Time | Thread | Line | Function | Message |
14:40:36.969 | 5D8 | 131 | runClient | Starting Overlay PID=19740(0x4d1c) server PID = 11364 |
14:40:36.969 | 5D8 | 683 | Client::init | Client::Initialize |
14:40:36.970 | 5D8 | 691 | Client::init | Start owclient thread |
14:40:36.970 | 53E0 | 327 | Client::initFirstInjection | Client::initFirstInjection. |
14:40:36.971 | 53E0 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_80_2_11364 opened succesfuly |
14:40:36.971 | 53E0 | 355 | | session id = {F4D17FA9-D34B-46B0-8F39-C82FE37F1AB8} |
14:40:36.996 | 53E0 | 1937 | Client::LogClientInfo | OS version [10.0] |
14:40:36.996 | 53E0 | 1942 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
14:40:36.997 | 53E0 | 1960 | Client::LogClientInfo | Client [64-bit] Version 2.2.80.2 |
14:40:36.997 | 53E0 | 1972 | Client::LogProcessModules | Loaded modules: |
14:40:37.6 | 53E0 | 1988 | | C:\Program Files (x86)\Overwolf\0.156.0.14\OWClient.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Program Files (x86)\Overwolf\0.156.0.14\OWExplorer.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Program Files (x86)\Steam\steamclient64.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Program Files\ETCARS\x64\ETCARS.dll |
14:40:37.6 | 53E0 | 1988 | | C:\ProgramData\VTRPC-CE\VTRPCCommunityEditionPlugin.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\AVRT.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\AcGenral.DLL |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\D3DCOMPILER_47.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\D3DSCache.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\DNSAPI.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\HID.DLL |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\MMDevAPI.DLL |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\MPR.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\MSACM32.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\MSIMG32.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\MSVCP140.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\PROPSYS.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\RMCLIENT.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\Secur32.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\SspiCli.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\USERENV.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\VERSION.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\WINMM.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\amdihk64.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\apphelp.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\atiadlxx.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\atidxx64.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\d3d11.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\dcomp.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\dinput8.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\dwmapi.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\dxcore.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\dxgi.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\inputhost.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\ksuser.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\midimap.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\msacm32.drv |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\ntdll.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\ntmarta.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\wdmaud.drv |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\winhttp.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\winmmbase.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\wintypes.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\SYSTEM32\xinput1_4.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\COMDLG32.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\CRYPT32.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\DEVOBJ.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\ATIDXX64.DLL |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\aticfx64.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\atiuxp64.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\GDI32.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\IMM32.DLL |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\KERNEL32.DLL |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\KERNELBASE.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\MSASN1.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\MSCTF.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\NSI.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\OLEAUT32.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\PSAPI.DLL |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\RPCRT4.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\SETUPAPI.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\SHELL32.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\SHLWAPI.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\TextInputFramework.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\UMPDC.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\USER32.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\WINTRUST.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\WLDAP32.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\WS2_32.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\Windows.UI.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\advapi32.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\bcrypt.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\bcryptPrimitives.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\cfgmgr32.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\clbcatq.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\combase.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\cryptsp.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\deviceaccess.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\fwpuclnt.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\gdi32full.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\imagehlp.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\kernel.appcore.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\msvcp_win.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\msvcrt.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\ole32.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\powrprof.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\profapi.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\rasadhlp.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\sechost.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\shcore.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\ucrtbase.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\win32u.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\System32\windows.storage.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1082_none_9e8193e1e45b25c1\COMCTL32.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\system32\rsaenh.dll |
14:40:37.6 | 53E0 | 1988 | | C:\Windows\system32\uxtheme.dll |
14:40:37.6 | 53E0 | 1988 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe |
14:40:37.6 | 53E0 | 1988 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll |
14:40:37.6 | 53E0 | 1988 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll |
14:40:37.6 | 53E0 | 1988 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll |
14:40:37.6 | 53E0 | 1988 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll |
14:40:37.6 | 53E0 | 1988 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\VTRPCCommunityEditionPlugin.dll |
14:40:37.6 | 53E0 | 1988 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll |
14:40:37.6 | 53E0 | 1988 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll |
14:40:37.7 | 53E0 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=5008 |
14:40:37.11 | 53E0 | 1436 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
14:40:37.11 | 53E0 | 1452 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D9. |
14:40:37.11 | 53E0 | 1460 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
14:40:37.12 | 53E0 | 1489 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - OGL. |
14:40:37.12 | 53E0 | 1510 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
14:40:37.12 | 53E0 | 1578 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
14:40:37.12 | 53E0 | 1591 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
14:40:37.12 | 53E0 | 1604 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
14:40:37.12 | 53E0 | 1644 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
14:40:37.12 | 53E0 | 1646 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
14:40:37.12 | 53E0 | 1648 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
14:40:37.12 | 53E0 | 1650 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
14:40:37.12 | 53E0 | 1652 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
14:40:37.12 | 53E0 | 1654 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
14:40:37.12 | 53E0 | 1657 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
14:40:37.12 | 53E0 | 1660 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
14:40:37.12 | 53E0 | 1754 | Data::Search | [0] 0xE340000 |
14:40:37.12 | 53E0 | 1754 | Data::Search | [1] 0x0 |
14:40:37.12 | 53E0 | 1754 | Data::Search | [2] 0x0 |
14:40:37.12 | 53E0 | 1754 | Data::Search | [3] 0xDA000000 |
14:40:37.12 | 53E0 | 1754 | Data::Search | [4] 0x0 |
14:40:37.12 | 53E0 | 1754 | Data::Search | [5] 0xA160000 |
14:40:37.12 | 53E0 | 1754 | Data::Search | [6] 0xC9A0000 |
14:40:37.12 | 53E0 | 1754 | Data::Search | [7] 0x0 |
14:40:37.12 | 53E0 | 1754 | Data::Search | [8] 0xA160000 |
14:40:37.12 | 53E0 | 1754 | Data::Search | [9] 0x0 |
14:40:37.12 | 53E0 | 1759 | Data::Search | [10] 0x0 |
14:40:37.12 | 53E0 | 1765 | Data::Search | [11] 0x8780000 |
14:40:37.12 | 53E0 | 1771 | Data::Search | [12] 0x0 |
14:40:37.12 | 53E0 | 1777 | Data::Search | [13] 0x0 |
14:40:37.12 | 53E0 | 325 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
14:40:37.13 | 53E0 | 435 | Client::initFirstInjection | Detected Windows 8.1 or greater |
14:40:37.13 | 53E0 | 450 | Client::initFirstInjection | Acquiring function lock succedded |
14:40:37.14 | 53E0 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_80_2_11364 opened succesfuly |
14:40:37.21 | 53E0 | 1920 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.156.0.14\\OWUtils.dll succeeded |
14:40:37.26 | 53E0 | 567 | Install::Code | Init [Client,1] (MCH) OK |
14:40:37.26 | 53E0 | 567 | Install::Code | Init [Client,2] (MCH) OK |
14:40:37.39 | 53E0 | 567 | Install::Code | Init [Client,3] (MCH) OK |
14:40:37.39 | 53E0 | 567 | Install::Code | Init [Client,4] (MCH) OK |
14:40:37.50 | 53E0 | 567 | Install::Code | Init [Client,4.1] (MCH) OK |
14:40:37.64 | 53E0 | 567 | Install::Code | Init [Client,4.2] (MCH) OK |
14:40:37.65 | 53E0 | 472 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x50289 |
14:40:37.65 | 53E0 | 6857 | OverlayManager::LoadDefaultCursors | Load default cursors |
14:40:37.66 | 53E0 | 482 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x980a2b |
14:40:37.66 | 53E0 | 72 | PerformanceCounter::StartSession | StartSession |
14:40:37.67 | 53E0 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
14:40:37.67 | 53E0 | 676 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 1 |
14:40:37.67 | 53E0 | 694 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
14:40:37.67 | 53E0 | 696 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
14:40:37.67 | 53E0 | 699 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
14:40:37.67 | 53E0 | 702 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
14:40:37.67 | 53E0 | 705 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
14:40:37.67 | 53E0 | 708 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
14:40:37.67 | 53E0 | 711 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = ON |
14:40:37.67 | 53E0 | 714 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
14:40:37.67 | 53E0 | 717 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
14:40:37.67 | 53E0 | 720 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
14:40:37.67 | 53E0 | 723 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
14:40:37.67 | 53E0 | 726 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
14:40:37.67 | 53E0 | 729 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
14:40:37.67 | 53E0 | 732 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
14:40:37.67 | 53E0 | 735 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
14:40:37.67 | 53E0 | 738 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
14:40:37.67 | 53E0 | 741 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
14:40:37.67 | 53E0 | 744 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
14:40:37.67 | 53E0 | 747 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
14:40:37.67 | 53E0 | 750 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
14:40:37.67 | 53E0 | 753 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
14:40:37.67 | 53E0 | 756 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
14:40:37.67 | 53E0 | 759 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
14:40:37.67 | 53E0 | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
14:40:37.67 | 53E0 | 765 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
14:40:37.67 | 53E0 | 768 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
14:40:37.67 | 53E0 | 771 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
14:40:37.67 | 53E0 | 774 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
14:40:37.67 | 53E0 | 777 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
14:40:37.67 | 53E0 | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
14:40:37.67 | 53E0 | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
14:40:37.67 | 53E0 | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
14:40:37.67 | 53E0 | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
14:40:37.67 | 53E0 | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
14:40:37.67 | 53E0 | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
14:40:37.67 | 53E0 | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
14:40:37.67 | 53E0 | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
14:40:37.67 | 53E0 | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
14:40:37.67 | 53E0 | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
14:40:37.67 | 53E0 | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
14:40:37.67 | 53E0 | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
14:40:37.67 | 53E0 | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = ON |
14:40:37.67 | 53E0 | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
14:40:37.67 | 53E0 | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
14:40:37.67 | 53E0 | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
14:40:37.67 | 53E0 | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
14:40:37.67 | 53E0 | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
14:40:37.67 | 53E0 | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
14:40:37.67 | 53E0 | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
14:40:37.67 | 53E0 | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
14:40:37.67 | 53E0 | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
14:40:37.67 | 53E0 | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
14:40:37.67 | 53E0 | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
14:40:37.67 | 53E0 | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
14:40:37.67 | 53E0 | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
14:40:37.67 | 53E0 | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
14:40:37.67 | 53E0 | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
14:40:37.67 | 53E0 | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = ON |
14:40:37.67 | 53E0 | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
14:40:37.67 | 53E0 | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
14:40:37.67 | 53E0 | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
14:40:37.67 | 53E0 | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
14:40:37.67 | 53E0 | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
14:40:37.67 | 53E0 | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
14:40:37.67 | 53E0 | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
14:40:37.67 | 53E0 | 887 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
14:40:37.67 | 53E0 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
14:40:37.67 | 53E0 | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
14:40:37.67 | 53E0 | 893 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
14:40:37.67 | 53E0 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
14:40:37.67 | 53E0 | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
14:40:37.67 | 53E0 | 899 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
14:40:37.67 | 53E0 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:40:37.79 | 53E0 | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
14:40:37.79 | 53E0 | 578 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
14:40:37.79 | 53E0 | 888 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
14:40:37.81 | 53E0 | 996 | Client::hookLibraryFunctions | Lib [2] is not supported for game. skipping.. |
14:40:37.82 | 53E0 | 1142 | Install::Code | Segment [5|18016|0xA160000|0x4660] |
14:40:37.82 | 53E0 | 567 | Install::Code | unknown (MCH) OK |
14:40:37.82 | 53E0 | 1142 | Install::Code | Segment [5|418288|0xA160000|0x661F0] |
14:40:37.96 | 53E0 | 567 | Install::Code | unknown (MCH) OK |
14:40:37.96 | 53E0 | 1142 | Install::Code | Segment [5|105904|0xA160000|0x19DB0] |
14:40:37.108 | 53E0 | 567 | Install::Code | unknown (MCH) OK |
14:40:37.108 | 53E0 | 1142 | Install::Code | Segment [5|4944|0xA160000|0x1350] |
14:40:37.118 | 53E0 | 567 | Install::Code | unknown (MCH) OK |
14:40:37.118 | 53E0 | 1142 | Install::Code | Segment [5|-25940352|0xA160000|0xFE742E80] |
14:40:37.118 | 53E0 | 1233 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
14:40:37.118 | 53E0 | 1142 | Install::Code | Segment [5|-25919616|0xA160000|0xFE747F80] |
14:40:37.118 | 53E0 | 1233 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
14:40:37.118 | 53E0 | 1142 | Install::Code | Segment [5|-25958880|0xA160000|0xFE73E620] |
14:40:37.118 | 53E0 | 1233 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
14:40:37.118 | 53E0 | 1142 | Install::Code | Segment [5|-27087600|0xA160000|0xFE62AD10] |
14:40:37.118 | 53E0 | 1233 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
14:40:37.118 | 53E0 | 996 | Client::hookLibraryFunctions | Lib [6] is not supported for game. skipping.. |
14:40:37.118 | 53E0 | 996 | Client::hookLibraryFunctions | Lib [7] is not supported for game. skipping.. |
14:40:37.118 | 53E0 | 325 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
14:40:37.118 | 53E0 | 1030 | OverlayManager::Start | Starting... |
14:40:37.119 | 53E0 | 567 | Install::Code | Init [Client,5] (MCH) OK |
14:40:37.132 | 53E0 | 567 | Install::Code | Init [Client,6] (MCH) OK |
14:40:37.132 | 53E0 | 1118 | OverlayManager::Start | RID Found 2 devices. |
14:40:37.132 | 53E0 | 1126 | OverlayManager::Start | RID Found [0] with 0X230(0X30) hwnd(0x90e50)... |
14:40:37.132 | 53E0 | 1198 | | XTRAP COMPATIBLE PATCH WARNING |
14:40:37.132 | 53E0 | 107 | ApiManager::Init | API Manager Event : OK |
14:40:37.132 | 53E0 | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=11360 |
14:40:37.133 | 3314 | 6448 | OverlayManager::OnConnected | Connected to server |
14:40:37.133 | 3314 | 31 | SendServerHelloMessage::Execute | Send connection Ack |
14:40:37.133 | 2C60 | 7024 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x103a0 |
14:40:37.133 | 53E0 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
14:40:37.133 | 53E0 | 114 | TXOfInterest | New list set with 0 items |
14:40:37.133 | 53E0 | 1232 | OverlayManager::Start | get foreground state |
14:40:37.133 | 53E0 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
14:40:37.133 | 53E0 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:40:37.133 | 53E0 | 1268 | OverlayManager::Start | Started... |
14:40:37.146 | 53E0 | 567 | Install::Code | Init [Client,0] (MCH) OK |
14:40:37.146 | 53E0 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
14:40:37.146 | 53E0 | 94 | GraphicsHookManager::StopThread | StopThread |
14:40:37.147 | 1390 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
14:40:37.149 | 53E0 | 575 | Client::initFirstInjection | init complete |
14:40:37.570 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:40:37.765 | 50A8 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
14:40:37.769 | 50A8 | 149 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
14:40:37.774 | 50A8 | 149 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
14:40:37.774 | 50A8 | 1006 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
14:40:37.779 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
14:40:37.779 | 50A8 | 1094 | RenderDeviceD3d11::init | Device adapter hash: -1483321117 |
14:40:37.779 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:40:37.779 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
14:40:37.779 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:40:37.802 | 50A8 | 705 | RenderDeviceD3d11::initDX11 | create vs |
14:40:37.802 | 50A8 | 723 | RenderDeviceD3d11::initDX11 | create vs |
14:40:37.806 | 50A8 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
14:40:37.810 | 50A8 | 774 | RenderDeviceD3d11::initDX11 | create raster |
14:40:37.810 | 50A8 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
14:40:37.810 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
14:40:37.810 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
14:40:37.810 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
14:40:37.810 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:40:37.810 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:40:37.810 | 50A8 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
14:40:37.810 | 50A8 | 2080 | RenderDeviceD3d11::setFix | Set render device fix RT. |
14:40:37.810 | 50A8 | 2589 | OverlayManager::setGraphics | Render Device fix was set RT. |
14:40:37.810 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:40:37.810 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:40:37.870 | 50A8 | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
14:40:37.870 | 50A8 | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
14:40:37.870 | 50A8 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
14:40:37.870 | 50A8 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
14:40:37.870 | 50A8 | 276 | WidgetManager::init | Init manager |
14:40:37.870 | 50A8 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
14:40:37.870 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
14:40:37.870 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xc60d6f |
14:40:37.870 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:40:37.870 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
14:40:37.870 | 50A8 | 2213 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
14:40:37.870 | 50A8 | 308 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
14:40:37.870 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:40:37.870 | 50A8 | 7402 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
14:40:37.872 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:40:37.872 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:40:37.872 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:40:37.872 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
14:40:37.872 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
14:40:37.872 | 50A8 | 1886 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = -2, Cur = 0x10007 |
14:40:37.872 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40000 |
14:40:37.872 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
14:40:37.880 | 39B4 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
14:40:37.920 | 39B4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40E72_P_11364 opened succesfuly |
14:40:37.920 | 39B4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:40:39.278 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:40:40.996 | 39B4 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:40:40.996 | 39B4 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40e72 |
14:40:40.997 | 39B4 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_40E72_P_11364 close 2147483647 bytes |
14:40:40.997 | 39B4 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:40:41.1 | 39B4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_30E2C_P_11364 opened succesfuly |
14:40:41.1 | 39B4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:40:41.1 | 39B4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B0DB8_P_11364 opened succesfuly |
14:40:41.1 | 39B4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:40:41.1 | 39B4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_100E02_P_11364 opened succesfuly |
14:40:41.1 | 39B4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:40:41.1 | 39B4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B0E6C_P_11364 opened succesfuly |
14:40:41.1 | 39B4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:40:42.869 | 3314 | 363 | ow-graphics | Failed to open pipe |
14:40:42.869 | 3314 | 363 | ow-graphics | Failed to open pipe |
14:40:42.869 | 3314 | 363 | ow-graphics | Connection initialized |
14:40:42.869 | 3314 | 145 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
14:40:42.869 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
14:40:45.859 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:40:45.859 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:40:45.861 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
14:40:45.862 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
14:40:45.862 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:40:45.862 | 50A8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
14:40:47.400 | 2C60 | 1972 | Client::LogProcessModules | Loaded modules: |
14:40:47.409 | 2C60 | 1988 | | C:\Program Files (x86)\Overwolf\0.156.0.14\OWClient.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Program Files (x86)\Overwolf\0.156.0.14\OWExplorer.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Program Files (x86)\Overwolf\0.156.0.14\OWUtils.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Program Files (x86)\Overwolf\0.156.0.14\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Program Files (x86)\Steam\steamclient64.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Program Files\ETCARS\x64\ETCARS.dll |
14:40:47.409 | 2C60 | 1988 | | C:\ProgramData\VTRPC-CE\VTRPCCommunityEditionPlugin.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\AVRT.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\AcGenral.DLL |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\D3DCOMPILER_47.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\D3DCompiler_43.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\D3DSCache.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\DNSAPI.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\HID.DLL |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\MMDevAPI.DLL |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\MPR.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\MSACM32.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\MSIMG32.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\MSVCP140.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\PROPSYS.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\RMCLIENT.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\Secur32.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\SspiCli.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\USERENV.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\VERSION.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\WINMM.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\amdihk64.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\apphelp.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\atiadlxx.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\atidxx64.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\d3d11.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\dcomp.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\dinput8.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\dwmapi.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\dxcore.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\dxgi.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\inputhost.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\ksuser.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\midimap.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\msacm32.drv |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\ntdll.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\ntmarta.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\wdmaud.drv |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\winhttp.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\winmmbase.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\wintypes.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\SYSTEM32\xinput1_4.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\COMDLG32.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\CRYPT32.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\DEVOBJ.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\ATIDXX64.DLL |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\aticfx64.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\atiuxp64.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\GDI32.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\IMM32.DLL |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\KERNEL32.DLL |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\KERNELBASE.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\MSASN1.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\MSCTF.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\NSI.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\OLEAUT32.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\PSAPI.DLL |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\RPCRT4.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\SETUPAPI.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\SHELL32.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\SHLWAPI.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\TextInputFramework.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\UMPDC.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\USER32.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\WINTRUST.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\WLDAP32.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\WS2_32.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\Windows.UI.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\advapi32.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\bcrypt.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\bcryptPrimitives.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\cfgmgr32.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\clbcatq.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\combase.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\cryptsp.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\deviceaccess.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\fwpuclnt.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\gdi32full.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\imagehlp.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\kernel.appcore.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\msvcp_win.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\msvcrt.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\ole32.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\powrprof.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\profapi.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\rasadhlp.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\sechost.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\shcore.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\ucrtbase.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\win32u.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\System32\windows.storage.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1082_none_9e8193e1e45b25c1\COMCTL32.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\system32\rsaenh.dll |
14:40:47.409 | 2C60 | 1988 | | C:\Windows\system32\uxtheme.dll |
14:40:47.409 | 2C60 | 1988 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe |
14:40:47.409 | 2C60 | 1988 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll |
14:40:47.409 | 2C60 | 1988 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll |
14:40:47.409 | 2C60 | 1988 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll |
14:40:47.409 | 2C60 | 1988 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll |
14:40:47.409 | 2C60 | 1988 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\VTRPCCommunityEditionPlugin.dll |
14:40:47.409 | 2C60 | 1988 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll |
14:40:47.409 | 2C60 | 1988 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll |
14:40:48.180 | 39B4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:40:50.687 | 39B4 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3031] s[33]. |
14:40:50.687 | 39B4 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
14:40:50.687 | 39B4 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
14:40:50.687 | 39B4 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
14:40:55.812 | 50A8 | 2427 | WidgetManager::Render | resum layout thread |
14:40:55.812 | 50A8 | 276 | WidgetManager::init | Init manager |
14:40:55.813 | 392C | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
14:40:57.331 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:40:57.400 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:40:57.413 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:40:57.414 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:40:57.467 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_90F64_P_11364 opened succesfuly |
14:40:57.467 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:40:57.849 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (400,450) / (512,512) - OK |
14:40:57.849 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK |
14:40:58.898 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:40:58.957 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:40:58.957 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=90f64 |
14:40:58.957 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_90F64_P_11364 close 2147483647 bytes |
14:40:58.957 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:40:58.998 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:40:59.365 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_servers_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:40:59.413 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:40:59.427 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:40:59.468 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_60E12_P_11364 opened succesfuly |
14:40:59.468 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:40:59.482 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_servers_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:40:59.668 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (400,450) / (512,512) - OK |
14:40:59.668 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK |
14:41:00.600 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_servers_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:41:00.700 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_servers_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:41:07.456 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_traffic_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:41:07.508 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
14:41:07.508 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
14:41:07.573 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_traffic_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:41:12.60 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:41:12.100 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:41:12.144 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:41:12.198 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:41:12.198 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
14:41:12.198 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:41:12.198 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:41:12.198 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:41:12.199 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:41:12.199 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xc60d6f |
14:41:12.199 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:41:12.199 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
14:41:12.199 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
14:41:12.199 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:41:12.200 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:41:12.200 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:41:12.200 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:41:12.200 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:41:12.200 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:41:12.200 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
14:41:12.200 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
14:41:12.277 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
14:41:12.277 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:41:12.277 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
14:41:12.277 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:41:12.290 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
14:41:12.290 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
14:41:12.290 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
14:41:12.290 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:41:12.290 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:41:12.290 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:41:12.292 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
14:41:12.292 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1200a77 |
14:41:12.292 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:41:12.292 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
14:41:12.292 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:41:12.292 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:41:12.294 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:41:12.294 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=60e12 |
14:41:12.294 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_60E12_P_11364 close 2147483647 bytes |
14:41:12.295 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:41:12.295 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
14:41:12.295 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
14:41:12.295 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:41:12.298 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B0EAE_P_11364 opened succesfuly |
14:41:12.299 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:41:12.462 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:41:12.466 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:41:12.466 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
14:41:12.467 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB0EAE Title=[Trucky Overlay v2] |
14:41:12.467 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:41:12.467 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:41:12.467 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
14:41:12.467 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:41:12.468 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:41:12.480 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:41:12.480 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:41:15.414 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:41:15.414 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:41:15.414 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
14:41:15.414 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
14:41:15.417 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:41:15.417 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:41:15.417 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:41:15.418 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:41:15.418 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:41:15.418 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:41:15.418 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1200a77 |
14:41:15.418 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:41:15.418 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:41:15.418 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
14:41:15.418 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:41:15.418 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:41:15.418 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:41:15.418 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:41:15.418 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:41:15.418 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:41:15.418 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
14:41:15.431 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:41:15.468 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:41:15.468 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
14:41:15.469 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:41:15.469 | 3314 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:41:15.471 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:41:15.741 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:41:15.756 | 50A8 | 6983 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
14:41:15.769 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
14:41:15.769 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:41:15.769 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
14:41:15.769 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:41:15.783 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
14:41:15.783 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
14:41:15.783 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
14:41:15.783 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:41:15.783 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:41:15.785 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
14:41:15.785 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd50969 |
14:41:15.785 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:41:15.785 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
14:41:15.786 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:41:15.786 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:41:15.823 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C0904_P_11364 opened succesfuly |
14:41:15.823 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:41:16.293 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
14:41:16.293 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
14:41:16.294 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
14:41:16.294 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
14:41:16.298 | 392C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:41:16.300 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:41:16.302 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:41:16.307 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:41:16.307 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:41:16.307 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:41:16.308 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:41:17.132 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:41:17.132 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:41:17.132 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:41:17.132 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
14:41:17.132 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
14:41:17.217 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:41:17.229 | 3314 | 6209 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
14:41:17.229 | 3314 | 6404 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
14:41:17.229 | 3314 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:41:17.229 | 3314 | 2402 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
14:41:17.249 | 50A8 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:41:17.251 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:41:17.291 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40290_P_11364 opened succesfuly |
14:41:17.291 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:41:17.301 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
14:41:17.301 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
14:41:17.316 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:41:17.361 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:41:17.361 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:41:18.985 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:41:18.985 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b0eae |
14:41:18.985 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_B0EAE_P_11364 close 2147483647 bytes |
14:41:18.985 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:41:19.418 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:41:19.431 | 3314 | 6213 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
14:41:19.431 | 3314 | 6424 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
14:41:19.431 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
14:41:19.431 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:41:19.438 | 50A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x50289;prev = 0x50289 , {Original values: ref = -2 handle = 0x0} |
14:41:19.438 | 50A8 | 3439 | OverlayManager::RestoreGameCursor | black Cursor restored |
14:41:19.537 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:41:23.222 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:41:23.261 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:41:23.299 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C0EAE_P_11364 opened succesfuly |
14:41:23.299 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:41:23.305 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:41:23.541 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
14:41:23.541 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
14:41:35.852 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:41:35.861 | 3314 | 6209 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
14:41:35.861 | 3314 | 6404 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
14:41:35.861 | 3314 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:41:35.861 | 3314 | 2402 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
14:41:35.955 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:41:36.690 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:41:39.139 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:41:39.148 | 3314 | 6213 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
14:41:39.148 | 3314 | 6424 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
14:41:39.148 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
14:41:39.148 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:41:39.159 | 50A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x50289;prev = 0x50289 , {Original values: ref = -2 handle = 0x0} |
14:41:39.159 | 50A8 | 3439 | OverlayManager::RestoreGameCursor | black Cursor restored |
14:41:39.206 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:41:41.683 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:41:41.683 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
14:41:41.683 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:41:41.683 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:41:41.683 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:41:41.683 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:41:41.683 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd50969 |
14:41:41.683 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:41:41.683 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
14:41:41.683 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
14:41:41.683 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:41:41.683 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:41:41.683 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:41:41.683 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:41:41.683 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:41:41.684 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:41:41.684 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
14:41:41.684 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
14:41:41.780 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
14:41:41.780 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:41:41.780 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
14:41:41.780 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:41:41.790 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
14:41:41.790 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
14:41:41.790 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
14:41:41.790 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:41:41.790 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:41:41.790 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:41:41.790 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:41:41.790 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:41:41.833 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:41:41.833 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:41:41.833 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
14:41:41.834 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC0EAE Title=[Trucky Overlay - EndGameReportV2] |
14:41:41.834 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:41:41.834 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:41:41.834 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
14:41:41.834 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:41:41.835 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:41:41.882 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:41:41.882 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
14:41:41.883 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2460ee7 |
14:41:41.883 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:41:41.883 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
14:41:41.883 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:42:30.862 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:42:30.862 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:42:30.862 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
14:42:30.862 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
14:42:30.865 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:42:30.865 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:42:30.865 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:42:30.865 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:42:30.865 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:42:30.865 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:42:30.865 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2460ee7 |
14:42:30.865 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:42:30.865 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:42:30.865 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
14:42:30.865 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:42:30.865 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:42:30.865 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:42:30.865 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:42:30.865 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:42:30.865 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:42:30.865 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
14:42:30.876 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:42:30.980 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:42:31.11 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
14:42:31.11 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:42:31.11 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
14:42:31.11 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:42:31.20 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
14:42:31.20 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
14:42:31.20 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
14:42:31.20 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:42:31.20 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:42:31.20 | 50A8 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:42:31.22 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
14:42:31.22 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x24d0ee7 |
14:42:31.22 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:42:31.22 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
14:42:31.22 | 50A8 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:42:31.48 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:42:31.48 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:42:31.48 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:42:31.48 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:42:31.292 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:42:31.292 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
14:42:31.292 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:42:31.295 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:42:31.311 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:42:31.311 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:42:31.315 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
14:42:31.315 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
14:42:31.323 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:42:31.323 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:42:32.271 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
14:42:32.286 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:42:32.286 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b0db8 |
14:42:32.286 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_B0DB8_P_11364 close 2147483647 bytes |
14:42:32.286 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:42:32.298 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:42:32.298 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:42:32.298 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:42:32.298 | 50A8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
14:42:32.298 | 50A8 | 4760 | OverlayManager::HandleGameStream | Stop Capturing |
14:42:32.331 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:42:32.331 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=30e2c |
14:42:32.331 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_30E2C_P_11364 close 2147483647 bytes |
14:42:32.331 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:42:32.331 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:42:32.331 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=100e02 |
14:42:32.331 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_100E02_P_11364 close 2147483647 bytes |
14:42:32.331 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:42:32.331 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:42:32.331 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b0e6c |
14:42:32.331 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_B0E6C_P_11364 close 2147483647 bytes |
14:42:32.332 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:42:32.332 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:42:32.332 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=c0eae |
14:42:32.332 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_C0EAE_P_11364 close 2147483647 bytes |
14:42:32.332 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:42:32.436 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
14:42:34.63 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:42:34.63 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:42:34.63 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:42:34.63 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
14:42:34.63 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
14:42:34.306 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:42:34.308 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:42:34.308 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
14:42:34.308 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40458 Title=[BackgroundController.js - trucky (Workspace) - Visual Studio Code] |
14:42:34.308 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:42:34.308 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:42:34.308 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
14:42:34.308 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:42:34.311 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:42:34.372 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:42:34.372 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
14:42:34.372 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:42:34.372 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:42:34.372 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:42:34.372 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:42:34.372 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x24d0ee7 |
14:42:34.372 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:42:34.372 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
14:42:34.372 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
14:42:34.372 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:42:34.372 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:42:34.372 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:42:34.372 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:42:34.372 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:42:34.372 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:42:34.372 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
14:42:34.372 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
14:42:34.427 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
14:42:34.428 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:42:34.428 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
14:42:34.428 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:42:34.438 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
14:42:34.438 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
14:42:34.438 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
14:42:34.438 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:42:34.438 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:42:34.438 | 50A8 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:42:34.438 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:42:34.438 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:42:34.438 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:42:34.444 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:42:34.444 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
14:42:34.444 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xdf0a3d |
14:42:34.444 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:42:34.444 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
14:42:34.444 | 50A8 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:42:34.444 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:43:01.707 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:43:01.716 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:43:01.756 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:43:01.764 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:43:01.888 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:43:01.906 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:43:01.930 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40E36_P_11364 opened succesfuly |
14:43:01.930 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:43:01.930 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B0EEA_P_11364 opened succesfuly |
14:43:01.930 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:43:01.930 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B0E5A_P_11364 opened succesfuly |
14:43:01.930 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:43:02.107 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:43:02.119 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:43:02.433 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D0EAE_P_11364 opened succesfuly |
14:43:02.433 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:43:04.626 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
14:44:26.533 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
14:44:26.673 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
14:45:42.448 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:45:42.483 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:45:42.495 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:45:42.624 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:45:42.632 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:45:42.711 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:45:42.885 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:45:42.885 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40e36 |
14:45:42.885 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_40E36_P_11364 close 2147483647 bytes |
14:45:42.885 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:45:42.885 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:45:42.885 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b0eea |
14:45:42.885 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_B0EEA_P_11364 close 2147483647 bytes |
14:45:42.885 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:45:42.885 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:45:42.885 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b0e5a |
14:45:42.885 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_B0E5A_P_11364 close 2147483647 bytes |
14:45:42.885 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:45:42.885 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:45:42.885 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d0eae |
14:45:42.885 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_D0EAE_P_11364 close 2147483647 bytes |
14:45:42.885 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:45:42.887 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50E36_P_11364 opened succesfuly |
14:45:42.887 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:45:42.888 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_150EAE_P_11364 opened succesfuly |
14:45:42.888 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:45:42.888 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A0E64_P_11364 opened succesfuly |
14:45:42.888 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:45:42.888 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_120EEA_P_11364 opened succesfuly |
14:45:42.888 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:45:44.991 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
14:46:29.204 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
14:46:29.384 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
14:46:52.813 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:46:52.821 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:46:52.853 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:46:53.7 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:46:53.52 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:46:53.52 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=50e36 |
14:46:53.52 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_50E36_P_11364 close 2147483647 bytes |
14:46:53.52 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:46:53.52 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:46:53.52 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=150eae |
14:46:53.52 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_150EAE_P_11364 close 2147483647 bytes |
14:46:53.52 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:46:53.52 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:46:53.52 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a0e64 |
14:46:53.52 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_A0E64_P_11364 close 2147483647 bytes |
14:46:53.52 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:46:53.52 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:46:53.52 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=120eea |
14:46:53.52 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_120EEA_P_11364 close 2147483647 bytes |
14:46:53.52 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:46:53.55 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_130EEA_P_11364 opened succesfuly |
14:46:53.55 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:46:53.55 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B0E64_P_11364 opened succesfuly |
14:46:53.55 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:46:53.55 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_60E36_P_11364 opened succesfuly |
14:46:53.55 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:46:53.101 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:46:53.557 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_160EAE_P_11364 opened succesfuly |
14:46:53.557 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:46:55.564 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
14:47:17.954 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
14:47:18.134 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
14:47:42.515 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:47:42.527 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:47:42.549 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:47:42.556 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:47:42.666 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:47:42.676 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:47:42.684 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:47:42.684 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=130eea |
14:47:42.684 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_130EEA_P_11364 close 2147483647 bytes |
14:47:42.684 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:47:42.684 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:47:42.684 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b0e64 |
14:47:42.684 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_B0E64_P_11364 close 2147483647 bytes |
14:47:42.684 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:47:42.684 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:47:42.684 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=60e36 |
14:47:42.684 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_60E36_P_11364 close 2147483647 bytes |
14:47:42.684 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:47:42.684 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:47:42.684 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=160eae |
14:47:42.684 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_160EAE_P_11364 close 2147483647 bytes |
14:47:42.684 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:47:42.691 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_140EEA_P_11364 opened succesfuly |
14:47:42.691 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:47:42.691 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_70E36_P_11364 opened succesfuly |
14:47:42.691 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:47:42.691 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D0E64_P_11364 opened succesfuly |
14:47:42.691 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:47:42.797 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:47:42.804 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:47:43.195 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3C0F32_P_11364 opened succesfuly |
14:47:43.195 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:47:44.868 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
14:48:14.552 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
14:48:14.744 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
14:48:16.827 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:48:16.835 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:48:16.867 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:48:16.947 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:48:16.957 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:48:17.6 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:48:17.20 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:48:17.20 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=140eea |
14:48:17.20 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_140EEA_P_11364 close 2147483647 bytes |
14:48:17.20 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:48:17.20 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:48:17.20 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=70e36 |
14:48:17.20 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_70E36_P_11364 close 2147483647 bytes |
14:48:17.20 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:48:17.20 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:48:17.20 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d0e64 |
14:48:17.20 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_D0E64_P_11364 close 2147483647 bytes |
14:48:17.20 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:48:17.20 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:48:17.20 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3c0f32 |
14:48:17.20 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_3C0F32_P_11364 close 2147483647 bytes |
14:48:17.20 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:48:17.21 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:48:17.40 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E0E64_P_11364 opened succesfuly |
14:48:17.40 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:48:17.40 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_80E36_P_11364 opened succesfuly |
14:48:17.40 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:48:17.40 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3D0F32_P_11364 opened succesfuly |
14:48:17.40 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:48:17.543 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_150EEA_P_11364 opened succesfuly |
14:48:17.543 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:48:19.140 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
14:48:38.284 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
14:48:38.394 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
14:48:39.224 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:48:39.224 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:48:39.224 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
14:48:39.224 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
14:48:39.228 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:48:39.228 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:48:39.228 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:48:39.228 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:48:39.228 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:48:39.228 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:48:39.228 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xdf0a3d |
14:48:39.228 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:48:39.228 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:48:39.228 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
14:48:39.228 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:48:39.228 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:48:39.228 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:48:39.228 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:48:39.228 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:48:39.228 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:48:39.228 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
14:48:39.239 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:48:39.322 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:48:39.391 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
14:48:39.391 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:48:39.391 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
14:48:39.391 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:48:39.400 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
14:48:39.401 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
14:48:39.401 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
14:48:39.401 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:48:39.401 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:48:39.404 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
14:48:39.404 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1100e9f |
14:48:39.404 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:48:39.404 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
14:48:39.407 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:48:39.407 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:48:39.407 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:48:39.407 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:48:39.610 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:48:39.610 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
14:48:39.610 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:48:39.612 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:48:39.627 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:48:46.548 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:48:46.548 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:48:46.548 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:48:46.548 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
14:48:46.548 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
14:48:46.756 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:48:46.756 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
14:48:46.756 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:48:46.756 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:48:46.756 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:48:46.756 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:48:46.756 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1100e9f |
14:48:46.756 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:48:46.756 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
14:48:46.756 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
14:48:46.756 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:48:46.756 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:48:46.756 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:48:46.756 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:48:46.756 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:48:46.756 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:48:46.756 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
14:48:46.756 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
14:48:46.822 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
14:48:46.822 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:48:46.823 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
14:48:46.823 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:48:46.838 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
14:48:46.838 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
14:48:46.838 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
14:48:46.838 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:48:46.838 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:48:46.838 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:48:46.838 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:48:46.838 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:48:46.843 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
14:48:46.843 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1f80581 |
14:48:46.843 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:48:46.843 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
14:48:47.118 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:48:47.123 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:48:47.123 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
14:48:47.123 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40458 Title=[EndGameReportV2.js - trucky (Workspace) - Visual Studio Code] |
14:48:47.123 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:48:47.123 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:48:47.123 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
14:48:47.123 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:48:47.127 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:48:47.133 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:48:47.133 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:48:50.110 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:48:54.957 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:48:54.957 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:48:54.957 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
14:48:54.957 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
14:48:54.960 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:48:54.960 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:48:54.960 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:48:54.960 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:48:54.960 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:48:54.960 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:48:54.960 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1f80581 |
14:48:54.960 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:48:54.960 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:48:54.960 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
14:48:54.960 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:48:54.960 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:48:54.960 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:48:54.960 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:48:54.960 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:48:54.960 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:48:54.960 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
14:48:54.973 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:48:55.86 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:48:55.136 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:48:55.136 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
14:48:55.136 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:48:55.136 | 3314 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:48:55.138 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:48:55.189 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
14:48:55.189 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:48:55.189 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
14:48:55.189 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:48:55.199 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
14:48:55.200 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
14:48:55.200 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
14:48:55.200 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:48:55.200 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:48:55.206 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
14:48:55.206 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xcad0b77 |
14:48:55.206 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:48:55.206 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
14:48:55.206 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:48:55.209 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:48:55.209 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:48:55.209 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:48:55.209 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:48:55.229 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:48:55.229 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e0e64 |
14:48:55.229 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_E0E64_P_11364 close 2147483647 bytes |
14:48:55.229 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:48:55.229 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:48:55.229 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=80e36 |
14:48:55.229 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_80E36_P_11364 close 2147483647 bytes |
14:48:55.229 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:48:55.229 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:48:55.229 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3d0f32 |
14:48:55.229 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_3D0F32_P_11364 close 2147483647 bytes |
14:48:55.229 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:48:55.229 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:48:55.229 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=150eea |
14:48:55.229 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_150EEA_P_11364 close 2147483647 bytes |
14:48:55.229 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:48:55.241 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A0E36_P_11364 opened succesfuly |
14:48:55.241 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:48:55.257 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:48:55.257 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:48:55.257 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:48:55.257 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
14:48:55.257 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
14:48:55.275 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
14:48:55.275 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
14:48:56.436 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:48:56.444 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:48:56.468 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:48:56.489 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_210F7C_P_11364 opened succesfuly |
14:48:56.489 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:48:56.489 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1A0E0C_P_11364 opened succesfuly |
14:48:56.489 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:48:56.596 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:48:56.656 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_310F26_P_11364 opened succesfuly |
14:48:56.656 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:48:56.904 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:48:56.915 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:48:56.956 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_90E72_P_11364 opened succesfuly |
14:48:56.956 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:48:56.961 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:48:56.961 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:48:58.293 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:48:58.335 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:48:58.363 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:48:58.425 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F0EEC_P_11364 opened succesfuly |
14:48:58.425 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:48:58.613 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
14:48:58.613 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
14:48:59.119 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
14:48:59.130 | 50A8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
14:48:59.163 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
14:48:59.163 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
14:48:59.164 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:48:59.180 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:49:01.199 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
14:49:01.199 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
14:49:01.199 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:49:04.339 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:49:04.339 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
14:49:04.339 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:49:04.339 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:49:04.339 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:49:04.339 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:49:04.339 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xcad0b77 |
14:49:04.339 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:49:04.339 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
14:49:04.339 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
14:49:04.339 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:49:04.339 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:49:04.339 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:49:04.339 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:49:04.339 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:49:04.339 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:49:04.339 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
14:49:04.339 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
14:49:04.359 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
14:49:04.359 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:49:04.359 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
14:49:04.359 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:49:04.370 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
14:49:04.370 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
14:49:04.370 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
14:49:04.370 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:49:04.370 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:49:04.370 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:49:04.370 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:49:04.370 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:49:04.374 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
14:49:04.374 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x530e7b |
14:49:04.374 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:49:04.374 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
14:49:04.400 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
14:49:04.400 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
14:49:04.410 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:49:04.410 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:49:04.413 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
14:49:04.413 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
14:49:04.420 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:49:04.648 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:49:04.651 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:49:04.651 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
14:49:04.651 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xF0EEC Title=[Trucky Overlay - EndGameReportV2] |
14:49:04.652 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:49:04.652 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:49:04.652 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
14:49:04.652 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:49:04.653 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:49:04.665 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:49:04.667 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:49:04.671 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:49:04.671 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:49:04.671 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:49:04.671 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
14:49:04.671 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
14:51:28.121 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
14:51:28.138 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:51:28.139 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:51:28.139 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:51:28.139 | 50A8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
14:51:28.139 | 50A8 | 4760 | OverlayManager::HandleGameStream | Stop Capturing |
14:51:28.278 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
14:51:51.721 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:51:54.525 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
14:52:12.585 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
14:52:12.766 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
14:52:39.77 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
14:53:26.971 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
14:53:27.127 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
14:53:31.523 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
14:54:35.226 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
14:54:35.483 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
14:55:02.747 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
14:55:08.302 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
14:55:08.457 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
14:55:31.52 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:55:31.53 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:55:31.53 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:55:31.53 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:55:31.53 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:55:31.53 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:55:31.53 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x530e7b |
14:55:31.53 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:55:31.53 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:55:31.53 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
14:55:31.53 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:55:31.53 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:55:31.53 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:55:31.53 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:55:31.53 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:55:31.53 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:55:31.53 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
14:55:31.60 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:55:31.60 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
14:55:31.60 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:55:31.60 | 3314 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:55:31.63 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:55:31.65 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:55:31.151 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:55:31.242 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
14:55:31.242 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:55:31.242 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
14:55:31.242 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:55:31.251 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
14:55:31.251 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
14:55:31.251 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
14:55:31.251 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:55:31.251 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:55:31.254 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
14:55:31.254 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1bbd0613 |
14:55:31.254 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:55:31.254 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
14:55:31.254 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
14:55:31.254 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
14:55:31.259 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:55:31.259 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:55:31.261 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
14:55:31.261 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
14:55:31.270 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:55:31.273 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:55:31.273 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:55:31.273 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:55:31.273 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:55:31.423 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:55:31.459 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:55:31.484 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:55:31.484 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=210f7c |
14:55:31.484 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_210F7C_P_11364 close 2147483647 bytes |
14:55:31.484 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:55:31.484 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:55:31.484 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1a0e0c |
14:55:31.484 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1A0E0C_P_11364 close 2147483647 bytes |
14:55:31.484 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:55:31.484 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:55:31.484 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=310f26 |
14:55:31.484 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_310F26_P_11364 close 2147483647 bytes |
14:55:31.484 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:55:31.484 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:55:31.484 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=90e72 |
14:55:31.484 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_90E72_P_11364 close 2147483647 bytes |
14:55:31.484 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:55:31.484 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:55:31.484 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f0eec |
14:55:31.484 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_F0EEC_P_11364 close 2147483647 bytes |
14:55:31.484 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:55:31.487 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40EC6_P_11364 opened succesfuly |
14:55:31.487 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:55:31.487 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F0EB6_P_11364 opened succesfuly |
14:55:31.488 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:55:31.576 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:55:31.586 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:55:31.613 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50EDE_P_11364 opened succesfuly |
14:55:31.613 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:55:31.934 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:55:31.935 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:55:31.935 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:55:31.943 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:55:31.961 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40EAC_P_11364 opened succesfuly |
14:55:31.961 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:55:32.332 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:55:32.332 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:55:32.332 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:55:32.332 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
14:55:32.332 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
14:55:32.499 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:55:32.540 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:55:32.552 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:55:32.591 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40EA4_P_11364 opened succesfuly |
14:55:32.591 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:55:32.819 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
14:55:32.819 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
14:55:34.31 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
14:55:34.36 | 50A8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
14:55:34.53 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
14:55:34.53 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
14:55:34.53 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:55:34.70 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:55:36.88 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
14:55:36.88 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
14:55:36.89 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:55:38.847 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:55:38.847 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
14:55:38.847 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:55:38.847 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:55:38.847 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:55:38.848 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:55:38.848 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1bbd0613 |
14:55:38.848 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:55:38.848 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
14:55:38.848 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
14:55:38.848 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:55:38.848 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:55:38.848 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:55:38.848 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:55:38.848 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:55:38.848 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:55:38.848 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
14:55:38.848 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
14:55:38.951 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
14:55:38.951 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:55:38.951 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
14:55:38.951 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:55:38.969 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
14:55:38.969 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
14:55:38.969 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
14:55:38.969 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:55:38.969 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:55:38.969 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:55:38.969 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:55:38.969 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:55:38.973 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
14:55:38.973 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xdbd0811 |
14:55:38.973 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:55:38.974 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
14:55:38.977 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
14:55:38.977 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
14:55:38.985 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:55:38.985 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:55:38.989 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
14:55:38.989 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
14:55:38.995 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:55:39.71 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:55:39.73 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:55:39.73 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
14:55:39.73 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40458 Title=[EndGameReportV2.js - trucky (Workspace) - Visual Studio Code] |
14:55:39.73 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:55:39.73 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:55:39.73 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
14:55:39.74 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:55:39.76 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:55:39.78 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:55:39.92 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:56:23.617 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:56:23.617 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:56:23.617 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
14:56:23.617 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
14:56:23.620 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:56:23.620 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:56:23.620 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:56:23.620 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:56:23.620 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:56:23.620 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:56:23.620 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xdbd0811 |
14:56:23.620 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:56:23.620 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:56:23.620 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
14:56:23.620 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:56:23.620 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:56:23.620 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:56:23.620 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:56:23.620 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:56:23.620 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:56:23.620 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
14:56:23.634 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:56:23.720 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:56:23.744 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:56:23.744 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
14:56:23.744 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:56:23.744 | 3314 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:56:23.746 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:56:23.827 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
14:56:23.827 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:56:23.827 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
14:56:23.827 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:56:23.839 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
14:56:23.839 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
14:56:23.839 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
14:56:23.839 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:56:23.839 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:56:23.843 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
14:56:23.843 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xae70bd3 |
14:56:23.843 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:56:23.843 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
14:56:23.853 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
14:56:23.853 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
14:56:23.866 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:56:23.866 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:56:23.870 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
14:56:23.870 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
14:56:23.884 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:56:23.884 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:56:23.888 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:56:23.888 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:56:23.888 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:56:23.888 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:56:37.862 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
14:56:37.897 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:56:37.897 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:56:37.897 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:56:37.897 | 50A8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
14:56:37.897 | 50A8 | 4760 | OverlayManager::HandleGameStream | Stop Capturing |
14:56:37.927 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:56:37.927 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40ec6 |
14:56:37.927 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_40EC6_P_11364 close 2147483647 bytes |
14:56:37.928 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:56:37.928 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:56:37.928 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f0eb6 |
14:56:37.928 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_F0EB6_P_11364 close 2147483647 bytes |
14:56:37.928 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:56:37.928 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:56:37.928 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=50ede |
14:56:37.928 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_50EDE_P_11364 close 2147483647 bytes |
14:56:37.928 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:56:37.928 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:56:37.928 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40eac |
14:56:37.928 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_40EAC_P_11364 close 2147483647 bytes |
14:56:37.929 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:56:37.929 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:56:37.929 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40ea4 |
14:56:37.929 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_40EA4_P_11364 close 2147483647 bytes |
14:56:37.929 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:56:38.39 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
14:56:44.973 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:56:44.973 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:56:44.973 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:56:44.973 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
14:56:44.973 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
14:56:45.73 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:56:45.83 | 3314 | 6209 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
14:56:45.84 | 3314 | 6404 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
14:56:45.84 | 3314 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:56:45.84 | 3314 | 2402 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
14:56:45.107 | 50A8 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:56:45.109 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:56:45.126 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:56:45.126 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:56:45.163 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
14:56:45.163 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
14:56:45.170 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:56:49.629 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:56:49.635 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:56:49.667 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:56:49.687 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50EB2_P_11364 opened succesfuly |
14:56:49.687 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:56:49.688 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50EA4_P_11364 opened succesfuly |
14:56:49.688 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:56:49.813 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:56:49.821 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:56:49.855 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50EC6_P_11364 opened succesfuly |
14:56:49.855 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:56:50.181 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:56:50.181 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:56:50.191 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:56:50.250 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:56:50.301 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_100EB6_P_11364 opened succesfuly |
14:56:50.301 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:56:51.516 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:56:51.556 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:56:51.571 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:56:51.593 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_60EDE_P_11364 opened succesfuly |
14:56:51.593 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:56:51.841 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
14:56:51.841 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
14:56:52.548 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
14:56:52.556 | 50A8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
14:56:52.600 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
14:56:52.600 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
14:56:52.600 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:56:52.617 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:56:54.621 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
14:56:54.621 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
14:56:54.622 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:57:03.338 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:57:03.339 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:57:03.339 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
14:57:03.340 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30D28 Title=[TruckyTelemetry - Microsoft Visual Studio] |
14:57:03.340 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:57:03.340 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:57:03.341 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
14:57:03.341 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:57:03.341 | 3314 | 7527 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
14:57:03.343 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:57:03.370 | 50A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x50289;prev = 0x50289 , {Original values: ref = -2 handle = 0x0} |
14:57:03.370 | 50A8 | 3439 | OverlayManager::RestoreGameCursor | black Cursor restored |
14:57:03.402 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:57:03.402 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
14:57:03.402 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:57:03.402 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:57:03.402 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:57:03.402 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:57:03.402 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xae70bd3 |
14:57:03.402 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:57:03.402 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
14:57:03.402 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
14:57:03.402 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:57:03.402 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:57:03.402 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:57:03.403 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:57:03.403 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:57:03.403 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:57:03.403 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
14:57:03.403 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
14:57:03.480 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
14:57:03.480 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:57:03.480 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
14:57:03.480 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:57:03.505 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
14:57:03.505 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
14:57:03.506 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
14:57:03.506 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:57:03.506 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:57:03.506 | 50A8 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:57:03.506 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:57:03.506 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:57:03.506 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:57:03.517 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:57:03.517 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
14:57:03.517 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x380e2f |
14:57:03.517 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:57:03.517 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
14:57:03.517 | 50A8 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:57:03.517 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:58:14.948 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
14:58:14.965 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:58:14.965 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:58:14.965 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:58:14.965 | 50A8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
14:58:14.965 | 50A8 | 4760 | OverlayManager::HandleGameStream | Stop Capturing |
14:58:15.65 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
14:58:16.18 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:58:16.18 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:58:16.18 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
14:58:16.18 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
14:58:16.22 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:58:16.22 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:58:16.22 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:58:16.22 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:58:16.22 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:58:16.22 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:58:16.22 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x380e2f |
14:58:16.22 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:58:16.22 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:58:16.22 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
14:58:16.22 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:58:16.22 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:58:16.22 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:58:16.22 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:58:16.22 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:58:16.22 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:58:16.22 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
14:58:16.34 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:58:16.119 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:58:16.197 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
14:58:16.197 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:58:16.197 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
14:58:16.197 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:58:16.207 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
14:58:16.207 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
14:58:16.207 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
14:58:16.207 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:58:16.207 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:58:16.210 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
14:58:16.210 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1c300613 |
14:58:16.210 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:58:16.210 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
14:58:16.214 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:58:16.214 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:58:16.214 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:58:16.214 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:58:16.507 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:58:16.507 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
14:58:16.507 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:58:16.510 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:58:16.521 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
14:58:16.521 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
14:58:16.527 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:58:19.771 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:58:19.771 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:58:19.771 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:58:19.771 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
14:58:19.771 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
14:58:19.871 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:58:19.880 | 3314 | 6209 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
14:58:19.880 | 3314 | 6404 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
14:58:19.880 | 3314 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:58:19.880 | 3314 | 2402 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
14:58:19.905 | 50A8 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:58:19.908 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:58:19.921 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:58:19.922 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=50eb2 |
14:58:19.922 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_50EB2_P_11364 close 2147483647 bytes |
14:58:19.922 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:58:19.922 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:58:19.922 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=50ea4 |
14:58:19.922 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_50EA4_P_11364 close 2147483647 bytes |
14:58:19.922 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:58:19.922 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:58:19.922 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=50ec6 |
14:58:19.922 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_50EC6_P_11364 close 2147483647 bytes |
14:58:19.922 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:58:19.923 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:58:19.923 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=100eb6 |
14:58:19.923 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_100EB6_P_11364 close 2147483647 bytes |
14:58:19.923 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:58:19.923 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:58:19.923 | 392C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=60ede |
14:58:19.923 | 392C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_60EDE_P_11364 close 2147483647 bytes |
14:58:19.924 | 392C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:58:19.938 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:58:19.942 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:58:19.942 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:58:19.989 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
14:58:19.989 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
14:58:25.557 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:58:25.564 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:58:25.593 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:58:25.603 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:58:25.625 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D0E9E_P_11364 opened succesfuly |
14:58:25.625 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:58:25.625 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_270EAE_P_11364 opened succesfuly |
14:58:25.625 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:58:25.728 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:58:25.741 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:58:25.794 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_150E72_P_11364 opened succesfuly |
14:58:25.794 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:58:25.873 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:58:25.888 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:58:25.911 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D0D42_P_11364 opened succesfuly |
14:58:25.912 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:58:26.163 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:58:26.163 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:58:28.428 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
14:58:28.432 | 50A8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
14:58:28.465 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
14:58:28.465 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
14:58:28.465 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:58:28.483 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:58:28.483 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:58:29.31 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:58:29.99 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:58:29.100 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:58:29.113 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:58:29.149 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_70EAC_P_11364 opened succesfuly |
14:58:29.149 | 392C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
14:58:29.388 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
14:58:29.388 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
14:58:33.143 | 50A8 | 3513 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
14:58:33.222 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:58:33.222 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
14:58:33.222 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:58:33.222 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:58:33.222 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:58:33.222 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:58:33.222 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1c300613 |
14:58:33.222 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:58:33.222 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
14:58:33.222 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
14:58:33.222 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:58:33.222 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:58:33.222 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:58:33.222 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:58:33.222 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:58:33.222 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:58:33.222 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
14:58:33.222 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
14:58:33.290 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
14:58:33.290 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:58:33.290 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
14:58:33.290 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:58:33.301 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
14:58:33.301 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
14:58:33.301 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
14:58:33.301 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:58:33.301 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:58:33.301 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:58:33.301 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:58:33.301 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:58:33.304 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
14:58:33.304 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7209f9 |
14:58:33.304 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:58:33.304 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
14:58:33.304 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:58:33.304 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:58:33.324 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
14:58:33.324 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
14:58:33.332 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:58:33.332 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:58:33.334 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
14:58:33.334 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
14:58:33.340 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
14:58:33.340 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
14:58:33.345 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:58:33.537 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:58:33.556 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:58:33.556 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
14:58:33.556 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40458 Title=[trucky.scss - trucky (Workspace) - Visual Studio Code] |
14:58:33.556 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:58:33.556 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:58:33.556 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
14:58:33.556 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:58:33.556 | 3314 | 7527 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
14:58:33.559 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:58:33.581 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:58:33.581 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:58:33.581 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:58:33.581 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
14:58:33.581 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
14:58:33.581 | 50A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x50289;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
14:58:33.585 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:58:33.585 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:58:54.662 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:58:54.662 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:58:54.662 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:58:54.662 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:58:54.662 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:58:54.662 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:58:54.662 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7209f9 |
14:58:54.662 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:58:54.662 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:58:54.662 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
14:58:54.662 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:58:54.662 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:58:54.662 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:58:54.662 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:58:54.662 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:58:54.662 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:58:54.662 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
14:58:54.673 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:58:54.767 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
14:58:54.892 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
14:58:54.892 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:58:54.892 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
14:58:54.892 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:58:54.905 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
14:58:54.905 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
14:58:54.905 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
14:58:54.905 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:58:54.905 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:58:54.905 | 50A8 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:58:54.907 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
14:58:54.908 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7bf0619 |
14:58:54.908 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:58:54.908 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
14:58:54.908 | 50A8 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:58:54.910 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:58:54.910 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:58:54.910 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:58:54.910 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:58:55.100 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:58:55.100 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
14:58:55.100 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:58:55.105 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
14:58:55.129 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:58:55.129 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:58:55.148 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
14:58:55.148 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
14:58:55.158 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:58:55.158 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:58:55.159 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
14:58:55.159 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
14:58:55.163 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:58:55.164 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:58:56.144 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:58:56.144 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:58:56.144 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:58:56.144 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
14:58:56.144 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
14:58:56.244 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:58:56.259 | 3314 | 6209 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
14:58:56.259 | 3314 | 6404 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
14:58:56.259 | 3314 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:58:56.259 | 3314 | 2402 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
14:58:56.279 | 50A8 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:58:56.283 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:58:56.300 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
14:58:56.300 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
14:58:56.332 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:59:01.104 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:59:02.641 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:59:05.426 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:59:07.945 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:59:17.240 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:59:33.44 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:59:37.527 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:59:38.545 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:59:44.934 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:59:48.391 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,708) / (1920,768) - OK |
14:59:48.391 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,768) - OK |
14:59:48.425 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:59:48.425 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:59:49.224 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:00:00.52 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:00:59.711 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:01:08.203 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:02:09.629 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:02:10.675 | 50A8 | 3513 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
15:02:10.675 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:02:10.810 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:02:10.810 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
15:02:10.810 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:02:10.810 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:02:10.810 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:02:10.810 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:02:10.810 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7bf0619 |
15:02:10.810 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:02:10.810 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
15:02:10.810 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:02:10.810 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:02:10.810 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:02:10.810 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:02:10.810 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:02:10.810 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:02:10.810 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:02:10.810 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:02:10.810 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
15:02:10.862 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:02:10.863 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:02:10.863 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:02:10.863 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:02:10.874 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:02:10.874 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:02:10.874 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:02:10.874 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:02:10.874 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:02:10.874 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:02:10.874 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:02:10.874 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:02:10.876 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:02:10.876 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x35b0b79 |
15:02:10.876 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:02:10.876 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:02:10.877 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
15:02:10.877 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
15:02:10.896 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:02:10.910 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:02:10.910 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
15:02:10.911 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40458 Title=[EndGameReportV2.js - trucky (Workspace) - Visual Studio Code] |
15:02:10.911 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:02:10.911 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:02:10.911 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:02:10.911 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:02:10.911 | 3314 | 7527 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
15:02:10.913 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:02:10.946 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:02:10.946 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:02:10.948 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:02:10.948 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:02:10.955 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
15:02:10.955 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
15:02:10.972 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
15:02:10.972 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
15:02:10.982 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:02:10.982 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:02:10.982 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:02:10.982 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:02:10.982 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:02:10.982 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:02:10.982 | 50A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x50289;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
15:02:10.986 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:02:11.502 | 392C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:02:14.127 | 392C | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3141] s[500]. |
15:02:14.127 | 392C | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
15:02:14.127 | 392C | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
15:02:14.127 | 392C | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
15:02:39.528 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
15:02:39.589 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:02:39.589 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:02:39.589 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:02:39.589 | 50A8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
15:02:39.589 | 50A8 | 4760 | OverlayManager::HandleGameStream | Stop Capturing |
15:02:39.765 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:02:44.128 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:02:44.128 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
15:02:44.128 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:02:44.128 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:02:44.128 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:02:44.128 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:02:44.128 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x35b0b79 |
15:02:44.128 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:02:44.128 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
15:02:44.128 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:02:44.129 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:02:44.129 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:02:44.129 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:02:44.129 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:02:44.129 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:02:44.129 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:02:44.129 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:02:44.143 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:02:44.211 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:02:44.211 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
15:02:44.211 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:02:44.211 | 3314 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:02:44.213 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:02:44.232 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:02:44.355 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:02:44.355 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:02:44.355 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:02:44.355 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:02:44.364 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:02:44.364 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:02:44.364 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:02:44.364 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:02:44.364 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:02:44.368 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:02:44.368 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5da08f9 |
15:02:44.368 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:02:44.368 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:02:44.368 | 50A8 | 2427 | WidgetManager::Render | resum layout thread |
15:02:44.368 | 50A8 | 276 | WidgetManager::init | Init manager |
15:02:44.368 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
15:02:44.368 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
15:02:44.372 | 3798 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
15:02:44.382 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:02:44.382 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:02:44.384 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:02:44.384 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:02:44.389 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
15:02:44.389 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
15:02:44.410 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
15:02:44.410 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
15:02:44.416 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:02:44.419 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:02:44.419 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:02:44.419 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:02:44.419 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:02:44.455 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:02:44.455 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:02:54.3 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:02:54.3 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:02:54.3 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:02:54.3 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:02:54.3 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:02:54.53 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
15:02:54.61 | 3314 | 6209 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
15:02:54.61 | 3314 | 6404 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
15:02:54.61 | 3314 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:02:54.61 | 3314 | 2402 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
15:02:54.72 | 50A8 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:02:54.76 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:02:54.76 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d0e9e |
15:02:54.76 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_D0E9E_P_11364 close 2147483647 bytes |
15:02:54.77 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:02:54.77 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:02:54.77 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=270eae |
15:02:54.77 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_270EAE_P_11364 close 2147483647 bytes |
15:02:54.77 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:02:54.77 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:02:54.77 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=150e72 |
15:02:54.77 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_150E72_P_11364 close 2147483647 bytes |
15:02:54.77 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:02:54.77 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:02:54.77 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d0d42 |
15:02:54.77 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_D0D42_P_11364 close 2147483647 bytes |
15:02:54.77 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:02:54.77 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:02:54.77 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=70eac |
15:02:54.77 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_70EAC_P_11364 close 2147483647 bytes |
15:02:54.77 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:02:54.89 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:02:54.155 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
15:02:54.859 | 50A8 | 3513 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
15:02:54.912 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:02:54.912 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
15:02:54.912 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:02:54.912 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:02:54.912 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:02:54.912 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:02:54.912 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5da08f9 |
15:02:54.912 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:02:54.912 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
15:02:54.912 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:02:54.912 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:02:54.912 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:02:54.912 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:02:54.912 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:02:54.912 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:02:54.912 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:02:54.912 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:02:54.912 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
15:02:54.944 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:02:54.944 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:02:54.944 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:02:54.944 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:02:54.954 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:02:54.954 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:02:54.954 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:02:54.954 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:02:54.954 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:02:54.954 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:02:54.954 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:02:54.954 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:02:54.957 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:02:54.957 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x230f71 |
15:02:54.957 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:02:54.957 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:02:54.957 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
15:02:54.957 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
15:02:54.972 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:02:54.972 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:02:54.978 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
15:02:54.978 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
15:02:55.238 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:02:55.242 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:02:55.242 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
15:02:55.243 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA0E36 Title=[Browser] |
15:02:55.243 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:02:55.243 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:02:55.243 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:02:55.243 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:02:55.243 | 3314 | 7527 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
15:02:55.245 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:02:55.247 | 50A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x50289;prev = 0x50289 , {Original values: ref = 0 handle = 0x0} |
15:02:55.247 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:02:55.261 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:02:55.261 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:02:55.261 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:02:55.261 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:02:55.261 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:02:55.268 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:03:04.323 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:03:07.56 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
15:03:27.807 | 3798 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:03:29.553 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:03:29.553 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
15:03:29.553 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:03:29.553 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:03:29.553 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:03:29.553 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:03:29.553 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x230f71 |
15:03:29.553 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:03:29.553 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
15:03:29.553 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:03:29.553 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:03:29.553 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:03:29.553 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:03:29.553 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:03:29.553 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:03:29.553 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:03:29.553 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:03:29.554 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:03:29.652 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:03:29.750 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:03:29.750 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:03:29.750 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:03:29.750 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:03:29.760 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:03:29.760 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:03:29.760 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:03:29.760 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:03:29.760 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:03:29.760 | 50A8 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:03:29.762 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:03:29.762 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x23c0e27 |
15:03:29.762 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:03:29.763 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:03:29.763 | 50A8 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:03:29.765 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:03:29.765 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:03:29.765 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:03:29.765 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:03:29.804 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:03:29.804 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
15:03:29.804 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:03:29.807 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:03:29.826 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_160E72_P_11364 opened succesfuly |
15:03:29.826 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:03:29.826 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_80EA4_P_11364 opened succesfuly |
15:03:29.827 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:03:29.827 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F0D42_P_11364 opened succesfuly |
15:03:29.827 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:03:29.827 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F0E9E_P_11364 opened succesfuly |
15:03:29.827 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:03:29.828 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:03:29.828 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:03:29.839 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:03:29.839 | 50A8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
15:03:29.886 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:03:29.886 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:03:30.384 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:03:30.384 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:03:30.384 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:03:30.384 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:03:30.384 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:03:30.635 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:03:30.680 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:03:30.691 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:03:30.718 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:03:30.738 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_9051E_P_11364 opened succesfuly |
15:03:30.738 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:03:30.987 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:03:30.987 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:03:31.488 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
15:03:31.488 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:03:31.488 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:03:31.504 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:03:31.504 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:03:35.104 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:03:35.104 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
15:03:35.104 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:03:35.104 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:03:35.104 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:03:35.104 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:03:35.104 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x23c0e27 |
15:03:35.104 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:03:35.104 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
15:03:35.104 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:03:35.104 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:03:35.104 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:03:35.104 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:03:35.104 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:03:35.104 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:03:35.104 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:03:35.104 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:03:35.104 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
15:03:35.208 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:03:35.208 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:03:35.208 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:03:35.208 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:03:35.224 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:03:35.224 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:03:35.224 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:03:35.224 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:03:35.224 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:03:35.224 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:03:35.224 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:03:35.224 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:03:35.263 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:03:35.263 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x53e0851 |
15:03:35.263 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:03:35.263 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:03:35.263 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:03:35.264 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:03:35.265 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:03:35.265 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:03:35.274 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:03:35.274 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:03:35.280 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:03:35.322 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:03:35.324 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:03:35.324 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
15:03:35.325 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x9051E Title=[Trucky Overlay - EndGameReportV2] |
15:03:35.325 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:03:35.325 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:03:35.325 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:03:35.325 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:03:35.328 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:03:35.333 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:03:35.333 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:03:44.27 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
15:03:44.35 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:03:44.35 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:03:44.35 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:03:44.35 | 50A8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
15:03:44.35 | 50A8 | 4760 | OverlayManager::HandleGameStream | Stop Capturing |
15:03:44.190 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:04:09.311 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:04:11.937 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
15:05:54.62 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
15:05:54.229 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:06:18.676 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
15:09:39.365 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:09:39.365 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:09:39.365 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:09:39.365 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:09:39.369 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:09:39.369 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
15:09:39.369 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:09:39.369 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:09:39.369 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:09:39.369 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:09:39.369 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x53e0851 |
15:09:39.369 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:09:39.369 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
15:09:39.369 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:09:39.369 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:09:39.369 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:09:39.369 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:09:39.369 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:09:39.369 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:09:39.369 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:09:39.369 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:09:39.371 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:09:39.475 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:09:39.530 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:09:39.530 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:09:39.530 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:09:39.530 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:09:39.549 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:09:39.549 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:09:39.549 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:09:39.549 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:09:39.549 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:09:39.549 | 50A8 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:09:39.552 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:09:39.552 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x490fbf |
15:09:39.552 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:09:39.552 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:09:39.552 | 50A8 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:09:39.555 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:09:39.555 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:09:39.555 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:09:39.555 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:09:39.670 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:09:39.670 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
15:09:39.670 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:09:39.672 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:09:39.692 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:09:39.692 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=160e72 |
15:09:39.692 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_160E72_P_11364 close 2147483647 bytes |
15:09:39.693 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:09:39.693 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:09:39.693 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=80ea4 |
15:09:39.693 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_80EA4_P_11364 close 2147483647 bytes |
15:09:39.693 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:09:39.693 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:09:39.693 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f0d42 |
15:09:39.693 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_F0D42_P_11364 close 2147483647 bytes |
15:09:39.693 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:09:39.693 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:09:39.693 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f0e9e |
15:09:39.693 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_F0E9E_P_11364 close 2147483647 bytes |
15:09:39.693 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:09:39.693 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:09:39.693 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=9051e |
15:09:39.693 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_9051E_P_11364 close 2147483647 bytes |
15:09:39.694 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:09:39.702 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:09:39.702 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:09:39.709 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:09:39.709 | 50A8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
15:09:39.712 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A0B26_P_11364 opened succesfuly |
15:09:39.712 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:09:39.712 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D0ECE_P_11364 opened succesfuly |
15:09:39.712 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:09:39.713 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B051E_P_11364 opened succesfuly |
15:09:39.713 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:09:39.713 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A0EC6_P_11364 opened succesfuly |
15:09:39.713 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:09:39.784 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:09:39.784 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:09:39.0 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
15:09:39.0 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:09:39.0 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:09:40.17 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:09:40.616 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:09:40.616 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:09:40.616 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:09:40.616 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:09:40.616 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:09:40.766 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:09:40.813 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:09:40.820 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:09:40.852 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:09:40.889 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1C0738_P_11364 opened succesfuly |
15:09:40.889 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:09:41.101 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:09:41.101 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:09:42.20 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
15:09:42.20 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:09:42.20 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:10:00.145 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:10:00.145 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
15:10:00.145 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:10:00.145 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:10:00.145 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:10:00.145 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:10:00.145 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x490fbf |
15:10:00.145 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:10:00.145 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
15:10:00.145 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:10:00.145 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:10:00.145 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:10:00.145 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:10:00.145 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:10:00.145 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:10:00.145 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:10:00.145 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:10:00.145 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
15:10:00.179 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:10:00.179 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:10:00.179 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:10:00.179 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:10:00.190 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:10:00.190 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:10:00.190 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:10:00.190 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:10:00.190 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:10:00.190 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:10:00.190 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:10:00.190 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:10:00.193 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:10:00.193 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4b0fbf |
15:10:00.193 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:10:00.193 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:10:00.193 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:10:00.195 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:10:00.195 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:10:00.196 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:10:00.197 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
15:10:00.197 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1C0738 Title=[Trucky Overlay - EndGameReportV2] |
15:10:00.197 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:10:00.197 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:10:00.197 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:10:00.198 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:10:00.199 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:10:00.230 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:10:00.230 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:10:00.232 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:10:00.232 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:10:00.247 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:10:00.249 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:10:12.835 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
15:10:12.835 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:10:12.835 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:10:12.836 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:10:12.836 | 50A8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
15:10:12.836 | 50A8 | 4760 | OverlayManager::HandleGameStream | Stop Capturing |
15:10:13.30 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:10:35.467 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:10:35.856 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:10:35.856 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:10:35.856 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:10:35.856 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:10:35.859 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:10:35.859 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
15:10:35.859 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:10:35.859 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:10:35.859 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:10:35.859 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:10:35.859 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4b0fbf |
15:10:35.859 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:10:35.859 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
15:10:35.859 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:10:35.859 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:10:35.859 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:10:35.859 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:10:35.859 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:10:35.859 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:10:35.859 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:10:35.859 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:10:35.862 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:10:35.963 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:10:36.97 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:10:36.97 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:10:36.97 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:10:36.97 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:10:36.107 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:10:36.107 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:10:36.107 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:10:36.107 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:10:36.107 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:10:36.107 | 50A8 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:10:36.109 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:10:36.109 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1e10cd3 |
15:10:36.109 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:10:36.109 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:10:36.110 | 50A8 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:10:36.112 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:10:36.112 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:10:36.113 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:10:36.113 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:10:36.119 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:10:36.301 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:10:36.301 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
15:10:36.301 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:10:36.304 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:10:36.309 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:10:36.309 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:10:36.319 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:10:36.319 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:10:36.319 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a0b26 |
15:10:36.319 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_A0B26_P_11364 close 2147483647 bytes |
15:10:36.320 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:10:36.320 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:10:36.320 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d0ece |
15:10:36.320 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_D0ECE_P_11364 close 2147483647 bytes |
15:10:36.320 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:10:36.320 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:10:36.320 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b051e |
15:10:36.320 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_B051E_P_11364 close 2147483647 bytes |
15:10:36.320 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:10:36.320 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:10:36.320 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a0ec6 |
15:10:36.320 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_A0EC6_P_11364 close 2147483647 bytes |
15:10:36.320 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:10:36.320 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:10:36.320 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1c0738 |
15:10:36.320 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1C0738_P_11364 close 2147483647 bytes |
15:10:36.321 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:10:36.329 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1E0E1C_P_11364 opened succesfuly |
15:10:36.329 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:10:36.329 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C051E_P_11364 opened succesfuly |
15:10:36.329 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:10:36.329 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B0B26_P_11364 opened succesfuly |
15:10:36.329 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:10:36.329 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_190E72_P_11364 opened succesfuly |
15:10:36.329 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:10:36.363 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:10:36.363 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:10:37.408 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:10:37.408 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=c051e |
15:10:37.408 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_C051E_P_11364 close 2147483647 bytes |
15:10:37.408 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:10:38.194 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
15:10:38.194 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
15:10:38.303 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:10:40.757 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:10:40.764 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:10:40.795 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:10:40.804 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:10:40.813 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:10:40.813 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1e0e1c |
15:10:40.813 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1E0E1C_P_11364 close 2147483647 bytes |
15:10:40.813 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:10:40.813 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:10:40.813 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b0b26 |
15:10:40.813 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_B0B26_P_11364 close 2147483647 bytes |
15:10:40.813 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:10:40.813 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:10:40.813 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=190e72 |
15:10:40.813 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_190E72_P_11364 close 2147483647 bytes |
15:10:40.814 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:10:40.820 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_11048E_P_11364 opened succesfuly |
15:10:40.820 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:10:40.854 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1e0738 |
15:10:40.854 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:10:40.857 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1E0738_P_11364 opened succesfuly |
15:10:40.857 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:10:40.942 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:10:40.950 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:10:41.4 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_100EA4_P_11364 opened succesfuly |
15:10:41.4 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:10:41.43 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:10:41.52 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:10:41.74 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D0EAC_P_11364 opened succesfuly |
15:10:41.74 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:10:41.470 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:10:41.470 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:10:43.147 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:10:43.147 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:10:43.147 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:10:43.147 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:10:43.147 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:10:43.280 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:10:43.317 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
15:10:43.322 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:10:43.331 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:10:43.343 | 50A8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
15:10:43.374 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_300EAE_P_11364 opened succesfuly |
15:10:43.374 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:10:43.382 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
15:10:43.382 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:10:43.382 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:10:43.399 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:10:43.600 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:10:43.600 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:10:45.401 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
15:10:45.401 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:10:45.401 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:10:54.223 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:10:54.223 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
15:10:54.223 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:10:54.223 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:10:54.223 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:10:54.223 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:10:54.223 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1e10cd3 |
15:10:54.223 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:10:54.223 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
15:10:54.223 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:10:54.223 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:10:54.223 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:10:54.223 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:10:54.223 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:10:54.223 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:10:54.223 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:10:54.223 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:10:54.223 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
15:10:54.298 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:10:54.298 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:10:54.298 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:10:54.298 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:10:54.308 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:10:54.308 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:10:54.308 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:10:54.308 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:10:54.308 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:10:54.308 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:10:54.308 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:10:54.308 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:10:54.312 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:10:54.312 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x220c93 |
15:10:54.312 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:10:54.312 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:10:54.313 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:10:54.313 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:10:54.318 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:10:54.318 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:10:54.320 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:10:54.320 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:10:54.327 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:10:54.345 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:10:54.345 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:10:54.345 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
15:10:54.345 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40458 Title=[manifest.json - trucky (Workspace) - Visual Studio Code] |
15:10:54.345 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:10:54.345 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:10:54.345 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:10:54.346 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:10:54.347 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:10:54.356 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:10:54.362 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:11:03.150 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:11:03.150 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:11:03.151 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:11:03.151 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:11:03.222 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:11:03.222 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
15:11:03.222 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:11:03.222 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:11:03.222 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:11:03.222 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:11:03.222 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x220c93 |
15:11:03.222 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:11:03.222 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
15:11:03.222 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:11:03.222 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:11:03.222 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:11:03.222 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:11:03.222 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:11:03.222 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:11:03.222 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:11:03.222 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:11:03.224 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:11:03.332 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:11:03.359 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:11:03.359 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
15:11:03.359 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:11:03.359 | 3314 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:11:03.362 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:11:03.443 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:11:03.443 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:11:03.443 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:11:03.443 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:11:03.454 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:11:03.454 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:11:03.454 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:11:03.454 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:11:03.454 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:11:03.461 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:11:03.461 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x64a0561 |
15:11:03.461 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:11:03.461 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:11:03.463 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:11:03.463 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:11:03.474 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:11:03.474 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:11:03.477 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:11:03.477 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:11:03.482 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:11:03.482 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:11:03.487 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:11:03.487 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:11:03.487 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:11:03.487 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:11:03.832 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
15:11:03.838 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:11:03.838 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:11:03.838 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:11:03.838 | 50A8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
15:11:03.838 | 50A8 | 4760 | OverlayManager::HandleGameStream | Stop Capturing |
15:11:03.860 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:11:03.860 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=11048e |
15:11:03.860 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_11048E_P_11364 close 2147483647 bytes |
15:11:03.861 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:11:03.861 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:11:03.861 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1e0738 |
15:11:03.861 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1E0738_P_11364 close 2147483647 bytes |
15:11:03.861 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:11:03.861 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:11:03.861 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=100ea4 |
15:11:03.861 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_100EA4_P_11364 close 2147483647 bytes |
15:11:03.861 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:11:03.861 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:11:03.861 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d0eac |
15:11:03.861 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_D0EAC_P_11364 close 2147483647 bytes |
15:11:03.861 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:11:03.861 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:11:03.861 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=300eae |
15:11:03.861 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_300EAE_P_11364 close 2147483647 bytes |
15:11:03.861 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:11:03.986 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:11:06.15 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:06.27 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:06.59 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:06.74 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_310EAE_P_11364 opened succesfuly |
15:11:06.74 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:11:06.77 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:06.134 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C044E_P_11364 opened succesfuly |
15:11:06.134 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:11:06.172 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:06.200 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:06.243 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E051E_P_11364 opened succesfuly |
15:11:06.243 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:11:06.427 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:11:06.427 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:11:06.431 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:06.450 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:06.494 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D0B26_P_11364 opened succesfuly |
15:11:06.494 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:11:08.804 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
15:11:08.809 | 50A8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
15:11:08.825 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
15:11:08.825 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:11:08.825 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:11:08.842 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:11:08.843 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:11:12.744 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:11:12.744 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:11:12.744 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:11:12.744 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:11:12.744 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:11:12.860 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:11:12.909 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:12.924 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:12.929 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:11:12.976 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_260E1C_P_11364 opened succesfuly |
15:11:12.976 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:11:13.247 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:11:13.248 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:11:18.543 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:11:18.543 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
15:11:18.543 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:11:18.543 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:11:18.543 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:11:18.543 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:11:18.543 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x64a0561 |
15:11:18.543 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:11:18.543 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
15:11:18.543 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:11:18.543 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:11:18.543 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:11:18.543 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:11:18.543 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:11:18.543 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:11:18.543 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:11:18.543 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:11:18.543 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
15:11:18.695 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:11:18.695 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:11:18.695 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:11:18.695 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:11:18.706 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:11:18.706 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:11:18.706 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:11:18.706 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:11:18.706 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:11:18.706 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:11:18.706 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:11:18.706 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:11:18.714 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:11:18.714 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1d109d3 |
15:11:18.714 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:11:18.714 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:11:18.715 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:11:18.715 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:11:18.721 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:11:18.721 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:11:18.732 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:11:18.732 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:11:18.755 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:11:18.917 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:11:18.935 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:11:18.935 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
15:11:18.935 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40458 Title=[manifest.json - trucky (Workspace) - Visual Studio Code] |
15:11:18.935 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:11:18.935 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:11:18.935 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:11:18.935 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:11:18.937 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:11:18.940 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:11:18.957 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:11:28.461 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:11:28.461 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:11:28.461 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:11:28.461 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:11:28.465 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:11:28.465 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
15:11:28.465 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:11:28.465 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:11:28.465 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:11:28.465 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:11:28.465 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1d109d3 |
15:11:28.465 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:11:28.465 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
15:11:28.465 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:11:28.465 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:11:28.465 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:11:28.465 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:11:28.465 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:11:28.465 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:11:28.465 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:11:28.465 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:11:28.466 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:11:28.664 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:11:28.827 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:11:28.827 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:11:28.827 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:11:28.827 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:11:28.836 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:11:28.836 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:11:28.836 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:11:28.836 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:11:28.836 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:11:28.836 | 50A8 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:11:28.849 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:11:28.849 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x59c051f |
15:11:28.849 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:11:28.849 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:11:28.849 | 50A8 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:11:28.855 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:11:28.855 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:11:28.855 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:11:28.855 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:11:28.973 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:11:28.973 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
15:11:28.973 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:11:28.976 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:11:29.11 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:11:29.11 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:11:29.34 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:11:29.34 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:11:29.36 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:11:29.36 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:11:29.44 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:11:29.48 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:11:29.558 | 3798 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:11:29.766 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
15:11:31.567 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:11:31.576 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:11:31.576 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=310eae |
15:11:31.576 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_310EAE_P_11364 close 2147483647 bytes |
15:11:31.576 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:11:31.576 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:11:31.576 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=c044e |
15:11:31.576 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_C044E_P_11364 close 2147483647 bytes |
15:11:31.576 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:11:31.576 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:11:31.576 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e051e |
15:11:31.576 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_E051E_P_11364 close 2147483647 bytes |
15:11:31.576 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:11:31.576 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:11:31.576 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d0b26 |
15:11:31.576 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_D0B26_P_11364 close 2147483647 bytes |
15:11:31.576 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:11:31.576 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:11:31.576 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=260e1c |
15:11:31.576 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_260E1C_P_11364 close 2147483647 bytes |
15:11:31.576 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:11:31.582 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:11:31.582 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:11:31.582 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:11:31.582 | 50A8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
15:11:31.582 | 50A8 | 4760 | OverlayManager::HandleGameStream | Stop Capturing |
15:11:35.851 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:11:35.851 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:11:35.851 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:11:35.851 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:11:35.851 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:11:35.918 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:11:36.1 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:11:38.354 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
15:11:38.365 | 3314 | 6209 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
15:11:38.365 | 3314 | 6404 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
15:11:38.365 | 3314 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:11:38.365 | 3314 | 2402 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
15:11:38.372 | 50A8 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:11:38.391 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:11:38.423 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
15:11:38.423 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
15:11:38.460 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
15:11:38.460 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
15:11:38.466 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
15:11:41.6 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
15:11:41.19 | 3314 | 6213 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
15:11:41.19 | 3314 | 6424 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
15:11:41.19 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
15:11:41.19 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:11:41.26 | 50A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x50289;prev = 0x50289 , {Original values: ref = -2 handle = 0x0} |
15:11:41.26 | 50A8 | 3439 | OverlayManager::RestoreGameCursor | black Cursor restored |
15:11:41.90 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
15:11:42.864 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:42.880 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:42.919 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:42.930 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:42.939 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_90432_P_11364 opened succesfuly |
15:11:42.939 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:11:42.998 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1D05F4_P_11364 opened succesfuly |
15:11:42.998 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:11:43.58 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:43.89 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:43.139 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_260E9E_P_11364 opened succesfuly |
15:11:43.139 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:11:43.473 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:43.478 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:11:43.478 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:11:43.497 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:43.559 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F0434_P_11364 opened succesfuly |
15:11:43.560 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:11:44.376 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:11:44.425 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:44.431 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:44.460 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:11:44.490 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E0B26_P_11364 opened succesfuly |
15:11:44.490 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:11:44.766 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:11:44.766 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:11:46.282 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
15:11:46.298 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
15:11:46.298 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:11:46.298 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:11:46.298 | 50A8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
15:11:46.315 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:11:46.315 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:11:47.685 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:11:47.685 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
15:11:47.685 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:11:47.685 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:11:47.685 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:11:47.685 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:11:47.685 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x59c051f |
15:11:47.685 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:11:47.685 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
15:11:47.685 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:11:47.686 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:11:47.686 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:11:47.686 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:11:47.686 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:11:47.686 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:11:47.686 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:11:47.686 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:11:47.686 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
15:11:47.726 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:11:47.726 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:11:47.727 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:11:47.727 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:11:47.736 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:11:47.736 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:11:47.736 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:11:47.736 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:11:47.736 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:11:47.736 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:11:47.736 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:11:47.736 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:11:47.738 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:11:47.738 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x240dcf |
15:11:47.738 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:11:47.738 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:11:47.738 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:11:47.738 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:11:47.750 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:11:47.750 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:11:47.751 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:11:47.752 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:11:47.757 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:11:48.34 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:11:48.42 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:11:48.42 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
15:11:48.42 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40458 Title=[manifest.json - trucky (Workspace) - Visual Studio Code] |
15:11:48.42 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:11:48.42 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:11:48.42 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:11:48.42 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:11:48.44 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:11:48.64 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:11:48.64 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:11:55.371 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:11:55.371 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:11:55.371 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:11:55.371 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:11:55.375 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:11:55.375 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
15:11:55.375 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:11:55.375 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:11:55.375 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:11:55.375 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:11:55.375 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x240dcf |
15:11:55.375 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:11:55.375 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
15:11:55.375 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:11:55.375 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:11:55.375 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:11:55.375 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:11:55.375 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:11:55.375 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:11:55.375 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:11:55.375 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:11:55.379 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:11:55.485 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:11:55.520 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:11:55.520 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:11:55.521 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:11:55.521 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:11:55.529 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:11:55.529 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:11:55.530 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:11:55.530 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:11:55.530 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:11:55.530 | 50A8 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:11:55.534 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:11:55.534 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2850f15 |
15:11:55.534 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:11:55.534 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:11:55.534 | 50A8 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:11:55.536 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:11:55.536 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:11:55.536 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:11:55.536 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:11:55.550 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:11:55.550 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
15:11:55.551 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:11:55.553 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:11:55.597 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:11:55.597 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:11:55.610 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:11:55.611 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:11:55.616 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:11:55.616 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:11:55.627 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:11:55.627 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:11:56.438 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
15:11:56.443 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:11:56.443 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:11:56.443 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:11:56.443 | 50A8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
15:11:56.443 | 50A8 | 4760 | OverlayManager::HandleGameStream | Stop Capturing |
15:11:56.488 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:11:56.488 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=90432 |
15:11:56.488 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_90432_P_11364 close 2147483647 bytes |
15:11:56.488 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:11:56.488 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:11:56.488 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1d05f4 |
15:11:56.488 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1D05F4_P_11364 close 2147483647 bytes |
15:11:56.488 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:11:56.488 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:11:56.488 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=260e9e |
15:11:56.488 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_260E9E_P_11364 close 2147483647 bytes |
15:11:56.488 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:11:56.586 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:11:58.384 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:58.394 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:58.414 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:11:58.414 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f0434 |
15:11:58.414 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_F0434_P_11364 close 2147483647 bytes |
15:11:58.415 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:11:58.415 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:11:58.415 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e0b26 |
15:11:58.415 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_E0B26_P_11364 close 2147483647 bytes |
15:11:58.415 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:11:58.418 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:58.426 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:58.439 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F0B26_P_11364 opened succesfuly |
15:11:58.439 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:11:58.458 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_280E1C_P_11364 opened succesfuly |
15:11:58.458 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:11:58.548 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:58.564 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:58.610 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_150EA4_P_11364 opened succesfuly |
15:11:58.610 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:11:58.911 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:11:58.911 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:11:58.946 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:58.963 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:59.9 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1E0E72_P_11364 opened succesfuly |
15:11:59.9 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:12:00.159 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:12:00.159 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:12:00.159 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:12:00.159 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:12:00.159 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:12:00.260 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:12:00.310 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:12:00.316 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:12:00.344 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:12:00.393 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_330EAE_P_11364 opened succesfuly |
15:12:00.393 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:12:00.662 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:12:00.662 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:12:01.495 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
15:12:01.496 | 50A8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
15:12:01.529 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:12:01.546 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:12:01.546 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
15:12:01.546 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:12:01.547 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:12:03.435 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:12:03.435 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
15:12:03.435 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:12:03.435 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:12:03.435 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:12:03.435 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:12:03.435 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2850f15 |
15:12:03.435 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:12:03.435 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
15:12:03.435 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:12:03.435 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:12:03.435 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:12:03.435 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:12:03.435 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:12:03.435 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:12:03.435 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:12:03.435 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:12:03.435 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
15:12:03.536 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:12:03.536 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:12:03.536 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:12:03.536 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:12:03.548 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:12:03.548 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:12:03.548 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:12:03.548 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:12:03.548 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:12:03.548 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:12:03.548 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:12:03.548 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:12:03.552 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:12:03.552 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x100fa1 |
15:12:03.552 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:12:03.552 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:12:03.557 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:12:03.557 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:12:03.567 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:12:03.567 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:12:03.569 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:12:03.569 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:12:03.586 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:12:03.590 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:12:03.608 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:12:03.608 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
15:12:03.608 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40458 Title=[manifest.json - trucky (Workspace) - Visual Studio Code] |
15:12:03.608 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:12:03.608 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:12:03.608 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:12:03.608 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:12:03.610 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:12:03.653 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:12:03.839 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:12:51.562 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:12:51.562 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:12:51.562 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:12:51.562 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:12:51.860 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
15:12:51.864 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:12:51.864 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:12:51.864 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:12:51.864 | 50A8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
15:12:51.864 | 50A8 | 4760 | OverlayManager::HandleGameStream | Stop Capturing |
15:12:51.991 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:12:54.246 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:12:57.648 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
15:13:00.194 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:13:00.194 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
15:13:00.194 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:13:00.194 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:13:00.194 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:13:00.194 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:13:00.194 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x100fa1 |
15:13:00.194 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:13:00.194 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
15:13:00.194 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:13:00.194 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:13:00.194 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:13:00.194 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:13:00.194 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:13:00.194 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:13:00.194 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:13:00.194 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:13:00.194 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:13:00.252 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:13:00.252 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
15:13:00.252 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:13:00.252 | 3314 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:13:00.254 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:13:00.327 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:13:00.482 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:13:00.482 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:13:00.482 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:13:00.482 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:13:00.491 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:13:00.491 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:13:00.491 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:13:00.491 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:13:00.491 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:13:00.494 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:13:00.494 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4890c1d |
15:13:00.494 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:13:00.494 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:13:00.495 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:13:00.495 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:13:00.501 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:13:00.501 | 50A8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
15:13:00.504 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:13:00.504 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:13:00.504 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:13:00.504 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:13:00.522 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:13:00.522 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f0b26 |
15:13:00.522 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_F0B26_P_11364 close 2147483647 bytes |
15:13:00.522 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:13:00.522 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:13:00.522 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=280e1c |
15:13:00.522 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_280E1C_P_11364 close 2147483647 bytes |
15:13:00.523 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:13:00.524 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:13:00.524 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=150ea4 |
15:13:00.524 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_150EA4_P_11364 close 2147483647 bytes |
15:13:00.524 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:13:00.524 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:13:00.524 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1e0e72 |
15:13:00.524 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1E0E72_P_11364 close 2147483647 bytes |
15:13:00.524 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:13:00.524 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:13:00.524 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=330eae |
15:13:00.524 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_330EAE_P_11364 close 2147483647 bytes |
15:13:00.525 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:13:00.530 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B0432_P_11364 opened succesfuly |
15:13:00.530 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:13:00.530 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2E0E9E_P_11364 opened succesfuly |
15:13:00.530 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:13:00.530 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_340EAE_P_11364 opened succesfuly |
15:13:00.530 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:13:00.530 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_370E02_P_11364 opened succesfuly |
15:13:00.530 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:13:00.591 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:13:00.591 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:13:00.705 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:13:00.705 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:13:00.705 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:13:00.705 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:13:00.705 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:13:00.855 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:13:00.904 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:13:00.906 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:13:00.911 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:13:00.971 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_290738_P_11364 opened succesfuly |
15:13:00.971 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:13:01.241 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:13:01.241 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:13:01.758 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
15:13:01.758 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:13:01.758 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:13:01.775 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:13:01.776 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:13:11.327 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:13:11.327 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
15:13:11.327 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:13:11.328 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:13:11.328 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:13:11.328 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:13:11.328 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4890c1d |
15:13:11.328 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:13:11.328 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
15:13:11.328 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:13:11.328 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:13:11.328 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:13:11.328 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:13:11.328 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:13:11.328 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:13:11.328 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:13:11.328 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:13:11.328 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
15:13:11.352 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:13:11.352 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:13:11.352 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:13:11.352 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:13:11.362 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:13:11.362 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:13:11.362 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:13:11.362 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:13:11.362 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:13:11.362 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:13:11.362 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:13:11.362 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:13:11.365 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:13:11.365 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x48c0c1d |
15:13:11.365 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:13:11.365 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:13:11.365 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:13:11.365 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:13:11.368 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:13:11.368 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:13:11.374 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:13:11.374 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:13:11.378 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:13:11.768 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:13:11.771 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:13:11.771 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
15:13:11.771 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x290738 Title=[Trucky Overlay - EndGameReportV2] |
15:13:11.771 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:13:11.771 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:13:11.771 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:13:11.774 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:13:11.782 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:13:11.790 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:13:11.790 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:14:40.60 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
15:14:40.61 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:14:40.61 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:14:40.61 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:14:40.61 | 50A8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
15:14:40.61 | 50A8 | 4760 | OverlayManager::HandleGameStream | Stop Capturing |
15:14:40.201 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:14:43.244 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:14:43.244 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:14:43.244 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:14:43.244 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:14:43.246 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:14:43.246 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
15:14:43.246 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:14:43.246 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:14:43.246 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:14:43.246 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:14:43.247 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x48c0c1d |
15:14:43.247 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:14:43.247 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
15:14:43.247 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:14:43.247 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:14:43.247 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:14:43.247 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:14:43.247 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:14:43.247 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:14:43.247 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:14:43.247 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:14:43.249 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:14:43.364 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:14:43.397 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:14:43.397 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
15:14:43.397 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:14:43.397 | 3314 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:14:43.400 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:14:43.463 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:14:43.463 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:14:43.463 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:14:43.463 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:14:43.472 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:14:43.472 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:14:43.472 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:14:43.472 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:14:43.472 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:14:43.476 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:14:43.476 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8e0ce1 |
15:14:43.476 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:14:43.476 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:14:43.476 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:14:43.476 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:14:43.478 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:14:43.481 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:14:43.481 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:14:43.481 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:14:43.481 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:14:43.504 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:14:43.505 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b0432 |
15:14:43.505 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_B0432_P_11364 close 2147483647 bytes |
15:14:43.505 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:14:43.505 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:14:43.505 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2e0e9e |
15:14:43.505 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2E0E9E_P_11364 close 2147483647 bytes |
15:14:43.505 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:14:43.505 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:14:43.505 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=340eae |
15:14:43.505 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_340EAE_P_11364 close 2147483647 bytes |
15:14:43.505 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:14:43.505 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:14:43.505 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=370e02 |
15:14:43.505 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_370E02_P_11364 close 2147483647 bytes |
15:14:43.506 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:14:43.506 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:14:43.506 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=290738 |
15:14:43.506 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_290738_P_11364 close 2147483647 bytes |
15:14:43.506 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:14:44.449 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:14:44.482 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:14:44.507 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_9041A_P_11364 opened succesfuly |
15:14:44.507 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:14:44.507 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2F0E9E_P_11364 opened succesfuly |
15:14:44.507 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:14:44.622 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:14:44.631 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:14:44.651 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_190434_P_11364 opened succesfuly |
15:14:44.651 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:14:44.716 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:14:44.778 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_150D42_P_11364 opened succesfuly |
15:14:44.778 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:14:45.98 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:14:45.98 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:14:46.197 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:14:46.197 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:14:46.197 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:14:46.197 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:14:46.197 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:14:46.347 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:14:46.392 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:14:46.406 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:14:46.463 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_150EB2_P_11364 opened succesfuly |
15:14:46.463 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:14:46.482 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:14:46.684 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:14:46.684 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:14:47.209 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
15:14:47.217 | 50A8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
15:14:47.250 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
15:14:47.250 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:14:47.250 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:14:47.283 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:14:47.912 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:14:47.912 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:14:47.913 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
15:14:47.913 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:14:47.913 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:14:47.913 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:14:47.913 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:14:47.913 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8e0ce1 |
15:14:47.913 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:14:47.913 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
15:14:47.913 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:14:47.913 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:14:47.913 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:14:47.913 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:14:47.913 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:14:47.913 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:14:47.913 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:14:47.913 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:14:47.913 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
15:14:47.916 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:14:47.916 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
15:14:47.916 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x150EB2 Title=[Trucky Overlay - EndGameReportV2] |
15:14:47.916 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:14:47.916 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:14:47.916 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:14:47.916 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:14:47.917 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:14:48.8 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:14:48.8 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:14:48.8 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:14:48.8 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:14:48.19 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:14:48.19 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:14:48.19 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:14:48.19 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:14:48.19 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:14:48.19 | 50A8 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:14:48.19 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:14:48.19 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:14:48.19 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:14:48.23 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:14:48.23 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:14:48.23 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1c00f75 |
15:14:48.23 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:14:48.23 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:14:48.23 | 50A8 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:14:48.23 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:15:07.119 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:15:07.119 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:15:07.119 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:15:07.119 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:15:07.121 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:15:07.121 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
15:15:07.121 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:15:07.121 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:15:07.121 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:15:07.121 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:15:07.121 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1c00f75 |
15:15:07.121 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:15:07.121 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
15:15:07.121 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:15:07.121 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:15:07.121 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:15:07.121 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:15:07.121 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:15:07.121 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:15:07.122 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:15:07.122 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:15:07.125 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:15:07.235 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:15:07.341 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:15:07.341 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:15:07.341 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:15:07.341 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:15:07.349 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:15:07.349 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:15:07.349 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:15:07.349 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:15:07.349 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:15:07.362 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:15:07.363 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1c60f75 |
15:15:07.363 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:15:07.363 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:15:07.365 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:15:07.365 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:15:07.365 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:15:07.365 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:15:07.520 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:15:07.520 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
15:15:07.520 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:15:07.521 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:15:07.521 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:15:07.527 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:15:07.528 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:15:07.532 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:15:07.535 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:15:07.535 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:15:07.549 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:15:07.549 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
15:15:07.549 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:15:07.549 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:15:08.901 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
15:15:08.905 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:15:08.905 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:15:08.905 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:15:08.905 | 50A8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
15:15:08.905 | 50A8 | 4760 | OverlayManager::HandleGameStream | Stop Capturing |
15:15:09.10 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:15:10.954 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:10.964 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:10.995 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:11.8 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:15:11.8 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=9041a |
15:15:11.8 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_9041A_P_11364 close 2147483647 bytes |
15:15:11.8 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:15:11.8 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:15:11.8 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2f0e9e |
15:15:11.8 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2F0E9E_P_11364 close 2147483647 bytes |
15:15:11.9 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:15:11.9 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:15:11.9 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=190434 |
15:15:11.9 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_190434_P_11364 close 2147483647 bytes |
15:15:11.9 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:15:11.9 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:15:11.9 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=150d42 |
15:15:11.9 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_150D42_P_11364 close 2147483647 bytes |
15:15:11.9 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:15:11.9 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:15:11.9 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=150eb2 |
15:15:11.9 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_150EB2_P_11364 close 2147483647 bytes |
15:15:11.10 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:15:11.19 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2B0EE4_P_11364 opened succesfuly |
15:15:11.19 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:15:11.19 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_170EB2_P_11364 opened succesfuly |
15:15:11.19 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:15:11.99 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:11.115 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:11.148 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_210E72_P_11364 opened succesfuly |
15:15:11.148 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:15:11.422 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:11.432 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:11.458 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:15:11.458 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:15:11.491 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_140EAC_P_11364 opened succesfuly |
15:15:11.491 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:15:13.353 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
15:15:13.360 | 50A8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
15:15:13.377 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
15:15:13.377 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:15:13.377 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:15:13.393 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:15:13.642 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:15:13.642 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:15:13.642 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:15:13.642 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:15:13.642 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:15:13.809 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:15:13.851 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:13.892 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:15:13.909 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1E044E_P_11364 opened succesfuly |
15:15:13.909 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:15:14.128 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:15:14.128 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:15:15.395 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
15:15:15.395 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:15:15.396 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:15:17.137 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:15:17.137 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
15:15:17.137 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:15:17.137 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:15:17.137 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:15:17.137 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:15:17.137 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1c60f75 |
15:15:17.137 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:15:17.137 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
15:15:17.137 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:15:17.137 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:15:17.137 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:15:17.137 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:15:17.137 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:15:17.137 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:15:17.137 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:15:17.137 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:15:17.137 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
15:15:17.233 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:15:17.233 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:15:17.233 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:15:17.233 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:15:17.244 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:15:17.244 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:15:17.244 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:15:17.244 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:15:17.244 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:15:17.244 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:15:17.244 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:15:17.244 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:15:17.249 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:15:17.249 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3125b |
15:15:17.249 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:15:17.249 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:15:17.254 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:15:17.254 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:15:17.264 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:15:17.264 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:15:17.266 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:15:17.266 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:15:17.274 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:15:17.548 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:15:17.549 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:15:17.549 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
15:15:17.549 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40458 Title=[manifest.json - trucky (Workspace) - Visual Studio Code] |
15:15:17.549 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:15:17.549 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:15:17.549 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:15:17.549 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:15:17.550 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:15:17.572 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:15:17.572 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:15:23.19 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:15:23.19 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:15:23.19 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:15:23.19 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:15:23.21 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:15:23.21 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
15:15:23.21 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:15:23.21 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:15:23.21 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:15:23.21 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:15:23.21 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3125b |
15:15:23.21 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:15:23.21 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
15:15:23.21 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:15:23.21 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:15:23.21 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:15:23.21 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:15:23.21 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:15:23.21 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:15:23.21 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:15:23.21 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:15:23.24 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:15:23.97 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:15:23.97 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
15:15:23.99 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:15:23.99 | 3314 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:15:23.113 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:15:23.148 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:15:23.230 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:15:23.230 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:15:23.230 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:15:23.230 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:15:23.241 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:15:23.241 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:15:23.241 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:15:23.241 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:15:23.241 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:15:23.246 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:15:23.246 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb1243 |
15:15:23.246 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:15:23.246 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:15:23.246 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:15:23.246 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:15:23.253 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:15:23.253 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:15:23.271 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:15:23.271 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:15:23.280 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:15:23.280 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:15:23.283 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:15:23.283 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:15:23.283 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:15:23.283 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:15:24.132 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
15:15:24.143 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:15:24.143 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:15:24.143 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:15:24.143 | 50A8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
15:15:24.143 | 50A8 | 4760 | OverlayManager::HandleGameStream | Stop Capturing |
15:15:24.219 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:15:24.220 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2b0ee4 |
15:15:24.220 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2B0EE4_P_11364 close 2147483647 bytes |
15:15:24.220 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:15:24.220 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:15:24.220 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=170eb2 |
15:15:24.220 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_170EB2_P_11364 close 2147483647 bytes |
15:15:24.220 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:15:24.220 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:15:24.220 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=210e72 |
15:15:24.220 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_210E72_P_11364 close 2147483647 bytes |
15:15:24.220 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:15:24.220 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:15:24.220 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=140eac |
15:15:24.220 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_140EAC_P_11364 close 2147483647 bytes |
15:15:24.220 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:15:24.220 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:15:24.220 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1e044e |
15:15:24.220 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1E044E_P_11364 close 2147483647 bytes |
15:15:24.220 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:15:24.421 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:15:26.279 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:26.310 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:26.332 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1F044E_P_11364 opened succesfuly |
15:15:26.332 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:15:26.333 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_611CC_P_11364 opened succesfuly |
15:15:26.333 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:15:26.419 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:26.429 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:26.448 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_310E9E_P_11364 opened succesfuly |
15:15:26.448 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:15:26.513 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:26.569 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:26.610 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_180D42_P_11364 opened succesfuly |
15:15:26.610 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:15:26.991 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:15:26.991 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:15:28.657 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:15:28.657 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:15:28.657 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:15:28.658 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:15:28.658 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:15:28.674 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
15:15:28.687 | 3314 | 6209 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
15:15:28.687 | 3314 | 6404 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
15:15:28.687 | 3314 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:15:28.687 | 3314 | 2402 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
15:15:28.693 | 50A8 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:15:28.711 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
15:15:28.711 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
15:15:28.773 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
15:15:28.773 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
15:15:28.782 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
15:15:28.977 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:15:29.649 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
15:15:29.661 | 50A8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
15:15:29.694 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
15:15:29.694 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:15:29.694 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:15:29.711 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:15:30.75 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
15:15:30.84 | 3314 | 6213 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
15:15:30.84 | 3314 | 6424 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
15:15:30.84 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
15:15:30.84 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:15:30.94 | 50A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x50289;prev = 0x50289 , {Original values: ref = -2 handle = 0x0} |
15:15:30.94 | 50A8 | 3439 | OverlayManager::RestoreGameCursor | black Cursor restored |
15:15:30.188 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
15:15:31.560 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:15:31.611 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:31.627 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:15:31.633 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:31.691 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_25048E_P_11364 opened succesfuly |
15:15:31.691 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:15:31.729 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
15:15:31.729 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:15:31.730 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:15:31.929 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:15:31.929 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:15:32.578 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
15:15:32.587 | 3314 | 6209 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
15:15:32.587 | 3314 | 6404 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
15:15:32.587 | 3314 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:15:32.587 | 3314 | 2402 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
15:15:32.614 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:15:32.676 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
15:15:33.346 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
15:15:33.357 | 3314 | 6213 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
15:15:33.357 | 3314 | 6424 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
15:15:33.357 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
15:15:33.357 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:15:33.366 | 50A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x50289;prev = 0x50289 , {Original values: ref = -2 handle = 0x0} |
15:15:33.366 | 50A8 | 3439 | OverlayManager::RestoreGameCursor | black Cursor restored |
15:15:33.459 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
15:15:34.397 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
15:15:34.408 | 3314 | 6209 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
15:15:34.408 | 3314 | 6404 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
15:15:34.408 | 3314 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:15:34.408 | 3314 | 2402 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
15:15:34.449 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:15:34.514 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
15:15:35.803 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
15:15:35.817 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:15:35.817 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:15:35.817 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:15:35.817 | 50A8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
15:15:35.817 | 50A8 | 4760 | OverlayManager::HandleGameStream | Stop Capturing |
15:15:36.3 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:15:41.878 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:41.915 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:41.919 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:15:41.919 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1f044e |
15:15:41.919 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1F044E_P_11364 close 2147483647 bytes |
15:15:41.919 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:15:41.919 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:15:41.919 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=611cc |
15:15:41.919 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_611CC_P_11364 close 2147483647 bytes |
15:15:41.920 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:15:41.920 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:15:41.920 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=310e9e |
15:15:41.920 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_310E9E_P_11364 close 2147483647 bytes |
15:15:41.920 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:15:41.920 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:15:41.920 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=180d42 |
15:15:41.920 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_180D42_P_11364 close 2147483647 bytes |
15:15:41.921 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:15:41.921 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:15:41.921 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=25048e |
15:15:41.921 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_25048E_P_11364 close 2147483647 bytes |
15:15:41.922 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:15:41.935 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C041A_P_11364 opened succesfuly |
15:15:41.935 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:15:41.935 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_26048E_P_11364 opened succesfuly |
15:15:41.935 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:15:42.62 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:42.119 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2D0EE4_P_11364 opened succesfuly |
15:15:42.119 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:15:42.410 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:42.441 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:15:42.441 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:15:42.463 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_711F8_P_11364 opened succesfuly |
15:15:42.463 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:15:44.377 | 3314 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-194488364, H=1, Mouse=True [0] |
15:15:44.392 | 50A8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
15:15:44.409 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
15:15:44.409 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:15:44.409 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:15:44.425 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:15:46.427 | 50A8 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
15:15:46.427 | 50A8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:15:46.427 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:15:46.542 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:15:46.585 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:46.612 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:15:46.681 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_220434_P_11364 opened succesfuly |
15:15:46.681 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:15:46.878 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:15:46.878 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:15:48.297 | 50A8 | 3513 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
15:15:48.359 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:15:48.359 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
15:15:48.359 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:15:48.359 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:15:48.359 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:15:48.359 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:15:48.359 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb1243 |
15:15:48.359 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:15:48.359 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
15:15:48.359 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:15:48.359 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:15:48.359 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:15:48.359 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:15:48.359 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:15:48.359 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:15:48.359 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:15:48.359 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:15:48.359 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
15:15:48.436 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:15:48.436 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:15:48.436 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:15:48.436 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:15:48.447 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:15:48.447 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:15:48.447 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:15:48.447 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:15:48.447 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:15:48.447 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:15:48.447 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:15:48.447 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:15:48.449 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:15:48.449 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x34f086f |
15:15:48.449 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:15:48.449 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:15:48.450 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
15:15:48.450 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
15:15:48.469 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:15:48.469 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:15:48.479 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:15:48.479 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:15:48.480 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (960,665) / (1024,768) - OK |
15:15:48.481 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
15:15:48.486 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
15:15:48.486 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
15:15:48.493 | 50A8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:15:48.631 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:15:48.632 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:15:48.632 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
15:15:48.633 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40458 Title=[manifest.json - trucky (Workspace) - Visual Studio Code] |
15:15:48.633 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:15:48.633 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:15:48.633 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:15:48.633 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:15:48.633 | 3314 | 7527 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
15:15:48.634 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:15:48.650 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:15:48.650 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:15:48.650 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:15:48.650 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:15:48.650 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:15:48.650 | 50A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x50289;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
15:15:48.658 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:15:48.658 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:17:34.742 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
15:17:34.758 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:17:34.758 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:17:34.758 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:17:34.758 | 50A8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
15:17:34.758 | 50A8 | 4760 | OverlayManager::HandleGameStream | Stop Capturing |
15:17:34.936 | 3314 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:17:37.39 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:17:54.511 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:17:54.511 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
15:17:54.511 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:17:54.511 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:17:54.511 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:17:54.511 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:17:54.511 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x34f086f |
15:17:54.511 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:17:54.511 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
15:17:54.511 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:17:54.511 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:17:54.511 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:17:54.511 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:17:54.511 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:17:54.511 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:17:54.511 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:17:54.511 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:17:54.514 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:17:54.612 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:17:54.673 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:17:54.673 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:17:54.673 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:17:54.673 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:17:54.683 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:17:54.683 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:17:54.683 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:17:54.683 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:17:54.683 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:17:54.683 | 50A8 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:17:54.687 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:17:54.688 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xc1211 |
15:17:54.688 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:17:54.688 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:17:54.688 | 50A8 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:17:54.690 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:17:54.690 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:17:54.690 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:17:54.690 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:17:54.807 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:17:54.807 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
15:17:54.807 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:17:54.812 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:17:54.813 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
15:17:54.813 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
15:17:54.847 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:17:54.847 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:17:54.855 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
15:17:54.855 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
15:17:54.862 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:17:54.905 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:17:54.905 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=c041a |
15:17:54.905 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_C041A_P_11364 close 2147483647 bytes |
15:17:54.905 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:17:54.905 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:17:54.905 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=26048e |
15:17:54.905 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_26048E_P_11364 close 2147483647 bytes |
15:17:54.905 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:17:54.905 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:17:54.905 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2d0ee4 |
15:17:54.905 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2D0EE4_P_11364 close 2147483647 bytes |
15:17:54.905 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:17:54.905 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:17:54.905 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=711f8 |
15:17:54.905 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_711F8_P_11364 close 2147483647 bytes |
15:17:54.905 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:17:54.905 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:17:54.905 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=220434 |
15:17:54.905 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_220434_P_11364 close 2147483647 bytes |
15:17:54.907 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:17:54.910 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2B0E1C_P_11364 opened succesfuly |
15:17:54.910 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:17:54.910 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2E0EE4_P_11364 opened succesfuly |
15:17:54.910 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:17:54.910 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_27048E_P_11364 opened succesfuly |
15:17:54.910 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:17:54.911 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_22044E_P_11364 opened succesfuly |
15:17:54.911 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:17:54.911 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_911CC_P_11364 opened succesfuly |
15:17:54.911 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:17:54.965 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
15:17:54.965 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
15:17:54.968 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:17:54.968 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:17:56.443 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:17:56.443 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:17:56.443 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:17:56.443 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:17:56.443 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:17:56.593 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_game_report_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:17:56.610 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_traffic_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:17:56.652 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:17:56.660 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_traffic_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:17:56.680 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
15:17:56.680 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
15:17:56.740 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_511EA_P_11364 opened succesfuly |
15:17:56.740 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:17:56.980 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (700,300) / (768,384) - OK |
15:17:56.980 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (768,384) - OK |
15:17:57.694 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
15:17:57.708 | 3314 | 6209 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
15:17:57.708 | 3314 | 6404 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
15:17:57.708 | 3314 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:17:57.708 | 3314 | 2402 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
15:17:57.729 | 50A8 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:17:57.732 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:17:57.798 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
15:17:58.591 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:17:58.591 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=911cc |
15:17:58.591 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_911CC_P_11364 close 2147483647 bytes |
15:17:58.592 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:17:58.996 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
15:17:59.14 | 3314 | 6213 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
15:17:59.14 | 3314 | 6424 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
15:17:59.14 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
15:17:59.14 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:17:59.15 | 50A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x50289;prev = 0x370d71 , {Original values: ref = -2 handle = 0x0} |
15:17:59.15 | 50A8 | 3439 | OverlayManager::RestoreGameCursor | black Cursor restored |
15:17:59.113 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
15:18:01.197 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:18:01.197 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
15:18:01.197 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:18:01.197 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:18:01.197 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:18:01.197 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:18:01.197 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xc1211 |
15:18:01.197 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:18:01.197 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
15:18:01.197 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:18:01.197 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:18:01.197 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:18:01.197 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:18:01.197 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:18:01.197 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:18:01.197 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:18:01.197 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:18:01.197 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
15:18:01.262 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:18:01.262 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:18:01.262 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:18:01.262 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:18:01.274 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:18:01.274 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:18:01.274 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:18:01.274 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:18:01.274 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:18:01.275 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:18:01.275 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:18:01.275 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:18:01.277 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:18:01.277 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x61a0f91 |
15:18:01.277 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:18:01.277 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:18:01.278 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:18:01.278 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:18:01.284 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:18:01.284 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:18:01.285 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
15:18:01.286 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
15:18:01.286 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (700,300) / (768,384) - OK |
15:18:01.286 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (768,384) - OK |
15:18:01.335 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:18:01.336 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:18:01.337 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
15:18:01.337 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x511EA Title=[Trucky Overlay - EndGameReportV2] |
15:18:01.337 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:18:01.337 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:18:01.337 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:18:01.337 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:18:01.339 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:18:01.358 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:18:01.358 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:19:21.14 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:19:21.14 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:19:21.14 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:19:21.14 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:19:21.336 | 50A8 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:19:21.336 | 50A8 | 1520 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
15:19:21.336 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:19:21.336 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:19:21.336 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:19:21.336 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:19:21.336 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x61a0f91 |
15:19:21.336 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:19:21.336 | 50A8 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
15:19:21.336 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:19:21.336 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:19:21.336 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:19:21.336 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:19:21.336 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:19:21.336 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:19:21.336 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:19:21.336 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:19:21.336 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:19:21.363 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:19:21.363 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
15:19:21.363 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:19:21.363 | 3314 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:19:21.364 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:19:21.466 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:19:21.550 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:19:21.550 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:19:21.550 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:19:21.550 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:19:21.560 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:19:21.560 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:19:21.560 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:19:21.560 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:19:21.560 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:19:21.574 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:19:21.574 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x731203 |
15:19:21.574 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:19:21.574 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:19:21.575 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:19:21.575 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:19:21.581 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:19:21.585 | 50A8 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:19:21.585 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:19:21.585 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:19:21.585 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:19:21.602 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:19:21.602 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2b0e1c |
15:19:21.602 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2B0E1C_P_11364 close 2147483647 bytes |
15:19:21.602 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:19:21.603 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:19:21.603 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2e0ee4 |
15:19:21.603 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2E0EE4_P_11364 close 2147483647 bytes |
15:19:21.603 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:19:21.603 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:19:21.603 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=27048e |
15:19:21.603 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_27048E_P_11364 close 2147483647 bytes |
15:19:21.603 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:19:21.603 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:19:21.603 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=22044e |
15:19:21.603 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_22044E_P_11364 close 2147483647 bytes |
15:19:21.603 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:19:21.603 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:19:21.603 | 3798 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=511ea |
15:19:21.603 | 3798 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_511EA_P_11364 close 2147483647 bytes |
15:19:21.603 | 3798 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:19:21.621 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
15:19:21.621 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
15:19:23.445 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:19:23.453 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:19:23.478 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:19:23.486 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:19:23.496 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_23044E_P_11364 opened succesfuly |
15:19:23.496 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:19:23.520 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2F0EE4_P_11364 opened succesfuly |
15:19:23.520 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:19:23.614 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:19:23.628 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:19:23.672 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A11F8_P_11364 opened succesfuly |
15:19:23.672 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:19:23.974 | 3314 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:19:24.27 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1B0590_P_11364 opened succesfuly |
15:19:24.27 | 3798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT opened succesfuly |
15:19:24.189 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:19:24.189 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:19:25.168 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:19:25.168 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:19:25.168 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:19:25.168 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:19:25.168 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:19:25.235 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
15:19:25.245 | 3314 | 6209 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
15:19:25.245 | 3314 | 6404 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
15:19:25.245 | 3314 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:19:25.245 | 3314 | 2402 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
15:19:25.254 | 50A8 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:19:25.273 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
15:19:25.273 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
15:19:25.326 | 50A8 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
15:19:32.252 | 50A8 | 3513 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
15:19:32.252 | 50A8 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:19:32.314 | 50A8 | 382 | fSwapResize_Buffers | Resize buffer (0x6a92baf0)! |
15:19:32.314 | 50A8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
15:19:32.314 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:19:32.314 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:19:32.314 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:19:32.314 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:19:32.314 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x731203 |
15:19:32.314 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:19:32.314 | 50A8 | 391 | fSwapResize_Buffers | Device was Resized! |
15:19:32.314 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:19:32.314 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:19:32.314 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:19:32.314 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:19:32.314 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:19:32.314 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:19:32.314 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:19:32.314 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:19:32.314 | 50A8 | 395 | fSwapResize_Buffers | End Device was Resized! |
15:19:32.354 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:19:32.354 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:19:32.354 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:19:32.354 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:19:32.365 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:19:32.365 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:19:32.365 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:19:32.365 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:19:32.365 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:19:32.365 | 50A8 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:19:32.365 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:19:32.365 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:19:32.367 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:19:32.367 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x21d08fb |
15:19:32.367 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:19:32.367 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:19:32.368 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
15:19:32.368 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
15:19:32.381 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1149,708) / (1152,768) - OK |
15:19:32.381 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
15:19:32.387 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:19:32.387 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:19:32.388 | 50A8 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
15:19:32.388 | 50A8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
15:19:32.419 | 3314 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:19:32.421 | 3314 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:19:32.421 | 3314 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
15:19:32.421 | 3314 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40458 Title=[manifest.json - trucky (Workspace) - Visual Studio Code] |
15:19:32.421 | 3314 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:19:32.421 | 3314 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:19:32.421 | 3314 | 2421 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:19:32.421 | 3314 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:19:32.421 | 3314 | 7527 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
15:19:32.424 | 3314 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
15:19:32.434 | 50A8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:19:32.434 | 50A8 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x50289;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
15:19:32.434 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:19:32.434 | 50A8 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:19:32.434 | 50A8 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:19:32.434 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:19:32.434 | 50A8 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x50a8 |
15:19:32.434 | 50A8 | 402 | InputInterceptor::runHook | Mouse is hooked 0x50a8 |
15:20:32.496 | 5D8 | 139 | clearClient | clear Client. |
15:20:32.496 | 5D8 | 754 | Client::OnOWExplorerDetached | detaching.. |
15:20:32.496 | 5D8 | 759 | Client::OnOWExplorerDetached | Post detach |
15:20:32.497 | 53E0 | 775 | Client::clear | Client::Clear [0 - 0] . |
15:20:32.497 | 53E0 | 782 | Client::clear | Client::Clear stoping... |
15:20:32.497 | 53E0 | 920 | OverlayManager::Stop | stopping |
15:20:32.504 | 53E0 | 935 | OverlayManager::StopInternal | stopping... |
15:20:32.504 | 53E0 | 325 | WidgetManager::Stop | Stop |
15:20:32.504 | 53E0 | 2216 | WidgetManager::ClearApplicationHandlers | Clear handlers |
15:20:32.504 | 53E0 | 961 | OverlayManager::StopInternal | Stoping server connection |
15:20:32.505 | 3314 | 6473 | OverlayManager::OnDisconnected | Disconnected from server |
15:20:32.506 | 53E0 | 966 | OverlayManager::StopInternal | Stopped server connection |
15:20:32.506 | 53E0 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
15:20:32.506 | 53E0 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
15:20:32.506 | 53E0 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
15:20:32.506 | 53E0 | 987 | OverlayManager::StopInternal | Closing inter process |
15:20:32.506 | 53E0 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
15:20:32.506 | C88 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
15:20:32.507 | 53E0 | 256 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
15:20:32.507 | 53E0 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
15:20:32.507 | 53E0 | 999 | OverlayManager::StopInternal | not running. |
15:20:32.507 | 53E0 | 140 | ApiManager::DestroyBackgroundThread | Destroy call. |
15:20:32.542 | 3798 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
15:20:32.542 | 3798 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
15:20:32.542 | 3798 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
15:20:32.979 | 2C60 | 187 | ApiManager::BackgroundThread | Background Thread is terminated. |
15:20:32.979 | 53E0 | 231 | ApiManager::ClearAllCommands | Clearing commands [4] |
15:20:32.979 | 53E0 | 248 | ApiManager::ClearAllCommands | Cleared |
15:20:32.979 | 53E0 | 135 | ApiManager::Destroy | Destroyed |
15:20:32.979 | 53E0 | 1001 | OverlayManager::StopInternal | stopped. |
15:20:32.979 | 53E0 | 838 | Client::clear | Remove old SHM |
15:20:32.979 | 53E0 | 256 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_80_2_11364 close 2147483647 bytes |
15:20:32.980 | 53E0 | 846 | Client::clear | Stop tasks thread |
15:20:32.980 | 50A8 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:20:32.980 | 53E0 | 859 | Client::clear | Client::Clear - Done. |
15:20:32.981 | 50A8 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:20:32.981 | 50A8 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:20:32.981 | 50A8 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:20:32.981 | 50A8 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x21d08fb |
15:20:32.981 | 50A8 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:20:32.981 | 50A8 | 1006 | OverlayManager::OnProxyModeEnabled | clear all wickets |
15:20:32.981 | 50A8 | 694 | WidgetManager::clearAllWickets | Clear widgets |
15:20:32.981 | 50A8 | 768 | WidgetManager::ClearAsyncRefreshThread | close thread |
15:20:32.981 | 50A8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:20:32.981 | 50A8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=c0904 |
15:20:32.981 | 50A8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_C0904_P_11364 close 2147483647 bytes |
15:20:32.982 | 50A8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:20:32.982 | 50A8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40290 |
15:20:32.982 | 50A8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_40290_P_11364 close 2147483647 bytes |
15:20:32.983 | 50A8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:20:32.983 | 50A8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a0e36 |
15:20:32.983 | 50A8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_A0E36_P_11364 close 2147483647 bytes |
15:20:32.984 | 50A8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:20:32.984 | 50A8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=23044e |
15:20:32.984 | 50A8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_23044E_P_11364 close 2147483647 bytes |
15:20:32.984 | 50A8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:20:32.984 | 50A8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2f0ee4 |
15:20:32.984 | 50A8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2F0EE4_P_11364 close 2147483647 bytes |
15:20:32.984 | 50A8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:20:32.984 | 50A8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a11f8 |
15:20:32.984 | 50A8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_A11F8_P_11364 close 2147483647 bytes |
15:20:32.984 | 50A8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_11364_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:20:32.984 | 50A8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1b0590 |
15:20:32.984 | 50A8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1B0590_P_11364 close 2147483647 bytes |
15:20:32.984 | 50A8 | 730 | WidgetManager::clearAllWickets | Clear widgets [0] |
15:20:32.984 | 50A8 | 762 | WidgetManager::clearAllWickets | all widgets are cleared - [T] |
15:20:32.984 | 50A8 | 1011 | OverlayManager::OnProxyModeEnabled | Stopping mk hook |
15:20:32.984 | 50A8 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:20:32.984 | 50A8 | 187 | IRenderDevice::release | Render Releasing. |
15:20:32.984 | 50A8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:20:32.984 | 50A8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:20:32.984 | 50A8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:20:32.984 | 50A8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:20:32.984 | 50A8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:20:32.985 | 50A8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:20:32.985 | 50A8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:21:26.256 | 5DF4 | 131 | runClient | Starting Overlay PID=19740(0x4d1c) server PID = 14500 |
15:21:26.256 | 5DF4 | 683 | Client::init | Client::Initialize |
15:21:26.256 | 5DF4 | 691 | Client::init | Start owclient thread |
15:21:26.256 | 597C | 621 | Client::initreHook | Client::Initialize rehook. |
15:21:26.257 | 597C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_80_2_14500 opened succesfuly |
15:21:26.257 | 597C | 653 | | session id = {EE9C4B27-0607-4A08-8D32-C3FD2DA2E833} |
15:21:26.257 | 597C | 256 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_80_2_11364 close 2147483647 bytes |
15:21:26.257 | 597C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_80_2_14500 opened succesfuly |
15:21:26.257 | 597C | 1026 | OverlayManager::Start | Server info replaced |
15:21:26.257 | 597C | 1030 | OverlayManager::Start | Starting... |
15:21:26.257 | 597C | 1054 | OverlayManager::Start | starting inter process |
15:21:26.257 | 597C | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
15:21:26.257 | 597C | 1198 | | XTRAP COMPATIBLE PATCH WARNING |
15:21:26.257 | 597C | 107 | ApiManager::Init | API Manager Event : OK |
15:21:26.257 | 597C | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=20776 |
15:21:26.257 | 597C | 1232 | OverlayManager::Start | get foreground state |
15:21:26.257 | 597C | 1268 | OverlayManager::Start | Started... |
15:21:26.258 | 1588 | 6448 | OverlayManager::OnConnected | Connected to server |
15:21:26.258 | 1588 | 31 | SendServerHelloMessage::Execute | Send connection Ack |
15:21:26.258 | 5128 | 7024 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x103a0 -> 0x20408 |
15:21:26.278 | 50A8 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x6a92baf0 |
15:21:26.278 | 50A8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:21:26.278 | 50A8 | 1148 | RenderDeviceD3d11::init | save state |
15:21:26.278 | 50A8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:21:26.288 | 50A8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6a8ab608. |
15:21:26.288 | 50A8 | 1156 | RenderDeviceD3d11::init | restore state |
15:21:26.288 | 50A8 | 1159 | RenderDeviceD3d11::init | Target Window [0xc0a3a] |
15:21:26.288 | 50A8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:21:26.288 | 50A8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:21:26.288 | 50A8 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:21:26.288 | 50A8 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:21:26.288 | 50A8 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:21:26.297 | 50A8 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
15:21:26.297 | 50A8 | 276 | WidgetManager::init | Init manager |
15:21:26.297 | 50A8 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xc0a3a}. |
15:21:26.297 | 5E24 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
15:21:26.298 | 50A8 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x43066f |
15:21:26.298 | 50A8 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:21:26.298 | 50A8 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1cf1ada0=485600672)=>(0x87ac05a0=-2018769504) |
15:21:26.299 | 50A8 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:21:26.299 | 50A8 | 308 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
15:21:26.802 | 5E24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_403A0_P_14500 opened succesfuly |
15:21:26.802 | 5E24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14500_SHARED_MEMORY_AGENT opened succesfuly |
15:21:26.802 | 5E24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_9031E_P_14500 opened succesfuly |
15:21:26.802 | 5E24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14500_SHARED_MEMORY_AGENT opened succesfuly |
15:21:26.802 | 5E24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_70064_P_14500 opened succesfuly |
15:21:26.802 | 5E24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14500_SHARED_MEMORY_AGENT opened succesfuly |
15:21:26.890 | 1588 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:21:26.900 | 1588 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:21:26.919 | 1588 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:21:27.29 | 50A8 | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
15:21:27.56 | 50A8 | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
15:21:27.933 | 1588 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:21:27.967 | 1588 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:21:28.111 | 1588 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:21:28.122 | 1588 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:21:28.227 | 1588 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:21:28.233 | 1588 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:21:28.308 | 5E24 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_14500_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:21:28.308 | 5E24 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=70064 |
15:21:28.308 | 5E24 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_70064_P_14500 close 2147483647 bytes |
15:21:28.308 | 5E24 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:21:28.311 | 5E24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_60080_P_14500 opened succesfuly |
15:21:28.311 | 5E24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14500_SHARED_MEMORY_AGENT opened succesfuly |
15:21:28.311 | 5E24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40300_P_14500 opened succesfuly |
15:21:28.311 | 5E24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14500_SHARED_MEMORY_AGENT opened succesfuly |
15:21:28.311 | 5E24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_5039E_P_14500 opened succesfuly |
15:21:28.311 | 5E24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14500_SHARED_MEMORY_AGENT opened succesfuly |
15:21:28.311 | 5E24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_80064_P_14500 opened succesfuly |
15:21:28.311 | 5E24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14500_SHARED_MEMORY_AGENT opened succesfuly |
15:21:30.182 | 50A8 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
15:21:30.182 | 50A8 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |