TimeThreadLineFunctionMessage
02:15:01.481EA0131runClientStarting Overlay PID=9724(0x25fc) server PID = 2672
02:15:01.481EA0683Client::initClient::Initialize
02:15:01.481EA0691Client::initStart owclient thread
02:15:01.842168327Client::initFirstInjectionClient::initFirstInjection.
02:15:01.842168225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_79_8_2672 opened succesfuly
02:15:01.842168355session id = {7D85A1AC-A8FD-4706-80A6-487FB454D166}
02:15:01.8421681937Client::LogClientInfoOS version [10.0]
02:15:01.8421681942Client::LogClientInfoProcess OS version [6.2] [64-bit]
02:15:01.8421681960Client::LogClientInfoClient [64-bit] Version 2.2.79.8
02:15:01.8421681972Client::LogProcessModulesLoaded modules:
02:15:01.8521681988C:\Program Files (x86)\Kaspersky Lab\Kaspersky Anti-Virus 20.0\x64\antimalware_provider.dll
02:15:01.8521681988C:\Program Files (x86)\Overwolf\0.153.0.13\OWExplorer.dll
02:15:01.8521681988C:\Program Files (x86)\Overwolf\0.153.0.13\owclient.dll
02:15:01.8521681988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll
02:15:01.8521681988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\RainbowSix_Vulkan.exe
02:15:01.8521681988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
02:15:01.8521681988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\bink2w64.dll
02:15:01.8521681988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\dbghelp.dll
02:15:01.8521681988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\defaultargs.dll
02:15:01.8521681988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\steam_api64.dll
02:15:01.8521681988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll
02:15:01.8521681988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
02:15:01.8521681988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
02:15:01.8521681988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll
02:15:01.8521681988C:\ProgramData\obs-studio-hook\graphics-hook64.dll
02:15:01.8521681988C:\Windows\SYSTEM32\CRYPTBASE.dll
02:15:01.8521681988C:\Windows\SYSTEM32\CRYPTSP.dll
02:15:01.8521681988C:\Windows\SYSTEM32\CoreMessaging.dll
02:15:01.8521681988C:\Windows\SYSTEM32\CoreUIComponents.dll
02:15:01.8521681988C:\Windows\SYSTEM32\DEVOBJ.dll
02:15:01.8521681988C:\Windows\SYSTEM32\DINPUT8.dll
02:15:01.8521681988C:\Windows\SYSTEM32\DNSAPI.dll
02:15:01.8521681988C:\Windows\SYSTEM32\HID.DLL
02:15:01.8521681988C:\Windows\SYSTEM32\IPHLPAPI.DLL
02:15:01.8521681988C:\Windows\SYSTEM32\MSASN1.dll
02:15:01.8521681988C:\Windows\SYSTEM32\MSVCP140.dll
02:15:01.8521681988C:\Windows\SYSTEM32\NTASN1.dll
02:15:01.8521681988C:\Windows\SYSTEM32\PROPSYS.dll
02:15:01.8521681988C:\Windows\SYSTEM32\SensApi.dll
02:15:01.8521681988C:\Windows\SYSTEM32\SspiCli.dll
02:15:01.8521681988C:\Windows\SYSTEM32\USERENV.dll
02:15:01.8521681988C:\Windows\SYSTEM32\VCRUNTIME140.dll
02:15:01.8521681988C:\Windows\SYSTEM32\VERSION.dll
02:15:01.8521681988C:\Windows\SYSTEM32\WINHTTP.dll
02:15:01.8521681988C:\Windows\SYSTEM32\WINMM.dll
02:15:01.8521681988C:\Windows\SYSTEM32\WTSAPI32.dll
02:15:01.8521681988C:\Windows\SYSTEM32\WindowsCodecs.dll
02:15:01.8521681988C:\Windows\SYSTEM32\Wldp.dll
02:15:01.8521681988C:\Windows\SYSTEM32\XAudio2_7.DLL
02:15:01.8521681988C:\Windows\SYSTEM32\XINPUT9_1_0.dll
02:15:01.8521681988C:\Windows\SYSTEM32\amsi.dll
02:15:01.8521681988C:\Windows\SYSTEM32\d3d9.dll
02:15:01.8521681988C:\Windows\SYSTEM32\dhcpcsvc.DLL
02:15:01.8521681988C:\Windows\SYSTEM32\dwmapi.dll
02:15:01.8521681988C:\Windows\SYSTEM32\dxcore.dll
02:15:01.8521681988C:\Windows\SYSTEM32\inputhost.dll
02:15:01.8521681988C:\Windows\SYSTEM32\kernel.appcore.dll
02:15:01.8521681988C:\Windows\SYSTEM32\ncrypt.dll
02:15:01.8521681988C:\Windows\SYSTEM32\ntdll.dll
02:15:01.8521681988C:\Windows\SYSTEM32\ntmarta.dll
02:15:01.8521681988C:\Windows\SYSTEM32\pdh.dll
02:15:01.8521681988C:\Windows\SYSTEM32\profapi.dll
02:15:01.8521681988C:\Windows\SYSTEM32\textinputframework.dll
02:15:01.8521681988C:\Windows\SYSTEM32\vulkan-1.dll
02:15:01.8521681988C:\Windows\SYSTEM32\windows.storage.dll
02:15:01.8521681988C:\Windows\SYSTEM32\wintypes.dll
02:15:01.8521681988C:\Windows\System32\ADVAPI32.dll
02:15:01.8521681988C:\Windows\System32\COMDLG32.dll
02:15:01.8521681988C:\Windows\System32\CRYPT32.dll
02:15:01.8521681988C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\nvoglv64.dll
02:15:01.8521681988C:\Windows\System32\GDI32.dll
02:15:01.8521681988C:\Windows\System32\IMM32.dll
02:15:01.8521681988C:\Windows\System32\KERNEL32.DLL
02:15:01.8521681988C:\Windows\System32\KERNELBASE.dll
02:15:01.8521681988C:\Windows\System32\MMDevApi.dll
02:15:01.8521681988C:\Windows\System32\MSCTF.dll
02:15:01.8521681988C:\Windows\System32\NSI.dll
02:15:01.8521681988C:\Windows\System32\OLEAUT32.dll
02:15:01.8521681988C:\Windows\System32\PSAPI.DLL
02:15:01.8521681988C:\Windows\System32\RPCRT4.dll
02:15:01.8521681988C:\Windows\System32\SETUPAPI.dll
02:15:01.8521681988C:\Windows\System32\SHELL32.dll
02:15:01.8521681988C:\Windows\System32\SHLWAPI.dll
02:15:01.8521681988C:\Windows\System32\USER32.dll
02:15:01.8521681988C:\Windows\System32\WINTRUST.dll
02:15:01.8521681988C:\Windows\System32\WS2_32.dll
02:15:01.8521681988C:\Windows\System32\bcrypt.dll
02:15:01.8521681988C:\Windows\System32\bcryptPrimitives.dll
02:15:01.8521681988C:\Windows\System32\cfgmgr32.dll
02:15:01.8521681988C:\Windows\System32\clbcatq.dll
02:15:01.8521681988C:\Windows\System32\combase.dll
02:15:01.8521681988C:\Windows\System32\fwpuclnt.dll
02:15:01.8521681988C:\Windows\System32\gdi32full.dll
02:15:01.8521681988C:\Windows\System32\msvcp_win.dll
02:15:01.8521681988C:\Windows\System32\msvcrt.dll
02:15:01.8521681988C:\Windows\System32\mswsock.dll
02:15:01.8521681988C:\Windows\System32\ole32.dll
02:15:01.8521681988C:\Windows\System32\perfproc.dll
02:15:01.8521681988C:\Windows\System32\rasadhlp.dll
02:15:01.8521681988C:\Windows\System32\sechost.dll
02:15:01.8521681988C:\Windows\System32\shcore.dll
02:15:01.8521681988C:\Windows\System32\ucrtbase.dll
02:15:01.8521681988C:\Windows\System32\win32u.dll
02:15:01.8521681988C:\Windows\System32\winrnr.dll
02:15:01.8521681988C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1_none_4b395a7b3c8e63ab\COMCTL32.dll
02:15:01.8521681988C:\Windows\system32\NLAapi.dll
02:15:01.8521681988C:\Windows\system32\dxgi.dll
02:15:01.8521681988C:\Windows\system32\napinsp.dll
02:15:01.8521681988C:\Windows\system32\nvspcap64.dll
02:15:01.8521681988C:\Windows\system32\pnrpnsp.dll
02:15:01.8521681988C:\Windows\system32\rsaenh.dll
02:15:01.8521681988C:\Windows\system32\uxtheme.dll
02:15:01.8521681988C:\Windows\system32\wshbth.dll
02:15:01.85216879GraphicsHookManager::InitCreated Thread - Created , ThreadId=18020
02:15:01.8721681460Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
02:15:01.8821681468Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
02:15:01.8821681481Client::ReadGameConfigurationsGameConfigurations Render Libraries - VULKAN.
02:15:01.8821681498Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
02:15:01.8821681510Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
02:15:01.8821681578Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
02:15:01.8821681591Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
02:15:01.8821681604Client::ReadGameConfigurationsEnable EnableTXR - OFF
02:15:01.8821681644Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
02:15:01.8821681646Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - ON
02:15:01.8821681648Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
02:15:01.8821681650Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
02:15:01.8821681652Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
02:15:01.8821681654Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
02:15:01.8821681657Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
02:15:01.8821681660Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
02:15:01.8821681754Data::Search[0] 0xD9030000
02:15:01.8821681754Data::Search[1] 0x0
02:15:01.8821681754Data::Search[2] 0xC4110000
02:15:01.8821681754Data::Search[3] 0x96210000
02:15:01.8821681754Data::Search[4] 0x0
02:15:01.8821681754Data::Search[5] 0xD7090000
02:15:01.8821681754Data::Search[6] 0xD90F0000
02:15:01.8821681754Data::Search[7] 0x0
02:15:01.8821681754Data::Search[8] 0xD7090000
02:15:01.8821681754Data::Search[9] 0xC1DD0000
02:15:01.8821681759Data::Search[10] 0x0
02:15:01.8821681765Data::Search[11] 0x0
02:15:01.8821681771Data::Search[12] 0x0
02:15:01.8821681777Data::Search[13] 0x0
02:15:01.882168325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
02:15:01.882168435Client::initFirstInjectionDetected Windows 8.1 or greater
02:15:01.882168450Client::initFirstInjectionAcquiring function lock succedded
02:15:01.882168225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_79_8_2672 opened succesfuly
02:15:01.28621681920FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.153.0.13\\OWUtils.dll succeeded
02:15:01.2962168567Install::CodeInit [Client,1] (MCH) OK
02:15:01.2982168567Install::CodeInit [Client,2] (MCH) OK
02:15:01.3032168567Install::CodeInit [Client,3] (MCH) OK
02:15:01.3092168567Install::CodeInit [Client,4] (MCH) OK
02:15:01.3262168567Install::CodeInit [Client,4.1] (MCH) OK
02:15:01.3392168567Install::CodeInit [Client,4.2] (MCH) OK
02:15:01.3392168472OverlayManager::OverlayManagerOW System Cursor is set to = 0x1ef05ff
02:15:01.33921686848OverlayManager::LoadDefaultCursorsLoad default cursors
02:15:01.3402168482OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x391070f
02:15:01.340216872PerformanceCounter::StartSessionStartSession
02:15:01.3412168225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
02:15:01.3412168676OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
02:15:01.3412168694OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
02:15:01.3412168696OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
02:15:01.3412168699OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
02:15:01.3412168702OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
02:15:01.3412168705OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = ON
02:15:01.3412168708OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
02:15:01.3412168711OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
02:15:01.3412168714OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
02:15:01.3412168717OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
02:15:01.3412168720OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
02:15:01.3412168723OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
02:15:01.3412168726OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
02:15:01.3412168729OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
02:15:01.3412168732OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
02:15:01.3412168735OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
02:15:01.3412168738OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
02:15:01.3412168741OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
02:15:01.3412168744OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
02:15:01.3412168747OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
02:15:01.3412168750OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
02:15:01.3412168753OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
02:15:01.3412168756OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
02:15:01.3412168759OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
02:15:01.3412168762OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
02:15:01.3412168765OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
02:15:01.3412168768OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
02:15:01.3412168771OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
02:15:01.3412168774OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
02:15:01.3412168777OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
02:15:01.3412168780OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
02:15:01.3412168783OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
02:15:01.3412168786OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
02:15:01.3412168789OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
02:15:01.3412168792OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
02:15:01.3412168795OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
02:15:01.3412168798OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
02:15:01.3412168801OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
02:15:01.3412168804OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
02:15:01.3412168807OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
02:15:01.3412168810OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
02:15:01.3412168813OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = ON
02:15:01.3412168816OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
02:15:01.3412168819OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
02:15:01.3412168822OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
02:15:01.3412168825OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
02:15:01.3412168828OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
02:15:01.3412168831OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
02:15:01.3412168834OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
02:15:01.3412168837OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
02:15:01.3412168840OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
02:15:01.3412168843OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
02:15:01.3412168846OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
02:15:01.3412168849OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = ON
02:15:01.3412168852OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
02:15:01.3412168855OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
02:15:01.3412168858OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
02:15:01.3412168861OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
02:15:01.3412168864OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
02:15:01.3412168867OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
02:15:01.3412168870OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
02:15:01.3412168873OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
02:15:01.3412168876OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
02:15:01.3412168879OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
02:15:01.3412168882OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
02:15:01.3412168885OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
02:15:01.3412168887OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
02:15:01.3412168889OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
02:15:01.3412168891OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
02:15:01.3412168893OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
02:15:01.3412168895OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
02:15:01.3412168897OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
02:15:01.3412168899OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
02:15:01.3412168913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:15:01.3422168248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
02:15:01.3422168578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
02:15:01.3422168546ApplyHookConfiguration3rdparty Co-existence [Obs-studio - graphics-hook64.dll]: DIT[15000] hook[7] FIGVTH[True] disableFIGVTH[False] MCH_options[False] suspend[False] monitor[False] ignoreRelease[False]
02:15:01.3422168630Common::HookChain::HookChainManager::InitFromRemoteConfigurationApplying Co-existence: DIT[15000] hook[7] FIGVTH[True] disableFIGVTH[False] MCH_options[False] suspend[False] ignoreRelease[False]
02:15:01.3422168888FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
02:15:01.3422168644Common::HookChain::HookChainManager::InitFromRemoteConfigurationFORCE DIT 3rdParty app 15000
02:15:13.70637F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x128e2cb0 (count:1)
02:15:16.34321685399OverlayManager::notifyErrorToServerNotify error [0], system[coexistence_notification], message[Obs-studio;]
02:15:16.3432168466Client::initFirstInjectionForce FIGVTH due to HCMs
02:15:16.3432168325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
02:15:16.34321681142Install::CodeSegment [3|42448|0x96210000|0xA5D0]
02:15:16.3562168567Install::Codeunknown (MCH) OK
02:15:16.35621681142Install::CodeSegment [3|54480|0x96210000|0xD4D0]
02:15:16.3672168567Install::Codeunknown (MCH) OK
02:15:16.36821681142Install::CodeSegment [3|53904|0x96210000|0xD290]
02:15:16.3842168567Install::Codeunknown (MCH) OK
02:15:16.38421681010Client::hookLibraryFunctionsskipping Lib [5] for game, VLK is enabled.
02:15:16.3842168996Client::hookLibraryFunctionsLib [8] is not supported for game. skipping..
02:15:16.3842168325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
02:15:16.38421681025OverlayManager::StartStarting...
02:15:16.3872168567Install::CodeInit [Client,5] (MCH) OK
02:15:16.38721681189XTRAP COMPATIBLE PATCH WARNING
02:15:16.3872168107ApiManager::InitAPI Manager Event : OK
02:15:16.3872168119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=8204
02:15:16.388216867TXRSettingFail to read texture recognition options 0xb7
02:15:16.3882168114TXOfInterestNew list set with 0 items
02:15:16.38821681223OverlayManager::Startget foreground state
02:15:16.38821681259OverlayManager::StartStarted...
02:15:16.3894186439OverlayManager::OnConnectedConnected to server
02:15:16.38941831SendServerHelloMessage::ExecuteSend connection Ack
02:15:16.389200C7015OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x10420
02:15:16.4042168567Install::CodeInit [Client,0] (MCH) OK
02:15:16.4042168428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
02:15:16.404216894GraphicsHookManager::StopThreadStopThread
02:15:16.4054664216GraphicsHookManager::MessageLoopExit Thread
02:15:16.4062168575Client::initFirstInjectioninit complete
02:15:17.23237F8193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
02:15:17.23237F82580OverlayManager::setGraphicsRender Device fix was set RT.
02:15:17.23237F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x128e2cb0 (window: 0x406c0 [1920, 1080] format [44]).
02:15:17.23837F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x128e2cb0 buffers: 2
02:15:17.23837F849Create buffer [1]
02:15:17.23937F882get_next_buffernew buffer frame: 1
02:15:17.23937F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:15:17.23937F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:15:17.23937F84813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
02:15:17.23937F84825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
02:15:17.23937F8654OverlayInputManager::HandleCommandsClear all hotkeys command
02:15:17.23937F8695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
02:15:17.23937F826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
02:15:17.23937F821StartWidgetsRefresher::ExecuteExecute start wicket manager
02:15:17.23937F8276WidgetManager::initInit manager
02:15:17.23937F84924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x406c0}.
02:15:17.23937F82127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x63300c9
02:15:17.23937F82145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
02:15:17.23937F82193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x81731bd0=-2123162672)=>(0x6ba90580=1806239104)
02:15:17.23937F82204OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
02:15:17.23937F81672WidgetManager::drawskip widget draw (not in foreground) False - False
02:15:17.23937F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:15:17.23937F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:15:17.23937F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:15:17.23939401791OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
02:15:17.23939402223OverlayManager::installKeybMouseHookInstall KeybMouse
02:15:17.2393940413InputInterceptor::stopHookunhook keyboard and mouse
02:15:17.2393940380InputInterceptor::runHookKeyboard is hooked 0x3940
02:15:17.2393940390InputInterceptor::runHookNew Mouse LL is hooked
02:15:17.2393940402InputInterceptor::runHookMouse is hooked 0x3940
02:15:17.23939401877OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 2, Cur = 0x10007
02:15:17.3568042340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
02:15:17.863804225InterProcessElement::openInterProcess Overwolf_ImID_306DA_P_2672 opened succesfuly
02:15:17.863804225InterProcessElement::openInterProcess Overwolf_PID_2672_SHARED_MEMORY_AGENT opened succesfuly
02:15:17.864804225InterProcessElement::openInterProcess Overwolf_ImID_504A4_P_2672 opened succesfuly
02:15:17.864804225InterProcessElement::openInterProcess Overwolf_PID_2672_SHARED_MEMORY_AGENT opened succesfuly
02:15:17.865804225InterProcessElement::openInterProcess Overwolf_ImID_206DE_P_2672 opened succesfuly
02:15:17.865804225InterProcessElement::openInterProcess Overwolf_PID_2672_SHARED_MEMORY_AGENT opened succesfuly
02:15:18.32037F84859OverlayManager::initOverlayResolutionEx 0X40000
02:15:18.32037F84866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
02:15:26.690200C1972Client::LogProcessModulesLoaded modules:
02:15:26.693200C1988C:\Program Files (x86)\Kaspersky Lab\Kaspersky Anti-Virus 20.0\x64\antimalware_provider.dll
02:15:26.693200C1988C:\Program Files (x86)\Overwolf\0.153.0.13\OWExplorer.dll
02:15:26.693200C1988C:\Program Files (x86)\Overwolf\0.153.0.13\OWUtils.dll
02:15:26.693200C1988C:\Program Files (x86)\Overwolf\0.153.0.13\owclient.dll
02:15:26.693200C1988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll
02:15:26.693200C1988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\RainbowSix_Vulkan.exe
02:15:26.693200C1988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\VMProtectSDK64.dll
02:15:26.693200C1988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
02:15:26.693200C1988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\bink2w64.dll
02:15:26.693200C1988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\dbghelp.dll
02:15:26.693200C1988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\defaultargs.dll
02:15:26.693200C1988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\steam_api64.dll
02:15:26.693200C1988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll
02:15:26.693200C1988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
02:15:26.693200C1988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
02:15:26.693200C1988C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll
02:15:26.693200C1988C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
02:15:26.693200C1988C:\ProgramData\obs-studio-hook\graphics-hook64.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\AUDIOSES.DLL
02:15:26.693200C1988C:\Windows\SYSTEM32\CRYPTBASE.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\CRYPTSP.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\CoreMessaging.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\CoreUIComponents.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\DEVOBJ.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\DINPUT8.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\DNSAPI.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\GLU32.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\HID.DLL
02:15:26.693200C1988C:\Windows\SYSTEM32\IPHLPAPI.DLL
02:15:26.693200C1988C:\Windows\SYSTEM32\MSASN1.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\MSVCP140.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\NTASN1.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\PROPSYS.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\SensApi.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\SspiCli.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\UMPDC.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\USERENV.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\VCRUNTIME140.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\VERSION.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\WINHTTP.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\WININET.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\WINMM.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\WINNSI.DLL
02:15:26.693200C1988C:\Windows\SYSTEM32\WINSTA.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\WTSAPI32.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\WindowsCodecs.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\Wldp.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\XAudio2_7.DLL
02:15:26.693200C1988C:\Windows\SYSTEM32\XAudio2_8.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\XINPUT9_1_0.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\XInput1_4.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\amsi.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\avrt.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\cryptnet.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\d3d11.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\d3d9.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\dcomp.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\dhcpcsvc.DLL
02:15:26.693200C1988C:\Windows\SYSTEM32\dwmapi.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\dxcore.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\gpapi.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\iertutil.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\inputhost.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\kernel.appcore.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\ncrypt.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\ntdll.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\ntmarta.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\pdh.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\powrprof.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\profapi.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\resourcepolicyclient.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\textinputframework.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\twinapi.appcore.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\urlmon.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\vulkan-1.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\windows.storage.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\wintypes.dll
02:15:26.693200C1988C:\Windows\SYSTEM32\xaudio2_9.DLL
02:15:26.693200C1988C:\Windows\System32\ADVAPI32.dll
02:15:26.693200C1988C:\Windows\System32\COMDLG32.dll
02:15:26.693200C1988C:\Windows\System32\CRYPT32.dll
02:15:26.693200C1988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_020c2c7d3ac4a7d3\ig9icd64.dll
02:15:26.693200C1988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_020c2c7d3ac4a7d3\igc64.dll
02:15:26.693200C1988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_020c2c7d3ac4a7d3\igd10iumd64.dll
02:15:26.693200C1988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_020c2c7d3ac4a7d3\igdgmm64.dll
02:15:26.693200C1988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_020c2c7d3ac4a7d3\igdmd64.dll
02:15:26.693200C1988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_020c2c7d3ac4a7d3\igvk64.dll
02:15:26.693200C1988C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\NvCamera\NvCamera64.dll
02:15:26.693200C1988C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\NvCamera\NvCameraWhitelisting64.dll
02:15:26.693200C1988C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\NvCamera\d3dcompiler_47_64.dll
02:15:26.693200C1988C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\nvldumdx.dll
02:15:26.693200C1988C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\nvoglv64.dll
02:15:26.693200C1988C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\nvwgf2umx.dll
02:15:26.693200C1988C:\Windows\System32\GDI32.dll
02:15:26.693200C1988C:\Windows\System32\IMM32.dll
02:15:26.693200C1988C:\Windows\System32\KERNEL32.DLL
02:15:26.693200C1988C:\Windows\System32\KERNELBASE.dll
02:15:26.693200C1988C:\Windows\System32\MMDevApi.dll
02:15:26.694200C1988C:\Windows\System32\MSCTF.dll
02:15:26.694200C1988C:\Windows\System32\NSI.dll
02:15:26.694200C1988C:\Windows\System32\OLEAUT32.dll
02:15:26.694200C1988C:\Windows\System32\PSAPI.DLL
02:15:26.694200C1988C:\Windows\System32\RPCRT4.dll
02:15:26.694200C1988C:\Windows\System32\SETUPAPI.dll
02:15:26.694200C1988C:\Windows\System32\SHELL32.dll
02:15:26.694200C1988C:\Windows\System32\SHLWAPI.dll
02:15:26.694200C1988C:\Windows\System32\USER32.dll
02:15:26.694200C1988C:\Windows\System32\WINTRUST.dll
02:15:26.694200C1988C:\Windows\System32\WS2_32.dll
02:15:26.694200C1988C:\Windows\System32\WindowManagementAPI.dll
02:15:26.694200C1988C:\Windows\System32\Windows.UI.dll
02:15:26.694200C1988C:\Windows\System32\bcrypt.dll
02:15:26.694200C1988C:\Windows\System32\bcryptPrimitives.dll
02:15:26.694200C1988C:\Windows\System32\cfgmgr32.dll
02:15:26.694200C1988C:\Windows\System32\clbcatq.dll
02:15:26.694200C1988C:\Windows\System32\combase.dll
02:15:26.694200C1988C:\Windows\System32\fwpuclnt.dll
02:15:26.694200C1988C:\Windows\System32\gdi32full.dll
02:15:26.694200C1988C:\Windows\System32\imagehlp.dll
02:15:26.694200C1988C:\Windows\System32\msvcp_win.dll
02:15:26.694200C1988C:\Windows\System32\msvcrt.dll
02:15:26.694200C1988C:\Windows\System32\mswsock.dll
02:15:26.694200C1988C:\Windows\System32\ole32.dll
02:15:26.694200C1988C:\Windows\System32\perfproc.dll
02:15:26.694200C1988C:\Windows\System32\rasadhlp.dll
02:15:26.694200C1988C:\Windows\System32\sechost.dll
02:15:26.694200C1988C:\Windows\System32\shcore.dll
02:15:26.694200C1988C:\Windows\System32\ucrtbase.dll
02:15:26.694200C1988C:\Windows\System32\win32u.dll
02:15:26.694200C1988C:\Windows\System32\winrnr.dll
02:15:26.694200C1988C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1_none_4b395a7b3c8e63ab\COMCTL32.dll
02:15:26.694200C1988C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_ccad5caddc3a3d35\nvcuda64.dll
02:15:26.694200C1988C:\Windows\system32\NLAapi.dll
02:15:26.694200C1988C:\Windows\system32\OpenGL32.dll
02:15:26.694200C1988C:\Windows\system32\dxgi.dll
02:15:26.694200C1988C:\Windows\system32\napinsp.dll
02:15:26.694200C1988C:\Windows\system32\nvapi64.dll
02:15:26.694200C1988C:\Windows\system32\nvcuda.dll
02:15:26.694200C1988C:\Windows\system32\nvspcap64.dll
02:15:26.694200C1988C:\Windows\system32\pnrpnsp.dll
02:15:26.694200C1988C:\Windows\system32\rsaenh.dll
02:15:26.694200C1988C:\Windows\system32\uxtheme.dll
02:15:26.694200C1988C:\Windows\system32\wshbth.dll
02:15:29.43637F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:15:29.43637F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:15:29.43637F81272OverlayManager::RestoreGameWNDPROCSWL restored.
02:15:29.43637F81282OverlayManager::RestoreGameWNDPROCSWL OK.
02:15:29.43637F81287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x63300c9
02:15:29.43637F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:15:29.43637F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x128e2cb0 destroy: 1
02:15:29.43637F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x128e2cb0
02:15:29.43637F81502RenderDeviceVulkan::ReleaseResourceAdd 0xbd968260 resource to release queue
02:15:29.43737F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
02:15:29.46037F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xa64f53c0 (count:1)
02:15:29.88437F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xa64f53c0 (window: 0x406c0 [1920, 1080] format [44]).
02:15:29.88937F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xa64f53c0 buffers: 2
02:15:29.88937F849Create buffer [1]
02:15:29.88937F882get_next_buffernew buffer frame: 1
02:15:29.88937F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:15:29.88937F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:15:29.88937F84866OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
02:15:29.88937F84924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x406c0}.
02:15:29.88937F82127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x40475
02:15:29.88937F82145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
02:15:29.88937F82193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x81731bd0=-2123162672)=>(0x6ba90580=1806239104)
02:15:29.88937F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:15:29.88937F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:15:29.89637F84859OverlayManager::initOverlayResolutionEx 0X40000
02:15:29.89637F84866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
02:15:32.7524186534OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Utente\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\154.0.7\plugins/GEPPlugin64.dll]
02:15:32.85837F87218OverlayManager::LoadPluginPlugin loaded [2] [C:\Users\Utente\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\154.0.7\plugins/GEPPlugin64.dll] []
02:15:41.48239401791OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
02:15:41.48239402223OverlayManager::installKeybMouseHookInstall KeybMouse
02:15:41.4823940413InputInterceptor::stopHookunhook keyboard and mouse
02:15:41.4823940380InputInterceptor::runHookKeyboard is hooked 0x3940
02:15:41.4823940390InputInterceptor::runHookNew Mouse LL is hooked
02:15:41.4823940402InputInterceptor::runHookMouse is hooked 0x3940
02:15:41.52537F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:15:41.52537F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:15:41.52537F81272OverlayManager::RestoreGameWNDPROCSWL restored.
02:15:41.52537F81282OverlayManager::RestoreGameWNDPROCSWL OK.
02:15:41.52537F81287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x40475
02:15:41.52537F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:15:41.52537F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xa64f53c0 destroy: 1
02:15:41.52537F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xa64f53c0
02:15:41.52537F81502RenderDeviceVulkan::ReleaseResourceAdd 0xb96edd60 resource to release queue
02:15:41.52537F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
02:15:41.55237F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x5671a670 (count:1)
02:15:41.92337F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x5671a670 (window: 0x406c0 [1920, 1080] format [44]).
02:15:41.93737F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x5671a670 buffers: 2
02:15:41.93737F849Create buffer [1]
02:15:41.93737F882get_next_buffernew buffer frame: 1
02:15:41.93737F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:15:41.93737F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:15:41.93737F84866OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
02:15:41.93737F84924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x406c0}.
02:15:41.93737F82127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x50475
02:15:41.93737F82145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
02:15:41.93737F82193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x81731bd0=-2123162672)=>(0x6ba90580=1806239104)
02:15:41.93737F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:15:41.93737F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:15:41.93937F84859OverlayManager::initOverlayResolutionEx 0X40000
02:15:41.93937F84866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
02:15:51.85739402223OverlayManager::installKeybMouseHookInstall KeybMouse
02:15:51.8573940413InputInterceptor::stopHookunhook keyboard and mouse
02:15:51.8573940380InputInterceptor::runHookKeyboard is hooked 0x3940
02:15:51.8573940390InputInterceptor::runHookNew Mouse LL is hooked
02:15:51.8573940402InputInterceptor::runHookMouse is hooked 0x3940
02:15:51.86439405613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:15:51.86439406974OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
02:15:52.2824186144OverlayManager::doActionForegroundChange Event ON (ON)
02:15:52.2824187463OverlayManager::OnForegroundChangedChanged True
02:15:52.2834186935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:15:52.28637F8308PerformanceCounter::NotifyFrameRenderNotify first Render...
02:15:52.2904186269OverlayManager::doActionDisplayFPS - Triggered
02:15:52.29537F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:15:52.29639405613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:15:52.3224186269OverlayManager::doActionDisplayFPS - Triggered
02:15:52.32337F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:15:52.49337F877RenderImageVulkan::setSize132830 [0xc67da4e0] Create Texture (404,704) / (404,704) - OK
02:15:52.53937F849Create buffer [2]
02:15:52.53937F882get_next_buffernew buffer frame: 2
02:15:53.60237F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:15:53.60237F81502RenderDeviceVulkan::ReleaseResourceAdd 0xc67da4e0 resource to release queue
02:15:53.60237F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:15:53.60237F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:15:53.60237F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:15:53.60237F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x5671a670 destroy: 1
02:15:53.60237F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x5671a670
02:15:53.60237F81502RenderDeviceVulkan::ReleaseResourceAdd 0xe151d6b0 resource to release queue
02:15:53.60237F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:15:53.60237F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:15:53.60237F81832RenderDeviceVulkan::ReleaseSwapChainwait for fence
02:15:53.60237F81832RenderDeviceVulkan::ReleaseSwapChainwait for fence
02:15:53.60237F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 2
02:15:53.62637F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x8a0d2ef0 (count:1)
02:15:54.6539402379OverlayManager::setControlModeOVERLAY_CONTROL_ON
02:15:54.87804291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:15:54.15537F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x8a0d2ef0 (window: 0x406c0 [1920, 1080] format [44]).
02:15:54.16537F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x8a0d2ef0 buffers: 2
02:15:54.16537F849Create buffer [1]
02:15:54.16537F882get_next_buffernew buffer frame: 1
02:15:54.16537F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:15:54.16537F8166RenderResourceVulkan::reCreateImplementationRe create image
02:15:54.16537F8169RenderResourceVulkan::reCreateImplementationimage clear 132830
02:15:54.16537F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:15:54.16737F877RenderImageVulkan::setSize132830 [0x2565660] Create Texture (404,704) / (404,704) - OK
02:15:54.16837F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:15:54.16837F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:15:54.93539402417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:15:54.94937F83425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 9, OW handle = 0x1ef05ff;prev = 0x1ef05ff , {Original values: ref = 9 handle = 0x10003}
02:15:55.99839406935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:15:56.13937F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:15:56.13937F81502RenderDeviceVulkan::ReleaseResourceAdd 0x2565660 resource to release queue
02:15:56.13937F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:15:56.13937F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:15:56.13937F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:15:56.13937F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x8a0d2ef0 destroy: 1
02:15:56.13937F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x8a0d2ef0
02:15:56.13937F81502RenderDeviceVulkan::ReleaseResourceAdd 0xc67da260 resource to release queue
02:15:56.13937F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:15:56.13937F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:15:56.13937F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 2
02:15:56.18337F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x8a0d2ef0 (count:1)
02:15:56.3474186132OverlayManager::doActionForegroundChange Event [winows not active]
02:15:56.3634186144OverlayManager::doActionForegroundChange Event OFF (OFF)
02:15:56.3634187463OverlayManager::OnForegroundChangedChanged False
02:15:56.3634187496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1019C Title=[Cerca]
02:15:56.3634182483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:15:56.3634182417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:15:56.3644186269OverlayManager::doActionDisplayFPS - Triggered
02:15:56.891804291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:15:59.3958042385WidgetManager::RefreshWidgetThreadMainLoopRender keep alive failed... No graphics.
02:17:13.30439401502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:17:13.3474186144OverlayManager::doActionForegroundChange Event ON (ON)
02:17:13.3474187463OverlayManager::OnForegroundChangedChanged True
02:17:13.3474186935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:17:13.3474182490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:17:13.35937F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:17:13.35937F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:17:13.35937F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:17:13.35937F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:17:13.35937F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x8a0d2ef0 destroy: 1
02:17:13.35937F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x8a0d2ef0
02:17:13.35937F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:17:13.35937F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:17:13.36139405613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:17:13.36337F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x74ac9d70 (count:1)
02:17:13.86537F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x74ac9d70 (window: 0x406c0 [1920, 1080] format [44]).
02:17:13.87137F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x74ac9d70 buffers: 2
02:17:13.87137F849Create buffer [1]
02:17:13.87137F882get_next_buffernew buffer frame: 1
02:17:13.87137F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:17:13.87137F8166RenderResourceVulkan::reCreateImplementationRe create image
02:17:13.87137F8169RenderResourceVulkan::reCreateImplementationimage clear 132830
02:17:13.87137F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:17:13.87137F847ResetSnapShotSH::ExecuteRelease snapshot SH
02:17:13.87137F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:17:13.87137F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:17:13.87137F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:17:17.94139406935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:17:18.14137F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:17:18.14137F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:17:18.14137F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:17:18.14137F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:17:18.14137F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x74ac9d70 destroy: 1
02:17:18.14137F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x74ac9d70
02:17:18.14137F81502RenderDeviceVulkan::ReleaseResourceAdd 0xe151df30 resource to release queue
02:17:18.14137F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:17:18.14137F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:17:18.14137F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
02:17:18.19537F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x74ac9d70 (count:1)
02:17:18.4524186132OverlayManager::doActionForegroundChange Event [winows not active]
02:17:18.4684186144OverlayManager::doActionForegroundChange Event OFF (OFF)
02:17:18.4684187463OverlayManager::OnForegroundChangedChanged False
02:17:18.4684187496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1019C Title=[Cerca]
02:17:18.4684182483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:17:18.4684182417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:17:18.4694186269OverlayManager::doActionDisplayFPS - Triggered
02:17:18.976804291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:17:20.85039401502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:17:20.88637F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:17:20.88637F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:17:20.88637F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:17:20.88637F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:17:20.88637F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x74ac9d70 destroy: 1
02:17:20.88637F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x74ac9d70
02:17:20.88637F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:17:20.88637F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:17:20.88937F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x74ac9d70 (count:1)
02:17:20.9974186144OverlayManager::doActionForegroundChange Event ON (ON)
02:17:20.9974187463OverlayManager::OnForegroundChangedChanged True
02:17:20.9974186935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:17:20.9974182490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:17:21.1039405613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:17:21.39737F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x74ac9d70 (window: 0x406c0 [1920, 1080] format [44]).
02:17:21.40337F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x74ac9d70 buffers: 2
02:17:21.40337F849Create buffer [1]
02:17:21.40337F882get_next_buffernew buffer frame: 1
02:17:21.40337F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:17:21.40337F8166RenderResourceVulkan::reCreateImplementationRe create image
02:17:21.40337F8169RenderResourceVulkan::reCreateImplementationimage clear 132830
02:17:21.40337F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:17:21.40337F847ResetSnapShotSH::ExecuteRelease snapshot SH
02:17:21.40337F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:17:21.40337F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:17:21.40337F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:17:22.35039406935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:17:22.49237F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:17:22.49237F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:17:22.49237F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:17:22.49237F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:17:22.49237F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x74ac9d70 destroy: 1
02:17:22.49237F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x74ac9d70
02:17:22.49237F81502RenderDeviceVulkan::ReleaseResourceAdd 0xc69d4da0 resource to release queue
02:17:22.49237F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:17:22.49237F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:17:22.49237F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
02:17:22.5194186132OverlayManager::doActionForegroundChange Event [winows not active]
02:17:22.5344186144OverlayManager::doActionForegroundChange Event OFF (OFF)
02:17:22.5344187463OverlayManager::OnForegroundChangedChanged False
02:17:22.5344187496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1019C Title=[Cerca]
02:17:22.5344182483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:17:22.5344182417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:17:22.5364186269OverlayManager::doActionDisplayFPS - Triggered
02:17:22.55237F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x74ac9d70 (count:1)
02:17:23.43804291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:22:52.79739401502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:22:52.82037F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:22:52.82037F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:22:52.82037F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:22:52.82037F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:22:52.82137F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x74ac9d70 destroy: 1
02:22:52.82137F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x74ac9d70
02:22:52.82137F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:22:52.82137F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:22:52.82537F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x74ac9d70 (count:1)
02:22:53.3024186144OverlayManager::doActionForegroundChange Event ON (ON)
02:22:53.3024187463OverlayManager::OnForegroundChangedChanged True
02:22:53.3024186935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:22:53.3024182490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:22:53.30339405613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:22:53.31737F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x74ac9d70 (window: 0x406c0 [1920, 1080] format [44]).
02:22:53.32337F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x74ac9d70 buffers: 2
02:22:53.32337F849Create buffer [1]
02:22:53.32337F882get_next_buffernew buffer frame: 1
02:22:53.32337F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:22:53.32337F8166RenderResourceVulkan::reCreateImplementationRe create image
02:22:53.32337F8169RenderResourceVulkan::reCreateImplementationimage clear 132830
02:22:53.32337F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:22:53.32337F847ResetSnapShotSH::ExecuteRelease snapshot SH
02:22:53.32337F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:22:53.32337F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:22:53.32337F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:24:07.49539406935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:24:07.65837F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:24:07.65837F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:24:07.65837F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:24:07.65837F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:24:07.65837F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x74ac9d70 destroy: 1
02:24:07.65837F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x74ac9d70
02:24:07.65837F81502RenderDeviceVulkan::ReleaseResourceAdd 0xe151f3b0 resource to release queue
02:24:07.65837F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:24:07.65837F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:24:07.65837F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
02:24:07.69537F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x74ac9d70 (count:1)
02:24:07.8714186132OverlayManager::doActionForegroundChange Event [winows not active]
02:24:07.8874186144OverlayManager::doActionForegroundChange Event OFF (OFF)
02:24:07.8874187463OverlayManager::OnForegroundChangedChanged False
02:24:07.8874187496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1019C Title=[Cerca]
02:24:07.8874182483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:24:07.8874182417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:24:07.8884186269OverlayManager::doActionDisplayFPS - Triggered
02:24:08.415804291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:25:05.54539401502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:25:05.58937F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:25:05.58937F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:25:05.58937F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:25:05.58937F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:25:05.58937F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x74ac9d70 destroy: 1
02:25:05.58937F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x74ac9d70
02:25:05.58937F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:25:05.58937F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:25:05.59237F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x74ac9d70 (count:1)
02:25:05.9164186144OverlayManager::doActionForegroundChange Event ON (ON)
02:25:05.9164187463OverlayManager::OnForegroundChangedChanged True
02:25:05.9164186935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:25:05.9164182490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:25:05.92739405613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:25:06.6837F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x74ac9d70 (window: 0x406c0 [1920, 1080] format [44]).
02:25:06.7737F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x74ac9d70 buffers: 2
02:25:06.7737F849Create buffer [1]
02:25:06.7737F882get_next_buffernew buffer frame: 1
02:25:06.7737F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:25:06.7737F8166RenderResourceVulkan::reCreateImplementationRe create image
02:25:06.7737F8169RenderResourceVulkan::reCreateImplementationimage clear 132830
02:25:06.7737F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:25:06.7737F847ResetSnapShotSH::ExecuteRelease snapshot SH
02:25:06.7737F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:25:06.7737F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:25:06.7737F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:25:06.10537F877RenderImageVulkan::setSize132830 [0x6b7b930] Create Texture (404,704) / (404,704) - OK
02:25:06.10937F81502RenderDeviceVulkan::ReleaseResourceAdd 0x6b7b930 resource to release queue
02:25:06.11237F877RenderImageVulkan::setSize132830 [0x6b7abb0] Create Texture (1204,704) / (1204,704) - OK
02:25:06.11937F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
02:25:06.61939402379OverlayManager::setControlModeOVERLAY_CONTROL_ON
02:25:11.38537F849Create buffer [2]
02:25:11.38537F882get_next_buffernew buffer frame: 2
02:25:15.82437F82417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:25:15.83237F83425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 25, OW handle = 0x1ef05ff;prev = 0x1ef05ff , {Original values: ref = 25 handle = 0x10003}
02:25:42.25439406935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:25:42.37237F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:25:42.37237F81502RenderDeviceVulkan::ReleaseResourceAdd 0x6b7abb0 resource to release queue
02:25:42.37237F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:25:42.37237F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:25:42.37237F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:25:42.37237F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x74ac9d70 destroy: 1
02:25:42.37237F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x74ac9d70
02:25:42.37237F81502RenderDeviceVulkan::ReleaseResourceAdd 0x6771320 resource to release queue
02:25:42.37237F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:25:42.37237F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:25:42.37237F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 2
02:25:42.41937F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x74ac9d70 (count:1)
02:25:42.6904186132OverlayManager::doActionForegroundChange Event [winows not active]
02:25:42.7064186144OverlayManager::doActionForegroundChange Event OFF (OFF)
02:25:42.7064187463OverlayManager::OnForegroundChangedChanged False
02:25:42.7064187496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1019C Title=[Cerca]
02:25:42.7064182483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:25:42.7064182417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:25:42.7124186269OverlayManager::doActionDisplayFPS - Triggered
02:25:43.219804291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:26:05.74839401502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:26:05.79037F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:26:05.79037F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:26:05.79037F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:26:05.79037F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:26:05.79037F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x74ac9d70 destroy: 1
02:26:05.79037F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x74ac9d70
02:26:05.79037F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:26:05.79037F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:26:05.79737F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x74ac9d70 (count:1)
02:26:06.324186144OverlayManager::doActionForegroundChange Event ON (ON)
02:26:06.324187463OverlayManager::OnForegroundChangedChanged True
02:26:06.324186935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:26:06.324182490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:26:06.3339405613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:26:06.25437F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x74ac9d70 (window: 0x406c0 [1920, 1080] format [44]).
02:26:06.26537F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x74ac9d70 buffers: 2
02:26:06.26537F849Create buffer [1]
02:26:06.26537F882get_next_buffernew buffer frame: 1
02:26:06.26537F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:26:06.26537F8166RenderResourceVulkan::reCreateImplementationRe create image
02:26:06.26537F8169RenderResourceVulkan::reCreateImplementationimage clear 132830
02:26:06.26537F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:26:06.26537F847ResetSnapShotSH::ExecuteRelease snapshot SH
02:26:06.26537F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:26:06.26537F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:26:06.26537F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:26:56.78339406935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:26:56.98637F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:26:56.98637F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:26:56.98637F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:26:56.98637F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:26:56.98637F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x74ac9d70 destroy: 1
02:26:56.98637F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x74ac9d70
02:26:56.98637F81502RenderDeviceVulkan::ReleaseResourceAdd 0x6f28ac0 resource to release queue
02:26:56.98637F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:26:56.98637F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:26:56.98637F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
02:26:57.5537F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x74ac9d70 (count:1)
02:26:57.3374186132OverlayManager::doActionForegroundChange Event [winows not active]
02:26:57.3514186144OverlayManager::doActionForegroundChange Event OFF (OFF)
02:26:57.3514187463OverlayManager::OnForegroundChangedChanged False
02:26:57.3524187496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1019C Title=[Cerca]
02:26:57.3524182483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:26:57.3524182417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:26:57.3564186269OverlayManager::doActionDisplayFPS - Triggered
02:26:57.882804291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:26:59.25139401502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:26:59.30737F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:26:59.30737F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:26:59.30737F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:26:59.30737F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:26:59.30737F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x74ac9d70 destroy: 1
02:26:59.30737F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x74ac9d70
02:26:59.30737F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:26:59.30737F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:26:59.31237F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x74ac9d70 (count:1)
02:26:59.3864186144OverlayManager::doActionForegroundChange Event ON (ON)
02:26:59.3864187463OverlayManager::OnForegroundChangedChanged True
02:26:59.3864186935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:26:59.3864182490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:26:59.41039405613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:26:59.76937F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x74ac9d70 (window: 0x406c0 [1920, 1080] format [44]).
02:26:59.77737F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x74ac9d70 buffers: 2
02:26:59.77737F849Create buffer [1]
02:26:59.77737F882get_next_buffernew buffer frame: 1
02:26:59.77737F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:26:59.77737F8166RenderResourceVulkan::reCreateImplementationRe create image
02:26:59.77737F8169RenderResourceVulkan::reCreateImplementationimage clear 132830
02:26:59.77737F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:26:59.77737F847ResetSnapShotSH::ExecuteRelease snapshot SH
02:26:59.77737F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:26:59.77737F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:26:59.77737F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:27:55.27739406935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:27:55.47537F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:27:55.47537F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:27:55.47537F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:27:55.47537F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:27:55.47537F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x74ac9d70 destroy: 1
02:27:55.47537F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x74ac9d70
02:27:55.47537F81502RenderDeviceVulkan::ReleaseResourceAdd 0xe151f4b0 resource to release queue
02:27:55.47537F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:27:55.47537F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:27:55.47537F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
02:27:55.52337F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x74ac9d70 (count:1)
02:27:55.8754186132OverlayManager::doActionForegroundChange Event [winows not active]
02:27:55.8914186144OverlayManager::doActionForegroundChange Event OFF (OFF)
02:27:55.8914187463OverlayManager::OnForegroundChangedChanged False
02:27:55.8914187496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1019C Title=[Cerca]
02:27:55.8914182483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:27:55.8914182417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:27:55.8954186269OverlayManager::doActionDisplayFPS - Triggered
02:27:56.408804291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:27:58.44239401502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:27:58.47137F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:27:58.47137F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:27:58.47137F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:27:58.47137F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:27:58.47137F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x74ac9d70 destroy: 1
02:27:58.47137F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x74ac9d70
02:27:58.47137F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:27:58.47137F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:27:58.47637F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x746e0fe0 (count:1)
02:27:58.90937F82490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:27:58.90937F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x746e0fe0 (window: 0x406c0 [1920, 1080] format [44]).
02:27:58.91537F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x746e0fe0 buffers: 2
02:27:58.91537F849Create buffer [1]
02:27:58.91537F882get_next_buffernew buffer frame: 1
02:27:58.91537F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:27:58.91537F8166RenderResourceVulkan::reCreateImplementationRe create image
02:27:58.91537F8169RenderResourceVulkan::reCreateImplementationimage clear 132830
02:27:58.91537F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:27:58.91537F847ResetSnapShotSH::ExecuteRelease snapshot SH
02:27:58.91537F81672WidgetManager::drawskip widget draw (not in foreground) False - False
02:27:58.91537F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:27:58.91537F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:27:58.91537F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:27:58.9524186144OverlayManager::doActionForegroundChange Event ON (ON)
02:27:58.9524187463OverlayManager::OnForegroundChangedChanged True
02:27:58.9524186935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:27:58.9584186269OverlayManager::doActionDisplayFPS - Triggered
02:27:58.97537F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:27:58.9764186269OverlayManager::doActionDisplayFPS - Triggered
02:27:58.98437F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:28:00.91139405613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:30:45.58939406935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:30:45.77237F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:30:45.77237F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:30:45.77237F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:30:45.77237F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:30:45.77237F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x746e0fe0 destroy: 1
02:30:45.77237F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x746e0fe0
02:30:45.77337F81502RenderDeviceVulkan::ReleaseResourceAdd 0xe0691b70 resource to release queue
02:30:45.77337F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:30:45.77337F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:30:45.77337F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
02:30:45.81837F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x7436ee90 (count:1)
02:30:46.1184186132OverlayManager::doActionForegroundChange Event [winows not active]
02:30:46.1344186144OverlayManager::doActionForegroundChange Event OFF (OFF)
02:30:46.1344187463OverlayManager::OnForegroundChangedChanged False
02:30:46.1344187496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1019C Title=[Cerca]
02:30:46.1344182483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:30:46.1344182417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:30:46.1364186269OverlayManager::doActionDisplayFPS - Triggered
02:30:46.652804291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:30:57.57239401502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:30:57.63537F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:30:57.63537F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:30:57.63537F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:30:57.63537F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:30:57.63537F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x7436ee90 destroy: 1
02:30:57.63537F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x7436ee90
02:30:57.63537F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:30:57.63537F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:30:57.63837F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x5697f5e0 (count:1)
02:30:57.7834186144OverlayManager::doActionForegroundChange Event ON (ON)
02:30:57.7834187463OverlayManager::OnForegroundChangedChanged True
02:30:57.7834186935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:30:57.7834182490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:30:57.79339405613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:30:58.3637F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x5697f5e0 (window: 0x406c0 [1920, 1080] format [44]).
02:30:58.4437F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x5697f5e0 buffers: 2
02:30:58.4437F849Create buffer [1]
02:30:58.4437F882get_next_buffernew buffer frame: 1
02:30:58.4437F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:30:58.4437F8166RenderResourceVulkan::reCreateImplementationRe create image
02:30:58.4437F8169RenderResourceVulkan::reCreateImplementationimage clear 132830
02:30:58.4437F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:30:58.4437F847ResetSnapShotSH::ExecuteRelease snapshot SH
02:30:58.4437F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:30:58.4437F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:30:58.4437F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:31:23.26939406935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:31:23.45637F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:31:23.45637F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:31:23.45637F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:31:23.45637F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:31:23.45637F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x5697f5e0 destroy: 1
02:31:23.45637F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x5697f5e0
02:31:23.45637F81502RenderDeviceVulkan::ReleaseResourceAdd 0x6770d20 resource to release queue
02:31:23.45637F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:31:23.45637F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:31:23.45737F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
02:31:23.51037F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x7c02fc70 (count:1)
02:31:23.7924186132OverlayManager::doActionForegroundChange Event [winows not active]
02:31:23.8084186144OverlayManager::doActionForegroundChange Event OFF (OFF)
02:31:23.8084187463OverlayManager::OnForegroundChangedChanged False
02:31:23.8084187496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1019C Title=[Cerca]
02:31:23.8084182483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:31:23.8084182417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:31:23.8094186269OverlayManager::doActionDisplayFPS - Triggered
02:31:24.341804291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:31:31.99539401502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:31:32.3637F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:31:32.3637F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:31:32.3637F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:31:32.3637F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:31:32.3637F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x7c02fc70 destroy: 1
02:31:32.3637F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x7c02fc70
02:31:32.3637F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:31:32.3637F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:31:32.3837F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x7c02fc70 (count:1)
02:31:32.4394186144OverlayManager::doActionForegroundChange Event ON (ON)
02:31:32.4394187463OverlayManager::OnForegroundChangedChanged True
02:31:32.4394186935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:31:32.4394182490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:31:32.47839405613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:31:32.48037F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x7c02fc70 (window: 0x406c0 [1920, 1080] format [44]).
02:31:32.48937F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x7c02fc70 buffers: 2
02:31:32.48937F849Create buffer [1]
02:31:32.48937F882get_next_buffernew buffer frame: 1
02:31:32.48937F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:31:32.48937F8166RenderResourceVulkan::reCreateImplementationRe create image
02:31:32.48937F8169RenderResourceVulkan::reCreateImplementationimage clear 132830
02:31:32.48937F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:31:32.48937F847ResetSnapShotSH::ExecuteRelease snapshot SH
02:31:32.48937F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:31:32.48937F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:31:32.48937F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:33:06.62239406935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:33:06.80637F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:33:06.80637F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:33:06.80637F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:33:06.80637F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:33:06.80637F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x7c02fc70 destroy: 1
02:33:06.80637F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x7c02fc70
02:33:06.80637F81502RenderDeviceVulkan::ReleaseResourceAdd 0xc6442570 resource to release queue
02:33:06.80637F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:33:06.80637F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:33:06.80637F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
02:33:06.85837F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x7c02fc70 (count:1)
02:33:06.9244186132OverlayManager::doActionForegroundChange Event [winows not active]
02:33:06.9394186144OverlayManager::doActionForegroundChange Event OFF (OFF)
02:33:06.9394187463OverlayManager::OnForegroundChangedChanged False
02:33:06.9394187496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1019C Title=[Cerca]
02:33:06.9394182483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:33:06.9394182417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:33:06.9404186269OverlayManager::doActionDisplayFPS - Triggered
02:33:07.463804291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:33:08.54639401502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:33:08.59037F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:33:08.59037F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:33:08.59037F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:33:08.59037F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:33:08.59037F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x7c02fc70 destroy: 1
02:33:08.59037F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x7c02fc70
02:33:08.59037F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:33:08.59037F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:33:08.59237F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x5690da60 (count:1)
02:33:08.9874186144OverlayManager::doActionForegroundChange Event ON (ON)
02:33:08.9874187463OverlayManager::OnForegroundChangedChanged True
02:33:08.9874186935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:33:08.9874182490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:33:09.7337F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x5690da60 (window: 0x406c0 [1920, 1080] format [44]).
02:33:09.8637F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x5690da60 buffers: 2
02:33:09.8637F849Create buffer [1]
02:33:09.8637F882get_next_buffernew buffer frame: 1
02:33:09.8637F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:33:09.8637F8166RenderResourceVulkan::reCreateImplementationRe create image
02:33:09.8637F8169RenderResourceVulkan::reCreateImplementationimage clear 132830
02:33:09.8637F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:33:09.8637F847ResetSnapShotSH::ExecuteRelease snapshot SH
02:33:09.8637F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:33:09.8637F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:33:09.8637F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:35:12.42739405613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:35:40.23739406935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:35:40.40537F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:35:40.40537F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:35:40.40537F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:35:40.40537F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:35:40.40537F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x5690da60 destroy: 1
02:35:40.40537F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x5690da60
02:35:40.40537F81502RenderDeviceVulkan::ReleaseResourceAdd 0xc11649b0 resource to release queue
02:35:40.40537F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:35:40.40537F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:35:40.40537F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
02:35:40.45437F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x7427a910 (count:1)
02:35:40.7614186132OverlayManager::doActionForegroundChange Event [winows not active]
02:35:40.7774186144OverlayManager::doActionForegroundChange Event OFF (OFF)
02:35:40.7774187463OverlayManager::OnForegroundChangedChanged False
02:35:40.7774187496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1019C Title=[Cerca]
02:35:40.7774182483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:35:40.7774182417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:35:40.7794186269OverlayManager::doActionDisplayFPS - Triggered
02:35:41.307804291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:35:56.23039401502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:35:56.27637F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:35:56.27637F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:35:56.27637F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:35:56.27637F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:35:56.27637F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x7427a910 destroy: 1
02:35:56.27637F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x7427a910
02:35:56.27637F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:35:56.27637F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:35:56.28337F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x7427a910 (count:1)
02:35:56.4834186144OverlayManager::doActionForegroundChange Event ON (ON)
02:35:56.4834187463OverlayManager::OnForegroundChangedChanged True
02:35:56.4834186935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:35:56.4834182490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:35:56.49439405613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:35:56.69637F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x7427a910 (window: 0x406c0 [1920, 1080] format [44]).
02:35:56.70137F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x7427a910 buffers: 2
02:35:56.70137F849Create buffer [1]
02:35:56.70137F882get_next_buffernew buffer frame: 1
02:35:56.70137F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:35:56.70137F8166RenderResourceVulkan::reCreateImplementationRe create image
02:35:56.70137F8169RenderResourceVulkan::reCreateImplementationimage clear 132830
02:35:56.70137F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:35:56.70137F847ResetSnapShotSH::ExecuteRelease snapshot SH
02:35:56.70137F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:35:56.70137F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:35:56.70137F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:37:01.70839406935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:37:01.92437F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:37:01.92437F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:37:01.92437F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:37:01.92437F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:37:01.92437F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x7427a910 destroy: 1
02:37:01.92437F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x7427a910
02:37:01.92437F81502RenderDeviceVulkan::ReleaseResourceAdd 0xe151ee30 resource to release queue
02:37:01.92437F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:37:01.92437F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:37:01.92437F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
02:37:01.98537F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x7427a910 (count:1)
02:37:02.1064186132OverlayManager::doActionForegroundChange Event [winows not active]
02:37:02.1224186144OverlayManager::doActionForegroundChange Event OFF (OFF)
02:37:02.1224187463OverlayManager::OnForegroundChangedChanged False
02:37:02.1224187496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1019C Title=[Cerca]
02:37:02.1224182483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:37:02.1224182417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:37:02.1244186269OverlayManager::doActionDisplayFPS - Triggered
02:37:02.638804291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:37:03.30039401502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:37:03.31837F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:37:03.31837F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:37:03.31837F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:37:03.31837F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:37:03.31837F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x7427a910 destroy: 1
02:37:03.31837F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x7427a910
02:37:03.31837F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:37:03.31837F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:37:03.32237F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x7427a910 (count:1)
02:37:03.6514186144OverlayManager::doActionForegroundChange Event ON (ON)
02:37:03.6514187463OverlayManager::OnForegroundChangedChanged True
02:37:03.6514186935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:37:03.6514182490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:37:03.81037F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x7427a910 (window: 0x406c0 [1920, 1080] format [44]).
02:37:03.81837F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x7427a910 buffers: 2
02:37:03.81837F849Create buffer [1]
02:37:03.81837F882get_next_buffernew buffer frame: 1
02:37:03.81837F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:37:03.81837F8166RenderResourceVulkan::reCreateImplementationRe create image
02:37:03.81837F8169RenderResourceVulkan::reCreateImplementationimage clear 132830
02:37:03.81837F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:37:03.81837F847ResetSnapShotSH::ExecuteRelease snapshot SH
02:37:03.81837F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:37:03.81837F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:37:03.81837F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:39:53.46039405613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:40:40.66039406935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:40:40.82237F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:40:40.82237F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:40:40.82237F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:40:40.82237F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:40:40.82237F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x7427a910 destroy: 1
02:40:40.82237F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x7427a910
02:40:40.82237F81502RenderDeviceVulkan::ReleaseResourceAdd 0xe151eab0 resource to release queue
02:40:40.82237F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:40:40.82237F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:40:40.82237F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
02:40:40.87037F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x7427a910 (count:1)
02:40:40.8914186132OverlayManager::doActionForegroundChange Event [winows not active]
02:40:40.9074186144OverlayManager::doActionForegroundChange Event OFF (OFF)
02:40:40.9074187463OverlayManager::OnForegroundChangedChanged False
02:40:40.9074187496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1019C Title=[Cerca]
02:40:40.9074182483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:40:40.9074182417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:40:40.9084186269OverlayManager::doActionDisplayFPS - Triggered
02:40:41.422804291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:41:04.23739401502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:41:04.27037F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:41:04.27037F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:41:04.27037F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:41:04.27037F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:41:04.27037F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x7427a910 destroy: 1
02:41:04.27037F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x7427a910
02:41:04.27037F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:41:04.27037F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:41:04.27337F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x74b37000 (count:1)
02:41:04.7204186144OverlayManager::doActionForegroundChange Event ON (ON)
02:41:04.7204187463OverlayManager::OnForegroundChangedChanged True
02:41:04.7214186935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:41:04.7214182490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:41:04.77137F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x74b37000 (window: 0x406c0 [1920, 1080] format [44]).
02:41:04.77937F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x74b37000 buffers: 2
02:41:04.77937F849Create buffer [1]
02:41:04.78037F882get_next_buffernew buffer frame: 1
02:41:04.78037F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:41:04.78037F8166RenderResourceVulkan::reCreateImplementationRe create image
02:41:04.78037F8169RenderResourceVulkan::reCreateImplementationimage clear 132830
02:41:04.78037F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:41:04.78037F847ResetSnapShotSH::ExecuteRelease snapshot SH
02:41:04.78037F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:41:04.78037F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:41:04.78037F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:41:29.5239406935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:41:29.80139405613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:41:29.81837F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:41:29.81837F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:41:29.81837F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:41:29.81837F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:41:29.81837F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x74b37000 destroy: 1
02:41:29.81837F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x74b37000
02:41:29.81837F81502RenderDeviceVulkan::ReleaseResourceAdd 0xb5614870 resource to release queue
02:41:29.81837F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:41:29.81837F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:41:29.81837F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
02:41:29.87037F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x74b37000 (count:1)
02:41:29.9084186132OverlayManager::doActionForegroundChange Event [winows not active]
02:41:29.9244186144OverlayManager::doActionForegroundChange Event OFF (OFF)
02:41:29.9244187463OverlayManager::OnForegroundChangedChanged False
02:41:29.9244187496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1019C Title=[Cerca]
02:41:29.9244182483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:41:29.9244182417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:41:29.9274186269OverlayManager::doActionDisplayFPS - Triggered
02:41:30.469804291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:41:32.15239401502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:41:32.19037F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:41:32.19037F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:41:32.19037F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:41:32.19037F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:41:32.19037F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x74b37000 destroy: 1
02:41:32.19037F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x74b37000
02:41:32.19037F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:41:32.19037F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:41:32.19537F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x74b37000 (count:1)
02:41:32.4944186144OverlayManager::doActionForegroundChange Event ON (ON)
02:41:32.4944187463OverlayManager::OnForegroundChangedChanged True
02:41:32.4944186935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:41:32.4944182490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:41:32.62737F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x74b37000 (window: 0x406c0 [1920, 1080] format [44]).
02:41:32.63237F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x74b37000 buffers: 2
02:41:32.63237F849Create buffer [1]
02:41:32.63237F882get_next_buffernew buffer frame: 1
02:41:32.63237F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:41:32.63237F8166RenderResourceVulkan::reCreateImplementationRe create image
02:41:32.63237F8169RenderResourceVulkan::reCreateImplementationimage clear 132830
02:41:32.63237F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:41:32.63237F847ResetSnapShotSH::ExecuteRelease snapshot SH
02:41:32.63237F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:41:32.63237F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:41:32.63237F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:43:23.4439406935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:43:23.19139405613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:43:23.22837F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:43:23.22837F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:43:23.22837F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:43:23.22837F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:43:23.22837F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x74b37000 destroy: 1
02:43:23.22837F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x74b37000
02:43:23.22837F81502RenderDeviceVulkan::ReleaseResourceAdd 0xb774de40 resource to release queue
02:43:23.22837F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:43:23.22837F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:43:23.22837F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
02:43:23.27437F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xb0c1f970 (count:1)
02:43:23.3764186132OverlayManager::doActionForegroundChange Event [winows not active]
02:43:23.3904186144OverlayManager::doActionForegroundChange Event OFF (OFF)
02:43:23.3904187463OverlayManager::OnForegroundChangedChanged False
02:43:23.3904187496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1019C Title=[Cerca]
02:43:23.3904182483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:43:23.3904182417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:43:23.3954186269OverlayManager::doActionDisplayFPS - Triggered
02:43:23.919804291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:43:29.14539401502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:43:29.17037F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:43:29.17037F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:43:29.17037F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:43:29.17037F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:43:29.17037F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xb0c1f970 destroy: 1
02:43:29.17037F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xb0c1f970
02:43:29.17037F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:43:29.17037F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:43:29.17237F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xb0c0b010 (count:1)
02:43:29.4944186144OverlayManager::doActionForegroundChange Event ON (ON)
02:43:29.4944187463OverlayManager::OnForegroundChangedChanged True
02:43:29.4944186935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:43:29.4944182490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:43:29.72237F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xb0c0b010 (window: 0x406c0 [1920, 1080] format [44]).
02:43:29.72737F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xb0c0b010 buffers: 2
02:43:29.72737F849Create buffer [1]
02:43:29.72737F882get_next_buffernew buffer frame: 1
02:43:29.72737F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:43:29.72737F8166RenderResourceVulkan::reCreateImplementationRe create image
02:43:29.72737F8169RenderResourceVulkan::reCreateImplementationimage clear 132830
02:43:29.72737F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:43:29.72737F847ResetSnapShotSH::ExecuteRelease snapshot SH
02:43:29.72737F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:43:29.72737F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:43:29.72737F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:43:29.73537F849Create buffer [2]
02:43:29.73537F882get_next_buffernew buffer frame: 2
02:43:29.93637F877RenderImageVulkan::setSize132830 [0xb5614970] Create Texture (1204,704) / (1204,704) - OK
02:43:32.32039405613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:43:32.32439402379OverlayManager::setControlModeOVERLAY_CONTROL_ON
02:43:32.33039406974OverlayManager::IsEmptyCursorCache cursor 0x53f0187 (v: 1)
02:43:39.18937F82417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:43:39.19637F83425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1ef05ff;prev = 0x1ef05ff , {Original values: ref = 0 handle = 0x10003}
02:43:51.80439406935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:43:51.9574186132OverlayManager::doActionForegroundChange Event [winows not active]
02:43:51.9704186144OverlayManager::doActionForegroundChange Event OFF (OFF)
02:43:51.9704187463OverlayManager::OnForegroundChangedChanged False
02:43:51.9774187496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1019C Title=[Cerca]
02:43:51.9774182483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:43:51.9774182417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:43:51.9834186269OverlayManager::doActionDisplayFPS - Triggered
02:43:51.99337F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:43:51.99337F81502RenderDeviceVulkan::ReleaseResourceAdd 0xb5614970 resource to release queue
02:43:51.99337F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:43:51.99337F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:43:51.99337F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:43:51.99337F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xb0c0b010 destroy: 1
02:43:51.99337F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xb0c0b010
02:43:51.99337F81502RenderDeviceVulkan::ReleaseResourceAdd 0x3129cf0 resource to release queue
02:43:51.99337F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:43:51.99337F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:43:51.99337F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 2
02:43:52.4337F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x7431f050 (count:1)
02:43:52.508804291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:44:22.75839401502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:44:22.79037F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:44:22.79037F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:44:22.79037F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:44:22.79037F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:44:22.79037F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x7431f050 destroy: 1
02:44:22.79137F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x7431f050
02:44:22.79137F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:44:22.79137F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:44:22.79337F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x7431f050 (count:1)
02:44:22.9474186144OverlayManager::doActionForegroundChange Event ON (ON)
02:44:22.9474187463OverlayManager::OnForegroundChangedChanged True
02:44:22.9474186935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:44:22.9474182490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:44:22.94939405613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:44:23.25537F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x7431f050 (window: 0x406c0 [1920, 1080] format [44]).
02:44:23.26137F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x7431f050 buffers: 2
02:44:23.26137F849Create buffer [1]
02:44:23.26137F882get_next_buffernew buffer frame: 1
02:44:23.26137F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:44:23.26137F8166RenderResourceVulkan::reCreateImplementationRe create image
02:44:23.26137F8169RenderResourceVulkan::reCreateImplementationimage clear 132830
02:44:23.26137F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:44:23.26137F847ResetSnapShotSH::ExecuteRelease snapshot SH
02:44:23.26237F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:44:23.26237F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:44:23.26237F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:44:27.10039406935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:44:27.25737F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:44:27.25737F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:44:27.25737F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:44:27.25737F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:44:27.25737F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x7431f050 destroy: 1
02:44:27.25737F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x7431f050
02:44:27.25737F81502RenderDeviceVulkan::ReleaseResourceAdd 0xe0692170 resource to release queue
02:44:27.25737F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:44:27.25737F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:44:27.25737F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
02:44:27.29737F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x7431f050 (count:1)
02:44:27.5404186132OverlayManager::doActionForegroundChange Event [winows not active]
02:44:27.5564186144OverlayManager::doActionForegroundChange Event OFF (OFF)
02:44:27.5564187463OverlayManager::OnForegroundChangedChanged False
02:44:27.5564187496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1019C Title=[Cerca]
02:44:27.5564182483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:44:27.5564182417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:44:27.5594186269OverlayManager::doActionDisplayFPS - Triggered
02:44:28.68804291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:46:05.1504186261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
02:46:44.54039401502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:46:44.56937F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:46:44.57037F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:46:44.57037F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:46:44.57037F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:46:44.57037F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x7431f050 destroy: 1
02:46:44.57037F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x7431f050
02:46:44.57037F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:46:44.57037F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:46:44.57537F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x7431f050 (count:1)
02:46:44.7364186144OverlayManager::doActionForegroundChange Event ON (ON)
02:46:44.7364187463OverlayManager::OnForegroundChangedChanged True
02:46:44.7364186935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:46:44.7364182490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:46:44.73739405613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:46:44.99837F8924RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x7431f050 (window: 0x406c0 [1920, 1080] format [44]).
02:46:45.437F8994RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x7431f050 buffers: 2
02:46:45.437F849Create buffer [1]
02:46:45.537F882get_next_buffernew buffer frame: 1
02:46:45.537F8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:46:45.537F8166RenderResourceVulkan::reCreateImplementationRe create image
02:46:45.537F8169RenderResourceVulkan::reCreateImplementationimage clear 132830
02:46:45.537F8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:46:45.537F847ResetSnapShotSH::ExecuteRelease snapshot SH
02:46:45.537F8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:46:45.537F81349RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
02:46:45.537F81364RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
02:46:45.6804225InterProcessElement::openInterProcess Overwolf_ImID_4F074C_P_2672 opened succesfuly
02:46:45.6804225InterProcessElement::openInterProcess Overwolf_PID_2672_SHARED_MEMORY_AGENT opened succesfuly
02:46:47.63637F82501OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:46:47.63637F81265OverlayManager::RestoreGameWNDPROCSearch SWL..
02:46:47.63637F81277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
02:46:47.63637F82526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:46:47.63637F8126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x7431f050 destroy: 1
02:46:47.63637F81814RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x7431f050
02:46:47.63637F81502RenderDeviceVulkan::ReleaseResourceAdd 0x3129ef0 resource to release queue
02:46:47.63637F8227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
02:46:47.63637F8237IRenderDevice::releaseResourceListRELEASING *** Done ***
02:46:47.63637F81515RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
02:46:47.65837F8114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x7431f050 (count:1)
02:46:47.7514186132OverlayManager::doActionForegroundChange Event [winows not active]
02:46:47.7664186144OverlayManager::doActionForegroundChange Event OFF (OFF)
02:46:47.7664187463OverlayManager::OnForegroundChangedChanged False
02:46:47.7684187496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x306DA Title=[Overwolf Notification]
02:46:47.7684186935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:46:47.7684182483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:46:47.7684182417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:46:47.7684186269OverlayManager::doActionDisplayFPS - Triggered
02:46:48.281804291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:46:52.95739401582OverlayManager::GameWindowProcCallbackClose Window [16].