TimeThreadLineFunctionMessage
17:28:47.29487C131runClientStarting Overlay PID=15484(0x3c7c) server PID = 22992
17:28:47.29487C698Client::initClient::Initialize
17:28:47.29487C706Client::initStart owclient thread
17:28:47.305AD8328Client::initFirstInjectionClient::initFirstInjection.
17:28:47.315AD8225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_82_5_22992 opened succesfuly
17:28:47.315AD8356session id = {8FCCC1DD-3286-456E-AA52-5F4CC6015848}
17:28:47.325AD81954Client::LogClientInfoOS version [10.0]
17:28:47.325AD81959Client::LogClientInfoProcess OS version [10.0] [64-bit]
17:28:47.335AD81977Client::LogClientInfoClient [64-bit] Version 2.2.82.5
17:28:47.335AD81989Client::LogProcessModulesLoaded modules:
17:28:47.395AD82005C:\Program Files (x86)\Overwolf\0.159.0.25\OWClient.dll
17:28:47.395AD82005C:\Program Files (x86)\Overwolf\0.159.0.25\OWExplorer.dll
17:28:47.395AD82005C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
17:28:47.395AD82005C:\Program Files (x86)\Steam\steamclient64.dll
17:28:47.395AD82005C:\Program Files (x86)\Steam\tier0_s64.dll
17:28:47.395AD82005C:\Program Files (x86)\Steam\vstdlib_s64.dll
17:28:47.395AD82005C:\Program Files\ETCARS\x64\ETCARS.dll
17:28:47.395AD82005C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\AUDIOSES.DLL
17:28:47.395AD82005C:\Windows\SYSTEM32\AcGenral.DLL
17:28:47.395AD82005C:\Windows\SYSTEM32\CRYPTBASE.DLL
17:28:47.395AD82005C:\Windows\SYSTEM32\CoreMessaging.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\CoreUIComponents.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\D3DCOMPILER_47.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\DNSAPI.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\HID.DLL
17:28:47.395AD82005C:\Windows\SYSTEM32\IPHLPAPI.DLL
17:28:47.395AD82005C:\Windows\SYSTEM32\MPR.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\MSACM32.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\MSIMG32.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\MSVCP140.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\MSWSOCK.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\PROPSYS.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\Secur32.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\SspiCli.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\USERENV.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\UxTheme.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\VCRUNTIME140.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\VERSION.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\WINMM.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\WINMMBASE.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\amdihk64.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\apphelp.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\atiadlxx.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\atidxx64.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\d3d11.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\dcomp.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\dhcpcsvc.DLL
17:28:47.395AD82005C:\Windows\SYSTEM32\dhcpcsvc6.DLL
17:28:47.395AD82005C:\Windows\SYSTEM32\dinput8.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\dwmapi.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\dxcore.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\dxgi.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\inputhost.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\ntdll.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\ntmarta.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\resourcepolicyclient.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\winhttp.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\wintypes.dll
17:28:47.395AD82005C:\Windows\SYSTEM32\xinput1_4.dll
17:28:47.395AD82005C:\Windows\System32\COMDLG32.dll
17:28:47.395AD82005C:\Windows\System32\CRYPT32.dll
17:28:47.395AD82005C:\Windows\System32\DEVOBJ.dll
17:28:47.395AD82005C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\ATIDXX64.DLL
17:28:47.395AD82005C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\aticfx64.dll
17:28:47.395AD82005C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\atiuxp64.dll
17:28:47.395AD82005C:\Windows\System32\GDI32.dll
17:28:47.395AD82005C:\Windows\System32\IMM32.DLL
17:28:47.395AD82005C:\Windows\System32\KERNEL32.DLL
17:28:47.395AD82005C:\Windows\System32\KERNELBASE.dll
17:28:47.395AD82005C:\Windows\System32\MMDevApi.dll
17:28:47.395AD82005C:\Windows\System32\MSASN1.dll
17:28:47.395AD82005C:\Windows\System32\MSCTF.dll
17:28:47.395AD82005C:\Windows\System32\NSI.dll
17:28:47.395AD82005C:\Windows\System32\OLEAUT32.dll
17:28:47.395AD82005C:\Windows\System32\OneCoreCommonProxyStub.dll
17:28:47.395AD82005C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
17:28:47.395AD82005C:\Windows\System32\PSAPI.DLL
17:28:47.395AD82005C:\Windows\System32\RPCRT4.dll
17:28:47.395AD82005C:\Windows\System32\SETUPAPI.dll
17:28:47.395AD82005C:\Windows\System32\SHELL32.dll
17:28:47.395AD82005C:\Windows\System32\SHLWAPI.dll
17:28:47.395AD82005C:\Windows\System32\TextInputFramework.dll
17:28:47.395AD82005C:\Windows\System32\UMPDC.dll
17:28:47.395AD82005C:\Windows\System32\USER32.dll
17:28:47.395AD82005C:\Windows\System32\WINTRUST.dll
17:28:47.395AD82005C:\Windows\System32\WLDAP32.dll
17:28:47.395AD82005C:\Windows\System32\WS2_32.dll
17:28:47.395AD82005C:\Windows\System32\Windows.UI.dll
17:28:47.395AD82005C:\Windows\System32\advapi32.dll
17:28:47.395AD82005C:\Windows\System32\bcrypt.dll
17:28:47.395AD82005C:\Windows\System32\bcryptPrimitives.dll
17:28:47.395AD82005C:\Windows\System32\cfgmgr32.dll
17:28:47.395AD82005C:\Windows\System32\clbcatq.dll
17:28:47.395AD82005C:\Windows\System32\combase.dll
17:28:47.395AD82005C:\Windows\System32\cryptsp.dll
17:28:47.395AD82005C:\Windows\System32\deviceaccess.dll
17:28:47.395AD82005C:\Windows\System32\fwpuclnt.dll
17:28:47.395AD82005C:\Windows\System32\gdi32full.dll
17:28:47.395AD82005C:\Windows\System32\iertutil.dll
17:28:47.395AD82005C:\Windows\System32\imagehlp.dll
17:28:47.395AD82005C:\Windows\System32\kernel.appcore.dll
17:28:47.395AD82005C:\Windows\System32\msvcp_win.dll
17:28:47.395AD82005C:\Windows\System32\msvcrt.dll
17:28:47.395AD82005C:\Windows\System32\ole32.dll
17:28:47.395AD82005C:\Windows\System32\powrprof.dll
17:28:47.395AD82005C:\Windows\System32\profapi.dll
17:28:47.395AD82005C:\Windows\System32\rasadhlp.dll
17:28:47.395AD82005C:\Windows\System32\sechost.dll
17:28:47.395AD82005C:\Windows\System32\shcore.dll
17:28:47.395AD82005C:\Windows\System32\ucrtbase.dll
17:28:47.395AD82005C:\Windows\System32\win32u.dll
17:28:47.395AD82005C:\Windows\System32\windows.storage.dll
17:28:47.395AD82005C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1198_none_9e820b57e45ad92f\COMCTL32.dll
17:28:47.395AD82005C:\Windows\system32\rsaenh.dll
17:28:47.395AD82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
17:28:47.395AD82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll
17:28:47.395AD82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll
17:28:47.395AD82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll
17:28:47.395AD82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll
17:28:47.395AD82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll
17:28:47.395AD82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll
17:28:47.415AD879GraphicsHookManager::InitCreated Thread - Created , ThreadId=27008
17:28:47.455AD81451Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
17:28:47.455AD81467Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
17:28:47.455AD81475Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
17:28:47.475AD81504Client::ReadGameConfigurationsGameConfigurations Render Libraries - OGL.
17:28:47.475AD81525Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
17:28:47.475AD81593Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
17:28:47.475AD81606Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
17:28:47.475AD81619Client::ReadGameConfigurationsEnable EnableTXR - OFF
17:28:47.475AD81659Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
17:28:47.475AD81661Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
17:28:47.475AD81663Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
17:28:47.475AD81665Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
17:28:47.475AD81667Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
17:28:47.475AD81669Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
17:28:47.475AD81671Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
17:28:47.475AD81674Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
17:28:47.475AD81677Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
17:28:47.475AD81771Data::Search[0] 0xBC940000
17:28:47.475AD81771Data::Search[1] 0x0
17:28:47.475AD81771Data::Search[2] 0x0
17:28:47.475AD81771Data::Search[3] 0x8C760000
17:28:47.475AD81771Data::Search[4] 0x0
17:28:47.475AD81771Data::Search[5] 0xB9FC0000
17:28:47.475AD81771Data::Search[6] 0xBCBF0000
17:28:47.475AD81771Data::Search[7] 0x0
17:28:47.475AD81771Data::Search[8] 0xB9FC0000
17:28:47.475AD81771Data::Search[9] 0x0
17:28:47.475AD81776Data::Search[10] 0x0
17:28:47.475AD81782Data::Search[11] 0xB7F80000
17:28:47.475AD81788Data::Search[12] 0x0
17:28:47.475AD81794Data::Search[13] 0x0
17:28:47.475AD8329FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
17:28:47.485AD8439Client::initFirstInjectionDetected Windows 8.1 or greater
17:28:47.485AD8454Client::initFirstInjectionAcquiring function lock succedded
17:28:47.495AD8225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_82_5_22992 opened succesfuly
17:28:47.495AD8475OverlayManager::OverlayManagerOW System Cursor is set to = 0xc70be1
17:28:47.495AD86964OverlayManager::LoadDefaultCursorsLoad default cursors
17:28:47.505AD8484OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0xdc70cbd
17:28:47.505AD872PerformanceCounter::StartSessionStartSession
17:28:47.515AD8225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
17:28:47.515AD8694OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 1
17:28:47.515AD8712OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
17:28:47.515AD8714OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
17:28:47.515AD8717OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
17:28:47.515AD8720OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
17:28:47.515AD8723OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
17:28:47.515AD8726OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
17:28:47.515AD8729OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
17:28:47.515AD8732OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
17:28:47.515AD8735OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
17:28:47.515AD8738OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
17:28:47.515AD8741OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
17:28:47.515AD8744OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
17:28:47.515AD8747OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
17:28:47.525AD8750OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
17:28:47.525AD8753OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
17:28:47.525AD8756OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
17:28:47.525AD8759OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
17:28:47.525AD8762OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
17:28:47.525AD8765OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
17:28:47.525AD8768OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
17:28:47.525AD8771OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
17:28:47.525AD8774OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
17:28:47.525AD8777OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
17:28:47.525AD8780OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
17:28:47.525AD8783OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
17:28:47.525AD8786OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
17:28:47.525AD8789OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
17:28:47.525AD8792OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
17:28:47.525AD8795OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
17:28:47.525AD8798OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
17:28:47.525AD8801OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
17:28:47.525AD8804OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
17:28:47.525AD8807OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
17:28:47.525AD8810OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
17:28:47.525AD8813OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
17:28:47.525AD8816OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
17:28:47.525AD8819OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
17:28:47.525AD8822OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
17:28:47.525AD8825OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
17:28:47.525AD8828OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
17:28:47.525AD8831OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
17:28:47.525AD8834OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
17:28:47.525AD8837OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
17:28:47.525AD8840OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
17:28:47.525AD8843OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
17:28:47.525AD8846OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
17:28:47.525AD8849OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
17:28:47.525AD8852OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
17:28:47.525AD8855OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
17:28:47.525AD8858OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
17:28:47.525AD8861OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
17:28:47.525AD8864OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
17:28:47.525AD8867OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
17:28:47.525AD8870OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
17:28:47.525AD8873OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
17:28:47.525AD8876OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
17:28:47.525AD8879OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
17:28:47.525AD8882OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
17:28:47.525AD8885OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
17:28:47.525AD8888OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
17:28:47.525AD8891OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
17:28:47.525AD8894OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
17:28:47.525AD8897OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
17:28:47.525AD8900OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
17:28:47.525AD8903OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
17:28:47.525AD8905OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
17:28:47.525AD8907OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
17:28:47.525AD8909OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
17:28:47.525AD8911OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
17:28:47.525AD8913OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
17:28:47.525AD8915OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
17:28:47.525AD8917OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
17:28:47.525AD8919OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
17:28:47.525AD8921OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
17:28:47.525AD8923OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
17:28:47.525AD8937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:28:47.525AD8562OverlayManager::OverlayManagerstarting hooks...
17:28:47.1075AD81953FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.159.0.25\\OWUtils.dll succeeded
17:28:47.1125AD8592Install::CodeInit [Client,1] (MCH) OK
17:28:47.1135AD8592Install::CodeInit [Client,2] (MCH) OK
17:28:47.1285AD8592Install::CodeInit [Client,3] (MCH) OK
17:28:47.1295AD8592Install::CodeInit [Client,4] (MCH) OK
17:28:47.1445AD8592Install::CodeInit [Client,4.1] (MCH) OK
17:28:47.1615AD8592Install::CodeInit [Client,4.2] (MCH) OK
17:28:47.1715AD8248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
17:28:47.1725AD8578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
17:28:47.1725AD8921FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
17:28:47.1725AD8523Client::initFirstInjectionSuspend before hook: OFF
17:28:47.1735AD81011Client::hookLibraryFunctionsLib [2] is not supported for game. skipping..
17:28:47.1745AD81157Install::CodeSegment [5|18016|0xB9FC0000|0x4660]
17:28:47.1745AD8592Install::Codeunknown (MCH) OK
17:28:47.1745AD81157Install::CodeSegment [5|418288|0xB9FC0000|0x661F0]
17:28:47.1905AD8592Install::Codeunknown (MCH) OK
17:28:47.1905AD81157Install::CodeSegment [5|105904|0xB9FC0000|0x19DB0]
17:28:47.2055AD8592Install::Codeunknown (MCH) OK
17:28:47.2055AD81157Install::CodeSegment [5|4944|0xB9FC0000|0x1350]
17:28:47.2185AD8592Install::Codeunknown (MCH) OK
17:28:47.2185AD81157Install::CodeSegment [5|-32624608|0xB9FC0000|0xFE0E3020]
17:28:47.2185AD81248Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
17:28:47.2185AD81157Install::CodeSegment [5|-32604064|0xB9FC0000|0xFE0E8060]
17:28:47.2185AD81248Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
17:28:47.2185AD81157Install::CodeSegment [5|-32643552|0xB9FC0000|0xFE0DE620]
17:28:47.2185AD81248Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
17:28:47.2185AD81157Install::CodeSegment [5|-33772928|0xB9FC0000|0xFDFCAA80]
17:28:47.2185AD81248Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
17:28:47.2185AD81011Client::hookLibraryFunctionsLib [6] is not supported for game. skipping..
17:28:47.2185AD81011Client::hookLibraryFunctionsLib [7] is not supported for game. skipping..
17:28:47.2185AD8329FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
17:28:47.2185AD81054OverlayManager::StartStarting...
17:28:47.2185AD81086OverlayManager::Startstarting hooks 2...
17:28:47.2325AD8592Install::CodeInit [Client,5] (MCH) OK
17:28:47.2475AD8592Install::CodeInit [Client,6] (MCH) OK
17:28:47.2475AD81148OverlayManager::StartRID Found 2 devices.
17:28:47.2475AD81156OverlayManager::StartRID Found [0] with 0X230(0X30) hwnd(0x170cf4)...
17:28:47.2475AD81233XTRAP COMPATIBLE PATCH WARNING
17:28:47.2475AD81241OverlayManager::Startdone with hooks...
17:28:47.2475AD8107ApiManager::InitAPI Manager Event : OK
17:28:47.2475AD8119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=28172
17:28:47.2476E0C7134OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x1061a
17:28:47.248782C6555OverlayManager::OnConnectedConnected to server
17:28:47.248782C31SendServerHelloMessage::ExecuteSend connection Ack
17:28:47.2485AD867TXRSettingFail to read texture recognition options 0xb7
17:28:47.2485AD8114TXOfInterestNew list set with 0 items
17:28:47.2485AD81266OverlayManager::Startget foreground state
17:28:47.2485AD87626OverlayManager::OnForegroundChangedChanged True
17:28:47.2485AD87054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:28:47.2485AD81303OverlayManager::StartStarted...
17:28:47.2605AD8592Install::CodeInit [Client,0] (MCH) OK
17:28:47.2605AD8428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
17:28:47.2605AD894GraphicsHookManager::StopThreadStopThread
17:28:47.2616980216GraphicsHookManager::MessageLoopExit Thread
17:28:47.2635AD8590Client::initFirstInjectioninit complete
17:28:47.621782C6385OverlayManager::doActionDisplayFPS - Triggered
17:28:50.1823E40587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
17:28:50.1993E40149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
17:28:50.2033E40149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
17:28:50.2033E401006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
17:28:50.2093E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:28:50.2093E401094RenderDeviceD3d11::initDevice adapter hash: -1483321117
17:28:50.2093E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:28:50.2093E401148RenderDeviceD3d11::initsave state
17:28:50.2093E40696RenderDeviceD3d11::initDX11loading shaders...
17:28:50.2323E40705RenderDeviceD3d11::initDX11create vs
17:28:50.2323E40723RenderDeviceD3d11::initDX11create vs
17:28:50.2353E40745RenderDeviceD3d11::initDX11create pxs
17:28:50.2393E40774RenderDeviceD3d11::initDX11create raster
17:28:50.2393E40842RenderDeviceD3d11::initDX11create buffers
17:28:50.2443E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:28:50.2443E401156RenderDeviceD3d11::initrestore state
17:28:50.2443E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:28:50.2443E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:28:50.2443E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:28:50.2443E40193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
17:28:50.2443E402080RenderDeviceD3d11::setFixSet render device fix RT.
17:28:50.2443E402661OverlayManager::setGraphicsRender Device fix was set RT.
17:28:50.2453E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:28:50.2453E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:28:50.3983E40654OverlayInputManager::HandleCommandsClear all hotkeys command
17:28:50.3983E40695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
17:28:50.3983E4026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
17:28:50.3983E4021StartWidgetsRefresher::ExecuteExecute start wicket manager
17:28:50.3983E40275WidgetManager::initInit manager
17:28:50.3983E4026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
17:28:50.3983E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:28:50.3983E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x950bd3
17:28:50.3983E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:28:50.3983E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:28:50.3983E402269OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
17:28:50.3983E40308PerformanceCounter::NotifyFrameRenderNotify first Render...
17:28:50.3983E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:28:50.3983E407530OverlayManager::CheckForSharedTextureSupportCheck for SHT support
17:28:50.39858CC2346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
17:28:50.4093E404959OverlayManager::initOverlayResolutionEx 0X40008
17:28:50.4093E404966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:28:50.4093E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:28:50.4093E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:28:50.43558CC225InterProcessElement::openInterProcess Overwolf_ImID_90C58_P_22992 opened succesfuly
17:28:50.43558CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:28:50.43558CC225InterProcessElement::openInterProcess Overwolf_ImID_9063A_P_22992 opened succesfuly
17:28:50.43558CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:28:50.43558CC225InterProcessElement::openInterProcess Overwolf_ImID_D0CA4_P_22992 opened succesfuly
17:28:50.43558CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:28:50.43558CC225InterProcessElement::openInterProcess Overwolf_ImID_F0C78_P_22992 opened succesfuly
17:28:50.43558CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:28:50.4783E40326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
17:28:50.4783E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:28:52.2173E401848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:28:52.2173E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:28:52.2173E40419InputInterceptor::stopHookunhook keyboard and mouse
17:28:52.2173E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:28:52.2173E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:28:52.2173E401942OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = -2, Cur = 0x0
17:28:57.4036E0C1989Client::LogProcessModulesLoaded modules:
17:28:57.4106E0C2005C:\Program Files (x86)\Overwolf\0.159.0.25\OWClient.dll
17:28:57.4106E0C2005C:\Program Files (x86)\Overwolf\0.159.0.25\OWExplorer.dll
17:28:57.4106E0C2005C:\Program Files (x86)\Overwolf\0.159.0.25\OWUtils.dll
17:28:57.4106E0C2005C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
17:28:57.4106E0C2005C:\Program Files (x86)\Steam\steamclient64.dll
17:28:57.4106E0C2005C:\Program Files (x86)\Steam\tier0_s64.dll
17:28:57.4106E0C2005C:\Program Files (x86)\Steam\vstdlib_s64.dll
17:28:57.4106E0C2005C:\Program Files\ETCARS\x64\ETCARS.dll
17:28:57.4106E0C2005C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\AUDIOSES.DLL
17:28:57.4106E0C2005C:\Windows\SYSTEM32\AcGenral.DLL
17:28:57.4106E0C2005C:\Windows\SYSTEM32\CRYPTBASE.DLL
17:28:57.4106E0C2005C:\Windows\SYSTEM32\CoreMessaging.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\CoreUIComponents.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\D3DCOMPILER_47.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\D3DCompiler_43.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\D3DX9_43.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\DNSAPI.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\HID.DLL
17:28:57.4106E0C2005C:\Windows\SYSTEM32\IPHLPAPI.DLL
17:28:57.4106E0C2005C:\Windows\SYSTEM32\MPR.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\MSACM32.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\MSIMG32.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\MSVCP140.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\MSWSOCK.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\PROPSYS.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\Secur32.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\SspiCli.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\USERENV.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\UxTheme.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\VCRUNTIME140.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\VERSION.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\WINMM.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\WINMMBASE.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\amdihk64.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\apphelp.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\atiadlxx.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\atidxx64.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\d3d11.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\d3dx11_43.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\dcomp.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\dhcpcsvc.DLL
17:28:57.4106E0C2005C:\Windows\SYSTEM32\dhcpcsvc6.DLL
17:28:57.4106E0C2005C:\Windows\SYSTEM32\dinput8.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\dwmapi.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\dxcore.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\dxgi.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\inputhost.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\ntdll.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\ntmarta.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\resourcepolicyclient.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\winhttp.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\wintypes.dll
17:28:57.4106E0C2005C:\Windows\SYSTEM32\xinput1_4.dll
17:28:57.4106E0C2005C:\Windows\System32\COMDLG32.dll
17:28:57.4106E0C2005C:\Windows\System32\CRYPT32.dll
17:28:57.4106E0C2005C:\Windows\System32\DEVOBJ.dll
17:28:57.4106E0C2005C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\ATIDXX64.DLL
17:28:57.4106E0C2005C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\aticfx64.dll
17:28:57.4106E0C2005C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\atiuxp64.dll
17:28:57.4106E0C2005C:\Windows\System32\GDI32.dll
17:28:57.4106E0C2005C:\Windows\System32\IMM32.DLL
17:28:57.4106E0C2005C:\Windows\System32\KERNEL32.DLL
17:28:57.4106E0C2005C:\Windows\System32\KERNELBASE.dll
17:28:57.4106E0C2005C:\Windows\System32\MMDevApi.dll
17:28:57.4106E0C2005C:\Windows\System32\MSASN1.dll
17:28:57.4106E0C2005C:\Windows\System32\MSCTF.dll
17:28:57.4106E0C2005C:\Windows\System32\NSI.dll
17:28:57.4106E0C2005C:\Windows\System32\OLEAUT32.dll
17:28:57.4106E0C2005C:\Windows\System32\OneCoreCommonProxyStub.dll
17:28:57.4106E0C2005C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
17:28:57.4106E0C2005C:\Windows\System32\PSAPI.DLL
17:28:57.4106E0C2005C:\Windows\System32\RPCRT4.dll
17:28:57.4106E0C2005C:\Windows\System32\SETUPAPI.dll
17:28:57.4106E0C2005C:\Windows\System32\SHELL32.dll
17:28:57.4106E0C2005C:\Windows\System32\SHLWAPI.dll
17:28:57.4106E0C2005C:\Windows\System32\TextInputFramework.dll
17:28:57.4106E0C2005C:\Windows\System32\UMPDC.dll
17:28:57.4106E0C2005C:\Windows\System32\USER32.dll
17:28:57.4106E0C2005C:\Windows\System32\WINTRUST.dll
17:28:57.4106E0C2005C:\Windows\System32\WLDAP32.dll
17:28:57.4106E0C2005C:\Windows\System32\WS2_32.dll
17:28:57.4106E0C2005C:\Windows\System32\Windows.UI.dll
17:28:57.4106E0C2005C:\Windows\System32\advapi32.dll
17:28:57.4106E0C2005C:\Windows\System32\bcrypt.dll
17:28:57.4106E0C2005C:\Windows\System32\bcryptPrimitives.dll
17:28:57.4106E0C2005C:\Windows\System32\cfgmgr32.dll
17:28:57.4106E0C2005C:\Windows\System32\clbcatq.dll
17:28:57.4106E0C2005C:\Windows\System32\combase.dll
17:28:57.4106E0C2005C:\Windows\System32\cryptsp.dll
17:28:57.4106E0C2005C:\Windows\System32\deviceaccess.dll
17:28:57.4106E0C2005C:\Windows\System32\fwpuclnt.dll
17:28:57.4106E0C2005C:\Windows\System32\gdi32full.dll
17:28:57.4106E0C2005C:\Windows\System32\iertutil.dll
17:28:57.4106E0C2005C:\Windows\System32\imagehlp.dll
17:28:57.4106E0C2005C:\Windows\System32\kernel.appcore.dll
17:28:57.4106E0C2005C:\Windows\System32\msvcp_win.dll
17:28:57.4106E0C2005C:\Windows\System32\msvcrt.dll
17:28:57.4106E0C2005C:\Windows\System32\ole32.dll
17:28:57.4106E0C2005C:\Windows\System32\powrprof.dll
17:28:57.4106E0C2005C:\Windows\System32\profapi.dll
17:28:57.4106E0C2005C:\Windows\System32\rasadhlp.dll
17:28:57.4106E0C2005C:\Windows\System32\sechost.dll
17:28:57.4106E0C2005C:\Windows\System32\shcore.dll
17:28:57.4106E0C2005C:\Windows\System32\ucrtbase.dll
17:28:57.4106E0C2005C:\Windows\System32\win32u.dll
17:28:57.4106E0C2005C:\Windows\System32\windows.storage.dll
17:28:57.4106E0C2005C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1198_none_9e820b57e45ad92f\COMCTL32.dll
17:28:57.4106E0C2005C:\Windows\system32\rsaenh.dll
17:28:57.4106E0C2005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
17:28:57.4106E0C2005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll
17:28:57.4106E0C2005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll
17:28:57.4106E0C2005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll
17:28:57.4106E0C2005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll
17:28:57.4106E0C2005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll
17:28:57.4106E0C2005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll
17:29:24.70782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:29:24.48458CC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:29:46.7443E40326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
17:29:46.7443E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:29:50.833782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:29:51.18258CC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:30:08.3503E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:30:08.3523E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:30:08.3523E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:30:08.3533E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:30:08.3533E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:30:08.3533E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:30:08.3533E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x950bd3
17:30:08.3533E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:30:08.3533E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:30:08.3543E40187IRenderDevice::releaseRender Releasing.
17:30:08.3543E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:30:08.3553E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:30:08.3553E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:30:08.3553E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:30:08.3553E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:30:08.3553E40204IRenderDevice::releaseRender Releasing Done.
17:30:08.3613E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:30:08.4323E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:30:08.4893E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:30:08.4893E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:30:08.4893E401148RenderDeviceD3d11::initsave state
17:30:08.4893E40696RenderDeviceD3d11::initDX11loading shaders...
17:30:08.5263E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:30:08.5263E401156RenderDeviceD3d11::initrestore state
17:30:08.5263E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:30:08.5263E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:30:08.5263E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:30:08.5263E404966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:30:08.5263E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:30:08.5263E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:30:08.5433E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:30:08.5433E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xe0107
17:30:08.5433E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
17:30:08.5433E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:30:08.5433E40326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
17:30:08.5433E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:30:08.5453E40326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
17:30:08.5453E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:30:08.588782C6242OverlayManager::doActionForegroundChange Event [winows not active]
17:30:08.589782C6254OverlayManager::doActionForegroundChange Event OFF (OFF)
17:30:08.589782C7626OverlayManager::OnForegroundChangedChanged False
17:30:08.655782C7659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1409E0 Title=[C:\Users\Francesco\Documents\Euro Truck Simulator 2\profiles\436C6F736368265365676120416C6C20496E2031\save\autosave\game.sii - Notepad++]
17:30:08.655782C7054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:30:08.655782C2548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:30:08.655782C2477OverlayManager::setControlModeRestore RI to 0X1(0X30)...
17:30:08.656782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:30:08.656782C6385OverlayManager::doActionDisplayFPS - Triggered
17:30:08.6603E4047ResetSnapShotSH::ExecuteRelease snapshot SH
17:30:08.6603E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:30:11.7913E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:30:11.7913E40419InputInterceptor::stopHookunhook keyboard and mouse
17:30:11.7913E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:30:11.7913E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:30:11.7933E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:30:11.7933E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:30:11.7933E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:30:11.7933E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:30:11.7933E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:30:11.7933E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:30:11.7933E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xe0107
17:30:11.7933E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:30:11.7933E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:30:11.7933E40187IRenderDevice::releaseRender Releasing.
17:30:11.7933E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:30:11.7933E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:30:11.7933E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:30:11.7933E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:30:11.7933E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:30:11.7933E40204IRenderDevice::releaseRender Releasing Done.
17:30:11.7943E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:30:11.8943E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:30:12.213E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:30:12.823E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:30:12.97782C6254OverlayManager::doActionForegroundChange Event ON (ON)
17:30:12.97782C7626OverlayManager::OnForegroundChangedChanged True
17:30:12.97782C7054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:30:12.97782C2555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:30:12.101782C6385OverlayManager::doActionDisplayFPS - Triggered
17:30:12.1393E407093OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
17:30:12.1783E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:30:12.1793E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:30:12.1793E401148RenderDeviceD3d11::initsave state
17:30:12.1793E40696RenderDeviceD3d11::initDX11loading shaders...
17:30:12.1913E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:30:12.1913E401156RenderDeviceD3d11::initrestore state
17:30:12.1913E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:30:12.1913E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:30:12.1913E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:30:12.2063E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:30:12.2063E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1aa60121
17:30:12.2063E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:30:12.2063E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:30:12.2063E40326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
17:30:12.2063E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:30:12.2083E40326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
17:30:12.2083E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:30:12.2093E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:30:12.22458CC225InterProcessElement::openInterProcess Overwolf_ImID_20786_P_22992 opened succesfuly
17:30:12.22458CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:30:12.2303E404959OverlayManager::initOverlayResolutionEx 0X40008
17:30:12.2303E404966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:30:12.2303E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:30:12.2303E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:30:13.3223E401848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:30:13.3223E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:30:13.3223E40419InputInterceptor::stopHookunhook keyboard and mouse
17:30:13.3223E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:30:13.3223E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:30:37.2923E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:30:37.2923E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:30:37.2923E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:30:37.2923E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:30:37.2923E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:30:37.2923E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:30:37.2923E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1aa60121
17:30:37.2923E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:30:37.2923E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:30:37.2923E40187IRenderDevice::releaseRender Releasing.
17:30:37.2923E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:30:37.2923E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:30:37.2923E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:30:37.2923E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:30:37.2923E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:30:37.2923E40204IRenderDevice::releaseRender Releasing Done.
17:30:37.3213E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:30:37.3983E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:30:37.4403E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:30:37.4403E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:30:37.4403E401148RenderDeviceD3d11::initsave state
17:30:37.4403E40696RenderDeviceD3d11::initDX11loading shaders...
17:30:37.4503E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:30:37.4503E401156RenderDeviceD3d11::initrestore state
17:30:37.4503E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:30:37.4503E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:30:37.4503E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:30:37.4503E404966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:30:37.4503E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:30:37.4503E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:30:37.4703E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:30:37.4713E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb0c0d2b
17:30:37.4713E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
17:30:37.4713E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:30:37.4713E40326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
17:30:37.4713E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:30:37.4723E40326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
17:30:37.4723E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:30:37.642782C6242OverlayManager::doActionForegroundChange Event [winows not active]
17:30:37.643782C6254OverlayManager::doActionForegroundChange Event OFF (OFF)
17:30:37.643782C7626OverlayManager::OnForegroundChangedChanged False
17:30:37.643782C7659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1409E0 Title=[C:\Users\Francesco\Documents\Euro Truck Simulator 2\profiles\436C6F736368265365676120416C6C20496E2031\save\autosave\game.sii - Notepad++]
17:30:37.643782C7054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:30:37.643782C2548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:30:37.643782C2477OverlayManager::setControlModeRestore RI to 0X1(0X30)...
17:30:37.644782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:30:37.645782C6385OverlayManager::doActionDisplayFPS - Triggered
17:30:37.6603E4047ResetSnapShotSH::ExecuteRelease snapshot SH
17:30:37.6603E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:30:40.2513E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:30:40.2513E40419InputInterceptor::stopHookunhook keyboard and mouse
17:30:40.2513E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:30:40.2513E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:30:40.2533E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:30:40.2543E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:30:40.2543E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:30:40.2543E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:30:40.2543E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:30:40.2543E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:30:40.2543E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb0c0d2b
17:30:40.2543E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:30:40.2543E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:30:40.2543E40187IRenderDevice::releaseRender Releasing.
17:30:40.2543E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:30:40.2543E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:30:40.2543E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:30:40.2543E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:30:40.2543E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:30:40.2543E40204IRenderDevice::releaseRender Releasing Done.
17:30:40.2543E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:30:40.2923E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:30:40.3583E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:30:40.3823E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:30:40.4643E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:30:40.4653E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:30:40.4653E401148RenderDeviceD3d11::initsave state
17:30:40.4653E40696RenderDeviceD3d11::initDX11loading shaders...
17:30:40.4943E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:30:40.4943E401156RenderDeviceD3d11::initrestore state
17:30:40.4943E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:30:40.4943E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:30:40.4943E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:30:40.4943E402555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:30:40.5273E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:30:40.5273E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x81e078d
17:30:40.5273E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:30:40.5273E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:30:40.5273E401670WidgetManager::drawskip widget draw (not in foreground) False - False
17:30:40.5463E404959OverlayManager::initOverlayResolutionEx 0X40008
17:30:40.5463E404966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:30:40.5463E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:30:40.5463E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:30:40.651782C6254OverlayManager::doActionForegroundChange Event ON (ON)
17:30:40.651782C7626OverlayManager::OnForegroundChangedChanged True
17:30:40.651782C7054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:30:40.653782C6385OverlayManager::doActionDisplayFPS - Triggered
17:30:40.6863E40326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
17:30:40.6863E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:30:40.6873E40326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
17:30:40.6873E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:30:40.6893E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:30:41.9043E401848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:30:41.9043E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:30:41.9043E40419InputInterceptor::stopHookunhook keyboard and mouse
17:30:41.9043E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:30:41.9043E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:31:44.36258CC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:32:07.8863E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
17:32:07.950782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:32:07.960782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:32:08.23E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
17:32:08.1558CC225InterProcessElement::openInterProcess Overwolf_ImID_180674_P_22992 opened succesfuly
17:32:08.1558CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:32:11.3043E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:32:11.3043E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:32:11.3043E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:32:11.3043E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:32:11.3043E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:32:11.3043E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:32:11.3043E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x81e078d
17:32:11.3043E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:32:11.3043E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:32:11.3043E40187IRenderDevice::releaseRender Releasing.
17:32:11.3043E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:32:11.3043E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:32:11.3043E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:32:11.3043E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:32:11.3043E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:32:11.3043E40204IRenderDevice::releaseRender Releasing Done.
17:32:11.4453E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:32:11.4793E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:32:11.5563E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:32:11.5563E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:32:11.5563E401148RenderDeviceD3d11::initsave state
17:32:11.5573E40696RenderDeviceD3d11::initDX11loading shaders...
17:32:11.5683E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:32:11.5683E401156RenderDeviceD3d11::initrestore state
17:32:11.5683E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:32:11.5683E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:32:11.5683E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:32:11.5683E404966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:32:11.5683E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:32:11.5683E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:32:11.5993E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:32:11.5993E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x94b0cf7
17:32:11.5993E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
17:32:11.5993E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:32:11.6003E40326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
17:32:11.6003E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:32:11.6013E40326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
17:32:11.6013E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:32:11.816782C6242OverlayManager::doActionForegroundChange Event [winows not active]
17:32:11.820782C6254OverlayManager::doActionForegroundChange Event OFF (OFF)
17:32:11.820782C7626OverlayManager::OnForegroundChangedChanged False
17:32:11.821782C7659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1409E0 Title=[C:\Users\Francesco\Documents\Euro Truck Simulator 2\profiles\436C6F736368265365676120416C6C20496E2031\save\autosave\game.sii - Notepad++]
17:32:11.821782C7054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:32:11.821782C2548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:32:11.821782C2477OverlayManager::setControlModeRestore RI to 0X1(0X30)...
17:32:11.821782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:32:11.822782C6385OverlayManager::doActionDisplayFPS - Triggered
17:32:11.8403E4047ResetSnapShotSH::ExecuteRelease snapshot SH
17:32:11.8403E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:32:53.129782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:34:02.3213E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:34:02.3213E40419InputInterceptor::stopHookunhook keyboard and mouse
17:34:02.3223E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:34:02.3223E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:34:02.3243E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:34:02.3243E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:34:02.3243E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:34:02.3243E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:34:02.3243E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:34:02.3243E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:34:02.3243E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x94b0cf7
17:34:02.3243E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:34:02.3243E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:34:02.3243E40187IRenderDevice::releaseRender Releasing.
17:34:02.3243E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:34:02.3243E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:34:02.3243E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:34:02.3243E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:34:02.3243E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:34:02.3243E40204IRenderDevice::releaseRender Releasing Done.
17:34:02.3253E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:34:02.4093E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:34:02.4663E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:34:02.4943E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:34:02.497782C6254OverlayManager::doActionForegroundChange Event ON (ON)
17:34:02.497782C7626OverlayManager::OnForegroundChangedChanged True
17:34:02.497782C7054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:34:02.497782C2555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:34:02.499782C6385OverlayManager::doActionDisplayFPS - Triggered
17:34:02.5903E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:34:02.5903E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:34:02.5903E401148RenderDeviceD3d11::initsave state
17:34:02.5903E40696RenderDeviceD3d11::initDX11loading shaders...
17:34:02.6063E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:34:02.6063E401156RenderDeviceD3d11::initrestore state
17:34:02.6063E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:34:02.6063E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:34:02.6063E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:34:02.6243E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:34:02.6243E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2ef0bd3
17:34:02.6243E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:34:02.6243E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:34:02.6253E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:34:02.64558CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:34:02.64558CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=90c58
17:34:02.64558CC256InterProcessElement::closeInterProcess Overwolf_ImID_90C58_P_22992 close 2147483647 bytes
17:34:02.64558CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:34:02.64558CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:34:02.64558CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=9063a
17:34:02.64558CC256InterProcessElement::closeInterProcess Overwolf_ImID_9063A_P_22992 close 2147483647 bytes
17:34:02.64558CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:34:02.64558CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:34:02.64558CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d0ca4
17:34:02.64558CC256InterProcessElement::closeInterProcess Overwolf_ImID_D0CA4_P_22992 close 2147483647 bytes
17:34:02.64558CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:34:02.64558CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:34:02.64558CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f0c78
17:34:02.64558CC256InterProcessElement::closeInterProcess Overwolf_ImID_F0C78_P_22992 close 2147483647 bytes
17:34:02.64658CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:34:02.64658CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:34:02.64658CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=180674
17:34:02.64658CC256InterProcessElement::closeInterProcess Overwolf_ImID_180674_P_22992 close 2147483647 bytes
17:34:02.64658CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:34:02.66158CC225InterProcessElement::openInterProcess Overwolf_ImID_1D0426_P_22992 opened succesfuly
17:34:02.66158CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:34:02.6683E404959OverlayManager::initOverlayResolutionEx 0X40008
17:34:02.6683E404966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:34:02.6683E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:34:02.6683E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:34:02.6783E401848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:34:02.6783E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:34:02.6783E40419InputInterceptor::stopHookunhook keyboard and mouse
17:34:02.6783E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:34:02.6783E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:34:02.7023E40326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
17:34:02.7023E40347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
17:34:03.8283E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:34:03.849782C6316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
17:34:03.849782C6511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
17:34:03.849782C2444OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:34:03.849782C2458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
17:34:03.8723E405717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:34:03.8923E403350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:34:03.9313E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:34:03.93458CC225InterProcessElement::openInterProcess Overwolf_ImID_C0C9C_P_22992 opened succesfuly
17:34:03.93458CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:34:03.9923E40326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
17:34:03.9923E40347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
17:34:04.73E40326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
17:34:04.73E40347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
17:34:05.6473E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:34:05.653782C6320OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
17:34:05.653782C6531OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
17:34:05.653782C2477OverlayManager::setControlModeRestore RI to 0X230(0X30)...
17:34:05.653782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:34:05.6623E403502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc70be1;prev = 0xc70be1 , {Original values: ref = -2 handle = 0x0}
17:34:05.6623E403507OverlayManager::RestoreGameCursorblack Cursor restored
17:34:05.7613E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:34:06.5113E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
17:34:06.5823E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
17:34:08.8823E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:34:08.8823E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:34:08.8823E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:34:08.8823E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:34:08.8823E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:34:08.8823E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:34:08.8823E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2ef0bd3
17:34:08.8823E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:34:08.8823E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:34:08.8823E40187IRenderDevice::releaseRender Releasing.
17:34:08.8823E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:34:08.8823E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:34:08.8823E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:34:08.8823E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:34:08.8823E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:34:08.8823E40204IRenderDevice::releaseRender Releasing Done.
17:34:08.9533E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:34:08.9973E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:34:09.14782C6242OverlayManager::doActionForegroundChange Event [winows not active]
17:34:09.24782C6254OverlayManager::doActionForegroundChange Event OFF (OFF)
17:34:09.24782C7626OverlayManager::OnForegroundChangedChanged False
17:34:09.24782C7659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2088A Title=[App.js - trucky (Workspace) - Visual Studio Code]
17:34:09.24782C7054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:34:09.24782C2548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:34:09.24782C2477OverlayManager::setControlModeRestore RI to 0X1(0X30)...
17:34:09.24782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:34:09.26782C6385OverlayManager::doActionDisplayFPS - Triggered
17:34:09.933E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:34:09.933E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:34:09.933E401148RenderDeviceD3d11::initsave state
17:34:09.933E40696RenderDeviceD3d11::initDX11loading shaders...
17:34:09.1083E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:34:09.1083E401156RenderDeviceD3d11::initrestore state
17:34:09.1083E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:34:09.1083E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:34:09.1083E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:34:09.1083E402555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:34:09.1083E404966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:34:09.1083E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:34:09.1083E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:34:09.1353E4047ResetSnapShotSH::ExecuteRelease snapshot SH
17:34:09.1353E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:34:09.1353E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x75a0ca3
17:34:09.1353E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
17:34:09.1353E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:34:09.1353E401670WidgetManager::drawskip widget draw (not in foreground) False - False
17:34:09.1353E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:34:10.413E401848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:34:10.423E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:34:10.423E40419InputInterceptor::stopHookunhook keyboard and mouse
17:34:10.423E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:34:10.423E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:34:14.203E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:34:14.203E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:34:14.203E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:34:14.203E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:34:14.203E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:34:14.203E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:34:14.203E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x75a0ca3
17:34:14.203E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:34:14.203E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:34:14.203E40187IRenderDevice::releaseRender Releasing.
17:34:14.203E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:34:14.203E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:34:14.203E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:34:14.203E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:34:14.203E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:34:14.203E40204IRenderDevice::releaseRender Releasing Done.
17:34:14.203E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:34:14.27782C6254OverlayManager::doActionForegroundChange Event ON (ON)
17:34:14.27782C7626OverlayManager::OnForegroundChangedChanged True
17:34:14.27782C7054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:34:14.28782C6385OverlayManager::doActionDisplayFPS - Triggered
17:34:14.793E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:34:14.1383E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:34:14.1573E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:34:14.1723E403814overlaySetCursorEmpty cursor release widget
17:34:14.2533E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:34:14.2543E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:34:14.2543E401148RenderDeviceD3d11::initsave state
17:34:14.2543E40696RenderDeviceD3d11::initDX11loading shaders...
17:34:14.2723E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:34:14.2723E401156RenderDeviceD3d11::initrestore state
17:34:14.2723E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:34:14.2723E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:34:14.2723E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:34:14.3093E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:34:14.3093E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x8c70cd7
17:34:14.3093E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:34:14.3093E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:34:14.3103E40326RenderImageD3d11::setSizeCreate Texture (160,28) / (256,128) - OK
17:34:14.3103E40347RenderImageD3d11::setSizeCreate Texture RV (256,128) - OK
17:34:14.3113E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:34:14.3653E404959OverlayManager::initOverlayResolutionEx 0X40008
17:34:14.3653E404966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:34:14.3653E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:34:14.3653E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:34:14.3653E40326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
17:34:14.3653E40347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
17:34:14.549782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:34:14.559782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:34:14.594782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:34:14.60058CC225InterProcessElement::openInterProcess Overwolf_ImID_1A0674_P_22992 opened succesfuly
17:34:14.60058CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:34:14.66158CC225InterProcessElement::openInterProcess Overwolf_ImID_F0CA4_P_22992 opened succesfuly
17:34:14.66158CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:34:14.752782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:34:14.81558CC225InterProcessElement::openInterProcess Overwolf_ImID_A0C42_P_22992 opened succesfuly
17:34:14.81558CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:34:14.854782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:34:15.2158CC225InterProcessElement::openInterProcess Overwolf_ImID_130CE0_P_22992 opened succesfuly
17:34:15.2158CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:34:15.5183E40326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
17:34:15.5183E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:34:15.8683E40326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
17:34:15.8683E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:34:15.9043E401848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:34:15.9043E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:34:15.9043E40419InputInterceptor::stopHookunhook keyboard and mouse
17:34:15.9043E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:34:15.9043E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:34:15.9713E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:34:15.978782C6316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
17:34:15.978782C6511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
17:34:15.978782C2444OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:34:15.978782C2458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
17:34:15.9903E405717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:34:16.53E403350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:34:16.53E40326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
17:34:16.53E40347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
17:34:16.543E40326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
17:34:16.553E40347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
17:34:16.1173E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:34:17.9263E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:34:17.933782C6320OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
17:34:17.933782C6531OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
17:34:17.933782C2477OverlayManager::setControlModeRestore RI to 0X230(0X30)...
17:34:17.933782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:34:17.9413E403502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc70be1;prev = 0xc70be1 , {Original values: ref = -2 handle = 0x0}
17:34:17.9413E403507OverlayManager::RestoreGameCursorblack Cursor restored
17:34:18.533E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:34:18.9033E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:34:18.907782C6316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
17:34:18.907782C6511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
17:34:18.907782C2444OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:34:18.907782C2458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
17:34:19.243E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:34:19.6603E403350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:34:20.4963E40326RenderImageD3d11::setSizeCreate Texture (1208,1080) / (1280,1152) - OK
17:34:20.4963E40347RenderImageD3d11::setSizeCreate Texture RV (1280,1152) - OK
17:34:20.5203E40326RenderImageD3d11::setSizeCreate Texture (1208,721) / (1280,768) - OK
17:34:20.5203E40347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
17:34:21.5073E403350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:34:21.6173E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:34:21.623782C6320OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
17:34:21.623782C6531OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
17:34:21.623782C2477OverlayManager::setControlModeRestore RI to 0X230(0X30)...
17:34:21.623782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:34:21.6303E403502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc70be1;prev = 0xc70be1 , {Original values: ref = -2 handle = 0x0}
17:34:21.6303E403507OverlayManager::RestoreGameCursorblack Cursor restored
17:34:21.7273E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:34:22.3603E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
17:34:22.412782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:34:22.430782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:34:22.4523E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
17:34:22.48058CC225InterProcessElement::openInterProcess Overwolf_ImID_80CF2_P_22992 opened succesfuly
17:34:22.48058CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:34:22.9923E40326RenderImageD3d11::setSizeCreate Texture (940,600) / (1024,640) - OK
17:34:22.9923E40347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
17:34:27.4443E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:34:27.4443E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:34:27.4443E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:34:27.4443E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:34:27.4443E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:34:27.4443E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:34:27.4443E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x8c70cd7
17:34:27.4443E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:34:27.4443E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:34:27.4443E40187IRenderDevice::releaseRender Releasing.
17:34:27.4443E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:34:27.4443E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:34:27.4443E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:34:27.4443E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:34:27.4443E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:34:27.4443E40204IRenderDevice::releaseRender Releasing Done.
17:34:27.5273E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:34:27.564782C6242OverlayManager::doActionForegroundChange Event [winows not active]
17:34:27.568782C6254OverlayManager::doActionForegroundChange Event OFF (OFF)
17:34:27.568782C7626OverlayManager::OnForegroundChangedChanged False
17:34:27.568782C7659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2088A Title=[App.js - trucky (Workspace) - Visual Studio Code]
17:34:27.568782C7054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:34:27.568782C2548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:34:27.568782C2477OverlayManager::setControlModeRestore RI to 0X230(0X30)...
17:34:27.568782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:34:27.571782C6385OverlayManager::doActionDisplayFPS - Triggered
17:34:27.5993E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:34:27.6843E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:34:27.6843E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:34:27.6843E401148RenderDeviceD3d11::initsave state
17:34:27.6843E40696RenderDeviceD3d11::initDX11loading shaders...
17:34:27.6943E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:34:27.6943E401156RenderDeviceD3d11::initrestore state
17:34:27.6953E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:34:27.6953E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:34:27.6953E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:34:27.6953E402555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:34:27.6953E404966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:34:27.6953E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:34:27.6953E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:34:27.7163E4047ResetSnapShotSH::ExecuteRelease snapshot SH
17:34:27.7163E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:34:27.7163E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x75d0ca3
17:34:27.7163E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
17:34:27.7163E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:34:27.7163E401670WidgetManager::drawskip widget draw (not in foreground) False - False
17:34:27.7163E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:34:36.461782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:34:36.517782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:34:36.63758CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:34:36.63758CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1a0674
17:34:36.63758CC256InterProcessElement::closeInterProcess Overwolf_ImID_1A0674_P_22992 close 2147483647 bytes
17:34:36.63858CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:34:36.63858CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:34:36.63858CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f0ca4
17:34:36.63858CC256InterProcessElement::closeInterProcess Overwolf_ImID_F0CA4_P_22992 close 2147483647 bytes
17:34:36.63858CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:34:36.63858CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:34:36.63858CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a0c42
17:34:36.63858CC256InterProcessElement::closeInterProcess Overwolf_ImID_A0C42_P_22992 close 2147483647 bytes
17:34:36.63858CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:34:36.63858CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:34:36.63858CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=130ce0
17:34:36.63858CC256InterProcessElement::closeInterProcess Overwolf_ImID_130CE0_P_22992 close 2147483647 bytes
17:34:36.63858CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:34:36.63958CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:34:36.63958CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=80cf2
17:34:36.63958CC256InterProcessElement::closeInterProcess Overwolf_ImID_80CF2_P_22992 close 2147483647 bytes
17:34:36.63958CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:34:36.64258CC225InterProcessElement::openInterProcess Overwolf_ImID_1C064C_P_22992 opened succesfuly
17:34:36.64258CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:34:36.64258CC225InterProcessElement::openInterProcess Overwolf_ImID_F0640_P_22992 opened succesfuly
17:34:36.64258CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:34:36.662782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:34:36.765782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:34:36.778782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:34:37.14558CC225InterProcessElement::openInterProcess Overwolf_ImID_A09C0_P_22992 opened succesfuly
17:34:37.14558CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:34:37.14558CC225InterProcessElement::openInterProcess Overwolf_ImID_C0C46_P_22992 opened succesfuly
17:34:37.14558CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:35:10.3683E401848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:35:10.3683E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:35:10.3683E40419InputInterceptor::stopHookunhook keyboard and mouse
17:35:10.3683E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:35:10.3683E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:35:10.78758CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:35:10.78758CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1c064c
17:35:10.78758CC256InterProcessElement::closeInterProcess Overwolf_ImID_1C064C_P_22992 close 2147483647 bytes
17:35:10.78758CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:35:10.78758CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:35:10.78758CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f0640
17:35:10.78758CC256InterProcessElement::closeInterProcess Overwolf_ImID_F0640_P_22992 close 2147483647 bytes
17:35:10.78758CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:35:10.78758CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:35:10.78758CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a09c0
17:35:10.78758CC256InterProcessElement::closeInterProcess Overwolf_ImID_A09C0_P_22992 close 2147483647 bytes
17:35:10.78758CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:35:10.78758CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:35:10.78758CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c0c46
17:35:10.78758CC256InterProcessElement::closeInterProcess Overwolf_ImID_C0C46_P_22992 close 2147483647 bytes
17:35:10.78758CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:35:13.1013E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:35:13.1013E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:35:13.1013E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:35:13.1013E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:35:13.1013E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:35:13.1013E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:35:13.1013E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x75d0ca3
17:35:13.1013E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:35:13.1013E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:35:13.1013E40187IRenderDevice::releaseRender Releasing.
17:35:13.1013E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:35:13.1013E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:35:13.1013E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:35:13.1013E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:35:13.1013E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:35:13.1013E40204IRenderDevice::releaseRender Releasing Done.
17:35:13.1013E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:35:13.1493E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:35:13.2013E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:35:13.2193E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:35:13.2323E403814overlaySetCursorEmpty cursor release widget
17:35:13.2903E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:35:13.2903E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:35:13.2903E401148RenderDeviceD3d11::initsave state
17:35:13.2903E40696RenderDeviceD3d11::initDX11loading shaders...
17:35:13.3013E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:35:13.3013E401156RenderDeviceD3d11::initrestore state
17:35:13.3013E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:35:13.3013E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:35:13.3013E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:35:13.304782C6254OverlayManager::doActionForegroundChange Event ON (ON)
17:35:13.304782C7626OverlayManager::OnForegroundChangedChanged True
17:35:13.304782C7054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:35:13.306782C6385OverlayManager::doActionDisplayFPS - Triggered
17:35:13.3423E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:35:13.3423E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x16b0069b
17:35:13.3423E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:35:13.3423E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:35:13.3423E40326RenderImageD3d11::setSizeCreate Texture (160,28) / (256,128) - OK
17:35:13.3423E40347RenderImageD3d11::setSizeCreate Texture RV (256,128) - OK
17:35:13.3433E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:35:13.3593E404959OverlayManager::initOverlayResolutionEx 0X40008
17:35:13.3593E404966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:35:13.3593E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:35:13.3593E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:35:13.3593E40326RenderImageD3d11::setSizeCreate Texture (1208,721) / (1280,768) - OK
17:35:13.3593E40347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
17:35:13.607782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:35:13.658782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:35:13.68458CC225InterProcessElement::openInterProcess Overwolf_ImID_110C3A_P_22992 opened succesfuly
17:35:13.68458CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:35:13.74058CC225InterProcessElement::openInterProcess Overwolf_ImID_A0CFC_P_22992 opened succesfuly
17:35:13.74058CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:35:13.808782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:35:13.83258CC225InterProcessElement::openInterProcess Overwolf_ImID_B063A_P_22992 opened succesfuly
17:35:13.83258CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:35:13.928782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:35:13.937782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:35:13.99658CC225InterProcessElement::openInterProcess Overwolf_ImID_1F0CF0_P_22992 opened succesfuly
17:35:13.99658CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:35:14.7853E40326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
17:35:14.7853E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:35:14.9913E40326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
17:35:14.9913E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:35:15.5133E401848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:35:15.5133E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:35:15.5133E40419InputInterceptor::stopHookunhook keyboard and mouse
17:35:15.5133E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:35:15.5133E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:35:15.6623E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
17:35:15.709782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:35:15.717782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:35:15.74058CC225InterProcessElement::openInterProcess Overwolf_ImID_D0C6C_P_22992 opened succesfuly
17:35:15.74058CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:35:15.7423E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
17:35:16.2533E40326RenderImageD3d11::setSizeCreate Texture (940,600) / (1024,640) - OK
17:35:16.2533E40347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
17:35:16.9583E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:35:16.961782C6316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
17:35:16.961782C6511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
17:35:16.961782C2444OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:35:16.961782C2458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
17:35:16.9793E405717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:35:16.9963E403350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:35:17.233E40326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
17:35:17.233E40347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
17:35:17.453E40326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
17:35:17.453E40347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
17:35:17.513E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:35:19.173E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:35:19.21782C6320OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
17:35:19.21782C6531OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
17:35:19.21782C2477OverlayManager::setControlModeRestore RI to 0X230(0X30)...
17:35:19.21782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:35:19.313E403502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc70be1;prev = 0xc70be1 , {Original values: ref = -2 handle = 0x0}
17:35:19.313E403507OverlayManager::RestoreGameCursorblack Cursor restored
17:35:19.1443E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:35:19.6133E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:35:19.617782C6316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
17:35:19.617782C6511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
17:35:19.617782C2444OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:35:19.617782C2458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
17:35:19.6563E403350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:35:19.7373E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:35:33.15558CC146ImageSharedMemoryBase::readImageDataread image size overflow properites [Overwolf_ImID_D0C6C_P_22992] (size 1752, buffer 2256000, offset 2257932)
17:35:33.35958CC146ImageSharedMemoryBase::readImageDataread image size overflow properites [Overwolf_ImID_D0C6C_P_22992] (size 1752, buffer 2256000, offset 2257932)
17:35:34.55058CC146ImageSharedMemoryBase::readImageDataread image size overflow properites [Overwolf_ImID_D0C6C_P_22992] (size 1752, buffer 2256000, offset 2257932)
17:35:34.58458CC146ImageSharedMemoryBase::readImageDataread image size overflow properites [Overwolf_ImID_D0C6C_P_22992] (size 1752, buffer 2256000, offset 2257932)
17:36:00.9953E403350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:36:01.6023E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:36:01.610782C6320OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
17:36:01.610782C6531OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
17:36:01.610782C2477OverlayManager::setControlModeRestore RI to 0X230(0X30)...
17:36:01.610782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:36:01.6133E403502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc70be1;prev = 0xc70be1 , {Original values: ref = -2 handle = 0x0}
17:36:01.6133E403507OverlayManager::RestoreGameCursorblack Cursor restored
17:36:01.7063E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:36:02.76958CC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:36:06.9263E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:36:06.931782C6316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
17:36:06.931782C6511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
17:36:06.931782C2444OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:36:06.931782C2458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
17:36:07.403E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:36:07.5803E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:36:07.585782C6320OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
17:36:07.585782C6531OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
17:36:07.585782C2477OverlayManager::setControlModeRestore RI to 0X230(0X30)...
17:36:07.585782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:36:07.6003E403502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc70be1;prev = 0xc70be1 , {Original values: ref = -2 handle = 0x0}
17:36:07.6003E403507OverlayManager::RestoreGameCursorblack Cursor restored
17:36:07.6753E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:36:09.2643E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:36:09.270782C6316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
17:36:09.270782C6511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
17:36:09.270782C2444OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:36:09.270782C2458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
17:36:09.3623E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:36:09.3663E403350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:36:10.9153E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:36:10.921782C6320OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
17:36:10.921782C6531OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
17:36:10.921782C2477OverlayManager::setControlModeRestore RI to 0X230(0X30)...
17:36:10.921782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:36:10.9343E403502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc70be1;prev = 0xc70be1 , {Original values: ref = -2 handle = 0x0}
17:36:10.9343E403507OverlayManager::RestoreGameCursorblack Cursor restored
17:36:10.9993E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:36:15.8883E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:36:15.894782C6316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
17:36:15.894782C6511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
17:36:15.894782C2444OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:36:15.894782C2458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
17:36:15.9313E403350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:36:16.93E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:36:16.8713E403350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:36:19.8143E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:36:19.8143E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:36:19.8143E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:36:19.8143E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:36:19.8143E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:36:19.8143E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:36:19.8143E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x16b0069b
17:36:19.8143E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:36:19.8143E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:36:19.8143E40187IRenderDevice::releaseRender Releasing.
17:36:19.8143E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:36:19.8143E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:36:19.8143E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:36:19.8143E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:36:19.8143E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:36:19.8143E40204IRenderDevice::releaseRender Releasing Done.
17:36:19.8363E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:36:19.8533E403594overlayShowCursorDisplayOWSystemCursor was called from GUI thread [S] [4096 != 2].
17:36:19.8533E403350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:36:19.8563E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:36:19.9073E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:36:19.9073E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:36:19.9073E401148RenderDeviceD3d11::initsave state
17:36:19.9073E40696RenderDeviceD3d11::initDX11loading shaders...
17:36:19.9173E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:36:19.9173E401156RenderDeviceD3d11::initrestore state
17:36:19.9173E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:36:19.9173E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:36:19.9173E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:36:19.9173E404966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:36:19.9173E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:36:19.9173E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:36:19.9353E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:36:19.9353E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xe9a0ce3
17:36:19.9353E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
17:36:19.9353E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:36:19.9353E40326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
17:36:19.9353E40347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
17:36:19.9443E40326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
17:36:19.9443E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:36:19.9443E40326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
17:36:19.9443E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:36:19.9463E40326RenderImageD3d11::setSizeCreate Texture (940,600) / (1024,640) - OK
17:36:19.9463E40347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
17:36:19.9513E40326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
17:36:19.9513E40347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
17:36:19.964782C6242OverlayManager::doActionForegroundChange Event [winows not active]
17:36:19.965782C6254OverlayManager::doActionForegroundChange Event OFF (OFF)
17:36:19.965782C7626OverlayManager::OnForegroundChangedChanged False
17:36:19.965782C7659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2088A Title=[App.js - trucky (Workspace) - Visual Studio Code]
17:36:19.965782C7054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:36:19.965782C2548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:36:19.966782C2477OverlayManager::setControlModeRestore RI to 0X1(0X30)...
17:36:19.966782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:36:19.966782C7685OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
17:36:19.968782C6385OverlayManager::doActionDisplayFPS - Triggered
17:36:20.523E4047ResetSnapShotSH::ExecuteRelease snapshot SH
17:36:20.543E403502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xc70be1;prev = 0x10003 , {Original values: ref = 0 handle = 0x0}
17:36:20.543E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:36:20.543E401848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:36:20.543E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:36:20.543E40419InputInterceptor::stopHookunhook keyboard and mouse
17:36:20.543E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:36:20.543E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:37:06.8513E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:37:06.8513E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:37:06.8513E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:37:06.8513E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:37:06.8513E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:37:06.8513E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:37:06.8513E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xe9a0ce3
17:37:06.8513E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:37:06.8513E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:37:06.8513E40187IRenderDevice::releaseRender Releasing.
17:37:06.8513E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:37:06.8513E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:37:06.8513E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:37:06.8513E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:37:06.8513E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:37:06.8513E40204IRenderDevice::releaseRender Releasing Done.
17:37:06.8513E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:37:06.8823E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:37:06.9303E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:37:06.9483E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:37:07.483E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:37:07.483E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:37:07.483E401148RenderDeviceD3d11::initsave state
17:37:07.483E40696RenderDeviceD3d11::initDX11loading shaders...
17:37:07.593E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:37:07.593E401156RenderDeviceD3d11::initrestore state
17:37:07.593E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:37:07.593E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:37:07.593E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:37:07.593E402555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:37:07.793E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:37:07.793E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x15900d23
17:37:07.793E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:37:07.793E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:37:07.803E401670WidgetManager::drawskip widget draw (not in foreground) False - False
17:37:07.933E404959OverlayManager::initOverlayResolutionEx 0X40008
17:37:07.933E404966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:37:07.933E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:37:07.933E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:37:07.118782C6254OverlayManager::doActionForegroundChange Event ON (ON)
17:37:07.118782C7626OverlayManager::OnForegroundChangedChanged True
17:37:07.118782C7054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:37:07.119782C6385OverlayManager::doActionDisplayFPS - Triggered
17:37:07.1653E40326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
17:37:07.1653E40347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
17:37:07.1743E40326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
17:37:07.1743E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:37:07.1753E40326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
17:37:07.1753E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:37:07.1773E40326RenderImageD3d11::setSizeCreate Texture (940,600) / (1024,640) - OK
17:37:07.1773E40347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
17:37:07.1813E40326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
17:37:07.1813E40347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
17:37:07.1863E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:37:07.31558CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:37:07.31558CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1d0426
17:37:07.31558CC256InterProcessElement::closeInterProcess Overwolf_ImID_1D0426_P_22992 close 2147483647 bytes
17:37:07.31558CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:37:09.6843E401848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:37:09.6843E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:37:09.6843E40419InputInterceptor::stopHookunhook keyboard and mouse
17:37:09.6843E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:37:09.6843E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:37:10.6883E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:37:10.6883E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:37:10.6883E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:37:10.6883E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:37:10.6883E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:37:10.6883E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:37:10.6883E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x15900d23
17:37:10.6883E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:37:10.6883E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:37:10.6883E40187IRenderDevice::releaseRender Releasing.
17:37:10.6883E40227IRenderDevice::releaseResourceListRELEASING (2) *** Begin ***
17:37:10.6883E40237IRenderDevice::releaseResourceListRELEASING *** Done ***
17:37:10.6883E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:37:10.6883E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:37:10.6883E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:37:10.6893E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:37:10.6893E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:37:10.6893E40204IRenderDevice::releaseRender Releasing Done.
17:37:10.7163E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:37:10.8253E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:37:10.8863E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:37:10.8863E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:37:10.8863E401148RenderDeviceD3d11::initsave state
17:37:10.8863E40696RenderDeviceD3d11::initDX11loading shaders...
17:37:10.8963E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:37:10.8963E401156RenderDeviceD3d11::initrestore state
17:37:10.8963E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:37:10.8963E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:37:10.8963E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:37:10.8963E404966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:37:10.8963E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:37:10.8963E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:37:10.9173E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:37:10.9173E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xd5c0979
17:37:10.9173E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
17:37:10.9173E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:37:10.9183E40326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
17:37:10.9183E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:37:10.9193E40326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
17:37:10.9193E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:37:10.9203E40326RenderImageD3d11::setSizeCreate Texture (940,600) / (1024,640) - OK
17:37:10.9203E40347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
17:37:11.123782C6242OverlayManager::doActionForegroundChange Event [winows not active]
17:37:11.125782C6254OverlayManager::doActionForegroundChange Event OFF (OFF)
17:37:11.125782C7626OverlayManager::OnForegroundChangedChanged False
17:37:11.125782C7659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104FC Title=[#trucky-overlay-playground - Discord]
17:37:11.125782C7054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:37:11.125782C2548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:37:11.125782C2477OverlayManager::setControlModeRestore RI to 0X0(0X30)...
17:37:11.125782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:37:11.128782C6385OverlayManager::doActionDisplayFPS - Triggered
17:37:11.1423E4047ResetSnapShotSH::ExecuteRelease snapshot SH
17:37:11.1423E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:37:19.3633E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:37:19.3633E40419InputInterceptor::stopHookunhook keyboard and mouse
17:37:19.3633E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:37:19.3633E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:37:19.3663E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:37:19.3663E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:37:19.3663E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:37:19.3663E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:37:19.3663E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:37:19.3663E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:37:19.3663E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xd5c0979
17:37:19.3663E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:37:19.3663E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:37:19.3663E40187IRenderDevice::releaseRender Releasing.
17:37:19.3663E40227IRenderDevice::releaseResourceListRELEASING (2) *** Begin ***
17:37:19.3663E40237IRenderDevice::releaseResourceListRELEASING *** Done ***
17:37:19.3663E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:37:19.3663E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:37:19.3663E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:37:19.3663E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:37:19.3663E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:37:19.3663E40204IRenderDevice::releaseRender Releasing Done.
17:37:19.3663E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:37:19.3953E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:37:19.4433E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:37:19.4633E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:37:19.5003E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:37:19.5003E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:37:19.5003E401148RenderDeviceD3d11::initsave state
17:37:19.5003E40696RenderDeviceD3d11::initDX11loading shaders...
17:37:19.5103E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:37:19.5103E401156RenderDeviceD3d11::initrestore state
17:37:19.5103E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:37:19.5103E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:37:19.5103E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:37:19.5103E402555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:37:19.5623E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:37:19.5623E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x10a80c65
17:37:19.5623E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:37:19.5623E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:37:19.5623E401670WidgetManager::drawskip widget draw (not in foreground) False - False
17:37:19.5803E404959OverlayManager::initOverlayResolutionEx 0X40008
17:37:19.5803E404966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:37:19.5803E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:37:19.5803E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:37:19.645782C6254OverlayManager::doActionForegroundChange Event ON (ON)
17:37:19.645782C7626OverlayManager::OnForegroundChangedChanged True
17:37:19.645782C7054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:37:19.647782C6385OverlayManager::doActionDisplayFPS - Triggered
17:37:19.6863E40326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
17:37:19.6863E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:37:19.6893E40326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
17:37:19.6893E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:37:19.6913E40326RenderImageD3d11::setSizeCreate Texture (940,600) / (1024,640) - OK
17:37:19.6913E40347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
17:37:19.6953E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:37:23.6393E401848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:37:23.6393E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:37:23.6393E40419InputInterceptor::stopHookunhook keyboard and mouse
17:37:23.6393E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:37:23.6393E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:37:34.40658CC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:37:36.57858CC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:37:46.68158CC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:37:49.8843E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:37:49.892782C6316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
17:37:49.892782C6511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
17:37:49.892782C2444OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:37:49.892782C2458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
17:37:49.9083E405717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:37:49.9253E403350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:37:49.9573E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:37:56.1253E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:37:56.1253E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:37:56.1253E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:37:56.1253E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:37:56.1253E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:37:56.1253E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:37:56.1253E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x10a80c65
17:37:56.1253E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:37:56.1253E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:37:56.1253E40187IRenderDevice::releaseRender Releasing.
17:37:56.1253E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:37:56.1253E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:37:56.1253E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:37:56.1253E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:37:56.1253E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:37:56.1253E40204IRenderDevice::releaseRender Releasing Done.
17:37:56.1633E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:37:56.2023E403594overlayShowCursorDisplayOWSystemCursor was called from GUI thread [S] [4096 != 2].
17:37:56.207782C6242OverlayManager::doActionForegroundChange Event [winows not active]
17:37:56.208782C6254OverlayManager::doActionForegroundChange Event OFF (OFF)
17:37:56.208782C7626OverlayManager::OnForegroundChangedChanged False
17:37:56.208782C7659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104FC Title=[#trucky-overlay-playground - Discord]
17:37:56.208782C7054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:37:56.208782C2548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:37:56.209782C2477OverlayManager::setControlModeRestore RI to 0X0(0X30)...
17:37:56.209782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:37:56.211782C6385OverlayManager::doActionDisplayFPS - Triggered
17:37:56.3233E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:37:56.3933E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:37:56.3933E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:37:56.3933E401148RenderDeviceD3d11::initsave state
17:37:56.3933E40696RenderDeviceD3d11::initDX11loading shaders...
17:37:56.4143E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:37:56.4143E401156RenderDeviceD3d11::initrestore state
17:37:56.4143E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:37:56.4143E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:37:56.4143E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:37:56.4143E402555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:37:56.4143E404966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:37:56.4143E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:37:56.4143E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:37:56.4413E4047ResetSnapShotSH::ExecuteRelease snapshot SH
17:37:56.4423E403502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xc70be1;prev = 0x10003 , {Original values: ref = 0 handle = 0x0}
17:37:56.4423E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:37:56.4423E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xc0c0917
17:37:56.4423E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
17:37:56.4433E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:37:56.4433E401670WidgetManager::drawskip widget draw (not in foreground) False - False
17:37:56.4433E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:38:04.8963E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:38:04.8963E40419InputInterceptor::stopHookunhook keyboard and mouse
17:38:04.8963E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:38:04.8963E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:38:04.9003E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:38:04.9003E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:38:04.9003E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:38:04.9003E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:38:04.9003E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:38:04.9003E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:38:04.9003E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xc0c0917
17:38:04.9003E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:38:04.9003E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:38:04.9003E40187IRenderDevice::releaseRender Releasing.
17:38:04.9003E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:38:04.9003E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:38:04.9003E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:38:04.9003E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:38:04.9003E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:38:04.9003E40204IRenderDevice::releaseRender Releasing Done.
17:38:04.9003E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:38:04.9653E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:38:04.9983E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:38:05.283E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:38:05.1983E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:38:05.1983E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:38:05.1983E401148RenderDeviceD3d11::initsave state
17:38:05.1983E40696RenderDeviceD3d11::initDX11loading shaders...
17:38:05.2123E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:38:05.2123E401156RenderDeviceD3d11::initrestore state
17:38:05.2123E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:38:05.2123E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:38:05.2123E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:38:05.233782C6254OverlayManager::doActionForegroundChange Event ON (ON)
17:38:05.233782C7626OverlayManager::OnForegroundChangedChanged True
17:38:05.233782C7054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:38:05.236782C6385OverlayManager::doActionDisplayFPS - Triggered
17:38:05.2463E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:38:05.2473E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xf240c5d
17:38:05.2473E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:38:05.2473E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:38:05.2473E40326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
17:38:05.2473E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:38:05.2493E40326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
17:38:05.2503E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:38:05.2523E40326RenderImageD3d11::setSizeCreate Texture (940,600) / (1024,640) - OK
17:38:05.2523E40347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
17:38:05.2653E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:38:05.2923E404959OverlayManager::initOverlayResolutionEx 0X40008
17:38:05.2923E404966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:38:05.2923E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:38:05.2923E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:38:06.6303E401848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:38:06.6303E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:38:06.6303E40419InputInterceptor::stopHookunhook keyboard and mouse
17:38:06.6303E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:38:06.6303E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:38:50.60958CC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:38:51.27782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:39:01.98958CC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:39:04.5893E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:39:04.596782C6316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
17:39:04.596782C6511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
17:39:04.596782C2444OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:39:04.596782C2458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
17:39:04.6103E405717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:39:04.6253E403350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:39:04.6513E40326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
17:39:04.6513E40347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
17:39:04.6653E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:39:04.6903E40326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
17:39:04.6903E40347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
17:39:06.2363E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:39:06.246782C6320OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
17:39:06.246782C6531OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
17:39:06.246782C2477OverlayManager::setControlModeRestore RI to 0X230(0X30)...
17:39:06.246782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:39:06.2503E403502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc70be1;prev = 0xc70be1 , {Original values: ref = -2 handle = 0x0}
17:39:06.2503E403507OverlayManager::RestoreGameCursorblack Cursor restored
17:39:06.2763E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:39:06.6673E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
17:39:06.7213E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
17:39:07.28558CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:39:07.28558CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d0c6c
17:39:07.28558CC256InterProcessElement::closeInterProcess Overwolf_ImID_D0C6C_P_22992 close 2147483647 bytes
17:39:07.28658CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:39:07.7243E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:39:07.7243E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:39:07.7243E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:39:07.7243E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:39:07.7243E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:39:07.7243E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:39:07.7243E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xf240c5d
17:39:07.7243E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:39:07.7243E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:39:07.7243E40187IRenderDevice::releaseRender Releasing.
17:39:07.7243E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:39:07.7243E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:39:07.7243E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:39:07.7243E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:39:07.7243E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:39:07.7243E40204IRenderDevice::releaseRender Releasing Done.
17:39:07.7933E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:39:07.848782C6242OverlayManager::doActionForegroundChange Event [winows not active]
17:39:07.852782C6254OverlayManager::doActionForegroundChange Event OFF (OFF)
17:39:07.852782C7626OverlayManager::OnForegroundChangedChanged False
17:39:07.852782C7659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2088A Title=[SaveEditManager.js - trucky (Workspace) - Visual Studio Code]
17:39:07.852782C7054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:39:07.852782C2548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:39:07.852782C2477OverlayManager::setControlModeRestore RI to 0X230(0X30)...
17:39:07.852782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:39:07.857782C6385OverlayManager::doActionDisplayFPS - Triggered
17:39:07.8753E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:39:07.9293E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:39:07.9293E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:39:07.9293E401148RenderDeviceD3d11::initsave state
17:39:07.9293E40696RenderDeviceD3d11::initDX11loading shaders...
17:39:07.9433E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:39:07.9433E401156RenderDeviceD3d11::initrestore state
17:39:07.9433E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:39:07.9433E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:39:07.9433E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:39:07.9433E402555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:39:07.9433E404966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:39:07.9433E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:39:07.9433E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:39:07.9653E4047ResetSnapShotSH::ExecuteRelease snapshot SH
17:39:07.9653E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:39:07.9653E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1e7c03f3
17:39:07.9653E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
17:39:07.9653E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:39:07.9653E401670WidgetManager::drawskip widget draw (not in foreground) False - False
17:39:07.9653E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:41:29.0782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:41:29.9782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:41:29.31782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:41:29.3558CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:41:29.3558CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=110c3a
17:41:29.3558CC256InterProcessElement::closeInterProcess Overwolf_ImID_110C3A_P_22992 close 2147483647 bytes
17:41:29.3558CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:41:29.3558CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:41:29.3558CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a0cfc
17:41:29.3558CC256InterProcessElement::closeInterProcess Overwolf_ImID_A0CFC_P_22992 close 2147483647 bytes
17:41:29.3558CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:41:29.3558CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:41:29.3558CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b063a
17:41:29.3558CC256InterProcessElement::closeInterProcess Overwolf_ImID_B063A_P_22992 close 2147483647 bytes
17:41:29.3658CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:41:29.3658CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:41:29.3658CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1f0cf0
17:41:29.3658CC256InterProcessElement::closeInterProcess Overwolf_ImID_1F0CF0_P_22992 close 2147483647 bytes
17:41:29.3658CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:41:29.7358CC225InterProcessElement::openInterProcess Overwolf_ImID_160BDE_P_22992 opened succesfuly
17:41:29.7658CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:41:29.184782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:41:29.197782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:41:29.296782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:41:29.314782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:41:29.58158CC225InterProcessElement::openInterProcess Overwolf_ImID_C0C42_P_22992 opened succesfuly
17:41:29.58158CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:41:29.58158CC225InterProcessElement::openInterProcess Overwolf_ImID_420C72_P_22992 opened succesfuly
17:41:29.58158CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:41:29.58158CC225InterProcessElement::openInterProcess Overwolf_ImID_170C78_P_22992 opened succesfuly
17:41:29.58258CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:47:48.5023E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:47:48.5023E40419InputInterceptor::stopHookunhook keyboard and mouse
17:47:48.5023E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:47:48.5023E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:47:48.5043E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:47:48.5043E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:47:48.5043E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:47:48.5043E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:47:48.5043E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:47:48.5043E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:47:48.5043E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1e7c03f3
17:47:48.5043E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:47:48.5043E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:47:48.5043E40187IRenderDevice::releaseRender Releasing.
17:47:48.5043E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:47:48.5043E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:47:48.5043E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:47:48.5043E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:47:48.5043E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:47:48.5043E40204IRenderDevice::releaseRender Releasing Done.
17:47:48.5043E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:47:48.5693E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:47:48.6133E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:47:48.6453E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:47:48.645782C6254OverlayManager::doActionForegroundChange Event ON (ON)
17:47:48.645782C7626OverlayManager::OnForegroundChangedChanged True
17:47:48.645782C7054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:47:48.649782C6385OverlayManager::doActionDisplayFPS - Triggered
17:47:48.7323E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:47:48.7323E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:47:48.7323E401148RenderDeviceD3d11::initsave state
17:47:48.7323E40696RenderDeviceD3d11::initDX11loading shaders...
17:47:48.7423E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:47:48.7423E401156RenderDeviceD3d11::initrestore state
17:47:48.7423E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:47:48.7423E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:47:48.7423E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:47:48.7553E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:47:48.7553E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6490d75
17:47:48.7553E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:47:48.7553E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:47:48.7553E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:47:48.8303E404959OverlayManager::initOverlayResolutionEx 0X40008
17:47:48.8303E404966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:47:48.8303E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:47:48.8303E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:47:50.6483E401848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:47:50.6483E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:47:50.6483E40419InputInterceptor::stopHookunhook keyboard and mouse
17:47:50.6483E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:47:50.6483E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:47:50.8433E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:47:50.8433E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:47:50.8433E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:47:50.8433E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:47:50.8433E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:47:50.8433E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:47:50.8433E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6490d75
17:47:50.8433E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:47:50.8433E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:47:50.8433E40187IRenderDevice::releaseRender Releasing.
17:47:50.8433E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:47:50.8433E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:47:50.8433E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:47:50.8433E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:47:50.8433E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:47:50.8433E40204IRenderDevice::releaseRender Releasing Done.
17:47:50.8783E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:47:50.9343E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:47:51.193E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:47:51.193E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:47:51.193E401148RenderDeviceD3d11::initsave state
17:47:51.193E40696RenderDeviceD3d11::initDX11loading shaders...
17:47:51.313E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:47:51.313E401156RenderDeviceD3d11::initrestore state
17:47:51.313E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:47:51.313E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:47:51.313E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:47:51.313E404966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:47:51.313E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:47:51.313E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:47:51.543E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:47:51.553E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb0e085f
17:47:51.553E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
17:47:51.553E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:47:51.147782C6242OverlayManager::doActionForegroundChange Event [winows not active]
17:47:51.149782C6254OverlayManager::doActionForegroundChange Event OFF (OFF)
17:47:51.149782C7626OverlayManager::OnForegroundChangedChanged False
17:47:51.149782C7659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2088A Title=[SaveEditManager.js - trucky (Workspace) - Visual Studio Code]
17:47:51.149782C7054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:47:51.149782C2548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:47:51.149782C2477OverlayManager::setControlModeRestore RI to 0X0(0X30)...
17:47:51.149782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:47:51.151782C6385OverlayManager::doActionDisplayFPS - Triggered
17:47:51.1563E4047ResetSnapShotSH::ExecuteRelease snapshot SH
17:47:51.1563E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:47:55.176782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:47:58.1733E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:47:58.1733E40419InputInterceptor::stopHookunhook keyboard and mouse
17:47:58.1733E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:47:58.1733E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:47:58.2283E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:47:58.2283E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:47:58.2283E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:47:58.2283E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:47:58.2283E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:47:58.2283E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:47:58.2283E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb0e085f
17:47:58.2283E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:47:58.2293E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:47:58.2293E40187IRenderDevice::releaseRender Releasing.
17:47:58.2293E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:47:58.2293E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:47:58.2293E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:47:58.2293E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:47:58.2293E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:47:58.2293E40204IRenderDevice::releaseRender Releasing Done.
17:47:58.2293E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:47:58.2783E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:47:58.3193E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:47:58.3413E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:47:58.4243E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:47:58.4243E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:47:58.4243E401148RenderDeviceD3d11::initsave state
17:47:58.4243E40696RenderDeviceD3d11::initDX11loading shaders...
17:47:58.4343E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:47:58.4343E401156RenderDeviceD3d11::initrestore state
17:47:58.4343E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:47:58.4343E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:47:58.4343E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:47:58.4343E402555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:47:58.4563E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:47:58.4563E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x330c45
17:47:58.4563E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:47:58.4563E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:47:58.4563E401670WidgetManager::drawskip widget draw (not in foreground) False - False
17:47:58.4733E404959OverlayManager::initOverlayResolutionEx 0X40008
17:47:58.4733E404966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:47:58.4733E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:47:58.4733E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:47:58.663782C6254OverlayManager::doActionForegroundChange Event ON (ON)
17:47:58.663782C7626OverlayManager::OnForegroundChangedChanged True
17:47:58.663782C7054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:47:58.665782C6385OverlayManager::doActionDisplayFPS - Triggered
17:47:58.68358CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:47:58.68358CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=160bde
17:47:58.68458CC256InterProcessElement::closeInterProcess Overwolf_ImID_160BDE_P_22992 close 2147483647 bytes
17:47:58.68458CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:47:58.68458CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:47:58.68458CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c0c42
17:47:58.68458CC256InterProcessElement::closeInterProcess Overwolf_ImID_C0C42_P_22992 close 2147483647 bytes
17:47:58.68458CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:47:58.68458CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:47:58.68458CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=420c72
17:47:58.68458CC256InterProcessElement::closeInterProcess Overwolf_ImID_420C72_P_22992 close 2147483647 bytes
17:47:58.68458CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:47:58.68458CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:47:58.68458CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=170c78
17:47:58.68458CC256InterProcessElement::closeInterProcess Overwolf_ImID_170C78_P_22992 close 2147483647 bytes
17:47:58.68458CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:47:58.6883E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:47:58.69058CC225InterProcessElement::openInterProcess Overwolf_ImID_13063A_P_22992 opened succesfuly
17:47:58.69158CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:47:58.7043E401848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:47:58.7043E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:47:58.7043E40419InputInterceptor::stopHookunhook keyboard and mouse
17:47:58.7043E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:47:58.7043E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:47:58.7383E40326RenderImageD3d11::setSizeCreate Texture (1597,721) / (1664,768) - OK
17:47:58.7383E40347RenderImageD3d11::setSizeCreate Texture RV (1664,768) - OK
17:47:59.602782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:47:59.615782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:47:59.65658CC225InterProcessElement::openInterProcess Overwolf_ImID_170428_P_22992 opened succesfuly
17:47:59.65758CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:47:59.661782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:47:59.71358CC225InterProcessElement::openInterProcess Overwolf_ImID_190CB2_P_22992 opened succesfuly
17:47:59.71358CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:47:59.799782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:47:59.82558CC225InterProcessElement::openInterProcess Overwolf_ImID_8066A_P_22992 opened succesfuly
17:47:59.82558CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:47:59.918782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:48:00.1458CC225InterProcessElement::openInterProcess Overwolf_ImID_1C0CE0_P_22992 opened succesfuly
17:48:00.1458CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:48:00.8753E40326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
17:48:00.8753E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:48:00.9793E40326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
17:48:00.9793E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:48:01.8123E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
17:48:01.849782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:48:01.8973E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
17:48:01.92758CC225InterProcessElement::openInterProcess Overwolf_ImID_130640_P_22992 opened succesfuly
17:48:01.92758CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
17:48:02.3733E40326RenderImageD3d11::setSizeCreate Texture (940,600) / (1024,640) - OK
17:48:02.3733E40347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
17:48:03.6333E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:48:03.641782C6316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
17:48:03.641782C6511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
17:48:03.641782C2444OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:48:03.641782C2458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
17:48:03.6493E405717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:48:03.6653E403350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:48:03.7363E40326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
17:48:03.7363E40347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
17:48:03.7583E40326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
17:48:03.7583E40347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
17:48:03.7683E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:48:04.4833E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:48:04.490782C6320OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
17:48:04.490782C6531OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
17:48:04.490782C2477OverlayManager::setControlModeRestore RI to 0X230(0X30)...
17:48:04.490782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:48:04.4973E403502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc70be1;prev = 0xc70be1 , {Original values: ref = -2 handle = 0x0}
17:48:04.4973E403507OverlayManager::RestoreGameCursorblack Cursor restored
17:48:04.5813E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:48:05.833E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:48:05.87782C6316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
17:48:05.87782C6511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
17:48:05.87782C2444OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:48:05.87782C2458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
17:48:05.1303E403350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:48:05.2143E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:48:06.9033E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:48:06.907782C6320OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
17:48:06.907782C6531OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
17:48:06.907782C2477OverlayManager::setControlModeRestore RI to 0X230(0X30)...
17:48:06.907782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:48:06.9183E403502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc70be1;prev = 0xc70be1 , {Original values: ref = -2 handle = 0x0}
17:48:06.9183E403507OverlayManager::RestoreGameCursorblack Cursor restored
17:48:07.73E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:48:07.8383E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
17:48:07.842782C6316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
17:48:07.842782C6511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
17:48:07.842782C2444OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:48:07.842782C2458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
17:48:07.8833E403350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:48:07.9573E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
17:48:17.56958CC146ImageSharedMemoryBase::readImageDataread image size overflow properites [Overwolf_ImID_130640_P_22992] (size 1752, buffer 2256000, offset 2257932)
17:48:17.99758CC146ImageSharedMemoryBase::readImageDataread image size overflow properites [Overwolf_ImID_130640_P_22992] (size 1752, buffer 2256000, offset 2257932)
17:48:23.77358CC146ImageSharedMemoryBase::readImageDataread image size overflow properites [Overwolf_ImID_130640_P_22992] (size 1752, buffer 2256000, offset 2257932)
17:48:23.80658CC146ImageSharedMemoryBase::readImageDataread image size overflow properites [Overwolf_ImID_130640_P_22992] (size 1752, buffer 2256000, offset 2257932)
17:48:38.54158CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:48:38.54258CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=130640
17:48:38.54258CC256InterProcessElement::closeInterProcess Overwolf_ImID_130640_P_22992 close 2147483647 bytes
17:48:38.54258CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:48:39.97558CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
17:48:39.97558CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=13063a
17:48:39.97558CC256InterProcessElement::closeInterProcess Overwolf_ImID_13063A_P_22992 close 2147483647 bytes
17:48:39.97658CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:48:42.8923E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:48:42.8923E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:48:42.8923E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:48:42.8923E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:48:42.8923E401316OverlayManager::RestoreGameWNDPROCSWL restored.
17:48:42.8923E401326OverlayManager::RestoreGameWNDPROCSWL OK.
17:48:42.8923E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x330c45
17:48:42.8923E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:48:42.8923E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:48:42.8923E40187IRenderDevice::releaseRender Releasing.
17:48:42.8923E4082RenderDeviceCaptureBase::ReleaseTextureRelease
17:48:42.8923E40100RenderDeviceCaptureBase::ReleaseTextureReleased
17:48:42.8923E401280RenderDeviceD3d11::releaseImplementationReleasing 1
17:48:42.8923E401290RenderDeviceD3d11::releaseImplementationReleasing 2
17:48:42.8923E401309RenderDeviceD3d11::releaseImplementationReleasing 3
17:48:42.8923E40204IRenderDevice::releaseRender Releasing Done.
17:48:43.333E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:48:43.663E403594overlayShowCursorDisplayOWSystemCursor was called from GUI thread [S] [4096 != 2].
17:48:43.713E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
17:48:43.1493E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
17:48:43.1493E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:48:43.1493E401148RenderDeviceD3d11::initsave state
17:48:43.1493E40696RenderDeviceD3d11::initDX11loading shaders...
17:48:43.1593E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
17:48:43.1593E401156RenderDeviceD3d11::initrestore state
17:48:43.1593E401159RenderDeviceD3d11::initTarget Window [0xb0424]
17:48:43.1593E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:48:43.1593E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:48:43.1593E404966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:48:43.1593E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:48:43.1593E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:48:43.1953E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
17:48:43.1953E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x15a0bad
17:48:43.1953E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
17:48:43.1953E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
17:48:43.1953E40326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
17:48:43.1953E40347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
17:48:43.2153E40326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
17:48:43.2153E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:48:43.2173E40326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
17:48:43.2173E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:48:43.2193E40326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
17:48:43.2193E40347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
17:48:43.288782C6242OverlayManager::doActionForegroundChange Event [winows not active]
17:48:43.297782C6254OverlayManager::doActionForegroundChange Event OFF (OFF)
17:48:43.297782C7626OverlayManager::OnForegroundChangedChanged False
17:48:43.297782C7659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2088A Title=[SaveEditManager.js - trucky (Workspace) - Visual Studio Code]
17:48:43.297782C7054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:48:43.297782C2548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:48:43.298782C2477OverlayManager::setControlModeRestore RI to 0X0(0X30)...
17:48:43.298782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:48:43.298782C7685OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
17:48:43.299782C6385OverlayManager::doActionDisplayFPS - Triggered
17:48:43.3193E4047ResetSnapShotSH::ExecuteRelease snapshot SH
17:48:43.3193E403502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xc70be1;prev = 0x10003 , {Original values: ref = 0 handle = 0x0}
17:48:43.3193E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:48:43.3363E401848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:48:43.3363E402288OverlayManager::installKeybMouseHookInstall KeybMouse
17:48:43.3363E40419InputInterceptor::stopHookunhook keyboard and mouse
17:48:43.3373E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
17:48:43.3373E40408InputInterceptor::runHookMouse is hooked 0x3e40
17:49:22.428782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:06:24.4093E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:06:24.4093E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
18:06:24.4103E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:06:24.4103E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
18:06:24.4103E401316OverlayManager::RestoreGameWNDPROCSWL restored.
18:06:24.4103E401326OverlayManager::RestoreGameWNDPROCSWL OK.
18:06:24.4103E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x15a0bad
18:06:24.4103E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:06:24.4103E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
18:06:24.4103E40187IRenderDevice::releaseRender Releasing.
18:06:24.4103E4082RenderDeviceCaptureBase::ReleaseTextureRelease
18:06:24.4103E40100RenderDeviceCaptureBase::ReleaseTextureReleased
18:06:24.4103E401280RenderDeviceD3d11::releaseImplementationReleasing 1
18:06:24.4103E401290RenderDeviceD3d11::releaseImplementationReleasing 2
18:06:24.4103E401309RenderDeviceD3d11::releaseImplementationReleasing 3
18:06:24.4103E40204IRenderDevice::releaseRender Releasing Done.
18:06:24.4103E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
18:06:24.4443E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
18:06:24.4813E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
18:06:24.5103E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
18:06:24.5703E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
18:06:24.5703E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
18:06:24.5703E401148RenderDeviceD3d11::initsave state
18:06:24.5703E40696RenderDeviceD3d11::initDX11loading shaders...
18:06:24.5803E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
18:06:24.5803E401156RenderDeviceD3d11::initrestore state
18:06:24.5803E401159RenderDeviceD3d11::initTarget Window [0xb0424]
18:06:24.5803E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:06:24.5803E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:06:24.5803E402555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:06:24.6323E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
18:06:24.6323E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6d30c59
18:06:24.6323E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:06:24.6323E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
18:06:24.6323E401670WidgetManager::drawskip widget draw (not in foreground) False - False
18:06:24.7113E404959OverlayManager::initOverlayResolutionEx 0X40008
18:06:24.7113E404966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:06:24.7113E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:06:24.7113E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:06:24.87858CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
18:06:24.87858CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=170428
18:06:24.87858CC256InterProcessElement::closeInterProcess Overwolf_ImID_170428_P_22992 close 2147483647 bytes
18:06:24.87858CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:06:24.87858CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
18:06:24.87858CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=190cb2
18:06:24.87858CC256InterProcessElement::closeInterProcess Overwolf_ImID_190CB2_P_22992 close 2147483647 bytes
18:06:24.87858CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:06:24.87858CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
18:06:24.87858CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=8066a
18:06:24.87858CC256InterProcessElement::closeInterProcess Overwolf_ImID_8066A_P_22992 close 2147483647 bytes
18:06:24.87858CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:06:24.87858CC256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
18:06:24.87858CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1c0ce0
18:06:24.87858CC256InterProcessElement::closeInterProcess Overwolf_ImID_1C0CE0_P_22992 close 2147483647 bytes
18:06:24.87858CC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:06:24.882782C6254OverlayManager::doActionForegroundChange Event ON (ON)
18:06:24.882782C7626OverlayManager::OnForegroundChangedChanged True
18:06:24.882782C7054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:06:24.884782C6385OverlayManager::doActionDisplayFPS - Triggered
18:06:24.9033E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:06:27.2363E401848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:06:27.2363E402288OverlayManager::installKeybMouseHookInstall KeybMouse
18:06:27.2363E40419InputInterceptor::stopHookunhook keyboard and mouse
18:06:27.2363E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
18:06:27.2363E40408InputInterceptor::runHookMouse is hooked 0x3e40
18:06:27.3533E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
18:06:27.4373E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
18:06:29.3873E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:06:29.3873E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
18:06:29.3873E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:06:29.3873E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
18:06:29.3873E401316OverlayManager::RestoreGameWNDPROCSWL restored.
18:06:29.3873E401326OverlayManager::RestoreGameWNDPROCSWL OK.
18:06:29.3873E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6d30c59
18:06:29.3873E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:06:29.3873E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
18:06:29.3873E40187IRenderDevice::releaseRender Releasing.
18:06:29.3873E4082RenderDeviceCaptureBase::ReleaseTextureRelease
18:06:29.3873E40100RenderDeviceCaptureBase::ReleaseTextureReleased
18:06:29.3873E401280RenderDeviceD3d11::releaseImplementationReleasing 1
18:06:29.3873E401290RenderDeviceD3d11::releaseImplementationReleasing 2
18:06:29.3873E401309RenderDeviceD3d11::releaseImplementationReleasing 3
18:06:29.3873E40204IRenderDevice::releaseRender Releasing Done.
18:06:29.4133E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
18:06:29.5243E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
18:06:29.6033E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
18:06:29.6033E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
18:06:29.6033E401148RenderDeviceD3d11::initsave state
18:06:29.6033E40696RenderDeviceD3d11::initDX11loading shaders...
18:06:29.6213E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
18:06:29.6213E401156RenderDeviceD3d11::initrestore state
18:06:29.6213E401159RenderDeviceD3d11::initTarget Window [0xb0424]
18:06:29.6213E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:06:29.6213E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:06:29.6213E404966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:06:29.6213E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:06:29.6213E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:06:29.6373E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
18:06:29.6373E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xa4f092f
18:06:29.6373E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
18:06:29.6373E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
18:06:29.888782C6242OverlayManager::doActionForegroundChange Event [winows not active]
18:06:29.890782C6254OverlayManager::doActionForegroundChange Event OFF (OFF)
18:06:29.890782C7626OverlayManager::OnForegroundChangedChanged False
18:06:29.890782C7659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104FC Title=[#ticket-418-nick23 - Discord]
18:06:29.890782C7054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:06:29.890782C2548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:06:29.890782C2477OverlayManager::setControlModeRestore RI to 0X0(0X30)...
18:06:29.890782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:06:29.892782C6385OverlayManager::doActionDisplayFPS - Triggered
18:06:29.9093E4047ResetSnapShotSH::ExecuteRelease snapshot SH
18:06:29.9093E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:06:34.62782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:06:37.8663E402288OverlayManager::installKeybMouseHookInstall KeybMouse
18:06:37.8663E40419InputInterceptor::stopHookunhook keyboard and mouse
18:06:37.8663E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
18:06:37.8663E40408InputInterceptor::runHookMouse is hooked 0x3e40
18:06:37.8683E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:06:37.8683E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
18:06:37.8683E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:06:37.8683E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
18:06:37.8683E401316OverlayManager::RestoreGameWNDPROCSWL restored.
18:06:37.8683E401326OverlayManager::RestoreGameWNDPROCSWL OK.
18:06:37.8683E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xa4f092f
18:06:37.8683E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:06:37.8683E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
18:06:37.8683E40187IRenderDevice::releaseRender Releasing.
18:06:37.8683E4082RenderDeviceCaptureBase::ReleaseTextureRelease
18:06:37.8683E40100RenderDeviceCaptureBase::ReleaseTextureReleased
18:06:37.8683E401280RenderDeviceD3d11::releaseImplementationReleasing 1
18:06:37.8683E401290RenderDeviceD3d11::releaseImplementationReleasing 2
18:06:37.8683E401309RenderDeviceD3d11::releaseImplementationReleasing 3
18:06:37.8683E40204IRenderDevice::releaseRender Releasing Done.
18:06:37.8683E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
18:06:37.8993E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
18:06:37.906782C6254OverlayManager::doActionForegroundChange Event ON (ON)
18:06:37.906782C7626OverlayManager::OnForegroundChangedChanged True
18:06:37.906782C7054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:06:37.906782C2555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:06:37.909782C6385OverlayManager::doActionDisplayFPS - Triggered
18:06:37.9433E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
18:06:37.9753E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
18:06:38.473E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
18:06:38.473E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
18:06:38.473E401148RenderDeviceD3d11::initsave state
18:06:38.473E40696RenderDeviceD3d11::initDX11loading shaders...
18:06:38.573E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
18:06:38.573E401156RenderDeviceD3d11::initrestore state
18:06:38.573E401159RenderDeviceD3d11::initTarget Window [0xb0424]
18:06:38.573E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:06:38.573E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:06:38.853E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
18:06:38.853E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1a10823
18:06:38.853E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:06:38.853E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
18:06:38.853E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:06:38.993E404959OverlayManager::initOverlayResolutionEx 0X40008
18:06:38.993E404966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:06:38.993E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:06:38.993E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:06:38.11158CC225InterProcessElement::openInterProcess Overwolf_ImID_80B56_P_22992 opened succesfuly
18:06:38.11158CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
18:06:38.1783E401848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:06:38.1783E402288OverlayManager::installKeybMouseHookInstall KeybMouse
18:06:38.1783E40419InputInterceptor::stopHookunhook keyboard and mouse
18:06:38.1793E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
18:06:38.1793E40408InputInterceptor::runHookMouse is hooked 0x3e40
18:06:38.1953E40326RenderImageD3d11::setSizeCreate Texture (1597,721) / (1664,768) - OK
18:06:38.1953E40347RenderImageD3d11::setSizeCreate Texture RV (1664,768) - OK
18:06:39.371782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:06:39.416782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:06:39.429782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:06:39.43858CC225InterProcessElement::openInterProcess Overwolf_ImID_E0C82_P_22992 opened succesfuly
18:06:39.43858CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
18:06:39.46058CC225InterProcessElement::openInterProcess Overwolf_ImID_B0C9A_P_22992 opened succesfuly
18:06:39.46058CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
18:06:39.537782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:06:39.545782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:06:39.56858CC225InterProcessElement::openInterProcess Overwolf_ImID_60C3C_P_22992 opened succesfuly
18:06:39.56858CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
18:06:39.647782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:06:39.70458CC225InterProcessElement::openInterProcess Overwolf_ImID_70B44_P_22992 opened succesfuly
18:06:39.70458CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
18:06:39.8463E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
18:06:39.852782C6316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
18:06:39.852782C6511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
18:06:39.852782C2444OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:06:39.852782C2458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
18:06:39.8673E405717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:06:39.8803E403350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:06:39.9033E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
18:06:39.9693E40326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
18:06:39.9693E40347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
18:06:39.9863E40326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
18:06:39.9863E40347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
18:06:40.8853E40326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
18:06:40.8853E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
18:06:40.9623E40326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
18:06:40.9633E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
18:06:41.3693E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
18:06:41.376782C6320OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
18:06:41.376782C6531OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
18:06:41.376782C2477OverlayManager::setControlModeRestore RI to 0X230(0X30)...
18:06:41.376782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:06:41.3853E403502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc70be1;prev = 0xc70be1 , {Original values: ref = -2 handle = 0x0}
18:06:41.3853E403507OverlayManager::RestoreGameCursorblack Cursor restored
18:06:41.4593E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
18:06:47.413E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
18:06:47.87782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:06:47.96782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:06:47.1283E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
18:06:47.16158CC225InterProcessElement::openInterProcess Overwolf_ImID_230CE0_P_22992 opened succesfuly
18:06:47.16158CC225InterProcessElement::openInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT opened succesfuly
18:06:47.6553E40326RenderImageD3d11::setSizeCreate Texture (940,600) / (1024,640) - OK
18:06:47.6563E40347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
18:06:48.7093E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
18:06:48.718782C6316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
18:06:48.718782C6511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
18:06:48.718782C2444OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:06:48.718782C2458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
18:06:48.7823E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
18:06:49.6333E403350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:06:50.6953E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
18:06:50.702782C6320OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
18:06:50.702782C6531OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
18:06:50.702782C2477OverlayManager::setControlModeRestore RI to 0X230(0X30)...
18:06:50.702782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:06:50.7113E403502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc70be1;prev = 0xc70be1 , {Original values: ref = -2 handle = 0x0}
18:06:50.7113E403507OverlayManager::RestoreGameCursorblack Cursor restored
18:06:50.8023E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
18:06:51.2303E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
18:06:51.236782C6316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
18:06:51.236782C6511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
18:06:51.236782C2444OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:06:51.236782C2458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
18:06:51.2763E403350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:06:51.3413E40580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
18:07:07.3058CC146ImageSharedMemoryBase::readImageDataread image size overflow properites [Overwolf_ImID_230CE0_P_22992] (size 1752, buffer 2256000, offset 2256060)
18:07:07.6458CC146ImageSharedMemoryBase::readImageDataread image size overflow properites [Overwolf_ImID_230CE0_P_22992] (size 1752, buffer 2256000, offset 2256060)
18:07:07.13258CC146ImageSharedMemoryBase::readImageDataread image size overflow properites [Overwolf_ImID_230CE0_P_22992] (size 1752, buffer 2256000, offset 2256060)
18:07:07.23558CC146ImageSharedMemoryBase::readImageDataread image size overflow properites [Overwolf_ImID_230CE0_P_22992] (size 1752, buffer 2256000, offset 2256060)
18:07:51.603E401552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:07:51.603E401563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
18:07:51.603E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:07:51.603E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
18:07:51.603E401316OverlayManager::RestoreGameWNDPROCSWL restored.
18:07:51.603E401326OverlayManager::RestoreGameWNDPROCSWL OK.
18:07:51.603E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1a10823
18:07:51.603E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:07:51.603E401566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
18:07:51.603E40187IRenderDevice::releaseRender Releasing.
18:07:51.603E4082RenderDeviceCaptureBase::ReleaseTextureRelease
18:07:51.603E40100RenderDeviceCaptureBase::ReleaseTextureReleased
18:07:51.603E401280RenderDeviceD3d11::releaseImplementationReleasing 1
18:07:51.603E401290RenderDeviceD3d11::releaseImplementationReleasing 2
18:07:51.603E401309RenderDeviceD3d11::releaseImplementationReleasing 3
18:07:51.603E40204IRenderDevice::releaseRender Releasing Done.
18:07:51.1133E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
18:07:51.1853E403594overlayShowCursorDisplayOWSystemCursor was called from GUI thread [S] [4096 != 2].
18:07:51.1853E403350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:07:51.1883E40386fSwapResize_BuffersResize buffer (0xc41e1520)!
18:07:51.2353E401063RenderDeviceD3d11::initRefC r:[6]->[5] 0xc41e1520
18:07:51.2353E401127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
18:07:51.2353E401148RenderDeviceD3d11::initsave state
18:07:51.2353E40696RenderDeviceD3d11::initDX11loading shaders...
18:07:51.2493E401154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc41a2288.
18:07:51.2493E401156RenderDeviceD3d11::initrestore state
18:07:51.2493E401159RenderDeviceD3d11::initTarget Window [0xb0424]
18:07:51.2493E40244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:07:51.2493E40251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:07:51.2493E404966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:07:51.2493E404913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:07:51.2493E404925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:07:51.2783E405024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0424}.
18:07:51.2783E402192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xf20b2d
18:07:51.2783E402210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
18:07:51.2783E402258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x43ad5e40=1135435328)=>(0x47a00750=1201669968)
18:07:51.2793E40326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
18:07:51.2793E40347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
18:07:51.2883E40326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
18:07:51.2883E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
18:07:51.2893E40326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
18:07:51.2893E40347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
18:07:51.2913E40326RenderImageD3d11::setSizeCreate Texture (940,600) / (1024,640) - OK
18:07:51.2913E40347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
18:07:51.2953E40326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
18:07:51.2953E40347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
18:07:51.571782C6242OverlayManager::doActionForegroundChange Event [winows not active]
18:07:51.573782C6254OverlayManager::doActionForegroundChange Event OFF (OFF)
18:07:51.573782C7626OverlayManager::OnForegroundChangedChanged False
18:07:51.574782C7659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104FC Title=[#ticket-418-nick23 - Discord]
18:07:51.574782C7054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:07:51.574782C2548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:07:51.574782C2477OverlayManager::setControlModeRestore RI to 0X0(0X30)...
18:07:51.574782C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:07:51.574782C7685OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
18:07:51.576782C6385OverlayManager::doActionDisplayFPS - Triggered
18:07:51.5773E401848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:07:51.5773E402288OverlayManager::installKeybMouseHookInstall KeybMouse
18:07:51.5773E40419InputInterceptor::stopHookunhook keyboard and mouse
18:07:51.5783E40386InputInterceptor::runHookKeyboard is hooked 0x3e40
18:07:51.5783E40408InputInterceptor::runHookMouse is hooked 0x3e40
18:07:51.5783E403502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xc70be1;prev = 0x10003 , {Original values: ref = 0 handle = 0x0}
18:07:51.5913E4047ResetSnapShotSH::ExecuteRelease snapshot SH
18:07:51.5913E40937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:10:03.62782C6377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:02:45.97487C139clearClientclear Client.
19:02:45.99487C769Client::OnOWExplorerDetacheddetaching..
19:02:45.99487C774Client::OnOWExplorerDetachedPost detach
19:02:45.995AD8790Client::clearClient::Clear [0 - 0] .
19:02:45.1005AD8797Client::clearClient::Clear stoping...
19:02:45.1005AD8944OverlayManager::Stopstopping
19:02:45.1005AD8959OverlayManager::StopInternalstopping...
19:02:45.1005AD8324WidgetManager::StopStop
19:02:45.1005AD82214WidgetManager::ClearApplicationHandlersClear handlers
19:02:45.1005AD8985OverlayManager::StopInternalStoping server connection
19:02:45.106782C6580OverlayManager::OnDisconnectedDisconnected from server
19:02:45.1075AD8990OverlayManager::StopInternalStopped server connection
19:02:45.1075AD8206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
19:02:45.1075AD8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
19:02:45.1075AD8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
19:02:45.1075AD81011OverlayManager::StopInternalClosing inter process
19:02:45.1075AD825InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
19:02:45.107D68118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
19:02:45.1085AD8256InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
19:02:45.1085AD859InterProcessEventHandler::~InterProcessEventHandlerDone.
19:02:45.1085AD81023OverlayManager::StopInternalnot running.
19:02:45.1085AD8140ApiManager::DestroyBackgroundThreadDestroy call.
19:02:45.25258CC2410WidgetManager::RefreshWidgetThreadMainLoopexit
19:02:45.25258CC2329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:02:45.25358CC2335WidgetManager::RefreshThreadProcStaticclean Exit
19:02:45.5746E0C187ApiManager::BackgroundThreadBackground Thread is terminated.
19:02:45.5745AD8231ApiManager::ClearAllCommandsClearing commands [4]
19:02:45.5745AD8248ApiManager::ClearAllCommandsCleared
19:02:45.5745AD8135ApiManager::DestroyDestroyed
19:02:45.5745AD81025OverlayManager::StopInternalstopped.
19:02:45.5753E402566OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:02:45.5755AD8853Client::clearRemove old SHM
19:02:45.5755AD8256InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_82_5_22992 close 2147483647 bytes
19:02:45.5765AD8861Client::clearStop tasks thread
19:02:45.5765AD8874Client::clearClient::Clear - Done.
19:02:45.5763E401309OverlayManager::RestoreGameWNDPROCSearch SWL..
19:02:45.5763E401316OverlayManager::RestoreGameWNDPROCSWL restored.
19:02:45.5763E401326OverlayManager::RestoreGameWNDPROCSWL OK.
19:02:45.5763E401331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xf20b2d
19:02:45.5763E402588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:02:45.5763E401030OverlayManager::OnProxyModeEnabledclear all wickets
19:02:45.5763E40693WidgetManager::clearAllWicketsClear widgets
19:02:45.5763E40767WidgetManager::ClearAsyncRefreshThreadclose thread
19:02:45.5763E40256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
19:02:45.5763E40128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e0c82
19:02:45.5763E40256InterProcessElement::closeInterProcess Overwolf_ImID_E0C82_P_22992 close 2147483647 bytes
19:02:45.5773E40256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
19:02:45.5773E40128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b0c9a
19:02:45.5773E40256InterProcessElement::closeInterProcess Overwolf_ImID_B0C9A_P_22992 close 2147483647 bytes
19:02:45.5773E40256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
19:02:45.5773E40128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=60c3c
19:02:45.5773E40256InterProcessElement::closeInterProcess Overwolf_ImID_60C3C_P_22992 close 2147483647 bytes
19:02:45.5773E40256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
19:02:45.5773E40128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=70b44
19:02:45.5773E40256InterProcessElement::closeInterProcess Overwolf_ImID_70B44_P_22992 close 2147483647 bytes
19:02:45.5773E40256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
19:02:45.5773E40128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=230ce0
19:02:45.5773E40256InterProcessElement::closeInterProcess Overwolf_ImID_230CE0_P_22992 close 2147483647 bytes
19:02:45.5783E40256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
19:02:45.5783E40128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=20786
19:02:45.5783E40256InterProcessElement::closeInterProcess Overwolf_ImID_20786_P_22992 close 2147483647 bytes
19:02:45.5783E40256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
19:02:45.5783E40128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c0c9c
19:02:45.5793E40256InterProcessElement::closeInterProcess Overwolf_ImID_C0C9C_P_22992 close 2147483647 bytes
19:02:45.5823E40256InterProcessElement::closeInterProcess Overwolf_PID_22992_SHARED_MEMORY_AGENT close 2147483647 bytes
19:02:45.5823E40128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=80b56
19:02:45.5823E40256InterProcessElement::closeInterProcess Overwolf_ImID_80B56_P_22992 close 2147483647 bytes
19:02:45.5823E40729WidgetManager::clearAllWicketsClear widgets [0]
19:02:45.5823E40761WidgetManager::clearAllWicketsall widgets are cleared - [T]
19:02:45.5823E401035OverlayManager::OnProxyModeEnabledStopping mk hook
19:02:45.5823E40419InputInterceptor::stopHookunhook keyboard and mouse
19:02:45.5823E40187IRenderDevice::releaseRender Releasing.
19:02:45.5823E4082RenderDeviceCaptureBase::ReleaseTextureRelease
19:02:45.5823E40100RenderDeviceCaptureBase::ReleaseTextureReleased
19:02:45.5823E401280RenderDeviceD3d11::releaseImplementationReleasing 1
19:02:45.5823E401290RenderDeviceD3d11::releaseImplementationReleasing 2
19:02:45.5823E401309RenderDeviceD3d11::releaseImplementationReleasing 3
19:02:45.5823E40204IRenderDevice::releaseRender Releasing Done.
19:06:23.5413E402110ClientExitProcessCallbackClient::Exit Process Callback [0].
19:06:23.5413E40790Client::clearClient::Clear [0 - 1] .
19:06:23.5413E40797Client::clearClient::Clear stoping...
19:06:23.5413E40959OverlayManager::StopInternalstopping...
19:06:23.5413E40963OverlayManager::StopInternalalready stopped...
19:06:23.5413E40861Client::clearStop tasks thread
19:06:23.5413E40874Client::clearClient::Clear - Done.
19:06:23.5413E402125ClientExitProcessCallbackGoing to ExitProcess()