TimeThreadLineFunctionMessage
20:31:37.1648AC131runClientStarting Overlay PID=26632(0x6808) server PID = 24000
20:31:37.1648AC686Client::initClient::Initialize
20:31:37.1648AC694Client::initStart owclient thread
20:31:37.167490C328Client::initFirstInjectionClient::initFirstInjection.
20:31:37.168490C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_80_3_24000 opened succesfuly
20:31:37.168490C356session id = {56264A98-2135-4883-9C48-A51A30E1EF4F}
20:31:37.169490C1942Client::LogClientInfoOS version [10.0]
20:31:37.169490C1947Client::LogClientInfoProcess OS version [10.0] [64-bit]
20:31:37.170490C1965Client::LogClientInfoClient [64-bit] Version 2.2.80.3
20:31:37.170490C1977Client::LogProcessModulesLoaded modules:
20:31:37.176490C1993C:\Program Files (x86)\Overwolf\0.157.0.16\OWClient.dll
20:31:37.176490C1993C:\Program Files (x86)\Overwolf\0.157.0.16\OWExplorer.dll
20:31:37.176490C1993C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
20:31:37.176490C1993C:\Program Files (x86)\Steam\steamclient64.dll
20:31:37.176490C1993C:\Program Files (x86)\Steam\tier0_s64.dll
20:31:37.176490C1993C:\Program Files (x86)\Steam\vstdlib_s64.dll
20:31:37.176490C1993C:\Program Files\ETCARS\x64\ETCARS.dll
20:31:37.176490C1993C:\ProgramData\VTRPC-CE\VTRPCCommunityEditionPlugin.dll
20:31:37.176490C1993C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll
20:31:37.176490C1993C:\Windows\SYSTEM32\AUDIOSES.DLL
20:31:37.176490C1993C:\Windows\SYSTEM32\AcGenral.DLL
20:31:37.176490C1993C:\Windows\SYSTEM32\CRYPTBASE.DLL
20:31:37.176490C1993C:\Windows\SYSTEM32\CoreMessaging.dll
20:31:37.176490C1993C:\Windows\SYSTEM32\CoreUIComponents.dll
20:31:37.176490C1993C:\Windows\SYSTEM32\D3DCOMPILER_47.dll
20:31:37.176490C1993C:\Windows\SYSTEM32\DNSAPI.dll
20:31:37.176490C1993C:\Windows\SYSTEM32\HID.DLL
20:31:37.176490C1993C:\Windows\SYSTEM32\IPHLPAPI.DLL
20:31:37.176490C1993C:\Windows\SYSTEM32\MPR.dll
20:31:37.176490C1993C:\Windows\SYSTEM32\MSACM32.dll
20:31:37.176490C1993C:\Windows\SYSTEM32\MSIMG32.dll
20:31:37.176490C1993C:\Windows\SYSTEM32\MSVCP140.dll
20:31:37.176490C1993C:\Windows\SYSTEM32\MSWSOCK.dll
20:31:37.176490C1993C:\Windows\SYSTEM32\PROPSYS.dll
20:31:37.176490C1993C:\Windows\SYSTEM32\Secur32.dll
20:31:37.176490C1993C:\Windows\SYSTEM32\SspiCli.dll
20:31:37.176490C1993C:\Windows\SYSTEM32\USERENV.dll
20:31:37.176490C1993C:\Windows\SYSTEM32\VCRUNTIME140.dll
20:31:37.176490C1993C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
20:31:37.176490C1993C:\Windows\SYSTEM32\VERSION.dll
20:31:37.176490C1993C:\Windows\SYSTEM32\WINMM.dll
20:31:37.176490C1993C:\Windows\SYSTEM32\WINMMBASE.dll
20:31:37.176490C1993C:\Windows\SYSTEM32\amdihk64.dll
20:31:37.177490C1993C:\Windows\SYSTEM32\apphelp.dll
20:31:37.177490C1993C:\Windows\SYSTEM32\atiadlxx.dll
20:31:37.177490C1993C:\Windows\SYSTEM32\atidxx64.dll
20:31:37.177490C1993C:\Windows\SYSTEM32\d3d11.dll
20:31:37.177490C1993C:\Windows\SYSTEM32\dcomp.dll
20:31:37.177490C1993C:\Windows\SYSTEM32\dhcpcsvc.DLL
20:31:37.177490C1993C:\Windows\SYSTEM32\dhcpcsvc6.DLL
20:31:37.177490C1993C:\Windows\SYSTEM32\dinput8.dll
20:31:37.177490C1993C:\Windows\SYSTEM32\dwmapi.dll
20:31:37.177490C1993C:\Windows\SYSTEM32\dxcore.dll
20:31:37.177490C1993C:\Windows\SYSTEM32\dxgi.dll
20:31:37.177490C1993C:\Windows\SYSTEM32\inputhost.dll
20:31:37.177490C1993C:\Windows\SYSTEM32\ntdll.dll
20:31:37.177490C1993C:\Windows\SYSTEM32\ntmarta.dll
20:31:37.177490C1993C:\Windows\SYSTEM32\resourcepolicyclient.dll
20:31:37.177490C1993C:\Windows\SYSTEM32\winhttp.dll
20:31:37.177490C1993C:\Windows\SYSTEM32\wintypes.dll
20:31:37.177490C1993C:\Windows\SYSTEM32\xinput1_4.dll
20:31:37.177490C1993C:\Windows\System32\COMDLG32.dll
20:31:37.177490C1993C:\Windows\System32\CRYPT32.dll
20:31:37.177490C1993C:\Windows\System32\DEVOBJ.dll
20:31:37.177490C1993C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\ATIDXX64.DLL
20:31:37.177490C1993C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\aticfx64.dll
20:31:37.177490C1993C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\atiuxp64.dll
20:31:37.177490C1993C:\Windows\System32\GDI32.dll
20:31:37.177490C1993C:\Windows\System32\IMM32.DLL
20:31:37.177490C1993C:\Windows\System32\KERNEL32.DLL
20:31:37.177490C1993C:\Windows\System32\KERNELBASE.dll
20:31:37.177490C1993C:\Windows\System32\MMDevApi.dll
20:31:37.177490C1993C:\Windows\System32\MSASN1.dll
20:31:37.177490C1993C:\Windows\System32\MSCTF.dll
20:31:37.177490C1993C:\Windows\System32\NSI.dll
20:31:37.177490C1993C:\Windows\System32\OLEAUT32.dll
20:31:37.177490C1993C:\Windows\System32\PSAPI.DLL
20:31:37.177490C1993C:\Windows\System32\RPCRT4.dll
20:31:37.177490C1993C:\Windows\System32\SETUPAPI.dll
20:31:37.177490C1993C:\Windows\System32\SHELL32.dll
20:31:37.177490C1993C:\Windows\System32\SHLWAPI.dll
20:31:37.177490C1993C:\Windows\System32\TextInputFramework.dll
20:31:37.177490C1993C:\Windows\System32\UMPDC.dll
20:31:37.177490C1993C:\Windows\System32\USER32.dll
20:31:37.177490C1993C:\Windows\System32\WINTRUST.dll
20:31:37.177490C1993C:\Windows\System32\WLDAP32.dll
20:31:37.177490C1993C:\Windows\System32\WS2_32.dll
20:31:37.177490C1993C:\Windows\System32\Windows.UI.dll
20:31:37.177490C1993C:\Windows\System32\advapi32.dll
20:31:37.177490C1993C:\Windows\System32\bcrypt.dll
20:31:37.177490C1993C:\Windows\System32\bcryptPrimitives.dll
20:31:37.177490C1993C:\Windows\System32\cfgmgr32.dll
20:31:37.177490C1993C:\Windows\System32\clbcatq.dll
20:31:37.177490C1993C:\Windows\System32\combase.dll
20:31:37.177490C1993C:\Windows\System32\cryptsp.dll
20:31:37.177490C1993C:\Windows\System32\deviceaccess.dll
20:31:37.177490C1993C:\Windows\System32\fwpuclnt.dll
20:31:37.177490C1993C:\Windows\System32\gdi32full.dll
20:31:37.177490C1993C:\Windows\System32\imagehlp.dll
20:31:37.177490C1993C:\Windows\System32\kernel.appcore.dll
20:31:37.177490C1993C:\Windows\System32\msvcp_win.dll
20:31:37.177490C1993C:\Windows\System32\msvcrt.dll
20:31:37.177490C1993C:\Windows\System32\ole32.dll
20:31:37.177490C1993C:\Windows\System32\powrprof.dll
20:31:37.177490C1993C:\Windows\System32\profapi.dll
20:31:37.177490C1993C:\Windows\System32\rasadhlp.dll
20:31:37.177490C1993C:\Windows\System32\sechost.dll
20:31:37.177490C1993C:\Windows\System32\shcore.dll
20:31:37.177490C1993C:\Windows\System32\ucrtbase.dll
20:31:37.177490C1993C:\Windows\System32\win32u.dll
20:31:37.177490C1993C:\Windows\System32\windows.storage.dll
20:31:37.177490C1993C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1082_none_9e8193e1e45b25c1\COMCTL32.dll
20:31:37.177490C1993C:\Windows\system32\rsaenh.dll
20:31:37.177490C1993C:\Windows\system32\uxtheme.dll
20:31:37.177490C1993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
20:31:37.177490C1993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll
20:31:37.177490C1993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll
20:31:37.177490C1993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll
20:31:37.177490C1993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\VTRPCCommunityEditionPlugin.dll
20:31:37.177490C1993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll
20:31:37.177490C1993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll
20:31:37.177490C79GraphicsHookManager::InitCreated Thread - Created , ThreadId=12640
20:31:37.181490C1439Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
20:31:37.181490C1455Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
20:31:37.181490C1463Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
20:31:37.182490C1492Client::ReadGameConfigurationsGameConfigurations Render Libraries - OGL.
20:31:37.182490C1513Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
20:31:37.182490C1581Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
20:31:37.182490C1594Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
20:31:37.182490C1607Client::ReadGameConfigurationsEnable EnableTXR - OFF
20:31:37.182490C1647Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
20:31:37.182490C1649Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
20:31:37.182490C1651Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
20:31:37.182490C1653Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
20:31:37.182490C1655Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
20:31:37.182490C1657Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
20:31:37.182490C1659Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
20:31:37.182490C1662Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
20:31:37.182490C1665Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
20:31:37.182490C1759Data::Search[0] 0xCE6B0000
20:31:37.182490C1759Data::Search[1] 0x0
20:31:37.182490C1759Data::Search[2] 0x0
20:31:37.182490C1759Data::Search[3] 0x81150000
20:31:37.182490C1759Data::Search[4] 0x0
20:31:37.182490C1759Data::Search[5] 0xCBB30000
20:31:37.182490C1759Data::Search[6] 0xCDFB0000
20:31:37.182490C1759Data::Search[7] 0x0
20:31:37.182490C1759Data::Search[8] 0xCBB30000
20:31:37.182490C1759Data::Search[9] 0x0
20:31:37.182490C1764Data::Search[10] 0x0
20:31:37.182490C1770Data::Search[11] 0xCA490000
20:31:37.182490C1776Data::Search[12] 0x0
20:31:37.182490C1782Data::Search[13] 0x0
20:31:37.182490C326FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:31:37.183490C436Client::initFirstInjectionDetected Windows 8.1 or greater
20:31:37.184490C451Client::initFirstInjectionAcquiring function lock succedded
20:31:37.184490C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_80_3_24000 opened succesfuly
20:31:37.237490C1927FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.157.0.16\\OWUtils.dll succeeded
20:31:37.241490C574Install::CodeInit [Client,1] (MCH) OK
20:31:37.242490C574Install::CodeInit [Client,2] (MCH) OK
20:31:37.313490C574Install::CodeInit [Client,3] (MCH) OK
20:31:37.314490C574Install::CodeInit [Client,4] (MCH) OK
20:31:37.345490C574Install::CodeInit [Client,4.1] (MCH) OK
20:31:37.360490C574Install::CodeInit [Client,4.2] (MCH) OK
20:31:37.361490C484OverlayManager::OverlayManagerOW System Cursor is set to = 0xc090e
20:31:37.361490C6901OverlayManager::LoadDefaultCursorsLoad default cursors
20:31:37.362490C494OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x5609d6
20:31:37.362490C72PerformanceCounter::StartSessionStartSession
20:31:37.362490C225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
20:31:37.363490C688OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 1
20:31:37.363490C706OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
20:31:37.363490C708OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
20:31:37.363490C711OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
20:31:37.363490C714OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
20:31:37.363490C717OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
20:31:37.363490C720OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
20:31:37.363490C723OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
20:31:37.363490C726OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
20:31:37.363490C729OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
20:31:37.363490C732OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
20:31:37.363490C735OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
20:31:37.363490C738OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
20:31:37.363490C741OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
20:31:37.363490C744OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
20:31:37.363490C747OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
20:31:37.363490C750OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
20:31:37.363490C753OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
20:31:37.363490C756OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
20:31:37.363490C759OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
20:31:37.363490C762OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
20:31:37.363490C765OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
20:31:37.363490C768OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
20:31:37.363490C771OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
20:31:37.363490C774OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
20:31:37.363490C777OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
20:31:37.363490C780OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
20:31:37.363490C783OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
20:31:37.363490C786OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
20:31:37.363490C789OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
20:31:37.363490C792OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
20:31:37.363490C795OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
20:31:37.363490C798OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
20:31:37.363490C801OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
20:31:37.363490C804OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
20:31:37.363490C807OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
20:31:37.363490C810OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
20:31:37.363490C813OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
20:31:37.363490C816OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
20:31:37.363490C819OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
20:31:37.363490C822OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
20:31:37.363490C825OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
20:31:37.363490C828OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
20:31:37.363490C831OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
20:31:37.363490C834OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
20:31:37.363490C837OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
20:31:37.363490C840OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
20:31:37.363490C843OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
20:31:37.363490C846OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
20:31:37.363490C849OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
20:31:37.363490C852OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
20:31:37.363490C855OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
20:31:37.363490C858OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
20:31:37.363490C861OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
20:31:37.363490C864OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
20:31:37.363490C867OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
20:31:37.363490C870OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
20:31:37.363490C873OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
20:31:37.363490C876OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
20:31:37.363490C879OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
20:31:37.363490C882OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
20:31:37.363490C885OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
20:31:37.363490C888OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
20:31:37.363490C891OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
20:31:37.363490C894OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
20:31:37.363490C897OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
20:31:37.363490C899OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
20:31:37.363490C901OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
20:31:37.363490C903OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
20:31:37.363490C905OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
20:31:37.363490C907OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
20:31:37.363490C909OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
20:31:37.363490C911OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
20:31:37.363490C925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:31:37.373490C248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
20:31:37.373490C578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
20:31:37.373490C895FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
20:31:37.375490C999Client::hookLibraryFunctionsLib [2] is not supported for game. skipping..
20:31:37.375490C1145Install::CodeSegment [5|18016|0xCBB30000|0x4660]
20:31:37.385490C574Install::Codeunknown (MCH) OK
20:31:37.385490C1145Install::CodeSegment [5|418288|0xCBB30000|0x661F0]
20:31:37.395490C574Install::Codeunknown (MCH) OK
20:31:37.395490C1145Install::CodeSegment [5|105904|0xCBB30000|0x19DB0]
20:31:37.405490C574Install::Codeunknown (MCH) OK
20:31:37.405490C1145Install::CodeSegment [5|4944|0xCBB30000|0x1350]
20:31:37.414490C574Install::Codeunknown (MCH) OK
20:31:37.414490C1145Install::CodeSegment [5|-22532480|0xCBB30000|0xFEA82E80]
20:31:37.414490C1236Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
20:31:37.414490C1145Install::CodeSegment [5|-22511744|0xCBB30000|0xFEA87F80]
20:31:37.414490C1236Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
20:31:37.414490C1145Install::CodeSegment [5|-22551008|0xCBB30000|0xFEA7E620]
20:31:37.414490C1236Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
20:31:37.414490C1145Install::CodeSegment [5|-23679728|0xCBB30000|0xFE96AD10]
20:31:37.414490C1236Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
20:31:37.414490C999Client::hookLibraryFunctionsLib [6] is not supported for game. skipping..
20:31:37.415490C999Client::hookLibraryFunctionsLib [7] is not supported for game. skipping..
20:31:37.415490C326FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:31:37.415490C1042OverlayManager::StartStarting...
20:31:37.425490C574Install::CodeInit [Client,5] (MCH) OK
20:31:37.435490C574Install::CodeInit [Client,6] (MCH) OK
20:31:37.435490C1130OverlayManager::StartRID Found 2 devices.
20:31:37.435490C1138OverlayManager::StartRID Found [0] with 0X230(0X30) hwnd(0xb0a8c)...
20:31:37.435490C1210XTRAP COMPATIBLE PATCH WARNING
20:31:37.435490C107ApiManager::InitAPI Manager Event : OK
20:31:37.435490C119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=2144
20:31:37.4362B346492OverlayManager::OnConnectedConnected to server
20:31:37.4362B3431SendServerHelloMessage::ExecuteSend connection Ack
20:31:37.4368607071OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x106a6
20:31:37.436490C67TXRSettingFail to read texture recognition options 0xb7
20:31:37.436490C114TXOfInterestNew list set with 0 items
20:31:37.436490C1244OverlayManager::Startget foreground state
20:31:37.436490C7545OverlayManager::OnForegroundChangedChanged True
20:31:37.436490C6991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:31:37.436490C1280OverlayManager::StartStarted...
20:31:37.446490C574Install::CodeInit [Client,0] (MCH) OK
20:31:37.446490C428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
20:31:37.446490C94GraphicsHookManager::StopThreadStopThread
20:31:37.4483160216GraphicsHookManager::MessageLoopExit Thread
20:31:37.450490C578Client::initFirstInjectioninit complete
20:31:37.4554194587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
20:31:37.4584194149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
20:31:37.4624194149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
20:31:37.46241941006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
20:31:37.46641941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:31:37.46641941094RenderDeviceD3d11::initDevice adapter hash: -1483321117
20:31:37.46641941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:31:37.46641941148RenderDeviceD3d11::initsave state
20:31:37.4664194696RenderDeviceD3d11::initDX11loading shaders...
20:31:37.4904194705RenderDeviceD3d11::initDX11create vs
20:31:37.4904194723RenderDeviceD3d11::initDX11create vs
20:31:37.4944194745RenderDeviceD3d11::initDX11create pxs
20:31:37.4964194774RenderDeviceD3d11::initDX11create raster
20:31:37.4974194842RenderDeviceD3d11::initDX11create buffers
20:31:37.50141941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:31:37.50141941156RenderDeviceD3d11::initrestore state
20:31:37.50141941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:31:37.5014194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:31:37.5014194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:31:37.5014194193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
20:31:37.50141942080RenderDeviceD3d11::setFixSet render device fix RT.
20:31:37.50141942628OverlayManager::setGraphicsRender Device fix was set RT.
20:31:37.50141944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:31:37.50141944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:31:37.502419426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
20:31:37.502419421StartWidgetsRefresher::ExecuteExecute start wicket manager
20:31:37.5024194276WidgetManager::initInit manager
20:31:37.50341944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:31:37.50341942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3f506d9
20:31:37.50341942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:31:37.50341942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:31:37.50341942236OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
20:31:37.5034194308PerformanceCounter::NotifyFrameRenderNotify first Render...
20:31:37.5034194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:31:37.50341947449OverlayManager::CheckForSharedTextureSupportCheck for SHT support
20:31:37.50333DC2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
20:31:37.50341941817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:31:37.50341942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:31:37.5034194419InputInterceptor::stopHookunhook keyboard and mouse
20:31:37.5034194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:31:37.5034194408InputInterceptor::runHookMouse is hooked 0x4194
20:31:37.50341941909OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = -2, Cur = 0x10007
20:31:37.50341944910OverlayManager::initOverlayResolutionEx 0X40000
20:31:37.50341944917OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
20:31:37.53933DC225InterProcessElement::openInterProcess Overwolf_ImID_90095C_P_24000 opened succesfuly
20:31:37.53933DC225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:31:37.55441946448OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:31:37.55441942411OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:31:37.55441942425OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:31:37.57141945666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:31:37.5874194326RenderImageD3d11::setSizeCreate Texture (1051,720) / (1152,768) - OK
20:31:37.5874194347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
20:31:37.6544194654OverlayInputManager::HandleCommandsClear all hotkeys command
20:31:37.6572B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:31:37.6874194695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
20:31:37.6912B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:31:37.70833DC225InterProcessElement::openInterProcess Overwolf_ImID_3707B2_P_24000 opened succesfuly
20:31:37.70833DC225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:31:37.7092B346322OverlayManager::doActionDisplayFPS - Triggered
20:31:37.72141943317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:31:37.7214194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:31:37.8252B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:31:37.8682B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:31:37.92133DC225InterProcessElement::openInterProcess Overwolf_ImID_B0A0A_P_24000 opened succesfuly
20:31:37.92133DC225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:31:38.14194498fDevice11_Releaseswap chain release 0 0x5acf8410 [overlay:0]
20:31:38.348419426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
20:31:38.3534194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:31:38.5054194326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
20:31:38.5054194347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
20:31:40.6842B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:31:40.6962B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:31:40.71233DC256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:31:40.71233DC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b0a0a
20:31:40.71233DC256InterProcessElement::closeInterProcess Overwolf_ImID_B0A0A_P_24000 close 2147483647 bytes
20:31:40.71233DC2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:31:40.7212B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:31:40.72433DC225InterProcessElement::openInterProcess Overwolf_ImID_100A28_P_24000 opened succesfuly
20:31:40.72433DC225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:31:40.7312B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:31:40.78233DC225InterProcessElement::openInterProcess Overwolf_ImID_1009CC_P_24000 opened succesfuly
20:31:40.78233DC225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:31:40.8562B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:31:40.8692B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:31:40.91933DC225InterProcessElement::openInterProcess Overwolf_ImID_C0A6C_P_24000 opened succesfuly
20:31:40.91933DC225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:31:40.9562B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:31:40.9642B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:31:40.98933DC225InterProcessElement::openInterProcess Overwolf_ImID_F0A2A_P_24000 opened succesfuly
20:31:40.99033DC225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:31:41.4084194326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
20:31:41.4084194347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
20:31:44.3132B34363ow-graphicsFailed to open pipe
20:31:44.3132B34363ow-graphicsFailed to open pipe
20:31:44.3132B34363ow-graphicsConnection initialized
20:31:44.3132B34145LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
20:31:44.3132B34127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
20:31:44.3304194255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
20:31:44.3464194363ow-graphicsHooked to process: eurotrucks2.exe
20:31:44.3464194363ow-graphics(half life scientist) everything.. seems to be in order
20:31:44.3464194363ow-graphicsd3d11 shared texture capture successful
20:31:47.4988601977Client::LogProcessModulesLoaded modules:
20:31:47.5058601993C:\Program Files (x86)\Overwolf\0.157.0.16\OWClient.dll
20:31:47.5058601993C:\Program Files (x86)\Overwolf\0.157.0.16\OWExplorer.dll
20:31:47.5058601993C:\Program Files (x86)\Overwolf\0.157.0.16\OWUtils.dll
20:31:47.5058601993C:\Program Files (x86)\Overwolf\0.157.0.16\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll
20:31:47.5058601993C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
20:31:47.5058601993C:\Program Files (x86)\Steam\steamclient64.dll
20:31:47.5058601993C:\Program Files (x86)\Steam\tier0_s64.dll
20:31:47.5058601993C:\Program Files (x86)\Steam\vstdlib_s64.dll
20:31:47.5058601993C:\Program Files\ETCARS\x64\ETCARS.dll
20:31:47.5058601993C:\ProgramData\VTRPC-CE\VTRPCCommunityEditionPlugin.dll
20:31:47.5058601993C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll
20:31:47.5058601993C:\Windows\SYSTEM32\AUDIOSES.DLL
20:31:47.5058601993C:\Windows\SYSTEM32\AcGenral.DLL
20:31:47.5058601993C:\Windows\SYSTEM32\CRYPTBASE.DLL
20:31:47.5058601993C:\Windows\SYSTEM32\CoreMessaging.dll
20:31:47.5058601993C:\Windows\SYSTEM32\CoreUIComponents.dll
20:31:47.5058601993C:\Windows\SYSTEM32\D3DCOMPILER_47.dll
20:31:47.5058601993C:\Windows\SYSTEM32\D3DCompiler_43.dll
20:31:47.5058601993C:\Windows\SYSTEM32\D3DX9_43.dll
20:31:47.5058601993C:\Windows\SYSTEM32\DNSAPI.dll
20:31:47.5058601993C:\Windows\SYSTEM32\HID.DLL
20:31:47.5058601993C:\Windows\SYSTEM32\IPHLPAPI.DLL
20:31:47.5058601993C:\Windows\SYSTEM32\MPR.dll
20:31:47.5058601993C:\Windows\SYSTEM32\MSACM32.dll
20:31:47.5058601993C:\Windows\SYSTEM32\MSIMG32.dll
20:31:47.5058601993C:\Windows\SYSTEM32\MSVCP140.dll
20:31:47.5058601993C:\Windows\SYSTEM32\MSWSOCK.dll
20:31:47.5058601993C:\Windows\SYSTEM32\PROPSYS.dll
20:31:47.5058601993C:\Windows\SYSTEM32\Secur32.dll
20:31:47.5058601993C:\Windows\SYSTEM32\SspiCli.dll
20:31:47.5058601993C:\Windows\SYSTEM32\USERENV.dll
20:31:47.5058601993C:\Windows\SYSTEM32\VCRUNTIME140.dll
20:31:47.5058601993C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
20:31:47.5058601993C:\Windows\SYSTEM32\VERSION.dll
20:31:47.5058601993C:\Windows\SYSTEM32\WINMM.dll
20:31:47.5058601993C:\Windows\SYSTEM32\WINMMBASE.dll
20:31:47.5058601993C:\Windows\SYSTEM32\amdihk64.dll
20:31:47.5058601993C:\Windows\SYSTEM32\apphelp.dll
20:31:47.5058601993C:\Windows\SYSTEM32\atiadlxx.dll
20:31:47.5058601993C:\Windows\SYSTEM32\atidxx64.dll
20:31:47.5058601993C:\Windows\SYSTEM32\d3d11.dll
20:31:47.5058601993C:\Windows\SYSTEM32\d3dx11_43.dll
20:31:47.5058601993C:\Windows\SYSTEM32\dcomp.dll
20:31:47.5058601993C:\Windows\SYSTEM32\dhcpcsvc.DLL
20:31:47.5058601993C:\Windows\SYSTEM32\dhcpcsvc6.DLL
20:31:47.5058601993C:\Windows\SYSTEM32\dinput8.dll
20:31:47.5058601993C:\Windows\SYSTEM32\dwmapi.dll
20:31:47.5058601993C:\Windows\SYSTEM32\dxcore.dll
20:31:47.5058601993C:\Windows\SYSTEM32\dxgi.dll
20:31:47.5058601993C:\Windows\SYSTEM32\inputhost.dll
20:31:47.5058601993C:\Windows\SYSTEM32\ntdll.dll
20:31:47.5058601993C:\Windows\SYSTEM32\ntmarta.dll
20:31:47.5058601993C:\Windows\SYSTEM32\resourcepolicyclient.dll
20:31:47.5058601993C:\Windows\SYSTEM32\winhttp.dll
20:31:47.5058601993C:\Windows\SYSTEM32\wintypes.dll
20:31:47.5058601993C:\Windows\SYSTEM32\xinput1_4.dll
20:31:47.5058601993C:\Windows\System32\COMDLG32.dll
20:31:47.5058601993C:\Windows\System32\CRYPT32.dll
20:31:47.5058601993C:\Windows\System32\DEVOBJ.dll
20:31:47.5058601993C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\ATIDXX64.DLL
20:31:47.5058601993C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\aticfx64.dll
20:31:47.5058601993C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\atiuxp64.dll
20:31:47.5058601993C:\Windows\System32\GDI32.dll
20:31:47.5058601993C:\Windows\System32\IMM32.DLL
20:31:47.5058601993C:\Windows\System32\KERNEL32.DLL
20:31:47.5058601993C:\Windows\System32\KERNELBASE.dll
20:31:47.5058601993C:\Windows\System32\MMDevApi.dll
20:31:47.5058601993C:\Windows\System32\MSASN1.dll
20:31:47.5058601993C:\Windows\System32\MSCTF.dll
20:31:47.5058601993C:\Windows\System32\NSI.dll
20:31:47.5058601993C:\Windows\System32\OLEAUT32.dll
20:31:47.5058601993C:\Windows\System32\PSAPI.DLL
20:31:47.5058601993C:\Windows\System32\RPCRT4.dll
20:31:47.5058601993C:\Windows\System32\SETUPAPI.dll
20:31:47.5058601993C:\Windows\System32\SHELL32.dll
20:31:47.5058601993C:\Windows\System32\SHLWAPI.dll
20:31:47.5058601993C:\Windows\System32\TextInputFramework.dll
20:31:47.5058601993C:\Windows\System32\UMPDC.dll
20:31:47.5058601993C:\Windows\System32\USER32.dll
20:31:47.5058601993C:\Windows\System32\WINTRUST.dll
20:31:47.5058601993C:\Windows\System32\WLDAP32.dll
20:31:47.5058601993C:\Windows\System32\WS2_32.dll
20:31:47.5058601993C:\Windows\System32\Windows.UI.dll
20:31:47.5068601993C:\Windows\System32\advapi32.dll
20:31:47.5068601993C:\Windows\System32\bcrypt.dll
20:31:47.5068601993C:\Windows\System32\bcryptPrimitives.dll
20:31:47.5068601993C:\Windows\System32\cfgmgr32.dll
20:31:47.5068601993C:\Windows\System32\clbcatq.dll
20:31:47.5068601993C:\Windows\System32\combase.dll
20:31:47.5068601993C:\Windows\System32\cryptsp.dll
20:31:47.5068601993C:\Windows\System32\deviceaccess.dll
20:31:47.5068601993C:\Windows\System32\fwpuclnt.dll
20:31:47.5068601993C:\Windows\System32\gdi32full.dll
20:31:47.5068601993C:\Windows\System32\imagehlp.dll
20:31:47.5068601993C:\Windows\System32\kernel.appcore.dll
20:31:47.5068601993C:\Windows\System32\msvcp_win.dll
20:31:47.5068601993C:\Windows\System32\msvcrt.dll
20:31:47.5068601993C:\Windows\System32\ole32.dll
20:31:47.5068601993C:\Windows\System32\powrprof.dll
20:31:47.5068601993C:\Windows\System32\profapi.dll
20:31:47.5068601993C:\Windows\System32\rasadhlp.dll
20:31:47.5068601993C:\Windows\System32\sechost.dll
20:31:47.5068601993C:\Windows\System32\shcore.dll
20:31:47.5068601993C:\Windows\System32\ucrtbase.dll
20:31:47.5068601993C:\Windows\System32\win32u.dll
20:31:47.5068601993C:\Windows\System32\windows.storage.dll
20:31:47.5068601993C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1082_none_9e8193e1e45b25c1\COMCTL32.dll
20:31:47.5068601993C:\Windows\system32\rsaenh.dll
20:31:47.5068601993C:\Windows\system32\uxtheme.dll
20:31:47.5068601993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
20:31:47.5068601993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll
20:31:47.5068601993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll
20:31:47.5068601993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll
20:31:47.5068601993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll
20:31:47.5068601993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\VTRPCCommunityEditionPlugin.dll
20:31:47.5068601993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll
20:31:47.5068601993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll
20:31:49.8341943317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:31:56.13241943554overlayShowCursorDisplayOWSystemCursor was called from GUI thread [S] [4096 != 2].
20:31:56.13241943317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:31:56.1484194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:31:56.1484194389fSwapResize_BuffersClear overlay graphics..
20:31:56.14841942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:31:56.14841941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:31:56.14841941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:31:56.14841941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:31:56.14841941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3f506d9
20:31:56.14841942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:31:56.1484194391fSwapResize_BuffersDevice was Resized!
20:31:56.1484194187IRenderDevice::releaseRender Releasing.
20:31:56.1484194363ow-graphics----------------- d3d11 capture freed ----------------
20:31:56.149419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:31:56.1494194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:31:56.14941941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:31:56.14941941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:31:56.14941941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:31:56.1494194204IRenderDevice::releaseRender Releasing Done.
20:31:56.1494194395fSwapResize_BuffersEnd Device was Resized!
20:31:56.20341941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:31:56.20341941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:31:56.20341941148RenderDeviceD3d11::initsave state
20:31:56.2034194696RenderDeviceD3d11::initDX11loading shaders...
20:31:56.21241941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:31:56.21241941156RenderDeviceD3d11::initrestore state
20:31:56.21241941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:31:56.2124194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:31:56.2124194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:31:56.21241944917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:31:56.21341944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:31:56.21341942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5c10ab9
20:31:56.21341942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
20:31:56.21341942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:31:56.2134194326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
20:31:56.2134194347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
20:31:56.2254194326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
20:31:56.2254194347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
20:31:56.2274194326RenderImageD3d11::setSizeCreate Texture (1051,720) / (1152,768) - OK
20:31:56.2274194347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
20:31:56.2314194363ow-graphicsd3d11 shared texture capture successful
20:31:56.5882B346185OverlayManager::doActionForegroundChange Event [winows not active]
20:31:56.5912B346197OverlayManager::doActionForegroundChange Event OFF (OFF)
20:31:56.5912B347545OverlayManager::OnForegroundChangedChanged False
20:31:56.5912B347578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x40424 Title=[trucky (Workspace) - Visual Studio Code]
20:31:56.5912B346991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:31:56.5912B342515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:31:56.591419447ResetSnapShotSH::ExecuteRelease snapshot SH
20:31:56.5912B342444OverlayManager::setControlModeRestore RI to 0X1(0X30)...
20:31:56.5912B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:31:56.5912B347600OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
20:31:56.5932B346322OverlayManager::doActionDisplayFPS - Triggered
20:31:56.62641941817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:31:56.62641942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:31:56.6264194419InputInterceptor::stopHookunhook keyboard and mouse
20:31:56.6264194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:31:56.6264194408InputInterceptor::runHookMouse is hooked 0x4194
20:31:56.62641943475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xc090e;prev = 0xe0a7e , {Original values: ref = 0 handle = 0x10007}
20:31:56.62641947030OverlayManager::IsEmptyCursorCache cursor 0x10007 (v: 1)
20:31:56.6274194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:31:57.15133DC225InterProcessElement::openInterProcess Overwolf_ImID_307B4_P_24000 opened succesfuly
20:31:57.15233DC225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:33:07.97041941523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:33:07.97041941534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:33:07.97041942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:33:07.97041941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:33:07.97041941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:33:07.97041941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:33:07.97041941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5c10ab9
20:33:07.97041942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:33:07.97041941537OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:33:07.9704194187IRenderDevice::releaseRender Releasing.
20:33:07.9704194363ow-graphics----------------- d3d11 capture freed ----------------
20:33:07.970419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:33:07.9704194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:33:07.97041941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:33:07.97041941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:33:07.97041941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:33:07.9704194204IRenderDevice::releaseRender Releasing Done.
20:33:07.9814194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:33:08.2724194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:33:08.3152B346197OverlayManager::doActionForegroundChange Event ON (ON)
20:33:08.3152B347545OverlayManager::OnForegroundChangedChanged True
20:33:08.3152B346991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:33:08.3152B342522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:33:08.31741947030OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
20:33:08.3202B346322OverlayManager::doActionDisplayFPS - Triggered
20:33:08.33541941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:33:08.33541941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:33:08.33541941148RenderDeviceD3d11::initsave state
20:33:08.3354194696RenderDeviceD3d11::initDX11loading shaders...
20:33:08.34441941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:33:08.34441941156RenderDeviceD3d11::initrestore state
20:33:08.34441941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:33:08.3444194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:33:08.3444194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:33:08.35641944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:33:08.35641942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xa0b2d
20:33:08.35641942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:33:08.35641942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:33:08.3814194326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
20:33:08.3814194347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
20:33:08.3944194326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
20:33:08.3944194347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
20:33:08.3964194326RenderImageD3d11::setSizeCreate Texture (1051,720) / (1152,768) - OK
20:33:08.3974194347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
20:33:08.4024194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:33:08.4034194363ow-graphicsd3d11 shared texture capture successful
20:33:08.41441944910OverlayManager::initOverlayResolutionEx 0X40008
20:33:08.41441944917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:33:08.41441944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:33:08.41441944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:33:10.80141941817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:33:10.80141942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:33:10.8014194419InputInterceptor::stopHookunhook keyboard and mouse
20:33:10.8014194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:33:10.8014194408InputInterceptor::runHookMouse is hooked 0x4194
20:33:10.8874194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:33:10.9042B346253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:33:10.9042B346448OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:33:10.9042B342411OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:33:10.9042B342425OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:33:10.91741945666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:33:10.9844194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:33:11.24194326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
20:33:11.24194347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
20:33:11.7694194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:33:11.7782B346257OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
20:33:11.7782B346468OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
20:33:11.7782B342444OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:33:11.7792B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:33:11.78641943475OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc090e;prev = 0xc090e , {Original values: ref = -2 handle = 0x0}
20:33:11.78641943480OverlayManager::RestoreGameCursorblack Cursor restored
20:33:11.8684194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:33:12.4052B346185OverlayManager::doActionForegroundChange Event [winows not active]
20:33:12.4062B346197OverlayManager::doActionForegroundChange Event OFF (OFF)
20:33:12.4062B347545OverlayManager::OnForegroundChangedChanged False
20:33:12.4062B347578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x40424 Title=[trucky (Workspace) - Visual Studio Code]
20:33:12.4062B346991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:33:12.4062B342515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:33:12.4062B342444OverlayManager::setControlModeRestore RI to 0X0(0X30)...
20:33:12.4062B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:33:12.4112B346322OverlayManager::doActionDisplayFPS - Triggered
20:33:12.4334194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:33:12.4334194389fSwapResize_BuffersClear overlay graphics..
20:33:12.43341942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:33:12.43341941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:33:12.43341941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:33:12.43341941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:33:12.43441941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xa0b2d
20:33:12.43441942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:33:12.4344194391fSwapResize_BuffersDevice was Resized!
20:33:12.4344194187IRenderDevice::releaseRender Releasing.
20:33:12.4344194363ow-graphics----------------- d3d11 capture freed ----------------
20:33:12.434419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:33:12.4344194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:33:12.43441941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:33:12.43441941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:33:12.43441941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:33:12.4344194204IRenderDevice::releaseRender Releasing Done.
20:33:12.4344194395fSwapResize_BuffersEnd Device was Resized!
20:33:12.49241941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:33:12.49241941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:33:12.49241941148RenderDeviceD3d11::initsave state
20:33:12.4924194696RenderDeviceD3d11::initDX11loading shaders...
20:33:12.50941941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:33:12.50941941156RenderDeviceD3d11::initrestore state
20:33:12.50941941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:33:12.5094194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:33:12.5094194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:33:12.50941942522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:33:12.50941944917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:33:12.50941944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:33:12.50941944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:33:12.520419447ResetSnapShotSH::ExecuteRelease snapshot SH
20:33:12.52041944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:33:12.52041942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1ba0ac3
20:33:12.52041942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
20:33:12.52041942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:33:12.52041941672WidgetManager::drawskip widget draw (not in foreground) False - False
20:33:12.5204194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:33:37.96341941817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:33:37.96341942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:33:37.9634194419InputInterceptor::stopHookunhook keyboard and mouse
20:33:37.9644194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:33:37.9654194408InputInterceptor::runHookMouse is hooked 0x4194
20:34:51.52541941523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:34:51.52541941534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:34:51.52541942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:34:51.52541941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:34:51.52541941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:34:51.52541941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:34:51.52541941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1ba0ac3
20:34:51.52541942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:34:51.52541941537OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:34:51.5254194187IRenderDevice::releaseRender Releasing.
20:34:51.5254194363ow-graphics----------------- d3d11 capture freed ----------------
20:34:51.525419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:34:51.5254194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:34:51.52541941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:34:51.52541941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:34:51.52541941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:34:51.5254194204IRenderDevice::releaseRender Releasing Done.
20:34:51.5384194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:34:51.6314194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:34:51.68541941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:34:51.68541941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:34:51.68541941148RenderDeviceD3d11::initsave state
20:34:51.6854194696RenderDeviceD3d11::initDX11loading shaders...
20:34:51.69541941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:34:51.69541941156RenderDeviceD3d11::initrestore state
20:34:51.69541941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:34:51.6954194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:34:51.6954194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:34:51.70641944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:34:51.70641942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xc0bef
20:34:51.70641942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:34:51.70641942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:34:51.70941944910OverlayManager::initOverlayResolutionEx 0X40008
20:34:51.70941944917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:34:51.70941944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:34:51.70941944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:34:51.7952B346197OverlayManager::doActionForegroundChange Event ON (ON)
20:34:51.7952B347545OverlayManager::OnForegroundChangedChanged True
20:34:51.7952B346991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:34:51.7982B346322OverlayManager::doActionDisplayFPS - Triggered
20:34:51.8134194326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
20:34:51.8134194347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
20:34:51.8164194326RenderImageD3d11::setSizeCreate Texture (1051,720) / (1152,768) - OK
20:34:51.8164194347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
20:34:51.8294194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:34:51.8304194363ow-graphicsd3d11 shared texture capture successful
20:34:52.89041941817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:34:52.89041942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:34:52.8904194419InputInterceptor::stopHookunhook keyboard and mouse
20:34:52.8904194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:34:52.8904194408InputInterceptor::runHookMouse is hooked 0x4194
20:34:52.9904194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:34:52.02B346253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:34:52.02B346448OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:34:52.02B342411OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:34:52.02B342425OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:34:53.1041945666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:34:53.4141943317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:34:53.734194326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
20:34:53.734194347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
20:34:53.924194326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
20:34:53.924194347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
20:34:53.1104194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:34:54.18333DC256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:34:54.18333DC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=90095c
20:34:54.18333DC256InterProcessElement::closeInterProcess Overwolf_ImID_90095C_P_24000 close 2147483647 bytes
20:34:54.18433DC2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:34:54.6084194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:34:54.6192B346257OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
20:34:54.6192B346468OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
20:34:54.6192B342444OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:34:54.6192B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:34:54.62541943475OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc090e;prev = 0xc090e , {Original values: ref = -2 handle = 0x0}
20:34:54.62541943480OverlayManager::RestoreGameCursorblack Cursor restored
20:34:54.6924194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:34:57.41933DC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:34:59.93433DC2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3047] s[33].
20:34:59.93433DC2404WidgetManager::RefreshWidgetThreadMainLoopexit
20:34:59.93433DC2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
20:34:59.93433DC2329WidgetManager::RefreshThreadProcStaticclean Exit
20:35:07.39041942427WidgetManager::Renderresum layout thread
20:35:07.3904194276WidgetManager::initInit manager
20:35:07.39024682340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
20:35:18.682468291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:35:20.58624682382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3016] s[33].
20:35:20.58624682404WidgetManager::RefreshWidgetThreadMainLoopexit
20:35:20.58624682323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
20:35:20.58624682329WidgetManager::RefreshThreadProcStaticclean Exit
20:35:28.3441942427WidgetManager::Renderresum layout thread
20:35:28.344194276WidgetManager::initInit manager
20:35:28.3571C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
20:35:38.7214194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:35:38.7214194389fSwapResize_BuffersClear overlay graphics..
20:35:38.72141942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:35:38.72141941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:35:38.72141941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:35:38.72141941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:35:38.72241941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xc0bef
20:35:38.72241942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:35:38.7224194391fSwapResize_BuffersDevice was Resized!
20:35:38.7224194187IRenderDevice::releaseRender Releasing.
20:35:38.7224194363ow-graphics----------------- d3d11 capture freed ----------------
20:35:38.722419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:35:38.7224194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:35:38.72241941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:35:38.72241941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:35:38.72241941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:35:38.7224194204IRenderDevice::releaseRender Releasing Done.
20:35:38.7224194395fSwapResize_BuffersEnd Device was Resized!
20:35:38.79241941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:35:38.79241941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:35:38.79241941148RenderDeviceD3d11::initsave state
20:35:38.7924194696RenderDeviceD3d11::initDX11loading shaders...
20:35:38.81341941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:35:38.81341941156RenderDeviceD3d11::initrestore state
20:35:38.81341941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:35:38.8134194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:35:38.8134194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:35:38.81341944917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:35:38.81341944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:35:38.81341944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:35:38.82041944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:35:38.82041942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2230ae1
20:35:38.82041942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
20:35:38.82041942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:35:38.8214194326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
20:35:38.8214194347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
20:35:38.8234194363ow-graphicsd3d11 shared texture capture successful
20:35:38.8612B346185OverlayManager::doActionForegroundChange Event [winows not active]
20:35:38.8622B346197OverlayManager::doActionForegroundChange Event OFF (OFF)
20:35:38.8622B347545OverlayManager::OnForegroundChangedChanged False
20:35:38.86241941672WidgetManager::drawskip widget draw (not in foreground) False - False
20:35:38.8622B347578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x40424 Title=[trucky (Workspace) - Visual Studio Code]
20:35:38.8622B346991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:35:38.8622B342515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:35:38.8632B342444OverlayManager::setControlModeRestore RI to 0X0(0X30)...
20:35:38.8632B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:35:38.8652B346322OverlayManager::doActionDisplayFPS - Triggered
20:35:38.879419447ResetSnapShotSH::ExecuteRelease snapshot SH
20:35:38.8794194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:38:42.862B34155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
20:38:42.90419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:38:42.904194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:38:42.904194363ow-graphics----------------- d3d11 capture freed ----------------
20:38:42.904194232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
20:38:42.9041944802OverlayManager::HandleGameStreamStop Capturing
20:38:42.2402B34155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
20:38:44.9422B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:38:47.8112B34127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
20:38:51.8492B34155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
20:38:51.9822B34155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
20:39:58.5341942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:39:58.534194419InputInterceptor::stopHookunhook keyboard and mouse
20:39:58.534194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:39:58.544194408InputInterceptor::runHookMouse is hooked 0x4194
20:39:58.59441941523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:39:58.59441941534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:39:58.59441942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:39:58.59441941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:39:58.59441941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:39:58.59441941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:39:58.59441941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2230ae1
20:39:58.59441942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:39:58.59441941537OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:39:58.5944194187IRenderDevice::releaseRender Releasing.
20:39:58.5944194363ow-graphics----------------- d3d11 capture freed ----------------
20:39:58.594419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:39:58.5944194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:39:58.59441941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:39:58.59441941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:39:58.59441941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:39:58.5944194204IRenderDevice::releaseRender Releasing Done.
20:39:58.5944194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:39:58.7014194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:39:58.76141941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:39:58.76141941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:39:58.76141941148RenderDeviceD3d11::initsave state
20:39:58.7614194696RenderDeviceD3d11::initDX11loading shaders...
20:39:58.77141941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:39:58.77141941156RenderDeviceD3d11::initrestore state
20:39:58.77141941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:39:58.7714194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:39:58.7714194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:39:58.77141942522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:39:58.77541944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:39:58.77541942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb890a61
20:39:58.77541942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:39:58.77541942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:39:58.77841944910OverlayManager::initOverlayResolutionEx 0X40008
20:39:58.77841944917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:39:58.77841944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:39:58.77841944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:39:58.82771C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:39:58.82771C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=100a28
20:39:58.82771C256InterProcessElement::closeInterProcess Overwolf_ImID_100A28_P_24000 close 2147483647 bytes
20:39:58.82871C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:39:58.82871C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:39:58.82871C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c0a6c
20:39:58.82871C256InterProcessElement::closeInterProcess Overwolf_ImID_C0A6C_P_24000 close 2147483647 bytes
20:39:58.82871C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:39:58.82871C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:39:58.82871C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1009cc
20:39:58.82871C256InterProcessElement::closeInterProcess Overwolf_ImID_1009CC_P_24000 close 2147483647 bytes
20:39:58.82871C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:39:58.82871C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:39:58.82871C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f0a2a
20:39:58.82871C256InterProcessElement::closeInterProcess Overwolf_ImID_F0A2A_P_24000 close 2147483647 bytes
20:39:58.82871C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:39:59.512B346197OverlayManager::doActionForegroundChange Event ON (ON)
20:39:59.512B347545OverlayManager::OnForegroundChangedChanged True
20:39:59.512B346991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:39:59.532B346322OverlayManager::doActionDisplayFPS - Triggered
20:39:59.574194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:39:59.98941941817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:39:59.98941942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:39:59.9894194419InputInterceptor::stopHookunhook keyboard and mouse
20:39:59.9894194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:39:59.9904194408InputInterceptor::runHookMouse is hooked 0x4194
20:40:00.2224194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
20:40:00.2894194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
20:40:02.7374194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:40:02.7374194389fSwapResize_BuffersClear overlay graphics..
20:40:02.73741942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:40:02.73741941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:40:02.73741941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:40:02.73741941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:40:02.73741941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb890a61
20:40:02.73741942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:40:02.7374194391fSwapResize_BuffersDevice was Resized!
20:40:02.7374194187IRenderDevice::releaseRender Releasing.
20:40:02.7374194363ow-graphics----------------- d3d11 capture freed ----------------
20:40:02.737419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:40:02.7374194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:40:02.73741941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:40:02.73741941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:40:02.73741941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:40:02.7374194204IRenderDevice::releaseRender Releasing Done.
20:40:02.7374194395fSwapResize_BuffersEnd Device was Resized!
20:40:02.78341941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:40:02.78441941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:40:02.78441941148RenderDeviceD3d11::initsave state
20:40:02.7844194696RenderDeviceD3d11::initDX11loading shaders...
20:40:02.80041941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:40:02.80041941156RenderDeviceD3d11::initrestore state
20:40:02.80041941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:40:02.8004194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:40:02.8004194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:40:02.80041944917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:40:02.80041944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:40:02.80041944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:40:02.81741944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:40:02.81841942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4d90a5f
20:40:02.81841942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
20:40:02.81841942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:40:03.522B346185OverlayManager::doActionForegroundChange Event [winows not active]
20:40:03.532B346197OverlayManager::doActionForegroundChange Event OFF (OFF)
20:40:03.532B347545OverlayManager::OnForegroundChangedChanged False
20:40:03.532B347578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x40424 Title=[
20:40:03.542B346991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:40:03.542B342515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:40:03.542B342444OverlayManager::setControlModeRestore RI to 0X0(0X30)...
20:40:03.542B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:40:03.552B346322OverlayManager::doActionDisplayFPS - Triggered
20:40:03.61419447ResetSnapShotSH::ExecuteRelease snapshot SH
20:40:03.614194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:40:06.3712B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:40:12.18541942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:40:12.1854194419InputInterceptor::stopHookunhook keyboard and mouse
20:40:12.1854194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:40:12.1854194408InputInterceptor::runHookMouse is hooked 0x4194
20:40:12.18841941523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:40:12.18841941534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:40:12.18841942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:40:12.18841941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:40:12.18841941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:40:12.18841941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:40:12.18841941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4d90a5f
20:40:12.18841942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:40:12.18841941537OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:40:12.1884194187IRenderDevice::releaseRender Releasing.
20:40:12.1884194363ow-graphics----------------- d3d11 capture freed ----------------
20:40:12.188419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:40:12.1884194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:40:12.18841941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:40:12.18841941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:40:12.18841941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:40:12.1884194204IRenderDevice::releaseRender Releasing Done.
20:40:12.1924194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:40:12.2904194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:40:12.38041941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:40:12.38041941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:40:12.38041941148RenderDeviceD3d11::initsave state
20:40:12.3804194696RenderDeviceD3d11::initDX11loading shaders...
20:40:12.39141941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:40:12.39141941156RenderDeviceD3d11::initrestore state
20:40:12.39141941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:40:12.3914194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:40:12.3914194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:40:12.39141942522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:40:12.39341944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:40:12.39341942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3f9092b
20:40:12.39341942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:40:12.39341942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:40:12.39341941672WidgetManager::drawskip widget draw (not in foreground) False - False
20:40:12.39641944910OverlayManager::initOverlayResolutionEx 0X40008
20:40:12.39641944917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:40:12.39641944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:40:12.39641944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:40:12.5642B346197OverlayManager::doActionForegroundChange Event ON (ON)
20:40:12.5642B347545OverlayManager::OnForegroundChangedChanged True
20:40:12.5642B346991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:40:12.5672B346322OverlayManager::doActionDisplayFPS - Triggered
20:40:12.5714194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:40:12.5722B346322OverlayManager::doActionDisplayFPS - Triggered
20:40:12.5884194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:40:12.59471C225InterProcessElement::openInterProcess Overwolf_ImID_C0B1E_P_24000 opened succesfuly
20:40:12.59571C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:40:12.61841941817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:40:12.61841942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:40:12.6184194419InputInterceptor::stopHookunhook keyboard and mouse
20:40:12.6184194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:40:12.6184194408InputInterceptor::runHookMouse is hooked 0x4194
20:40:12.6384194326RenderImageD3d11::setSizeCreate Texture (1053,700) / (1152,768) - OK
20:40:12.6384194347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
20:40:13.8602B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:40:13.8752B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:40:13.9122B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:40:13.9252B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:40:13.94871C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1f0a08
20:40:13.94871C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:40:13.95571C225InterProcessElement::openInterProcess Overwolf_ImID_60B14_P_24000 opened succesfuly
20:40:13.95571C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:40:13.95571C225InterProcessElement::openInterProcess Overwolf_ImID_1F0A08_P_24000 opened succesfuly
20:40:13.95571C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:40:14.552B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:40:14.842B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:40:14.13071C225InterProcessElement::openInterProcess Overwolf_ImID_1A0A14_P_24000 opened succesfuly
20:40:14.13071C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:40:14.3404194326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
20:40:14.3404194347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
20:40:14.3722B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:40:14.4012B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:40:14.44571C225InterProcessElement::openInterProcess Overwolf_ImID_6E0A34_P_24000 opened succesfuly
20:40:14.44571C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:40:14.9384194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:40:14.9582B346253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:40:14.9582B346448OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:40:14.9582B342411OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:40:14.9582B342425OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:40:14.98841945666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:40:14.99041943317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:40:15.384194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:40:15.924194326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
20:40:15.924194347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
20:40:15.6914194326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
20:40:15.6914194347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
20:40:16.64194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:40:16.172B346257OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
20:40:16.172B346468OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
20:40:16.172B342444OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:40:16.172B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:40:16.2541943475OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc090e;prev = 0xc090e , {Original values: ref = -2 handle = 0x0}
20:40:16.2541943480OverlayManager::RestoreGameCursorblack Cursor restored
20:40:16.1334194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:40:16.8564194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
20:40:16.9064194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
20:40:16.9122B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:40:16.99371C225InterProcessElement::openInterProcess Overwolf_ImID_20B8A_P_24000 opened succesfuly
20:40:16.99371C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:40:17.1332B34127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
20:40:17.1424194255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
20:40:17.3764194326RenderImageD3d11::setSizeCreate Texture (940,600) / (1024,640) - OK
20:40:17.3764194347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
20:40:19.2114194363ow-graphicsHooked to process: eurotrucks2.exe
20:40:19.2114194363ow-graphics(half life scientist) everything.. seems to be in order
20:40:19.2114194363ow-graphicsd3d11 shared texture capture successful
20:40:19.2274194363ow-graphics----------------- d3d11 capture freed ----------------
20:40:20.9594194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:40:20.9594194389fSwapResize_BuffersClear overlay graphics..
20:40:20.95941942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:40:20.95941941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:40:20.95941941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:40:20.95941941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:40:20.95941941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3f9092b
20:40:20.95941942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:40:20.9594194391fSwapResize_BuffersDevice was Resized!
20:40:20.9594194187IRenderDevice::releaseRender Releasing.
20:40:20.9594194363ow-graphics----------------- d3d11 capture freed ----------------
20:40:20.959419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:40:20.9594194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:40:20.95941941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:40:20.95941941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:40:20.95941941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:40:20.9594194204IRenderDevice::releaseRender Releasing Done.
20:40:20.9594194395fSwapResize_BuffersEnd Device was Resized!
20:40:21.7041941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:40:21.7041941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:40:21.7041941148RenderDeviceD3d11::initsave state
20:40:21.704194696RenderDeviceD3d11::initDX11loading shaders...
20:40:21.742B346185OverlayManager::doActionForegroundChange Event [winows not active]
20:40:21.792B346197OverlayManager::doActionForegroundChange Event OFF (OFF)
20:40:21.792B347545OverlayManager::OnForegroundChangedChanged False
20:40:21.792B347578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20B8A Title=[Trucky Overlay - Options]
20:40:21.8041941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:40:21.8041941156RenderDeviceD3d11::initrestore state
20:40:21.8041941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:40:21.804194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:40:21.804194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:40:21.8041944917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:40:21.8041944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:40:21.8041944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:40:21.792B346991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:40:21.802B342515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:40:21.802B342444OverlayManager::setControlModeRestore RI to 0X0(0X30)...
20:40:21.802B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:40:21.802B346322OverlayManager::doActionDisplayFPS - Triggered
20:40:21.87419447ResetSnapShotSH::ExecuteRelease snapshot SH
20:40:21.8741944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:40:21.8741942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2390a63
20:40:21.8741942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
20:40:21.8741942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:40:21.874194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:40:41.6682B34155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
20:40:41.686419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:40:41.6864194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:40:41.6864194363ow-graphics----------------- d3d11 capture freed ----------------
20:40:41.6864194232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
20:40:41.68641944802OverlayManager::HandleGameStreamStop Capturing
20:40:43.4932B34155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
20:40:43.8042B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:41:09.6352B346322OverlayManager::doActionDisplayFPS - Triggered
20:41:09.6484194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:41:17.40241942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:41:17.4024194419InputInterceptor::stopHookunhook keyboard and mouse
20:41:17.4024194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:41:17.4024194408InputInterceptor::runHookMouse is hooked 0x4194
20:41:17.57241941523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:41:17.57241941534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:41:17.57241942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:41:17.57241941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:41:17.57241941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:41:17.57241941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:41:17.57241941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2390a63
20:41:17.57241942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:41:17.57241941537OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:41:17.5724194187IRenderDevice::releaseRender Releasing.
20:41:17.5724194363ow-graphics----------------- d3d11 capture freed ----------------
20:41:17.572419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:41:17.5724194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:41:17.57241941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:41:17.57241941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:41:17.57241941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:41:17.5724194204IRenderDevice::releaseRender Releasing Done.
20:41:17.5754194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:41:17.7282B346197OverlayManager::doActionForegroundChange Event ON (ON)
20:41:17.7282B347545OverlayManager::OnForegroundChangedChanged True
20:41:17.7282B346991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:41:17.7282B342522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:41:17.7302B346322OverlayManager::doActionDisplayFPS - Triggered
20:41:17.7354194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:41:17.84641941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:41:17.84641941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:41:17.84641941148RenderDeviceD3d11::initsave state
20:41:17.8464194696RenderDeviceD3d11::initDX11loading shaders...
20:41:17.85641941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:41:17.85641941156RenderDeviceD3d11::initrestore state
20:41:17.85641941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:41:17.8564194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:41:17.8564194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:41:17.85941944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:41:17.85941942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x34c061b
20:41:17.85941942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:41:17.85941942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:41:17.8604194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:41:17.86241944910OverlayManager::initOverlayResolutionEx 0X40008
20:41:17.86241944917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:41:17.86241944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:41:17.86241944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:41:17.92471C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:41:17.92471C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=60b14
20:41:17.92471C256InterProcessElement::closeInterProcess Overwolf_ImID_60B14_P_24000 close 2147483647 bytes
20:41:17.92471C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:41:17.92471C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:41:17.92471C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1f0a08
20:41:17.92471C256InterProcessElement::closeInterProcess Overwolf_ImID_1F0A08_P_24000 close 2147483647 bytes
20:41:17.92471C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:41:17.92471C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:41:17.92471C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1a0a14
20:41:17.92471C256InterProcessElement::closeInterProcess Overwolf_ImID_1A0A14_P_24000 close 2147483647 bytes
20:41:17.92471C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:41:17.92471C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:41:17.92471C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=6e0a34
20:41:17.92471C256InterProcessElement::closeInterProcess Overwolf_ImID_6E0A34_P_24000 close 2147483647 bytes
20:41:17.92471C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:41:17.92471C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:41:17.92471C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=20b8a
20:41:17.92471C256InterProcessElement::closeInterProcess Overwolf_ImID_20B8A_P_24000 close 2147483647 bytes
20:41:17.92571C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:41:17.93171C225InterProcessElement::openInterProcess Overwolf_ImID_DF098C_P_24000 opened succesfuly
20:41:17.93171C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:41:17.93271C225InterProcessElement::openInterProcess Overwolf_ImID_240A12_P_24000 opened succesfuly
20:41:17.93271C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:41:17.93271C225InterProcessElement::openInterProcess Overwolf_ImID_E0A7C_P_24000 opened succesfuly
20:41:17.93271C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:41:17.93271C225InterProcessElement::openInterProcess Overwolf_ImID_30B20_P_24000 opened succesfuly
20:41:17.93271C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:41:17.93271C225InterProcessElement::openInterProcess Overwolf_ImID_2B0AD2_P_24000 opened succesfuly
20:41:17.93271C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:41:17.9564194326RenderImageD3d11::setSizeCreate Texture (1053,700) / (1152,768) - OK
20:41:17.9564194347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
20:41:17.9894194326RenderImageD3d11::setSizeCreate Texture (980,702) / (1024,768) - OK
20:41:17.9894194347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
20:41:17.9994194326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
20:41:17.9994194347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
20:41:19.33741941817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:41:19.33741942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:41:19.3374194419InputInterceptor::stopHookunhook keyboard and mouse
20:41:19.3374194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:41:19.3374194408InputInterceptor::runHookMouse is hooked 0x4194
20:41:19.4714194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:41:19.4832B346253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:41:19.4832B346448OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:41:19.4832B342411OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:41:19.4832B342425OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:41:19.49041945666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:41:19.5244194326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
20:41:19.5244194347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
20:41:19.5734194326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
20:41:19.5734194347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
20:41:19.5814194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:41:19.7462B34127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
20:41:19.7634194255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
20:41:19.7964194363ow-graphicsHooked to process: eurotrucks2.exe
20:41:19.7964194363ow-graphics(half life scientist) everything.. seems to be in order
20:41:19.7974194363ow-graphicsd3d11 shared texture capture successful
20:41:19.8324194363ow-graphics----------------- d3d11 capture freed ----------------
20:41:20.7234194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:41:20.7372B346257OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
20:41:20.7372B346468OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
20:41:20.7372B342444OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:41:20.7372B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:41:20.74141943475OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc090e;prev = 0xc090e , {Original values: ref = -2 handle = 0x0}
20:41:20.74141943480OverlayManager::RestoreGameCursorblack Cursor restored
20:41:20.8334194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:41:21.3904194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:41:21.4012B346253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:41:21.4012B346448OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:41:21.4012B342411OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:41:21.4012B342425OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:41:21.42541943317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:41:21.5024194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:41:21.8104194363ow-graphicsHooked to process: eurotrucks2.exe
20:41:21.8104194363ow-graphics(half life scientist) everything.. seems to be in order
20:41:21.8104194363ow-graphicsd3d11 shared texture capture successful
20:41:22.9671C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:41:22.9671C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2b0ad2
20:41:22.9671C256InterProcessElement::closeInterProcess Overwolf_ImID_2B0AD2_P_24000 close 2147483647 bytes
20:41:22.10071C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:41:22.3584194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:41:22.3742B346257OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
20:41:22.3742B346468OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
20:41:22.3742B342444OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:41:22.3742B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:41:22.37741943475OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc090e;prev = 0xc090e , {Original values: ref = -2 handle = 0x0}
20:41:22.37741943480OverlayManager::RestoreGameCursorblack Cursor restored
20:41:22.4744194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:41:23.7424194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
20:41:23.7862B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:41:23.8022B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:41:23.8114194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
20:41:23.84271C225InterProcessElement::openInterProcess Overwolf_ImID_90B7C_P_24000 opened succesfuly
20:41:23.84271C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:41:24.2284194326RenderImageD3d11::setSizeCreate Texture (940,600) / (1024,640) - OK
20:41:24.2284194347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
20:41:27.7464194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:41:27.7562B346253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:41:27.7562B346448OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:41:27.7562B342411OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:41:27.7562B342425OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:41:27.8304194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:41:38.97941943317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:42:54.8802B346185OverlayManager::doActionForegroundChange Event [winows not active]
20:42:54.8832B346197OverlayManager::doActionForegroundChange Event OFF (OFF)
20:42:54.8832B347545OverlayManager::OnForegroundChangedChanged False
20:42:54.8832B347578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x90B7C Title=[Trucky Overlay - Options]
20:42:54.8832B346991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:42:54.8832B342515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:42:54.8832B342444OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:42:54.8842B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:42:54.8842B347600OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
20:42:54.8852B346322OverlayManager::doActionDisplayFPS - Triggered
20:42:54.88641943475OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc090e;prev = 0xc090e , {Original values: ref = -2 handle = 0x0}
20:42:54.88741943480OverlayManager::RestoreGameCursorblack Cursor restored
20:42:55.704194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:42:55.704194389fSwapResize_BuffersClear overlay graphics..
20:42:55.7041942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:42:55.7041941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:42:55.7041941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:42:55.7041941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:42:55.7041941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x34c061b
20:42:55.7041942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:42:55.704194391fSwapResize_BuffersDevice was Resized!
20:42:55.704194187IRenderDevice::releaseRender Releasing.
20:42:55.704194363ow-graphics----------------- d3d11 capture freed ----------------
20:42:55.70419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:42:55.704194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:42:55.7041941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:42:55.7041941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:42:55.7041941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:42:55.704194204IRenderDevice::releaseRender Releasing Done.
20:42:55.704194395fSwapResize_BuffersEnd Device was Resized!
20:42:55.20941941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:42:55.20941941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:42:55.20941941148RenderDeviceD3d11::initsave state
20:42:55.2094194696RenderDeviceD3d11::initDX11loading shaders...
20:42:55.22741941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:42:55.22741941156RenderDeviceD3d11::initrestore state
20:42:55.22741941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:42:55.2274194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:42:55.2274194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:42:55.22741942522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:42:55.22741944917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:42:55.22741944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:42:55.22741944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:42:55.234419447ResetSnapShotSH::ExecuteRelease snapshot SH
20:42:55.23441944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:42:55.23441942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3ef0bf5
20:42:55.23441942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
20:42:55.23441942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:42:55.23441941672WidgetManager::drawskip widget draw (not in foreground) False - False
20:42:55.2344194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:43:07.33441942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:43:07.3344194419InputInterceptor::stopHookunhook keyboard and mouse
20:43:07.3344194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:43:07.3344194408InputInterceptor::runHookMouse is hooked 0x4194
20:44:25.1762B34155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
20:44:25.193419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:44:25.1934194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:44:25.1934194363ow-graphics----------------- d3d11 capture freed ----------------
20:44:25.1934194232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
20:44:25.19341944802OverlayManager::HandleGameStreamStop Capturing
20:44:25.9582B34155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
20:44:26.46971C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:44:26.47071C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=df098c
20:44:26.47071C256InterProcessElement::closeInterProcess Overwolf_ImID_DF098C_P_24000 close 2147483647 bytes
20:44:26.47071C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:44:26.47071C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:44:26.47071C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=240a12
20:44:26.47071C256InterProcessElement::closeInterProcess Overwolf_ImID_240A12_P_24000 close 2147483647 bytes
20:44:26.47071C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:44:26.47071C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:44:26.47071C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e0a7c
20:44:26.47071C256InterProcessElement::closeInterProcess Overwolf_ImID_E0A7C_P_24000 close 2147483647 bytes
20:44:26.47071C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:44:26.47071C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:44:26.47071C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=30b20
20:44:26.47071C256InterProcessElement::closeInterProcess Overwolf_ImID_30B20_P_24000 close 2147483647 bytes
20:44:26.47071C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:44:26.47071C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:44:26.47071C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=90b7c
20:44:26.47071C256InterProcessElement::closeInterProcess Overwolf_ImID_90B7C_P_24000 close 2147483647 bytes
20:44:26.47071C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:44:26.47371C225InterProcessElement::openInterProcess Overwolf_ImID_40B8A_P_24000 opened succesfuly
20:44:26.47371C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:46:20.20141941523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:46:20.20141941534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:46:20.20141942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:46:20.20141941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:46:20.20141941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:46:20.20141941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:46:20.20141941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3ef0bf5
20:46:20.20141942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:46:20.20141941537OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:46:20.2014194187IRenderDevice::releaseRender Releasing.
20:46:20.2014194363ow-graphics----------------- d3d11 capture freed ----------------
20:46:20.201419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:46:20.2014194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:46:20.20141941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:46:20.20141941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:46:20.20141941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:46:20.2014194204IRenderDevice::releaseRender Releasing Done.
20:46:20.2044194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:46:20.2904194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:46:20.38641943769overlaySetCursorEmpty cursor release widget
20:46:20.39841941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:46:20.39841941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:46:20.39841941148RenderDeviceD3d11::initsave state
20:46:20.3984194696RenderDeviceD3d11::initDX11loading shaders...
20:46:20.40941941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:46:20.40941941156RenderDeviceD3d11::initrestore state
20:46:20.40941941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:46:20.4094194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:46:20.4094194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:46:20.41441944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:46:20.41441942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3d709b5
20:46:20.41441942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:46:20.41441942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:46:20.42141944910OverlayManager::initOverlayResolutionEx 0X40008
20:46:20.42141944917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:46:20.42241944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:46:20.42241944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:46:20.5722B346197OverlayManager::doActionForegroundChange Event ON (ON)
20:46:20.5722B347545OverlayManager::OnForegroundChangedChanged True
20:46:20.5722B346991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:46:20.5752B346322OverlayManager::doActionDisplayFPS - Triggered
20:46:20.5874194326RenderImageD3d11::setSizeCreate Texture (160,28) / (256,128) - OK
20:46:20.5884194347RenderImageD3d11::setSizeCreate Texture RV (256,128) - OK
20:46:20.5884194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:46:20.8854194326RenderImageD3d11::setSizeCreate Texture (1053,700) / (1152,768) - OK
20:46:20.8854194347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
20:46:22.1082B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:46:22.13641941817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:46:22.13641942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:46:22.1364194419InputInterceptor::stopHookunhook keyboard and mouse
20:46:22.1364194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:46:22.1374194408InputInterceptor::runHookMouse is hooked 0x4194
20:46:22.1552B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:46:22.16071C225InterProcessElement::openInterProcess Overwolf_ImID_90B9E_P_24000 opened succesfuly
20:46:22.16071C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:46:22.21771C225InterProcessElement::openInterProcess Overwolf_ImID_1E0A64_P_24000 opened succesfuly
20:46:22.21771C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:46:22.2504194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:46:22.2672B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:46:22.2772B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:46:22.2852B346253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:46:22.2852B346448OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:46:22.2852B342411OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:46:22.2852B342425OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:46:22.30241945666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:46:22.30541943317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:46:22.3684194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:46:22.3884194326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
20:46:22.3884194347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
20:46:22.39771C225InterProcessElement::openInterProcess Overwolf_ImID_260A12_P_24000 opened succesfuly
20:46:22.39771C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:46:22.4414194326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
20:46:22.4414194347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
20:46:22.4962B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:46:22.5482B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:46:22.5572B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:46:22.61871C225InterProcessElement::openInterProcess Overwolf_ImID_40BA0_P_24000 opened succesfuly
20:46:22.61871C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:46:22.9724194326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
20:46:22.9724194347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
20:46:23.3354194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:46:23.3462B346257OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
20:46:23.3462B346468OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
20:46:23.3462B342444OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:46:23.3462B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:46:23.35541943475OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc090e;prev = 0xc090e , {Original values: ref = -2 handle = 0x0}
20:46:23.35541943480OverlayManager::RestoreGameCursorblack Cursor restored
20:46:23.4364194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:46:24.1534194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
20:46:24.1962B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:46:24.2024194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
20:46:24.2102B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:46:24.28771C225InterProcessElement::openInterProcess Overwolf_ImID_60B9C_P_24000 opened succesfuly
20:46:24.28771C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:46:24.6394194326RenderImageD3d11::setSizeCreate Texture (940,600) / (1024,640) - OK
20:46:24.6394194347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
20:46:25.1732B34127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
20:46:25.1904194255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
20:46:25.2374194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:46:25.2492B346253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:46:25.2492B346448OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:46:25.2492B342411OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:46:25.2492B342425OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:46:25.3204194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:46:27.2244194363ow-graphicsHooked to process: eurotrucks2.exe
20:46:27.2244194363ow-graphics(half life scientist) everything.. seems to be in order
20:46:27.2244194363ow-graphicsd3d11 shared texture capture successful
20:46:27.2414194363ow-graphics----------------- d3d11 capture freed ----------------
20:46:27.2414194363ow-graphicsd3d11 shared texture capture successful
20:46:28.43741943554overlayShowCursorDisplayOWSystemCursor was called from GUI thread [S] [4096 != 2].
20:46:28.43741943317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:46:28.4884194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:46:28.4884194389fSwapResize_BuffersClear overlay graphics..
20:46:28.48841942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:46:28.48841941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:46:28.48841941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:46:28.48841941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:46:28.48841941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3d709b5
20:46:28.48841942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:46:28.4884194391fSwapResize_BuffersDevice was Resized!
20:46:28.4884194187IRenderDevice::releaseRender Releasing.
20:46:28.4884194363ow-graphics----------------- d3d11 capture freed ----------------
20:46:28.488419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:46:28.4884194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:46:28.48841941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:46:28.48841941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:46:28.48841941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:46:28.4884194204IRenderDevice::releaseRender Releasing Done.
20:46:28.4884194395fSwapResize_BuffersEnd Device was Resized!
20:46:28.5952B346185OverlayManager::doActionForegroundChange Event [winows not active]
20:46:28.5962B346197OverlayManager::doActionForegroundChange Event OFF (OFF)
20:46:28.5962B347545OverlayManager::OnForegroundChangedChanged False
20:46:28.5972B347578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x60B9C Title=[Trucky Overlay - Options]
20:46:28.5972B346991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:46:28.5972B342515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:46:28.5982B342444OverlayManager::setControlModeRestore RI to 0X0(0X30)...
20:46:28.5982B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:46:28.5982B346322OverlayManager::doActionDisplayFPS - Triggered
20:46:28.66941941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:46:28.66941941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:46:28.66941941148RenderDeviceD3d11::initsave state
20:46:28.6694194696RenderDeviceD3d11::initDX11loading shaders...
20:46:28.68841941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:46:28.68841941156RenderDeviceD3d11::initrestore state
20:46:28.68841941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:46:28.6884194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:46:28.6884194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:46:28.68841942522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:46:28.68841944917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:46:28.68841944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:46:28.68841944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:46:28.710419447ResetSnapShotSH::ExecuteRelease snapshot SH
20:46:28.71041943475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xc090e;prev = 0xc090e , {Original values: ref = 0 handle = 0x0}
20:46:28.71041944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:46:28.71041942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2a10b7f
20:46:28.71041942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
20:46:28.71041942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:46:28.71041941672WidgetManager::drawskip widget draw (not in foreground) False - False
20:46:28.7104194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:48:34.6102B34155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
20:48:34.623419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:48:34.6234194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:48:34.6234194363ow-graphics----------------- d3d11 capture freed ----------------
20:48:34.6234194232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
20:48:34.62341944802OverlayManager::HandleGameStreamStop Capturing
20:48:34.7322B34155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
20:48:38.5482B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:48:38.5622B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:48:38.5962B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:48:38.6122B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:48:38.7562B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:48:38.8002B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:48:39.6871C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:48:39.6871C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=90b9e
20:48:39.6871C256InterProcessElement::closeInterProcess Overwolf_ImID_90B9E_P_24000 close 2147483647 bytes
20:48:39.6871C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:48:39.6871C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:48:39.6871C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1e0a64
20:48:39.6871C256InterProcessElement::closeInterProcess Overwolf_ImID_1E0A64_P_24000 close 2147483647 bytes
20:48:39.6871C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:48:39.6871C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:48:39.6871C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=260a12
20:48:39.6871C256InterProcessElement::closeInterProcess Overwolf_ImID_260A12_P_24000 close 2147483647 bytes
20:48:39.6871C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:48:39.6871C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:48:39.6871C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=40ba0
20:48:39.6871C256InterProcessElement::closeInterProcess Overwolf_ImID_40BA0_P_24000 close 2147483647 bytes
20:48:39.6871C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:48:39.6871C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:48:39.6871C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=60b9c
20:48:39.6871C256InterProcessElement::closeInterProcess Overwolf_ImID_60B9C_P_24000 close 2147483647 bytes
20:48:39.6971C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:48:41.8712B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:48:41.9102B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:48:41.9212B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:48:42.482B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:48:42.562B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:48:42.8571C225InterProcessElement::openInterProcess Overwolf_ImID_200A64_P_24000 opened succesfuly
20:48:42.8571C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:48:42.8871C225InterProcessElement::openInterProcess Overwolf_ImID_3C0A2C_P_24000 opened succesfuly
20:48:42.8871C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:48:42.8871C225InterProcessElement::openInterProcess Overwolf_ImID_60BA0_P_24000 opened succesfuly
20:48:42.8871C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:48:42.1582B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:48:42.1652B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:48:42.60071C225InterProcessElement::openInterProcess Overwolf_ImID_D0B9A_P_24000 opened succesfuly
20:48:42.60071C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:48:44.7542B34127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
20:49:08.4432B34155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
20:49:08.6212B34155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
20:49:15.1642B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:49:15.1702B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:49:15.1942B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:49:15.2082B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:49:15.3172B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:49:15.41771C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:49:15.41771C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=200a64
20:49:15.41771C256InterProcessElement::closeInterProcess Overwolf_ImID_200A64_P_24000 close 2147483647 bytes
20:49:15.41771C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:49:15.41771C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:49:15.41771C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3c0a2c
20:49:15.41771C256InterProcessElement::closeInterProcess Overwolf_ImID_3C0A2C_P_24000 close 2147483647 bytes
20:49:15.41771C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:49:15.41771C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:49:15.41771C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=60ba0
20:49:15.41771C256InterProcessElement::closeInterProcess Overwolf_ImID_60BA0_P_24000 close 2147483647 bytes
20:49:15.41771C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:49:15.41771C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:49:15.41771C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d0b9a
20:49:15.41771C256InterProcessElement::closeInterProcess Overwolf_ImID_D0B9A_P_24000 close 2147483647 bytes
20:49:15.41771C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:49:15.42071C225InterProcessElement::openInterProcess Overwolf_ImID_90B9C_P_24000 opened succesfuly
20:49:15.42071C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:49:15.42071C225InterProcessElement::openInterProcess Overwolf_ImID_B0B9E_P_24000 opened succesfuly
20:49:15.42071C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:49:15.42071C225InterProcessElement::openInterProcess Overwolf_ImID_190A28_P_24000 opened succesfuly
20:49:15.42071C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:49:15.6282B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:49:15.6352B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:49:15.92371C225InterProcessElement::openInterProcess Overwolf_ImID_B0B96_P_24000 opened succesfuly
20:49:15.92371C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:49:18.222B34127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
20:49:18.232B34155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
20:49:18.1662B34155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
20:49:30.56241941817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:49:30.56241942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:49:30.5624194419InputInterceptor::stopHookunhook keyboard and mouse
20:49:30.5624194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:49:30.5624194408InputInterceptor::runHookMouse is hooked 0x4194
20:50:03.5812B34127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
20:50:14.14641941523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:50:14.14641941534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:50:14.14641942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:50:14.14641941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:50:14.14641941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:50:14.14641941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:50:14.14641941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2a10b7f
20:50:14.14641942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:50:14.14641941537OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:50:14.1464194187IRenderDevice::releaseRender Releasing.
20:50:14.1464194363ow-graphics----------------- d3d11 capture freed ----------------
20:50:14.146419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:50:14.1464194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:50:14.14641941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:50:14.14641941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:50:14.14641941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:50:14.1464194204IRenderDevice::releaseRender Releasing Done.
20:50:14.1474194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:50:14.2042B346197OverlayManager::doActionForegroundChange Event ON (ON)
20:50:14.2042B347545OverlayManager::OnForegroundChangedChanged True
20:50:14.2042B346991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:50:14.2072B346322OverlayManager::doActionDisplayFPS - Triggered
20:50:14.3484194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:50:14.38241943769overlaySetCursorEmpty cursor release widget
20:50:14.39141941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:50:14.39141941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:50:14.39241941148RenderDeviceD3d11::initsave state
20:50:14.3924194696RenderDeviceD3d11::initDX11loading shaders...
20:50:14.40141941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:50:14.40141941156RenderDeviceD3d11::initrestore state
20:50:14.40141941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:50:14.4014194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:50:14.4014194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:50:14.41041944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:50:14.41041942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4f00b1d
20:50:14.41041942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:50:14.41041942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:50:14.4114194326RenderImageD3d11::setSizeCreate Texture (160,28) / (256,128) - OK
20:50:14.4114194347RenderImageD3d11::setSizeCreate Texture RV (256,128) - OK
20:50:14.4114194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:50:14.4114194255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
20:50:14.41441944910OverlayManager::initOverlayResolutionEx 0X40008
20:50:14.41441944917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:50:14.41441944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:50:14.41441944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:50:14.6334194326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
20:50:14.6334194347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
20:50:14.6344194326RenderImageD3d11::setSizeCreate Texture (1053,700) / (1152,768) - OK
20:50:14.6344194347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
20:50:14.89141941817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:50:14.89141942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:50:14.8914194419InputInterceptor::stopHookunhook keyboard and mouse
20:50:14.8914194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:50:14.8914194408InputInterceptor::runHookMouse is hooked 0x4194
20:50:15.8274194363ow-graphicsHooked to process: eurotrucks2.exe
20:50:15.8274194363ow-graphics(half life scientist) everything.. seems to be in order
20:50:15.8274194363ow-graphicsd3d11 shared texture capture successful
20:50:15.8604194363ow-graphics----------------- d3d11 capture freed ----------------
20:50:17.4604194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:50:17.4722B346253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:50:17.4722B346448OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:50:17.4722B342411OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:50:17.4722B342425OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:50:17.47841945666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:50:17.5274194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:50:17.5324194326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
20:50:17.5324194347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
20:50:17.6074194326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
20:50:17.6084194347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
20:50:17.8544194363ow-graphicsHooked to process: eurotrucks2.exe
20:50:17.8544194363ow-graphics(half life scientist) everything.. seems to be in order
20:50:17.8554194363ow-graphicsd3d11 shared texture capture successful
20:50:18.2774194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:50:18.2892B346257OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
20:50:18.2892B346468OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
20:50:18.2892B342444OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:50:18.2892B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:50:18.29741943475OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc090e;prev = 0xc090e , {Original values: ref = -2 handle = 0x0}
20:50:18.29741943480OverlayManager::RestoreGameCursorblack Cursor restored
20:50:18.3444194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:50:18.7114194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:50:18.7242B346253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:50:18.7242B346448OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:50:18.7242B342411OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:50:18.7242B342425OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:50:18.7784194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:50:18.83141943317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:50:20.464194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:50:20.592B346257OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
20:50:20.592B346468OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
20:50:20.592B342444OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:50:20.592B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:50:20.6541943475OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc090e;prev = 0xc090e , {Original values: ref = -2 handle = 0x0}
20:50:20.6541943480OverlayManager::RestoreGameCursorblack Cursor restored
20:50:20.1294194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:50:22.1154194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
20:50:22.1602B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:50:22.1654194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
20:50:22.1722B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:50:22.23971C225InterProcessElement::openInterProcess Overwolf_ImID_70B7A_P_24000 opened succesfuly
20:50:22.23971C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:50:22.6174194326RenderImageD3d11::setSizeCreate Texture (940,600) / (1024,640) - OK
20:50:22.6174194347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
20:50:23.1664194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:50:23.1772B346253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:50:23.1772B346448OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:50:23.1772B342411OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:50:23.1772B342425OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:50:23.2664194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:50:25.9524194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:50:25.9622B346257OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
20:50:25.9622B346468OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
20:50:25.9622B342444OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:50:25.9622B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:50:25.97141943475OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc090e;prev = 0xc090e , {Original values: ref = -2 handle = 0x0}
20:50:25.97141943480OverlayManager::RestoreGameCursorblack Cursor restored
20:50:26.364194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:50:38.66671C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:51:10.9264194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:51:10.9392B346253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:51:10.9392B346448OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:51:10.9392B342411OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:51:10.9392B342425OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:51:11.284194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:51:11.15541943317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:51:13.9404194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:51:13.9552B346257OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
20:51:13.9552B346468OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
20:51:13.9552B342444OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:51:13.9552B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:51:13.96241943475OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc090e;prev = 0xc090e , {Original values: ref = -2 handle = 0x0}
20:51:13.96241943480OverlayManager::RestoreGameCursorblack Cursor restored
20:51:14.614194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:51:17.1774194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:51:17.1882B346253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:51:17.1882B346448OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:51:17.1882B342411OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:51:17.1882B342425OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:51:17.2664194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:51:17.42841943317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:51:19.3074194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:51:19.3182B346257OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
20:51:19.3182B346468OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
20:51:19.3182B342444OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:51:19.3182B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:51:19.33041943475OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc090e;prev = 0xc090e , {Original values: ref = -2 handle = 0x0}
20:51:19.33041943480OverlayManager::RestoreGameCursorblack Cursor restored
20:51:19.4264194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:51:30.4564194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:51:30.4564194389fSwapResize_BuffersClear overlay graphics..
20:51:30.45641942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:51:30.45641941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:51:30.45641941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:51:30.45641941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:51:30.45641941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4f00b1d
20:51:30.45641942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:51:30.4564194391fSwapResize_BuffersDevice was Resized!
20:51:30.4564194187IRenderDevice::releaseRender Releasing.
20:51:30.4564194363ow-graphics----------------- d3d11 capture freed ----------------
20:51:30.456419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:51:30.4564194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:51:30.45641941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:51:30.45641941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:51:30.45741941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:51:30.4574194204IRenderDevice::releaseRender Releasing Done.
20:51:30.4574194395fSwapResize_BuffersEnd Device was Resized!
20:51:30.55841941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:51:30.55841941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:51:30.55841941148RenderDeviceD3d11::initsave state
20:51:30.5584194696RenderDeviceD3d11::initDX11loading shaders...
20:51:30.58541941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:51:30.58541941156RenderDeviceD3d11::initrestore state
20:51:30.58541941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:51:30.5854194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:51:30.5854194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:51:30.58541944917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:51:30.58541944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:51:30.58541944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:51:30.61641944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:51:30.61641942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x105d0ac5
20:51:30.61741942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
20:51:30.61741942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:51:30.6174194326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
20:51:30.6174194347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
20:51:30.6204194326RenderImageD3d11::setSizeCreate Texture (940,600) / (1024,640) - OK
20:51:30.6204194347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
20:51:30.6254194363ow-graphicsd3d11 shared texture capture successful
20:51:30.8252B346185OverlayManager::doActionForegroundChange Event [winows not active]
20:51:30.8262B346197OverlayManager::doActionForegroundChange Event OFF (OFF)
20:51:30.8262B347545OverlayManager::OnForegroundChangedChanged False
20:51:30.8272B347578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x70B7A Title=[Trucky Overlay - Options]
20:51:30.8272B346991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:51:30.8272B342515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:51:30.8272B342444OverlayManager::setControlModeRestore RI to 0X0(0X30)...
20:51:30.8282B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:51:30.8282B346322OverlayManager::doActionDisplayFPS - Triggered
20:51:30.848419447ResetSnapShotSH::ExecuteRelease snapshot SH
20:51:30.8484194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:51:51.5452B34155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
20:51:51.639419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:51:51.6394194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:51:51.6394194363ow-graphics----------------- d3d11 capture freed ----------------
20:51:51.6394194232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
20:51:51.63941944802OverlayManager::HandleGameStreamStop Capturing
20:51:51.8312B34155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
20:53:36.15441942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:53:36.1544194419InputInterceptor::stopHookunhook keyboard and mouse
20:53:36.1544194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:53:36.1544194408InputInterceptor::runHookMouse is hooked 0x4194
20:53:36.15741941523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:53:36.15741941534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:53:36.15741942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:53:36.15741941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:53:36.15741941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:53:36.15741941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:53:36.15741941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x105d0ac5
20:53:36.15741942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:53:36.15741941537OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:53:36.1574194187IRenderDevice::releaseRender Releasing.
20:53:36.1574194363ow-graphics----------------- d3d11 capture freed ----------------
20:53:36.157419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:53:36.1574194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:53:36.15741941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:53:36.15741941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:53:36.15741941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:53:36.1574194204IRenderDevice::releaseRender Releasing Done.
20:53:36.2564194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:53:36.5344194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:53:36.5432B346197OverlayManager::doActionForegroundChange Event ON (ON)
20:53:36.5432B347545OverlayManager::OnForegroundChangedChanged True
20:53:36.5432B346991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:53:36.5432B342522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:53:36.5452B346322OverlayManager::doActionDisplayFPS - Triggered
20:53:36.74041941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:53:36.74041941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:53:36.74041941148RenderDeviceD3d11::initsave state
20:53:36.7404194696RenderDeviceD3d11::initDX11loading shaders...
20:53:36.75041941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:53:36.75041941156RenderDeviceD3d11::initrestore state
20:53:36.75041941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:53:36.7504194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:53:36.7504194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:53:36.78141944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:53:36.78141942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4d50b6d
20:53:36.78141942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:53:36.78141942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:53:36.7814194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:53:36.79741944910OverlayManager::initOverlayResolutionEx 0X40008
20:53:36.79741944917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:53:36.79741944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:53:36.79741944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:53:37.4171C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:53:37.4171C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=90b9c
20:53:37.4171C256InterProcessElement::closeInterProcess Overwolf_ImID_90B9C_P_24000 close 2147483647 bytes
20:53:37.4171C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:53:37.4171C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:53:37.4171C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b0b9e
20:53:37.4171C256InterProcessElement::closeInterProcess Overwolf_ImID_B0B9E_P_24000 close 2147483647 bytes
20:53:37.4171C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:53:37.4171C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:53:37.4171C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=190a28
20:53:37.4171C256InterProcessElement::closeInterProcess Overwolf_ImID_190A28_P_24000 close 2147483647 bytes
20:53:37.4171C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:53:37.4171C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:53:37.4171C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b0b96
20:53:37.4171C256InterProcessElement::closeInterProcess Overwolf_ImID_B0B96_P_24000 close 2147483647 bytes
20:53:37.4171C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:53:37.4171C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:53:37.4171C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=70b7a
20:53:37.4171C256InterProcessElement::closeInterProcess Overwolf_ImID_70B7A_P_24000 close 2147483647 bytes
20:53:37.4171C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:53:37.82241941817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:53:37.82241942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:53:37.8224194419InputInterceptor::stopHookunhook keyboard and mouse
20:53:37.8224194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:53:37.8224194408InputInterceptor::runHookMouse is hooked 0x4194
20:53:38.3194194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:53:38.3194194389fSwapResize_BuffersClear overlay graphics..
20:53:38.31941942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:53:38.31941941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:53:38.31941941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:53:38.31941941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:53:38.31941941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4d50b6d
20:53:38.31941942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:53:38.3194194391fSwapResize_BuffersDevice was Resized!
20:53:38.3194194187IRenderDevice::releaseRender Releasing.
20:53:38.3194194363ow-graphics----------------- d3d11 capture freed ----------------
20:53:38.319419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:53:38.3194194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:53:38.31941941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:53:38.31941941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:53:38.32041941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:53:38.3204194204IRenderDevice::releaseRender Releasing Done.
20:53:38.3204194395fSwapResize_BuffersEnd Device was Resized!
20:53:38.54171C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:53:38.56041941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:53:38.56041941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:53:38.56041941148RenderDeviceD3d11::initsave state
20:53:38.5604194696RenderDeviceD3d11::initDX11loading shaders...
20:53:38.6022B346185OverlayManager::doActionForegroundChange Event [winows not active]
20:53:38.6062B346197OverlayManager::doActionForegroundChange Event OFF (OFF)
20:53:38.6062B347545OverlayManager::OnForegroundChangedChanged False
20:53:38.61341941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:53:38.61341941156RenderDeviceD3d11::initrestore state
20:53:38.61341941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:53:38.6134194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:53:38.6134194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:53:38.61341944917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:53:38.61341944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:53:38.61341944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:53:38.6202B347578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x40424 Title=[Options.js - trucky (Workspace) - Visual Studio Code]
20:53:38.6212B346991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:53:38.6212B342515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:53:38.6212B342444OverlayManager::setControlModeRestore RI to 0X0(0X30)...
20:53:38.6212B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:53:38.6232B346322OverlayManager::doActionDisplayFPS - Triggered
20:53:38.658419447ResetSnapShotSH::ExecuteRelease snapshot SH
20:53:38.65841944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:53:38.65841942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6fe0a35
20:53:38.65841942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
20:53:38.65841942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:53:38.6584194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:53:44.31341942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:53:44.3134194419InputInterceptor::stopHookunhook keyboard and mouse
20:53:44.3134194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:53:44.3134194408InputInterceptor::runHookMouse is hooked 0x4194
20:53:44.31541941523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:53:44.31541941534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:53:44.31541942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:53:44.31541941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:53:44.31541941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:53:44.31541941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:53:44.31541941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6fe0a35
20:53:44.31541942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:53:44.31541941537OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:53:44.3154194187IRenderDevice::releaseRender Releasing.
20:53:44.3154194363ow-graphics----------------- d3d11 capture freed ----------------
20:53:44.315419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:53:44.3154194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:53:44.31541941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:53:44.31541941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:53:44.31541941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:53:44.3154194204IRenderDevice::releaseRender Releasing Done.
20:53:44.3214194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:53:44.3944194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:53:44.50341941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:53:44.50341941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:53:44.50341941148RenderDeviceD3d11::initsave state
20:53:44.5034194696RenderDeviceD3d11::initDX11loading shaders...
20:53:44.53641941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:53:44.53641941156RenderDeviceD3d11::initrestore state
20:53:44.53641941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:53:44.5364194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:53:44.5364194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:53:44.53641942522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:53:44.57641944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:53:44.57641942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2980be5
20:53:44.57641942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:53:44.57641942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:53:44.57641941672WidgetManager::drawskip widget draw (not in foreground) False - False
20:53:44.59241944910OverlayManager::initOverlayResolutionEx 0X40008
20:53:44.59241944917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:53:44.59241944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:53:44.59241944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:53:44.6532B346197OverlayManager::doActionForegroundChange Event ON (ON)
20:53:44.6532B347545OverlayManager::OnForegroundChangedChanged True
20:53:44.6532B346991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:53:44.6562B346322OverlayManager::doActionDisplayFPS - Triggered
20:53:44.6774194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:53:44.7304194326RenderImageD3d11::setSizeCreate Texture (1053,700) / (1152,768) - OK
20:53:44.7304194347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
20:53:44.73441941817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:53:44.73441942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:53:44.7344194419InputInterceptor::stopHookunhook keyboard and mouse
20:53:44.7344194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:53:44.7344194408InputInterceptor::runHookMouse is hooked 0x4194
20:53:48.7692B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:53:48.8182B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:53:48.8382B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:53:48.86371C225InterProcessElement::openInterProcess Overwolf_ImID_1A0A4E_P_24000 opened succesfuly
20:53:48.86371C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:53:48.86371C225InterProcessElement::openInterProcess Overwolf_ImID_9F095C_P_24000 opened succesfuly
20:53:48.86371C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:53:48.9512B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:53:48.9592B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:53:49.2271C225InterProcessElement::openInterProcess Overwolf_ImID_170A78_P_24000 opened succesfuly
20:53:49.2271C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:53:49.562B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:53:49.792B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:53:49.10671C225InterProcessElement::openInterProcess Overwolf_ImID_240AD0_P_24000 opened succesfuly
20:53:49.10671C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:53:49.6324194326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
20:53:49.6324194347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
20:53:50.1974194326RenderImageD3d11::setSizeCreate Texture (250,600) / (256,640) - OK
20:53:50.1974194347RenderImageD3d11::setSizeCreate Texture RV (256,640) - OK
20:53:50.8554194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
20:53:50.9042B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:53:50.9234194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
20:53:50.99671C225InterProcessElement::openInterProcess Overwolf_ImID_D0B7A_P_24000 opened succesfuly
20:53:50.99671C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:53:51.5234194326RenderImageD3d11::setSizeCreate Texture (940,600) / (1024,640) - OK
20:53:51.5234194347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
20:53:51.9374194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:53:51.9602B346253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:53:51.9602B346448OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:53:51.9602B342411OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:53:51.9602B342425OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:53:51.97441945666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:53:51.9802B34127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
20:53:51.98941943317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:53:51.9904194255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
20:53:52.494194326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
20:53:52.494194347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
20:53:52.584194326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
20:53:52.594194347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
20:53:52.624194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:53:54.364194363ow-graphicsHooked to process: eurotrucks2.exe
20:53:54.374194363ow-graphics(half life scientist) everything.. seems to be in order
20:53:54.374194363ow-graphicsd3d11 shared texture capture successful
20:53:54.544194363ow-graphics----------------- d3d11 capture freed ----------------
20:53:56.554194363ow-graphicsHooked to process: eurotrucks2.exe
20:53:56.554194363ow-graphics(half life scientist) everything.. seems to be in order
20:53:56.554194363ow-graphicsd3d11 shared texture capture successful
20:54:02.8372B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:54:02.88571C2850WidgetManager::LayoutApplicationAsyncskip widget 0x1e0908, waiting for shared data
20:54:02.9372B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:54:02.96871C225InterProcessElement::openInterProcess Overwolf_ImID_1F0908_P_24000 opened succesfuly
20:54:02.96871C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:54:02.9904194326RenderImageD3d11::setSizeCreate Texture (455,228) / (512,256) - OK
20:54:02.9904194347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
20:54:05.47271C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:54:05.47271C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1f0908
20:54:05.47271C256InterProcessElement::closeInterProcess Overwolf_ImID_1F0908_P_24000 close 2147483647 bytes
20:54:05.47271C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:54:12.95841943554overlayShowCursorDisplayOWSystemCursor was called from GUI thread [S] [4096 != 2].
20:54:13.124194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:54:13.124194389fSwapResize_BuffersClear overlay graphics..
20:54:13.1241942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:54:13.1241941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:54:13.1241941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:54:13.1241941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:54:13.1241941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2980be5
20:54:13.1241942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:54:13.124194391fSwapResize_BuffersDevice was Resized!
20:54:13.124194187IRenderDevice::releaseRender Releasing.
20:54:13.124194363ow-graphics----------------- d3d11 capture freed ----------------
20:54:13.12419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:54:13.124194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:54:13.1241941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:54:13.1241941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:54:13.1241941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:54:13.124194204IRenderDevice::releaseRender Releasing Done.
20:54:13.124194395fSwapResize_BuffersEnd Device was Resized!
20:54:13.17841941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:54:13.17841941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:54:13.17841941148RenderDeviceD3d11::initsave state
20:54:13.1784194696RenderDeviceD3d11::initDX11loading shaders...
20:54:13.19141941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:54:13.19141941156RenderDeviceD3d11::initrestore state
20:54:13.19141941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:54:13.1914194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:54:13.1914194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:54:13.19241944917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:54:13.19241944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:54:13.19241944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:54:13.21241944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:54:13.21241942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x639060b
20:54:13.21241942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
20:54:13.21241942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:54:13.2134194326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
20:54:13.2134194347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
20:54:13.2304194326RenderImageD3d11::setSizeCreate Texture (1053,700) / (1152,768) - OK
20:54:13.2304194347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
20:54:13.2364194326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
20:54:13.2364194347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
20:54:13.2384194326RenderImageD3d11::setSizeCreate Texture (250,600) / (256,640) - OK
20:54:13.2384194347RenderImageD3d11::setSizeCreate Texture RV (256,640) - OK
20:54:13.2394194326RenderImageD3d11::setSizeCreate Texture (940,600) / (1024,640) - OK
20:54:13.2394194347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
20:54:13.2434194326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
20:54:13.2434194347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
20:54:13.2494194363ow-graphicsd3d11 shared texture capture successful
20:54:13.4172B346185OverlayManager::doActionForegroundChange Event [winows not active]
20:54:13.4202B346197OverlayManager::doActionForegroundChange Event OFF (OFF)
20:54:13.4222B347545OverlayManager::OnForegroundChangedChanged False
20:54:13.4222B347578OverlayManager::OnForegroundChangedLost foreground to window Handle=0xD0B7A Title=[Trucky Overlay - Options]
20:54:13.4222B346991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:54:13.4222B342515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:54:13.4232B342444OverlayManager::setControlModeRestore RI to 0X0(0X30)...
20:54:13.4232B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:54:13.4232B347600OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
20:54:13.4232B346322OverlayManager::doActionDisplayFPS - Triggered
20:54:13.519419447ResetSnapShotSH::ExecuteRelease snapshot SH
20:54:13.51941943475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xc090e;prev = 0xc090e , {Original values: ref = 0 handle = 0x0}
20:54:13.5194194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:54:13.51941941817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:54:13.51941942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:54:13.5194194419InputInterceptor::stopHookunhook keyboard and mouse
20:54:13.5194194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:54:13.5194194408InputInterceptor::runHookMouse is hooked 0x4194
20:54:27.3202B34155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
20:54:27.479419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:54:27.4794194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:54:27.4804194363ow-graphics----------------- d3d11 capture freed ----------------
20:54:27.4804194232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
20:54:27.48041944802OverlayManager::HandleGameStreamStop Capturing
20:54:28.1992B34155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
20:55:07.44841941523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:55:07.44841941534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:55:07.44841942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:55:07.44841941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:55:07.44841941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:55:07.44841941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:55:07.44841941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x639060b
20:55:07.44841942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:55:07.44841941537OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:55:07.4484194187IRenderDevice::releaseRender Releasing.
20:55:07.4484194363ow-graphics----------------- d3d11 capture freed ----------------
20:55:07.448419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:55:07.4484194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:55:07.44841941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:55:07.44841941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:55:07.44841941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:55:07.4484194204IRenderDevice::releaseRender Releasing Done.
20:55:07.4554194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:55:07.5464194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:55:07.64141941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:55:07.64141941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:55:07.64141941148RenderDeviceD3d11::initsave state
20:55:07.6414194696RenderDeviceD3d11::initDX11loading shaders...
20:55:07.65241941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:55:07.65241941156RenderDeviceD3d11::initrestore state
20:55:07.65241941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:55:07.6524194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:55:07.6524194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:55:07.65241942522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:55:07.67441944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:55:07.67441942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1ba0ad1
20:55:07.67441942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:55:07.67441942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:55:07.67441941672WidgetManager::drawskip widget draw (not in foreground) False - False
20:55:07.69541944910OverlayManager::initOverlayResolutionEx 0X40008
20:55:07.69541944917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:55:07.69541944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:55:07.69541944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:55:07.7292B346197OverlayManager::doActionForegroundChange Event ON (ON)
20:55:07.7292B347545OverlayManager::OnForegroundChangedChanged True
20:55:07.7292B346991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:55:07.7312B346322OverlayManager::doActionDisplayFPS - Triggered
20:55:07.7374194326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
20:55:07.7374194347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
20:55:07.7524194326RenderImageD3d11::setSizeCreate Texture (1053,700) / (1152,768) - OK
20:55:07.7524194347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
20:55:07.7584194326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
20:55:07.7584194347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
20:55:07.75871C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:55:07.75871C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1a0a4e
20:55:07.75871C256InterProcessElement::closeInterProcess Overwolf_ImID_1A0A4E_P_24000 close 2147483647 bytes
20:55:07.75871C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:55:07.75871C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:55:07.75871C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=9f095c
20:55:07.75871C256InterProcessElement::closeInterProcess Overwolf_ImID_9F095C_P_24000 close 2147483647 bytes
20:55:07.75871C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:55:07.75871C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:55:07.75871C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=170a78
20:55:07.75871C256InterProcessElement::closeInterProcess Overwolf_ImID_170A78_P_24000 close 2147483647 bytes
20:55:07.75871C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:55:07.75871C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:55:07.75871C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=240ad0
20:55:07.75871C256InterProcessElement::closeInterProcess Overwolf_ImID_240AD0_P_24000 close 2147483647 bytes
20:55:07.75971C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:55:07.75971C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:55:07.75971C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d0b7a
20:55:07.75971C256InterProcessElement::closeInterProcess Overwolf_ImID_D0B7A_P_24000 close 2147483647 bytes
20:55:07.75971C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:55:07.7644194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:55:09.14741941817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:55:09.14741942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:55:09.1474194419InputInterceptor::stopHookunhook keyboard and mouse
20:55:09.1474194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:55:09.1474194408InputInterceptor::runHookMouse is hooked 0x4194
20:55:09.2474194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:55:09.2612B346253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:55:09.2612B346448OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:55:09.2612B342411OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:55:09.2612B342425OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:55:09.28541945666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:55:09.30241943317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:55:09.3514194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:55:10.9324194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:55:10.9422B346257OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
20:55:10.9422B346468OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
20:55:10.9422B342444OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:55:10.9422B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:55:10.95041943475OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc090e;prev = 0xc090e , {Original values: ref = -2 handle = 0x0}
20:55:10.95041943480OverlayManager::RestoreGameCursorblack Cursor restored
20:55:11.364194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:55:18.9144194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:55:18.9144194389fSwapResize_BuffersClear overlay graphics..
20:55:18.91441942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:55:18.91441941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:55:18.91441941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:55:18.91541941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:55:18.91541941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1ba0ad1
20:55:18.91541942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:55:18.9154194391fSwapResize_BuffersDevice was Resized!
20:55:18.9154194187IRenderDevice::releaseRender Releasing.
20:55:18.9154194363ow-graphics----------------- d3d11 capture freed ----------------
20:55:18.915419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:55:18.9154194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:55:18.91541941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:55:18.91541941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:55:18.91541941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:55:18.9154194204IRenderDevice::releaseRender Releasing Done.
20:55:18.9154194395fSwapResize_BuffersEnd Device was Resized!
20:55:18.96041941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:55:18.96041941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:55:18.96041941148RenderDeviceD3d11::initsave state
20:55:18.9604194696RenderDeviceD3d11::initDX11loading shaders...
20:55:19.641941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:55:19.641941156RenderDeviceD3d11::initrestore state
20:55:19.641941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:55:19.64194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:55:19.64194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:55:19.641944917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:55:19.641944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:55:19.641944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:55:19.10241944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:55:19.10241942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x10fb0839
20:55:19.10241942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
20:55:19.10241942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:55:19.1024194326RenderImageD3d11::setSizeCreate Texture (1053,700) / (1152,768) - OK
20:55:19.1024194347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
20:55:19.2442B346185OverlayManager::doActionForegroundChange Event [winows not active]
20:55:19.2462B346197OverlayManager::doActionForegroundChange Event OFF (OFF)
20:55:19.2462B347545OverlayManager::OnForegroundChangedChanged False
20:55:19.2462B347578OverlayManager::OnForegroundChangedLost foreground to window Handle=0xC0B1E Title=[Browser]
20:55:19.2472B346991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:55:19.2472B342515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:55:19.2472B342444OverlayManager::setControlModeRestore RI to 0X0(0X30)...
20:55:19.2472B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:55:19.2472B346322OverlayManager::doActionDisplayFPS - Triggered
20:55:19.299419447ResetSnapShotSH::ExecuteRelease snapshot SH
20:55:19.2994194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:55:27.15941942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:55:27.1594194419InputInterceptor::stopHookunhook keyboard and mouse
20:55:27.1594194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:55:27.1594194408InputInterceptor::runHookMouse is hooked 0x4194
20:55:27.16141941523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:55:27.16141941534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:55:27.16141942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:55:27.16141941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:55:27.16141941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:55:27.16141941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:55:27.16141941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x10fb0839
20:55:27.16141942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:55:27.16141941537OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:55:27.1614194187IRenderDevice::releaseRender Releasing.
20:55:27.1614194363ow-graphics----------------- d3d11 capture freed ----------------
20:55:27.161419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:55:27.1614194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:55:27.16141941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:55:27.16141941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:55:27.16141941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:55:27.1614194204IRenderDevice::releaseRender Releasing Done.
20:55:27.1754194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:55:27.2474194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:55:27.2652B346197OverlayManager::doActionForegroundChange Event ON (ON)
20:55:27.2652B347545OverlayManager::OnForegroundChangedChanged True
20:55:27.2652B346991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:55:27.2652B342522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:55:27.2712B346322OverlayManager::doActionDisplayFPS - Triggered
20:55:27.35441941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:55:27.35441941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:55:27.35441941148RenderDeviceD3d11::initsave state
20:55:27.3544194696RenderDeviceD3d11::initDX11loading shaders...
20:55:27.37041941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:55:27.37041941156RenderDeviceD3d11::initrestore state
20:55:27.37041941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:55:27.3704194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:55:27.3704194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:55:27.38441944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:55:27.38441942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xc93062d
20:55:27.38441942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:55:27.38441942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:55:27.3844194326RenderImageD3d11::setSizeCreate Texture (1053,700) / (1152,768) - OK
20:55:27.3844194347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
20:55:27.3904194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:55:27.40841944910OverlayManager::initOverlayResolutionEx 0X40008
20:55:27.40841944917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:55:27.40841944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:55:27.40841944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:55:29.9642B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:55:29.9722B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:55:30.172B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:55:30.342B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:55:30.4571C225InterProcessElement::openInterProcess Overwolf_ImID_230ABC_P_24000 opened succesfuly
20:55:30.4571C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:55:30.10371C225InterProcessElement::openInterProcess Overwolf_ImID_D0B98_P_24000 opened succesfuly
20:55:30.10371C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:55:30.1592B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:55:30.1852B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:55:30.21471C225InterProcessElement::openInterProcess Overwolf_ImID_9409FE_P_24000 opened succesfuly
20:55:30.21471C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:55:30.4844194326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
20:55:30.4844194347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
20:55:30.4902B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:55:30.57071C225InterProcessElement::openInterProcess Overwolf_ImID_80A6A_P_24000 opened succesfuly
20:55:30.57071C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:55:31.2704194326RenderImageD3d11::setSizeCreate Texture (250,600) / (256,640) - OK
20:55:31.2704194347RenderImageD3d11::setSizeCreate Texture RV (256,640) - OK
20:55:32.6441941817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:55:32.6441942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:55:32.644194419InputInterceptor::stopHookunhook keyboard and mouse
20:55:32.644194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:55:32.644194408InputInterceptor::runHookMouse is hooked 0x4194
20:55:32.1474194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:55:32.1602B346253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:55:32.1602B346448OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:55:32.1602B342411OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:55:32.1602B342425OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:55:32.18141945666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:55:32.20341943317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:55:32.2034194326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
20:55:32.2034194347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
20:55:32.2494194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:55:32.3114194326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
20:55:32.3114194347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
20:55:32.9004194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:55:32.9132B346257OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
20:55:32.9132B346468OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
20:55:32.9132B342444OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:55:32.9132B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:55:32.91541943475OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc090e;prev = 0xc090e , {Original values: ref = -2 handle = 0x0}
20:55:32.91541943480OverlayManager::RestoreGameCursorblack Cursor restored
20:55:32.9644194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:55:33.2952B34127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
20:55:33.3144194255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
20:55:33.3464194363ow-graphicsHooked to process: eurotrucks2.exe
20:55:33.3464194363ow-graphics(half life scientist) everything.. seems to be in order
20:55:33.3464194363ow-graphicsd3d11 shared texture capture successful
20:55:33.3634194363ow-graphics----------------- d3d11 capture freed ----------------
20:55:35.3004194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:55:35.3122B346253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:55:35.3122B346448OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:55:35.3122B342411OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:55:35.3122B342425OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:55:35.3734194363ow-graphicsHooked to process: eurotrucks2.exe
20:55:35.3734194363ow-graphics(half life scientist) everything.. seems to be in order
20:55:35.3734194363ow-graphicsd3d11 shared texture capture successful
20:55:35.4074194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:55:35.8354194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:55:35.8482B346257OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
20:55:35.8482B346468OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
20:55:35.8482B342444OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:55:35.8482B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:55:35.85041943475OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc090e;prev = 0xc090e , {Original values: ref = -2 handle = 0x0}
20:55:35.85041943480OverlayManager::RestoreGameCursorblack Cursor restored
20:55:35.9314194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:55:36.2014194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:55:36.2162B346253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:55:36.2162B346448OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:55:36.2162B342411OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:55:36.2162B342425OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:55:36.3174194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:55:37.1014194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:55:37.1142B346257OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
20:55:37.1142B346468OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
20:55:37.1142B342444OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:55:37.1142B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:55:37.12941943475OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc090e;prev = 0xc090e , {Original values: ref = -2 handle = 0x0}
20:55:37.12941943480OverlayManager::RestoreGameCursorblack Cursor restored
20:55:37.2024194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:55:39.44194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
20:55:39.462B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:55:39.672B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:55:39.874194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
20:55:39.11971C225InterProcessElement::openInterProcess Overwolf_ImID_490A2C_P_24000 opened succesfuly
20:55:39.11971C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:55:39.5184194326RenderImageD3d11::setSizeCreate Texture (940,600) / (1024,640) - OK
20:55:39.5184194347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
20:55:40.1554194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:55:40.1682B346253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:55:40.1682B346448OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:55:40.1682B342411OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:55:40.1682B342425OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:55:40.2494194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:55:41.6254194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:55:41.6362B346257OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
20:55:41.6362B346468OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
20:55:41.6362B342444OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:55:41.6362B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:55:41.64041943475OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc090e;prev = 0xc090e , {Original values: ref = -2 handle = 0x0}
20:55:41.64041943480OverlayManager::RestoreGameCursorblack Cursor restored
20:55:41.7234194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:55:59.3224194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:55:59.3224194389fSwapResize_BuffersClear overlay graphics..
20:55:59.32241942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:55:59.32241941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:55:59.32241941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:55:59.32241941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:55:59.32241941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xc93062d
20:55:59.32241942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:55:59.3224194391fSwapResize_BuffersDevice was Resized!
20:55:59.3224194187IRenderDevice::releaseRender Releasing.
20:55:59.3224194363ow-graphics----------------- d3d11 capture freed ----------------
20:55:59.322419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:55:59.3224194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:55:59.32241941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:55:59.32241941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:55:59.32241941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:55:59.3224194204IRenderDevice::releaseRender Releasing Done.
20:55:59.3224194395fSwapResize_BuffersEnd Device was Resized!
20:55:59.3402B346185OverlayManager::doActionForegroundChange Event [winows not active]
20:55:59.3442B346197OverlayManager::doActionForegroundChange Event OFF (OFF)
20:55:59.3442B347545OverlayManager::OnForegroundChangedChanged False
20:55:59.3662B347578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x490A2C Title=[Trucky Overlay - Options]
20:55:59.3662B346991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:55:59.3662B342515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:55:59.3662B342444OverlayManager::setControlModeRestore RI to 0X0(0X30)...
20:55:59.3662B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:55:59.3662B346322OverlayManager::doActionDisplayFPS - Triggered
20:55:59.46941941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:55:59.46941941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:55:59.46941941148RenderDeviceD3d11::initsave state
20:55:59.4694194696RenderDeviceD3d11::initDX11loading shaders...
20:55:59.51841941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:55:59.51841941156RenderDeviceD3d11::initrestore state
20:55:59.51841941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:55:59.5184194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:55:59.5184194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:55:59.51841942522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:55:59.51841944917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:55:59.51841944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:55:59.51841944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:55:59.557419447ResetSnapShotSH::ExecuteRelease snapshot SH
20:55:59.55741944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:55:59.55741942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xd570ba3
20:55:59.55741942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
20:55:59.55741942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:55:59.55741941672WidgetManager::drawskip widget draw (not in foreground) False - False
20:55:59.5574194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:56:07.51641941817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:56:07.51641942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:56:07.5164194419InputInterceptor::stopHookunhook keyboard and mouse
20:56:07.5164194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:56:07.5164194408InputInterceptor::runHookMouse is hooked 0x4194
20:56:44.1822B34155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
20:56:44.234419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:56:44.2344194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:56:44.2344194363ow-graphics----------------- d3d11 capture freed ----------------
20:56:44.2344194232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
20:56:44.23441944802OverlayManager::HandleGameStreamStop Capturing
20:56:44.41671C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:56:44.41671C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=490a2c
20:56:44.41671C256InterProcessElement::closeInterProcess Overwolf_ImID_490A2C_P_24000 close 2147483647 bytes
20:56:44.41671C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:56:45.46971C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:56:45.46971C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=230abc
20:56:45.46971C256InterProcessElement::closeInterProcess Overwolf_ImID_230ABC_P_24000 close 2147483647 bytes
20:56:45.46971C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:56:45.46971C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:56:45.46971C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d0b98
20:56:45.46971C256InterProcessElement::closeInterProcess Overwolf_ImID_D0B98_P_24000 close 2147483647 bytes
20:56:45.46971C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:56:45.46971C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:56:45.46971C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=9409fe
20:56:45.47071C256InterProcessElement::closeInterProcess Overwolf_ImID_9409FE_P_24000 close 2147483647 bytes
20:56:45.47071C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:56:45.47071C256InterProcessElement::closeInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT close 2147483647 bytes
20:56:45.47071C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=80a6a
20:56:45.47071C256InterProcessElement::closeInterProcess Overwolf_ImID_80A6A_P_24000 close 2147483647 bytes
20:56:45.47071C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:56:48.7962B34155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
20:56:49.73041941523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:56:49.73041941534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:56:49.73041942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:56:49.73041941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:56:49.73041941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:56:49.73041941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:56:49.73041941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xd570ba3
20:56:49.73041942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:56:49.73041941537OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:56:49.7304194187IRenderDevice::releaseRender Releasing.
20:56:49.7304194363ow-graphics----------------- d3d11 capture freed ----------------
20:56:49.730419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:56:49.7304194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:56:49.73041941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:56:49.73041941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:56:49.73041941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:56:49.7304194204IRenderDevice::releaseRender Releasing Done.
20:56:49.7434194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:56:49.8164194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:56:49.83941943769overlaySetCursorEmpty cursor release widget
20:56:49.8512B346197OverlayManager::doActionForegroundChange Event ON (ON)
20:56:49.8512B347545OverlayManager::OnForegroundChangedChanged True
20:56:49.8512B346991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:56:49.8542B346322OverlayManager::doActionDisplayFPS - Triggered
20:56:49.88241941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:56:49.88241941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:56:49.88241941148RenderDeviceD3d11::initsave state
20:56:49.8824194696RenderDeviceD3d11::initDX11loading shaders...
20:56:49.89541941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:56:49.89541941156RenderDeviceD3d11::initrestore state
20:56:49.89541941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:56:49.8954194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:56:49.8954194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:56:49.92541944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:56:49.92541942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4490b6f
20:56:49.92541942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:56:49.92541942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:56:49.9264194326RenderImageD3d11::setSizeCreate Texture (160,28) / (256,128) - OK
20:56:49.9264194347RenderImageD3d11::setSizeCreate Texture RV (256,128) - OK
20:56:49.9264194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:56:49.95941944910OverlayManager::initOverlayResolutionEx 0X40008
20:56:49.95941944917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:56:49.95941944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:56:49.95941944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:56:50.644194326RenderImageD3d11::setSizeCreate Texture (1053,700) / (1152,768) - OK
20:56:50.644194347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
20:56:50.864194326RenderImageD3d11::setSizeCreate Texture (435,550) / (512,640) - OK
20:56:50.864194347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
20:56:51.39541941817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:56:51.39541942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:56:51.3954194419InputInterceptor::stopHookunhook keyboard and mouse
20:56:51.3954194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:56:51.3954194408InputInterceptor::runHookMouse is hooked 0x4194
20:56:51.96671C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:56:58.4674194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:56:58.4674194389fSwapResize_BuffersClear overlay graphics..
20:56:58.46741942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:56:58.46741941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:56:58.46741941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:56:58.46841941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:56:58.46841941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4490b6f
20:56:58.46841942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:56:58.4684194391fSwapResize_BuffersDevice was Resized!
20:56:58.4684194187IRenderDevice::releaseRender Releasing.
20:56:58.4684194363ow-graphics----------------- d3d11 capture freed ----------------
20:56:58.468419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:56:58.4684194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:56:58.46841941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:56:58.46841941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:56:58.46841941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:56:58.4684194204IRenderDevice::releaseRender Releasing Done.
20:56:58.4694194395fSwapResize_BuffersEnd Device was Resized!
20:56:58.52741941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:56:58.52741941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:56:58.52741941148RenderDeviceD3d11::initsave state
20:56:58.5274194696RenderDeviceD3d11::initDX11loading shaders...
20:56:58.53741941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:56:58.53741941156RenderDeviceD3d11::initrestore state
20:56:58.53741941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:56:58.5374194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:56:58.5374194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:56:58.53741944917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:56:58.53741944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:56:58.53741944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:56:58.54241944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:56:58.54241942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x10780bc7
20:56:58.54241942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
20:56:58.54241942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:56:58.5444194326RenderImageD3d11::setSizeCreate Texture (1053,700) / (1152,768) - OK
20:56:58.5444194347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
20:56:58.5474194326RenderImageD3d11::setSizeCreate Texture (435,550) / (512,640) - OK
20:56:58.5474194347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
20:56:58.8582B346185OverlayManager::doActionForegroundChange Event [winows not active]
20:56:58.8612B346197OverlayManager::doActionForegroundChange Event OFF (OFF)
20:56:58.8612B347545OverlayManager::OnForegroundChangedChanged False
20:56:58.8622B347578OverlayManager::OnForegroundChangedLost foreground to window Handle=0xC0B1E Title=[Browser]
20:56:58.8622B346991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:56:58.8622B342515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:56:58.8622B342444OverlayManager::setControlModeRestore RI to 0X0(0X30)...
20:56:58.8622B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:56:58.8632B346322OverlayManager::doActionDisplayFPS - Triggered
20:56:58.878419447ResetSnapShotSH::ExecuteRelease snapshot SH
20:56:58.8784194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:57:39.28941942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:57:39.2894194419InputInterceptor::stopHookunhook keyboard and mouse
20:57:39.2894194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:57:39.2894194408InputInterceptor::runHookMouse is hooked 0x4194
20:57:39.29241941523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:57:39.29241941534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:57:39.29241942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:57:39.29241941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:57:39.29241941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:57:39.29241941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:57:39.29241941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x10780bc7
20:57:39.29241942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:57:39.29241941537OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:57:39.2924194187IRenderDevice::releaseRender Releasing.
20:57:39.2924194363ow-graphics----------------- d3d11 capture freed ----------------
20:57:39.292419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:57:39.2924194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:57:39.29241941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:57:39.29241941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:57:39.29241941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:57:39.2924194204IRenderDevice::releaseRender Releasing Done.
20:57:39.3054194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:57:39.3844194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:57:39.48341941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:57:39.48341941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:57:39.48341941148RenderDeviceD3d11::initsave state
20:57:39.4834194696RenderDeviceD3d11::initDX11loading shaders...
20:57:39.50041941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:57:39.50041941156RenderDeviceD3d11::initrestore state
20:57:39.50041941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:57:39.5004194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:57:39.5004194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:57:39.50041942522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:57:39.50241944975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2209f4}.
20:57:39.50241942159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5ae0b4f
20:57:39.50241942177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:57:39.50241942225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4d9ac940=1301989696)=>(0x497306c0=1232275136)
20:57:39.50341941672WidgetManager::drawskip widget draw (not in foreground) False - False
20:57:39.50641944910OverlayManager::initOverlayResolutionEx 0X40008
20:57:39.50641944917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:57:39.50641944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:57:39.50641944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:57:39.5222B346197OverlayManager::doActionForegroundChange Event ON (ON)
20:57:39.5222B347545OverlayManager::OnForegroundChangedChanged True
20:57:39.5222B346991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:57:39.5252B346322OverlayManager::doActionDisplayFPS - Triggered
20:57:39.5644194326RenderImageD3d11::setSizeCreate Texture (1053,700) / (1152,768) - OK
20:57:39.5644194347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
20:57:39.5694194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:57:40.5822B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:57:40.5932B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:57:40.6242B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:57:40.6342B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:57:40.64271C225InterProcessElement::openInterProcess Overwolf_ImID_E0B98_P_24000 opened succesfuly
20:57:40.64271C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:57:40.69771C225InterProcessElement::openInterProcess Overwolf_ImID_240ABC_P_24000 opened succesfuly
20:57:40.69771C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:57:40.7462B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:57:40.7642B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:57:40.80671C225InterProcessElement::openInterProcess Overwolf_ImID_9509FE_P_24000 opened succesfuly
20:57:40.80671C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:57:41.1594194326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
20:57:41.1594194347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
20:57:41.1872B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:57:41.23671C225InterProcessElement::openInterProcess Overwolf_ImID_220B0C_P_24000 opened succesfuly
20:57:41.23671C225InterProcessElement::openInterProcess Overwolf_PID_24000_SHARED_MEMORY_AGENT opened succesfuly
20:57:42.50941941817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:57:42.50941942255OverlayManager::installKeybMouseHookInstall KeybMouse
20:57:42.5094194419InputInterceptor::stopHookunhook keyboard and mouse
20:57:42.5094194386InputInterceptor::runHookKeyboard is hooked 0x4194
20:57:42.5094194408InputInterceptor::runHookMouse is hooked 0x4194
20:57:42.8434194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
20:57:42.8882B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:57:42.8962B346314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:57:42.9204194580OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
20:57:43.292B346185OverlayManager::doActionForegroundChange Event [winows not active]
20:57:43.322B346197OverlayManager::doActionForegroundChange Event OFF (OFF)
20:57:43.322B347545OverlayManager::OnForegroundChangedChanged False
20:57:43.322B347578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x470A8A Title=[Trucky Overlay v2]
20:57:43.322B346991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:57:43.322B342515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:57:43.322B342444OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:57:43.322B342449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:57:43.342B346322OverlayManager::doActionDisplayFPS - Triggered
20:57:43.176419447ResetSnapShotSH::ExecuteRelease snapshot SH
20:57:43.1764194925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:57:43.2074194382fSwapResize_BuffersResize buffer (0x58b5def0)!
20:57:43.2074194389fSwapResize_BuffersClear overlay graphics..
20:57:43.20741942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:57:43.20741941286OverlayManager::RestoreGameWNDPROCSearch SWL..
20:57:43.20741941293OverlayManager::RestoreGameWNDPROCSWL restored.
20:57:43.20741941303OverlayManager::RestoreGameWNDPROCSWL OK.
20:57:43.20741941308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5ae0b4f
20:57:43.20741942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:57:43.2074194391fSwapResize_BuffersDevice was Resized!
20:57:43.2084194187IRenderDevice::releaseRender Releasing.
20:57:43.2084194363ow-graphics----------------- d3d11 capture freed ----------------
20:57:43.208419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:57:43.2084194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:57:43.20841941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:57:43.20841941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:57:43.20841941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:57:43.2084194204IRenderDevice::releaseRender Releasing Done.
20:57:43.2084194395fSwapResize_BuffersEnd Device was Resized!
20:57:43.40141941063RenderDeviceD3d11::initRefC r:[6]->[5] 0x58b5def0
20:57:43.40141941127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:57:43.40141941148RenderDeviceD3d11::initsave state
20:57:43.4014194696RenderDeviceD3d11::initDX11loading shaders...
20:57:43.46241941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x58a6b408.
20:57:43.46241941156RenderDeviceD3d11::initrestore state
20:57:43.46241941159RenderDeviceD3d11::initTarget Window [0x2209f4]
20:57:43.4624194244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:57:43.4624194251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:57:43.46241942522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:57:43.46241944917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:57:43.46241944864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:57:43.46241944876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:57:43.4724194338fSwapChain_PresentDevice Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001
20:57:43.47341942533OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:57:43.47341942555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:57:43.4734194187IRenderDevice::releaseRender Releasing.
20:57:43.4734194363ow-graphics----------------- d3d11 capture freed ----------------
20:57:43.473419482RenderDeviceCaptureBase::ReleaseTextureRelease
20:57:43.4734194100RenderDeviceCaptureBase::ReleaseTextureReleased
20:57:43.47341941280RenderDeviceD3d11::releaseImplementationReleasing 1
20:57:43.47341941290RenderDeviceD3d11::releaseImplementationReleasing 2
20:57:43.47341941309RenderDeviceD3d11::releaseImplementationReleasing 3
20:57:43.4734194204IRenderDevice::releaseRender Releasing Done.
20:57:43.7392B34127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
20:57:44.9271C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:57:46.59771C2385WidgetManager::RefreshWidgetThreadMainLoopRender keep alive failed... No graphics.