TimeThreadLineFunctionMessage
14:40:36.9695D8131runClientStarting Overlay PID=19740(0x4d1c) server PID = 11364
14:40:36.9695D8683Client::initClient::Initialize
14:40:36.9705D8691Client::initStart owclient thread
14:40:36.97053E0327Client::initFirstInjectionClient::initFirstInjection.
14:40:36.97153E0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_80_2_11364 opened succesfuly
14:40:36.97153E0355session id = {F4D17FA9-D34B-46B0-8F39-C82FE37F1AB8}
14:40:36.99653E01937Client::LogClientInfoOS version [10.0]
14:40:36.99653E01942Client::LogClientInfoProcess OS version [10.0] [64-bit]
14:40:36.99753E01960Client::LogClientInfoClient [64-bit] Version 2.2.80.2
14:40:36.99753E01972Client::LogProcessModulesLoaded modules:
14:40:37.653E01988C:\Program Files (x86)\Overwolf\0.156.0.14\OWClient.dll
14:40:37.653E01988C:\Program Files (x86)\Overwolf\0.156.0.14\OWExplorer.dll
14:40:37.653E01988C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
14:40:37.653E01988C:\Program Files (x86)\Steam\steamclient64.dll
14:40:37.653E01988C:\Program Files (x86)\Steam\tier0_s64.dll
14:40:37.653E01988C:\Program Files (x86)\Steam\vstdlib_s64.dll
14:40:37.653E01988C:\Program Files\ETCARS\x64\ETCARS.dll
14:40:37.653E01988C:\ProgramData\VTRPC-CE\VTRPCCommunityEditionPlugin.dll
14:40:37.653E01988C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll
14:40:37.653E01988C:\Windows\SYSTEM32\AUDIOSES.DLL
14:40:37.653E01988C:\Windows\SYSTEM32\AVRT.dll
14:40:37.653E01988C:\Windows\SYSTEM32\AcGenral.DLL
14:40:37.653E01988C:\Windows\SYSTEM32\CRYPTBASE.DLL
14:40:37.653E01988C:\Windows\SYSTEM32\CoreMessaging.dll
14:40:37.653E01988C:\Windows\SYSTEM32\CoreUIComponents.dll
14:40:37.653E01988C:\Windows\SYSTEM32\D3DCOMPILER_47.dll
14:40:37.653E01988C:\Windows\SYSTEM32\D3DSCache.dll
14:40:37.653E01988C:\Windows\SYSTEM32\DNSAPI.dll
14:40:37.653E01988C:\Windows\SYSTEM32\HID.DLL
14:40:37.653E01988C:\Windows\SYSTEM32\IPHLPAPI.DLL
14:40:37.653E01988C:\Windows\SYSTEM32\MMDevAPI.DLL
14:40:37.653E01988C:\Windows\SYSTEM32\MPR.dll
14:40:37.653E01988C:\Windows\SYSTEM32\MSACM32.dll
14:40:37.653E01988C:\Windows\SYSTEM32\MSIMG32.dll
14:40:37.653E01988C:\Windows\SYSTEM32\MSVCP140.dll
14:40:37.653E01988C:\Windows\SYSTEM32\MSWSOCK.dll
14:40:37.653E01988C:\Windows\SYSTEM32\PROPSYS.dll
14:40:37.653E01988C:\Windows\SYSTEM32\RMCLIENT.dll
14:40:37.653E01988C:\Windows\SYSTEM32\Secur32.dll
14:40:37.653E01988C:\Windows\SYSTEM32\SspiCli.dll
14:40:37.653E01988C:\Windows\SYSTEM32\USERENV.dll
14:40:37.653E01988C:\Windows\SYSTEM32\VCRUNTIME140.dll
14:40:37.653E01988C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
14:40:37.653E01988C:\Windows\SYSTEM32\VERSION.dll
14:40:37.653E01988C:\Windows\SYSTEM32\WINMM.dll
14:40:37.653E01988C:\Windows\SYSTEM32\amdihk64.dll
14:40:37.653E01988C:\Windows\SYSTEM32\apphelp.dll
14:40:37.653E01988C:\Windows\SYSTEM32\atiadlxx.dll
14:40:37.653E01988C:\Windows\SYSTEM32\atidxx64.dll
14:40:37.653E01988C:\Windows\SYSTEM32\d3d11.dll
14:40:37.653E01988C:\Windows\SYSTEM32\dcomp.dll
14:40:37.653E01988C:\Windows\SYSTEM32\dhcpcsvc.DLL
14:40:37.653E01988C:\Windows\SYSTEM32\dhcpcsvc6.DLL
14:40:37.653E01988C:\Windows\SYSTEM32\dinput8.dll
14:40:37.653E01988C:\Windows\SYSTEM32\dwmapi.dll
14:40:37.653E01988C:\Windows\SYSTEM32\dxcore.dll
14:40:37.653E01988C:\Windows\SYSTEM32\dxgi.dll
14:40:37.653E01988C:\Windows\SYSTEM32\inputhost.dll
14:40:37.653E01988C:\Windows\SYSTEM32\ksuser.dll
14:40:37.653E01988C:\Windows\SYSTEM32\midimap.dll
14:40:37.653E01988C:\Windows\SYSTEM32\msacm32.drv
14:40:37.653E01988C:\Windows\SYSTEM32\ntdll.dll
14:40:37.653E01988C:\Windows\SYSTEM32\ntmarta.dll
14:40:37.653E01988C:\Windows\SYSTEM32\resourcepolicyclient.dll
14:40:37.653E01988C:\Windows\SYSTEM32\twinapi.appcore.dll
14:40:37.653E01988C:\Windows\SYSTEM32\wdmaud.drv
14:40:37.653E01988C:\Windows\SYSTEM32\winhttp.dll
14:40:37.653E01988C:\Windows\SYSTEM32\winmmbase.dll
14:40:37.653E01988C:\Windows\SYSTEM32\wintypes.dll
14:40:37.653E01988C:\Windows\SYSTEM32\xinput1_4.dll
14:40:37.653E01988C:\Windows\System32\COMDLG32.dll
14:40:37.653E01988C:\Windows\System32\CRYPT32.dll
14:40:37.653E01988C:\Windows\System32\DEVOBJ.dll
14:40:37.653E01988C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\ATIDXX64.DLL
14:40:37.653E01988C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\aticfx64.dll
14:40:37.653E01988C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\atiuxp64.dll
14:40:37.653E01988C:\Windows\System32\GDI32.dll
14:40:37.653E01988C:\Windows\System32\IMM32.DLL
14:40:37.653E01988C:\Windows\System32\KERNEL32.DLL
14:40:37.653E01988C:\Windows\System32\KERNELBASE.dll
14:40:37.653E01988C:\Windows\System32\MSASN1.dll
14:40:37.653E01988C:\Windows\System32\MSCTF.dll
14:40:37.653E01988C:\Windows\System32\NSI.dll
14:40:37.653E01988C:\Windows\System32\OLEAUT32.dll
14:40:37.653E01988C:\Windows\System32\PSAPI.DLL
14:40:37.653E01988C:\Windows\System32\RPCRT4.dll
14:40:37.653E01988C:\Windows\System32\SETUPAPI.dll
14:40:37.653E01988C:\Windows\System32\SHELL32.dll
14:40:37.653E01988C:\Windows\System32\SHLWAPI.dll
14:40:37.653E01988C:\Windows\System32\TextInputFramework.dll
14:40:37.653E01988C:\Windows\System32\UMPDC.dll
14:40:37.653E01988C:\Windows\System32\USER32.dll
14:40:37.653E01988C:\Windows\System32\WINTRUST.dll
14:40:37.653E01988C:\Windows\System32\WLDAP32.dll
14:40:37.653E01988C:\Windows\System32\WS2_32.dll
14:40:37.653E01988C:\Windows\System32\Windows.UI.dll
14:40:37.653E01988C:\Windows\System32\advapi32.dll
14:40:37.653E01988C:\Windows\System32\bcrypt.dll
14:40:37.653E01988C:\Windows\System32\bcryptPrimitives.dll
14:40:37.653E01988C:\Windows\System32\cfgmgr32.dll
14:40:37.653E01988C:\Windows\System32\clbcatq.dll
14:40:37.653E01988C:\Windows\System32\combase.dll
14:40:37.653E01988C:\Windows\System32\cryptsp.dll
14:40:37.653E01988C:\Windows\System32\deviceaccess.dll
14:40:37.653E01988C:\Windows\System32\fwpuclnt.dll
14:40:37.653E01988C:\Windows\System32\gdi32full.dll
14:40:37.653E01988C:\Windows\System32\imagehlp.dll
14:40:37.653E01988C:\Windows\System32\kernel.appcore.dll
14:40:37.653E01988C:\Windows\System32\msvcp_win.dll
14:40:37.653E01988C:\Windows\System32\msvcrt.dll
14:40:37.653E01988C:\Windows\System32\ole32.dll
14:40:37.653E01988C:\Windows\System32\powrprof.dll
14:40:37.653E01988C:\Windows\System32\profapi.dll
14:40:37.653E01988C:\Windows\System32\rasadhlp.dll
14:40:37.653E01988C:\Windows\System32\sechost.dll
14:40:37.653E01988C:\Windows\System32\shcore.dll
14:40:37.653E01988C:\Windows\System32\ucrtbase.dll
14:40:37.653E01988C:\Windows\System32\win32u.dll
14:40:37.653E01988C:\Windows\System32\windows.storage.dll
14:40:37.653E01988C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1082_none_9e8193e1e45b25c1\COMCTL32.dll
14:40:37.653E01988C:\Windows\system32\rsaenh.dll
14:40:37.653E01988C:\Windows\system32\uxtheme.dll
14:40:37.653E01988E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
14:40:37.653E01988E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll
14:40:37.653E01988E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll
14:40:37.653E01988E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll
14:40:37.653E01988E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll
14:40:37.653E01988E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\VTRPCCommunityEditionPlugin.dll
14:40:37.653E01988E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll
14:40:37.653E01988E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll
14:40:37.753E079GraphicsHookManager::InitCreated Thread - Created , ThreadId=5008
14:40:37.1153E01436Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
14:40:37.1153E01452Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
14:40:37.1153E01460Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
14:40:37.1253E01489Client::ReadGameConfigurationsGameConfigurations Render Libraries - OGL.
14:40:37.1253E01510Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
14:40:37.1253E01578Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
14:40:37.1253E01591Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
14:40:37.1253E01604Client::ReadGameConfigurationsEnable EnableTXR - OFF
14:40:37.1253E01644Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
14:40:37.1253E01646Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
14:40:37.1253E01648Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
14:40:37.1253E01650Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
14:40:37.1253E01652Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
14:40:37.1253E01654Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
14:40:37.1253E01657Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
14:40:37.1253E01660Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
14:40:37.1253E01754Data::Search[0] 0xE340000
14:40:37.1253E01754Data::Search[1] 0x0
14:40:37.1253E01754Data::Search[2] 0x0
14:40:37.1253E01754Data::Search[3] 0xDA000000
14:40:37.1253E01754Data::Search[4] 0x0
14:40:37.1253E01754Data::Search[5] 0xA160000
14:40:37.1253E01754Data::Search[6] 0xC9A0000
14:40:37.1253E01754Data::Search[7] 0x0
14:40:37.1253E01754Data::Search[8] 0xA160000
14:40:37.1253E01754Data::Search[9] 0x0
14:40:37.1253E01759Data::Search[10] 0x0
14:40:37.1253E01765Data::Search[11] 0x8780000
14:40:37.1253E01771Data::Search[12] 0x0
14:40:37.1253E01777Data::Search[13] 0x0
14:40:37.1253E0325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
14:40:37.1353E0435Client::initFirstInjectionDetected Windows 8.1 or greater
14:40:37.1353E0450Client::initFirstInjectionAcquiring function lock succedded
14:40:37.1453E0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_80_2_11364 opened succesfuly
14:40:37.2153E01920FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.156.0.14\\OWUtils.dll succeeded
14:40:37.2653E0567Install::CodeInit [Client,1] (MCH) OK
14:40:37.2653E0567Install::CodeInit [Client,2] (MCH) OK
14:40:37.3953E0567Install::CodeInit [Client,3] (MCH) OK
14:40:37.3953E0567Install::CodeInit [Client,4] (MCH) OK
14:40:37.5053E0567Install::CodeInit [Client,4.1] (MCH) OK
14:40:37.6453E0567Install::CodeInit [Client,4.2] (MCH) OK
14:40:37.6553E0472OverlayManager::OverlayManagerOW System Cursor is set to = 0x50289
14:40:37.6553E06857OverlayManager::LoadDefaultCursorsLoad default cursors
14:40:37.6653E0482OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x980a2b
14:40:37.6653E072PerformanceCounter::StartSessionStartSession
14:40:37.6753E0225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
14:40:37.6753E0676OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 1
14:40:37.6753E0694OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
14:40:37.6753E0696OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
14:40:37.6753E0699OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
14:40:37.6753E0702OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
14:40:37.6753E0705OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
14:40:37.6753E0708OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
14:40:37.6753E0711OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
14:40:37.6753E0714OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
14:40:37.6753E0717OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
14:40:37.6753E0720OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
14:40:37.6753E0723OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
14:40:37.6753E0726OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
14:40:37.6753E0729OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
14:40:37.6753E0732OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
14:40:37.6753E0735OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
14:40:37.6753E0738OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
14:40:37.6753E0741OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
14:40:37.6753E0744OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
14:40:37.6753E0747OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
14:40:37.6753E0750OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
14:40:37.6753E0753OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
14:40:37.6753E0756OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
14:40:37.6753E0759OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
14:40:37.6753E0762OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
14:40:37.6753E0765OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
14:40:37.6753E0768OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
14:40:37.6753E0771OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
14:40:37.6753E0774OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
14:40:37.6753E0777OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
14:40:37.6753E0780OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
14:40:37.6753E0783OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
14:40:37.6753E0786OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
14:40:37.6753E0789OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
14:40:37.6753E0792OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
14:40:37.6753E0795OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
14:40:37.6753E0798OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
14:40:37.6753E0801OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
14:40:37.6753E0804OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
14:40:37.6753E0807OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
14:40:37.6753E0810OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
14:40:37.6753E0813OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
14:40:37.6753E0816OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
14:40:37.6753E0819OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
14:40:37.6753E0822OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
14:40:37.6753E0825OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
14:40:37.6753E0828OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
14:40:37.6753E0831OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
14:40:37.6753E0834OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
14:40:37.6753E0837OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
14:40:37.6753E0840OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
14:40:37.6753E0843OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
14:40:37.6753E0846OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
14:40:37.6753E0849OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
14:40:37.6753E0852OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
14:40:37.6753E0855OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
14:40:37.6753E0858OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
14:40:37.6753E0861OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
14:40:37.6753E0864OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
14:40:37.6753E0867OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
14:40:37.6753E0870OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
14:40:37.6753E0873OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
14:40:37.6753E0876OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
14:40:37.6753E0879OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
14:40:37.6753E0882OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
14:40:37.6753E0885OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
14:40:37.6753E0887OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
14:40:37.6753E0889OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
14:40:37.6753E0891OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
14:40:37.6753E0893OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
14:40:37.6753E0895OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
14:40:37.6753E0897OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
14:40:37.6753E0899OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
14:40:37.6753E0913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:40:37.7953E0248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
14:40:37.7953E0578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
14:40:37.7953E0888FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
14:40:37.8153E0996Client::hookLibraryFunctionsLib [2] is not supported for game. skipping..
14:40:37.8253E01142Install::CodeSegment [5|18016|0xA160000|0x4660]
14:40:37.8253E0567Install::Codeunknown (MCH) OK
14:40:37.8253E01142Install::CodeSegment [5|418288|0xA160000|0x661F0]
14:40:37.9653E0567Install::Codeunknown (MCH) OK
14:40:37.9653E01142Install::CodeSegment [5|105904|0xA160000|0x19DB0]
14:40:37.10853E0567Install::Codeunknown (MCH) OK
14:40:37.10853E01142Install::CodeSegment [5|4944|0xA160000|0x1350]
14:40:37.11853E0567Install::Codeunknown (MCH) OK
14:40:37.11853E01142Install::CodeSegment [5|-25940352|0xA160000|0xFE742E80]
14:40:37.11853E01233Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
14:40:37.11853E01142Install::CodeSegment [5|-25919616|0xA160000|0xFE747F80]
14:40:37.11853E01233Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
14:40:37.11853E01142Install::CodeSegment [5|-25958880|0xA160000|0xFE73E620]
14:40:37.11853E01233Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
14:40:37.11853E01142Install::CodeSegment [5|-27087600|0xA160000|0xFE62AD10]
14:40:37.11853E01233Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
14:40:37.11853E0996Client::hookLibraryFunctionsLib [6] is not supported for game. skipping..
14:40:37.11853E0996Client::hookLibraryFunctionsLib [7] is not supported for game. skipping..
14:40:37.11853E0325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
14:40:37.11853E01030OverlayManager::StartStarting...
14:40:37.11953E0567Install::CodeInit [Client,5] (MCH) OK
14:40:37.13253E0567Install::CodeInit [Client,6] (MCH) OK
14:40:37.13253E01118OverlayManager::StartRID Found 2 devices.
14:40:37.13253E01126OverlayManager::StartRID Found [0] with 0X230(0X30) hwnd(0x90e50)...
14:40:37.13253E01198XTRAP COMPATIBLE PATCH WARNING
14:40:37.13253E0107ApiManager::InitAPI Manager Event : OK
14:40:37.13253E0119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=11360
14:40:37.13333146448OverlayManager::OnConnectedConnected to server
14:40:37.133331431SendServerHelloMessage::ExecuteSend connection Ack
14:40:37.1332C607024OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x103a0
14:40:37.13353E067TXRSettingFail to read texture recognition options 0xb7
14:40:37.13353E0114TXOfInterestNew list set with 0 items
14:40:37.13353E01232OverlayManager::Startget foreground state
14:40:37.13353E07472OverlayManager::OnForegroundChangedChanged True
14:40:37.13353E06944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:40:37.13353E01268OverlayManager::StartStarted...
14:40:37.14653E0567Install::CodeInit [Client,0] (MCH) OK
14:40:37.14653E0428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
14:40:37.14653E094GraphicsHookManager::StopThreadStopThread
14:40:37.1471390216GraphicsHookManager::MessageLoopExit Thread
14:40:37.14953E0575Client::initFirstInjectioninit complete
14:40:37.57033146278OverlayManager::doActionDisplayFPS - Triggered
14:40:37.76550A8587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
14:40:37.76950A8149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
14:40:37.77450A8149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
14:40:37.77450A81006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
14:40:37.77950A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
14:40:37.77950A81094RenderDeviceD3d11::initDevice adapter hash: -1483321117
14:40:37.77950A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
14:40:37.77950A81148RenderDeviceD3d11::initsave state
14:40:37.77950A8696RenderDeviceD3d11::initDX11loading shaders...
14:40:37.80250A8705RenderDeviceD3d11::initDX11create vs
14:40:37.80250A8723RenderDeviceD3d11::initDX11create vs
14:40:37.80650A8745RenderDeviceD3d11::initDX11create pxs
14:40:37.81050A8774RenderDeviceD3d11::initDX11create raster
14:40:37.81050A8842RenderDeviceD3d11::initDX11create buffers
14:40:37.81050A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
14:40:37.81050A81156RenderDeviceD3d11::initrestore state
14:40:37.81050A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
14:40:37.81050A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:40:37.81050A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:40:37.81050A8193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
14:40:37.81050A82080RenderDeviceD3d11::setFixSet render device fix RT.
14:40:37.81050A82589OverlayManager::setGraphicsRender Device fix was set RT.
14:40:37.81050A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
14:40:37.81050A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:40:37.87050A8654OverlayInputManager::HandleCommandsClear all hotkeys command
14:40:37.87050A8695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
14:40:37.87050A826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
14:40:37.87050A821StartWidgetsRefresher::ExecuteExecute start wicket manager
14:40:37.87050A8276WidgetManager::initInit manager
14:40:37.87050A826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
14:40:37.87050A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
14:40:37.87050A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xc60d6f
14:40:37.87050A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
14:40:37.87050A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
14:40:37.87050A82213OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
14:40:37.87050A8308PerformanceCounter::NotifyFrameRenderNotify first Render...
14:40:37.87050A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:40:37.87050A87402OverlayManager::CheckForSharedTextureSupportCheck for SHT support
14:40:37.87250A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
14:40:37.87250A82232OverlayManager::installKeybMouseHookInstall KeybMouse
14:40:37.87250A8413InputInterceptor::stopHookunhook keyboard and mouse
14:40:37.87250A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
14:40:37.87250A8402InputInterceptor::runHookMouse is hooked 0x50a8
14:40:37.87250A81886OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = -2, Cur = 0x10007
14:40:37.87250A84868OverlayManager::initOverlayResolutionEx 0X40000
14:40:37.87250A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
14:40:37.88039B42340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
14:40:37.92039B4225InterProcessElement::openInterProcess Overwolf_ImID_40E72_P_11364 opened succesfuly
14:40:37.92039B4225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:40:39.27833146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:40:40.99639B4256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:40:40.99639B4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=40e72
14:40:40.99739B4256InterProcessElement::closeInterProcess Overwolf_ImID_40E72_P_11364 close 2147483647 bytes
14:40:40.99739B42664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:40:41.139B4225InterProcessElement::openInterProcess Overwolf_ImID_30E2C_P_11364 opened succesfuly
14:40:41.139B4225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:40:41.139B4225InterProcessElement::openInterProcess Overwolf_ImID_B0DB8_P_11364 opened succesfuly
14:40:41.139B4225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:40:41.139B4225InterProcessElement::openInterProcess Overwolf_ImID_100E02_P_11364 opened succesfuly
14:40:41.139B4225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:40:41.139B4225InterProcessElement::openInterProcess Overwolf_ImID_B0E6C_P_11364 opened succesfuly
14:40:41.139B4225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:40:42.8693314363ow-graphicsFailed to open pipe
14:40:42.8693314363ow-graphicsFailed to open pipe
14:40:42.8693314363ow-graphicsConnection initialized
14:40:42.8693314145LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
14:40:42.8693314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
14:40:45.85950A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
14:40:45.85950A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
14:40:45.86150A8363ow-graphicsHooked to process: eurotrucks2.exe
14:40:45.86250A8363ow-graphics(half life scientist) everything.. seems to be in order
14:40:45.86250A8363ow-graphicsd3d11 shared texture capture successful
14:40:45.86250A8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
14:40:47.4002C601972Client::LogProcessModulesLoaded modules:
14:40:47.4092C601988C:\Program Files (x86)\Overwolf\0.156.0.14\OWClient.dll
14:40:47.4092C601988C:\Program Files (x86)\Overwolf\0.156.0.14\OWExplorer.dll
14:40:47.4092C601988C:\Program Files (x86)\Overwolf\0.156.0.14\OWUtils.dll
14:40:47.4092C601988C:\Program Files (x86)\Overwolf\0.156.0.14\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll
14:40:47.4092C601988C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
14:40:47.4092C601988C:\Program Files (x86)\Steam\steamclient64.dll
14:40:47.4092C601988C:\Program Files (x86)\Steam\tier0_s64.dll
14:40:47.4092C601988C:\Program Files (x86)\Steam\vstdlib_s64.dll
14:40:47.4092C601988C:\Program Files\ETCARS\x64\ETCARS.dll
14:40:47.4092C601988C:\ProgramData\VTRPC-CE\VTRPCCommunityEditionPlugin.dll
14:40:47.4092C601988C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\AUDIOSES.DLL
14:40:47.4092C601988C:\Windows\SYSTEM32\AVRT.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\AcGenral.DLL
14:40:47.4092C601988C:\Windows\SYSTEM32\CRYPTBASE.DLL
14:40:47.4092C601988C:\Windows\SYSTEM32\CoreMessaging.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\CoreUIComponents.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\D3DCOMPILER_47.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\D3DCompiler_43.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\D3DSCache.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\D3DX9_43.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\DNSAPI.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\HID.DLL
14:40:47.4092C601988C:\Windows\SYSTEM32\IPHLPAPI.DLL
14:40:47.4092C601988C:\Windows\SYSTEM32\MMDevAPI.DLL
14:40:47.4092C601988C:\Windows\SYSTEM32\MPR.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\MSACM32.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\MSIMG32.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\MSVCP140.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\MSWSOCK.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\PROPSYS.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\RMCLIENT.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\Secur32.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\SspiCli.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\USERENV.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\VCRUNTIME140.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\VERSION.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\WINMM.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\amdihk64.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\apphelp.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\atiadlxx.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\atidxx64.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\d3d11.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\d3dx11_43.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\dcomp.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\dhcpcsvc.DLL
14:40:47.4092C601988C:\Windows\SYSTEM32\dhcpcsvc6.DLL
14:40:47.4092C601988C:\Windows\SYSTEM32\dinput8.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\dwmapi.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\dxcore.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\dxgi.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\inputhost.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\ksuser.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\midimap.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\msacm32.drv
14:40:47.4092C601988C:\Windows\SYSTEM32\ntdll.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\ntmarta.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\resourcepolicyclient.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\twinapi.appcore.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\wdmaud.drv
14:40:47.4092C601988C:\Windows\SYSTEM32\winhttp.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\winmmbase.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\wintypes.dll
14:40:47.4092C601988C:\Windows\SYSTEM32\xinput1_4.dll
14:40:47.4092C601988C:\Windows\System32\COMDLG32.dll
14:40:47.4092C601988C:\Windows\System32\CRYPT32.dll
14:40:47.4092C601988C:\Windows\System32\DEVOBJ.dll
14:40:47.4092C601988C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\ATIDXX64.DLL
14:40:47.4092C601988C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\aticfx64.dll
14:40:47.4092C601988C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\atiuxp64.dll
14:40:47.4092C601988C:\Windows\System32\GDI32.dll
14:40:47.4092C601988C:\Windows\System32\IMM32.DLL
14:40:47.4092C601988C:\Windows\System32\KERNEL32.DLL
14:40:47.4092C601988C:\Windows\System32\KERNELBASE.dll
14:40:47.4092C601988C:\Windows\System32\MSASN1.dll
14:40:47.4092C601988C:\Windows\System32\MSCTF.dll
14:40:47.4092C601988C:\Windows\System32\NSI.dll
14:40:47.4092C601988C:\Windows\System32\OLEAUT32.dll
14:40:47.4092C601988C:\Windows\System32\PSAPI.DLL
14:40:47.4092C601988C:\Windows\System32\RPCRT4.dll
14:40:47.4092C601988C:\Windows\System32\SETUPAPI.dll
14:40:47.4092C601988C:\Windows\System32\SHELL32.dll
14:40:47.4092C601988C:\Windows\System32\SHLWAPI.dll
14:40:47.4092C601988C:\Windows\System32\TextInputFramework.dll
14:40:47.4092C601988C:\Windows\System32\UMPDC.dll
14:40:47.4092C601988C:\Windows\System32\USER32.dll
14:40:47.4092C601988C:\Windows\System32\WINTRUST.dll
14:40:47.4092C601988C:\Windows\System32\WLDAP32.dll
14:40:47.4092C601988C:\Windows\System32\WS2_32.dll
14:40:47.4092C601988C:\Windows\System32\Windows.UI.dll
14:40:47.4092C601988C:\Windows\System32\advapi32.dll
14:40:47.4092C601988C:\Windows\System32\bcrypt.dll
14:40:47.4092C601988C:\Windows\System32\bcryptPrimitives.dll
14:40:47.4092C601988C:\Windows\System32\cfgmgr32.dll
14:40:47.4092C601988C:\Windows\System32\clbcatq.dll
14:40:47.4092C601988C:\Windows\System32\combase.dll
14:40:47.4092C601988C:\Windows\System32\cryptsp.dll
14:40:47.4092C601988C:\Windows\System32\deviceaccess.dll
14:40:47.4092C601988C:\Windows\System32\fwpuclnt.dll
14:40:47.4092C601988C:\Windows\System32\gdi32full.dll
14:40:47.4092C601988C:\Windows\System32\imagehlp.dll
14:40:47.4092C601988C:\Windows\System32\kernel.appcore.dll
14:40:47.4092C601988C:\Windows\System32\msvcp_win.dll
14:40:47.4092C601988C:\Windows\System32\msvcrt.dll
14:40:47.4092C601988C:\Windows\System32\ole32.dll
14:40:47.4092C601988C:\Windows\System32\powrprof.dll
14:40:47.4092C601988C:\Windows\System32\profapi.dll
14:40:47.4092C601988C:\Windows\System32\rasadhlp.dll
14:40:47.4092C601988C:\Windows\System32\sechost.dll
14:40:47.4092C601988C:\Windows\System32\shcore.dll
14:40:47.4092C601988C:\Windows\System32\ucrtbase.dll
14:40:47.4092C601988C:\Windows\System32\win32u.dll
14:40:47.4092C601988C:\Windows\System32\windows.storage.dll
14:40:47.4092C601988C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1082_none_9e8193e1e45b25c1\COMCTL32.dll
14:40:47.4092C601988C:\Windows\system32\rsaenh.dll
14:40:47.4092C601988C:\Windows\system32\uxtheme.dll
14:40:47.4092C601988E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
14:40:47.4092C601988E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll
14:40:47.4092C601988E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll
14:40:47.4092C601988E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll
14:40:47.4092C601988E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll
14:40:47.4092C601988E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\VTRPCCommunityEditionPlugin.dll
14:40:47.4092C601988E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll
14:40:47.4092C601988E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll
14:40:48.18039B4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:40:50.68739B42382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3031] s[33].
14:40:50.68739B42404WidgetManager::RefreshWidgetThreadMainLoopexit
14:40:50.68739B42323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
14:40:50.68739B42329WidgetManager::RefreshThreadProcStaticclean Exit
14:40:55.81250A82427WidgetManager::Renderresum layout thread
14:40:55.81250A8276WidgetManager::initInit manager
14:40:55.813392C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
14:40:57.33150A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
14:40:57.40033146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:40:57.41350A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
14:40:57.41433146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:40:57.467392C225InterProcessElement::openInterProcess Overwolf_ImID_90F64_P_11364 opened succesfuly
14:40:57.467392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:40:57.84950A8326RenderImageD3d11::setSizeCreate Texture (400,450) / (512,512) - OK
14:40:57.84950A8347RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
14:40:58.89850A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
14:40:58.957392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:40:58.957392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=90f64
14:40:58.957392C256InterProcessElement::closeInterProcess Overwolf_ImID_90F64_P_11364 close 2147483647 bytes
14:40:58.957392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:40:58.99850A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
14:40:59.36550A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_servers_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
14:40:59.41333146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:40:59.42733146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:40:59.468392C225InterProcessElement::openInterProcess Overwolf_ImID_60E12_P_11364 opened succesfuly
14:40:59.468392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:40:59.48250A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_servers_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
14:40:59.66850A8326RenderImageD3d11::setSizeCreate Texture (400,450) / (512,512) - OK
14:40:59.66850A8347RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
14:41:00.60050A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_servers_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
14:41:00.70050A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_servers_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
14:41:07.45650A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_traffic_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
14:41:07.50850A8326RenderImageD3d11::setSizeCreate Texture (300,100) / (384,128) - OK
14:41:07.50850A8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
14:41:07.57350A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_traffic_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
14:41:12.6050A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
14:41:12.10033146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:41:12.14450A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
14:41:12.19850A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:41:12.19850A8389fSwapResize_BuffersClear overlay graphics..
14:41:12.19850A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:41:12.19850A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
14:41:12.19850A81281OverlayManager::RestoreGameWNDPROCSWL restored.
14:41:12.19950A81291OverlayManager::RestoreGameWNDPROCSWL OK.
14:41:12.19950A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xc60d6f
14:41:12.19950A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:41:12.19950A8391fSwapResize_BuffersDevice was Resized!
14:41:12.19950A8187IRenderDevice::releaseRender Releasing.
14:41:12.19950A8363ow-graphics----------------- d3d11 capture freed ----------------
14:41:12.20050A882RenderDeviceCaptureBase::ReleaseTextureRelease
14:41:12.20050A8100RenderDeviceCaptureBase::ReleaseTextureReleased
14:41:12.20050A81280RenderDeviceD3d11::releaseImplementationReleasing 1
14:41:12.20050A81290RenderDeviceD3d11::releaseImplementationReleasing 2
14:41:12.20050A81309RenderDeviceD3d11::releaseImplementationReleasing 3
14:41:12.20050A8204IRenderDevice::releaseRender Releasing Done.
14:41:12.20050A8395fSwapResize_BuffersEnd Device was Resized!
14:41:12.27750A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
14:41:12.27750A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
14:41:12.27750A81148RenderDeviceD3d11::initsave state
14:41:12.27750A8696RenderDeviceD3d11::initDX11loading shaders...
14:41:12.29050A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
14:41:12.29050A81156RenderDeviceD3d11::initrestore state
14:41:12.29050A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
14:41:12.29050A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:41:12.29050A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:41:12.29050A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
14:41:12.29250A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
14:41:12.29250A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1200a77
14:41:12.29250A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
14:41:12.29250A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
14:41:12.29250A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
14:41:12.29250A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
14:41:12.294392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:41:12.294392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=60e12
14:41:12.294392C256InterProcessElement::closeInterProcess Overwolf_ImID_60E12_P_11364 close 2147483647 bytes
14:41:12.295392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:41:12.29550A8326RenderImageD3d11::setSizeCreate Texture (300,100) / (384,128) - OK
14:41:12.29550A8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
14:41:12.29550A8363ow-graphicsd3d11 shared texture capture successful
14:41:12.298392C225InterProcessElement::openInterProcess Overwolf_ImID_B0EAE_P_11364 opened succesfuly
14:41:12.299392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:41:12.46233146141OverlayManager::doActionForegroundChange Event [winows not active]
14:41:12.46633146153OverlayManager::doActionForegroundChange Event OFF (OFF)
14:41:12.46633147472OverlayManager::OnForegroundChangedChanged False
14:41:12.46733147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0xB0EAE Title=[Trucky Overlay v2]
14:41:12.46733146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:41:12.46733142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:41:12.46733142421OverlayManager::setControlModeRestore RI to 0X1(0X30)...
14:41:12.46733142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:41:12.46833146278OverlayManager::doActionDisplayFPS - Triggered
14:41:12.48050A847ResetSnapShotSH::ExecuteRelease snapshot SH
14:41:12.48050A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:41:15.41450A82232OverlayManager::installKeybMouseHookInstall KeybMouse
14:41:15.41450A8413InputInterceptor::stopHookunhook keyboard and mouse
14:41:15.41450A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
14:41:15.41450A8402InputInterceptor::runHookMouse is hooked 0x50a8
14:41:15.41750A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:41:15.41750A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
14:41:15.41750A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:41:15.41850A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
14:41:15.41850A81281OverlayManager::RestoreGameWNDPROCSWL restored.
14:41:15.41850A81291OverlayManager::RestoreGameWNDPROCSWL OK.
14:41:15.41850A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1200a77
14:41:15.41850A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:41:15.41850A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
14:41:15.41850A8187IRenderDevice::releaseRender Releasing.
14:41:15.41850A8363ow-graphics----------------- d3d11 capture freed ----------------
14:41:15.41850A882RenderDeviceCaptureBase::ReleaseTextureRelease
14:41:15.41850A8100RenderDeviceCaptureBase::ReleaseTextureReleased
14:41:15.41850A81280RenderDeviceD3d11::releaseImplementationReleasing 1
14:41:15.41850A81290RenderDeviceD3d11::releaseImplementationReleasing 2
14:41:15.41850A81309RenderDeviceD3d11::releaseImplementationReleasing 3
14:41:15.41850A8204IRenderDevice::releaseRender Releasing Done.
14:41:15.43150A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:41:15.46833146153OverlayManager::doActionForegroundChange Event ON (ON)
14:41:15.46833147472OverlayManager::OnForegroundChangedChanged True
14:41:15.46933146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:41:15.46933142499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:41:15.47133146278OverlayManager::doActionDisplayFPS - Triggered
14:41:15.74150A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:41:15.75650A86983OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
14:41:15.76950A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
14:41:15.76950A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
14:41:15.76950A81148RenderDeviceD3d11::initsave state
14:41:15.76950A8696RenderDeviceD3d11::initDX11loading shaders...
14:41:15.78350A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
14:41:15.78350A81156RenderDeviceD3d11::initrestore state
14:41:15.78350A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
14:41:15.78350A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:41:15.78350A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:41:15.78550A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
14:41:15.78550A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xd50969
14:41:15.78550A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
14:41:15.78550A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
14:41:15.78650A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
14:41:15.78650A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
14:41:15.823392C225InterProcessElement::openInterProcess Overwolf_ImID_C0904_P_11364 opened succesfuly
14:41:15.823392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:41:16.29350A8326RenderImageD3d11::setSizeCreate Texture (300,100) / (384,128) - OK
14:41:16.29350A8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
14:41:16.29450A8326RenderImageD3d11::setSizeCreate Texture (940,600) / (1024,640) - OK
14:41:16.29450A8347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
14:41:16.298392C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:41:16.30050A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:41:16.30250A8363ow-graphicsd3d11 shared texture capture successful
14:41:16.30750A84868OverlayManager::initOverlayResolutionEx 0X40008
14:41:16.30750A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
14:41:16.30750A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
14:41:16.30850A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:41:17.13250A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
14:41:17.13250A82232OverlayManager::installKeybMouseHookInstall KeybMouse
14:41:17.13250A8413InputInterceptor::stopHookunhook keyboard and mouse
14:41:17.13250A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
14:41:17.13250A8402InputInterceptor::runHookMouse is hooked 0x50a8
14:41:17.21750A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
14:41:17.22933146209OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
14:41:17.22933146404OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
14:41:17.22933142388OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:41:17.22933142402OverlayManager::setControlModeSet RI to 0X0 (0X230)...
14:41:17.24950A85622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:41:17.25150A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:41:17.291392C225InterProcessElement::openInterProcess Overwolf_ImID_40290_P_11364 opened succesfuly
14:41:17.291392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:41:17.30150A8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
14:41:17.30150A8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
14:41:17.31650A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
14:41:17.36150A8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
14:41:17.36150A8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
14:41:18.985392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:41:18.985392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b0eae
14:41:18.985392C256InterProcessElement::closeInterProcess Overwolf_ImID_B0EAE_P_11364 close 2147483647 bytes
14:41:18.985392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:41:19.41850A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
14:41:19.43133146213OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
14:41:19.43133146424OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
14:41:19.43133142421OverlayManager::setControlModeRestore RI to 0X230(0X30)...
14:41:19.43133142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:41:19.43850A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x50289;prev = 0x50289 , {Original values: ref = -2 handle = 0x0}
14:41:19.43850A83439OverlayManager::RestoreGameCursorblack Cursor restored
14:41:19.53750A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
14:41:23.22250A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
14:41:23.26133146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:41:23.299392C225InterProcessElement::openInterProcess Overwolf_ImID_C0EAE_P_11364 opened succesfuly
14:41:23.299392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:41:23.30550A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
14:41:23.54150A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
14:41:23.54150A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
14:41:35.85250A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
14:41:35.86133146209OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
14:41:35.86133146404OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
14:41:35.86133142388OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:41:35.86133142402OverlayManager::setControlModeSet RI to 0X0 (0X230)...
14:41:35.95550A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
14:41:36.69050A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:41:39.13950A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
14:41:39.14833146213OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
14:41:39.14833146424OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
14:41:39.14833142421OverlayManager::setControlModeRestore RI to 0X230(0X30)...
14:41:39.14833142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:41:39.15950A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x50289;prev = 0x50289 , {Original values: ref = -2 handle = 0x0}
14:41:39.15950A83439OverlayManager::RestoreGameCursorblack Cursor restored
14:41:39.20650A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
14:41:41.68350A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:41:41.68350A8389fSwapResize_BuffersClear overlay graphics..
14:41:41.68350A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:41:41.68350A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
14:41:41.68350A81281OverlayManager::RestoreGameWNDPROCSWL restored.
14:41:41.68350A81291OverlayManager::RestoreGameWNDPROCSWL OK.
14:41:41.68350A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xd50969
14:41:41.68350A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:41:41.68350A8391fSwapResize_BuffersDevice was Resized!
14:41:41.68350A8187IRenderDevice::releaseRender Releasing.
14:41:41.68350A8363ow-graphics----------------- d3d11 capture freed ----------------
14:41:41.68350A882RenderDeviceCaptureBase::ReleaseTextureRelease
14:41:41.68350A8100RenderDeviceCaptureBase::ReleaseTextureReleased
14:41:41.68350A81280RenderDeviceD3d11::releaseImplementationReleasing 1
14:41:41.68350A81290RenderDeviceD3d11::releaseImplementationReleasing 2
14:41:41.68450A81309RenderDeviceD3d11::releaseImplementationReleasing 3
14:41:41.68450A8204IRenderDevice::releaseRender Releasing Done.
14:41:41.68450A8395fSwapResize_BuffersEnd Device was Resized!
14:41:41.78050A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
14:41:41.78050A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
14:41:41.78050A81148RenderDeviceD3d11::initsave state
14:41:41.78050A8696RenderDeviceD3d11::initDX11loading shaders...
14:41:41.79050A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
14:41:41.79050A81156RenderDeviceD3d11::initrestore state
14:41:41.79050A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
14:41:41.79050A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:41:41.79050A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:41:41.79050A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
14:41:41.79050A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
14:41:41.79050A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:41:41.83333146141OverlayManager::doActionForegroundChange Event [winows not active]
14:41:41.83333146153OverlayManager::doActionForegroundChange Event OFF (OFF)
14:41:41.83333147472OverlayManager::OnForegroundChangedChanged False
14:41:41.83433147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0xC0EAE Title=[Trucky Overlay - EndGameReportV2]
14:41:41.83433146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:41:41.83433142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:41:41.83433142421OverlayManager::setControlModeRestore RI to 0X1(0X30)...
14:41:41.83433142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:41:41.83533146278OverlayManager::doActionDisplayFPS - Triggered
14:41:41.88250A847ResetSnapShotSH::ExecuteRelease snapshot SH
14:41:41.88250A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
14:41:41.88350A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2460ee7
14:41:41.88350A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
14:41:41.88350A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
14:41:41.88350A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:42:30.86250A82232OverlayManager::installKeybMouseHookInstall KeybMouse
14:42:30.86250A8413InputInterceptor::stopHookunhook keyboard and mouse
14:42:30.86250A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
14:42:30.86250A8402InputInterceptor::runHookMouse is hooked 0x50a8
14:42:30.86550A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:42:30.86550A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
14:42:30.86550A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:42:30.86550A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
14:42:30.86550A81281OverlayManager::RestoreGameWNDPROCSWL restored.
14:42:30.86550A81291OverlayManager::RestoreGameWNDPROCSWL OK.
14:42:30.86550A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2460ee7
14:42:30.86550A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:42:30.86550A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
14:42:30.86550A8187IRenderDevice::releaseRender Releasing.
14:42:30.86550A8363ow-graphics----------------- d3d11 capture freed ----------------
14:42:30.86550A882RenderDeviceCaptureBase::ReleaseTextureRelease
14:42:30.86550A8100RenderDeviceCaptureBase::ReleaseTextureReleased
14:42:30.86550A81280RenderDeviceD3d11::releaseImplementationReleasing 1
14:42:30.86550A81290RenderDeviceD3d11::releaseImplementationReleasing 2
14:42:30.86550A81309RenderDeviceD3d11::releaseImplementationReleasing 3
14:42:30.86550A8204IRenderDevice::releaseRender Releasing Done.
14:42:30.87650A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:42:30.98050A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:42:31.1150A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
14:42:31.1150A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
14:42:31.1150A81148RenderDeviceD3d11::initsave state
14:42:31.1150A8696RenderDeviceD3d11::initDX11loading shaders...
14:42:31.2050A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
14:42:31.2050A81156RenderDeviceD3d11::initrestore state
14:42:31.2050A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
14:42:31.2050A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:42:31.2050A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:42:31.2050A82499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:42:31.2250A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
14:42:31.2250A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x24d0ee7
14:42:31.2250A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
14:42:31.2250A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
14:42:31.2250A81672WidgetManager::drawskip widget draw (not in foreground) False - False
14:42:31.4850A84868OverlayManager::initOverlayResolutionEx 0X40008
14:42:31.4850A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
14:42:31.4850A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
14:42:31.4850A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:42:31.29233146153OverlayManager::doActionForegroundChange Event ON (ON)
14:42:31.29233147472OverlayManager::OnForegroundChangedChanged True
14:42:31.29233146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:42:31.29533146278OverlayManager::doActionDisplayFPS - Triggered
14:42:31.31150A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
14:42:31.31150A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
14:42:31.31550A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
14:42:31.31550A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
14:42:31.32350A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:42:31.32350A8363ow-graphicsd3d11 shared texture capture successful
14:42:32.2713314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
14:42:32.286392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:42:32.286392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b0db8
14:42:32.286392C256InterProcessElement::closeInterProcess Overwolf_ImID_B0DB8_P_11364 close 2147483647 bytes
14:42:32.286392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:42:32.29850A882RenderDeviceCaptureBase::ReleaseTextureRelease
14:42:32.29850A8100RenderDeviceCaptureBase::ReleaseTextureReleased
14:42:32.29850A8363ow-graphics----------------- d3d11 capture freed ----------------
14:42:32.29850A8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
14:42:32.29850A84760OverlayManager::HandleGameStreamStop Capturing
14:42:32.331392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:42:32.331392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=30e2c
14:42:32.331392C256InterProcessElement::closeInterProcess Overwolf_ImID_30E2C_P_11364 close 2147483647 bytes
14:42:32.331392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:42:32.331392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:42:32.331392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=100e02
14:42:32.331392C256InterProcessElement::closeInterProcess Overwolf_ImID_100E02_P_11364 close 2147483647 bytes
14:42:32.331392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:42:32.331392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:42:32.331392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b0e6c
14:42:32.331392C256InterProcessElement::closeInterProcess Overwolf_ImID_B0E6C_P_11364 close 2147483647 bytes
14:42:32.332392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:42:32.332392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:42:32.332392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c0eae
14:42:32.332392C256InterProcessElement::closeInterProcess Overwolf_ImID_C0EAE_P_11364 close 2147483647 bytes
14:42:32.332392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:42:32.4363314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
14:42:34.6350A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
14:42:34.6350A82232OverlayManager::installKeybMouseHookInstall KeybMouse
14:42:34.6350A8413InputInterceptor::stopHookunhook keyboard and mouse
14:42:34.6350A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
14:42:34.6350A8402InputInterceptor::runHookMouse is hooked 0x50a8
14:42:34.30633146141OverlayManager::doActionForegroundChange Event [winows not active]
14:42:34.30833146153OverlayManager::doActionForegroundChange Event OFF (OFF)
14:42:34.30833147472OverlayManager::OnForegroundChangedChanged False
14:42:34.30833147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x40458 Title=[BackgroundController.js - trucky (Workspace) - Visual Studio Code]
14:42:34.30833146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:42:34.30833142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:42:34.30833142421OverlayManager::setControlModeRestore RI to 0X1(0X30)...
14:42:34.30833142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:42:34.31133146278OverlayManager::doActionDisplayFPS - Triggered
14:42:34.37250A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:42:34.37250A8389fSwapResize_BuffersClear overlay graphics..
14:42:34.37250A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:42:34.37250A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
14:42:34.37250A81281OverlayManager::RestoreGameWNDPROCSWL restored.
14:42:34.37250A81291OverlayManager::RestoreGameWNDPROCSWL OK.
14:42:34.37250A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x24d0ee7
14:42:34.37250A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:42:34.37250A8391fSwapResize_BuffersDevice was Resized!
14:42:34.37250A8187IRenderDevice::releaseRender Releasing.
14:42:34.37250A8363ow-graphics----------------- d3d11 capture freed ----------------
14:42:34.37250A882RenderDeviceCaptureBase::ReleaseTextureRelease
14:42:34.37250A8100RenderDeviceCaptureBase::ReleaseTextureReleased
14:42:34.37250A81280RenderDeviceD3d11::releaseImplementationReleasing 1
14:42:34.37250A81290RenderDeviceD3d11::releaseImplementationReleasing 2
14:42:34.37250A81309RenderDeviceD3d11::releaseImplementationReleasing 3
14:42:34.37250A8204IRenderDevice::releaseRender Releasing Done.
14:42:34.37250A8395fSwapResize_BuffersEnd Device was Resized!
14:42:34.42750A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
14:42:34.42850A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
14:42:34.42850A81148RenderDeviceD3d11::initsave state
14:42:34.42850A8696RenderDeviceD3d11::initDX11loading shaders...
14:42:34.43850A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
14:42:34.43850A81156RenderDeviceD3d11::initrestore state
14:42:34.43850A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
14:42:34.43850A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:42:34.43850A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:42:34.43850A82499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:42:34.43850A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
14:42:34.43850A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
14:42:34.43850A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:42:34.44450A847ResetSnapShotSH::ExecuteRelease snapshot SH
14:42:34.44450A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
14:42:34.44450A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xdf0a3d
14:42:34.44450A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
14:42:34.44450A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
14:42:34.44450A81672WidgetManager::drawskip widget draw (not in foreground) False - False
14:42:34.44450A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:43:01.70733146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:43:01.71633146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:43:01.75633146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:43:01.76433146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:43:01.88833146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:43:01.90633146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:43:01.930392C225InterProcessElement::openInterProcess Overwolf_ImID_40E36_P_11364 opened succesfuly
14:43:01.930392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:43:01.930392C225InterProcessElement::openInterProcess Overwolf_ImID_B0EEA_P_11364 opened succesfuly
14:43:01.930392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:43:01.930392C225InterProcessElement::openInterProcess Overwolf_ImID_B0E5A_P_11364 opened succesfuly
14:43:01.930392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:43:02.10733146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:43:02.11933146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:43:02.433392C225InterProcessElement::openInterProcess Overwolf_ImID_D0EAE_P_11364 opened succesfuly
14:43:02.433392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:43:04.6263314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
14:44:26.5333314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
14:44:26.6733314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
14:45:42.44833146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:45:42.48333146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:45:42.49533146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:45:42.62433146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:45:42.63233146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:45:42.71133146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:45:42.885392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:45:42.885392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=40e36
14:45:42.885392C256InterProcessElement::closeInterProcess Overwolf_ImID_40E36_P_11364 close 2147483647 bytes
14:45:42.885392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:45:42.885392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:45:42.885392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b0eea
14:45:42.885392C256InterProcessElement::closeInterProcess Overwolf_ImID_B0EEA_P_11364 close 2147483647 bytes
14:45:42.885392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:45:42.885392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:45:42.885392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b0e5a
14:45:42.885392C256InterProcessElement::closeInterProcess Overwolf_ImID_B0E5A_P_11364 close 2147483647 bytes
14:45:42.885392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:45:42.885392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:45:42.885392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d0eae
14:45:42.885392C256InterProcessElement::closeInterProcess Overwolf_ImID_D0EAE_P_11364 close 2147483647 bytes
14:45:42.885392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:45:42.887392C225InterProcessElement::openInterProcess Overwolf_ImID_50E36_P_11364 opened succesfuly
14:45:42.887392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:45:42.888392C225InterProcessElement::openInterProcess Overwolf_ImID_150EAE_P_11364 opened succesfuly
14:45:42.888392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:45:42.888392C225InterProcessElement::openInterProcess Overwolf_ImID_A0E64_P_11364 opened succesfuly
14:45:42.888392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:45:42.888392C225InterProcessElement::openInterProcess Overwolf_ImID_120EEA_P_11364 opened succesfuly
14:45:42.888392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:45:44.9913314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
14:46:29.2043314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
14:46:29.3843314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
14:46:52.81333146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:46:52.82133146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:46:52.85333146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:46:53.733146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:46:53.52392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:46:53.52392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=50e36
14:46:53.52392C256InterProcessElement::closeInterProcess Overwolf_ImID_50E36_P_11364 close 2147483647 bytes
14:46:53.52392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:46:53.52392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:46:53.52392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=150eae
14:46:53.52392C256InterProcessElement::closeInterProcess Overwolf_ImID_150EAE_P_11364 close 2147483647 bytes
14:46:53.52392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:46:53.52392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:46:53.52392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a0e64
14:46:53.52392C256InterProcessElement::closeInterProcess Overwolf_ImID_A0E64_P_11364 close 2147483647 bytes
14:46:53.52392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:46:53.52392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:46:53.52392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=120eea
14:46:53.52392C256InterProcessElement::closeInterProcess Overwolf_ImID_120EEA_P_11364 close 2147483647 bytes
14:46:53.52392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:46:53.55392C225InterProcessElement::openInterProcess Overwolf_ImID_130EEA_P_11364 opened succesfuly
14:46:53.55392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:46:53.55392C225InterProcessElement::openInterProcess Overwolf_ImID_B0E64_P_11364 opened succesfuly
14:46:53.55392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:46:53.55392C225InterProcessElement::openInterProcess Overwolf_ImID_60E36_P_11364 opened succesfuly
14:46:53.55392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:46:53.10133146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:46:53.557392C225InterProcessElement::openInterProcess Overwolf_ImID_160EAE_P_11364 opened succesfuly
14:46:53.557392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:46:55.5643314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
14:47:17.9543314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
14:47:18.1343314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
14:47:42.51533146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:47:42.52733146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:47:42.54933146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:47:42.55633146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:47:42.66633146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:47:42.67633146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:47:42.684392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:47:42.684392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=130eea
14:47:42.684392C256InterProcessElement::closeInterProcess Overwolf_ImID_130EEA_P_11364 close 2147483647 bytes
14:47:42.684392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:47:42.684392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:47:42.684392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b0e64
14:47:42.684392C256InterProcessElement::closeInterProcess Overwolf_ImID_B0E64_P_11364 close 2147483647 bytes
14:47:42.684392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:47:42.684392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:47:42.684392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=60e36
14:47:42.684392C256InterProcessElement::closeInterProcess Overwolf_ImID_60E36_P_11364 close 2147483647 bytes
14:47:42.684392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:47:42.684392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:47:42.684392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=160eae
14:47:42.684392C256InterProcessElement::closeInterProcess Overwolf_ImID_160EAE_P_11364 close 2147483647 bytes
14:47:42.684392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:47:42.691392C225InterProcessElement::openInterProcess Overwolf_ImID_140EEA_P_11364 opened succesfuly
14:47:42.691392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:47:42.691392C225InterProcessElement::openInterProcess Overwolf_ImID_70E36_P_11364 opened succesfuly
14:47:42.691392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:47:42.691392C225InterProcessElement::openInterProcess Overwolf_ImID_D0E64_P_11364 opened succesfuly
14:47:42.691392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:47:42.79733146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:47:42.80433146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:47:43.195392C225InterProcessElement::openInterProcess Overwolf_ImID_3C0F32_P_11364 opened succesfuly
14:47:43.195392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:47:44.8683314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
14:48:14.5523314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
14:48:14.7443314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
14:48:16.82733146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:48:16.83533146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:48:16.86733146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:48:16.94733146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:48:16.95733146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:48:17.633146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:48:17.20392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:48:17.20392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=140eea
14:48:17.20392C256InterProcessElement::closeInterProcess Overwolf_ImID_140EEA_P_11364 close 2147483647 bytes
14:48:17.20392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:48:17.20392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:48:17.20392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=70e36
14:48:17.20392C256InterProcessElement::closeInterProcess Overwolf_ImID_70E36_P_11364 close 2147483647 bytes
14:48:17.20392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:48:17.20392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:48:17.20392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d0e64
14:48:17.20392C256InterProcessElement::closeInterProcess Overwolf_ImID_D0E64_P_11364 close 2147483647 bytes
14:48:17.20392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:48:17.20392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:48:17.20392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3c0f32
14:48:17.20392C256InterProcessElement::closeInterProcess Overwolf_ImID_3C0F32_P_11364 close 2147483647 bytes
14:48:17.20392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:48:17.2133146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:48:17.40392C225InterProcessElement::openInterProcess Overwolf_ImID_E0E64_P_11364 opened succesfuly
14:48:17.40392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:48:17.40392C225InterProcessElement::openInterProcess Overwolf_ImID_80E36_P_11364 opened succesfuly
14:48:17.40392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:48:17.40392C225InterProcessElement::openInterProcess Overwolf_ImID_3D0F32_P_11364 opened succesfuly
14:48:17.40392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:48:17.543392C225InterProcessElement::openInterProcess Overwolf_ImID_150EEA_P_11364 opened succesfuly
14:48:17.543392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:48:19.1403314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
14:48:38.2843314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
14:48:38.3943314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
14:48:39.22450A82232OverlayManager::installKeybMouseHookInstall KeybMouse
14:48:39.22450A8413InputInterceptor::stopHookunhook keyboard and mouse
14:48:39.22450A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
14:48:39.22450A8402InputInterceptor::runHookMouse is hooked 0x50a8
14:48:39.22850A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:48:39.22850A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
14:48:39.22850A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:48:39.22850A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
14:48:39.22850A81281OverlayManager::RestoreGameWNDPROCSWL restored.
14:48:39.22850A81291OverlayManager::RestoreGameWNDPROCSWL OK.
14:48:39.22850A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xdf0a3d
14:48:39.22850A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:48:39.22850A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
14:48:39.22850A8187IRenderDevice::releaseRender Releasing.
14:48:39.22850A8363ow-graphics----------------- d3d11 capture freed ----------------
14:48:39.22850A882RenderDeviceCaptureBase::ReleaseTextureRelease
14:48:39.22850A8100RenderDeviceCaptureBase::ReleaseTextureReleased
14:48:39.22850A81280RenderDeviceD3d11::releaseImplementationReleasing 1
14:48:39.22850A81290RenderDeviceD3d11::releaseImplementationReleasing 2
14:48:39.22850A81309RenderDeviceD3d11::releaseImplementationReleasing 3
14:48:39.22850A8204IRenderDevice::releaseRender Releasing Done.
14:48:39.23950A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:48:39.32250A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:48:39.39150A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
14:48:39.39150A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
14:48:39.39150A81148RenderDeviceD3d11::initsave state
14:48:39.39150A8696RenderDeviceD3d11::initDX11loading shaders...
14:48:39.40050A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
14:48:39.40150A81156RenderDeviceD3d11::initrestore state
14:48:39.40150A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
14:48:39.40150A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:48:39.40150A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:48:39.40450A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
14:48:39.40450A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1100e9f
14:48:39.40450A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
14:48:39.40450A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
14:48:39.40750A84868OverlayManager::initOverlayResolutionEx 0X40008
14:48:39.40750A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
14:48:39.40750A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
14:48:39.40750A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:48:39.61033146153OverlayManager::doActionForegroundChange Event ON (ON)
14:48:39.61033147472OverlayManager::OnForegroundChangedChanged True
14:48:39.61033146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:48:39.61233146278OverlayManager::doActionDisplayFPS - Triggered
14:48:39.62750A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:48:46.54850A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
14:48:46.54850A82232OverlayManager::installKeybMouseHookInstall KeybMouse
14:48:46.54850A8413InputInterceptor::stopHookunhook keyboard and mouse
14:48:46.54850A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
14:48:46.54850A8402InputInterceptor::runHookMouse is hooked 0x50a8
14:48:46.75650A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:48:46.75650A8389fSwapResize_BuffersClear overlay graphics..
14:48:46.75650A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:48:46.75650A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
14:48:46.75650A81281OverlayManager::RestoreGameWNDPROCSWL restored.
14:48:46.75650A81291OverlayManager::RestoreGameWNDPROCSWL OK.
14:48:46.75650A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1100e9f
14:48:46.75650A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:48:46.75650A8391fSwapResize_BuffersDevice was Resized!
14:48:46.75650A8187IRenderDevice::releaseRender Releasing.
14:48:46.75650A8363ow-graphics----------------- d3d11 capture freed ----------------
14:48:46.75650A882RenderDeviceCaptureBase::ReleaseTextureRelease
14:48:46.75650A8100RenderDeviceCaptureBase::ReleaseTextureReleased
14:48:46.75650A81280RenderDeviceD3d11::releaseImplementationReleasing 1
14:48:46.75650A81290RenderDeviceD3d11::releaseImplementationReleasing 2
14:48:46.75650A81309RenderDeviceD3d11::releaseImplementationReleasing 3
14:48:46.75650A8204IRenderDevice::releaseRender Releasing Done.
14:48:46.75650A8395fSwapResize_BuffersEnd Device was Resized!
14:48:46.82250A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
14:48:46.82250A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
14:48:46.82350A81148RenderDeviceD3d11::initsave state
14:48:46.82350A8696RenderDeviceD3d11::initDX11loading shaders...
14:48:46.83850A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
14:48:46.83850A81156RenderDeviceD3d11::initrestore state
14:48:46.83850A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
14:48:46.83850A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:48:46.83850A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:48:46.83850A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
14:48:46.83850A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
14:48:46.83850A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:48:46.84350A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
14:48:46.84350A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1f80581
14:48:46.84350A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
14:48:46.84350A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
14:48:47.11833146141OverlayManager::doActionForegroundChange Event [winows not active]
14:48:47.12333146153OverlayManager::doActionForegroundChange Event OFF (OFF)
14:48:47.12333147472OverlayManager::OnForegroundChangedChanged False
14:48:47.12333147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x40458 Title=[EndGameReportV2.js - trucky (Workspace) - Visual Studio Code]
14:48:47.12333146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:48:47.12333142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:48:47.12333142421OverlayManager::setControlModeRestore RI to 0X1(0X30)...
14:48:47.12333142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:48:47.12733146278OverlayManager::doActionDisplayFPS - Triggered
14:48:47.13350A847ResetSnapShotSH::ExecuteRelease snapshot SH
14:48:47.13350A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:48:50.11033146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:48:54.95750A82232OverlayManager::installKeybMouseHookInstall KeybMouse
14:48:54.95750A8413InputInterceptor::stopHookunhook keyboard and mouse
14:48:54.95750A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
14:48:54.95750A8402InputInterceptor::runHookMouse is hooked 0x50a8
14:48:54.96050A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:48:54.96050A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
14:48:54.96050A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:48:54.96050A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
14:48:54.96050A81281OverlayManager::RestoreGameWNDPROCSWL restored.
14:48:54.96050A81291OverlayManager::RestoreGameWNDPROCSWL OK.
14:48:54.96050A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1f80581
14:48:54.96050A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:48:54.96050A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
14:48:54.96050A8187IRenderDevice::releaseRender Releasing.
14:48:54.96050A8363ow-graphics----------------- d3d11 capture freed ----------------
14:48:54.96050A882RenderDeviceCaptureBase::ReleaseTextureRelease
14:48:54.96050A8100RenderDeviceCaptureBase::ReleaseTextureReleased
14:48:54.96050A81280RenderDeviceD3d11::releaseImplementationReleasing 1
14:48:54.96050A81290RenderDeviceD3d11::releaseImplementationReleasing 2
14:48:54.96050A81309RenderDeviceD3d11::releaseImplementationReleasing 3
14:48:54.96050A8204IRenderDevice::releaseRender Releasing Done.
14:48:54.97350A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:48:55.8650A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:48:55.13633146153OverlayManager::doActionForegroundChange Event ON (ON)
14:48:55.13633147472OverlayManager::OnForegroundChangedChanged True
14:48:55.13633146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:48:55.13633142499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:48:55.13833146278OverlayManager::doActionDisplayFPS - Triggered
14:48:55.18950A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
14:48:55.18950A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
14:48:55.18950A81148RenderDeviceD3d11::initsave state
14:48:55.18950A8696RenderDeviceD3d11::initDX11loading shaders...
14:48:55.19950A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
14:48:55.20050A81156RenderDeviceD3d11::initrestore state
14:48:55.20050A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
14:48:55.20050A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:48:55.20050A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:48:55.20650A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
14:48:55.20650A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xcad0b77
14:48:55.20650A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
14:48:55.20650A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
14:48:55.20650A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:48:55.20950A84868OverlayManager::initOverlayResolutionEx 0X40008
14:48:55.20950A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
14:48:55.20950A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
14:48:55.20950A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:48:55.229392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:48:55.229392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e0e64
14:48:55.229392C256InterProcessElement::closeInterProcess Overwolf_ImID_E0E64_P_11364 close 2147483647 bytes
14:48:55.229392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:48:55.229392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:48:55.229392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=80e36
14:48:55.229392C256InterProcessElement::closeInterProcess Overwolf_ImID_80E36_P_11364 close 2147483647 bytes
14:48:55.229392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:48:55.229392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:48:55.229392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3d0f32
14:48:55.229392C256InterProcessElement::closeInterProcess Overwolf_ImID_3D0F32_P_11364 close 2147483647 bytes
14:48:55.229392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:48:55.229392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:48:55.229392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=150eea
14:48:55.229392C256InterProcessElement::closeInterProcess Overwolf_ImID_150EEA_P_11364 close 2147483647 bytes
14:48:55.229392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:48:55.241392C225InterProcessElement::openInterProcess Overwolf_ImID_A0E36_P_11364 opened succesfuly
14:48:55.241392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:48:55.25750A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
14:48:55.25750A82232OverlayManager::installKeybMouseHookInstall KeybMouse
14:48:55.25750A8413InputInterceptor::stopHookunhook keyboard and mouse
14:48:55.25750A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
14:48:55.25750A8402InputInterceptor::runHookMouse is hooked 0x50a8
14:48:55.27550A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
14:48:55.27550A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
14:48:56.43633146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:48:56.44433146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:48:56.46833146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:48:56.489392C225InterProcessElement::openInterProcess Overwolf_ImID_210F7C_P_11364 opened succesfuly
14:48:56.489392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:48:56.489392C225InterProcessElement::openInterProcess Overwolf_ImID_1A0E0C_P_11364 opened succesfuly
14:48:56.489392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:48:56.59633146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:48:56.656392C225InterProcessElement::openInterProcess Overwolf_ImID_310F26_P_11364 opened succesfuly
14:48:56.656392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:48:56.90433146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:48:56.91533146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:48:56.956392C225InterProcessElement::openInterProcess Overwolf_ImID_90E72_P_11364 opened succesfuly
14:48:56.956392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:48:56.96150A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
14:48:56.96150A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
14:48:58.29350A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
14:48:58.33533146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:48:58.36350A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
14:48:58.425392C225InterProcessElement::openInterProcess Overwolf_ImID_F0EEC_P_11364 opened succesfuly
14:48:58.425392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:48:58.61350A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
14:48:58.61350A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
14:48:59.1193314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
14:48:59.13050A8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
14:48:59.16350A8363ow-graphicsHooked to process: eurotrucks2.exe
14:48:59.16350A8363ow-graphics(half life scientist) everything.. seems to be in order
14:48:59.16450A8363ow-graphicsd3d11 shared texture capture successful
14:48:59.18050A8363ow-graphics----------------- d3d11 capture freed ----------------
14:49:01.19950A8363ow-graphicsHooked to process: eurotrucks2.exe
14:49:01.19950A8363ow-graphics(half life scientist) everything.. seems to be in order
14:49:01.19950A8363ow-graphicsd3d11 shared texture capture successful
14:49:04.33950A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:49:04.33950A8389fSwapResize_BuffersClear overlay graphics..
14:49:04.33950A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:49:04.33950A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
14:49:04.33950A81281OverlayManager::RestoreGameWNDPROCSWL restored.
14:49:04.33950A81291OverlayManager::RestoreGameWNDPROCSWL OK.
14:49:04.33950A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xcad0b77
14:49:04.33950A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:49:04.33950A8391fSwapResize_BuffersDevice was Resized!
14:49:04.33950A8187IRenderDevice::releaseRender Releasing.
14:49:04.33950A8363ow-graphics----------------- d3d11 capture freed ----------------
14:49:04.33950A882RenderDeviceCaptureBase::ReleaseTextureRelease
14:49:04.33950A8100RenderDeviceCaptureBase::ReleaseTextureReleased
14:49:04.33950A81280RenderDeviceD3d11::releaseImplementationReleasing 1
14:49:04.33950A81290RenderDeviceD3d11::releaseImplementationReleasing 2
14:49:04.33950A81309RenderDeviceD3d11::releaseImplementationReleasing 3
14:49:04.33950A8204IRenderDevice::releaseRender Releasing Done.
14:49:04.33950A8395fSwapResize_BuffersEnd Device was Resized!
14:49:04.35950A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
14:49:04.35950A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
14:49:04.35950A81148RenderDeviceD3d11::initsave state
14:49:04.35950A8696RenderDeviceD3d11::initDX11loading shaders...
14:49:04.37050A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
14:49:04.37050A81156RenderDeviceD3d11::initrestore state
14:49:04.37050A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
14:49:04.37050A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:49:04.37050A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:49:04.37050A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
14:49:04.37050A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
14:49:04.37050A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:49:04.37450A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
14:49:04.37450A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x530e7b
14:49:04.37450A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
14:49:04.37450A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
14:49:04.40050A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
14:49:04.40050A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
14:49:04.41050A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
14:49:04.41050A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
14:49:04.41350A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
14:49:04.41350A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
14:49:04.42050A8363ow-graphicsd3d11 shared texture capture successful
14:49:04.64833146141OverlayManager::doActionForegroundChange Event [winows not active]
14:49:04.65133146153OverlayManager::doActionForegroundChange Event OFF (OFF)
14:49:04.65133147472OverlayManager::OnForegroundChangedChanged False
14:49:04.65133147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF0EEC Title=[Trucky Overlay - EndGameReportV2]
14:49:04.65233146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:49:04.65233142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:49:04.65233142421OverlayManager::setControlModeRestore RI to 0X1(0X30)...
14:49:04.65233142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:49:04.65333146278OverlayManager::doActionDisplayFPS - Triggered
14:49:04.66550A847ResetSnapShotSH::ExecuteRelease snapshot SH
14:49:04.66750A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:49:04.67150A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
14:49:04.67150A82232OverlayManager::installKeybMouseHookInstall KeybMouse
14:49:04.67150A8413InputInterceptor::stopHookunhook keyboard and mouse
14:49:04.67150A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
14:49:04.67150A8402InputInterceptor::runHookMouse is hooked 0x50a8
14:51:28.1213314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
14:51:28.13850A882RenderDeviceCaptureBase::ReleaseTextureRelease
14:51:28.13950A8100RenderDeviceCaptureBase::ReleaseTextureReleased
14:51:28.13950A8363ow-graphics----------------- d3d11 capture freed ----------------
14:51:28.13950A8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
14:51:28.13950A84760OverlayManager::HandleGameStreamStop Capturing
14:51:28.2783314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
14:51:51.72133146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:51:54.5253314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
14:52:12.5853314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
14:52:12.7663314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
14:52:39.773314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
14:53:26.9713314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
14:53:27.1273314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
14:53:31.5233314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
14:54:35.2263314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
14:54:35.4833314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
14:55:02.7473314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
14:55:08.3023314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
14:55:08.4573314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
14:55:31.5250A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:55:31.5350A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
14:55:31.5350A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:55:31.5350A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
14:55:31.5350A81281OverlayManager::RestoreGameWNDPROCSWL restored.
14:55:31.5350A81291OverlayManager::RestoreGameWNDPROCSWL OK.
14:55:31.5350A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x530e7b
14:55:31.5350A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:55:31.5350A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
14:55:31.5350A8187IRenderDevice::releaseRender Releasing.
14:55:31.5350A8363ow-graphics----------------- d3d11 capture freed ----------------
14:55:31.5350A882RenderDeviceCaptureBase::ReleaseTextureRelease
14:55:31.5350A8100RenderDeviceCaptureBase::ReleaseTextureReleased
14:55:31.5350A81280RenderDeviceD3d11::releaseImplementationReleasing 1
14:55:31.5350A81290RenderDeviceD3d11::releaseImplementationReleasing 2
14:55:31.5350A81309RenderDeviceD3d11::releaseImplementationReleasing 3
14:55:31.5350A8204IRenderDevice::releaseRender Releasing Done.
14:55:31.6033146153OverlayManager::doActionForegroundChange Event ON (ON)
14:55:31.6033147472OverlayManager::OnForegroundChangedChanged True
14:55:31.6033146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:55:31.6033142499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:55:31.6333146278OverlayManager::doActionDisplayFPS - Triggered
14:55:31.6550A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:55:31.15150A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:55:31.24250A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
14:55:31.24250A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
14:55:31.24250A81148RenderDeviceD3d11::initsave state
14:55:31.24250A8696RenderDeviceD3d11::initDX11loading shaders...
14:55:31.25150A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
14:55:31.25150A81156RenderDeviceD3d11::initrestore state
14:55:31.25150A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
14:55:31.25150A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:55:31.25150A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:55:31.25450A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
14:55:31.25450A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1bbd0613
14:55:31.25450A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
14:55:31.25450A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
14:55:31.25450A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
14:55:31.25450A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
14:55:31.25950A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
14:55:31.25950A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
14:55:31.26150A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
14:55:31.26150A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
14:55:31.27050A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:55:31.27350A84868OverlayManager::initOverlayResolutionEx 0X40008
14:55:31.27350A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
14:55:31.27350A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
14:55:31.27350A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:55:31.42333146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:55:31.45933146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:55:31.484392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:55:31.484392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=210f7c
14:55:31.484392C256InterProcessElement::closeInterProcess Overwolf_ImID_210F7C_P_11364 close 2147483647 bytes
14:55:31.484392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:55:31.484392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:55:31.484392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1a0e0c
14:55:31.484392C256InterProcessElement::closeInterProcess Overwolf_ImID_1A0E0C_P_11364 close 2147483647 bytes
14:55:31.484392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:55:31.484392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:55:31.484392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=310f26
14:55:31.484392C256InterProcessElement::closeInterProcess Overwolf_ImID_310F26_P_11364 close 2147483647 bytes
14:55:31.484392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:55:31.484392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:55:31.484392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=90e72
14:55:31.484392C256InterProcessElement::closeInterProcess Overwolf_ImID_90E72_P_11364 close 2147483647 bytes
14:55:31.484392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:55:31.484392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:55:31.484392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f0eec
14:55:31.484392C256InterProcessElement::closeInterProcess Overwolf_ImID_F0EEC_P_11364 close 2147483647 bytes
14:55:31.484392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:55:31.487392C225InterProcessElement::openInterProcess Overwolf_ImID_40EC6_P_11364 opened succesfuly
14:55:31.487392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:55:31.487392C225InterProcessElement::openInterProcess Overwolf_ImID_F0EB6_P_11364 opened succesfuly
14:55:31.488392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:55:31.57633146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:55:31.58633146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:55:31.613392C225InterProcessElement::openInterProcess Overwolf_ImID_50EDE_P_11364 opened succesfuly
14:55:31.613392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:55:31.93433146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:55:31.93550A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
14:55:31.93550A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
14:55:31.94333146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:55:31.961392C225InterProcessElement::openInterProcess Overwolf_ImID_40EAC_P_11364 opened succesfuly
14:55:31.961392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:55:32.33250A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
14:55:32.33250A82232OverlayManager::installKeybMouseHookInstall KeybMouse
14:55:32.33250A8413InputInterceptor::stopHookunhook keyboard and mouse
14:55:32.33250A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
14:55:32.33250A8402InputInterceptor::runHookMouse is hooked 0x50a8
14:55:32.49950A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
14:55:32.54033146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:55:32.55250A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
14:55:32.591392C225InterProcessElement::openInterProcess Overwolf_ImID_40EA4_P_11364 opened succesfuly
14:55:32.591392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:55:32.81950A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
14:55:32.81950A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
14:55:34.313314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
14:55:34.3650A8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
14:55:34.5350A8363ow-graphicsHooked to process: eurotrucks2.exe
14:55:34.5350A8363ow-graphics(half life scientist) everything.. seems to be in order
14:55:34.5350A8363ow-graphicsd3d11 shared texture capture successful
14:55:34.7050A8363ow-graphics----------------- d3d11 capture freed ----------------
14:55:36.8850A8363ow-graphicsHooked to process: eurotrucks2.exe
14:55:36.8850A8363ow-graphics(half life scientist) everything.. seems to be in order
14:55:36.8950A8363ow-graphicsd3d11 shared texture capture successful
14:55:38.84750A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:55:38.84750A8389fSwapResize_BuffersClear overlay graphics..
14:55:38.84750A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:55:38.84750A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
14:55:38.84750A81281OverlayManager::RestoreGameWNDPROCSWL restored.
14:55:38.84850A81291OverlayManager::RestoreGameWNDPROCSWL OK.
14:55:38.84850A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1bbd0613
14:55:38.84850A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:55:38.84850A8391fSwapResize_BuffersDevice was Resized!
14:55:38.84850A8187IRenderDevice::releaseRender Releasing.
14:55:38.84850A8363ow-graphics----------------- d3d11 capture freed ----------------
14:55:38.84850A882RenderDeviceCaptureBase::ReleaseTextureRelease
14:55:38.84850A8100RenderDeviceCaptureBase::ReleaseTextureReleased
14:55:38.84850A81280RenderDeviceD3d11::releaseImplementationReleasing 1
14:55:38.84850A81290RenderDeviceD3d11::releaseImplementationReleasing 2
14:55:38.84850A81309RenderDeviceD3d11::releaseImplementationReleasing 3
14:55:38.84850A8204IRenderDevice::releaseRender Releasing Done.
14:55:38.84850A8395fSwapResize_BuffersEnd Device was Resized!
14:55:38.95150A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
14:55:38.95150A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
14:55:38.95150A81148RenderDeviceD3d11::initsave state
14:55:38.95150A8696RenderDeviceD3d11::initDX11loading shaders...
14:55:38.96950A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
14:55:38.96950A81156RenderDeviceD3d11::initrestore state
14:55:38.96950A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
14:55:38.96950A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:55:38.96950A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:55:38.96950A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
14:55:38.96950A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
14:55:38.96950A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:55:38.97350A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
14:55:38.97350A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xdbd0811
14:55:38.97350A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
14:55:38.97450A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
14:55:38.97750A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
14:55:38.97750A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
14:55:38.98550A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
14:55:38.98550A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
14:55:38.98950A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
14:55:38.98950A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
14:55:38.99550A8363ow-graphicsd3d11 shared texture capture successful
14:55:39.7133146141OverlayManager::doActionForegroundChange Event [winows not active]
14:55:39.7333146153OverlayManager::doActionForegroundChange Event OFF (OFF)
14:55:39.7333147472OverlayManager::OnForegroundChangedChanged False
14:55:39.7333147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x40458 Title=[EndGameReportV2.js - trucky (Workspace) - Visual Studio Code]
14:55:39.7333146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:55:39.7333142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:55:39.7333142421OverlayManager::setControlModeRestore RI to 0X1(0X30)...
14:55:39.7433142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:55:39.7650A847ResetSnapShotSH::ExecuteRelease snapshot SH
14:55:39.7833146278OverlayManager::doActionDisplayFPS - Triggered
14:55:39.9250A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:56:23.61750A82232OverlayManager::installKeybMouseHookInstall KeybMouse
14:56:23.61750A8413InputInterceptor::stopHookunhook keyboard and mouse
14:56:23.61750A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
14:56:23.61750A8402InputInterceptor::runHookMouse is hooked 0x50a8
14:56:23.62050A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:56:23.62050A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
14:56:23.62050A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:56:23.62050A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
14:56:23.62050A81281OverlayManager::RestoreGameWNDPROCSWL restored.
14:56:23.62050A81291OverlayManager::RestoreGameWNDPROCSWL OK.
14:56:23.62050A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xdbd0811
14:56:23.62050A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:56:23.62050A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
14:56:23.62050A8187IRenderDevice::releaseRender Releasing.
14:56:23.62050A8363ow-graphics----------------- d3d11 capture freed ----------------
14:56:23.62050A882RenderDeviceCaptureBase::ReleaseTextureRelease
14:56:23.62050A8100RenderDeviceCaptureBase::ReleaseTextureReleased
14:56:23.62050A81280RenderDeviceD3d11::releaseImplementationReleasing 1
14:56:23.62050A81290RenderDeviceD3d11::releaseImplementationReleasing 2
14:56:23.62050A81309RenderDeviceD3d11::releaseImplementationReleasing 3
14:56:23.62050A8204IRenderDevice::releaseRender Releasing Done.
14:56:23.63450A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:56:23.72050A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:56:23.74433146153OverlayManager::doActionForegroundChange Event ON (ON)
14:56:23.74433147472OverlayManager::OnForegroundChangedChanged True
14:56:23.74433146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:56:23.74433142499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:56:23.74633146278OverlayManager::doActionDisplayFPS - Triggered
14:56:23.82750A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
14:56:23.82750A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
14:56:23.82750A81148RenderDeviceD3d11::initsave state
14:56:23.82750A8696RenderDeviceD3d11::initDX11loading shaders...
14:56:23.83950A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
14:56:23.83950A81156RenderDeviceD3d11::initrestore state
14:56:23.83950A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
14:56:23.83950A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:56:23.83950A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:56:23.84350A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
14:56:23.84350A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xae70bd3
14:56:23.84350A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
14:56:23.84350A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
14:56:23.85350A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
14:56:23.85350A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
14:56:23.86650A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
14:56:23.86650A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
14:56:23.87050A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
14:56:23.87050A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
14:56:23.88450A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:56:23.88450A8363ow-graphicsd3d11 shared texture capture successful
14:56:23.88850A84868OverlayManager::initOverlayResolutionEx 0X40008
14:56:23.88850A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
14:56:23.88850A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
14:56:23.88850A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:56:37.8623314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
14:56:37.89750A882RenderDeviceCaptureBase::ReleaseTextureRelease
14:56:37.89750A8100RenderDeviceCaptureBase::ReleaseTextureReleased
14:56:37.89750A8363ow-graphics----------------- d3d11 capture freed ----------------
14:56:37.89750A8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
14:56:37.89750A84760OverlayManager::HandleGameStreamStop Capturing
14:56:37.927392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:56:37.927392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=40ec6
14:56:37.927392C256InterProcessElement::closeInterProcess Overwolf_ImID_40EC6_P_11364 close 2147483647 bytes
14:56:37.928392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:56:37.928392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:56:37.928392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f0eb6
14:56:37.928392C256InterProcessElement::closeInterProcess Overwolf_ImID_F0EB6_P_11364 close 2147483647 bytes
14:56:37.928392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:56:37.928392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:56:37.928392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=50ede
14:56:37.928392C256InterProcessElement::closeInterProcess Overwolf_ImID_50EDE_P_11364 close 2147483647 bytes
14:56:37.928392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:56:37.928392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:56:37.928392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=40eac
14:56:37.928392C256InterProcessElement::closeInterProcess Overwolf_ImID_40EAC_P_11364 close 2147483647 bytes
14:56:37.929392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:56:37.929392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:56:37.929392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=40ea4
14:56:37.929392C256InterProcessElement::closeInterProcess Overwolf_ImID_40EA4_P_11364 close 2147483647 bytes
14:56:37.929392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:56:38.393314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
14:56:44.97350A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
14:56:44.97350A82232OverlayManager::installKeybMouseHookInstall KeybMouse
14:56:44.97350A8413InputInterceptor::stopHookunhook keyboard and mouse
14:56:44.97350A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
14:56:44.97350A8402InputInterceptor::runHookMouse is hooked 0x50a8
14:56:45.7350A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
14:56:45.8333146209OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
14:56:45.8433146404OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
14:56:45.8433142388OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:56:45.8433142402OverlayManager::setControlModeSet RI to 0X0 (0X230)...
14:56:45.10750A85622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:56:45.10950A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:56:45.12650A8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
14:56:45.12650A8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
14:56:45.16350A8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
14:56:45.16350A8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
14:56:45.17050A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
14:56:49.62933146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:56:49.63533146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:56:49.66733146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:56:49.687392C225InterProcessElement::openInterProcess Overwolf_ImID_50EB2_P_11364 opened succesfuly
14:56:49.687392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:56:49.688392C225InterProcessElement::openInterProcess Overwolf_ImID_50EA4_P_11364 opened succesfuly
14:56:49.688392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:56:49.81333146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:56:49.82133146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:56:49.855392C225InterProcessElement::openInterProcess Overwolf_ImID_50EC6_P_11364 opened succesfuly
14:56:49.855392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:56:50.18150A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
14:56:50.18150A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
14:56:50.19133146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:56:50.25033146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:56:50.301392C225InterProcessElement::openInterProcess Overwolf_ImID_100EB6_P_11364 opened succesfuly
14:56:50.301392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:56:51.51650A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
14:56:51.55633146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:56:51.57150A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
14:56:51.593392C225InterProcessElement::openInterProcess Overwolf_ImID_60EDE_P_11364 opened succesfuly
14:56:51.593392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:56:51.84150A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
14:56:51.84150A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
14:56:52.5483314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
14:56:52.55650A8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
14:56:52.60050A8363ow-graphicsHooked to process: eurotrucks2.exe
14:56:52.60050A8363ow-graphics(half life scientist) everything.. seems to be in order
14:56:52.60050A8363ow-graphicsd3d11 shared texture capture successful
14:56:52.61750A8363ow-graphics----------------- d3d11 capture freed ----------------
14:56:54.62150A8363ow-graphicsHooked to process: eurotrucks2.exe
14:56:54.62150A8363ow-graphics(half life scientist) everything.. seems to be in order
14:56:54.62250A8363ow-graphicsd3d11 shared texture capture successful
14:57:03.33833146141OverlayManager::doActionForegroundChange Event [winows not active]
14:57:03.33933146153OverlayManager::doActionForegroundChange Event OFF (OFF)
14:57:03.33933147472OverlayManager::OnForegroundChangedChanged False
14:57:03.34033147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30D28 Title=[TruckyTelemetry - Microsoft Visual Studio]
14:57:03.34033146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:57:03.34033142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:57:03.34133142421OverlayManager::setControlModeRestore RI to 0X230(0X30)...
14:57:03.34133142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:57:03.34133147527OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
14:57:03.34333146278OverlayManager::doActionDisplayFPS - Triggered
14:57:03.37050A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x50289;prev = 0x50289 , {Original values: ref = -2 handle = 0x0}
14:57:03.37050A83439OverlayManager::RestoreGameCursorblack Cursor restored
14:57:03.40250A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:57:03.40250A8389fSwapResize_BuffersClear overlay graphics..
14:57:03.40250A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:57:03.40250A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
14:57:03.40250A81281OverlayManager::RestoreGameWNDPROCSWL restored.
14:57:03.40250A81291OverlayManager::RestoreGameWNDPROCSWL OK.
14:57:03.40250A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xae70bd3
14:57:03.40250A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:57:03.40250A8391fSwapResize_BuffersDevice was Resized!
14:57:03.40250A8187IRenderDevice::releaseRender Releasing.
14:57:03.40250A8363ow-graphics----------------- d3d11 capture freed ----------------
14:57:03.40250A882RenderDeviceCaptureBase::ReleaseTextureRelease
14:57:03.40250A8100RenderDeviceCaptureBase::ReleaseTextureReleased
14:57:03.40350A81280RenderDeviceD3d11::releaseImplementationReleasing 1
14:57:03.40350A81290RenderDeviceD3d11::releaseImplementationReleasing 2
14:57:03.40350A81309RenderDeviceD3d11::releaseImplementationReleasing 3
14:57:03.40350A8204IRenderDevice::releaseRender Releasing Done.
14:57:03.40350A8395fSwapResize_BuffersEnd Device was Resized!
14:57:03.48050A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
14:57:03.48050A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
14:57:03.48050A81148RenderDeviceD3d11::initsave state
14:57:03.48050A8696RenderDeviceD3d11::initDX11loading shaders...
14:57:03.50550A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
14:57:03.50550A81156RenderDeviceD3d11::initrestore state
14:57:03.50650A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
14:57:03.50650A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:57:03.50650A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:57:03.50650A82499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:57:03.50650A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
14:57:03.50650A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
14:57:03.50650A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:57:03.51750A847ResetSnapShotSH::ExecuteRelease snapshot SH
14:57:03.51750A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
14:57:03.51750A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x380e2f
14:57:03.51750A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
14:57:03.51750A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
14:57:03.51750A81672WidgetManager::drawskip widget draw (not in foreground) False - False
14:57:03.51750A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:58:14.9483314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
14:58:14.96550A882RenderDeviceCaptureBase::ReleaseTextureRelease
14:58:14.96550A8100RenderDeviceCaptureBase::ReleaseTextureReleased
14:58:14.96550A8363ow-graphics----------------- d3d11 capture freed ----------------
14:58:14.96550A8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
14:58:14.96550A84760OverlayManager::HandleGameStreamStop Capturing
14:58:15.653314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
14:58:16.1850A82232OverlayManager::installKeybMouseHookInstall KeybMouse
14:58:16.1850A8413InputInterceptor::stopHookunhook keyboard and mouse
14:58:16.1850A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
14:58:16.1850A8402InputInterceptor::runHookMouse is hooked 0x50a8
14:58:16.2250A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:58:16.2250A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
14:58:16.2250A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:58:16.2250A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
14:58:16.2250A81281OverlayManager::RestoreGameWNDPROCSWL restored.
14:58:16.2250A81291OverlayManager::RestoreGameWNDPROCSWL OK.
14:58:16.2250A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x380e2f
14:58:16.2250A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:58:16.2250A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
14:58:16.2250A8187IRenderDevice::releaseRender Releasing.
14:58:16.2250A8363ow-graphics----------------- d3d11 capture freed ----------------
14:58:16.2250A882RenderDeviceCaptureBase::ReleaseTextureRelease
14:58:16.2250A8100RenderDeviceCaptureBase::ReleaseTextureReleased
14:58:16.2250A81280RenderDeviceD3d11::releaseImplementationReleasing 1
14:58:16.2250A81290RenderDeviceD3d11::releaseImplementationReleasing 2
14:58:16.2250A81309RenderDeviceD3d11::releaseImplementationReleasing 3
14:58:16.2250A8204IRenderDevice::releaseRender Releasing Done.
14:58:16.3450A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:58:16.11950A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:58:16.19750A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
14:58:16.19750A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
14:58:16.19750A81148RenderDeviceD3d11::initsave state
14:58:16.19750A8696RenderDeviceD3d11::initDX11loading shaders...
14:58:16.20750A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
14:58:16.20750A81156RenderDeviceD3d11::initrestore state
14:58:16.20750A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
14:58:16.20750A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:58:16.20750A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:58:16.21050A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
14:58:16.21050A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1c300613
14:58:16.21050A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
14:58:16.21050A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
14:58:16.21450A84868OverlayManager::initOverlayResolutionEx 0X40008
14:58:16.21450A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
14:58:16.21450A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
14:58:16.21450A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:58:16.50733146153OverlayManager::doActionForegroundChange Event ON (ON)
14:58:16.50733147472OverlayManager::OnForegroundChangedChanged True
14:58:16.50733146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:58:16.51033146278OverlayManager::doActionDisplayFPS - Triggered
14:58:16.52150A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
14:58:16.52150A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
14:58:16.52750A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:58:19.77150A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
14:58:19.77150A82232OverlayManager::installKeybMouseHookInstall KeybMouse
14:58:19.77150A8413InputInterceptor::stopHookunhook keyboard and mouse
14:58:19.77150A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
14:58:19.77150A8402InputInterceptor::runHookMouse is hooked 0x50a8
14:58:19.87150A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
14:58:19.88033146209OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
14:58:19.88033146404OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
14:58:19.88033142388OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:58:19.88033142402OverlayManager::setControlModeSet RI to 0X0 (0X230)...
14:58:19.90550A85622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:58:19.90850A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:58:19.921392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:58:19.922392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=50eb2
14:58:19.922392C256InterProcessElement::closeInterProcess Overwolf_ImID_50EB2_P_11364 close 2147483647 bytes
14:58:19.922392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:58:19.922392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:58:19.922392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=50ea4
14:58:19.922392C256InterProcessElement::closeInterProcess Overwolf_ImID_50EA4_P_11364 close 2147483647 bytes
14:58:19.922392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:58:19.922392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:58:19.922392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=50ec6
14:58:19.922392C256InterProcessElement::closeInterProcess Overwolf_ImID_50EC6_P_11364 close 2147483647 bytes
14:58:19.922392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:58:19.923392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:58:19.923392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=100eb6
14:58:19.923392C256InterProcessElement::closeInterProcess Overwolf_ImID_100EB6_P_11364 close 2147483647 bytes
14:58:19.923392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:58:19.923392C256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
14:58:19.923392C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=60ede
14:58:19.923392C256InterProcessElement::closeInterProcess Overwolf_ImID_60EDE_P_11364 close 2147483647 bytes
14:58:19.924392C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:58:19.93850A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
14:58:19.94250A8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
14:58:19.94250A8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
14:58:19.98950A8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
14:58:19.98950A8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
14:58:25.55733146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:58:25.56433146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:58:25.59333146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:58:25.60333146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:58:25.625392C225InterProcessElement::openInterProcess Overwolf_ImID_D0E9E_P_11364 opened succesfuly
14:58:25.625392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:58:25.625392C225InterProcessElement::openInterProcess Overwolf_ImID_270EAE_P_11364 opened succesfuly
14:58:25.625392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:58:25.72833146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:58:25.74133146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:58:25.794392C225InterProcessElement::openInterProcess Overwolf_ImID_150E72_P_11364 opened succesfuly
14:58:25.794392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:58:25.87333146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:58:25.88833146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:58:25.911392C225InterProcessElement::openInterProcess Overwolf_ImID_D0D42_P_11364 opened succesfuly
14:58:25.912392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:58:26.16350A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
14:58:26.16350A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
14:58:28.4283314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
14:58:28.43250A8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
14:58:28.46550A8363ow-graphicsHooked to process: eurotrucks2.exe
14:58:28.46550A8363ow-graphics(half life scientist) everything.. seems to be in order
14:58:28.46550A8363ow-graphicsd3d11 shared texture capture successful
14:58:28.48350A8363ow-graphics----------------- d3d11 capture freed ----------------
14:58:28.48350A8363ow-graphicsd3d11 shared texture capture successful
14:58:29.3150A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
14:58:29.9950A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
14:58:29.10033146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:58:29.11333146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:58:29.149392C225InterProcessElement::openInterProcess Overwolf_ImID_70EAC_P_11364 opened succesfuly
14:58:29.149392C225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
14:58:29.38850A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
14:58:29.38850A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
14:58:33.14350A83513overlayShowCursorDisplayOWSystemCursor was called from GUI thread [S] [4096 != 2].
14:58:33.22250A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:58:33.22250A8389fSwapResize_BuffersClear overlay graphics..
14:58:33.22250A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:58:33.22250A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
14:58:33.22250A81281OverlayManager::RestoreGameWNDPROCSWL restored.
14:58:33.22250A81291OverlayManager::RestoreGameWNDPROCSWL OK.
14:58:33.22250A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1c300613
14:58:33.22250A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:58:33.22250A8391fSwapResize_BuffersDevice was Resized!
14:58:33.22250A8187IRenderDevice::releaseRender Releasing.
14:58:33.22250A8363ow-graphics----------------- d3d11 capture freed ----------------
14:58:33.22250A882RenderDeviceCaptureBase::ReleaseTextureRelease
14:58:33.22250A8100RenderDeviceCaptureBase::ReleaseTextureReleased
14:58:33.22250A81280RenderDeviceD3d11::releaseImplementationReleasing 1
14:58:33.22250A81290RenderDeviceD3d11::releaseImplementationReleasing 2
14:58:33.22250A81309RenderDeviceD3d11::releaseImplementationReleasing 3
14:58:33.22250A8204IRenderDevice::releaseRender Releasing Done.
14:58:33.22250A8395fSwapResize_BuffersEnd Device was Resized!
14:58:33.29050A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
14:58:33.29050A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
14:58:33.29050A81148RenderDeviceD3d11::initsave state
14:58:33.29050A8696RenderDeviceD3d11::initDX11loading shaders...
14:58:33.30150A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
14:58:33.30150A81156RenderDeviceD3d11::initrestore state
14:58:33.30150A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
14:58:33.30150A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:58:33.30150A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:58:33.30150A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
14:58:33.30150A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
14:58:33.30150A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:58:33.30450A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
14:58:33.30450A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7209f9
14:58:33.30450A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
14:58:33.30450A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
14:58:33.30450A8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
14:58:33.30450A8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
14:58:33.32450A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
14:58:33.32450A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
14:58:33.33250A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
14:58:33.33250A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
14:58:33.33450A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
14:58:33.33450A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
14:58:33.34050A8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
14:58:33.34050A8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
14:58:33.34550A8363ow-graphicsd3d11 shared texture capture successful
14:58:33.53733146141OverlayManager::doActionForegroundChange Event [winows not active]
14:58:33.55633146153OverlayManager::doActionForegroundChange Event OFF (OFF)
14:58:33.55633147472OverlayManager::OnForegroundChangedChanged False
14:58:33.55633147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x40458 Title=[trucky.scss - trucky (Workspace) - Visual Studio Code]
14:58:33.55633146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:58:33.55633142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:58:33.55633142421OverlayManager::setControlModeRestore RI to 0X1(0X30)...
14:58:33.55633142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:58:33.55633147527OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
14:58:33.55933146278OverlayManager::doActionDisplayFPS - Triggered
14:58:33.58150A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
14:58:33.58150A82232OverlayManager::installKeybMouseHookInstall KeybMouse
14:58:33.58150A8413InputInterceptor::stopHookunhook keyboard and mouse
14:58:33.58150A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
14:58:33.58150A8402InputInterceptor::runHookMouse is hooked 0x50a8
14:58:33.58150A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x50289;prev = 0x10003 , {Original values: ref = 0 handle = 0x0}
14:58:33.58550A847ResetSnapShotSH::ExecuteRelease snapshot SH
14:58:33.58550A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:58:54.66250A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:58:54.66250A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
14:58:54.66250A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:58:54.66250A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
14:58:54.66250A81281OverlayManager::RestoreGameWNDPROCSWL restored.
14:58:54.66250A81291OverlayManager::RestoreGameWNDPROCSWL OK.
14:58:54.66250A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7209f9
14:58:54.66250A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:58:54.66250A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
14:58:54.66250A8187IRenderDevice::releaseRender Releasing.
14:58:54.66250A8363ow-graphics----------------- d3d11 capture freed ----------------
14:58:54.66250A882RenderDeviceCaptureBase::ReleaseTextureRelease
14:58:54.66250A8100RenderDeviceCaptureBase::ReleaseTextureReleased
14:58:54.66250A81280RenderDeviceD3d11::releaseImplementationReleasing 1
14:58:54.66250A81290RenderDeviceD3d11::releaseImplementationReleasing 2
14:58:54.66250A81309RenderDeviceD3d11::releaseImplementationReleasing 3
14:58:54.66250A8204IRenderDevice::releaseRender Releasing Done.
14:58:54.67350A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:58:54.76750A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
14:58:54.89250A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
14:58:54.89250A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
14:58:54.89250A81148RenderDeviceD3d11::initsave state
14:58:54.89250A8696RenderDeviceD3d11::initDX11loading shaders...
14:58:54.90550A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
14:58:54.90550A81156RenderDeviceD3d11::initrestore state
14:58:54.90550A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
14:58:54.90550A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:58:54.90550A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:58:54.90550A82499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:58:54.90750A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
14:58:54.90850A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7bf0619
14:58:54.90850A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
14:58:54.90850A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
14:58:54.90850A81672WidgetManager::drawskip widget draw (not in foreground) False - False
14:58:54.91050A84868OverlayManager::initOverlayResolutionEx 0X40008
14:58:54.91050A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
14:58:54.91050A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
14:58:54.91050A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:58:55.10033146153OverlayManager::doActionForegroundChange Event ON (ON)
14:58:55.10033147472OverlayManager::OnForegroundChangedChanged True
14:58:55.10033146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:58:55.10533146278OverlayManager::doActionDisplayFPS - Triggered
14:58:55.12950A8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
14:58:55.12950A8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
14:58:55.14850A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
14:58:55.14850A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
14:58:55.15850A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
14:58:55.15850A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
14:58:55.15950A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
14:58:55.15950A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
14:58:55.16350A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:58:55.16450A8363ow-graphicsd3d11 shared texture capture successful
14:58:56.14450A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
14:58:56.14450A82232OverlayManager::installKeybMouseHookInstall KeybMouse
14:58:56.14450A8413InputInterceptor::stopHookunhook keyboard and mouse
14:58:56.14450A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
14:58:56.14450A8402InputInterceptor::runHookMouse is hooked 0x50a8
14:58:56.24450A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
14:58:56.25933146209OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
14:58:56.25933146404OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
14:58:56.25933142388OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:58:56.25933142402OverlayManager::setControlModeSet RI to 0X0 (0X230)...
14:58:56.27950A85622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:58:56.28350A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:58:56.30050A8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
14:58:56.30050A8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
14:58:56.33250A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
14:59:01.10450A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:59:02.64150A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:59:05.42650A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:59:07.94550A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:59:17.24050A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:59:33.4450A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:59:37.52750A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:59:38.54550A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:59:44.93450A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:59:48.39150A8326RenderImageD3d11::setSizeCreate Texture (1920,708) / (1920,768) - OK
14:59:48.39150A8347RenderImageD3d11::setSizeCreate Texture RV (1920,768) - OK
14:59:48.42550A8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
14:59:48.42550A8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
14:59:49.22450A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:00:00.5250A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:00:59.71150A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:01:08.20350A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:02:09.62950A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:02:10.67550A83513overlayShowCursorDisplayOWSystemCursor was called from GUI thread [S] [4096 != 2].
15:02:10.67550A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:02:10.81050A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:02:10.81050A8389fSwapResize_BuffersClear overlay graphics..
15:02:10.81050A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:02:10.81050A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:02:10.81050A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:02:10.81050A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:02:10.81050A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7bf0619
15:02:10.81050A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:02:10.81050A8391fSwapResize_BuffersDevice was Resized!
15:02:10.81050A8187IRenderDevice::releaseRender Releasing.
15:02:10.81050A8363ow-graphics----------------- d3d11 capture freed ----------------
15:02:10.81050A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:02:10.81050A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:02:10.81050A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:02:10.81050A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:02:10.81050A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:02:10.81050A8204IRenderDevice::releaseRender Releasing Done.
15:02:10.81050A8395fSwapResize_BuffersEnd Device was Resized!
15:02:10.86250A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:02:10.86350A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:02:10.86350A81148RenderDeviceD3d11::initsave state
15:02:10.86350A8696RenderDeviceD3d11::initDX11loading shaders...
15:02:10.87450A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:02:10.87450A81156RenderDeviceD3d11::initrestore state
15:02:10.87450A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:02:10.87450A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:02:10.87450A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:02:10.87450A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
15:02:10.87450A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
15:02:10.87450A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:02:10.87650A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:02:10.87650A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x35b0b79
15:02:10.87650A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
15:02:10.87650A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:02:10.87750A8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
15:02:10.87750A8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
15:02:10.89633146141OverlayManager::doActionForegroundChange Event [winows not active]
15:02:10.91033146153OverlayManager::doActionForegroundChange Event OFF (OFF)
15:02:10.91033147472OverlayManager::OnForegroundChangedChanged False
15:02:10.91133147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x40458 Title=[EndGameReportV2.js - trucky (Workspace) - Visual Studio Code]
15:02:10.91133146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:02:10.91133142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:02:10.91133142421OverlayManager::setControlModeRestore RI to 0X0(0X30)...
15:02:10.91133142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:02:10.91133147527OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
15:02:10.91333146278OverlayManager::doActionDisplayFPS - Triggered
15:02:10.94650A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:02:10.94650A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:02:10.94850A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:02:10.94850A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:02:10.95550A8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
15:02:10.95550A8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
15:02:10.97250A8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
15:02:10.97250A8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
15:02:10.98250A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:02:10.98250A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:02:10.98250A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:02:10.98250A8413InputInterceptor::stopHookunhook keyboard and mouse
15:02:10.98250A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:02:10.98250A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:02:10.98250A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x50289;prev = 0x10003 , {Original values: ref = 0 handle = 0x0}
15:02:10.98650A847ResetSnapShotSH::ExecuteRelease snapshot SH
15:02:11.502392C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:02:14.127392C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3141] s[500].
15:02:14.127392C2404WidgetManager::RefreshWidgetThreadMainLoopexit
15:02:14.127392C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
15:02:14.127392C2329WidgetManager::RefreshThreadProcStaticclean Exit
15:02:39.5283314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
15:02:39.58950A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:02:39.58950A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:02:39.58950A8363ow-graphics----------------- d3d11 capture freed ----------------
15:02:39.58950A8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
15:02:39.58950A84760OverlayManager::HandleGameStreamStop Capturing
15:02:39.7653314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
15:02:44.12850A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:02:44.12850A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:02:44.12850A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:02:44.12850A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:02:44.12850A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:02:44.12850A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:02:44.12850A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x35b0b79
15:02:44.12850A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:02:44.12850A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:02:44.12850A8187IRenderDevice::releaseRender Releasing.
15:02:44.12950A8363ow-graphics----------------- d3d11 capture freed ----------------
15:02:44.12950A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:02:44.12950A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:02:44.12950A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:02:44.12950A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:02:44.12950A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:02:44.12950A8204IRenderDevice::releaseRender Releasing Done.
15:02:44.14350A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:02:44.21133146153OverlayManager::doActionForegroundChange Event ON (ON)
15:02:44.21133147472OverlayManager::OnForegroundChangedChanged True
15:02:44.21133146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:02:44.21133142499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:02:44.21333146278OverlayManager::doActionDisplayFPS - Triggered
15:02:44.23250A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:02:44.35550A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:02:44.35550A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:02:44.35550A81148RenderDeviceD3d11::initsave state
15:02:44.35550A8696RenderDeviceD3d11::initDX11loading shaders...
15:02:44.36450A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:02:44.36450A81156RenderDeviceD3d11::initrestore state
15:02:44.36450A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:02:44.36450A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:02:44.36450A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:02:44.36850A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:02:44.36850A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5da08f9
15:02:44.36850A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
15:02:44.36850A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:02:44.36850A82427WidgetManager::Renderresum layout thread
15:02:44.36850A8276WidgetManager::initInit manager
15:02:44.36850A8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
15:02:44.36850A8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
15:02:44.37237982340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
15:02:44.38250A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:02:44.38250A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:02:44.38450A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:02:44.38450A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:02:44.38950A8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
15:02:44.38950A8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
15:02:44.41050A8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
15:02:44.41050A8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
15:02:44.41650A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:02:44.41950A84868OverlayManager::initOverlayResolutionEx 0X40008
15:02:44.41950A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
15:02:44.41950A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
15:02:44.41950A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:02:44.45550A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:02:44.45550A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:02:54.350A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:02:54.350A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:02:54.350A8413InputInterceptor::stopHookunhook keyboard and mouse
15:02:54.350A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:02:54.350A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:02:54.5350A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
15:02:54.6133146209OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
15:02:54.6133146404OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
15:02:54.6133142388OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:02:54.6133142402OverlayManager::setControlModeSet RI to 0X0 (0X230)...
15:02:54.7250A85622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:02:54.763798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:02:54.763798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d0e9e
15:02:54.763798256InterProcessElement::closeInterProcess Overwolf_ImID_D0E9E_P_11364 close 2147483647 bytes
15:02:54.7737982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:02:54.773798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:02:54.773798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=270eae
15:02:54.773798256InterProcessElement::closeInterProcess Overwolf_ImID_270EAE_P_11364 close 2147483647 bytes
15:02:54.7737982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:02:54.773798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:02:54.773798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=150e72
15:02:54.773798256InterProcessElement::closeInterProcess Overwolf_ImID_150E72_P_11364 close 2147483647 bytes
15:02:54.7737982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:02:54.773798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:02:54.773798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d0d42
15:02:54.773798256InterProcessElement::closeInterProcess Overwolf_ImID_D0D42_P_11364 close 2147483647 bytes
15:02:54.7737982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:02:54.773798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:02:54.773798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=70eac
15:02:54.773798256InterProcessElement::closeInterProcess Overwolf_ImID_70EAC_P_11364 close 2147483647 bytes
15:02:54.7737982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:02:54.8950A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:02:54.15550A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
15:02:54.85950A83513overlayShowCursorDisplayOWSystemCursor was called from GUI thread [S] [4096 != 2].
15:02:54.91250A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:02:54.91250A8389fSwapResize_BuffersClear overlay graphics..
15:02:54.91250A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:02:54.91250A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:02:54.91250A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:02:54.91250A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:02:54.91250A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5da08f9
15:02:54.91250A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:02:54.91250A8391fSwapResize_BuffersDevice was Resized!
15:02:54.91250A8187IRenderDevice::releaseRender Releasing.
15:02:54.91250A8363ow-graphics----------------- d3d11 capture freed ----------------
15:02:54.91250A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:02:54.91250A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:02:54.91250A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:02:54.91250A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:02:54.91250A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:02:54.91250A8204IRenderDevice::releaseRender Releasing Done.
15:02:54.91250A8395fSwapResize_BuffersEnd Device was Resized!
15:02:54.94450A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:02:54.94450A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:02:54.94450A81148RenderDeviceD3d11::initsave state
15:02:54.94450A8696RenderDeviceD3d11::initDX11loading shaders...
15:02:54.95450A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:02:54.95450A81156RenderDeviceD3d11::initrestore state
15:02:54.95450A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:02:54.95450A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:02:54.95450A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:02:54.95450A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
15:02:54.95450A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
15:02:54.95450A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:02:54.95750A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:02:54.95750A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x230f71
15:02:54.95750A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
15:02:54.95750A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:02:54.95750A8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
15:02:54.95750A8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
15:02:54.97250A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:02:54.97250A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:02:54.97850A8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
15:02:54.97850A8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
15:02:55.23833146141OverlayManager::doActionForegroundChange Event [winows not active]
15:02:55.24233146153OverlayManager::doActionForegroundChange Event OFF (OFF)
15:02:55.24233147472OverlayManager::OnForegroundChangedChanged False
15:02:55.24333147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0xA0E36 Title=[Browser]
15:02:55.24333146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:02:55.24333142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:02:55.24333142421OverlayManager::setControlModeRestore RI to 0X0(0X30)...
15:02:55.24333142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:02:55.24333147527OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
15:02:55.24550A847ResetSnapShotSH::ExecuteRelease snapshot SH
15:02:55.24750A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x50289;prev = 0x50289 , {Original values: ref = 0 handle = 0x0}
15:02:55.24733146278OverlayManager::doActionDisplayFPS - Triggered
15:02:55.26150A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:02:55.26150A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:02:55.26150A8413InputInterceptor::stopHookunhook keyboard and mouse
15:02:55.26150A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:02:55.26150A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:02:55.26850A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:03:04.32333146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:03:07.563314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
15:03:27.8073798291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:03:29.55350A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:03:29.55350A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:03:29.55350A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:03:29.55350A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:03:29.55350A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:03:29.55350A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:03:29.55350A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x230f71
15:03:29.55350A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:03:29.55350A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:03:29.55350A8187IRenderDevice::releaseRender Releasing.
15:03:29.55350A8363ow-graphics----------------- d3d11 capture freed ----------------
15:03:29.55350A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:03:29.55350A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:03:29.55350A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:03:29.55350A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:03:29.55350A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:03:29.55350A8204IRenderDevice::releaseRender Releasing Done.
15:03:29.55450A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:03:29.65250A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:03:29.75050A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:03:29.75050A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:03:29.75050A81148RenderDeviceD3d11::initsave state
15:03:29.75050A8696RenderDeviceD3d11::initDX11loading shaders...
15:03:29.76050A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:03:29.76050A81156RenderDeviceD3d11::initrestore state
15:03:29.76050A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:03:29.76050A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:03:29.76050A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:03:29.76050A82499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:03:29.76250A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:03:29.76250A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x23c0e27
15:03:29.76250A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
15:03:29.76350A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:03:29.76350A81672WidgetManager::drawskip widget draw (not in foreground) False - False
15:03:29.76550A84868OverlayManager::initOverlayResolutionEx 0X40008
15:03:29.76550A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
15:03:29.76550A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
15:03:29.76550A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:03:29.80433146153OverlayManager::doActionForegroundChange Event ON (ON)
15:03:29.80433147472OverlayManager::OnForegroundChangedChanged True
15:03:29.80433146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:03:29.80733146278OverlayManager::doActionDisplayFPS - Triggered
15:03:29.8263798225InterProcessElement::openInterProcess Overwolf_ImID_160E72_P_11364 opened succesfuly
15:03:29.8263798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:03:29.8263798225InterProcessElement::openInterProcess Overwolf_ImID_80EA4_P_11364 opened succesfuly
15:03:29.8273798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:03:29.8273798225InterProcessElement::openInterProcess Overwolf_ImID_F0D42_P_11364 opened succesfuly
15:03:29.8273798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:03:29.8273798225InterProcessElement::openInterProcess Overwolf_ImID_F0E9E_P_11364 opened succesfuly
15:03:29.8273798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:03:29.82850A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:03:29.82850A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:03:29.83950A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:03:29.83950A8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
15:03:29.88650A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:03:29.88650A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:03:30.38450A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:03:30.38450A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:03:30.38450A8413InputInterceptor::stopHookunhook keyboard and mouse
15:03:30.38450A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:03:30.38450A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:03:30.63550A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
15:03:30.68033146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:03:30.69133146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:03:30.71850A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
15:03:30.7383798225InterProcessElement::openInterProcess Overwolf_ImID_9051E_P_11364 opened succesfuly
15:03:30.7383798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:03:30.98750A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:03:30.98750A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:03:31.48850A8363ow-graphicsHooked to process: eurotrucks2.exe
15:03:31.48850A8363ow-graphics(half life scientist) everything.. seems to be in order
15:03:31.48850A8363ow-graphicsd3d11 shared texture capture successful
15:03:31.50450A8363ow-graphics----------------- d3d11 capture freed ----------------
15:03:31.50450A8363ow-graphicsd3d11 shared texture capture successful
15:03:35.10450A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:03:35.10450A8389fSwapResize_BuffersClear overlay graphics..
15:03:35.10450A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:03:35.10450A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:03:35.10450A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:03:35.10450A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:03:35.10450A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x23c0e27
15:03:35.10450A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:03:35.10450A8391fSwapResize_BuffersDevice was Resized!
15:03:35.10450A8187IRenderDevice::releaseRender Releasing.
15:03:35.10450A8363ow-graphics----------------- d3d11 capture freed ----------------
15:03:35.10450A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:03:35.10450A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:03:35.10450A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:03:35.10450A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:03:35.10450A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:03:35.10450A8204IRenderDevice::releaseRender Releasing Done.
15:03:35.10450A8395fSwapResize_BuffersEnd Device was Resized!
15:03:35.20850A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:03:35.20850A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:03:35.20850A81148RenderDeviceD3d11::initsave state
15:03:35.20850A8696RenderDeviceD3d11::initDX11loading shaders...
15:03:35.22450A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:03:35.22450A81156RenderDeviceD3d11::initrestore state
15:03:35.22450A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:03:35.22450A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:03:35.22450A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:03:35.22450A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
15:03:35.22450A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
15:03:35.22450A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:03:35.26350A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:03:35.26350A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x53e0851
15:03:35.26350A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
15:03:35.26350A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:03:35.26350A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:03:35.26450A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:03:35.26550A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:03:35.26550A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:03:35.27450A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:03:35.27450A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:03:35.28050A8363ow-graphicsd3d11 shared texture capture successful
15:03:35.32233146141OverlayManager::doActionForegroundChange Event [winows not active]
15:03:35.32433146153OverlayManager::doActionForegroundChange Event OFF (OFF)
15:03:35.32433147472OverlayManager::OnForegroundChangedChanged False
15:03:35.32533147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x9051E Title=[Trucky Overlay - EndGameReportV2]
15:03:35.32533146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:03:35.32533142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:03:35.32533142421OverlayManager::setControlModeRestore RI to 0X0(0X30)...
15:03:35.32533142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:03:35.32833146278OverlayManager::doActionDisplayFPS - Triggered
15:03:35.33350A847ResetSnapShotSH::ExecuteRelease snapshot SH
15:03:35.33350A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:03:44.273314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
15:03:44.3550A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:03:44.3550A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:03:44.3550A8363ow-graphics----------------- d3d11 capture freed ----------------
15:03:44.3550A8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
15:03:44.3550A84760OverlayManager::HandleGameStreamStop Capturing
15:03:44.1903314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
15:04:09.31133146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:04:11.9373314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
15:05:54.623314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
15:05:54.2293314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
15:06:18.6763314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
15:09:39.36550A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:09:39.36550A8413InputInterceptor::stopHookunhook keyboard and mouse
15:09:39.36550A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:09:39.36550A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:09:39.36950A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:09:39.36950A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:09:39.36950A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:09:39.36950A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:09:39.36950A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:09:39.36950A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:09:39.36950A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x53e0851
15:09:39.36950A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:09:39.36950A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:09:39.36950A8187IRenderDevice::releaseRender Releasing.
15:09:39.36950A8363ow-graphics----------------- d3d11 capture freed ----------------
15:09:39.36950A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:09:39.36950A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:09:39.36950A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:09:39.36950A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:09:39.36950A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:09:39.36950A8204IRenderDevice::releaseRender Releasing Done.
15:09:39.37150A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:09:39.47550A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:09:39.53050A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:09:39.53050A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:09:39.53050A81148RenderDeviceD3d11::initsave state
15:09:39.53050A8696RenderDeviceD3d11::initDX11loading shaders...
15:09:39.54950A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:09:39.54950A81156RenderDeviceD3d11::initrestore state
15:09:39.54950A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:09:39.54950A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:09:39.54950A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:09:39.54950A82499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:09:39.55250A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:09:39.55250A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x490fbf
15:09:39.55250A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
15:09:39.55250A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:09:39.55250A81672WidgetManager::drawskip widget draw (not in foreground) False - False
15:09:39.55550A84868OverlayManager::initOverlayResolutionEx 0X40008
15:09:39.55550A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
15:09:39.55550A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
15:09:39.55550A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:09:39.67033146153OverlayManager::doActionForegroundChange Event ON (ON)
15:09:39.67033147472OverlayManager::OnForegroundChangedChanged True
15:09:39.67033146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:09:39.67233146278OverlayManager::doActionDisplayFPS - Triggered
15:09:39.6923798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:09:39.6923798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=160e72
15:09:39.6923798256InterProcessElement::closeInterProcess Overwolf_ImID_160E72_P_11364 close 2147483647 bytes
15:09:39.69337982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:09:39.6933798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:09:39.6933798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=80ea4
15:09:39.6933798256InterProcessElement::closeInterProcess Overwolf_ImID_80EA4_P_11364 close 2147483647 bytes
15:09:39.69337982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:09:39.6933798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:09:39.6933798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f0d42
15:09:39.6933798256InterProcessElement::closeInterProcess Overwolf_ImID_F0D42_P_11364 close 2147483647 bytes
15:09:39.69337982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:09:39.6933798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:09:39.6933798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f0e9e
15:09:39.6933798256InterProcessElement::closeInterProcess Overwolf_ImID_F0E9E_P_11364 close 2147483647 bytes
15:09:39.69337982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:09:39.6933798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:09:39.6933798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=9051e
15:09:39.6933798256InterProcessElement::closeInterProcess Overwolf_ImID_9051E_P_11364 close 2147483647 bytes
15:09:39.69437982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:09:39.70250A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:09:39.70250A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:09:39.70950A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:09:39.70950A8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
15:09:39.7123798225InterProcessElement::openInterProcess Overwolf_ImID_A0B26_P_11364 opened succesfuly
15:09:39.7123798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:09:39.7123798225InterProcessElement::openInterProcess Overwolf_ImID_D0ECE_P_11364 opened succesfuly
15:09:39.7123798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:09:39.7133798225InterProcessElement::openInterProcess Overwolf_ImID_B051E_P_11364 opened succesfuly
15:09:39.7133798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:09:39.7133798225InterProcessElement::openInterProcess Overwolf_ImID_A0EC6_P_11364 opened succesfuly
15:09:39.7133798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:09:39.78450A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:09:39.78450A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:09:39.050A8363ow-graphicsHooked to process: eurotrucks2.exe
15:09:39.050A8363ow-graphics(half life scientist) everything.. seems to be in order
15:09:39.050A8363ow-graphicsd3d11 shared texture capture successful
15:09:40.1750A8363ow-graphics----------------- d3d11 capture freed ----------------
15:09:40.61650A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:09:40.61650A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:09:40.61650A8413InputInterceptor::stopHookunhook keyboard and mouse
15:09:40.61650A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:09:40.61650A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:09:40.76650A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
15:09:40.81333146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:09:40.82033146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:09:40.85250A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
15:09:40.8893798225InterProcessElement::openInterProcess Overwolf_ImID_1C0738_P_11364 opened succesfuly
15:09:40.8893798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:09:41.10150A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:09:41.10150A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:09:42.2050A8363ow-graphicsHooked to process: eurotrucks2.exe
15:09:42.2050A8363ow-graphics(half life scientist) everything.. seems to be in order
15:09:42.2050A8363ow-graphicsd3d11 shared texture capture successful
15:10:00.14550A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:10:00.14550A8389fSwapResize_BuffersClear overlay graphics..
15:10:00.14550A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:10:00.14550A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:10:00.14550A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:10:00.14550A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:10:00.14550A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x490fbf
15:10:00.14550A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:10:00.14550A8391fSwapResize_BuffersDevice was Resized!
15:10:00.14550A8187IRenderDevice::releaseRender Releasing.
15:10:00.14550A8363ow-graphics----------------- d3d11 capture freed ----------------
15:10:00.14550A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:10:00.14550A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:10:00.14550A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:10:00.14550A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:10:00.14550A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:10:00.14550A8204IRenderDevice::releaseRender Releasing Done.
15:10:00.14550A8395fSwapResize_BuffersEnd Device was Resized!
15:10:00.17950A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:10:00.17950A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:10:00.17950A81148RenderDeviceD3d11::initsave state
15:10:00.17950A8696RenderDeviceD3d11::initDX11loading shaders...
15:10:00.19050A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:10:00.19050A81156RenderDeviceD3d11::initrestore state
15:10:00.19050A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:10:00.19050A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:10:00.19050A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:10:00.19050A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
15:10:00.19050A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
15:10:00.19050A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:10:00.19350A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:10:00.19350A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4b0fbf
15:10:00.19350A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
15:10:00.19350A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:10:00.19333146141OverlayManager::doActionForegroundChange Event [winows not active]
15:10:00.19550A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:10:00.19550A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:10:00.19633146153OverlayManager::doActionForegroundChange Event OFF (OFF)
15:10:00.19733147472OverlayManager::OnForegroundChangedChanged False
15:10:00.19733147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1C0738 Title=[Trucky Overlay - EndGameReportV2]
15:10:00.19733146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:10:00.19733142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:10:00.19733142421OverlayManager::setControlModeRestore RI to 0X0(0X30)...
15:10:00.19833142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:10:00.19933146278OverlayManager::doActionDisplayFPS - Triggered
15:10:00.23050A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:10:00.23050A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:10:00.23250A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:10:00.23250A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:10:00.24750A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:10:00.24950A847ResetSnapShotSH::ExecuteRelease snapshot SH
15:10:12.8353314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
15:10:12.83550A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:10:12.83550A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:10:12.83650A8363ow-graphics----------------- d3d11 capture freed ----------------
15:10:12.83650A8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
15:10:12.83650A84760OverlayManager::HandleGameStreamStop Capturing
15:10:13.303314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
15:10:35.46733146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:10:35.85650A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:10:35.85650A8413InputInterceptor::stopHookunhook keyboard and mouse
15:10:35.85650A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:10:35.85650A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:10:35.85950A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:10:35.85950A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:10:35.85950A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:10:35.85950A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:10:35.85950A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:10:35.85950A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:10:35.85950A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4b0fbf
15:10:35.85950A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:10:35.85950A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:10:35.85950A8187IRenderDevice::releaseRender Releasing.
15:10:35.85950A8363ow-graphics----------------- d3d11 capture freed ----------------
15:10:35.85950A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:10:35.85950A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:10:35.85950A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:10:35.85950A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:10:35.85950A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:10:35.85950A8204IRenderDevice::releaseRender Releasing Done.
15:10:35.86250A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:10:35.96350A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:10:36.9750A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:10:36.9750A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:10:36.9750A81148RenderDeviceD3d11::initsave state
15:10:36.9750A8696RenderDeviceD3d11::initDX11loading shaders...
15:10:36.10750A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:10:36.10750A81156RenderDeviceD3d11::initrestore state
15:10:36.10750A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:10:36.10750A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:10:36.10750A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:10:36.10750A82499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:10:36.10950A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:10:36.10950A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1e10cd3
15:10:36.10950A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
15:10:36.10950A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:10:36.11050A81672WidgetManager::drawskip widget draw (not in foreground) False - False
15:10:36.11250A84868OverlayManager::initOverlayResolutionEx 0X40008
15:10:36.11250A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
15:10:36.11350A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
15:10:36.11350A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:10:36.11933146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:10:36.30133146153OverlayManager::doActionForegroundChange Event ON (ON)
15:10:36.30133147472OverlayManager::OnForegroundChangedChanged True
15:10:36.30133146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:10:36.30433146278OverlayManager::doActionDisplayFPS - Triggered
15:10:36.30950A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:10:36.30950A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:10:36.31950A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:10:36.3193798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:10:36.3193798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a0b26
15:10:36.3193798256InterProcessElement::closeInterProcess Overwolf_ImID_A0B26_P_11364 close 2147483647 bytes
15:10:36.32037982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:10:36.3203798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:10:36.3203798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d0ece
15:10:36.3203798256InterProcessElement::closeInterProcess Overwolf_ImID_D0ECE_P_11364 close 2147483647 bytes
15:10:36.32037982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:10:36.3203798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:10:36.3203798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b051e
15:10:36.3203798256InterProcessElement::closeInterProcess Overwolf_ImID_B051E_P_11364 close 2147483647 bytes
15:10:36.32037982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:10:36.3203798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:10:36.3203798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a0ec6
15:10:36.3203798256InterProcessElement::closeInterProcess Overwolf_ImID_A0EC6_P_11364 close 2147483647 bytes
15:10:36.32037982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:10:36.3203798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:10:36.3203798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1c0738
15:10:36.3203798256InterProcessElement::closeInterProcess Overwolf_ImID_1C0738_P_11364 close 2147483647 bytes
15:10:36.32137982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:10:36.3293798225InterProcessElement::openInterProcess Overwolf_ImID_1E0E1C_P_11364 opened succesfuly
15:10:36.3293798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:10:36.3293798225InterProcessElement::openInterProcess Overwolf_ImID_C051E_P_11364 opened succesfuly
15:10:36.3293798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:10:36.3293798225InterProcessElement::openInterProcess Overwolf_ImID_B0B26_P_11364 opened succesfuly
15:10:36.3293798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:10:36.3293798225InterProcessElement::openInterProcess Overwolf_ImID_190E72_P_11364 opened succesfuly
15:10:36.3293798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:10:36.36350A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:10:36.36350A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:10:37.4083798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:10:37.4083798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c051e
15:10:37.4083798256InterProcessElement::closeInterProcess Overwolf_ImID_C051E_P_11364 close 2147483647 bytes
15:10:37.40837982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:10:38.1943314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
15:10:38.1943314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
15:10:38.3033314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
15:10:40.75733146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:10:40.76433146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:10:40.79533146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:10:40.80433146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:10:40.8133798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:10:40.8133798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1e0e1c
15:10:40.8133798256InterProcessElement::closeInterProcess Overwolf_ImID_1E0E1C_P_11364 close 2147483647 bytes
15:10:40.81337982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:10:40.8133798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:10:40.8133798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b0b26
15:10:40.8133798256InterProcessElement::closeInterProcess Overwolf_ImID_B0B26_P_11364 close 2147483647 bytes
15:10:40.81337982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:10:40.8133798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:10:40.8133798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=190e72
15:10:40.8133798256InterProcessElement::closeInterProcess Overwolf_ImID_190E72_P_11364 close 2147483647 bytes
15:10:40.81437982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:10:40.8203798225InterProcessElement::openInterProcess Overwolf_ImID_11048E_P_11364 opened succesfuly
15:10:40.8203798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:10:40.8543798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1e0738
15:10:40.85437982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:10:40.8573798225InterProcessElement::openInterProcess Overwolf_ImID_1E0738_P_11364 opened succesfuly
15:10:40.8573798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:10:40.94233146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:10:40.95033146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:10:41.43798225InterProcessElement::openInterProcess Overwolf_ImID_100EA4_P_11364 opened succesfuly
15:10:41.43798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:10:41.4333146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:10:41.5233146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:10:41.743798225InterProcessElement::openInterProcess Overwolf_ImID_D0EAC_P_11364 opened succesfuly
15:10:41.743798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:10:41.47050A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:10:41.47050A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:10:43.14750A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:10:43.14750A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:10:43.14750A8413InputInterceptor::stopHookunhook keyboard and mouse
15:10:43.14750A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:10:43.14750A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:10:43.28050A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
15:10:43.3173314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
15:10:43.32233146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:10:43.33150A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
15:10:43.34350A8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
15:10:43.3743798225InterProcessElement::openInterProcess Overwolf_ImID_300EAE_P_11364 opened succesfuly
15:10:43.3743798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:10:43.38250A8363ow-graphicsHooked to process: eurotrucks2.exe
15:10:43.38250A8363ow-graphics(half life scientist) everything.. seems to be in order
15:10:43.38250A8363ow-graphicsd3d11 shared texture capture successful
15:10:43.39950A8363ow-graphics----------------- d3d11 capture freed ----------------
15:10:43.60050A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:10:43.60050A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:10:45.40150A8363ow-graphicsHooked to process: eurotrucks2.exe
15:10:45.40150A8363ow-graphics(half life scientist) everything.. seems to be in order
15:10:45.40150A8363ow-graphicsd3d11 shared texture capture successful
15:10:54.22350A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:10:54.22350A8389fSwapResize_BuffersClear overlay graphics..
15:10:54.22350A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:10:54.22350A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:10:54.22350A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:10:54.22350A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:10:54.22350A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1e10cd3
15:10:54.22350A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:10:54.22350A8391fSwapResize_BuffersDevice was Resized!
15:10:54.22350A8187IRenderDevice::releaseRender Releasing.
15:10:54.22350A8363ow-graphics----------------- d3d11 capture freed ----------------
15:10:54.22350A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:10:54.22350A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:10:54.22350A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:10:54.22350A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:10:54.22350A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:10:54.22350A8204IRenderDevice::releaseRender Releasing Done.
15:10:54.22350A8395fSwapResize_BuffersEnd Device was Resized!
15:10:54.29850A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:10:54.29850A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:10:54.29850A81148RenderDeviceD3d11::initsave state
15:10:54.29850A8696RenderDeviceD3d11::initDX11loading shaders...
15:10:54.30850A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:10:54.30850A81156RenderDeviceD3d11::initrestore state
15:10:54.30850A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:10:54.30850A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:10:54.30850A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:10:54.30850A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
15:10:54.30850A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
15:10:54.30850A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:10:54.31250A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:10:54.31250A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x220c93
15:10:54.31250A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
15:10:54.31250A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:10:54.31350A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:10:54.31350A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:10:54.31850A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:10:54.31850A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:10:54.32050A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:10:54.32050A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:10:54.32750A8363ow-graphicsd3d11 shared texture capture successful
15:10:54.34533146141OverlayManager::doActionForegroundChange Event [winows not active]
15:10:54.34533146153OverlayManager::doActionForegroundChange Event OFF (OFF)
15:10:54.34533147472OverlayManager::OnForegroundChangedChanged False
15:10:54.34533147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x40458 Title=[manifest.json - trucky (Workspace) - Visual Studio Code]
15:10:54.34533146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:10:54.34533142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:10:54.34533142421OverlayManager::setControlModeRestore RI to 0X0(0X30)...
15:10:54.34633142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:10:54.34733146278OverlayManager::doActionDisplayFPS - Triggered
15:10:54.35650A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:10:54.36250A847ResetSnapShotSH::ExecuteRelease snapshot SH
15:11:03.15050A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:11:03.15050A8413InputInterceptor::stopHookunhook keyboard and mouse
15:11:03.15150A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:11:03.15150A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:11:03.22250A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:11:03.22250A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:11:03.22250A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:11:03.22250A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:11:03.22250A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:11:03.22250A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:11:03.22250A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x220c93
15:11:03.22250A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:11:03.22250A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:11:03.22250A8187IRenderDevice::releaseRender Releasing.
15:11:03.22250A8363ow-graphics----------------- d3d11 capture freed ----------------
15:11:03.22250A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:11:03.22250A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:11:03.22250A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:11:03.22250A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:11:03.22250A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:11:03.22250A8204IRenderDevice::releaseRender Releasing Done.
15:11:03.22450A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:11:03.33250A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:11:03.35933146153OverlayManager::doActionForegroundChange Event ON (ON)
15:11:03.35933147472OverlayManager::OnForegroundChangedChanged True
15:11:03.35933146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:11:03.35933142499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:11:03.36233146278OverlayManager::doActionDisplayFPS - Triggered
15:11:03.44350A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:11:03.44350A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:11:03.44350A81148RenderDeviceD3d11::initsave state
15:11:03.44350A8696RenderDeviceD3d11::initDX11loading shaders...
15:11:03.45450A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:11:03.45450A81156RenderDeviceD3d11::initrestore state
15:11:03.45450A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:11:03.45450A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:11:03.45450A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:11:03.46150A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:11:03.46150A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x64a0561
15:11:03.46150A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
15:11:03.46150A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:11:03.46350A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:11:03.46350A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:11:03.47450A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:11:03.47450A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:11:03.47750A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:11:03.47750A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:11:03.48250A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:11:03.48250A8363ow-graphicsd3d11 shared texture capture successful
15:11:03.48750A84868OverlayManager::initOverlayResolutionEx 0X40008
15:11:03.48750A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
15:11:03.48750A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
15:11:03.48750A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:11:03.8323314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
15:11:03.83850A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:11:03.83850A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:11:03.83850A8363ow-graphics----------------- d3d11 capture freed ----------------
15:11:03.83850A8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
15:11:03.83850A84760OverlayManager::HandleGameStreamStop Capturing
15:11:03.8603798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:11:03.8603798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=11048e
15:11:03.8603798256InterProcessElement::closeInterProcess Overwolf_ImID_11048E_P_11364 close 2147483647 bytes
15:11:03.86137982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:11:03.8613798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:11:03.8613798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1e0738
15:11:03.8613798256InterProcessElement::closeInterProcess Overwolf_ImID_1E0738_P_11364 close 2147483647 bytes
15:11:03.86137982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:11:03.8613798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:11:03.8613798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=100ea4
15:11:03.8613798256InterProcessElement::closeInterProcess Overwolf_ImID_100EA4_P_11364 close 2147483647 bytes
15:11:03.86137982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:11:03.8613798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:11:03.8613798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d0eac
15:11:03.8613798256InterProcessElement::closeInterProcess Overwolf_ImID_D0EAC_P_11364 close 2147483647 bytes
15:11:03.86137982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:11:03.8613798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:11:03.8613798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=300eae
15:11:03.8613798256InterProcessElement::closeInterProcess Overwolf_ImID_300EAE_P_11364 close 2147483647 bytes
15:11:03.86137982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:11:03.9863314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
15:11:06.1533146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:06.2733146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:06.5933146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:06.743798225InterProcessElement::openInterProcess Overwolf_ImID_310EAE_P_11364 opened succesfuly
15:11:06.743798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:11:06.7733146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:06.1343798225InterProcessElement::openInterProcess Overwolf_ImID_C044E_P_11364 opened succesfuly
15:11:06.1343798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:11:06.17233146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:06.20033146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:06.2433798225InterProcessElement::openInterProcess Overwolf_ImID_E051E_P_11364 opened succesfuly
15:11:06.2433798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:11:06.42750A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:11:06.42750A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:11:06.43133146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:06.45033146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:06.4943798225InterProcessElement::openInterProcess Overwolf_ImID_D0B26_P_11364 opened succesfuly
15:11:06.4943798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:11:08.8043314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
15:11:08.80950A8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
15:11:08.82550A8363ow-graphicsHooked to process: eurotrucks2.exe
15:11:08.82550A8363ow-graphics(half life scientist) everything.. seems to be in order
15:11:08.82550A8363ow-graphicsd3d11 shared texture capture successful
15:11:08.84250A8363ow-graphics----------------- d3d11 capture freed ----------------
15:11:08.84350A8363ow-graphicsd3d11 shared texture capture successful
15:11:12.74450A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:11:12.74450A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:11:12.74450A8413InputInterceptor::stopHookunhook keyboard and mouse
15:11:12.74450A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:11:12.74450A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:11:12.86050A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
15:11:12.90933146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:12.92433146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:12.92950A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
15:11:12.9763798225InterProcessElement::openInterProcess Overwolf_ImID_260E1C_P_11364 opened succesfuly
15:11:12.9763798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:11:13.24750A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:11:13.24850A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:11:18.54350A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:11:18.54350A8389fSwapResize_BuffersClear overlay graphics..
15:11:18.54350A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:11:18.54350A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:11:18.54350A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:11:18.54350A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:11:18.54350A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x64a0561
15:11:18.54350A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:11:18.54350A8391fSwapResize_BuffersDevice was Resized!
15:11:18.54350A8187IRenderDevice::releaseRender Releasing.
15:11:18.54350A8363ow-graphics----------------- d3d11 capture freed ----------------
15:11:18.54350A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:11:18.54350A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:11:18.54350A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:11:18.54350A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:11:18.54350A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:11:18.54350A8204IRenderDevice::releaseRender Releasing Done.
15:11:18.54350A8395fSwapResize_BuffersEnd Device was Resized!
15:11:18.69550A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:11:18.69550A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:11:18.69550A81148RenderDeviceD3d11::initsave state
15:11:18.69550A8696RenderDeviceD3d11::initDX11loading shaders...
15:11:18.70650A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:11:18.70650A81156RenderDeviceD3d11::initrestore state
15:11:18.70650A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:11:18.70650A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:11:18.70650A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:11:18.70650A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
15:11:18.70650A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
15:11:18.70650A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:11:18.71450A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:11:18.71450A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1d109d3
15:11:18.71450A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
15:11:18.71450A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:11:18.71550A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:11:18.71550A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:11:18.72150A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:11:18.72150A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:11:18.73250A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:11:18.73250A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:11:18.75550A8363ow-graphicsd3d11 shared texture capture successful
15:11:18.91733146141OverlayManager::doActionForegroundChange Event [winows not active]
15:11:18.93533146153OverlayManager::doActionForegroundChange Event OFF (OFF)
15:11:18.93533147472OverlayManager::OnForegroundChangedChanged False
15:11:18.93533147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x40458 Title=[manifest.json - trucky (Workspace) - Visual Studio Code]
15:11:18.93533146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:11:18.93533142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:11:18.93533142421OverlayManager::setControlModeRestore RI to 0X0(0X30)...
15:11:18.93533142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:11:18.93750A847ResetSnapShotSH::ExecuteRelease snapshot SH
15:11:18.94033146278OverlayManager::doActionDisplayFPS - Triggered
15:11:18.95750A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:11:28.46150A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:11:28.46150A8413InputInterceptor::stopHookunhook keyboard and mouse
15:11:28.46150A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:11:28.46150A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:11:28.46550A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:11:28.46550A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:11:28.46550A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:11:28.46550A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:11:28.46550A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:11:28.46550A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:11:28.46550A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1d109d3
15:11:28.46550A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:11:28.46550A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:11:28.46550A8187IRenderDevice::releaseRender Releasing.
15:11:28.46550A8363ow-graphics----------------- d3d11 capture freed ----------------
15:11:28.46550A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:11:28.46550A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:11:28.46550A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:11:28.46550A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:11:28.46550A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:11:28.46550A8204IRenderDevice::releaseRender Releasing Done.
15:11:28.46650A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:11:28.66450A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:11:28.82750A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:11:28.82750A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:11:28.82750A81148RenderDeviceD3d11::initsave state
15:11:28.82750A8696RenderDeviceD3d11::initDX11loading shaders...
15:11:28.83650A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:11:28.83650A81156RenderDeviceD3d11::initrestore state
15:11:28.83650A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:11:28.83650A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:11:28.83650A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:11:28.83650A82499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:11:28.84950A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:11:28.84950A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x59c051f
15:11:28.84950A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
15:11:28.84950A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:11:28.84950A81672WidgetManager::drawskip widget draw (not in foreground) False - False
15:11:28.85550A84868OverlayManager::initOverlayResolutionEx 0X40008
15:11:28.85550A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
15:11:28.85550A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
15:11:28.85550A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:11:28.97333146153OverlayManager::doActionForegroundChange Event ON (ON)
15:11:28.97333147472OverlayManager::OnForegroundChangedChanged True
15:11:28.97333146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:11:28.97633146278OverlayManager::doActionDisplayFPS - Triggered
15:11:29.1150A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:11:29.1150A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:11:29.3450A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:11:29.3450A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:11:29.3650A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:11:29.3650A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:11:29.4450A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:11:29.4850A8363ow-graphicsd3d11 shared texture capture successful
15:11:29.5583798291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:11:29.7663314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
15:11:31.5673314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
15:11:31.5763798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:11:31.5763798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=310eae
15:11:31.5763798256InterProcessElement::closeInterProcess Overwolf_ImID_310EAE_P_11364 close 2147483647 bytes
15:11:31.57637982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:11:31.5763798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:11:31.5763798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c044e
15:11:31.5763798256InterProcessElement::closeInterProcess Overwolf_ImID_C044E_P_11364 close 2147483647 bytes
15:11:31.57637982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:11:31.5763798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:11:31.5763798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e051e
15:11:31.5763798256InterProcessElement::closeInterProcess Overwolf_ImID_E051E_P_11364 close 2147483647 bytes
15:11:31.57637982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:11:31.5763798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:11:31.5763798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d0b26
15:11:31.5763798256InterProcessElement::closeInterProcess Overwolf_ImID_D0B26_P_11364 close 2147483647 bytes
15:11:31.57637982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:11:31.5763798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:11:31.5763798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=260e1c
15:11:31.5763798256InterProcessElement::closeInterProcess Overwolf_ImID_260E1C_P_11364 close 2147483647 bytes
15:11:31.57637982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:11:31.58250A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:11:31.58250A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:11:31.58250A8363ow-graphics----------------- d3d11 capture freed ----------------
15:11:31.58250A8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
15:11:31.58250A84760OverlayManager::HandleGameStreamStop Capturing
15:11:35.85150A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:11:35.85150A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:11:35.85150A8413InputInterceptor::stopHookunhook keyboard and mouse
15:11:35.85150A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:11:35.85150A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:11:35.91850A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
15:11:36.150A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
15:11:38.35450A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
15:11:38.36533146209OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
15:11:38.36533146404OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
15:11:38.36533142388OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:11:38.36533142402OverlayManager::setControlModeSet RI to 0X0 (0X230)...
15:11:38.37250A85622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:11:38.39150A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:11:38.42350A8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
15:11:38.42350A8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
15:11:38.46050A8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
15:11:38.46050A8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
15:11:38.46650A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
15:11:41.650A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
15:11:41.1933146213OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
15:11:41.1933146424OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
15:11:41.1933142421OverlayManager::setControlModeRestore RI to 0X230(0X30)...
15:11:41.1933142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:11:41.2650A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x50289;prev = 0x50289 , {Original values: ref = -2 handle = 0x0}
15:11:41.2650A83439OverlayManager::RestoreGameCursorblack Cursor restored
15:11:41.9050A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
15:11:42.86433146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:42.88033146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:42.91933146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:42.93033146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:42.9393798225InterProcessElement::openInterProcess Overwolf_ImID_90432_P_11364 opened succesfuly
15:11:42.9393798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:11:42.9983798225InterProcessElement::openInterProcess Overwolf_ImID_1D05F4_P_11364 opened succesfuly
15:11:42.9983798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:11:43.5833146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:43.8933146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:43.1393798225InterProcessElement::openInterProcess Overwolf_ImID_260E9E_P_11364 opened succesfuly
15:11:43.1393798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:11:43.47333146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:43.47850A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:11:43.47850A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:11:43.49733146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:43.5593798225InterProcessElement::openInterProcess Overwolf_ImID_F0434_P_11364 opened succesfuly
15:11:43.5603798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:11:44.37650A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
15:11:44.42533146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:44.43133146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:44.46050A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
15:11:44.4903798225InterProcessElement::openInterProcess Overwolf_ImID_E0B26_P_11364 opened succesfuly
15:11:44.4903798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:11:44.76650A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:11:44.76650A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:11:46.2823314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
15:11:46.29850A8363ow-graphicsHooked to process: eurotrucks2.exe
15:11:46.29850A8363ow-graphics(half life scientist) everything.. seems to be in order
15:11:46.29850A8363ow-graphicsd3d11 shared texture capture successful
15:11:46.29850A8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
15:11:46.31550A8363ow-graphics----------------- d3d11 capture freed ----------------
15:11:46.31550A8363ow-graphicsd3d11 shared texture capture successful
15:11:47.68550A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:11:47.68550A8389fSwapResize_BuffersClear overlay graphics..
15:11:47.68550A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:11:47.68550A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:11:47.68550A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:11:47.68550A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:11:47.68550A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x59c051f
15:11:47.68550A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:11:47.68550A8391fSwapResize_BuffersDevice was Resized!
15:11:47.68550A8187IRenderDevice::releaseRender Releasing.
15:11:47.68650A8363ow-graphics----------------- d3d11 capture freed ----------------
15:11:47.68650A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:11:47.68650A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:11:47.68650A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:11:47.68650A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:11:47.68650A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:11:47.68650A8204IRenderDevice::releaseRender Releasing Done.
15:11:47.68650A8395fSwapResize_BuffersEnd Device was Resized!
15:11:47.72650A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:11:47.72650A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:11:47.72750A81148RenderDeviceD3d11::initsave state
15:11:47.72750A8696RenderDeviceD3d11::initDX11loading shaders...
15:11:47.73650A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:11:47.73650A81156RenderDeviceD3d11::initrestore state
15:11:47.73650A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:11:47.73650A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:11:47.73650A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:11:47.73650A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
15:11:47.73650A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
15:11:47.73650A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:11:47.73850A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:11:47.73850A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x240dcf
15:11:47.73850A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
15:11:47.73850A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:11:47.73850A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:11:47.73850A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:11:47.75050A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:11:47.75050A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:11:47.75150A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:11:47.75250A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:11:47.75750A8363ow-graphicsd3d11 shared texture capture successful
15:11:48.3433146141OverlayManager::doActionForegroundChange Event [winows not active]
15:11:48.4233146153OverlayManager::doActionForegroundChange Event OFF (OFF)
15:11:48.4233147472OverlayManager::OnForegroundChangedChanged False
15:11:48.4233147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x40458 Title=[manifest.json - trucky (Workspace) - Visual Studio Code]
15:11:48.4233146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:11:48.4233142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:11:48.4233142421OverlayManager::setControlModeRestore RI to 0X0(0X30)...
15:11:48.4233142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:11:48.4433146278OverlayManager::doActionDisplayFPS - Triggered
15:11:48.6450A847ResetSnapShotSH::ExecuteRelease snapshot SH
15:11:48.6450A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:11:55.37150A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:11:55.37150A8413InputInterceptor::stopHookunhook keyboard and mouse
15:11:55.37150A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:11:55.37150A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:11:55.37550A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:11:55.37550A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:11:55.37550A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:11:55.37550A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:11:55.37550A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:11:55.37550A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:11:55.37550A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x240dcf
15:11:55.37550A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:11:55.37550A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:11:55.37550A8187IRenderDevice::releaseRender Releasing.
15:11:55.37550A8363ow-graphics----------------- d3d11 capture freed ----------------
15:11:55.37550A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:11:55.37550A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:11:55.37550A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:11:55.37550A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:11:55.37550A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:11:55.37550A8204IRenderDevice::releaseRender Releasing Done.
15:11:55.37950A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:11:55.48550A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:11:55.52050A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:11:55.52050A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:11:55.52150A81148RenderDeviceD3d11::initsave state
15:11:55.52150A8696RenderDeviceD3d11::initDX11loading shaders...
15:11:55.52950A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:11:55.52950A81156RenderDeviceD3d11::initrestore state
15:11:55.53050A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:11:55.53050A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:11:55.53050A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:11:55.53050A82499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:11:55.53450A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:11:55.53450A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2850f15
15:11:55.53450A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
15:11:55.53450A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:11:55.53450A81672WidgetManager::drawskip widget draw (not in foreground) False - False
15:11:55.53650A84868OverlayManager::initOverlayResolutionEx 0X40008
15:11:55.53650A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
15:11:55.53650A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
15:11:55.53650A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:11:55.55033146153OverlayManager::doActionForegroundChange Event ON (ON)
15:11:55.55033147472OverlayManager::OnForegroundChangedChanged True
15:11:55.55133146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:11:55.55333146278OverlayManager::doActionDisplayFPS - Triggered
15:11:55.59750A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:11:55.59750A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:11:55.61050A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:11:55.61150A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:11:55.61650A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:11:55.61650A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:11:55.62750A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:11:55.62750A8363ow-graphicsd3d11 shared texture capture successful
15:11:56.4383314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
15:11:56.44350A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:11:56.44350A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:11:56.44350A8363ow-graphics----------------- d3d11 capture freed ----------------
15:11:56.44350A8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
15:11:56.44350A84760OverlayManager::HandleGameStreamStop Capturing
15:11:56.4883798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:11:56.4883798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=90432
15:11:56.4883798256InterProcessElement::closeInterProcess Overwolf_ImID_90432_P_11364 close 2147483647 bytes
15:11:56.48837982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:11:56.4883798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:11:56.4883798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1d05f4
15:11:56.4883798256InterProcessElement::closeInterProcess Overwolf_ImID_1D05F4_P_11364 close 2147483647 bytes
15:11:56.48837982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:11:56.4883798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:11:56.4883798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=260e9e
15:11:56.4883798256InterProcessElement::closeInterProcess Overwolf_ImID_260E9E_P_11364 close 2147483647 bytes
15:11:56.48837982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:11:56.5863314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
15:11:58.38433146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:58.39433146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:58.4143798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:11:58.4143798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f0434
15:11:58.4143798256InterProcessElement::closeInterProcess Overwolf_ImID_F0434_P_11364 close 2147483647 bytes
15:11:58.41537982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:11:58.4153798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:11:58.4153798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e0b26
15:11:58.4153798256InterProcessElement::closeInterProcess Overwolf_ImID_E0B26_P_11364 close 2147483647 bytes
15:11:58.41537982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:11:58.41833146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:58.42633146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:58.4393798225InterProcessElement::openInterProcess Overwolf_ImID_F0B26_P_11364 opened succesfuly
15:11:58.4393798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:11:58.4583798225InterProcessElement::openInterProcess Overwolf_ImID_280E1C_P_11364 opened succesfuly
15:11:58.4583798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:11:58.54833146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:58.56433146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:58.6103798225InterProcessElement::openInterProcess Overwolf_ImID_150EA4_P_11364 opened succesfuly
15:11:58.6103798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:11:58.91150A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:11:58.91150A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:11:58.94633146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:58.96333146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:11:59.93798225InterProcessElement::openInterProcess Overwolf_ImID_1E0E72_P_11364 opened succesfuly
15:11:59.93798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:12:00.15950A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:12:00.15950A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:12:00.15950A8413InputInterceptor::stopHookunhook keyboard and mouse
15:12:00.15950A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:12:00.15950A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:12:00.26050A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
15:12:00.31033146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:12:00.31633146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:12:00.34450A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
15:12:00.3933798225InterProcessElement::openInterProcess Overwolf_ImID_330EAE_P_11364 opened succesfuly
15:12:00.3933798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:12:00.66250A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:12:00.66250A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:12:01.4953314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
15:12:01.49650A8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
15:12:01.52950A8363ow-graphicsd3d11 shared texture capture successful
15:12:01.54650A8363ow-graphics----------------- d3d11 capture freed ----------------
15:12:01.54650A8363ow-graphicsHooked to process: eurotrucks2.exe
15:12:01.54650A8363ow-graphics(half life scientist) everything.. seems to be in order
15:12:01.54750A8363ow-graphicsd3d11 shared texture capture successful
15:12:03.43550A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:12:03.43550A8389fSwapResize_BuffersClear overlay graphics..
15:12:03.43550A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:12:03.43550A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:12:03.43550A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:12:03.43550A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:12:03.43550A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2850f15
15:12:03.43550A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:12:03.43550A8391fSwapResize_BuffersDevice was Resized!
15:12:03.43550A8187IRenderDevice::releaseRender Releasing.
15:12:03.43550A8363ow-graphics----------------- d3d11 capture freed ----------------
15:12:03.43550A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:12:03.43550A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:12:03.43550A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:12:03.43550A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:12:03.43550A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:12:03.43550A8204IRenderDevice::releaseRender Releasing Done.
15:12:03.43550A8395fSwapResize_BuffersEnd Device was Resized!
15:12:03.53650A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:12:03.53650A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:12:03.53650A81148RenderDeviceD3d11::initsave state
15:12:03.53650A8696RenderDeviceD3d11::initDX11loading shaders...
15:12:03.54850A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:12:03.54850A81156RenderDeviceD3d11::initrestore state
15:12:03.54850A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:12:03.54850A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:12:03.54850A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:12:03.54850A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
15:12:03.54850A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
15:12:03.54850A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:12:03.55250A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:12:03.55250A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x100fa1
15:12:03.55250A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
15:12:03.55250A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:12:03.55750A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:12:03.55750A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:12:03.56750A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:12:03.56750A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:12:03.56950A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:12:03.56950A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:12:03.58650A8363ow-graphicsd3d11 shared texture capture successful
15:12:03.59033146141OverlayManager::doActionForegroundChange Event [winows not active]
15:12:03.60833146153OverlayManager::doActionForegroundChange Event OFF (OFF)
15:12:03.60833147472OverlayManager::OnForegroundChangedChanged False
15:12:03.60833147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x40458 Title=[manifest.json - trucky (Workspace) - Visual Studio Code]
15:12:03.60833146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:12:03.60833142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:12:03.60833142421OverlayManager::setControlModeRestore RI to 0X0(0X30)...
15:12:03.60833142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:12:03.61033146278OverlayManager::doActionDisplayFPS - Triggered
15:12:03.65350A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:12:03.83950A847ResetSnapShotSH::ExecuteRelease snapshot SH
15:12:51.56250A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:12:51.56250A8413InputInterceptor::stopHookunhook keyboard and mouse
15:12:51.56250A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:12:51.56250A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:12:51.8603314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
15:12:51.86450A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:12:51.86450A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:12:51.86450A8363ow-graphics----------------- d3d11 capture freed ----------------
15:12:51.86450A8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
15:12:51.86450A84760OverlayManager::HandleGameStreamStop Capturing
15:12:51.9913314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
15:12:54.24633146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:12:57.6483314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
15:13:00.19450A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:13:00.19450A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:13:00.19450A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:13:00.19450A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:13:00.19450A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:13:00.19450A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:13:00.19450A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x100fa1
15:13:00.19450A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:13:00.19450A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:13:00.19450A8187IRenderDevice::releaseRender Releasing.
15:13:00.19450A8363ow-graphics----------------- d3d11 capture freed ----------------
15:13:00.19450A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:13:00.19450A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:13:00.19450A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:13:00.19450A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:13:00.19450A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:13:00.19450A8204IRenderDevice::releaseRender Releasing Done.
15:13:00.19450A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:13:00.25233146153OverlayManager::doActionForegroundChange Event ON (ON)
15:13:00.25233147472OverlayManager::OnForegroundChangedChanged True
15:13:00.25233146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:13:00.25233142499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:13:00.25433146278OverlayManager::doActionDisplayFPS - Triggered
15:13:00.32750A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:13:00.48250A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:13:00.48250A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:13:00.48250A81148RenderDeviceD3d11::initsave state
15:13:00.48250A8696RenderDeviceD3d11::initDX11loading shaders...
15:13:00.49150A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:13:00.49150A81156RenderDeviceD3d11::initrestore state
15:13:00.49150A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:13:00.49150A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:13:00.49150A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:13:00.49450A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:13:00.49450A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4890c1d
15:13:00.49450A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
15:13:00.49450A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:13:00.49550A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:13:00.49550A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:13:00.50150A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:13:00.50150A8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
15:13:00.50450A84868OverlayManager::initOverlayResolutionEx 0X40008
15:13:00.50450A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
15:13:00.50450A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
15:13:00.50450A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:13:00.5223798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:13:00.5223798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f0b26
15:13:00.5223798256InterProcessElement::closeInterProcess Overwolf_ImID_F0B26_P_11364 close 2147483647 bytes
15:13:00.52237982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:13:00.5223798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:13:00.5223798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=280e1c
15:13:00.5223798256InterProcessElement::closeInterProcess Overwolf_ImID_280E1C_P_11364 close 2147483647 bytes
15:13:00.52337982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:13:00.5243798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:13:00.5243798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=150ea4
15:13:00.5243798256InterProcessElement::closeInterProcess Overwolf_ImID_150EA4_P_11364 close 2147483647 bytes
15:13:00.52437982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:13:00.5243798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:13:00.5243798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1e0e72
15:13:00.5243798256InterProcessElement::closeInterProcess Overwolf_ImID_1E0E72_P_11364 close 2147483647 bytes
15:13:00.52437982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:13:00.5243798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:13:00.5243798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=330eae
15:13:00.5243798256InterProcessElement::closeInterProcess Overwolf_ImID_330EAE_P_11364 close 2147483647 bytes
15:13:00.52537982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:13:00.5303798225InterProcessElement::openInterProcess Overwolf_ImID_B0432_P_11364 opened succesfuly
15:13:00.5303798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:13:00.5303798225InterProcessElement::openInterProcess Overwolf_ImID_2E0E9E_P_11364 opened succesfuly
15:13:00.5303798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:13:00.5303798225InterProcessElement::openInterProcess Overwolf_ImID_340EAE_P_11364 opened succesfuly
15:13:00.5303798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:13:00.5303798225InterProcessElement::openInterProcess Overwolf_ImID_370E02_P_11364 opened succesfuly
15:13:00.5303798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:13:00.59150A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:13:00.59150A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:13:00.70550A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:13:00.70550A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:13:00.70550A8413InputInterceptor::stopHookunhook keyboard and mouse
15:13:00.70550A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:13:00.70550A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:13:00.85550A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
15:13:00.90433146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:13:00.90650A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
15:13:00.91133146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:13:00.9713798225InterProcessElement::openInterProcess Overwolf_ImID_290738_P_11364 opened succesfuly
15:13:00.9713798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:13:01.24150A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:13:01.24150A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:13:01.75850A8363ow-graphicsHooked to process: eurotrucks2.exe
15:13:01.75850A8363ow-graphics(half life scientist) everything.. seems to be in order
15:13:01.75850A8363ow-graphicsd3d11 shared texture capture successful
15:13:01.77550A8363ow-graphics----------------- d3d11 capture freed ----------------
15:13:01.77650A8363ow-graphicsd3d11 shared texture capture successful
15:13:11.32750A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:13:11.32750A8389fSwapResize_BuffersClear overlay graphics..
15:13:11.32750A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:13:11.32850A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:13:11.32850A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:13:11.32850A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:13:11.32850A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4890c1d
15:13:11.32850A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:13:11.32850A8391fSwapResize_BuffersDevice was Resized!
15:13:11.32850A8187IRenderDevice::releaseRender Releasing.
15:13:11.32850A8363ow-graphics----------------- d3d11 capture freed ----------------
15:13:11.32850A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:13:11.32850A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:13:11.32850A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:13:11.32850A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:13:11.32850A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:13:11.32850A8204IRenderDevice::releaseRender Releasing Done.
15:13:11.32850A8395fSwapResize_BuffersEnd Device was Resized!
15:13:11.35250A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:13:11.35250A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:13:11.35250A81148RenderDeviceD3d11::initsave state
15:13:11.35250A8696RenderDeviceD3d11::initDX11loading shaders...
15:13:11.36250A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:13:11.36250A81156RenderDeviceD3d11::initrestore state
15:13:11.36250A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:13:11.36250A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:13:11.36250A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:13:11.36250A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
15:13:11.36250A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
15:13:11.36250A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:13:11.36550A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:13:11.36550A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x48c0c1d
15:13:11.36550A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
15:13:11.36550A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:13:11.36550A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:13:11.36550A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:13:11.36850A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:13:11.36850A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:13:11.37450A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:13:11.37450A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:13:11.37850A8363ow-graphicsd3d11 shared texture capture successful
15:13:11.76833146141OverlayManager::doActionForegroundChange Event [winows not active]
15:13:11.77133146153OverlayManager::doActionForegroundChange Event OFF (OFF)
15:13:11.77133147472OverlayManager::OnForegroundChangedChanged False
15:13:11.77133147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x290738 Title=[Trucky Overlay - EndGameReportV2]
15:13:11.77133146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:13:11.77133142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:13:11.77133142421OverlayManager::setControlModeRestore RI to 0X0(0X30)...
15:13:11.77433142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:13:11.78233146278OverlayManager::doActionDisplayFPS - Triggered
15:13:11.79050A847ResetSnapShotSH::ExecuteRelease snapshot SH
15:13:11.79050A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:14:40.603314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
15:14:40.6150A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:14:40.6150A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:14:40.6150A8363ow-graphics----------------- d3d11 capture freed ----------------
15:14:40.6150A8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
15:14:40.6150A84760OverlayManager::HandleGameStreamStop Capturing
15:14:40.2013314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
15:14:43.24450A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:14:43.24450A8413InputInterceptor::stopHookunhook keyboard and mouse
15:14:43.24450A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:14:43.24450A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:14:43.24650A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:14:43.24650A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:14:43.24650A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:14:43.24650A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:14:43.24650A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:14:43.24650A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:14:43.24750A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x48c0c1d
15:14:43.24750A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:14:43.24750A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:14:43.24750A8187IRenderDevice::releaseRender Releasing.
15:14:43.24750A8363ow-graphics----------------- d3d11 capture freed ----------------
15:14:43.24750A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:14:43.24750A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:14:43.24750A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:14:43.24750A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:14:43.24750A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:14:43.24750A8204IRenderDevice::releaseRender Releasing Done.
15:14:43.24950A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:14:43.36450A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:14:43.39733146153OverlayManager::doActionForegroundChange Event ON (ON)
15:14:43.39733147472OverlayManager::OnForegroundChangedChanged True
15:14:43.39733146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:14:43.39733142499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:14:43.40033146278OverlayManager::doActionDisplayFPS - Triggered
15:14:43.46350A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:14:43.46350A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:14:43.46350A81148RenderDeviceD3d11::initsave state
15:14:43.46350A8696RenderDeviceD3d11::initDX11loading shaders...
15:14:43.47250A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:14:43.47250A81156RenderDeviceD3d11::initrestore state
15:14:43.47250A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:14:43.47250A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:14:43.47250A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:14:43.47650A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:14:43.47650A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x8e0ce1
15:14:43.47650A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
15:14:43.47650A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:14:43.47650A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:14:43.47650A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:14:43.47850A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:14:43.48150A84868OverlayManager::initOverlayResolutionEx 0X40008
15:14:43.48150A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
15:14:43.48150A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
15:14:43.48150A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:14:43.5043798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:14:43.5053798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b0432
15:14:43.5053798256InterProcessElement::closeInterProcess Overwolf_ImID_B0432_P_11364 close 2147483647 bytes
15:14:43.50537982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:14:43.5053798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:14:43.5053798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2e0e9e
15:14:43.5053798256InterProcessElement::closeInterProcess Overwolf_ImID_2E0E9E_P_11364 close 2147483647 bytes
15:14:43.50537982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:14:43.5053798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:14:43.5053798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=340eae
15:14:43.5053798256InterProcessElement::closeInterProcess Overwolf_ImID_340EAE_P_11364 close 2147483647 bytes
15:14:43.50537982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:14:43.5053798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:14:43.5053798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=370e02
15:14:43.5053798256InterProcessElement::closeInterProcess Overwolf_ImID_370E02_P_11364 close 2147483647 bytes
15:14:43.50637982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:14:43.5063798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:14:43.5063798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=290738
15:14:43.5063798256InterProcessElement::closeInterProcess Overwolf_ImID_290738_P_11364 close 2147483647 bytes
15:14:43.50637982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:14:44.44933146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:14:44.48233146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:14:44.5073798225InterProcessElement::openInterProcess Overwolf_ImID_9041A_P_11364 opened succesfuly
15:14:44.5073798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:14:44.5073798225InterProcessElement::openInterProcess Overwolf_ImID_2F0E9E_P_11364 opened succesfuly
15:14:44.5073798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:14:44.62233146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:14:44.63133146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:14:44.6513798225InterProcessElement::openInterProcess Overwolf_ImID_190434_P_11364 opened succesfuly
15:14:44.6513798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:14:44.71633146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:14:44.7783798225InterProcessElement::openInterProcess Overwolf_ImID_150D42_P_11364 opened succesfuly
15:14:44.7783798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:14:45.9850A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:14:45.9850A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:14:46.19750A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:14:46.19750A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:14:46.19750A8413InputInterceptor::stopHookunhook keyboard and mouse
15:14:46.19750A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:14:46.19750A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:14:46.34750A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
15:14:46.39233146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:14:46.40633146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:14:46.4633798225InterProcessElement::openInterProcess Overwolf_ImID_150EB2_P_11364 opened succesfuly
15:14:46.4633798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:14:46.48250A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
15:14:46.68450A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:14:46.68450A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:14:47.2093314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
15:14:47.21750A8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
15:14:47.25050A8363ow-graphicsHooked to process: eurotrucks2.exe
15:14:47.25050A8363ow-graphics(half life scientist) everything.. seems to be in order
15:14:47.25050A8363ow-graphicsd3d11 shared texture capture successful
15:14:47.28350A8363ow-graphics----------------- d3d11 capture freed ----------------
15:14:47.91233146141OverlayManager::doActionForegroundChange Event [winows not active]
15:14:47.91250A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:14:47.91350A8389fSwapResize_BuffersClear overlay graphics..
15:14:47.91350A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:14:47.91350A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:14:47.91350A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:14:47.91350A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:14:47.91350A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x8e0ce1
15:14:47.91350A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:14:47.91350A8391fSwapResize_BuffersDevice was Resized!
15:14:47.91350A8187IRenderDevice::releaseRender Releasing.
15:14:47.91350A8363ow-graphics----------------- d3d11 capture freed ----------------
15:14:47.91350A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:14:47.91350A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:14:47.91350A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:14:47.91350A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:14:47.91350A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:14:47.91350A8204IRenderDevice::releaseRender Releasing Done.
15:14:47.91350A8395fSwapResize_BuffersEnd Device was Resized!
15:14:47.91633146153OverlayManager::doActionForegroundChange Event OFF (OFF)
15:14:47.91633147472OverlayManager::OnForegroundChangedChanged False
15:14:47.91633147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x150EB2 Title=[Trucky Overlay - EndGameReportV2]
15:14:47.91633146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:14:47.91633142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:14:47.91633142421OverlayManager::setControlModeRestore RI to 0X0(0X30)...
15:14:47.91633142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:14:47.91733146278OverlayManager::doActionDisplayFPS - Triggered
15:14:48.850A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:14:48.850A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:14:48.850A81148RenderDeviceD3d11::initsave state
15:14:48.850A8696RenderDeviceD3d11::initDX11loading shaders...
15:14:48.1950A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:14:48.1950A81156RenderDeviceD3d11::initrestore state
15:14:48.1950A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:14:48.1950A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:14:48.1950A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:14:48.1950A82499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:14:48.1950A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
15:14:48.1950A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
15:14:48.1950A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:14:48.2350A847ResetSnapShotSH::ExecuteRelease snapshot SH
15:14:48.2350A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:14:48.2350A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1c00f75
15:14:48.2350A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
15:14:48.2350A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:14:48.2350A81672WidgetManager::drawskip widget draw (not in foreground) False - False
15:14:48.2350A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:15:07.11950A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:15:07.11950A8413InputInterceptor::stopHookunhook keyboard and mouse
15:15:07.11950A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:15:07.11950A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:15:07.12150A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:15:07.12150A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:15:07.12150A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:15:07.12150A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:15:07.12150A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:15:07.12150A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:15:07.12150A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1c00f75
15:15:07.12150A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:15:07.12150A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:15:07.12150A8187IRenderDevice::releaseRender Releasing.
15:15:07.12150A8363ow-graphics----------------- d3d11 capture freed ----------------
15:15:07.12150A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:15:07.12150A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:15:07.12150A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:15:07.12150A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:15:07.12250A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:15:07.12250A8204IRenderDevice::releaseRender Releasing Done.
15:15:07.12550A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:15:07.23550A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:15:07.34150A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:15:07.34150A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:15:07.34150A81148RenderDeviceD3d11::initsave state
15:15:07.34150A8696RenderDeviceD3d11::initDX11loading shaders...
15:15:07.34950A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:15:07.34950A81156RenderDeviceD3d11::initrestore state
15:15:07.34950A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:15:07.34950A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:15:07.34950A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:15:07.36250A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:15:07.36350A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1c60f75
15:15:07.36350A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
15:15:07.36350A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:15:07.36550A84868OverlayManager::initOverlayResolutionEx 0X40008
15:15:07.36550A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
15:15:07.36550A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
15:15:07.36550A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:15:07.52033146153OverlayManager::doActionForegroundChange Event ON (ON)
15:15:07.52033147472OverlayManager::OnForegroundChangedChanged True
15:15:07.52033146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:15:07.52150A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:15:07.52150A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:15:07.52750A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:15:07.52850A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:15:07.53233146278OverlayManager::doActionDisplayFPS - Triggered
15:15:07.53550A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:15:07.53550A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:15:07.54950A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:15:07.54950A8363ow-graphicsHooked to process: eurotrucks2.exe
15:15:07.54950A8363ow-graphics(half life scientist) everything.. seems to be in order
15:15:07.54950A8363ow-graphicsd3d11 shared texture capture successful
15:15:08.9013314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
15:15:08.90550A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:15:08.90550A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:15:08.90550A8363ow-graphics----------------- d3d11 capture freed ----------------
15:15:08.90550A8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
15:15:08.90550A84760OverlayManager::HandleGameStreamStop Capturing
15:15:09.103314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
15:15:10.95433146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:10.96433146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:10.99533146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:11.83798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:15:11.83798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=9041a
15:15:11.83798256InterProcessElement::closeInterProcess Overwolf_ImID_9041A_P_11364 close 2147483647 bytes
15:15:11.837982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:15:11.83798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:15:11.83798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2f0e9e
15:15:11.83798256InterProcessElement::closeInterProcess Overwolf_ImID_2F0E9E_P_11364 close 2147483647 bytes
15:15:11.937982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:15:11.93798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:15:11.93798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=190434
15:15:11.93798256InterProcessElement::closeInterProcess Overwolf_ImID_190434_P_11364 close 2147483647 bytes
15:15:11.937982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:15:11.93798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:15:11.93798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=150d42
15:15:11.93798256InterProcessElement::closeInterProcess Overwolf_ImID_150D42_P_11364 close 2147483647 bytes
15:15:11.937982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:15:11.93798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:15:11.93798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=150eb2
15:15:11.93798256InterProcessElement::closeInterProcess Overwolf_ImID_150EB2_P_11364 close 2147483647 bytes
15:15:11.1037982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:15:11.193798225InterProcessElement::openInterProcess Overwolf_ImID_2B0EE4_P_11364 opened succesfuly
15:15:11.193798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:15:11.193798225InterProcessElement::openInterProcess Overwolf_ImID_170EB2_P_11364 opened succesfuly
15:15:11.193798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:15:11.9933146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:11.11533146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:11.1483798225InterProcessElement::openInterProcess Overwolf_ImID_210E72_P_11364 opened succesfuly
15:15:11.1483798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:15:11.42233146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:11.43233146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:11.45850A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:15:11.45850A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:15:11.4913798225InterProcessElement::openInterProcess Overwolf_ImID_140EAC_P_11364 opened succesfuly
15:15:11.4913798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:15:13.3533314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
15:15:13.36050A8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
15:15:13.37750A8363ow-graphicsHooked to process: eurotrucks2.exe
15:15:13.37750A8363ow-graphics(half life scientist) everything.. seems to be in order
15:15:13.37750A8363ow-graphicsd3d11 shared texture capture successful
15:15:13.39350A8363ow-graphics----------------- d3d11 capture freed ----------------
15:15:13.64250A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:15:13.64250A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:15:13.64250A8413InputInterceptor::stopHookunhook keyboard and mouse
15:15:13.64250A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:15:13.64250A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:15:13.80950A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
15:15:13.85133146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:13.89250A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
15:15:13.9093798225InterProcessElement::openInterProcess Overwolf_ImID_1E044E_P_11364 opened succesfuly
15:15:13.9093798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:15:14.12850A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:15:14.12850A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:15:15.39550A8363ow-graphicsHooked to process: eurotrucks2.exe
15:15:15.39550A8363ow-graphics(half life scientist) everything.. seems to be in order
15:15:15.39650A8363ow-graphicsd3d11 shared texture capture successful
15:15:17.13750A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:15:17.13750A8389fSwapResize_BuffersClear overlay graphics..
15:15:17.13750A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:15:17.13750A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:15:17.13750A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:15:17.13750A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:15:17.13750A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1c60f75
15:15:17.13750A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:15:17.13750A8391fSwapResize_BuffersDevice was Resized!
15:15:17.13750A8187IRenderDevice::releaseRender Releasing.
15:15:17.13750A8363ow-graphics----------------- d3d11 capture freed ----------------
15:15:17.13750A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:15:17.13750A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:15:17.13750A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:15:17.13750A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:15:17.13750A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:15:17.13750A8204IRenderDevice::releaseRender Releasing Done.
15:15:17.13750A8395fSwapResize_BuffersEnd Device was Resized!
15:15:17.23350A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:15:17.23350A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:15:17.23350A81148RenderDeviceD3d11::initsave state
15:15:17.23350A8696RenderDeviceD3d11::initDX11loading shaders...
15:15:17.24450A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:15:17.24450A81156RenderDeviceD3d11::initrestore state
15:15:17.24450A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:15:17.24450A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:15:17.24450A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:15:17.24450A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
15:15:17.24450A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
15:15:17.24450A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:15:17.24950A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:15:17.24950A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3125b
15:15:17.24950A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
15:15:17.24950A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:15:17.25450A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:15:17.25450A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:15:17.26450A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:15:17.26450A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:15:17.26650A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:15:17.26650A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:15:17.27450A8363ow-graphicsd3d11 shared texture capture successful
15:15:17.54833146141OverlayManager::doActionForegroundChange Event [winows not active]
15:15:17.54933146153OverlayManager::doActionForegroundChange Event OFF (OFF)
15:15:17.54933147472OverlayManager::OnForegroundChangedChanged False
15:15:17.54933147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x40458 Title=[manifest.json - trucky (Workspace) - Visual Studio Code]
15:15:17.54933146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:15:17.54933142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:15:17.54933142421OverlayManager::setControlModeRestore RI to 0X0(0X30)...
15:15:17.54933142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:15:17.55033146278OverlayManager::doActionDisplayFPS - Triggered
15:15:17.57250A847ResetSnapShotSH::ExecuteRelease snapshot SH
15:15:17.57250A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:15:23.1950A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:15:23.1950A8413InputInterceptor::stopHookunhook keyboard and mouse
15:15:23.1950A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:15:23.1950A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:15:23.2150A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:15:23.2150A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:15:23.2150A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:15:23.2150A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:15:23.2150A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:15:23.2150A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:15:23.2150A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3125b
15:15:23.2150A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:15:23.2150A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:15:23.2150A8187IRenderDevice::releaseRender Releasing.
15:15:23.2150A8363ow-graphics----------------- d3d11 capture freed ----------------
15:15:23.2150A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:15:23.2150A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:15:23.2150A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:15:23.2150A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:15:23.2150A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:15:23.2150A8204IRenderDevice::releaseRender Releasing Done.
15:15:23.2450A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:15:23.9733146153OverlayManager::doActionForegroundChange Event ON (ON)
15:15:23.9733147472OverlayManager::OnForegroundChangedChanged True
15:15:23.9933146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:15:23.9933142499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:15:23.11333146278OverlayManager::doActionDisplayFPS - Triggered
15:15:23.14850A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:15:23.23050A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:15:23.23050A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:15:23.23050A81148RenderDeviceD3d11::initsave state
15:15:23.23050A8696RenderDeviceD3d11::initDX11loading shaders...
15:15:23.24150A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:15:23.24150A81156RenderDeviceD3d11::initrestore state
15:15:23.24150A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:15:23.24150A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:15:23.24150A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:15:23.24650A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:15:23.24650A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb1243
15:15:23.24650A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
15:15:23.24650A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:15:23.24650A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:15:23.24650A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:15:23.25350A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:15:23.25350A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:15:23.27150A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:15:23.27150A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:15:23.28050A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:15:23.28050A8363ow-graphicsd3d11 shared texture capture successful
15:15:23.28350A84868OverlayManager::initOverlayResolutionEx 0X40008
15:15:23.28350A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
15:15:23.28350A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
15:15:23.28350A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:15:24.1323314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
15:15:24.14350A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:15:24.14350A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:15:24.14350A8363ow-graphics----------------- d3d11 capture freed ----------------
15:15:24.14350A8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
15:15:24.14350A84760OverlayManager::HandleGameStreamStop Capturing
15:15:24.2193798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:15:24.2203798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2b0ee4
15:15:24.2203798256InterProcessElement::closeInterProcess Overwolf_ImID_2B0EE4_P_11364 close 2147483647 bytes
15:15:24.22037982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:15:24.2203798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:15:24.2203798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=170eb2
15:15:24.2203798256InterProcessElement::closeInterProcess Overwolf_ImID_170EB2_P_11364 close 2147483647 bytes
15:15:24.22037982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:15:24.2203798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:15:24.2203798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=210e72
15:15:24.2203798256InterProcessElement::closeInterProcess Overwolf_ImID_210E72_P_11364 close 2147483647 bytes
15:15:24.22037982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:15:24.2203798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:15:24.2203798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=140eac
15:15:24.2203798256InterProcessElement::closeInterProcess Overwolf_ImID_140EAC_P_11364 close 2147483647 bytes
15:15:24.22037982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:15:24.2203798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:15:24.2203798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1e044e
15:15:24.2203798256InterProcessElement::closeInterProcess Overwolf_ImID_1E044E_P_11364 close 2147483647 bytes
15:15:24.22037982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:15:24.4213314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
15:15:26.27933146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:26.31033146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:26.3323798225InterProcessElement::openInterProcess Overwolf_ImID_1F044E_P_11364 opened succesfuly
15:15:26.3323798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:15:26.3333798225InterProcessElement::openInterProcess Overwolf_ImID_611CC_P_11364 opened succesfuly
15:15:26.3333798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:15:26.41933146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:26.42933146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:26.4483798225InterProcessElement::openInterProcess Overwolf_ImID_310E9E_P_11364 opened succesfuly
15:15:26.4483798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:15:26.51333146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:26.56933146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:26.6103798225InterProcessElement::openInterProcess Overwolf_ImID_180D42_P_11364 opened succesfuly
15:15:26.6103798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:15:26.99150A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:15:26.99150A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:15:28.65750A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:15:28.65750A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:15:28.65750A8413InputInterceptor::stopHookunhook keyboard and mouse
15:15:28.65850A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:15:28.65850A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:15:28.67450A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
15:15:28.68733146209OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
15:15:28.68733146404OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
15:15:28.68733142388OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:15:28.68733142402OverlayManager::setControlModeSet RI to 0X0 (0X230)...
15:15:28.69350A85622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:15:28.71150A8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
15:15:28.71150A8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
15:15:28.77350A8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
15:15:28.77350A8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
15:15:28.78250A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
15:15:28.97750A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:15:29.6493314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
15:15:29.66150A8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
15:15:29.69450A8363ow-graphicsHooked to process: eurotrucks2.exe
15:15:29.69450A8363ow-graphics(half life scientist) everything.. seems to be in order
15:15:29.69450A8363ow-graphicsd3d11 shared texture capture successful
15:15:29.71150A8363ow-graphics----------------- d3d11 capture freed ----------------
15:15:30.7550A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
15:15:30.8433146213OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
15:15:30.8433146424OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
15:15:30.8433142421OverlayManager::setControlModeRestore RI to 0X230(0X30)...
15:15:30.8433142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:15:30.9450A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x50289;prev = 0x50289 , {Original values: ref = -2 handle = 0x0}
15:15:30.9450A83439OverlayManager::RestoreGameCursorblack Cursor restored
15:15:30.18850A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
15:15:31.56050A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
15:15:31.61133146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:31.62750A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
15:15:31.63333146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:31.6913798225InterProcessElement::openInterProcess Overwolf_ImID_25048E_P_11364 opened succesfuly
15:15:31.6913798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:15:31.72950A8363ow-graphicsHooked to process: eurotrucks2.exe
15:15:31.72950A8363ow-graphics(half life scientist) everything.. seems to be in order
15:15:31.73050A8363ow-graphicsd3d11 shared texture capture successful
15:15:31.92950A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:15:31.92950A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:15:32.57850A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
15:15:32.58733146209OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
15:15:32.58733146404OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
15:15:32.58733142388OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:15:32.58733142402OverlayManager::setControlModeSet RI to 0X0 (0X230)...
15:15:32.61450A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:15:32.67650A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
15:15:33.34650A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
15:15:33.35733146213OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
15:15:33.35733146424OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
15:15:33.35733142421OverlayManager::setControlModeRestore RI to 0X230(0X30)...
15:15:33.35733142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:15:33.36650A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x50289;prev = 0x50289 , {Original values: ref = -2 handle = 0x0}
15:15:33.36650A83439OverlayManager::RestoreGameCursorblack Cursor restored
15:15:33.45950A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
15:15:34.39750A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
15:15:34.40833146209OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
15:15:34.40833146404OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
15:15:34.40833142388OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:15:34.40833142402OverlayManager::setControlModeSet RI to 0X0 (0X230)...
15:15:34.44950A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:15:34.51450A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
15:15:35.8033314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
15:15:35.81750A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:15:35.81750A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:15:35.81750A8363ow-graphics----------------- d3d11 capture freed ----------------
15:15:35.81750A8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
15:15:35.81750A84760OverlayManager::HandleGameStreamStop Capturing
15:15:36.33314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
15:15:41.87833146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:41.91533146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:41.9193798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:15:41.9193798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1f044e
15:15:41.9193798256InterProcessElement::closeInterProcess Overwolf_ImID_1F044E_P_11364 close 2147483647 bytes
15:15:41.91937982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:15:41.9193798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:15:41.9193798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=611cc
15:15:41.9193798256InterProcessElement::closeInterProcess Overwolf_ImID_611CC_P_11364 close 2147483647 bytes
15:15:41.92037982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:15:41.9203798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:15:41.9203798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=310e9e
15:15:41.9203798256InterProcessElement::closeInterProcess Overwolf_ImID_310E9E_P_11364 close 2147483647 bytes
15:15:41.92037982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:15:41.9203798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:15:41.9203798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=180d42
15:15:41.9203798256InterProcessElement::closeInterProcess Overwolf_ImID_180D42_P_11364 close 2147483647 bytes
15:15:41.92137982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:15:41.9213798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:15:41.9213798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=25048e
15:15:41.9213798256InterProcessElement::closeInterProcess Overwolf_ImID_25048E_P_11364 close 2147483647 bytes
15:15:41.92237982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:15:41.9353798225InterProcessElement::openInterProcess Overwolf_ImID_C041A_P_11364 opened succesfuly
15:15:41.9353798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:15:41.9353798225InterProcessElement::openInterProcess Overwolf_ImID_26048E_P_11364 opened succesfuly
15:15:41.9353798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:15:42.6233146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:42.1193798225InterProcessElement::openInterProcess Overwolf_ImID_2D0EE4_P_11364 opened succesfuly
15:15:42.1193798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:15:42.41033146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:42.44150A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:15:42.44150A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:15:42.4633798225InterProcessElement::openInterProcess Overwolf_ImID_711F8_P_11364 opened succesfuly
15:15:42.4633798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:15:44.3773314127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=-194488364, H=1, Mouse=True [0]
15:15:44.39250A8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
15:15:44.40950A8363ow-graphicsHooked to process: eurotrucks2.exe
15:15:44.40950A8363ow-graphics(half life scientist) everything.. seems to be in order
15:15:44.40950A8363ow-graphicsd3d11 shared texture capture successful
15:15:44.42550A8363ow-graphics----------------- d3d11 capture freed ----------------
15:15:46.42750A8363ow-graphicsHooked to process: eurotrucks2.exe
15:15:46.42750A8363ow-graphics(half life scientist) everything.. seems to be in order
15:15:46.42750A8363ow-graphicsd3d11 shared texture capture successful
15:15:46.54250A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
15:15:46.58533146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:15:46.61250A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
15:15:46.6813798225InterProcessElement::openInterProcess Overwolf_ImID_220434_P_11364 opened succesfuly
15:15:46.6813798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:15:46.87850A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:15:46.87850A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:15:48.29750A83513overlayShowCursorDisplayOWSystemCursor was called from GUI thread [S] [4096 != 2].
15:15:48.35950A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:15:48.35950A8389fSwapResize_BuffersClear overlay graphics..
15:15:48.35950A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:15:48.35950A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:15:48.35950A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:15:48.35950A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:15:48.35950A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb1243
15:15:48.35950A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:15:48.35950A8391fSwapResize_BuffersDevice was Resized!
15:15:48.35950A8187IRenderDevice::releaseRender Releasing.
15:15:48.35950A8363ow-graphics----------------- d3d11 capture freed ----------------
15:15:48.35950A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:15:48.35950A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:15:48.35950A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:15:48.35950A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:15:48.35950A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:15:48.35950A8204IRenderDevice::releaseRender Releasing Done.
15:15:48.35950A8395fSwapResize_BuffersEnd Device was Resized!
15:15:48.43650A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:15:48.43650A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:15:48.43650A81148RenderDeviceD3d11::initsave state
15:15:48.43650A8696RenderDeviceD3d11::initDX11loading shaders...
15:15:48.44750A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:15:48.44750A81156RenderDeviceD3d11::initrestore state
15:15:48.44750A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:15:48.44750A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:15:48.44750A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:15:48.44750A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
15:15:48.44750A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
15:15:48.44750A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:15:48.44950A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:15:48.44950A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x34f086f
15:15:48.44950A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
15:15:48.44950A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:15:48.45050A8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
15:15:48.45050A8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
15:15:48.46950A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:15:48.46950A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:15:48.47950A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:15:48.47950A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:15:48.48050A8326RenderImageD3d11::setSizeCreate Texture (960,665) / (1024,768) - OK
15:15:48.48150A8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
15:15:48.48650A8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
15:15:48.48650A8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
15:15:48.49350A8363ow-graphicsd3d11 shared texture capture successful
15:15:48.63133146141OverlayManager::doActionForegroundChange Event [winows not active]
15:15:48.63233146153OverlayManager::doActionForegroundChange Event OFF (OFF)
15:15:48.63233147472OverlayManager::OnForegroundChangedChanged False
15:15:48.63333147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x40458 Title=[manifest.json - trucky (Workspace) - Visual Studio Code]
15:15:48.63333146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:15:48.63333142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:15:48.63333142421OverlayManager::setControlModeRestore RI to 0X0(0X30)...
15:15:48.63333142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:15:48.63333147527OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
15:15:48.63433146278OverlayManager::doActionDisplayFPS - Triggered
15:15:48.65050A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:15:48.65050A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:15:48.65050A8413InputInterceptor::stopHookunhook keyboard and mouse
15:15:48.65050A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:15:48.65050A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:15:48.65050A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x50289;prev = 0x10003 , {Original values: ref = 0 handle = 0x0}
15:15:48.65850A847ResetSnapShotSH::ExecuteRelease snapshot SH
15:15:48.65850A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:17:34.7423314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
15:17:34.75850A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:17:34.75850A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:17:34.75850A8363ow-graphics----------------- d3d11 capture freed ----------------
15:17:34.75850A8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
15:17:34.75850A84760OverlayManager::HandleGameStreamStop Capturing
15:17:34.9363314155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
15:17:37.3933146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:17:54.51150A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:17:54.51150A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:17:54.51150A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:17:54.51150A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:17:54.51150A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:17:54.51150A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:17:54.51150A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x34f086f
15:17:54.51150A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:17:54.51150A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:17:54.51150A8187IRenderDevice::releaseRender Releasing.
15:17:54.51150A8363ow-graphics----------------- d3d11 capture freed ----------------
15:17:54.51150A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:17:54.51150A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:17:54.51150A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:17:54.51150A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:17:54.51150A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:17:54.51150A8204IRenderDevice::releaseRender Releasing Done.
15:17:54.51450A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:17:54.61250A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:17:54.67350A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:17:54.67350A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:17:54.67350A81148RenderDeviceD3d11::initsave state
15:17:54.67350A8696RenderDeviceD3d11::initDX11loading shaders...
15:17:54.68350A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:17:54.68350A81156RenderDeviceD3d11::initrestore state
15:17:54.68350A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:17:54.68350A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:17:54.68350A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:17:54.68350A82499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:17:54.68750A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:17:54.68850A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xc1211
15:17:54.68850A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
15:17:54.68850A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:17:54.68850A81672WidgetManager::drawskip widget draw (not in foreground) False - False
15:17:54.69050A84868OverlayManager::initOverlayResolutionEx 0X40008
15:17:54.69050A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
15:17:54.69050A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
15:17:54.69050A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:17:54.80733146153OverlayManager::doActionForegroundChange Event ON (ON)
15:17:54.80733147472OverlayManager::OnForegroundChangedChanged True
15:17:54.80733146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:17:54.81233146278OverlayManager::doActionDisplayFPS - Triggered
15:17:54.81350A8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
15:17:54.81350A8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
15:17:54.84750A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:17:54.84750A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:17:54.85550A8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
15:17:54.85550A8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
15:17:54.86250A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:17:54.9053798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:17:54.9053798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c041a
15:17:54.9053798256InterProcessElement::closeInterProcess Overwolf_ImID_C041A_P_11364 close 2147483647 bytes
15:17:54.90537982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:17:54.9053798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:17:54.9053798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=26048e
15:17:54.9053798256InterProcessElement::closeInterProcess Overwolf_ImID_26048E_P_11364 close 2147483647 bytes
15:17:54.90537982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:17:54.9053798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:17:54.9053798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2d0ee4
15:17:54.9053798256InterProcessElement::closeInterProcess Overwolf_ImID_2D0EE4_P_11364 close 2147483647 bytes
15:17:54.90537982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:17:54.9053798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:17:54.9053798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=711f8
15:17:54.9053798256InterProcessElement::closeInterProcess Overwolf_ImID_711F8_P_11364 close 2147483647 bytes
15:17:54.90537982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:17:54.9053798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:17:54.9053798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=220434
15:17:54.9053798256InterProcessElement::closeInterProcess Overwolf_ImID_220434_P_11364 close 2147483647 bytes
15:17:54.90737982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:17:54.9103798225InterProcessElement::openInterProcess Overwolf_ImID_2B0E1C_P_11364 opened succesfuly
15:17:54.9103798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:17:54.9103798225InterProcessElement::openInterProcess Overwolf_ImID_2E0EE4_P_11364 opened succesfuly
15:17:54.9103798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:17:54.9103798225InterProcessElement::openInterProcess Overwolf_ImID_27048E_P_11364 opened succesfuly
15:17:54.9103798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:17:54.9113798225InterProcessElement::openInterProcess Overwolf_ImID_22044E_P_11364 opened succesfuly
15:17:54.9113798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:17:54.9113798225InterProcessElement::openInterProcess Overwolf_ImID_911CC_P_11364 opened succesfuly
15:17:54.9113798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:17:54.96550A8326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
15:17:54.96550A8347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
15:17:54.96850A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:17:54.96850A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:17:56.44350A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:17:56.44350A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:17:56.44350A8413InputInterceptor::stopHookunhook keyboard and mouse
15:17:56.44350A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:17:56.44350A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:17:56.59350A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
15:17:56.61050A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_traffic_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
15:17:56.65233146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:17:56.66050A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_traffic_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
15:17:56.68050A8326RenderImageD3d11::setSizeCreate Texture (300,100) / (384,128) - OK
15:17:56.68050A8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
15:17:56.7403798225InterProcessElement::openInterProcess Overwolf_ImID_511EA_P_11364 opened succesfuly
15:17:56.7403798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:17:56.98050A8326RenderImageD3d11::setSizeCreate Texture (700,300) / (768,384) - OK
15:17:56.98050A8347RenderImageD3d11::setSizeCreate Texture RV (768,384) - OK
15:17:57.69450A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
15:17:57.70833146209OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
15:17:57.70833146404OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
15:17:57.70833142388OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:17:57.70833142402OverlayManager::setControlModeSet RI to 0X0 (0X230)...
15:17:57.72950A85622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:17:57.73250A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:17:57.79850A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
15:17:58.5913798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:17:58.5913798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=911cc
15:17:58.5913798256InterProcessElement::closeInterProcess Overwolf_ImID_911CC_P_11364 close 2147483647 bytes
15:17:58.59237982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:17:58.99650A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
15:17:59.1433146213OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
15:17:59.1433146424OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
15:17:59.1433142421OverlayManager::setControlModeRestore RI to 0X230(0X30)...
15:17:59.1433142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:17:59.1550A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x50289;prev = 0x370d71 , {Original values: ref = -2 handle = 0x0}
15:17:59.1550A83439OverlayManager::RestoreGameCursorblack Cursor restored
15:17:59.11350A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
15:18:01.19750A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:18:01.19750A8389fSwapResize_BuffersClear overlay graphics..
15:18:01.19750A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:18:01.19750A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:18:01.19750A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:18:01.19750A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:18:01.19750A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xc1211
15:18:01.19750A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:18:01.19750A8391fSwapResize_BuffersDevice was Resized!
15:18:01.19750A8187IRenderDevice::releaseRender Releasing.
15:18:01.19750A8363ow-graphics----------------- d3d11 capture freed ----------------
15:18:01.19750A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:18:01.19750A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:18:01.19750A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:18:01.19750A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:18:01.19750A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:18:01.19750A8204IRenderDevice::releaseRender Releasing Done.
15:18:01.19750A8395fSwapResize_BuffersEnd Device was Resized!
15:18:01.26250A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:18:01.26250A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:18:01.26250A81148RenderDeviceD3d11::initsave state
15:18:01.26250A8696RenderDeviceD3d11::initDX11loading shaders...
15:18:01.27450A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:18:01.27450A81156RenderDeviceD3d11::initrestore state
15:18:01.27450A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:18:01.27450A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:18:01.27450A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:18:01.27550A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
15:18:01.27550A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
15:18:01.27550A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:18:01.27750A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:18:01.27750A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x61a0f91
15:18:01.27750A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
15:18:01.27750A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:18:01.27850A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:18:01.27850A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:18:01.28450A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:18:01.28450A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:18:01.28550A8326RenderImageD3d11::setSizeCreate Texture (300,100) / (384,128) - OK
15:18:01.28650A8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
15:18:01.28650A8326RenderImageD3d11::setSizeCreate Texture (700,300) / (768,384) - OK
15:18:01.28650A8347RenderImageD3d11::setSizeCreate Texture RV (768,384) - OK
15:18:01.33533146141OverlayManager::doActionForegroundChange Event [winows not active]
15:18:01.33633146153OverlayManager::doActionForegroundChange Event OFF (OFF)
15:18:01.33733147472OverlayManager::OnForegroundChangedChanged False
15:18:01.33733147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x511EA Title=[Trucky Overlay - EndGameReportV2]
15:18:01.33733146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:18:01.33733142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:18:01.33733142421OverlayManager::setControlModeRestore RI to 0X0(0X30)...
15:18:01.33733142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:18:01.33933146278OverlayManager::doActionDisplayFPS - Triggered
15:18:01.35850A847ResetSnapShotSH::ExecuteRelease snapshot SH
15:18:01.35850A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:19:21.1450A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:19:21.1450A8413InputInterceptor::stopHookunhook keyboard and mouse
15:19:21.1450A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:19:21.1450A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:19:21.33650A81511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:19:21.33650A81520OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:19:21.33650A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:19:21.33650A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:19:21.33650A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:19:21.33650A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:19:21.33650A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x61a0f91
15:19:21.33650A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:19:21.33650A81523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:19:21.33650A8187IRenderDevice::releaseRender Releasing.
15:19:21.33650A8363ow-graphics----------------- d3d11 capture freed ----------------
15:19:21.33650A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:19:21.33650A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:19:21.33650A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:19:21.33650A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:19:21.33650A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:19:21.33650A8204IRenderDevice::releaseRender Releasing Done.
15:19:21.33650A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:19:21.36333146153OverlayManager::doActionForegroundChange Event ON (ON)
15:19:21.36333147472OverlayManager::OnForegroundChangedChanged True
15:19:21.36333146944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:19:21.36333142499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:19:21.36433146278OverlayManager::doActionDisplayFPS - Triggered
15:19:21.46650A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:19:21.55050A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:19:21.55050A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:19:21.55050A81148RenderDeviceD3d11::initsave state
15:19:21.55050A8696RenderDeviceD3d11::initDX11loading shaders...
15:19:21.56050A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:19:21.56050A81156RenderDeviceD3d11::initrestore state
15:19:21.56050A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:19:21.56050A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:19:21.56050A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:19:21.57450A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:19:21.57450A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x731203
15:19:21.57450A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
15:19:21.57450A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:19:21.57550A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:19:21.57550A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:19:21.58150A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:19:21.58550A84868OverlayManager::initOverlayResolutionEx 0X40008
15:19:21.58550A84875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
15:19:21.58550A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
15:19:21.58550A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:19:21.6023798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:19:21.6023798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2b0e1c
15:19:21.6023798256InterProcessElement::closeInterProcess Overwolf_ImID_2B0E1C_P_11364 close 2147483647 bytes
15:19:21.60237982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:19:21.6033798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:19:21.6033798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2e0ee4
15:19:21.6033798256InterProcessElement::closeInterProcess Overwolf_ImID_2E0EE4_P_11364 close 2147483647 bytes
15:19:21.60337982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:19:21.6033798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:19:21.6033798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=27048e
15:19:21.6033798256InterProcessElement::closeInterProcess Overwolf_ImID_27048E_P_11364 close 2147483647 bytes
15:19:21.60337982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:19:21.6033798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:19:21.6033798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=22044e
15:19:21.6033798256InterProcessElement::closeInterProcess Overwolf_ImID_22044E_P_11364 close 2147483647 bytes
15:19:21.60337982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:19:21.6033798256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:19:21.6033798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=511ea
15:19:21.6033798256InterProcessElement::closeInterProcess Overwolf_ImID_511EA_P_11364 close 2147483647 bytes
15:19:21.60337982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:19:21.62150A8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
15:19:21.62150A8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
15:19:23.44533146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:19:23.45333146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:19:23.47833146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:19:23.48633146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:19:23.4963798225InterProcessElement::openInterProcess Overwolf_ImID_23044E_P_11364 opened succesfuly
15:19:23.4963798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:19:23.5203798225InterProcessElement::openInterProcess Overwolf_ImID_2F0EE4_P_11364 opened succesfuly
15:19:23.5203798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:19:23.61433146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:19:23.62833146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:19:23.6723798225InterProcessElement::openInterProcess Overwolf_ImID_A11F8_P_11364 opened succesfuly
15:19:23.6723798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:19:23.97433146270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:19:24.273798225InterProcessElement::openInterProcess Overwolf_ImID_1B0590_P_11364 opened succesfuly
15:19:24.273798225InterProcessElement::openInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly
15:19:24.18950A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:19:24.18950A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:19:25.16850A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:19:25.16850A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:19:25.16850A8413InputInterceptor::stopHookunhook keyboard and mouse
15:19:25.16850A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:19:25.16850A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:19:25.23550A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
15:19:25.24533146209OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
15:19:25.24533146404OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
15:19:25.24533142388OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:19:25.24533142402OverlayManager::setControlModeSet RI to 0X0 (0X230)...
15:19:25.25450A85622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:19:25.27350A8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
15:19:25.27350A8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
15:19:25.32650A8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
15:19:32.25250A83513overlayShowCursorDisplayOWSystemCursor was called from GUI thread [S] [4096 != 2].
15:19:32.25250A83276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:19:32.31450A8382fSwapResize_BuffersResize buffer (0x6a92baf0)!
15:19:32.31450A8389fSwapResize_BuffersClear overlay graphics..
15:19:32.31450A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:19:32.31450A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:19:32.31450A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:19:32.31450A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:19:32.31450A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x731203
15:19:32.31450A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:19:32.31450A8391fSwapResize_BuffersDevice was Resized!
15:19:32.31450A8187IRenderDevice::releaseRender Releasing.
15:19:32.31450A8363ow-graphics----------------- d3d11 capture freed ----------------
15:19:32.31450A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:19:32.31450A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:19:32.31450A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:19:32.31450A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:19:32.31450A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:19:32.31450A8204IRenderDevice::releaseRender Releasing Done.
15:19:32.31450A8395fSwapResize_BuffersEnd Device was Resized!
15:19:32.35450A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:19:32.35450A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:19:32.35450A81148RenderDeviceD3d11::initsave state
15:19:32.35450A8696RenderDeviceD3d11::initDX11loading shaders...
15:19:32.36550A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:19:32.36550A81156RenderDeviceD3d11::initrestore state
15:19:32.36550A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:19:32.36550A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:19:32.36550A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:19:32.36550A84875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
15:19:32.36550A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
15:19:32.36550A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:19:32.36750A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:19:32.36750A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x21d08fb
15:19:32.36750A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
15:19:32.36750A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:19:32.36850A8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
15:19:32.36850A8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
15:19:32.38150A8326RenderImageD3d11::setSizeCreate Texture (1149,708) / (1152,768) - OK
15:19:32.38150A8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:19:32.38750A8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
15:19:32.38750A8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
15:19:32.38850A8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
15:19:32.38850A8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
15:19:32.41933146141OverlayManager::doActionForegroundChange Event [winows not active]
15:19:32.42133146153OverlayManager::doActionForegroundChange Event OFF (OFF)
15:19:32.42133147472OverlayManager::OnForegroundChangedChanged False
15:19:32.42133147505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x40458 Title=[manifest.json - trucky (Workspace) - Visual Studio Code]
15:19:32.42133146944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:19:32.42133142492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:19:32.42133142421OverlayManager::setControlModeRestore RI to 0X0(0X30)...
15:19:32.42133142426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:19:32.42133147527OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
15:19:32.42433146278OverlayManager::doActionDisplayFPS - Triggered
15:19:32.43450A847ResetSnapShotSH::ExecuteRelease snapshot SH
15:19:32.43450A83434OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x50289;prev = 0x10003 , {Original values: ref = 0 handle = 0x0}
15:19:32.43450A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:19:32.43450A81800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:19:32.43450A82232OverlayManager::installKeybMouseHookInstall KeybMouse
15:19:32.43450A8413InputInterceptor::stopHookunhook keyboard and mouse
15:19:32.43450A8380InputInterceptor::runHookKeyboard is hooked 0x50a8
15:19:32.43450A8402InputInterceptor::runHookMouse is hooked 0x50a8
15:20:32.4965D8139clearClientclear Client.
15:20:32.4965D8754Client::OnOWExplorerDetacheddetaching..
15:20:32.4965D8759Client::OnOWExplorerDetachedPost detach
15:20:32.49753E0775Client::clearClient::Clear [0 - 0] .
15:20:32.49753E0782Client::clearClient::Clear stoping...
15:20:32.49753E0920OverlayManager::Stopstopping
15:20:32.50453E0935OverlayManager::StopInternalstopping...
15:20:32.50453E0325WidgetManager::StopStop
15:20:32.50453E02216WidgetManager::ClearApplicationHandlersClear handlers
15:20:32.50453E0961OverlayManager::StopInternalStoping server connection
15:20:32.50533146473OverlayManager::OnDisconnectedDisconnected from server
15:20:32.50653E0966OverlayManager::StopInternalStopped server connection
15:20:32.50653E0206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
15:20:32.50653E0232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
15:20:32.50653E0232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
15:20:32.50653E0987OverlayManager::StopInternalClosing inter process
15:20:32.50653E025InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
15:20:32.506C88118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
15:20:32.50753E0256InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
15:20:32.50753E059InterProcessEventHandler::~InterProcessEventHandlerDone.
15:20:32.50753E0999OverlayManager::StopInternalnot running.
15:20:32.50753E0140ApiManager::DestroyBackgroundThreadDestroy call.
15:20:32.54237982404WidgetManager::RefreshWidgetThreadMainLoopexit
15:20:32.54237982323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
15:20:32.54237982329WidgetManager::RefreshThreadProcStaticclean Exit
15:20:32.9792C60187ApiManager::BackgroundThreadBackground Thread is terminated.
15:20:32.97953E0231ApiManager::ClearAllCommandsClearing commands [4]
15:20:32.97953E0248ApiManager::ClearAllCommandsCleared
15:20:32.97953E0135ApiManager::DestroyDestroyed
15:20:32.97953E01001OverlayManager::StopInternalstopped.
15:20:32.97953E0838Client::clearRemove old SHM
15:20:32.97953E0256InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_80_2_11364 close 2147483647 bytes
15:20:32.98053E0846Client::clearStop tasks thread
15:20:32.98050A82510OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:20:32.98053E0859Client::clearClient::Clear - Done.
15:20:32.98150A81274OverlayManager::RestoreGameWNDPROCSearch SWL..
15:20:32.98150A81281OverlayManager::RestoreGameWNDPROCSWL restored.
15:20:32.98150A81291OverlayManager::RestoreGameWNDPROCSWL OK.
15:20:32.98150A81296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x21d08fb
15:20:32.98150A82535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:20:32.98150A81006OverlayManager::OnProxyModeEnabledclear all wickets
15:20:32.98150A8694WidgetManager::clearAllWicketsClear widgets
15:20:32.98150A8768WidgetManager::ClearAsyncRefreshThreadclose thread
15:20:32.98150A8256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:20:32.98150A8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c0904
15:20:32.98150A8256InterProcessElement::closeInterProcess Overwolf_ImID_C0904_P_11364 close 2147483647 bytes
15:20:32.98250A8256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:20:32.98250A8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=40290
15:20:32.98250A8256InterProcessElement::closeInterProcess Overwolf_ImID_40290_P_11364 close 2147483647 bytes
15:20:32.98350A8256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:20:32.98350A8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a0e36
15:20:32.98350A8256InterProcessElement::closeInterProcess Overwolf_ImID_A0E36_P_11364 close 2147483647 bytes
15:20:32.98450A8256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:20:32.98450A8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=23044e
15:20:32.98450A8256InterProcessElement::closeInterProcess Overwolf_ImID_23044E_P_11364 close 2147483647 bytes
15:20:32.98450A8256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:20:32.98450A8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2f0ee4
15:20:32.98450A8256InterProcessElement::closeInterProcess Overwolf_ImID_2F0EE4_P_11364 close 2147483647 bytes
15:20:32.98450A8256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:20:32.98450A8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a11f8
15:20:32.98450A8256InterProcessElement::closeInterProcess Overwolf_ImID_A11F8_P_11364 close 2147483647 bytes
15:20:32.98450A8256InterProcessElement::closeInterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes
15:20:32.98450A8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1b0590
15:20:32.98450A8256InterProcessElement::closeInterProcess Overwolf_ImID_1B0590_P_11364 close 2147483647 bytes
15:20:32.98450A8730WidgetManager::clearAllWicketsClear widgets [0]
15:20:32.98450A8762WidgetManager::clearAllWicketsall widgets are cleared - [T]
15:20:32.98450A81011OverlayManager::OnProxyModeEnabledStopping mk hook
15:20:32.98450A8413InputInterceptor::stopHookunhook keyboard and mouse
15:20:32.98450A8187IRenderDevice::releaseRender Releasing.
15:20:32.98450A8363ow-graphics----------------- d3d11 capture freed ----------------
15:20:32.98450A882RenderDeviceCaptureBase::ReleaseTextureRelease
15:20:32.98450A8100RenderDeviceCaptureBase::ReleaseTextureReleased
15:20:32.98450A81280RenderDeviceD3d11::releaseImplementationReleasing 1
15:20:32.98450A81290RenderDeviceD3d11::releaseImplementationReleasing 2
15:20:32.98550A81309RenderDeviceD3d11::releaseImplementationReleasing 3
15:20:32.98550A8204IRenderDevice::releaseRender Releasing Done.
15:21:26.2565DF4131runClientStarting Overlay PID=19740(0x4d1c) server PID = 14500
15:21:26.2565DF4683Client::initClient::Initialize
15:21:26.2565DF4691Client::initStart owclient thread
15:21:26.256597C621Client::initreHookClient::Initialize rehook.
15:21:26.257597C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_80_2_14500 opened succesfuly
15:21:26.257597C653session id = {EE9C4B27-0607-4A08-8D32-C3FD2DA2E833}
15:21:26.257597C256InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_80_2_11364 close 2147483647 bytes
15:21:26.257597C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_80_2_14500 opened succesfuly
15:21:26.257597C1026OverlayManager::StartServer info replaced
15:21:26.257597C1030OverlayManager::StartStarting...
15:21:26.257597C1054OverlayManager::Startstarting inter process
15:21:26.257597C225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
15:21:26.257597C1198XTRAP COMPATIBLE PATCH WARNING
15:21:26.257597C107ApiManager::InitAPI Manager Event : OK
15:21:26.257597C119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=20776
15:21:26.257597C1232OverlayManager::Startget foreground state
15:21:26.257597C1268OverlayManager::StartStarted...
15:21:26.25815886448OverlayManager::OnConnectedConnected to server
15:21:26.258158831SendServerHelloMessage::ExecuteSend connection Ack
15:21:26.25851287024OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x103a0 -> 0x20408
15:21:26.27850A81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x6a92baf0
15:21:26.27850A81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
15:21:26.27850A81148RenderDeviceD3d11::initsave state
15:21:26.27850A8696RenderDeviceD3d11::initDX11loading shaders...
15:21:26.28850A81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6a8ab608.
15:21:26.28850A81156RenderDeviceD3d11::initrestore state
15:21:26.28850A81159RenderDeviceD3d11::initTarget Window [0xc0a3a]
15:21:26.28850A8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:21:26.28850A8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:21:26.28850A82499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:21:26.28850A84822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
15:21:26.28850A84834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
15:21:26.29750A821StartWidgetsRefresher::ExecuteExecute start wicket manager
15:21:26.29750A8276WidgetManager::initInit manager
15:21:26.29750A84933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xc0a3a}.
15:21:26.2975E242340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
15:21:26.29850A82136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x43066f
15:21:26.29850A82154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
15:21:26.29850A82202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504)
15:21:26.29950A81672WidgetManager::drawskip widget draw (not in foreground) False - False
15:21:26.29950A8308PerformanceCounter::NotifyFrameRenderNotify first Render...
15:21:26.8025E24225InterProcessElement::openInterProcess Overwolf_ImID_403A0_P_14500 opened succesfuly
15:21:26.8025E24225InterProcessElement::openInterProcess Overwolf_PID_14500_SHARED_MEMORY_AGENT opened succesfuly
15:21:26.8025E24225InterProcessElement::openInterProcess Overwolf_ImID_9031E_P_14500 opened succesfuly
15:21:26.8025E24225InterProcessElement::openInterProcess Overwolf_PID_14500_SHARED_MEMORY_AGENT opened succesfuly
15:21:26.8025E24225InterProcessElement::openInterProcess Overwolf_ImID_70064_P_14500 opened succesfuly
15:21:26.8025E24225InterProcessElement::openInterProcess Overwolf_PID_14500_SHARED_MEMORY_AGENT opened succesfuly
15:21:26.89015886270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:21:26.90015886270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:21:26.91915886270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:21:27.2950A8654OverlayInputManager::HandleCommandsClear all hotkeys command
15:21:27.5650A8695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
15:21:27.93315886270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:21:27.96715886270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:21:28.11115886270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:21:28.12215886270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:21:28.22715886270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:21:28.23315886270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:21:28.3085E24256InterProcessElement::closeInterProcess Overwolf_PID_14500_SHARED_MEMORY_AGENT close 2147483647 bytes
15:21:28.3085E24128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=70064
15:21:28.3085E24256InterProcessElement::closeInterProcess Overwolf_ImID_70064_P_14500 close 2147483647 bytes
15:21:28.3085E242664WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:21:28.3115E24225InterProcessElement::openInterProcess Overwolf_ImID_60080_P_14500 opened succesfuly
15:21:28.3115E24225InterProcessElement::openInterProcess Overwolf_PID_14500_SHARED_MEMORY_AGENT opened succesfuly
15:21:28.3115E24225InterProcessElement::openInterProcess Overwolf_ImID_40300_P_14500 opened succesfuly
15:21:28.3115E24225InterProcessElement::openInterProcess Overwolf_PID_14500_SHARED_MEMORY_AGENT opened succesfuly
15:21:28.3115E24225InterProcessElement::openInterProcess Overwolf_ImID_5039E_P_14500 opened succesfuly
15:21:28.3115E24225InterProcessElement::openInterProcess Overwolf_PID_14500_SHARED_MEMORY_AGENT opened succesfuly
15:21:28.3115E24225InterProcessElement::openInterProcess Overwolf_ImID_80064_P_14500 opened succesfuly
15:21:28.3115E24225InterProcessElement::openInterProcess Overwolf_PID_14500_SHARED_MEMORY_AGENT opened succesfuly
15:21:30.18250A826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
15:21:30.18250A8913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.