Scaling native 2nd screen

Issue Description: Cannot manage to drag a native window between monitors with a different resolution and dpi and keep the correct size. I’m using overwolf.windows.changeSize to adapt the screen window but the platform overrode it.

Can you reproduce it (exact steps to reproduce):

  1. Set primary display: 125% dpi and 1440x900 resolution.
  2. dpi settings should take effect after restart/logout and login
  3. launch the app (I sent an example app to Eran and Sergio)
  4. drag the window between the monitors

Impact for my app: High
Do you currently have a workaround? I tried to use disable_auto_dpi_sizing but it didn’t work

is it possible to have a manifest flag that disables internal changeSize behavior?

Hi,

We added the bug to our backlog. Currently, there is no ETA, but I will update you here once the fix is released.

Thanks.

@uzi any news from your side? we expect to get a demo app if i’m not wrong and the results of some of your tests.

Update me.

Thanks

@eransharv I’m very sorry about the delay.

I decided to use the event when the user finished dragging the window and I’m not using onScreenPropertyChanged on 2nd screen anymore as you guys suggested.
I sent a version for QA and I’ll update you if it passed.

Thanks!

1 Like

@eransharv QA passed
Thank you! :slight_smile: