Time | Thread | Line | Function | Message |
16:15:43.873 | A5C | 131 | runClient | Starting Overlay PID=8948(0x22f4) server PID = 16088 |
16:15:43.873 | A5C | 683 | Client::init | Client::Initialize |
16:15:43.873 | A5C | 691 | Client::init | Start owclient thread |
16:15:43.873 | 338C | 327 | Client::initFirstInjection | Client::initFirstInjection. |
16:15:43.874 | 338C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_79_8_16088 opened succesfuly |
16:15:43.874 | 338C | 355 | | session id = {0950542B-A554-4C0A-B08F-F1B49EF7706F} |
16:15:43.874 | 338C | 1937 | Client::LogClientInfo | OS version [10.0] |
16:15:43.874 | 338C | 1942 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
16:15:43.874 | 338C | 1960 | Client::LogClientInfo | Client [64-bit] Version 2.2.79.8 |
16:15:43.874 | 338C | 1972 | Client::LogProcessModules | Loaded modules: |
16:15:43.875 | 338C | 1988 | | C:\Program Files (x86)\Kaspersky Lab\Kaspersky Anti-Virus 20.0\x64\antimalware_provider.dll |
16:15:43.875 | 338C | 1988 | | C:\Program Files (x86)\Overwolf\0.153.0.13\OWExplorer.dll |
16:15:43.875 | 338C | 1988 | | C:\Program Files (x86)\Overwolf\0.153.0.13\owclient.dll |
16:15:43.875 | 338C | 1988 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
16:15:43.875 | 338C | 1988 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
16:15:43.875 | 338C | 1988 | | C:\ProgramData\obs-studio-hook\graphics-hook64.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\CRYPTBASE.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\DINPUT8.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\DNSAPI.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\HID.DLL |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\MSASN1.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\MSVCP140.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\NTASN1.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\PROPSYS.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\SensApi.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\SspiCli.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\USERENV.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\VERSION.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\WINHTTP.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\WINMM.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\Wldp.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\XAudio2_7.DLL |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\amsi.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\d3d9.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\dwmapi.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\dxcore.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\inputhost.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\ncrypt.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\ntdll.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\ntmarta.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\pdh.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\profapi.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\textinputframework.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\vulkan-1.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\windows.storage.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\SYSTEM32\wintypes.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\ADVAPI32.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\COMDLG32.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\CRYPT32.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\nvoglv64.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\GDI32.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\IMM32.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\KERNEL32.DLL |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\KERNELBASE.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\MSCTF.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\NSI.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\OLEAUT32.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\PSAPI.DLL |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\RPCRT4.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\SETUPAPI.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\SHELL32.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\SHLWAPI.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\USER32.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\WINTRUST.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\WS2_32.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\bcrypt.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\bcryptPrimitives.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\cfgmgr32.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\clbcatq.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\combase.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\fwpuclnt.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\gdi32full.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\msvcp_win.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\msvcrt.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\mswsock.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\ole32.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\rasadhlp.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\sechost.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\shcore.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\ucrtbase.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\win32u.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\System32\winrnr.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1_none_4b395a7b3c8e63ab\COMCTL32.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\system32\NLAapi.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\system32\dxgi.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\system32\napinsp.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\system32\nvspcap64.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\system32\pnrpnsp.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\system32\rsaenh.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\system32\uxtheme.dll |
16:15:43.875 | 338C | 1988 | | C:\Windows\system32\wshbth.dll |
16:15:43.875 | 338C | 1988 | | D:\Tom Clancy's Rainbow Six Siege TS\GBPlayerClient.dll |
16:15:43.875 | 338C | 1988 | | D:\Tom Clancy's Rainbow Six Siege TS\RainbowSix_Vulkan.exe |
16:15:43.875 | 338C | 1988 | | D:\Tom Clancy's Rainbow Six Siege TS\amd_ags_x64.dll |
16:15:43.875 | 338C | 1988 | | D:\Tom Clancy's Rainbow Six Siege TS\bink2w64.dll |
16:15:43.875 | 338C | 1988 | | D:\Tom Clancy's Rainbow Six Siege TS\dbghelp.dll |
16:15:43.875 | 338C | 1988 | | D:\Tom Clancy's Rainbow Six Siege TS\defaultargs.dll |
16:15:43.875 | 338C | 1988 | | D:\Tom Clancy's Rainbow Six Siege TS\steam_api64.dll |
16:15:43.875 | 338C | 1988 | | D:\Tom Clancy's Rainbow Six Siege TS\uplay_r1_loader64.dll |
16:15:43.875 | 338C | 1988 | | D:\Tom Clancy's Rainbow Six Siege TS\vivoxsdk.dll |
16:15:43.875 | 338C | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=6600 |
16:15:43.877 | 338C | 1460 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
16:15:43.877 | 338C | 1468 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
16:15:43.877 | 338C | 1481 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
16:15:43.877 | 338C | 1498 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
16:15:43.877 | 338C | 1510 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
16:15:43.877 | 338C | 1578 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
16:15:43.877 | 338C | 1591 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
16:15:43.877 | 338C | 1604 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
16:15:43.877 | 338C | 1644 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
16:15:43.877 | 338C | 1646 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - ON |
16:15:43.877 | 338C | 1648 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
16:15:43.877 | 338C | 1650 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
16:15:43.877 | 338C | 1652 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
16:15:43.877 | 338C | 1654 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
16:15:43.877 | 338C | 1657 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
16:15:43.877 | 338C | 1660 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
16:15:43.877 | 338C | 1754 | Data::Search | [0] 0xD9030000 |
16:15:43.877 | 338C | 1754 | Data::Search | [1] 0x0 |
16:15:43.877 | 338C | 1754 | Data::Search | [2] 0xC2A60000 |
16:15:43.877 | 338C | 1754 | Data::Search | [3] 0xAD720000 |
16:15:43.877 | 338C | 1754 | Data::Search | [4] 0x0 |
16:15:43.877 | 338C | 1754 | Data::Search | [5] 0xD7090000 |
16:15:43.877 | 338C | 1754 | Data::Search | [6] 0xD90F0000 |
16:15:43.877 | 338C | 1754 | Data::Search | [7] 0x0 |
16:15:43.877 | 338C | 1754 | Data::Search | [8] 0xD7090000 |
16:15:43.877 | 338C | 1754 | Data::Search | [9] 0xAB190000 |
16:15:43.877 | 338C | 1759 | Data::Search | [10] 0x0 |
16:15:43.877 | 338C | 1765 | Data::Search | [11] 0x0 |
16:15:43.877 | 338C | 1771 | Data::Search | [12] 0x0 |
16:15:43.877 | 338C | 1777 | Data::Search | [13] 0x0 |
16:15:43.877 | 338C | 325 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
16:15:43.877 | 338C | 435 | Client::initFirstInjection | Detected Windows 8.1 or greater |
16:15:43.877 | 338C | 450 | Client::initFirstInjection | Acquiring function lock succedded |
16:15:43.877 | 338C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_79_8_16088 opened succesfuly |
16:15:44.94 | 338C | 1920 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.153.0.13\\OWUtils.dll succeeded |
16:15:44.103 | 338C | 567 | Install::Code | Init [Client,1] (MCH) OK |
16:15:44.105 | 338C | 567 | Install::Code | Init [Client,2] (MCH) OK |
16:15:44.108 | 338C | 567 | Install::Code | Init [Client,3] (MCH) OK |
16:15:44.110 | 338C | 567 | Install::Code | Init [Client,4] (MCH) OK |
16:15:44.123 | 338C | 567 | Install::Code | Init [Client,4.1] (MCH) OK |
16:15:44.135 | 338C | 567 | Install::Code | Init [Client,4.2] (MCH) OK |
16:15:44.135 | 338C | 472 | OverlayManager::OverlayManager | OW System Cursor is set to = 0xa0489 |
16:15:44.135 | 338C | 6848 | OverlayManager::LoadDefaultCursors | Load default cursors |
16:15:44.136 | 338C | 482 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x30620 |
16:15:44.136 | 338C | 72 | PerformanceCounter::StartSession | StartSession |
16:15:44.137 | 338C | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
16:15:44.137 | 338C | 676 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
16:15:44.137 | 338C | 694 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
16:15:44.137 | 338C | 696 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
16:15:44.137 | 338C | 699 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
16:15:44.137 | 338C | 702 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
16:15:44.137 | 338C | 705 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
16:15:44.137 | 338C | 708 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
16:15:44.137 | 338C | 711 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
16:15:44.137 | 338C | 714 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
16:15:44.137 | 338C | 717 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
16:15:44.137 | 338C | 720 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
16:15:44.137 | 338C | 723 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
16:15:44.137 | 338C | 726 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
16:15:44.137 | 338C | 729 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
16:15:44.137 | 338C | 732 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
16:15:44.137 | 338C | 735 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
16:15:44.137 | 338C | 738 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
16:15:44.137 | 338C | 741 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
16:15:44.137 | 338C | 744 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
16:15:44.137 | 338C | 747 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
16:15:44.137 | 338C | 750 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
16:15:44.137 | 338C | 753 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
16:15:44.137 | 338C | 756 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
16:15:44.137 | 338C | 759 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
16:15:44.137 | 338C | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
16:15:44.137 | 338C | 765 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
16:15:44.137 | 338C | 768 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
16:15:44.137 | 338C | 771 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
16:15:44.137 | 338C | 774 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
16:15:44.137 | 338C | 777 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
16:15:44.137 | 338C | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
16:15:44.137 | 338C | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
16:15:44.137 | 338C | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
16:15:44.137 | 338C | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
16:15:44.137 | 338C | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
16:15:44.137 | 338C | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
16:15:44.137 | 338C | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
16:15:44.137 | 338C | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
16:15:44.137 | 338C | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
16:15:44.137 | 338C | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
16:15:44.137 | 338C | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
16:15:44.137 | 338C | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = ON |
16:15:44.137 | 338C | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
16:15:44.137 | 338C | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
16:15:44.137 | 338C | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
16:15:44.137 | 338C | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
16:15:44.137 | 338C | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
16:15:44.137 | 338C | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
16:15:44.137 | 338C | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
16:15:44.137 | 338C | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
16:15:44.137 | 338C | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
16:15:44.137 | 338C | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
16:15:44.137 | 338C | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
16:15:44.137 | 338C | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
16:15:44.137 | 338C | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
16:15:44.137 | 338C | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
16:15:44.137 | 338C | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
16:15:44.137 | 338C | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
16:15:44.137 | 338C | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
16:15:44.137 | 338C | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
16:15:44.137 | 338C | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
16:15:44.137 | 338C | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
16:15:44.137 | 338C | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
16:15:44.137 | 338C | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
16:15:44.137 | 338C | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
16:15:44.137 | 338C | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
16:15:44.137 | 338C | 887 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
16:15:44.137 | 338C | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
16:15:44.137 | 338C | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
16:15:44.137 | 338C | 893 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
16:15:44.137 | 338C | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
16:15:44.137 | 338C | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
16:15:44.137 | 338C | 899 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
16:15:44.137 | 338C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:15:44.138 | 338C | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
16:15:44.138 | 338C | 578 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
16:15:44.138 | 338C | 546 | ApplyHookConfiguration | 3rdparty Co-existence [Obs-studio - graphics-hook64.dll]: DIT[15000] hook[7] FIGVTH[True] disableFIGVTH[False] MCH_options[False] suspend[False] monitor[False] ignoreRelease[False] |
16:15:44.138 | 338C | 630 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Applying Co-existence: DIT[15000] hook[7] FIGVTH[True] disableFIGVTH[False] MCH_options[False] suspend[False] ignoreRelease[False] |
16:15:44.138 | 338C | 888 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
16:15:44.138 | 338C | 644 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | FORCE DIT 3rdParty app 15000 |
16:15:55.388 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x3dfc83c0 (count:1) |
16:15:59.139 | 338C | 5399 | OverlayManager::notifyErrorToServer | Notify error [0], system[coexistence_notification], message[Obs-studio;] |
16:15:59.140 | 338C | 466 | Client::initFirstInjection | Force FIGVTH due to HCMs |
16:15:59.140 | 338C | 325 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
16:15:59.140 | 338C | 1142 | Install::Code | Segment [3|42448|0xAD720000|0xA5D0] |
16:15:59.152 | 338C | 567 | Install::Code | unknown (MCH) OK |
16:15:59.152 | 338C | 1142 | Install::Code | Segment [3|54480|0xAD720000|0xD4D0] |
16:15:59.163 | 338C | 567 | Install::Code | unknown (MCH) OK |
16:15:59.163 | 338C | 1142 | Install::Code | Segment [3|53904|0xAD720000|0xD290] |
16:15:59.174 | 338C | 567 | Install::Code | unknown (MCH) OK |
16:15:59.174 | 338C | 1010 | Client::hookLibraryFunctions | skipping Lib [5] for game, VLK is enabled. |
16:15:59.174 | 338C | 996 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
16:15:59.174 | 338C | 325 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
16:15:59.174 | 338C | 1025 | OverlayManager::Start | Starting... |
16:15:59.177 | 338C | 567 | Install::Code | Init [Client,5] (MCH) OK |
16:15:59.177 | 338C | 1189 | | XTRAP COMPATIBLE PATCH WARNING |
16:15:59.177 | 338C | 107 | ApiManager::Init | API Manager Event : OK |
16:15:59.177 | 338C | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=15080 |
16:15:59.177 | 338C | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
16:15:59.177 | 338C | 114 | TXOfInterest | New list set with 0 items |
16:15:59.177 | 338C | 1223 | OverlayManager::Start | get foreground state |
16:15:59.177 | 338C | 1259 | OverlayManager::Start | Started... |
16:15:59.178 | 15C8 | 6439 | OverlayManager::OnConnected | Connected to server |
16:15:59.178 | 15C8 | 31 | SendServerHelloMessage::Execute | Send connection Ack |
16:15:59.179 | 3AE8 | 7015 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x30266 |
16:15:59.190 | 338C | 567 | Install::Code | Init [Client,0] (MCH) OK |
16:15:59.190 | 338C | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
16:15:59.190 | 338C | 94 | GraphicsHookManager::StopThread | StopThread |
16:15:59.190 | 19C8 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
16:15:59.191 | 338C | 575 | Client::initFirstInjection | init complete |
16:16:05.352 | 2EC8 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
16:16:05.353 | 2EC8 | 2580 | OverlayManager::setGraphics | Render Device fix was set RT. |
16:16:05.353 | 2EC8 | 924 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x3dfc83c0 (window: 0x206ee [1920, 1080] format [44]). |
16:16:05.358 | 2EC8 | 994 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x3dfc83c0 buffers: 2 |
16:16:05.358 | 2EC8 | 49 | | Create buffer [1] |
16:16:05.358 | 2EC8 | 82 | get_next_buffer | new buffer frame: 1 |
16:16:05.358 | 2EC8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:16:05.358 | 2EC8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:16:05.358 | 2EC8 | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:16:05.358 | 2EC8 | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:16:05.359 | 2EC8 | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
16:16:05.359 | 2EC8 | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
16:16:05.359 | 2EC8 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
16:16:05.359 | 2EC8 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
16:16:05.359 | 2EC8 | 276 | WidgetManager::init | Init manager |
16:16:05.359 | 2EC8 | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x206ee}. |
16:16:05.359 | 2EC8 | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x30209 |
16:16:05.359 | 2EC8 | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:16:05.359 | 2EC8 | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x75660580=1969620352) |
16:16:05.359 | 2EC8 | 2204 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
16:16:05.359 | 2EC8 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:16:05.359 | 2EC8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:16:05.359 | 2EC8 | 1349 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
16:16:05.359 | 2EC8 | 1364 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
16:16:05.359 | 4010 | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:16:05.359 | 4010 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:16:05.359 | 4010 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:16:05.359 | 4010 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x4010 |
16:16:05.359 | 4010 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:16:05.359 | 4010 | 402 | InputInterceptor::runHook | Mouse is hooked 0x4010 |
16:16:05.359 | 4010 | 1877 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 3, Cur = 0x10007 |
16:16:05.385 | 336C | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:16:05.886 | 336C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_205D0_P_16088 opened succesfuly |
16:16:05.886 | 336C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_16088_SHARED_MEMORY_AGENT opened succesfuly |
16:16:05.886 | 336C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_106F4_P_16088 opened succesfuly |
16:16:05.886 | 336C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_16088_SHARED_MEMORY_AGENT opened succesfuly |
16:16:06.98 | 2EC8 | 4859 | OverlayManager::initOverlayResolution | Ex 0X40000 |
16:16:06.98 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
16:16:06.98 | 2EC8 | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x10007 (v: 1) |
16:16:09.203 | 3AE8 | 1972 | Client::LogProcessModules | Loaded modules: |
16:16:09.207 | 3AE8 | 1988 | | C:\Program Files (x86)\Kaspersky Lab\Kaspersky Anti-Virus 20.0\x64\antimalware_provider.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Program Files (x86)\Overwolf\0.153.0.13\OWExplorer.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Program Files (x86)\Overwolf\0.153.0.13\OWUtils.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Program Files (x86)\Overwolf\0.153.0.13\owclient.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\ProgramData\obs-studio-hook\graphics-hook64.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\CRYPTBASE.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\DINPUT8.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\DNSAPI.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\GLU32.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\HID.DLL |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\MSASN1.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\MSVCP140.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\NTASN1.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\PROPSYS.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\SensApi.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\SspiCli.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\UMPDC.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\USERENV.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\VERSION.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\WINHTTP.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\WININET.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\WINMM.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\WINNSI.DLL |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\WINSTA.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\Wldp.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\XAudio2_7.DLL |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\XAudio2_8.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\XInput1_4.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\amsi.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\avrt.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\cryptnet.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\d3d11.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\d3d9.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\dcomp.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\dwmapi.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\dxcore.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\gpapi.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\iertutil.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\inputhost.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\ncrypt.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\ntdll.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\ntmarta.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\pdh.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\powrprof.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\profapi.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\textinputframework.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\urlmon.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\vulkan-1.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\windows.storage.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\wintypes.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\SYSTEM32\xaudio2_9.DLL |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\ADVAPI32.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\COMDLG32.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\CRYPT32.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_020c2c7d3ac4a7d3\ig9icd64.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_020c2c7d3ac4a7d3\igc64.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_020c2c7d3ac4a7d3\igd10iumd64.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_020c2c7d3ac4a7d3\igdgmm64.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_020c2c7d3ac4a7d3\igdmd64.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_020c2c7d3ac4a7d3\igvk64.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\NvCamera\NvCamera64.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\NvCamera\NvCameraWhitelisting64.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\NvCamera\d3dcompiler_47_64.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\nvldumdx.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\nvoglv64.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\nvwgf2umx.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\GDI32.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\IMM32.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\KERNEL32.DLL |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\KERNELBASE.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\MMDevApi.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\MSCTF.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\NSI.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\OLEAUT32.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\PSAPI.DLL |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\RPCRT4.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\SETUPAPI.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\SHELL32.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\SHLWAPI.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\USER32.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\WINTRUST.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\WS2_32.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\WindowManagementAPI.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\Windows.UI.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\bcrypt.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\bcryptPrimitives.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\cfgmgr32.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\clbcatq.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\combase.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\fwpuclnt.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\gdi32full.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\imagehlp.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\msvcp_win.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\msvcrt.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\mswsock.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\ole32.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\perfproc.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\rasadhlp.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\sechost.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\shcore.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\twinapi.appcore.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\ucrtbase.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\win32u.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\System32\winrnr.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1_none_4b395a7b3c8e63ab\COMCTL32.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\nvcuda64.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\system32\NLAapi.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\system32\OpenGL32.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\system32\dxgi.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\system32\napinsp.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\system32\nvapi64.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\system32\nvcuda.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\system32\nvspcap64.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\system32\pnrpnsp.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\system32\rsaenh.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\system32\uxtheme.dll |
16:16:09.207 | 3AE8 | 1988 | | C:\Windows\system32\wshbth.dll |
16:16:09.207 | 3AE8 | 1988 | | D:\Tom Clancy's Rainbow Six Siege TS\GBPlayerClient.dll |
16:16:09.207 | 3AE8 | 1988 | | D:\Tom Clancy's Rainbow Six Siege TS\RainbowSix_Vulkan.exe |
16:16:09.207 | 3AE8 | 1988 | | D:\Tom Clancy's Rainbow Six Siege TS\VMProtectSDK64.dll |
16:16:09.207 | 3AE8 | 1988 | | D:\Tom Clancy's Rainbow Six Siege TS\amd_ags_x64.dll |
16:16:09.207 | 3AE8 | 1988 | | D:\Tom Clancy's Rainbow Six Siege TS\bink2w64.dll |
16:16:09.207 | 3AE8 | 1988 | | D:\Tom Clancy's Rainbow Six Siege TS\dbghelp.dll |
16:16:09.207 | 3AE8 | 1988 | | D:\Tom Clancy's Rainbow Six Siege TS\defaultargs.dll |
16:16:09.207 | 3AE8 | 1988 | | D:\Tom Clancy's Rainbow Six Siege TS\steam_api64.dll |
16:16:09.207 | 3AE8 | 1988 | | D:\Tom Clancy's Rainbow Six Siege TS\uplay_r1_loader64.dll |
16:16:09.207 | 3AE8 | 1988 | | D:\Tom Clancy's Rainbow Six Siege TS\vivoxsdk.dll |
16:16:10.702 | 4010 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:16:10.702 | 4010 | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
16:16:12.499 | 4010 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:16:12.627 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x845514f0 (count:2) |
16:16:12.631 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:16:12.631 | 2EC8 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:16:12.631 | 2EC8 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:16:12.631 | 2EC8 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:16:12.631 | 2EC8 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x30209 |
16:16:12.631 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:16:12.631 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x3dfc83c0 destroy: 2 |
16:16:12.631 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x3dfc83c0 |
16:16:12.631 | 2EC8 | 1502 | RenderDeviceVulkan::ReleaseResource | Add 0xfcba8d30 resource to release queue |
16:16:12.631 | 2EC8 | 1515 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 1 |
16:16:13.98 | 2EC8 | 924 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x845514f0 (window: 0x206ee [1920, 1080] format [44]). |
16:16:13.105 | 2EC8 | 994 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x845514f0 buffers: 2 |
16:16:13.105 | 2EC8 | 49 | | Create buffer [1] |
16:16:13.105 | 2EC8 | 82 | get_next_buffer | new buffer frame: 1 |
16:16:13.105 | 2EC8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:16:13.105 | 2EC8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:16:13.105 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:16:13.105 | 2EC8 | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x206ee}. |
16:16:13.105 | 2EC8 | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xf60769 |
16:16:13.105 | 2EC8 | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:16:13.105 | 2EC8 | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x75660580=1969620352) |
16:16:13.105 | 2EC8 | 1349 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
16:16:13.105 | 2EC8 | 1364 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
16:16:13.119 | 2EC8 | 4859 | OverlayManager::initOverlayResolution | Ex 0X40000 |
16:16:13.119 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
16:16:14.29 | 4010 | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:16:14.29 | 4010 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:16:14.29 | 4010 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:16:14.29 | 4010 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x4010 |
16:16:14.29 | 4010 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:16:14.29 | 4010 | 402 | InputInterceptor::runHook | Mouse is hooked 0x4010 |
16:16:15.521 | 15C8 | 6534 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\Utente\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\154.0.8\plugins/GEPPlugin64.dll] |
16:16:15.580 | 2EC8 | 7218 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\Utente\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\154.0.8\plugins/GEPPlugin64.dll] [] |
16:16:24.637 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xe2b8c2c0 (count:2) |
16:16:24.641 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:16:24.641 | 2EC8 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:16:24.641 | 2EC8 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:16:24.641 | 2EC8 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:16:24.641 | 2EC8 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xf60769 |
16:16:24.641 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:16:24.641 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x845514f0 destroy: 2 |
16:16:24.641 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x845514f0 |
16:16:24.641 | 2EC8 | 1502 | RenderDeviceVulkan::ReleaseResource | Add 0x88d32180 resource to release queue |
16:16:24.641 | 2EC8 | 1515 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 1 |
16:16:25.42 | 2EC8 | 924 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xe2b8c2c0 (window: 0x206ee [1920, 1080] format [44]). |
16:16:25.49 | 2EC8 | 994 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xe2b8c2c0 buffers: 2 |
16:16:25.50 | 2EC8 | 49 | | Create buffer [1] |
16:16:25.50 | 2EC8 | 82 | get_next_buffer | new buffer frame: 1 |
16:16:25.50 | 2EC8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:16:25.50 | 2EC8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:16:25.50 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:16:25.50 | 2EC8 | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x206ee}. |
16:16:25.50 | 2EC8 | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3f805db |
16:16:25.50 | 2EC8 | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:16:25.50 | 2EC8 | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x75660580=1969620352) |
16:16:25.50 | 2EC8 | 1349 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
16:16:25.50 | 2EC8 | 1364 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
16:16:25.51 | 2EC8 | 4859 | OverlayManager::initOverlayResolution | Ex 0X40000 |
16:16:25.51 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
16:16:33.173 | 4010 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:16:33.173 | 4010 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:16:33.173 | 4010 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x4010 |
16:16:33.174 | 4010 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:16:33.174 | 4010 | 402 | InputInterceptor::runHook | Mouse is hooked 0x4010 |
16:16:34.475 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:16:34.476 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
16:16:34.476 | 15C8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:16:34.476 | 4010 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:16:34.481 | 2EC8 | 308 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
16:16:34.499 | 15C8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
16:16:34.507 | 2EC8 | 77 | RenderImageVulkan::setSize | 67316 [0x88d2e980] Create Texture (404,704) / (404,704) - OK |
16:16:34.508 | 2EC8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:16:34.508 | 15C8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
16:16:34.511 | 2EC8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:16:34.612 | 4010 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:16:35.148 | 2EC8 | 49 | | Create buffer [2] |
16:16:35.148 | 2EC8 | 82 | get_next_buffer | new buffer frame: 2 |
16:16:35.828 | 4010 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:16:35.830 | 2EC8 | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 15, OW handle = 0xa0489;prev = 0xa0489 , {Original values: ref = 15 handle = 0x10003} |
16:16:39.717 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x84415b40 (count:2) |
16:16:39.720 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:16:39.720 | 2EC8 | 1502 | RenderDeviceVulkan::ReleaseResource | Add 0x88d2e980 resource to release queue |
16:16:39.720 | 2EC8 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:16:39.720 | 2EC8 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:16:39.720 | 2EC8 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:16:39.720 | 2EC8 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3f805db |
16:16:39.720 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:16:39.720 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xe2b8c2c0 destroy: 2 |
16:16:39.720 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xe2b8c2c0 |
16:16:39.720 | 2EC8 | 1502 | RenderDeviceVulkan::ReleaseResource | Add 0x88d2d980 resource to release queue |
16:16:39.720 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:16:39.720 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:16:39.720 | 2EC8 | 1515 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (0): 2 |
16:16:40.169 | 336C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:16:40.195 | 2EC8 | 924 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x84415b40 (window: 0x206ee [1920, 1080] format [44]). |
16:16:40.201 | 2EC8 | 994 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x84415b40 buffers: 2 |
16:16:40.201 | 2EC8 | 49 | | Create buffer [1] |
16:16:40.201 | 2EC8 | 82 | get_next_buffer | new buffer frame: 1 |
16:16:40.201 | 2EC8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:16:40.201 | 2EC8 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
16:16:40.201 | 2EC8 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 67316 |
16:16:40.201 | 2EC8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:16:40.201 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:16:40.201 | 2EC8 | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x206ee}. |
16:16:40.201 | 2EC8 | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3f905db |
16:16:40.201 | 2EC8 | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:16:40.201 | 2EC8 | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x75660580=1969620352) |
16:16:40.201 | 2EC8 | 1349 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
16:16:40.201 | 2EC8 | 1364 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
16:16:40.213 | 2EC8 | 4859 | OverlayManager::initOverlayResolution | Ex 0X40000 |
16:16:40.213 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
16:16:41.821 | 4010 | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:16:41.821 | 4010 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:16:41.821 | 4010 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:16:41.821 | 4010 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x4010 |
16:16:41.821 | 4010 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:16:41.821 | 4010 | 402 | InputInterceptor::runHook | Mouse is hooked 0x4010 |
16:17:35.600 | 4010 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:17:35.710 | 15C8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:17:35.723 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:17:35.723 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
16:17:35.723 | 15C8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
16:17:35.723 | 15C8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:17:35.723 | 15C8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:17:35.724 | 15C8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
16:17:35.759 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x6c160b00 (count:2) |
16:17:35.763 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:17:35.763 | 2EC8 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:17:35.763 | 2EC8 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:17:35.763 | 2EC8 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:17:35.763 | 2EC8 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3f905db |
16:17:35.763 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:17:35.763 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x84415b40 destroy: 2 |
16:17:35.763 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x84415b40 |
16:17:35.763 | 2EC8 | 1502 | RenderDeviceVulkan::ReleaseResource | Add 0x88d32880 resource to release queue |
16:17:35.763 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:17:35.763 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:17:35.763 | 2EC8 | 1515 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (0): 1 |
16:17:36.247 | 336C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:17:38.750 | 336C | 2385 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive failed... No graphics. |
16:18:00.335 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x73b0650 (count:2) |
16:18:00.339 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:18:00.339 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:18:00.339 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x6c160b00 destroy: 2 |
16:18:00.339 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x6c160b00 |
16:18:00.339 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:18:00.339 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:18:00.475 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:18:00.475 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
16:18:00.475 | 15C8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:18:00.475 | 15C8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:18:00.831 | 2EC8 | 924 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x73b0650 (window: 0x206ee [1920, 1080] format [44]). |
16:18:00.836 | 2EC8 | 994 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x73b0650 buffers: 2 |
16:18:00.836 | 2EC8 | 49 | | Create buffer [1] |
16:18:00.836 | 2EC8 | 82 | get_next_buffer | new buffer frame: 1 |
16:18:00.836 | 2EC8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:18:00.836 | 2EC8 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
16:18:00.836 | 2EC8 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 67316 |
16:18:00.836 | 2EC8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:18:00.836 | 2EC8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:18:00.836 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:18:00.836 | 2EC8 | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x206ee}. |
16:18:00.836 | 2EC8 | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x16e01df |
16:18:00.836 | 2EC8 | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:18:00.836 | 2EC8 | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x75660580=1969620352) |
16:18:00.836 | 2EC8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:18:00.836 | 2EC8 | 1349 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
16:18:00.836 | 4010 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:18:00.836 | 4010 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:18:00.836 | 2EC8 | 1364 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
16:18:00.837 | 4010 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x4010 |
16:18:00.837 | 4010 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:18:00.837 | 4010 | 402 | InputInterceptor::runHook | Mouse is hooked 0x4010 |
16:18:00.837 | 4010 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:18:00.848 | 2EC8 | 4859 | OverlayManager::initOverlayResolution | Ex 0X40000 |
16:18:00.848 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
16:21:15.487 | 4010 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:21:15.689 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xb0e8b740 (count:2) |
16:21:15.693 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:21:15.693 | 2EC8 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:21:15.693 | 2EC8 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:21:15.693 | 2EC8 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:21:15.693 | 2EC8 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x16e01df |
16:21:15.693 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:21:15.693 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x73b0650 destroy: 2 |
16:21:15.693 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x73b0650 |
16:21:15.693 | 2EC8 | 1502 | RenderDeviceVulkan::ReleaseResource | Add 0x818ca800 resource to release queue |
16:21:15.693 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:21:15.693 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:21:15.693 | 2EC8 | 1515 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (0): 1 |
16:21:16.75 | 15C8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:21:16.91 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:21:16.91 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
16:21:16.91 | 15C8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A8 Title=[Cerca] |
16:21:16.91 | 15C8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:21:16.91 | 15C8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:21:16.99 | 15C8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
16:21:16.104 | 336C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:29:13.55 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x73ac430 (count:2) |
16:29:13.59 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:29:13.59 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:29:13.59 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xb0e8b740 destroy: 2 |
16:29:13.59 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xb0e8b740 |
16:29:13.59 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:29:13.59 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:29:13.233 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:29:13.233 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
16:29:13.233 | 15C8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:29:13.233 | 15C8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:29:13.482 | 2EC8 | 924 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x73ac430 (window: 0x206ee [1920, 1080] format [44]). |
16:29:13.486 | 2EC8 | 994 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x73ac430 buffers: 2 |
16:29:13.486 | 2EC8 | 49 | | Create buffer [1] |
16:29:13.487 | 2EC8 | 82 | get_next_buffer | new buffer frame: 1 |
16:29:13.487 | 2EC8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:29:13.487 | 2EC8 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
16:29:13.487 | 2EC8 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 67316 |
16:29:13.487 | 2EC8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:29:13.487 | 2EC8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:29:13.487 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:29:13.487 | 2EC8 | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x206ee}. |
16:29:13.487 | 2EC8 | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x35901db |
16:29:13.487 | 2EC8 | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:29:13.487 | 2EC8 | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x75660580=1969620352) |
16:29:13.487 | 2EC8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:29:13.487 | 2EC8 | 1349 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
16:29:13.487 | 2EC8 | 1364 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
16:29:13.488 | 4010 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:29:13.488 | 4010 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:29:13.488 | 4010 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x4010 |
16:29:13.488 | 4010 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:29:13.488 | 4010 | 402 | InputInterceptor::runHook | Mouse is hooked 0x4010 |
16:29:13.488 | 4010 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:29:13.498 | 2EC8 | 4859 | OverlayManager::initOverlayResolution | Ex 0X40000 |
16:29:13.498 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
16:29:17.327 | 4010 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:29:17.539 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x3dfdc310 (count:2) |
16:29:17.543 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:29:17.543 | 2EC8 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:29:17.543 | 2EC8 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:29:17.543 | 2EC8 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:29:17.543 | 2EC8 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x35901db |
16:29:17.543 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:29:17.543 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x73ac430 destroy: 2 |
16:29:17.543 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x73ac430 |
16:29:17.543 | 2EC8 | 1502 | RenderDeviceVulkan::ReleaseResource | Add 0x818cba00 resource to release queue |
16:29:17.543 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:29:17.543 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:29:17.543 | 2EC8 | 1515 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (0): 1 |
16:29:17.798 | 15C8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:29:17.814 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:29:17.814 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
16:29:17.814 | 15C8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A8 Title=[Cerca] |
16:29:17.814 | 15C8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:29:17.814 | 15C8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:29:17.816 | 15C8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
16:29:18.319 | 336C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:30:22.405 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x6c164d20 (count:2) |
16:30:22.410 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:30:22.410 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:30:22.410 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x3dfdc310 destroy: 2 |
16:30:22.410 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x3dfdc310 |
16:30:22.410 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:30:22.410 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:30:22.580 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:30:22.580 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
16:30:22.580 | 15C8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:30:22.580 | 15C8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:30:22.899 | 2EC8 | 924 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x6c164d20 (window: 0x206ee [1920, 1080] format [44]). |
16:30:22.904 | 2EC8 | 994 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x6c164d20 buffers: 2 |
16:30:22.904 | 2EC8 | 49 | | Create buffer [1] |
16:30:22.904 | 2EC8 | 82 | get_next_buffer | new buffer frame: 1 |
16:30:22.904 | 2EC8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:30:22.904 | 2EC8 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
16:30:22.904 | 2EC8 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 67316 |
16:30:22.904 | 2EC8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:30:22.904 | 2EC8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:30:22.904 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:30:22.904 | 2EC8 | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x206ee}. |
16:30:22.904 | 2EC8 | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3120141 |
16:30:22.904 | 2EC8 | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:30:22.904 | 2EC8 | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x75660580=1969620352) |
16:30:22.904 | 2EC8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:30:22.904 | 2EC8 | 1349 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
16:30:22.904 | 2EC8 | 1364 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
16:30:22.905 | 4010 | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:30:22.905 | 4010 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:30:22.905 | 4010 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:30:22.905 | 4010 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x4010 |
16:30:22.905 | 4010 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:30:22.905 | 4010 | 402 | InputInterceptor::runHook | Mouse is hooked 0x4010 |
16:30:22.905 | 4010 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:30:22.915 | 2EC8 | 4859 | OverlayManager::initOverlayResolution | Ex 0X40000 |
16:30:22.915 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
16:30:28.167 | 4010 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:30:28.341 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x73a03eb0 (count:2) |
16:30:28.345 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:30:28.345 | 2EC8 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:30:28.345 | 2EC8 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:30:28.345 | 2EC8 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:30:28.345 | 2EC8 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3120141 |
16:30:28.345 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:30:28.345 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x6c164d20 destroy: 2 |
16:30:28.345 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x6c164d20 |
16:30:28.345 | 2EC8 | 1502 | RenderDeviceVulkan::ReleaseResource | Add 0x818caa80 resource to release queue |
16:30:28.345 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:30:28.345 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:30:28.345 | 2EC8 | 1515 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 1 |
16:30:28.641 | 15C8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:30:28.657 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:30:28.657 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
16:30:28.657 | 15C8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A8 Title=[Cerca] |
16:30:28.657 | 15C8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:30:28.657 | 15C8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:30:28.659 | 15C8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
16:30:29.181 | 336C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:35:14.452 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xb0f4b520 (count:2) |
16:35:14.457 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:35:14.457 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:35:14.457 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x73a03eb0 destroy: 2 |
16:35:14.457 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x73a03eb0 |
16:35:14.457 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:35:14.457 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:35:14.699 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:35:14.699 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
16:35:14.699 | 15C8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:35:14.699 | 15C8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:35:14.933 | 2EC8 | 924 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xb0f4b520 (window: 0x206ee [1920, 1080] format [44]). |
16:35:14.938 | 2EC8 | 994 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xb0f4b520 buffers: 2 |
16:35:14.938 | 2EC8 | 49 | | Create buffer [1] |
16:35:14.938 | 2EC8 | 82 | get_next_buffer | new buffer frame: 1 |
16:35:14.938 | 2EC8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:35:14.938 | 2EC8 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
16:35:14.938 | 2EC8 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 67316 |
16:35:14.938 | 2EC8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:35:14.938 | 2EC8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:35:14.938 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:35:14.938 | 2EC8 | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x206ee}. |
16:35:14.938 | 2EC8 | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbe80143 |
16:35:14.938 | 2EC8 | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:35:14.938 | 2EC8 | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x75660580=1969620352) |
16:35:14.938 | 2EC8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:35:14.938 | 2EC8 | 1349 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
16:35:14.938 | 2EC8 | 1364 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
16:35:14.938 | 4010 | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:35:14.938 | 4010 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:35:14.938 | 4010 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:35:14.938 | 4010 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x4010 |
16:35:14.938 | 4010 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:35:14.938 | 4010 | 402 | InputInterceptor::runHook | Mouse is hooked 0x4010 |
16:35:14.938 | 4010 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:35:14.949 | 2EC8 | 4859 | OverlayManager::initOverlayResolution | Ex 0X40000 |
16:35:14.949 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
16:35:17.967 | 4010 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:35:18.139 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xb0e2c1f0 (count:2) |
16:35:18.142 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:35:18.142 | 2EC8 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:35:18.142 | 2EC8 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:35:18.142 | 2EC8 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:35:18.142 | 2EC8 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xbe80143 |
16:35:18.142 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:35:18.142 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xb0f4b520 destroy: 2 |
16:35:18.142 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xb0f4b520 |
16:35:18.142 | 2EC8 | 1502 | RenderDeviceVulkan::ReleaseResource | Add 0x818c9d80 resource to release queue |
16:35:18.142 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:35:18.142 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:35:18.142 | 2EC8 | 1515 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 1 |
16:35:18.234 | 15C8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:35:18.249 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:35:18.249 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
16:35:18.249 | 15C8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A8 Title=[Cerca] |
16:35:18.249 | 15C8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:35:18.249 | 15C8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:35:18.251 | 15C8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
16:35:18.774 | 336C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:35:34.54 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x844ba130 (count:2) |
16:35:34.58 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:35:34.58 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:35:34.58 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xb0e2c1f0 destroy: 2 |
16:35:34.58 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xb0e2c1f0 |
16:35:34.58 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:35:34.58 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:35:34.448 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:35:34.448 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
16:35:34.448 | 15C8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:35:34.448 | 15C8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:35:34.484 | 2EC8 | 924 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x844ba130 (window: 0x206ee [1920, 1080] format [44]). |
16:35:34.489 | 2EC8 | 994 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x844ba130 buffers: 2 |
16:35:34.489 | 2EC8 | 49 | | Create buffer [1] |
16:35:34.489 | 2EC8 | 82 | get_next_buffer | new buffer frame: 1 |
16:35:34.489 | 2EC8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:35:34.489 | 2EC8 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
16:35:34.489 | 2EC8 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 67316 |
16:35:34.489 | 2EC8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:35:34.489 | 2EC8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:35:34.489 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:35:34.489 | 2EC8 | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x206ee}. |
16:35:34.489 | 2EC8 | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9a10151 |
16:35:34.489 | 2EC8 | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:35:34.489 | 2EC8 | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x75660580=1969620352) |
16:35:34.489 | 2EC8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:35:34.489 | 2EC8 | 1349 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
16:35:34.489 | 2EC8 | 1364 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
16:35:34.489 | 4010 | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:35:34.489 | 4010 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:35:34.489 | 4010 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:35:34.489 | 4010 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x4010 |
16:35:34.489 | 4010 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:35:34.489 | 4010 | 402 | InputInterceptor::runHook | Mouse is hooked 0x4010 |
16:35:34.490 | 4010 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:35:34.499 | 2EC8 | 4859 | OverlayManager::initOverlayResolution | Ex 0X40000 |
16:35:34.499 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
16:36:03.285 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x8f0a9310 (count:2) |
16:36:03.289 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:36:03.289 | 2EC8 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:36:03.289 | 2EC8 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:36:03.289 | 2EC8 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:36:03.289 | 2EC8 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9a10151 |
16:36:03.289 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:36:03.289 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x844ba130 destroy: 2 |
16:36:03.289 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x844ba130 |
16:36:03.289 | 2EC8 | 1502 | RenderDeviceVulkan::ReleaseResource | Add 0x88d33100 resource to release queue |
16:36:03.289 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:36:03.289 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:36:03.289 | 2EC8 | 1515 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 1 |
16:36:03.719 | 2EC8 | 924 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x8f0a9310 (window: 0x206ee [1920, 1080] format [44]). |
16:36:03.726 | 2EC8 | 994 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x8f0a9310 buffers: 2 |
16:36:03.726 | 2EC8 | 49 | | Create buffer [1] |
16:36:03.726 | 2EC8 | 82 | get_next_buffer | new buffer frame: 1 |
16:36:03.726 | 2EC8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:36:03.726 | 2EC8 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
16:36:03.726 | 2EC8 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 67316 |
16:36:03.726 | 2EC8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:36:03.726 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:36:03.726 | 2EC8 | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x206ee}. |
16:36:03.726 | 2EC8 | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x52f0049 |
16:36:03.726 | 2EC8 | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:36:03.726 | 2EC8 | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x75660580=1969620352) |
16:36:03.726 | 2EC8 | 1349 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
16:36:03.726 | 4010 | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:36:03.726 | 4010 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:36:03.726 | 4010 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:36:03.726 | 2EC8 | 1364 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
16:36:03.726 | 4010 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x4010 |
16:36:03.726 | 4010 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:36:03.726 | 4010 | 402 | InputInterceptor::runHook | Mouse is hooked 0x4010 |
16:36:03.731 | 2EC8 | 4859 | OverlayManager::initOverlayResolution | Ex 0X40000 |
16:36:03.731 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
16:38:35.470 | 4010 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:38:35.638 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xd2b9b870 (count:2) |
16:38:35.642 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:38:35.642 | 2EC8 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:38:35.642 | 2EC8 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:38:35.642 | 2EC8 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:38:35.643 | 2EC8 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x52f0049 |
16:38:35.643 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:38:35.643 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x8f0a9310 destroy: 2 |
16:38:35.643 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x8f0a9310 |
16:38:35.643 | 2EC8 | 1502 | RenderDeviceVulkan::ReleaseResource | Add 0x818cbd80 resource to release queue |
16:38:35.643 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:38:35.643 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:38:35.643 | 2EC8 | 1515 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (0): 1 |
16:38:35.876 | 15C8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:38:35.892 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:38:35.892 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
16:38:35.892 | 15C8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A8 Title=[Cerca] |
16:38:35.892 | 15C8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:38:35.892 | 15C8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:38:35.903 | 15C8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
16:38:36.409 | 336C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:38:41.516 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:38:41.516 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
16:38:41.516 | 15C8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:38:41.516 | 15C8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:38:41.524 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xd2774210 (count:2) |
16:38:41.530 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:38:41.530 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:38:41.530 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xd2b9b870 destroy: 2 |
16:38:41.530 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xd2b9b870 |
16:38:41.530 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:38:41.530 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:38:41.973 | 2EC8 | 924 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xd2774210 (window: 0x206ee [1920, 1080] format [44]). |
16:38:41.978 | 2EC8 | 994 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xd2774210 buffers: 2 |
16:38:41.978 | 2EC8 | 49 | | Create buffer [1] |
16:38:41.978 | 2EC8 | 82 | get_next_buffer | new buffer frame: 1 |
16:38:41.978 | 2EC8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:38:41.978 | 2EC8 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
16:38:41.978 | 2EC8 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 67316 |
16:38:41.978 | 2EC8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:38:41.979 | 2EC8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:38:41.979 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:38:41.979 | 2EC8 | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x206ee}. |
16:38:41.979 | 2EC8 | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x94e008f |
16:38:41.979 | 2EC8 | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:38:41.979 | 2EC8 | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x75660580=1969620352) |
16:38:41.979 | 2EC8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:38:41.979 | 2EC8 | 1349 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
16:38:41.979 | 2EC8 | 1364 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
16:38:41.982 | 2EC8 | 4859 | OverlayManager::initOverlayResolution | Ex 0X40000 |
16:38:41.982 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
16:38:42.438 | 4010 | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:38:42.439 | 4010 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:38:42.439 | 4010 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:38:42.440 | 4010 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x4010 |
16:38:42.440 | 4010 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:38:42.440 | 4010 | 402 | InputInterceptor::runHook | Mouse is hooked 0x4010 |
16:38:48.386 | 4010 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:39:48.725 | 4010 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:39:48.990 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xfbba21e0 (count:2) |
16:39:48.994 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:39:48.994 | 2EC8 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:39:48.994 | 2EC8 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:39:48.994 | 2EC8 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:39:48.994 | 2EC8 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x94e008f |
16:39:48.994 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:39:48.994 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xd2774210 destroy: 2 |
16:39:48.994 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xd2774210 |
16:39:48.994 | 2EC8 | 1502 | RenderDeviceVulkan::ReleaseResource | Add 0x855cce20 resource to release queue |
16:39:48.994 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:39:48.994 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:39:48.994 | 2EC8 | 1515 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (0): 1 |
16:39:49.246 | 15C8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:39:49.260 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:39:49.260 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
16:39:49.260 | 15C8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A8 Title=[Cerca] |
16:39:49.260 | 15C8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:39:49.260 | 15C8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:39:49.264 | 15C8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
16:39:49.784 | 336C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:39:52.468 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xfc1a5da0 (count:2) |
16:39:52.472 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:39:52.472 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:39:52.472 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xfbba21e0 destroy: 2 |
16:39:52.472 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xfbba21e0 |
16:39:52.472 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:39:52.472 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:39:52.824 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:39:52.824 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
16:39:52.824 | 15C8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:39:52.824 | 15C8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:39:52.855 | 2EC8 | 924 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xfc1a5da0 (window: 0x206ee [1920, 1080] format [44]). |
16:39:52.863 | 2EC8 | 994 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xfc1a5da0 buffers: 2 |
16:39:52.863 | 2EC8 | 49 | | Create buffer [1] |
16:39:52.863 | 2EC8 | 82 | get_next_buffer | new buffer frame: 1 |
16:39:52.863 | 2EC8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:39:52.863 | 2EC8 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
16:39:52.863 | 2EC8 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 67316 |
16:39:52.863 | 2EC8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:39:52.863 | 2EC8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:39:52.863 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:39:52.863 | 2EC8 | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x206ee}. |
16:39:52.863 | 2EC8 | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2f04b9 |
16:39:52.863 | 2EC8 | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:39:52.864 | 2EC8 | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x75660580=1969620352) |
16:39:52.864 | 2EC8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:39:52.864 | 2EC8 | 1349 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
16:39:52.864 | 2EC8 | 1364 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
16:39:52.866 | 4010 | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:39:52.866 | 4010 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:39:52.866 | 4010 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:39:52.866 | 4010 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x4010 |
16:39:52.866 | 4010 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:39:52.866 | 4010 | 402 | InputInterceptor::runHook | Mouse is hooked 0x4010 |
16:39:52.872 | 2EC8 | 4859 | OverlayManager::initOverlayResolution | Ex 0X40000 |
16:39:52.872 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
16:39:53.805 | 4010 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:42:09.15 | 4010 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:42:09.220 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xc1c88990 (count:2) |
16:42:09.222 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:42:09.222 | 2EC8 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:42:09.222 | 2EC8 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:42:09.222 | 2EC8 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:42:09.222 | 2EC8 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2f04b9 |
16:42:09.223 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:42:09.223 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xfc1a5da0 destroy: 2 |
16:42:09.223 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xfc1a5da0 |
16:42:09.223 | 2EC8 | 1502 | RenderDeviceVulkan::ReleaseResource | Add 0x855c6920 resource to release queue |
16:42:09.223 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:42:09.223 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:42:09.223 | 2EC8 | 1515 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (0): 1 |
16:42:09.497 | 15C8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:42:09.513 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:42:09.513 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
16:42:09.513 | 15C8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A8 Title=[Cerca] |
16:42:09.513 | 15C8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:42:09.513 | 15C8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:42:09.515 | 15C8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
16:42:10.30 | 336C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:42:14.692 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xd26cc490 (count:2) |
16:42:14.697 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:42:14.697 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:42:14.697 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xc1c88990 destroy: 2 |
16:42:14.697 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xc1c88990 |
16:42:14.697 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:42:14.697 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:42:15.80 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:42:15.80 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
16:42:15.80 | 15C8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:42:15.80 | 15C8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:42:15.83 | 2EC8 | 924 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xd26cc490 (window: 0x206ee [1920, 1080] format [44]). |
16:42:15.92 | 2EC8 | 994 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xd26cc490 buffers: 2 |
16:42:15.92 | 2EC8 | 49 | | Create buffer [1] |
16:42:15.92 | 2EC8 | 82 | get_next_buffer | new buffer frame: 1 |
16:42:15.92 | 2EC8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:42:15.92 | 2EC8 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
16:42:15.92 | 2EC8 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 67316 |
16:42:15.92 | 2EC8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:42:15.92 | 2EC8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:42:15.92 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:42:15.92 | 2EC8 | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x206ee}. |
16:42:15.93 | 2EC8 | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xad70499 |
16:42:15.93 | 2EC8 | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:42:15.93 | 2EC8 | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x75660580=1969620352) |
16:42:15.93 | 2EC8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:42:15.93 | 2EC8 | 1349 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
16:42:15.93 | 2EC8 | 1364 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
16:42:15.99 | 2EC8 | 4859 | OverlayManager::initOverlayResolution | Ex 0X40000 |
16:42:15.99 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
16:42:15.100 | 15C8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
16:42:15.102 | 2EC8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:42:15.173 | 4010 | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:42:15.173 | 4010 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:42:15.173 | 4010 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:42:15.173 | 4010 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x4010 |
16:42:15.173 | 4010 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:42:15.174 | 4010 | 402 | InputInterceptor::runHook | Mouse is hooked 0x4010 |
16:42:15.387 | 4010 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:45:08.885 | 4010 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:45:09.66 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xd26f5450 (count:2) |
16:45:09.70 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:45:09.70 | 2EC8 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:45:09.70 | 2EC8 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:45:09.70 | 2EC8 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:45:09.70 | 2EC8 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xad70499 |
16:45:09.70 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:45:09.70 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xd26cc490 destroy: 2 |
16:45:09.70 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xd26cc490 |
16:45:09.70 | 2EC8 | 1502 | RenderDeviceVulkan::ReleaseResource | Add 0x86a57220 resource to release queue |
16:45:09.70 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:45:09.70 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:45:09.70 | 2EC8 | 1515 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 1 |
16:45:09.405 | 15C8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:45:09.421 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:45:09.421 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
16:45:09.421 | 15C8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A8 Title=[Cerca] |
16:45:09.421 | 15C8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:45:09.421 | 15C8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:45:09.423 | 15C8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
16:45:09.935 | 336C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:45:14.363 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xf8a19300 (count:2) |
16:45:14.367 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:45:14.367 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:45:14.367 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xd26f5450 destroy: 2 |
16:45:14.367 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xd26f5450 |
16:45:14.367 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:45:14.367 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:45:14.498 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:45:14.498 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
16:45:14.498 | 15C8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:45:14.498 | 15C8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:45:14.815 | 2EC8 | 924 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xf8a19300 (window: 0x206ee [1920, 1080] format [44]). |
16:45:14.822 | 2EC8 | 994 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xf8a19300 buffers: 2 |
16:45:14.822 | 2EC8 | 49 | | Create buffer [1] |
16:45:14.823 | 2EC8 | 82 | get_next_buffer | new buffer frame: 1 |
16:45:14.823 | 2EC8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:45:14.823 | 2EC8 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
16:45:14.823 | 2EC8 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 67316 |
16:45:14.823 | 2EC8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:45:14.823 | 2EC8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:45:14.823 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:45:14.823 | 2EC8 | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x206ee}. |
16:45:14.823 | 2EC8 | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x170e0599 |
16:45:14.823 | 2EC8 | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:45:14.823 | 2EC8 | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x75660580=1969620352) |
16:45:14.823 | 2EC8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:45:14.823 | 2EC8 | 1349 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
16:45:14.823 | 2EC8 | 1364 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
16:45:14.823 | 4010 | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:45:14.823 | 4010 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:45:14.823 | 4010 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:45:14.823 | 4010 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x4010 |
16:45:14.824 | 4010 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:45:14.824 | 4010 | 402 | InputInterceptor::runHook | Mouse is hooked 0x4010 |
16:45:14.829 | 2EC8 | 4859 | OverlayManager::initOverlayResolution | Ex 0X40000 |
16:45:14.829 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
16:45:25.993 | 4010 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:50:25.277 | 4010 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:50:25.444 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xf903a560 (count:2) |
16:50:25.448 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:50:25.448 | 2EC8 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:50:25.448 | 2EC8 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:50:25.448 | 2EC8 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:50:25.448 | 2EC8 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x170e0599 |
16:50:25.448 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:50:25.448 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xf8a19300 destroy: 2 |
16:50:25.448 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xf8a19300 |
16:50:25.448 | 2EC8 | 1502 | RenderDeviceVulkan::ReleaseResource | Add 0x82537000 resource to release queue |
16:50:25.448 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:50:25.448 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:50:25.448 | 2EC8 | 1515 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (0): 1 |
16:50:25.452 | 15C8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:50:25.468 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:50:25.468 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
16:50:25.468 | 15C8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A8 Title=[Cerca] |
16:50:25.468 | 15C8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:50:25.468 | 15C8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:50:25.472 | 15C8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
16:50:25.976 | 336C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:50:37.624 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:50:37.624 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
16:50:37.624 | 15C8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:50:37.624 | 15C8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:50:37.670 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xd282b3f0 (count:2) |
16:50:37.685 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:50:37.685 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:50:37.685 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xf903a560 destroy: 2 |
16:50:37.685 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xf903a560 |
16:50:37.685 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:50:37.685 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:50:38.384 | 2EC8 | 924 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xd282b3f0 (window: 0x206ee [1920, 1080] format [44]). |
16:50:38.390 | 2EC8 | 994 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xd282b3f0 buffers: 2 |
16:50:38.390 | 2EC8 | 49 | | Create buffer [1] |
16:50:38.390 | 2EC8 | 82 | get_next_buffer | new buffer frame: 1 |
16:50:38.390 | 2EC8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:50:38.390 | 2EC8 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
16:50:38.390 | 2EC8 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 67316 |
16:50:38.390 | 2EC8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:50:38.390 | 2EC8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:50:38.390 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:50:38.390 | 2EC8 | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x206ee}. |
16:50:38.390 | 2EC8 | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xc5203bf |
16:50:38.390 | 2EC8 | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:50:38.390 | 2EC8 | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x75660580=1969620352) |
16:50:38.390 | 2EC8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:50:38.390 | 2EC8 | 1349 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
16:50:38.390 | 2EC8 | 1364 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
16:50:38.406 | 2EC8 | 4859 | OverlayManager::initOverlayResolution | Ex 0X40000 |
16:50:38.406 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
16:50:39.907 | 4010 | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:50:39.907 | 4010 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:50:39.907 | 4010 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:50:39.907 | 4010 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x4010 |
16:50:39.908 | 4010 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:50:39.908 | 4010 | 402 | InputInterceptor::runHook | Mouse is hooked 0x4010 |
16:50:39.908 | 4010 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:51:11.773 | 4010 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:51:11.962 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x13792df0 (count:2) |
16:51:11.965 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:51:11.965 | 2EC8 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:51:11.965 | 2EC8 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:51:11.965 | 2EC8 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:51:11.966 | 2EC8 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xc5203bf |
16:51:11.966 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:51:11.966 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xd282b3f0 destroy: 2 |
16:51:11.966 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xd282b3f0 |
16:51:11.966 | 2EC8 | 1502 | RenderDeviceVulkan::ReleaseResource | Add 0x89c584a0 resource to release queue |
16:51:11.966 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:51:11.966 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:51:11.966 | 2EC8 | 1515 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 1 |
16:51:12.265 | 15C8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:51:12.282 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:51:12.282 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
16:51:12.282 | 15C8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A8 Title=[Cerca] |
16:51:12.282 | 15C8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:51:12.282 | 15C8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:51:12.290 | 15C8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
16:51:12.806 | 336C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:51:14.472 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xc1c60d60 (count:2) |
16:51:14.475 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:51:14.475 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:51:14.475 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x13792df0 destroy: 2 |
16:51:14.475 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x13792df0 |
16:51:14.475 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:51:14.475 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:51:14.825 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:51:14.825 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
16:51:14.825 | 15C8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:51:14.825 | 15C8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:51:14.828 | 2EC8 | 924 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xc1c60d60 (window: 0x206ee [1920, 1080] format [44]). |
16:51:14.839 | 2EC8 | 994 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xc1c60d60 buffers: 2 |
16:51:14.839 | 2EC8 | 49 | | Create buffer [1] |
16:51:14.839 | 2EC8 | 82 | get_next_buffer | new buffer frame: 1 |
16:51:14.839 | 2EC8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:51:14.839 | 2EC8 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
16:51:14.839 | 2EC8 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 67316 |
16:51:14.839 | 2EC8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:51:14.839 | 2EC8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:51:14.839 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:51:14.839 | 2EC8 | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x206ee}. |
16:51:14.839 | 2EC8 | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1384019d |
16:51:14.839 | 2EC8 | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:51:14.839 | 2EC8 | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x75660580=1969620352) |
16:51:14.839 | 2EC8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:51:14.839 | 2EC8 | 1349 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
16:51:14.839 | 2EC8 | 1364 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
16:51:14.842 | 2EC8 | 4859 | OverlayManager::initOverlayResolution | Ex 0X40000 |
16:51:14.842 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
16:51:14.845 | 4010 | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:51:14.845 | 4010 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:51:14.845 | 4010 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:51:14.845 | 4010 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x4010 |
16:51:14.845 | 4010 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:51:14.845 | 4010 | 402 | InputInterceptor::runHook | Mouse is hooked 0x4010 |
16:51:14.851 | 15C8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
16:51:14.854 | 2EC8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:51:14.858 | 4010 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:55:45.653 | 4010 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:55:45.847 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xe88c6fe0 (count:2) |
16:55:45.850 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:55:45.850 | 2EC8 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:55:45.850 | 2EC8 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:55:45.850 | 2EC8 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:55:45.850 | 2EC8 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1384019d |
16:55:45.850 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:55:45.850 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xc1c60d60 destroy: 2 |
16:55:45.850 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xc1c60d60 |
16:55:45.850 | 2EC8 | 1502 | RenderDeviceVulkan::ReleaseResource | Add 0x851481e0 resource to release queue |
16:55:45.850 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:55:45.850 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:55:45.850 | 2EC8 | 1515 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (0): 1 |
16:55:45.908 | 15C8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:55:45.924 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:55:45.924 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
16:55:45.924 | 15C8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A8 Title=[Cerca] |
16:55:45.924 | 15C8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:55:45.924 | 15C8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:55:45.929 | 15C8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
16:55:46.445 | 336C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:56:05.718 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xd2bb0d40 (count:2) |
16:56:05.722 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:56:05.722 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:56:05.722 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xe88c6fe0 destroy: 2 |
16:56:05.722 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xe88c6fe0 |
16:56:05.722 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
16:56:05.722 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
16:56:06.151 | 2EC8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:56:06.151 | 2EC8 | 924 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xd2bb0d40 (window: 0x206ee [1920, 1080] format [44]). |
16:56:06.158 | 2EC8 | 994 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xd2bb0d40 buffers: 2 |
16:56:06.158 | 2EC8 | 49 | | Create buffer [1] |
16:56:06.158 | 2EC8 | 82 | get_next_buffer | new buffer frame: 1 |
16:56:06.158 | 2EC8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:56:06.158 | 2EC8 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
16:56:06.158 | 2EC8 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 67316 |
16:56:06.158 | 2EC8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:56:06.158 | 2EC8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:56:06.158 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:56:06.158 | 2EC8 | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x206ee}. |
16:56:06.158 | 2EC8 | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1f630763 |
16:56:06.158 | 2EC8 | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:56:06.158 | 2EC8 | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x75660580=1969620352) |
16:56:06.158 | 2EC8 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:56:06.158 | 2EC8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:56:06.158 | 2EC8 | 1349 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
16:56:06.158 | 2EC8 | 1364 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
16:56:06.159 | 4010 | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:56:06.159 | 4010 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:56:06.159 | 4010 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:56:06.159 | 4010 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x4010 |
16:56:06.159 | 4010 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:56:06.159 | 4010 | 402 | InputInterceptor::runHook | Mouse is hooked 0x4010 |
16:56:06.162 | 2EC8 | 4859 | OverlayManager::initOverlayResolution | Ex 0X40000 |
16:56:06.162 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
16:56:06.174 | 15C8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:56:06.174 | 15C8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
16:56:06.174 | 15C8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:56:06.175 | 4010 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:56:06.186 | 15C8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
16:56:06.188 | 2EC8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:56:06.204 | 15C8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
16:56:06.205 | 2EC8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:12:04.365 | 336C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:12:15.361 | 2EC8 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x1387bf30 (count:2) |
17:12:15.373 | 2EC8 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:12:15.373 | 2EC8 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:12:15.373 | 2EC8 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:12:15.373 | 2EC8 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:12:15.373 | 2EC8 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1f630763 |
17:12:15.373 | 2EC8 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:12:15.373 | 2EC8 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xd2bb0d40 destroy: 2 |
17:12:15.373 | 2EC8 | 1814 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xd2bb0d40 |
17:12:15.373 | 2EC8 | 1502 | RenderDeviceVulkan::ReleaseResource | Add 0x855c6fa0 resource to release queue |
17:12:15.373 | 2EC8 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
17:12:15.373 | 2EC8 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
17:12:15.373 | 2EC8 | 1515 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (0): 1 |
17:12:15.805 | 336C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:12:15.880 | 2EC8 | 924 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x1387bf30 (window: 0x206ee [1920, 1080] format [44]). |
17:12:15.885 | 2EC8 | 994 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x1387bf30 buffers: 2 |
17:12:15.885 | 2EC8 | 49 | | Create buffer [1] |
17:12:15.885 | 2EC8 | 82 | get_next_buffer | new buffer frame: 1 |
17:12:15.885 | 2EC8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:12:15.885 | 2EC8 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
17:12:15.885 | 2EC8 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 67316 |
17:12:15.885 | 2EC8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:12:15.885 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:12:15.885 | 2EC8 | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x206ee}. |
17:12:15.885 | 2EC8 | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2f0b0255 |
17:12:15.885 | 2EC8 | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:12:15.885 | 2EC8 | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x75660580=1969620352) |
17:12:15.885 | 2EC8 | 1349 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
17:12:15.885 | 2EC8 | 1364 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
17:12:15.896 | 2EC8 | 4859 | OverlayManager::initOverlayResolution | Ex 0X40000 |
17:12:15.896 | 2EC8 | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
17:12:16.443 | 4010 | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
17:12:16.443 | 4010 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:12:16.443 | 4010 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:12:16.443 | 4010 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x4010 |
17:12:16.443 | 4010 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:12:16.443 | 4010 | 402 | InputInterceptor::runHook | Mouse is hooked 0x4010 |