- Feature Description:
To improve UX for apps that show interactive windows in games that don’t provide a cursor, it would be great to be able to detect the situation and handle it accordingly. - impact for my app: mid.
- What is your current pain point?
We need to do a hyperthetical FTUE to educate users about having to press ctrl+tab.
It would be better if we could do a prominent Note when it is actually needed. - What do you have in mind to solve it?
Adding it to the overwolf API (running game info) if possible
@Colorfulstan Hi.
Can you tell me which games you are referring to and describe the desired scenario that you see as a solution. For example: When Fortnite launches, the app is auto-launched, call the X API to detect the no-cursor situation, and then display a notification/FTUE.
I want to understand this feature request clearly.
Thanks.
Yes you understand correctly.
It can be used for either FTUE or varying UX if there is a permanent cursor or not.
I would love to see this information being available in either 1) the running game info, or through 2) a dedicated API.
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- might be the most intuitive developer experience and also could include event based handling through the onRunningGameChange (not sure it’s the actual name)
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- might ideally include such events too of course (OnCursorBehaviourChanged?)
A bit more on the reasoning:
Because some users might never play games without a permanent mouse cursor, showing them the FTUE would be redundant or even detrimental to the user onboarding.
Detrimental because:
If they happen to play such a game after all once in a while, they most likely forgot the FTUE and are confused again.
Ah games im referring to are basically all shooters I guess.
Specifically one user had “issues“ in brawlhalla getting confused