Time | Thread | Line | Function | Message |
14:07:38.591 | 3938 | 131 | runClient | Starting Overlay PID=13284(0x33e4) server PID = 7836 |
14:07:38.591 | 3938 | 686 | Client::init | Client::Initialize |
14:07:38.591 | 3938 | 694 | Client::init | Start owclient thread |
14:07:38.592 | 304C | 328 | Client::initFirstInjection | Client::initFirstInjection. |
14:07:38.592 | 304C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_80_3_7836 opened succesfuly |
14:07:38.592 | 304C | 356 | | session id = {26148B5B-575C-4B61-9FDB-EDD2FFA80591} |
14:07:38.593 | 304C | 1942 | Client::LogClientInfo | OS version [10.0] |
14:07:38.593 | 304C | 1947 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
14:07:38.594 | 304C | 1965 | Client::LogClientInfo | Client [64-bit] Version 2.2.80.3 |
14:07:38.594 | 304C | 1977 | Client::LogProcessModules | Loaded modules: |
14:07:38.601 | 304C | 1993 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
14:07:38.601 | 304C | 1993 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
14:07:38.601 | 304C | 1993 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2009.7-0\MpOav.dll |
14:07:38.601 | 304C | 1993 | | C:\Users\Lucky0\AppData\Roaming\discord\0.0.307\modules\discord_hook\70c5cd3e50f\DiscordHook64.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\AcGenral.DLL |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\AcLayers.DLL |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\D3DCOMPILER_43.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\DINPUT8.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\DNSAPI.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\HID.DLL |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\MPR.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\MSASN1.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\MSVCP140.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\NTASN1.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\PROPSYS.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\Secur32.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\SensApi.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\SspiCli.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\UMPDC.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\USERENV.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\VERSION.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\WINHTTP.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\WINMM.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\WINSPOOL.DRV |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\Wldp.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\XAudio2_7.DLL |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\amsi.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\apphelp.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\cryptnet.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\d3d11.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\d3d9.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\dwmapi.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\dxgi.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\inputhost.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\ncrypt.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\ntdll.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\ntmarta.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\pdh.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\powrprof.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\profapi.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\sfc.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\sfc_os.DLL |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\textinputframework.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\windows.storage.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\SYSTEM32\wintypes.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\ADVAPI32.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\COMDLG32.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\CRYPT32.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\GDI32.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\IMM32.DLL |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\KERNEL32.DLL |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\KERNELBASE.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\MSCTF.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\NSI.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\OLEAUT32.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\PSAPI.DLL |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\RPCRT4.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\SETUPAPI.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\SHELL32.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\SHLWAPI.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\USER32.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\WINTRUST.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\WS2_32.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\bcrypt.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\bcryptPrimitives.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\cfgmgr32.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\clbcatq.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\combase.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\fwpuclnt.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\gdi32full.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\imagehlp.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\msvcp_win.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\msvcrt.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\ole32.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\rasadhlp.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\sechost.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\shcore.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\ucrtbase.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\win32u.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\System32\winrnr.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\system32\NLAapi.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\system32\napinsp.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\system32\pnrpnsp.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\system32\rsaenh.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\system32\uxtheme.dll |
14:07:38.601 | 304C | 1993 | | C:\Windows\system32\wshbth.dll |
14:07:38.601 | 304C | 1993 | | D:\Overwolf\0.156.1.1\OWClient.dll |
14:07:38.601 | 304C | 1993 | | D:\Overwolf\0.156.1.1\OWExplorer.dll |
14:07:38.601 | 304C | 1993 | | D:\Steam\gameoverlayrenderer64.dll |
14:07:38.601 | 304C | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
14:07:38.601 | 304C | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
14:07:38.601 | 304C | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
14:07:38.601 | 304C | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
14:07:38.601 | 304C | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
14:07:38.601 | 304C | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
14:07:38.601 | 304C | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
14:07:38.601 | 304C | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
14:07:38.601 | 304C | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
14:07:38.601 | 304C | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
14:07:38.601 | 304C | 1993 | | D:\Steam\steamclient64.dll |
14:07:38.601 | 304C | 1993 | | D:\Steam\tier0_s64.dll |
14:07:38.601 | 304C | 1993 | | D:\Steam\vstdlib_s64.dll |
14:07:38.601 | 304C | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=9804 |
14:07:38.604 | 304C | 1463 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
14:07:38.605 | 304C | 1471 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
14:07:38.605 | 304C | 1484 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
14:07:38.605 | 304C | 1501 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
14:07:38.605 | 304C | 1513 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
14:07:38.605 | 304C | 1581 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
14:07:38.605 | 304C | 1594 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
14:07:38.605 | 304C | 1607 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
14:07:38.605 | 304C | 1647 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
14:07:38.605 | 304C | 1649 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - ON |
14:07:38.605 | 304C | 1651 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
14:07:38.605 | 304C | 1653 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
14:07:38.605 | 304C | 1655 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
14:07:38.605 | 304C | 1657 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
14:07:38.605 | 304C | 1659 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
14:07:38.605 | 304C | 1662 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
14:07:38.605 | 304C | 1665 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
14:07:38.605 | 304C | 1759 | Data::Search | [0] 0x657A0000 |
14:07:38.605 | 304C | 1759 | Data::Search | [1] 0x0 |
14:07:38.605 | 304C | 1759 | Data::Search | [2] 0x5B5E0000 |
14:07:38.605 | 304C | 1759 | Data::Search | [3] 0xFFA0000 |
14:07:38.605 | 304C | 1759 | Data::Search | [4] 0x0 |
14:07:38.605 | 304C | 1759 | Data::Search | [5] 0x634D0000 |
14:07:38.605 | 304C | 1759 | Data::Search | [6] 0x673C0000 |
14:07:38.605 | 304C | 1759 | Data::Search | [7] 0x0 |
14:07:38.605 | 304C | 1759 | Data::Search | [8] 0x634D0000 |
14:07:38.605 | 304C | 1759 | Data::Search | [9] 0x0 |
14:07:38.605 | 304C | 1764 | Data::Search | [10] 0x0 |
14:07:38.605 | 304C | 1770 | Data::Search | [11] 0x60DA0000 |
14:07:38.605 | 304C | 1776 | Data::Search | [12] 0x0 |
14:07:38.605 | 304C | 1782 | Data::Search | [13] 0x0 |
14:07:38.605 | 304C | 326 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
14:07:38.606 | 304C | 436 | Client::initFirstInjection | Detected Windows 8.1 or greater |
14:07:38.606 | 304C | 451 | Client::initFirstInjection | Acquiring function lock succedded |
14:07:38.606 | 304C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_80_3_7836 opened succesfuly |
14:07:38.727 | 304C | 1927 | FunctionHook::LoadHooker | Loading Utils from D:\Overwolf\0.156.1.1\\OWUtils.dll succeeded |
14:07:38.790 | 304C | 574 | Install::Code | Init [Client,1] (MCH) OK |
14:07:38.794 | 304C | 574 | Install::Code | Init [Client,2] (MCH) OK |
14:07:38.799 | 304C | 574 | Install::Code | Init [Client,3] (MCH) OK |
14:07:38.803 | 304C | 574 | Install::Code | Init [Client,4] (MCH) OK |
14:07:38.817 | 304C | 574 | Install::Code | Init [Client,4.1] (MCH) OK |
14:07:38.830 | 304C | 574 | Install::Code | Init [Client,4.2] (MCH) OK |
14:07:38.830 | 304C | 472 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x246004cd |
14:07:38.830 | 304C | 6857 | OverlayManager::LoadDefaultCursors | Load default cursors |
14:07:38.832 | 304C | 482 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x244806dd |
14:07:38.832 | 304C | 72 | PerformanceCounter::StartSession | StartSession |
14:07:38.832 | 304C | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
14:07:38.832 | 304C | 676 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
14:07:38.832 | 304C | 694 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
14:07:38.832 | 304C | 696 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
14:07:38.832 | 304C | 699 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
14:07:38.832 | 304C | 702 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
14:07:38.832 | 304C | 705 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
14:07:38.832 | 304C | 708 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
14:07:38.832 | 304C | 711 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
14:07:38.832 | 304C | 714 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
14:07:38.832 | 304C | 717 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
14:07:38.832 | 304C | 720 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
14:07:38.832 | 304C | 723 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
14:07:38.832 | 304C | 726 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
14:07:38.832 | 304C | 729 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
14:07:38.832 | 304C | 732 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
14:07:38.832 | 304C | 735 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
14:07:38.832 | 304C | 738 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
14:07:38.832 | 304C | 741 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
14:07:38.832 | 304C | 744 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
14:07:38.832 | 304C | 747 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
14:07:38.832 | 304C | 750 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
14:07:38.832 | 304C | 753 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
14:07:38.832 | 304C | 756 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
14:07:38.832 | 304C | 759 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
14:07:38.832 | 304C | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
14:07:38.832 | 304C | 765 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
14:07:38.832 | 304C | 768 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
14:07:38.832 | 304C | 771 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
14:07:38.832 | 304C | 774 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
14:07:38.832 | 304C | 777 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
14:07:38.832 | 304C | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
14:07:38.832 | 304C | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
14:07:38.832 | 304C | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
14:07:38.832 | 304C | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
14:07:38.832 | 304C | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
14:07:38.832 | 304C | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
14:07:38.832 | 304C | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
14:07:38.832 | 304C | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
14:07:38.832 | 304C | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
14:07:38.832 | 304C | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
14:07:38.832 | 304C | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
14:07:38.832 | 304C | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = ON |
14:07:38.832 | 304C | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
14:07:38.832 | 304C | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
14:07:38.832 | 304C | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
14:07:38.832 | 304C | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
14:07:38.832 | 304C | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
14:07:38.832 | 304C | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
14:07:38.832 | 304C | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
14:07:38.832 | 304C | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
14:07:38.832 | 304C | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
14:07:38.832 | 304C | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
14:07:38.832 | 304C | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
14:07:38.832 | 304C | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
14:07:38.832 | 304C | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
14:07:38.832 | 304C | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
14:07:38.832 | 304C | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
14:07:38.832 | 304C | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
14:07:38.832 | 304C | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
14:07:38.832 | 304C | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
14:07:38.832 | 304C | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
14:07:38.832 | 304C | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
14:07:38.832 | 304C | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
14:07:38.832 | 304C | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
14:07:38.832 | 304C | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
14:07:38.832 | 304C | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
14:07:38.832 | 304C | 887 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
14:07:38.832 | 304C | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
14:07:38.832 | 304C | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
14:07:38.832 | 304C | 893 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
14:07:38.832 | 304C | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
14:07:38.832 | 304C | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
14:07:38.832 | 304C | 899 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
14:07:38.832 | 304C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:07:38.859 | 304C | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
14:07:38.859 | 304C | 578 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
14:07:38.859 | 304C | 895 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
14:07:38.861 | 304C | 1145 | Install::Code | Segment [3|42448|0xFFA0000|0xA5D0] |
14:07:38.870 | 304C | 574 | Install::Code | unknown (MCH) OK |
14:07:38.870 | 304C | 1145 | Install::Code | Segment [3|54480|0xFFA0000|0xD4D0] |
14:07:38.880 | 304C | 574 | Install::Code | unknown (MCH) OK |
14:07:38.880 | 304C | 1145 | Install::Code | Segment [3|53904|0xFFA0000|0xD290] |
14:07:38.890 | 304C | 574 | Install::Code | unknown (MCH) OK |
14:07:38.891 | 304C | 1145 | Install::Code | Segment [5|20352|0x634D0000|0x4F80] |
14:07:38.902 | 304C | 574 | Install::Code | unknown (MCH) OK |
14:07:38.902 | 304C | 1145 | Install::Code | Segment [5|431408|0x634D0000|0x69530] |
14:07:38.915 | 304C | 574 | Install::Code | unknown (MCH) OK |
14:07:38.915 | 304C | 1145 | Install::Code | Segment [5|132112|0x634D0000|0x20410] |
14:07:38.925 | 304C | 574 | Install::Code | unknown (MCH) OK |
14:07:38.925 | 304C | 1145 | Install::Code | Segment [5|7648|0x634D0000|0x1DE0] |
14:07:38.935 | 304C | 574 | Install::Code | unknown (MCH) OK |
14:07:38.935 | 304C | 1145 | Install::Code | Segment [5|-39876528|0x634D0000|0xFD9F8850] |
14:07:38.935 | 304C | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
14:07:38.935 | 304C | 1145 | Install::Code | Segment [5|-39854464|0x634D0000|0xFD9FDE80] |
14:07:38.935 | 304C | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
14:07:38.935 | 304C | 1145 | Install::Code | Segment [5|-39860768|0x634D0000|0xFD9FC5E0] |
14:07:38.935 | 304C | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
14:07:38.935 | 304C | 1145 | Install::Code | Segment [5|-41048080|0x634D0000|0xFD8DA7F0] |
14:07:38.935 | 304C | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
14:07:38.938 | 304C | 999 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
14:07:38.938 | 304C | 999 | Client::hookLibraryFunctions | Lib [9] is not supported for game. skipping.. |
14:07:38.938 | 304C | 326 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
14:07:38.938 | 304C | 1030 | OverlayManager::Start | Starting... |
14:07:38.942 | 304C | 574 | Install::Code | Init [Client,5] (MCH) OK |
14:07:38.942 | 304C | 1198 | | XTRAP COMPATIBLE PATCH WARNING |
14:07:38.942 | 304C | 107 | ApiManager::Init | API Manager Event : OK |
14:07:38.942 | 304C | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=2384 |
14:07:38.942 | 304C | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
14:07:38.942 | 304C | 114 | TXOfInterest | New list set with 0 items |
14:07:38.942 | 304C | 1232 | OverlayManager::Start | get foreground state |
14:07:38.942 | 304C | 7472 | OverlayManager::OnForegroundChanged | Changed True |
14:07:38.942 | 304C | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:07:38.942 | 304C | 1268 | OverlayManager::Start | Started... |
14:07:38.943 | 2598 | 6448 | OverlayManager::OnConnected | Connected to server |
14:07:38.943 | 2598 | 31 | SendServerHelloMessage::Execute | Send connection Ack |
14:07:38.943 | 950 | 7024 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x103ac |
14:07:38.954 | 304C | 574 | Install::Code | Init [Client,0] (MCH) OK |
14:07:38.954 | 304C | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
14:07:38.954 | 304C | 94 | GraphicsHookManager::StopThread | StopThread |
14:07:38.955 | 264C | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
14:07:38.958 | 304C | 578 | Client::initFirstInjection | init complete |
14:07:39.235 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:07:48.957 | 950 | 1977 | Client::LogProcessModules | Loaded modules: |
14:07:48.963 | 950 | 1993 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
14:07:48.963 | 950 | 1993 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
14:07:48.963 | 950 | 1993 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2009.7-0\MpOav.dll |
14:07:48.963 | 950 | 1993 | | C:\Users\Lucky0\AppData\Roaming\discord\0.0.307\modules\discord_hook\70c5cd3e50f\DiscordHook64.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\AcGenral.DLL |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\AcLayers.DLL |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\D3DCOMPILER_43.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\DINPUT8.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\DNSAPI.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\HID.DLL |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\MPR.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\MSASN1.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\MSVCP140.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\NTASN1.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\PROPSYS.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\Secur32.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\SensApi.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\SspiCli.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\UMPDC.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\USERENV.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\VERSION.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\WINHTTP.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\WINMM.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\WINSPOOL.DRV |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\Wldp.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\XAudio2_7.DLL |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\amsi.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\apphelp.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\cryptnet.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\d3d11.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\d3d9.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\dwmapi.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\dxgi.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\inputhost.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\ncrypt.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\ntdll.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\ntmarta.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\pdh.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\powrprof.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\profapi.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\sfc.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\sfc_os.DLL |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\textinputframework.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\windows.storage.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\SYSTEM32\wintypes.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\ADVAPI32.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\COMDLG32.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\CRYPT32.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\GDI32.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\IMM32.DLL |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\KERNEL32.DLL |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\KERNELBASE.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\MSCTF.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\NSI.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\OLEAUT32.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\PSAPI.DLL |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\RPCRT4.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\SETUPAPI.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\SHELL32.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\SHLWAPI.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\USER32.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\WINTRUST.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\WS2_32.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\bcrypt.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\bcryptPrimitives.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\cfgmgr32.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\clbcatq.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\combase.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\fwpuclnt.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\gdi32full.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\imagehlp.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\msvcp_win.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\msvcrt.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\ole32.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\rasadhlp.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\sechost.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\shcore.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\ucrtbase.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\win32u.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\System32\winrnr.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\system32\NLAapi.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\system32\napinsp.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\system32\pnrpnsp.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\system32\rsaenh.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\system32\uxtheme.dll |
14:07:48.963 | 950 | 1993 | | C:\Windows\system32\wshbth.dll |
14:07:48.963 | 950 | 1993 | | D:\Overwolf\0.156.1.1\OWClient.dll |
14:07:48.963 | 950 | 1993 | | D:\Overwolf\0.156.1.1\OWExplorer.dll |
14:07:48.963 | 950 | 1993 | | D:\Overwolf\0.156.1.1\OWUtils.dll |
14:07:48.963 | 950 | 1993 | | D:\Steam\gameoverlayrenderer64.dll |
14:07:48.963 | 950 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
14:07:48.963 | 950 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
14:07:48.963 | 950 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
14:07:48.963 | 950 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
14:07:48.963 | 950 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
14:07:48.963 | 950 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
14:07:48.963 | 950 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
14:07:48.963 | 950 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
14:07:48.963 | 950 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
14:07:48.963 | 950 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
14:07:48.963 | 950 | 1993 | | D:\Steam\steamclient64.dll |
14:07:48.963 | 950 | 1993 | | D:\Steam\tier0_s64.dll |
14:07:48.963 | 950 | 1993 | | D:\Steam\vstdlib_s64.dll |
14:07:56.42 | 1990 | 6983 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
14:07:56.441 | 2598 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:07:56.444 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:07:56.444 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
14:07:56.444 | 2598 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
14:07:56.444 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:07:56.444 | 2598 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:07:56.444 | 2598 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:07:58.383 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
14:07:58.444 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:07:58.444 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
14:07:58.444 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:07:58.444 | 2598 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:07:59.157 | 1C6C | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
14:07:59.239 | 1C6C | 149 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
14:07:59.240 | 1C6C | 149 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
14:07:59.240 | 1C6C | 1006 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
14:07:59.303 | 1C6C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x5852fa50 |
14:07:59.303 | 1C6C | 1094 | RenderDeviceD3d11::init | Device adapter hash: 1657100995 |
14:07:59.303 | 1C6C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
14:07:59.303 | 1C6C | 1148 | RenderDeviceD3d11::init | save state |
14:07:59.303 | 1C6C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:07:59.307 | 1C6C | 705 | RenderDeviceD3d11::initDX11 | create vs |
14:07:59.307 | 1C6C | 723 | RenderDeviceD3d11::initDX11 | create vs |
14:07:59.309 | 1C6C | 745 | RenderDeviceD3d11::initDX11 | create pxs |
14:07:59.312 | 1C6C | 774 | RenderDeviceD3d11::initDX11 | create raster |
14:07:59.312 | 1C6C | 842 | RenderDeviceD3d11::initDX11 | create buffers |
14:07:59.312 | 1C6C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x585e4328. |
14:07:59.312 | 1C6C | 1156 | RenderDeviceD3d11::init | restore state |
14:07:59.312 | 1C6C | 1159 | RenderDeviceD3d11::init | Target Window [0x40778] |
14:07:59.312 | 1C6C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:07:59.312 | 1C6C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:07:59.312 | 1C6C | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
14:07:59.312 | 1C6C | 2080 | RenderDeviceD3d11::setFix | Set render device fix RT. |
14:07:59.312 | 1C6C | 2589 | OverlayManager::setGraphics | Render Device fix was set RT. |
14:07:59.312 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:07:59.312 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:07:59.325 | 1C6C | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
14:07:59.325 | 1C6C | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
14:07:59.325 | 1C6C | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
14:07:59.325 | 1C6C | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
14:07:59.325 | 1C6C | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
14:07:59.325 | 1C6C | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
14:07:59.325 | 1C6C | 276 | WidgetManager::init | Init manager |
14:07:59.325 | 1C6C | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
14:07:59.325 | 1C6C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:07:59.325 | 1C6C | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40778}. |
14:07:59.325 | 1C6C | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7c1047d |
14:07:59.325 | 1C6C | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:07:59.325 | 1C6C | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x5bb0d180=1538314624)=>(0xed5f05f0=-312539664) |
14:07:59.325 | 1C6C | 2213 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
14:07:59.326 | 1C6C | 308 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
14:07:59.326 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:07:59.326 | 1C6C | 7402 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
14:07:59.346 | 32A0 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
14:07:59.381 | 32A0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_403CE_P_7836 opened succesfuly |
14:07:59.381 | 32A0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
14:07:59.821 | 1C6C | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:07:59.821 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:07:59.821 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:07:59.821 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:07:59.821 | 1C6C | 6983 | OverlayManager::IsEmptyCursor | Cache cursor 0x10007 (v: 1) |
14:07:59.876 | 2598 | 6543 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\Lucky0\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\157.2.0\plugins/GEPPlugin64.dll] |
14:07:59.980 | 1C6C | 7227 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\Lucky0\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\157.2.0\plugins/GEPPlugin64.dll] [] |
14:08:07.16 | 1990 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:08:07.16 | 1990 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:08:07.17 | 1990 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:08:07.17 | 1990 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1990 |
14:08:07.17 | 1990 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
14:08:07.17 | 1990 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1990 |
14:08:07.17 | 1990 | 1886 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 3, Cur = 0x10003 |
14:08:07.19 | 1990 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:08:07.953 | 2598 | 363 | ow-graphics | Failed to open pipe |
14:08:07.953 | 2598 | 363 | ow-graphics | Failed to open pipe |
14:08:07.954 | 2598 | 363 | ow-graphics | Connection initialized |
14:08:07.954 | 2598 | 145 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
14:08:07.954 | 2598 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
14:08:07.955 | 1C6C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
14:08:09.707 | 1C6C | 363 | ow-graphics | Hooked to process: RainbowSix.exe |
14:08:09.707 | 1C6C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
14:08:09.708 | 1C6C | 363 | ow-graphics | d3d11 shared texture capture successful |
14:08:10.722 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:08:10.730 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:08:10.787 | 32A0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3064C_P_7836 opened succesfuly |
14:08:10.787 | 32A0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
14:08:11.675 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
14:08:11.675 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
14:08:20.847 | 32A0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:08:29.587 | 32A0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:09:06.338 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:09:06.409 | 32A0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_70662_P_7836 opened succesfuly |
14:09:06.409 | 32A0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
14:11:35.191 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:11:35.219 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:11:35.312 | 32A0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_30668_P_7836 opened succesfuly |
14:11:35.312 | 32A0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
14:11:35.802 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
14:11:35.802 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
14:11:36.162 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:11:36.220 | 1C6C | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:11:46.388 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:11:46.389 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 0 handle = 0x10003} |
14:11:53.567 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
14:11:53.667 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:11:53.693 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:11:53.753 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
14:11:53.795 | 32A0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3065C_P_7836 opened succesfuly |
14:11:53.795 | 32A0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
14:11:54.374 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
14:11:54.374 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
14:11:54.481 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1660,720) / (1664,768) - OK |
14:11:54.481 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,768) - OK |
14:11:54.662 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:11:54.692 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1660,900) / (1664,1024) - OK |
14:11:54.692 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,1024) - OK |
14:11:55.267 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
14:11:55.269 | 1C6C | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:11:55.440 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
14:11:56.409 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:11:56.414 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 0 handle = 0x10003} |
14:15:47.776 | 32A0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:15:50.292 | 32A0 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3031] s[33]. |
14:15:50.292 | 32A0 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
14:15:50.292 | 32A0 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
14:15:50.292 | 32A0 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
14:15:57.53 | 1C6C | 2427 | WidgetManager::Render | resum layout thread |
14:15:57.53 | 1C6C | 276 | WidgetManager::init | Init manager |
14:15:57.56 | E80 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
14:17:41.753 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:17:41.783 | 1C6C | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:17:48.655 | 1C6C | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:17:48.662 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 0 handle = 0x10003} |
14:22:52.30 | E80 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:23:03.86 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
14:23:03.143 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:23:03.151 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:23:03.159 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
14:23:03.218 | E80 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2071E_P_7836 opened succesfuly |
14:23:03.218 | E80 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
14:23:04.180 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
14:23:04.180 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
14:23:05.69 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:23:05.85 | 1C6C | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:23:11.741 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:23:11.741 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:24:55.372 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:24:55.372 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
14:24:55.372 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
14:24:55.387 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 0 handle = 0x10003} |
14:24:55.682 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:27:30.424 | 1C6C | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:27:30.439 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 0 handle = 0x10003} |
14:27:30.449 | E80 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:27:30.449 | E80 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2071e |
14:27:30.449 | E80 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2071E_P_7836 close 2147483647 bytes |
14:27:30.449 | E80 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:28:26.210 | E80 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:29:07.301 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:29:07.319 | 1990 | 6983 | OverlayManager::IsEmptyCursor | Cache cursor 0x1900781 (v: 1) |
14:29:09.217 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
14:29:09.346 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
14:29:10.129 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:29:10.133 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 0 handle = 0x10003} |
14:29:11.122 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
14:29:11.291 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
14:29:11.578 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
14:29:11.707 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
14:29:11.994 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
14:29:12.152 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
14:29:14.341 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
14:29:14.470 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
14:29:15.393 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:29:41.411 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
14:29:41.540 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
14:29:42.13 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:29:42.14 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 0 handle = 0x10003} |
14:34:12.591 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
14:34:12.735 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
14:34:13.85 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:34:25.603 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
14:34:25.746 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
14:34:32.445 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
14:34:32.493 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:34:32.497 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 1, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 1 handle = 0x10003} |
14:34:32.704 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
14:34:34.208 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:34:34.213 | 1C6C | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:34:38.883 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
14:34:39.27 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
14:34:39.982 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:34:39.991 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -1, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = -1 handle = 0x10003} |
14:34:39.991 | 1C6C | 3439 | OverlayManager::RestoreGameCursor | black Cursor restored |
14:47:21.295 | 1990 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:47:21.610 | 1C6C | 449 | ReleaseD11Device | Device Released! [1] |
14:47:21.610 | 1C6C | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:47:21.610 | 1C6C | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:47:21.610 | 1C6C | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:47:21.610 | 1C6C | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:47:21.610 | 1C6C | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7c1047d |
14:47:21.610 | 1C6C | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:47:21.610 | 1C6C | 187 | IRenderDevice::release | Render Releasing. |
14:47:21.610 | 1C6C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:47:21.610 | 1C6C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:47:21.611 | 1C6C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:47:21.611 | 1C6C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:47:21.611 | 1C6C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:47:21.611 | 1C6C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:47:21.611 | 1C6C | 204 | IRenderDevice::release | Render Releasing Done. |
14:47:21.611 | 1C6C | 452 | ReleaseD11Device | End Device Released! |
14:47:21.611 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
14:47:21.812 | 2598 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:47:21.814 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:47:21.814 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
14:47:21.814 | 2598 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B8 Title=[Search] |
14:47:21.814 | 2598 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:47:21.814 | 2598 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:47:21.826 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:47:22.358 | E80 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:47:24.590 | E80 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3141] s[500]. |
14:47:24.590 | E80 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
14:47:24.590 | E80 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
14:47:24.590 | E80 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
14:47:29.481 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
14:47:29.565 | 1C6C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x5852fa50 |
14:47:29.565 | 1C6C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
14:47:29.565 | 1C6C | 1148 | RenderDeviceD3d11::init | save state |
14:47:29.565 | 1C6C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:47:29.575 | 1C6C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x585e4328. |
14:47:29.575 | 1C6C | 1156 | RenderDeviceD3d11::init | restore state |
14:47:29.575 | 1C6C | 1159 | RenderDeviceD3d11::init | Target Window [0x40778] |
14:47:29.575 | 1C6C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:47:29.575 | 1C6C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:47:29.575 | 1C6C | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:47:29.575 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:47:29.575 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:47:29.575 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:47:29.581 | 1C6C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:47:29.581 | 1C6C | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40778}. |
14:47:29.581 | 1C6C | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xe6307ef |
14:47:29.581 | 1C6C | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:47:29.581 | 1C6C | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x5bb0d180=1538314624)=>(0xed5f05f0=-312539664) |
14:47:29.581 | 1C6C | 2427 | WidgetManager::Render | resum layout thread |
14:47:29.581 | 1C6C | 276 | WidgetManager::init | Init manager |
14:47:29.581 | 1C6C | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:47:29.581 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:47:29.597 | 1B04 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
14:47:29.599 | 1C6C | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:47:29.599 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:47:29.599 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:47:29.599 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:47:29.621 | 1990 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:47:29.621 | 1990 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:47:29.621 | 1990 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1990 |
14:47:29.621 | 1990 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
14:47:29.621 | 1990 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1990 |
14:47:29.668 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:47:29.668 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
14:47:29.668 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:47:29.670 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:47:29.680 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:47:29.680 | 1C6C | 363 | ow-graphics | d3d11 shared texture capture successful |
14:47:29.685 | 1990 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:47:29.688 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:47:29.691 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:52:03.188 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
14:52:03.188 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
14:52:04.585 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:52:04.900 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:52:04.902 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 0 handle = 0x10003} |
14:52:07.454 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:52:07.457 | 1C6C | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:52:09.216 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:52:09.239 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 0 handle = 0x10003} |
14:52:09.349 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:52:14.874 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:52:14.877 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 0 handle = 0x10003} |
14:52:19.545 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
14:52:19.602 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:52:19.647 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:52:19.688 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
14:52:20.94 | 1B04 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_7073A_P_7836 opened succesfuly |
14:52:20.94 | 1B04 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
14:52:20.134 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
14:52:20.134 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
14:52:21.821 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:52:42.991 | 1C6C | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:53:06.984 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:53:07.71 | 1B04 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3072C_P_7836 opened succesfuly |
14:53:07.71 | 1B04 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
14:53:07.110 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (455,228) / (512,256) - OK |
14:53:07.110 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
14:53:12.187 | 1B04 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:53:12.187 | 1B04 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3072c |
14:53:12.187 | 1B04 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_3072C_P_7836 close 2147483647 bytes |
14:53:12.188 | 1B04 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:53:14.859 | 2598 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:53:14.940 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:53:14.940 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
14:53:14.941 | 2598 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30782 Title=[Untitled - Google Chrome] |
14:53:14.941 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:53:14.941 | 2598 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:53:14.941 | 2598 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:53:14.941 | 2598 | 7527 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
14:53:14.941 | 1990 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 1, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 1 handle = 0x10003} |
14:53:14.950 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:53:15.255 | 1B04 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:53:17.730 | 1B04 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3188] s[500]. |
14:53:17.730 | 1B04 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
14:53:17.730 | 1B04 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
14:53:17.730 | 1B04 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
14:54:41.87 | 1990 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:54:41.87 | 1990 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:54:41.87 | 1990 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:54:41.87 | 1990 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:54:41.87 | 1990 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:54:41.87 | 1990 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:54:41.87 | 1990 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xe6307ef |
14:54:41.87 | 1990 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:54:41.87 | 1990 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:54:41.87 | 1990 | 187 | IRenderDevice::release | Render Releasing. |
14:54:41.87 | 1990 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:54:41.87 | 1990 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:54:41.87 | 1990 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:54:41.87 | 1990 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:54:41.87 | 1990 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:54:41.87 | 1990 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:54:41.87 | 1990 | 204 | IRenderDevice::release | Render Releasing Done. |
14:54:41.289 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:54:41.289 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
14:54:41.298 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:54:41.298 | 2598 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:54:41.301 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
14:54:41.339 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:54:41.388 | 1C6C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x5852fa50 |
14:54:41.388 | 1C6C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
14:54:41.388 | 1C6C | 1148 | RenderDeviceD3d11::init | save state |
14:54:41.388 | 1C6C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:54:41.399 | 1C6C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x585e4328. |
14:54:41.399 | 1C6C | 1156 | RenderDeviceD3d11::init | restore state |
14:54:41.399 | 1C6C | 1159 | RenderDeviceD3d11::init | Target Window [0x40778] |
14:54:41.399 | 1C6C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:54:41.399 | 1C6C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:54:41.399 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:54:41.399 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:54:41.399 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:54:41.402 | 1C6C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:54:41.402 | 1C6C | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40778}. |
14:54:41.402 | 1C6C | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xe6507ef |
14:54:41.402 | 1C6C | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:54:41.402 | 1C6C | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x5bb0d180=1538314624)=>(0xed5f05f0=-312539664) |
14:54:41.402 | 1C6C | 2427 | WidgetManager::Render | resum layout thread |
14:54:41.402 | 1C6C | 276 | WidgetManager::init | Init manager |
14:54:41.403 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
14:54:41.403 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
14:54:41.409 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:54:41.409 | 1C6C | 363 | ow-graphics | d3d11 shared texture capture successful |
14:54:41.409 | 3354 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
14:54:41.412 | 1C6C | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:54:41.412 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:54:41.412 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:54:41.412 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:54:41.714 | 1990 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:54:41.714 | 1990 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:54:41.714 | 1990 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1990 |
14:54:41.714 | 1990 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
14:54:41.714 | 1990 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1990 |
14:54:41.715 | 1990 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:54:41.861 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:54:43.912 | 1C6C | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:54:43.927 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 2, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 2 handle = 0x10003} |
14:54:43.944 | 3354 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:54:43.944 | 3354 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=7073a |
14:54:43.944 | 3354 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_7073A_P_7836 close 2147483647 bytes |
14:54:43.946 | 3354 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:55:04.862 | 1C6C | 449 | ReleaseD11Device | Device Released! [1] |
14:55:04.862 | 1C6C | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:55:04.862 | 1C6C | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:55:04.862 | 1C6C | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:55:04.862 | 1C6C | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:55:04.862 | 1C6C | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xe6507ef |
14:55:04.862 | 1C6C | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:55:04.862 | 1C6C | 187 | IRenderDevice::release | Render Releasing. |
14:55:04.862 | 1C6C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:55:04.862 | 1C6C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:55:04.862 | 1C6C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:55:04.862 | 1C6C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:55:04.862 | 1C6C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:55:04.862 | 1C6C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:55:04.862 | 1C6C | 204 | IRenderDevice::release | Render Releasing Done. |
14:55:04.862 | 1C6C | 452 | ReleaseD11Device | End Device Released! |
14:55:04.862 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
14:55:05.309 | 3354 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:55:05.474 | 2598 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:55:05.549 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:55:05.549 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
14:55:05.549 | 2598 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10396 Title=[#general - Discord] |
14:55:05.549 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:55:05.549 | 2598 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:55:05.549 | 2598 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:55:05.559 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:55:08.216 | 3354 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3469] s[500]. |
14:55:08.216 | 3354 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
14:55:08.216 | 3354 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
14:55:08.216 | 3354 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
14:55:21.907 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
14:55:21.970 | 1C6C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x5852fa50 |
14:55:21.970 | 1C6C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
14:55:21.970 | 1C6C | 1148 | RenderDeviceD3d11::init | save state |
14:55:21.970 | 1C6C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:55:21.979 | 1C6C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x585e4328. |
14:55:21.979 | 1C6C | 1156 | RenderDeviceD3d11::init | restore state |
14:55:21.979 | 1C6C | 1159 | RenderDeviceD3d11::init | Target Window [0x40778] |
14:55:21.979 | 1C6C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:55:21.979 | 1C6C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:55:21.979 | 1C6C | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:55:21.979 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:55:21.979 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:55:21.979 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:55:21.982 | 1C6C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:55:21.982 | 1C6C | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40778}. |
14:55:21.982 | 1C6C | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xafc021b |
14:55:21.982 | 1C6C | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:55:21.982 | 1C6C | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x5bb0d180=1538314624)=>(0xed5f05f0=-312539664) |
14:55:21.982 | 1C6C | 2427 | WidgetManager::Render | resum layout thread |
14:55:21.982 | 1C6C | 276 | WidgetManager::init | Init manager |
14:55:21.982 | 1C6C | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:55:21.982 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:55:21.988 | 1F10 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
14:55:21.991 | 1990 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:55:21.991 | 1990 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:55:21.992 | 1990 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1990 |
14:55:21.992 | 1990 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
14:55:21.992 | 1990 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1990 |
14:55:21.992 | 1C6C | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:55:21.992 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:55:21.992 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:55:21.992 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:55:22.88 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:55:22.88 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
14:55:22.88 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:55:22.89 | 1990 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:55:22.96 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:55:22.102 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:55:22.103 | 1C6C | 363 | ow-graphics | d3d11 shared texture capture successful |
14:55:22.116 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:55:22.118 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:55:38.428 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
14:55:38.494 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1660,900) / (1664,1024) - OK |
14:55:38.494 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,1024) - OK |
14:55:38.572 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
14:55:39.646 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
14:55:39.679 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:55:39.757 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
14:55:40.647 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
14:55:40.733 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
14:55:40.741 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:55:40.742 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:55:40.750 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x246004cd;prev = 0x10003 , {Original values: ref = 6 handle = 0x10003} |
14:55:40.752 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:55:40.824 | 1F10 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_80656_P_7836 opened succesfuly |
14:55:40.824 | 1F10 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
14:55:41.224 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
14:55:41.224 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
14:55:43.219 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:55:43.818 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:55:43.831 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 6 handle = 0x10003} |
14:55:44.13 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:55:51.891 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:55:51.897 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:55:51.976 | 1F10 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_90738_P_7836 opened succesfuly |
14:55:51.976 | 1F10 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
14:55:52.297 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (980,702) / (1024,768) - OK |
14:55:52.297 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
14:55:54.491 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:55:54.506 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:55:57.749 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:55:57.756 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:56:05.160 | 1C6C | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:56:05.168 | 1F10 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:56:05.168 | 1F10 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=90738 |
14:56:05.168 | 1F10 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_90738_P_7836 close 2147483647 bytes |
14:56:05.170 | 1F10 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:56:12.698 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:56:12.776 | 1F10 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D05C8_P_7836 opened succesfuly |
14:56:12.776 | 1F10 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
14:56:12.941 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (980,702) / (1024,768) - OK |
14:56:12.941 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
14:56:14.897 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:56:14.907 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:56:49.502 | 1C6C | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:56:49.512 | 1F10 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:56:49.512 | 1F10 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d05c8 |
14:56:49.512 | 1F10 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_D05C8_P_7836 close 2147483647 bytes |
14:56:49.513 | 1F10 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:56:52.117 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:56:52.125 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:56:52.195 | 1F10 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50768_P_7836 opened succesfuly |
14:56:52.195 | 1F10 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
14:56:52.363 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (980,702) / (1024,768) - OK |
14:56:52.363 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
14:56:54.768 | 1C6C | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:56:55.48 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:56:55.56 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:57:15.337 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:57:15.349 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:57:27.332 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:57:27.336 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:57:33.871 | 1C6C | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:57:33.882 | 1F10 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:57:33.882 | 1F10 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=50768 |
14:57:33.882 | 1F10 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_50768_P_7836 close 2147483647 bytes |
14:57:33.882 | 1F10 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:57:38.339 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
14:57:38.454 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
14:57:38.912 | 1C6C | 6983 | OverlayManager::IsEmptyCursor | Cache cursor 0x246004cd (v: 1) |
14:57:38.912 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
14:57:38.912 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
14:57:48.261 | 1C6C | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:57:48.276 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 6 handle = 0x10003} |
14:57:49.656 | 1C6C | 449 | ReleaseD11Device | Device Released! [1] |
14:57:49.656 | 1C6C | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:57:49.656 | 1C6C | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:57:49.656 | 1C6C | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:57:49.656 | 1C6C | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:57:49.656 | 1C6C | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xafc021b |
14:57:49.656 | 1C6C | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:57:49.656 | 1C6C | 187 | IRenderDevice::release | Render Releasing. |
14:57:49.656 | 1C6C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:57:49.656 | 1C6C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:57:49.656 | 1C6C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:57:49.656 | 1C6C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:57:49.656 | 1C6C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:57:49.656 | 1C6C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:57:49.656 | 1C6C | 204 | IRenderDevice::release | Render Releasing Done. |
14:57:49.656 | 1C6C | 452 | ReleaseD11Device | End Device Released! |
14:57:49.656 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
14:57:50.39 | 2598 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:57:50.39 | 1F10 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:57:50.70 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:57:50.70 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
14:57:50.70 | 2598 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10396 Title=[#general - Discord] |
14:57:50.70 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:57:50.70 | 2598 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:57:50.70 | 2598 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:57:50.76 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:57:52.697 | 1F10 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3156] s[500]. |
14:57:52.697 | 1F10 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
14:57:52.697 | 1F10 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
14:57:52.697 | 1F10 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
14:57:53.657 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:57:53.657 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
14:57:53.658 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:57:53.658 | 2598 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:57:53.772 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
14:57:53.842 | 1C6C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x5852fa50 |
14:57:53.843 | 1C6C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
14:57:53.843 | 1C6C | 1148 | RenderDeviceD3d11::init | save state |
14:57:53.843 | 1C6C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:57:53.852 | 1C6C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x585e4328. |
14:57:53.852 | 1C6C | 1156 | RenderDeviceD3d11::init | restore state |
14:57:53.852 | 1C6C | 1159 | RenderDeviceD3d11::init | Target Window [0x40778] |
14:57:53.852 | 1C6C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:57:53.852 | 1C6C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:57:53.852 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:57:53.852 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:57:53.852 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:57:53.857 | 1C6C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:57:53.857 | 1C6C | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40778}. |
14:57:53.857 | 1C6C | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x41a30853 |
14:57:53.857 | 1C6C | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:57:53.857 | 1C6C | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x5bb0d180=1538314624)=>(0xed5f05f0=-312539664) |
14:57:53.858 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:57:53.858 | 1C6C | 363 | ow-graphics | d3d11 shared texture capture successful |
14:57:53.863 | 1C6C | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:57:53.863 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:57:53.863 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:57:53.863 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:57:53.865 | 1990 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:57:53.865 | 1990 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:57:53.865 | 1990 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1990 |
14:57:53.865 | 1990 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
14:57:53.865 | 1990 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1990 |
14:57:53.865 | 1990 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:57:57.211 | 1C6C | 2427 | WidgetManager::Render | resum layout thread |
14:57:57.211 | 1C6C | 276 | WidgetManager::init | Init manager |
14:57:57.212 | 2280 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
14:58:01.364 | 1C6C | 449 | ReleaseD11Device | Device Released! [1] |
14:58:01.364 | 1C6C | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:58:01.364 | 1C6C | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:58:01.364 | 1C6C | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:58:01.364 | 1C6C | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:58:01.364 | 1C6C | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x41a30853 |
14:58:01.364 | 1C6C | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:58:01.364 | 1C6C | 187 | IRenderDevice::release | Render Releasing. |
14:58:01.364 | 1C6C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:58:01.364 | 1C6C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:58:01.364 | 1C6C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:58:01.364 | 1C6C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:58:01.364 | 1C6C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:58:01.364 | 1C6C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:58:01.364 | 1C6C | 204 | IRenderDevice::release | Render Releasing Done. |
14:58:01.364 | 1C6C | 452 | ReleaseD11Device | End Device Released! |
14:58:01.364 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
14:58:01.678 | 2598 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:58:01.704 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:58:01.704 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
14:58:01.704 | 2598 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10396 Title=[#general - Discord] |
14:58:01.704 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:58:01.704 | 2598 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:58:01.704 | 2598 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:58:01.709 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:58:07.329 | 2280 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:58:07.329 | 2280 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [6063] s[500]. |
14:58:07.329 | 2280 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
14:58:07.329 | 2280 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
14:58:07.329 | 2280 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
14:58:26.940 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
14:58:26.942 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:58:26.942 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
14:58:26.942 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:58:26.942 | 2598 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:58:27.50 | 1C6C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x5852fa50 |
14:58:27.50 | 1C6C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
14:58:27.50 | 1C6C | 1148 | RenderDeviceD3d11::init | save state |
14:58:27.50 | 1C6C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:58:27.59 | 1C6C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x585e4328. |
14:58:27.59 | 1C6C | 1156 | RenderDeviceD3d11::init | restore state |
14:58:27.59 | 1C6C | 1159 | RenderDeviceD3d11::init | Target Window [0x40778] |
14:58:27.59 | 1C6C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:58:27.59 | 1C6C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:58:27.59 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:58:27.59 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:58:27.59 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:58:27.62 | 1C6C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:58:27.62 | 1C6C | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40778}. |
14:58:27.62 | 1C6C | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x265e0151 |
14:58:27.62 | 1C6C | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:58:27.62 | 1C6C | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x5bb0d180=1538314624)=>(0xed5f05f0=-312539664) |
14:58:27.62 | 1C6C | 2427 | WidgetManager::Render | resum layout thread |
14:58:27.62 | 1C6C | 276 | WidgetManager::init | Init manager |
14:58:27.63 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:58:27.64 | 1C6C | 363 | ow-graphics | d3d11 shared texture capture successful |
14:58:27.68 | 1C6C | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:58:27.68 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:58:27.68 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:58:27.68 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:58:27.72 | 38EC | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
14:58:27.614 | 1990 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:58:27.614 | 1990 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:58:27.614 | 1990 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1990 |
14:58:27.614 | 1990 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
14:58:27.614 | 1990 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1990 |
14:58:27.614 | 1990 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:58:58.37 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
14:58:58.107 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
14:58:58.107 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
14:58:58.109 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
14:58:58.975 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:58:59.841 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:58:59.881 | 38EC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_70768_P_7836 opened succesfuly |
14:58:59.881 | 38EC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
14:58:59.922 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (455,228) / (512,256) - OK |
14:58:59.922 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
14:59:02.236 | 38EC | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:59:02.236 | 38EC | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=70768 |
14:59:02.236 | 38EC | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_70768_P_7836 close 2147483647 bytes |
14:59:02.236 | 38EC | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:59:03.507 | 2598 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:59:03.518 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:59:03.518 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
14:59:03.518 | 2598 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x706B2 Title=[Untitled - Google Chrome] |
14:59:03.518 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:59:03.518 | 2598 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:59:03.518 | 2598 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:59:03.518 | 2598 | 7527 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
14:59:03.518 | 1990 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 16, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 16 handle = 0x10003} |
14:59:03.526 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:59:04.217 | 38EC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:59:06.470 | 38EC | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3266] s[500]. |
14:59:06.470 | 38EC | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
14:59:06.470 | 38EC | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
14:59:06.470 | 38EC | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
14:59:46.911 | 1990 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:59:46.911 | 1990 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:59:46.911 | 1990 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:59:46.911 | 1990 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:59:46.911 | 1990 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:59:46.911 | 1990 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:59:46.911 | 1990 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x265e0151 |
14:59:46.911 | 1990 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:59:46.911 | 1990 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:59:46.911 | 1990 | 187 | IRenderDevice::release | Render Releasing. |
14:59:46.911 | 1990 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:59:46.911 | 1990 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:59:46.911 | 1990 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:59:46.911 | 1990 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:59:46.911 | 1990 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:59:46.911 | 1990 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:59:46.911 | 1990 | 204 | IRenderDevice::release | Render Releasing Done. |
14:59:47.117 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
14:59:47.155 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:59:47.155 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
14:59:47.155 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:59:47.155 | 2598 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:59:47.177 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:59:47.243 | 1C6C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x5852fa50 |
14:59:47.243 | 1C6C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
14:59:47.243 | 1C6C | 1148 | RenderDeviceD3d11::init | save state |
14:59:47.243 | 1C6C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:59:47.253 | 1C6C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x585e4328. |
14:59:47.253 | 1C6C | 1156 | RenderDeviceD3d11::init | restore state |
14:59:47.253 | 1C6C | 1159 | RenderDeviceD3d11::init | Target Window [0x40778] |
14:59:47.253 | 1C6C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:59:47.253 | 1C6C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:59:47.253 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:59:47.253 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:59:47.253 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:59:47.257 | 1C6C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:59:47.257 | 1C6C | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40778}. |
14:59:47.257 | 1C6C | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x18c206a7 |
14:59:47.257 | 1C6C | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:59:47.257 | 1C6C | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x5bb0d180=1538314624)=>(0xed5f05f0=-312539664) |
14:59:47.257 | 1C6C | 2427 | WidgetManager::Render | resum layout thread |
14:59:47.257 | 1C6C | 276 | WidgetManager::init | Init manager |
14:59:47.258 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
14:59:47.258 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
14:59:47.259 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:59:47.260 | 1C6C | 363 | ow-graphics | d3d11 shared texture capture successful |
14:59:47.264 | 1C6C | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:59:47.264 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:59:47.264 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:59:47.264 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:59:47.272 | 2DBC | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
14:59:47.738 | 1990 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:59:47.738 | 1990 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:59:47.738 | 1990 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1990 |
14:59:47.738 | 1990 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
14:59:47.738 | 1990 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1990 |
14:59:47.738 | 1990 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:59:47.942 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:59:49.737 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
14:59:49.809 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
14:59:51.796 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:59:51.813 | 1C6C | 449 | ReleaseD11Device | Device Released! [1] |
14:59:51.813 | 1C6C | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:59:51.813 | 1C6C | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:59:51.813 | 1C6C | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:59:51.813 | 1C6C | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:59:51.813 | 1C6C | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x18c206a7 |
14:59:51.813 | 1C6C | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:59:51.813 | 1C6C | 187 | IRenderDevice::release | Render Releasing. |
14:59:51.813 | 1C6C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:59:51.813 | 1C6C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:59:51.813 | 1C6C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:59:51.813 | 1C6C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:59:51.813 | 1C6C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:59:51.813 | 1C6C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:59:51.813 | 1C6C | 204 | IRenderDevice::release | Render Releasing Done. |
14:59:51.813 | 1C6C | 452 | ReleaseD11Device | End Device Released! |
14:59:51.813 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
14:59:51.819 | 1990 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 17, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 17 handle = 0x10003} |
14:59:52.174 | 2598 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:59:52.186 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:59:52.186 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
14:59:52.186 | 2598 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1B05EE Title=[Task Switching] |
14:59:52.186 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:59:52.186 | 2598 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:59:52.187 | 2598 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:59:52.196 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:59:57.284 | 2DBC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:59:57.284 | 2DBC | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [5562] s[500]. |
14:59:57.284 | 2DBC | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
14:59:57.284 | 2DBC | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
14:59:57.285 | 2DBC | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
15:00:20.980 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
15:00:21.32 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:00:21.32 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
15:00:21.32 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:00:21.32 | 2598 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:00:21.85 | 1C6C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x5852fa50 |
15:00:21.85 | 1C6C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:00:21.85 | 1C6C | 1148 | RenderDeviceD3d11::init | save state |
15:00:21.85 | 1C6C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:00:21.96 | 1C6C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x585e4328. |
15:00:21.96 | 1C6C | 1156 | RenderDeviceD3d11::init | restore state |
15:00:21.96 | 1C6C | 1159 | RenderDeviceD3d11::init | Target Window [0x40778] |
15:00:21.96 | 1C6C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:00:21.96 | 1C6C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:00:21.96 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:00:21.96 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:00:21.96 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:00:21.99 | 1C6C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:00:21.99 | 1C6C | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40778}. |
15:00:21.99 | 1C6C | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x52b07cd |
15:00:21.99 | 1C6C | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:00:21.99 | 1C6C | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x5bb0d180=1538314624)=>(0xed5f05f0=-312539664) |
15:00:21.99 | 1C6C | 2427 | WidgetManager::Render | resum layout thread |
15:00:21.99 | 1C6C | 276 | WidgetManager::init | Init manager |
15:00:21.100 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:00:21.100 | 1C6C | 363 | ow-graphics | d3d11 shared texture capture successful |
15:00:21.105 | 1C6C | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:00:21.105 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:00:21.105 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:00:21.105 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:00:21.106 | 1990 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:00:21.106 | 1990 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:00:21.106 | 1990 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1990 |
15:00:21.106 | 1990 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
15:00:21.106 | 1990 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1990 |
15:00:21.131 | 13B8 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
15:00:21.148 | 1990 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:00:21.191 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
15:00:21.191 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
15:00:21.191 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
15:00:21.191 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
15:00:21.811 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:00:22.916 | 13B8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:00:22.920 | 13B8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=80656 |
15:00:22.920 | 13B8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_80656_P_7836 close 2147483647 bytes |
15:00:22.923 | 13B8 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:00:24.796 | 1C6C | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:00:24.807 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 21, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 21 handle = 0x10003} |
15:00:26.786 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
15:00:26.846 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:00:26.901 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
15:00:26.918 | 13B8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50600_P_7836 opened succesfuly |
15:00:26.918 | 13B8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
15:00:27.760 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
15:00:27.760 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
15:00:27.814 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:00:29.401 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:00:29.412 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 21, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 21 handle = 0x10003} |
15:00:32.577 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:00:32.603 | 1C6C | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:00:34.390 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:00:34.398 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 21, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 21 handle = 0x10003} |
15:00:35.473 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:00:35.687 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:00:35.689 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 21, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 21 handle = 0x10003} |
15:00:35.872 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:00:36.194 | 1C6C | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:00:36.603 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:00:36.623 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 21, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 21 handle = 0x10003} |
15:00:41.348 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:00:44.167 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:00:44.171 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 21, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 21 handle = 0x10003} |
15:00:45.988 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:00:53.989 | 1990 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:01:03.314 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:01:03.320 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -1, OW handle = 0x246004cd;prev = 0x10003 , {Original values: ref = -1 handle = 0x10003} |
15:01:03.320 | 1C6C | 3439 | OverlayManager::RestoreGameCursor | black Cursor restored |
15:01:05.728 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
15:01:05.843 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
15:03:36.681 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
15:03:36.806 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
15:03:39.207 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:04:02.354 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:04:02.359 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 0 handle = 0x10003} |
15:04:02.523 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:04:03.272 | 1C6C | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:04:03.288 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 0 handle = 0x10003} |
15:04:03.299 | 13B8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:04:03.299 | 13B8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=50600 |
15:04:03.299 | 13B8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_50600_P_7836 close 2147483647 bytes |
15:04:03.300 | 13B8 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:04:18.365 | 13B8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:04:31.642 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:04:31.784 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:04:31.798 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 0 handle = 0x10003} |
15:04:32.215 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:04:32.635 | 1C6C | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:04:32.643 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 0 handle = 0x10003} |
15:04:33.332 | 13B8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:10:50.427 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
15:10:50.490 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1660,900) / (1664,1024) - OK |
15:10:50.490 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,1024) - OK |
15:10:50.571 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
15:10:53.921 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
15:10:53.987 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:10:53.996 | 1C6C | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:10:54.64 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
15:10:55.237 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
15:10:55.300 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:10:55.300 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 1, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 1 handle = 0x10003} |
15:10:55.396 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
15:11:15.45 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
15:11:15.132 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
15:31:31.962 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
15:31:32.15 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:31:32.70 | 13B8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F07B0_P_7836 opened succesfuly |
15:31:32.70 | 13B8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
15:31:32.77 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
15:31:33.272 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
15:31:33.272 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
15:31:36.293 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:32:10.832 | 13B8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:32:11.50 | 1C6C | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:32:11.68 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 0 handle = 0x10003} |
15:32:11.76 | 13B8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:32:11.76 | 13B8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f07b0 |
15:32:11.76 | 13B8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_F07B0_P_7836 close 2147483647 bytes |
15:32:11.77 | 13B8 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:32:16.106 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:32:16.677 | 13B8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:32:18.101 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:32:18.122 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 0 handle = 0x10003} |
15:32:18.543 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:32:18.554 | 1C6C | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:32:19.865 | 1C6C | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:32:19.872 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 0 handle = 0x10003} |
15:33:11.686 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
15:33:11.844 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
15:33:25.82 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
15:33:25.123 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:33:25.196 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
15:33:35.311 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:33:35.311 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 0 handle = 0x10003} |
15:55:40.140 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:55:41.406 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
15:55:41.468 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:55:41.477 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:55:41.506 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
15:55:41.545 | 13B8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_BC054A_P_7836 opened succesfuly |
15:55:41.545 | 13B8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
15:55:42.489 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:55:42.491 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 0 handle = 0x10003} |
15:55:42.517 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
15:55:42.517 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
15:55:45.986 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:55:59.13 | 13B8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:55:59.274 | 1C6C | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:55:59.291 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 0 handle = 0x10003} |
15:55:59.330 | 13B8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:55:59.330 | 13B8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=bc054a |
15:55:59.330 | 13B8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_BC054A_P_7836 close 2147483647 bytes |
15:55:59.331 | 13B8 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:56:05.380 | 13B8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:56:11.201 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
15:56:11.460 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
15:56:14.99 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:56:14.277 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:56:14.286 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 0 handle = 0x10003} |
15:56:14.455 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:56:15.752 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
15:56:15.896 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
15:56:35.331 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
15:56:35.377 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:56:35.379 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 0 handle = 0x10003} |
15:56:35.460 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:00:09.886 | 1990 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:00:10.145 | 2598 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:00:10.186 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:00:10.186 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
16:00:10.187 | 2598 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
16:00:10.187 | 2598 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:00:10.187 | 2598 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:00:10.191 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
16:00:10.690 | 1C6C | 449 | ReleaseD11Device | Device Released! [1] |
16:00:10.690 | 1C6C | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:00:10.690 | 1C6C | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:00:10.690 | 1C6C | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:00:10.690 | 1C6C | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:00:10.690 | 1C6C | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x52b07cd |
16:00:10.690 | 1C6C | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:00:10.690 | 1C6C | 187 | IRenderDevice::release | Render Releasing. |
16:00:10.690 | 1C6C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:00:10.690 | 1C6C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:00:10.690 | 1C6C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:00:10.690 | 1C6C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:00:10.690 | 1C6C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:00:10.690 | 1C6C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:00:10.690 | 1C6C | 204 | IRenderDevice::release | Render Releasing Done. |
16:00:10.690 | 1C6C | 452 | ReleaseD11Device | End Device Released! |
16:00:10.690 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
16:00:10.745 | 13B8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:00:13.454 | 13B8 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3375] s[500]. |
16:00:13.454 | 13B8 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:00:13.454 | 13B8 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:00:13.454 | 13B8 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:00:36.373 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
16:00:36.381 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:00:36.381 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
16:00:36.381 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:00:36.381 | 2598 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:00:36.469 | 1C6C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x5852fa50 |
16:00:36.469 | 1C6C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:00:36.469 | 1C6C | 1148 | RenderDeviceD3d11::init | save state |
16:00:36.469 | 1C6C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:00:36.480 | 1C6C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x585e4328. |
16:00:36.480 | 1C6C | 1156 | RenderDeviceD3d11::init | restore state |
16:00:36.480 | 1C6C | 1159 | RenderDeviceD3d11::init | Target Window [0x40778] |
16:00:36.480 | 1C6C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:00:36.480 | 1C6C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:00:36.481 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:00:36.481 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:00:36.481 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:00:36.486 | 1C6C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:00:36.486 | 1C6C | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40778}. |
16:00:36.486 | 1C6C | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2b36073b |
16:00:36.486 | 1C6C | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:00:36.486 | 1C6C | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x5bb0d180=1538314624)=>(0xed5f05f0=-312539664) |
16:00:36.486 | 1C6C | 2427 | WidgetManager::Render | resum layout thread |
16:00:36.486 | 1C6C | 276 | WidgetManager::init | Init manager |
16:00:36.487 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:00:36.488 | 1C6C | 363 | ow-graphics | d3d11 shared texture capture successful |
16:00:36.490 | 1C6C | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:00:36.490 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:00:36.490 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:00:36.490 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:00:36.492 | 1990 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:00:36.492 | 1990 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:00:36.492 | 1990 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1990 |
16:00:36.492 | 1990 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:00:36.492 | 1990 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1990 |
16:00:36.492 | 1990 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:00:36.498 | 294C | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:06:13.645 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
16:06:13.645 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
16:06:19.588 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
16:06:19.646 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:06:19.714 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
16:06:19.726 | 294C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D0744_P_7836 opened succesfuly |
16:06:19.726 | 294C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
16:06:20.350 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
16:06:20.350 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
16:06:21.672 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:06:21.684 | 1C6C | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
16:06:38.550 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:06:38.560 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 0 handle = 0x10003} |
16:06:39.583 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:06:40.87 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:06:40.97 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 0 handle = 0x10003} |
16:06:40.348 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:06:41.348 | 1C6C | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:06:41.370 | 294C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:06:41.370 | 294C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d0744 |
16:06:41.370 | 294C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_D0744_P_7836 close 2147483647 bytes |
16:06:41.370 | 294C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:06:41.380 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 0 handle = 0x10003} |
16:06:42.644 | 1990 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:06:42.868 | 1C6C | 449 | ReleaseD11Device | Device Released! [1] |
16:06:42.868 | 1C6C | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:06:42.868 | 1C6C | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:06:42.868 | 1C6C | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:06:42.868 | 1C6C | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:06:42.868 | 1C6C | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2b36073b |
16:06:42.868 | 1C6C | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:06:42.868 | 1C6C | 187 | IRenderDevice::release | Render Releasing. |
16:06:42.868 | 1C6C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:06:42.868 | 1C6C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:06:42.868 | 1C6C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:06:42.868 | 1C6C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:06:42.868 | 1C6C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:06:42.868 | 1C6C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:06:42.868 | 1C6C | 204 | IRenderDevice::release | Render Releasing Done. |
16:06:42.868 | 1C6C | 452 | ReleaseD11Device | End Device Released! |
16:06:42.868 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
16:06:43.51 | 2598 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:06:43.82 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:06:43.82 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
16:06:43.82 | 2598 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B8 Title=[Search] |
16:06:43.82 | 2598 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:06:43.82 | 2598 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:06:43.87 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
16:06:43.259 | 294C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:06:46.61 | 294C | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3328] s[500]. |
16:06:46.61 | 294C | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:06:46.61 | 294C | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:06:46.61 | 294C | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:07:06.692 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
16:07:06.783 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:07:06.783 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
16:07:06.783 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:07:06.783 | 2598 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:07:06.790 | 1C6C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x5852fa50 |
16:07:06.790 | 1C6C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:07:06.790 | 1C6C | 1148 | RenderDeviceD3d11::init | save state |
16:07:06.790 | 1C6C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:07:06.800 | 1C6C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x585e4328. |
16:07:06.800 | 1C6C | 1156 | RenderDeviceD3d11::init | restore state |
16:07:06.800 | 1C6C | 1159 | RenderDeviceD3d11::init | Target Window [0x40778] |
16:07:06.800 | 1C6C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:07:06.800 | 1C6C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:07:06.800 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:07:06.800 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:07:06.800 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:07:06.805 | 1C6C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:07:06.806 | 1C6C | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40778}. |
16:07:06.806 | 1C6C | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x10600c7 |
16:07:06.806 | 1C6C | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:07:06.806 | 1C6C | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x5bb0d180=1538314624)=>(0xed5f05f0=-312539664) |
16:07:06.806 | 1C6C | 2427 | WidgetManager::Render | resum layout thread |
16:07:06.806 | 1C6C | 276 | WidgetManager::init | Init manager |
16:07:06.806 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:07:06.807 | 1C6C | 363 | ow-graphics | d3d11 shared texture capture successful |
16:07:06.812 | 1C6C | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:07:06.812 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:07:06.812 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:07:06.812 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:07:06.815 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
16:07:06.817 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:07:06.820 | 1990 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:07:06.820 | 1990 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:07:06.821 | 1990 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1990 |
16:07:06.821 | 1990 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:07:06.821 | 1990 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1990 |
16:07:06.821 | 1990 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:07:06.828 | 1790 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:07:06.869 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
16:07:06.869 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
16:07:07.658 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:07:09.513 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:07:09.585 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1660,900) / (1664,1024) - OK |
16:07:09.585 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,1024) - OK |
16:07:09.671 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:07:10.256 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:07:10.293 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:07:10.296 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 5 handle = 0x10003} |
16:07:10.399 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:07:12.392 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
16:07:12.470 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:07:12.536 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
16:07:12.668 | 1790 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A078C_P_7836 opened succesfuly |
16:07:12.669 | 1790 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
16:07:15.267 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
16:07:15.267 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
16:07:18.501 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
16:07:18.645 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
16:07:31.61 | 1C6C | 449 | ReleaseD11Device | Device Released! [1] |
16:07:31.61 | 1C6C | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:07:31.61 | 1C6C | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:07:31.61 | 1C6C | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:07:31.61 | 1C6C | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:07:31.61 | 1C6C | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x10600c7 |
16:07:31.61 | 1C6C | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:07:31.61 | 1C6C | 187 | IRenderDevice::release | Render Releasing. |
16:07:31.61 | 1C6C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:07:31.61 | 1C6C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:07:31.61 | 1C6C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:07:31.61 | 1C6C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:07:31.61 | 1C6C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:07:31.61 | 1C6C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:07:31.61 | 1C6C | 204 | IRenderDevice::release | Render Releasing Done. |
16:07:31.61 | 1C6C | 452 | ReleaseD11Device | End Device Released! |
16:07:31.61 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
16:07:31.327 | 2598 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:07:31.334 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:07:31.334 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
16:07:31.334 | 2598 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x13026E Title=[Task Switching] |
16:07:31.334 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:07:31.334 | 2598 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:07:31.334 | 2598 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:07:31.336 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
16:07:31.851 | 1790 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:07:34.356 | 1790 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3390] s[500]. |
16:07:34.356 | 1790 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:07:34.356 | 1790 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:07:34.356 | 1790 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:08:05.457 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:08:05.457 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
16:08:05.500 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:08:05.500 | 2598 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:08:05.562 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
16:08:05.662 | 1C6C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x5852fa50 |
16:08:05.662 | 1C6C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:08:05.662 | 1C6C | 1148 | RenderDeviceD3d11::init | save state |
16:08:05.662 | 1C6C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:08:05.672 | 1C6C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x585e4328. |
16:08:05.672 | 1C6C | 1156 | RenderDeviceD3d11::init | restore state |
16:08:05.672 | 1C6C | 1159 | RenderDeviceD3d11::init | Target Window [0x40778] |
16:08:05.672 | 1C6C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:08:05.672 | 1C6C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:08:05.672 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:08:05.672 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:08:05.672 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:08:05.677 | 1C6C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:08:05.677 | 1C6C | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40778}. |
16:08:05.677 | 1C6C | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x89390875 |
16:08:05.677 | 1C6C | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:08:05.677 | 1C6C | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x5bb0d180=1538314624)=>(0xed5f05f0=-312539664) |
16:08:05.677 | 1C6C | 2427 | WidgetManager::Render | resum layout thread |
16:08:05.677 | 1C6C | 276 | WidgetManager::init | Init manager |
16:08:05.678 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:08:05.678 | 1C6C | 363 | ow-graphics | d3d11 shared texture capture successful |
16:08:05.678 | 39DC | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:08:05.683 | 1C6C | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:08:05.683 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:08:05.683 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:08:05.683 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:08:05.695 | 1990 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:08:05.695 | 1990 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:08:05.695 | 1990 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1990 |
16:08:05.695 | 1990 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:08:05.695 | 1990 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1990 |
16:08:05.695 | 1990 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:17:24.891 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:17:24.969 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1660,900) / (1664,1024) - OK |
16:17:24.970 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,1024) - OK |
16:17:25.17 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:17:58.869 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:17:58.930 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:17:58.934 | 1C6C | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
16:17:58.998 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:18:04.202 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:18:04.203 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -1, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = -1 handle = 0x10003} |
16:18:04.203 | 1C6C | 3439 | OverlayManager::RestoreGameCursor | black Cursor restored |
16:24:53.196 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
16:24:53.196 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
16:24:57.143 | 1C6C | 449 | ReleaseD11Device | Device Released! [1] |
16:24:57.143 | 1C6C | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:24:57.143 | 1C6C | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:24:57.143 | 1C6C | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:24:57.143 | 1C6C | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:24:57.143 | 1C6C | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x89390875 |
16:24:57.143 | 1C6C | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:24:57.143 | 1C6C | 187 | IRenderDevice::release | Render Releasing. |
16:24:57.143 | 1C6C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:24:57.143 | 1C6C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:24:57.143 | 1C6C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:24:57.143 | 1C6C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:24:57.143 | 1C6C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:24:57.143 | 1C6C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:24:57.143 | 1C6C | 204 | IRenderDevice::release | Render Releasing Done. |
16:24:57.143 | 1C6C | 452 | ReleaseD11Device | End Device Released! |
16:24:57.143 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
16:24:57.463 | 2598 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:24:57.492 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:24:57.492 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
16:24:57.492 | 2598 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10396 Title=[#rainbow-6-siege - Discord] |
16:24:57.492 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:24:57.492 | 2598 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:24:57.492 | 2598 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:24:57.503 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
16:24:58.77 | 39DC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:25:00.193 | 39DC | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3140] s[500]. |
16:25:00.193 | 39DC | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:25:00.193 | 39DC | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:25:00.193 | 39DC | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:25:12.992 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
16:25:13.137 | 1C6C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x5852fa50 |
16:25:13.137 | 1C6C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:25:13.137 | 1C6C | 1148 | RenderDeviceD3d11::init | save state |
16:25:13.138 | 1C6C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:25:13.147 | 1C6C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x585e4328. |
16:25:13.147 | 1C6C | 1156 | RenderDeviceD3d11::init | restore state |
16:25:13.147 | 1C6C | 1159 | RenderDeviceD3d11::init | Target Window [0x40778] |
16:25:13.147 | 1C6C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:25:13.147 | 1C6C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:25:13.147 | 1C6C | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:25:13.147 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:25:13.147 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:25:13.147 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:25:13.150 | 1C6C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:25:13.150 | 1C6C | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40778}. |
16:25:13.150 | 1C6C | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x483702b7 |
16:25:13.150 | 1C6C | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:25:13.150 | 1C6C | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x5bb0d180=1538314624)=>(0xed5f05f0=-312539664) |
16:25:13.150 | 1C6C | 2427 | WidgetManager::Render | resum layout thread |
16:25:13.150 | 1C6C | 276 | WidgetManager::init | Init manager |
16:25:13.150 | 1C6C | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:25:13.150 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:25:13.163 | 3B94 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:25:13.178 | 1C6C | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:25:13.178 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:25:13.178 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:25:13.178 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:25:13.203 | 1990 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:25:13.203 | 1990 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:25:13.203 | 1990 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1990 |
16:25:13.203 | 1990 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:25:13.203 | 1990 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1990 |
16:25:13.226 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:25:13.226 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
16:25:13.226 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:25:13.227 | 1990 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:25:13.230 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
16:25:13.235 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
16:25:13.235 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
16:25:13.236 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:25:13.236 | 1C6C | 363 | ow-graphics | d3d11 shared texture capture successful |
16:25:13.268 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
16:25:13.283 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:25:15.148 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:25:15.195 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:25:15.201 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 4, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 4 handle = 0x10003} |
16:25:15.403 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:25:15.418 | 1C6C | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
16:25:16.495 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:25:16.497 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 4, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 4 handle = 0x10003} |
16:25:25.4 | 3B94 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:25:25.558 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
16:25:25.559 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
16:25:25.598 | 3B94 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:25:25.598 | 3B94 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a078c |
16:25:25.598 | 3B94 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_A078C_P_7836 close 2147483647 bytes |
16:25:25.599 | 3B94 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:25:26.437 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:25:31.843 | 3B94 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:25:32.251 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:25:32.267 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 4, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 4 handle = 0x10003} |
16:25:32.932 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:25:34.728 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:25:34.736 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 4, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 4 handle = 0x10003} |
16:25:35.340 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:25:35.350 | 1C6C | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
16:25:35.710 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:25:35.711 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 4, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 4 handle = 0x10003} |
16:25:35.864 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:25:36.116 | 1C6C | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:25:36.124 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 4, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 4 handle = 0x10003} |
16:25:45.969 | 1C6C | 449 | ReleaseD11Device | Device Released! [1] |
16:25:45.969 | 1C6C | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:25:45.969 | 1C6C | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:25:45.969 | 1C6C | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:25:45.969 | 1C6C | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:25:45.969 | 1C6C | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x483702b7 |
16:25:45.969 | 1C6C | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:25:45.969 | 1C6C | 187 | IRenderDevice::release | Render Releasing. |
16:25:45.969 | 1C6C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:25:45.969 | 1C6C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:25:45.969 | 1C6C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:25:45.969 | 1C6C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:25:45.969 | 1C6C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:25:45.969 | 1C6C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:25:45.970 | 1C6C | 204 | IRenderDevice::release | Render Releasing Done. |
16:25:45.970 | 1C6C | 452 | ReleaseD11Device | End Device Released! |
16:25:45.970 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
16:25:46.65 | 2598 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:25:46.67 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:25:46.67 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
16:25:46.67 | 2598 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10396 Title=[#rainbow-6-siege - Discord] |
16:25:46.67 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:25:46.67 | 2598 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:25:46.67 | 2598 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:25:46.69 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
16:25:46.603 | 3B94 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:25:49.110 | 3B94 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3250] s[500]. |
16:25:49.110 | 3B94 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:25:49.110 | 3B94 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:25:49.110 | 3B94 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:26:06.711 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:26:06.711 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
16:26:06.711 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:26:06.711 | 2598 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:26:06.880 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
16:26:06.963 | 1C6C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x5852fa50 |
16:26:06.963 | 1C6C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:26:06.963 | 1C6C | 1148 | RenderDeviceD3d11::init | save state |
16:26:06.963 | 1C6C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:26:06.973 | 1C6C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x585e4328. |
16:26:06.973 | 1C6C | 1156 | RenderDeviceD3d11::init | restore state |
16:26:06.973 | 1C6C | 1159 | RenderDeviceD3d11::init | Target Window [0x40778] |
16:26:06.973 | 1C6C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:26:06.973 | 1C6C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:26:06.973 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:26:06.973 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:26:06.973 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:26:06.979 | 1C6C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:26:06.979 | 1C6C | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40778}. |
16:26:06.979 | 1C6C | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x197d07e3 |
16:26:06.979 | 1C6C | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:26:06.979 | 1C6C | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x5bb0d180=1538314624)=>(0xed5f05f0=-312539664) |
16:26:06.979 | 1C6C | 2427 | WidgetManager::Render | resum layout thread |
16:26:06.979 | 1C6C | 276 | WidgetManager::init | Init manager |
16:26:06.980 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:26:06.980 | 1C6C | 363 | ow-graphics | d3d11 shared texture capture successful |
16:26:06.982 | 33F4 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:26:06.985 | 1C6C | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:26:06.985 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:26:06.985 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:26:06.985 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:26:07.126 | 1990 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:26:07.126 | 1990 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:26:07.126 | 1990 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1990 |
16:26:07.126 | 1990 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:26:07.126 | 1990 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1990 |
16:26:07.126 | 1990 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:31:06.283 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:31:06.412 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1660,900) / (1664,1024) - OK |
16:31:06.412 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,1024) - OK |
16:31:06.426 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:31:09.458 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:31:09.516 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:31:09.761 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:31:13.41 | 1990 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
16:31:13.53 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:31:13.62 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -1, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = -1 handle = 0x10003} |
16:31:13.62 | 1C6C | 3439 | OverlayManager::RestoreGameCursor | black Cursor restored |
16:34:50.756 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:34:50.910 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:34:57.495 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:34:57.668 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:35:00.786 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:35:00.973 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:35:01.457 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:35:01.601 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:43:27.284 | 2598 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:43:27.318 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:43:27.318 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
16:43:27.318 | 2598 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10396 Title=[#rainbow-6-siege - Discord] |
16:43:27.318 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:43:27.318 | 2598 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:43:27.318 | 2598 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:43:27.334 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
16:43:27.872 | 33F4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:43:30.467 | 33F4 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3329] s[500]. |
16:43:30.467 | 33F4 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:43:30.467 | 33F4 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:43:30.467 | 33F4 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:43:35.789 | 1990 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:43:35.789 | 1990 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
16:43:35.789 | 1990 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:43:35.789 | 1990 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:43:35.789 | 1990 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:43:35.789 | 1990 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:43:35.789 | 1990 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x197d07e3 |
16:43:35.789 | 1990 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:43:35.789 | 1990 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
16:43:35.789 | 1990 | 187 | IRenderDevice::release | Render Releasing. |
16:43:35.789 | 1990 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:43:35.789 | 1990 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:43:35.789 | 1990 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:43:35.789 | 1990 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:43:35.789 | 1990 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:43:35.789 | 1990 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:43:35.789 | 1990 | 204 | IRenderDevice::release | Render Releasing Done. |
16:43:35.929 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:43:35.929 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
16:43:35.929 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:43:35.929 | 2598 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:43:36.35 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
16:43:36.176 | 1C6C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x5852fa50 |
16:43:36.176 | 1C6C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:43:36.176 | 1C6C | 1148 | RenderDeviceD3d11::init | save state |
16:43:36.176 | 1C6C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:43:36.187 | 1C6C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x585e4328. |
16:43:36.187 | 1C6C | 1156 | RenderDeviceD3d11::init | restore state |
16:43:36.187 | 1C6C | 1159 | RenderDeviceD3d11::init | Target Window [0x40778] |
16:43:36.187 | 1C6C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:43:36.187 | 1C6C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:43:36.187 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:43:36.187 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:43:36.187 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:43:36.199 | 1C6C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:43:36.199 | 1C6C | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40778}. |
16:43:36.199 | 1C6C | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x657d0797 |
16:43:36.199 | 1C6C | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:43:36.199 | 1C6C | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x5bb0d180=1538314624)=>(0xed5f05f0=-312539664) |
16:43:36.199 | 1C6C | 2427 | WidgetManager::Render | resum layout thread |
16:43:36.199 | 1C6C | 276 | WidgetManager::init | Init manager |
16:43:36.199 | 1990 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:43:36.199 | 1990 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:43:36.199 | 1990 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1990 |
16:43:36.199 | 1990 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:43:36.199 | 1990 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1990 |
16:43:36.199 | 1990 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:43:36.200 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:43:36.200 | 1C6C | 363 | ow-graphics | d3d11 shared texture capture successful |
16:43:36.213 | 1C6C | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:43:36.213 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:43:36.213 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:43:36.213 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:43:36.248 | 24E8 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:43:45.630 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
16:43:45.630 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
16:43:46.732 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:43:48.347 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:43:48.604 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 0 handle = 0x10003} |
16:43:54.66 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:43:54.888 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:43:54.892 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 0 handle = 0x10003} |
16:43:56.167 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:43:56.248 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1660,900) / (1664,1024) - OK |
16:43:56.248 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,1024) - OK |
16:43:56.325 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:43:59.59 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:43:59.174 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:44:00.261 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
16:44:00.322 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:44:00.335 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:44:00.387 | 24E8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_140744_P_7836 opened succesfuly |
16:44:00.387 | 24E8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
16:44:00.419 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
16:44:00.940 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
16:44:00.940 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
16:44:02.749 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:44:12.206 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:44:12.207 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 0 handle = 0x10003} |
16:44:12.620 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:44:13.978 | 1C6C | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:44:13.993 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 0 handle = 0x10003} |
16:44:14.14 | 24E8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:44:14.14 | 24E8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=140744 |
16:44:14.14 | 24E8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_140744_P_7836 close 2147483647 bytes |
16:44:14.16 | 24E8 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:44:14.441 | 1990 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:44:14.712 | 1C6C | 449 | ReleaseD11Device | Device Released! [1] |
16:44:14.712 | 1C6C | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:44:14.712 | 1C6C | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:44:14.712 | 1C6C | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:44:14.712 | 1C6C | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:44:14.712 | 1C6C | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x657d0797 |
16:44:14.712 | 1C6C | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:44:14.712 | 1C6C | 187 | IRenderDevice::release | Render Releasing. |
16:44:14.712 | 1C6C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:44:14.712 | 1C6C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:44:14.712 | 1C6C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:44:14.712 | 1C6C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:44:14.712 | 1C6C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:44:14.712 | 1C6C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:44:14.712 | 1C6C | 204 | IRenderDevice::release | Render Releasing Done. |
16:44:14.712 | 1C6C | 452 | ReleaseD11Device | End Device Released! |
16:44:14.712 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
16:44:14.834 | 2598 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:44:14.914 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:44:14.914 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
16:44:14.914 | 2598 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B8 Title=[Search] |
16:44:14.914 | 2598 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:44:14.914 | 2598 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:44:14.932 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
16:44:15.597 | 24E8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:44:18.100 | 24E8 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3500] s[500]. |
16:44:18.100 | 24E8 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:44:18.100 | 24E8 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:44:18.100 | 24E8 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:44:41.23 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
16:44:41.38 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:44:41.38 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
16:44:41.38 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:44:41.38 | 2598 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:44:41.104 | 1C6C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x5852fa50 |
16:44:41.104 | 1C6C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:44:41.104 | 1C6C | 1148 | RenderDeviceD3d11::init | save state |
16:44:41.104 | 1C6C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:44:41.114 | 1C6C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x585e4328. |
16:44:41.114 | 1C6C | 1156 | RenderDeviceD3d11::init | restore state |
16:44:41.114 | 1C6C | 1159 | RenderDeviceD3d11::init | Target Window [0x40778] |
16:44:41.114 | 1C6C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:44:41.114 | 1C6C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:44:41.114 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:44:41.114 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:44:41.115 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:44:41.118 | 1C6C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:44:41.118 | 1C6C | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40778}. |
16:44:41.118 | 1C6C | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x438e074f |
16:44:41.118 | 1C6C | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:44:41.118 | 1C6C | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x5bb0d180=1538314624)=>(0xed5f05f0=-312539664) |
16:44:41.118 | 1C6C | 2427 | WidgetManager::Render | resum layout thread |
16:44:41.118 | 1C6C | 276 | WidgetManager::init | Init manager |
16:44:41.118 | 1990 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:44:41.118 | 1990 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:44:41.118 | 1990 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1990 |
16:44:41.118 | 1990 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
16:44:41.118 | 1990 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1990 |
16:44:41.119 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:44:41.120 | 1C6C | 363 | ow-graphics | d3d11 shared texture capture successful |
16:44:41.123 | 1C6C | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:44:41.123 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:44:41.123 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:44:41.123 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:44:41.126 | 1990 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:44:41.157 | 1BCC | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:45:07.219 | 1BCC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:45:07.650 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
16:45:07.650 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
16:45:07.688 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
16:45:07.688 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
16:45:13.443 | 1BCC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:45:38.434 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:45:38.565 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:45:38.574 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 5 handle = 0x10003} |
16:45:38.775 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:45:42.113 | 1C6C | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:45:42.127 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x246004cd;prev = 0x246004cd , {Original values: ref = 5 handle = 0x10003} |
16:45:49.798 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
16:45:49.859 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:45:49.870 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:45:49.913 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
16:45:49.983 | 1BCC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E078C_P_7836 opened succesfuly |
16:45:49.983 | 1BCC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
16:45:50.802 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
16:45:50.802 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
16:45:53.594 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:45:53.944 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:45:53.947 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 5 handle = 0x10003} |
16:45:54.82 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:46:14.439 | 1C6C | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
16:46:16.706 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:46:16.713 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 5 handle = 0x10003} |
16:46:17.20 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:46:20.265 | 1C6C | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:46:20.280 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 5 handle = 0x10003} |
16:46:20.321 | 1BCC | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:46:20.321 | 1BCC | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e078c |
16:46:20.321 | 1BCC | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_E078C_P_7836 close 2147483647 bytes |
16:46:20.323 | 1BCC | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:01:17.386 | 1C6C | 449 | ReleaseD11Device | Device Released! [1] |
17:01:17.386 | 1C6C | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:01:17.386 | 1C6C | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:01:17.386 | 1C6C | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:01:17.386 | 1C6C | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:01:17.387 | 1C6C | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x438e074f |
17:01:17.387 | 1C6C | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:01:17.387 | 1C6C | 187 | IRenderDevice::release | Render Releasing. |
17:01:17.387 | 1C6C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
17:01:17.387 | 1C6C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:01:17.387 | 1C6C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:01:17.387 | 1C6C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:01:17.387 | 1C6C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:01:17.387 | 1C6C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:01:17.387 | 1C6C | 204 | IRenderDevice::release | Render Releasing Done. |
17:01:17.387 | 1C6C | 452 | ReleaseD11Device | End Device Released! |
17:01:17.387 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
17:01:17.800 | 1BCC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:01:17.843 | 2598 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:01:17.870 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:01:17.870 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
17:01:17.870 | 2598 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1D05D0 Title=[Task Switching] |
17:01:17.870 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:01:17.870 | 2598 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:01:17.870 | 2598 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:01:17.876 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
17:01:20.399 | 1BCC | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3109] s[500]. |
17:01:20.399 | 1BCC | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:01:20.399 | 1BCC | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:01:20.399 | 1BCC | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:01:42.302 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
17:01:42.407 | 1C6C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x5852fa50 |
17:01:42.407 | 1C6C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:01:42.407 | 1C6C | 1148 | RenderDeviceD3d11::init | save state |
17:01:42.407 | 1C6C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:01:42.417 | 1C6C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x585e4328. |
17:01:42.417 | 1C6C | 1156 | RenderDeviceD3d11::init | restore state |
17:01:42.417 | 1C6C | 1159 | RenderDeviceD3d11::init | Target Window [0x40778] |
17:01:42.417 | 1C6C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:01:42.417 | 1C6C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:01:42.417 | 1C6C | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:01:42.417 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:01:42.417 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:01:42.417 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:01:42.423 | 1C6C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:01:42.423 | 1C6C | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40778}. |
17:01:42.423 | 1C6C | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x29c0947 |
17:01:42.423 | 1C6C | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:01:42.423 | 1C6C | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x5bb0d180=1538314624)=>(0xed5f05f0=-312539664) |
17:01:42.423 | 1C6C | 2427 | WidgetManager::Render | resum layout thread |
17:01:42.423 | 1C6C | 276 | WidgetManager::init | Init manager |
17:01:42.423 | 1C6C | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:01:42.423 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:01:42.426 | 37E8 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:01:42.447 | 1C6C | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:01:42.447 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:01:42.447 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:01:42.447 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:01:42.453 | 1990 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:01:42.453 | 1990 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:01:42.453 | 1990 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1990 |
17:01:42.453 | 1990 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:01:42.453 | 1990 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1990 |
17:01:42.490 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:01:42.490 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
17:01:42.490 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:01:42.493 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
17:01:42.509 | 1990 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:01:42.544 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:01:42.545 | 1C6C | 363 | ow-graphics | d3d11 shared texture capture successful |
17:05:58.52 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
17:05:58.52 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
17:05:59.465 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:05:59.757 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:05:59.762 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 1, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 1 handle = 0x10003} |
17:06:01.163 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:06:01.821 | 1990 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:06:01.822 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 1, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 1 handle = 0x10003} |
17:06:02.710 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
17:06:02.797 | 1990 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
17:06:02.807 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:06:02.819 | 2598 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:06:02.902 | 37E8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_30200_P_7836 opened succesfuly |
17:06:02.902 | 37E8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT opened succesfuly |
17:06:04.392 | 1C6C | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
17:06:04.392 | 1C6C | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
17:06:04.903 | 1990 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:06:35.654 | 1C6C | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:06:35.671 | 1C6C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 1, OW handle = 0x246004cd;prev = 0x1900781 , {Original values: ref = 1 handle = 0x10003} |
17:06:35.679 | 37E8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7836_SHARED_MEMORY_AGENT close 2147483647 bytes |
17:06:35.679 | 37E8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=30200 |
17:06:35.679 | 37E8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_30200_P_7836 close 2147483647 bytes |
17:06:35.680 | 37E8 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:06:37.375 | 1C6C | 449 | ReleaseD11Device | Device Released! [1] |
17:06:37.375 | 1C6C | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:06:37.375 | 1C6C | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:06:37.375 | 1C6C | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:06:37.375 | 1C6C | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:06:37.375 | 1C6C | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x29c0947 |
17:06:37.375 | 1C6C | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:06:37.375 | 1C6C | 187 | IRenderDevice::release | Render Releasing. |
17:06:37.375 | 1C6C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
17:06:37.375 | 1C6C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:06:37.375 | 1C6C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:06:37.375 | 1C6C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:06:37.375 | 1C6C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:06:37.375 | 1C6C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:06:37.375 | 1C6C | 204 | IRenderDevice::release | Render Releasing Done. |
17:06:37.375 | 1C6C | 452 | ReleaseD11Device | End Device Released! |
17:06:37.375 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
17:06:37.661 | 2598 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:06:37.672 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:06:37.672 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
17:06:37.672 | 2598 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10396 Title=[#support - Discord] |
17:06:37.673 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:06:37.673 | 2598 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:06:37.673 | 2598 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:06:37.675 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
17:06:38.243 | 37E8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:06:40.759 | 37E8 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3500] s[500]. |
17:06:40.759 | 37E8 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:06:40.759 | 37E8 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:06:40.759 | 37E8 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:06:46.412 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:06:46.412 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
17:06:46.415 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:06:46.415 | 2598 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:06:46.629 | 1C6C | 382 | fSwapResize_Buffers | Resize buffer (0x5852fa50)! |
17:06:46.742 | 1C6C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x5852fa50 |
17:06:46.742 | 1C6C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:06:46.742 | 1C6C | 1148 | RenderDeviceD3d11::init | save state |
17:06:46.742 | 1C6C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:06:46.754 | 1C6C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x585e4328. |
17:06:46.754 | 1C6C | 1156 | RenderDeviceD3d11::init | restore state |
17:06:46.754 | 1C6C | 1159 | RenderDeviceD3d11::init | Target Window [0x40778] |
17:06:46.754 | 1C6C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:06:46.754 | 1C6C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:06:46.754 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:06:46.754 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:06:46.754 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:06:46.757 | 1C6C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:06:46.757 | 1C6C | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40778}. |
17:06:46.757 | 1C6C | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa9eb05e7 |
17:06:46.757 | 1C6C | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:06:46.757 | 1C6C | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x5bb0d180=1538314624)=>(0xed5f05f0=-312539664) |
17:06:46.757 | 1C6C | 2427 | WidgetManager::Render | resum layout thread |
17:06:46.757 | 1C6C | 276 | WidgetManager::init | Init manager |
17:06:46.758 | 1C6C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:06:46.758 | 1C6C | 363 | ow-graphics | d3d11 shared texture capture successful |
17:06:46.760 | 1C1C | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:06:46.768 | 1C6C | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:06:46.768 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:06:46.768 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:06:46.768 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:06:47.151 | 1990 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:06:47.151 | 1990 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:06:47.151 | 1990 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1990 |
17:06:47.151 | 1990 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:06:47.151 | 1990 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1990 |
17:06:47.151 | 1990 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:06:59.505 | 1C6C | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:06:59.505 | 1C6C | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:06:59.505 | 1C6C | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:06:59.971 | 2598 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:06:59.973 | 2598 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:06:59.973 | 2598 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
17:06:59.975 | 2598 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x403CE Title=[Overwolf Quick Launcher] |
17:06:59.975 | 2598 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:06:59.975 | 2598 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:06:59.975 | 2598 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:06:59.975 | 2598 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
17:07:00.4 | 1C1C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:07:03.9 | 1C1C | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3500] s[500]. |
17:07:03.9 | 1C1C | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:07:03.9 | 1C1C | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:07:03.9 | 1C1C | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:07:05.232 | 1990 | 1591 | OverlayManager::GameWindowProcCallback | Close Window [16]. |