The below scenario describes what I’m doing to somewhat consistently reproduce the issue. It’s not every time, but still pretty frequently. The steps I describe might not be related at all to the issue and just confirmation bias
Game is in windowed mode. The game window and another window are next to each other (can be on the same screen). I move the tracker to the edge of the screen (so that it’s partially outside the screen), mouse over one of the cards (to show the tooltip), then move the mouse to the second screen. I then type some stuff there, and go back.
Issue: the mouse cursor stays the OW cursor, and I can’t interact with the game anymore. It seems to come back randomly (maybe after I do something specific, but I couldn’t pinpoint anything).
I’ve noticed this only recently. Since the cursor is the OW cursor wherever I move the mouse over the game window, I don’t think it’s linked to any of my overlays (as none of them spawn the whole game width)
This is a gif of it happening: https://static.zerotoheroes.com/test+bug+cursor.gif