TimeThreadLineFunctionMessage
06:18:05.41349452runClientStarting Overlay PID=1144(0x478) server PID = 3900
06:18:05.413494680Client::initClient::Initialize
06:18:05.414494688Client::initStart owclient thread
06:18:05.416E00324Client::initFirstInjectionClient::initFirstInjection.
06:18:05.417E00225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_73_6_3900 opened succesfuly
06:18:05.417E00352session id = {BBD10E8F-C181-409C-A8A6-C7DAC75F0745}
06:18:05.417E001908Client::LogClientInfoOS version [6.1]
06:18:05.417E001913Client::LogClientInfoProcess OS version [6.1] [64-bit]
06:18:05.417E001933Client::LogClientInfoClient Version 2.2.73.6
06:18:05.417E001943Client::LogProcessModulesLoaded modules:
06:18:05.418E001959C:\Program Files (x86)\Overwolf\0.136.0.10\win32\OWClient.dll
06:18:05.418E001959C:\Program Files (x86)\Overwolf\0.136.0.10\win32\OWExplorer.dll
06:18:05.418E001959C:\Windows\SysWOW64\bcryptprimitives.dll
06:18:05.418E001959C:\Windows\SysWOW64\ntdll.dll
06:18:05.418E001959C:\Windows\SysWOW64\sechost.dll
06:18:05.418E001959C:\Windows\System32\MMDevApi.dll
06:18:05.418E001959C:\Windows\System32\PROPSYS.dll
06:18:05.418E001959C:\Windows\System32\fwpuclnt.dll
06:18:05.418E001959C:\Windows\System32\wship6.dll
06:18:05.418E001959C:\Windows\System32\wshtcpip.dll
06:18:05.418E001959C:\Windows\system32\AUDIOSES.DLL
06:18:05.418E001959C:\Windows\system32\CRYPTSP.dll
06:18:05.418E001959C:\Windows\system32\DCIMAN32.dll
06:18:05.418E001959C:\Windows\system32\DDRAW.dll
06:18:05.418E001959C:\Windows\system32\DNSAPI.dll
06:18:05.418E001959C:\Windows\system32\GLU32.dll
06:18:05.418E001959C:\Windows\system32\HID.DLL
06:18:05.418E001959C:\Windows\system32\IPHLPAPI.DLL
06:18:05.418E001959C:\Windows\system32\MSWSOCK.dll
06:18:05.418E001959C:\Windows\system32\NTDSAPI.dll
06:18:05.418E001959C:\Windows\system32\OPENGL32.dll
06:18:05.418E001959C:\Windows\system32\RpcRtRemote.dll
06:18:05.418E001959C:\Windows\system32\VERSION.dll
06:18:05.418E001959C:\Windows\system32\WINHTTP.dll
06:18:05.418E001959C:\Windows\system32\WINMM.dll
06:18:05.418E001959C:\Windows\system32\WINNSI.DLL
06:18:05.418E001959C:\Windows\system32\WSOCK32.dll
06:18:05.418E001959C:\Windows\system32\WindowsCodecs.dll
06:18:05.418E001959C:\Windows\system32\api-ms-win-core-synch-l1-2-0.DLL
06:18:05.418E001959C:\Windows\system32\apphelp.dll
06:18:05.418E001959C:\Windows\system32\bcrypt.dll
06:18:05.418E001959C:\Windows\system32\credssp.dll
06:18:05.418E001959C:\Windows\system32\d3d11.dll
06:18:05.418E001959C:\Windows\system32\dbghelp.dll
06:18:05.418E001959C:\Windows\system32\dhcpcsvc.DLL
06:18:05.418E001959C:\Windows\system32\dhcpcsvc6.DLL
06:18:05.418E001959C:\Windows\system32\dwmapi.dll
06:18:05.418E001959C:\Windows\system32\dxgi.dll
06:18:05.418E001959C:\Windows\system32\ncrypt.dll
06:18:05.418E001959C:\Windows\system32\ntmarta.dll
06:18:05.418E001959C:\Windows\system32\nvspcap.dll
06:18:05.418E001959C:\Windows\system32\nvwgf2um.dll
06:18:05.418E001959C:\Windows\system32\profapi.dll
06:18:05.418E001959C:\Windows\system32\rasadhlp.dll
06:18:05.418E001959C:\Windows\system32\rsaenh.dll
06:18:05.418E001959C:\Windows\system32\uxtheme.dll
06:18:05.418E001959C:\Windows\system32\wbem\fastprox.dll
06:18:05.418E001959C:\Windows\system32\wbem\wbemprox.dll
06:18:05.418E001959C:\Windows\system32\wbem\wbemsvc.dll
06:18:05.418E001959C:\Windows\system32\wbemcomn.dll
06:18:05.418E001959C:\Windows\system32\webio.dll
06:18:05.418E001959C:\Windows\system32\xinput9_1_0.dll
06:18:05.418E001959C:\Windows\syswow64\ADVAPI32.dll
06:18:05.418E001959C:\Windows\syswow64\CFGMGR32.dll
06:18:05.418E001959C:\Windows\syswow64\CLBCatQ.DLL
06:18:05.418E001959C:\Windows\syswow64\CRYPT32.dll
06:18:05.418E001959C:\Windows\syswow64\CRYPTBASE.dll
06:18:05.418E001959C:\Windows\syswow64\DEVOBJ.dll
06:18:05.418E001959C:\Windows\syswow64\GDI32.dll
06:18:05.418E001959C:\Windows\syswow64\IMM32.dll
06:18:05.418E001959C:\Windows\syswow64\KERNELBASE.dll
06:18:05.418E001959C:\Windows\syswow64\LPK.dll
06:18:05.418E001959C:\Windows\syswow64\MSASN1.dll
06:18:05.418E001959C:\Windows\syswow64\MSCTF.dll
06:18:05.418E001959C:\Windows\syswow64\NSI.dll
06:18:05.418E001959C:\Windows\syswow64\OLEAUT32.dll
06:18:05.418E001959C:\Windows\syswow64\PSAPI.DLL
06:18:05.418E001959C:\Windows\syswow64\RPCRT4.dll
06:18:05.418E001959C:\Windows\syswow64\SETUPAPI.dll
06:18:05.418E001959C:\Windows\syswow64\SHELL32.dll
06:18:05.418E001959C:\Windows\syswow64\SHLWAPI.dll
06:18:05.418E001959C:\Windows\syswow64\SspiCli.dll
06:18:05.418E001959C:\Windows\syswow64\USER32.dll
06:18:05.418E001959C:\Windows\syswow64\USP10.dll
06:18:05.418E001959C:\Windows\syswow64\WINTRUST.dll
06:18:05.418E001959C:\Windows\syswow64\WLDAP32.dll
06:18:05.418E001959C:\Windows\syswow64\WS2_32.dll
06:18:05.418E001959C:\Windows\syswow64\imagehlp.dll
06:18:05.418E001959C:\Windows\syswow64\kernel32.dll
06:18:05.418E001959C:\Windows\syswow64\msvcrt.dll
06:18:05.418E001959C:\Windows\syswow64\ole32.dll
06:18:05.418E001959D:\Jocuri\Hearthstone\Hearthstone.exe
06:18:05.418E001959D:\Jocuri\Hearthstone\Hearthstone_Data\Plugins\audioplugin_fluxer.dll
06:18:05.418E001959D:\Jocuri\Hearthstone\Mono\EmbedRuntime\mono.dll
06:18:05.418E001959D:\Jocuri\Hearthstone\UnityPlayer.dll
06:18:05.419E0078GraphicsHookManager::InitCreated Thread - Created , ThreadId=6208
06:18:05.419E001424Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
06:18:05.419E001440Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
06:18:05.420E001448Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
06:18:05.420E001465Client::ReadGameConfigurationsGameConfigurations Render Libraries - OGL.
06:18:05.420E001486Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
06:18:05.420E001554Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
06:18:05.420E001567Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
06:18:05.420E001580Client::ReadGameConfigurationsEnable EnableTXR - ON
06:18:05.420E001620Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
06:18:05.420E001622Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
06:18:05.420E001624Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
06:18:05.420E001626Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
06:18:05.420E001628Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
06:18:05.420E001630Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
06:18:05.420E001633Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
06:18:05.420E001636Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
06:18:05.420E001725Data::Search[0] 0x75F40000
06:18:05.420E001725Data::Search[1] 0x0
06:18:05.420E001725Data::Search[2] 0x0
06:18:05.420E001725Data::Search[3] 0x0
06:18:05.420E001725Data::Search[4] 0x0
06:18:05.420E001725Data::Search[5] 0x68B80000
06:18:05.420E001725Data::Search[6] 0x76280000
06:18:05.420E001725Data::Search[7] 0x5F270000
06:18:05.420E001725Data::Search[8] 0x68B80000
06:18:05.420E001730Data::Search[9] 0x0
06:18:05.420E001736Data::Search[10] 0x68200000
06:18:05.420E001742Data::Search[11] 0x5F270000
06:18:05.420E001748Data::Search[12] 0x0
06:18:05.420E00325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
06:18:05.420E00447Client::initFirstInjectionAcquiring function lock succedded
06:18:05.420E00225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_73_6_3900 opened succesfuly
06:18:05.427E001916FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.136.0.10\win32\\OWUtils.dll succeeded
06:18:05.448E00567Install::CodeInit [Client,1] (MCH) OK
06:18:05.452E00567Install::CodeInit [Client,2] (MCH) OK
06:18:05.455E00567Install::CodeInit [Client,3] (MCH) OK
06:18:05.460E00567Install::CodeInit [Client,4] (MCH) OK
06:18:05.501E00567Install::CodeInit [Client,4.1] (MCH) OK
06:18:05.513E00567Install::CodeInit [Client,4.2] (MCH) OK
06:18:05.514E00486OverlayManager::OverlayManagerOW System Cursor is set to = 0x603bb
06:18:05.514E007343OverlayManager::LoadDefaultCursorsLoad default cursors
06:18:05.514E00496OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x103c5
06:18:05.514E0072PerformanceCounter::StartSessionStartSession
06:18:05.516E00225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
06:18:05.517E00696OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
06:18:05.517E00715OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
06:18:05.517E00717OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
06:18:05.517E00720OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
06:18:05.517E00723OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
06:18:05.517E00726OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
06:18:05.517E00729OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
06:18:05.517E00732OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
06:18:05.517E00735OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
06:18:05.517E00738OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
06:18:05.517E00741OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
06:18:05.517E00744OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
06:18:05.517E00747OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
06:18:05.517E00750OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
06:18:05.517E00753OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
06:18:05.517E00756OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
06:18:05.517E00759OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
06:18:05.517E00762OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
06:18:05.517E00765OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
06:18:05.517E00768OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
06:18:05.517E00771OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
06:18:05.517E00774OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
06:18:05.517E00777OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
06:18:05.517E00780OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
06:18:05.517E00783OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
06:18:05.517E00786OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
06:18:05.517E00789OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
06:18:05.517E00792OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
06:18:05.517E00795OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
06:18:05.517E00798OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
06:18:05.517E00801OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
06:18:05.517E00804OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
06:18:05.517E00807OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
06:18:05.517E00810OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
06:18:05.517E00813OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
06:18:05.517E00816OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
06:18:05.517E00819OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
06:18:05.517E00822OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
06:18:05.517E00825OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
06:18:05.517E00828OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
06:18:05.517E00831OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
06:18:05.517E00834OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
06:18:05.517E00837OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
06:18:05.517E00840OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
06:18:05.517E00843OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
06:18:05.517E00846OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
06:18:05.517E00849OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
06:18:05.517E00852OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
06:18:05.517E00855OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
06:18:05.517E00858OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
06:18:05.517E00861OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
06:18:05.517E00864OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
06:18:05.517E00867OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
06:18:05.517E00870OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
06:18:05.517E00873OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
06:18:05.517E00876OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
06:18:05.517E00879OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
06:18:05.517E00882OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = OFF
06:18:05.517E00885OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
06:18:05.517E00888OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
06:18:05.517E00891OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = ON
06:18:05.517E00894OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
06:18:05.517E00897OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
06:18:05.518E00900OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
06:18:05.518E00902OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
06:18:05.518E00904OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
06:18:05.518E00906OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
06:18:05.518E00908OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
06:18:05.518E00910OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
06:18:05.518E00912OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
06:18:05.518E00914OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
06:18:05.518E00930OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
06:18:05.521E00243Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
06:18:05.521E00571Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
06:18:05.522E00888FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
06:18:05.522E00500Client::initFirstInjectionHook PEX
06:18:05.523E00989Client::hookLibraryFunctionsLib [2] is not supported for game. skipping..
06:18:05.523E001024Install::Code DiffDll : C:\Windows\system32\dxgi.dll | | Didn't Initialize
06:18:05.523E001041Client::hookLibraryFunctionsInstall Code using ingame injection 5
06:18:05.523E0039GraphicsHookBase::HookLoad Hook module [d3d11.dll] OK
06:18:05.531E00567Install::Codeunknown (MCH) OK
06:18:05.537E00567Install::Codeunknown (MCH) OK
06:18:05.547E00567Install::Codeunknown (MCH) OK
06:18:05.553E00567Install::Codeunknown (MCH) OK
06:18:05.559E00567Install::Codeunknown (MCH) OK
06:18:05.563E00567Install::Codeunknown (MCH) OK
06:18:05.564E00567Install::Codeunknown (MCH) OK
06:18:05.564E00403GraphicsHookManager::FinishHookdone hooking: 5
06:18:05.564E00989Client::hookLibraryFunctionsLib [6] is not supported for game. skipping..
06:18:05.564E001024Install::Code DiffDll : C:\Windows\system32\OPENGL32.dll | | Didn't Initialize
06:18:05.564E001041Client::hookLibraryFunctionsInstall Code using ingame injection 7
06:18:05.568E00567Install::Codeunknown (MCH) OK
06:18:05.572E00567Install::Codeunknown (MCH) OK
06:18:05.576E00567Install::Codeunknown (MCH) OK
06:18:05.576E00403GraphicsHookManager::FinishHookdone hooking: 7
06:18:05.576E00325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
06:18:05.576E001045OverlayManager::StartStarting...
06:18:05.576E001229XTRAP COMPATIBLE PATCH WARNING
06:18:05.576E00107ApiManager::InitAPI Manager Event : OK
06:18:05.576E00119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=1524
06:18:05.5765F47525OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x202e2
06:18:05.577EBC6938OverlayManager::OnConnectedConnected to server
06:18:05.577EBC31SendServerHelloMessage::ExecuteSend connection Ack
06:18:05.578E0067TXRSettingFail to read texture recognition options 0xb7
06:18:05.578E00114TXOfInterestNew list set with 0 items
06:18:05.578E001263OverlayManager::Startget foreground state
06:18:05.578E001298OverlayManager::StartStarted...
06:18:05.582E00567Install::CodeInit [Client,0] (MCH) OK
06:18:05.582E00426GraphicsHookManager::ReleaseHookRefClear Hook manager thread
06:18:05.582E0093GraphicsHookManager::StopThreadStopThread
06:18:05.5831840215GraphicsHookManager::MessageLoopExit Thread
06:18:05.584E00572Client::initFirstInjectioninit complete
06:18:05.656AF4587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
06:18:05.661AF4149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
06:18:05.700AF4149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
06:18:05.701AF41006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
06:18:05.707AF41063RenderDeviceD3d11::initRefC r:[2]->[2] 0x3780b8
06:18:05.707AF41094RenderDeviceD3d11::initDevice adapter hash: 1657100995
06:18:05.707AF41127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
06:18:05.707AF41148RenderDeviceD3d11::initsave state
06:18:05.707AF4696RenderDeviceD3d11::initDX11loading shaders...
06:18:05.916AF4705RenderDeviceD3d11::initDX11create vs
06:18:05.916AF4723RenderDeviceD3d11::initDX11create vs
06:18:05.930AF4745RenderDeviceD3d11::initDX11create pxs
06:18:05.932AF4774RenderDeviceD3d11::initDX11create raster
06:18:05.932AF4842RenderDeviceD3d11::initDX11create buffers
06:18:05.932AF41154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x35f240.
06:18:05.932AF41156RenderDeviceD3d11::initrestore state
06:18:05.932AF41159RenderDeviceD3d11::initTarget Window [0x20072]
06:18:05.932AF4238IRenderDevice::reCreateResourceListRECREATION *** Begin ***
06:18:05.932AF4245IRenderDevice::reCreateResourceListRECREATION *** Done ***
06:18:05.932AF4193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
06:18:05.932AF42067RenderDeviceD3d11::setFixSet render device fix RT.
06:18:05.932AF42732OverlayManager::setGraphicsRender Device fix was set RT.
06:18:05.932AF45178OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
06:18:05.932AF45190OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
06:18:05.935AF4666OverlayInputManager::HandleCommandsClear all hotkeys command
06:18:05.935AF4666OverlayInputManager::HandleCommandsClear all hotkeys command
06:18:05.935AF426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
06:18:05.935AF421StartWidgetsRefresher::ExecuteExecute start wicket manager
06:18:05.935AF4276WidgetManager::initInit manager
06:18:05.935AF45294OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x20072}.
06:18:05.935AF42234OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1a00e1
06:18:05.935AF42258OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
06:18:05.935AF42309OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5f7ba200=1601937920)=>(0x5d6248a0=1566722208)
06:18:05.935AF42321OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
06:18:05.936AF41672WidgetManager::drawskip widget draw (not in foreground) False - False
06:18:05.936AF4930OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
06:18:05.936AF47880OverlayManager::CheckForSharedTextureSupportCheck for SHT support
06:18:05.936C942340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
06:18:06.819282345OverlayManager::installKeybMouseHookInstall KeybMouse
06:18:06.81928314InputInterceptor::runHookKeyboard is hooked 0x1928
06:18:06.81928322InputInterceptor::runHookMouse is hooked 0x1928
06:18:06.819281955OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10007
06:18:06.14AF4666OverlayInputManager::HandleCommandsClear all hotkeys command
06:18:06.14AF4707OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
06:18:06.14AF45224OverlayManager::initOverlayResolutionEx 0X0
06:18:06.14AF45231OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
06:18:06.438C94225InterProcessElement::openInterProcess Overwolf_ImID_20362_P_3900 opened succesfuly
06:18:06.438C94225InterProcessElement::openInterProcess Overwolf_PID_3900_SHARED_MEMORY_AGENT opened succesfuly
06:18:06.438C94225InterProcessElement::openInterProcess Overwolf_ImID_30266_P_3900 opened succesfuly
06:18:06.438C94225InterProcessElement::openInterProcess Overwolf_PID_3900_SHARED_MEMORY_AGENT opened succesfuly
06:18:08.368EBC6743OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
06:18:08.407EBC6743OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
06:18:08.694EBC6743OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
06:18:08.702EBC6743OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
06:18:08.951C94225InterProcessElement::openInterProcess Overwolf_ImID_203C6_P_3900 opened succesfuly
06:18:08.951C94225InterProcessElement::openInterProcess Overwolf_PID_3900_SHARED_MEMORY_AGENT opened succesfuly
06:18:08.951C94225InterProcessElement::openInterProcess Overwolf_ImID_203CA_P_3900 opened succesfuly
06:18:08.951C94225InterProcessElement::openInterProcess Overwolf_PID_3900_SHARED_MEMORY_AGENT opened succesfuly
06:18:08.959EBC6743OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
06:18:09.1421928445ReleaseD11DeviceDevice Released! [1]
06:18:09.14219282636OverlayManager::OnGraphicsDeviceLostClear Resource Start
06:18:09.14219281306OverlayManager::RestoreGameWNDPROCSearch SWL..
06:18:09.14219281314OverlayManager::RestoreGameWNDPROCSWL restored.
06:18:09.14219281324OverlayManager::RestoreGameWNDPROCSWL OK.
06:18:09.14219281330OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1a00e1
06:18:09.14219282661OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
06:18:09.1421928184IRenderDevice::releaseRender Releasing.
06:18:09.1421928221IRenderDevice::releaseResourceListRELEASING *** Begin ***
06:18:09.1421928231IRenderDevice::releaseResourceListRELEASING *** Done ***
06:18:09.142192882RenderDeviceCaptureBase::ReleaseTextureRelease
06:18:09.1421928100RenderDeviceCaptureBase::ReleaseTextureReleased
06:18:09.14219281280RenderDeviceD3d11::releaseImplementationReleasing 1
06:18:09.14219281290RenderDeviceD3d11::releaseImplementationReleasing 2
06:18:09.14219281309RenderDeviceD3d11::releaseImplementationReleasing 3
06:18:09.1421928201IRenderDevice::releaseRender Releasing Done.
06:18:09.1421928448ReleaseD11Device End Device Released!
06:18:09.1421928378fSwapResize_BuffersResize buffer (0x3780b8)!
06:18:09.150EBC6743OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
06:18:09.1681928378fSwapResize_BuffersResize buffer (0x3780b8)!
06:18:09.171AF41063RenderDeviceD3d11::initRefC r:[2]->[2] 0x3780b8
06:18:09.171AF41127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
06:18:09.171AF41148RenderDeviceD3d11::initsave state
06:18:09.171AF4696RenderDeviceD3d11::initDX11loading shaders...
06:18:09.180AF41154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x35f240.
06:18:09.180AF41156RenderDeviceD3d11::initrestore state
06:18:09.180AF41159RenderDeviceD3d11::initTarget Window [0x20072]
06:18:09.180AF4238IRenderDevice::reCreateResourceListRECREATION *** Begin ***
06:18:09.180AF4245IRenderDevice::reCreateResourceListRECREATION *** Done ***
06:18:09.180AF42067RenderDeviceD3d11::setFixSet render device fix RT.
06:18:09.180AF42732OverlayManager::setGraphicsRender Device fix was set RT.
06:18:09.180AF45231OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
06:18:09.181AF45294OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x20072}.
06:18:09.181AF42234OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4039a
06:18:09.181AF42258OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
06:18:09.181AF42309OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5f7ba200=1601937920)=>(0x5d6248a0=1566722208)
06:18:09.193AF426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
06:18:09.193AF45224OverlayManager::initOverlayResolutionEx 0X0
06:18:09.193AF45231OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
06:18:09.193AF4930OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
06:18:09.443EBC6743OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
06:18:09.447EBC6743OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
06:18:09.453C94225InterProcessElement::openInterProcess Overwolf_ImID_50396_P_3900 opened succesfuly
06:18:09.453C94225InterProcessElement::openInterProcess Overwolf_PID_3900_SHARED_MEMORY_AGENT opened succesfuly
06:18:10.38619282345OverlayManager::installKeybMouseHookInstall KeybMouse
06:18:10.3861928336InputInterceptor::stopHookUnhook keyboard hook
06:18:10.3861928343InputInterceptor::stopHookUnhook mouse hook
06:18:10.3861928314InputInterceptor::runHookKeyboard is hooked 0x1928
06:18:10.3861928322InputInterceptor::runHookMouse is hooked 0x1928
06:18:10.454C94225InterProcessElement::openInterProcess Overwolf_ImID_203CE_P_3900 opened succesfuly
06:18:10.454C94225InterProcessElement::openInterProcess Overwolf_PID_3900_SHARED_MEMORY_AGENT opened succesfuly
06:18:12.912EBC6743OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
06:18:15.7015F41943Client::LogProcessModulesLoaded modules:
06:18:15.7025F41959C:\Program Files (x86)\Battle.net\Battle.net.11567\api-ms-win-core-file-l1-2-0.dll
06:18:15.7025F41959C:\Program Files (x86)\Battle.net\Battle.net.11567\api-ms-win-core-file-l2-1-0.dll
06:18:15.7025F41959C:\Program Files (x86)\Battle.net\Battle.net.11567\api-ms-win-core-localization-l1-2-0.dll
06:18:15.7025F41959C:\Program Files (x86)\Battle.net\Battle.net.11567\api-ms-win-core-processthreads-l1-1-1.dll
06:18:15.7025F41959C:\Program Files (x86)\Battle.net\Battle.net.11567\api-ms-win-core-timezone-l1-1-0.dll
06:18:15.7025F41959C:\Program Files (x86)\Battle.net\Battle.net.11567\ucrtbase.DLL
06:18:15.7025F41959C:\Program Files (x86)\Overwolf\0.136.0.10\win32\OWClient.dll
06:18:15.7025F41959C:\Program Files (x86)\Overwolf\0.136.0.10\win32\OWExplorer.dll
06:18:15.7025F41959C:\Program Files (x86)\Overwolf\0.136.0.10\win32\OWUtils.dll
06:18:15.7025F41959C:\Windows\SysWOW64\bcryptprimitives.dll
06:18:15.7025F41959C:\Windows\SysWOW64\ntdll.dll
06:18:15.7025F41959C:\Windows\SysWOW64\sechost.dll
06:18:15.7025F41959C:\Windows\System32\MMDevApi.dll
06:18:15.7025F41959C:\Windows\System32\PROPSYS.dll
06:18:15.7025F41959C:\Windows\System32\fwpuclnt.dll
06:18:15.7025F41959C:\Windows\System32\wship6.dll
06:18:15.7025F41959C:\Windows\System32\wshtcpip.dll
06:18:15.7025F41959C:\Windows\system32\AUDIOSES.DLL
06:18:15.7025F41959C:\Windows\system32\CRYPTSP.dll
06:18:15.7025F41959C:\Windows\system32\D3DCompiler_43.dll
06:18:15.7025F41959C:\Windows\system32\D3DX9_43.dll
06:18:15.7025F41959C:\Windows\system32\DCIMAN32.dll
06:18:15.7025F41959C:\Windows\system32\DDRAW.dll
06:18:15.7025F41959C:\Windows\system32\DNSAPI.dll
06:18:15.7025F41959C:\Windows\system32\GLU32.dll
06:18:15.7025F41959C:\Windows\system32\HID.DLL
06:18:15.7025F41959C:\Windows\system32\IPHLPAPI.DLL
06:18:15.7025F41959C:\Windows\system32\MSWSOCK.dll
06:18:15.7025F41959C:\Windows\system32\NTDSAPI.dll
06:18:15.7025F41959C:\Windows\system32\OPENGL32.dll
06:18:15.7025F41959C:\Windows\system32\RpcRtRemote.dll
06:18:15.7025F41959C:\Windows\system32\USERENV.dll
06:18:15.7025F41959C:\Windows\system32\VCRUNTIME140.dll
06:18:15.7025F41959C:\Windows\system32\VERSION.dll
06:18:15.7025F41959C:\Windows\system32\WINHTTP.dll
06:18:15.7025F41959C:\Windows\system32\WINMM.dll
06:18:15.7025F41959C:\Windows\system32\WINNSI.DLL
06:18:15.7025F41959C:\Windows\system32\WSOCK32.dll
06:18:15.7025F41959C:\Windows\system32\WindowsCodecs.dll
06:18:15.7025F41959C:\Windows\system32\api-ms-win-core-synch-l1-2-0.DLL
06:18:15.7025F41959C:\Windows\system32\api-ms-win-crt-convert-l1-1-0.dll
06:18:15.7025F41959C:\Windows\system32\api-ms-win-crt-filesystem-l1-1-0.dll
06:18:15.7025F41959C:\Windows\system32\api-ms-win-crt-heap-l1-1-0.dll
06:18:15.7025F41959C:\Windows\system32\api-ms-win-crt-math-l1-1-0.dll
06:18:15.7025F41959C:\Windows\system32\api-ms-win-crt-runtime-l1-1-0.dll
06:18:15.7025F41959C:\Windows\system32\api-ms-win-crt-stdio-l1-1-0.dll
06:18:15.7025F41959C:\Windows\system32\api-ms-win-crt-string-l1-1-0.dll
06:18:15.7025F41959C:\Windows\system32\api-ms-win-crt-time-l1-1-0.dll
06:18:15.7025F41959C:\Windows\system32\apphelp.dll
06:18:15.7025F41959C:\Windows\system32\bcrypt.dll
06:18:15.7025F41959C:\Windows\system32\credssp.dll
06:18:15.7025F41959C:\Windows\system32\d3d11.dll
06:18:15.7025F41959C:\Windows\system32\d3dx11_43.dll
06:18:15.7025F41959C:\Windows\system32\dbghelp.dll
06:18:15.7025F41959C:\Windows\system32\dhcpcsvc.DLL
06:18:15.7025F41959C:\Windows\system32\dhcpcsvc6.DLL
06:18:15.7025F41959C:\Windows\system32\dwmapi.dll
06:18:15.7025F41959C:\Windows\system32\dxgi.dll
06:18:15.7025F41959C:\Windows\system32\icm32.dll
06:18:15.7025F41959C:\Windows\system32\mscms.dll
06:18:15.7025F41959C:\Windows\system32\ncrypt.dll
06:18:15.7025F41959C:\Windows\system32\ntmarta.dll
06:18:15.7025F41959C:\Windows\system32\nvspcap.dll
06:18:15.7025F41959C:\Windows\system32\nvwgf2um.dll
06:18:15.7025F41959C:\Windows\system32\profapi.dll
06:18:15.7025F41959C:\Windows\system32\rasadhlp.dll
06:18:15.7025F41959C:\Windows\system32\rsaenh.dll
06:18:15.7025F41959C:\Windows\system32\uxtheme.dll
06:18:15.7025F41959C:\Windows\system32\wbem\fastprox.dll
06:18:15.7025F41959C:\Windows\system32\wbem\wbemprox.dll
06:18:15.7025F41959C:\Windows\system32\wbem\wbemsvc.dll
06:18:15.7025F41959C:\Windows\system32\wbemcomn.dll
06:18:15.7025F41959C:\Windows\system32\webio.dll
06:18:15.7025F41959C:\Windows\system32\xinput9_1_0.dll
06:18:15.7025F41959C:\Windows\syswow64\ADVAPI32.dll
06:18:15.7025F41959C:\Windows\syswow64\CFGMGR32.dll
06:18:15.7025F41959C:\Windows\syswow64\CLBCatQ.DLL
06:18:15.7025F41959C:\Windows\syswow64\CRYPT32.dll
06:18:15.7025F41959C:\Windows\syswow64\CRYPTBASE.dll
06:18:15.7025F41959C:\Windows\syswow64\DEVOBJ.dll
06:18:15.7025F41959C:\Windows\syswow64\GDI32.dll
06:18:15.7025F41959C:\Windows\syswow64\IMM32.dll
06:18:15.7025F41959C:\Windows\syswow64\KERNELBASE.dll
06:18:15.7025F41959C:\Windows\syswow64\LPK.dll
06:18:15.7025F41959C:\Windows\syswow64\MSASN1.dll
06:18:15.7025F41959C:\Windows\syswow64\MSCTF.dll
06:18:15.7025F41959C:\Windows\syswow64\NSI.dll
06:18:15.7025F41959C:\Windows\syswow64\OLEAUT32.dll
06:18:15.7025F41959C:\Windows\syswow64\PSAPI.DLL
06:18:15.7025F41959C:\Windows\syswow64\RPCRT4.dll
06:18:15.7025F41959C:\Windows\syswow64\SETUPAPI.dll
06:18:15.7025F41959C:\Windows\syswow64\SHELL32.dll
06:18:15.7025F41959C:\Windows\syswow64\SHLWAPI.dll
06:18:15.7025F41959C:\Windows\syswow64\SspiCli.dll
06:18:15.7025F41959C:\Windows\syswow64\USER32.dll
06:18:15.7025F41959C:\Windows\syswow64\USP10.dll
06:18:15.7025F41959C:\Windows\syswow64\WINTRUST.dll
06:18:15.7025F41959C:\Windows\syswow64\WLDAP32.dll
06:18:15.7025F41959C:\Windows\syswow64\WS2_32.dll
06:18:15.7025F41959C:\Windows\syswow64\imagehlp.dll
06:18:15.7025F41959C:\Windows\syswow64\kernel32.dll
06:18:15.7025F41959C:\Windows\syswow64\msvcrt.dll
06:18:15.7025F41959C:\Windows\syswow64\ole32.dll
06:18:15.7025F41959D:\Jocuri\Hearthstone\Hearthstone.exe
06:18:15.7025F41959D:\Jocuri\Hearthstone\Hearthstone_Data\Plugins\audioplugin_fluxer.dll
06:18:15.7025F41959D:\Jocuri\Hearthstone\Hearthstone_Data\Plugins\bnl_checkout_client.dll
06:18:15.7025F41959D:\Jocuri\Hearthstone\Mono\EmbedRuntime\mono.dll
06:18:15.7025F41959D:\Jocuri\Hearthstone\UnityPlayer.dll
06:18:16.461C94291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
06:18:19.961C94291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
06:18:22.463C942382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3229] s[500].
06:18:22.463C942404WidgetManager::RefreshWidgetThreadMainLoopexit
06:18:22.463C942323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
06:18:22.463C942329WidgetManager::RefreshThreadProcStaticclean Exit
06:18:26.30019281563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
06:18:26.30019281572OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
06:18:26.30819282636OverlayManager::OnGraphicsDeviceLostClear Resource Start
06:18:26.30819281306OverlayManager::RestoreGameWNDPROCSearch SWL..
06:18:26.30819281314OverlayManager::RestoreGameWNDPROCSWL restored.
06:18:26.30819281324OverlayManager::RestoreGameWNDPROCSWL OK.
06:18:26.30819281330OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4039a
06:18:26.30919282661OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
06:18:26.30919281575OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
06:18:26.3091928184IRenderDevice::releaseRender Releasing.
06:18:26.3091928221IRenderDevice::releaseResourceListRELEASING *** Begin ***
06:18:26.3091928231IRenderDevice::releaseResourceListRELEASING *** Done ***
06:18:26.309192882RenderDeviceCaptureBase::ReleaseTextureRelease
06:18:26.3091928100RenderDeviceCaptureBase::ReleaseTextureReleased
06:18:26.30919281280RenderDeviceD3d11::releaseImplementationReleasing 1
06:18:26.30919281290RenderDeviceD3d11::releaseImplementationReleasing 2
06:18:26.30919281309RenderDeviceD3d11::releaseImplementationReleasing 3
06:18:26.3091928201IRenderDevice::releaseRender Releasing Done.
06:18:26.3131928378fSwapResize_BuffersResize buffer (0x3780b8)!
06:18:26.369EBC6614OverlayManager::doActionForegroundChange Event ON (ON)
06:18:26.369EBC7952OverlayManager::OnForegroundChangedChanged True
06:18:26.369EBC7435OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
06:18:26.373EBC6752OverlayManager::doActionDisplayFPS - Triggered
06:18:26.377AF41063RenderDeviceD3d11::initRefC r:[2]->[2] 0x3780b8
06:18:26.377AF41127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
06:18:26.377AF41148RenderDeviceD3d11::initsave state
06:18:26.377AF4696RenderDeviceD3d11::initDX11loading shaders...
06:18:26.384AF41154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x35f240.
06:18:26.384AF41156RenderDeviceD3d11::initrestore state
06:18:26.384AF41159RenderDeviceD3d11::initTarget Window [0x20072]
06:18:26.384AF4238IRenderDevice::reCreateResourceListRECREATION *** Begin ***
06:18:26.384AF4245IRenderDevice::reCreateResourceListRECREATION *** Done ***
06:18:26.384AF42067RenderDeviceD3d11::setFixSet render device fix RT.
06:18:26.384AF42732OverlayManager::setGraphicsRender Device fix was set RT.
06:18:26.384AF45231OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
06:18:26.397AF45294OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x20072}.
06:18:26.397AF42234OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x409dd
06:18:26.397AF42258OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
06:18:26.397AF42309OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5f7ba200=1601937920)=>(0x5d6248a0=1566722208)
06:18:26.397AF4308PerformanceCounter::NotifyFrameRenderNotify first Render...
06:18:26.397AF4930OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
06:18:26.40919282345OverlayManager::installKeybMouseHookInstall KeybMouse
06:18:26.4091928336InputInterceptor::stopHookUnhook keyboard hook
06:18:26.4091928343InputInterceptor::stopHookUnhook mouse hook
06:18:26.4091928314InputInterceptor::runHookKeyboard is hooked 0x1928
06:18:26.4091928322InputInterceptor::runHookMouse is hooked 0x1928
06:18:26.40919286023overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
06:18:26.410AF45224OverlayManager::initOverlayResolutionEx 0X0
06:18:26.410AF45231OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
06:18:26.750EBC7041OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Potato\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\137.0.10\plugins/GEPPlugin.dll]
06:18:26.759AF47724OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\Potato\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\137.0.10\plugins/GEPPlugin.dll]
06:18:26.975AF42427WidgetManager::Renderresum layout thread
06:18:26.975AF4276WidgetManager::initInit manager
06:18:26.9751FE02340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
06:18:40.868EBC6601OverlayManager::doActionForegroundChange Event [winows not active]
06:18:40.868EBC6629OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
06:18:40.868EBC7435OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
06:18:40.868EBC2550OverlayManager::setControlModeOVERLAY_CONTROL_OFF
06:18:42.9791FE0291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
06:18:45.4871FE02382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3042] s[33].
06:18:45.4871FE02404WidgetManager::RefreshWidgetThreadMainLoopexit
06:18:45.4871FE02323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
06:18:45.4871FE02329WidgetManager::RefreshThreadProcStaticclean Exit
06:18:50.481AF42427WidgetManager::Renderresum layout thread
06:18:50.481AF4276WidgetManager::initInit manager
06:18:50.4811ED02340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
06:18:51.959AF4326RenderImageD3d11::setSizeCreate Texture (1920,216) / (1920,256) - OK
06:18:51.959AF4347RenderImageD3d11::setSizeCreate Texture RV (1920,256) - OK
06:18:52.6781ED0225InterProcessElement::openInterProcess Overwolf_ImID_203D4_P_3900 opened succesfuly
06:18:52.6781ED0225InterProcessElement::openInterProcess Overwolf_PID_3900_SHARED_MEMORY_AGENT opened succesfuly
06:18:52.727AF4326RenderImageD3d11::setSizeCreate Texture (504,1080) / (512,1152) - OK
06:18:52.727AF4347RenderImageD3d11::setSizeCreate Texture RV (512,1152) - OK
06:18:58.74319286023overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
06:18:58.868EBC6629OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
06:18:58.868EBC7435OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
06:18:58.868EBC2550OverlayManager::setControlModeOVERLAY_CONTROL_OFF
06:22:40.13819282506OverlayManager::setControlModeOVERLAY_CONTROL_ON
06:22:40.155AF43488OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
06:22:40.18819282550OverlayManager::setControlModeOVERLAY_CONTROL_OFF
06:22:40.205AF43650OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x603bb;prev = 0x603bb , {Original values: ref = 0 handle = 0xd803d9}
06:23:07.374EBC6601OverlayManager::doActionForegroundChange Event [winows not active]
06:23:07.374EBC6629OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
06:23:07.374EBC7435OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
06:23:07.374EBC2550OverlayManager::setControlModeOVERLAY_CONTROL_OFF
06:23:13.741ED0291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
06:23:15.5491ED02382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3011] s[33].
06:23:15.5491ED02404WidgetManager::RefreshWidgetThreadMainLoopexit
06:23:15.5491ED02323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
06:23:15.5491ED02329WidgetManager::RefreshThreadProcStaticclean Exit
06:23:20.521AF42427WidgetManager::Renderresum layout thread
06:23:20.521AF4276WidgetManager::initInit manager
06:23:20.5221C082340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
06:23:31.70319286023overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
06:23:31.874EBC6629OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
06:23:31.874EBC7435OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
06:23:31.874EBC2550OverlayManager::setControlModeOVERLAY_CONTROL_OFF
06:28:03.79919282506OverlayManager::setControlModeOVERLAY_CONTROL_ON
06:28:03.86519282550OverlayManager::setControlModeOVERLAY_CONTROL_OFF
06:28:03.866AF43650OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x603bb;prev = 0x603bb , {Original values: ref = 0 handle = 0xd803d9}
06:28:58.58119282506OverlayManager::setControlModeOVERLAY_CONTROL_ON
06:28:58.83119282550OverlayManager::setControlModeOVERLAY_CONTROL_OFF
06:28:58.848AF43650OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x603bb;prev = 0x603bb , {Original values: ref = 0 handle = 0xd803d9}
06:30:50.46319282506OverlayManager::setControlModeOVERLAY_CONTROL_ON
06:30:50.82919282550OverlayManager::setControlModeOVERLAY_CONTROL_OFF
06:30:50.830AF43650OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x603bb;prev = 0x603bb , {Original values: ref = 0 handle = 0xd803d9}
06:31:05.9619282506OverlayManager::setControlModeOVERLAY_CONTROL_ON
06:31:05.112AF43488OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
06:31:05.19619282550OverlayManager::setControlModeOVERLAY_CONTROL_OFF
06:31:05.213AF43650OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x603bb;prev = 0x603bb , {Original values: ref = 0 handle = 0xd803d9}
06:31:05.91219282506OverlayManager::setControlModeOVERLAY_CONTROL_ON
06:31:05.930AF43488OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
06:31:05.94519282550OverlayManager::setControlModeOVERLAY_CONTROL_OFF
06:31:05.962AF43650OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x603bb;prev = 0x603bb , {Original values: ref = 0 handle = 0xd803d9}
06:31:19.7819281647OverlayManager::GameWindowProcCallbackClose Window [16].
06:31:19.6011C08291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
06:31:22.861C082382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3010] s[33].
06:31:22.861C082404WidgetManager::RefreshWidgetThreadMainLoopexit
06:31:22.861C082323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
06:31:22.861C082329WidgetManager::RefreshThreadProcStaticclean Exit
06:31:22.41819281647OverlayManager::GameWindowProcCallbackClose Window [2].
06:31:22.420EBC6601OverlayManager::doActionForegroundChange Event [winows not active]
06:31:22.420EBC6629OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
06:31:22.421EBC7435OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
06:31:22.421EBC2550OverlayManager::setControlModeOVERLAY_CONTROL_OFF