Time | Thread | Line | Function | Message |
17:17:19.134 | 28BC | 131 | runClient | Starting Overlay PID=8088(0x1f98) server PID = 11392 |
17:17:19.134 | 28BC | 683 | Client::init | Client::Initialize |
17:17:19.134 | 28BC | 691 | Client::init | Start owclient thread |
17:17:19.135 | 3C58 | 327 | Client::initFirstInjection | Client::initFirstInjection. |
17:17:19.135 | 3C58 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_78_13_11392 opened succesfuly |
17:17:19.135 | 3C58 | 355 | | session id = {4616B686-5C21-4980-A9A3-D3973BF3DDC4} |
17:17:19.136 | 3C58 | 1937 | Client::LogClientInfo | OS version [10.0] |
17:17:19.136 | 3C58 | 1942 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
17:17:19.137 | 3C58 | 1960 | Client::LogClientInfo | Client [64-bit] Version 2.2.78.13 |
17:17:19.137 | 3C58 | 1972 | Client::LogProcessModules | Loaded modules: |
17:17:19.141 | 3C58 | 1988 | | C:\Program Files (x86)\Overwolf\0.148.81.15\OWClient.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Program Files (x86)\Overwolf\0.148.81.15\OWExplorer.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Program Files (x86)\Steam\steamclient64.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
17:17:19.141 | 3C58 | 1988 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2005.5-0\MpOav.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Users\yeung\AppData\Roaming\discord\0.0.306\modules\discord_hook\e3bbef833e\DiscordHook64.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\AcGenral.DLL |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\D3DCOMPILER_43.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\D3DCompiler_47.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\DINPUT8.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\DNSAPI.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\HID.DLL |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\MPR.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\MSVCP140.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\NTASN1.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\PROPSYS.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\Secur32.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\SensApi.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\SspiCli.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\USERENV.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\VERSION.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\WINHTTP.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\WININET.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\WINMM.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\WINMMBASE.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\XAudio2_7.DLL |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\amsi.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\apphelp.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\avrt.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\cryptnet.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\d3d11.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\d3d9.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\dwmapi.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\dxcore.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\dxgi.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\inputhost.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\ncrypt.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\ntdll.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\ntmarta.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\SYSTEM32\wintypes.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\COMDLG32.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\CRYPT32.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\GDI32.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\IMM32.DLL |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\KERNEL32.DLL |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\KERNELBASE.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\MMDevApi.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\MSASN1.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\MSCTF.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\NSI.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\OLEAUT32.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\PSAPI.DLL |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\RPCRT4.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\SETUPAPI.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\SHELL32.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\SHLWAPI.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\TextInputFramework.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\UMPDC.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\USER32.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\WINTRUST.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\WS2_32.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\Windows.UI.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\advapi32.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\bcrypt.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\bcryptPrimitives.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\cfgmgr32.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\clbcatq.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\combase.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\cryptsp.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\fwpuclnt.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\gdi32full.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\imagehlp.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\kernel.appcore.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\msvcp_win.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\msvcrt.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\ole32.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\powrprof.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\profapi.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\rasadhlp.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\sechost.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\shcore.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\ucrtbase.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\win32u.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\windows.storage.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\System32\winrnr.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.900_none_2a238898466d6da2\COMCTL32.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\system32\NLAapi.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\system32\napinsp.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\system32\nvapi64.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\system32\pnrpnsp.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\system32\rsaenh.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\system32\uxtheme.dll |
17:17:19.141 | 3C58 | 1988 | | C:\Windows\system32\wshbth.dll |
17:17:19.141 | 3C58 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
17:17:19.141 | 3C58 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
17:17:19.141 | 3C58 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
17:17:19.141 | 3C58 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
17:17:19.141 | 3C58 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
17:17:19.141 | 3C58 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
17:17:19.141 | 3C58 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
17:17:19.141 | 3C58 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\ortp_x64.dll |
17:17:19.141 | 3C58 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
17:17:19.141 | 3C58 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
17:17:19.141 | 3C58 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk_x64.dll |
17:17:19.142 | 3C58 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=15452 |
17:17:19.144 | 3C58 | 1460 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
17:17:19.145 | 3C58 | 1468 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
17:17:19.145 | 3C58 | 1481 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
17:17:19.145 | 3C58 | 1498 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
17:17:19.145 | 3C58 | 1510 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
17:17:19.145 | 3C58 | 1578 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
17:17:19.145 | 3C58 | 1591 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
17:17:19.145 | 3C58 | 1604 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
17:17:19.145 | 3C58 | 1644 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
17:17:19.145 | 3C58 | 1646 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
17:17:19.145 | 3C58 | 1648 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
17:17:19.145 | 3C58 | 1650 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
17:17:19.145 | 3C58 | 1652 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
17:17:19.145 | 3C58 | 1654 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
17:17:19.145 | 3C58 | 1657 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
17:17:19.145 | 3C58 | 1660 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
17:17:19.145 | 3C58 | 1754 | Data::Search | [0] 0x8C680000 |
17:17:19.145 | 3C58 | 1754 | Data::Search | [1] 0x0 |
17:17:19.145 | 3C58 | 1754 | Data::Search | [2] 0x7C570000 |
17:17:19.145 | 3C58 | 1754 | Data::Search | [3] 0x37170000 |
17:17:19.145 | 3C58 | 1754 | Data::Search | [4] 0x0 |
17:17:19.145 | 3C58 | 1754 | Data::Search | [5] 0x896B0000 |
17:17:19.145 | 3C58 | 1754 | Data::Search | [6] 0x8CB40000 |
17:17:19.145 | 3C58 | 1754 | Data::Search | [7] 0x0 |
17:17:19.145 | 3C58 | 1754 | Data::Search | [8] 0x896B0000 |
17:17:19.145 | 3C58 | 1754 | Data::Search | [9] 0x0 |
17:17:19.145 | 3C58 | 1759 | Data::Search | [10] 0x0 |
17:17:19.145 | 3C58 | 1765 | Data::Search | [11] 0x87AD0000 |
17:17:19.145 | 3C58 | 1771 | Data::Search | [12] 0x0 |
17:17:19.145 | 3C58 | 1777 | Data::Search | [13] 0x0 |
17:17:19.145 | 3C58 | 325 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
17:17:19.146 | 3C58 | 435 | Client::initFirstInjection | Detected Windows 8.1 or greater |
17:17:19.146 | 3C58 | 450 | Client::initFirstInjection | Acquiring function lock succedded |
17:17:19.146 | 3C58 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_78_13_11392 opened succesfuly |
17:17:19.238 | 3C58 | 1916 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.148.81.15\\OWUtils.dll succeeded |
17:17:19.245 | 3C58 | 567 | Install::Code | Init [Client,1] (MCH) OK |
17:17:19.247 | 3C58 | 567 | Install::Code | Init [Client,2] (MCH) OK |
17:17:19.248 | 3C58 | 567 | Install::Code | Init [Client,3] (MCH) OK |
17:17:19.250 | 3C58 | 567 | Install::Code | Init [Client,4] (MCH) OK |
17:17:19.261 | 3C58 | 567 | Install::Code | Init [Client,4.1] (MCH) OK |
17:17:19.271 | 3C58 | 567 | Install::Code | Init [Client,4.2] (MCH) OK |
17:17:19.271 | 3C58 | 472 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x106c4 |
17:17:19.271 | 3C58 | 6848 | OverlayManager::LoadDefaultCursors | Load default cursors |
17:17:19.272 | 3C58 | 482 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x106ca |
17:17:19.272 | 3C58 | 72 | PerformanceCounter::StartSession | StartSession |
17:17:19.272 | 3C58 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
17:17:19.272 | 3C58 | 676 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
17:17:19.272 | 3C58 | 694 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
17:17:19.272 | 3C58 | 696 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
17:17:19.272 | 3C58 | 699 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
17:17:19.272 | 3C58 | 702 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
17:17:19.272 | 3C58 | 705 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
17:17:19.272 | 3C58 | 708 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
17:17:19.272 | 3C58 | 711 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
17:17:19.272 | 3C58 | 714 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
17:17:19.272 | 3C58 | 717 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
17:17:19.272 | 3C58 | 720 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
17:17:19.272 | 3C58 | 723 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
17:17:19.272 | 3C58 | 726 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
17:17:19.272 | 3C58 | 729 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
17:17:19.272 | 3C58 | 732 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
17:17:19.272 | 3C58 | 735 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
17:17:19.272 | 3C58 | 738 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
17:17:19.272 | 3C58 | 741 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
17:17:19.272 | 3C58 | 744 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
17:17:19.272 | 3C58 | 747 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
17:17:19.272 | 3C58 | 750 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
17:17:19.272 | 3C58 | 753 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
17:17:19.272 | 3C58 | 756 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
17:17:19.272 | 3C58 | 759 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
17:17:19.272 | 3C58 | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
17:17:19.272 | 3C58 | 765 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
17:17:19.272 | 3C58 | 768 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
17:17:19.272 | 3C58 | 771 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
17:17:19.272 | 3C58 | 774 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
17:17:19.272 | 3C58 | 777 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
17:17:19.272 | 3C58 | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
17:17:19.272 | 3C58 | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
17:17:19.272 | 3C58 | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
17:17:19.272 | 3C58 | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
17:17:19.272 | 3C58 | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
17:17:19.272 | 3C58 | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
17:17:19.272 | 3C58 | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
17:17:19.272 | 3C58 | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
17:17:19.272 | 3C58 | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
17:17:19.272 | 3C58 | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
17:17:19.272 | 3C58 | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
17:17:19.272 | 3C58 | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
17:17:19.272 | 3C58 | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
17:17:19.272 | 3C58 | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
17:17:19.272 | 3C58 | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
17:17:19.272 | 3C58 | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
17:17:19.272 | 3C58 | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
17:17:19.272 | 3C58 | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
17:17:19.272 | 3C58 | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
17:17:19.272 | 3C58 | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
17:17:19.272 | 3C58 | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
17:17:19.272 | 3C58 | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
17:17:19.272 | 3C58 | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
17:17:19.272 | 3C58 | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
17:17:19.272 | 3C58 | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
17:17:19.272 | 3C58 | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
17:17:19.272 | 3C58 | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
17:17:19.272 | 3C58 | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
17:17:19.272 | 3C58 | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
17:17:19.272 | 3C58 | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
17:17:19.272 | 3C58 | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
17:17:19.272 | 3C58 | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
17:17:19.272 | 3C58 | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
17:17:19.272 | 3C58 | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
17:17:19.272 | 3C58 | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
17:17:19.272 | 3C58 | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
17:17:19.272 | 3C58 | 887 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
17:17:19.272 | 3C58 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
17:17:19.272 | 3C58 | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
17:17:19.272 | 3C58 | 893 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
17:17:19.272 | 3C58 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
17:17:19.272 | 3C58 | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
17:17:19.272 | 3C58 | 899 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
17:17:19.272 | 3C58 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:17:19.281 | 3C58 | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
17:17:19.281 | 3C58 | 578 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
17:17:19.281 | 3C58 | 888 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
17:17:19.282 | 3C58 | 1142 | Install::Code | Segment [3|65536|0x37170000|0x10000] |
17:17:19.292 | 3C58 | 567 | Install::Code | unknown (MCH) OK |
17:17:19.292 | 3C58 | 1142 | Install::Code | Segment [3|76928|0x37170000|0x12C80] |
17:17:19.301 | 3C58 | 567 | Install::Code | unknown (MCH) OK |
17:17:19.301 | 3C58 | 1142 | Install::Code | Segment [3|76384|0x37170000|0x12A60] |
17:17:19.311 | 3C58 | 567 | Install::Code | unknown (MCH) OK |
17:17:19.311 | 3C58 | 1142 | Install::Code | Segment [5|18032|0x896B0000|0x4670] |
17:17:19.313 | 3C58 | 567 | Install::Code | unknown (MCH) OK |
17:17:19.313 | 3C58 | 1142 | Install::Code | Segment [5|418816|0x896B0000|0x66400] |
17:17:19.314 | 3C58 | 567 | Install::Code | unknown (MCH) OK |
17:17:19.314 | 3C58 | 1142 | Install::Code | Segment [5|105952|0x896B0000|0x19DE0] |
17:17:19.316 | 3C58 | 567 | Install::Code | unknown (MCH) OK |
17:17:19.316 | 3C58 | 1142 | Install::Code | Segment [5|4944|0x896B0000|0x1350] |
17:17:19.317 | 3C58 | 567 | Install::Code | unknown (MCH) OK |
17:17:19.317 | 3C58 | 1142 | Install::Code | Segment [5|-28037504|0x896B0000|0xFE542E80] |
17:17:19.317 | 3C58 | 1233 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
17:17:19.317 | 3C58 | 1142 | Install::Code | Segment [5|-28016768|0x896B0000|0xFE547F80] |
17:17:19.317 | 3C58 | 1233 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
17:17:19.317 | 3C58 | 1142 | Install::Code | Segment [5|-28056032|0x896B0000|0xFE53E620] |
17:17:19.317 | 3C58 | 1233 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
17:17:19.317 | 3C58 | 1142 | Install::Code | Segment [5|-29184752|0x896B0000|0xFE42AD10] |
17:17:19.317 | 3C58 | 1233 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
17:17:19.318 | 3C58 | 996 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
17:17:19.318 | 3C58 | 996 | Client::hookLibraryFunctions | Lib [9] is not supported for game. skipping.. |
17:17:19.318 | 3C58 | 325 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
17:17:19.318 | 3C58 | 1025 | OverlayManager::Start | Starting... |
17:17:19.320 | 3C58 | 567 | Install::Code | Init [Client,5] (MCH) OK |
17:17:19.321 | 3C58 | 1189 | | XTRAP COMPATIBLE PATCH WARNING |
17:17:19.321 | 3C58 | 107 | ApiManager::Init | API Manager Event : OK |
17:17:19.321 | 3C58 | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=15468 |
17:17:19.321 | 3C58 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
17:17:19.321 | 3C58 | 114 | TXOfInterest | New list set with 0 items |
17:17:19.321 | 3C58 | 1223 | OverlayManager::Start | get foreground state |
17:17:19.321 | 3C58 | 1259 | OverlayManager::Start | Started... |
17:17:19.331 | 3C58 | 567 | Install::Code | Init [Client,0] (MCH) OK |
17:17:19.331 | 3C58 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
17:17:19.331 | 3C58 | 94 | GraphicsHookManager::StopThread | StopThread |
17:17:19.331 | 3C5C | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
17:17:19.998 | 3C68 | 6439 | OverlayManager::OnConnected | Connected to server |
17:17:19.998 | 3C68 | 31 | SendServerHelloMessage::Execute | Send connection Ack |
17:17:19.999 | 3C6C | 7015 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x10420 |
17:17:20.2 | 3C58 | 575 | Client::initFirstInjection | init complete |
17:17:25.586 | 3C60 | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
17:17:26.54 | 3C68 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:17:26.54 | 3C68 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
17:17:26.54 | 3C68 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:17:26.62 | 3C68 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
17:17:27.475 | 3A8C | 382 | fSwapResize_Buffers | Resize buffer (0xa1e08b40)! |
17:17:27.607 | 3A8C | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
17:17:27.706 | 3A8C | 149 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
17:17:27.706 | 3A8C | 149 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
17:17:27.706 | 3A8C | 1006 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
17:17:27.763 | 3A8C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa1e08b40 |
17:17:27.763 | 3A8C | 1094 | RenderDeviceD3d11::init | Device adapter hash: -788397133 |
17:17:27.763 | 3A8C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
17:17:27.763 | 3A8C | 1148 | RenderDeviceD3d11::init | save state |
17:17:27.763 | 3A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:17:27.768 | 3A8C | 705 | RenderDeviceD3d11::initDX11 | create vs |
17:17:27.768 | 3A8C | 723 | RenderDeviceD3d11::initDX11 | create vs |
17:17:27.772 | 3A8C | 745 | RenderDeviceD3d11::initDX11 | create pxs |
17:17:27.775 | 3A8C | 774 | RenderDeviceD3d11::initDX11 | create raster |
17:17:27.775 | 3A8C | 842 | RenderDeviceD3d11::initDX11 | create buffers |
17:17:27.776 | 3A8C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8a1a5928. |
17:17:27.776 | 3A8C | 1156 | RenderDeviceD3d11::init | restore state |
17:17:27.776 | 3A8C | 1159 | RenderDeviceD3d11::init | Target Window [0x106bc] |
17:17:27.776 | 3A8C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:17:27.776 | 3A8C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:17:27.776 | 3A8C | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
17:17:27.776 | 3A8C | 2067 | RenderDeviceD3d11::setFix | Set render device fix RT. |
17:17:27.776 | 3A8C | 2580 | OverlayManager::setGraphics | Render Device fix was set RT. |
17:17:27.776 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
17:17:27.776 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:17:27.804 | 3A8C | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
17:17:27.804 | 3A8C | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
17:17:27.804 | 3A8C | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
17:17:27.804 | 3A8C | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
17:17:27.804 | 3A8C | 276 | WidgetManager::init | Init manager |
17:17:27.804 | 3A8C | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
17:17:27.804 | 3A8C | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x106bc}. |
17:17:27.804 | 3A8C | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2079f |
17:17:27.804 | 3A8C | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
17:17:27.804 | 3A8C | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xac66d530=-1402546896)=>(0x2a910480=714146944) |
17:17:27.804 | 3A8C | 2204 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
17:17:27.804 | 3A8C | 308 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
17:17:27.804 | 3A8C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:17:27.804 | 3A8C | 7393 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
17:17:27.805 | 45A8 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:17:27.817 | 3A8C | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:17:27.817 | 3A8C | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
17:17:27.817 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
17:17:27.817 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:17:27.841 | 45A8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_206A4_P_11392 opened succesfuly |
17:17:27.841 | 45A8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11392_SHARED_MEMORY_AGENT opened succesfuly |
17:17:27.851 | 3A8C | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x10007 (v: 1) |
17:17:28.175 | 3C68 | 6534 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\yeung\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\150.0.9\plugins/GEPPlugin64.dll] |
17:17:28.295 | 3A8C | 7218 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\yeung\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\150.0.9\plugins/GEPPlugin64.dll] [] |
17:17:28.995 | 3C60 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:17:28.995 | 3C60 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:17:28.995 | 3C60 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x3c60 |
17:17:28.995 | 3C60 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:17:28.995 | 3C60 | 402 | InputInterceptor::runHook | Mouse is hooked 0x3c60 |
17:17:28.995 | 3C60 | 1877 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 4, Cur = 0x10003 |
17:17:29.806 | 3C6C | 1972 | Client::LogProcessModules | Loaded modules: |
17:17:29.813 | 3C6C | 1988 | | C:\Program Files (x86)\Overwolf\0.148.81.15\OWClient.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Program Files (x86)\Overwolf\0.148.81.15\OWExplorer.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Program Files (x86)\Overwolf\0.148.81.15\OWUtils.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Program Files (x86)\Steam\steamclient64.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
17:17:29.813 | 3C6C | 1988 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2005.5-0\MpOav.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Users\yeung\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\150.0.9\plugins\64\gep_rainbowsixsiege.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Users\yeung\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\150.0.9\plugins\64\libowgameevents64.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Users\yeung\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\150.0.9\plugins\GEPPlugin64.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Users\yeung\AppData\Roaming\discord\0.0.306\modules\discord_hook\e3bbef833e\DiscordHook64.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\AcGenral.DLL |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\D3DCOMPILER_43.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\D3DCompiler_47.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\DINPUT8.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\DNSAPI.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\HID.DLL |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\MPR.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\MSVCP140.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\NTASN1.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\PROPSYS.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\Secur32.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\SensApi.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\SspiCli.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\USERENV.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\VERSION.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\WINHTTP.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\WININET.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\WINMM.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\WINMMBASE.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\WINNSI.DLL |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\XAudio2_7.DLL |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\XAudio2_8.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\XInput1_4.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\amsi.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\apphelp.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\avrt.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\cryptnet.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\d3d11.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\d3d9.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\dcomp.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\dwmapi.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\dxcore.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\dxgi.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\inputhost.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\ncrypt.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\ntdll.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\ntmarta.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\wintypes.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\SYSTEM32\xaudio2_9.DLL |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\System32\COMDLG32.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\System32\CRYPT32.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_853f5d1b799c7498\nvldumdx.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_853f5d1b799c7498\nvwgf2umx.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\System32\GDI32.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\System32\IMM32.DLL |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\System32\KERNEL32.DLL |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\System32\KERNELBASE.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\System32\MMDevApi.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\System32\MSASN1.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\System32\MSCTF.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\System32\NSI.dll |
17:17:29.813 | 3C6C | 1988 | | C:\Windows\System32\OLEAUT32.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\PSAPI.DLL |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\RPCRT4.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\SETUPAPI.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\SHELL32.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\SHLWAPI.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\TextInputFramework.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\UMPDC.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\USER32.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\WINTRUST.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\WS2_32.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\Windows.UI.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\advapi32.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\bcrypt.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\bcryptPrimitives.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\cfgmgr32.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\clbcatq.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\combase.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\cryptsp.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\fwpuclnt.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\gdi32full.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\imagehlp.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\kernel.appcore.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\msvcp_win.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\msvcrt.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\ole32.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\powrprof.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\profapi.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\rasadhlp.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\sechost.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\shcore.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\ucrtbase.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\win32u.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\windows.storage.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\System32\winrnr.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.900_none_2a238898466d6da2\COMCTL32.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\system32\NLAapi.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\system32\napinsp.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\system32\nvapi64.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\system32\nvspcap64.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\system32\pnrpnsp.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\system32\rsaenh.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\system32\uxtheme.dll |
17:17:29.814 | 3C6C | 1988 | | C:\Windows\system32\wshbth.dll |
17:17:29.814 | 3C6C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
17:17:29.814 | 3C6C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
17:17:29.814 | 3C6C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
17:17:29.814 | 3C6C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
17:17:29.814 | 3C6C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
17:17:29.814 | 3C6C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
17:17:29.814 | 3C6C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
17:17:29.814 | 3C6C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\ortp_x64.dll |
17:17:29.814 | 3C6C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
17:17:29.814 | 3C6C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
17:17:29.814 | 3C6C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk_x64.dll |
17:17:34.254 | 3C68 | 353 | ow-graphics | Failed to open pipe |
17:17:34.255 | 3C68 | 353 | ow-graphics | Failed to open pipe |
17:17:34.255 | 3C68 | 353 | ow-graphics | Connection initialized |
17:17:34.255 | 3C68 | 145 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
17:17:34.255 | 3C68 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
17:17:34.256 | 3A8C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
17:17:36.171 | 3A8C | 353 | ow-graphics | Hooked to process: RainbowSix.exe |
17:17:36.171 | 3A8C | 353 | ow-graphics | (half life scientist) everything.. seems to be in order |
17:17:36.172 | 3A8C | 353 | ow-graphics | d3d11 shared texture capture successful |
17:17:39.904 | 3C60 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:18:25.626 | 3C60 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:18:25.626 | 3C60 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:18:25.626 | 3C60 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:18:25.626 | 3C60 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:18:25.626 | 3C60 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:18:25.626 | 3C60 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:18:25.626 | 3C60 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2079f |
17:18:25.626 | 3C60 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:18:25.626 | 3C60 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:18:25.626 | 3C60 | 184 | IRenderDevice::release | Render Releasing. |
17:18:25.626 | 3C60 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
17:18:25.627 | 3C60 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:18:25.627 | 3C60 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:18:25.627 | 3C60 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:18:25.627 | 3C60 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:18:25.627 | 3C60 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:18:25.627 | 3C60 | 201 | IRenderDevice::release | Render Releasing Done. |
17:18:25.632 | 3A8C | 382 | fSwapResize_Buffers | Resize buffer (0xa1e08b40)! |
17:18:25.653 | 45A8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:18:25.985 | 3C68 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:18:25.987 | 3C68 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:18:25.987 | 3C68 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
17:18:25.987 | 3C68 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10494 Title=[Steam] |
17:18:25.987 | 3C68 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:18:25.987 | 3C68 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:18:25.987 | 3C68 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:18:25.993 | 3C68 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
17:18:28.512 | 45A8 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3375] s[500]. |
17:18:28.512 | 45A8 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:18:28.512 | 45A8 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:18:28.512 | 45A8 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:24:16.118 | 3C68 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:24:16.118 | 3C68 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
17:24:16.118 | 3C68 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:24:16.118 | 3C68 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:24:16.735 | 3A8C | 382 | fSwapResize_Buffers | Resize buffer (0xa1e08b40)! |
17:24:16.795 | 3A8C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa1e08b40 |
17:24:16.795 | 3A8C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
17:24:16.795 | 3A8C | 1148 | RenderDeviceD3d11::init | save state |
17:24:16.795 | 3A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:24:16.808 | 3A8C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8a1a5928. |
17:24:16.808 | 3A8C | 1156 | RenderDeviceD3d11::init | restore state |
17:24:16.808 | 3A8C | 1159 | RenderDeviceD3d11::init | Target Window [0x106bc] |
17:24:16.808 | 3A8C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:24:16.808 | 3A8C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:24:16.808 | 3A8C | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
17:24:16.808 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
17:24:16.808 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:24:16.862 | 3A8C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:24:16.862 | 3A8C | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x106bc}. |
17:24:16.862 | 3A8C | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2a08d7 |
17:24:16.862 | 3A8C | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
17:24:16.862 | 3A8C | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xac66d530=-1402546896)=>(0x2a910480=714146944) |
17:24:16.862 | 3A8C | 2427 | WidgetManager::Render | resum layout thread |
17:24:16.862 | 3A8C | 276 | WidgetManager::init | Init manager |
17:24:16.863 | 3C60 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:24:16.863 | 3C60 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:24:16.863 | 3A8C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:24:16.864 | 3C60 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x3c60 |
17:24:16.864 | 3A8C | 353 | ow-graphics | d3d11 shared texture capture successful |
17:24:16.864 | 3C60 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:24:16.864 | 3C60 | 402 | InputInterceptor::runHook | Mouse is hooked 0x3c60 |
17:24:16.864 | 3C60 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:24:16.876 | 412C | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:24:16.885 | 3A8C | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:24:16.885 | 3A8C | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
17:24:16.885 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
17:24:16.885 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:24:21.930 | 3C60 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:24:21.930 | 3C60 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:24:21.930 | 3C60 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:24:21.930 | 3C60 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:24:21.930 | 3C60 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:24:21.930 | 3C60 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:24:21.930 | 3C60 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2a08d7 |
17:24:21.930 | 3C60 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:24:21.930 | 3C60 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:24:21.930 | 3C60 | 184 | IRenderDevice::release | Render Releasing. |
17:24:21.930 | 3C60 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
17:24:21.930 | 3C60 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:24:21.930 | 3C60 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:24:21.930 | 3C60 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:24:21.930 | 3C60 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:24:21.930 | 3C60 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:24:21.930 | 3C60 | 201 | IRenderDevice::release | Render Releasing Done. |
17:24:21.936 | 3A8C | 382 | fSwapResize_Buffers | Resize buffer (0xa1e08b40)! |
17:24:22.344 | 3C68 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:24:22.345 | 3C68 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:24:22.345 | 3C68 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
17:24:22.345 | 3C68 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2095E Title=[#on9 - Discord] |
17:24:22.345 | 3C68 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:24:22.345 | 3C68 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:24:22.345 | 3C68 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:24:22.351 | 3C68 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
17:24:27.354 | 412C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:24:27.354 | 412C | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [5860] s[500]. |
17:24:27.354 | 412C | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:24:27.354 | 412C | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:24:27.354 | 412C | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:24:30.134 | 3C68 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:24:30.134 | 3C68 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
17:24:30.137 | 3C68 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:24:30.137 | 3C68 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:24:30.180 | 3A8C | 382 | fSwapResize_Buffers | Resize buffer (0xa1e08b40)! |
17:24:30.220 | 3A8C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa1e08b40 |
17:24:30.220 | 3A8C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
17:24:30.220 | 3A8C | 1148 | RenderDeviceD3d11::init | save state |
17:24:30.220 | 3A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:24:30.232 | 3A8C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8a1a5928. |
17:24:30.232 | 3A8C | 1156 | RenderDeviceD3d11::init | restore state |
17:24:30.232 | 3A8C | 1159 | RenderDeviceD3d11::init | Target Window [0x106bc] |
17:24:30.232 | 3A8C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:24:30.232 | 3A8C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:24:30.232 | 3A8C | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
17:24:30.232 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
17:24:30.232 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:24:30.253 | 3A8C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:24:30.253 | 3A8C | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x106bc}. |
17:24:30.253 | 3A8C | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x147069d |
17:24:30.253 | 3A8C | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
17:24:30.253 | 3A8C | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xac66d530=-1402546896)=>(0x2a910480=714146944) |
17:24:30.253 | 3A8C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:24:30.254 | 3A8C | 353 | ow-graphics | d3d11 shared texture capture successful |
17:24:30.272 | 3A8C | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:24:30.272 | 3A8C | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
17:24:30.272 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
17:24:30.272 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:24:30.300 | 3C60 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:24:30.300 | 3C60 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:24:30.301 | 3C60 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x3c60 |
17:24:30.301 | 3C60 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:24:30.301 | 3C60 | 402 | InputInterceptor::runHook | Mouse is hooked 0x3c60 |
17:24:30.302 | 3C60 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:24:31.870 | 3A8C | 2427 | WidgetManager::Render | resum layout thread |
17:24:31.870 | 3A8C | 276 | WidgetManager::init | Init manager |
17:24:31.871 | 1D1C | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:24:35.388 | 3C60 | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x1001f (v: 1) |
17:24:35.473 | 3C60 | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x10013 (v: 1) |
17:24:35.555 | 3C60 | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
17:24:43.16 | 3A8C | 3543 | overlayShowCursor | EnableMTCursor may help... |
17:24:43.455 | 3C60 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:24:43.455 | 3C60 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:24:43.455 | 3C60 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:24:43.455 | 3C60 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:24:43.455 | 3C60 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:24:43.455 | 3C60 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:24:43.455 | 3C60 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x147069d |
17:24:43.455 | 3C60 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:24:43.455 | 3C60 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:24:43.455 | 3C60 | 184 | IRenderDevice::release | Render Releasing. |
17:24:43.455 | 3C60 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
17:24:43.455 | 3C60 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:24:43.455 | 3C60 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:24:43.455 | 3C60 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:24:43.455 | 3C60 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:24:43.455 | 3C60 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:24:43.455 | 3C60 | 201 | IRenderDevice::release | Render Releasing Done. |
17:24:43.457 | 3A8C | 382 | fSwapResize_Buffers | Resize buffer (0xa1e08b40)! |
17:24:43.497 | 1D1C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:24:43.860 | 3C68 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:24:43.863 | 3C68 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:24:43.863 | 3C68 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
17:24:43.863 | 3C68 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2095E Title=[#on9 - Discord] |
17:24:43.863 | 3C68 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:24:43.863 | 3C68 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:24:43.863 | 3C68 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:24:43.867 | 3C68 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
17:24:46.396 | 1D1C | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3391] s[500]. |
17:24:46.396 | 1D1C | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:24:46.396 | 1D1C | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:24:46.396 | 1D1C | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:24:56.883 | 3C68 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:24:56.883 | 3C68 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
17:24:56.883 | 3C68 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:24:56.883 | 3C68 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:24:57.310 | 3A8C | 382 | fSwapResize_Buffers | Resize buffer (0xa1e08b40)! |
17:24:57.366 | 3A8C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa1e08b40 |
17:24:57.366 | 3A8C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
17:24:57.366 | 3A8C | 1148 | RenderDeviceD3d11::init | save state |
17:24:57.366 | 3A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:24:57.379 | 3A8C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8a1a5928. |
17:24:57.379 | 3A8C | 1156 | RenderDeviceD3d11::init | restore state |
17:24:57.379 | 3A8C | 1159 | RenderDeviceD3d11::init | Target Window [0x106bc] |
17:24:57.379 | 3A8C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:24:57.379 | 3A8C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:24:57.379 | 3A8C | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
17:24:57.379 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
17:24:57.379 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:24:57.411 | 3A8C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:24:57.411 | 3A8C | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x106bc}. |
17:24:57.412 | 3A8C | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x21907dd |
17:24:57.412 | 3A8C | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
17:24:57.412 | 3A8C | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xac66d530=-1402546896)=>(0x2a910480=714146944) |
17:24:57.412 | 3A8C | 2427 | WidgetManager::Render | resum layout thread |
17:24:57.412 | 3A8C | 276 | WidgetManager::init | Init manager |
17:24:57.413 | 3C60 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:24:57.413 | 3C60 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:24:57.413 | 3A8C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:24:57.413 | 7F4 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:24:57.415 | 3A8C | 353 | ow-graphics | d3d11 shared texture capture successful |
17:24:57.415 | 3C60 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x3c60 |
17:24:57.416 | 3C60 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:24:57.416 | 3C60 | 402 | InputInterceptor::runHook | Mouse is hooked 0x3c60 |
17:24:57.416 | 3C60 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:24:57.439 | 3A8C | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:24:57.439 | 3A8C | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
17:24:57.439 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
17:24:57.439 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:25:00.426 | 3C60 | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x10011 (v: 1) |
17:25:07.603 | 7F4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:25:08.503 | 3C68 | 6261 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:25:08.510 | 3C68 | 6261 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:25:08.565 | 7F4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3045C_P_11392 opened succesfuly |
17:25:08.565 | 7F4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11392_SHARED_MEMORY_AGENT opened succesfuly |
17:25:08.565 | 7F4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_30844_P_11392 opened succesfuly |
17:25:08.565 | 7F4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11392_SHARED_MEMORY_AGENT opened succesfuly |
17:25:09.75 | 3A8C | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
17:25:09.75 | 3A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
17:25:14.310 | 7F4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:25:16.247 | 3C60 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:25:16.508 | 3C60 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:25:16.522 | 3A8C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 19, OW handle = 0x106c4;prev = 0x106c4 , {Original values: ref = 19 handle = 0x10003} |
17:25:16.632 | 3C60 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:25:17.354 | 3A8C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:25:17.372 | 3A8C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 19, OW handle = 0x106c4;prev = 0x106c4 , {Original values: ref = 19 handle = 0x10003} |
17:25:31.572 | 3C60 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:25:31.572 | 3C60 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:25:31.572 | 3C60 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:25:31.572 | 3C60 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:25:31.572 | 3C60 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:25:31.572 | 3C60 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:25:31.573 | 3C60 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x21907dd |
17:25:31.573 | 3C60 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:25:31.573 | 3C60 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:25:31.573 | 3C60 | 184 | IRenderDevice::release | Render Releasing. |
17:25:31.573 | 3C60 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
17:25:31.573 | 3C60 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:25:31.573 | 3C60 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:25:31.573 | 3C60 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:25:31.573 | 3C60 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:25:31.573 | 3C60 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:25:31.573 | 3C60 | 201 | IRenderDevice::release | Render Releasing Done. |
17:25:31.583 | 7F4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:25:31.583 | 3A8C | 382 | fSwapResize_Buffers | Resize buffer (0xa1e08b40)! |
17:25:31.945 | 3C68 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:25:31.949 | 3C68 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:25:31.949 | 3C68 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
17:25:31.949 | 3C68 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2095E Title=[#on9 - Discord] |
17:25:31.949 | 3C68 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:25:31.949 | 3C68 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:25:31.949 | 3C68 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:25:31.952 | 3C68 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
17:25:34.466 | 7F4 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3391] s[500]. |
17:25:34.466 | 7F4 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:25:34.466 | 7F4 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:25:34.466 | 7F4 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:25:55.108 | 3C68 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:25:55.108 | 3C68 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
17:25:55.112 | 3C68 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:25:55.112 | 3C68 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:25:55.176 | 3A8C | 382 | fSwapResize_Buffers | Resize buffer (0xa1e08b40)! |
17:25:55.284 | 3A8C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa1e08b40 |
17:25:55.284 | 3A8C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
17:25:55.284 | 3A8C | 1148 | RenderDeviceD3d11::init | save state |
17:25:55.284 | 3A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:25:55.299 | 3A8C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8a1a5928. |
17:25:55.299 | 3A8C | 1156 | RenderDeviceD3d11::init | restore state |
17:25:55.299 | 3A8C | 1159 | RenderDeviceD3d11::init | Target Window [0x106bc] |
17:25:55.299 | 3A8C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:25:55.299 | 3A8C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:25:55.299 | 3A8C | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
17:25:55.299 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
17:25:55.299 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:25:55.324 | 3A8C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:25:55.324 | 3A8C | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x106bc}. |
17:25:55.324 | 3A8C | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2180849 |
17:25:55.324 | 3A8C | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
17:25:55.324 | 3A8C | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xac66d530=-1402546896)=>(0x2a910480=714146944) |
17:25:55.324 | 3A8C | 2427 | WidgetManager::Render | resum layout thread |
17:25:55.324 | 3A8C | 276 | WidgetManager::init | Init manager |
17:25:55.325 | 3C60 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:25:55.325 | 3C60 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:25:55.325 | 3A8C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:25:55.325 | 3C60 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x3c60 |
17:25:55.325 | 3C60 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:25:55.325 | 3C60 | 402 | InputInterceptor::runHook | Mouse is hooked 0x3c60 |
17:25:55.326 | 3A8C | 353 | ow-graphics | d3d11 shared texture capture successful |
17:25:55.326 | 3C60 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:25:55.329 | 3B10 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:25:55.330 | 3A8C | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:25:55.330 | 3A8C | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
17:25:55.330 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
17:25:55.330 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:26:04.351 | 3C60 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:26:04.351 | 3C60 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:26:04.351 | 3C60 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:26:04.351 | 3C60 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:26:04.351 | 3C60 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:26:04.351 | 3C60 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:26:04.351 | 3C60 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2180849 |
17:26:04.351 | 3C60 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:26:04.351 | 3C60 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:26:04.351 | 3C60 | 184 | IRenderDevice::release | Render Releasing. |
17:26:04.351 | 3C60 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
17:26:04.351 | 3C60 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:26:04.351 | 3C60 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:26:04.351 | 3C60 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:26:04.351 | 3C60 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:26:04.351 | 3C60 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:26:04.351 | 3C60 | 201 | IRenderDevice::release | Render Releasing Done. |
17:26:04.355 | 3A8C | 382 | fSwapResize_Buffers | Resize buffer (0xa1e08b40)! |
17:26:04.752 | 3C68 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:26:04.756 | 3C68 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:26:04.756 | 3C68 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
17:26:04.756 | 3C68 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2095E Title=[#on9 - Discord] |
17:26:04.756 | 3C68 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:26:04.756 | 3C68 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:26:04.756 | 3C68 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:26:04.761 | 3C68 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
17:26:05.781 | 3B10 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:26:07.283 | 3B10 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3390] s[500]. |
17:26:07.283 | 3B10 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:26:07.283 | 3B10 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:26:07.283 | 3B10 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:26:45.810 | 3C68 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:26:45.810 | 3C68 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
17:26:45.811 | 3C68 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:26:45.811 | 3C68 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:26:46.278 | 3A8C | 382 | fSwapResize_Buffers | Resize buffer (0xa1e08b40)! |
17:26:46.324 | 3A8C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa1e08b40 |
17:26:46.324 | 3A8C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
17:26:46.324 | 3A8C | 1148 | RenderDeviceD3d11::init | save state |
17:26:46.324 | 3A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:26:46.336 | 3A8C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8a1a5928. |
17:26:46.336 | 3A8C | 1156 | RenderDeviceD3d11::init | restore state |
17:26:46.336 | 3A8C | 1159 | RenderDeviceD3d11::init | Target Window [0x106bc] |
17:26:46.336 | 3A8C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:26:46.336 | 3A8C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:26:46.336 | 3A8C | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
17:26:46.336 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
17:26:46.336 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:26:46.346 | 3A8C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:26:46.346 | 3A8C | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x106bc}. |
17:26:46.347 | 3A8C | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x63f0713 |
17:26:46.347 | 3C60 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:26:46.347 | 3A8C | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
17:26:46.347 | 3A8C | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xac66d530=-1402546896)=>(0x2a910480=714146944) |
17:26:46.347 | 3A8C | 2427 | WidgetManager::Render | resum layout thread |
17:26:46.347 | 3A8C | 276 | WidgetManager::init | Init manager |
17:26:46.347 | 3C60 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:26:46.347 | 3C60 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:26:46.347 | 3A8C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:26:46.348 | 3628 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:26:46.348 | 3A8C | 353 | ow-graphics | d3d11 shared texture capture successful |
17:26:46.348 | 3C60 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x3c60 |
17:26:46.348 | 3C60 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:26:46.349 | 3C60 | 402 | InputInterceptor::runHook | Mouse is hooked 0x3c60 |
17:26:46.353 | 3A8C | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:26:46.353 | 3A8C | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
17:26:46.353 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
17:26:46.353 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:27:13.696 | 3C60 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:27:13.697 | 3C60 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:27:13.697 | 3C60 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:27:13.697 | 3C60 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:27:13.697 | 3C60 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:27:13.697 | 3C60 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:27:13.697 | 3C60 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x63f0713 |
17:27:13.697 | 3C60 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:27:13.697 | 3C60 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:27:13.697 | 3C60 | 184 | IRenderDevice::release | Render Releasing. |
17:27:13.697 | 3C60 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
17:27:13.697 | 3C60 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:27:13.697 | 3C60 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:27:13.697 | 3C60 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:27:13.697 | 3C60 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:27:13.697 | 3C60 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:27:13.697 | 3C60 | 201 | IRenderDevice::release | Render Releasing Done. |
17:27:13.706 | 3A8C | 382 | fSwapResize_Buffers | Resize buffer (0xa1e08b40)! |
17:27:13.727 | 3628 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:27:14.70 | 3C68 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:27:14.73 | 3C68 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:27:14.73 | 3C68 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
17:27:14.73 | 3C68 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2095E Title=[#on9 - Discord] |
17:27:14.73 | 3C68 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:27:14.73 | 3C68 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:27:14.73 | 3C68 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:27:14.77 | 3C68 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
17:27:16.595 | 3628 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3391] s[500]. |
17:27:16.595 | 3628 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:27:16.595 | 3628 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:27:16.595 | 3628 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:27:32.735 | 3C68 | 6261 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:27:42.691 | 3C68 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:27:42.691 | 3C68 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
17:27:42.693 | 3C68 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:27:42.693 | 3C68 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:27:42.748 | 3A8C | 382 | fSwapResize_Buffers | Resize buffer (0xa1e08b40)! |
17:27:42.841 | 3A8C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa1e08b40 |
17:27:42.841 | 3A8C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
17:27:42.841 | 3A8C | 1148 | RenderDeviceD3d11::init | save state |
17:27:42.841 | 3A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:27:42.855 | 3A8C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8a1a5928. |
17:27:42.855 | 3A8C | 1156 | RenderDeviceD3d11::init | restore state |
17:27:42.855 | 3A8C | 1159 | RenderDeviceD3d11::init | Target Window [0x106bc] |
17:27:42.855 | 3A8C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:27:42.855 | 3A8C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:27:42.855 | 3A8C | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
17:27:42.855 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
17:27:42.855 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:27:42.882 | 3A8C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:27:42.882 | 3A8C | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x106bc}. |
17:27:42.883 | 3A8C | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7f10845 |
17:27:42.883 | 3A8C | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
17:27:42.883 | 3A8C | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xac66d530=-1402546896)=>(0x2a910480=714146944) |
17:27:42.883 | 3A8C | 2427 | WidgetManager::Render | resum layout thread |
17:27:42.883 | 3A8C | 276 | WidgetManager::init | Init manager |
17:27:42.884 | 3A8C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:27:42.884 | 3A8C | 353 | ow-graphics | d3d11 shared texture capture successful |
17:27:42.884 | 3574 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:27:42.897 | 3A8C | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:27:42.897 | 3A8C | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
17:27:42.897 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
17:27:42.897 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:27:42.916 | 3C60 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:27:42.916 | 3C60 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:27:42.916 | 3C60 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x3c60 |
17:27:42.916 | 3C60 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:27:42.916 | 3C60 | 402 | InputInterceptor::runHook | Mouse is hooked 0x3c60 |
17:27:42.916 | 3C60 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:40:01.830 | 3C68 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:40:01.833 | 3C68 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:40:01.833 | 3C68 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
17:40:01.834 | 3C68 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
17:40:01.834 | 3C68 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:40:01.834 | 3C68 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:40:01.834 | 3C68 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:40:01.838 | 3C68 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
17:40:02.363 | 3574 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:40:04.866 | 3574 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3484] s[500]. |
17:40:04.866 | 3574 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:40:04.866 | 3574 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:40:04.866 | 3574 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:40:42.405 | 3C60 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:40:42.405 | 3C60 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:40:42.405 | 3C60 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:40:42.405 | 3C60 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:40:42.405 | 3C60 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:40:42.405 | 3C60 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:40:42.405 | 3C60 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7f10845 |
17:40:42.405 | 3C60 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:40:42.405 | 3C60 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:40:42.405 | 3C60 | 184 | IRenderDevice::release | Render Releasing. |
17:40:42.406 | 3C60 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
17:40:42.406 | 3C60 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:40:42.406 | 3C60 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:40:42.406 | 3C60 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:40:42.406 | 3C60 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:40:42.406 | 3C60 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:40:42.406 | 3C60 | 201 | IRenderDevice::release | Render Releasing Done. |
17:40:42.889 | 3C68 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:40:42.889 | 3C68 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
17:40:42.890 | 3C68 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:40:42.890 | 3C68 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:40:42.944 | 3A8C | 382 | fSwapResize_Buffers | Resize buffer (0xa1e08b40)! |
17:40:42.993 | 3A8C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa1e08b40 |
17:40:42.993 | 3A8C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
17:40:42.993 | 3A8C | 1148 | RenderDeviceD3d11::init | save state |
17:40:42.993 | 3A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:40:43.7 | 3A8C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8a1a5928. |
17:40:43.7 | 3A8C | 1156 | RenderDeviceD3d11::init | restore state |
17:40:43.7 | 3A8C | 1159 | RenderDeviceD3d11::init | Target Window [0x106bc] |
17:40:43.7 | 3A8C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:40:43.7 | 3A8C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:40:43.7 | 3A8C | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
17:40:43.7 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
17:40:43.7 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:40:43.31 | 3A8C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:40:43.31 | 3A8C | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x106bc}. |
17:40:43.31 | 3A8C | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2f407bb |
17:40:43.31 | 3A8C | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
17:40:43.31 | 3A8C | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xac66d530=-1402546896)=>(0x2a910480=714146944) |
17:40:43.31 | 3A8C | 2427 | WidgetManager::Render | resum layout thread |
17:40:43.31 | 3A8C | 276 | WidgetManager::init | Init manager |
17:40:43.32 | 3A8C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:40:43.33 | 3A8C | 353 | ow-graphics | d3d11 shared texture capture successful |
17:40:43.43 | 1608 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:40:43.47 | 3C60 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:40:43.47 | 3C60 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:40:43.47 | 3C60 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x3c60 |
17:40:43.47 | 3C60 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:40:43.47 | 3C60 | 402 | InputInterceptor::runHook | Mouse is hooked 0x3c60 |
17:40:43.47 | 3C60 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:40:43.54 | 3A8C | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:40:43.54 | 3A8C | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
17:40:43.54 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
17:40:43.54 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:40:43.129 | 3C60 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:42:39.492 | 3C60 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:42:39.561 | 3C68 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:42:39.562 | 1608 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:42:39.563 | 3C68 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:42:39.563 | 3C68 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
17:42:39.563 | 3C68 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2095E Title=[#on9 - Discord] |
17:42:39.563 | 3C68 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:42:39.563 | 3C68 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:42:39.563 | 3C68 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:42:39.566 | 3C68 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
17:42:42.101 | 1608 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3031] s[500]. |
17:42:42.101 | 1608 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:42:42.102 | 1608 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:42:42.102 | 1608 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:43:26.899 | 3C60 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:43:26.899 | 3C60 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:43:26.899 | 3C60 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:43:26.899 | 3C60 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:43:26.899 | 3C60 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:43:26.899 | 3C60 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:43:26.899 | 3C60 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2f407bb |
17:43:26.899 | 3C60 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:43:26.899 | 3C60 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:43:26.899 | 3C60 | 184 | IRenderDevice::release | Render Releasing. |
17:43:26.899 | 3C60 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
17:43:26.899 | 3C60 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:43:26.899 | 3C60 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:43:26.899 | 3C60 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:43:26.899 | 3C60 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:43:26.899 | 3C60 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:43:26.899 | 3C60 | 201 | IRenderDevice::release | Render Releasing Done. |
17:43:27.260 | 3C68 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:43:27.260 | 3C68 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
17:43:27.262 | 3C68 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:43:27.262 | 3C68 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:43:27.421 | 3A8C | 382 | fSwapResize_Buffers | Resize buffer (0xa1e08b40)! |
17:43:27.500 | 3A8C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa1e08b40 |
17:43:27.500 | 3A8C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
17:43:27.500 | 3A8C | 1148 | RenderDeviceD3d11::init | save state |
17:43:27.500 | 3A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:43:27.513 | 3A8C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8a1a5928. |
17:43:27.513 | 3A8C | 1156 | RenderDeviceD3d11::init | restore state |
17:43:27.513 | 3A8C | 1159 | RenderDeviceD3d11::init | Target Window [0x106bc] |
17:43:27.513 | 3A8C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:43:27.513 | 3A8C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:43:27.513 | 3A8C | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
17:43:27.513 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
17:43:27.513 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:43:27.528 | 3A8C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:43:27.529 | 3A8C | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x106bc}. |
17:43:27.529 | 3A8C | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd0761 |
17:43:27.529 | 3A8C | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
17:43:27.529 | 3A8C | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xac66d530=-1402546896)=>(0x2a910480=714146944) |
17:43:27.529 | 3A8C | 2427 | WidgetManager::Render | resum layout thread |
17:43:27.529 | 3A8C | 276 | WidgetManager::init | Init manager |
17:43:27.530 | 3A8C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:43:27.530 | 3A8C | 353 | ow-graphics | d3d11 shared texture capture successful |
17:43:27.531 | 2530 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:43:27.535 | 3C60 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:43:27.535 | 3C60 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:43:27.535 | 3C60 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x3c60 |
17:43:27.535 | 3C60 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:43:27.536 | 3C60 | 402 | InputInterceptor::runHook | Mouse is hooked 0x3c60 |
17:43:27.536 | 3C60 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:43:27.539 | 3A8C | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:43:27.539 | 3A8C | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
17:43:27.539 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
17:43:27.539 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:43:59.31 | 2530 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:43:59.60 | 3C68 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:43:59.61 | 3C68 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:43:59.61 | 3C68 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
17:43:59.62 | 3C68 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC099A Title=[ |
17:43:59.65 | 3C68 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:43:59.66 | 3C68 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:43:59.66 | 3C68 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:43:59.68 | 3C68 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
17:43:59.139 | 3C60 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:43:59.163 | 3C60 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:43:59.163 | 3C60 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:43:59.163 | 3C60 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:43:59.163 | 3C60 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:43:59.163 | 3C60 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:43:59.163 | 3C60 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:43:59.163 | 3C60 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd0761 |
17:43:59.163 | 3C60 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:43:59.163 | 3C60 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:43:59.163 | 3C60 | 184 | IRenderDevice::release | Render Releasing. |
17:43:59.163 | 3C60 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
17:43:59.163 | 3C60 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:43:59.163 | 3C60 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:43:59.163 | 3C60 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:43:59.163 | 3C60 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:43:59.163 | 3C60 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:43:59.163 | 3C60 | 201 | IRenderDevice::release | Render Releasing Done. |
17:43:59.165 | 3A8C | 382 | fSwapResize_Buffers | Resize buffer (0xa1e08b40)! |
17:44:01.575 | 2530 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3047] s[500]. |
17:44:01.575 | 2530 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:44:01.575 | 2530 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:44:01.575 | 2530 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:44:34.609 | 3C68 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:44:34.609 | 3C68 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
17:44:34.610 | 3C68 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:44:34.610 | 3C68 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:44:34.626 | 3A8C | 382 | fSwapResize_Buffers | Resize buffer (0xa1e08b40)! |
17:44:34.715 | 3A8C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa1e08b40 |
17:44:34.715 | 3A8C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
17:44:34.715 | 3A8C | 1148 | RenderDeviceD3d11::init | save state |
17:44:34.715 | 3A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:44:34.730 | 3A8C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8a1a5928. |
17:44:34.730 | 3A8C | 1156 | RenderDeviceD3d11::init | restore state |
17:44:34.730 | 3A8C | 1159 | RenderDeviceD3d11::init | Target Window [0x106bc] |
17:44:34.730 | 3A8C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:44:34.730 | 3A8C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:44:34.730 | 3A8C | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
17:44:34.730 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
17:44:34.730 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:44:34.757 | 3A8C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:44:34.757 | 3A8C | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x106bc}. |
17:44:34.757 | 3C60 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:44:34.757 | 3A8C | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xe6607af |
17:44:34.757 | 3A8C | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
17:44:34.757 | 3A8C | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xac66d530=-1402546896)=>(0x2a910480=714146944) |
17:44:34.757 | 3A8C | 2427 | WidgetManager::Render | resum layout thread |
17:44:34.757 | 3A8C | 276 | WidgetManager::init | Init manager |
17:44:34.757 | 3C60 | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
17:44:34.757 | 3C60 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:44:34.757 | 3C60 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:44:34.758 | 3C60 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x3c60 |
17:44:34.758 | 3C60 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:44:34.758 | 3C60 | 402 | InputInterceptor::runHook | Mouse is hooked 0x3c60 |
17:44:34.759 | 3A8C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:44:34.759 | 3724 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:44:34.759 | 3A8C | 353 | ow-graphics | d3d11 shared texture capture successful |
17:44:34.783 | 3A8C | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:44:34.783 | 3A8C | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
17:44:34.783 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
17:44:34.783 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:46:49.707 | 3C68 | 6261 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:46:49.880 | 3724 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F077C_P_11392 opened succesfuly |
17:46:49.880 | 3724 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11392_SHARED_MEMORY_AGENT opened succesfuly |
17:47:00.877 | 3724 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:47:00.895 | 3A8C | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1920,1080) |
17:47:00.895 | 3A8C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
17:47:00.895 | 3A8C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:47:01.216 | 3C68 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:47:01.219 | 3C68 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:47:01.219 | 3C68 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
17:47:01.219 | 3C68 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2095E Title=[#on9 - Discord] |
17:47:01.219 | 3C68 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:47:01.219 | 3C68 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:47:01.219 | 3C68 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:47:01.223 | 3C68 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
17:47:01.727 | 3724 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:47:04.231 | 3724 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3343] s[500]. |
17:47:04.231 | 3724 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:47:04.231 | 3724 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:47:04.231 | 3724 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |