TimeThreadLineFunctionMessage
03:06:06.53359CC131runClientStarting Overlay PID=17144(0x42f8) server PID = 13688
03:06:06.56359CC683Client::initClient::Initialize
03:06:06.56359CC691Client::initStart owclient thread
03:06:06.564423C327Client::initFirstInjectionClient::initFirstInjection.
03:06:06.565423C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_79_3_13688 opened succesfuly
03:06:06.565423C355session id = {C89D636E-6EF1-4FAC-937B-7114D0732BC6}
03:06:06.565423C1937Client::LogClientInfoOS version [10.0]
03:06:06.565423C1942Client::LogClientInfoProcess OS version [10.0] [64-bit]
03:06:06.565423C1960Client::LogClientInfoClient [64-bit] Version 2.2.79.3
03:06:06.565423C1972Client::LogProcessModulesLoaded modules:
03:06:06.570423C1988C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
03:06:06.570423C1988C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
03:06:06.570423C1988C:\WINDOWS\SYSTEM32\CRYPTSP.dll
03:06:06.570423C1988C:\WINDOWS\SYSTEM32\Cabinet.dll
03:06:06.570423C1988C:\WINDOWS\SYSTEM32\CoreMessaging.dll
03:06:06.570423C1988C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\DEVOBJ.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\DEVRTL.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\DINPUT8.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\DNSAPI.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\DPAPI.DLL
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\HID.DLL
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\MSACM32.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\MSASN1.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\PROPSYS.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\SPINF.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\SSPICLI.DLL
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\Secur32.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\SensApi.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\VERSION.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\WINHTTP.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\WININET.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\WINMM.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\WINSTA.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\WTSAPI32.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\Wldp.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\apphelp.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\cryptnet.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\d3d11.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\d3dx9_43.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\dbgcore.DLL
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\dbghelp.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\dcomp.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\drvstore.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\dwmapi.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\dxcore.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\dxgi.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\iertutil.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\inputhost.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\kernel.appcore.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\msi.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\ntdll.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\ntmarta.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\profapi.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\textinputframework.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\urlmon.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\windows.storage.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\winmmbase.dll
03:06:06.571423C1988C:\WINDOWS\SYSTEM32\wintypes.dll
03:06:06.571423C1988C:\WINDOWS\System32\ADVAPI32.dll
03:06:06.571423C1988C:\WINDOWS\System32\CRYPT32.dll
03:06:06.571423C1988C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5216eae94436d77\NvCamera\NvCamera64.dll
03:06:06.571423C1988C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5216eae94436d77\NvCamera\d3dcompiler_47_64.dll
03:06:06.571423C1988C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5216eae94436d77\nvldumdx.dll
03:06:06.571423C1988C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5216eae94436d77\nvwgf2umx.dll
03:06:06.571423C1988C:\WINDOWS\System32\GDI32.dll
03:06:06.571423C1988C:\WINDOWS\System32\IMM32.dll
03:06:06.571423C1988C:\WINDOWS\System32\KERNEL32.DLL
03:06:06.571423C1988C:\WINDOWS\System32\KERNELBASE.dll
03:06:06.571423C1988C:\WINDOWS\System32\MMDevApi.dll
03:06:06.571423C1988C:\WINDOWS\System32\MSCTF.dll
03:06:06.571423C1988C:\WINDOWS\System32\NSI.dll
03:06:06.571423C1988C:\WINDOWS\System32\OLEAUT32.dll
03:06:06.571423C1988C:\WINDOWS\System32\PSAPI.DLL
03:06:06.571423C1988C:\WINDOWS\System32\RPCRT4.dll
03:06:06.571423C1988C:\WINDOWS\System32\SETUPAPI.dll
03:06:06.571423C1988C:\WINDOWS\System32\SHELL32.dll
03:06:06.571423C1988C:\WINDOWS\System32\SHLWAPI.dll
03:06:06.571423C1988C:\WINDOWS\System32\USER32.dll
03:06:06.571423C1988C:\WINDOWS\System32\WINTRUST.DLL
03:06:06.571423C1988C:\WINDOWS\System32\WLDAP32.dll
03:06:06.571423C1988C:\WINDOWS\System32\WS2_32.dll
03:06:06.571423C1988C:\WINDOWS\System32\bcrypt.dll
03:06:06.571423C1988C:\WINDOWS\System32\bcryptPrimitives.dll
03:06:06.571423C1988C:\WINDOWS\System32\cfgmgr32.dll
03:06:06.571423C1988C:\WINDOWS\System32\clbcatq.dll
03:06:06.571423C1988C:\WINDOWS\System32\combase.dll
03:06:06.571423C1988C:\WINDOWS\System32\gdi32full.dll
03:06:06.571423C1988C:\WINDOWS\System32\imagehlp.dll
03:06:06.571423C1988C:\WINDOWS\System32\msvcp_win.dll
03:06:06.571423C1988C:\WINDOWS\System32\msvcrt.dll
03:06:06.571423C1988C:\WINDOWS\System32\mswsock.dll
03:06:06.571423C1988C:\WINDOWS\System32\ole32.dll
03:06:06.571423C1988C:\WINDOWS\System32\sechost.dll
03:06:06.571423C1988C:\WINDOWS\System32\shcore.dll
03:06:06.571423C1988C:\WINDOWS\System32\ucrtbase.dll
03:06:06.571423C1988C:\WINDOWS\System32\win32u.dll
03:06:06.571423C1988C:\WINDOWS\System32\winrnr.dll
03:06:06.571423C1988C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1_none_b555e41d4684ddec\COMCTL32.dll
03:06:06.571423C1988C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.329_none_faf0a1297612f139\gdiplus.dll
03:06:06.571423C1988C:\WINDOWS\system32\NLAapi.dll
03:06:06.571423C1988C:\WINDOWS\system32\napinsp.dll
03:06:06.571423C1988C:\WINDOWS\system32\nvapi64.dll
03:06:06.571423C1988C:\WINDOWS\system32\nvcuda.dll
03:06:06.571423C1988C:\WINDOWS\system32\nvspcap64.dll
03:06:06.571423C1988C:\WINDOWS\system32\pnrpnsp.dll
03:06:06.571423C1988C:\WINDOWS\system32\rsaenh.dll
03:06:06.571423C1988C:\WINDOWS\system32\uxtheme.dll
03:06:06.571423C1988C:\WINDOWS\system32\wshbth.dll
03:06:06.571423C1988D:\Games\World_of_Tanks_EU\win64\CONCRT140.dll
03:06:06.571423C1988D:\Games\World_of_Tanks_EU\win64\ILU.dll
03:06:06.571423C1988D:\Games\World_of_Tanks_EU\win64\MSVCP140.dll
03:06:06.571423C1988D:\Games\World_of_Tanks_EU\win64\MediaDecoders.WindowsDesktop.dll
03:06:06.571423C1988D:\Games\World_of_Tanks_EU\win64\RenoirCore.WindowsDesktop.dll
03:06:06.571423C1988D:\Games\World_of_Tanks_EU\win64\ResIL.dll
03:06:06.571423C1988D:\Games\World_of_Tanks_EU\win64\VCRUNTIME140.dll
03:06:06.571423C1988D:\Games\World_of_Tanks_EU\win64\WorldOfTanks.exe
03:06:06.571423C1988D:\Games\World_of_Tanks_EU\win64\cohtml.WindowsDesktop.dll
03:06:06.571423C1988D:\Games\World_of_Tanks_EU\win64\gettext.dll
03:06:06.571423C1988D:\Games\World_of_Tanks_EU\win64\ortp_x64.dll
03:06:06.571423C1988D:\Games\World_of_Tanks_EU\win64\tbb.dll
03:06:06.571423C1988D:\Games\World_of_Tanks_EU\win64\v8.dll
03:06:06.571423C1988D:\Games\World_of_Tanks_EU\win64\v8_libbase.dll
03:06:06.571423C1988D:\Games\World_of_Tanks_EU\win64\vivoxsdk_x64.dll
03:06:06.571423C1988D:\Games\World_of_Tanks_EU\win64\voip.dll
03:06:06.571423C1988D:\Games\World_of_Tanks_EU\win64\wgc_api.dll
03:06:06.571423C1988D:\Program Files (x86)\Overwolf\0.149.2.6\OWClient.dll
03:06:06.571423C1988D:\Program Files (x86)\Overwolf\0.149.2.6\OWExplorer.dll
03:06:06.571423C79GraphicsHookManager::InitCreated Thread - Created , ThreadId=10852
03:06:06.574423C1452Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
03:06:06.574423C1460Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
03:06:06.575423C1498Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
03:06:06.575423C1510Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
03:06:06.575423C1578Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
03:06:06.575423C1591Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
03:06:06.575423C1604Client::ReadGameConfigurationsEnable EnableTXR - OFF
03:06:06.575423C1644Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
03:06:06.575423C1646Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
03:06:06.575423C1648Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
03:06:06.575423C1650Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
03:06:06.575423C1652Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
03:06:06.575423C1654Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
03:06:06.575423C1657Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
03:06:06.575423C1660Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
03:06:06.575423C1754Data::Search[0] 0xD5700000
03:06:06.575423C1754Data::Search[1] 0x0
03:06:06.575423C1754Data::Search[2] 0x0
03:06:06.575423C1754Data::Search[3] 0x60750000
03:06:06.575423C1754Data::Search[4] 0x0
03:06:06.575423C1754Data::Search[5] 0xD27F0000
03:06:06.575423C1754Data::Search[6] 0xD5FA0000
03:06:06.575423C1754Data::Search[7] 0x0
03:06:06.575423C1754Data::Search[8] 0xD27F0000
03:06:06.575423C1754Data::Search[9] 0x0
03:06:06.575423C1759Data::Search[10] 0x0
03:06:06.575423C1765Data::Search[11] 0xCF860000
03:06:06.575423C1771Data::Search[12] 0x0
03:06:06.575423C1777Data::Search[13] 0x0
03:06:06.575423C325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
03:06:06.575423C435Client::initFirstInjectionDetected Windows 8.1 or greater
03:06:06.575423C450Client::initFirstInjectionAcquiring function lock succedded
03:06:06.607423C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_79_3_13688 opened succesfuly
03:06:06.991423C1916FunctionHook::LoadHookerLoading Utils from D:\Program Files (x86)\Overwolf\0.149.2.6\\OWUtils.dll succeeded
03:06:07.17423C567Install::CodeInit [Client,1] (MCH) OK
03:06:07.18423C567Install::CodeInit [Client,2] (MCH) OK
03:06:07.19423C567Install::CodeInit [Client,3] (MCH) OK
03:06:07.20423C567Install::CodeInit [Client,4] (MCH) OK
03:06:07.39423C567Install::CodeInit [Client,4.1] (MCH) OK
03:06:07.57423C567Install::CodeInit [Client,4.2] (MCH) OK
03:06:07.58423C472OverlayManager::OverlayManagerOW System Cursor is set to = 0x134f09a9
03:06:07.73423C6848OverlayManager::LoadDefaultCursorsLoad default cursors
03:06:07.74423C482OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x21f4096d
03:06:07.75423C72PerformanceCounter::StartSessionStartSession
03:06:07.124423C225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
03:06:07.168423C676OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
03:06:07.168423C694OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
03:06:07.168423C696OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
03:06:07.168423C699OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = ON
03:06:07.168423C702OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
03:06:07.168423C705OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
03:06:07.168423C708OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
03:06:07.168423C711OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
03:06:07.168423C714OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
03:06:07.168423C717OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
03:06:07.168423C720OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
03:06:07.168423C723OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
03:06:07.168423C726OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
03:06:07.168423C729OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
03:06:07.168423C732OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
03:06:07.168423C735OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
03:06:07.168423C738OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
03:06:07.168423C741OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
03:06:07.168423C744OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
03:06:07.168423C747OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
03:06:07.168423C750OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
03:06:07.168423C753OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
03:06:07.168423C756OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
03:06:07.168423C759OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
03:06:07.168423C762OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
03:06:07.168423C765OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
03:06:07.168423C768OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
03:06:07.168423C771OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
03:06:07.168423C774OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
03:06:07.168423C777OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x11
03:06:07.168423C780OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
03:06:07.168423C783OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
03:06:07.168423C786OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
03:06:07.168423C789OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
03:06:07.168423C792OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
03:06:07.168423C795OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
03:06:07.168423C798OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
03:06:07.168423C801OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
03:06:07.168423C804OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
03:06:07.168423C807OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
03:06:07.168423C810OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
03:06:07.168423C813OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
03:06:07.168423C816OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
03:06:07.168423C819OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
03:06:07.168423C822OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
03:06:07.168423C825OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
03:06:07.168423C828OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
03:06:07.168423C831OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
03:06:07.168423C834OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
03:06:07.168423C837OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
03:06:07.168423C840OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
03:06:07.168423C843OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
03:06:07.168423C846OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
03:06:07.168423C849OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
03:06:07.168423C852OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
03:06:07.168423C855OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
03:06:07.168423C858OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
03:06:07.168423C861OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
03:06:07.168423C864OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
03:06:07.168423C867OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
03:06:07.168423C870OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
03:06:07.168423C873OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
03:06:07.168423C876OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
03:06:07.168423C879OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
03:06:07.168423C882OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
03:06:07.168423C885OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
03:06:07.168423C887OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
03:06:07.168423C889OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
03:06:07.168423C891OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
03:06:07.168423C893OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
03:06:07.168423C895OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
03:06:07.168423C897OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
03:06:07.168423C899OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
03:06:07.168423C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:06:07.258423C248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
03:06:07.258423C578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
03:06:07.258423C888FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
03:06:07.259423C996Client::hookLibraryFunctionsLib [2] is not supported for game. skipping..
03:06:07.259423C1142Install::CodeSegment [3|42448|0x60750000|0xA5D0]
03:06:07.272423C567Install::Codeunknown (MCH) OK
03:06:07.272423C1142Install::CodeSegment [3|54480|0x60750000|0xD4D0]
03:06:07.284423C567Install::Codeunknown (MCH) OK
03:06:07.284423C1142Install::CodeSegment [3|53904|0x60750000|0xD290]
03:06:07.297423C567Install::Codeunknown (MCH) OK
03:06:07.297423C1142Install::CodeSegment [5|20352|0xD27F0000|0x4F80]
03:06:07.475423C567Install::Codeunknown (MCH) OK
03:06:07.475423C1142Install::CodeSegment [5|430432|0xD27F0000|0x69160]
03:06:07.490423C567Install::Codeunknown (MCH) OK
03:06:07.490423C1142Install::CodeSegment [5|132112|0xD27F0000|0x20410]
03:06:07.503423C567Install::Codeunknown (MCH) OK
03:06:07.503423C1142Install::CodeSegment [5|7648|0xD27F0000|0x1DE0]
03:06:07.515423C567Install::Codeunknown (MCH) OK
03:06:07.515423C1142Install::CodeSegment [5|-48658352|0xD27F0000|0xFD198850]
03:06:07.515423C1233Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
03:06:07.515423C1142Install::CodeSegment [5|-48636288|0xD27F0000|0xFD19DE80]
03:06:07.515423C1233Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
03:06:07.515423C1142Install::CodeSegment [5|-48642592|0xD27F0000|0xFD19C5E0]
03:06:07.515423C1233Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
03:06:07.515423C1142Install::CodeSegment [5|-49829904|0xD27F0000|0xFD07A7F0]
03:06:07.515423C1233Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
03:06:07.515423C325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
03:06:07.515423C1025OverlayManager::StartStarting...
03:06:07.528423C567Install::CodeGetAsyncKeyState (MCH) OK
03:06:07.542423C567Install::CodeGetKeyState (MCH) OK
03:06:07.542423C567Install::CodeGetKeyboardState (MCH) OK
03:06:07.543423C567Install::CodeInit [Client,5] (MCH) OK
03:06:07.543423C1189XTRAP COMPATIBLE PATCH WARNING
03:06:07.543423C107ApiManager::InitAPI Manager Event : OK
03:06:07.543423C119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=5476
03:06:07.543A6C6439OverlayManager::OnConnectedConnected to server
03:06:07.543A6C31SendServerHelloMessage::ExecuteSend connection Ack
03:06:07.543423C67TXRSettingFail to read texture recognition options 0xb7
03:06:07.543423C114TXOfInterestNew list set with 0 items
03:06:07.543423C1223OverlayManager::Startget foreground state
03:06:07.54315647015OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x10656
03:06:07.543423C1259OverlayManager::StartStarted...
03:06:07.557423C567Install::CodeInit [Client,0] (MCH) OK
03:06:07.557423C428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
03:06:07.557423C94GraphicsHookManager::StopThreadStopThread
03:06:07.5582A64216GraphicsHookManager::MessageLoopExit Thread
03:06:07.560423C575Client::initFirstInjectioninit complete
03:06:17.54815641972Client::LogProcessModulesLoaded modules:
03:06:17.55215641988C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
03:06:17.55215641988C:\WINDOWS\SYSTEM32\CRYPTSP.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\Cabinet.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\CoreMessaging.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\DEVOBJ.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\DEVRTL.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\DINPUT8.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\DNSAPI.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\DPAPI.DLL
03:06:17.55215641988C:\WINDOWS\SYSTEM32\HID.DLL
03:06:17.55215641988C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
03:06:17.55215641988C:\WINDOWS\SYSTEM32\MSACM32.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\MSASN1.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\PROPSYS.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\SPINF.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\SSPICLI.DLL
03:06:17.55215641988C:\WINDOWS\SYSTEM32\Secur32.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\SensApi.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\VERSION.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\WINHTTP.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\WININET.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\WINMM.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\WINSTA.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\WTSAPI32.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\Wldp.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\apphelp.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\cryptnet.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\d3d11.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\d3dx9_43.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\dbgcore.DLL
03:06:17.55215641988C:\WINDOWS\SYSTEM32\dbghelp.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\dcomp.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
03:06:17.55215641988C:\WINDOWS\SYSTEM32\drvstore.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\dwmapi.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\dxcore.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\dxgi.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\iertutil.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\inputhost.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\kernel.appcore.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\msi.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\ntdll.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\ntmarta.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\profapi.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\textinputframework.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\urlmon.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\windows.storage.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\winmmbase.dll
03:06:17.55215641988C:\WINDOWS\SYSTEM32\wintypes.dll
03:06:17.55215641988C:\WINDOWS\System32\ADVAPI32.dll
03:06:17.55215641988C:\WINDOWS\System32\CRYPT32.dll
03:06:17.55215641988C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5216eae94436d77\NvCamera\NvCamera64.dll
03:06:17.55215641988C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5216eae94436d77\NvCamera\d3dcompiler_47_64.dll
03:06:17.55215641988C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5216eae94436d77\nvldumdx.dll
03:06:17.55215641988C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5216eae94436d77\nvwgf2umx.dll
03:06:17.55215641988C:\WINDOWS\System32\GDI32.dll
03:06:17.55215641988C:\WINDOWS\System32\IMM32.dll
03:06:17.55215641988C:\WINDOWS\System32\KERNEL32.DLL
03:06:17.55215641988C:\WINDOWS\System32\KERNELBASE.dll
03:06:17.55215641988C:\WINDOWS\System32\MMDevApi.dll
03:06:17.55215641988C:\WINDOWS\System32\MSCTF.dll
03:06:17.55215641988C:\WINDOWS\System32\NSI.dll
03:06:17.55215641988C:\WINDOWS\System32\OLEAUT32.dll
03:06:17.55215641988C:\WINDOWS\System32\PSAPI.DLL
03:06:17.55215641988C:\WINDOWS\System32\RPCRT4.dll
03:06:17.55215641988C:\WINDOWS\System32\SETUPAPI.dll
03:06:17.55215641988C:\WINDOWS\System32\SHELL32.dll
03:06:17.55215641988C:\WINDOWS\System32\SHLWAPI.dll
03:06:17.55215641988C:\WINDOWS\System32\USER32.dll
03:06:17.55215641988C:\WINDOWS\System32\WINTRUST.DLL
03:06:17.55215641988C:\WINDOWS\System32\WLDAP32.dll
03:06:17.55215641988C:\WINDOWS\System32\WS2_32.dll
03:06:17.55215641988C:\WINDOWS\System32\bcrypt.dll
03:06:17.55215641988C:\WINDOWS\System32\bcryptPrimitives.dll
03:06:17.55215641988C:\WINDOWS\System32\cfgmgr32.dll
03:06:17.55215641988C:\WINDOWS\System32\clbcatq.dll
03:06:17.55215641988C:\WINDOWS\System32\combase.dll
03:06:17.55215641988C:\WINDOWS\System32\gdi32full.dll
03:06:17.55215641988C:\WINDOWS\System32\imagehlp.dll
03:06:17.55215641988C:\WINDOWS\System32\msvcp_win.dll
03:06:17.55215641988C:\WINDOWS\System32\msvcrt.dll
03:06:17.55215641988C:\WINDOWS\System32\mswsock.dll
03:06:17.55215641988C:\WINDOWS\System32\ole32.dll
03:06:17.55215641988C:\WINDOWS\System32\sechost.dll
03:06:17.55215641988C:\WINDOWS\System32\shcore.dll
03:06:17.55215641988C:\WINDOWS\System32\ucrtbase.dll
03:06:17.55215641988C:\WINDOWS\System32\win32u.dll
03:06:17.55215641988C:\WINDOWS\System32\winrnr.dll
03:06:17.55215641988C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1_none_b555e41d4684ddec\COMCTL32.dll
03:06:17.55215641988C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.329_none_faf0a1297612f139\gdiplus.dll
03:06:17.55215641988C:\WINDOWS\system32\NLAapi.dll
03:06:17.55215641988C:\WINDOWS\system32\napinsp.dll
03:06:17.55215641988C:\WINDOWS\system32\nvapi64.dll
03:06:17.55215641988C:\WINDOWS\system32\nvcuda.dll
03:06:17.55215641988C:\WINDOWS\system32\nvspcap64.dll
03:06:17.55215641988C:\WINDOWS\system32\pnrpnsp.dll
03:06:17.55215641988C:\WINDOWS\system32\rsaenh.dll
03:06:17.55215641988C:\WINDOWS\system32\uxtheme.dll
03:06:17.55215641988C:\WINDOWS\system32\wshbth.dll
03:06:17.55215641988D:\Games\World_of_Tanks_EU\win64\CONCRT140.dll
03:06:17.55215641988D:\Games\World_of_Tanks_EU\win64\ILU.dll
03:06:17.55215641988D:\Games\World_of_Tanks_EU\win64\MSVCP140.dll
03:06:17.55215641988D:\Games\World_of_Tanks_EU\win64\MediaDecoders.WindowsDesktop.dll
03:06:17.55215641988D:\Games\World_of_Tanks_EU\win64\RenoirCore.WindowsDesktop.dll
03:06:17.55215641988D:\Games\World_of_Tanks_EU\win64\ResIL.dll
03:06:17.55215641988D:\Games\World_of_Tanks_EU\win64\VCRUNTIME140.dll
03:06:17.55215641988D:\Games\World_of_Tanks_EU\win64\WorldOfTanks.exe
03:06:17.55215641988D:\Games\World_of_Tanks_EU\win64\cohtml.WindowsDesktop.dll
03:06:17.55215641988D:\Games\World_of_Tanks_EU\win64\gettext.dll
03:06:17.55215641988D:\Games\World_of_Tanks_EU\win64\ortp_x64.dll
03:06:17.55215641988D:\Games\World_of_Tanks_EU\win64\tbb.dll
03:06:17.55215641988D:\Games\World_of_Tanks_EU\win64\v8.dll
03:06:17.55215641988D:\Games\World_of_Tanks_EU\win64\v8_libbase.dll
03:06:17.55215641988D:\Games\World_of_Tanks_EU\win64\vivoxsdk_x64.dll
03:06:17.55215641988D:\Games\World_of_Tanks_EU\win64\voip.dll
03:06:17.55215641988D:\Games\World_of_Tanks_EU\win64\wgc_api.dll
03:06:17.55215641988D:\Program Files (x86)\Overwolf\0.149.2.6\OWClient.dll
03:06:17.55215641988D:\Program Files (x86)\Overwolf\0.149.2.6\OWExplorer.dll
03:06:17.55215641988D:\Program Files (x86)\Overwolf\0.149.2.6\OWUtils.dll
03:06:36.5965CEC382fSwapResize_BuffersResize buffer (0x1341f500)!
03:06:38.2945CEC587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
03:06:38.3075CEC149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
03:06:38.3145CEC149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
03:06:38.3145CEC1006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
03:06:38.3155CEC1063RenderDeviceD3d11::initRefC r:[2]->[2] 0x1341f500
03:06:38.3155CEC1094RenderDeviceD3d11::initDevice adapter hash: 1688568990
03:06:38.3155CEC1127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1024, Height=768, Multisampled=false
03:06:38.3155CEC1148RenderDeviceD3d11::initsave state
03:06:38.3165CEC696RenderDeviceD3d11::initDX11loading shaders...
03:06:38.3465CEC705RenderDeviceD3d11::initDX11create vs
03:06:38.3465CEC723RenderDeviceD3d11::initDX11create vs
03:06:38.3495CEC745RenderDeviceD3d11::initDX11create pxs
03:06:38.3515CEC774RenderDeviceD3d11::initDX11create raster
03:06:38.3515CEC842RenderDeviceD3d11::initDX11create buffers
03:06:38.3515CEC1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc5ecb28.
03:06:38.3515CEC1156RenderDeviceD3d11::initrestore state
03:06:38.3515CEC1159RenderDeviceD3d11::initTarget Window [0xa0cca]
03:06:38.3515CEC244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:06:38.3515CEC251IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:06:38.3515CEC193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
03:06:38.3515CEC2080RenderDeviceD3d11::setFixSet render device fix RT.
03:06:38.3515CEC2580OverlayManager::setGraphicsRender Device fix was set RT.
03:06:38.3715CEC4813OverlayManager::UpdateResolutionnotifyResolutionChange [1024, 768] {WINDOW}
03:06:38.3715CEC4825OverlayManager::UpdateResolutionNew game resolution is notified (1024, 768)
03:06:38.4645CEC654OverlayInputManager::HandleCommandsClear all hotkeys command
03:06:38.4645CEC695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
03:06:38.4645CEC26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
03:06:38.4765CEC21StartWidgetsRefresher::ExecuteExecute start wicket manager
03:06:38.4765CEC276WidgetManager::initInit manager
03:06:38.4765CEC26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
03:06:38.4765CEC4924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa0cca}.
03:06:38.4765CEC2127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6b0baf
03:06:38.4765CEC2145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [440,105,1480,912]
03:06:38.4765CEC2193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x402e9aa0=1076796064)=>(0x57550480=1465189504)
03:06:38.4765CEC2204OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
03:06:38.4765CEC1672WidgetManager::drawskip widget draw (not in foreground) False - False
03:06:38.4765CEC913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:06:38.47627682340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
03:06:38.4765CEC7393OverlayManager::CheckForSharedTextureSupportCheck for SHT support
03:06:38.4775CEC2223OverlayManager::installKeybMouseHookInstall KeybMouse
03:06:38.4775CEC413InputInterceptor::stopHookunhook keyboard and mouse
03:06:38.4775CEC380InputInterceptor::runHookKeyboard is hooked 0x5cec
03:06:38.4775CEC402InputInterceptor::runHookMouse is hooked 0x5cec
03:06:38.4775CEC1877OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = -2, Cur = 0x10007
03:06:38.4795CEC4866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1024,768)G(1024,768)M(1920,1080)
03:06:38.9962768225InterProcessElement::openInterProcess Overwolf_ImID_70A10_P_13688 opened succesfuly
03:06:38.9962768225InterProcessElement::openInterProcess Overwolf_PID_13688_SHARED_MEMORY_AGENT opened succesfuly
03:06:38.9972768225InterProcessElement::openInterProcess Overwolf_ImID_20838_P_13688 opened succesfuly
03:06:38.9972768225InterProcessElement::openInterProcess Overwolf_PID_13688_SHARED_MEMORY_AGENT opened succesfuly
03:06:42.6895CEC5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:06:42.6895CEC6974OverlayManager::IsEmptyCursorCache cursor 0x2e6b0b13 (v: 1)
03:06:43.1465CEC5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:06:43.8545CEC449ReleaseD11DeviceDevice Released! [1]
03:06:43.8545CEC2501OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:06:43.8545CEC1265OverlayManager::RestoreGameWNDPROCSearch SWL..
03:06:43.8545CEC1272OverlayManager::RestoreGameWNDPROCSWL restored.
03:06:43.8545CEC1282OverlayManager::RestoreGameWNDPROCSWL OK.
03:06:43.8545CEC1287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6b0baf
03:06:43.8545CEC2526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:06:43.8545CEC187IRenderDevice::releaseRender Releasing.
03:06:43.8545CEC82RenderDeviceCaptureBase::ReleaseTextureRelease
03:06:43.8545CEC100RenderDeviceCaptureBase::ReleaseTextureReleased
03:06:43.8545CEC1280RenderDeviceD3d11::releaseImplementationReleasing 1
03:06:43.8545CEC1290RenderDeviceD3d11::releaseImplementationReleasing 2
03:06:43.8545CEC1309RenderDeviceD3d11::releaseImplementationReleasing 3
03:06:43.8545CEC204IRenderDevice::releaseRender Releasing Done.
03:06:43.8545CEC452ReleaseD11Device End Device Released!
03:06:43.899A6C6144OverlayManager::doActionForegroundChange Event ON (ON)
03:06:43.899A6C7463OverlayManager::OnForegroundChangedChanged True
03:06:44.475A6C6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
03:06:44.476A6C4034OverlayManager::notifyKeyPressedPTCT is OFF
03:06:44.476A6C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:06:44.484A6C6269OverlayManager::doActionDisplayFPS - Triggered
03:06:46.8205CEC382fSwapResize_BuffersResize buffer (0x1341f500)!
03:06:47.1795CEC1063RenderDeviceD3d11::initRefC r:[2]->[2] 0x1341f500
03:06:47.1795CEC1127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
03:06:47.1795CEC1148RenderDeviceD3d11::initsave state
03:06:47.1795CEC696RenderDeviceD3d11::initDX11loading shaders...
03:06:47.1875CEC1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc5ecb28.
03:06:47.1875CEC1156RenderDeviceD3d11::initrestore state
03:06:47.1875CEC1159RenderDeviceD3d11::initTarget Window [0xa0cca]
03:06:47.1875CEC244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:06:47.1875CEC251IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:06:47.1875CEC4866OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
03:06:47.1875CEC4813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
03:06:47.1875CEC4825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:06:47.2215CEC4924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa0cca}.
03:06:47.2225CEC2127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x65e0a63
03:06:47.2225CEC2145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [1920,0,3840,1080]
03:06:47.2285CEC2193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x402e9aa0=1076796064)=>(0x57550480=1465189504)
03:06:47.2285CEC308PerformanceCounter::NotifyFrameRenderNotify first Render...
03:06:47.2285CEC913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:06:47.2665CEC2223OverlayManager::installKeybMouseHookInstall KeybMouse
03:06:47.2665CEC413InputInterceptor::stopHookunhook keyboard and mouse
03:06:47.2715CEC380InputInterceptor::runHookKeyboard is hooked 0x5cec
03:06:47.2735CEC402InputInterceptor::runHookMouse is hooked 0x5cec
03:06:47.2805CEC4859OverlayManager::initOverlayResolutionEx 0X8
03:06:47.2805CEC4866OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
03:06:47.2805CEC4813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
03:06:47.2805CEC4825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:06:48.6242768291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:06:48.6445CEC5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:06:50.7305CEC1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:06:50.7635CEC1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:06:50.7755CEC1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:06:50.7935CEC1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:06:50.920A6C6132OverlayManager::doActionForegroundChange Event [winows not active]
03:06:50.935A6C6144OverlayManager::doActionForegroundChange Event OFF (OFF)
03:06:50.935A6C7463OverlayManager::OnForegroundChangedChanged False
03:06:50.935A6C7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2019A Title=[Program Manager]
03:06:50.936A6C6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
03:06:50.936A6C2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
03:06:50.936A6C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:06:50.936A6C4034OverlayManager::notifyKeyPressedPTCT is OFF
03:06:50.936A6C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:06:50.937A6C6269OverlayManager::doActionDisplayFPS - Triggered
03:06:50.9935CEC1877OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = -390, Cur = 0x2e6b0b13
03:06:51.4652768291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:06:53.4385CEC1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:06:53.4485CEC1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:06:53.504A6C6144OverlayManager::doActionForegroundChange Event ON (ON)
03:06:53.504A6C7463OverlayManager::OnForegroundChangedChanged True
03:06:53.506A6C6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
03:06:53.506A6C2490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
03:06:53.506A6C4034OverlayManager::notifyKeyPressedPTCT is OFF
03:06:53.506A6C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:06:53.52127682382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3015] s[16].
03:06:53.52127682404WidgetManager::RefreshWidgetThreadMainLoopexit
03:06:53.52127682323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
03:06:53.52127682329WidgetManager::RefreshThreadProcStaticclean Exit
03:06:53.5715CEC1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:06:53.6625CEC47ResetSnapShotSH::ExecuteRelease snapshot SH
03:06:53.6625CEC4813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
03:06:53.6625CEC4825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:06:53.6625CEC913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:06:54.2625CEC5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:06:58.5175CEC2427WidgetManager::Renderresum layout thread
03:06:58.5175CEC276WidgetManager::initInit manager
03:06:58.518328C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
03:07:01.5145CEC1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:07:01.5605CEC4866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1936,1119)G(1920,1080)M(1920,1080)
03:07:01.5605CEC4813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
03:07:01.5605CEC4825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:07:01.5825CEC1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:07:01.5825CEC1517OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
03:07:01.5825CEC1265OverlayManager::RestoreGameWNDPROCSearch SWL..
03:07:01.5825CEC1272OverlayManager::RestoreGameWNDPROCSWL restored.
03:07:01.5835CEC1282OverlayManager::RestoreGameWNDPROCSWL OK.
03:07:01.5835CEC1287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x65e0a63
03:07:03.719A6C6132OverlayManager::doActionForegroundChange Event [winows not active]
03:07:03.734A6C6144OverlayManager::doActionForegroundChange Event OFF (OFF)
03:07:03.734A6C7463OverlayManager::OnForegroundChangedChanged False
03:07:03.735A6C7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x309E8 Title=[Windows Security Alert]
03:07:03.735A6C6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
03:07:03.735A6C2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
03:07:03.735A6C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:07:03.735A6C4034OverlayManager::notifyKeyPressedPTCT is OFF
03:07:03.735A6C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:07:03.736A6C6269OverlayManager::doActionDisplayFPS - Triggered
03:07:05.777A6C6144OverlayManager::doActionForegroundChange Event ON (ON)
03:07:05.777A6C7463OverlayManager::OnForegroundChangedChanged True
03:07:05.777A6C6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
03:07:05.777A6C2490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
03:07:05.777A6C4034OverlayManager::notifyKeyPressedPTCT is OFF
03:07:05.777A6C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:07:05.778A6C3360OverlayManager::RestoreGameCursorRestoreGameCursor -> Initial state is not set yet.
03:07:05.8765CEC449ReleaseD11DeviceDevice Released! [1]
03:07:05.8765CEC2501OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:07:05.8765CEC2526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:07:05.8765CEC187IRenderDevice::releaseRender Releasing.
03:07:05.8765CEC82RenderDeviceCaptureBase::ReleaseTextureRelease
03:07:05.8765CEC100RenderDeviceCaptureBase::ReleaseTextureReleased
03:07:05.8765CEC1280RenderDeviceD3d11::releaseImplementationReleasing 1
03:07:05.8765CEC1290RenderDeviceD3d11::releaseImplementationReleasing 2
03:07:05.8765CEC1309RenderDeviceD3d11::releaseImplementationReleasing 3
03:07:05.8765CEC204IRenderDevice::releaseRender Releasing Done.
03:07:05.8765CEC452ReleaseD11Device End Device Released!
03:07:06.655CEC382fSwapResize_BuffersResize buffer (0x1341f500)!
03:07:06.3025CEC1063RenderDeviceD3d11::initRefC r:[2]->[2] 0x1341f500
03:07:06.3025CEC1127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
03:07:06.3025CEC1148RenderDeviceD3d11::initsave state
03:07:06.3025CEC696RenderDeviceD3d11::initDX11loading shaders...
03:07:06.3095CEC1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc5ecb28.
03:07:06.3095CEC1156RenderDeviceD3d11::initrestore state
03:07:06.3095CEC1159RenderDeviceD3d11::initTarget Window [0xa0cca]
03:07:06.3095CEC244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:07:06.3095CEC251IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:07:06.3095CEC4866OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
03:07:06.3095CEC4813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
03:07:06.3095CEC4825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:07:06.3135CEC47ResetSnapShotSH::ExecuteRelease snapshot SH
03:07:06.3135CEC4924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa0cca}.
03:07:06.3135CEC2127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x580a15
03:07:06.3135CEC2145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
03:07:06.3135CEC2193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x402e9aa0=1076796064)=>(0x57550480=1465189504)
03:07:06.3135CEC913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:07:06.3145CEC4859OverlayManager::initOverlayResolutionEx 0X8
03:07:06.3155CEC4866OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
03:07:06.3155CEC4813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
03:07:06.3155CEC4825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:07:06.3225CEC2223OverlayManager::installKeybMouseHookInstall KeybMouse
03:07:06.3225CEC413InputInterceptor::stopHookunhook keyboard and mouse
03:07:06.3225CEC380InputInterceptor::runHookKeyboard is hooked 0x5cec
03:07:06.3225CEC402InputInterceptor::runHookMouse is hooked 0x5cec
03:07:06.3225CEC1877OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 218, Cur = 0x2e6b0b13
03:07:06.3225CEC5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:07:24.3805CEC6974OverlayManager::IsEmptyCursorCache cursor 0x10f0019d (v: 1)
03:07:25.507328C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:07:28.18328C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3031] s[33].
03:07:28.18328C2404WidgetManager::RefreshWidgetThreadMainLoopexit
03:07:28.18328C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
03:07:28.18328C2329WidgetManager::RefreshThreadProcStaticclean Exit
03:07:28.901A6C6261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:07:33.9505CEC2427WidgetManager::Renderresum layout thread
03:07:33.9505CEC276WidgetManager::initInit manager
03:07:33.9511F102340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
03:07:33.9891F10225InterProcessElement::openInterProcess Overwolf_ImID_30BE6_P_13688 opened succesfuly
03:07:33.9891F10225InterProcessElement::openInterProcess Overwolf_PID_13688_SHARED_MEMORY_AGENT opened succesfuly
03:07:33.9891F10225InterProcessElement::openInterProcess Overwolf_ImID_30BDE_P_13688 opened succesfuly
03:07:33.9891F10225InterProcessElement::openInterProcess Overwolf_PID_13688_SHARED_MEMORY_AGENT opened succesfuly
03:07:38.515CEC326RenderImageD3d11::setSizeCreate Texture (420,250) / (512,256) - OK
03:07:38.515CEC347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
03:07:38.535CEC326RenderImageD3d11::setSizeCreate Texture (300,60) / (384,128) - OK
03:07:38.535CEC347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
03:07:38.304A6C363ow-graphicsFailed to open pipe
03:07:38.304A6C363ow-graphicsFailed to open pipe
03:07:38.304A6C363ow-graphicsConnection initialized
03:07:38.304A6C145LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
03:07:38.304A6C127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
03:07:41.5125CEC363ow-graphicsHooked to process: WorldOfTanks.exe
03:07:41.5125CEC363ow-graphics(half life scientist) everything.. seems to be in order
03:07:41.5135CEC363ow-graphicsd3d11 shared texture capture successful
03:07:41.5135CEC255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
03:07:47.6741F10291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:07:49.5481F10291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:07:50.841F10291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:07:52.5981F102382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3016] s[33].
03:07:52.5981F102404WidgetManager::RefreshWidgetThreadMainLoopexit
03:07:52.5981F102323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
03:07:52.5981F102329WidgetManager::RefreshThreadProcStaticclean Exit
03:07:57.5805CEC2427WidgetManager::Renderresum layout thread
03:07:57.5805CEC276WidgetManager::initInit manager
03:07:57.580200C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
03:10:30.730200C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:10:31.768200C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:10:36.524200C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:10:39.36200C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3016] s[33].
03:10:39.36200C2404WidgetManager::RefreshWidgetThreadMainLoopexit
03:10:39.36200C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
03:10:39.36200C2329WidgetManager::RefreshThreadProcStaticclean Exit
03:10:42.399A6C155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
03:10:43.197A6C155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
03:10:44.4035CEC2427WidgetManager::Renderresum layout thread
03:10:44.4035CEC276WidgetManager::initInit manager
03:10:44.4035CEC82RenderDeviceCaptureBase::ReleaseTextureRelease
03:10:44.4035CEC100RenderDeviceCaptureBase::ReleaseTextureReleased
03:10:44.4035CEC363ow-graphics----------------- d3d11 capture freed ----------------
03:10:44.4035CEC232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
03:10:44.4035CEC4751OverlayManager::HandleGameStreamStop Capturing
03:10:44.4034EB42340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
03:10:48.3084EB4256InterProcessElement::closeInterProcess Overwolf_PID_13688_SHARED_MEMORY_AGENT close 2147483647 bytes
03:10:48.3084EB4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=30bde
03:10:48.3084EB4256InterProcessElement::closeInterProcess Overwolf_ImID_30BDE_P_13688 close 2147483647 bytes
03:10:48.3084EB42664WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:10:54.4094EB4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:10:58.375CEC6974OverlayManager::IsEmptyCursorCache cursor 0x1bd301cd (v: 1)
03:11:12.2545CEC6974OverlayManager::IsEmptyCursorCache cursor 0x1660dab (v: 1)
03:11:20.4674EB4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:11:21.846A6C6261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:11:22.8504EB4225InterProcessElement::openInterProcess Overwolf_ImID_300A86_P_13688 opened succesfuly
03:11:22.8504EB4225InterProcessElement::openInterProcess Overwolf_PID_13688_SHARED_MEMORY_AGENT opened succesfuly
03:11:23.3374EB4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:11:23.762A6C127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
03:11:25.1665CEC255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
03:11:25.6834EB4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:11:26.1595CEC326RenderImageD3d11::setSizeCreate Texture (300,60) / (384,128) - OK
03:11:26.1595CEC347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
03:11:26.6894EB4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:11:27.8105CEC363ow-graphicsHooked to process: WorldOfTanks.exe
03:11:27.8105CEC363ow-graphics(half life scientist) everything.. seems to be in order
03:11:27.8115CEC363ow-graphicsd3d11 shared texture capture successful
03:11:27.8335CEC363ow-graphics----------------- d3d11 capture freed ----------------
03:11:29.8475CEC363ow-graphicsHooked to process: WorldOfTanks.exe
03:11:29.8475CEC363ow-graphics(half life scientist) everything.. seems to be in order
03:11:29.8475CEC363ow-graphicsd3d11 shared texture capture successful
03:11:35.4244EB4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:11:37.9384EB4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:11:40.4494EB42382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3015] s[33].
03:11:40.4494EB42404WidgetManager::RefreshWidgetThreadMainLoopexit
03:11:40.4494EB42323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
03:11:40.4494EB42329WidgetManager::RefreshThreadProcStaticclean Exit
03:11:45.4265CEC2427WidgetManager::Renderresum layout thread
03:11:45.4265CEC276WidgetManager::initInit manager
03:11:45.427C2C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
03:12:58.299C2C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:18:19.215C2C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:18:20.220C2C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:18:23.808C2C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:18:26.321C2C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3015] s[33].
03:18:26.321C2C2404WidgetManager::RefreshWidgetThreadMainLoopexit
03:18:26.321C2C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
03:18:26.321C2C2329WidgetManager::RefreshThreadProcStaticclean Exit
03:18:26.667A6C155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
03:18:26.800A6C155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
03:18:27.5845CEC82RenderDeviceCaptureBase::ReleaseTextureRelease
03:18:27.5845CEC100RenderDeviceCaptureBase::ReleaseTextureReleased
03:18:27.5845CEC363ow-graphics----------------- d3d11 capture freed ----------------
03:18:27.5845CEC232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
03:18:27.5845CEC4751OverlayManager::HandleGameStreamStop Capturing
03:18:31.2995CEC2427WidgetManager::Renderresum layout thread
03:18:31.2995CEC276WidgetManager::initInit manager
03:18:31.29918102340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
03:18:38.395CEC5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:18:38.2725CEC2379OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:18:38.3385CEC2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:18:38.3415CEC3425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 828, OW handle = 0x134f09a9;prev = 0x134f09a9 , {Original values: ref = 828 handle = 0x2e6b0b13}
03:18:45.9955CEC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenInGameIndex_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
03:18:46.701810256InterProcessElement::closeInterProcess Overwolf_PID_13688_SHARED_MEMORY_AGENT close 2147483647 bytes
03:18:46.701810128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=300a86
03:18:46.701810256InterProcessElement::closeInterProcess Overwolf_ImID_300A86_P_13688 close 2147483647 bytes
03:18:46.7018102664WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:18:46.93A6C6261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:18:46.102A6C6261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:18:46.1321810225InterProcessElement::openInterProcess Overwolf_ImID_80D9C_P_13688 opened succesfuly
03:18:46.1331810225InterProcessElement::openInterProcess Overwolf_PID_13688_SHARED_MEMORY_AGENT opened succesfuly
03:18:46.1595CEC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenInGameIndex_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
03:18:46.7965CEC326RenderImageD3d11::setSizeCreate Texture (1300,790) / (1408,896) - OK
03:18:46.7965CEC347RenderImageD3d11::setSizeCreate Texture RV (1408,896) - OK
03:18:46.8195CEC2379OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:18:50.7525CEC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenInGameIndex_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
03:18:50.9325CEC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenInGameIndex_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
03:18:51.485CEC2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:18:51.505CEC3425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1056, OW handle = 0x134f09a9;prev = 0x134f09a9 , {Original values: ref = 1056 handle = 0x1bd301cd}
03:20:10.5821810291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:20:11.863A6C6261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:20:12.2231810256InterProcessElement::closeInterProcess Overwolf_PID_13688_SHARED_MEMORY_AGENT close 2147483647 bytes
03:20:12.2231810128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=80d9c
03:20:12.2231810256InterProcessElement::closeInterProcess Overwolf_ImID_80D9C_P_13688 close 2147483647 bytes
03:20:12.22418102664WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:20:12.2301810225InterProcessElement::openInterProcess Overwolf_ImID_70D68_P_13688 opened succesfuly
03:20:12.2311810225InterProcessElement::openInterProcess Overwolf_PID_13688_SHARED_MEMORY_AGENT opened succesfuly
03:20:12.6991810291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:20:13.667A6C127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
03:20:14.3365CEC255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
03:20:14.8441810291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:20:15.2085CEC326RenderImageD3d11::setSizeCreate Texture (300,60) / (384,128) - OK
03:20:15.2085CEC347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
03:20:15.7151810291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:20:16.9521810291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:20:19.7385CEC363ow-graphicsHooked to process: WorldOfTanks.exe
03:20:19.7385CEC363ow-graphics(half life scientist) everything.. seems to be in order
03:20:19.7385CEC363ow-graphicsd3d11 shared texture capture successful
03:20:19.7605CEC363ow-graphics----------------- d3d11 capture freed ----------------
03:20:21.7665CEC363ow-graphicsHooked to process: WorldOfTanks.exe
03:20:21.7665CEC363ow-graphics(half life scientist) everything.. seems to be in order
03:20:21.7675CEC363ow-graphicsd3d11 shared texture capture successful
03:20:23.9761810291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:20:24.6461810291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:20:27.15618102382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3015] s[33].
03:20:27.15618102404WidgetManager::RefreshWidgetThreadMainLoopexit
03:20:27.15618102323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
03:20:27.15618102329WidgetManager::RefreshThreadProcStaticclean Exit
03:20:32.1325CEC2427WidgetManager::Renderresum layout thread
03:20:32.1325CEC276WidgetManager::initInit manager
03:20:32.13225302340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
03:27:01.7282530291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:27:02.7332530291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:27:06.9532530291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:27:09.46625302382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3016] s[33].
03:27:09.46625302404WidgetManager::RefreshWidgetThreadMainLoopexit
03:27:09.46625302323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
03:27:09.46625302329WidgetManager::RefreshThreadProcStaticclean Exit
03:27:09.979A6C155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
03:27:10.118A6C155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
03:27:10.8155CEC82RenderDeviceCaptureBase::ReleaseTextureRelease
03:27:10.8155CEC100RenderDeviceCaptureBase::ReleaseTextureReleased
03:27:10.8155CEC363ow-graphics----------------- d3d11 capture freed ----------------
03:27:10.8155CEC232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
03:27:10.8155CEC4751OverlayManager::HandleGameStreamStop Capturing
03:27:14.4805CEC2427WidgetManager::Renderresum layout thread
03:27:14.4805CEC276WidgetManager::initInit manager
03:27:14.48156742340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
03:27:21.9215CEC2379OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:27:21.9545CEC2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:27:21.9565CEC3425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 480, OW handle = 0x134f09a9;prev = 0x2e870adb , {Original values: ref = 480 handle = 0x1bd301cd}
03:27:22.865CEC2379OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:27:22.7625674256InterProcessElement::closeInterProcess Overwolf_PID_13688_SHARED_MEMORY_AGENT close 2147483647 bytes
03:27:22.7625674128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=70d68
03:27:22.7625674256InterProcessElement::closeInterProcess Overwolf_ImID_70D68_P_13688 close 2147483647 bytes
03:27:22.76256742664WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:27:23.3345CEC2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:27:23.3385CEC3425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 494, OW handle = 0x134f09a9;prev = 0x2e870adb , {Original values: ref = 494 handle = 0x10f0019d}
03:27:24.3495CEC4034OverlayManager::notifyKeyPressedPTCT is OFF
03:27:24.3495CEC2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:27:24.3495CEC4034OverlayManager::notifyKeyPressedPTCT is OFF
03:27:24.3495CEC2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:29:40.7165674291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:29:41.7215674291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:30:23.6355674291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:30:26.14756742382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3015] s[33].
03:30:26.14756742404WidgetManager::RefreshWidgetThreadMainLoopexit
03:30:26.14756742323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
03:30:26.14756742329WidgetManager::RefreshThreadProcStaticclean Exit
03:30:31.2175CEC2427WidgetManager::Renderresum layout thread
03:30:31.2175CEC276WidgetManager::initInit manager
03:30:31.2171002340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
03:30:31.2195CEC5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:31:26.362A6C6132OverlayManager::doActionForegroundChange Event [winows not active]
03:31:26.377A6C6144OverlayManager::doActionForegroundChange Event OFF (OFF)
03:31:26.377A6C7463OverlayManager::OnForegroundChangedChanged False
03:31:26.377A6C7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x230BD2 Title=[Why you shouldn't water cool your PC - YouTube - Google Chrome]
03:31:26.378A6C6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
03:31:26.378A6C2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
03:31:26.378A6C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:31:26.378A6C4034OverlayManager::notifyKeyPressedPTCT is OFF
03:31:26.378A6C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:31:26.379A6C6269OverlayManager::doActionDisplayFPS - Triggered
03:31:26.4005CEC1877OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 2604, Cur = 0x10007
03:31:26.4275CEC1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:31:26.4345CEC1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:31:26.4435CEC1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:31:26.879100291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:31:29.3871002382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3188] s[500].
03:31:29.3871002404WidgetManager::RefreshWidgetThreadMainLoopexit
03:31:29.3871002323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
03:31:29.3871002329WidgetManager::RefreshThreadProcStaticclean Exit
03:33:24.605A6C6144OverlayManager::doActionForegroundChange Event ON (ON)
03:33:24.605A6C7463OverlayManager::OnForegroundChangedChanged True
03:33:24.605A6C6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
03:33:24.605A6C2490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
03:33:24.605A6C4034OverlayManager::notifyKeyPressedPTCT is OFF
03:33:24.605A6C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:33:24.6255CEC1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:33:24.8515CEC47ResetSnapShotSH::ExecuteRelease snapshot SH
03:33:24.8515CEC2427WidgetManager::Renderresum layout thread
03:33:24.8515CEC276WidgetManager::initInit manager
03:33:24.8515CEC913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:33:24.8522EE82340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
03:33:24.8755CEC5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:33:39.5715CEC1582OverlayManager::GameWindowProcCallbackClose Window [2].
03:33:39.905A6C6132OverlayManager::doActionForegroundChange Event [winows not active]
03:33:39.920A6C6144OverlayManager::doActionForegroundChange Event OFF (OFF)
03:33:39.920A6C7463OverlayManager::OnForegroundChangedChanged False
03:33:39.920A6C7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x230BD2 Title=[YouTube - Google Chrome]
03:33:39.921A6C6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
03:33:39.921A6C2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
03:33:39.921A6C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:33:39.921A6C4034OverlayManager::notifyKeyPressedPTCT is OFF
03:33:39.921A6C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:33:39.921A6C6269OverlayManager::doActionDisplayFPS - Triggered
03:33:40.4492EE8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:33:42.8015CEC449ReleaseD11DeviceDevice Released! [1]
03:33:42.8015CEC2501OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:33:42.8015CEC1265OverlayManager::RestoreGameWNDPROCSearch SWL..
03:33:42.8015CEC1282OverlayManager::RestoreGameWNDPROCSWL OK.
03:33:42.8015CEC1287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x580a15
03:33:42.8015CEC2526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:33:42.8015CEC187IRenderDevice::releaseRender Releasing.
03:33:42.8015CEC363ow-graphics----------------- d3d11 capture freed ----------------
03:33:42.8015CEC82RenderDeviceCaptureBase::ReleaseTextureRelease
03:33:42.8015CEC100RenderDeviceCaptureBase::ReleaseTextureReleased
03:33:42.8015CEC1280RenderDeviceD3d11::releaseImplementationReleasing 1
03:33:42.8015CEC1290RenderDeviceD3d11::releaseImplementationReleasing 2
03:33:42.8015CEC1309RenderDeviceD3d11::releaseImplementationReleasing 3
03:33:42.8015CEC204IRenderDevice::releaseRender Releasing Done.
03:33:42.8015CEC452ReleaseD11Device End Device Released!
03:33:42.9532EE82382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3406] s[500].
03:33:42.9532EE82404WidgetManager::RefreshWidgetThreadMainLoopexit
03:33:42.9532EE82323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
03:33:42.9532EE82329WidgetManager::RefreshThreadProcStaticclean Exit
03:33:42.9565CEC498fDevice11_Releaseswap chain release 0 0x1341f500 [overlay:0]
03:33:42.9795CEC2093ClientExitProcessCallbackClient::Exit Process Callback [0].
03:33:42.9805CEC775Client::clearClient::Clear [0 - 1] .
03:33:42.9805CEC782Client::clearClient::Clear stoping...
03:33:42.9805CEC935OverlayManager::StopInternalstopping...
03:33:42.9805CEC961OverlayManager::StopInternalStoping server connection
03:33:42.980A6C6464OverlayManager::OnDisconnectedDisconnected from server
03:33:42.9805CEC966OverlayManager::StopInternalStopped server connection
03:33:42.9805CEC206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
03:33:42.9805CEC232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
03:33:42.9805CEC232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
03:33:42.9805CEC986OverlayManager::StopInternalClosing inter process
03:33:42.9805CEC25InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
03:33:42.9805EA4118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
03:33:42.9815CEC256InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
03:33:42.9815CEC59InterProcessEventHandler::~InterProcessEventHandlerDone.
03:33:42.9815CEC994OverlayManager::StopInternalnot running.
03:33:42.9815CEC140ApiManager::DestroyBackgroundThreadDestroy call.
03:33:42.9811564187ApiManager::BackgroundThreadBackground Thread is terminated.
03:33:42.9815CEC231ApiManager::ClearAllCommandsClearing commands [4]
03:33:42.9815CEC248ApiManager::ClearAllCommandsCleared
03:33:42.9815CEC135ApiManager::DestroyDestroyed
03:33:42.9815CEC996OverlayManager::StopInternalstopped.
03:33:42.9815CEC838Client::clearRemove old SHM
03:33:42.9815CEC256InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_79_3_13688 close 2147483647 bytes
03:33:42.9815CEC846Client::clearStop tasks thread
03:33:43.195CEC859Client::clearClient::Clear - Done.
03:33:43.195CEC2108ClientExitProcessCallbackGoing to ExitProcess()