TimeThreadLineFunctionMessage
19:08:02.673A54131runClientStarting Overlay PID=3948(0xf6c) server PID = 17876
19:08:02.673A54683Client::initClient::Initialize
19:08:02.673A54691Client::initStart owclient thread
19:08:02.6742A28327Client::initFirstInjectionClient::initFirstInjection.
19:08:02.6742A28225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_79_8_17876 opened succesfuly
19:08:02.6742A28355session id = {E5A5AE23-F13C-4E1B-8320-08581F3765CB}
19:08:02.6742A281937Client::LogClientInfoOS version [10.0]
19:08:02.6742A281942Client::LogClientInfoProcess OS version [6.2] [64-bit]
19:08:02.6742A281960Client::LogClientInfoClient [64-bit] Version 2.2.79.8
19:08:02.6742A281972Client::LogProcessModulesLoaded modules:
19:08:02.6752A281988C:\Program Files (x86)\Kaspersky Lab\Kaspersky Anti-Virus 20.0\x64\antimalware_provider.dll
19:08:02.6752A281988C:\Program Files (x86)\Overwolf\0.153.0.13\OWExplorer.dll
19:08:02.6752A281988C:\Program Files (x86)\Overwolf\0.153.0.13\owclient.dll
19:08:02.6752A281988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
19:08:02.6752A281988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll
19:08:02.6752A281988C:\ProgramData\obs-studio-hook\graphics-hook64.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\CRYPTBASE.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\CRYPTSP.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\CoreMessaging.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\CoreUIComponents.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\DEVOBJ.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\DINPUT8.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\DNSAPI.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\HID.DLL
19:08:02.6752A281988C:\Windows\SYSTEM32\IPHLPAPI.DLL
19:08:02.6752A281988C:\Windows\SYSTEM32\MSASN1.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\MSVCP140.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\NTASN1.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\PROPSYS.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\SensApi.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\SspiCli.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\USERENV.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\VCRUNTIME140.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\VERSION.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\WINHTTP.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\WINMM.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\WTSAPI32.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\WindowsCodecs.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\Wldp.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\XAudio2_7.DLL
19:08:02.6752A281988C:\Windows\SYSTEM32\XINPUT9_1_0.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\amsi.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\d3d9.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\dhcpcsvc.DLL
19:08:02.6752A281988C:\Windows\SYSTEM32\dwmapi.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\dxcore.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\inputhost.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\kernel.appcore.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\ncrypt.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\ntdll.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\ntmarta.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\pdh.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\profapi.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\textinputframework.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\vulkan-1.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\windows.storage.dll
19:08:02.6752A281988C:\Windows\SYSTEM32\wintypes.dll
19:08:02.6752A281988C:\Windows\System32\ADVAPI32.dll
19:08:02.6752A281988C:\Windows\System32\COMDLG32.dll
19:08:02.6752A281988C:\Windows\System32\CRYPT32.dll
19:08:02.6752A281988C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\nvoglv64.dll
19:08:02.6752A281988C:\Windows\System32\GDI32.dll
19:08:02.6752A281988C:\Windows\System32\IMM32.dll
19:08:02.6752A281988C:\Windows\System32\KERNEL32.DLL
19:08:02.6752A281988C:\Windows\System32\KERNELBASE.dll
19:08:02.6752A281988C:\Windows\System32\MSCTF.dll
19:08:02.6752A281988C:\Windows\System32\NSI.dll
19:08:02.6752A281988C:\Windows\System32\OLEAUT32.dll
19:08:02.6752A281988C:\Windows\System32\PSAPI.DLL
19:08:02.6752A281988C:\Windows\System32\RPCRT4.dll
19:08:02.6752A281988C:\Windows\System32\SETUPAPI.dll
19:08:02.6752A281988C:\Windows\System32\SHELL32.dll
19:08:02.6752A281988C:\Windows\System32\SHLWAPI.dll
19:08:02.6752A281988C:\Windows\System32\USER32.dll
19:08:02.6752A281988C:\Windows\System32\WINTRUST.dll
19:08:02.6752A281988C:\Windows\System32\WS2_32.dll
19:08:02.6752A281988C:\Windows\System32\bcrypt.dll
19:08:02.6752A281988C:\Windows\System32\bcryptPrimitives.dll
19:08:02.6752A281988C:\Windows\System32\cfgmgr32.dll
19:08:02.6752A281988C:\Windows\System32\clbcatq.dll
19:08:02.6752A281988C:\Windows\System32\combase.dll
19:08:02.6752A281988C:\Windows\System32\fwpuclnt.dll
19:08:02.6752A281988C:\Windows\System32\gdi32full.dll
19:08:02.6752A281988C:\Windows\System32\msvcp_win.dll
19:08:02.6752A281988C:\Windows\System32\msvcrt.dll
19:08:02.6752A281988C:\Windows\System32\mswsock.dll
19:08:02.6752A281988C:\Windows\System32\ole32.dll
19:08:02.6752A281988C:\Windows\System32\rasadhlp.dll
19:08:02.6752A281988C:\Windows\System32\sechost.dll
19:08:02.6752A281988C:\Windows\System32\shcore.dll
19:08:02.6752A281988C:\Windows\System32\ucrtbase.dll
19:08:02.6752A281988C:\Windows\System32\win32u.dll
19:08:02.6752A281988C:\Windows\System32\winrnr.dll
19:08:02.6752A281988C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1_none_4b395a7b3c8e63ab\COMCTL32.dll
19:08:02.6752A281988C:\Windows\system32\NLAapi.dll
19:08:02.6752A281988C:\Windows\system32\dxgi.dll
19:08:02.6752A281988C:\Windows\system32\napinsp.dll
19:08:02.6752A281988C:\Windows\system32\nvspcap64.dll
19:08:02.6752A281988C:\Windows\system32\pnrpnsp.dll
19:08:02.6752A281988C:\Windows\system32\rsaenh.dll
19:08:02.6752A281988C:\Windows\system32\uxtheme.dll
19:08:02.6752A281988C:\Windows\system32\wshbth.dll
19:08:02.6752A281988D:\Tom Clancy's Rainbow Six Siege TS\GBPlayerClient.dll
19:08:02.6752A281988D:\Tom Clancy's Rainbow Six Siege TS\RainbowSix_Vulkan.exe
19:08:02.6752A281988D:\Tom Clancy's Rainbow Six Siege TS\amd_ags_x64.dll
19:08:02.6752A281988D:\Tom Clancy's Rainbow Six Siege TS\bink2w64.dll
19:08:02.6752A281988D:\Tom Clancy's Rainbow Six Siege TS\dbghelp.dll
19:08:02.6752A281988D:\Tom Clancy's Rainbow Six Siege TS\defaultargs.dll
19:08:02.6752A281988D:\Tom Clancy's Rainbow Six Siege TS\steam_api64.dll
19:08:02.6752A281988D:\Tom Clancy's Rainbow Six Siege TS\uplay_r1_loader64.dll
19:08:02.6752A281988D:\Tom Clancy's Rainbow Six Siege TS\vivoxsdk.dll
19:08:02.6752A2879GraphicsHookManager::InitCreated Thread - Created , ThreadId=10256
19:08:02.6772A281460Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
19:08:02.6772A281468Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
19:08:02.6772A281481Client::ReadGameConfigurationsGameConfigurations Render Libraries - VULKAN.
19:08:02.6772A281498Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
19:08:02.6772A281510Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
19:08:02.6772A281578Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
19:08:02.6772A281591Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
19:08:02.6772A281604Client::ReadGameConfigurationsEnable EnableTXR - OFF
19:08:02.6772A281644Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
19:08:02.6772A281646Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - ON
19:08:02.6772A281648Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
19:08:02.6772A281650Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
19:08:02.6772A281652Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
19:08:02.6772A281654Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
19:08:02.6772A281657Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
19:08:02.6772A281660Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
19:08:02.6772A281754Data::Search[0] 0xD9030000
19:08:02.6772A281754Data::Search[1] 0x0
19:08:02.6772A281754Data::Search[2] 0xC4490000
19:08:02.6772A281754Data::Search[3] 0x9B660000
19:08:02.6772A281754Data::Search[4] 0x0
19:08:02.6772A281754Data::Search[5] 0xD7090000
19:08:02.6772A281754Data::Search[6] 0xD90F0000
19:08:02.6772A281754Data::Search[7] 0x0
19:08:02.6772A281754Data::Search[8] 0xD7090000
19:08:02.6772A281754Data::Search[9] 0xB1D60000
19:08:02.6772A281759Data::Search[10] 0x0
19:08:02.6772A281765Data::Search[11] 0x0
19:08:02.6772A281771Data::Search[12] 0x0
19:08:02.6772A281777Data::Search[13] 0x0
19:08:02.6772A28325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
19:08:02.6772A28435Client::initFirstInjectionDetected Windows 8.1 or greater
19:08:02.6772A28450Client::initFirstInjectionAcquiring function lock succedded
19:08:02.6772A28225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_79_8_17876 opened succesfuly
19:08:03.5202A281920FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.153.0.13\\OWUtils.dll succeeded
19:08:03.5292A28567Install::CodeInit [Client,1] (MCH) OK
19:08:03.5312A28567Install::CodeInit [Client,2] (MCH) OK
19:08:03.5332A28567Install::CodeInit [Client,3] (MCH) OK
19:08:03.5362A28567Install::CodeInit [Client,4] (MCH) OK
19:08:03.6372A28567Install::CodeInit [Client,4.1] (MCH) OK
19:08:03.6462A28567Install::CodeInit [Client,4.2] (MCH) OK
19:08:03.6462A28472OverlayManager::OverlayManagerOW System Cursor is set to = 0x705d3
19:08:03.6462A286848OverlayManager::LoadDefaultCursorsLoad default cursors
19:08:03.6482A28482OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x33060b
19:08:03.6482A2872PerformanceCounter::StartSessionStartSession
19:08:03.6482A28225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
19:08:03.6482A28676OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
19:08:03.6482A28694OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
19:08:03.6482A28696OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
19:08:03.6482A28699OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
19:08:03.6482A28702OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
19:08:03.6482A28705OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = ON
19:08:03.6482A28708OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
19:08:03.6482A28711OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
19:08:03.6482A28714OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
19:08:03.6482A28717OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
19:08:03.6482A28720OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
19:08:03.6482A28723OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
19:08:03.6482A28726OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
19:08:03.6482A28729OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
19:08:03.6482A28732OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
19:08:03.6482A28735OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
19:08:03.6482A28738OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
19:08:03.6482A28741OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
19:08:03.6482A28744OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
19:08:03.6482A28747OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
19:08:03.6482A28750OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
19:08:03.6482A28753OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
19:08:03.6482A28756OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
19:08:03.6482A28759OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
19:08:03.6482A28762OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
19:08:03.6482A28765OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
19:08:03.6482A28768OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
19:08:03.6482A28771OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
19:08:03.6482A28774OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
19:08:03.6482A28777OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
19:08:03.6482A28780OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
19:08:03.6482A28783OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
19:08:03.6482A28786OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
19:08:03.6482A28789OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
19:08:03.6482A28792OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
19:08:03.6482A28795OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
19:08:03.6482A28798OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
19:08:03.6482A28801OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
19:08:03.6482A28804OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
19:08:03.6482A28807OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
19:08:03.6482A28810OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
19:08:03.6482A28813OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = ON
19:08:03.6482A28816OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
19:08:03.6482A28819OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
19:08:03.6482A28822OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
19:08:03.6482A28825OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
19:08:03.6482A28828OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
19:08:03.6482A28831OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
19:08:03.6482A28834OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
19:08:03.6482A28837OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
19:08:03.6482A28840OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
19:08:03.6482A28843OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
19:08:03.6482A28846OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
19:08:03.6482A28849OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = ON
19:08:03.6482A28852OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
19:08:03.6482A28855OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
19:08:03.6482A28858OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
19:08:03.6482A28861OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
19:08:03.6482A28864OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
19:08:03.6482A28867OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
19:08:03.6482A28870OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
19:08:03.6482A28873OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
19:08:03.6482A28876OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
19:08:03.6482A28879OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
19:08:03.6482A28882OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
19:08:03.6482A28885OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
19:08:03.6482A28887OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
19:08:03.6482A28889OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
19:08:03.6482A28891OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
19:08:03.6482A28893OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
19:08:03.6482A28895OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
19:08:03.6482A28897OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
19:08:03.6482A28899OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
19:08:03.6482A28913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:08:03.7262A28248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
19:08:03.7272A28578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
19:08:03.7272A28546ApplyHookConfiguration3rdparty Co-existence [Obs-studio - graphics-hook64.dll]: DIT[15000] hook[7] FIGVTH[True] disableFIGVTH[False] MCH_options[False] suspend[False] monitor[False] ignoreRelease[False]
19:08:03.7272A28630Common::HookChain::HookChainManager::InitFromRemoteConfigurationApplying Co-existence: DIT[15000] hook[7] FIGVTH[True] disableFIGVTH[False] MCH_options[False] suspend[False] ignoreRelease[False]
19:08:03.7272A28888FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
19:08:03.7272A28644Common::HookChain::HookChainManager::InitFromRemoteConfigurationFORCE DIT 3rdParty app 15000
19:08:18.296934114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x878558d0 (count:1)
19:08:18.7282A285399OverlayManager::notifyErrorToServerNotify error [0], system[coexistence_notification], message[Obs-studio;]
19:08:18.7282A28466Client::initFirstInjectionForce FIGVTH due to HCMs
19:08:18.7282A28325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
19:08:18.7282A281142Install::CodeSegment [3|42448|0x9B660000|0xA5D0]
19:08:18.7412A28567Install::Codeunknown (MCH) OK
19:08:18.7412A281142Install::CodeSegment [3|54480|0x9B660000|0xD4D0]
19:08:18.7532A28567Install::Codeunknown (MCH) OK
19:08:18.7532A281142Install::CodeSegment [3|53904|0x9B660000|0xD290]
19:08:18.7652A28567Install::Codeunknown (MCH) OK
19:08:18.7652A281010Client::hookLibraryFunctionsskipping Lib [5] for game, VLK is enabled.
19:08:18.7652A28996Client::hookLibraryFunctionsLib [8] is not supported for game. skipping..
19:08:18.7652A28325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
19:08:18.7652A281025OverlayManager::StartStarting...
19:08:18.7672A28567Install::CodeInit [Client,5] (MCH) OK
19:08:18.7682A281189XTRAP COMPATIBLE PATCH WARNING
19:08:18.7682A28107ApiManager::InitAPI Manager Event : OK
19:08:18.7682A28119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=15524
19:08:18.7682A2867TXRSettingFail to read texture recognition options 0xb7
19:08:18.7682A28114TXOfInterestNew list set with 0 items
19:08:18.7682A281223OverlayManager::Startget foreground state
19:08:18.7682A281259OverlayManager::StartStarted...
19:08:18.768122C6439OverlayManager::OnConnectedConnected to server
19:08:18.768122C31SendServerHelloMessage::ExecuteSend connection Ack
19:08:18.7693CA47015OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x203ee
19:08:18.7802A28567Install::CodeInit [Client,0] (MCH) OK
19:08:18.7802A28428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
19:08:18.7802A2894GraphicsHookManager::StopThreadStopThread
19:08:18.7812810216GraphicsHookManager::MessageLoopExit Thread
19:08:18.7822A28575Client::initFirstInjectioninit complete
19:08:26.36224246974OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
19:08:26.611934193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
19:08:26.6119342580OverlayManager::setGraphicsRender Device fix was set RT.
19:08:26.611934924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x878558d0 (window: 0x106a6 [1920, 1080] format [44]).
19:08:26.617934994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x878558d0 buffers: 2
19:08:26.61793449Create buffer [1]
19:08:26.61793482get_next_buffernew buffer frame: 1
19:08:26.617934244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:08:26.617934251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:08:26.6179344813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:08:26.6179344825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:08:26.618934654OverlayInputManager::HandleCommandsClear all hotkeys command
19:08:26.618934695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
19:08:26.61893426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
19:08:26.61893421StartWidgetsRefresher::ExecuteExecute start wicket manager
19:08:26.618934276WidgetManager::initInit manager
19:08:26.6189344924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x106a6}.
19:08:26.6189342127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x606c2
19:08:26.6189342145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:08:26.6189342193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x7a860580=2055603584)
19:08:26.6189342204OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
19:08:26.6189341672WidgetManager::drawskip widget draw (not in foreground) False - False
19:08:26.618934913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:08:26.6189341349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
19:08:26.6189341364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
19:08:26.62436282340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:08:26.64224242223OverlayManager::installKeybMouseHookInstall KeybMouse
19:08:26.6422424413InputInterceptor::stopHookunhook keyboard and mouse
19:08:26.6422424380InputInterceptor::runHookKeyboard is hooked 0x2424
19:08:26.6422424390InputInterceptor::runHookNew Mouse LL is hooked
19:08:26.6422424402InputInterceptor::runHookMouse is hooked 0x2424
19:08:26.64224241877OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 3, Cur = 0x10003
19:08:27.1263628225InterProcessElement::openInterProcess Overwolf_ImID_1069A_P_17876 opened succesfuly
19:08:27.1263628225InterProcessElement::openInterProcess Overwolf_PID_17876_SHARED_MEMORY_AGENT opened succesfuly
19:08:27.1263628225InterProcessElement::openInterProcess Overwolf_ImID_106A4_P_17876 opened succesfuly
19:08:27.1263628225InterProcessElement::openInterProcess Overwolf_PID_17876_SHARED_MEMORY_AGENT opened succesfuly
19:08:27.3939344859OverlayManager::initOverlayResolutionEx 0X40000
19:08:27.3939344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
19:08:27.3949346974OverlayManager::IsEmptyCursorCache cursor 0x10007 (v: 1)
19:08:28.717122C6144OverlayManager::doActionForegroundChange Event ON (ON)
19:08:28.717122C7463OverlayManager::OnForegroundChangedChanged True
19:08:28.717122C6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:08:28.723934308PerformanceCounter::NotifyFrameRenderNotify first Render...
19:08:28.72524245613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:08:28.728122C6269OverlayManager::doActionDisplayFPS - Triggered
19:08:28.729934913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:08:28.771122C6269OverlayManager::doActionDisplayFPS - Triggered
19:08:28.773934913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:08:28.8393CA41972Client::LogProcessModulesLoaded modules:
19:08:28.8413CA41988C:\Program Files (x86)\Kaspersky Lab\Kaspersky Anti-Virus 20.0\x64\antimalware_provider.dll
19:08:28.8413CA41988C:\Program Files (x86)\Overwolf\0.153.0.13\OWExplorer.dll
19:08:28.8413CA41988C:\Program Files (x86)\Overwolf\0.153.0.13\OWUtils.dll
19:08:28.8413CA41988C:\Program Files (x86)\Overwolf\0.153.0.13\owclient.dll
19:08:28.8413CA41988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
19:08:28.8413CA41988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll
19:08:28.8413CA41988C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
19:08:28.8413CA41988C:\ProgramData\obs-studio-hook\graphics-hook64.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\AUDIOSES.DLL
19:08:28.8413CA41988C:\Windows\SYSTEM32\CRYPTBASE.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\CRYPTSP.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\CoreMessaging.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\CoreUIComponents.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\DEVOBJ.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\DINPUT8.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\DNSAPI.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\GLU32.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\HID.DLL
19:08:28.8413CA41988C:\Windows\SYSTEM32\IPHLPAPI.DLL
19:08:28.8413CA41988C:\Windows\SYSTEM32\MSASN1.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\MSVCP140.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\NTASN1.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\PROPSYS.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\SensApi.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\SspiCli.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\UMPDC.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\USERENV.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\VCRUNTIME140.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\VERSION.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\WINHTTP.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\WININET.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\WINMM.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\WINNSI.DLL
19:08:28.8413CA41988C:\Windows\SYSTEM32\WINSTA.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\WTSAPI32.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\WindowsCodecs.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\Wldp.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\XAudio2_7.DLL
19:08:28.8413CA41988C:\Windows\SYSTEM32\XAudio2_8.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\XINPUT9_1_0.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\XInput1_4.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\amsi.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\avrt.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\cryptnet.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\d3d11.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\d3d9.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\dcomp.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\dhcpcsvc.DLL
19:08:28.8413CA41988C:\Windows\SYSTEM32\dwmapi.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\dxcore.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\gpapi.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\iertutil.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\inputhost.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\kernel.appcore.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\ncrypt.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\ntdll.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\ntmarta.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\pdh.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\powrprof.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\profapi.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\resourcepolicyclient.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\textinputframework.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\urlmon.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\vulkan-1.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\windows.storage.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\wintypes.dll
19:08:28.8413CA41988C:\Windows\SYSTEM32\xaudio2_9.DLL
19:08:28.8413CA41988C:\Windows\System32\ADVAPI32.dll
19:08:28.8413CA41988C:\Windows\System32\COMDLG32.dll
19:08:28.8413CA41988C:\Windows\System32\CRYPT32.dll
19:08:28.8413CA41988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_020c2c7d3ac4a7d3\ig9icd64.dll
19:08:28.8413CA41988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_020c2c7d3ac4a7d3\igc64.dll
19:08:28.8413CA41988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_020c2c7d3ac4a7d3\igd10iumd64.dll
19:08:28.8413CA41988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_020c2c7d3ac4a7d3\igdgmm64.dll
19:08:28.8413CA41988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_020c2c7d3ac4a7d3\igdmd64.dll
19:08:28.8413CA41988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_020c2c7d3ac4a7d3\igvk64.dll
19:08:28.8413CA41988C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\NvCamera\NvCamera64.dll
19:08:28.8413CA41988C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\NvCamera\NvCameraWhitelisting64.dll
19:08:28.8413CA41988C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\NvCamera\d3dcompiler_47_64.dll
19:08:28.8413CA41988C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\nvldumdx.dll
19:08:28.8413CA41988C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\nvoglv64.dll
19:08:28.8413CA41988C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\nvwgf2umx.dll
19:08:28.8413CA41988C:\Windows\System32\GDI32.dll
19:08:28.8413CA41988C:\Windows\System32\IMM32.dll
19:08:28.8413CA41988C:\Windows\System32\KERNEL32.DLL
19:08:28.8413CA41988C:\Windows\System32\KERNELBASE.dll
19:08:28.8413CA41988C:\Windows\System32\MMDevApi.dll
19:08:28.8413CA41988C:\Windows\System32\MSCTF.dll
19:08:28.8413CA41988C:\Windows\System32\NSI.dll
19:08:28.8413CA41988C:\Windows\System32\OLEAUT32.dll
19:08:28.8413CA41988C:\Windows\System32\PSAPI.DLL
19:08:28.8413CA41988C:\Windows\System32\RPCRT4.dll
19:08:28.8413CA41988C:\Windows\System32\SETUPAPI.dll
19:08:28.8413CA41988C:\Windows\System32\SHELL32.dll
19:08:28.8413CA41988C:\Windows\System32\SHLWAPI.dll
19:08:28.8413CA41988C:\Windows\System32\USER32.dll
19:08:28.8413CA41988C:\Windows\System32\WINTRUST.dll
19:08:28.8413CA41988C:\Windows\System32\WS2_32.dll
19:08:28.8413CA41988C:\Windows\System32\WindowManagementAPI.dll
19:08:28.8413CA41988C:\Windows\System32\Windows.UI.dll
19:08:28.8413CA41988C:\Windows\System32\bcrypt.dll
19:08:28.8413CA41988C:\Windows\System32\bcryptPrimitives.dll
19:08:28.8413CA41988C:\Windows\System32\cfgmgr32.dll
19:08:28.8413CA41988C:\Windows\System32\clbcatq.dll
19:08:28.8413CA41988C:\Windows\System32\combase.dll
19:08:28.8413CA41988C:\Windows\System32\fwpuclnt.dll
19:08:28.8413CA41988C:\Windows\System32\gdi32full.dll
19:08:28.8413CA41988C:\Windows\System32\imagehlp.dll
19:08:28.8413CA41988C:\Windows\System32\msvcp_win.dll
19:08:28.8413CA41988C:\Windows\System32\msvcrt.dll
19:08:28.8413CA41988C:\Windows\System32\mswsock.dll
19:08:28.8413CA41988C:\Windows\System32\ole32.dll
19:08:28.8413CA41988C:\Windows\System32\perfproc.dll
19:08:28.8413CA41988C:\Windows\System32\rasadhlp.dll
19:08:28.8413CA41988C:\Windows\System32\sechost.dll
19:08:28.8413CA41988C:\Windows\System32\shcore.dll
19:08:28.8413CA41988C:\Windows\System32\twinapi.appcore.dll
19:08:28.8413CA41988C:\Windows\System32\ucrtbase.dll
19:08:28.8413CA41988C:\Windows\System32\win32u.dll
19:08:28.8413CA41988C:\Windows\System32\winrnr.dll
19:08:28.8413CA41988C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1_none_4b395a7b3c8e63ab\COMCTL32.dll
19:08:28.8413CA41988C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\nvcuda64.dll
19:08:28.8413CA41988C:\Windows\system32\NLAapi.dll
19:08:28.8413CA41988C:\Windows\system32\OpenGL32.dll
19:08:28.8413CA41988C:\Windows\system32\dxgi.dll
19:08:28.8413CA41988C:\Windows\system32\napinsp.dll
19:08:28.8413CA41988C:\Windows\system32\nvapi64.dll
19:08:28.8413CA41988C:\Windows\system32\nvcuda.dll
19:08:28.8413CA41988C:\Windows\system32\nvspcap64.dll
19:08:28.8413CA41988C:\Windows\system32\pnrpnsp.dll
19:08:28.8413CA41988C:\Windows\system32\rsaenh.dll
19:08:28.8413CA41988C:\Windows\system32\uxtheme.dll
19:08:28.8413CA41988C:\Windows\system32\wshbth.dll
19:08:28.8413CA41988D:\Tom Clancy's Rainbow Six Siege TS\GBPlayerClient.dll
19:08:28.8413CA41988D:\Tom Clancy's Rainbow Six Siege TS\RainbowSix_Vulkan.exe
19:08:28.8413CA41988D:\Tom Clancy's Rainbow Six Siege TS\VMProtectSDK64.dll
19:08:28.8413CA41988D:\Tom Clancy's Rainbow Six Siege TS\amd_ags_x64.dll
19:08:28.8413CA41988D:\Tom Clancy's Rainbow Six Siege TS\bink2w64.dll
19:08:28.8413CA41988D:\Tom Clancy's Rainbow Six Siege TS\dbghelp.dll
19:08:28.8413CA41988D:\Tom Clancy's Rainbow Six Siege TS\defaultargs.dll
19:08:28.8413CA41988D:\Tom Clancy's Rainbow Six Siege TS\steam_api64.dll
19:08:28.8413CA41988D:\Tom Clancy's Rainbow Six Siege TS\uplay_r1_loader64.dll
19:08:28.8413CA41988D:\Tom Clancy's Rainbow Six Siege TS\vivoxsdk.dll
19:08:29.13493477RenderImageVulkan::setSize67236 [0x22f863d0] Create Texture (404,704) / (404,704) - OK
19:08:29.222122C6534OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Utente\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\154.0.6\plugins/GEPPlugin64.dll]
19:08:29.2579347218OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\Utente\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\154.0.6\plugins/GEPPlugin64.dll] []
19:08:33.800934114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x1391f300 (count:2)
19:08:33.8039342501OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:08:33.8039341502RenderDeviceVulkan::ReleaseResourceAdd 0x22f863d0 resource to release queue
19:08:33.8039341265OverlayManager::RestoreGameWNDPROCSearch SWL..
19:08:33.8039341272OverlayManager::RestoreGameWNDPROCSWL restored.
19:08:33.8039341282OverlayManager::RestoreGameWNDPROCSWL OK.
19:08:33.8039341287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x606c2
19:08:33.8039342526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:08:33.803934126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x878558d0 destroy: 2
19:08:33.8039341814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x878558d0
19:08:33.8039341502RenderDeviceVulkan::ReleaseResourceAdd 0x255b9c70 resource to release queue
19:08:33.803934227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
19:08:33.803934237IRenderDevice::releaseResourceListRELEASING *** Done ***
19:08:33.8039341832RenderDeviceVulkan::ReleaseSwapChainwait for fence
19:08:33.8039341515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 2
19:08:34.228934924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x1391f300 (window: 0x106a6 [1920, 1080] format [44]).
19:08:34.234934994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x1391f300 buffers: 2
19:08:34.23493449Create buffer [1]
19:08:34.23493482get_next_buffernew buffer frame: 1
19:08:34.234934244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:08:34.234934166RenderResourceVulkan::reCreateImplementationRe create image
19:08:34.234934169RenderResourceVulkan::reCreateImplementationimage clear 67236
19:08:34.234934251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:08:34.2349344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:08:34.2349344924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x106a6}.
19:08:34.2349342127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1e0655
19:08:34.2349342145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:08:34.2349342193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x7a860580=2055603584)
19:08:34.23493477RenderImageVulkan::setSize67236 [0x22f863d0] Create Texture (404,704) / (404,704) - OK
19:08:34.2359341349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
19:08:34.2359341364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
19:08:34.2499344859OverlayManager::initOverlayResolutionEx 0X40000
19:08:34.2499344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
19:08:34.72324242223OverlayManager::installKeybMouseHookInstall KeybMouse
19:08:34.7232424413InputInterceptor::stopHookunhook keyboard and mouse
19:08:34.7242424380InputInterceptor::runHookKeyboard is hooked 0x2424
19:08:34.7242424390InputInterceptor::runHookNew Mouse LL is hooked
19:08:34.7242424402InputInterceptor::runHookMouse is hooked 0x2424
19:08:35.287934114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x4d20d70 (count:2)
19:08:35.3059342501OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:08:35.3059341502RenderDeviceVulkan::ReleaseResourceAdd 0x22f863d0 resource to release queue
19:08:35.3059341265OverlayManager::RestoreGameWNDPROCSearch SWL..
19:08:35.3059341272OverlayManager::RestoreGameWNDPROCSWL restored.
19:08:35.3059341282OverlayManager::RestoreGameWNDPROCSWL OK.
19:08:35.3059341287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1e0655
19:08:35.3059342526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:08:35.305934126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x1391f300 destroy: 2
19:08:35.3059341814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x1391f300
19:08:35.3059341502RenderDeviceVulkan::ReleaseResourceAdd 0x22f86fd0 resource to release queue
19:08:35.305934227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
19:08:35.305934237IRenderDevice::releaseResourceListRELEASING *** Done ***
19:08:35.3059341832RenderDeviceVulkan::ReleaseSwapChainwait for fence
19:08:35.3059341515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 2
19:08:35.54924242379OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:08:35.679934924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x4d20d70 (window: 0x106a6 [1920, 1080] format [44]).
19:08:35.688934994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x4d20d70 buffers: 2
19:08:35.68893449Create buffer [1]
19:08:35.68893482get_next_buffernew buffer frame: 1
19:08:35.688934244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:08:35.688934166RenderResourceVulkan::reCreateImplementationRe create image
19:08:35.688934169RenderResourceVulkan::reCreateImplementationimage clear 67236
19:08:35.688934251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:08:35.6899344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:08:35.6899344924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x106a6}.
19:08:35.6899342127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xce0655
19:08:35.6899342145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:08:35.6899342193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x7a860580=2055603584)
19:08:35.68924246974OverlayManager::IsEmptyCursorCache cursor 0x705d3 (v: 1)
19:08:35.68924242223OverlayManager::installKeybMouseHookInstall KeybMouse
19:08:35.6892424413InputInterceptor::stopHookunhook keyboard and mouse
19:08:35.6892424380InputInterceptor::runHookKeyboard is hooked 0x2424
19:08:35.6892424390InputInterceptor::runHookNew Mouse LL is hooked
19:08:35.6892424402InputInterceptor::runHookMouse is hooked 0x2424
19:08:35.68993477RenderImageVulkan::setSize67236 [0x22f853d0] Create Texture (404,704) / (404,704) - OK
19:08:35.6909341349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
19:08:35.6909341364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
19:08:35.6929344859OverlayManager::initOverlayResolutionEx 0X40000
19:08:35.6929344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
19:08:36.4229342417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:08:36.4309343425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x705d3;prev = 0x705d3 , {Original values: ref = 0 handle = 0x10003}
19:08:41.199934114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x4d76870 (count:2)
19:08:41.2029342501OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:08:41.2029341502RenderDeviceVulkan::ReleaseResourceAdd 0x22f853d0 resource to release queue
19:08:41.2029341265OverlayManager::RestoreGameWNDPROCSearch SWL..
19:08:41.2029341272OverlayManager::RestoreGameWNDPROCSWL restored.
19:08:41.2029341282OverlayManager::RestoreGameWNDPROCSWL OK.
19:08:41.2029341287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xce0655
19:08:41.2029342526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:08:41.202934126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x4d20d70 destroy: 2
19:08:41.2029341814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x4d20d70
19:08:41.2029341502RenderDeviceVulkan::ReleaseResourceAdd 0x22f81650 resource to release queue
19:08:41.202934227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
19:08:41.202934237IRenderDevice::releaseResourceListRELEASING *** Done ***
19:08:41.2029341515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 2
19:08:41.6553628291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:08:41.660934924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x4d76870 (window: 0x106a6 [1920, 1080] format [44]).
19:08:41.666934994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x4d76870 buffers: 2
19:08:41.66693449Create buffer [1]
19:08:41.66693482get_next_buffernew buffer frame: 1
19:08:41.666934244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:08:41.666934166RenderResourceVulkan::reCreateImplementationRe create image
19:08:41.666934169RenderResourceVulkan::reCreateImplementationimage clear 67236
19:08:41.666934251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:08:41.6669344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:08:41.6669344924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x106a6}.
19:08:41.6669342127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x630715
19:08:41.6669342145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:08:41.6669342193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x7a860580=2055603584)
19:08:41.6669341349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
19:08:41.6669341364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
19:08:41.6779344859OverlayManager::initOverlayResolutionEx 0X40000
19:08:41.6779344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
19:08:42.9124242223OverlayManager::installKeybMouseHookInstall KeybMouse
19:08:42.912424413InputInterceptor::stopHookunhook keyboard and mouse
19:08:42.912424380InputInterceptor::runHookKeyboard is hooked 0x2424
19:08:42.912424390InputInterceptor::runHookNew Mouse LL is hooked
19:08:42.912424402InputInterceptor::runHookMouse is hooked 0x2424
19:10:05.301934114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x110996e0 (count:2)
19:10:05.3059342501OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:10:05.3059341265OverlayManager::RestoreGameWNDPROCSearch SWL..
19:10:05.3059341272OverlayManager::RestoreGameWNDPROCSWL restored.
19:10:05.3059341282OverlayManager::RestoreGameWNDPROCSWL OK.
19:10:05.3059341287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x630715
19:10:05.3059342526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:10:05.305934126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x4d76870 destroy: 2
19:10:05.3059341814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x4d76870
19:10:05.3059341502RenderDeviceVulkan::ReleaseResourceAdd 0x22f838d0 resource to release queue
19:10:05.305934227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
19:10:05.305934237IRenderDevice::releaseResourceListRELEASING *** Done ***
19:10:05.3059341515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
19:10:05.733934924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x110996e0 (window: 0x106a6 [1920, 1080] format [44]).
19:10:05.738934994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x110996e0 buffers: 2
19:10:05.73893449Create buffer [1]
19:10:05.73893482get_next_buffernew buffer frame: 1
19:10:05.738934244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:10:05.738934166RenderResourceVulkan::reCreateImplementationRe create image
19:10:05.738934169RenderResourceVulkan::reCreateImplementationimage clear 67236
19:10:05.738934251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:10:05.7389344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:10:05.7389344924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x106a6}.
19:10:05.7389342127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xd60655
19:10:05.7389342145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:10:05.7389342193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x7a860580=2055603584)
19:10:05.7389341349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
19:10:05.7389341364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
19:10:05.7409344859OverlayManager::initOverlayResolutionEx 0X40000
19:10:05.7409344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
19:10:10.40124241791OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:10:10.40124242223OverlayManager::installKeybMouseHookInstall KeybMouse
19:10:10.4012424413InputInterceptor::stopHookunhook keyboard and mouse
19:10:10.4012424380InputInterceptor::runHookKeyboard is hooked 0x2424
19:10:10.4012424390InputInterceptor::runHookNew Mouse LL is hooked
19:10:10.4012424402InputInterceptor::runHookMouse is hooked 0x2424
19:11:10.72524246935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:11:10.944934114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x52363390 (count:2)
19:11:10.9479342501OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:11:10.9479341265OverlayManager::RestoreGameWNDPROCSearch SWL..
19:11:10.9479341272OverlayManager::RestoreGameWNDPROCSWL restored.
19:11:10.9479341282OverlayManager::RestoreGameWNDPROCSWL OK.
19:11:10.9479341287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xd60655
19:11:10.9479342526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:11:10.947934126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x110996e0 destroy: 2
19:11:10.9479341814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x110996e0
19:11:10.9479341502RenderDeviceVulkan::ReleaseResourceAdd 0x255b96f0 resource to release queue
19:11:10.947934227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
19:11:10.947934237IRenderDevice::releaseResourceListRELEASING *** Done ***
19:11:10.9479341515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
19:11:11.343122C6132OverlayManager::doActionForegroundChange Event [winows not active]
19:11:11.359122C6144OverlayManager::doActionForegroundChange Event OFF (OFF)
19:11:11.359122C7463OverlayManager::OnForegroundChangedChanged False
19:11:11.359122C7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101A6 Title=[Cerca]
19:11:11.359122C2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:11:11.359122C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:11:11.361122C6269OverlayManager::doActionDisplayFPS - Triggered
19:11:11.3823628291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:11:12.485934114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x521e71e0 (count:2)
19:11:12.4979342501OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:11:12.4979342526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:11:12.497934126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x52363390 destroy: 2
19:11:12.4979341814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x52363390
19:11:12.497934227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
19:11:12.497934237IRenderDevice::releaseResourceListRELEASING *** Done ***
19:11:12.874122C6144OverlayManager::doActionForegroundChange Event ON (ON)
19:11:12.874122C7463OverlayManager::OnForegroundChangedChanged True
19:11:12.874122C6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:11:12.874122C2490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:11:12.913934924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x521e71e0 (window: 0x106a6 [1920, 1080] format [44]).
19:11:12.919934994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x521e71e0 buffers: 2
19:11:12.91993449Create buffer [1]
19:11:12.91993482get_next_buffernew buffer frame: 1
19:11:12.919934244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:11:12.919934166RenderResourceVulkan::reCreateImplementationRe create image
19:11:12.919934169RenderResourceVulkan::reCreateImplementationimage clear 67236
19:11:12.919934251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:11:12.91993447ResetSnapShotSH::ExecuteRelease snapshot SH
19:11:12.9199344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:11:12.9199344924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x106a6}.
19:11:12.9209342127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x70545
19:11:12.9209342145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:11:12.9209342193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x7a860580=2055603584)
19:11:12.920934913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:11:12.9209341349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
19:11:12.9209341364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
19:11:12.9249344859OverlayManager::initOverlayResolutionEx 0X40000
19:11:12.9249344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
19:11:15.35824241791OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:11:15.35824242223OverlayManager::installKeybMouseHookInstall KeybMouse
19:11:15.3582424413InputInterceptor::stopHookunhook keyboard and mouse
19:11:15.3582424380InputInterceptor::runHookKeyboard is hooked 0x2424
19:11:15.3582424390InputInterceptor::runHookNew Mouse LL is hooked
19:11:15.3582424402InputInterceptor::runHookMouse is hooked 0x2424
19:11:15.65324245613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:14:53.31824246935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:14:53.538934114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x6eae1850 (count:2)
19:14:53.5539342501OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:14:53.5539341265OverlayManager::RestoreGameWNDPROCSearch SWL..
19:14:53.5539341272OverlayManager::RestoreGameWNDPROCSWL restored.
19:14:53.5539341282OverlayManager::RestoreGameWNDPROCSWL OK.
19:14:53.5539341287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x70545
19:14:53.5539342526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:14:53.553934126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x521e71e0 destroy: 2
19:14:53.5539341814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x521e71e0
19:14:53.5539341502RenderDeviceVulkan::ReleaseResourceAdd 0x18664590 resource to release queue
19:14:53.553934227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
19:14:53.553934237IRenderDevice::releaseResourceListRELEASING *** Done ***
19:14:53.5539341515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
19:14:53.609122C6132OverlayManager::doActionForegroundChange Event [winows not active]
19:14:53.625122C6144OverlayManager::doActionForegroundChange Event OFF (OFF)
19:14:53.625122C7463OverlayManager::OnForegroundChangedChanged False
19:14:53.625122C7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101A6 Title=[Cerca]
19:14:53.625122C2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:14:53.625122C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:14:53.630122C6269OverlayManager::doActionDisplayFPS - Triggered
19:14:54.1273628291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:14:54.872934114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x520d3600 (count:2)
19:14:54.8769342501OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:14:54.8769342526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:14:54.876934126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x6eae1850 destroy: 2
19:14:54.8769341814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x6eae1850
19:14:54.876934227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
19:14:54.876934237IRenderDevice::releaseResourceListRELEASING *** Done ***
19:14:55.157122C6144OverlayManager::doActionForegroundChange Event ON (ON)
19:14:55.157122C7463OverlayManager::OnForegroundChangedChanged True
19:14:55.157122C6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:14:55.157122C2490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:14:55.256934924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x520d3600 (window: 0x106a6 [1920, 1080] format [44]).
19:14:55.265934994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x520d3600 buffers: 2
19:14:55.26593449Create buffer [1]
19:14:55.26593482get_next_buffernew buffer frame: 1
19:14:55.265934244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:14:55.265934166RenderResourceVulkan::reCreateImplementationRe create image
19:14:55.265934169RenderResourceVulkan::reCreateImplementationimage clear 67236
19:14:55.265934251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:14:55.26593447ResetSnapShotSH::ExecuteRelease snapshot SH
19:14:55.2659344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:14:55.2659344924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x106a6}.
19:14:55.2659342127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x42009d
19:14:55.2659342145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:14:55.2659342193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x7a860580=2055603584)
19:14:55.265934913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:14:55.2659341349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
19:14:55.2659341364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
19:14:55.26524241791OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:14:55.26524242223OverlayManager::installKeybMouseHookInstall KeybMouse
19:14:55.2652424413InputInterceptor::stopHookunhook keyboard and mouse
19:14:55.2652424380InputInterceptor::runHookKeyboard is hooked 0x2424
19:14:55.2652424390InputInterceptor::runHookNew Mouse LL is hooked
19:14:55.2652424402InputInterceptor::runHookMouse is hooked 0x2424
19:14:55.26624245613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:14:55.2709344859OverlayManager::initOverlayResolutionEx 0X40000
19:14:55.2709344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
19:16:05.68624246935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:16:05.972934114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x653784b0 (count:2)
19:16:05.9779342501OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:16:05.9779341265OverlayManager::RestoreGameWNDPROCSearch SWL..
19:16:05.9779341272OverlayManager::RestoreGameWNDPROCSWL restored.
19:16:05.9779341282OverlayManager::RestoreGameWNDPROCSWL OK.
19:16:05.9789341287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x42009d
19:16:05.9789342526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:16:05.978934126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x520d3600 destroy: 2
19:16:05.9789341814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x520d3600
19:16:05.9789341502RenderDeviceVulkan::ReleaseResourceAdd 0x24a759f0 resource to release queue
19:16:05.978934227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
19:16:05.978934237IRenderDevice::releaseResourceListRELEASING *** Done ***
19:16:05.9789341515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
19:16:06.392122C6132OverlayManager::doActionForegroundChange Event [winows not active]
19:16:06.406122C6144OverlayManager::doActionForegroundChange Event OFF (OFF)
19:16:06.406122C7463OverlayManager::OnForegroundChangedChanged False
19:16:06.407122C7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1010E Title=[Program Manager]
19:16:06.407122C2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:16:06.407122C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:16:06.416122C6269OverlayManager::doActionDisplayFPS - Triggered
19:16:06.4293628291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:16:08.93536282385WidgetManager::RefreshWidgetThreadMainLoopRender keep alive failed... No graphics.
19:16:13.349934114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x5651e650 (count:2)
19:16:13.3549342501OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:16:13.3549342526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:16:13.354934126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x653784b0 destroy: 2
19:16:13.3549341814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x653784b0
19:16:13.355934227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
19:16:13.355934237IRenderDevice::releaseResourceListRELEASING *** Done ***
19:16:13.509122C6144OverlayManager::doActionForegroundChange Event ON (ON)
19:16:13.509122C7463OverlayManager::OnForegroundChangedChanged True
19:16:13.509122C6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:16:13.509122C2490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:16:13.736934924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x5651e650 (window: 0x106a6 [1920, 1080] format [44]).
19:16:13.742934994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x5651e650 buffers: 2
19:16:13.74293449Create buffer [1]
19:16:13.74293482get_next_buffernew buffer frame: 1
19:16:13.742934244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:16:13.742934166RenderResourceVulkan::reCreateImplementationRe create image
19:16:13.742934169RenderResourceVulkan::reCreateImplementationimage clear 67236
19:16:13.742934251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:16:13.74293447ResetSnapShotSH::ExecuteRelease snapshot SH
19:16:13.7429344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:16:13.7429344924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x106a6}.
19:16:13.7429342127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x105a01f3
19:16:13.7429342145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:16:13.7429342193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x7a860580=2055603584)
19:16:13.742934913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:16:13.7429341349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
19:16:13.7429341364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
19:16:13.74224241791OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:16:13.74224242223OverlayManager::installKeybMouseHookInstall KeybMouse
19:16:13.7422424413InputInterceptor::stopHookunhook keyboard and mouse
19:16:13.7422424380InputInterceptor::runHookKeyboard is hooked 0x2424
19:16:13.7432424390InputInterceptor::runHookNew Mouse LL is hooked
19:16:13.7432424402InputInterceptor::runHookMouse is hooked 0x2424
19:16:13.74324245613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:16:13.7489344859OverlayManager::initOverlayResolutionEx 0X40000
19:16:13.7489344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
19:16:14.890934114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x5204dd10 (count:2)
19:16:14.8989342501OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:16:14.8989341265OverlayManager::RestoreGameWNDPROCSearch SWL..
19:16:14.8989341272OverlayManager::RestoreGameWNDPROCSWL restored.
19:16:14.8989341282OverlayManager::RestoreGameWNDPROCSWL OK.
19:16:14.8989341287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x105a01f3
19:16:14.8989342526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:16:14.898934126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x5651e650 destroy: 2
19:16:14.8989341814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x5651e650
19:16:14.8989341502RenderDeviceVulkan::ReleaseResourceAdd 0x27235800 resource to release queue
19:16:14.898934227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
19:16:14.898934237IRenderDevice::releaseResourceListRELEASING *** Done ***
19:16:14.8989341515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
19:16:15.28122C6132OverlayManager::doActionForegroundChange Event [winows not active]
19:16:15.44122C6144OverlayManager::doActionForegroundChange Event OFF (OFF)
19:16:15.44122C7463OverlayManager::OnForegroundChangedChanged False
19:16:15.44122C7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x103B0 Title=[#
19:16:15.44122C6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:16:15.44122C2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:16:15.44122C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:16:15.49122C6269OverlayManager::doActionDisplayFPS - Triggered
19:16:15.5583628291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:16:19.649934114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x65375090 (count:2)
19:16:19.6629342501OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:16:19.6629342526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:16:19.662934126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x5204dd10 destroy: 2
19:16:19.6629341814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x5204dd10
19:16:19.662934227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
19:16:19.662934237IRenderDevice::releaseResourceListRELEASING *** Done ***
19:16:20.39342490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:16:20.4934924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x65375090 (window: 0x106a6 [1920, 1080] format [44]).
19:16:20.10934994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x65375090 buffers: 2
19:16:20.1093449Create buffer [1]
19:16:20.1093482get_next_buffernew buffer frame: 1
19:16:20.10934244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:16:20.10934166RenderResourceVulkan::reCreateImplementationRe create image
19:16:20.10934169RenderResourceVulkan::reCreateImplementationimage clear 67236
19:16:20.10934251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:16:20.1093447ResetSnapShotSH::ExecuteRelease snapshot SH
19:16:20.109344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:16:20.109344924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x106a6}.
19:16:20.109342127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xde902f1
19:16:20.109342145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:16:20.109342193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x7a860580=2055603584)
19:16:20.109341672WidgetManager::drawskip widget draw (not in foreground) False - False
19:16:20.10934913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:16:20.109341349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
19:16:20.109341364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
19:16:20.139344859OverlayManager::initOverlayResolutionEx 0X40000
19:16:20.139344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
19:16:20.1424241791OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:16:20.1424242223OverlayManager::installKeybMouseHookInstall KeybMouse
19:16:20.142424413InputInterceptor::stopHookunhook keyboard and mouse
19:16:20.142424380InputInterceptor::runHookKeyboard is hooked 0x2424
19:16:20.142424390InputInterceptor::runHookNew Mouse LL is hooked
19:16:20.142424402InputInterceptor::runHookMouse is hooked 0x2424
19:16:20.1424245613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:16:20.90122C6144OverlayManager::doActionForegroundChange Event ON (ON)
19:16:20.90122C7463OverlayManager::OnForegroundChangedChanged True
19:16:20.90122C6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:16:20.93122C6269OverlayManager::doActionDisplayFPS - Triggered
19:16:20.9724245613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:16:20.132934913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:23:18.17934114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x7e4b1820 (count:2)
19:23:18.209342501OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:23:18.209341265OverlayManager::RestoreGameWNDPROCSearch SWL..
19:23:18.209341272OverlayManager::RestoreGameWNDPROCSWL restored.
19:23:18.209341282OverlayManager::RestoreGameWNDPROCSWL OK.
19:23:18.209341287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xde902f1
19:23:18.209342526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:23:18.20934126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x65375090 destroy: 2
19:23:18.209341814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x65375090
19:23:18.209341502RenderDeviceVulkan::ReleaseResourceAdd 0x2688f530 resource to release queue
19:23:18.20934227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
19:23:18.20934237IRenderDevice::releaseResourceListRELEASING *** Done ***
19:23:18.209341515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
19:23:18.4913628291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:23:18.510934924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x7e4b1820 (window: 0x106a6 [1920, 1080] format [44]).
19:23:18.515934994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x7e4b1820 buffers: 2
19:23:18.51593449Create buffer [1]
19:23:18.51593482get_next_buffernew buffer frame: 1
19:23:18.515934244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:23:18.515934166RenderResourceVulkan::reCreateImplementationRe create image
19:23:18.515934169RenderResourceVulkan::reCreateImplementationimage clear 67236
19:23:18.515934251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:23:18.5159344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:23:18.5159344924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x106a6}.
19:23:18.5159342127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1897073d
19:23:18.5159342145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:23:18.5159342193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x7a860580=2055603584)
19:23:18.5159341349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
19:23:18.5159341364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
19:23:18.5279344859OverlayManager::initOverlayResolutionEx 0X40000
19:23:18.5279344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
19:23:19.39324241791OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:23:19.39324242223OverlayManager::installKeybMouseHookInstall KeybMouse
19:23:19.3932424413InputInterceptor::stopHookunhook keyboard and mouse
19:23:19.3932424380InputInterceptor::runHookKeyboard is hooked 0x2424
19:23:19.3932424390InputInterceptor::runHookNew Mouse LL is hooked
19:23:19.3932424402InputInterceptor::runHookMouse is hooked 0x2424
19:24:56.784934114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x10445640 (count:2)
19:24:56.7889342501OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:24:56.7889341265OverlayManager::RestoreGameWNDPROCSearch SWL..
19:24:56.7889341272OverlayManager::RestoreGameWNDPROCSWL restored.
19:24:56.7889341282OverlayManager::RestoreGameWNDPROCSWL OK.
19:24:56.7889341287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1897073d
19:24:56.7889342526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:24:56.788934126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x7e4b1820 destroy: 2
19:24:56.7889341814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x7e4b1820
19:24:56.7889341502RenderDeviceVulkan::ReleaseResourceAdd 0x24a76670 resource to release queue
19:24:56.788934227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
19:24:56.788934237IRenderDevice::releaseResourceListRELEASING *** Done ***
19:24:56.7889341515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
19:24:57.2403628291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:24:57.503934924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x10445640 (window: 0x106a6 [1920, 1080] format [44]).
19:24:57.509934994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x10445640 buffers: 2
19:24:57.50993449Create buffer [1]
19:24:57.50993482get_next_buffernew buffer frame: 1
19:24:57.509934244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:24:57.509934166RenderResourceVulkan::reCreateImplementationRe create image
19:24:57.509934169RenderResourceVulkan::reCreateImplementationimage clear 67236
19:24:57.509934251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:24:57.5099344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:24:57.5099344924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x106a6}.
19:24:57.5109342127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1dc004e9
19:24:57.5109342145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:24:57.5109342193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x7a860580=2055603584)
19:24:57.5109341349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
19:24:57.5109341364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
19:24:57.5149344859OverlayManager::initOverlayResolutionEx 0X40000
19:24:57.5149344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
19:25:13.44624241791OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:25:13.44624242223OverlayManager::installKeybMouseHookInstall KeybMouse
19:25:13.4462424413InputInterceptor::stopHookunhook keyboard and mouse
19:25:13.4462424380InputInterceptor::runHookKeyboard is hooked 0x2424
19:25:13.4462424390InputInterceptor::runHookNew Mouse LL is hooked
19:25:13.4462424402InputInterceptor::runHookMouse is hooked 0x2424
19:41:04.53124246935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:41:04.753934114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x828edbc0 (count:2)
19:41:04.7599342501OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:41:04.7599341265OverlayManager::RestoreGameWNDPROCSearch SWL..
19:41:04.7599341272OverlayManager::RestoreGameWNDPROCSWL restored.
19:41:04.7599341282OverlayManager::RestoreGameWNDPROCSWL OK.
19:41:04.7599341287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1dc004e9
19:41:04.7599342526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:41:04.759934126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x10445640 destroy: 2
19:41:04.7599341814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x10445640
19:41:04.7599341502RenderDeviceVulkan::ReleaseResourceAdd 0x251bfc60 resource to release queue
19:41:04.759934227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
19:41:04.759934237IRenderDevice::releaseResourceListRELEASING *** Done ***
19:41:04.7599341515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
19:41:04.923122C6132OverlayManager::doActionForegroundChange Event [winows not active]
19:41:04.938122C6144OverlayManager::doActionForegroundChange Event OFF (OFF)
19:41:04.938122C7463OverlayManager::OnForegroundChangedChanged False
19:41:04.938122C7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101A6 Title=[Cerca]
19:41:04.938122C2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:41:04.938122C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:41:04.941122C6269OverlayManager::doActionDisplayFPS - Triggered
19:41:05.4713628291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:41:06.434934114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x82842fb0 (count:2)
19:41:06.4449342501OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:41:06.4449342526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:41:06.444934126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x828edbc0 destroy: 2
19:41:06.4449341814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x828edbc0
19:41:06.444934227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
19:41:06.444934237IRenderDevice::releaseResourceListRELEASING *** Done ***
19:41:06.453122C6144OverlayManager::doActionForegroundChange Event ON (ON)
19:41:06.453122C7463OverlayManager::OnForegroundChangedChanged True
19:41:06.453122C6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:41:06.453122C2490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:41:07.334934924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x82842fb0 (window: 0x106a6 [1920, 1080] format [44]).
19:41:07.340934994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x82842fb0 buffers: 2
19:41:07.34093449Create buffer [1]
19:41:07.34093482get_next_buffernew buffer frame: 1
19:41:07.340934244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:41:07.340934166RenderResourceVulkan::reCreateImplementationRe create image
19:41:07.340934169RenderResourceVulkan::reCreateImplementationimage clear 67236
19:41:07.340934251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:41:07.34093447ResetSnapShotSH::ExecuteRelease snapshot SH
19:41:07.3409344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:41:07.3409344924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x106a6}.
19:41:07.3409342127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4ec001fd
19:41:07.3419342145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:41:07.3419342193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xd43dd180=-734146176)=>(0x7a860580=2055603584)
19:41:07.341934913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:41:07.3419341349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
19:41:07.3419341364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
19:41:07.3459344859OverlayManager::initOverlayResolutionEx 0X40000
19:41:07.3459344866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
19:41:07.34924241791OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:41:07.34924242223OverlayManager::installKeybMouseHookInstall KeybMouse
19:41:07.3492424413InputInterceptor::stopHookunhook keyboard and mouse
19:41:07.3502424380InputInterceptor::runHookKeyboard is hooked 0x2424
19:41:07.3502424390InputInterceptor::runHookNew Mouse LL is hooked
19:41:07.3502424402InputInterceptor::runHookMouse is hooked 0x2424
19:41:07.35024245613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:41:11.751934114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x718c40b0 (count:2)
19:41:11.7549342501OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:41:11.7549341265OverlayManager::RestoreGameWNDPROCSearch SWL..
19:41:11.7549341272OverlayManager::RestoreGameWNDPROCSWL restored.
19:41:11.7549341282OverlayManager::RestoreGameWNDPROCSWL OK.
19:41:11.7549341287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4ec001fd
19:41:11.7549342526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:41:11.754934126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x82842fb0 destroy: 2
19:41:11.7549341814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x82842fb0
19:41:11.7559341502RenderDeviceVulkan::ReleaseResourceAdd 0x18660d10 resource to release queue
19:41:11.755934227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
19:41:11.755934237IRenderDevice::releaseResourceListRELEASING *** Done ***
19:41:11.7559341515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
19:41:12.11122C6132OverlayManager::doActionForegroundChange Event [winows not active]
19:41:12.27122C6144OverlayManager::doActionForegroundChange Event OFF (OFF)
19:41:12.27122C7463OverlayManager::OnForegroundChangedChanged False
19:41:12.27122C7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x103B0 Title=[#
19:41:12.28122C6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:41:12.28122C2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:41:12.28122C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:41:12.29122C6269OverlayManager::doActionDisplayFPS - Triggered
19:41:12.5343628291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?