TimeThreadLineFunctionMessage
16:46:11.3495C50131runClientStarting Overlay PID=37476(0x9264) server PID = 6124
16:46:11.3495C50683Client::initClient::Initialize
16:46:11.3495C50691Client::initStart owclient thread
16:46:11.3492DFC327Client::initFirstInjectionClient::initFirstInjection.
16:46:11.3502DFC225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_78_13_6124 opened succesfuly
16:46:11.3502DFC355session id = {FE384269-4720-4F75-9DCA-6A6E6FE82B3D}
16:46:11.3502DFC1919Client::LogClientInfoCommandLine[1] [D:/games/League of Legends/Game/League of Legends.exe162.249.73.38 5324 LqnZK1s2UcP9TfVJqdYYvg== 21790268-PlayerID=21790268-GameID=278483972-GameBaseDir=D:\games\League of Legends-Region=RU].
16:46:11.3502DFC1937Client::LogClientInfoOS version [10.0]
16:46:11.3502DFC1942Client::LogClientInfoProcess OS version [6.2] [64-bit]
16:46:11.3502DFC1962Client::LogClientInfoClient Version 2.2.78.13
16:46:11.3502DFC1972Client::LogProcessModulesLoaded modules:
16:46:11.3562DFC1988C:\Program Files (x86)\Kaspersky Lab\Kaspersky Total Security 19.0.0\antimalware_provider.dll
16:46:11.3562DFC1988C:\Program Files (x86)\NVIDIA Corporation\NvContainer\MessageBus.dll
16:46:11.3562DFC1988C:\Program Files (x86)\Overwolf\0.148.81.21\win32\OWClient.dll
16:46:11.3562DFC1988C:\Program Files (x86)\Overwolf\0.148.81.21\win32\OWExplorer.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\CoreMessaging.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\DEVOBJ.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\DINPUT8.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\DNSAPI.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\HID.DLL
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\PROPSYS.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\USERENV.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\VERSION.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\WINMM.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\WINMMBASE.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\WINNSI.DLL
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\WTSAPI32.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\amsi.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\apphelp.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\cryptnet.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\d3d11.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\d3d9.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\d3dx9_39.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\dcomp.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\dsound.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\dwmapi.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\dxcore.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\dxgi.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\gpapi.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\icm32.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\inputhost.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\mscms.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\ntdll.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\ntmarta.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\nvapi.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\wbemcomn.dll
16:46:11.3562DFC1988C:\WINDOWS\SYSTEM32\wintypes.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\CRYPT32.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\CRYPTBASE.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_3c82703a0fbed0ab\igc32.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_3c82703a0fbed0ab\igd9dxva32.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_3c82703a0fbed0ab\igdail32.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_3c82703a0fbed0ab\igdgmm32.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_3c82703a0fbed0ab\igdinfo32.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_3c82703a0fbed0ab\igdumdim32.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\DriverStore\FileRepository\nvlti.inf_amd64_2cf254f54ded9136\NvCamera\NvCamera32.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\DriverStore\FileRepository\nvlti.inf_amd64_2cf254f54ded9136\NvCamera\d3dcompiler_47_32.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\DriverStore\FileRepository\nvlti.inf_amd64_2cf254f54ded9136\nvd3dum.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\DriverStore\FileRepository\nvlti.inf_amd64_2cf254f54ded9136\nvldumd.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\DriverStore\FileRepository\nvlti.inf_amd64_2cf254f54ded9136\nvwgf2um.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\GDI32.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\IMM32.DLL
16:46:11.3562DFC1988C:\WINDOWS\System32\KERNEL32.DLL
16:46:11.3562DFC1988C:\WINDOWS\System32\KERNELBASE.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\MMDevApi.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\MSASN1.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\MSCTF.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\NSI.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\OLEAUT32.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\PSAPI.DLL
16:46:11.3562DFC1988C:\WINDOWS\System32\RPCRT4.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\SETUPAPI.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\SHELL32.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\SHLWAPI.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\SspiCli.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\TextInputFramework.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\UMPDC.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\USER32.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\WINTRUST.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\WS2_32.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\advapi32.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\bcrypt.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\bcryptPrimitives.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\cfgmgr32.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\clbcatq.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\combase.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\cryptsp.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\fwpuclnt.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\gdi32full.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\iertutil.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\imagehlp.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\kernel.appcore.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\msvcp_win.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\msvcrt.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\ole32.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\powrprof.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\profapi.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\sechost.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\shcore.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\ucrtbase.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\win32u.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\windows.storage.dll
16:46:11.3562DFC1988C:\WINDOWS\System32\winrnr.dll
16:46:11.3562DFC1988C:\WINDOWS\system32\NLAapi.dll
16:46:11.3562DFC1988C:\WINDOWS\system32\mswsock.dll
16:46:11.3562DFC1988C:\WINDOWS\system32\napinsp.dll
16:46:11.3562DFC1988C:\WINDOWS\system32\nvspcap.dll
16:46:11.3562DFC1988C:\WINDOWS\system32\pnrpnsp.dll
16:46:11.3562DFC1988C:\WINDOWS\system32\rsaenh.dll
16:46:11.3562DFC1988C:\WINDOWS\system32\uxtheme.dll
16:46:11.3562DFC1988C:\WINDOWS\system32\wbem\fastprox.dll
16:46:11.3562DFC1988C:\WINDOWS\system32\wbem\wbemprox.dll
16:46:11.3562DFC1988C:\WINDOWS\system32\wbem\wbemsvc.dll
16:46:11.3562DFC1988C:\WINDOWS\system32\winbrand.dll
16:46:11.3562DFC1988C:\WINDOWS\system32\wshbth.dll
16:46:11.3562DFC1988C:\Windows\System32\rasadhlp.dll
16:46:11.3562DFC1988D:\games\League of Legends\Game\BugSplat.dll
16:46:11.3562DFC1988D:\games\League of Legends\Game\League of Legends.exe
16:46:11.3562DFC1988D:\games\League of Legends\Game\LogitechLed.dll
16:46:11.3562DFC1988D:\games\League of Legends\Game\d3dcompiler_43.dll
16:46:11.3562DFC1988D:\games\League of Legends\Game\dbghelp.dll
16:46:11.3562DFC1988D:\games\League of Legends\Game\stub.dll
16:46:11.3572DFC79GraphicsHookManager::InitCreated Thread - Created , ThreadId=28060
16:46:11.3622DFC1452Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
16:46:11.3632DFC1498Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
16:46:11.3632DFC1510Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
16:46:11.3632DFC1578Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
16:46:11.3632DFC1591Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - ON
16:46:11.3632DFC1604Client::ReadGameConfigurationsEnable EnableTXR - OFF
16:46:11.3632DFC1644Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
16:46:11.3632DFC1646Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
16:46:11.3632DFC1648Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
16:46:11.3632DFC1650Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
16:46:11.3632DFC1652Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - ON
16:46:11.3632DFC1654Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
16:46:11.3632DFC1657Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
16:46:11.3632DFC1660Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
16:46:11.3632DFC1754Data::Search[0] 0x76420000
16:46:11.3632DFC1754Data::Search[1] 0x0
16:46:11.3632DFC1754Data::Search[2] 0x68090000
16:46:11.3632DFC1754Data::Search[3] 0x6DD90000
16:46:11.3632DFC1754Data::Search[4] 0x0
16:46:11.3632DFC1754Data::Search[5] 0x6A250000
16:46:11.3632DFC1754Data::Search[6] 0x76FC0000
16:46:11.3632DFC1754Data::Search[7] 0x0
16:46:11.3632DFC1754Data::Search[8] 0x6A250000
16:46:11.3632DFC1754Data::Search[9] 0x0
16:46:11.3632DFC1759Data::Search[10] 0x0
16:46:11.3632DFC1765Data::Search[11] 0x68530000
16:46:11.3632DFC1771Data::Search[12] 0x0
16:46:11.3632DFC1777Data::Search[13] 0x0
16:46:11.3632DFC325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
16:46:11.3632DFC435Client::initFirstInjectionDetected Windows 8.1 or greater
16:46:11.3632DFC450Client::initFirstInjectionAcquiring function lock succedded
16:46:11.3632DFC225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_78_13_6124 opened succesfuly
16:46:11.4462DFC1916FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.148.81.21\win32\\OWUtils.dll succeeded
16:46:11.5682DFC567Install::CodeInit [Client,1] (MCH) OK
16:46:11.5702DFC567Install::CodeInit [Client,2] (MCH) OK
16:46:11.5702DFC567Install::CodeInit [Client,3] (MCH) OK
16:46:11.59448246974OverlayManager::IsEmptyCursorCache cursor 0x110b42 (v: 1)
16:46:11.5972DFC567Install::CodeInit [Client,4] (MCH) OK
16:46:11.6212DFC567Install::CodeInit [Client,4.1] (MCH) OK
16:46:11.6582DFC567Install::CodeInit [Client,4.2] (MCH) OK
16:46:11.6602DFC472OverlayManager::OverlayManagerOW System Cursor is set to = 0x1c0b66
16:46:11.6602DFC6848OverlayManager::LoadDefaultCursorsLoad default cursors
16:46:11.6612DFC482OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x2e0c66
16:46:11.6612DFC72PerformanceCounter::StartSessionStartSession
16:46:11.6622DFC225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
16:46:11.6622DFC676OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
16:46:11.6622DFC694OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
16:46:11.6622DFC696OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
16:46:11.6622DFC699OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
16:46:11.6622DFC702OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
16:46:11.6622DFC705OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
16:46:11.6622DFC708OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
16:46:11.6622DFC711OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
16:46:11.6622DFC714OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
16:46:11.6622DFC717OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
16:46:11.6622DFC720OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = ON
16:46:11.6622DFC723OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = ON
16:46:11.6622DFC726OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = ON
16:46:11.6622DFC729OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
16:46:11.6622DFC732OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
16:46:11.6622DFC735OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
16:46:11.6622DFC738OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
16:46:11.6622DFC741OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
16:46:11.6622DFC744OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = OFF
16:46:11.6622DFC747OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
16:46:11.6622DFC750OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
16:46:11.6622DFC753OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
16:46:11.6622DFC756OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
16:46:11.6622DFC759OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
16:46:11.6622DFC762OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
16:46:11.6622DFC765OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
16:46:11.6622DFC768OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
16:46:11.6622DFC771OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
16:46:11.6622DFC774OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
16:46:11.6622DFC777OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
16:46:11.6622DFC780OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
16:46:11.6622DFC783OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
16:46:11.6622DFC786OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
16:46:11.6622DFC789OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = ON
16:46:11.6622DFC792OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
16:46:11.6622DFC795OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
16:46:11.6622DFC798OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
16:46:11.6622DFC801OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
16:46:11.6622DFC804OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
16:46:11.6622DFC807OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
16:46:11.6622DFC810OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
16:46:11.6622DFC813OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
16:46:11.6622DFC816OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
16:46:11.6622DFC819OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
16:46:11.6622DFC822OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
16:46:11.6622DFC825OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
16:46:11.6622DFC828OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
16:46:11.6622DFC831OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
16:46:11.6622DFC834OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
16:46:11.6622DFC837OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = OFF
16:46:11.6622DFC840OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
16:46:11.6622DFC843OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
16:46:11.6622DFC846OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
16:46:11.6622DFC849OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
16:46:11.6622DFC852OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
16:46:11.6622DFC855OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
16:46:11.6622DFC858OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
16:46:11.6622DFC861OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
16:46:11.6622DFC864OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
16:46:11.6622DFC867OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
16:46:11.6622DFC870OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
16:46:11.6622DFC873OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
16:46:11.6622DFC876OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
16:46:11.6622DFC879OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
16:46:11.6622DFC882OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
16:46:11.6622DFC885OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
16:46:11.6622DFC887OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
16:46:11.6622DFC889OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
16:46:11.6622DFC891OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
16:46:11.6622DFC893OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
16:46:11.6622DFC895OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
16:46:11.6622DFC897OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
16:46:11.6622DFC899OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
16:46:11.6622DFC913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:46:11.6672DFC248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
16:46:11.6672DFC578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
16:46:11.6682DFC888FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
16:46:11.6682DFC503Client::initFirstInjectionHook PEX
16:46:11.6682DFC1045Client::hookLibraryFunctionsread D3D9 sht offset: 0x2b6c , 0x4e24
16:46:11.6682DFC426GraphicsD3D9Hook::SetSHTOffsetSet SHT offsets 0x2b6c , 0x4e24
16:46:11.6682DFC39GraphicsHookBase::HookLoad Hook module [d3d9.dll] OK
16:46:11.6682DFC101GraphicsD3D9Hook::HookImplSkipping sht offset (already calculate)
16:46:11.6682DFC1142Install::CodeSegment [2|353632|0x68090000|0x56560]
16:46:11.6992DFC567Install::Codeunknown (MCH) OK
16:46:11.6992DFC1142Install::CodeSegment [2|353664|0x68090000|0x56580]
16:46:11.7182DFC567Install::Codeunknown (MCH) OK
16:46:11.7182DFC1142Install::CodeSegment [2|479904|0x68090000|0x752A0]
16:46:11.7902DFC567Install::Codeunknown (MCH) OK
16:46:11.7902DFC1142Install::CodeSegment [2|944064|0x68090000|0xE67C0]
16:46:11.8352DFC567Install::Codeunknown (MCH) OK
16:46:11.8352DFC1142Install::CodeSegment [2|943072|0x68090000|0xE63E0]
16:46:11.8612DFC567Install::Codeunknown (MCH) OK
16:46:11.8612DFC1142Install::CodeSegment [2|310112|0x68090000|0x4BB60]
16:46:11.8842DFC567Install::Codeunknown (MCH) OK
16:46:11.8842DFC1142Install::CodeSegment [2|943216|0x68090000|0xE6470]
16:46:11.9202DFC567Install::Codeunknown (MCH) OK
16:46:11.9202DFC1142Install::CodeSegment [2|402752|0x68090000|0x62540]
16:46:11.9202DFC1233Client::hookLibraryFunctions=========> Hook is skipped function 2::7.
16:46:11.9202DFC1142Install::CodeSegment [2|401328|0x68090000|0x61FB0]
16:46:11.9202DFC1233Client::hookLibraryFunctions=========> Hook is skipped function 2::8.
16:46:11.9202DFC1142Install::CodeSegment [2|400976|0x68090000|0x61E50]
16:46:11.9202DFC1233Client::hookLibraryFunctions=========> Hook is skipped function 2::9.
16:46:11.9202DFC1142Install::CodeSegment [2|1245552|0x68090000|0x130170]
16:46:11.9202DFC1233Client::hookLibraryFunctions=========> Hook is skipped function 2::10.
16:46:11.9202DFC1142Install::CodeSegment [2|1244240|0x68090000|0x12FC50]
16:46:11.9202DFC1233Client::hookLibraryFunctions=========> Hook is skipped function 2::11.
16:46:11.9202DFC1142Install::CodeSegment [2|401840|0x68090000|0x621B0]
16:46:11.9202DFC1233Client::hookLibraryFunctions=========> Hook is skipped function 2::12.
16:46:11.9202DFC1142Install::CodeSegment [2|402144|0x68090000|0x622E0]
16:46:11.9202DFC1233Client::hookLibraryFunctions=========> Hook is skipped function 2::13.
16:46:11.9202DFC1142Install::CodeSegment [2|409120|0x68090000|0x63E20]
16:46:11.9202DFC1233Client::hookLibraryFunctions=========> Hook is skipped function 2::14.
16:46:11.9202DFC1142Install::CodeSegment [2|518720|0x68090000|0x7EA40]
16:46:11.9202DFC1233Client::hookLibraryFunctions=========> Hook is skipped function 2::15.
16:46:11.9202DFC1142Install::CodeSegment [2|350608|0x68090000|0x55990]
16:46:11.9202DFC1233Client::hookLibraryFunctions=========> Hook is skipped function 2::16.
16:46:11.9202DFC1142Install::CodeSegment [2|460896|0x68090000|0x70860]
16:46:11.9202DFC1233Client::hookLibraryFunctions=========> Hook is skipped function 2::17.
16:46:11.9202DFC1142Install::CodeSegment [2|463136|0x68090000|0x71120]
16:46:11.9202DFC1233Client::hookLibraryFunctions=========> Hook is skipped function 2::18.
16:46:11.9202DFC1142Install::CodeSegment [2|350608|0x68090000|0x55990]
16:46:11.9202DFC1233Client::hookLibraryFunctions=========> Hook is skipped function 2::19.
16:46:11.9202DFC1142Install::CodeSegment [2|460544|0x68090000|0x70700]
16:46:11.9202DFC1233Client::hookLibraryFunctions=========> Hook is skipped function 2::20.
16:46:11.9202DFC1142Install::CodeSegment [2|462688|0x68090000|0x70F60]
16:46:11.9202DFC1233Client::hookLibraryFunctions=========> Hook is skipped function 2::21.
16:46:11.9202DFC1142Install::CodeSegment [3|44032|0x6DD90000|0xAC00]
16:46:11.9202DFC1233Client::hookLibraryFunctions=========> Hook is skipped function 3::35.
16:46:11.9202DFC1142Install::CodeSegment [3|53536|0x6DD90000|0xD120]
16:46:12.512DFC567Install::Codeunknown (MCH) OK
16:46:12.512DFC1142Install::CodeSegment [3|53104|0x6DD90000|0xCF70]
16:46:12.892DFC567Install::Codeunknown (MCH) OK
16:46:12.892DFC325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
16:46:12.892DFC1025OverlayManager::StartStarting...
16:46:12.902DFC567Install::CodeInit [Client,5] (MCH) OK
16:46:12.902DFC1189XTRAP COMPATIBLE PATCH WARNING
16:46:12.902DFC107ApiManager::InitAPI Manager Event : OK
16:46:12.902DFC119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=29272
16:46:12.902DFC67TXRSettingFail to read texture recognition options 0xb7
16:46:12.902DFC114TXOfInterestNew list set with 0 items
16:46:12.902DFC1223OverlayManager::Startget foreground state
16:46:12.902DFC7463OverlayManager::OnForegroundChangedChanged True
16:46:12.902DFC6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:46:12.912DFC1259OverlayManager::StartStarted...
16:46:12.912DFC428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
16:46:12.912DFC94GraphicsHookManager::StopThreadStopThread
16:46:12.9167646439OverlayManager::OnConnectedConnected to server
16:46:12.91676431SendServerHelloMessage::ExecuteSend connection Ack
16:46:12.926D9C216GraphicsHookManager::MessageLoopExit Thread
16:46:12.932DFC575Client::initFirstInjectioninit complete
16:46:12.9672587015OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x103e2
16:46:12.1344824683RenderDeviceD3d9::initInit Device 0x13737fc0
16:46:12.3384824251RenderDeviceD3D9Capture::RenderDeviceD3D9Captured3d offsest [sht]: 0x2b6c , 0x4e24
16:46:12.3384824261RenderDeviceD3D9Capture::RenderDeviceD3D9CaptureSHT Supported: True [p:-1] [f:87]. Disabled: False
16:46:12.3384824756RenderDeviceD3d9::initreCRL [15 - 2994]
16:46:12.3384824241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:46:12.3384824248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:46:12.3384824763RenderDeviceD3d9::initTarget Window [0xa0b04]
16:46:12.3384824449doOverlayInit Graphics {handle = 0xa0b04} {d = 0x13737fc0}
16:46:12.3384824193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
16:46:12.3384824453doOverlayOverlayManager::setShowMode
16:46:12.3444824654OverlayInputManager::HandleCommandsClear all hotkeys command
16:46:12.3444824695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
16:46:12.344482426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
16:46:12.344482421StartWidgetsRefresher::ExecuteExecute start wicket manager
16:46:12.3444824276WidgetManager::initInit manager
16:46:12.34448241421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
16:46:12.34448241428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
16:46:12.34448244924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa0b04}.
16:46:12.34448242127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x160802
16:46:12.34448242145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:46:12.34448242193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x681027e0=1745889248)=>(0x7b739850=2071173200)
16:46:12.34448242204OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
16:46:12.3444824308PerformanceCounter::NotifyFrameRenderNotify first Render...
16:46:12.3444824913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:46:12.34448247393OverlayManager::CheckForSharedTextureSupportCheck for SHT support
16:46:12.34548241421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
16:46:12.34548241428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
16:46:12.34548241436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:46:12.34548242418RenderDeviceD3d9::setCaptureSystemIN(FALSE)
16:46:12.34648242223OverlayManager::installKeybMouseHookInstall KeybMouse
16:46:12.3464824413InputInterceptor::stopHookunhook keyboard and mouse
16:46:12.3464824380InputInterceptor::runHookKeyboard is hooked 0x4824
16:46:12.3464824402InputInterceptor::runHookMouse is hooked 0x4824
16:46:12.34648241877OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 4, Cur = 0x110b42
16:46:12.34648245613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:46:12.35276302340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:46:12.377482426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
16:46:12.3774824913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:46:12.38467646261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:46:12.41167646261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:46:12.4207630225InterProcessElement::openInterProcess Overwolf_ImID_600B6C_P_6124 opened succesfuly
16:46:12.4207630225InterProcessElement::openInterProcess Overwolf_PID_6124_SHARED_MEMORY_AGENT opened succesfuly
16:46:12.4207630225InterProcessElement::openInterProcess Overwolf_ImID_7306D0_P_6124 opened succesfuly
16:46:12.4207630225InterProcessElement::openInterProcess Overwolf_PID_6124_SHARED_MEMORY_AGENT opened succesfuly
16:46:12.4207630225InterProcessElement::openInterProcess Overwolf_ImID_806D2_P_6124 opened succesfuly
16:46:12.4207630225InterProcessElement::openInterProcess Overwolf_PID_6124_SHARED_MEMORY_AGENT opened succesfuly
16:46:12.4827630225InterProcessElement::openInterProcess Overwolf_ImID_410CBE_P_6124 opened succesfuly
16:46:12.4827630225InterProcessElement::openInterProcess Overwolf_PID_6124_SHARED_MEMORY_AGENT opened succesfuly
16:46:12.55348242379OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:46:14.467646261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:46:14.377630256InterProcessElement::closeInterProcess Overwolf_PID_6124_SHARED_MEMORY_AGENT close 2147483647 bytes
16:46:14.377630128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=7306d0
16:46:14.377630256InterProcessElement::closeInterProcess Overwolf_ImID_7306D0_P_6124 close 2147483647 bytes
16:46:14.3776302664WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:46:14.487630225InterProcessElement::openInterProcess Overwolf_ImID_310B84_P_6124 opened succesfuly
16:46:14.487630225InterProcessElement::openInterProcess Overwolf_PID_6124_SHARED_MEMORY_AGENT opened succesfuly
16:46:15.41167646537OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Admin\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\151.1.26\plugins/GEPPlugin.dll]
16:46:15.43948247218OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\Admin\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\151.1.26\plugins/GEPPlugin.dll] []
16:46:16.1207630256InterProcessElement::closeInterProcess Overwolf_PID_6124_SHARED_MEMORY_AGENT close 2147483647 bytes
16:46:16.1207630128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=310b84
16:46:16.1207630256InterProcessElement::closeInterProcess Overwolf_ImID_310B84_P_6124 close 2147483647 bytes
16:46:16.12176302664WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:46:16.15148243267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:46:17.49248243267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:46:19.49748242417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:46:19.53148243425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x1c0b66;prev = 0x10013 , {Original values: ref = 4 handle = 0x110b42}
16:46:21.32667646132OverlayManager::doActionForegroundChange Event [winows not active]
16:46:21.32667646158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
16:46:21.32967646935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:46:21.32967642417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:46:21.33067646144OverlayManager::doActionForegroundChange Event OFF (OFF)
16:46:21.33067647463OverlayManager::OnForegroundChangedChanged False
16:46:21.33167647496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x70076 Title=[Telegram]
16:46:21.33167642483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:46:21.33167642417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:46:21.33467646269OverlayManager::doActionDisplayFPS - Triggered
16:46:21.414482447ResetSnapShotSH::ExecuteRelease snapshot SH
16:46:21.4184824913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:46:21.8877630225InterProcessElement::openInterProcess Overwolf_ImID_20414_P_6124 opened succesfuly
16:46:21.8887630225InterProcessElement::openInterProcess Overwolf_PID_6124_SHARED_MEMORY_AGENT opened succesfuly
16:46:22.34272581972Client::LogProcessModulesLoaded modules:
16:46:22.35172581988C:\Program Files (x86)\Kaspersky Lab\Kaspersky Total Security 19.0.0\antimalware_provider.dll
16:46:22.35172581988C:\Program Files (x86)\NVIDIA Corporation\NvContainer\MessageBus.dll
16:46:22.35172581988C:\Program Files (x86)\Overwolf\0.148.81.21\win32\OWClient.dll
16:46:22.35172581988C:\Program Files (x86)\Overwolf\0.148.81.21\win32\OWExplorer.dll
16:46:22.35172581988C:\Program Files (x86)\Overwolf\0.148.81.21\win32\OWUtils.dll
16:46:22.35172581988C:\Users\Admin\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\151.1.26\plugins\32\gep_lol.dll
16:46:22.35172581988C:\Users\Admin\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\151.1.26\plugins\32\libowgameevents.dll
16:46:22.35172581988C:\Users\Admin\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\151.1.26\plugins\GEPPlugin.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\CoreMessaging.dll
16:46:24.89376302329WidgetManager::RefreshThreadProcStaticclean Exit
16:46:22.35172581988C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\DEVOBJ.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\DINPUT8.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\DNSAPI.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\HID.DLL
16:46:22.35172581988C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
16:46:22.35172581988C:\WINDOWS\SYSTEM32\PROPSYS.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\USERENV.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\VERSION.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\WINMM.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\WINMMBASE.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\WINNSI.DLL
16:46:22.35172581988C:\WINDOWS\SYSTEM32\WTSAPI32.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\amsi.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\apphelp.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\cryptnet.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\d3d11.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\d3d9.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\d3dx11_43.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\d3dx9_39.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\d3dx9_43.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\dcomp.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
16:46:22.35172581988C:\WINDOWS\SYSTEM32\dsound.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\dwmapi.dll
16:46:22.35172581988C:\WINDOWS\SYSTEM32\dxcore.dll
16:46:22.35272581988C:\WINDOWS\SYSTEM32\dxgi.dll
16:46:22.35272581988C:\WINDOWS\SYSTEM32\gpapi.dll
16:46:22.35272581988C:\WINDOWS\SYSTEM32\icm32.dll
16:46:22.35272581988C:\WINDOWS\SYSTEM32\inputhost.dll
16:46:22.35272581988C:\WINDOWS\SYSTEM32\mscms.dll
16:46:22.35272581988C:\WINDOWS\SYSTEM32\ntdll.dll
16:46:22.35272581988C:\WINDOWS\SYSTEM32\ntmarta.dll
16:46:22.35272581988C:\WINDOWS\SYSTEM32\nvapi.dll
16:46:22.35272581988C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll
16:46:22.35272581988C:\WINDOWS\SYSTEM32\wbemcomn.dll
16:46:22.35272581988C:\WINDOWS\SYSTEM32\winhttp.dll
16:46:22.35272581988C:\WINDOWS\SYSTEM32\wintypes.dll
16:46:22.35272581988C:\WINDOWS\System32\CRYPT32.dll
16:46:22.35272581988C:\WINDOWS\System32\CRYPTBASE.dll
16:46:22.35272581988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_3c82703a0fbed0ab\igc32.dll
16:46:22.35272581988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_3c82703a0fbed0ab\igd9dxva32.dll
16:46:22.35272581988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_3c82703a0fbed0ab\igdail32.dll
16:46:22.35272581988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_3c82703a0fbed0ab\igdgmm32.dll
16:46:22.35272581988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_3c82703a0fbed0ab\igdinfo32.dll
16:46:22.35272581988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_3c82703a0fbed0ab\igdumdim32.dll
16:46:22.35272581988C:\WINDOWS\System32\DriverStore\FileRepository\nvlti.inf_amd64_2cf254f54ded9136\NvCamera\NvCamera32.dll
16:46:22.35272581988C:\WINDOWS\System32\DriverStore\FileRepository\nvlti.inf_amd64_2cf254f54ded9136\NvCamera\d3dcompiler_47_32.dll
16:46:22.35272581988C:\WINDOWS\System32\DriverStore\FileRepository\nvlti.inf_amd64_2cf254f54ded9136\nvd3dum.dll
16:46:22.35272581988C:\WINDOWS\System32\DriverStore\FileRepository\nvlti.inf_amd64_2cf254f54ded9136\nvldumd.dll
16:46:22.35272581988C:\WINDOWS\System32\DriverStore\FileRepository\nvlti.inf_amd64_2cf254f54ded9136\nvwgf2um.dll
16:46:22.35272581988C:\WINDOWS\System32\GDI32.dll
16:46:22.35272581988C:\WINDOWS\System32\IMM32.DLL
16:46:22.35272581988C:\WINDOWS\System32\KERNEL32.DLL
16:46:22.35272581988C:\WINDOWS\System32\KERNELBASE.dll
16:46:22.35272581988C:\WINDOWS\System32\MMDevApi.dll
16:46:22.35272581988C:\WINDOWS\System32\MSASN1.dll
16:46:22.35272581988C:\WINDOWS\System32\MSCTF.dll
16:46:22.35272581988C:\WINDOWS\System32\NSI.dll
16:46:22.35272581988C:\WINDOWS\System32\OLEAUT32.dll
16:46:22.35272581988C:\WINDOWS\System32\PSAPI.DLL
16:46:22.35272581988C:\WINDOWS\System32\RPCRT4.dll
16:46:22.35272581988C:\WINDOWS\System32\SETUPAPI.dll
16:46:22.35272581988C:\WINDOWS\System32\SHELL32.dll
16:46:22.35272581988C:\WINDOWS\System32\SHLWAPI.dll
16:46:22.35272581988C:\WINDOWS\System32\SspiCli.dll
16:46:22.35272581988C:\WINDOWS\System32\TextInputFramework.dll
16:46:22.35272581988C:\WINDOWS\System32\UMPDC.dll
16:46:22.35272581988C:\WINDOWS\System32\USER32.dll
16:46:22.35272581988C:\WINDOWS\System32\WININET.dll
16:46:22.35272581988C:\WINDOWS\System32\WINTRUST.dll
16:46:22.35272581988C:\WINDOWS\System32\WS2_32.dll
16:46:22.35272581988C:\WINDOWS\System32\advapi32.dll
16:46:22.35272581988C:\WINDOWS\System32\bcrypt.dll
16:46:22.35272581988C:\WINDOWS\System32\bcryptPrimitives.dll
16:46:22.35272581988C:\WINDOWS\System32\cfgmgr32.dll
16:46:22.35272581988C:\WINDOWS\System32\clbcatq.dll
16:46:22.35272581988C:\WINDOWS\System32\combase.dll
16:46:22.35272581988C:\WINDOWS\System32\cryptsp.dll
16:46:22.35272581988C:\WINDOWS\System32\fwpuclnt.dll
16:46:22.35272581988C:\WINDOWS\System32\gdi32full.dll
16:46:22.35272581988C:\WINDOWS\System32\iertutil.dll
16:46:22.35272581988C:\WINDOWS\System32\imagehlp.dll
16:46:22.35272581988C:\WINDOWS\System32\kernel.appcore.dll
16:46:22.35272581988C:\WINDOWS\System32\msvcp_win.dll
16:46:22.35272581988C:\WINDOWS\System32\msvcrt.dll
16:46:22.35272581988C:\WINDOWS\System32\ole32.dll
16:46:22.35272581988C:\WINDOWS\System32\powrprof.dll
16:46:22.35272581988C:\WINDOWS\System32\profapi.dll
16:46:22.35272581988C:\WINDOWS\System32\sechost.dll
16:46:22.35272581988C:\WINDOWS\System32\shcore.dll
16:46:22.35272581988C:\WINDOWS\System32\ucrtbase.dll
16:46:22.35272581988C:\WINDOWS\System32\urlmon.dll
16:46:22.35272581988C:\WINDOWS\System32\win32u.dll
16:46:22.35272581988C:\WINDOWS\System32\windows.storage.dll
16:46:22.35272581988C:\WINDOWS\System32\winrnr.dll
16:46:22.35272581988C:\WINDOWS\system32\NLAapi.dll
16:46:22.35272581988C:\WINDOWS\system32\mswsock.dll
16:46:22.35272581988C:\WINDOWS\system32\napinsp.dll
16:46:22.35272581988C:\WINDOWS\system32\nvspcap.dll
16:46:22.35272581988C:\WINDOWS\system32\pnrpnsp.dll
16:46:22.35272581988C:\WINDOWS\system32\rsaenh.dll
16:46:22.35272581988C:\WINDOWS\system32\uxtheme.dll
16:46:22.35272581988C:\WINDOWS\system32\wbem\fastprox.dll
16:46:22.35272581988C:\WINDOWS\system32\wbem\wbemprox.dll
16:46:22.35272581988C:\WINDOWS\system32\wbem\wbemsvc.dll
16:46:22.35272581988C:\WINDOWS\system32\winbrand.dll
16:46:22.35272581988C:\WINDOWS\system32\wshbth.dll
16:46:22.35272581988C:\Windows\System32\rasadhlp.dll
16:46:22.35272581988D:\games\League of Legends\Game\BugSplat.dll
16:46:22.35272581988D:\games\League of Legends\Game\League of Legends.exe
16:46:22.35272581988D:\games\League of Legends\Game\LogitechLed.dll
16:46:22.35272581988D:\games\League of Legends\Game\d3dcompiler_43.dll
16:46:22.35272581988D:\games\League of Legends\Game\dbghelp.dll
16:46:22.35272581988D:\games\League of Legends\Game\stub.dll
16:46:22.3887630291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:46:24.89376302382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3484] s[500].
16:46:24.89376302404WidgetManager::RefreshWidgetThreadMainLoopexit
16:46:24.89376302323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:46:34.62067646261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:46:35.65787A86974OverlayManager::IsEmptyCursorCache cursor 0x3d0930 (v: 1)
16:46:36.6467646269OverlayManager::doActionDisplayFPS - Triggered
16:46:58.24948246974OverlayManager::IsEmptyCursorCache cursor 0x4805cd (v: 1)
16:47:04.30948241502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:47:04.30948241511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:47:04.30948242501OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:47:04.31048241265OverlayManager::RestoreGameWNDPROCSearch SWL..
16:47:04.31048241272OverlayManager::RestoreGameWNDPROCSWL restored.
16:47:04.31048241282OverlayManager::RestoreGameWNDPROCSWL OK.
16:47:04.31048241287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x160802
16:47:04.31048242526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:47:04.31048241514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:47:04.3104824184IRenderDevice::releaseRender Releasing.
16:47:04.3104824775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
16:47:04.3104824697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
16:47:04.310482482RenderDeviceCaptureBase::ReleaseTextureRelease
16:47:04.3104824100RenderDeviceCaptureBase::ReleaseTextureReleased
16:47:04.3104824825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
16:47:04.3104824201IRenderDevice::releaseRender Releasing Done.
16:47:04.3234824220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
16:47:04.3234824221fDevice9_TestCooperativeLevelDevice Release
16:47:04.32348242501OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:47:04.32348242526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:47:04.3234824184IRenderDevice::releaseRender Releasing.
16:47:04.3234824775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
16:47:04.3234824697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
16:47:04.323482482RenderDeviceCaptureBase::ReleaseTextureRelease
16:47:04.3234824100RenderDeviceCaptureBase::ReleaseTextureReleased
16:47:04.3234824786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
16:47:04.3234824201IRenderDevice::releaseRender Releasing Done.
16:47:04.3234824227fDevice9_TestCooperativeLevelEnd Device Release
16:47:04.3234824248fDevice9_TestCooperativeLevelEnd Device Release
16:47:04.39367646144OverlayManager::doActionForegroundChange Event ON (ON)
16:47:04.39367647463OverlayManager::OnForegroundChangedChanged True
16:47:04.39467646935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:47:04.39467642490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:47:04.8214824346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x13737FC0
16:47:04.8214824352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
16:47:04.82148241421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
16:47:04.82148241428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
16:47:04.82148241436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:47:05.1204824683RenderDeviceD3d9::initInit Device 0x13737fc0
16:47:05.1214824756RenderDeviceD3d9::initreCRL [15 - 10619]
16:47:05.1214824241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:47:05.1214824248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:47:05.1214824763RenderDeviceD3d9::initTarget Window [0xa0b04]
16:47:05.1214824449doOverlayInit Graphics {handle = 0xa0b04} {d = 0x13737fc0}
16:47:05.1214824453doOverlayOverlayManager::setShowMode
16:47:05.12148244924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa0b04}.
16:47:05.12148242127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xa0da8
16:47:05.12148242145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:47:05.12148242193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x681027e0=1745889248)=>(0x7b739850=2071173200)
16:47:05.12148242427WidgetManager::Renderresum layout thread
16:47:05.1214824276WidgetManager::initInit manager
16:47:05.12235442340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:47:05.1294824913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:47:05.12948241421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
16:47:05.12948241428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
16:47:05.12948241436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:47:05.13248242223OverlayManager::installKeybMouseHookInstall KeybMouse
16:47:05.1324824413InputInterceptor::stopHookunhook keyboard and mouse
16:47:05.1334824380InputInterceptor::runHookKeyboard is hooked 0x4824
16:47:05.1334824402InputInterceptor::runHookMouse is hooked 0x4824
16:47:05.13348245613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:47:05.13348242379OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:47:05.1733544225InterProcessElement::openInterProcess Overwolf_ImID_A0D6A_P_6124 opened succesfuly
16:47:05.1733544225InterProcessElement::openInterProcess Overwolf_PID_6124_SHARED_MEMORY_AGENT opened succesfuly
16:47:06.66648243267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:47:13.7648242417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:47:13.8448243425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 111, OW handle = 0x1c0b66;prev = 0x1c0b66 , {Original values: ref = 111 handle = 0x4805cd}
16:47:13.77648242379OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:47:14.91067646132OverlayManager::doActionForegroundChange Event [winows not active]
16:47:14.91067646158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
16:47:14.91167646144OverlayManager::doActionForegroundChange Event OFF (OFF)
16:47:14.91167647463OverlayManager::OnForegroundChangedChanged False
16:47:14.91267647496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x806D2 Title=[Browser]
16:47:14.91367646935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:47:14.91367642483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:47:14.91467642417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:47:14.91467647518OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
16:47:14.91567646269OverlayManager::doActionDisplayFPS - Triggered
16:47:14.91948243425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 111, OW handle = 0x1c0b66;prev = 0x10003 , {Original values: ref = 111 handle = 0x4805cd}
16:47:15.4133544291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:47:17.92935442382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3281] s[500].
16:47:17.92935442404WidgetManager::RefreshWidgetThreadMainLoopexit
16:47:17.92935442323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:47:17.92935442329WidgetManager::RefreshThreadProcStaticclean Exit
16:47:22.37348241502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:47:22.37348241511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:47:22.37348242501OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:47:22.37548241265OverlayManager::RestoreGameWNDPROCSearch SWL..
16:47:22.37548241272OverlayManager::RestoreGameWNDPROCSWL restored.
16:47:22.37548241282OverlayManager::RestoreGameWNDPROCSWL OK.
16:47:22.37548241287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xa0da8
16:47:22.37548242526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:47:22.37548241514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:47:22.3754824184IRenderDevice::releaseRender Releasing.
16:47:22.3754824775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
16:47:22.3754824697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
16:47:22.375482482RenderDeviceCaptureBase::ReleaseTextureRelease
16:47:22.3754824100RenderDeviceCaptureBase::ReleaseTextureReleased
16:47:22.3754824825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
16:47:22.3754824201IRenderDevice::releaseRender Releasing Done.
16:47:22.3824824220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
16:47:22.3834824221fDevice9_TestCooperativeLevelDevice Release
16:47:22.38348242501OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:47:22.38348242526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:47:22.3834824184IRenderDevice::releaseRender Releasing.
16:47:22.3834824775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
16:47:22.3834824697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
16:47:22.383482482RenderDeviceCaptureBase::ReleaseTextureRelease
16:47:22.3834824100RenderDeviceCaptureBase::ReleaseTextureReleased
16:47:22.3834824786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
16:47:22.3834824201IRenderDevice::releaseRender Releasing Done.
16:47:22.3834824227fDevice9_TestCooperativeLevelEnd Device Release
16:47:22.3834824248fDevice9_TestCooperativeLevelEnd Device Release
16:47:22.44367646144OverlayManager::doActionForegroundChange Event ON (ON)
16:47:22.44367647463OverlayManager::OnForegroundChangedChanged True
16:47:22.44367646935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:47:22.44367642490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:47:22.8194824346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x13737FC0
16:47:22.8194824352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
16:47:22.81948241421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
16:47:22.81948241428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
16:47:22.81948241436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:47:23.34824683RenderDeviceD3d9::initInit Device 0x13737fc0
16:47:23.34824756RenderDeviceD3d9::initreCRL [15 - 10607]
16:47:23.34824241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:47:23.34824248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:47:23.34824763RenderDeviceD3d9::initTarget Window [0xa0b04]
16:47:23.34824449doOverlayInit Graphics {handle = 0xa0b04} {d = 0x13737fc0}
16:47:23.34824453doOverlayOverlayManager::setShowMode
16:47:23.4482447ResetSnapShotSH::ExecuteRelease snapshot SH
16:47:23.448244924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa0b04}.
16:47:23.448242127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5105f7
16:47:23.448242145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:47:23.448242193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x681027e0=1745889248)=>(0x7b739850=2071173200)
16:47:23.448242427WidgetManager::Renderresum layout thread
16:47:23.44824276WidgetManager::initInit manager
16:47:23.569042340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:47:23.154824913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:47:23.1548241421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
16:47:23.1548241428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
16:47:23.1548241436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:47:23.1948242223OverlayManager::installKeybMouseHookInstall KeybMouse
16:47:23.194824413InputInterceptor::stopHookunhook keyboard and mouse
16:47:23.194824380InputInterceptor::runHookKeyboard is hooked 0x4824
16:47:23.194824402InputInterceptor::runHookMouse is hooked 0x4824
16:47:23.1948245613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:47:34.45567646132OverlayManager::doActionForegroundChange Event [winows not active]
16:47:34.45567646158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
16:47:34.45767646144OverlayManager::doActionForegroundChange Event OFF (OFF)
16:47:34.45767647463OverlayManager::OnForegroundChangedChanged False
16:47:34.45867647496OverlayManager::OnForegroundChangedLost foreground to window Handle=0xA0D6A Title=[Overwolf Settings]
16:47:34.45867646935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:47:34.45867642483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:47:34.45867642417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:47:34.46067646269OverlayManager::doActionDisplayFPS - Triggered
16:47:34.9756904291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:47:37.48169042382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3078] s[500].
16:47:37.48169042404WidgetManager::RefreshWidgetThreadMainLoopexit
16:47:37.48169042323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:47:37.48169042329WidgetManager::RefreshThreadProcStaticclean Exit
16:48:08.40848241502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:48:08.40848241511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:48:08.40848242501OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:48:08.41148241265OverlayManager::RestoreGameWNDPROCSearch SWL..
16:48:08.41148241272OverlayManager::RestoreGameWNDPROCSWL restored.
16:48:08.41148241282OverlayManager::RestoreGameWNDPROCSWL OK.
16:48:08.41148241287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5105f7
16:48:08.41148242526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:48:08.41148241514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:48:08.4114824184IRenderDevice::releaseRender Releasing.
16:48:08.4114824775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
16:48:08.4114824697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
16:48:08.411482482RenderDeviceCaptureBase::ReleaseTextureRelease
16:48:08.4114824100RenderDeviceCaptureBase::ReleaseTextureReleased
16:48:08.4114824825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
16:48:08.4114824201IRenderDevice::releaseRender Releasing Done.
16:48:08.4214824220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
16:48:08.4214824221fDevice9_TestCooperativeLevelDevice Release
16:48:08.42148242501OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:48:08.42148242526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:48:08.4214824184IRenderDevice::releaseRender Releasing.
16:48:08.4214824775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
16:48:08.4214824697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
16:48:08.421482482RenderDeviceCaptureBase::ReleaseTextureRelease
16:48:08.4214824100RenderDeviceCaptureBase::ReleaseTextureReleased
16:48:08.4214824786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
16:48:08.4214824201IRenderDevice::releaseRender Releasing Done.
16:48:08.4214824227fDevice9_TestCooperativeLevelEnd Device Release
16:48:08.4214824248fDevice9_TestCooperativeLevelEnd Device Release
16:48:08.50267646144OverlayManager::doActionForegroundChange Event ON (ON)
16:48:08.50267647463OverlayManager::OnForegroundChangedChanged True
16:48:08.50267646935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:48:08.50267642490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:48:08.8524824346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x13737FC0
16:48:08.8524824352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
16:48:08.85248241421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
16:48:08.85248241428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
16:48:08.85248241436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:48:09.254824683RenderDeviceD3d9::initInit Device 0x13737fc0
16:48:09.254824756RenderDeviceD3d9::initreCRL [15 - 10914]
16:48:09.254824241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:48:09.254824248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:48:09.254824763RenderDeviceD3d9::initTarget Window [0xa0b04]
16:48:09.254824449doOverlayInit Graphics {handle = 0xa0b04} {d = 0x13737fc0}
16:48:09.254824453doOverlayOverlayManager::setShowMode
16:48:09.26482447ResetSnapShotSH::ExecuteRelease snapshot SH
16:48:09.2648244924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa0b04}.
16:48:09.2648242127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5100c9b
16:48:09.2648242145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:48:09.2648242193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x681027e0=1745889248)=>(0x7b739850=2071173200)
16:48:09.2648242427WidgetManager::Renderresum layout thread
16:48:09.264824276WidgetManager::initInit manager
16:48:09.2779182340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:48:09.374824913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:48:09.3748241421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
16:48:09.3748241428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
16:48:09.3748241436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:48:09.3948242223OverlayManager::installKeybMouseHookInstall KeybMouse
16:48:09.394824413InputInterceptor::stopHookunhook keyboard and mouse
16:48:09.394824380InputInterceptor::runHookKeyboard is hooked 0x4824
16:48:09.394824402InputInterceptor::runHookMouse is hooked 0x4824
16:48:09.3948245613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:48:19.69248245613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:48:20.1467646132OverlayManager::doActionForegroundChange Event [winows not active]
16:48:20.1467646158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
16:48:20.1567646144OverlayManager::doActionForegroundChange Event OFF (OFF)
16:48:20.1567647463OverlayManager::OnForegroundChangedChanged False
16:48:20.1567647496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3B0B16 Title=[DevTools - file:///D:/workspace/alienware-layout/dist/homepage-leaderboards.html]
16:48:20.1567646935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:48:20.1567642483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:48:20.1567642417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:48:20.1767646269OverlayManager::doActionDisplayFPS - Triggered
16:48:20.5547918291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:48:23.5979182382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3187] s[500].
16:48:23.5979182404WidgetManager::RefreshWidgetThreadMainLoopexit
16:48:23.5979182323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:48:23.5979182329WidgetManager::RefreshThreadProcStaticclean Exit
16:48:40.28267646261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:49:06.94848241502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:49:06.94848241511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:49:06.94848242501OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:49:06.94948241265OverlayManager::RestoreGameWNDPROCSearch SWL..
16:49:06.94948241272OverlayManager::RestoreGameWNDPROCSWL restored.
16:49:06.94948241282OverlayManager::RestoreGameWNDPROCSWL OK.
16:49:06.94948241287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5100c9b
16:49:06.94948242526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:49:06.94948241514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:49:06.9494824184IRenderDevice::releaseRender Releasing.
16:49:06.9494824775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
16:49:06.9494824697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
16:49:06.949482482RenderDeviceCaptureBase::ReleaseTextureRelease
16:49:06.9494824100RenderDeviceCaptureBase::ReleaseTextureReleased
16:49:06.9494824825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
16:49:06.9494824201IRenderDevice::releaseRender Releasing Done.
16:49:06.9734824220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
16:49:06.9734824221fDevice9_TestCooperativeLevelDevice Release
16:49:06.97348242501OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:49:06.97348242526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:49:06.9734824184IRenderDevice::releaseRender Releasing.
16:49:06.9734824775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
16:49:06.9734824697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
16:49:06.973482482RenderDeviceCaptureBase::ReleaseTextureRelease
16:49:06.9734824100RenderDeviceCaptureBase::ReleaseTextureReleased
16:49:06.9734824786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
16:49:06.9734824201IRenderDevice::releaseRender Releasing Done.
16:49:06.9734824227fDevice9_TestCooperativeLevelEnd Device Release
16:49:06.9734824248fDevice9_TestCooperativeLevelEnd Device Release
16:49:07.8267646144OverlayManager::doActionForegroundChange Event ON (ON)
16:49:07.8267647463OverlayManager::OnForegroundChangedChanged True
16:49:07.8267646935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:49:07.8267642490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:49:07.5204824346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x13737FC0
16:49:07.5204824352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
16:49:07.52048241421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
16:49:07.52048241428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
16:49:07.52048241436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:49:07.7164824683RenderDeviceD3d9::initInit Device 0x13737fc0
16:49:07.7164824756RenderDeviceD3d9::initreCRL [15 - 11619]
16:49:07.7164824241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:49:07.7164824248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:49:07.7164824763RenderDeviceD3d9::initTarget Window [0xa0b04]
16:49:07.7164824449doOverlayInit Graphics {handle = 0xa0b04} {d = 0x13737fc0}
16:49:07.7164824453doOverlayOverlayManager::setShowMode
16:49:07.717482447ResetSnapShotSH::ExecuteRelease snapshot SH
16:49:07.71748244924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa0b04}.
16:49:07.71748242127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4d0b1e
16:49:07.71748242145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:49:07.71748242193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x681027e0=1745889248)=>(0x7b739850=2071173200)
16:49:07.71748242427WidgetManager::Renderresum layout thread
16:49:07.7174824276WidgetManager::initInit manager
16:49:07.7183C4C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:49:07.7284824913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:49:07.72848241421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
16:49:07.72848241428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
16:49:07.72848241436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:49:07.73148242223OverlayManager::installKeybMouseHookInstall KeybMouse
16:49:07.7314824413InputInterceptor::stopHookunhook keyboard and mouse
16:49:07.7314824380InputInterceptor::runHookKeyboard is hooked 0x4824
16:49:07.7314824402InputInterceptor::runHookMouse is hooked 0x4824
16:49:07.73148245613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:49:07.7593C4C225InterProcessElement::openInterProcess Overwolf_ImID_420DA8_P_6124 opened succesfuly
16:49:07.7593C4C225InterProcessElement::openInterProcess Overwolf_PID_6124_SHARED_MEMORY_AGENT opened succesfuly
16:49:09.2033C4C256InterProcessElement::closeInterProcess Overwolf_PID_6124_SHARED_MEMORY_AGENT close 2147483647 bytes
16:49:09.2033C4C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=410cbe
16:49:09.2033C4C256InterProcessElement::closeInterProcess Overwolf_ImID_410CBE_P_6124 close 2147483647 bytes
16:49:09.2033C4C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:49:15.58967646132OverlayManager::doActionForegroundChange Event [winows not active]
16:49:15.58967646158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
16:49:15.59267646144OverlayManager::doActionForegroundChange Event OFF (OFF)
16:49:15.59267647463OverlayManager::OnForegroundChangedChanged False
16:49:15.59367647496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x806D2 Title=[Browser]
16:49:15.59367646935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:49:15.59367642483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:49:15.59367642417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:15.59567646269OverlayManager::doActionDisplayFPS - Triggered
16:49:18.1063C4C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:49:18.6073C4C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3172] s[500].
16:49:18.6073C4C2404WidgetManager::RefreshWidgetThreadMainLoopexit
16:49:18.6073C4C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:49:18.6073C4C2329WidgetManager::RefreshThreadProcStaticclean Exit
16:49:24.85548241502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:49:24.85548241511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:49:24.85548242501OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:49:24.85848241265OverlayManager::RestoreGameWNDPROCSearch SWL..
16:49:24.85848241272OverlayManager::RestoreGameWNDPROCSWL restored.
16:49:24.85948241282OverlayManager::RestoreGameWNDPROCSWL OK.
16:49:24.85948241287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4d0b1e
16:49:24.85948242526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:49:24.85948241514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:49:24.8594824184IRenderDevice::releaseRender Releasing.
16:49:24.8594824775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
16:49:24.8594824697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
16:49:24.859482482RenderDeviceCaptureBase::ReleaseTextureRelease
16:49:24.8594824100RenderDeviceCaptureBase::ReleaseTextureReleased
16:49:24.8594824825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
16:49:24.8594824201IRenderDevice::releaseRender Releasing Done.
16:49:24.8754824220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
16:49:24.8754824221fDevice9_TestCooperativeLevelDevice Release
16:49:24.87548242501OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:49:24.87548242526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:49:24.8754824184IRenderDevice::releaseRender Releasing.
16:49:24.8754824775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
16:49:24.8754824697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
16:49:24.875482482RenderDeviceCaptureBase::ReleaseTextureRelease
16:49:24.8754824100RenderDeviceCaptureBase::ReleaseTextureReleased
16:49:24.8754824786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
16:49:24.8754824201IRenderDevice::releaseRender Releasing Done.
16:49:24.8754824227fDevice9_TestCooperativeLevelEnd Device Release
16:49:24.8754824248fDevice9_TestCooperativeLevelEnd Device Release
16:49:25.10667646144OverlayManager::doActionForegroundChange Event ON (ON)
16:49:25.10667647463OverlayManager::OnForegroundChangedChanged True
16:49:25.10667646935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:49:25.10667642490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:49:25.3104824346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x13737FC0
16:49:25.3104824352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
16:49:25.31048241421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
16:49:25.31048241428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
16:49:25.31048241436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:49:25.4974824683RenderDeviceD3d9::initInit Device 0x13737fc0
16:49:25.4974824756RenderDeviceD3d9::initreCRL [15 - 11618]
16:49:25.4974824241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:49:25.4974824248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:49:25.4974824763RenderDeviceD3d9::initTarget Window [0xa0b04]
16:49:25.4974824449doOverlayInit Graphics {handle = 0xa0b04} {d = 0x13737fc0}
16:49:25.4974824453doOverlayOverlayManager::setShowMode
16:49:25.497482447ResetSnapShotSH::ExecuteRelease snapshot SH
16:49:25.50048244924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa0b04}.
16:49:25.50048242127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x580b5a
16:49:25.50048242145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:49:25.50148242193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x681027e0=1745889248)=>(0x7b739850=2071173200)
16:49:25.50148242427WidgetManager::Renderresum layout thread
16:49:25.5014824276WidgetManager::initInit manager
16:49:25.5024DB42340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:49:25.5114824913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:49:25.51148241421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
16:49:25.51148241428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
16:49:25.51148241436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:49:25.51448242223OverlayManager::installKeybMouseHookInstall KeybMouse
16:49:25.5144824413InputInterceptor::stopHookunhook keyboard and mouse
16:49:25.5144824380InputInterceptor::runHookKeyboard is hooked 0x4824
16:49:25.5144824402InputInterceptor::runHookMouse is hooked 0x4824
16:49:25.51448245613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:49:25.5354DB4256InterProcessElement::closeInterProcess Overwolf_PID_6124_SHARED_MEMORY_AGENT close 2147483647 bytes
16:49:25.5364DB4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=420da8
16:49:25.5364DB4256InterProcessElement::closeInterProcess Overwolf_ImID_420DA8_P_6124 close 2147483647 bytes
16:49:25.5364DB42664WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:49:27.58548242417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:27.63848242379OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:49:30.63067646261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:49:30.64167646261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:49:30.6774DB4225InterProcessElement::openInterProcess Overwolf_ImID_EE0904_P_6124 opened succesfuly
16:49:30.6774DB4225InterProcessElement::openInterProcess Overwolf_PID_6124_SHARED_MEMORY_AGENT opened succesfuly
16:49:31.7748243267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:49:32.98948243267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:49:33.11467646132OverlayManager::doActionForegroundChange Event [winows not active]
16:49:33.11467646158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
16:49:33.11867646144OverlayManager::doActionForegroundChange Event OFF (OFF)
16:49:33.11867647463OverlayManager::OnForegroundChangedChanged False
16:49:33.11967647496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20D86 Title=[Overwolf Appstore]
16:49:33.11967646935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:49:33.11967642483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:49:33.11967642417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:33.11967647518OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
16:49:33.12048243425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 2329, OW handle = 0x1c0b66;prev = 0x10003 , {Original values: ref = 2329 handle = 0x4805cd}
16:49:33.12367646269OverlayManager::doActionDisplayFPS - Triggered
16:49:35.6534DB4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:49:36.1534DB42382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3078] s[500].
16:49:36.1534DB42404WidgetManager::RefreshWidgetThreadMainLoopexit
16:49:36.1534DB42323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:49:36.1534DB42329WidgetManager::RefreshThreadProcStaticclean Exit
16:49:39.84548241502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:49:39.84548241511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:49:39.84548242501OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:49:39.84648241265OverlayManager::RestoreGameWNDPROCSearch SWL..
16:49:39.84648241272OverlayManager::RestoreGameWNDPROCSWL restored.
16:49:39.84648241282OverlayManager::RestoreGameWNDPROCSWL OK.
16:49:39.84648241287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x580b5a
16:49:39.84648242526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:49:39.84648241514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:49:39.8464824184IRenderDevice::releaseRender Releasing.
16:49:39.8464824775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
16:49:39.8464824697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
16:49:39.846482482RenderDeviceCaptureBase::ReleaseTextureRelease
16:49:39.8464824100RenderDeviceCaptureBase::ReleaseTextureReleased
16:49:39.8464824825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
16:49:39.8464824201IRenderDevice::releaseRender Releasing Done.
16:49:39.8604824220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
16:49:39.8604824221fDevice9_TestCooperativeLevelDevice Release
16:49:39.86048242501OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:49:39.86048242526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:49:39.8604824184IRenderDevice::releaseRender Releasing.
16:49:39.8604824775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
16:49:39.8604824697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
16:49:39.860482482RenderDeviceCaptureBase::ReleaseTextureRelease
16:49:39.8604824100RenderDeviceCaptureBase::ReleaseTextureReleased
16:49:39.8604824786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
16:49:39.8604824201IRenderDevice::releaseRender Releasing Done.
16:49:39.8604824227fDevice9_TestCooperativeLevelEnd Device Release
16:49:39.8604824248fDevice9_TestCooperativeLevelEnd Device Release
16:49:40.12767646144OverlayManager::doActionForegroundChange Event ON (ON)
16:49:40.12767647463OverlayManager::OnForegroundChangedChanged True
16:49:40.12767646935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:49:40.12767642490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:49:40.2604824346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x13737FC0
16:49:40.2604824352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
16:49:40.26048241421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
16:49:40.26048241428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
16:49:40.26048241436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:49:40.4304824683RenderDeviceD3d9::initInit Device 0x13737fc0
16:49:40.4304824756RenderDeviceD3d9::initreCRL [15 - 11618]
16:49:40.4304824241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:49:40.4304824248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:49:40.4304824763RenderDeviceD3d9::initTarget Window [0xa0b04]
16:49:40.4304824449doOverlayInit Graphics {handle = 0xa0b04} {d = 0x13737fc0}
16:49:40.4304824453doOverlayOverlayManager::setShowMode
16:49:40.430482447ResetSnapShotSH::ExecuteRelease snapshot SH
16:49:40.43048244924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa0b04}.
16:49:40.43048242127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x27c0868
16:49:40.43148242145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:49:40.43148242193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x681027e0=1745889248)=>(0x7b739850=2071173200)
16:49:40.4394824913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:49:40.43948241421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
16:49:40.43948241428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
16:49:40.43948241436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:49:40.44348242223OverlayManager::installKeybMouseHookInstall KeybMouse
16:49:40.4434824413InputInterceptor::stopHookunhook keyboard and mouse
16:49:40.4434824380InputInterceptor::runHookKeyboard is hooked 0x4824
16:49:40.4434824402InputInterceptor::runHookMouse is hooked 0x4824
16:49:40.44348245613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:49:40.66148242427WidgetManager::Renderresum layout thread
16:49:40.6614824276WidgetManager::initInit manager
16:49:40.66295D42340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:49:44.24848246974OverlayManager::IsEmptyCursorCache cursor 0x3c09c4 (v: 1)
16:49:46.89367646261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:49:46.94595D4256InterProcessElement::closeInterProcess Overwolf_PID_6124_SHARED_MEMORY_AGENT close 2147483647 bytes
16:49:46.94595D4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=ee0904
16:49:46.94595D4256InterProcessElement::closeInterProcess Overwolf_ImID_EE0904_P_6124 close 2147483647 bytes
16:49:46.94595D42664WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:49:46.94895D4225InterProcessElement::openInterProcess Overwolf_ImID_890D26_P_6124 opened succesfuly
16:49:46.94895D4225InterProcessElement::openInterProcess Overwolf_PID_6124_SHARED_MEMORY_AGENT opened succesfuly
16:50:03.65467646132OverlayManager::doActionForegroundChange Event [winows not active]
16:50:03.65467646158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
16:50:03.65767646144OverlayManager::doActionForegroundChange Event OFF (OFF)
16:50:03.65767647463OverlayManager::OnForegroundChangedChanged False
16:50:03.65767647496OverlayManager::OnForegroundChangedLost foreground to window Handle=0xA0D6A Title=[Overwolf Settings]
16:50:03.65767646935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:50:03.65767642483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:50:03.65767642417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:50:03.65867646269OverlayManager::doActionDisplayFPS - Triggered
16:50:04.17495D4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:50:06.67895D42382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3406] s[500].
16:50:06.67895D42404WidgetManager::RefreshWidgetThreadMainLoopexit
16:50:06.67895D42323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:50:06.67895D42329WidgetManager::RefreshThreadProcStaticclean Exit
16:50:15.15348241502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:50:15.15348241511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:50:15.15348242501OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:50:15.15548241265OverlayManager::RestoreGameWNDPROCSearch SWL..
16:50:15.15548241272OverlayManager::RestoreGameWNDPROCSWL restored.
16:50:15.15548241282OverlayManager::RestoreGameWNDPROCSWL OK.
16:50:15.15548241287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x27c0868
16:50:15.15548242526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:50:15.15548241514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:50:15.1554824184IRenderDevice::releaseRender Releasing.
16:50:15.1554824775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
16:50:15.1554824697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
16:50:15.155482482RenderDeviceCaptureBase::ReleaseTextureRelease
16:50:15.1554824100RenderDeviceCaptureBase::ReleaseTextureReleased
16:50:15.1554824825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
16:50:15.1554824201IRenderDevice::releaseRender Releasing Done.
16:50:15.1674824220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
16:50:15.1674824221fDevice9_TestCooperativeLevelDevice Release
16:50:15.16748242501OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:50:15.16748242526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:50:15.1674824184IRenderDevice::releaseRender Releasing.
16:50:15.1674824775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
16:50:15.1674824697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
16:50:15.167482482RenderDeviceCaptureBase::ReleaseTextureRelease
16:50:15.1674824100RenderDeviceCaptureBase::ReleaseTextureReleased
16:50:15.1674824786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
16:50:15.1674824201IRenderDevice::releaseRender Releasing Done.
16:50:15.1674824227fDevice9_TestCooperativeLevelEnd Device Release
16:50:15.1674824248fDevice9_TestCooperativeLevelEnd Device Release
16:50:15.17267646144OverlayManager::doActionForegroundChange Event ON (ON)
16:50:15.17267647463OverlayManager::OnForegroundChangedChanged True
16:50:15.17267646935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:50:15.17267642490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:50:15.5804824346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x13737FC0
16:50:15.5804824352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
16:50:15.58048241421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
16:50:15.58048241428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
16:50:15.58048241436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:50:15.7564824683RenderDeviceD3d9::initInit Device 0x13737fc0
16:50:15.7564824756RenderDeviceD3d9::initreCRL [15 - 11630]
16:50:15.7564824241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:50:15.7564824248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:50:15.7564824763RenderDeviceD3d9::initTarget Window [0xa0b04]
16:50:15.7564824449doOverlayInit Graphics {handle = 0xa0b04} {d = 0x13737fc0}
16:50:15.7564824453doOverlayOverlayManager::setShowMode
16:50:15.756482447ResetSnapShotSH::ExecuteRelease snapshot SH
16:50:15.75748244924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa0b04}.
16:50:15.75748242127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x68f0c79
16:50:15.75748242145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:50:15.75748242193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x681027e0=1745889248)=>(0x7b739850=2071173200)
16:50:15.75748242427WidgetManager::Renderresum layout thread
16:50:15.7574824276WidgetManager::initInit manager
16:50:15.75788B42340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:50:15.7674824913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:50:15.76748241421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
16:50:15.76748241428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
16:50:15.76748241436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:50:15.77248242223OverlayManager::installKeybMouseHookInstall KeybMouse
16:50:15.7724824413InputInterceptor::stopHookunhook keyboard and mouse
16:50:15.7724824380InputInterceptor::runHookKeyboard is hooked 0x4824
16:50:15.7724824402InputInterceptor::runHookMouse is hooked 0x4824
16:50:15.77248245613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:50:18.80288B4256InterProcessElement::closeInterProcess Overwolf_PID_6124_SHARED_MEMORY_AGENT close 2147483647 bytes
16:50:18.80288B4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=890d26
16:50:18.80288B4256InterProcessElement::closeInterProcess Overwolf_ImID_890D26_P_6124 close 2147483647 bytes
16:50:18.80388B42664WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:50:20.64967646261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:50:20.65967646261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:50:20.70088B4225InterProcessElement::openInterProcess Overwolf_ImID_610D16_P_6124 opened succesfuly
16:50:20.70088B4225InterProcessElement::openInterProcess Overwolf_PID_6124_SHARED_MEMORY_AGENT opened succesfuly
16:50:52.41848242417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:50:52.42748242379OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:50:52.45688B4256InterProcessElement::closeInterProcess Overwolf_PID_6124_SHARED_MEMORY_AGENT close 2147483647 bytes
16:50:52.45688B4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=806d2
16:50:52.45688B4256InterProcessElement::closeInterProcess Overwolf_ImID_806D2_P_6124 close 2147483647 bytes
16:50:52.45788B42664WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:50:53.7848242417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:50:53.8748243425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 2894, OW handle = 0x1c0b66;prev = 0x290c4a , {Original values: ref = 2894 handle = 0x4805cd}
16:50:54.66848246974OverlayManager::IsEmptyCursorCache cursor 0xe160b3b (v: 1)
16:50:54.83248246974OverlayManager::IsEmptyCursorCache cursor 0xcdc08df (v: 1)
16:50:55.17648246974OverlayManager::IsEmptyCursorCache cursor 0x21f0655 (v: 1)
16:50:55.18248246974OverlayManager::IsEmptyCursorCache cursor 0xc90267 (v: 1)
16:50:55.66048246974OverlayManager::IsEmptyCursorCache cursor 0x11aa096d (v: 1)
16:50:56.98588B4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:50:57.68848241582OverlayManager::GameWindowProcCallbackClose Window [2].
16:50:57.73567646132OverlayManager::doActionForegroundChange Event [winows not active]
16:50:57.73567646158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
16:50:57.73567646935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:50:57.73567642417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:50:57.73567646144OverlayManager::doActionForegroundChange Event OFF (OFF)
16:50:57.73567647463OverlayManager::OnForegroundChangedChanged False
16:50:57.73567647496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10100 Title=[]
16:50:57.73567642483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:50:57.73567642417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:50:57.73667646269OverlayManager::doActionDisplayFPS - Triggered
16:50:59.76688B42382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3281] s[500].
16:50:59.76688B42404WidgetManager::RefreshWidgetThreadMainLoopexit
16:50:59.76688B42323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:50:59.76688B42329WidgetManager::RefreshThreadProcStaticclean Exit