At some point, we were required to ship two version of each plugin: one Plugin.dll, compiled for x86 architecture, and one Plugin64.dll, compiled for x64 architecture.
I had a look at the doc (https://overwolf.github.io/docs/topics/writing-your-own-plugin) but couldn’t find any mention of it anymore. More specifically, it says:
Overwolf version 116.2 and all later versions will only support 64 bit CPUs, and therefore you’ll be required to compile your .DLL to target the x64 platform.
So does this mean that we should only ship one version of Plugin.dll, compiled for x64?