TimeThreadLineFunctionMessage
21:11:16.603900131runClientStarting Overlay PID=1820(0x71c) server PID = 4608
21:11:16.603900686Client::initClient::Initialize
21:11:16.603900694Client::initStart owclient thread
21:11:16.613064328Client::initFirstInjectionClient::initFirstInjection.
21:11:16.613064225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_80_3_4608 opened succesfuly
21:11:16.613064356session id = {B69743F7-5E3C-4082-9D2C-10EC8E48AD24}
21:11:16.6230641942Client::LogClientInfoOS version [10.0]
21:11:16.6230641947Client::LogClientInfoProcess OS version [6.2] [64-bit]
21:11:16.6330641965Client::LogClientInfoClient [64-bit] Version 2.2.80.3
21:11:16.6330641977Client::LogProcessModulesLoaded modules:
21:11:16.6930641993C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
21:11:16.6930641993C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll
21:11:16.6930641993C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2009.7-0\MpOav.dll
21:11:16.6930641993C:\Users\Lucky0\AppData\Roaming\discord\0.0.307\modules\discord_hook\70c5cd3e50f\DiscordHook64.dll
21:11:16.6930641993C:\Windows\SYSTEM32\AcGenral.DLL
21:11:16.6930641993C:\Windows\SYSTEM32\AcLayers.DLL
21:11:16.6930641993C:\Windows\SYSTEM32\CRYPTBASE.DLL
21:11:16.6930641993C:\Windows\SYSTEM32\CRYPTSP.dll
21:11:16.6930641993C:\Windows\SYSTEM32\CoreMessaging.dll
21:11:16.6930641993C:\Windows\SYSTEM32\CoreUIComponents.dll
21:11:16.6930641993C:\Windows\SYSTEM32\D3DCOMPILER_43.dll
21:11:16.6930641993C:\Windows\SYSTEM32\DEVOBJ.dll
21:11:16.6930641993C:\Windows\SYSTEM32\DINPUT8.dll
21:11:16.6930641993C:\Windows\SYSTEM32\DNSAPI.dll
21:11:16.6930641993C:\Windows\SYSTEM32\HID.DLL
21:11:16.6930641993C:\Windows\SYSTEM32\IPHLPAPI.DLL
21:11:16.6930641993C:\Windows\SYSTEM32\MPR.dll
21:11:16.6930641993C:\Windows\SYSTEM32\MSASN1.dll
21:11:16.6930641993C:\Windows\SYSTEM32\MSVCP140.dll
21:11:16.6930641993C:\Windows\SYSTEM32\MSWSOCK.dll
21:11:16.6930641993C:\Windows\SYSTEM32\NTASN1.dll
21:11:16.6930641993C:\Windows\SYSTEM32\PROPSYS.dll
21:11:16.6930641993C:\Windows\SYSTEM32\Secur32.dll
21:11:16.6930641993C:\Windows\SYSTEM32\SensApi.dll
21:11:16.6930641993C:\Windows\SYSTEM32\SspiCli.dll
21:11:16.6930641993C:\Windows\SYSTEM32\UMPDC.dll
21:11:16.6930641993C:\Windows\SYSTEM32\USERENV.dll
21:11:16.6930641993C:\Windows\SYSTEM32\VCRUNTIME140.dll
21:11:16.6930641993C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
21:11:16.6930641993C:\Windows\SYSTEM32\VERSION.dll
21:11:16.6930641993C:\Windows\SYSTEM32\WINHTTP.dll
21:11:16.6930641993C:\Windows\SYSTEM32\WINMM.dll
21:11:16.6930641993C:\Windows\SYSTEM32\WINSPOOL.DRV
21:11:16.6930641993C:\Windows\SYSTEM32\WTSAPI32.dll
21:11:16.6930641993C:\Windows\SYSTEM32\WindowsCodecs.dll
21:11:16.6930641993C:\Windows\SYSTEM32\Wldp.dll
21:11:16.6930641993C:\Windows\SYSTEM32\XAudio2_7.DLL
21:11:16.6930641993C:\Windows\SYSTEM32\XINPUT9_1_0.dll
21:11:16.6930641993C:\Windows\SYSTEM32\amsi.dll
21:11:16.6930641993C:\Windows\SYSTEM32\apphelp.dll
21:11:16.6930641993C:\Windows\SYSTEM32\cryptnet.dll
21:11:16.6930641993C:\Windows\SYSTEM32\d3d11.dll
21:11:16.6930641993C:\Windows\SYSTEM32\d3d9.dll
21:11:16.6930641993C:\Windows\SYSTEM32\dhcpcsvc.DLL
21:11:16.6930641993C:\Windows\SYSTEM32\dwmapi.dll
21:11:16.6930641993C:\Windows\SYSTEM32\dxgi.dll
21:11:16.6930641993C:\Windows\SYSTEM32\inputhost.dll
21:11:16.6930641993C:\Windows\SYSTEM32\kernel.appcore.dll
21:11:16.6930641993C:\Windows\SYSTEM32\ncrypt.dll
21:11:16.6930641993C:\Windows\SYSTEM32\ntdll.dll
21:11:16.6930641993C:\Windows\SYSTEM32\ntmarta.dll
21:11:16.6930641993C:\Windows\SYSTEM32\pdh.dll
21:11:16.6930641993C:\Windows\SYSTEM32\powrprof.dll
21:11:16.6930641993C:\Windows\SYSTEM32\profapi.dll
21:11:16.6930641993C:\Windows\SYSTEM32\sfc.dll
21:11:16.6930641993C:\Windows\SYSTEM32\sfc_os.DLL
21:11:16.6930641993C:\Windows\SYSTEM32\textinputframework.dll
21:11:16.6930641993C:\Windows\SYSTEM32\windows.storage.dll
21:11:16.6930641993C:\Windows\SYSTEM32\wintypes.dll
21:11:16.6930641993C:\Windows\System32\ADVAPI32.dll
21:11:16.6930641993C:\Windows\System32\COMDLG32.dll
21:11:16.6930641993C:\Windows\System32\CRYPT32.dll
21:11:16.6930641993C:\Windows\System32\GDI32.dll
21:11:16.6930641993C:\Windows\System32\IMM32.DLL
21:11:16.6930641993C:\Windows\System32\KERNEL32.DLL
21:11:16.6930641993C:\Windows\System32\KERNELBASE.dll
21:11:16.6930641993C:\Windows\System32\MSCTF.dll
21:11:16.6930641993C:\Windows\System32\NSI.dll
21:11:16.6930641993C:\Windows\System32\OLEAUT32.dll
21:11:16.6930641993C:\Windows\System32\PSAPI.DLL
21:11:16.6930641993C:\Windows\System32\RPCRT4.dll
21:11:16.6930641993C:\Windows\System32\SETUPAPI.dll
21:11:16.6930641993C:\Windows\System32\SHELL32.dll
21:11:16.6930641993C:\Windows\System32\SHLWAPI.dll
21:11:16.6930641993C:\Windows\System32\USER32.dll
21:11:16.6930641993C:\Windows\System32\WINTRUST.dll
21:11:16.6930641993C:\Windows\System32\WS2_32.dll
21:11:16.6930641993C:\Windows\System32\bcrypt.dll
21:11:16.6930641993C:\Windows\System32\bcryptPrimitives.dll
21:11:16.6930641993C:\Windows\System32\cfgmgr32.dll
21:11:16.6930641993C:\Windows\System32\clbcatq.dll
21:11:16.6930641993C:\Windows\System32\combase.dll
21:11:16.6930641993C:\Windows\System32\fwpuclnt.dll
21:11:16.6930641993C:\Windows\System32\gdi32full.dll
21:11:16.6930641993C:\Windows\System32\imagehlp.dll
21:11:16.6930641993C:\Windows\System32\msvcp_win.dll
21:11:16.6930641993C:\Windows\System32\msvcrt.dll
21:11:16.6930641993C:\Windows\System32\ole32.dll
21:11:16.6930641993C:\Windows\System32\rasadhlp.dll
21:11:16.6930641993C:\Windows\System32\sechost.dll
21:11:16.6930641993C:\Windows\System32\shcore.dll
21:11:16.6930641993C:\Windows\System32\ucrtbase.dll
21:11:16.6930641993C:\Windows\System32\win32u.dll
21:11:16.6930641993C:\Windows\System32\winrnr.dll
21:11:16.6930641993C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll
21:11:16.6930641993C:\Windows\system32\NLAapi.dll
21:11:16.6930641993C:\Windows\system32\napinsp.dll
21:11:16.6930641993C:\Windows\system32\pnrpnsp.dll
21:11:16.6930641993C:\Windows\system32\rsaenh.dll
21:11:16.6930641993C:\Windows\system32\uxtheme.dll
21:11:16.6930641993C:\Windows\system32\wshbth.dll
21:11:16.6930641993D:\Overwolf\0.156.1.1\OWClient.dll
21:11:16.6930641993D:\Overwolf\0.156.1.1\OWExplorer.dll
21:11:16.6930641993D:\Steam\gameoverlayrenderer64.dll
21:11:16.6930641993D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll
21:11:16.6930641993D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll
21:11:16.6930641993D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe
21:11:16.6930641993D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
21:11:16.6930641993D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll
21:11:16.6930641993D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll
21:11:16.6930641993D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll
21:11:16.6930641993D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll
21:11:16.6930641993D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll
21:11:16.6930641993D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
21:11:16.6930641993D:\Steam\steamclient64.dll
21:11:16.6930641993D:\Steam\tier0_s64.dll
21:11:16.6930641993D:\Steam\vstdlib_s64.dll
21:11:16.70306479GraphicsHookManager::InitCreated Thread - Created , ThreadId=11876
21:11:16.7230641463Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
21:11:16.7330641471Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
21:11:16.7330641484Client::ReadGameConfigurationsGameConfigurations Render Libraries - VULKAN.
21:11:16.7330641501Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
21:11:16.7330641513Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
21:11:16.7330641581Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
21:11:16.7330641594Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
21:11:16.7330641607Client::ReadGameConfigurationsEnable EnableTXR - OFF
21:11:16.7330641647Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
21:11:16.7330641649Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - ON
21:11:16.7330641651Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
21:11:16.7330641653Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
21:11:16.7330641655Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
21:11:16.7330641657Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
21:11:16.7330641659Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
21:11:16.7330641662Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
21:11:16.7330641665Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
21:11:16.7330641759Data::Search[0] 0xA4820000
21:11:16.7330641759Data::Search[1] 0x0
21:11:16.7330641759Data::Search[2] 0x93360000
21:11:16.7330641759Data::Search[3] 0x57240000
21:11:16.7330641759Data::Search[4] 0x0
21:11:16.7330641759Data::Search[5] 0xA0A90000
21:11:16.7330641759Data::Search[6] 0xA2DC0000
21:11:16.7330641759Data::Search[7] 0x0
21:11:16.7330641759Data::Search[8] 0xA0A90000
21:11:16.7330641759Data::Search[9] 0x0
21:11:16.7330641764Data::Search[10] 0x0
21:11:16.7330641770Data::Search[11] 0x9DF20000
21:11:16.7330641776Data::Search[12] 0x0
21:11:16.7330641782Data::Search[13] 0x0
21:11:16.733064326FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
21:11:16.743064436Client::initFirstInjectionDetected Windows 8.1 or greater
21:11:16.743064451Client::initFirstInjectionAcquiring function lock succedded
21:11:16.743064225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_80_3_4608 opened succesfuly
21:11:16.14530641927FunctionHook::LoadHookerLoading Utils from D:\Overwolf\0.156.1.1\\OWUtils.dll succeeded
21:11:16.1633064574Install::CodeInit [Client,1] (MCH) OK
21:11:16.1673064574Install::CodeInit [Client,2] (MCH) OK
21:11:16.1713064574Install::CodeInit [Client,3] (MCH) OK
21:11:16.1753064574Install::CodeInit [Client,4] (MCH) OK
21:11:16.2003064574Install::CodeInit [Client,4.1] (MCH) OK
21:11:16.2703064574Install::CodeInit [Client,4.2] (MCH) OK
21:11:16.2713064472OverlayManager::OverlayManagerOW System Cursor is set to = 0x6a8078f
21:11:16.27130646857OverlayManager::LoadDefaultCursorsLoad default cursors
21:11:16.2733064482OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0xa760197
21:11:16.273306472PerformanceCounter::StartSessionStartSession
21:11:16.2733064225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
21:11:16.2733064676OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
21:11:16.2733064694OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
21:11:16.2733064696OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
21:11:16.2733064699OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
21:11:16.2733064702OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
21:11:16.2743064705OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = ON
21:11:16.2743064708OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
21:11:16.2743064711OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
21:11:16.2743064714OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
21:11:16.2743064717OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
21:11:16.2743064720OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
21:11:16.2743064723OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
21:11:16.2743064726OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
21:11:16.2743064729OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
21:11:16.2743064732OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
21:11:16.2743064735OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
21:11:16.2743064738OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
21:11:16.2743064741OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
21:11:16.2743064744OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
21:11:16.2743064747OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
21:11:16.2743064750OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
21:11:16.2743064753OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
21:11:16.2743064756OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
21:11:16.2743064759OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
21:11:16.2743064762OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
21:11:16.2743064765OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
21:11:16.2743064768OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
21:11:16.2743064771OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
21:11:16.2743064774OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
21:11:16.2743064777OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
21:11:16.2743064780OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
21:11:16.2743064783OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
21:11:16.2743064786OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
21:11:16.2743064789OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
21:11:16.2743064792OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
21:11:16.2743064795OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
21:11:16.2743064798OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
21:11:16.2743064801OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
21:11:16.2743064804OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
21:11:16.2743064807OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
21:11:16.2743064810OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
21:11:16.2743064813OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = ON
21:11:16.2743064816OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
21:11:16.2743064819OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
21:11:16.2743064822OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
21:11:16.2743064825OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
21:11:16.2743064828OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
21:11:16.2743064831OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
21:11:16.2743064834OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
21:11:16.2743064837OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
21:11:16.2743064840OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
21:11:16.2743064843OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
21:11:16.2743064846OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
21:11:16.2743064849OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = ON
21:11:16.2743064852OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
21:11:16.2743064855OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
21:11:16.2743064858OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
21:11:16.2743064861OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
21:11:16.2743064864OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
21:11:16.2743064867OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
21:11:16.2743064870OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
21:11:16.2743064873OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
21:11:16.2743064876OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
21:11:16.2743064879OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
21:11:16.2743064882OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
21:11:16.2743064885OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
21:11:16.2743064887OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
21:11:16.2743064889OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
21:11:16.2743064891OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
21:11:16.2743064893OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
21:11:16.2743064895OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
21:11:16.2743064897OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
21:11:16.2743064899OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
21:11:16.2743064913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:11:16.3093064248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
21:11:16.3093064578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
21:11:16.3093064895FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
21:11:16.31130641145Install::CodeSegment [3|42448|0x57240000|0xA5D0]
21:11:16.4033064574Install::Codeunknown (MCH) OK
21:11:16.40330641145Install::CodeSegment [3|54480|0x57240000|0xD4D0]
21:11:16.4263064574Install::Codeunknown (MCH) OK
21:11:16.42630641145Install::CodeSegment [3|53904|0x57240000|0xD290]
21:11:16.4423064574Install::Codeunknown (MCH) OK
21:11:16.44330641145Install::CodeSegment [5|20352|0xA0A90000|0x4F80]
21:11:16.4573064574Install::Codeunknown (MCH) OK
21:11:16.45730641145Install::CodeSegment [5|431408|0xA0A90000|0x69530]
21:11:16.4683064574Install::Codeunknown (MCH) OK
21:11:16.46830641145Install::CodeSegment [5|132112|0xA0A90000|0x20410]
21:11:16.4843064574Install::Codeunknown (MCH) OK
21:11:16.48430641145Install::CodeSegment [5|7648|0xA0A90000|0x1DE0]
21:11:16.5053064574Install::Codeunknown (MCH) OK
21:11:16.50530641145Install::CodeSegment [5|-44332976|0xA0A90000|0xFD5B8850]
21:11:16.50530641236Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
21:11:16.50530641145Install::CodeSegment [5|-44310912|0xA0A90000|0xFD5BDE80]
21:11:16.50530641236Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
21:11:16.50530641145Install::CodeSegment [5|-44317216|0xA0A90000|0xFD5BC5E0]
21:11:16.50530641236Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
21:11:16.50530641145Install::CodeSegment [5|-45504528|0xA0A90000|0xFD49A7F0]
21:11:16.50530641236Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
21:11:16.5073064999Client::hookLibraryFunctionsLib [8] is not supported for game. skipping..
21:11:16.5073064999Client::hookLibraryFunctionsLib [9] is not supported for game. skipping..
21:11:16.5073064326FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
21:11:16.50730641030OverlayManager::StartStarting...
21:11:16.5133064574Install::CodeInit [Client,5] (MCH) OK
21:11:16.51330641198XTRAP COMPATIBLE PATCH WARNING
21:11:16.5133064107ApiManager::InitAPI Manager Event : OK
21:11:16.5133064119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=10868
21:11:16.513306467TXRSettingFail to read texture recognition options 0xb7
21:11:16.5133064114TXOfInterestNew list set with 0 items
21:11:16.51330641232OverlayManager::Startget foreground state
21:11:16.51330641268OverlayManager::StartStarted...
21:11:16.52130246448OverlayManager::OnConnectedConnected to server
21:11:16.521302431SendServerHelloMessage::ExecuteSend connection Ack
21:11:16.5212A747024OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x30460
21:11:16.5413064574Install::CodeInit [Client,0] (MCH) OK
21:11:16.5423064428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
21:11:16.542306494GraphicsHookManager::StopThreadStopThread
21:11:16.5422E64216GraphicsHookManager::MessageLoopExit Thread
21:11:16.5523064578Client::initFirstInjectioninit complete
21:11:20.78530246153OverlayManager::doActionForegroundChange Event ON (ON)
21:11:20.78530247472OverlayManager::OnForegroundChangedChanged True
21:11:20.78530246944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:11:20.78830246278OverlayManager::doActionDisplayFPS - Triggered
21:11:26.5492A741977Client::LogProcessModulesLoaded modules:
21:11:26.5562A741993C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
21:11:26.5562A741993C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll
21:11:26.5562A741993C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2009.7-0\MpOav.dll
21:11:26.5562A741993C:\Users\Lucky0\AppData\Roaming\discord\0.0.307\modules\discord_hook\70c5cd3e50f\DiscordHook64.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\AUDIOSES.DLL
21:11:26.5562A741993C:\Windows\SYSTEM32\AVRT.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\AcGenral.DLL
21:11:26.5562A741993C:\Windows\SYSTEM32\AcLayers.DLL
21:11:26.5562A741993C:\Windows\SYSTEM32\CRYPTBASE.DLL
21:11:26.5562A741993C:\Windows\SYSTEM32\CRYPTSP.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\CoreMessaging.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\CoreUIComponents.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\D3DCOMPILER_43.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\D3DCompiler_47.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\DEVOBJ.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\DINPUT8.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\DNSAPI.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\HID.DLL
21:11:26.5562A741993C:\Windows\SYSTEM32\IPHLPAPI.DLL
21:11:26.5562A741993C:\Windows\SYSTEM32\MMDevAPI.DLL
21:11:26.5562A741993C:\Windows\SYSTEM32\MPR.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\MSASN1.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\MSVCP140.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\MSWSOCK.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\NTASN1.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\PROPSYS.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\Secur32.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\SensApi.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\SspiCli.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\UMPDC.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\USERENV.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\VCRUNTIME140.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\VERSION.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\WINHTTP.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\WINMM.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\WINSPOOL.DRV
21:11:26.5562A741993C:\Windows\SYSTEM32\WINSTA.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\WTSAPI32.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\WindowsCodecs.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\Wldp.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\XAudio2_7.DLL
21:11:26.5562A741993C:\Windows\SYSTEM32\XINPUT9_1_0.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\amsi.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\apphelp.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\cryptnet.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\d3d11.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\d3d9.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\dhcpcsvc.DLL
21:11:26.5562A741993C:\Windows\SYSTEM32\dwmapi.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\dxcore.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\dxgi.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\inputhost.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\kernel.appcore.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\ncrypt.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\ntdll.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\ntmarta.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\pdh.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\powrprof.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\profapi.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\resourcepolicyclient.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\sfc.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\sfc_os.DLL
21:11:26.5562A741993C:\Windows\SYSTEM32\textinputframework.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\windows.storage.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\wintypes.dll
21:11:26.5562A741993C:\Windows\SYSTEM32\xaudio2_9.dll
21:11:26.5562A741993C:\Windows\System32\ADVAPI32.dll
21:11:26.5562A741993C:\Windows\System32\COMDLG32.dll
21:11:26.5562A741993C:\Windows\System32\CRYPT32.dll
21:11:26.5562A741993C:\Windows\System32\DriverStore\FileRepository\nvmdi.inf_amd64_a6202ceb844a48df\NvCamera\NvCamera64.dll
21:11:26.5562A741993C:\Windows\System32\DriverStore\FileRepository\nvmdi.inf_amd64_a6202ceb844a48df\NvCamera\d3dcompiler_47_64.dll
21:11:26.5562A741993C:\Windows\System32\DriverStore\FileRepository\nvmdi.inf_amd64_a6202ceb844a48df\nvldumdx.dll
21:11:26.5562A741993C:\Windows\System32\DriverStore\FileRepository\nvmdi.inf_amd64_a6202ceb844a48df\nvwgf2umx.dll
21:11:26.5562A741993C:\Windows\System32\GDI32.dll
21:11:26.5562A741993C:\Windows\System32\IMM32.DLL
21:11:26.5562A741993C:\Windows\System32\KERNEL32.DLL
21:11:26.5562A741993C:\Windows\System32\KERNELBASE.dll
21:11:26.5562A741993C:\Windows\System32\MSCTF.dll
21:11:26.5562A741993C:\Windows\System32\NSI.dll
21:11:26.5562A741993C:\Windows\System32\OLEAUT32.dll
21:11:26.5562A741993C:\Windows\System32\PSAPI.DLL
21:11:26.5562A741993C:\Windows\System32\RPCRT4.dll
21:11:26.5562A741993C:\Windows\System32\SETUPAPI.dll
21:11:26.5562A741993C:\Windows\System32\SHELL32.dll
21:11:26.5562A741993C:\Windows\System32\SHLWAPI.dll
21:11:26.5562A741993C:\Windows\System32\USER32.dll
21:11:26.5562A741993C:\Windows\System32\WINTRUST.dll
21:11:26.5562A741993C:\Windows\System32\WS2_32.dll
21:11:26.5562A741993C:\Windows\System32\bcrypt.dll
21:11:26.5562A741993C:\Windows\System32\bcryptPrimitives.dll
21:11:26.5562A741993C:\Windows\System32\cfgmgr32.dll
21:11:26.5562A741993C:\Windows\System32\clbcatq.dll
21:11:26.5562A741993C:\Windows\System32\combase.dll
21:11:26.5562A741993C:\Windows\System32\fwpuclnt.dll
21:11:26.5562A741993C:\Windows\System32\gdi32full.dll
21:11:26.5562A741993C:\Windows\System32\imagehlp.dll
21:11:26.5562A741993C:\Windows\System32\msvcp_win.dll
21:11:26.5562A741993C:\Windows\System32\msvcrt.dll
21:11:26.5562A741993C:\Windows\System32\ole32.dll
21:11:26.5562A741993C:\Windows\System32\perfproc.dll
21:11:26.5562A741993C:\Windows\System32\rasadhlp.dll
21:11:26.5562A741993C:\Windows\System32\sechost.dll
21:11:26.5562A741993C:\Windows\System32\shcore.dll
21:11:26.5562A741993C:\Windows\System32\ucrtbase.dll
21:11:26.5562A741993C:\Windows\System32\win32u.dll
21:11:26.5562A741993C:\Windows\System32\winrnr.dll
21:11:26.5562A741993C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll
21:11:26.5562A741993C:\Windows\system32\NLAapi.dll
21:11:26.5572A741993C:\Windows\system32\napinsp.dll
21:11:26.5572A741993C:\Windows\system32\nvapi64.dll
21:11:26.5572A741993C:\Windows\system32\nvspcap64.dll
21:11:26.5572A741993C:\Windows\system32\pnrpnsp.dll
21:11:26.5572A741993C:\Windows\system32\rsaenh.dll
21:11:26.5572A741993C:\Windows\system32\uxtheme.dll
21:11:26.5572A741993C:\Windows\system32\wshbth.dll
21:11:26.5572A741993D:\Overwolf\0.156.1.1\OWClient.dll
21:11:26.5572A741993D:\Overwolf\0.156.1.1\OWExplorer.dll
21:11:26.5572A741993D:\Overwolf\0.156.1.1\OWUtils.dll
21:11:26.5572A741993D:\Steam\gameoverlayrenderer64.dll
21:11:26.5572A741993D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll
21:11:26.5572A741993D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll
21:11:26.5572A741993D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe
21:11:26.5572A741993D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
21:11:26.5572A741993D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll
21:11:26.5572A741993D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll
21:11:26.5572A741993D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll
21:11:26.5572A741993D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll
21:11:26.5572A741993D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll
21:11:26.5572A741993D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
21:11:26.5572A741993D:\Steam\steamclient64.dll
21:11:26.5572A741993D:\Steam\tier0_s64.dll
21:11:26.5572A741993D:\Steam\vstdlib_s64.dll
21:11:27.69911F86983OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
21:11:27.80130246141OverlayManager::doActionForegroundChange Event [winows not active]
21:11:27.80430246153OverlayManager::doActionForegroundChange Event OFF (OFF)
21:11:27.80430247472OverlayManager::OnForegroundChangedChanged False
21:11:27.80530247505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
21:11:27.80530246944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:11:27.80530242492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:11:27.80530242426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:11:29.80630246153OverlayManager::doActionForegroundChange Event ON (ON)
21:11:29.80630247472OverlayManager::OnForegroundChangedChanged True
21:11:29.81030246944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:11:29.81030242499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:11:29.85631A8382fSwapResize_BuffersResize buffer (0x8ce3410)!
21:11:31.23931A8587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
21:11:31.38031A8149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
21:11:31.38131A8149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
21:11:31.38131A81006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
21:11:31.54131A81063RenderDeviceD3d11::initRefC r:[2]->[2] 0x8ce3410
21:11:31.82131A81094RenderDeviceD3d11::initDevice adapter hash: 1657100995
21:11:31.82131A81127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:11:31.82131A81148RenderDeviceD3d11::initsave state
21:11:31.87731A8696RenderDeviceD3d11::initDX11loading shaders...
21:11:32.4331A8705RenderDeviceD3d11::initDX11create vs
21:11:32.4331A8723RenderDeviceD3d11::initDX11create vs
21:11:32.4931A8745RenderDeviceD3d11::initDX11create pxs
21:11:32.5231A8774RenderDeviceD3d11::initDX11create raster
21:11:32.9331A8842RenderDeviceD3d11::initDX11create buffers
21:11:32.9331A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x74bf0668.
21:11:32.9331A81156RenderDeviceD3d11::initrestore state
21:11:32.9331A81159RenderDeviceD3d11::initTarget Window [0xa05a8]
21:11:32.9331A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:11:32.9331A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:11:32.9331A8193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
21:11:32.9331A82080RenderDeviceD3d11::setFixSet render device fix RT.
21:11:32.9331A82589OverlayManager::setGraphicsRender Device fix was set RT.
21:11:32.9631A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:11:32.12531A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:11:32.32831A8654OverlayInputManager::HandleCommandsClear all hotkeys command
21:11:32.32831A8695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
21:11:32.32831A8654OverlayInputManager::HandleCommandsClear all hotkeys command
21:11:32.32831A8695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
21:11:32.32831A826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
21:11:32.32931A821StartWidgetsRefresher::ExecuteExecute start wicket manager
21:11:32.32931A8276WidgetManager::initInit manager
21:11:32.32931A826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
21:11:32.32931A847ResetSnapShotSH::ExecuteRelease snapshot SH
21:11:32.32931A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa05a8}.
21:11:32.32931A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6706a5
21:11:32.32931A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:11:32.32931A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x8777d180=-2022190720)=>(0x39a005f0=966788592)
21:11:32.32931A82213OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
21:11:32.3302B142340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
21:11:32.38831A8308PerformanceCounter::NotifyFrameRenderNotify first Render...
21:11:32.38831A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:11:32.38831A87402OverlayManager::CheckForSharedTextureSupportCheck for SHT support
21:11:32.4132B14225InterProcessElement::openInterProcess Overwolf_ImID_501BC_P_4608 opened succesfuly
21:11:32.4132B14225InterProcessElement::openInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly
21:11:32.41931A84868OverlayManager::initOverlayResolutionEx 0X40008
21:11:32.41931A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:11:32.41931A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:11:32.41931A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:11:32.41931A86983OverlayManager::IsEmptyCursorCache cursor 0x10007 (v: 1)
21:11:33.99230246543OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Lucky0\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\157.2.0\plugins/GEPPlugin64.dll]
21:11:34.17131A87227OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\Lucky0\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\157.2.0\plugins/GEPPlugin64.dll] []
21:11:38.61311F81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
21:11:38.61311F82232OverlayManager::installKeybMouseHookInstall KeybMouse
21:11:38.61311F8413InputInterceptor::stopHookunhook keyboard and mouse
21:11:38.61311F8380InputInterceptor::runHookKeyboard is hooked 0x11f8
21:11:38.61311F8390InputInterceptor::runHookNew Mouse LL is hooked
21:11:38.61311F8402InputInterceptor::runHookMouse is hooked 0x11f8
21:11:38.61411F81886OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 3, Cur = 0x10003
21:11:38.61611F85622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:11:50.4783024363ow-graphicsFailed to open pipe
21:11:50.4783024363ow-graphicsFailed to open pipe
21:11:50.4783024363ow-graphicsConnection initialized
21:11:50.4783024145LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
21:11:50.4783024127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
21:11:50.48231A8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
21:11:52.7431A8363ow-graphicsHooked to process: RainbowSix.exe
21:11:52.7431A8363ow-graphics(half life scientist) everything.. seems to be in order
21:11:52.7431A8363ow-graphicsd3d11 shared texture capture successful
21:11:53.10330246270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:11:53.11330246270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:11:53.11430246270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:11:53.1912B14225InterProcessElement::openInterProcess Overwolf_ImID_C05B6_P_4608 opened succesfuly
21:11:53.1912B14225InterProcessElement::openInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly
21:11:56.32831A8326RenderImageD3d11::setSizeCreate Texture (420,250) / (512,256) - OK
21:11:56.32831A8347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
21:12:24.992B14291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:13:06.73630246270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:13:06.7772B14225InterProcessElement::openInterProcess Overwolf_ImID_10074C_P_4608 opened succesfuly
21:13:06.7772B14225InterProcessElement::openInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly
21:13:28.96811F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
21:13:29.4930246270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:13:29.5430246270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:13:29.1232B14225InterProcessElement::openInterProcess Overwolf_ImID_F0520_P_4608 opened succesfuly
21:13:29.1232B14225InterProcessElement::openInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly
21:13:29.18411F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
21:13:33.27531A8326RenderImageD3d11::setSizeCreate Texture (1660,900) / (1664,1024) - OK
21:13:33.27531A8347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
21:13:33.54811F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:13:33.58031A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
21:14:00.92511F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
21:14:01.15411F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
21:14:02.60111F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
21:14:02.64811F82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:14:02.65231A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 1 handle = 0x10003}
21:14:02.65430246270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:14:02.7442B14225InterProcessElement::openInterProcess Overwolf_ImID_6077A_P_4608 opened succesfuly
21:14:02.7442B14225InterProcessElement::openInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly
21:14:02.80111F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
21:14:03.28931A8326RenderImageD3d11::setSizeCreate Texture (1300,790) / (1408,896) - OK
21:14:03.28931A8347RenderImageD3d11::setSizeCreate Texture RV (1408,896) - OK
21:14:09.49611F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:14:09.71911F82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:14:09.72631A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 1 handle = 0x10003}
21:14:10.12811F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:14:10.13711F86983OverlayManager::IsEmptyCursorCache cursor 0x6150781 (v: 1)
21:14:17.87431A82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:14:17.88831A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x6a8078f;prev = 0x6150781 , {Original values: ref = 1 handle = 0x10003}
21:14:17.8962B14256InterProcessElement::closeInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT close 2147483647 bytes
21:14:17.8962B14128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=6077a
21:14:17.8962B14256InterProcessElement::closeInterProcess Overwolf_ImID_6077A_P_4608 close 2147483647 bytes
21:14:17.8962B142664WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:15:16.5682B14291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:22:06.96430246141OverlayManager::doActionForegroundChange Event [winows not active]
21:22:06.97530246153OverlayManager::doActionForegroundChange Event OFF (OFF)
21:22:06.97530247472OverlayManager::OnForegroundChangedChanged False
21:22:06.97530247505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1040A Title=[#general - Discord]
21:22:06.97530246944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:22:06.97530242492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:22:06.97530242426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:22:06.97830246278OverlayManager::doActionDisplayFPS - Triggered
21:22:07.5342B14291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:22:08.74811F81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:22:08.74811F81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
21:22:08.74811F82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:22:08.74811F81274OverlayManager::RestoreGameWNDPROCSearch SWL..
21:22:08.74811F81281OverlayManager::RestoreGameWNDPROCSWL restored.
21:22:08.74811F81291OverlayManager::RestoreGameWNDPROCSWL OK.
21:22:08.74811F81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6706a5
21:22:08.74811F82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:22:08.74811F81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
21:22:08.74811F8187IRenderDevice::releaseRender Releasing.
21:22:08.74811F8363ow-graphics----------------- d3d11 capture freed ----------------
21:22:08.74811F882RenderDeviceCaptureBase::ReleaseTextureRelease
21:22:08.74811F8100RenderDeviceCaptureBase::ReleaseTextureReleased
21:22:08.74811F81280RenderDeviceD3d11::releaseImplementationReleasing 1
21:22:08.74811F81290RenderDeviceD3d11::releaseImplementationReleasing 2
21:22:08.74811F81309RenderDeviceD3d11::releaseImplementationReleasing 3
21:22:08.74811F8204IRenderDevice::releaseRender Releasing Done.
21:22:08.97331A8382fSwapResize_BuffersResize buffer (0x8ce3410)!
21:22:08.97630246153OverlayManager::doActionForegroundChange Event ON (ON)
21:22:08.97630247472OverlayManager::OnForegroundChangedChanged True
21:22:08.97630246944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:22:08.97630242499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:22:09.7031A81063RenderDeviceD3d11::initRefC r:[2]->[2] 0x8ce3410
21:22:09.7031A81127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:22:09.7031A81148RenderDeviceD3d11::initsave state
21:22:09.7031A8696RenderDeviceD3d11::initDX11loading shaders...
21:22:09.7931A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x74bf0668.
21:22:09.7931A81156RenderDeviceD3d11::initrestore state
21:22:09.7931A81159RenderDeviceD3d11::initTarget Window [0xa05a8]
21:22:09.7931A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:22:09.7931A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:22:09.7931A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:22:09.7931A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:22:09.7931A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:22:09.8631A847ResetSnapShotSH::ExecuteRelease snapshot SH
21:22:09.8631A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa05a8}.
21:22:09.8631A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6906a5
21:22:09.8631A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:22:09.8631A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x8777d180=-2022190720)=>(0x39a005f0=966788592)
21:22:09.8731A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:22:09.8731A8363ow-graphicsd3d11 shared texture capture successful
21:22:09.10031A84868OverlayManager::initOverlayResolutionEx 0X40008
21:22:09.10031A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:22:09.10031A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:22:09.10031A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:22:10.7711F81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
21:22:10.7711F82232OverlayManager::installKeybMouseHookInstall KeybMouse
21:22:10.7711F8413InputInterceptor::stopHookunhook keyboard and mouse
21:22:10.7711F8380InputInterceptor::runHookKeyboard is hooked 0x11f8
21:22:10.7711F8390InputInterceptor::runHookNew Mouse LL is hooked
21:22:10.7711F8402InputInterceptor::runHookMouse is hooked 0x11f8
21:22:16.37811F85622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:23:36.54831A8449ReleaseD11DeviceDevice Released! [1]
21:23:36.54831A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:23:36.54831A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
21:23:36.54831A81281OverlayManager::RestoreGameWNDPROCSWL restored.
21:23:36.54831A81291OverlayManager::RestoreGameWNDPROCSWL OK.
21:23:36.54831A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6906a5
21:23:36.54831A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:23:36.54831A8187IRenderDevice::releaseRender Releasing.
21:23:36.54831A8363ow-graphics----------------- d3d11 capture freed ----------------
21:23:36.54831A882RenderDeviceCaptureBase::ReleaseTextureRelease
21:23:36.54831A8100RenderDeviceCaptureBase::ReleaseTextureReleased
21:23:36.54831A81280RenderDeviceD3d11::releaseImplementationReleasing 1
21:23:36.54831A81290RenderDeviceD3d11::releaseImplementationReleasing 2
21:23:36.54831A81309RenderDeviceD3d11::releaseImplementationReleasing 3
21:23:36.54831A8204IRenderDevice::releaseRender Releasing Done.
21:23:36.54831A8452ReleaseD11Device End Device Released!
21:23:36.54831A8382fSwapResize_BuffersResize buffer (0x8ce3410)!
21:23:36.9922B14291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:23:37.1730246141OverlayManager::doActionForegroundChange Event [winows not active]
21:23:37.4830246153OverlayManager::doActionForegroundChange Event OFF (OFF)
21:23:37.4830247472OverlayManager::OnForegroundChangedChanged False
21:23:37.4830247505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1040A Title=[#general - Discord]
21:23:37.4830246944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:23:37.4830242492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:23:37.4830242426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:23:37.5430246278OverlayManager::doActionDisplayFPS - Triggered
21:23:38.54630246153OverlayManager::doActionForegroundChange Event ON (ON)
21:23:38.54630247472OverlayManager::OnForegroundChangedChanged True
21:23:38.54730246944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:23:38.54730242499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:23:38.59731A8382fSwapResize_BuffersResize buffer (0x8ce3410)!
21:23:38.66431A81063RenderDeviceD3d11::initRefC r:[2]->[2] 0x8ce3410
21:23:38.66431A81127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:23:38.66431A81148RenderDeviceD3d11::initsave state
21:23:38.66431A8696RenderDeviceD3d11::initDX11loading shaders...
21:23:38.67431A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x74bf0668.
21:23:38.67431A81156RenderDeviceD3d11::initrestore state
21:23:38.67431A81159RenderDeviceD3d11::initTarget Window [0xa05a8]
21:23:38.67431A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:23:38.67431A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:23:38.67431A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:23:38.67431A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:23:38.67431A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:23:38.67631A847ResetSnapShotSH::ExecuteRelease snapshot SH
21:23:38.67631A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa05a8}.
21:23:38.67631A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xa98080d
21:23:38.67631A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:23:38.67631A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x8777d180=-2022190720)=>(0x39a005f0=966788592)
21:23:38.67731A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:23:38.67731A8363ow-graphicsd3d11 shared texture capture successful
21:23:38.67931A84868OverlayManager::initOverlayResolutionEx 0X40008
21:23:38.67931A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:23:38.67931A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:23:38.67931A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:23:39.45411F82232OverlayManager::installKeybMouseHookInstall KeybMouse
21:23:39.45411F8413InputInterceptor::stopHookunhook keyboard and mouse
21:23:39.45411F8380InputInterceptor::runHookKeyboard is hooked 0x11f8
21:23:39.45411F8390InputInterceptor::runHookNew Mouse LL is hooked
21:23:39.45411F8402InputInterceptor::runHookMouse is hooked 0x11f8
21:23:39.45411F85622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:28:33.22031A8449ReleaseD11DeviceDevice Released! [1]
21:28:33.22031A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:28:33.22031A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
21:28:33.22031A81281OverlayManager::RestoreGameWNDPROCSWL restored.
21:28:33.22031A81291OverlayManager::RestoreGameWNDPROCSWL OK.
21:28:33.22031A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xa98080d
21:28:33.22031A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:28:33.22031A8187IRenderDevice::releaseRender Releasing.
21:28:33.22031A8363ow-graphics----------------- d3d11 capture freed ----------------
21:28:33.22031A882RenderDeviceCaptureBase::ReleaseTextureRelease
21:28:33.22031A8100RenderDeviceCaptureBase::ReleaseTextureReleased
21:28:33.22031A81280RenderDeviceD3d11::releaseImplementationReleasing 1
21:28:33.22031A81290RenderDeviceD3d11::releaseImplementationReleasing 2
21:28:33.22131A81309RenderDeviceD3d11::releaseImplementationReleasing 3
21:28:33.22131A8204IRenderDevice::releaseRender Releasing Done.
21:28:33.22131A8452ReleaseD11Device End Device Released!
21:28:33.22131A8382fSwapResize_BuffersResize buffer (0x8ce3410)!
21:28:33.27630246141OverlayManager::doActionForegroundChange Event [winows not active]
21:28:33.28930246153OverlayManager::doActionForegroundChange Event OFF (OFF)
21:28:33.28930247472OverlayManager::OnForegroundChangedChanged False
21:28:33.28930247505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1040A Title=[#general - Discord]
21:28:33.28930246944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:28:33.28930242492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:28:33.28930242426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:28:33.29530246278OverlayManager::doActionDisplayFPS - Triggered
21:28:33.8412B14291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:28:34.32430246153OverlayManager::doActionForegroundChange Event ON (ON)
21:28:34.32430247472OverlayManager::OnForegroundChangedChanged True
21:28:34.35130246944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:28:34.35130242499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:28:34.36331A8382fSwapResize_BuffersResize buffer (0x8ce3410)!
21:28:34.43231A81063RenderDeviceD3d11::initRefC r:[2]->[2] 0x8ce3410
21:28:34.43231A81127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:28:34.43231A81148RenderDeviceD3d11::initsave state
21:28:34.43231A8696RenderDeviceD3d11::initDX11loading shaders...
21:28:34.44231A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x74bf0668.
21:28:34.44231A81156RenderDeviceD3d11::initrestore state
21:28:34.44231A81159RenderDeviceD3d11::initTarget Window [0xa05a8]
21:28:34.44231A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:28:34.44231A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:28:34.44231A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:28:34.44231A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:28:34.44231A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:28:34.44431A847ResetSnapShotSH::ExecuteRelease snapshot SH
21:28:34.44431A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa05a8}.
21:28:34.44431A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb960729
21:28:34.44431A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:28:34.44431A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x8777d180=-2022190720)=>(0x39a005f0=966788592)
21:28:34.44431A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:28:34.44531A8363ow-graphicsd3d11 shared texture capture successful
21:28:34.44831A84868OverlayManager::initOverlayResolutionEx 0X40008
21:28:34.44831A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:28:34.44831A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:28:34.44831A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:28:34.45711F82232OverlayManager::installKeybMouseHookInstall KeybMouse
21:28:34.45711F8413InputInterceptor::stopHookunhook keyboard and mouse
21:28:34.45711F8380InputInterceptor::runHookKeyboard is hooked 0x11f8
21:28:34.45711F8390InputInterceptor::runHookNew Mouse LL is hooked
21:28:34.45711F8402InputInterceptor::runHookMouse is hooked 0x11f8
21:28:34.45711F85622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:30:16.6492B14291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:30:39.22531A8449ReleaseD11DeviceDevice Released! [1]
21:30:39.22531A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:30:39.22531A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
21:30:39.22531A81281OverlayManager::RestoreGameWNDPROCSWL restored.
21:30:39.22531A81291OverlayManager::RestoreGameWNDPROCSWL OK.
21:30:39.22531A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb960729
21:30:39.22531A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:30:39.22531A8187IRenderDevice::releaseRender Releasing.
21:30:39.22531A8363ow-graphics----------------- d3d11 capture freed ----------------
21:30:39.22531A882RenderDeviceCaptureBase::ReleaseTextureRelease
21:30:39.22531A8100RenderDeviceCaptureBase::ReleaseTextureReleased
21:30:39.22531A81280RenderDeviceD3d11::releaseImplementationReleasing 1
21:30:39.22531A81290RenderDeviceD3d11::releaseImplementationReleasing 2
21:30:39.22531A81309RenderDeviceD3d11::releaseImplementationReleasing 3
21:30:39.22531A8204IRenderDevice::releaseRender Releasing Done.
21:30:39.22531A8452ReleaseD11Device End Device Released!
21:30:39.22531A8382fSwapResize_BuffersResize buffer (0x8ce3410)!
21:30:39.6332B14291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:30:39.81630246141OverlayManager::doActionForegroundChange Event [winows not active]
21:30:39.86130246153OverlayManager::doActionForegroundChange Event OFF (OFF)
21:30:39.86130247472OverlayManager::OnForegroundChangedChanged False
21:30:39.86130247505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1040A Title=[#general - Discord]
21:30:39.86130246944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:30:39.86130242492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:30:39.86130242426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:30:39.86530246278OverlayManager::doActionDisplayFPS - Triggered
21:30:42.4972B142382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3375] s[500].
21:30:42.4972B142404WidgetManager::RefreshWidgetThreadMainLoopexit
21:30:42.4972B142323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
21:30:42.4972B142329WidgetManager::RefreshThreadProcStaticclean Exit
21:30:47.91630246153OverlayManager::doActionForegroundChange Event ON (ON)
21:30:47.91630247472OverlayManager::OnForegroundChangedChanged True
21:30:47.91730246944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:30:47.91730242499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:30:47.96831A8382fSwapResize_BuffersResize buffer (0x8ce3410)!
21:30:48.4831A81063RenderDeviceD3d11::initRefC r:[2]->[2] 0x8ce3410
21:30:48.4831A81127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:30:48.4831A81148RenderDeviceD3d11::initsave state
21:30:48.4831A8696RenderDeviceD3d11::initDX11loading shaders...
21:30:48.5731A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x74bf0668.
21:30:48.5731A81156RenderDeviceD3d11::initrestore state
21:30:48.5731A81159RenderDeviceD3d11::initTarget Window [0xa05a8]
21:30:48.5731A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:30:48.5731A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:30:48.5731A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:30:48.5731A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:30:48.5731A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:30:48.6031A847ResetSnapShotSH::ExecuteRelease snapshot SH
21:30:48.6031A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa05a8}.
21:30:48.6031A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x15fe0835
21:30:48.6031A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:30:48.6031A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x8777d180=-2022190720)=>(0x39a005f0=966788592)
21:30:48.6031A82427WidgetManager::Renderresum layout thread
21:30:48.6031A8276WidgetManager::initInit manager
21:30:48.6131A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:30:48.6231A8363ow-graphicsd3d11 shared texture capture successful
21:30:48.7830EC2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
21:30:48.8731A84868OverlayManager::initOverlayResolutionEx 0X40008
21:30:48.8731A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:30:48.8731A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:30:48.8731A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:30:48.42711F82232OverlayManager::installKeybMouseHookInstall KeybMouse
21:30:48.42711F8413InputInterceptor::stopHookunhook keyboard and mouse
21:30:48.42711F8380InputInterceptor::runHookKeyboard is hooked 0x11f8
21:30:48.42711F8390InputInterceptor::runHookNew Mouse LL is hooked
21:30:48.42711F8402InputInterceptor::runHookMouse is hooked 0x11f8
21:30:48.42711F85622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:31:01.93211F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
21:31:01.99930246270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:31:02.6230EC225InterProcessElement::openInterProcess Overwolf_ImID_1505B8_P_4608 opened succesfuly
21:31:02.6230EC225InterProcessElement::openInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly
21:31:02.9111F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
21:31:02.54331A8326RenderImageD3d11::setSizeCreate Texture (1300,790) / (1408,896) - OK
21:31:02.54331A8347RenderImageD3d11::setSizeCreate Texture RV (1408,896) - OK
21:31:13.56211F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:31:25.11611F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
21:31:25.18031A82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:31:25.19631A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 5 handle = 0x10003}
21:31:25.21611F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
21:31:41.011F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
21:31:41.8611F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
21:31:41.71111F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:32:45.830246270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:32:45.7330EC225InterProcessElement::openInterProcess Overwolf_ImID_8061C_P_4608 opened succesfuly
21:32:45.7430EC225InterProcessElement::openInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly
21:32:45.31631A8326RenderImageD3d11::setSizeCreate Texture (980,702) / (1024,768) - OK
21:32:45.31631A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
21:32:47.68931A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
21:32:47.91230246278OverlayManager::doActionDisplayFPS - Triggered
21:32:47.92431A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:33:01.87530246278OverlayManager::doActionDisplayFPS - Triggered
21:33:01.88031A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:33:01.88430246278OverlayManager::doActionDisplayFPS - Triggered
21:33:01.89531A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:33:07.95631A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
21:33:07.96530EC256InterProcessElement::closeInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT close 2147483647 bytes
21:33:07.96530EC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=8061c
21:33:07.96530EC256InterProcessElement::closeInterProcess Overwolf_ImID_8061C_P_4608 close 2147483647 bytes
21:33:07.96530EC2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:33:14.88131A82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:33:14.89631A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x6a8078f;prev = 0x6150781 , {Original values: ref = 5 handle = 0x10003}
21:33:14.91130EC256InterProcessElement::closeInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT close 2147483647 bytes
21:33:14.91130EC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1505b8
21:33:14.91130EC256InterProcessElement::closeInterProcess Overwolf_ImID_1505B8_P_4608 close 2147483647 bytes
21:33:14.91130EC2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:33:16.32311F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
21:33:16.46711F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
21:33:16.95631A8326RenderImageD3d11::setSizeCreate Texture (420,250) / (512,256) - OK
21:33:16.95631A8347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
21:33:22.72311F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
21:33:22.88111F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
21:33:28.13111F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
21:33:28.34611F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
21:33:32.38011F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
21:33:32.43430246270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:33:32.44330246270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:33:32.48830EC225InterProcessElement::openInterProcess Overwolf_ImID_1605B8_P_4608 opened succesfuly
21:33:32.48830EC225InterProcessElement::openInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly
21:33:32.50911F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
21:33:32.99231A8326RenderImageD3d11::setSizeCreate Texture (1300,790) / (1408,896) - OK
21:33:32.99231A8347RenderImageD3d11::setSizeCreate Texture RV (1408,896) - OK
21:33:33.20311F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:33:44.18511F82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:33:44.19131A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 5 handle = 0x10003}
21:33:44.31211F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:33:49.7030246270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:33:49.15730EC225InterProcessElement::openInterProcess Overwolf_ImID_9061C_P_4608 opened succesfuly
21:33:49.15830EC225InterProcessElement::openInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly
21:33:49.51231A8326RenderImageD3d11::setSizeCreate Texture (980,702) / (1024,768) - OK
21:33:49.51231A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
21:33:51.75630246278OverlayManager::doActionDisplayFPS - Triggered
21:33:51.76031A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:33:54.53031A86983OverlayManager::IsEmptyCursorCache cursor 0x6a8078f (v: 1)
21:34:07.23630246278OverlayManager::doActionDisplayFPS - Triggered
21:34:07.23831A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:34:07.24630246278OverlayManager::doActionDisplayFPS - Triggered
21:34:07.25331A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:34:10.79730EC256InterProcessElement::closeInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT close 2147483647 bytes
21:34:10.79730EC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=9061c
21:34:10.79730EC256InterProcessElement::closeInterProcess Overwolf_ImID_9061C_P_4608 close 2147483647 bytes
21:34:10.79730EC2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:34:28.62511F82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:34:28.63331A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x6a8078f;prev = 0x6150781 , {Original values: ref = 5 handle = 0x10003}
21:34:28.88311F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:34:29.28131A82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:34:29.29631A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x6a8078f;prev = 0x6150781 , {Original values: ref = 5 handle = 0x10003}
21:34:29.33230EC256InterProcessElement::closeInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT close 2147483647 bytes
21:34:29.33230EC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1605b8
21:34:29.33230EC256InterProcessElement::closeInterProcess Overwolf_ImID_1605B8_P_4608 close 2147483647 bytes
21:34:29.33230EC2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:34:32.41631A8449ReleaseD11DeviceDevice Released! [1]
21:34:32.41631A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:34:32.41631A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
21:34:32.41631A81281OverlayManager::RestoreGameWNDPROCSWL restored.
21:34:32.41631A81291OverlayManager::RestoreGameWNDPROCSWL OK.
21:34:32.41631A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x15fe0835
21:34:32.41631A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:34:32.41631A8187IRenderDevice::releaseRender Releasing.
21:34:32.41631A8363ow-graphics----------------- d3d11 capture freed ----------------
21:34:32.41631A882RenderDeviceCaptureBase::ReleaseTextureRelease
21:34:32.41631A8100RenderDeviceCaptureBase::ReleaseTextureReleased
21:34:32.41631A81280RenderDeviceD3d11::releaseImplementationReleasing 1
21:34:32.41631A81290RenderDeviceD3d11::releaseImplementationReleasing 2
21:34:32.41631A81309RenderDeviceD3d11::releaseImplementationReleasing 3
21:34:32.41631A8204IRenderDevice::releaseRender Releasing Done.
21:34:32.41631A8452ReleaseD11Device End Device Released!
21:34:32.41631A8382fSwapResize_BuffersResize buffer (0x8ce3410)!
21:34:32.66530246141OverlayManager::doActionForegroundChange Event [winows not active]
21:34:32.68130246153OverlayManager::doActionForegroundChange Event OFF (OFF)
21:34:32.68130247472OverlayManager::OnForegroundChangedChanged False
21:34:32.68130247505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1040A Title=[#general - Discord]
21:34:32.68130246944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:34:32.68130242492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:34:32.68130242426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:34:32.68530246278OverlayManager::doActionDisplayFPS - Triggered
21:34:33.22530EC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:34:35.75630EC2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3422] s[500].
21:34:35.75630EC2404WidgetManager::RefreshWidgetThreadMainLoopexit
21:34:35.75630EC2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
21:34:35.75630EC2329WidgetManager::RefreshThreadProcStaticclean Exit
21:34:36.78830246153OverlayManager::doActionForegroundChange Event ON (ON)
21:34:36.78830247472OverlayManager::OnForegroundChangedChanged True
21:34:36.79130246944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:34:36.79130242499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:34:36.92831A8382fSwapResize_BuffersResize buffer (0x8ce3410)!
21:34:37.631A81063RenderDeviceD3d11::initRefC r:[2]->[2] 0x8ce3410
21:34:37.631A81127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:34:37.631A81148RenderDeviceD3d11::initsave state
21:34:37.631A8696RenderDeviceD3d11::initDX11loading shaders...
21:34:37.1531A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x74bf0668.
21:34:37.1531A81156RenderDeviceD3d11::initrestore state
21:34:37.1531A81159RenderDeviceD3d11::initTarget Window [0xa05a8]
21:34:37.1531A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:34:37.1531A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:34:37.1531A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:34:37.1531A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:34:37.1531A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:34:37.1831A847ResetSnapShotSH::ExecuteRelease snapshot SH
21:34:37.1831A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa05a8}.
21:34:37.1831A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6260831
21:34:37.1831A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:34:37.1831A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x8777d180=-2022190720)=>(0x39a005f0=966788592)
21:34:37.1931A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:34:37.1931A8363ow-graphicsd3d11 shared texture capture successful
21:34:37.2631A84868OverlayManager::initOverlayResolutionEx 0X40008
21:34:37.2631A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:34:37.2631A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:34:37.2631A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:34:37.27211F82232OverlayManager::installKeybMouseHookInstall KeybMouse
21:34:37.27211F8413InputInterceptor::stopHookunhook keyboard and mouse
21:34:37.27211F8380InputInterceptor::runHookKeyboard is hooked 0x11f8
21:34:37.27211F8390InputInterceptor::runHookNew Mouse LL is hooked
21:34:37.27211F8402InputInterceptor::runHookMouse is hooked 0x11f8
21:34:37.27211F85622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:34:40.26731A82427WidgetManager::Renderresum layout thread
21:34:40.26731A8276WidgetManager::initInit manager
21:34:40.271A942340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
21:36:41.616A94291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:36:42.1930246270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:36:42.4430246270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:36:42.6631A8326RenderImageD3d11::setSizeCreate Texture (420,250) / (512,256) - OK
21:36:42.6631A8347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
21:36:42.122A94225InterProcessElement::openInterProcess Overwolf_ImID_180328_P_4608 opened succesfuly
21:36:42.122A94225InterProcessElement::openInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly
21:36:42.38731A8326RenderImageD3d11::setSizeCreate Texture (404,790) / (512,896) - OK
21:36:42.38731A8347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
21:36:42.99211F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:37:09.31811F82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:37:09.32631A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 10, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 10 handle = 0x10003}
21:37:20.95611F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
21:37:21.931A8326RenderImageD3d11::setSizeCreate Texture (1660,900) / (1664,1024) - OK
21:37:21.931A8347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
21:37:21.8711F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
21:37:42.3811F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
21:37:42.8211F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:37:42.9231A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
21:37:42.16811F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
21:37:52.15811F82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:37:52.160352C3434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 10, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 10 handle = 0x10003}
21:50:52.77811F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
21:50:52.90711F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
21:50:57.31411F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
21:50:57.44711F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
21:52:59.3211F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
21:52:59.17611F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
21:53:06.57711F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
21:53:06.64611F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:53:06.64931A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
21:53:06.67711F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
21:53:06.91711F82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:53:06.91931A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 1 handle = 0x10003}
22:00:56.51911F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
22:00:56.62830246270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:00:56.64430246270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:00:56.66111F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
22:00:56.729A94225InterProcessElement::openInterProcess Overwolf_ImID_C063E_P_4608 opened succesfuly
22:00:56.729A94225InterProcessElement::openInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly
22:00:57.55331A8326RenderImageD3d11::setSizeCreate Texture (1300,790) / (1408,896) - OK
22:00:57.55331A8347RenderImageD3d11::setSizeCreate Texture RV (1408,896) - OK
22:00:59.65111F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:01:34.45831A82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:01:34.47231A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6a8078f;prev = 0x6150781 , {Original values: ref = 0 handle = 0x10003}
22:01:34.492A94256InterProcessElement::closeInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT close 2147483647 bytes
22:01:34.492A94128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c063e
22:01:34.492A94256InterProcessElement::closeInterProcess Overwolf_ImID_C063E_P_4608 close 2147483647 bytes
22:01:34.492A942664WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:01:35.73931A8449ReleaseD11DeviceDevice Released! [1]
22:01:35.73931A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:01:35.73931A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
22:01:35.73931A81281OverlayManager::RestoreGameWNDPROCSWL restored.
22:01:35.73931A81291OverlayManager::RestoreGameWNDPROCSWL OK.
22:01:35.73931A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6260831
22:01:35.73931A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:01:35.73931A8187IRenderDevice::releaseRender Releasing.
22:01:35.73931A8363ow-graphics----------------- d3d11 capture freed ----------------
22:01:35.73931A882RenderDeviceCaptureBase::ReleaseTextureRelease
22:01:35.73931A8100RenderDeviceCaptureBase::ReleaseTextureReleased
22:01:35.73931A81280RenderDeviceD3d11::releaseImplementationReleasing 1
22:01:35.73931A81290RenderDeviceD3d11::releaseImplementationReleasing 2
22:01:35.73931A81309RenderDeviceD3d11::releaseImplementationReleasing 3
22:01:35.73931A8204IRenderDevice::releaseRender Releasing Done.
22:01:35.73931A8452ReleaseD11Device End Device Released!
22:01:35.73931A8382fSwapResize_BuffersResize buffer (0x8ce3410)!
22:01:36.136A94291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:01:36.20830246141OverlayManager::doActionForegroundChange Event [winows not active]
22:01:36.21230246153OverlayManager::doActionForegroundChange Event OFF (OFF)
22:01:36.21230247472OverlayManager::OnForegroundChangedChanged False
22:01:36.21230247505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1205B4 Title=[Task Switching]
22:01:36.21230246944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:01:36.21230242492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:01:36.21230242426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:01:36.22030246278OverlayManager::doActionDisplayFPS - Triggered
22:01:37.22031A8382fSwapResize_BuffersResize buffer (0x8ce3410)!
22:01:37.22530246153OverlayManager::doActionForegroundChange Event ON (ON)
22:01:37.22530247472OverlayManager::OnForegroundChangedChanged True
22:01:37.22630246944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:01:37.22630242499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:01:37.30431A81063RenderDeviceD3d11::initRefC r:[2]->[2] 0x8ce3410
22:01:37.30431A81127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
22:01:37.30431A81148RenderDeviceD3d11::initsave state
22:01:37.30431A8696RenderDeviceD3d11::initDX11loading shaders...
22:01:37.31531A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x74bf0668.
22:01:37.31531A81156RenderDeviceD3d11::initrestore state
22:01:37.31531A81159RenderDeviceD3d11::initTarget Window [0xa05a8]
22:01:37.31531A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:01:37.31531A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:01:37.31631A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:01:37.31631A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:01:37.31631A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:01:37.31831A847ResetSnapShotSH::ExecuteRelease snapshot SH
22:01:37.31831A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa05a8}.
22:01:37.31831A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x177d06b5
22:01:37.31831A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:01:37.31831A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x8777d180=-2022190720)=>(0x39a005f0=966788592)
22:01:37.31931A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:01:37.31931A8363ow-graphicsd3d11 shared texture capture successful
22:01:37.32331A84868OverlayManager::initOverlayResolutionEx 0X40008
22:01:37.32331A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:01:37.32331A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:01:37.32331A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:01:38.53211F81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:01:38.53211F82232OverlayManager::installKeybMouseHookInstall KeybMouse
22:01:38.53211F8413InputInterceptor::stopHookunhook keyboard and mouse
22:01:38.53211F8380InputInterceptor::runHookKeyboard is hooked 0x11f8
22:01:38.53211F8390InputInterceptor::runHookNew Mouse LL is hooked
22:01:38.53211F8402InputInterceptor::runHookMouse is hooked 0x11f8
22:01:38.84711F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
22:01:38.89011F85622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:01:38.91931A8326RenderImageD3d11::setSizeCreate Texture (1660,900) / (1664,1024) - OK
22:01:38.91931A8347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
22:01:39.511F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
22:01:39.19511F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:01:43.86311F82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:01:43.87031A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 5 handle = 0x10003}
22:01:44.37111F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:01:44.668A94291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:01:45.7231A82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:01:45.8831A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 5 handle = 0x10003}
22:01:48.43211F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
22:01:48.50631A8326RenderImageD3d11::setSizeCreate Texture (404,790) / (512,896) - OK
22:01:48.50631A8347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
22:01:48.60511F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
22:01:49.611F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
22:01:49.13611F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
22:01:49.49111F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
22:01:49.59111F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
22:01:49.75011F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
22:01:49.85011F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
22:01:51.46911F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
22:01:51.53830246270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:01:51.54430246270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:01:51.588A94225InterProcessElement::openInterProcess Overwolf_ImID_2F07F6_P_4608 opened succesfuly
22:01:51.588A94225InterProcessElement::openInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly
22:01:51.59811F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
22:01:52.18131A8326RenderImageD3d11::setSizeCreate Texture (1300,790) / (1408,896) - OK
22:01:52.18131A8347RenderImageD3d11::setSizeCreate Texture RV (1408,896) - OK
22:01:53.23011F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:01:56.84411F83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
22:02:00.79031A82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:02:00.79931A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = -1, OW handle = 0x6a8078f;prev = 0x6150781 , {Original values: ref = -1 handle = 0x10003}
22:02:00.79931A83439OverlayManager::RestoreGameCursorblack Cursor restored
22:02:00.824A94256InterProcessElement::closeInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT close 2147483647 bytes
22:02:00.824A94128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2f07f6
22:02:00.824A94256InterProcessElement::closeInterProcess Overwolf_ImID_2F07F6_P_4608 close 2147483647 bytes
22:02:00.824A942664WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:02:18.58130246141OverlayManager::doActionForegroundChange Event [winows not active]
22:02:18.58130246153OverlayManager::doActionForegroundChange Event OFF (OFF)
22:02:18.58130247472OverlayManager::OnForegroundChangedChanged False
22:02:18.58130247505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1040A Title=[#general - Discord]
22:02:18.58130246944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:02:18.58130242492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:02:18.58130242426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:02:18.58430246278OverlayManager::doActionDisplayFPS - Triggered
22:02:19.126A94291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:02:21.631A942382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3359] s[500].
22:02:21.631A942404WidgetManager::RefreshWidgetThreadMainLoopexit
22:02:21.631A942323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
22:02:21.631A942329WidgetManager::RefreshThreadProcStaticclean Exit
22:02:37.56911F81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:02:37.56911F81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:02:37.56911F82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:02:37.56911F81274OverlayManager::RestoreGameWNDPROCSearch SWL..
22:02:37.56911F81281OverlayManager::RestoreGameWNDPROCSWL restored.
22:02:37.56911F81291OverlayManager::RestoreGameWNDPROCSWL OK.
22:02:37.56911F81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x177d06b5
22:02:37.56911F82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:02:37.56911F81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:02:37.56911F8187IRenderDevice::releaseRender Releasing.
22:02:37.56911F8363ow-graphics----------------- d3d11 capture freed ----------------
22:02:37.56911F882RenderDeviceCaptureBase::ReleaseTextureRelease
22:02:37.56911F8100RenderDeviceCaptureBase::ReleaseTextureReleased
22:02:37.56911F81280RenderDeviceD3d11::releaseImplementationReleasing 1
22:02:37.56911F81290RenderDeviceD3d11::releaseImplementationReleasing 2
22:02:37.56911F81309RenderDeviceD3d11::releaseImplementationReleasing 3
22:02:37.56911F8204IRenderDevice::releaseRender Releasing Done.
22:02:37.73130246153OverlayManager::doActionForegroundChange Event ON (ON)
22:02:37.73130247472OverlayManager::OnForegroundChangedChanged True
22:02:37.73730246944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:02:37.73730242499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:02:37.78531A8382fSwapResize_BuffersResize buffer (0x8ce3410)!
22:02:37.87231A81063RenderDeviceD3d11::initRefC r:[2]->[2] 0x8ce3410
22:02:37.87231A81127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
22:02:37.87231A81148RenderDeviceD3d11::initsave state
22:02:37.87231A8696RenderDeviceD3d11::initDX11loading shaders...
22:02:37.88331A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x74bf0668.
22:02:37.88331A81156RenderDeviceD3d11::initrestore state
22:02:37.88331A81159RenderDeviceD3d11::initTarget Window [0xa05a8]
22:02:37.88331A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:02:37.88331A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:02:37.88331A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:02:37.88331A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:02:37.88331A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:02:37.88931A847ResetSnapShotSH::ExecuteRelease snapshot SH
22:02:37.88931A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa05a8}.
22:02:37.89031A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3d70897
22:02:37.89031A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:02:37.89031A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x8777d180=-2022190720)=>(0x39a005f0=966788592)
22:02:37.89031A82427WidgetManager::Renderresum layout thread
22:02:37.89031A8276WidgetManager::initInit manager
22:02:37.89031A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:02:37.89131A8363ow-graphicsd3d11 shared texture capture successful
22:02:37.89838282340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
22:02:37.89931A84868OverlayManager::initOverlayResolutionEx 0X40008
22:02:37.89931A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:02:37.89931A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:02:37.89931A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:02:43.60811F81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:02:43.60811F82232OverlayManager::installKeybMouseHookInstall KeybMouse
22:02:43.60811F8413InputInterceptor::stopHookunhook keyboard and mouse
22:02:43.60811F8380InputInterceptor::runHookKeyboard is hooked 0x11f8
22:02:43.60811F8390InputInterceptor::runHookNew Mouse LL is hooked
22:02:43.60911F8402InputInterceptor::runHookMouse is hooked 0x11f8
22:02:52.711F85622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:04:32.54731A8326RenderImageD3d11::setSizeCreate Texture (420,250) / (512,256) - OK
22:04:32.54731A8347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
22:13:28.24811F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:13:34.95911F82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:13:34.96231A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6a8078f;prev = 0x6150781 , {Original values: ref = 0 handle = 0x10003}
22:13:37.43311F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
22:13:37.48830246270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:13:37.53311F8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
22:13:37.9893828225InterProcessElement::openInterProcess Overwolf_ImID_F063E_P_4608 opened succesfuly
22:13:37.9893828225InterProcessElement::openInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly
22:13:38.2531A8326RenderImageD3d11::setSizeCreate Texture (1300,790) / (1408,896) - OK
22:13:38.2531A8347RenderImageD3d11::setSizeCreate Texture RV (1408,896) - OK
22:13:38.13511F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:13:38.79811F82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:13:38.80431A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 0 handle = 0x10003}
22:13:39.8111F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:13:42.30311F82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:13:42.31231A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 0 handle = 0x10003}
22:13:42.39111F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:13:52.1693828291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:13:52.91731A82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:13:52.93331A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6a8078f;prev = 0x6150781 , {Original values: ref = 0 handle = 0x10003}
22:13:52.9713828256InterProcessElement::closeInterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT close 2147483647 bytes
22:13:52.9713828128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f063e
22:13:52.9713828256InterProcessElement::closeInterProcess Overwolf_ImID_F063E_P_4608 close 2147483647 bytes
22:13:52.97138282664WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:13:53.2331A8326RenderImageD3d11::setSizeCreate Texture (404,790) / (512,896) - OK
22:13:53.2331A8347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
22:13:55.15911F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:13:58.2293828291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:13:58.55531A82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:13:58.55831A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 0 handle = 0x10003}
22:13:58.81911F82388OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:13:59.36811F82426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:13:59.37531A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 0 handle = 0x10003}
22:15:56.43831A8449ReleaseD11DeviceDevice Released! [1]
22:15:56.43831A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:15:56.43831A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
22:15:56.43831A81281OverlayManager::RestoreGameWNDPROCSWL restored.
22:15:56.43831A81291OverlayManager::RestoreGameWNDPROCSWL OK.
22:15:56.43831A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3d70897
22:15:56.43831A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:15:56.43831A8187IRenderDevice::releaseRender Releasing.
22:15:56.43831A8363ow-graphics----------------- d3d11 capture freed ----------------
22:15:56.43831A882RenderDeviceCaptureBase::ReleaseTextureRelease
22:15:56.43831A8100RenderDeviceCaptureBase::ReleaseTextureReleased
22:15:56.43831A81280RenderDeviceD3d11::releaseImplementationReleasing 1
22:15:56.43831A81290RenderDeviceD3d11::releaseImplementationReleasing 2
22:15:56.43831A81309RenderDeviceD3d11::releaseImplementationReleasing 3
22:15:56.43831A8204IRenderDevice::releaseRender Releasing Done.
22:15:56.43831A8452ReleaseD11Device End Device Released!
22:15:56.43831A8382fSwapResize_BuffersResize buffer (0x8ce3410)!
22:15:56.48630246141OverlayManager::doActionForegroundChange Event [winows not active]
22:15:56.51530246153OverlayManager::doActionForegroundChange Event OFF (OFF)
22:15:56.51530247472OverlayManager::OnForegroundChangedChanged False
22:15:56.51530247505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1040A Title=[#general - Discord]
22:15:56.51530246944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:15:56.51530242492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:15:56.51530242426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:15:56.52030246278OverlayManager::doActionDisplayFPS - Triggered
22:15:57.1243828291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:15:59.79738282382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3484] s[500].
22:15:59.79738282404WidgetManager::RefreshWidgetThreadMainLoopexit
22:15:59.79738282323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
22:15:59.79738282329WidgetManager::RefreshThreadProcStaticclean Exit
22:16:01.18830246153OverlayManager::doActionForegroundChange Event ON (ON)
22:16:01.18830247472OverlayManager::OnForegroundChangedChanged True
22:16:01.18830246944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:16:01.18830242499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:16:01.19131A8382fSwapResize_BuffersResize buffer (0x8ce3410)!
22:16:01.31831A81063RenderDeviceD3d11::initRefC r:[2]->[2] 0x8ce3410
22:16:01.31831A81127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
22:16:01.31831A81148RenderDeviceD3d11::initsave state
22:16:01.31831A8696RenderDeviceD3d11::initDX11loading shaders...
22:16:01.32731A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x74bf0668.
22:16:01.32731A81156RenderDeviceD3d11::initrestore state
22:16:01.32731A81159RenderDeviceD3d11::initTarget Window [0xa05a8]
22:16:01.32731A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:16:01.32731A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:16:01.32731A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:16:01.32731A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:16:01.32731A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:16:01.33431A847ResetSnapShotSH::ExecuteRelease snapshot SH
22:16:01.33431A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa05a8}.
22:16:01.33431A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xda602e5
22:16:01.33431A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:16:01.33431A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x8777d180=-2022190720)=>(0x39a005f0=966788592)
22:16:01.33531A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:16:01.33531A8363ow-graphicsd3d11 shared texture capture successful
22:16:01.34231A84868OverlayManager::initOverlayResolutionEx 0X40008
22:16:01.34231A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:16:01.34231A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:16:01.34231A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:16:01.62211F82232OverlayManager::installKeybMouseHookInstall KeybMouse
22:16:01.62211F8413InputInterceptor::stopHookunhook keyboard and mouse
22:16:01.62211F8380InputInterceptor::runHookKeyboard is hooked 0x11f8
22:16:01.62211F8390InputInterceptor::runHookNew Mouse LL is hooked
22:16:01.62211F8402InputInterceptor::runHookMouse is hooked 0x11f8
22:16:01.62211F85622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:16:04.19931A82427WidgetManager::Renderresum layout thread
22:16:04.19931A8276WidgetManager::initInit manager
22:16:04.215F142340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
22:18:59.88731A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:18:59.88731A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:18:59.88731A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:19:00.9130246141OverlayManager::doActionForegroundChange Event [winows not active]
22:19:00.9630246153OverlayManager::doActionForegroundChange Event OFF (OFF)
22:19:00.9630247472OverlayManager::OnForegroundChangedChanged False
22:19:00.9630247505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1040A Title=[#general - Discord]
22:19:00.9630246944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:19:00.9630242492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:19:00.9630242426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:19:00.10030246278OverlayManager::doActionDisplayFPS - Triggered
22:19:00.622F14291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:19:03.145F142382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3250] s[500].
22:19:03.145F142404WidgetManager::RefreshWidgetThreadMainLoopexit
22:19:03.145F142323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
22:19:03.145F142329WidgetManager::RefreshThreadProcStaticclean Exit
22:19:06.72611F81591OverlayManager::GameWindowProcCallbackClose Window [16].