Support to detect on which monitor the game in running

@avner-solomon it’s implemented in version 0.135.
I updated the docs now, and you can find two new properties under the GameInfo Object: monitorHandle and windowHandle.

Example usage:

  1. You can get the list of your monitors (and their monitor’s ids) with GetMonitorsList(), so you can know which one is the primary and which one is the secondary, etc.
  2. On a change (for example the user moved the game window from one screen to another), the OnGameInfoUpdated event will be triggered, and you will have the updated GameInfo object with the new monitor handle.

Hopes that helped.
FYI @asaflivne @itayG
Eran