TimeThreadLineFunctionMessage
17:04:10.7124FFC131runClientStarting Overlay PID=16112(0x3ef0) server PID = 12436
17:04:10.7124FFC683Client::initClient::Initialize
17:04:10.7124FFC691Client::initStart owclient thread
17:04:10.7121F0C327Client::initFirstInjectionClient::initFirstInjection.
17:04:10.7121F0C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_79_8_12436 opened succesfuly
17:04:10.7121F0C355session id = {5CDA2F67-691E-42F6-97B9-919BF75FD43C}
17:04:10.7131F0C1919Client::LogClientInfoCommandLine[1] [C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe-obfuscationid=52NaH6zbK4lg_U3VrUqEZicBycMpZw-AUTH_LOGIN=unused].
17:04:10.7131F0C1919Client::LogClientInfoCommandLine[2] [-AUTH_TYPE=exchangecode-epicapp=Fortnite-epicenv=Prod-EpicPortal-steamimportavailable-epicusername=Mandrake0805-epicuserid=a1cc8a60158f40ca8ff929be06fb44ed-epiclocale=en-nobe-fromfl=eac].
17:04:10.7131F0C1937Client::LogClientInfoOS version [10.0]
17:04:10.7131F0C1942Client::LogClientInfoProcess OS version [10.0] [64-bit]
17:04:10.7131F0C1960Client::LogClientInfoClient [64-bit] Version 2.2.79.8
17:04:10.7131F0C1972Client::LogProcessModulesLoaded modules:
17:04:10.7281F0C1988C:\Program Files (x86)\Overwolf\0.153.0.13\OWClient.dll
17:04:10.7281F0C1988C:\Program Files (x86)\Overwolf\0.153.0.13\OWExplorer.dll
17:04:10.7281F0C1988C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
17:04:10.7281F0C1988C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
17:04:10.7281F0C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
17:04:10.7281F0C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll
17:04:10.7281F0C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
17:04:10.7281F0C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
17:04:10.7281F0C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll
17:04:10.7281F0C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll
17:04:10.7281F0C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll
17:04:10.7281F0C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\X3DAudio1_7.dll
17:04:10.7281F0C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\XAPOFX1_5.dll
17:04:10.7281F0C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\XINPUT1_3.dll
17:04:10.7281F0C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\oo2core_5_win64.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\AVRT.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\CRYPTSP.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\DEVOBJ.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\DNSAPI.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\DSOUND.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\GLU32.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\HID.DLL
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\MSACM32.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\MSASN1.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\MSAudDecMFT.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\NTASN1.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\OPENGL32.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\POWRPROF.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\PROPSYS.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\Secur32.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\SspiCli.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\TextShaping.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\UMPDC.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\UxTheme.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\VERSION.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\WINHTTP.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\WINMM.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\Wldp.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\cryptbase.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\cryptnet.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\d3d11.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\d3d9.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\dcomp.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\dwmapi.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\dxcore.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\dxgi.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\dxva2.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\kernel.appcore.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\ksuser.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\mf.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\mfperfhelper.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\mfplat.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\mfplay.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\midimap.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\msacm32.drv
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\msdmo.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\msmpeg2vdec.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\ncrypt.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\ntdll.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\ntmarta.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\nvapi64.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\profapi.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\textinputframework.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\wdmaud.drv
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\windows.storage.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\winmmbase.dll
17:04:10.7281F0C1988C:\WINDOWS\SYSTEM32\wintypes.dll
17:04:10.7281F0C1988C:\WINDOWS\System32\ADVAPI32.dll
17:04:10.7281F0C1988C:\WINDOWS\System32\CRYPT32.dll
17:04:10.7281F0C1988C:\WINDOWS\System32\CoreMessaging.dll
17:04:10.7281F0C1988C:\WINDOWS\System32\CoreUIComponents.dll
17:04:10.7281F0C1988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_bfcc03e85b242a1f\igc64.dll
17:04:10.7281F0C1988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_bfcc03e85b242a1f\igd10iumd64.dll
17:04:10.7281F0C1988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_bfcc03e85b242a1f\igdgmm64.dll
17:04:10.7281F0C1988C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_d63ee1953d930bde\nvldumdx.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_d63ee1953d930bde\nvwgf2umx.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\GDI32.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\IMM32.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\KERNEL32.DLL
17:04:10.7291F0C1988C:\WINDOWS\System32\KERNELBASE.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\NSI.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\Normaliz.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\OLEAUT32.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\PSAPI.DLL
17:04:10.7291F0C1988C:\WINDOWS\System32\RPCRT4.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\SETUPAPI.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\SHCORE.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\SHELL32.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\SHLWAPI.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\USER32.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\WINTRUST.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\WLDAP32.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\WS2_32.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\bcrypt.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\bcryptPrimitives.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\cfgmgr32.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\clbcatq.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\combase.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\fwpuclnt.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\gdi32full.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\imagehlp.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\msctf.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\msvcp_win.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\msvcrt.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\ole32.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\sechost.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\ucrtbase.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\win32u.dll
17:04:10.7291F0C1988C:\WINDOWS\System32\winrnr.dll
17:04:10.7291F0C1988C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1_none_b555e41d4684ddec\comctl32.dll
17:04:10.7291F0C1988C:\WINDOWS\system32\NLAapi.dll
17:04:10.7291F0C1988C:\WINDOWS\system32\dataexchange.dll
17:04:10.7291F0C1988C:\WINDOWS\system32\explorerframe.dll
17:04:10.7291F0C1988C:\WINDOWS\system32\mswsock.dll
17:04:10.7291F0C1988C:\WINDOWS\system32\napinsp.dll
17:04:10.7291F0C1988C:\WINDOWS\system32\pnrpnsp.dll
17:04:10.7291F0C1988C:\WINDOWS\system32\rsaenh.dll
17:04:10.7291F0C1988C:\WINDOWS\system32\twinapi.appcore.dll
17:04:10.7291F0C1988C:\WINDOWS\system32\windowscodecs.dll
17:04:10.7291F0C1988C:\WINDOWS\system32\wshbth.dll
17:04:10.7291F0C1988C:\Windows\System32\gameux.dll
17:04:10.7291F0C1988C:\Windows\System32\rasadhlp.dll
17:04:10.7291F0C79GraphicsHookManager::InitCreated Thread - Created , ThreadId=5952
17:04:10.7321F0C1436Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
17:04:10.7321F0C1460Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
17:04:10.7331F0C1468Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
17:04:10.7331F0C1510Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
17:04:10.7331F0C1578Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
17:04:10.7331F0C1591Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
17:04:10.7331F0C1604Client::ReadGameConfigurationsEnable EnableTXR - OFF
17:04:10.7331F0C1644Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
17:04:10.7331F0C1646Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
17:04:10.7331F0C1648Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
17:04:10.7331F0C1650Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
17:04:10.7331F0C1652Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
17:04:10.7331F0C1654Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
17:04:10.7331F0C1657Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
17:04:10.7331F0C1660Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
17:04:10.7341F0C1754Data::Search[0] 0x77C70000
17:04:10.7341F0C1754Data::Search[1] 0x0
17:04:10.7341F0C1754Data::Search[2] 0x63520000
17:04:10.7341F0C1754Data::Search[3] 0x0
17:04:10.7341F0C1754Data::Search[4] 0x0
17:04:10.7341F0C1754Data::Search[5] 0x74DE0000
17:04:10.7341F0C1754Data::Search[6] 0x77B20000
17:04:10.7341F0C1754Data::Search[7] 0x5A710000
17:04:10.7341F0C1754Data::Search[8] 0x74DE0000
17:04:10.7341F0C1754Data::Search[9] 0x0
17:04:10.7341F0C1759Data::Search[10] 0x0
17:04:10.7341F0C1765Data::Search[11] 0x71860000
17:04:10.7341F0C1771Data::Search[12] 0x5A710000
17:04:10.7341F0C1777Data::Search[13] 0x0
17:04:10.7341F0C325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
17:04:10.7341F0C435Client::initFirstInjectionDetected Windows 8.1 or greater
17:04:10.7341F0C450Client::initFirstInjectionAcquiring function lock succedded
17:04:10.7341F0C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_79_8_12436 opened succesfuly
17:04:10.7681F0C1920FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.153.0.13\\OWUtils.dll succeeded
17:04:10.7951F0C567Install::CodeInit [Client,1] (MCH) OK
17:04:10.7971F0C567Install::CodeInit [Client,2] (MCH) OK
17:04:10.7971F0C567Install::CodeInit [Client,3] (MCH) OK
17:04:10.7981F0C567Install::CodeInit [Client,4] (MCH) OK
17:04:10.8161F0C567Install::CodeInit [Client,4.1] (MCH) OK
17:04:10.8341F0C567Install::CodeInit [Client,4.2] (MCH) OK
17:04:10.8351F0C472OverlayManager::OverlayManagerOW System Cursor is set to = 0x2690003
17:04:10.8351F0C6848OverlayManager::LoadDefaultCursorsLoad default cursors
17:04:10.8351F0C482OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x10044d
17:04:10.8361F0C72PerformanceCounter::StartSessionStartSession
17:04:10.8361F0C225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
17:04:10.8361F0C676OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
17:04:10.8361F0C694OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
17:04:10.8361F0C696OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
17:04:10.8361F0C699OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
17:04:10.8361F0C702OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
17:04:10.8361F0C705OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
17:04:10.8361F0C708OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
17:04:10.8361F0C711OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
17:04:10.8361F0C714OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
17:04:10.8361F0C717OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
17:04:10.8361F0C720OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
17:04:10.8361F0C723OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
17:04:10.8361F0C726OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
17:04:10.8361F0C729OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
17:04:10.8361F0C732OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
17:04:10.8361F0C735OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
17:04:10.8361F0C738OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
17:04:10.8361F0C741OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
17:04:10.8361F0C744OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
17:04:10.8361F0C747OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
17:04:10.8361F0C750OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
17:04:10.8361F0C753OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
17:04:10.8361F0C756OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
17:04:10.8361F0C759OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
17:04:10.8361F0C762OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = ON
17:04:10.8361F0C765OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
17:04:10.8361F0C768OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
17:04:10.8361F0C771OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
17:04:10.8361F0C774OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
17:04:10.8361F0C777OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
17:04:10.8361F0C780OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
17:04:10.8361F0C783OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
17:04:10.8361F0C786OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
17:04:10.8361F0C789OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
17:04:10.8361F0C792OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
17:04:10.8361F0C795OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
17:04:10.8361F0C798OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
17:04:10.8361F0C801OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
17:04:10.8361F0C804OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
17:04:10.8361F0C807OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
17:04:10.8361F0C810OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
17:04:10.8361F0C813OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
17:04:10.8361F0C816OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
17:04:10.8361F0C819OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
17:04:10.8361F0C822OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
17:04:10.8361F0C825OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
17:04:10.8361F0C828OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
17:04:10.8361F0C831OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
17:04:10.8361F0C834OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
17:04:10.8361F0C837OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
17:04:10.8361F0C840OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
17:04:10.8361F0C843OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
17:04:10.8361F0C846OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
17:04:10.8361F0C849OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
17:04:10.8361F0C852OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
17:04:10.8361F0C855OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
17:04:10.8361F0C858OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
17:04:10.8361F0C861OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
17:04:10.8361F0C864OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
17:04:10.8361F0C867OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
17:04:10.8361F0C870OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
17:04:10.8361F0C873OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = ON
17:04:10.8361F0C876OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
17:04:10.8361F0C879OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
17:04:10.8361F0C882OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
17:04:10.8361F0C885OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
17:04:10.8361F0C887OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
17:04:10.8361F0C889OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
17:04:10.8361F0C891OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
17:04:10.8361F0C893OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
17:04:10.8361F0C895OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = ON
17:04:10.8361F0C897OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
17:04:10.8361F0C899OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
17:04:10.8361F0C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:04:10.8431F0C248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
17:04:10.8431F0C578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
17:04:10.8431F0C888FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
17:04:10.8441F0C1142Install::CodeSegment [5|20352|0x74DE0000|0x4F80]
17:04:10.8631F0C567Install::Codeunknown (MCH) OK
17:04:10.8631F0C1142Install::CodeSegment [5|430432|0x74DE0000|0x69160]
17:04:10.8771F0C567Install::Codeunknown (MCH) OK
17:04:10.8771F0C1142Install::CodeSegment [5|132112|0x74DE0000|0x20410]
17:04:10.8921F0C567Install::Codeunknown (MCH) OK
17:04:10.8921F0C1142Install::CodeSegment [5|7648|0x74DE0000|0x1DE0]
17:04:10.9061F0C567Install::Codeunknown (MCH) OK
17:04:10.9061F0C1142Install::CodeSegment [5|-54884272|0x74DE0000|0xFCBA8850]
17:04:10.9061F0C1233Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
17:04:10.9061F0C1142Install::CodeSegment [5|-54862208|0x74DE0000|0xFCBADE80]
17:04:10.9061F0C1233Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
17:04:10.9061F0C1142Install::CodeSegment [5|-54868512|0x74DE0000|0xFCBAC5E0]
17:04:10.9061F0C1233Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
17:04:10.9061F0C1142Install::CodeSegment [5|-56055824|0x74DE0000|0xFCA8A7F0]
17:04:10.9061F0C1233Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
17:04:10.9071F0C996Client::hookLibraryFunctionsLib [8] is not supported for game. skipping..
17:04:10.9071F0C325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
17:04:10.9071F0C1025OverlayManager::StartStarting...
17:04:10.9081F0C567Install::CodeInit [Client,5] (MCH) OK
17:04:10.9081F0C1140OverlayManager::StartFixRestoreSWL failed 0
17:04:10.9081F0C1143OverlayManager::StartFixRestoreSWL failed 0
17:04:10.9221F0C567Install::CodeGetWindowLongW (MCH) OK
17:04:10.9381F0C567Install::CodeSetWindowLongW (MCH) OK
17:04:10.9381F0C1189XTRAP COMPATIBLE PATCH WARNING
17:04:10.9381F0C107ApiManager::InitAPI Manager Event : OK
17:04:10.9381F0C119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=17564
17:04:10.9391F0C67TXRSettingFail to read texture recognition options 0xb7
17:04:10.9391F0C114TXOfInterestNew list set with 0 items
17:04:10.9391F0C1223OverlayManager::Startget foreground state
17:04:10.9391F0C7463OverlayManager::OnForegroundChangedChanged True
17:04:10.9391F0C6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:04:10.9391F0C1259OverlayManager::StartStarted...
17:04:10.9394CBC6439OverlayManager::OnConnectedConnected to server
17:04:10.9394CBC31SendServerHelloMessage::ExecuteSend connection Ack
17:04:10.939449C7015OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x150efa
17:04:10.9551F0C567Install::CodeInit [Client,0] (MCH) OK
17:04:10.9551F0C428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
17:04:10.9551F0C94GraphicsHookManager::StopThreadStopThread
17:04:10.9561740216GraphicsHookManager::MessageLoopExit Thread
17:04:10.9591F0C575Client::initFirstInjectioninit complete
17:04:10.9694384587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
17:04:11.24384149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
17:04:11.314CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:04:11.1334384149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
17:04:11.13343841006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
17:04:11.29043841063RenderDeviceD3d11::initRefC r:[3]->[3] 0x1135c020
17:04:11.29143841094RenderDeviceD3d11::initDevice adapter hash: 57882638
17:04:11.29143841127RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1096, Height=646, Multisampled=false
17:04:11.29143841148RenderDeviceD3d11::initsave state
17:04:11.2914384696RenderDeviceD3d11::initDX11loading shaders...
17:04:11.2984384705RenderDeviceD3d11::initDX11create vs
17:04:11.2984384723RenderDeviceD3d11::initDX11create vs
17:04:11.3024384745RenderDeviceD3d11::initDX11create pxs
17:04:11.3054384774RenderDeviceD3d11::initDX11create raster
17:04:11.3054384842RenderDeviceD3d11::initDX11create buffers
17:04:11.30543841154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x10e65a68.
17:04:11.30543841156RenderDeviceD3d11::initrestore state
17:04:11.30543841159RenderDeviceD3d11::initTarget Window [0xb0d04]
17:04:11.3054384244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:04:11.3054384251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:04:11.3054384193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
17:04:11.30543842080RenderDeviceD3d11::setFixSet render device fix RT.
17:04:11.30543842580OverlayManager::setGraphicsRender Device fix was set RT.
17:04:11.30543844813OverlayManager::UpdateResolutionnotifyResolutionChange [1096, 646] {WINDOW}
17:04:11.30543844825OverlayManager::UpdateResolutionNew game resolution is notified (1096, 646)
17:04:11.3084384654OverlayInputManager::HandleCommandsClear all hotkeys command
17:04:11.3084384695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
17:04:11.308438426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
17:04:11.308438421StartWidgetsRefresher::ExecuteExecute start wicket manager
17:04:11.3084384276WidgetManager::initInit manager
17:04:11.308438426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
17:04:11.30843844924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0d04}.
17:04:11.30935982340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
17:04:11.30943842127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x11c30775
17:04:11.30943842145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [412,192,1508,838]
17:04:11.30943842211OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure could not be replaced (null ptr).
17:04:11.3094384308PerformanceCounter::NotifyFrameRenderNotify first Render...
17:04:11.3104384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:04:11.31043847393OverlayManager::CheckForSharedTextureSupportCheck for SHT support
17:04:11.31343844866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1096,646)G(1096,646)M(1920,1080)
17:04:11.3483598225InterProcessElement::openInterProcess Overwolf_ImID_C0608_P_12436 opened succesfuly
17:04:11.3483598225InterProcessElement::openInterProcess Overwolf_PID_12436_SHARED_MEMORY_AGENT opened succesfuly
17:04:12.4994CBC6534OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\egois\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\155.0.6\plugins/GEPPlugin64.dll]
17:04:12.53743847218OverlayManager::LoadPluginPlugin loaded [2] [C:\Users\egois\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\155.0.6\plugins/GEPPlugin64.dll] []
17:04:15.96969C2223OverlayManager::installKeybMouseHookInstall KeybMouse
17:04:15.96969C413InputInterceptor::stopHookunhook keyboard and mouse
17:04:15.96969C380InputInterceptor::runHookKeyboard is hooked 0x69c
17:04:15.96969C402InputInterceptor::runHookMouse is hooked 0x69c
17:04:15.96969C1480OverlayManager::GameWindowProcCallbackinit cursor initial state 2
17:04:15.96969C7159OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005
17:04:19.96569C5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:04:19.97869C6974OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
17:04:21.319449C1972Client::LogProcessModulesLoaded modules:
17:04:21.335449C1988C:\Program Files (x86)\Overwolf\0.153.0.13\OWClient.dll
17:04:21.335449C1988C:\Program Files (x86)\Overwolf\0.153.0.13\OWExplorer.dll
17:04:21.335449C1988C:\Program Files (x86)\Overwolf\0.153.0.13\OWUtils.dll
17:04:21.335449C1988C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
17:04:21.335449C1988C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
17:04:21.335449C1988C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
17:04:21.335449C1988C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
17:04:21.335449C1988C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
17:04:21.335449C1988C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll
17:04:21.335449C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
17:04:21.335449C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll
17:04:21.335449C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
17:04:21.335449C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
17:04:21.335449C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll
17:04:21.335449C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll
17:04:21.335449C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll
17:04:21.335449C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\X3DAudio1_7.dll
17:04:21.335449C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\XAPOFX1_5.dll
17:04:21.335449C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\XINPUT1_3.dll
17:04:21.335449C1988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\oo2core_5_win64.dll
17:04:21.335449C1988C:\Users\egois\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\155.0.6\plugins\64\gep_fortnite.dll
17:04:21.335449C1988C:\Users\egois\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\155.0.6\plugins\64\libowgameevents64.dll
17:04:21.335449C1988C:\Users\egois\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\155.0.6\plugins\GEPPlugin64.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\AVRT.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\CRYPTSP.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\D3DX9_43.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\DEVOBJ.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\DNSAPI.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\DSOUND.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\GLU32.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\HID.DLL
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\MSACM32.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\MSASN1.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\MSAudDecMFT.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\NTASN1.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\OPENGL32.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\POWRPROF.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\PROPSYS.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\Secur32.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\SspiCli.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\TextShaping.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\UMPDC.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\UxTheme.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\VERSION.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\WINHTTP.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\WINMM.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\Wldp.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\cryptbase.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\cryptnet.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\d3d11.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\d3d9.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\d3dx11_43.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\dcomp.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\dwmapi.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\dxcore.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\dxgi.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\dxva2.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\kernel.appcore.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\ksuser.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\mf.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\mfperfhelper.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\mfplat.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\mfplay.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\midimap.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\msacm32.drv
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\msdmo.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\msmpeg2vdec.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\ncrypt.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\ntdll.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\ntmarta.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\nvapi64.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\profapi.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\textinputframework.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\wdmaud.drv
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\windows.storage.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\winmmbase.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\wintypes.dll
17:04:21.335449C1988C:\WINDOWS\SYSTEM32\xaudio2_9.dll
17:04:21.335449C1988C:\WINDOWS\System32\ADVAPI32.dll
17:04:21.335449C1988C:\WINDOWS\System32\CRYPT32.dll
17:04:21.335449C1988C:\WINDOWS\System32\CoreMessaging.dll
17:04:21.335449C1988C:\WINDOWS\System32\CoreUIComponents.dll
17:04:21.335449C1988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_bfcc03e85b242a1f\igc64.dll
17:04:21.335449C1988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_bfcc03e85b242a1f\igd10iumd64.dll
17:04:21.335449C1988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_bfcc03e85b242a1f\igdgmm64.dll
17:04:21.335449C1988C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_d63ee1953d930bde\nvldumdx.dll
17:04:21.335449C1988C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_d63ee1953d930bde\nvwgf2umx.dll
17:04:21.335449C1988C:\WINDOWS\System32\GDI32.dll
17:04:21.335449C1988C:\WINDOWS\System32\IMM32.dll
17:04:21.335449C1988C:\WINDOWS\System32\KERNEL32.DLL
17:04:21.335449C1988C:\WINDOWS\System32\KERNELBASE.dll
17:04:21.335449C1988C:\WINDOWS\System32\NSI.dll
17:04:21.335449C1988C:\WINDOWS\System32\Normaliz.dll
17:04:21.335449C1988C:\WINDOWS\System32\OLEAUT32.dll
17:04:21.335449C1988C:\WINDOWS\System32\PSAPI.DLL
17:04:21.335449C1988C:\WINDOWS\System32\RPCRT4.dll
17:04:21.335449C1988C:\WINDOWS\System32\SETUPAPI.dll
17:04:21.335449C1988C:\WINDOWS\System32\SHCORE.dll
17:04:21.335449C1988C:\WINDOWS\System32\SHELL32.dll
17:04:21.335449C1988C:\WINDOWS\System32\SHLWAPI.dll
17:04:21.335449C1988C:\WINDOWS\System32\USER32.dll
17:04:21.335449C1988C:\WINDOWS\System32\WINTRUST.dll
17:04:21.335449C1988C:\WINDOWS\System32\WLDAP32.dll
17:04:21.335449C1988C:\WINDOWS\System32\WS2_32.dll
17:04:21.335449C1988C:\WINDOWS\System32\bcrypt.dll
17:04:21.335449C1988C:\WINDOWS\System32\bcryptPrimitives.dll
17:04:21.335449C1988C:\WINDOWS\System32\cfgmgr32.dll
17:04:21.335449C1988C:\WINDOWS\System32\clbcatq.dll
17:04:21.335449C1988C:\WINDOWS\System32\combase.dll
17:04:21.335449C1988C:\WINDOWS\System32\fwpuclnt.dll
17:04:21.335449C1988C:\WINDOWS\System32\gdi32full.dll
17:04:21.335449C1988C:\WINDOWS\System32\imagehlp.dll
17:04:21.335449C1988C:\WINDOWS\System32\msctf.dll
17:04:21.335449C1988C:\WINDOWS\System32\msvcp_win.dll
17:04:21.335449C1988C:\WINDOWS\System32\msvcrt.dll
17:04:21.335449C1988C:\WINDOWS\System32\ole32.dll
17:04:21.335449C1988C:\WINDOWS\System32\sechost.dll
17:04:21.335449C1988C:\WINDOWS\System32\ucrtbase.dll
17:04:21.335449C1988C:\WINDOWS\System32\win32u.dll
17:04:21.335449C1988C:\WINDOWS\System32\winrnr.dll
17:04:21.335449C1988C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1_none_b555e41d4684ddec\comctl32.dll
17:04:21.335449C1988C:\WINDOWS\system32\NLAapi.dll
17:04:21.335449C1988C:\WINDOWS\system32\dataexchange.dll
17:04:21.335449C1988C:\WINDOWS\system32\explorerframe.dll
17:04:21.335449C1988C:\WINDOWS\system32\mswsock.dll
17:04:21.335449C1988C:\WINDOWS\system32\napinsp.dll
17:04:21.335449C1988C:\WINDOWS\system32\pnrpnsp.dll
17:04:21.335449C1988C:\WINDOWS\system32\rsaenh.dll
17:04:21.335449C1988C:\WINDOWS\system32\twinapi.appcore.dll
17:04:21.335449C1988C:\WINDOWS\system32\windowscodecs.dll
17:04:21.335449C1988C:\WINDOWS\system32\wshbth.dll
17:04:21.335449C1988C:\Windows\System32\gameux.dll
17:04:21.335449C1988C:\Windows\System32\rasadhlp.dll
17:04:23.5853598291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:05:25.2083598291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:05:35.94969C6974OverlayManager::IsEmptyCursorCache cursor 0x10013 (v: 1)
17:05:50.98969C1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:05:50.98969C1517OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:05:51.1669C449ReleaseD11DeviceDevice Released! [2]
17:05:51.1669C2501OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:05:51.1669C2526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:05:51.1669C187IRenderDevice::releaseRender Releasing.
17:05:51.1669C82RenderDeviceCaptureBase::ReleaseTextureRelease
17:05:51.1669C100RenderDeviceCaptureBase::ReleaseTextureReleased
17:05:51.1669C1280RenderDeviceD3d11::releaseImplementationReleasing 1
17:05:51.1669C1290RenderDeviceD3d11::releaseImplementationReleasing 2
17:05:51.1669C1309RenderDeviceD3d11::releaseImplementationReleasing 3
17:05:51.1669C204IRenderDevice::releaseRender Releasing Done.
17:05:51.1669C452ReleaseD11Device End Device Released!
17:05:51.1669C382fSwapResize_BuffersResize buffer (0x1135c020)!
17:05:51.6243841063RenderDeviceD3d11::initRefC r:[3]->[3] 0x1135c020
17:05:51.6243841127RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1096, Height=840, Multisampled=false
17:05:51.6243841148RenderDeviceD3d11::initsave state
17:05:51.624384696RenderDeviceD3d11::initDX11loading shaders...
17:05:51.7143841154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x10e65a68.
17:05:51.7143841156RenderDeviceD3d11::initrestore state
17:05:51.7143841159RenderDeviceD3d11::initTarget Window [0xb0d04]
17:05:51.714384244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:05:51.714384251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:05:51.7143844866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1096,840)G(1096,840)M(1920,1080)
17:05:51.7143844813OverlayManager::UpdateResolutionnotifyResolutionChange [1096, 840] {WINDOW}
17:05:51.7143844825OverlayManager::UpdateResolutionNew game resolution is notified (1096, 840)
17:05:53.36569C1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:05:53.36569C1517OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:05:53.39169C449ReleaseD11DeviceDevice Released! [2]
17:05:53.39169C2501OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:05:53.39169C2526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:05:53.39169C187IRenderDevice::releaseRender Releasing.
17:05:53.39169C82RenderDeviceCaptureBase::ReleaseTextureRelease
17:05:53.39169C100RenderDeviceCaptureBase::ReleaseTextureReleased
17:05:53.39169C1280RenderDeviceD3d11::releaseImplementationReleasing 1
17:05:53.39169C1290RenderDeviceD3d11::releaseImplementationReleasing 2
17:05:53.39169C1309RenderDeviceD3d11::releaseImplementationReleasing 3
17:05:53.39169C204IRenderDevice::releaseRender Releasing Done.
17:05:53.39169C452ReleaseD11Device End Device Released!
17:05:53.39169C382fSwapResize_BuffersResize buffer (0x1135c020)!
17:05:53.45243841063RenderDeviceD3d11::initRefC r:[3]->[3] 0x1135c020
17:05:53.45243841127RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1030, Multisampled=false
17:05:53.45243841148RenderDeviceD3d11::initsave state
17:05:53.4524384696RenderDeviceD3d11::initDX11loading shaders...
17:05:53.46143841154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x10e65a68.
17:05:53.46143841156RenderDeviceD3d11::initrestore state
17:05:53.46143841159RenderDeviceD3d11::initTarget Window [0xb0d04]
17:05:53.4614384244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:05:53.4614384251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:05:53.46143844866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1030)G(1920,1030)M(1920,1080)
17:05:53.46143844813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1030] {WINDOW}
17:05:53.46143844825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1030)
17:05:54.68769C1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:05:54.68769C1517OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:05:54.71769C449ReleaseD11DeviceDevice Released! [2]
17:05:54.71769C2501OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:05:54.71769C2526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:05:54.71769C187IRenderDevice::releaseRender Releasing.
17:05:54.71769C82RenderDeviceCaptureBase::ReleaseTextureRelease
17:05:54.71769C100RenderDeviceCaptureBase::ReleaseTextureReleased
17:05:54.71769C1280RenderDeviceD3d11::releaseImplementationReleasing 1
17:05:54.71769C1290RenderDeviceD3d11::releaseImplementationReleasing 2
17:05:54.71769C1309RenderDeviceD3d11::releaseImplementationReleasing 3
17:05:54.71769C204IRenderDevice::releaseRender Releasing Done.
17:05:54.71769C452ReleaseD11Device End Device Released!
17:05:54.71769C382fSwapResize_BuffersResize buffer (0x1135c020)!
17:05:54.78269C1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:05:54.83669C382fSwapResize_BuffersResize buffer (0x1135c020)!
17:05:54.88943841063RenderDeviceD3d11::initRefC r:[3]->[3] 0x1135c020
17:05:54.88943841127RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=877, Height=672, Multisampled=false
17:05:54.88943841148RenderDeviceD3d11::initsave state
17:05:54.8894384696RenderDeviceD3d11::initDX11loading shaders...
17:05:54.89843841154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x10e65a68.
17:05:54.89843841156RenderDeviceD3d11::initrestore state
17:05:54.89843841159RenderDeviceD3d11::initTarget Window [0xb0d04]
17:05:54.8984384244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:05:54.8984384251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:05:54.89843844866OverlayManager::initOverlayResolutionResolution init : WINDOW W(877,672)G(877,672)M(1920,1080)
17:05:54.89843844813OverlayManager::UpdateResolutionnotifyResolutionChange [877, 672] {WINDOW}
17:05:54.89843844825OverlayManager::UpdateResolutionNew game resolution is notified (877, 672)
17:05:55.693598291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:05:57.58869C1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:05:57.58869C1517OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:05:57.63469C449ReleaseD11DeviceDevice Released! [2]
17:05:57.63469C2501OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:05:57.63469C2526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:05:57.63469C187IRenderDevice::releaseRender Releasing.
17:05:57.63469C82RenderDeviceCaptureBase::ReleaseTextureRelease
17:05:57.63469C100RenderDeviceCaptureBase::ReleaseTextureReleased
17:05:57.63469C1280RenderDeviceD3d11::releaseImplementationReleasing 1
17:05:57.63469C1290RenderDeviceD3d11::releaseImplementationReleasing 2
17:05:57.63469C1309RenderDeviceD3d11::releaseImplementationReleasing 3
17:05:57.63469C204IRenderDevice::releaseRender Releasing Done.
17:05:57.63469C452ReleaseD11Device End Device Released!
17:05:57.63469C382fSwapResize_BuffersResize buffer (0x1135c020)!
17:05:57.69043841063RenderDeviceD3d11::initRefC r:[3]->[3] 0x1135c020
17:05:57.69043841127RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=877, Height=2110, Multisampled=false
17:05:57.69043841148RenderDeviceD3d11::initsave state
17:05:57.6904384696RenderDeviceD3d11::initDX11loading shaders...
17:05:57.69943841154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x10e65a68.
17:05:57.69943841156RenderDeviceD3d11::initrestore state
17:05:57.69943841159RenderDeviceD3d11::initTarget Window [0xb0d04]
17:05:57.6994384244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:05:57.6994384251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:05:57.69943844866OverlayManager::initOverlayResolutionResolution init : WINDOW W(877,2110)G(877,2110)M(1920,1080)
17:05:57.69943844813OverlayManager::UpdateResolutionnotifyResolutionChange [877, 2110] {WINDOW}
17:05:57.69943844825OverlayManager::UpdateResolutionNew game resolution is notified (877, 2110)
17:05:58.74569C6974OverlayManager::IsEmptyCursorCache cursor 0x10015 (v: 1)
17:05:59.81169C1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:05:59.81169C1517OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:05:59.82069C449ReleaseD11DeviceDevice Released! [2]
17:05:59.82069C2501OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:05:59.82069C2526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:05:59.82069C187IRenderDevice::releaseRender Releasing.
17:05:59.82069C82RenderDeviceCaptureBase::ReleaseTextureRelease
17:05:59.82069C100RenderDeviceCaptureBase::ReleaseTextureReleased
17:05:59.82069C1280RenderDeviceD3d11::releaseImplementationReleasing 1
17:05:59.82069C1290RenderDeviceD3d11::releaseImplementationReleasing 2
17:05:59.82069C1309RenderDeviceD3d11::releaseImplementationReleasing 3
17:05:59.82069C204IRenderDevice::releaseRender Releasing Done.
17:05:59.82069C452ReleaseD11Device End Device Released!
17:05:59.82069C382fSwapResize_BuffersResize buffer (0x1135c020)!
17:05:59.89743841063RenderDeviceD3d11::initRefC r:[3]->[3] 0x1135c020
17:05:59.89743841127RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1040, Multisampled=false
17:05:59.89743841148RenderDeviceD3d11::initsave state
17:05:59.8974384696RenderDeviceD3d11::initDX11loading shaders...
17:05:59.90743841154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x10e65a68.
17:05:59.90743841156RenderDeviceD3d11::initrestore state
17:05:59.90743841159RenderDeviceD3d11::initTarget Window [0xb0d04]
17:05:59.9074384244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:05:59.9074384251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:05:59.90743844866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1040)G(1920,1040)M(1920,1080)
17:05:59.90743844813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1040] {WINDOW}
17:05:59.90743844825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1040)
17:06:51.6304CBC6132OverlayManager::doActionForegroundChange Event [winows not active]
17:06:51.6454CBC6144OverlayManager::doActionForegroundChange Event OFF (OFF)
17:06:51.6454CBC7463OverlayManager::OnForegroundChangedChanged False
17:06:51.6474CBC7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3C0EAA Title=[Slack | Jira | Madskil]
17:06:51.6474CBC6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:06:51.6474CBC2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:06:51.6474CBC2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:06:51.6514CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:06:51.652438447ResetSnapShotSH::ExecuteRelease snapshot SH
17:06:51.6524384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:07:08.3384CBC6144OverlayManager::doActionForegroundChange Event ON (ON)
17:07:08.3384CBC7463OverlayManager::OnForegroundChangedChanged True
17:07:08.3394CBC6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:07:08.3394CBC2490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:07:08.3404CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:07:08.3684384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:07:08.40269C5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:10:07.24569C6974OverlayManager::IsEmptyCursorCache cursor 0x10007 (v: 1)
17:21:03.6044CBC6144OverlayManager::doActionForegroundChange Event OFF (OFF)
17:21:03.6044CBC7463OverlayManager::OnForegroundChangedChanged False
17:21:03.6044CBC7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101DA Title=[]
17:21:03.6044CBC6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:21:03.6044CBC2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:21:03.6044CBC2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:21:03.6074CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:21:03.627438447ResetSnapShotSH::ExecuteRelease snapshot SH
17:21:03.6274384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:27:51.1094CBC6144OverlayManager::doActionForegroundChange Event ON (ON)
17:27:51.1094CBC7463OverlayManager::OnForegroundChangedChanged True
17:27:51.1104CBC6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:27:51.1104CBC2490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:27:51.1174CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:27:51.1214384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:27:51.12269C5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:27:51.1314CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:27:51.1334384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:28:46.8443598291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:29:03.9943598291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:29:10.87469C6974OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
17:29:15.6933598291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:29:20.1794CBC6132OverlayManager::doActionForegroundChange Event [winows not active]
17:29:20.1944CBC6144OverlayManager::doActionForegroundChange Event OFF (OFF)
17:29:20.1944CBC7463OverlayManager::OnForegroundChangedChanged False
17:29:20.1954CBC7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3C0EAA Title=[Slack | Andrey Maksimchuk | Madskil]
17:29:20.1954CBC6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:29:20.1954CBC2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:29:20.1954CBC2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:29:20.2004CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:29:20.212438447ResetSnapShotSH::ExecuteRelease snapshot SH
17:29:20.2124384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:29:29.7203598291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:29:39.4554CBC6144OverlayManager::doActionForegroundChange Event ON (ON)
17:29:39.4554CBC7463OverlayManager::OnForegroundChangedChanged True
17:29:39.4554CBC6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:29:39.4554CBC2490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:29:39.46169C5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:29:39.7504CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:29:39.7514384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:29:39.7594CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:29:39.7754384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:29:45.1033598291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:32:50.8564CBC6132OverlayManager::doActionForegroundChange Event [winows not active]
17:32:50.8724CBC6144OverlayManager::doActionForegroundChange Event OFF (OFF)
17:32:50.8724CBC7463OverlayManager::OnForegroundChangedChanged False
17:32:50.8724CBC7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3C0EAA Title=[Slack | Andrey Maksimchuk | Madskil]
17:32:50.8724CBC6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:32:50.8724CBC2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:32:50.8724CBC2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:32:50.8764CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:32:50.885438447ResetSnapShotSH::ExecuteRelease snapshot SH
17:32:50.8854384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:33:06.5234CBC6144OverlayManager::doActionForegroundChange Event ON (ON)
17:33:06.5234CBC7463OverlayManager::OnForegroundChangedChanged True
17:33:06.5234CBC6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:33:06.5234CBC2490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:33:06.5254CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:33:06.9463598291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:33:09.46735982382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3016] s[33].
17:33:09.46735982404WidgetManager::RefreshWidgetThreadMainLoopexit
17:33:09.46735982323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
17:33:09.46735982329WidgetManager::RefreshThreadProcStaticclean Exit
17:33:10.834CBC6132OverlayManager::doActionForegroundChange Event [winows not active]
17:33:10.994CBC6144OverlayManager::doActionForegroundChange Event OFF (OFF)
17:33:10.994CBC7463OverlayManager::OnForegroundChangedChanged False
17:33:10.994CBC7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x130664 Title=[Telegram (4)]
17:33:10.994CBC6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:33:10.994CBC2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:33:10.994CBC2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:33:10.686438447ResetSnapShotSH::ExecuteRelease snapshot SH
17:33:10.6864384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:33:32.8969C5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:33:33.3114CBC6144OverlayManager::doActionForegroundChange Event ON (ON)
17:33:33.3114CBC7463OverlayManager::OnForegroundChangedChanged True
17:33:33.3124CBC6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:33:33.3124CBC2490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:33:33.3144CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:33:33.31543842427WidgetManager::Renderresum layout thread
17:33:33.3154384276WidgetManager::initInit manager
17:33:33.3154384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:33:33.31614482340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
17:33:33.32369C5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:33:33.3334CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:33:33.3404384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:33:46.5604CBC6132OverlayManager::doActionForegroundChange Event [winows not active]
17:33:46.5754CBC6144OverlayManager::doActionForegroundChange Event OFF (OFF)
17:33:46.5754CBC7463OverlayManager::OnForegroundChangedChanged False
17:33:46.5764CBC7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x130664 Title=[Telegram (2)]
17:33:46.5764CBC6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:33:46.5764CBC2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:33:46.5764CBC2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:33:46.577438447ResetSnapShotSH::ExecuteRelease snapshot SH
17:33:46.5814CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:33:46.5924384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:34:22.1371448291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:34:24.64214482382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3281] s[500].
17:34:24.64214482404WidgetManager::RefreshWidgetThreadMainLoopexit
17:34:24.64214482323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
17:34:24.64214482329WidgetManager::RefreshThreadProcStaticclean Exit
17:34:57.2934CBC6144OverlayManager::doActionForegroundChange Event ON (ON)
17:34:57.2944CBC7463OverlayManager::OnForegroundChangedChanged True
17:34:57.2944CBC6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:34:57.2944CBC2490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:34:57.2984CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:34:57.44669C5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:34:57.45443842427WidgetManager::Renderresum layout thread
17:34:57.4544384276WidgetManager::initInit manager
17:34:57.4544384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:34:57.4555EC2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
17:37:42.1545EC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:38:16.6384CBC6132OverlayManager::doActionForegroundChange Event [winows not active]
17:38:16.6554CBC6144OverlayManager::doActionForegroundChange Event OFF (OFF)
17:38:16.6554CBC7463OverlayManager::OnForegroundChangedChanged False
17:38:16.6584CBC7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x130664 Title=[Telegram]
17:38:16.6584CBC6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:38:16.6584CBC2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:38:16.6584CBC2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:38:16.6614CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:38:16.668438447ResetSnapShotSH::ExecuteRelease snapshot SH
17:38:16.6684384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:39:08.7505EC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:39:28.4314CBC6144OverlayManager::doActionForegroundChange Event ON (ON)
17:39:28.4314CBC7463OverlayManager::OnForegroundChangedChanged True
17:39:28.4324CBC6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:39:28.4324CBC2490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:39:28.4344CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:39:28.4364384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:39:28.4504CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:39:28.46969C5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:39:28.4704384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:42:10.3765EC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:45:06.1925EC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:45:06.7954CBC6132OverlayManager::doActionForegroundChange Event [winows not active]
17:45:06.8114CBC6144OverlayManager::doActionForegroundChange Event OFF (OFF)
17:45:06.8114CBC7463OverlayManager::OnForegroundChangedChanged False
17:45:06.8114CBC7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x130664 Title=[Telegram (1)]
17:45:06.8124CBC6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:45:06.8124CBC2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:45:06.8124CBC2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:45:06.8154CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:45:08.8475EC2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3141] s[500].
17:45:08.8475EC2404WidgetManager::RefreshWidgetThreadMainLoopexit
17:45:08.8475EC2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
17:45:08.8475EC2329WidgetManager::RefreshThreadProcStaticclean Exit
17:45:09.222438447ResetSnapShotSH::ExecuteRelease snapshot SH
17:45:09.2224384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:53:31.2474CBC6144OverlayManager::doActionForegroundChange Event ON (ON)
17:53:31.2474CBC7463OverlayManager::OnForegroundChangedChanged True
17:53:31.2474CBC6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:53:31.2474CBC2490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:53:31.24869C5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:53:31.2494CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:53:31.26643842427WidgetManager::Renderresum layout thread
17:53:31.2664384276WidgetManager::initInit manager
17:53:31.2664384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:53:31.267BA82340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
17:53:31.2684CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:53:31.2884384913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:53:38.943458449ReleaseD11DeviceDevice Released! [2]
17:53:38.9434582501OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:53:38.9434582526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:53:38.953458187IRenderDevice::releaseRender Releasing.
17:53:38.95345882RenderDeviceCaptureBase::ReleaseTextureRelease
17:53:38.953458100RenderDeviceCaptureBase::ReleaseTextureReleased
17:53:38.9534581280RenderDeviceD3d11::releaseImplementationReleasing 1
17:53:38.9534581290RenderDeviceD3d11::releaseImplementationReleasing 2
17:53:38.9534581309RenderDeviceD3d11::releaseImplementationReleasing 3
17:53:38.953458204IRenderDevice::releaseRender Releasing Done.
17:53:38.953458452ReleaseD11Device End Device Released!
17:53:38.12169C1582OverlayManager::GameWindowProcCallbackClose Window [2].
17:53:38.3924CBC6132OverlayManager::doActionForegroundChange Event [winows not active]
17:53:38.4084CBC6144OverlayManager::doActionForegroundChange Event OFF (OFF)
17:53:38.4084CBC7463OverlayManager::OnForegroundChangedChanged False
17:53:38.4084CBC7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x909C6 Title=[Media viewer]
17:53:38.4094CBC6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:53:38.4094CBC2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:53:38.4094CBC2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:53:38.4104CBC6269OverlayManager::doActionDisplayFPS - Triggered
17:53:41.433BA8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:53:41.433BA82385WidgetManager::RefreshWidgetThreadMainLoopRender keep alive failed... No graphics.
17:53:42.65869C2093ClientExitProcessCallbackClient::Exit Process Callback [0].
17:53:42.65869C775Client::clearClient::Clear [0 - 1] .
17:53:42.65869C782Client::clearClient::Clear stoping...
17:53:42.65869C935OverlayManager::StopInternalstopping...
17:53:42.65869C961OverlayManager::StopInternalStoping server connection
17:53:42.6594CBC6464OverlayManager::OnDisconnectedDisconnected from server
17:53:42.65969C966OverlayManager::StopInternalStopped server connection
17:53:42.65969C206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
17:53:42.65969C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
17:53:42.65969C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
17:53:42.65969C986OverlayManager::StopInternalClosing inter process
17:53:42.65969C25InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
17:53:42.659E58118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
17:53:42.66069C256InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
17:53:42.66069C59InterProcessEventHandler::~InterProcessEventHandlerDone.
17:53:42.66069C994OverlayManager::StopInternalnot running.
17:53:42.66069C140ApiManager::DestroyBackgroundThreadDestroy call.
17:53:42.660449C187ApiManager::BackgroundThreadBackground Thread is terminated.
17:53:42.66069C231ApiManager::ClearAllCommandsClearing commands [4]
17:53:42.66069C248ApiManager::ClearAllCommandsCleared
17:53:42.66069C135ApiManager::DestroyDestroyed
17:53:42.66069C996OverlayManager::StopInternalstopped.
17:53:42.66069C838Client::clearRemove old SHM
17:53:42.66069C256InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_79_8_12436 close 2147483647 bytes
17:53:42.66069C846Client::clearStop tasks thread
17:53:42.66069C859Client::clearClient::Clear - Done.
17:53:42.66069C2108ClientExitProcessCallbackGoing to ExitProcess()