Time | Thread | Line | Function | Message |
21:11:16.60 | 3900 | 131 | runClient | Starting Overlay PID=1820(0x71c) server PID = 4608 |
21:11:16.60 | 3900 | 686 | Client::init | Client::Initialize |
21:11:16.60 | 3900 | 694 | Client::init | Start owclient thread |
21:11:16.61 | 3064 | 328 | Client::initFirstInjection | Client::initFirstInjection. |
21:11:16.61 | 3064 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_80_3_4608 opened succesfuly |
21:11:16.61 | 3064 | 356 | | session id = {B69743F7-5E3C-4082-9D2C-10EC8E48AD24} |
21:11:16.62 | 3064 | 1942 | Client::LogClientInfo | OS version [10.0] |
21:11:16.62 | 3064 | 1947 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
21:11:16.63 | 3064 | 1965 | Client::LogClientInfo | Client [64-bit] Version 2.2.80.3 |
21:11:16.63 | 3064 | 1977 | Client::LogProcessModules | Loaded modules: |
21:11:16.69 | 3064 | 1993 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
21:11:16.69 | 3064 | 1993 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
21:11:16.69 | 3064 | 1993 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2009.7-0\MpOav.dll |
21:11:16.69 | 3064 | 1993 | | C:\Users\Lucky0\AppData\Roaming\discord\0.0.307\modules\discord_hook\70c5cd3e50f\DiscordHook64.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\AcGenral.DLL |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\AcLayers.DLL |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\D3DCOMPILER_43.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\DINPUT8.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\DNSAPI.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\HID.DLL |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\MPR.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\MSASN1.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\MSVCP140.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\NTASN1.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\PROPSYS.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\Secur32.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\SensApi.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\SspiCli.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\UMPDC.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\USERENV.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\VERSION.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\WINHTTP.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\WINMM.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\WINSPOOL.DRV |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\Wldp.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\XAudio2_7.DLL |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\amsi.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\apphelp.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\cryptnet.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\d3d11.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\d3d9.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\dwmapi.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\dxgi.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\inputhost.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\ncrypt.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\ntdll.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\ntmarta.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\pdh.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\powrprof.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\profapi.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\sfc.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\sfc_os.DLL |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\textinputframework.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\windows.storage.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\SYSTEM32\wintypes.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\ADVAPI32.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\COMDLG32.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\CRYPT32.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\GDI32.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\IMM32.DLL |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\KERNEL32.DLL |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\KERNELBASE.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\MSCTF.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\NSI.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\OLEAUT32.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\PSAPI.DLL |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\RPCRT4.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\SETUPAPI.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\SHELL32.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\SHLWAPI.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\USER32.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\WINTRUST.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\WS2_32.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\bcrypt.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\bcryptPrimitives.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\cfgmgr32.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\clbcatq.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\combase.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\fwpuclnt.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\gdi32full.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\imagehlp.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\msvcp_win.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\msvcrt.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\ole32.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\rasadhlp.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\sechost.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\shcore.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\ucrtbase.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\win32u.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\System32\winrnr.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\system32\NLAapi.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\system32\napinsp.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\system32\pnrpnsp.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\system32\rsaenh.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\system32\uxtheme.dll |
21:11:16.69 | 3064 | 1993 | | C:\Windows\system32\wshbth.dll |
21:11:16.69 | 3064 | 1993 | | D:\Overwolf\0.156.1.1\OWClient.dll |
21:11:16.69 | 3064 | 1993 | | D:\Overwolf\0.156.1.1\OWExplorer.dll |
21:11:16.69 | 3064 | 1993 | | D:\Steam\gameoverlayrenderer64.dll |
21:11:16.69 | 3064 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
21:11:16.69 | 3064 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
21:11:16.69 | 3064 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
21:11:16.69 | 3064 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
21:11:16.69 | 3064 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
21:11:16.69 | 3064 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
21:11:16.69 | 3064 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
21:11:16.69 | 3064 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
21:11:16.69 | 3064 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
21:11:16.69 | 3064 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
21:11:16.69 | 3064 | 1993 | | D:\Steam\steamclient64.dll |
21:11:16.69 | 3064 | 1993 | | D:\Steam\tier0_s64.dll |
21:11:16.69 | 3064 | 1993 | | D:\Steam\vstdlib_s64.dll |
21:11:16.70 | 3064 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=11876 |
21:11:16.72 | 3064 | 1463 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
21:11:16.73 | 3064 | 1471 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
21:11:16.73 | 3064 | 1484 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
21:11:16.73 | 3064 | 1501 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
21:11:16.73 | 3064 | 1513 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
21:11:16.73 | 3064 | 1581 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
21:11:16.73 | 3064 | 1594 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
21:11:16.73 | 3064 | 1607 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
21:11:16.73 | 3064 | 1647 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
21:11:16.73 | 3064 | 1649 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - ON |
21:11:16.73 | 3064 | 1651 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
21:11:16.73 | 3064 | 1653 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
21:11:16.73 | 3064 | 1655 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
21:11:16.73 | 3064 | 1657 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
21:11:16.73 | 3064 | 1659 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
21:11:16.73 | 3064 | 1662 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
21:11:16.73 | 3064 | 1665 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
21:11:16.73 | 3064 | 1759 | Data::Search | [0] 0xA4820000 |
21:11:16.73 | 3064 | 1759 | Data::Search | [1] 0x0 |
21:11:16.73 | 3064 | 1759 | Data::Search | [2] 0x93360000 |
21:11:16.73 | 3064 | 1759 | Data::Search | [3] 0x57240000 |
21:11:16.73 | 3064 | 1759 | Data::Search | [4] 0x0 |
21:11:16.73 | 3064 | 1759 | Data::Search | [5] 0xA0A90000 |
21:11:16.73 | 3064 | 1759 | Data::Search | [6] 0xA2DC0000 |
21:11:16.73 | 3064 | 1759 | Data::Search | [7] 0x0 |
21:11:16.73 | 3064 | 1759 | Data::Search | [8] 0xA0A90000 |
21:11:16.73 | 3064 | 1759 | Data::Search | [9] 0x0 |
21:11:16.73 | 3064 | 1764 | Data::Search | [10] 0x0 |
21:11:16.73 | 3064 | 1770 | Data::Search | [11] 0x9DF20000 |
21:11:16.73 | 3064 | 1776 | Data::Search | [12] 0x0 |
21:11:16.73 | 3064 | 1782 | Data::Search | [13] 0x0 |
21:11:16.73 | 3064 | 326 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
21:11:16.74 | 3064 | 436 | Client::initFirstInjection | Detected Windows 8.1 or greater |
21:11:16.74 | 3064 | 451 | Client::initFirstInjection | Acquiring function lock succedded |
21:11:16.74 | 3064 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_80_3_4608 opened succesfuly |
21:11:16.145 | 3064 | 1927 | FunctionHook::LoadHooker | Loading Utils from D:\Overwolf\0.156.1.1\\OWUtils.dll succeeded |
21:11:16.163 | 3064 | 574 | Install::Code | Init [Client,1] (MCH) OK |
21:11:16.167 | 3064 | 574 | Install::Code | Init [Client,2] (MCH) OK |
21:11:16.171 | 3064 | 574 | Install::Code | Init [Client,3] (MCH) OK |
21:11:16.175 | 3064 | 574 | Install::Code | Init [Client,4] (MCH) OK |
21:11:16.200 | 3064 | 574 | Install::Code | Init [Client,4.1] (MCH) OK |
21:11:16.270 | 3064 | 574 | Install::Code | Init [Client,4.2] (MCH) OK |
21:11:16.271 | 3064 | 472 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x6a8078f |
21:11:16.271 | 3064 | 6857 | OverlayManager::LoadDefaultCursors | Load default cursors |
21:11:16.273 | 3064 | 482 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0xa760197 |
21:11:16.273 | 3064 | 72 | PerformanceCounter::StartSession | StartSession |
21:11:16.273 | 3064 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
21:11:16.273 | 3064 | 676 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
21:11:16.273 | 3064 | 694 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
21:11:16.273 | 3064 | 696 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
21:11:16.273 | 3064 | 699 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
21:11:16.273 | 3064 | 702 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
21:11:16.274 | 3064 | 705 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
21:11:16.274 | 3064 | 708 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
21:11:16.274 | 3064 | 711 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
21:11:16.274 | 3064 | 714 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
21:11:16.274 | 3064 | 717 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
21:11:16.274 | 3064 | 720 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
21:11:16.274 | 3064 | 723 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
21:11:16.274 | 3064 | 726 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
21:11:16.274 | 3064 | 729 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
21:11:16.274 | 3064 | 732 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
21:11:16.274 | 3064 | 735 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
21:11:16.274 | 3064 | 738 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
21:11:16.274 | 3064 | 741 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
21:11:16.274 | 3064 | 744 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
21:11:16.274 | 3064 | 747 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
21:11:16.274 | 3064 | 750 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
21:11:16.274 | 3064 | 753 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
21:11:16.274 | 3064 | 756 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
21:11:16.274 | 3064 | 759 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
21:11:16.274 | 3064 | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
21:11:16.274 | 3064 | 765 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
21:11:16.274 | 3064 | 768 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
21:11:16.274 | 3064 | 771 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
21:11:16.274 | 3064 | 774 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
21:11:16.274 | 3064 | 777 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
21:11:16.274 | 3064 | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
21:11:16.274 | 3064 | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
21:11:16.274 | 3064 | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
21:11:16.274 | 3064 | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
21:11:16.274 | 3064 | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
21:11:16.274 | 3064 | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
21:11:16.274 | 3064 | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
21:11:16.274 | 3064 | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
21:11:16.274 | 3064 | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
21:11:16.274 | 3064 | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
21:11:16.274 | 3064 | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
21:11:16.274 | 3064 | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = ON |
21:11:16.274 | 3064 | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
21:11:16.274 | 3064 | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
21:11:16.274 | 3064 | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
21:11:16.274 | 3064 | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
21:11:16.274 | 3064 | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
21:11:16.274 | 3064 | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
21:11:16.274 | 3064 | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
21:11:16.274 | 3064 | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
21:11:16.274 | 3064 | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
21:11:16.274 | 3064 | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
21:11:16.274 | 3064 | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
21:11:16.274 | 3064 | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
21:11:16.274 | 3064 | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
21:11:16.274 | 3064 | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
21:11:16.274 | 3064 | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
21:11:16.274 | 3064 | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
21:11:16.274 | 3064 | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
21:11:16.274 | 3064 | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
21:11:16.274 | 3064 | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
21:11:16.274 | 3064 | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
21:11:16.274 | 3064 | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
21:11:16.274 | 3064 | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
21:11:16.274 | 3064 | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
21:11:16.274 | 3064 | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
21:11:16.274 | 3064 | 887 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
21:11:16.274 | 3064 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
21:11:16.274 | 3064 | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
21:11:16.274 | 3064 | 893 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
21:11:16.274 | 3064 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
21:11:16.274 | 3064 | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
21:11:16.274 | 3064 | 899 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
21:11:16.274 | 3064 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:11:16.309 | 3064 | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
21:11:16.309 | 3064 | 578 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
21:11:16.309 | 3064 | 895 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
21:11:16.311 | 3064 | 1145 | Install::Code | Segment [3|42448|0x57240000|0xA5D0] |
21:11:16.403 | 3064 | 574 | Install::Code | unknown (MCH) OK |
21:11:16.403 | 3064 | 1145 | Install::Code | Segment [3|54480|0x57240000|0xD4D0] |
21:11:16.426 | 3064 | 574 | Install::Code | unknown (MCH) OK |
21:11:16.426 | 3064 | 1145 | Install::Code | Segment [3|53904|0x57240000|0xD290] |
21:11:16.442 | 3064 | 574 | Install::Code | unknown (MCH) OK |
21:11:16.443 | 3064 | 1145 | Install::Code | Segment [5|20352|0xA0A90000|0x4F80] |
21:11:16.457 | 3064 | 574 | Install::Code | unknown (MCH) OK |
21:11:16.457 | 3064 | 1145 | Install::Code | Segment [5|431408|0xA0A90000|0x69530] |
21:11:16.468 | 3064 | 574 | Install::Code | unknown (MCH) OK |
21:11:16.468 | 3064 | 1145 | Install::Code | Segment [5|132112|0xA0A90000|0x20410] |
21:11:16.484 | 3064 | 574 | Install::Code | unknown (MCH) OK |
21:11:16.484 | 3064 | 1145 | Install::Code | Segment [5|7648|0xA0A90000|0x1DE0] |
21:11:16.505 | 3064 | 574 | Install::Code | unknown (MCH) OK |
21:11:16.505 | 3064 | 1145 | Install::Code | Segment [5|-44332976|0xA0A90000|0xFD5B8850] |
21:11:16.505 | 3064 | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
21:11:16.505 | 3064 | 1145 | Install::Code | Segment [5|-44310912|0xA0A90000|0xFD5BDE80] |
21:11:16.505 | 3064 | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
21:11:16.505 | 3064 | 1145 | Install::Code | Segment [5|-44317216|0xA0A90000|0xFD5BC5E0] |
21:11:16.505 | 3064 | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
21:11:16.505 | 3064 | 1145 | Install::Code | Segment [5|-45504528|0xA0A90000|0xFD49A7F0] |
21:11:16.505 | 3064 | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
21:11:16.507 | 3064 | 999 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
21:11:16.507 | 3064 | 999 | Client::hookLibraryFunctions | Lib [9] is not supported for game. skipping.. |
21:11:16.507 | 3064 | 326 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
21:11:16.507 | 3064 | 1030 | OverlayManager::Start | Starting... |
21:11:16.513 | 3064 | 574 | Install::Code | Init [Client,5] (MCH) OK |
21:11:16.513 | 3064 | 1198 | | XTRAP COMPATIBLE PATCH WARNING |
21:11:16.513 | 3064 | 107 | ApiManager::Init | API Manager Event : OK |
21:11:16.513 | 3064 | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=10868 |
21:11:16.513 | 3064 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
21:11:16.513 | 3064 | 114 | TXOfInterest | New list set with 0 items |
21:11:16.513 | 3064 | 1232 | OverlayManager::Start | get foreground state |
21:11:16.513 | 3064 | 1268 | OverlayManager::Start | Started... |
21:11:16.521 | 3024 | 6448 | OverlayManager::OnConnected | Connected to server |
21:11:16.521 | 3024 | 31 | SendServerHelloMessage::Execute | Send connection Ack |
21:11:16.521 | 2A74 | 7024 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x30460 |
21:11:16.541 | 3064 | 574 | Install::Code | Init [Client,0] (MCH) OK |
21:11:16.542 | 3064 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
21:11:16.542 | 3064 | 94 | GraphicsHookManager::StopThread | StopThread |
21:11:16.542 | 2E64 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
21:11:16.552 | 3064 | 578 | Client::initFirstInjection | init complete |
21:11:20.785 | 3024 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:11:20.785 | 3024 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
21:11:20.785 | 3024 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:11:20.788 | 3024 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
21:11:26.549 | 2A74 | 1977 | Client::LogProcessModules | Loaded modules: |
21:11:26.556 | 2A74 | 1993 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
21:11:26.556 | 2A74 | 1993 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2009.7-0\MpOav.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Users\Lucky0\AppData\Roaming\discord\0.0.307\modules\discord_hook\70c5cd3e50f\DiscordHook64.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\AVRT.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\AcGenral.DLL |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\AcLayers.DLL |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\D3DCOMPILER_43.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\D3DCompiler_47.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\DINPUT8.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\DNSAPI.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\HID.DLL |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\MMDevAPI.DLL |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\MPR.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\MSASN1.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\MSVCP140.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\NTASN1.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\PROPSYS.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\Secur32.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\SensApi.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\SspiCli.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\UMPDC.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\USERENV.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\VERSION.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\WINHTTP.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\WINMM.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\WINSPOOL.DRV |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\WINSTA.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\Wldp.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\XAudio2_7.DLL |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\amsi.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\apphelp.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\cryptnet.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\d3d11.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\d3d9.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\dwmapi.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\dxcore.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\dxgi.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\inputhost.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\ncrypt.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\ntdll.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\ntmarta.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\pdh.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\powrprof.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\profapi.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\sfc.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\sfc_os.DLL |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\textinputframework.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\windows.storage.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\wintypes.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\SYSTEM32\xaudio2_9.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\ADVAPI32.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\COMDLG32.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\CRYPT32.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\DriverStore\FileRepository\nvmdi.inf_amd64_a6202ceb844a48df\NvCamera\NvCamera64.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\DriverStore\FileRepository\nvmdi.inf_amd64_a6202ceb844a48df\NvCamera\d3dcompiler_47_64.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\DriverStore\FileRepository\nvmdi.inf_amd64_a6202ceb844a48df\nvldumdx.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\DriverStore\FileRepository\nvmdi.inf_amd64_a6202ceb844a48df\nvwgf2umx.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\GDI32.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\IMM32.DLL |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\KERNEL32.DLL |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\KERNELBASE.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\MSCTF.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\NSI.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\OLEAUT32.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\PSAPI.DLL |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\RPCRT4.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\SETUPAPI.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\SHELL32.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\SHLWAPI.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\USER32.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\WINTRUST.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\WS2_32.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\bcrypt.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\bcryptPrimitives.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\cfgmgr32.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\clbcatq.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\combase.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\fwpuclnt.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\gdi32full.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\imagehlp.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\msvcp_win.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\msvcrt.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\ole32.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\perfproc.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\rasadhlp.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\sechost.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\shcore.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\ucrtbase.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\win32u.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\System32\winrnr.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll |
21:11:26.556 | 2A74 | 1993 | | C:\Windows\system32\NLAapi.dll |
21:11:26.557 | 2A74 | 1993 | | C:\Windows\system32\napinsp.dll |
21:11:26.557 | 2A74 | 1993 | | C:\Windows\system32\nvapi64.dll |
21:11:26.557 | 2A74 | 1993 | | C:\Windows\system32\nvspcap64.dll |
21:11:26.557 | 2A74 | 1993 | | C:\Windows\system32\pnrpnsp.dll |
21:11:26.557 | 2A74 | 1993 | | C:\Windows\system32\rsaenh.dll |
21:11:26.557 | 2A74 | 1993 | | C:\Windows\system32\uxtheme.dll |
21:11:26.557 | 2A74 | 1993 | | C:\Windows\system32\wshbth.dll |
21:11:26.557 | 2A74 | 1993 | | D:\Overwolf\0.156.1.1\OWClient.dll |
21:11:26.557 | 2A74 | 1993 | | D:\Overwolf\0.156.1.1\OWExplorer.dll |
21:11:26.557 | 2A74 | 1993 | | D:\Overwolf\0.156.1.1\OWUtils.dll |
21:11:26.557 | 2A74 | 1993 | | D:\Steam\gameoverlayrenderer64.dll |
21:11:26.557 | 2A74 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
21:11:26.557 | 2A74 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
21:11:26.557 | 2A74 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
21:11:26.557 | 2A74 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
21:11:26.557 | 2A74 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
21:11:26.557 | 2A74 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
21:11:26.557 | 2A74 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
21:11:26.557 | 2A74 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
21:11:26.557 | 2A74 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
21:11:26.557 | 2A74 | 1993 | | D:\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
21:11:26.557 | 2A74 | 1993 | | D:\Steam\steamclient64.dll |
21:11:26.557 | 2A74 | 1993 | | D:\Steam\tier0_s64.dll |
21:11:26.557 | 2A74 | 1993 | | D:\Steam\vstdlib_s64.dll |
21:11:27.699 | 11F8 | 6983 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
21:11:27.801 | 3024 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:11:27.804 | 3024 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:11:27.804 | 3024 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
21:11:27.805 | 3024 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
21:11:27.805 | 3024 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:11:27.805 | 3024 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:11:27.805 | 3024 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:11:29.806 | 3024 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:11:29.806 | 3024 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
21:11:29.810 | 3024 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:11:29.810 | 3024 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:11:29.856 | 31A8 | 382 | fSwapResize_Buffers | Resize buffer (0x8ce3410)! |
21:11:31.239 | 31A8 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
21:11:31.380 | 31A8 | 149 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
21:11:31.381 | 31A8 | 149 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
21:11:31.381 | 31A8 | 1006 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
21:11:31.541 | 31A8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8ce3410 |
21:11:31.821 | 31A8 | 1094 | RenderDeviceD3d11::init | Device adapter hash: 1657100995 |
21:11:31.821 | 31A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:11:31.821 | 31A8 | 1148 | RenderDeviceD3d11::init | save state |
21:11:31.877 | 31A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:11:32.43 | 31A8 | 705 | RenderDeviceD3d11::initDX11 | create vs |
21:11:32.43 | 31A8 | 723 | RenderDeviceD3d11::initDX11 | create vs |
21:11:32.49 | 31A8 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
21:11:32.52 | 31A8 | 774 | RenderDeviceD3d11::initDX11 | create raster |
21:11:32.93 | 31A8 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
21:11:32.93 | 31A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x74bf0668. |
21:11:32.93 | 31A8 | 1156 | RenderDeviceD3d11::init | restore state |
21:11:32.93 | 31A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xa05a8] |
21:11:32.93 | 31A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:11:32.93 | 31A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:11:32.93 | 31A8 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
21:11:32.93 | 31A8 | 2080 | RenderDeviceD3d11::setFix | Set render device fix RT. |
21:11:32.93 | 31A8 | 2589 | OverlayManager::setGraphics | Render Device fix was set RT. |
21:11:32.96 | 31A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:11:32.125 | 31A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:11:32.328 | 31A8 | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
21:11:32.328 | 31A8 | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
21:11:32.328 | 31A8 | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
21:11:32.328 | 31A8 | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
21:11:32.328 | 31A8 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
21:11:32.329 | 31A8 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
21:11:32.329 | 31A8 | 276 | WidgetManager::init | Init manager |
21:11:32.329 | 31A8 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
21:11:32.329 | 31A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
21:11:32.329 | 31A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa05a8}. |
21:11:32.329 | 31A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6706a5 |
21:11:32.329 | 31A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:11:32.329 | 31A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8777d180=-2022190720)=>(0x39a005f0=966788592) |
21:11:32.329 | 31A8 | 2213 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
21:11:32.330 | 2B14 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:11:32.388 | 31A8 | 308 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
21:11:32.388 | 31A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:11:32.388 | 31A8 | 7402 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
21:11:32.413 | 2B14 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_501BC_P_4608 opened succesfuly |
21:11:32.413 | 2B14 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly |
21:11:32.419 | 31A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:11:32.419 | 31A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:11:32.419 | 31A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:11:32.419 | 31A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:11:32.419 | 31A8 | 6983 | OverlayManager::IsEmptyCursor | Cache cursor 0x10007 (v: 1) |
21:11:33.992 | 3024 | 6543 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\Lucky0\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\157.2.0\plugins/GEPPlugin64.dll] |
21:11:34.171 | 31A8 | 7227 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\Lucky0\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\157.2.0\plugins/GEPPlugin64.dll] [] |
21:11:38.613 | 11F8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:11:38.613 | 11F8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:11:38.613 | 11F8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:11:38.613 | 11F8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x11f8 |
21:11:38.613 | 11F8 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
21:11:38.613 | 11F8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x11f8 |
21:11:38.614 | 11F8 | 1886 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 3, Cur = 0x10003 |
21:11:38.616 | 11F8 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:11:50.478 | 3024 | 363 | ow-graphics | Failed to open pipe |
21:11:50.478 | 3024 | 363 | ow-graphics | Failed to open pipe |
21:11:50.478 | 3024 | 363 | ow-graphics | Connection initialized |
21:11:50.478 | 3024 | 145 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
21:11:50.478 | 3024 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
21:11:50.482 | 31A8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
21:11:52.74 | 31A8 | 363 | ow-graphics | Hooked to process: RainbowSix.exe |
21:11:52.74 | 31A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
21:11:52.74 | 31A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
21:11:53.103 | 3024 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:11:53.113 | 3024 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:11:53.114 | 3024 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:11:53.191 | 2B14 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C05B6_P_4608 opened succesfuly |
21:11:53.191 | 2B14 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly |
21:11:56.328 | 31A8 | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
21:11:56.328 | 31A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
21:12:24.99 | 2B14 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:13:06.736 | 3024 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:13:06.777 | 2B14 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10074C_P_4608 opened succesfuly |
21:13:06.777 | 2B14 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly |
21:13:28.968 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
21:13:29.49 | 3024 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:13:29.54 | 3024 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:13:29.123 | 2B14 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F0520_P_4608 opened succesfuly |
21:13:29.123 | 2B14 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly |
21:13:29.184 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
21:13:33.275 | 31A8 | 326 | RenderImageD3d11::setSize | Create Texture (1660,900) / (1664,1024) - OK |
21:13:33.275 | 31A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,1024) - OK |
21:13:33.548 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:13:33.580 | 31A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
21:14:00.925 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
21:14:01.154 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
21:14:02.601 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
21:14:02.648 | 11F8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:14:02.652 | 31A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 1, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 1 handle = 0x10003} |
21:14:02.654 | 3024 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:14:02.744 | 2B14 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_6077A_P_4608 opened succesfuly |
21:14:02.744 | 2B14 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly |
21:14:02.801 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
21:14:03.289 | 31A8 | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
21:14:03.289 | 31A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
21:14:09.496 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:14:09.719 | 11F8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:14:09.726 | 31A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 1, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 1 handle = 0x10003} |
21:14:10.128 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:14:10.137 | 11F8 | 6983 | OverlayManager::IsEmptyCursor | Cache cursor 0x6150781 (v: 1) |
21:14:17.874 | 31A8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:14:17.888 | 31A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 1, OW handle = 0x6a8078f;prev = 0x6150781 , {Original values: ref = 1 handle = 0x10003} |
21:14:17.896 | 2B14 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:14:17.896 | 2B14 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=6077a |
21:14:17.896 | 2B14 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_6077A_P_4608 close 2147483647 bytes |
21:14:17.896 | 2B14 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:15:16.568 | 2B14 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:22:06.964 | 3024 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:22:06.975 | 3024 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:22:06.975 | 3024 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
21:22:06.975 | 3024 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1040A Title=[#general - Discord] |
21:22:06.975 | 3024 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:22:06.975 | 3024 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:22:06.975 | 3024 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:22:06.978 | 3024 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
21:22:07.534 | 2B14 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:22:08.748 | 11F8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:22:08.748 | 11F8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:22:08.748 | 11F8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:22:08.748 | 11F8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:22:08.748 | 11F8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:22:08.748 | 11F8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:22:08.748 | 11F8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6706a5 |
21:22:08.748 | 11F8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:22:08.748 | 11F8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:22:08.748 | 11F8 | 187 | IRenderDevice::release | Render Releasing. |
21:22:08.748 | 11F8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
21:22:08.748 | 11F8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:22:08.748 | 11F8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:22:08.748 | 11F8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:22:08.748 | 11F8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:22:08.748 | 11F8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:22:08.748 | 11F8 | 204 | IRenderDevice::release | Render Releasing Done. |
21:22:08.973 | 31A8 | 382 | fSwapResize_Buffers | Resize buffer (0x8ce3410)! |
21:22:08.976 | 3024 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:22:08.976 | 3024 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
21:22:08.976 | 3024 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:22:08.976 | 3024 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:22:09.70 | 31A8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8ce3410 |
21:22:09.70 | 31A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:22:09.70 | 31A8 | 1148 | RenderDeviceD3d11::init | save state |
21:22:09.70 | 31A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:22:09.79 | 31A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x74bf0668. |
21:22:09.79 | 31A8 | 1156 | RenderDeviceD3d11::init | restore state |
21:22:09.79 | 31A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xa05a8] |
21:22:09.79 | 31A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:22:09.79 | 31A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:22:09.79 | 31A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:22:09.79 | 31A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:22:09.79 | 31A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:22:09.86 | 31A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
21:22:09.86 | 31A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa05a8}. |
21:22:09.86 | 31A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6906a5 |
21:22:09.86 | 31A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:22:09.86 | 31A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8777d180=-2022190720)=>(0x39a005f0=966788592) |
21:22:09.87 | 31A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:22:09.87 | 31A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
21:22:09.100 | 31A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:22:09.100 | 31A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:22:09.100 | 31A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:22:09.100 | 31A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:22:10.77 | 11F8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:22:10.77 | 11F8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:22:10.77 | 11F8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:22:10.77 | 11F8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x11f8 |
21:22:10.77 | 11F8 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
21:22:10.77 | 11F8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x11f8 |
21:22:16.378 | 11F8 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:23:36.548 | 31A8 | 449 | ReleaseD11Device | Device Released! [1] |
21:23:36.548 | 31A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:23:36.548 | 31A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:23:36.548 | 31A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:23:36.548 | 31A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:23:36.548 | 31A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6906a5 |
21:23:36.548 | 31A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:23:36.548 | 31A8 | 187 | IRenderDevice::release | Render Releasing. |
21:23:36.548 | 31A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
21:23:36.548 | 31A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:23:36.548 | 31A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:23:36.548 | 31A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:23:36.548 | 31A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:23:36.548 | 31A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:23:36.548 | 31A8 | 204 | IRenderDevice::release | Render Releasing Done. |
21:23:36.548 | 31A8 | 452 | ReleaseD11Device | End Device Released! |
21:23:36.548 | 31A8 | 382 | fSwapResize_Buffers | Resize buffer (0x8ce3410)! |
21:23:36.992 | 2B14 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:23:37.17 | 3024 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:23:37.48 | 3024 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:23:37.48 | 3024 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
21:23:37.48 | 3024 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1040A Title=[#general - Discord] |
21:23:37.48 | 3024 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:23:37.48 | 3024 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:23:37.48 | 3024 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:23:37.54 | 3024 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
21:23:38.546 | 3024 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:23:38.546 | 3024 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
21:23:38.547 | 3024 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:23:38.547 | 3024 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:23:38.597 | 31A8 | 382 | fSwapResize_Buffers | Resize buffer (0x8ce3410)! |
21:23:38.664 | 31A8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8ce3410 |
21:23:38.664 | 31A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:23:38.664 | 31A8 | 1148 | RenderDeviceD3d11::init | save state |
21:23:38.664 | 31A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:23:38.674 | 31A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x74bf0668. |
21:23:38.674 | 31A8 | 1156 | RenderDeviceD3d11::init | restore state |
21:23:38.674 | 31A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xa05a8] |
21:23:38.674 | 31A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:23:38.674 | 31A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:23:38.674 | 31A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:23:38.674 | 31A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:23:38.674 | 31A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:23:38.676 | 31A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
21:23:38.676 | 31A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa05a8}. |
21:23:38.676 | 31A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa98080d |
21:23:38.676 | 31A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:23:38.676 | 31A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8777d180=-2022190720)=>(0x39a005f0=966788592) |
21:23:38.677 | 31A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:23:38.677 | 31A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
21:23:38.679 | 31A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:23:38.679 | 31A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:23:38.679 | 31A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:23:38.679 | 31A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:23:39.454 | 11F8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:23:39.454 | 11F8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:23:39.454 | 11F8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x11f8 |
21:23:39.454 | 11F8 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
21:23:39.454 | 11F8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x11f8 |
21:23:39.454 | 11F8 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:28:33.220 | 31A8 | 449 | ReleaseD11Device | Device Released! [1] |
21:28:33.220 | 31A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:28:33.220 | 31A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:28:33.220 | 31A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:28:33.220 | 31A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:28:33.220 | 31A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa98080d |
21:28:33.220 | 31A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:28:33.220 | 31A8 | 187 | IRenderDevice::release | Render Releasing. |
21:28:33.220 | 31A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
21:28:33.220 | 31A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:28:33.220 | 31A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:28:33.220 | 31A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:28:33.220 | 31A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:28:33.221 | 31A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:28:33.221 | 31A8 | 204 | IRenderDevice::release | Render Releasing Done. |
21:28:33.221 | 31A8 | 452 | ReleaseD11Device | End Device Released! |
21:28:33.221 | 31A8 | 382 | fSwapResize_Buffers | Resize buffer (0x8ce3410)! |
21:28:33.276 | 3024 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:28:33.289 | 3024 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:28:33.289 | 3024 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
21:28:33.289 | 3024 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1040A Title=[#general - Discord] |
21:28:33.289 | 3024 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:28:33.289 | 3024 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:28:33.289 | 3024 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:28:33.295 | 3024 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
21:28:33.841 | 2B14 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:28:34.324 | 3024 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:28:34.324 | 3024 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
21:28:34.351 | 3024 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:28:34.351 | 3024 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:28:34.363 | 31A8 | 382 | fSwapResize_Buffers | Resize buffer (0x8ce3410)! |
21:28:34.432 | 31A8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8ce3410 |
21:28:34.432 | 31A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:28:34.432 | 31A8 | 1148 | RenderDeviceD3d11::init | save state |
21:28:34.432 | 31A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:28:34.442 | 31A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x74bf0668. |
21:28:34.442 | 31A8 | 1156 | RenderDeviceD3d11::init | restore state |
21:28:34.442 | 31A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xa05a8] |
21:28:34.442 | 31A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:28:34.442 | 31A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:28:34.442 | 31A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:28:34.442 | 31A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:28:34.442 | 31A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:28:34.444 | 31A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
21:28:34.444 | 31A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa05a8}. |
21:28:34.444 | 31A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb960729 |
21:28:34.444 | 31A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:28:34.444 | 31A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8777d180=-2022190720)=>(0x39a005f0=966788592) |
21:28:34.444 | 31A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:28:34.445 | 31A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
21:28:34.448 | 31A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:28:34.448 | 31A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:28:34.448 | 31A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:28:34.448 | 31A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:28:34.457 | 11F8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:28:34.457 | 11F8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:28:34.457 | 11F8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x11f8 |
21:28:34.457 | 11F8 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
21:28:34.457 | 11F8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x11f8 |
21:28:34.457 | 11F8 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:30:16.649 | 2B14 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:30:39.225 | 31A8 | 449 | ReleaseD11Device | Device Released! [1] |
21:30:39.225 | 31A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:30:39.225 | 31A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:30:39.225 | 31A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:30:39.225 | 31A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:30:39.225 | 31A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb960729 |
21:30:39.225 | 31A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:30:39.225 | 31A8 | 187 | IRenderDevice::release | Render Releasing. |
21:30:39.225 | 31A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
21:30:39.225 | 31A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:30:39.225 | 31A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:30:39.225 | 31A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:30:39.225 | 31A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:30:39.225 | 31A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:30:39.225 | 31A8 | 204 | IRenderDevice::release | Render Releasing Done. |
21:30:39.225 | 31A8 | 452 | ReleaseD11Device | End Device Released! |
21:30:39.225 | 31A8 | 382 | fSwapResize_Buffers | Resize buffer (0x8ce3410)! |
21:30:39.633 | 2B14 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:30:39.816 | 3024 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:30:39.861 | 3024 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:30:39.861 | 3024 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
21:30:39.861 | 3024 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1040A Title=[#general - Discord] |
21:30:39.861 | 3024 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:30:39.861 | 3024 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:30:39.861 | 3024 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:30:39.865 | 3024 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
21:30:42.497 | 2B14 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3375] s[500]. |
21:30:42.497 | 2B14 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:30:42.497 | 2B14 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:30:42.497 | 2B14 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:30:47.916 | 3024 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:30:47.916 | 3024 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
21:30:47.917 | 3024 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:30:47.917 | 3024 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:30:47.968 | 31A8 | 382 | fSwapResize_Buffers | Resize buffer (0x8ce3410)! |
21:30:48.48 | 31A8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8ce3410 |
21:30:48.48 | 31A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:30:48.48 | 31A8 | 1148 | RenderDeviceD3d11::init | save state |
21:30:48.48 | 31A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:30:48.57 | 31A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x74bf0668. |
21:30:48.57 | 31A8 | 1156 | RenderDeviceD3d11::init | restore state |
21:30:48.57 | 31A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xa05a8] |
21:30:48.57 | 31A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:30:48.57 | 31A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:30:48.57 | 31A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:30:48.57 | 31A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:30:48.57 | 31A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:30:48.60 | 31A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
21:30:48.60 | 31A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa05a8}. |
21:30:48.60 | 31A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x15fe0835 |
21:30:48.60 | 31A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:30:48.60 | 31A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8777d180=-2022190720)=>(0x39a005f0=966788592) |
21:30:48.60 | 31A8 | 2427 | WidgetManager::Render | resum layout thread |
21:30:48.60 | 31A8 | 276 | WidgetManager::init | Init manager |
21:30:48.61 | 31A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:30:48.62 | 31A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
21:30:48.78 | 30EC | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:30:48.87 | 31A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:30:48.87 | 31A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:30:48.87 | 31A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:30:48.87 | 31A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:30:48.427 | 11F8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:30:48.427 | 11F8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:30:48.427 | 11F8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x11f8 |
21:30:48.427 | 11F8 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
21:30:48.427 | 11F8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x11f8 |
21:30:48.427 | 11F8 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:31:01.932 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
21:31:01.999 | 3024 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:31:02.62 | 30EC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1505B8_P_4608 opened succesfuly |
21:31:02.62 | 30EC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly |
21:31:02.91 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
21:31:02.543 | 31A8 | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
21:31:02.543 | 31A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
21:31:13.562 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:31:25.116 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
21:31:25.180 | 31A8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:31:25.196 | 31A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 5 handle = 0x10003} |
21:31:25.216 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
21:31:41.0 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
21:31:41.86 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
21:31:41.711 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:32:45.8 | 3024 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:32:45.73 | 30EC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_8061C_P_4608 opened succesfuly |
21:32:45.74 | 30EC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly |
21:32:45.316 | 31A8 | 326 | RenderImageD3d11::setSize | Create Texture (980,702) / (1024,768) - OK |
21:32:45.316 | 31A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
21:32:47.689 | 31A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
21:32:47.912 | 3024 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
21:32:47.924 | 31A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:33:01.875 | 3024 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
21:33:01.880 | 31A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:33:01.884 | 3024 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
21:33:01.895 | 31A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:33:07.956 | 31A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
21:33:07.965 | 30EC | 256 | InterProcessElement::close | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:33:07.965 | 30EC | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=8061c |
21:33:07.965 | 30EC | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_8061C_P_4608 close 2147483647 bytes |
21:33:07.965 | 30EC | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:33:14.881 | 31A8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:33:14.896 | 31A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x6a8078f;prev = 0x6150781 , {Original values: ref = 5 handle = 0x10003} |
21:33:14.911 | 30EC | 256 | InterProcessElement::close | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:33:14.911 | 30EC | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1505b8 |
21:33:14.911 | 30EC | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1505B8_P_4608 close 2147483647 bytes |
21:33:14.911 | 30EC | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:33:16.323 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
21:33:16.467 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
21:33:16.956 | 31A8 | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
21:33:16.956 | 31A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
21:33:22.723 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
21:33:22.881 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
21:33:28.131 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
21:33:28.346 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
21:33:32.380 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
21:33:32.434 | 3024 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:33:32.443 | 3024 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:33:32.488 | 30EC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1605B8_P_4608 opened succesfuly |
21:33:32.488 | 30EC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly |
21:33:32.509 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
21:33:32.992 | 31A8 | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
21:33:32.992 | 31A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
21:33:33.203 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:33:44.185 | 11F8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:33:44.191 | 31A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 5 handle = 0x10003} |
21:33:44.312 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:33:49.70 | 3024 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:33:49.157 | 30EC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_9061C_P_4608 opened succesfuly |
21:33:49.158 | 30EC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly |
21:33:49.512 | 31A8 | 326 | RenderImageD3d11::setSize | Create Texture (980,702) / (1024,768) - OK |
21:33:49.512 | 31A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
21:33:51.756 | 3024 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
21:33:51.760 | 31A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:33:54.530 | 31A8 | 6983 | OverlayManager::IsEmptyCursor | Cache cursor 0x6a8078f (v: 1) |
21:34:07.236 | 3024 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
21:34:07.238 | 31A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:34:07.246 | 3024 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
21:34:07.253 | 31A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:34:10.797 | 30EC | 256 | InterProcessElement::close | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:34:10.797 | 30EC | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=9061c |
21:34:10.797 | 30EC | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_9061C_P_4608 close 2147483647 bytes |
21:34:10.797 | 30EC | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:34:28.625 | 11F8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:34:28.633 | 31A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x6a8078f;prev = 0x6150781 , {Original values: ref = 5 handle = 0x10003} |
21:34:28.883 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:34:29.281 | 31A8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:34:29.296 | 31A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x6a8078f;prev = 0x6150781 , {Original values: ref = 5 handle = 0x10003} |
21:34:29.332 | 30EC | 256 | InterProcessElement::close | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:34:29.332 | 30EC | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1605b8 |
21:34:29.332 | 30EC | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1605B8_P_4608 close 2147483647 bytes |
21:34:29.332 | 30EC | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:34:32.416 | 31A8 | 449 | ReleaseD11Device | Device Released! [1] |
21:34:32.416 | 31A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:34:32.416 | 31A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:34:32.416 | 31A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:34:32.416 | 31A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:34:32.416 | 31A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x15fe0835 |
21:34:32.416 | 31A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:34:32.416 | 31A8 | 187 | IRenderDevice::release | Render Releasing. |
21:34:32.416 | 31A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
21:34:32.416 | 31A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:34:32.416 | 31A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:34:32.416 | 31A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:34:32.416 | 31A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:34:32.416 | 31A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:34:32.416 | 31A8 | 204 | IRenderDevice::release | Render Releasing Done. |
21:34:32.416 | 31A8 | 452 | ReleaseD11Device | End Device Released! |
21:34:32.416 | 31A8 | 382 | fSwapResize_Buffers | Resize buffer (0x8ce3410)! |
21:34:32.665 | 3024 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:34:32.681 | 3024 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:34:32.681 | 3024 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
21:34:32.681 | 3024 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1040A Title=[#general - Discord] |
21:34:32.681 | 3024 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:34:32.681 | 3024 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:34:32.681 | 3024 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:34:32.685 | 3024 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
21:34:33.225 | 30EC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:34:35.756 | 30EC | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3422] s[500]. |
21:34:35.756 | 30EC | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:34:35.756 | 30EC | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:34:35.756 | 30EC | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:34:36.788 | 3024 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:34:36.788 | 3024 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
21:34:36.791 | 3024 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:34:36.791 | 3024 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:34:36.928 | 31A8 | 382 | fSwapResize_Buffers | Resize buffer (0x8ce3410)! |
21:34:37.6 | 31A8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8ce3410 |
21:34:37.6 | 31A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:34:37.6 | 31A8 | 1148 | RenderDeviceD3d11::init | save state |
21:34:37.6 | 31A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:34:37.15 | 31A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x74bf0668. |
21:34:37.15 | 31A8 | 1156 | RenderDeviceD3d11::init | restore state |
21:34:37.15 | 31A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xa05a8] |
21:34:37.15 | 31A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:34:37.15 | 31A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:34:37.15 | 31A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:34:37.15 | 31A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:34:37.15 | 31A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:34:37.18 | 31A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
21:34:37.18 | 31A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa05a8}. |
21:34:37.18 | 31A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6260831 |
21:34:37.18 | 31A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:34:37.18 | 31A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8777d180=-2022190720)=>(0x39a005f0=966788592) |
21:34:37.19 | 31A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:34:37.19 | 31A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
21:34:37.26 | 31A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:34:37.26 | 31A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:34:37.26 | 31A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:34:37.26 | 31A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:34:37.272 | 11F8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:34:37.272 | 11F8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:34:37.272 | 11F8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x11f8 |
21:34:37.272 | 11F8 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
21:34:37.272 | 11F8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x11f8 |
21:34:37.272 | 11F8 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:34:40.267 | 31A8 | 2427 | WidgetManager::Render | resum layout thread |
21:34:40.267 | 31A8 | 276 | WidgetManager::init | Init manager |
21:34:40.271 | A94 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:36:41.616 | A94 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:36:42.19 | 3024 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:36:42.44 | 3024 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:36:42.66 | 31A8 | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
21:36:42.66 | 31A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
21:36:42.122 | A94 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_180328_P_4608 opened succesfuly |
21:36:42.122 | A94 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly |
21:36:42.387 | 31A8 | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
21:36:42.387 | 31A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
21:36:42.992 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:37:09.318 | 11F8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:37:09.326 | 31A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 10, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 10 handle = 0x10003} |
21:37:20.956 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
21:37:21.9 | 31A8 | 326 | RenderImageD3d11::setSize | Create Texture (1660,900) / (1664,1024) - OK |
21:37:21.9 | 31A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,1024) - OK |
21:37:21.87 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
21:37:42.38 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
21:37:42.82 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:37:42.92 | 31A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
21:37:42.168 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
21:37:52.158 | 11F8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:37:52.160 | 352C | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 10, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 10 handle = 0x10003} |
21:50:52.778 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
21:50:52.907 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
21:50:57.314 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
21:50:57.447 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
21:52:59.32 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
21:52:59.176 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
21:53:06.577 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
21:53:06.646 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:53:06.649 | 31A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
21:53:06.677 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
21:53:06.917 | 11F8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:53:06.919 | 31A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 1, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 1 handle = 0x10003} |
22:00:56.519 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
22:00:56.628 | 3024 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:00:56.644 | 3024 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:00:56.661 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
22:00:56.729 | A94 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C063E_P_4608 opened succesfuly |
22:00:56.729 | A94 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly |
22:00:57.553 | 31A8 | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
22:00:57.553 | 31A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
22:00:59.651 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:01:34.458 | 31A8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:01:34.472 | 31A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6a8078f;prev = 0x6150781 , {Original values: ref = 0 handle = 0x10003} |
22:01:34.492 | A94 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:01:34.492 | A94 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=c063e |
22:01:34.492 | A94 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_C063E_P_4608 close 2147483647 bytes |
22:01:34.492 | A94 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:01:35.739 | 31A8 | 449 | ReleaseD11Device | Device Released! [1] |
22:01:35.739 | 31A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:01:35.739 | 31A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:01:35.739 | 31A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:01:35.739 | 31A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:01:35.739 | 31A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6260831 |
22:01:35.739 | 31A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:01:35.739 | 31A8 | 187 | IRenderDevice::release | Render Releasing. |
22:01:35.739 | 31A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
22:01:35.739 | 31A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:01:35.739 | 31A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:01:35.739 | 31A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:01:35.739 | 31A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:01:35.739 | 31A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:01:35.739 | 31A8 | 204 | IRenderDevice::release | Render Releasing Done. |
22:01:35.739 | 31A8 | 452 | ReleaseD11Device | End Device Released! |
22:01:35.739 | 31A8 | 382 | fSwapResize_Buffers | Resize buffer (0x8ce3410)! |
22:01:36.136 | A94 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:01:36.208 | 3024 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:01:36.212 | 3024 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:01:36.212 | 3024 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
22:01:36.212 | 3024 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1205B4 Title=[Task Switching] |
22:01:36.212 | 3024 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:01:36.212 | 3024 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:01:36.212 | 3024 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:01:36.220 | 3024 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
22:01:37.220 | 31A8 | 382 | fSwapResize_Buffers | Resize buffer (0x8ce3410)! |
22:01:37.225 | 3024 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:01:37.225 | 3024 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
22:01:37.226 | 3024 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:01:37.226 | 3024 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:01:37.304 | 31A8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8ce3410 |
22:01:37.304 | 31A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:01:37.304 | 31A8 | 1148 | RenderDeviceD3d11::init | save state |
22:01:37.304 | 31A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:01:37.315 | 31A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x74bf0668. |
22:01:37.315 | 31A8 | 1156 | RenderDeviceD3d11::init | restore state |
22:01:37.315 | 31A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xa05a8] |
22:01:37.315 | 31A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:01:37.315 | 31A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:01:37.316 | 31A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:01:37.316 | 31A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:01:37.316 | 31A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:01:37.318 | 31A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:01:37.318 | 31A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa05a8}. |
22:01:37.318 | 31A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x177d06b5 |
22:01:37.318 | 31A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:01:37.318 | 31A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8777d180=-2022190720)=>(0x39a005f0=966788592) |
22:01:37.319 | 31A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:01:37.319 | 31A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
22:01:37.323 | 31A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:01:37.323 | 31A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:01:37.323 | 31A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:01:37.323 | 31A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:01:38.532 | 11F8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
22:01:38.532 | 11F8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:01:38.532 | 11F8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:01:38.532 | 11F8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x11f8 |
22:01:38.532 | 11F8 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
22:01:38.532 | 11F8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x11f8 |
22:01:38.847 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
22:01:38.890 | 11F8 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:01:38.919 | 31A8 | 326 | RenderImageD3d11::setSize | Create Texture (1660,900) / (1664,1024) - OK |
22:01:38.919 | 31A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,1024) - OK |
22:01:39.5 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
22:01:39.195 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:01:43.863 | 11F8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:01:43.870 | 31A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 5 handle = 0x10003} |
22:01:44.371 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:01:44.668 | A94 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:01:45.72 | 31A8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:01:45.88 | 31A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 5 handle = 0x10003} |
22:01:48.432 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
22:01:48.506 | 31A8 | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
22:01:48.506 | 31A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
22:01:48.605 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
22:01:49.6 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
22:01:49.136 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
22:01:49.491 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
22:01:49.591 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
22:01:49.750 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
22:01:49.850 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
22:01:51.469 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
22:01:51.538 | 3024 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:01:51.544 | 3024 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:01:51.588 | A94 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2F07F6_P_4608 opened succesfuly |
22:01:51.588 | A94 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly |
22:01:51.598 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
22:01:52.181 | 31A8 | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
22:01:52.181 | 31A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
22:01:53.230 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:01:56.844 | 11F8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
22:02:00.790 | 31A8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:02:00.799 | 31A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -1, OW handle = 0x6a8078f;prev = 0x6150781 , {Original values: ref = -1 handle = 0x10003} |
22:02:00.799 | 31A8 | 3439 | OverlayManager::RestoreGameCursor | black Cursor restored |
22:02:00.824 | A94 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:02:00.824 | A94 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2f07f6 |
22:02:00.824 | A94 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2F07F6_P_4608 close 2147483647 bytes |
22:02:00.824 | A94 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:02:18.581 | 3024 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:02:18.581 | 3024 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:02:18.581 | 3024 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
22:02:18.581 | 3024 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1040A Title=[#general - Discord] |
22:02:18.581 | 3024 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:02:18.581 | 3024 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:02:18.581 | 3024 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:02:18.584 | 3024 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
22:02:19.126 | A94 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:02:21.631 | A94 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3359] s[500]. |
22:02:21.631 | A94 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:02:21.631 | A94 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:02:21.631 | A94 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:02:37.569 | 11F8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:02:37.569 | 11F8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:02:37.569 | 11F8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:02:37.569 | 11F8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:02:37.569 | 11F8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:02:37.569 | 11F8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:02:37.569 | 11F8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x177d06b5 |
22:02:37.569 | 11F8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:02:37.569 | 11F8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:02:37.569 | 11F8 | 187 | IRenderDevice::release | Render Releasing. |
22:02:37.569 | 11F8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
22:02:37.569 | 11F8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:02:37.569 | 11F8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:02:37.569 | 11F8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:02:37.569 | 11F8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:02:37.569 | 11F8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:02:37.569 | 11F8 | 204 | IRenderDevice::release | Render Releasing Done. |
22:02:37.731 | 3024 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:02:37.731 | 3024 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
22:02:37.737 | 3024 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:02:37.737 | 3024 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:02:37.785 | 31A8 | 382 | fSwapResize_Buffers | Resize buffer (0x8ce3410)! |
22:02:37.872 | 31A8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8ce3410 |
22:02:37.872 | 31A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:02:37.872 | 31A8 | 1148 | RenderDeviceD3d11::init | save state |
22:02:37.872 | 31A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:02:37.883 | 31A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x74bf0668. |
22:02:37.883 | 31A8 | 1156 | RenderDeviceD3d11::init | restore state |
22:02:37.883 | 31A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xa05a8] |
22:02:37.883 | 31A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:02:37.883 | 31A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:02:37.883 | 31A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:02:37.883 | 31A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:02:37.883 | 31A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:02:37.889 | 31A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:02:37.889 | 31A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa05a8}. |
22:02:37.890 | 31A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3d70897 |
22:02:37.890 | 31A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:02:37.890 | 31A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8777d180=-2022190720)=>(0x39a005f0=966788592) |
22:02:37.890 | 31A8 | 2427 | WidgetManager::Render | resum layout thread |
22:02:37.890 | 31A8 | 276 | WidgetManager::init | Init manager |
22:02:37.890 | 31A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:02:37.891 | 31A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
22:02:37.898 | 3828 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:02:37.899 | 31A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:02:37.899 | 31A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:02:37.899 | 31A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:02:37.899 | 31A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:02:43.608 | 11F8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
22:02:43.608 | 11F8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:02:43.608 | 11F8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:02:43.608 | 11F8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x11f8 |
22:02:43.608 | 11F8 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
22:02:43.609 | 11F8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x11f8 |
22:02:52.7 | 11F8 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:04:32.547 | 31A8 | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
22:04:32.547 | 31A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
22:13:28.248 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:13:34.959 | 11F8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:13:34.962 | 31A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6a8078f;prev = 0x6150781 , {Original values: ref = 0 handle = 0x10003} |
22:13:37.433 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
22:13:37.488 | 3024 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:13:37.533 | 11F8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
22:13:37.989 | 3828 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F063E_P_4608 opened succesfuly |
22:13:37.989 | 3828 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT opened succesfuly |
22:13:38.25 | 31A8 | 326 | RenderImageD3d11::setSize | Create Texture (1300,790) / (1408,896) - OK |
22:13:38.25 | 31A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,896) - OK |
22:13:38.135 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:13:38.798 | 11F8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:13:38.804 | 31A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 0 handle = 0x10003} |
22:13:39.81 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:13:42.303 | 11F8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:13:42.312 | 31A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 0 handle = 0x10003} |
22:13:42.391 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:13:52.169 | 3828 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:13:52.917 | 31A8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:13:52.933 | 31A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6a8078f;prev = 0x6150781 , {Original values: ref = 0 handle = 0x10003} |
22:13:52.971 | 3828 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_4608_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:13:52.971 | 3828 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f063e |
22:13:52.971 | 3828 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_F063E_P_4608 close 2147483647 bytes |
22:13:52.971 | 3828 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:13:53.23 | 31A8 | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
22:13:53.23 | 31A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
22:13:55.159 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:13:58.229 | 3828 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:13:58.555 | 31A8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:13:58.558 | 31A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 0 handle = 0x10003} |
22:13:58.819 | 11F8 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:13:59.368 | 11F8 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:13:59.375 | 31A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6a8078f;prev = 0x6a8078f , {Original values: ref = 0 handle = 0x10003} |
22:15:56.438 | 31A8 | 449 | ReleaseD11Device | Device Released! [1] |
22:15:56.438 | 31A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:15:56.438 | 31A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:15:56.438 | 31A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:15:56.438 | 31A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:15:56.438 | 31A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3d70897 |
22:15:56.438 | 31A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:15:56.438 | 31A8 | 187 | IRenderDevice::release | Render Releasing. |
22:15:56.438 | 31A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
22:15:56.438 | 31A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:15:56.438 | 31A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:15:56.438 | 31A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:15:56.438 | 31A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:15:56.438 | 31A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:15:56.438 | 31A8 | 204 | IRenderDevice::release | Render Releasing Done. |
22:15:56.438 | 31A8 | 452 | ReleaseD11Device | End Device Released! |
22:15:56.438 | 31A8 | 382 | fSwapResize_Buffers | Resize buffer (0x8ce3410)! |
22:15:56.486 | 3024 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:15:56.515 | 3024 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:15:56.515 | 3024 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
22:15:56.515 | 3024 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1040A Title=[#general - Discord] |
22:15:56.515 | 3024 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:15:56.515 | 3024 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:15:56.515 | 3024 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:15:56.520 | 3024 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
22:15:57.124 | 3828 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:15:59.797 | 3828 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3484] s[500]. |
22:15:59.797 | 3828 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:15:59.797 | 3828 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:15:59.797 | 3828 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:16:01.188 | 3024 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:16:01.188 | 3024 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
22:16:01.188 | 3024 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:16:01.188 | 3024 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:16:01.191 | 31A8 | 382 | fSwapResize_Buffers | Resize buffer (0x8ce3410)! |
22:16:01.318 | 31A8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8ce3410 |
22:16:01.318 | 31A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:16:01.318 | 31A8 | 1148 | RenderDeviceD3d11::init | save state |
22:16:01.318 | 31A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:16:01.327 | 31A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x74bf0668. |
22:16:01.327 | 31A8 | 1156 | RenderDeviceD3d11::init | restore state |
22:16:01.327 | 31A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xa05a8] |
22:16:01.327 | 31A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:16:01.327 | 31A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:16:01.327 | 31A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:16:01.327 | 31A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:16:01.327 | 31A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:16:01.334 | 31A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:16:01.334 | 31A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa05a8}. |
22:16:01.334 | 31A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xda602e5 |
22:16:01.334 | 31A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:16:01.334 | 31A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8777d180=-2022190720)=>(0x39a005f0=966788592) |
22:16:01.335 | 31A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:16:01.335 | 31A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
22:16:01.342 | 31A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:16:01.342 | 31A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:16:01.342 | 31A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:16:01.342 | 31A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:16:01.622 | 11F8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:16:01.622 | 11F8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:16:01.622 | 11F8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x11f8 |
22:16:01.622 | 11F8 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
22:16:01.622 | 11F8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x11f8 |
22:16:01.622 | 11F8 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:16:04.199 | 31A8 | 2427 | WidgetManager::Render | resum layout thread |
22:16:04.199 | 31A8 | 276 | WidgetManager::init | Init manager |
22:16:04.215 | F14 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:18:59.887 | 31A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:18:59.887 | 31A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:18:59.887 | 31A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:19:00.91 | 3024 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:19:00.96 | 3024 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:19:00.96 | 3024 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
22:19:00.96 | 3024 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1040A Title=[#general - Discord] |
22:19:00.96 | 3024 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:19:00.96 | 3024 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:19:00.96 | 3024 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:19:00.100 | 3024 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
22:19:00.622 | F14 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:19:03.145 | F14 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3250] s[500]. |
22:19:03.145 | F14 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:19:03.145 | F14 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:19:03.145 | F14 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:19:06.726 | 11F8 | 1591 | OverlayManager::GameWindowProcCallback | Close Window [16]. |