Apex Legends - Location event sample rate is inconsistent

Issue Description:
Our app relies heavily on the location data. In the documentation it says that “Location is polled up to two times in 1 second” but we’ve found this to be very inconsistent. We often see location being reported multiple times in a ~10ms time span and the next report is then delayed by 1+ seconds. In the attached logs one such occurrence can be found on lines 320-323

Steps to reproduce:
Happens during normal usage, we have been unable to find a way to trigger this behavior.

Impact for my app: high as it makes for a poor user experience

overwolf-log.zip (6.2 KB)