R6:Siege roster updates seem massively delayed

With the latest GEP update to R6:Siege, there appears to be a giant delay in the points updates for the roster_x info events.

So e.g. a player gets a kill.
Their roster info updates to reflect the new kill, but not the 100 points.
Then 13 seconds(!) later, their roster info update triggers again with the 100 points update.

This completely breaks my app.

See log for examples.
2021-01-12 20:54:22,480 - roster_6 gets a kill.
2021-01-12 20:54:35,545 - the points for the kill are registered.

2021-01-12 21:07:27,254 - roster_4 gets a kill.
2021-01-12 21:07:34,529 - the points for the kill are registered.

2021-01-12 21:07:46,948 - roster_6 gets a kill.
2021-01-12 21:07:55,258 - the points for the kill are registered.

OverwolfLogs_2021-01-12_21-47-17.zip (3.2 MB)

It’s not just the score. It also seems to be missing a large portion of the deaths, perhaps all the roster_x info data.

Thanks for the update, we’ll check it today

The fix was released to all users
(GEP 162.0.0)

1 Like