Time | Thread | Line | Function | Message |
16:39:34.405 | 8F0 | 131 | runClient | Starting Overlay PID=23804(0x5cfc) server PID = 6012 |
16:39:34.405 | 8F0 | 698 | Client::init | Client::Initialize |
16:39:34.405 | 8F0 | 706 | Client::init | Start owclient thread |
16:39:34.406 | 9C4 | 328 | Client::initFirstInjection | Client::initFirstInjection. |
16:39:34.406 | 9C4 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_83_1_6012 opened succesfuly |
16:39:34.406 | 9C4 | 356 | | session id = {56FACB35-D18F-4575-A435-64C227D97FE2} |
16:39:34.407 | 9C4 | 1954 | Client::LogClientInfo | OS version [10.0] |
16:39:34.407 | 9C4 | 1959 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
16:39:34.408 | 9C4 | 1977 | Client::LogClientInfo | Client [64-bit] Version 2.2.83.1 |
16:39:34.408 | 9C4 | 1989 | Client::LogProcessModules | Loaded modules: |
16:39:34.415 | 9C4 | 2005 | | C:\Program Files (x86)\Overwolf\0.162.0.7\OWClient.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Program Files (x86)\Overwolf\0.162.0.7\OWExplorer.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Program Files (x86)\Steam\steamclient64.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Program Files\ETCARS\x64\ETCARS.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\D3DCOMPILER_47.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\DNSAPI.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\HID.DLL |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\MSACM32.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\MSIMG32.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\MSVCP140.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\PROPSYS.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\SSPICLI.DLL |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\Secur32.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\TextInputFramework.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\UxTheme.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\VERSION.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\WINMM.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\WINMMBASE.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\amdihk64.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\apphelp.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\atiadlxx.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\atidxx64.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\d3d11.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\dcomp.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\dinput8.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\dwmapi.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\dxcore.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\dxgi.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\iertutil.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\inputhost.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\ntdll.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\ntmarta.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\winhttp.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\wintypes.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\SYSTEM32\xinput1_4.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\COMDLG32.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\CRYPT32.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\DEVOBJ.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\ATIDXX64.DLL |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\aticfx64.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\atiuxp64.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\GDI32.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\IMM32.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\KERNEL32.DLL |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\KERNELBASE.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\MMDevApi.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\MSASN1.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\MSCTF.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\NSI.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\OLEAUT32.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\PSAPI.DLL |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\RPCRT4.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\SETUPAPI.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\SHELL32.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\UMPDC.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\USER32.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\WINTRUST.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\WLDAP32.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\WS2_32.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\Windows.UI.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\advapi32.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\bcrypt.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\bcryptPrimitives.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\cfgmgr32.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\clbcatq.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\combase.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\cryptsp.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\deviceaccess.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\fwpuclnt.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\gdi32full.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\imagehlp.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\kernel.appcore.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\msvcp_win.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\msvcrt.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\ole32.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\powrprof.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\profapi.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\rasadhlp.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\sechost.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\shcore.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\shlwapi.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\ucrtbase.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\win32u.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\System32\windows.storage.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1256_none_9e7e379be45e40e2\COMCTL32.dll |
16:39:34.415 | 9C4 | 2005 | | C:\Windows\system32\rsaenh.dll |
16:39:34.415 | 9C4 | 2005 | | E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe |
16:39:34.415 | 9C4 | 2005 | | E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\fmod.dll |
16:39:34.415 | 9C4 | 2005 | | E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\fmodstudio.dll |
16:39:34.415 | 9C4 | 2005 | | E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\libowgameevents.dll |
16:39:34.415 | 9C4 | 2005 | | E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\plugins\TruckyTelemetry.dll |
16:39:34.415 | 9C4 | 2005 | | E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\steam_api64.dll |
16:39:34.415 | 9C4 | 2005 | | E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\tobii_gameintegration_x64.dll |
16:39:34.415 | 9C4 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=16856 |
16:39:34.418 | 9C4 | 1451 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
16:39:34.418 | 9C4 | 1467 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D9. |
16:39:34.418 | 9C4 | 1475 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
16:39:34.419 | 9C4 | 1504 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - OGL. |
16:39:34.419 | 9C4 | 1525 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
16:39:34.419 | 9C4 | 1593 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
16:39:34.419 | 9C4 | 1606 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
16:39:34.419 | 9C4 | 1619 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
16:39:34.419 | 9C4 | 1659 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
16:39:34.419 | 9C4 | 1661 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
16:39:34.419 | 9C4 | 1663 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
16:39:34.419 | 9C4 | 1665 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
16:39:34.419 | 9C4 | 1667 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
16:39:34.419 | 9C4 | 1669 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
16:39:34.419 | 9C4 | 1671 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
16:39:34.419 | 9C4 | 1674 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
16:39:34.419 | 9C4 | 1677 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
16:39:34.419 | 9C4 | 1771 | Data::Search | [0] 0x5CCA0000 |
16:39:34.419 | 9C4 | 1771 | Data::Search | [1] 0x0 |
16:39:34.419 | 9C4 | 1771 | Data::Search | [2] 0x0 |
16:39:34.419 | 9C4 | 1771 | Data::Search | [3] 0x27F50000 |
16:39:34.419 | 9C4 | 1771 | Data::Search | [4] 0x0 |
16:39:34.419 | 9C4 | 1771 | Data::Search | [5] 0x59FB0000 |
16:39:34.419 | 9C4 | 1771 | Data::Search | [6] 0x5C820000 |
16:39:34.419 | 9C4 | 1771 | Data::Search | [7] 0x0 |
16:39:34.419 | 9C4 | 1771 | Data::Search | [8] 0x59FB0000 |
16:39:34.419 | 9C4 | 1771 | Data::Search | [9] 0x0 |
16:39:34.419 | 9C4 | 1776 | Data::Search | [10] 0x0 |
16:39:34.419 | 9C4 | 1782 | Data::Search | [11] 0x58560000 |
16:39:34.419 | 9C4 | 1788 | Data::Search | [12] 0x0 |
16:39:34.419 | 9C4 | 1794 | Data::Search | [13] 0x0 |
16:39:34.419 | 9C4 | 329 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
16:39:34.420 | 9C4 | 439 | Client::initFirstInjection | Detected Windows 8.1 or greater |
16:39:34.420 | 9C4 | 454 | Client::initFirstInjection | Acquiring function lock succedded |
16:39:34.420 | 9C4 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_83_1_6012 opened succesfuly |
16:39:34.422 | 9C4 | 475 | OverlayManager::OverlayManager | OW System Cursor is set to = 0xea07f5 |
16:39:34.422 | 9C4 | 6964 | OverlayManager::LoadDefaultCursors | Load default cursors |
16:39:34.422 | 9C4 | 484 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x49e11e3 |
16:39:34.422 | 9C4 | 72 | PerformanceCounter::StartSession | StartSession |
16:39:34.422 | 9C4 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
16:39:34.422 | 9C4 | 694 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 1 |
16:39:34.422 | 9C4 | 712 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
16:39:34.422 | 9C4 | 714 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
16:39:34.422 | 9C4 | 717 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
16:39:34.422 | 9C4 | 720 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
16:39:34.422 | 9C4 | 723 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
16:39:34.422 | 9C4 | 726 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
16:39:34.422 | 9C4 | 729 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = ON |
16:39:34.422 | 9C4 | 732 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
16:39:34.422 | 9C4 | 735 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
16:39:34.422 | 9C4 | 738 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
16:39:34.422 | 9C4 | 741 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
16:39:34.422 | 9C4 | 744 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
16:39:34.422 | 9C4 | 747 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
16:39:34.422 | 9C4 | 750 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
16:39:34.422 | 9C4 | 753 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
16:39:34.422 | 9C4 | 756 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
16:39:34.422 | 9C4 | 759 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
16:39:34.422 | 9C4 | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
16:39:34.422 | 9C4 | 765 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
16:39:34.422 | 9C4 | 768 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
16:39:34.422 | 9C4 | 771 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
16:39:34.423 | 9C4 | 774 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
16:39:34.423 | 9C4 | 777 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
16:39:34.423 | 9C4 | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
16:39:34.423 | 9C4 | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
16:39:34.423 | 9C4 | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
16:39:34.423 | 9C4 | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
16:39:34.423 | 9C4 | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
16:39:34.423 | 9C4 | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
16:39:34.423 | 9C4 | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
16:39:34.423 | 9C4 | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
16:39:34.423 | 9C4 | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
16:39:34.423 | 9C4 | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
16:39:34.423 | 9C4 | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
16:39:34.423 | 9C4 | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
16:39:34.423 | 9C4 | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
16:39:34.423 | 9C4 | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
16:39:34.423 | 9C4 | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
16:39:34.423 | 9C4 | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
16:39:34.423 | 9C4 | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
16:39:34.423 | 9C4 | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
16:39:34.423 | 9C4 | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = ON |
16:39:34.423 | 9C4 | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
16:39:34.423 | 9C4 | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
16:39:34.423 | 9C4 | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
16:39:34.423 | 9C4 | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
16:39:34.423 | 9C4 | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
16:39:34.423 | 9C4 | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
16:39:34.423 | 9C4 | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
16:39:34.423 | 9C4 | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
16:39:34.423 | 9C4 | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
16:39:34.423 | 9C4 | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
16:39:34.423 | 9C4 | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
16:39:34.423 | 9C4 | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
16:39:34.423 | 9C4 | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
16:39:34.423 | 9C4 | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
16:39:34.423 | 9C4 | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
16:39:34.423 | 9C4 | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = ON |
16:39:34.423 | 9C4 | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
16:39:34.423 | 9C4 | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
16:39:34.423 | 9C4 | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
16:39:34.423 | 9C4 | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
16:39:34.423 | 9C4 | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
16:39:34.423 | 9C4 | 900 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
16:39:34.423 | 9C4 | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
16:39:34.423 | 9C4 | 905 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
16:39:34.423 | 9C4 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
16:39:34.423 | 9C4 | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
16:39:34.423 | 9C4 | 911 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
16:39:34.423 | 9C4 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
16:39:34.423 | 9C4 | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
16:39:34.423 | 9C4 | 917 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
16:39:34.423 | 9C4 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
16:39:34.423 | 9C4 | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
16:39:34.423 | 9C4 | 923 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
16:39:34.423 | 9C4 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:39:34.423 | 9C4 | 562 | OverlayManager::OverlayManager | starting hooks... |
16:39:34.429 | 9C4 | 1953 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.162.0.7\\OWUtils.dll succeeded |
16:39:34.433 | 9C4 | 592 | Install::Code | Init [Client,1] (MCH) OK |
16:39:34.433 | 9C4 | 592 | Install::Code | Init [Client,2] (MCH) OK |
16:39:34.446 | 9C4 | 592 | Install::Code | Init [Client,3] (MCH) OK |
16:39:34.446 | 9C4 | 592 | Install::Code | Init [Client,4] (MCH) OK |
16:39:34.459 | 9C4 | 592 | Install::Code | Init [Client,4.1] (MCH) OK |
16:39:34.472 | 9C4 | 592 | Install::Code | Init [Client,4.2] (MCH) OK |
16:39:34.474 | 9C4 | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
16:39:34.474 | 9C4 | 578 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
16:39:34.474 | 9C4 | 921 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
16:39:34.474 | 9C4 | 523 | Client::initFirstInjection | Suspend before hook: OFF |
16:39:34.476 | 9C4 | 1011 | Client::hookLibraryFunctions | Lib [2] is not supported for game. skipping.. |
16:39:34.476 | 9C4 | 1157 | Install::Code | Segment [5|18016|0x59FB0000|0x4660] |
16:39:34.476 | 9C4 | 592 | Install::Code | unknown (MCH) OK |
16:39:34.476 | 9C4 | 1157 | Install::Code | Segment [5|418288|0x59FB0000|0x661F0] |
16:39:34.487 | 9C4 | 592 | Install::Code | unknown (MCH) OK |
16:39:34.487 | 9C4 | 1157 | Install::Code | Segment [5|105904|0x59FB0000|0x19DB0] |
16:39:34.499 | 9C4 | 592 | Install::Code | unknown (MCH) OK |
16:39:34.499 | 9C4 | 1157 | Install::Code | Segment [5|4944|0x59FB0000|0x1350] |
16:39:34.511 | 9C4 | 592 | Install::Code | unknown (MCH) OK |
16:39:34.511 | 9C4 | 1157 | Install::Code | Segment [5|-26398688|0x59FB0000|0xFE6D3020] |
16:39:34.511 | 9C4 | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
16:39:34.511 | 9C4 | 1157 | Install::Code | Segment [5|-26378144|0x59FB0000|0xFE6D8060] |
16:39:34.511 | 9C4 | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
16:39:34.511 | 9C4 | 1157 | Install::Code | Segment [5|-26417632|0x59FB0000|0xFE6CE620] |
16:39:34.511 | 9C4 | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
16:39:34.511 | 9C4 | 1157 | Install::Code | Segment [5|-27547008|0x59FB0000|0xFE5BAA80] |
16:39:34.511 | 9C4 | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
16:39:34.511 | 9C4 | 1011 | Client::hookLibraryFunctions | Lib [6] is not supported for game. skipping.. |
16:39:34.512 | 9C4 | 1011 | Client::hookLibraryFunctions | Lib [7] is not supported for game. skipping.. |
16:39:34.512 | 9C4 | 329 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
16:39:34.512 | 9C4 | 1054 | OverlayManager::Start | Starting... |
16:39:34.512 | 9C4 | 1086 | OverlayManager::Start | starting hooks 2... |
16:39:34.523 | 9C4 | 592 | Install::Code | Init [Client,5] (MCH) OK |
16:39:34.534 | 9C4 | 592 | Install::Code | Init [Client,6] (MCH) OK |
16:39:34.534 | 9C4 | 1148 | OverlayManager::Start | RID Found 2 devices. |
16:39:34.534 | 9C4 | 1156 | OverlayManager::Start | RID Found [0] with 0X230(0X30) hwnd(0x2a0c78)... |
16:39:34.534 | 9C4 | 1233 | | XTRAP COMPATIBLE PATCH WARNING |
16:39:34.534 | 9C4 | 1241 | OverlayManager::Start | done with hooks... |
16:39:34.534 | 9C4 | 107 | ApiManager::Init | API Manager Event : OK |
16:39:34.534 | 9C4 | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=9528 |
16:39:34.534 | 9C4 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
16:39:34.534 | 9C4 | 114 | TXOfInterest | New list set with 0 items |
16:39:34.534 | 9C4 | 1266 | OverlayManager::Start | get foreground state |
16:39:34.534 | 9C4 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
16:39:34.534 | 9C4 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:39:34.534 | 9C4 | 1303 | OverlayManager::Start | Started... |
16:39:34.534 | 4810 | 6555 | OverlayManager::OnConnected | Connected to server |
16:39:34.534 | 4810 | 31 | SendServerHelloMessage::Execute | Send connection Ack |
16:39:34.534 | 2538 | 7134 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0xa0c7e |
16:39:34.548 | 9C4 | 592 | Install::Code | Init [Client,0] (MCH) OK |
16:39:34.548 | 9C4 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
16:39:34.548 | 9C4 | 94 | GraphicsHookManager::StopThread | StopThread |
16:39:34.549 | 41D8 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
16:39:34.551 | 9C4 | 590 | Client::initFirstInjection | init complete |
16:39:34.975 | 4810 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
16:39:39.347 | A58 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
16:39:39.349 | A58 | 149 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
16:39:39.351 | A58 | 149 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
16:39:39.351 | A58 | 1006 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
16:39:39.353 | A58 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x3f0f3fc0 |
16:39:39.354 | A58 | 1094 | RenderDeviceD3d11::init | Device adapter hash: -1483321117 |
16:39:39.354 | A58 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
16:39:39.354 | A58 | 1148 | RenderDeviceD3d11::init | save state |
16:39:39.354 | A58 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:39:39.358 | A58 | 705 | RenderDeviceD3d11::initDX11 | create vs |
16:39:39.359 | A58 | 723 | RenderDeviceD3d11::initDX11 | create vs |
16:39:39.362 | A58 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
16:39:39.364 | A58 | 774 | RenderDeviceD3d11::initDX11 | create raster |
16:39:39.365 | A58 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
16:39:39.369 | A58 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3f0604b8. |
16:39:39.369 | A58 | 1156 | RenderDeviceD3d11::init | restore state |
16:39:39.369 | A58 | 1159 | RenderDeviceD3d11::init | Target Window [0x270c62] |
16:39:39.369 | A58 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:39:39.369 | A58 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:39:39.369 | A58 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
16:39:39.369 | A58 | 2080 | RenderDeviceD3d11::setFix | Set render device fix RT. |
16:39:39.369 | A58 | 2661 | OverlayManager::setGraphics | Render Device fix was set RT. |
16:39:39.370 | A58 | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:39:39.370 | A58 | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:39:39.373 | A58 | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
16:39:39.373 | A58 | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
16:39:39.373 | A58 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
16:39:39.373 | A58 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
16:39:39.373 | A58 | 275 | WidgetManager::init | Init manager |
16:39:39.373 | A58 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
16:39:39.373 | A58 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x270c62}. |
16:39:39.373 | A58 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd8d0dc9 |
16:39:39.373 | A58 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:39:39.373 | A58 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57693c20=1466514464)=>(0xe4831160=-461172384) |
16:39:39.373 | A58 | 2269 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
16:39:39.373 | A58 | 308 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
16:39:39.373 | A58 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:39:39.373 | A58 | 7530 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
16:39:39.373 | 1590 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:39:39.373 | A58 | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:39:39.373 | A58 | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:39:39.373 | A58 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:39:39.374 | A58 | 386 | InputInterceptor::runHook | Keyboard is hooked 0xa58 |
16:39:39.374 | A58 | 408 | InputInterceptor::runHook | Mouse is hooked 0xa58 |
16:39:39.374 | A58 | 1942 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = -2, Cur = 0x10007 |
16:39:39.374 | A58 | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:39:39.374 | A58 | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:39:39.374 | A58 | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:39:39.374 | A58 | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:39:39.409 | 1590 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3A0CD4_P_6012 opened succesfuly |
16:39:39.409 | 1590 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly |
16:39:39.409 | 1590 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_220B74_P_6012 opened succesfuly |
16:39:39.409 | 1590 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly |
16:39:44.878 | 2538 | 1989 | Client::LogProcessModules | Loaded modules: |
16:39:44.886 | 2538 | 2005 | | C:\Program Files (x86)\Overwolf\0.162.0.7\OWClient.dll |
16:39:44.886 | 2538 | 2005 | | C:\Program Files (x86)\Overwolf\0.162.0.7\OWExplorer.dll |
16:39:44.886 | 2538 | 2005 | | C:\Program Files (x86)\Overwolf\0.162.0.7\OWUtils.dll |
16:39:44.886 | 2538 | 2005 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
16:39:44.886 | 2538 | 2005 | | C:\Program Files (x86)\Steam\steamclient64.dll |
16:39:44.886 | 2538 | 2005 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
16:39:44.886 | 2538 | 2005 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
16:39:44.886 | 2538 | 2005 | | C:\Program Files\ETCARS\x64\ETCARS.dll |
16:39:44.886 | 2538 | 2005 | | C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\D3DCOMPILER_47.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\D3DCompiler_43.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\DNSAPI.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\HID.DLL |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\MSACM32.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\MSIMG32.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\MSVCP140.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\PROPSYS.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\SSPICLI.DLL |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\Secur32.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\TextInputFramework.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\UxTheme.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\VERSION.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\WINMM.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\WINMMBASE.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\amdihk64.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\apphelp.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\atiadlxx.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\atidxx64.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\d3d11.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\dcomp.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\dinput8.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\dwmapi.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\dxcore.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\dxgi.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\iertutil.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\inputhost.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\ntdll.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\ntmarta.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\winhttp.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\wintypes.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\SYSTEM32\xinput1_4.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\COMDLG32.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\CRYPT32.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\DEVOBJ.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\ATIDXX64.DLL |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\aticfx64.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\atiuxp64.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\GDI32.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\IMM32.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\KERNEL32.DLL |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\KERNELBASE.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\MMDevApi.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\MSASN1.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\MSCTF.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\NSI.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\OLEAUT32.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\PSAPI.DLL |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\RPCRT4.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\SETUPAPI.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\SHELL32.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\UMPDC.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\USER32.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\WINTRUST.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\WLDAP32.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\WS2_32.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\Windows.UI.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\advapi32.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\bcrypt.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\bcryptPrimitives.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\cfgmgr32.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\clbcatq.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\combase.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\cryptsp.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\deviceaccess.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\fwpuclnt.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\gdi32full.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\imagehlp.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\kernel.appcore.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\msvcp_win.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\msvcrt.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\ole32.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\powrprof.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\profapi.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\rasadhlp.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\sechost.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\shcore.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\shlwapi.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\ucrtbase.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\win32u.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\System32\windows.storage.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1256_none_9e7e379be45e40e2\COMCTL32.dll |
16:39:44.886 | 2538 | 2005 | | C:\Windows\system32\rsaenh.dll |
16:39:44.886 | 2538 | 2005 | | E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe |
16:39:44.886 | 2538 | 2005 | | E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\fmod.dll |
16:39:44.886 | 2538 | 2005 | | E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\fmodstudio.dll |
16:39:44.886 | 2538 | 2005 | | E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\libowgameevents.dll |
16:39:44.886 | 2538 | 2005 | | E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\plugins\TruckyTelemetry.dll |
16:39:44.886 | 2538 | 2005 | | E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\steam_api64.dll |
16:39:44.886 | 2538 | 2005 | | E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\tobii_gameintegration_x64.dll |
16:39:54.904 | 1590 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_411F0_P_6012 opened succesfuly |
16:39:54.904 | 1590 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly |
16:39:54.904 | 1590 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_411E6_P_6012 opened succesfuly |
16:39:54.904 | 1590 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly |
16:39:54.982 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (250,800) / (256,896) - OK |
16:39:54.982 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,896) - OK |
16:39:54.983 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
16:39:54.983 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
16:40:24.448 | 1590 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:41:21.285 | A58 | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:41:21.285 | A58 | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
16:41:21.285 | A58 | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:41:21.285 | A58 | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:41:21.285 | A58 | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:41:21.285 | A58 | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:41:21.285 | A58 | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd8d0dc9 |
16:41:21.285 | A58 | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:41:21.285 | A58 | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
16:41:21.285 | A58 | 187 | IRenderDevice::release | Render Releasing. |
16:41:21.285 | A58 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:41:21.285 | A58 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:41:21.285 | A58 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:41:21.285 | A58 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:41:21.285 | A58 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:41:21.285 | A58 | 204 | IRenderDevice::release | Render Releasing Done. |
16:41:21.330 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
16:41:21.386 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
16:41:21.427 | A58 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x3f0f3fc0 |
16:41:21.427 | A58 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
16:41:21.427 | A58 | 1148 | RenderDeviceD3d11::init | save state |
16:41:21.427 | A58 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:41:21.436 | A58 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3f0604b8. |
16:41:21.436 | A58 | 1156 | RenderDeviceD3d11::init | restore state |
16:41:21.437 | A58 | 1159 | RenderDeviceD3d11::init | Target Window [0x270c62] |
16:41:21.437 | A58 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:41:21.437 | A58 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:41:21.437 | A58 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:41:21.437 | A58 | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:41:21.437 | A58 | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:41:21.454 | A58 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x270c62}. |
16:41:21.454 | A58 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x56311b3 |
16:41:21.454 | A58 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
16:41:21.454 | A58 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57693c20=1466514464)=>(0xe4831160=-461172384) |
16:41:21.455 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
16:41:21.455 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
16:41:21.456 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (250,800) / (256,896) - OK |
16:41:21.456 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,896) - OK |
16:41:21.580 | 4810 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:41:21.581 | 4810 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:41:21.581 | 4810 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
16:41:21.581 | 4810 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x220B74 Title=[Trucky Overlay - DesktopWindow] |
16:41:21.581 | 4810 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:41:21.581 | 4810 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:41:21.581 | 4810 | 2477 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
16:41:21.581 | 4810 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:41:21.582 | 4810 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
16:41:21.628 | A58 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:41:21.628 | A58 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:41:43.359 | 1590 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:41:45.974 | 1590 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3313] s[500]. |
16:41:45.974 | 1590 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:41:45.974 | 1590 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:41:45.974 | 1590 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:42:02.397 | 4810 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:42:45.915 | A58 | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:42:45.915 | A58 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:42:45.915 | A58 | 386 | InputInterceptor::runHook | Keyboard is hooked 0xa58 |
16:42:45.915 | A58 | 408 | InputInterceptor::runHook | Mouse is hooked 0xa58 |
16:42:45.917 | A58 | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:42:45.917 | A58 | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
16:42:45.917 | A58 | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:42:45.917 | A58 | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:42:45.917 | A58 | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:42:45.917 | A58 | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:42:45.917 | A58 | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x56311b3 |
16:42:45.917 | A58 | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:42:45.917 | A58 | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
16:42:45.917 | A58 | 187 | IRenderDevice::release | Render Releasing. |
16:42:45.917 | A58 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:42:45.917 | A58 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:42:45.917 | A58 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:42:45.917 | A58 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:42:45.917 | A58 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:42:45.917 | A58 | 204 | IRenderDevice::release | Render Releasing Done. |
16:42:45.918 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
16:42:45.961 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
16:42:46.25 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
16:42:46.55 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
16:42:46.70 | A58 | 7093 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
16:42:46.100 | A58 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x3f0f3fc0 |
16:42:46.100 | A58 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
16:42:46.100 | A58 | 1148 | RenderDeviceD3d11::init | save state |
16:42:46.100 | A58 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:42:46.110 | A58 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3f0604b8. |
16:42:46.110 | A58 | 1156 | RenderDeviceD3d11::init | restore state |
16:42:46.110 | A58 | 1159 | RenderDeviceD3d11::init | Target Window [0x270c62] |
16:42:46.110 | A58 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:42:46.110 | A58 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:42:46.110 | A58 | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:42:46.158 | A58 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x270c62}. |
16:42:46.158 | A58 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa1c1223 |
16:42:46.158 | A58 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:42:46.158 | A58 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57693c20=1466514464)=>(0xe4831160=-461172384) |
16:42:46.158 | A58 | 2433 | WidgetManager::Render | resum layout thread |
16:42:46.158 | A58 | 275 | WidgetManager::init | Init manager |
16:42:46.158 | A58 | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:42:46.158 | 599C | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:42:46.178 | A58 | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:42:46.178 | A58 | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:42:46.178 | A58 | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:42:46.178 | A58 | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:42:46.390 | 4810 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:42:46.390 | 4810 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
16:42:46.390 | 4810 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:42:46.393 | 4810 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
16:42:46.418 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
16:42:46.418 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
16:42:46.420 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (250,800) / (256,896) - OK |
16:42:46.420 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,896) - OK |
16:42:46.422 | A58 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:42:52.746 | A58 | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:42:52.746 | A58 | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:42:52.746 | A58 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:42:52.746 | A58 | 386 | InputInterceptor::runHook | Keyboard is hooked 0xa58 |
16:42:52.746 | A58 | 408 | InputInterceptor::runHook | Mouse is hooked 0xa58 |
16:42:53.163 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_index_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
16:42:53.270 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_index_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
16:42:53.813 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_index_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
16:42:53.861 | 4810 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:42:53.907 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_index_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
16:42:53.938 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:42:53.938 | 599C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=411f0 |
16:42:53.938 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_411F0_P_6012 close 2147483647 bytes |
16:42:53.939 | 599C | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:42:53.945 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_511F4_P_6012 opened succesfuly |
16:42:53.945 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly |
16:42:54.779 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
16:42:54.779 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
16:42:55.732 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
16:42:55.852 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
16:42:57.101 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
16:42:57.267 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
16:43:00.612 | A58 | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:43:00.612 | A58 | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
16:43:00.612 | A58 | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:43:00.612 | A58 | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:43:00.612 | A58 | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:43:00.612 | A58 | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:43:00.612 | A58 | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa1c1223 |
16:43:00.612 | A58 | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:43:00.612 | A58 | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
16:43:00.612 | A58 | 187 | IRenderDevice::release | Render Releasing. |
16:43:00.612 | A58 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:43:00.612 | A58 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:43:00.612 | A58 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:43:00.612 | A58 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:43:00.612 | A58 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:43:00.612 | A58 | 204 | IRenderDevice::release | Render Releasing Done. |
16:43:00.650 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
16:43:00.701 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
16:43:00.805 | A58 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x3f0f3fc0 |
16:43:00.805 | A58 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
16:43:00.805 | A58 | 1148 | RenderDeviceD3d11::init | save state |
16:43:00.805 | A58 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:43:00.816 | A58 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3f0604b8. |
16:43:00.816 | A58 | 1156 | RenderDeviceD3d11::init | restore state |
16:43:00.816 | A58 | 1159 | RenderDeviceD3d11::init | Target Window [0x270c62] |
16:43:00.816 | A58 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:43:00.816 | A58 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:43:00.817 | A58 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:43:00.817 | A58 | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:43:00.817 | A58 | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:43:00.823 | A58 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x270c62}. |
16:43:00.823 | A58 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5cd117b |
16:43:00.823 | A58 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
16:43:00.823 | A58 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57693c20=1466514464)=>(0xe4831160=-461172384) |
16:43:00.928 | 4810 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:43:00.931 | 4810 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:43:00.931 | 4810 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
16:43:00.931 | 4810 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x507FE Title=[trucky.scss - trucky (Workspace) - Visual Studio Code] |
16:43:00.931 | 4810 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:43:00.931 | 4810 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:43:00.931 | 4810 | 2477 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
16:43:00.931 | 4810 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:43:00.934 | 4810 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
16:43:00.944 | A58 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:43:00.944 | A58 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:43:04.363 | 4810 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:43:17.587 | A58 | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:43:17.587 | A58 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:43:17.587 | A58 | 386 | InputInterceptor::runHook | Keyboard is hooked 0xa58 |
16:43:17.587 | A58 | 408 | InputInterceptor::runHook | Mouse is hooked 0xa58 |
16:43:17.589 | A58 | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:43:17.589 | A58 | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
16:43:17.589 | A58 | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:43:17.589 | A58 | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:43:17.589 | A58 | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:43:17.589 | A58 | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:43:17.589 | A58 | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5cd117b |
16:43:17.589 | A58 | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:43:17.589 | A58 | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
16:43:17.589 | A58 | 187 | IRenderDevice::release | Render Releasing. |
16:43:17.589 | A58 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:43:17.589 | A58 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:43:17.589 | A58 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:43:17.589 | A58 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:43:17.589 | A58 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:43:17.589 | A58 | 204 | IRenderDevice::release | Render Releasing Done. |
16:43:17.589 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
16:43:17.617 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
16:43:17.645 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
16:43:17.674 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
16:43:17.690 | A58 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x3f0f3fc0 |
16:43:17.690 | A58 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
16:43:17.690 | A58 | 1148 | RenderDeviceD3d11::init | save state |
16:43:17.690 | A58 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:43:17.699 | A58 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3f0604b8. |
16:43:17.699 | A58 | 1156 | RenderDeviceD3d11::init | restore state |
16:43:17.699 | A58 | 1159 | RenderDeviceD3d11::init | Target Window [0x270c62] |
16:43:17.699 | A58 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:43:17.699 | A58 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:43:17.699 | A58 | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:43:17.746 | A58 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x270c62}. |
16:43:17.746 | A58 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd1011db |
16:43:17.746 | A58 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:43:17.746 | A58 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57693c20=1466514464)=>(0xe4831160=-461172384) |
16:43:17.746 | A58 | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:43:17.753 | A58 | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:43:17.753 | A58 | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:43:17.753 | A58 | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:43:17.753 | A58 | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:43:17.967 | 4810 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:43:17.967 | 4810 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
16:43:17.967 | 4810 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:43:17.969 | 4810 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
16:43:17.981 | A58 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:43:17.994 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:43:17.994 | 599C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=220b74 |
16:43:17.994 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_220B74_P_6012 close 2147483647 bytes |
16:43:17.994 | 599C | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:43:17.994 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:43:17.994 | 599C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=411e6 |
16:43:17.994 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_411E6_P_6012 close 2147483647 bytes |
16:43:17.994 | 599C | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:43:17.994 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:43:17.994 | 599C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=511f4 |
16:43:17.994 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_511F4_P_6012 close 2147483647 bytes |
16:43:17.994 | 599C | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:43:18.27 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_230B74_P_6012 opened succesfuly |
16:43:18.27 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly |
16:43:18.27 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_611F4_P_6012 opened succesfuly |
16:43:18.27 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly |
16:43:18.28 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_150896_P_6012 opened succesfuly |
16:43:18.28 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly |
16:43:18.36 | A58 | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:43:18.36 | A58 | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:43:18.36 | A58 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:43:18.36 | A58 | 386 | InputInterceptor::runHook | Keyboard is hooked 0xa58 |
16:43:18.36 | A58 | 408 | InputInterceptor::runHook | Mouse is hooked 0xa58 |
16:43:18.67 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
16:43:18.67 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
16:43:18.92 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
16:43:18.92 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
16:43:19.205 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
16:43:19.213 | 4810 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
16:43:19.213 | 4810 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
16:43:19.213 | 4810 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:43:19.213 | 4810 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
16:43:19.224 | A58 | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:43:19.272 | A58 | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
16:43:19.295 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_13029C_P_6012 opened succesfuly |
16:43:19.295 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly |
16:43:19.304 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
16:43:19.365 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
16:43:19.365 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
16:43:19.391 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
16:43:19.391 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
16:43:20.608 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
16:43:20.614 | 4810 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
16:43:20.614 | 4810 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
16:43:20.614 | 4810 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
16:43:20.614 | 4810 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:43:20.629 | A58 | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0xea07f5;prev = 0xea07f5 , {Original values: ref = -2 handle = 0x0} |
16:43:20.629 | A58 | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
16:43:20.708 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
16:43:23.409 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (250,800) / (256,896) - OK |
16:43:23.409 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,896) - OK |
16:43:24.112 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
16:43:24.115 | 4810 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
16:43:24.115 | 4810 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
16:43:24.115 | 4810 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:43:24.115 | 4810 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
16:43:24.233 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
16:43:24.715 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
16:43:24.724 | 4810 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
16:43:24.724 | 4810 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
16:43:24.724 | 4810 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
16:43:24.724 | 4810 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:43:24.726 | A58 | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0xea07f5;prev = 0xea07f5 , {Original values: ref = -2 handle = 0x0} |
16:43:24.726 | A58 | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
16:43:24.817 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
16:43:25.242 | A58 | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:43:25.242 | A58 | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
16:43:25.242 | A58 | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:43:25.242 | A58 | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:43:25.242 | A58 | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:43:25.242 | A58 | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:43:25.242 | A58 | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd1011db |
16:43:25.242 | A58 | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:43:25.242 | A58 | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
16:43:25.242 | A58 | 187 | IRenderDevice::release | Render Releasing. |
16:43:25.242 | A58 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:43:25.242 | A58 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:43:25.242 | A58 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:43:25.242 | A58 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:43:25.242 | A58 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:43:25.242 | A58 | 204 | IRenderDevice::release | Render Releasing Done. |
16:43:25.284 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
16:43:25.352 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
16:43:25.424 | A58 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x3f0f3fc0 |
16:43:25.424 | A58 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
16:43:25.424 | A58 | 1148 | RenderDeviceD3d11::init | save state |
16:43:25.424 | A58 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:43:25.433 | A58 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3f0604b8. |
16:43:25.433 | A58 | 1156 | RenderDeviceD3d11::init | restore state |
16:43:25.433 | A58 | 1159 | RenderDeviceD3d11::init | Target Window [0x270c62] |
16:43:25.433 | A58 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:43:25.433 | A58 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:43:25.433 | A58 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:43:25.434 | A58 | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:43:25.434 | A58 | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:43:25.457 | A58 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x270c62}. |
16:43:25.457 | A58 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x10e0f3f |
16:43:25.457 | A58 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
16:43:25.457 | A58 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57693c20=1466514464)=>(0xe4831160=-461172384) |
16:43:25.458 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
16:43:25.458 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
16:43:25.471 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
16:43:25.471 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
16:43:25.474 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (250,800) / (256,896) - OK |
16:43:25.474 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,896) - OK |
16:43:25.483 | 4810 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:43:25.484 | 4810 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:43:25.484 | 4810 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
16:43:25.485 | 4810 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x507FE Title=[trucky.scss - trucky (Workspace) - Visual Studio Code] |
16:43:25.485 | 4810 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:43:25.485 | 4810 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:43:25.485 | 4810 | 2477 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
16:43:25.485 | 4810 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:43:25.486 | 4810 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
16:43:25.498 | A58 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:43:25.498 | A58 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:48:38.891 | 4810 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:03:25.777 | A58 | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:03:25.777 | A58 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:03:25.777 | A58 | 386 | InputInterceptor::runHook | Keyboard is hooked 0xa58 |
17:03:25.777 | A58 | 408 | InputInterceptor::runHook | Mouse is hooked 0xa58 |
17:03:25.780 | A58 | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:03:25.780 | A58 | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:03:25.780 | A58 | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:03:25.780 | A58 | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:03:25.780 | A58 | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:03:25.780 | A58 | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:03:25.780 | A58 | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x10e0f3f |
17:03:25.780 | A58 | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:03:25.780 | A58 | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:03:25.780 | A58 | 187 | IRenderDevice::release | Render Releasing. |
17:03:25.780 | A58 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:03:25.780 | A58 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:03:25.780 | A58 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:03:25.780 | A58 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:03:25.780 | A58 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:03:25.780 | A58 | 204 | IRenderDevice::release | Render Releasing Done. |
17:03:25.780 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:03:25.809 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:03:25.859 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:03:25.891 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:03:25.892 | 4810 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:03:25.892 | 4810 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
17:03:25.892 | 4810 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:03:25.892 | 4810 | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:03:25.896 | 4810 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
17:03:25.992 | A58 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x3f0f3fc0 |
17:03:25.992 | A58 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:03:25.992 | A58 | 1148 | RenderDeviceD3d11::init | save state |
17:03:25.992 | A58 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:03:26.7 | A58 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3f0604b8. |
17:03:26.7 | A58 | 1156 | RenderDeviceD3d11::init | restore state |
17:03:26.7 | A58 | 1159 | RenderDeviceD3d11::init | Target Window [0x270c62] |
17:03:26.7 | A58 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:03:26.7 | A58 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:03:26.22 | A58 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x270c62}. |
17:03:26.23 | A58 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x47d11e5 |
17:03:26.23 | A58 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:03:26.23 | A58 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57693c20=1466514464)=>(0xe4831160=-461172384) |
17:03:26.23 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
17:03:26.23 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
17:03:26.36 | A58 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:03:26.43 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT close 2147483647 bytes |
17:03:26.43 | 599C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=230b74 |
17:03:26.43 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_230B74_P_6012 close 2147483647 bytes |
17:03:26.43 | 599C | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:03:26.43 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT close 2147483647 bytes |
17:03:26.43 | 599C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=611f4 |
17:03:26.43 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_611F4_P_6012 close 2147483647 bytes |
17:03:26.43 | 599C | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:03:26.55 | A58 | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:03:26.55 | A58 | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:03:26.55 | A58 | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:03:26.55 | A58 | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:03:27.630 | A58 | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
17:03:27.630 | A58 | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:03:27.630 | A58 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:03:27.630 | A58 | 386 | InputInterceptor::runHook | Keyboard is hooked 0xa58 |
17:03:27.630 | A58 | 408 | InputInterceptor::runHook | Mouse is hooked 0xa58 |
17:03:29.412 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
17:03:29.418 | 4810 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
17:03:29.418 | 4810 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
17:03:29.418 | 4810 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:03:29.418 | 4810 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
17:03:29.432 | A58 | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:03:29.450 | A58 | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
17:03:29.497 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
17:03:29.497 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
17:03:29.503 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
17:03:31.728 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
17:03:31.737 | 4810 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
17:03:31.737 | 4810 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
17:03:31.737 | 4810 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
17:03:31.737 | 4810 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:03:31.747 | A58 | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0xea07f5;prev = 0xea07f5 , {Original values: ref = -2 handle = 0x0} |
17:03:31.747 | A58 | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
17:03:31.824 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
17:03:33.710 | 4810 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:03:33.735 | 4810 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:03:33.794 | 4810 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:03:33.815 | 4810 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:03:33.832 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_110E4E_P_6012 opened succesfuly |
17:03:33.832 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly |
17:03:33.853 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F0BE8_P_6012 opened succesfuly |
17:03:33.853 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly |
17:03:34.351 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:03:34.351 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:03:34.666 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (250,800) / (256,896) - OK |
17:03:34.666 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,896) - OK |
17:03:48.644 | A58 | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:03:48.644 | A58 | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:03:48.644 | A58 | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:03:48.644 | A58 | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:03:48.644 | A58 | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:03:48.644 | A58 | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:03:48.644 | A58 | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x47d11e5 |
17:03:48.644 | A58 | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:03:48.644 | A58 | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:03:48.644 | A58 | 187 | IRenderDevice::release | Render Releasing. |
17:03:48.644 | A58 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:03:48.644 | A58 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:03:48.644 | A58 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:03:48.644 | A58 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:03:48.644 | A58 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:03:48.644 | A58 | 204 | IRenderDevice::release | Render Releasing Done. |
17:03:48.680 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:03:48.789 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:03:48.859 | A58 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x3f0f3fc0 |
17:03:48.859 | A58 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:03:48.859 | A58 | 1148 | RenderDeviceD3d11::init | save state |
17:03:48.859 | A58 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:03:48.869 | A58 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3f0604b8. |
17:03:48.869 | A58 | 1156 | RenderDeviceD3d11::init | restore state |
17:03:48.869 | A58 | 1159 | RenderDeviceD3d11::init | Target Window [0x270c62] |
17:03:48.869 | A58 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:03:48.869 | A58 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:03:48.869 | A58 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:03:48.869 | A58 | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:03:48.869 | A58 | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:03:48.888 | A58 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x270c62}. |
17:03:48.888 | A58 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6d40c9f |
17:03:48.888 | A58 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
17:03:48.888 | A58 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57693c20=1466514464)=>(0xe4831160=-461172384) |
17:03:48.888 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:03:48.888 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:03:48.889 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (250,800) / (256,896) - OK |
17:03:48.889 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,896) - OK |
17:03:48.963 | 4810 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:03:48.966 | 4810 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:03:48.967 | 4810 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
17:03:48.967 | 4810 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10598 Title=[#general - Discord] |
17:03:48.967 | 4810 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:03:48.967 | 4810 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:03:48.967 | 4810 | 2477 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
17:03:48.967 | 4810 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:03:48.968 | 4810 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
17:03:48.989 | A58 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:03:48.989 | A58 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:04:05.31 | A58 | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:04:05.31 | A58 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:04:05.31 | A58 | 386 | InputInterceptor::runHook | Keyboard is hooked 0xa58 |
17:04:05.31 | A58 | 408 | InputInterceptor::runHook | Mouse is hooked 0xa58 |
17:04:05.34 | A58 | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:04:05.34 | A58 | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:04:05.34 | A58 | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:04:05.34 | A58 | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:04:05.34 | A58 | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:04:05.34 | A58 | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:04:05.34 | A58 | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6d40c9f |
17:04:05.34 | A58 | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:04:05.34 | A58 | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:04:05.34 | A58 | 187 | IRenderDevice::release | Render Releasing. |
17:04:05.34 | A58 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:04:05.34 | A58 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:04:05.34 | A58 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:04:05.34 | A58 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:04:05.34 | A58 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:04:05.34 | A58 | 204 | IRenderDevice::release | Render Releasing Done. |
17:04:05.34 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:04:05.70 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:04:05.103 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:04:05.133 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:04:05.264 | A58 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x3f0f3fc0 |
17:04:05.264 | A58 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:04:05.264 | A58 | 1148 | RenderDeviceD3d11::init | save state |
17:04:05.264 | A58 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:04:05.274 | A58 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3f0604b8. |
17:04:05.274 | A58 | 1156 | RenderDeviceD3d11::init | restore state |
17:04:05.274 | A58 | 1159 | RenderDeviceD3d11::init | Target Window [0x270c62] |
17:04:05.274 | A58 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:04:05.274 | A58 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:04:05.274 | A58 | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:04:05.300 | A58 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x270c62}. |
17:04:05.300 | A58 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x776118b |
17:04:05.300 | A58 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:04:05.300 | A58 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57693c20=1466514464)=>(0xe4831160=-461172384) |
17:04:05.300 | A58 | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:04:05.320 | A58 | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:04:05.320 | A58 | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:04:05.320 | A58 | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:04:05.320 | A58 | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:04:05.519 | 4810 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:04:05.519 | 4810 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
17:04:05.519 | 4810 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:04:05.521 | 4810 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
17:04:05.557 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:04:05.557 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:04:05.559 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (250,800) / (256,896) - OK |
17:04:05.559 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,896) - OK |
17:04:05.560 | A58 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:04:07.904 | A58 | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
17:04:07.904 | A58 | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:04:07.904 | A58 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:04:07.904 | A58 | 386 | InputInterceptor::runHook | Keyboard is hooked 0xa58 |
17:04:07.904 | A58 | 408 | InputInterceptor::runHook | Mouse is hooked 0xa58 |
17:04:08.109 | A58 | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:04:08.109 | A58 | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:04:08.109 | A58 | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:04:08.109 | A58 | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:04:08.109 | A58 | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:04:08.109 | A58 | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:04:08.109 | A58 | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x776118b |
17:04:08.109 | A58 | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:04:08.109 | A58 | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:04:08.109 | A58 | 187 | IRenderDevice::release | Render Releasing. |
17:04:08.109 | A58 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:04:08.109 | A58 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:04:08.109 | A58 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:04:08.109 | A58 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:04:08.109 | A58 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:04:08.109 | A58 | 204 | IRenderDevice::release | Render Releasing Done. |
17:04:08.143 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:04:08.187 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:04:08.282 | A58 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x3f0f3fc0 |
17:04:08.282 | A58 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:04:08.282 | A58 | 1148 | RenderDeviceD3d11::init | save state |
17:04:08.282 | A58 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:04:08.291 | A58 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3f0604b8. |
17:04:08.291 | A58 | 1156 | RenderDeviceD3d11::init | restore state |
17:04:08.291 | A58 | 1159 | RenderDeviceD3d11::init | Target Window [0x270c62] |
17:04:08.291 | A58 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:04:08.291 | A58 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:04:08.291 | A58 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:04:08.291 | A58 | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:04:08.291 | A58 | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:04:08.314 | A58 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x270c62}. |
17:04:08.314 | A58 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9b11ef |
17:04:08.314 | A58 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
17:04:08.314 | A58 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57693c20=1466514464)=>(0xe4831160=-461172384) |
17:04:08.314 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:04:08.314 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:04:08.316 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (250,800) / (256,896) - OK |
17:04:08.316 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,896) - OK |
17:04:08.566 | 4810 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:04:08.566 | 4810 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:04:08.566 | 4810 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
17:04:08.566 | 4810 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10598 Title=[#general - Discord] |
17:04:08.566 | 4810 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:04:08.566 | 4810 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:04:08.566 | 4810 | 2477 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
17:04:08.566 | 4810 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:04:08.568 | 4810 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
17:04:08.629 | A58 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:04:08.629 | A58 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:04:11.397 | A58 | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:04:11.397 | A58 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:04:11.397 | A58 | 386 | InputInterceptor::runHook | Keyboard is hooked 0xa58 |
17:04:11.397 | A58 | 408 | InputInterceptor::runHook | Mouse is hooked 0xa58 |
17:04:11.400 | A58 | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:04:11.400 | A58 | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:04:11.400 | A58 | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:04:11.400 | A58 | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:04:11.400 | A58 | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:04:11.400 | A58 | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:04:11.400 | A58 | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9b11ef |
17:04:11.400 | A58 | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:04:11.400 | A58 | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:04:11.400 | A58 | 187 | IRenderDevice::release | Render Releasing. |
17:04:11.400 | A58 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:04:11.400 | A58 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:04:11.400 | A58 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:04:11.400 | A58 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:04:11.400 | A58 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:04:11.400 | A58 | 204 | IRenderDevice::release | Render Releasing Done. |
17:04:11.400 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:04:11.463 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:04:11.506 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:04:11.554 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:04:11.590 | 4810 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:04:11.590 | 4810 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
17:04:11.590 | 4810 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:04:11.590 | 4810 | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:04:11.595 | 4810 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
17:04:11.637 | A58 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x3f0f3fc0 |
17:04:11.637 | A58 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:04:11.637 | A58 | 1148 | RenderDeviceD3d11::init | save state |
17:04:11.637 | A58 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:04:11.649 | A58 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3f0604b8. |
17:04:11.649 | A58 | 1156 | RenderDeviceD3d11::init | restore state |
17:04:11.649 | A58 | 1159 | RenderDeviceD3d11::init | Target Window [0x270c62] |
17:04:11.649 | A58 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:04:11.649 | A58 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:04:11.670 | A58 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x270c62}. |
17:04:11.671 | A58 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5231127 |
17:04:11.671 | A58 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:04:11.671 | A58 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57693c20=1466514464)=>(0xe4831160=-461172384) |
17:04:11.671 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:04:11.671 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:04:11.672 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (250,800) / (256,896) - OK |
17:04:11.672 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,896) - OK |
17:04:11.673 | A58 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:04:11.679 | 4810 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
17:04:11.719 | A58 | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:04:11.719 | A58 | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:04:11.719 | A58 | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:04:11.719 | A58 | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:04:11.723 | A58 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:04:12.125 | A58 | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
17:04:12.125 | A58 | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:04:12.125 | A58 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:04:12.125 | A58 | 386 | InputInterceptor::runHook | Keyboard is hooked 0xa58 |
17:04:12.125 | A58 | 408 | InputInterceptor::runHook | Mouse is hooked 0xa58 |
17:04:35.933 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
17:04:35.940 | 4810 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
17:04:35.940 | 4810 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
17:04:35.940 | 4810 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:04:35.940 | 4810 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
17:04:35.956 | A58 | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:04:35.976 | A58 | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
17:04:35.998 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
17:04:35.998 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
17:04:36.52 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
17:04:36.53 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
17:04:36.58 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
17:04:36.880 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
17:04:36.886 | 4810 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
17:04:36.886 | 4810 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
17:04:36.886 | 4810 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
17:04:36.886 | 4810 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:04:36.902 | A58 | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0xea07f5;prev = 0xea07f5 , {Original values: ref = -2 handle = 0x0} |
17:04:36.902 | A58 | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
17:04:36.988 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
17:04:37.591 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
17:04:37.629 | 4810 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:04:37.649 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
17:04:37.651 | 4810 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:04:37.716 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_100C26_P_6012 opened succesfuly |
17:04:37.716 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly |
17:04:37.731 | A58 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
17:04:37.731 | A58 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:04:37.731 | A58 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
17:04:38.215 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
17:04:38.215 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
17:04:38.333 | A58 | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
17:04:49.600 | A58 | 3188 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x0 was hidden 0 |
17:04:49.600 | A58 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
17:04:49.600 | A58 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
17:04:49.600 | A58 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:04:49.612 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT close 2147483647 bytes |
17:04:49.612 | 599C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=100c26 |
17:04:49.612 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_100C26_P_6012 close 2147483647 bytes |
17:04:49.613 | 599C | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:04:49.623 | A58 | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0xea07f5;prev = 0x32f0db9 , {Original values: ref = -2 handle = 0x0} |
17:04:49.623 | A58 | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
17:04:54.283 | A58 | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:04:54.283 | A58 | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:04:54.283 | A58 | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:04:54.283 | A58 | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:04:54.283 | A58 | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:04:54.283 | A58 | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:04:54.283 | A58 | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5231127 |
17:04:54.283 | A58 | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:04:54.283 | A58 | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:04:54.284 | A58 | 187 | IRenderDevice::release | Render Releasing. |
17:04:54.284 | A58 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:04:54.284 | A58 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:04:54.284 | A58 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:04:54.284 | A58 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:04:54.284 | A58 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:04:54.284 | A58 | 204 | IRenderDevice::release | Render Releasing Done. |
17:04:54.331 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:04:54.404 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:04:54.510 | A58 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x3f0f3fc0 |
17:04:54.510 | A58 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:04:54.510 | A58 | 1148 | RenderDeviceD3d11::init | save state |
17:04:54.510 | A58 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:04:54.522 | A58 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3f0604b8. |
17:04:54.522 | A58 | 1156 | RenderDeviceD3d11::init | restore state |
17:04:54.522 | A58 | 1159 | RenderDeviceD3d11::init | Target Window [0x270c62] |
17:04:54.522 | A58 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:04:54.522 | A58 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:04:54.522 | A58 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:04:54.522 | A58 | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:04:54.522 | A58 | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:04:54.551 | A58 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x270c62}. |
17:04:54.551 | A58 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1d20fdb |
17:04:54.551 | A58 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
17:04:54.551 | A58 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57693c20=1466514464)=>(0xe4831160=-461172384) |
17:04:54.551 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:04:54.551 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:04:54.553 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (250,800) / (256,896) - OK |
17:04:54.553 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,896) - OK |
17:04:54.668 | 4810 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:04:54.670 | 4810 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:04:54.670 | 4810 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
17:04:54.671 | 4810 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10598 Title=[#general - Discord] |
17:04:54.671 | 4810 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:04:54.671 | 4810 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:04:54.671 | 4810 | 2477 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
17:04:54.671 | 4810 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:04:54.673 | 4810 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
17:04:54.717 | A58 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:04:54.717 | A58 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:08:43.723 | 599C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:08:51.616 | 4810 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:08:55.231 | A58 | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:08:55.231 | A58 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:08:55.231 | A58 | 386 | InputInterceptor::runHook | Keyboard is hooked 0xa58 |
17:08:55.231 | A58 | 408 | InputInterceptor::runHook | Mouse is hooked 0xa58 |
17:08:55.233 | A58 | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:08:55.233 | A58 | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:08:55.233 | A58 | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:08:55.233 | A58 | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:08:55.233 | A58 | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:08:55.233 | A58 | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:08:55.233 | A58 | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1d20fdb |
17:08:55.233 | A58 | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:08:55.233 | A58 | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:08:55.233 | A58 | 187 | IRenderDevice::release | Render Releasing. |
17:08:55.233 | A58 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:08:55.233 | A58 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:08:55.233 | A58 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:08:55.233 | A58 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:08:55.233 | A58 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:08:55.233 | A58 | 204 | IRenderDevice::release | Render Releasing Done. |
17:08:55.234 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:08:55.269 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:08:55.312 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:08:55.334 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:08:55.436 | A58 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x3f0f3fc0 |
17:08:55.436 | A58 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:08:55.436 | A58 | 1148 | RenderDeviceD3d11::init | save state |
17:08:55.436 | A58 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:08:55.448 | A58 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3f0604b8. |
17:08:55.448 | A58 | 1156 | RenderDeviceD3d11::init | restore state |
17:08:55.448 | A58 | 1159 | RenderDeviceD3d11::init | Target Window [0x270c62] |
17:08:55.448 | A58 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:08:55.448 | A58 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:08:55.448 | A58 | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:08:55.473 | A58 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x270c62}. |
17:08:55.473 | A58 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x17d1143 |
17:08:55.473 | A58 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:08:55.473 | A58 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57693c20=1466514464)=>(0xe4831160=-461172384) |
17:08:55.474 | A58 | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:08:55.491 | A58 | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:08:55.491 | A58 | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:08:55.491 | A58 | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:08:55.491 | A58 | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:08:55.559 | 4810 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:08:55.559 | 4810 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
17:08:55.559 | 4810 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:08:55.562 | 4810 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
17:08:55.599 | A58 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:08:55.762 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT close 2147483647 bytes |
17:08:55.763 | 599C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=110e4e |
17:08:55.763 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_110E4E_P_6012 close 2147483647 bytes |
17:08:55.763 | 599C | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:08:55.763 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT close 2147483647 bytes |
17:08:55.763 | 599C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f0be8 |
17:08:55.763 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_F0BE8_P_6012 close 2147483647 bytes |
17:08:55.763 | 599C | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:08:55.770 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_150CA6_P_6012 opened succesfuly |
17:08:55.770 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly |
17:08:55.770 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F0C32_P_6012 opened succesfuly |
17:08:55.770 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly |
17:08:55.794 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (250,800) / (256,896) - OK |
17:08:55.794 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,896) - OK |
17:08:55.796 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:08:55.796 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:08:56.138 | A58 | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
17:08:56.139 | A58 | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:08:56.139 | A58 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:08:56.139 | A58 | 386 | InputInterceptor::runHook | Keyboard is hooked 0xa58 |
17:08:56.139 | A58 | 408 | InputInterceptor::runHook | Mouse is hooked 0xa58 |
17:08:56.244 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
17:08:56.255 | 4810 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
17:08:56.255 | 4810 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
17:08:56.255 | 4810 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:08:56.255 | 4810 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
17:08:56.269 | A58 | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:08:56.299 | A58 | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
17:08:56.299 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
17:08:56.299 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
17:08:56.318 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
17:08:56.394 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
17:08:56.394 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
17:08:57.208 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
17:08:57.212 | 4810 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
17:08:57.212 | 4810 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
17:08:57.212 | 4810 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
17:08:57.212 | 4810 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:08:57.227 | A58 | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0xea07f5;prev = 0xea07f5 , {Original values: ref = -2 handle = 0x0} |
17:08:57.227 | A58 | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
17:08:57.316 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
17:09:00.453 | A58 | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:09:00.453 | A58 | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:09:00.453 | A58 | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:09:00.453 | A58 | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:09:00.453 | A58 | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:09:00.454 | A58 | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:09:00.454 | A58 | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x17d1143 |
17:09:00.454 | A58 | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:09:00.454 | A58 | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:09:00.454 | A58 | 187 | IRenderDevice::release | Render Releasing. |
17:09:00.454 | A58 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:09:00.454 | A58 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:09:00.454 | A58 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:09:00.454 | A58 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:09:00.454 | A58 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:09:00.454 | A58 | 204 | IRenderDevice::release | Render Releasing Done. |
17:09:00.559 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:09:00.576 | 4810 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:09:00.578 | 4810 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:09:00.578 | 4810 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
17:09:00.578 | 4810 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x507FE Title=[ |
17:09:00.578 | 4810 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:09:00.578 | 4810 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:09:00.578 | 4810 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
17:09:00.578 | 4810 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:09:00.579 | 4810 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
17:09:00.629 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:09:00.737 | A58 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x3f0f3fc0 |
17:09:00.737 | A58 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:09:00.737 | A58 | 1148 | RenderDeviceD3d11::init | save state |
17:09:00.737 | A58 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:09:00.747 | A58 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3f0604b8. |
17:09:00.747 | A58 | 1156 | RenderDeviceD3d11::init | restore state |
17:09:00.747 | A58 | 1159 | RenderDeviceD3d11::init | Target Window [0x270c62] |
17:09:00.747 | A58 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:09:00.747 | A58 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:09:00.747 | A58 | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:09:00.747 | A58 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:09:00.747 | A58 | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:09:00.747 | A58 | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:09:00.773 | A58 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:09:00.773 | A58 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x270c62}. |
17:09:00.773 | A58 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xcb9062b |
17:09:00.773 | A58 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
17:09:00.773 | A58 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57693c20=1466514464)=>(0xe4831160=-461172384) |
17:09:00.773 | A58 | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:09:00.773 | A58 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:09:02.606 | A58 | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
17:09:02.606 | A58 | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:09:02.606 | A58 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:09:02.606 | A58 | 386 | InputInterceptor::runHook | Keyboard is hooked 0xa58 |
17:09:02.606 | A58 | 408 | InputInterceptor::runHook | Mouse is hooked 0xa58 |
17:09:18.888 | A58 | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:09:18.888 | A58 | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:09:18.888 | A58 | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:09:18.888 | A58 | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:09:18.888 | A58 | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:09:18.888 | A58 | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:09:18.888 | A58 | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xcb9062b |
17:09:18.888 | A58 | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:09:18.888 | A58 | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:09:18.888 | A58 | 187 | IRenderDevice::release | Render Releasing. |
17:09:18.888 | A58 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:09:18.888 | A58 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:09:18.888 | A58 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:09:18.888 | A58 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:09:18.888 | A58 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:09:18.888 | A58 | 204 | IRenderDevice::release | Render Releasing Done. |
17:09:18.889 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:09:18.925 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:09:18.970 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:09:18.990 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:09:19.94 | A58 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x3f0f3fc0 |
17:09:19.94 | A58 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:09:19.94 | A58 | 1148 | RenderDeviceD3d11::init | save state |
17:09:19.94 | A58 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:09:19.108 | A58 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3f0604b8. |
17:09:19.108 | A58 | 1156 | RenderDeviceD3d11::init | restore state |
17:09:19.108 | A58 | 1159 | RenderDeviceD3d11::init | Target Window [0x270c62] |
17:09:19.108 | A58 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:09:19.108 | A58 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:09:19.118 | 4810 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:09:19.118 | 4810 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
17:09:19.118 | 4810 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:09:19.120 | 4810 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
17:09:19.150 | A58 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x270c62}. |
17:09:19.150 | A58 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1fbf0129 |
17:09:19.150 | A58 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:09:19.150 | A58 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57693c20=1466514464)=>(0xe4831160=-461172384) |
17:09:19.151 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (250,800) / (256,896) - OK |
17:09:19.151 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,896) - OK |
17:09:19.153 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (160,28) / (256,128) - OK |
17:09:19.153 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
17:09:19.153 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:09:19.153 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:09:19.155 | A58 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:09:19.176 | A58 | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:09:19.176 | A58 | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:09:19.176 | A58 | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:09:19.176 | A58 | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:09:20.445 | A58 | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
17:09:20.445 | A58 | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:09:20.445 | A58 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:09:20.445 | A58 | 386 | InputInterceptor::runHook | Keyboard is hooked 0xa58 |
17:09:20.445 | A58 | 408 | InputInterceptor::runHook | Mouse is hooked 0xa58 |
17:09:20.509 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
17:09:20.514 | 4810 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
17:09:20.514 | 4810 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
17:09:20.514 | 4810 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:09:20.514 | 4810 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
17:09:20.526 | A58 | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:09:20.544 | A58 | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
17:09:20.566 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
17:09:20.566 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
17:09:20.582 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
17:09:20.582 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
17:09:20.633 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
17:09:21.214 | A58 | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:09:21.214 | A58 | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:09:21.214 | A58 | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:09:21.214 | A58 | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:09:21.214 | A58 | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:09:21.214 | A58 | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:09:21.214 | A58 | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1fbf0129 |
17:09:21.214 | A58 | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:09:21.214 | A58 | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:09:21.214 | A58 | 187 | IRenderDevice::release | Render Releasing. |
17:09:21.214 | A58 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
17:09:21.214 | A58 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
17:09:21.214 | A58 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:09:21.214 | A58 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:09:21.214 | A58 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:09:21.214 | A58 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:09:21.214 | A58 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:09:21.214 | A58 | 204 | IRenderDevice::release | Render Releasing Done. |
17:09:21.238 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:09:21.259 | A58 | 3594 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
17:09:21.299 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:09:21.376 | A58 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x3f0f3fc0 |
17:09:21.376 | A58 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:09:21.376 | A58 | 1148 | RenderDeviceD3d11::init | save state |
17:09:21.376 | A58 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:09:21.386 | A58 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3f0604b8. |
17:09:21.386 | A58 | 1156 | RenderDeviceD3d11::init | restore state |
17:09:21.386 | A58 | 1159 | RenderDeviceD3d11::init | Target Window [0x270c62] |
17:09:21.386 | A58 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:09:21.386 | A58 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:09:21.386 | A58 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:09:21.386 | A58 | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:09:21.386 | A58 | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:09:21.410 | A58 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x270c62}. |
17:09:21.410 | A58 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1fc30129 |
17:09:21.410 | A58 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
17:09:21.410 | A58 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57693c20=1466514464)=>(0xe4831160=-461172384) |
17:09:21.410 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
17:09:21.410 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
17:09:21.422 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (250,800) / (256,896) - OK |
17:09:21.422 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,896) - OK |
17:09:21.426 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:09:21.426 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:09:21.428 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
17:09:21.428 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
17:09:21.618 | 4810 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:09:21.621 | 4810 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:09:21.621 | 4810 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
17:09:21.621 | 4810 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x507FE Title=[ |
17:09:21.621 | 4810 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:09:21.621 | 4810 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:09:21.621 | 4810 | 2477 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
17:09:21.621 | 4810 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:09:21.621 | 4810 | 7685 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
17:09:21.625 | 4810 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
17:09:21.692 | A58 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:09:21.692 | A58 | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xea07f5;prev = 0xea07f5 , {Original values: ref = 0 handle = 0x0} |
17:09:21.692 | A58 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:09:21.692 | A58 | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
17:09:21.692 | A58 | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:09:21.692 | A58 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:09:21.692 | A58 | 386 | InputInterceptor::runHook | Keyboard is hooked 0xa58 |
17:09:21.692 | A58 | 408 | InputInterceptor::runHook | Mouse is hooked 0xa58 |
17:10:30.446 | 4810 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:10:47.890 | A58 | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:10:47.890 | A58 | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:10:47.890 | A58 | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:10:47.890 | A58 | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:10:47.890 | A58 | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:10:47.890 | A58 | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:10:47.890 | A58 | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1fc30129 |
17:10:47.890 | A58 | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:10:47.890 | A58 | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:10:47.890 | A58 | 187 | IRenderDevice::release | Render Releasing. |
17:10:47.890 | A58 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
17:10:47.890 | A58 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
17:10:47.890 | A58 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:10:47.890 | A58 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:10:47.890 | A58 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:10:47.890 | A58 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:10:47.890 | A58 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:10:47.890 | A58 | 204 | IRenderDevice::release | Render Releasing Done. |
17:10:47.891 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:10:47.929 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:10:47.978 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:10:47.996 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:10:48.71 | A58 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x3f0f3fc0 |
17:10:48.71 | A58 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:10:48.71 | A58 | 1148 | RenderDeviceD3d11::init | save state |
17:10:48.71 | A58 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:10:48.81 | A58 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3f0604b8. |
17:10:48.81 | A58 | 1156 | RenderDeviceD3d11::init | restore state |
17:10:48.81 | A58 | 1159 | RenderDeviceD3d11::init | Target Window [0x270c62] |
17:10:48.81 | A58 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:10:48.81 | A58 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:10:48.81 | A58 | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:10:48.109 | A58 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x270c62}. |
17:10:48.109 | A58 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9241227 |
17:10:48.109 | A58 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:10:48.109 | A58 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57693c20=1466514464)=>(0xe4831160=-461172384) |
17:10:48.109 | A58 | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:10:48.125 | A58 | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:10:48.125 | A58 | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:10:48.125 | A58 | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:10:48.125 | A58 | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:10:48.370 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT close 2147483647 bytes |
17:10:48.370 | 599C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=150ca6 |
17:10:48.370 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_150CA6_P_6012 close 2147483647 bytes |
17:10:48.370 | 599C | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:10:48.370 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT close 2147483647 bytes |
17:10:48.370 | 599C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f0c32 |
17:10:48.370 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_F0C32_P_6012 close 2147483647 bytes |
17:10:48.370 | 599C | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:10:48.373 | 4810 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:10:48.373 | 4810 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
17:10:48.373 | 4810 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:10:48.373 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_160CA6_P_6012 opened succesfuly |
17:10:48.373 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly |
17:10:48.373 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_100C32_P_6012 opened succesfuly |
17:10:48.373 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly |
17:10:48.376 | 4810 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
17:10:48.379 | A58 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:10:48.380 | 4810 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
17:10:48.401 | A58 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:10:48.416 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:10:48.416 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:10:48.417 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (250,800) / (256,896) - OK |
17:10:48.417 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,896) - OK |
17:10:51.552 | A58 | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
17:10:51.552 | A58 | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:10:51.552 | A58 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:10:51.552 | A58 | 386 | InputInterceptor::runHook | Keyboard is hooked 0xa58 |
17:10:51.552 | A58 | 408 | InputInterceptor::runHook | Mouse is hooked 0xa58 |
17:10:55.976 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
17:10:56.14 | 4810 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:10:56.42 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
17:10:56.70 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_11096C_P_6012 opened succesfuly |
17:10:56.70 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly |
17:10:56.76 | A58 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
17:10:56.76 | A58 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:10:56.76 | A58 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
17:10:56.89 | A58 | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:10:56.108 | A58 | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
17:10:56.163 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
17:10:56.163 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
17:10:56.181 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
17:10:56.181 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
17:10:56.588 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
17:10:56.588 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
17:11:01.676 | A58 | 3188 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x0 was hidden 0 |
17:11:01.676 | A58 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
17:11:01.676 | A58 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
17:11:01.676 | A58 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:11:01.692 | A58 | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0xea07f5;prev = 0x32f0db9 , {Original values: ref = -2 handle = 0x0} |
17:11:01.692 | A58 | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
17:11:01.713 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT close 2147483647 bytes |
17:11:01.713 | 599C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=11096c |
17:11:01.713 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_11096C_P_6012 close 2147483647 bytes |
17:11:01.713 | 599C | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:13:27.335 | 599C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:13:59.131 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
17:13:59.176 | 4810 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:13:59.184 | 4810 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:13:59.207 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1611B6_P_6012 opened succesfuly |
17:13:59.207 | 599C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly |
17:13:59.208 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
17:13:59.995 | A58 | 326 | RenderImageD3d11::setSize | Create Texture (400,450) / (512,512) - OK |
17:13:59.995 | A58 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK |
17:14:03.671 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
17:14:03.731 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT close 2147483647 bytes |
17:14:03.731 | 599C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1611b6 |
17:14:03.731 | 599C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1611B6_P_6012 close 2147483647 bytes |
17:14:03.731 | 599C | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:14:03.754 | A58 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
17:23:06.572 | 599C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:23:09.735 | 599C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:23:10.726 | A58 | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:23:10.726 | A58 | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:23:10.726 | A58 | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:23:10.726 | A58 | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:23:10.726 | A58 | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:23:10.726 | A58 | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:23:10.726 | A58 | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9241227 |
17:23:10.726 | A58 | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:23:10.726 | A58 | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:23:10.726 | A58 | 187 | IRenderDevice::release | Render Releasing. |
17:23:10.726 | A58 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
17:23:10.726 | A58 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
17:23:10.726 | A58 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:23:10.726 | A58 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:23:10.726 | A58 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:23:10.726 | A58 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:23:10.726 | A58 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:23:10.726 | A58 | 204 | IRenderDevice::release | Render Releasing Done. |
17:23:10.760 | A58 | 386 | fSwapResize_Buffers | Resize buffer (0x3f0f3fc0)! |
17:23:10.827 | 4810 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:23:10.830 | 4810 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:23:10.830 | 4810 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
17:23:10.831 | 4810 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x100A2 Title=[] |
17:23:10.831 | 4810 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:23:10.831 | 4810 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:23:10.831 | 4810 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
17:23:10.831 | 4810 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:23:10.832 | 4810 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
17:23:10.876 | A58 | 502 | fDevice11_Release | swap chain release 0 0x3f0f3fc0 [overlay:0] |
17:23:12.415 | 599C | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3187] s[500]. |
17:23:12.415 | 599C | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:23:12.416 | 599C | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:23:12.416 | 599C | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:23:17.987 | A58 | 2110 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
17:23:17.987 | A58 | 790 | Client::clear | Client::Clear [0 - 1] . |
17:23:17.987 | A58 | 797 | Client::clear | Client::Clear stoping... |
17:23:17.987 | A58 | 959 | OverlayManager::StopInternal | stopping... |
17:23:17.987 | A58 | 985 | OverlayManager::StopInternal | Stoping server connection |
17:23:17.987 | 4810 | 6580 | OverlayManager::OnDisconnected | Disconnected from server |
17:23:17.988 | A58 | 990 | OverlayManager::StopInternal | Stopped server connection |
17:23:17.988 | A58 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
17:23:17.988 | A58 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
17:23:17.988 | A58 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
17:23:17.988 | A58 | 1011 | OverlayManager::StopInternal | Closing inter process |
17:23:17.988 | A58 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
17:23:17.988 | 23B4 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
17:23:17.988 | A58 | 256 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
17:23:17.989 | A58 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
17:23:17.989 | A58 | 1023 | OverlayManager::StopInternal | not running. |
17:23:17.989 | A58 | 140 | ApiManager::DestroyBackgroundThread | Destroy call. |
17:23:17.989 | 2538 | 187 | ApiManager::BackgroundThread | Background Thread is terminated. |
17:23:17.989 | A58 | 231 | ApiManager::ClearAllCommands | Clearing commands [4] |
17:23:17.989 | A58 | 248 | ApiManager::ClearAllCommands | Cleared |
17:23:17.989 | A58 | 135 | ApiManager::Destroy | Destroyed |
17:23:17.989 | A58 | 1025 | OverlayManager::StopInternal | stopped. |
17:23:17.989 | A58 | 853 | Client::clear | Remove old SHM |
17:23:17.989 | A58 | 256 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_83_1_6012 close 2147483647 bytes |
17:23:17.989 | A58 | 861 | Client::clear | Stop tasks thread |
17:23:17.990 | A58 | 874 | Client::clear | Client::Clear - Done. |
17:23:17.990 | A58 | 2125 | ClientExitProcessCallback | Going to ExitProcess() |
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