Add summoner spells as ability events

  • Feature Description:
    Add ability events for summoner spells (Flash, Heal, Teleport, etc.) to overwolf.games.events for League of Legends.

  • impact for my app: [low, mid, high, show-stopper].
    Mid

  • What is your current pain point?
    Currently usage of summoner spells (not abilities) is only reflected in overwolf.games.inputTracking assuming the players kept the default keybindings. We would like to log when players use summoner spell abilities along with their basic QWER abilities.

  • What do you have in mind to solve it?
    Not quite sure how overwolf captures abilities, but the champion ability events are numbered 1-4 and it would be great if a few more are added.

note for stuff: after FR is accepted, add a link to the internal ticket.

Hi, and thanks for the feedback.

We will discuss the matter internally, and then we’ll make a decision.

Usually, it takes a few days. We will update you here.

Thanks.

Hi @dannyao97,

There is the new RIOT live client API that going to supports these features.
Once it will be available and ready for our use, we will “wrap” it in out API and you will be able to use it.

@asaflivne FYI.

Thanks.