TimeThreadLineFunctionMessage
08:41:21.3558BC131runClientStarting Overlay PID=14796(0x39cc) server PID = 23548
08:41:21.3558BC683Client::initClient::Initialize
08:41:21.3558BC691Client::initStart owclient thread
08:41:21.3615CC327Client::initFirstInjectionClient::initFirstInjection.
08:41:21.3915CC225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_79_8_23548 opened succesfuly
08:41:21.3915CC355session id = {A387F20B-E0D3-476D-AEAB-5FE20A9611F3}
08:41:21.4015CC1937Client::LogClientInfoOS version [10.0]
08:41:21.4015CC1942Client::LogClientInfoProcess OS version [10.0] [64-bit]
08:41:21.4115CC1960Client::LogClientInfoClient [64-bit] Version 2.2.79.8
08:41:21.4115CC1972Client::LogProcessModulesLoaded modules:
08:41:21.4315CC1988C:\Program Files (x86)\Overwolf\0.155.83.11\OWClient.dll
08:41:21.4315CC1988C:\Program Files (x86)\Overwolf\0.155.83.11\OWExplorer.dll
08:41:21.4315CC1988C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
08:41:21.4315CC1988C:\Program Files (x86)\Steam\steamclient64.dll
08:41:21.4315CC1988C:\Program Files (x86)\Steam\tier0_s64.dll
08:41:21.4315CC1988C:\Program Files (x86)\Steam\vstdlib_s64.dll
08:41:21.4315CC1988C:\Program Files\AVAST Software\Avast\aswhook.dll
08:41:21.4315CC1988C:\Program Files\ETCARS\x64\ETCARS.dll
08:41:21.4315CC1988C:\Program Files\NVIDIA Corporation\Ansel\NvCamera64.dll
08:41:21.4315CC1988C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_64.dll
08:41:21.4315CC1988C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
08:41:21.4315CC1988C:\ProgramData\LogIt\LogIt_x64.dll
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\AcGenral.DLL
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\CoreMessaging.dll
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\DNSAPI.dll
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\HID.DLL
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\MPR.dll
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\MSACM32.dll
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\MSIMG32.dll
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\MSVCP140.dll
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\MSWSOCK.dll
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\NTASN1.dll
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\PROPSYS.dll
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\Secur32.dll
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\SspiCli.dll
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\UMPDC.dll
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\USERENV.dll
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
08:41:21.4315CC1988C:\WINDOWS\SYSTEM32\VERSION.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\WININET.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\WINMM.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\WINNSI.DLL
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\Wldp.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\apphelp.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\cryptnet.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\d3d11.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\d3dcompiler_47.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\dcomp.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\dinput8.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\dwmapi.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\dxcore.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\iertutil.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\inputhost.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\kernel.appcore.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\mskeyprotect.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\ncrypt.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\ntdll.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\ntmarta.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\powrprof.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\profapi.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\textinputframework.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\urlmon.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\windows.storage.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\winhttp.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\winmmbase.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\wintypes.dll
08:41:21.4415CC1988C:\WINDOWS\SYSTEM32\xinput1_4.dll
08:41:21.4415CC1988C:\WINDOWS\System32\ADVAPI32.dll
08:41:21.4415CC1988C:\WINDOWS\System32\COMDLG32.dll
08:41:21.4415CC1988C:\WINDOWS\System32\CRYPT32.dll
08:41:21.4415CC1988C:\WINDOWS\System32\CRYPTSP.dll
08:41:21.4415CC1988C:\WINDOWS\System32\DEVOBJ.dll
08:41:21.4415CC1988C:\WINDOWS\System32\DPAPI.DLL
08:41:21.4415CC1988C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b2dd7130a686a22f\nvldumdx.dll
08:41:21.4415CC1988C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b2dd7130a686a22f\nvwgf2umx.dll
08:41:21.4415CC1988C:\WINDOWS\System32\GDI32.dll
08:41:21.4415CC1988C:\WINDOWS\System32\IMM32.DLL
08:41:21.4415CC1988C:\WINDOWS\System32\KERNEL32.DLL
08:41:21.4415CC1988C:\WINDOWS\System32\KERNELBASE.dll
08:41:21.4415CC1988C:\WINDOWS\System32\MMDevApi.dll
08:41:21.4415CC1988C:\WINDOWS\System32\MSASN1.dll
08:41:21.4415CC1988C:\WINDOWS\System32\MSCTF.dll
08:41:21.4415CC1988C:\WINDOWS\System32\NSI.dll
08:41:21.4415CC1988C:\WINDOWS\System32\OLEAUT32.dll
08:41:21.4415CC1988C:\WINDOWS\System32\PSAPI.DLL
08:41:21.4415CC1988C:\WINDOWS\System32\RPCRT4.dll
08:41:21.4415CC1988C:\WINDOWS\System32\SETUPAPI.dll
08:41:21.4415CC1988C:\WINDOWS\System32\SHELL32.dll
08:41:21.4415CC1988C:\WINDOWS\System32\SHLWAPI.dll
08:41:21.4415CC1988C:\WINDOWS\System32\USER32.dll
08:41:21.4415CC1988C:\WINDOWS\System32\WINTRUST.dll
08:41:21.4415CC1988C:\WINDOWS\System32\WLDAP32.dll
08:41:21.4415CC1988C:\WINDOWS\System32\WS2_32.dll
08:41:21.4415CC1988C:\WINDOWS\System32\bcrypt.dll
08:41:21.4415CC1988C:\WINDOWS\System32\bcryptPrimitives.dll
08:41:21.4415CC1988C:\WINDOWS\System32\cfgmgr32.dll
08:41:21.4415CC1988C:\WINDOWS\System32\clbcatq.dll
08:41:21.4415CC1988C:\WINDOWS\System32\combase.dll
08:41:21.4415CC1988C:\WINDOWS\System32\fwpuclnt.dll
08:41:21.4415CC1988C:\WINDOWS\System32\gdi32full.dll
08:41:21.4415CC1988C:\WINDOWS\System32\imagehlp.dll
08:41:21.4415CC1988C:\WINDOWS\System32\msvcp_win.dll
08:41:21.4415CC1988C:\WINDOWS\System32\msvcrt.dll
08:41:21.4415CC1988C:\WINDOWS\System32\ole32.dll
08:41:21.4415CC1988C:\WINDOWS\System32\sechost.dll
08:41:21.4415CC1988C:\WINDOWS\System32\shcore.dll
08:41:21.4415CC1988C:\WINDOWS\System32\ucrtbase.dll
08:41:21.4415CC1988C:\WINDOWS\System32\win32u.dll
08:41:21.4415CC1988C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.488_none_ca04af081b815d21\COMCTL32.dll
08:41:21.4415CC1988C:\WINDOWS\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_b2dd7130a686a22f\nvcuda64.dll
08:41:21.4415CC1988C:\WINDOWS\system32\dxgi.dll
08:41:21.4415CC1988C:\WINDOWS\system32\ncryptsslp.dll
08:41:21.4415CC1988C:\WINDOWS\system32\nvapi64.dll
08:41:21.4415CC1988C:\WINDOWS\system32\nvcuda.dll
08:41:21.4415CC1988C:\WINDOWS\system32\nvspcap64.dll
08:41:21.4415CC1988C:\WINDOWS\system32\rsaenh.dll
08:41:21.4415CC1988C:\WINDOWS\system32\schannel.DLL
08:41:21.4415CC1988C:\WINDOWS\system32\uxtheme.dll
08:41:21.4415CC1988C:\Windows\System32\WindowManagementAPI.dll
08:41:21.4415CC1988C:\Windows\System32\Windows.UI.dll
08:41:21.4415CC1988C:\Windows\System32\deviceaccess.dll
08:41:21.4415CC1988C:\Windows\System32\rasadhlp.dll
08:41:21.4415CC1988D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\dxgi.dll
08:41:21.4415CC1988D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
08:41:21.4415CC1988D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll
08:41:21.4415CC1988D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll
08:41:21.4415CC1988D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll
08:41:21.4415CC1988D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll
08:41:21.4415CC1988D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\trucksbook_64.dll
08:41:21.4415CC1988D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll
08:41:21.4415CC1988D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll
08:41:21.4515CC79GraphicsHookManager::InitCreated Thread - Created , ThreadId=14484
08:41:21.4715CC1436Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
08:41:21.4715CC1452Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
08:41:21.4715CC1460Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
08:41:21.4815CC1489Client::ReadGameConfigurationsGameConfigurations Render Libraries - OGL.
08:41:21.4815CC1510Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
08:41:21.4815CC1578Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
08:41:21.4815CC1591Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
08:41:21.4815CC1604Client::ReadGameConfigurationsEnable EnableTXR - OFF
08:41:21.4815CC1644Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
08:41:21.4815CC1646Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
08:41:21.4815CC1648Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
08:41:21.4815CC1650Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
08:41:21.4815CC1652Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
08:41:21.4815CC1654Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
08:41:21.4815CC1657Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
08:41:21.4815CC1660Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
08:41:21.4815CC1754Data::Search[0] 0xFD910000
08:41:21.4815CC1754Data::Search[1] 0x0
08:41:21.4815CC1754Data::Search[2] 0x0
08:41:21.4815CC1754Data::Search[3] 0xC8490000
08:41:21.4815CC1754Data::Search[4] 0x0
08:41:21.4815CC1754Data::Search[5] 0xC2650000
08:41:21.4815CC1754Data::Search[6] 0xFC880000
08:41:21.4815CC1754Data::Search[7] 0x0
08:41:21.4815CC1754Data::Search[8] 0xC2650000
08:41:21.4815CC1754Data::Search[9] 0x0
08:41:21.4815CC1759Data::Search[10] 0x0
08:41:21.4815CC1765Data::Search[11] 0xF7910000
08:41:21.4815CC1771Data::Search[12] 0x0
08:41:21.4815CC1777Data::Search[13] 0x0
08:41:21.4815CC325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
08:41:21.4915CC435Client::initFirstInjectionDetected Windows 8.1 or greater
08:41:21.5015CC450Client::initFirstInjectionAcquiring function lock succedded
08:41:21.5015CC225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_79_8_23548 opened succesfuly
08:41:21.5815CC1920FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.155.83.11\\OWUtils.dll succeeded
08:41:21.6515CC567Install::CodeInit [Client,1] (MCH) OK
08:41:21.6615CC567Install::CodeInit [Client,2] (MCH) OK
08:41:21.7815CC567Install::CodeInit [Client,3] (MCH) OK
08:41:21.7815CC567Install::CodeInit [Client,4] (MCH) OK
08:41:21.9015CC567Install::CodeInit [Client,4.1] (MCH) OK
08:41:21.10315CC567Install::CodeInit [Client,4.2] (MCH) OK
08:41:21.10315CC472OverlayManager::OverlayManagerOW System Cursor is set to = 0xd079d
08:41:21.10415CC6848OverlayManager::LoadDefaultCursorsLoad default cursors
08:41:21.10515CC482OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x100db1
08:41:21.10515CC72PerformanceCounter::StartSessionStartSession
08:41:21.10615CC225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
08:41:21.10715CC676OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 1
08:41:21.10715CC694OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
08:41:21.10715CC696OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
08:41:21.10715CC699OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
08:41:21.10715CC702OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
08:41:21.10715CC705OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
08:41:21.10715CC708OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
08:41:21.10715CC711OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
08:41:21.10715CC714OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
08:41:21.10715CC717OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
08:41:21.10715CC720OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
08:41:21.10715CC723OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
08:41:21.10715CC726OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
08:41:21.10715CC729OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
08:41:21.10715CC732OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
08:41:21.10715CC735OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
08:41:21.10715CC738OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
08:41:21.10715CC741OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
08:41:21.10715CC744OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
08:41:21.10715CC747OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
08:41:21.10715CC750OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
08:41:21.10715CC753OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
08:41:21.10715CC756OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
08:41:21.10715CC759OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
08:41:21.10715CC762OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
08:41:21.10715CC765OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
08:41:21.10715CC768OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
08:41:21.10715CC771OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
08:41:21.10715CC774OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
08:41:21.10715CC777OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
08:41:21.10715CC780OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
08:41:21.10715CC783OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
08:41:21.10715CC786OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
08:41:21.10715CC789OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
08:41:21.10715CC792OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
08:41:21.10715CC795OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
08:41:21.10715CC798OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
08:41:21.10715CC801OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
08:41:21.10715CC804OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
08:41:21.10715CC807OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
08:41:21.10715CC810OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
08:41:21.10715CC813OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
08:41:21.10715CC816OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
08:41:21.10715CC819OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
08:41:21.10715CC822OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
08:41:21.10715CC825OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
08:41:21.10715CC828OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
08:41:21.10715CC831OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
08:41:21.10715CC834OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
08:41:21.10715CC837OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
08:41:21.10715CC840OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
08:41:21.10715CC843OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
08:41:21.10715CC846OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
08:41:21.10715CC849OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
08:41:21.10715CC852OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
08:41:21.10715CC855OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
08:41:21.10715CC858OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
08:41:21.10715CC861OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
08:41:21.10715CC864OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
08:41:21.10715CC867OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
08:41:21.10715CC870OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
08:41:21.10715CC873OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
08:41:21.10715CC876OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
08:41:21.10715CC879OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
08:41:21.10715CC882OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
08:41:21.10715CC885OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
08:41:21.10715CC887OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
08:41:21.10715CC889OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
08:41:21.10715CC891OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
08:41:21.10715CC893OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
08:41:21.10715CC895OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
08:41:21.10715CC897OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
08:41:21.10715CC899OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
08:41:21.10715CC913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
08:41:21.11415CC248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
08:41:21.11415CC578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
08:41:21.11415CC888FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
08:41:21.11615CC996Client::hookLibraryFunctionsLib [2] is not supported for game. skipping..
08:41:21.11715CC1142Install::CodeSegment [5|20352|0xFA450000|0x4F80]
08:41:21.13015CC567Install::Codeunknown (MCH) OK
08:41:21.13015CC1142Install::CodeSegment [5|431408|0xFA450000|0x69530]
08:41:21.14115CC567Install::Codeunknown (MCH) OK
08:41:21.14115CC1142Install::CodeSegment [5|132112|0xFA450000|0x20410]
08:41:21.15415CC567Install::Codeunknown (MCH) OK
08:41:21.15415CC1142Install::CodeSegment [5|7648|0xFA450000|0x1DE0]
08:41:21.16615CC567Install::Codeunknown (MCH) OK
08:41:21.16615CC1142Install::CodeSegment [5|-44136368|0xFA450000|0xFD5E8850]
08:41:21.16615CC1233Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
08:41:21.16615CC1142Install::CodeSegment [5|-44114304|0xFA450000|0xFD5EDE80]
08:41:21.16615CC1233Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
08:41:21.16615CC1142Install::CodeSegment [5|-44120608|0xFA450000|0xFD5EC5E0]
08:41:21.16615CC1233Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
08:41:21.16615CC1142Install::CodeSegment [5|-45307920|0xFA450000|0xFD4CA7F0]
08:41:21.16615CC1233Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
08:41:21.16615CC996Client::hookLibraryFunctionsLib [6] is not supported for game. skipping..
08:41:21.16615CC996Client::hookLibraryFunctionsLib [7] is not supported for game. skipping..
08:41:21.16615CC325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
08:41:21.16615CC1025OverlayManager::StartStarting...
08:41:21.17715CC567Install::CodeInit [Client,5] (MCH) OK
08:41:21.17815CC567Install::CodeInit [Client,6] (MCH) OK
08:41:21.17815CC1109OverlayManager::StartRID Found 1 devices.
08:41:21.17815CC1117OverlayManager::StartRID Found [0] with 0X230(0X30) hwnd(0x30d7c)...
08:41:21.17815CC1189XTRAP COMPATIBLE PATCH WARNING
08:41:21.17815CC107ApiManager::InitAPI Manager Event : OK
08:41:21.17815CC119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=2824
08:41:21.17832546439OverlayManager::OnConnectedConnected to server
08:41:21.178325431SendServerHelloMessage::ExecuteSend connection Ack
08:41:21.178B087015OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x10520
08:41:21.18015CC67TXRSettingFail to read texture recognition options 0xb7
08:41:21.18015CC114TXOfInterestNew list set with 0 items
08:41:21.18015CC1223OverlayManager::Startget foreground state
08:41:21.18015CC7463OverlayManager::OnForegroundChangedChanged True
08:41:21.18015CC6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
08:41:21.18015CC1259OverlayManager::StartStarted...
08:41:21.19315CC567Install::CodeInit [Client,0] (MCH) OK
08:41:21.19315CC428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
08:41:21.19315CC94GraphicsHookManager::StopThreadStopThread
08:41:21.1933894216GraphicsHookManager::MessageLoopExit Thread
08:41:21.19515CC575Client::initFirstInjectioninit complete
08:41:21.1995BB0587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
08:41:21.2105BB0149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
08:41:21.2115BB0149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
08:41:21.2115BB01006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
08:41:21.2305BB01063RenderDeviceD3d11::initRefC r:[7]->[5] 0x212e95d0
08:41:21.2305BB01094RenderDeviceD3d11::initDevice adapter hash: 818403630
08:41:21.2305BB01127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
08:41:21.2305BB01148RenderDeviceD3d11::initsave state
08:41:21.2305BB0696RenderDeviceD3d11::initDX11loading shaders...
08:41:21.2335BB0705RenderDeviceD3d11::initDX11create vs
08:41:21.2335BB0723RenderDeviceD3d11::initDX11create vs
08:41:21.2355BB0745RenderDeviceD3d11::initDX11create pxs
08:41:21.2365BB0774RenderDeviceD3d11::initDX11create raster
08:41:21.2375BB0842RenderDeviceD3d11::initDX11create buffers
08:41:21.2375BB01154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x20f56ad8.
08:41:21.2375BB01156RenderDeviceD3d11::initrestore state
08:41:21.2375BB01159RenderDeviceD3d11::initTarget Window [0x40d8e]
08:41:21.2375BB0244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
08:41:21.2375BB0251IRenderDevice::reCreateResourceListRECREATION *** Done ***
08:41:21.2375BB0193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
08:41:21.2375BB02080RenderDeviceD3d11::setFixSet render device fix RT.
08:41:21.2375BB02580OverlayManager::setGraphicsRender Device fix was set RT.
08:41:21.2375BB04813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
08:41:21.2375BB04825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
08:41:21.2395BB026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
08:41:21.2395BB021StartWidgetsRefresher::ExecuteExecute start wicket manager
08:41:21.2395BB0276WidgetManager::initInit manager
08:41:21.2405BB04924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40d8e}.
08:41:21.2405BB02127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb043d
08:41:21.2405BB02145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
08:41:21.2405BB02193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xeacdc940=-355612352)=>(0xc17f0580=-1048640128)
08:41:21.2405BB02204OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
08:41:21.2405BB0308PerformanceCounter::NotifyFrameRenderNotify first Render...
08:41:21.2405BB0913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
08:41:21.2405BB07393OverlayManager::CheckForSharedTextureSupportCheck for SHT support
08:41:21.24031882340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
08:41:21.2405BB01791OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
08:41:21.2405BB02223OverlayManager::installKeybMouseHookInstall KeybMouse
08:41:21.2405BB0413InputInterceptor::stopHookunhook keyboard and mouse
08:41:21.2405BB0380InputInterceptor::runHookKeyboard is hooked 0x5bb0
08:41:21.2405BB0402InputInterceptor::runHookMouse is hooked 0x5bb0
08:41:21.2415BB01877OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = -2, Cur = 0x10003
08:41:21.2415BB04859OverlayManager::initOverlayResolutionEx 0X40000
08:41:21.2415BB04866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
08:41:21.5995BB0654OverlayInputManager::HandleCommandsClear all hotkeys command
08:41:21.5995BB0695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
08:41:21.63232546269OverlayManager::doActionDisplayFPS - Triggered
08:41:21.63232546261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
08:41:21.6485BB0913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
08:41:21.65132546261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
08:41:21.7485BB026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
08:41:21.7485BB040UpdateOverlaySkinCommand::Executenew skin image [545746784]
08:41:21.7575BB0913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
08:41:23.23232546261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
08:41:23.25532546261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
08:41:23.2953188225InterProcessElement::openInterProcess Overwolf_ImID_30D78_P_23548 opened succesfuly
08:41:23.2953188225InterProcessElement::openInterProcess Overwolf_PID_23548_SHARED_MEMORY_AGENT opened succesfuly
08:41:23.2953188225InterProcessElement::openInterProcess Overwolf_ImID_40CE2_P_23548 opened succesfuly
08:41:23.2953188225InterProcessElement::openInterProcess Overwolf_PID_23548_SHARED_MEMORY_AGENT opened succesfuly
08:41:23.33532546261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
08:41:23.3753188225InterProcessElement::openInterProcess Overwolf_ImID_A034E_P_23548 opened succesfuly
08:41:23.3753188225InterProcessElement::openInterProcess Overwolf_PID_23548_SHARED_MEMORY_AGENT opened succesfuly
08:41:23.69732546261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
08:41:23.6995BB0326RenderImageD3d11::setSizeCreate Texture (250,600) / (256,640) - OK
08:41:23.6995BB0347RenderImageD3d11::setSizeCreate Texture RV (256,640) - OK
08:41:23.70132546261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
08:41:23.7423188225InterProcessElement::openInterProcess Overwolf_ImID_60D74_P_23548 opened succesfuly
08:41:23.7423188225InterProcessElement::openInterProcess Overwolf_PID_23548_SHARED_MEMORY_AGENT opened succesfuly
08:41:23.80432546261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
08:41:23.8333188225InterProcessElement::openInterProcess Overwolf_ImID_20D70_P_23548 opened succesfuly
08:41:23.8333188225InterProcessElement::openInterProcess Overwolf_PID_23548_SHARED_MEMORY_AGENT opened succesfuly
08:41:24.1655BB0326RenderImageD3d11::setSizeCreate Texture (400,450) / (512,512) - OK
08:41:24.1655BB0347RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
08:41:31.438B081972Client::LogProcessModulesLoaded modules:
08:41:31.440B081988C:\Program Files (x86)\Overwolf\0.155.83.11\OWClient.dll
08:41:31.440B081988C:\Program Files (x86)\Overwolf\0.155.83.11\OWExplorer.dll
08:41:31.440B081988C:\Program Files (x86)\Overwolf\0.155.83.11\OWUtils.dll
08:41:31.440B081988C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
08:41:31.440B081988C:\Program Files (x86)\Steam\steamclient64.dll
08:41:31.440B081988C:\Program Files (x86)\Steam\tier0_s64.dll
08:41:31.440B081988C:\Program Files (x86)\Steam\vstdlib_s64.dll
08:41:31.440B081988C:\Program Files\AVAST Software\Avast\aswhook.dll
08:41:31.440B081988C:\Program Files\ETCARS\x64\ETCARS.dll
08:41:31.440B081988C:\Program Files\NVIDIA Corporation\Ansel\NvCamera64.dll
08:41:31.440B081988C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_64.dll
08:41:31.440B081988C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
08:41:31.440B081988C:\ProgramData\LogIt\LogIt_x64.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
08:41:31.440B081988C:\WINDOWS\SYSTEM32\AcGenral.DLL
08:41:31.440B081988C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
08:41:31.440B081988C:\WINDOWS\SYSTEM32\CoreMessaging.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\D3DX9_43.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\DNSAPI.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\HID.DLL
08:41:31.440B081988C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
08:41:31.440B081988C:\WINDOWS\SYSTEM32\MPR.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\MSACM32.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\MSIMG32.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\MSVCP140.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\MSWSOCK.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\NTASN1.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\PROPSYS.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\Secur32.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\SspiCli.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\UMPDC.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\USERENV.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\VERSION.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\WININET.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\WINMM.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\WINNSI.DLL
08:41:31.440B081988C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\Wldp.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\apphelp.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\cryptnet.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\d3d11.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\d3dcompiler_47.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\d3dx11_43.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\dcomp.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
08:41:31.440B081988C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
08:41:31.440B081988C:\WINDOWS\SYSTEM32\dinput8.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\dwmapi.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\dxcore.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\iertutil.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\inputhost.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\kernel.appcore.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\mskeyprotect.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\ncrypt.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\ntdll.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\ntmarta.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\powrprof.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\profapi.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\textinputframework.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\urlmon.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\windows.storage.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\winhttp.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\winmmbase.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\wintypes.dll
08:41:31.440B081988C:\WINDOWS\SYSTEM32\xinput1_4.dll
08:41:31.440B081988C:\WINDOWS\System32\ADVAPI32.dll
08:41:31.440B081988C:\WINDOWS\System32\COMDLG32.dll
08:41:31.440B081988C:\WINDOWS\System32\CRYPT32.dll
08:41:31.440B081988C:\WINDOWS\System32\CRYPTSP.dll
08:41:31.440B081988C:\WINDOWS\System32\DEVOBJ.dll
08:41:31.440B081988C:\WINDOWS\System32\DPAPI.DLL
08:41:31.440B081988C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b2dd7130a686a22f\nvldumdx.dll
08:41:31.440B081988C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b2dd7130a686a22f\nvwgf2umx.dll
08:41:31.440B081988C:\WINDOWS\System32\GDI32.dll
08:41:31.440B081988C:\WINDOWS\System32\IMM32.DLL
08:41:31.440B081988C:\WINDOWS\System32\KERNEL32.DLL
08:41:31.440B081988C:\WINDOWS\System32\KERNELBASE.dll
08:41:31.440B081988C:\WINDOWS\System32\MMDevApi.dll
08:41:31.440B081988C:\WINDOWS\System32\MSASN1.dll
08:41:31.440B081988C:\WINDOWS\System32\MSCTF.dll
08:41:31.440B081988C:\WINDOWS\System32\NSI.dll
08:41:31.440B081988C:\WINDOWS\System32\OLEAUT32.dll
08:41:31.440B081988C:\WINDOWS\System32\PSAPI.DLL
08:41:31.440B081988C:\WINDOWS\System32\RPCRT4.dll
08:41:31.440B081988C:\WINDOWS\System32\SETUPAPI.dll
08:41:31.440B081988C:\WINDOWS\System32\SHELL32.dll
08:41:31.440B081988C:\WINDOWS\System32\SHLWAPI.dll
08:41:31.440B081988C:\WINDOWS\System32\USER32.dll
08:41:31.440B081988C:\WINDOWS\System32\WINTRUST.dll
08:41:31.440B081988C:\WINDOWS\System32\WLDAP32.dll
08:41:31.440B081988C:\WINDOWS\System32\WS2_32.dll
08:41:31.440B081988C:\WINDOWS\System32\bcrypt.dll
08:41:31.440B081988C:\WINDOWS\System32\bcryptPrimitives.dll
08:41:31.440B081988C:\WINDOWS\System32\cfgmgr32.dll
08:41:31.440B081988C:\WINDOWS\System32\clbcatq.dll
08:41:31.440B081988C:\WINDOWS\System32\combase.dll
08:41:31.440B081988C:\WINDOWS\System32\fwpuclnt.dll
08:41:31.440B081988C:\WINDOWS\System32\gdi32full.dll
08:41:31.440B081988C:\WINDOWS\System32\imagehlp.dll
08:41:31.440B081988C:\WINDOWS\System32\msvcp_win.dll
08:41:31.440B081988C:\WINDOWS\System32\msvcrt.dll
08:41:31.440B081988C:\WINDOWS\System32\ole32.dll
08:41:31.440B081988C:\WINDOWS\System32\sechost.dll
08:41:31.440B081988C:\WINDOWS\System32\shcore.dll
08:41:31.440B081988C:\WINDOWS\System32\ucrtbase.dll
08:41:31.440B081988C:\WINDOWS\System32\win32u.dll
08:41:31.440B081988C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.488_none_ca04af081b815d21\COMCTL32.dll
08:41:31.440B081988C:\WINDOWS\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_b2dd7130a686a22f\nvcuda64.dll
08:41:31.440B081988C:\WINDOWS\system32\dxgi.dll
08:41:31.440B081988C:\WINDOWS\system32\ncryptsslp.dll
08:41:31.440B081988C:\WINDOWS\system32\nvapi64.dll
08:41:31.440B081988C:\WINDOWS\system32\nvcuda.dll
08:41:31.440B081988C:\WINDOWS\system32\nvspcap64.dll
08:41:31.440B081988C:\WINDOWS\system32\rsaenh.dll
08:41:31.440B081988C:\WINDOWS\system32\schannel.DLL
08:41:31.440B081988C:\WINDOWS\system32\uxtheme.dll
08:41:31.440B081988C:\Windows\System32\WindowManagementAPI.dll
08:41:31.440B081988C:\Windows\System32\Windows.UI.dll
08:41:31.440B081988C:\Windows\System32\deviceaccess.dll
08:41:31.440B081988C:\Windows\System32\rasadhlp.dll
08:41:31.440B081988D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\dxgi.dll
08:41:31.440B081988D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
08:41:31.440B081988D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll
08:41:31.440B081988D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll
08:41:31.441B081988D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll
08:41:31.441B081988D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll
08:41:31.441B081988D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\trucksbook_64.dll
08:41:31.441B081988D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll
08:41:31.441B081988D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll
08:42:09.6103188291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
08:42:12.11831882382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3015] s[33].
08:42:12.11831882404WidgetManager::RefreshWidgetThreadMainLoopexit
08:42:12.11831882323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
08:42:12.11831882329WidgetManager::RefreshThreadProcStaticclean Exit
08:44:10.7945BB02427WidgetManager::Renderresum layout thread
08:44:10.7945BB0276WidgetManager::initInit manager
08:44:10.79449EC2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
08:44:20.84649EC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
08:44:22.94049EC2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3015] s[33].
08:44:22.94049EC2404WidgetManager::RefreshWidgetThreadMainLoopexit
08:44:22.94049EC2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
08:44:22.94049EC2329WidgetManager::RefreshThreadProcStaticclean Exit
08:44:35.3385BB02427WidgetManager::Renderresum layout thread
08:44:35.3385BB0276WidgetManager::initInit manager
08:44:35.3388802340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
08:44:45.344880291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
08:44:45.3448802382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [6282] s[33].
08:44:45.3448802404WidgetManager::RefreshWidgetThreadMainLoopexit
08:44:45.3448802323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
08:44:45.3448802329WidgetManager::RefreshThreadProcStaticclean Exit
08:45:07.6125BB02427WidgetManager::Renderresum layout thread
08:45:07.6125BB0276WidgetManager::initInit manager
08:45:07.612599C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
08:45:17.665599C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
08:45:17.665599C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [9953] s[33].
08:45:17.665599C2404WidgetManager::RefreshWidgetThreadMainLoopexit
08:45:17.665599C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
08:45:17.665599C2329WidgetManager::RefreshThreadProcStaticclean Exit
08:45:25.1695BB02427WidgetManager::Renderresum layout thread
08:45:25.1695BB0276WidgetManager::initInit manager
08:45:25.16934B42340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
08:45:35.62834B4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
08:45:37.15934B4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
08:45:39.67234B42382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3016] s[33].
08:45:39.67234B42404WidgetManager::RefreshWidgetThreadMainLoopexit
08:45:39.67234B42323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
08:45:39.67234B42329WidgetManager::RefreshThreadProcStaticclean Exit
08:45:45.1995BB02427WidgetManager::Renderresum layout thread
08:45:45.1995BB0276WidgetManager::initInit manager
08:45:45.1995AB42340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
08:45:58.4725AB4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
08:46:29.7435BB0326RenderImageD3d11::setSizeCreate Texture (250,600) / (256,640) - OK
08:46:29.7435BB0347RenderImageD3d11::setSizeCreate Texture RV (256,640) - OK
08:47:38.3985AB4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
08:49:07.1815BB0382fSwapResize_BuffersResize buffer (0x212e95d0)!
08:49:07.1815BB0389fSwapResize_BuffersClear overlay graphics..
08:49:07.1815BB02501OverlayManager::OnGraphicsDeviceLostClear Resource Start
08:49:07.1815BB01265OverlayManager::RestoreGameWNDPROCSearch SWL..
08:49:07.1815BB01272OverlayManager::RestoreGameWNDPROCSWL restored.
08:49:07.1815BB01282OverlayManager::RestoreGameWNDPROCSWL OK.
08:49:07.1815BB01287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb043d
08:49:07.1815BB02526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
08:49:07.1815BB0391fSwapResize_BuffersDevice was Resized!
08:49:07.1815BB0187IRenderDevice::releaseRender Releasing.
08:49:07.1835BB082RenderDeviceCaptureBase::ReleaseTextureRelease
08:49:07.1835BB0100RenderDeviceCaptureBase::ReleaseTextureReleased
08:49:07.1835BB01280RenderDeviceD3d11::releaseImplementationReleasing 1
08:49:07.1835BB01290RenderDeviceD3d11::releaseImplementationReleasing 2
08:49:07.1835BB01309RenderDeviceD3d11::releaseImplementationReleasing 3
08:49:07.1835BB0204IRenderDevice::releaseRender Releasing Done.
08:49:07.1835BB0395fSwapResize_BuffersEnd Device was Resized!
08:49:07.1995BB01063RenderDeviceD3d11::initRefC r:[7]->[5] 0x212e95d0
08:49:07.1995BB01127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
08:49:07.1995BB01148RenderDeviceD3d11::initsave state
08:49:07.1995BB0696RenderDeviceD3d11::initDX11loading shaders...
08:49:07.2065BB01154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x20f56ad8.
08:49:07.2065BB01156RenderDeviceD3d11::initrestore state
08:49:07.2065BB01159RenderDeviceD3d11::initTarget Window [0x40d8e]
08:49:07.2065BB0244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
08:49:07.2065BB0251IRenderDevice::reCreateResourceListRECREATION *** Done ***
08:49:07.2065BB04866OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
08:49:07.2095BB04924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40d8e}.
08:49:07.2105BB02127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xf30d1b
08:49:07.2105BB02145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
08:49:07.2105BB02193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xeacdc940=-355612352)=>(0xc17f0580=-1048640128)
08:49:07.35232546132OverlayManager::doActionForegroundChange Event [winows not active]
08:49:07.36732546144OverlayManager::doActionForegroundChange Event OFF (OFF)
08:49:07.36732547463OverlayManager::OnForegroundChangedChanged False
08:49:07.36732547496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20536 Title=[#g
08:49:07.36732546935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
08:49:07.36732542483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
08:49:07.36732542412OverlayManager::setControlModeRestore RI to 0X1(0X30)...
08:49:07.36732542417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
08:49:07.36932546269OverlayManager::doActionDisplayFPS - Triggered
08:49:07.3925BB047ResetSnapShotSH::ExecuteRelease snapshot SH
08:49:07.3925BB0913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
08:49:27.7655BB02223OverlayManager::installKeybMouseHookInstall KeybMouse
08:49:27.7655BB0413InputInterceptor::stopHookunhook keyboard and mouse
08:49:27.7655BB0380InputInterceptor::runHookKeyboard is hooked 0x5bb0
08:49:27.7655BB0402InputInterceptor::runHookMouse is hooked 0x5bb0
08:49:30.4675BB01502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
08:49:30.4675BB01511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
08:49:30.4675BB02501OverlayManager::OnGraphicsDeviceLostClear Resource Start
08:49:30.4675BB01265OverlayManager::RestoreGameWNDPROCSearch SWL..
08:49:30.4685BB01272OverlayManager::RestoreGameWNDPROCSWL restored.
08:49:30.4685BB01282OverlayManager::RestoreGameWNDPROCSWL OK.
08:49:30.4685BB01287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xf30d1b
08:49:30.4685BB02526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
08:49:30.4685BB01514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
08:49:30.4685BB0187IRenderDevice::releaseRender Releasing.
08:49:30.4685BB082RenderDeviceCaptureBase::ReleaseTextureRelease
08:49:30.4685BB0100RenderDeviceCaptureBase::ReleaseTextureReleased
08:49:30.4685BB01280RenderDeviceD3d11::releaseImplementationReleasing 1
08:49:30.4685BB01290RenderDeviceD3d11::releaseImplementationReleasing 2
08:49:30.4685BB01309RenderDeviceD3d11::releaseImplementationReleasing 3
08:49:30.4685BB0204IRenderDevice::releaseRender Releasing Done.
08:49:30.4685BB0382fSwapResize_BuffersResize buffer (0x212e95d0)!
08:49:30.5765BB0382fSwapResize_BuffersResize buffer (0x212e95d0)!
08:49:30.5795BB06974OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
08:49:30.6115BB01063RenderDeviceD3d11::initRefC r:[7]->[5] 0x212e95d0
08:49:30.6115BB01127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
08:49:30.6115BB01148RenderDeviceD3d11::initsave state
08:49:30.6115BB0696RenderDeviceD3d11::initDX11loading shaders...
08:49:30.6185BB01154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x20f56ad8.
08:49:30.6185BB01156RenderDeviceD3d11::initrestore state
08:49:30.6185BB01159RenderDeviceD3d11::initTarget Window [0x40d8e]
08:49:30.6185BB0244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
08:49:30.6185BB0251IRenderDevice::reCreateResourceListRECREATION *** Done ***
08:49:30.6185BB02490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
08:49:30.6225BB04924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40d8e}.
08:49:30.6225BB02127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x60cd1
08:49:30.6225BB02145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
08:49:30.6225BB02193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xeacdc940=-355612352)=>(0xc17f0580=-1048640128)
08:49:30.6225BB01672WidgetManager::drawskip widget draw (not in foreground) False - False
08:49:30.73732546144OverlayManager::doActionForegroundChange Event ON (ON)
08:49:30.73732547463OverlayManager::OnForegroundChangedChanged True
08:49:30.73732546935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
08:49:30.73832546269OverlayManager::doActionDisplayFPS - Triggered
08:49:30.8025BB04859OverlayManager::initOverlayResolutionEx 0X40008
08:49:30.8025BB04866OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
08:49:30.8025BB04813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
08:49:30.8025BB04825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
08:49:30.8025BB0913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
08:49:40.6315BB01791OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
08:49:40.6315BB02223OverlayManager::installKeybMouseHookInstall KeybMouse
08:49:40.6315BB0413InputInterceptor::stopHookunhook keyboard and mouse
08:49:40.6315BB0380InputInterceptor::runHookKeyboard is hooked 0x5bb0
08:49:40.6315BB0402InputInterceptor::runHookMouse is hooked 0x5bb0
08:49:40.91532546132OverlayManager::doActionForegroundChange Event [winows not active]
08:49:40.91932546144OverlayManager::doActionForegroundChange Event OFF (OFF)
08:49:40.91932547463OverlayManager::OnForegroundChangedChanged False
08:49:40.91932547496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
08:49:40.92032546935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
08:49:40.92032542483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
08:49:40.92032542412OverlayManager::setControlModeRestore RI to 0X1(0X30)...
08:49:40.92032542417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
08:49:40.9215BB0382fSwapResize_BuffersResize buffer (0x212e95d0)!
08:49:40.9215BB0389fSwapResize_BuffersClear overlay graphics..
08:49:40.9215BB02501OverlayManager::OnGraphicsDeviceLostClear Resource Start
08:49:40.9215BB01265OverlayManager::RestoreGameWNDPROCSearch SWL..
08:49:40.9215BB01272OverlayManager::RestoreGameWNDPROCSWL restored.
08:49:40.9215BB01282OverlayManager::RestoreGameWNDPROCSWL OK.
08:49:40.9215BB01287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x60cd1
08:49:40.9215BB02526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
08:49:40.9215BB0391fSwapResize_BuffersDevice was Resized!
08:49:40.9215BB0187IRenderDevice::releaseRender Releasing.
08:49:40.9215BB082RenderDeviceCaptureBase::ReleaseTextureRelease
08:49:40.9215BB0100RenderDeviceCaptureBase::ReleaseTextureReleased
08:49:40.9215BB01280RenderDeviceD3d11::releaseImplementationReleasing 1
08:49:40.9215BB01290RenderDeviceD3d11::releaseImplementationReleasing 2
08:49:40.9215BB01309RenderDeviceD3d11::releaseImplementationReleasing 3
08:49:40.9215BB0204IRenderDevice::releaseRender Releasing Done.
08:49:40.9215BB0395fSwapResize_BuffersEnd Device was Resized!
08:49:40.92332546269OverlayManager::doActionDisplayFPS - Triggered
08:49:40.9455BB01063RenderDeviceD3d11::initRefC r:[7]->[5] 0x212e95d0
08:49:40.9455BB01127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
08:49:40.9455BB01148RenderDeviceD3d11::initsave state
08:49:40.9455BB0696RenderDeviceD3d11::initDX11loading shaders...
08:49:40.9615BB01154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x20f56ad8.
08:49:40.9615BB01156RenderDeviceD3d11::initrestore state
08:49:40.9615BB01159RenderDeviceD3d11::initTarget Window [0x40d8e]
08:49:40.9615BB0244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
08:49:40.9615BB0251IRenderDevice::reCreateResourceListRECREATION *** Done ***
08:49:40.9615BB02490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
08:49:40.9615BB04866OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
08:49:40.9615BB04813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
08:49:40.9615BB04825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
08:49:41.1365BB047ResetSnapShotSH::ExecuteRelease snapshot SH
08:49:41.1365BB04924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40d8e}.
08:49:41.1365BB02127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xfc0e4b
08:49:41.1365BB02145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
08:49:41.1365BB02193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xeacdc940=-355612352)=>(0xc17f0580=-1048640128)
08:49:41.1365BB0913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
08:50:09.5315BB02223OverlayManager::installKeybMouseHookInstall KeybMouse
08:50:09.5315BB0413InputInterceptor::stopHookunhook keyboard and mouse
08:50:09.5325BB0380InputInterceptor::runHookKeyboard is hooked 0x5bb0
08:50:09.5335BB0402InputInterceptor::runHookMouse is hooked 0x5bb0
08:50:10.4675BB01502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
08:50:10.4675BB01511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
08:50:10.4675BB02501OverlayManager::OnGraphicsDeviceLostClear Resource Start
08:50:10.4675BB01265OverlayManager::RestoreGameWNDPROCSearch SWL..
08:50:10.4675BB01272OverlayManager::RestoreGameWNDPROCSWL restored.
08:50:10.4675BB01282OverlayManager::RestoreGameWNDPROCSWL OK.
08:50:10.4675BB01287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xfc0e4b
08:50:10.4675BB02526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
08:50:10.4675BB01514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
08:50:10.4675BB0187IRenderDevice::releaseRender Releasing.
08:50:10.4675BB082RenderDeviceCaptureBase::ReleaseTextureRelease
08:50:10.4675BB0100RenderDeviceCaptureBase::ReleaseTextureReleased
08:50:10.4675BB01280RenderDeviceD3d11::releaseImplementationReleasing 1
08:50:10.4675BB01290RenderDeviceD3d11::releaseImplementationReleasing 2
08:50:10.4675BB01309RenderDeviceD3d11::releaseImplementationReleasing 3
08:50:10.4675BB0204IRenderDevice::releaseRender Releasing Done.
08:50:10.4685BB0382fSwapResize_BuffersResize buffer (0x212e95d0)!
08:50:10.5025BB0382fSwapResize_BuffersResize buffer (0x212e95d0)!
08:50:10.5195BB01063RenderDeviceD3d11::initRefC r:[7]->[5] 0x212e95d0
08:50:10.5195BB01127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
08:50:10.5195BB01148RenderDeviceD3d11::initsave state
08:50:10.5195BB0696RenderDeviceD3d11::initDX11loading shaders...
08:50:10.5265BB01154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x20f56ad8.
08:50:10.5265BB01156RenderDeviceD3d11::initrestore state
08:50:10.5265BB01159RenderDeviceD3d11::initTarget Window [0x40d8e]
08:50:10.5265BB0244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
08:50:10.5265BB0251IRenderDevice::reCreateResourceListRECREATION *** Done ***
08:50:10.5305BB04924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40d8e}.
08:50:10.5305BB02127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1fa0e53
08:50:10.5305BB02145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
08:50:10.5305BB02193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xeacdc940=-355612352)=>(0xc17f0580=-1048640128)
08:50:10.7045BB04859OverlayManager::initOverlayResolutionEx 0X40008
08:50:10.7045BB04866OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
08:50:10.7045BB04813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
08:50:10.7045BB04825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
08:50:10.93132546144OverlayManager::doActionForegroundChange Event ON (ON)
08:50:10.93132547463OverlayManager::OnForegroundChangedChanged True
08:50:10.93132546935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
08:50:10.93432546269OverlayManager::doActionDisplayFPS - Triggered
08:50:11.3095BB0913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
08:50:12.3655BB01791OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
08:50:12.3655BB02223OverlayManager::installKeybMouseHookInstall KeybMouse
08:50:12.3655BB0413InputInterceptor::stopHookunhook keyboard and mouse
08:50:12.3655BB0380InputInterceptor::runHookKeyboard is hooked 0x5bb0
08:50:12.3655BB0402InputInterceptor::runHookMouse is hooked 0x5bb0
08:50:31.5895BB0382fSwapResize_BuffersResize buffer (0x212e95d0)!
08:50:31.5895BB0389fSwapResize_BuffersClear overlay graphics..
08:50:31.5895BB02501OverlayManager::OnGraphicsDeviceLostClear Resource Start
08:50:31.5895BB01265OverlayManager::RestoreGameWNDPROCSearch SWL..
08:50:31.5895BB01272OverlayManager::RestoreGameWNDPROCSWL restored.
08:50:31.5895BB01282OverlayManager::RestoreGameWNDPROCSWL OK.
08:50:31.5895BB01287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1fa0e53
08:50:31.5895BB02526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
08:50:31.5895BB0391fSwapResize_BuffersDevice was Resized!
08:50:31.5895BB0187IRenderDevice::releaseRender Releasing.
08:50:31.5895BB082RenderDeviceCaptureBase::ReleaseTextureRelease
08:50:31.5895BB0100RenderDeviceCaptureBase::ReleaseTextureReleased
08:50:31.5895BB01280RenderDeviceD3d11::releaseImplementationReleasing 1
08:50:31.5895BB01290RenderDeviceD3d11::releaseImplementationReleasing 2
08:50:31.5895BB01309RenderDeviceD3d11::releaseImplementationReleasing 3
08:50:31.5895BB0204IRenderDevice::releaseRender Releasing Done.
08:50:31.5895BB0395fSwapResize_BuffersEnd Device was Resized!
08:50:31.6245BB01063RenderDeviceD3d11::initRefC r:[7]->[5] 0x212e95d0
08:50:31.6245BB01127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
08:50:31.6245BB01148RenderDeviceD3d11::initsave state
08:50:31.6245BB0696RenderDeviceD3d11::initDX11loading shaders...
08:50:31.6315BB01154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x20f56ad8.
08:50:31.6315BB01156RenderDeviceD3d11::initrestore state
08:50:31.6315BB01159RenderDeviceD3d11::initTarget Window [0x40d8e]
08:50:31.6315BB0244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
08:50:31.6315BB0251IRenderDevice::reCreateResourceListRECREATION *** Done ***
08:50:31.6315BB04866OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
08:50:31.6315BB04813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
08:50:31.6315BB04825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
08:50:31.8045BB04924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40d8e}.
08:50:31.8045BB02127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x28a0d1b
08:50:31.8045BB02145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
08:50:31.8045BB02193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xeacdc940=-355612352)=>(0xc17f0580=-1048640128)
08:50:31.82632546132OverlayManager::doActionForegroundChange Event [winows not active]
08:50:31.84232546144OverlayManager::doActionForegroundChange Event OFF (OFF)
08:50:31.84232547463OverlayManager::OnForegroundChangedChanged False
08:50:31.84232547496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20536 Title=[#g
08:50:31.84232546935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
08:50:31.84232542483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
08:50:31.84232542412OverlayManager::setControlModeRestore RI to 0X1(0X30)...
08:50:31.84232542417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
08:50:31.84432546269OverlayManager::doActionDisplayFPS - Triggered
08:50:32.465BB047ResetSnapShotSH::ExecuteRelease snapshot SH
08:50:32.465BB0913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
08:51:34.7155BB02223OverlayManager::installKeybMouseHookInstall KeybMouse
08:51:34.7155BB0413InputInterceptor::stopHookunhook keyboard and mouse
08:51:34.7155BB0380InputInterceptor::runHookKeyboard is hooked 0x5bb0
08:51:34.7155BB0402InputInterceptor::runHookMouse is hooked 0x5bb0
08:51:35.8355BB01502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
08:51:35.8355BB01511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
08:51:35.8355BB02501OverlayManager::OnGraphicsDeviceLostClear Resource Start
08:51:35.8355BB01265OverlayManager::RestoreGameWNDPROCSearch SWL..
08:51:35.8355BB01272OverlayManager::RestoreGameWNDPROCSWL restored.
08:51:35.8355BB01282OverlayManager::RestoreGameWNDPROCSWL OK.
08:51:35.8355BB01287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x28a0d1b
08:51:35.8355BB02526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
08:51:35.8355BB01514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
08:51:35.8355BB0187IRenderDevice::releaseRender Releasing.
08:51:35.8355BB082RenderDeviceCaptureBase::ReleaseTextureRelease
08:51:35.8355BB0100RenderDeviceCaptureBase::ReleaseTextureReleased
08:51:35.8365BB01280RenderDeviceD3d11::releaseImplementationReleasing 1
08:51:35.8365BB01290RenderDeviceD3d11::releaseImplementationReleasing 2
08:51:35.8365BB01309RenderDeviceD3d11::releaseImplementationReleasing 3
08:51:35.8365BB0204IRenderDevice::releaseRender Releasing Done.
08:51:35.8365BB0382fSwapResize_BuffersResize buffer (0x212e95d0)!
08:51:35.8705BB0382fSwapResize_BuffersResize buffer (0x212e95d0)!
08:51:35.9285BB01063RenderDeviceD3d11::initRefC r:[7]->[5] 0x212e95d0
08:51:35.9285BB01127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
08:51:35.9285BB01148RenderDeviceD3d11::initsave state
08:51:35.9285BB0696RenderDeviceD3d11::initDX11loading shaders...
08:51:35.9345BB01154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x20f56ad8.
08:51:35.9345BB01156RenderDeviceD3d11::initrestore state
08:51:35.9355BB01159RenderDeviceD3d11::initTarget Window [0x40d8e]
08:51:35.9355BB0244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
08:51:35.9355BB0251IRenderDevice::reCreateResourceListRECREATION *** Done ***
08:51:35.9355BB02490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
08:51:35.9385BB04924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40d8e}.
08:51:35.9385BB02127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2ee02d1
08:51:35.9385BB02145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
08:51:35.9385BB02193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xeacdc940=-355612352)=>(0xc17f0580=-1048640128)
08:51:35.9385BB01672WidgetManager::drawskip widget draw (not in foreground) False - False
08:51:36.9532546144OverlayManager::doActionForegroundChange Event ON (ON)
08:51:36.9532547463OverlayManager::OnForegroundChangedChanged True
08:51:36.9532546935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
08:51:36.9732546269OverlayManager::doActionDisplayFPS - Triggered
08:51:36.1175BB04859OverlayManager::initOverlayResolutionEx 0X40008
08:51:36.1175BB04866OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
08:51:36.1175BB04813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
08:51:36.1175BB04825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
08:51:36.1175BB0913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
08:51:58.5825BB01791OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
08:51:58.5825BB02223OverlayManager::installKeybMouseHookInstall KeybMouse
08:51:58.5825BB0413InputInterceptor::stopHookunhook keyboard and mouse
08:51:58.5825BB0380InputInterceptor::runHookKeyboard is hooked 0x5bb0
08:51:58.5825BB0402InputInterceptor::runHookMouse is hooked 0x5bb0
08:52:08.1745AB4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
08:52:32.1985AB4225InterProcessElement::openInterProcess Overwolf_ImID_208B6_P_23548 opened succesfuly
08:52:32.1985AB4225InterProcessElement::openInterProcess Overwolf_PID_23548_SHARED_MEMORY_AGENT opened succesfuly
08:52:32.2085BB0326RenderImageD3d11::setSizeCreate Texture (250,600) / (256,640) - OK
08:52:32.2085BB0347RenderImageD3d11::setSizeCreate Texture RV (256,640) - OK
08:52:32.2095BB0326RenderImageD3d11::setSizeCreate Texture (250,600) / (256,640) - OK
08:52:32.2095BB0347RenderImageD3d11::setSizeCreate Texture RV (256,640) - OK
08:52:32.2485BB0326RenderImageD3d11::setSizeCreate Texture (400,450) / (512,512) - OK
08:52:32.2485BB0347RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
08:53:06.725AB4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
09:02:21.6655AB4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
09:02:46.4645AB4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
09:06:41.5835BB05613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
09:06:59.4015BB0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
09:06:59.42732546200OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
09:06:59.42732546395OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
09:06:59.42732542379OverlayManager::setControlModeOVERLAY_CONTROL_ON
09:06:59.42732542393OverlayManager::setControlModeSet RI to 0X0 (0X230)...
09:06:59.4875AB4225InterProcessElement::openInterProcess Overwolf_ImID_40882_P_23548 opened succesfuly
09:06:59.4875AB4225InterProcessElement::openInterProcess Overwolf_PID_23548_SHARED_MEMORY_AGENT opened succesfuly
09:06:59.5375BB0326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
09:06:59.5375BB0347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
09:06:59.5845BB0326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
09:06:59.5845BB0347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
09:06:59.6335BB0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
09:07:14.2505BB0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
09:07:14.26632546204OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
09:07:14.26632546415OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
09:07:14.26632542412OverlayManager::setControlModeRestore RI to 0X230(0X30)...
09:07:14.26632542417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:07:14.2695BB03425OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xd079d;prev = 0x60423 , {Original values: ref = -2 handle = 0x0}
09:07:14.2695BB03430OverlayManager::RestoreGameCursorblack Cursor restored
09:07:14.4995BB0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
09:07:34.9025AB4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
09:07:36.7715AB4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
09:07:39.5665AB42382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3328] s[33].
09:07:39.5665AB42404WidgetManager::RefreshWidgetThreadMainLoopexit
09:07:39.5665AB42323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
09:07:39.5665AB42329WidgetManager::RefreshThreadProcStaticclean Exit
09:07:41.1285BB0449ReleaseD11DeviceDevice Released! [4]
09:07:41.1285BB02501OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:07:41.1285BB01265OverlayManager::RestoreGameWNDPROCSearch SWL..
09:07:41.1285BB01272OverlayManager::RestoreGameWNDPROCSWL restored.
09:07:41.1285BB01282OverlayManager::RestoreGameWNDPROCSWL OK.
09:07:41.1285BB01287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2ee02d1
09:07:41.1285BB02526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:07:41.1285BB0187IRenderDevice::releaseRender Releasing.
09:07:41.1285BB082RenderDeviceCaptureBase::ReleaseTextureRelease
09:07:41.1285BB0100RenderDeviceCaptureBase::ReleaseTextureReleased
09:07:41.1285BB01280RenderDeviceD3d11::releaseImplementationReleasing 1
09:07:41.1285BB01290RenderDeviceD3d11::releaseImplementationReleasing 2
09:07:41.1285BB01309RenderDeviceD3d11::releaseImplementationReleasing 3
09:07:41.1285BB0204IRenderDevice::releaseRender Releasing Done.
09:07:41.1285BB0452ReleaseD11Device End Device Released!
09:07:41.1335BB0498fDevice11_Releaseswap chain release 0 0x212e95d0 [overlay:0]
09:07:41.33432546132OverlayManager::doActionForegroundChange Event [winows not active]
09:07:41.34832546144OverlayManager::doActionForegroundChange Event OFF (OFF)
09:07:41.34832547463OverlayManager::OnForegroundChangedChanged False
09:07:41.34832547496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1032C Title=[(36) Euro Truck Simulator 2 Volvo D13K engine sound 3.0 for patch 1.37+ release - YouTube
09:07:41.34832546935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
09:07:41.34832542483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
09:07:41.34832542412OverlayManager::setControlModeRestore RI to 0X1(0X30)...
09:07:41.34932542417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:07:41.35132546269OverlayManager::doActionDisplayFPS - Triggered
09:07:42.8875BB02093ClientExitProcessCallbackClient::Exit Process Callback [0].
09:07:42.8875BB0775Client::clearClient::Clear [0 - 1] .
09:07:42.8875BB0782Client::clearClient::Clear stoping...
09:07:42.8875BB0935OverlayManager::StopInternalstopping...
09:07:42.8875BB0961OverlayManager::StopInternalStoping server connection
09:07:42.88732546464OverlayManager::OnDisconnectedDisconnected from server
09:07:42.8875BB0966OverlayManager::StopInternalStopped server connection
09:07:42.8875BB0206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
09:07:42.8875BB0232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
09:07:42.8875BB0232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
09:07:42.8875BB0986OverlayManager::StopInternalClosing inter process
09:07:42.8875BB025InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
09:07:42.88740DC118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
09:07:42.8885BB0256InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
09:07:42.8885BB059InterProcessEventHandler::~InterProcessEventHandlerDone.
09:07:42.8885BB0994OverlayManager::StopInternalnot running.
09:07:42.8885BB0140ApiManager::DestroyBackgroundThreadDestroy call.
09:07:43.377B08187ApiManager::BackgroundThreadBackground Thread is terminated.
09:07:43.3775BB0231ApiManager::ClearAllCommandsClearing commands [4]
09:07:43.3775BB0248ApiManager::ClearAllCommandsCleared
09:07:43.3775BB0135ApiManager::DestroyDestroyed
09:07:43.3775BB0996OverlayManager::StopInternalstopped.
09:07:43.3775BB0838Client::clearRemove old SHM
09:07:43.3775BB0256InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_79_8_23548 close 2147483647 bytes
09:07:43.3775BB0846Client::clearStop tasks thread
09:07:43.3845BB0859Client::clearClient::Clear - Done.
09:07:43.3845BB02108ClientExitProcessCallbackGoing to ExitProcess()