Hello,
I’m registering the onMouseUp event like this on my background window:
overwolf.games.inputTracking.onMouseUp.addListener(data => {
console.log('clicked', data);
});
However, when I click anywhere (in the game, or on an app widget), it looks like the handler isn’t called and nothing is logged.
I have also removed everything from the app (I just called the piece of code above then return, not initializing all the business stuff), but still no luck.
Am I doing things wrong? It used to work, I don’t remember changing anything that could make it break, so any help will be appreciated
The logs of the minimal app attempt (look for Firestone logs):Log.zip (384.9 KB)