Time | Thread | Line | Function | Message |
22:13:50.801 | 41C0 | 131 | runClient | Starting Overlay PID=26508(0x678c) server PID = 17924 |
22:13:50.801 | 41C0 | 686 | Client::init | Client::Initialize |
22:13:50.801 | 41C0 | 694 | Client::init | Start owclient thread |
22:13:50.801 | 482C | 328 | Client::initFirstInjection | Client::initFirstInjection. |
22:13:50.802 | 482C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_80_3_17924 opened succesfuly |
22:13:50.802 | 482C | 356 | | session id = {EB174123-4E1B-4B3C-A95D-0040999C7651} |
22:13:50.802 | 482C | 1942 | Client::LogClientInfo | OS version [10.0] |
22:13:50.802 | 482C | 1947 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
22:13:50.803 | 482C | 1965 | Client::LogClientInfo | Client [64-bit] Version 2.2.80.3 |
22:13:50.803 | 482C | 1977 | Client::LogProcessModules | Loaded modules: |
22:13:50.805 | 482C | 1993 | | C:\Program Files (x86)\Overwolf\0.157.2.17\OWClient.dll |
22:13:50.805 | 482C | 1993 | | C:\Program Files (x86)\Overwolf\0.157.2.17\OWExplorer.dll |
22:13:50.805 | 482C | 1993 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
22:13:50.805 | 482C | 1993 | | C:\Program Files (x86)\Steam\steamclient64.dll |
22:13:50.805 | 482C | 1993 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
22:13:50.805 | 482C | 1993 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
22:13:50.805 | 482C | 1993 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
22:13:50.805 | 482C | 1993 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
22:13:50.805 | 482C | 1993 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\MpOav.dll |
22:13:50.805 | 482C | 1993 | | C:\Users\samna\AppData\Local\Medal\recorder-3.355.0\Host\medal-hook64.dll |
22:13:50.805 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
22:13:50.805 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
22:13:50.805 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
22:13:50.805 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
22:13:50.805 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
22:13:50.805 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
22:13:50.805 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
22:13:50.805 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\HID.DLL |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\MMDevAPI.DLL |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\MPR.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\WININET.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\WINMMBASE.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\XAudio2_7.DLL |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\amsi.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\pdh.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\urlmon.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\SYSTEM32\xaudio2_9.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\COMDLG32.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\CRYPT32.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\NvCamera\NvCamera64.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\NvCamera\d3dcompiler_47_64.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\nvldumdx.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\nvwgf2umx.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\GDI32.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\IMM32.DLL |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\KERNEL32.DLL |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\KERNELBASE.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\MSASN1.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\MSCTF.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\NSI.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\OLEAUT32.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\PSAPI.DLL |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\RPCRT4.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\SETUPAPI.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\SHELL32.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\SHLWAPI.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\TextInputFramework.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\UMPDC.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\USER32.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\WINTRUST.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\WS2_32.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\advapi32.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\bcrypt.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\cfgmgr32.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\clbcatq.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\combase.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\cryptsp.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\fwpuclnt.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\gdi32full.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\iertutil.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\imagehlp.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\kernel.appcore.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\msvcp_win.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\msvcrt.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\ole32.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\perfproc.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\powrprof.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\profapi.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\sechost.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\shcore.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\ucrtbase.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\win32u.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\windows.storage.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\System32\winrnr.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1198_none_73b37520d815d61e\COMCTL32.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\system32\NLAapi.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\system32\napinsp.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\system32\nvapi64.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\system32\nvcuda.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\system32\nvspcap64.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\system32\pnrpnsp.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\system32\rsaenh.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\system32\uxtheme.dll |
22:13:50.806 | 482C | 1993 | | C:\WINDOWS\system32\wshbth.dll |
22:13:50.806 | 482C | 1993 | | C:\Windows\System32\rasadhlp.dll |
22:13:50.806 | 482C | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
22:13:50.806 | 482C | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
22:13:50.806 | 482C | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
22:13:50.806 | 482C | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
22:13:50.806 | 482C | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
22:13:50.806 | 482C | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
22:13:50.806 | 482C | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
22:13:50.806 | 482C | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
22:13:50.806 | 482C | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
22:13:50.806 | 482C | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
22:13:50.806 | 482C | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=26672 |
22:13:50.809 | 482C | 1463 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
22:13:50.809 | 482C | 1471 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
22:13:50.809 | 482C | 1484 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
22:13:50.809 | 482C | 1501 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
22:13:50.809 | 482C | 1513 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
22:13:50.809 | 482C | 1581 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
22:13:50.809 | 482C | 1594 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
22:13:50.809 | 482C | 1607 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
22:13:50.809 | 482C | 1647 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
22:13:50.809 | 482C | 1649 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - ON |
22:13:50.809 | 482C | 1651 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
22:13:50.809 | 482C | 1653 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
22:13:50.809 | 482C | 1655 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
22:13:50.810 | 482C | 1657 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
22:13:50.810 | 482C | 1659 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
22:13:50.810 | 482C | 1662 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
22:13:50.810 | 482C | 1665 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
22:13:50.810 | 482C | 1759 | Data::Search | [0] 0x337B0000 |
22:13:50.810 | 482C | 1759 | Data::Search | [1] 0x0 |
22:13:50.810 | 482C | 1759 | Data::Search | [2] 0x29D80000 |
22:13:50.810 | 482C | 1759 | Data::Search | [3] 0xEA690000 |
22:13:50.810 | 482C | 1759 | Data::Search | [4] 0x0 |
22:13:50.810 | 482C | 1759 | Data::Search | [5] 0x30B00000 |
22:13:50.810 | 482C | 1759 | Data::Search | [6] 0x34800000 |
22:13:50.810 | 482C | 1759 | Data::Search | [7] 0x0 |
22:13:50.810 | 482C | 1759 | Data::Search | [8] 0x30B00000 |
22:13:50.810 | 482C | 1759 | Data::Search | [9] 0x0 |
22:13:50.810 | 482C | 1764 | Data::Search | [10] 0x0 |
22:13:50.810 | 482C | 1770 | Data::Search | [11] 0x2EDC0000 |
22:13:50.810 | 482C | 1776 | Data::Search | [12] 0x0 |
22:13:50.810 | 482C | 1782 | Data::Search | [13] 0x0 |
22:13:50.810 | 482C | 326 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
22:13:50.810 | 482C | 436 | Client::initFirstInjection | Detected Windows 8.1 or greater |
22:13:50.810 | 482C | 451 | Client::initFirstInjection | Acquiring function lock succedded |
22:13:50.810 | 482C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_80_3_17924 opened succesfuly |
22:13:50.906 | 482C | 1927 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.157.2.17\\OWUtils.dll succeeded |
22:13:50.915 | 482C | 574 | Install::Code | Init [Client,1] (MCH) OK |
22:13:50.917 | 482C | 574 | Install::Code | Init [Client,2] (MCH) OK |
22:13:50.919 | 482C | 574 | Install::Code | Init [Client,3] (MCH) OK |
22:13:50.921 | 482C | 574 | Install::Code | Init [Client,4] (MCH) OK |
22:13:50.937 | 482C | 574 | Install::Code | Init [Client,4.1] (MCH) OK |
22:13:50.950 | 482C | 574 | Install::Code | Init [Client,4.2] (MCH) OK |
22:13:50.951 | 482C | 484 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x429506b7 |
22:13:50.951 | 482C | 6901 | OverlayManager::LoadDefaultCursors | Load default cursors |
22:13:50.952 | 482C | 494 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x400db3 |
22:13:50.952 | 482C | 72 | PerformanceCounter::StartSession | StartSession |
22:13:50.952 | 482C | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
22:13:50.952 | 482C | 688 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
22:13:50.952 | 482C | 706 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
22:13:50.952 | 482C | 708 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
22:13:50.952 | 482C | 711 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
22:13:50.952 | 482C | 714 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
22:13:50.952 | 482C | 717 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
22:13:50.952 | 482C | 720 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
22:13:50.952 | 482C | 723 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
22:13:50.952 | 482C | 726 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
22:13:50.952 | 482C | 729 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
22:13:50.952 | 482C | 732 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
22:13:50.952 | 482C | 735 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
22:13:50.952 | 482C | 738 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
22:13:50.952 | 482C | 741 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
22:13:50.952 | 482C | 744 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
22:13:50.952 | 482C | 747 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
22:13:50.952 | 482C | 750 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
22:13:50.952 | 482C | 753 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
22:13:50.952 | 482C | 756 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
22:13:50.952 | 482C | 759 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
22:13:50.952 | 482C | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
22:13:50.952 | 482C | 765 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
22:13:50.952 | 482C | 768 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
22:13:50.952 | 482C | 771 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
22:13:50.952 | 482C | 774 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
22:13:50.953 | 482C | 777 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
22:13:50.953 | 482C | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = ON |
22:13:50.953 | 482C | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
22:13:50.953 | 482C | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
22:13:50.953 | 482C | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
22:13:50.953 | 482C | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
22:13:50.953 | 482C | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
22:13:50.953 | 482C | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
22:13:50.953 | 482C | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
22:13:50.953 | 482C | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
22:13:50.953 | 482C | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
22:13:50.953 | 482C | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
22:13:50.953 | 482C | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
22:13:50.953 | 482C | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
22:13:50.953 | 482C | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
22:13:50.953 | 482C | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
22:13:50.953 | 482C | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = ON |
22:13:50.953 | 482C | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
22:13:50.953 | 482C | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
22:13:50.953 | 482C | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
22:13:50.953 | 482C | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
22:13:50.953 | 482C | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
22:13:50.953 | 482C | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
22:13:50.953 | 482C | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
22:13:50.953 | 482C | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
22:13:50.953 | 482C | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
22:13:50.953 | 482C | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
22:13:50.953 | 482C | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
22:13:50.953 | 482C | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
22:13:50.953 | 482C | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
22:13:50.953 | 482C | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
22:13:50.953 | 482C | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
22:13:50.953 | 482C | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
22:13:50.953 | 482C | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
22:13:50.953 | 482C | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
22:13:50.953 | 482C | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
22:13:50.953 | 482C | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
22:13:50.953 | 482C | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
22:13:50.953 | 482C | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
22:13:50.953 | 482C | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
22:13:50.953 | 482C | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
22:13:50.953 | 482C | 899 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
22:13:50.953 | 482C | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
22:13:50.953 | 482C | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
22:13:50.953 | 482C | 905 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
22:13:50.953 | 482C | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
22:13:50.953 | 482C | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
22:13:50.953 | 482C | 911 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
22:13:50.953 | 482C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:13:50.954 | 482C | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
22:13:50.954 | 482C | 578 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
22:13:50.954 | 482C | 895 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
22:13:50.955 | 482C | 1145 | Install::Code | Segment [3|65536|0xEA690000|0x10000] |
22:13:50.970 | 482C | 574 | Install::Code | unknown (MCH) OK |
22:13:50.970 | 482C | 1145 | Install::Code | Segment [3|76928|0xEA690000|0x12C80] |
22:13:50.984 | 482C | 574 | Install::Code | unknown (MCH) OK |
22:13:50.984 | 482C | 1145 | Install::Code | Segment [3|76384|0xEA690000|0x12A60] |
22:13:50.998 | 482C | 574 | Install::Code | unknown (MCH) OK |
22:13:50.999 | 482C | 1145 | Install::Code | Segment [5|18016|0x30B00000|0x4660] |
22:13:51.1 | 482C | 574 | Install::Code | unknown (MCH) OK |
22:13:51.1 | 482C | 1145 | Install::Code | Segment [5|418288|0x30B00000|0x661F0] |
22:13:51.3 | 482C | 574 | Install::Code | unknown (MCH) OK |
22:13:51.3 | 482C | 1145 | Install::Code | Segment [5|105904|0x30B00000|0x19DB0] |
22:13:51.5 | 482C | 574 | Install::Code | unknown (MCH) OK |
22:13:51.5 | 482C | 1145 | Install::Code | Segment [5|4944|0x30B00000|0x1350] |
22:13:51.7 | 482C | 574 | Install::Code | unknown (MCH) OK |
22:13:51.7 | 482C | 1145 | Install::Code | Segment [5|-29478880|0x30B00000|0xFE3E3020] |
22:13:51.7 | 482C | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
22:13:51.7 | 482C | 1145 | Install::Code | Segment [5|-29458336|0x30B00000|0xFE3E8060] |
22:13:51.7 | 482C | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
22:13:51.7 | 482C | 1145 | Install::Code | Segment [5|-29497824|0x30B00000|0xFE3DE620] |
22:13:51.7 | 482C | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
22:13:51.7 | 482C | 1145 | Install::Code | Segment [5|-30627200|0x30B00000|0xFE2CAA80] |
22:13:51.7 | 482C | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
22:13:51.8 | 482C | 999 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
22:13:51.8 | 482C | 999 | Client::hookLibraryFunctions | Lib [9] is not supported for game. skipping.. |
22:13:51.8 | 482C | 326 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
22:13:51.8 | 482C | 1042 | OverlayManager::Start | Starting... |
22:13:51.10 | 482C | 574 | Install::Code | Init [Client,5] (MCH) OK |
22:13:51.23 | 482C | 574 | Install::Code | Init [Client,5.1] (MCH) OK |
22:13:51.25 | 482C | 574 | Install::Code | Init [Client,6] (MCH) OK |
22:13:51.25 | 482C | 1130 | OverlayManager::Start | RID Found 1 devices. |
22:13:51.25 | 482C | 1210 | | XTRAP COMPATIBLE PATCH WARNING |
22:13:51.25 | 482C | 107 | ApiManager::Init | API Manager Event : OK |
22:13:51.25 | 482C | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=18528 |
22:13:51.25 | 482C | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
22:13:51.25 | 482C | 114 | TXOfInterest | New list set with 0 items |
22:13:51.25 | 482C | 1244 | OverlayManager::Start | get foreground state |
22:13:51.25 | 482C | 7545 | OverlayManager::OnForegroundChanged | Changed True |
22:13:51.25 | 482C | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:13:51.25 | 482C | 1280 | OverlayManager::Start | Started... |
22:13:51.26 | 38E0 | 6492 | OverlayManager::OnConnected | Connected to server |
22:13:51.26 | 38E0 | 31 | SendServerHelloMessage::Execute | Send connection Ack |
22:13:51.26 | 4860 | 7071 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x2063c |
22:13:51.41 | 482C | 574 | Install::Code | Init [Client,0] (MCH) OK |
22:13:51.41 | 482C | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
22:13:51.41 | 482C | 94 | GraphicsHookManager::StopThread | StopThread |
22:13:51.42 | 6830 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
22:13:51.43 | 482C | 578 | Client::initFirstInjection | init complete |
22:13:51.262 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:13:54.80 | 218 | 7030 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
22:13:54.198 | 38E0 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:13:54.201 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:13:54.201 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
22:13:54.202 | 38E0 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
22:13:54.202 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:13:54.202 | 38E0 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:13:54.202 | 38E0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:13:54.702 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:13:54.702 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
22:13:54.702 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:13:54.702 | 38E0 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:13:54.708 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:13:54.958 | 39A0 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
22:13:55.54 | 39A0 | 149 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
22:13:55.54 | 39A0 | 149 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
22:13:55.54 | 39A0 | 1006 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
22:13:55.88 | 39A0 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe964060 |
22:13:55.88 | 39A0 | 1094 | RenderDeviceD3d11::init | Device adapter hash: -221985909 |
22:13:55.88 | 39A0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:13:55.88 | 39A0 | 1148 | RenderDeviceD3d11::init | save state |
22:13:55.88 | 39A0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:13:55.92 | 39A0 | 705 | RenderDeviceD3d11::initDX11 | create vs |
22:13:55.92 | 39A0 | 723 | RenderDeviceD3d11::initDX11 | create vs |
22:13:55.95 | 39A0 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
22:13:55.97 | 39A0 | 774 | RenderDeviceD3d11::initDX11 | create raster |
22:13:55.97 | 39A0 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
22:13:55.97 | 39A0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x78cb12c8. |
22:13:55.97 | 39A0 | 1156 | RenderDeviceD3d11::init | restore state |
22:13:55.97 | 39A0 | 1159 | RenderDeviceD3d11::init | Target Window [0xd0b040c] |
22:13:55.97 | 39A0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:13:55.97 | 39A0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:13:55.97 | 39A0 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
22:13:55.97 | 39A0 | 2080 | RenderDeviceD3d11::setFix | Set render device fix RT. |
22:13:55.97 | 39A0 | 2628 | OverlayManager::setGraphics | Render Device fix was set RT. |
22:13:55.98 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:13:55.98 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:13:55.124 | 39A0 | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
22:13:55.124 | 39A0 | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
22:13:55.124 | 39A0 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
22:13:55.124 | 39A0 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
22:13:55.124 | 39A0 | 276 | WidgetManager::init | Init manager |
22:13:55.124 | 39A0 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
22:13:55.124 | 39A0 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:13:55.124 | 39A0 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0b040c}. |
22:13:55.124 | 39A0 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1a5d00c1 |
22:13:55.124 | 39A0 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:13:55.124 | 39A0 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xb12606c0=-1322907968) |
22:13:55.124 | 39A0 | 2236 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
22:13:55.124 | 39A0 | 308 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
22:13:55.124 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:13:55.124 | 39A0 | 7449 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
22:13:55.125 | 3F18 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:13:55.131 | 218 | 1817 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
22:13:55.131 | 218 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:13:55.131 | 218 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:13:55.131 | 218 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x218 |
22:13:55.131 | 218 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
22:13:55.131 | 218 | 408 | InputInterceptor::runHook | Mouse is hooked 0x218 |
22:13:55.131 | 218 | 1909 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 3, Cur = 0x10003 |
22:13:55.135 | 218 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:13:55.143 | 39A0 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:13:55.143 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:13:55.143 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:13:55.143 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:13:55.163 | 3F18 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E3036A_P_17924 opened succesfuly |
22:13:55.163 | 3F18 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:13:55.163 | 3F18 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_12D08FE_P_17924 opened succesfuly |
22:13:55.163 | 3F18 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:13:55.321 | 38E0 | 6587 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins/GEPPlugin64.dll] |
22:13:55.326 | 218 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 536,14752 |
22:13:55.334 | 39A0 | 449 | ReleaseD11Device | Device Released! [1] |
22:13:55.334 | 39A0 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:13:55.334 | 39A0 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:13:55.334 | 39A0 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:13:55.334 | 39A0 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:13:55.334 | 39A0 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1a5d00c1 |
22:13:55.334 | 39A0 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:13:55.334 | 39A0 | 187 | IRenderDevice::release | Render Releasing. |
22:13:55.334 | 39A0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:13:55.334 | 39A0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:13:55.334 | 39A0 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:13:55.334 | 39A0 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:13:55.334 | 39A0 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:13:55.335 | 39A0 | 204 | IRenderDevice::release | Render Releasing Done. |
22:13:55.335 | 39A0 | 452 | ReleaseD11Device | End Device Released! |
22:13:55.335 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:13:55.769 | 38E0 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:13:55.771 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:13:55.771 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
22:13:55.771 | 38E0 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x12D08FE Title=[Cobaltstats In-Game overlay] |
22:13:55.771 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:13:55.771 | 38E0 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:13:55.771 | 38E0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:13:55.772 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:14:00.775 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:14:00.775 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
22:14:00.775 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:14:00.775 | 38E0 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:14:00.786 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:14:00.814 | 39A0 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe964060 |
22:14:00.814 | 39A0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:14:00.814 | 39A0 | 1148 | RenderDeviceD3d11::init | save state |
22:14:00.814 | 39A0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:14:00.823 | 39A0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x78cb12c8. |
22:14:00.823 | 39A0 | 1156 | RenderDeviceD3d11::init | restore state |
22:14:00.823 | 39A0 | 1159 | RenderDeviceD3d11::init | Target Window [0xd0b040c] |
22:14:00.823 | 39A0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:14:00.823 | 39A0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:14:00.823 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:14:00.823 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:14:00.823 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:14:00.860 | 39A0 | 7274 | OverlayManager::LoadPlugin | Plugin loaded [11] [C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins/GEPPlugin64.dll] [] |
22:14:00.884 | 39A0 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:14:00.884 | 39A0 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0b040c}. |
22:14:00.884 | 39A0 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x16a402ff |
22:14:00.884 | 39A0 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:14:00.884 | 39A0 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xb12606c0=-1322907968) |
22:14:00.884 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:14:00.884 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:14:00.887 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:14:00.897 | 39A0 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:14:00.897 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:14:00.897 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:14:00.897 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:14:01.241 | 218 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:14:01.241 | 218 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:14:01.241 | 218 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x218 |
22:14:01.241 | 218 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
22:14:01.241 | 218 | 408 | InputInterceptor::runHook | Mouse is hooked 0x218 |
22:14:01.241 | 218 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:14:01.241 | 4860 | 1977 | Client::LogProcessModules | Loaded modules: |
22:14:01.246 | 4860 | 1993 | | C:\Program Files (x86)\Overwolf\0.157.2.17\OWClient.dll |
22:14:01.246 | 4860 | 1993 | | C:\Program Files (x86)\Overwolf\0.157.2.17\OWExplorer.dll |
22:14:01.246 | 4860 | 1993 | | C:\Program Files (x86)\Overwolf\0.157.2.17\OWUtils.dll |
22:14:01.246 | 4860 | 1993 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
22:14:01.246 | 4860 | 1993 | | C:\Program Files (x86)\Steam\steamclient64.dll |
22:14:01.246 | 4860 | 1993 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
22:14:01.246 | 4860 | 1993 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
22:14:01.246 | 4860 | 1993 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
22:14:01.246 | 4860 | 1993 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
22:14:01.246 | 4860 | 1993 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
22:14:01.246 | 4860 | 1993 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\MpOav.dll |
22:14:01.246 | 4860 | 1993 | | C:\Users\samna\AppData\Local\Medal\recorder-3.355.0\Host\medal-hook64.dll |
22:14:01.246 | 4860 | 1993 | | C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins\64\gep_rainbowsixsiege.dll |
22:14:01.246 | 4860 | 1993 | | C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins\64\libowgameevents64.dll |
22:14:01.246 | 4860 | 1993 | | C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins\GEPPlugin64.dll |
22:14:01.246 | 4860 | 1993 | | C:\Users\samna\AppData\Roaming\Discord\0.0.308\modules\discord_hook\397863cd8f\DiscordHook64.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\HID.DLL |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\MMDevAPI.DLL |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\MPR.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\WININET.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\WINMMBASE.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\XAudio2_7.DLL |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\XAudio2_8.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\XInput1_4.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\amsi.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\pdh.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\urlmon.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\SYSTEM32\xaudio2_9.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\COMDLG32.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\CRYPT32.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\NvCamera\NvCamera64.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\NvCamera\d3dcompiler_47_64.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\nvldumdx.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\nvwgf2umx.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\GDI32.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\IMM32.DLL |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\KERNEL32.DLL |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\KERNELBASE.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\MSASN1.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\MSCTF.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\NSI.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\OLEAUT32.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\PSAPI.DLL |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\RPCRT4.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\SETUPAPI.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\SHELL32.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\SHLWAPI.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\TextInputFramework.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\UMPDC.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\USER32.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\WINTRUST.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\WS2_32.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\advapi32.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\bcrypt.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\cfgmgr32.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\clbcatq.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\combase.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\cryptsp.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\fwpuclnt.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\gdi32full.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\iertutil.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\imagehlp.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\kernel.appcore.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\msvcp_win.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\msvcrt.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\ole32.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\perfproc.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\powrprof.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\profapi.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\sechost.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\shcore.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\ucrtbase.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\win32u.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\windows.storage.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\System32\winrnr.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1198_none_73b37520d815d61e\COMCTL32.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\system32\NLAapi.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\system32\napinsp.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\system32\nvapi64.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\system32\nvcuda.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\system32\nvspcap64.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\system32\pnrpnsp.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\system32\rsaenh.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\system32\uxtheme.dll |
22:14:01.246 | 4860 | 1993 | | C:\WINDOWS\system32\wshbth.dll |
22:14:01.246 | 4860 | 1993 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
22:14:01.246 | 4860 | 1993 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
22:14:01.246 | 4860 | 1993 | | C:\Windows\System32\Windows.UI.dll |
22:14:01.246 | 4860 | 1993 | | C:\Windows\System32\rasadhlp.dll |
22:14:01.246 | 4860 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
22:14:01.246 | 4860 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
22:14:01.246 | 4860 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
22:14:01.246 | 4860 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\VMProtectSDK64.dll |
22:14:01.246 | 4860 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
22:14:01.246 | 4860 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
22:14:01.246 | 4860 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
22:14:01.246 | 4860 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
22:14:01.246 | 4860 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
22:14:01.246 | 4860 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
22:14:01.246 | 4860 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
22:14:01.352 | 218 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:14:03.98 | 218 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 536,22620 |
22:14:03.98 | 218 | 2585 | OverlayManager::DetachThreadInput | AttachThreadInput has failed detch. [536 - 22620]]GLE=0x57 |
22:14:03.125 | 39A0 | 449 | ReleaseD11Device | Device Released! [1] |
22:14:03.125 | 39A0 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:14:03.125 | 39A0 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:14:03.125 | 39A0 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:14:03.125 | 39A0 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:14:03.125 | 39A0 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x16a402ff |
22:14:03.125 | 39A0 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:14:03.125 | 39A0 | 187 | IRenderDevice::release | Render Releasing. |
22:14:03.125 | 39A0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:14:03.125 | 39A0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:14:03.126 | 39A0 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:14:03.126 | 39A0 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:14:03.126 | 39A0 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:14:03.126 | 39A0 | 204 | IRenderDevice::release | Render Releasing Done. |
22:14:03.126 | 39A0 | 452 | ReleaseD11Device | End Device Released! |
22:14:03.126 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:14:03.277 | 38E0 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:14:03.281 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:14:03.281 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
22:14:03.281 | 38E0 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x12D08FE Title=[Cobaltstats In-Game overlay] |
22:14:03.282 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:14:03.282 | 38E0 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:14:03.282 | 38E0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:14:03.283 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:14:05.284 | 3F18 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:14:06.285 | 3F18 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3281] s[500]. |
22:14:06.285 | 3F18 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:14:06.285 | 3F18 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:14:06.285 | 3F18 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:14:27.423 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:14:58.412 | 218 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x429506b7;prev = 0x429506b7 , {Original values: ref = 8 handle = 0x10003} |
22:14:58.565 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:14:58.603 | 39A0 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe964060 |
22:14:58.603 | 39A0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:14:58.603 | 39A0 | 1148 | RenderDeviceD3d11::init | save state |
22:14:58.603 | 39A0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:14:58.612 | 39A0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x78cb12c8. |
22:14:58.612 | 39A0 | 1156 | RenderDeviceD3d11::init | restore state |
22:14:58.612 | 39A0 | 1159 | RenderDeviceD3d11::init | Target Window [0xd0b040c] |
22:14:58.612 | 39A0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:14:58.612 | 39A0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:14:58.613 | 39A0 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:14:58.613 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:14:58.613 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:14:58.613 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:14:58.617 | 39A0 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:14:58.617 | 39A0 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0b040c}. |
22:14:58.617 | 39A0 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x14b70da1 |
22:14:58.617 | 39A0 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:14:58.617 | 39A0 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xb12606c0=-1322907968) |
22:14:58.617 | 39A0 | 2427 | WidgetManager::Render | resum layout thread |
22:14:58.617 | 39A0 | 276 | WidgetManager::init | Init manager |
22:14:58.617 | 218 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:14:58.617 | 218 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:14:58.617 | 218 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x218 |
22:14:58.617 | 218 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
22:14:58.617 | 218 | 408 | InputInterceptor::runHook | Mouse is hooked 0x218 |
22:14:58.617 | 39A0 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:14:58.617 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:14:58.618 | 6B48 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:14:58.622 | 39A0 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:14:58.622 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:14:58.622 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:14:58.622 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:14:58.842 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:14:58.842 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
22:14:58.842 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:14:58.844 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:14:58.844 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:14:58.844 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:14:58.845 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:14:58.847 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:14:58.849 | 218 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:14:58.851 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:14:58.856 | 218 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:14:59.124 | 6B48 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1B08C0_P_17924 opened succesfuly |
22:14:59.124 | 6B48 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:14:59.177 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:14:59.177 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:15:02.83 | 218 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 536,14752 |
22:15:02.114 | 39A0 | 449 | ReleaseD11Device | Device Released! [1] |
22:15:02.114 | 39A0 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:15:02.114 | 39A0 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:15:02.114 | 39A0 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:15:02.114 | 39A0 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:15:02.114 | 39A0 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x14b70da1 |
22:15:02.114 | 39A0 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:15:02.114 | 39A0 | 187 | IRenderDevice::release | Render Releasing. |
22:15:02.114 | 39A0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:15:02.114 | 39A0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:15:02.114 | 39A0 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:15:02.114 | 39A0 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:15:02.114 | 39A0 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:15:02.115 | 39A0 | 204 | IRenderDevice::release | Render Releasing Done. |
22:15:02.115 | 39A0 | 452 | ReleaseD11Device | End Device Released! |
22:15:02.115 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:15:02.345 | 38E0 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:15:02.349 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:15:02.349 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
22:15:02.349 | 38E0 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB0926 Title=[background.js - cobaltstats overwolf - Visual Studio Code] |
22:15:02.350 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:15:02.350 | 38E0 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:15:02.350 | 38E0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:15:02.351 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:15:05.884 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:15:05.884 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
22:15:05.884 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:15:05.884 | 38E0 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:15:05.986 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:15:06.23 | 39A0 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe964060 |
22:15:06.23 | 39A0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:15:06.23 | 39A0 | 1148 | RenderDeviceD3d11::init | save state |
22:15:06.23 | 39A0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:15:06.30 | 39A0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x78cb12c8. |
22:15:06.30 | 39A0 | 1156 | RenderDeviceD3d11::init | restore state |
22:15:06.30 | 39A0 | 1159 | RenderDeviceD3d11::init | Target Window [0xd0b040c] |
22:15:06.30 | 39A0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:15:06.30 | 39A0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:15:06.31 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:15:06.31 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:15:06.31 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:15:06.34 | 39A0 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:15:06.34 | 39A0 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0b040c}. |
22:15:06.34 | 39A0 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x32a30629 |
22:15:06.34 | 39A0 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:15:06.34 | 39A0 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xb12606c0=-1322907968) |
22:15:06.34 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:15:06.35 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:15:06.35 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:15:06.39 | 39A0 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:15:06.39 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:15:06.39 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:15:06.39 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:15:06.133 | 218 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:15:06.133 | 218 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:15:06.133 | 218 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x218 |
22:15:06.133 | 218 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
22:15:06.133 | 218 | 408 | InputInterceptor::runHook | Mouse is hooked 0x218 |
22:15:06.133 | 218 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:15:07.816 | 218 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 536,14752 |
22:15:07.843 | 39A0 | 449 | ReleaseD11Device | Device Released! [1] |
22:15:07.843 | 39A0 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:15:07.843 | 39A0 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:15:07.843 | 39A0 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:15:07.843 | 39A0 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:15:07.843 | 39A0 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x32a30629 |
22:15:07.843 | 39A0 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:15:07.843 | 39A0 | 187 | IRenderDevice::release | Render Releasing. |
22:15:07.843 | 39A0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:15:07.843 | 39A0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:15:07.843 | 39A0 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:15:07.843 | 39A0 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:15:07.843 | 39A0 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:15:07.843 | 39A0 | 204 | IRenderDevice::release | Render Releasing Done. |
22:15:07.843 | 39A0 | 452 | ReleaseD11Device | End Device Released! |
22:15:07.843 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:15:08.387 | 38E0 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:15:08.389 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:15:08.389 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
22:15:08.389 | 38E0 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1B08C0 Title=[Cobaltstats In-Game overlay] |
22:15:08.390 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:15:08.390 | 38E0 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:15:08.390 | 38E0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:15:08.391 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:15:08.897 | 6B48 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:15:10.898 | 6B48 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3172] s[500]. |
22:15:10.898 | 6B48 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:15:10.898 | 6B48 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:15:10.898 | 6B48 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:15:40.69 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:16:02.434 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:16:02.448 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:16:02.448 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
22:16:02.448 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:16:02.448 | 38E0 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:16:02.517 | 39A0 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe964060 |
22:16:02.517 | 39A0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:16:02.517 | 39A0 | 1148 | RenderDeviceD3d11::init | save state |
22:16:02.517 | 39A0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:16:02.523 | 39A0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x78cb12c8. |
22:16:02.523 | 39A0 | 1156 | RenderDeviceD3d11::init | restore state |
22:16:02.523 | 39A0 | 1159 | RenderDeviceD3d11::init | Target Window [0xd0b040c] |
22:16:02.523 | 39A0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:16:02.523 | 39A0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:16:02.524 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:16:02.524 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:16:02.524 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:16:02.529 | 39A0 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:16:02.529 | 39A0 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0b040c}. |
22:16:02.529 | 39A0 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5440c45 |
22:16:02.529 | 39A0 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:16:02.529 | 39A0 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xb12606c0=-1322907968) |
22:16:02.529 | 39A0 | 2427 | WidgetManager::Render | resum layout thread |
22:16:02.529 | 39A0 | 276 | WidgetManager::init | Init manager |
22:16:02.529 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:16:02.529 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:16:02.530 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:16:02.530 | 2AC4 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:16:02.539 | 39A0 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:16:02.539 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:16:02.539 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:16:02.539 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:16:02.564 | 2AC4 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:16:02.564 | 2AC4 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=12d08fe |
22:16:02.564 | 2AC4 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_12D08FE_P_17924 close 2147483647 bytes |
22:16:02.564 | 2AC4 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:16:02.566 | 2AC4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1D08C0_P_17924 opened succesfuly |
22:16:02.566 | 2AC4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:16:02.602 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:16:02.602 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:16:02.616 | 218 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:16:02.616 | 218 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:16:02.616 | 218 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x218 |
22:16:02.616 | 218 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
22:16:02.616 | 218 | 408 | InputInterceptor::runHook | Mouse is hooked 0x218 |
22:16:02.616 | 218 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:16:03.285 | 218 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:16:03.405 | 218 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:16:03.409 | 39A0 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 17, OW handle = 0x429506b7;prev = 0x429506b7 , {Original values: ref = 17 handle = 0x10003} |
22:16:04.751 | 218 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 536,14752 |
22:16:04.774 | 39A0 | 449 | ReleaseD11Device | Device Released! [1] |
22:16:04.774 | 39A0 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:16:04.774 | 39A0 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:16:04.775 | 39A0 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:16:04.775 | 39A0 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:16:04.775 | 39A0 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5440c45 |
22:16:04.775 | 39A0 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:16:04.775 | 39A0 | 187 | IRenderDevice::release | Render Releasing. |
22:16:04.775 | 39A0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:16:04.775 | 39A0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:16:04.775 | 39A0 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:16:04.775 | 39A0 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:16:04.775 | 39A0 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:16:04.775 | 39A0 | 204 | IRenderDevice::release | Render Releasing Done. |
22:16:04.775 | 39A0 | 452 | ReleaseD11Device | End Device Released! |
22:16:04.775 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:16:04.949 | 38E0 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:16:04.950 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:16:04.950 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
22:16:04.950 | 38E0 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1D08C0 Title=[Cobaltstats In-Game overlay] |
22:16:04.950 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:16:04.950 | 38E0 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:16:04.950 | 38E0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:16:04.951 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:16:12.992 | 2AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:16:12.992 | 2AC4 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [8359] s[500]. |
22:16:12.992 | 2AC4 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:16:12.992 | 2AC4 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:16:12.992 | 2AC4 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:16:17.840 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:16:20.513 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:16:20.513 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
22:16:20.514 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:16:20.514 | 38E0 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:16:20.532 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:16:20.565 | 39A0 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe964060 |
22:16:20.565 | 39A0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:16:20.565 | 39A0 | 1148 | RenderDeviceD3d11::init | save state |
22:16:20.565 | 39A0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:16:20.573 | 39A0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x78cb12c8. |
22:16:20.573 | 39A0 | 1156 | RenderDeviceD3d11::init | restore state |
22:16:20.573 | 39A0 | 1159 | RenderDeviceD3d11::init | Target Window [0xd0b040c] |
22:16:20.573 | 39A0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:16:20.573 | 39A0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:16:20.573 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:16:20.573 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:16:20.573 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:16:20.582 | 39A0 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:16:20.582 | 39A0 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0b040c}. |
22:16:20.582 | 39A0 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1b950c1b |
22:16:20.582 | 39A0 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:16:20.582 | 39A0 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xb12606c0=-1322907968) |
22:16:20.582 | 39A0 | 2427 | WidgetManager::Render | resum layout thread |
22:16:20.582 | 39A0 | 276 | WidgetManager::init | Init manager |
22:16:20.582 | 218 | 1817 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
22:16:20.583 | 218 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:16:20.583 | 218 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:16:20.583 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:16:20.583 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:16:20.583 | 218 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x218 |
22:16:20.583 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:16:20.583 | 218 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
22:16:20.583 | 218 | 408 | InputInterceptor::runHook | Mouse is hooked 0x218 |
22:16:20.584 | 37F8 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:16:20.585 | 218 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:16:20.606 | 39A0 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:16:20.606 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:16:20.606 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:16:20.606 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:16:20.609 | 218 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:16:20.617 | 37F8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:16:20.617 | 37F8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1b08c0 |
22:16:20.617 | 37F8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1B08C0_P_17924 close 2147483647 bytes |
22:16:20.618 | 37F8 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:16:20.628 | 218 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:16:20.629 | 37F8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1E08C0_P_17924 opened succesfuly |
22:16:20.629 | 37F8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:16:20.646 | 39A0 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 21, OW handle = 0x429506b7;prev = 0x429506b7 , {Original values: ref = 21 handle = 0x10003} |
22:16:20.657 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:16:20.658 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:16:20.667 | 218 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:16:21.337 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
22:16:21.390 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:16:21.394 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:16:21.413 | 37F8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:16:21.413 | 37F8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1d08c0 |
22:16:21.413 | 37F8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1D08C0_P_17924 close 2147483647 bytes |
22:16:21.413 | 37F8 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:16:21.414 | 37F8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2D8090E_P_17924 opened succesfuly |
22:16:21.414 | 37F8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:16:21.417 | 39A0 | 7030 | OverlayManager::IsEmptyCursor | Cache cursor 0x429506b7 (v: 1) |
22:16:21.431 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
22:16:21.497 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:16:21.497 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:16:21.894 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
22:16:21.974 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
22:16:22.325 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
22:16:22.372 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:16:22.376 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:16:22.393 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
22:16:22.398 | 37F8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:16:22.398 | 37F8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2d8090e |
22:16:22.398 | 37F8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2D8090E_P_17924 close 2147483647 bytes |
22:16:22.399 | 37F8 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:16:22.400 | 37F8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1C907DE_P_17924 opened succesfuly |
22:16:22.400 | 37F8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:16:22.456 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:16:22.456 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:16:22.714 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
22:16:22.760 | 37F8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:16:22.760 | 37F8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1c907de |
22:16:22.760 | 37F8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1C907DE_P_17924 close 2147483647 bytes |
22:16:22.761 | 37F8 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:16:22.773 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
22:16:23.77 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
22:16:23.123 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:16:23.146 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
22:16:23.169 | 37F8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2DA090E_P_17924 opened succesfuly |
22:16:23.169 | 37F8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:16:23.207 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:16:23.207 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:16:23.629 | 218 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 536,27028 |
22:16:23.629 | 218 | 2585 | OverlayManager::DetachThreadInput | AttachThreadInput has failed detch. [536 - 27028]]GLE=0x57 |
22:16:23.638 | 39A0 | 449 | ReleaseD11Device | Device Released! [1] |
22:16:23.638 | 39A0 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:16:23.639 | 39A0 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:16:23.639 | 39A0 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:16:23.639 | 39A0 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:16:23.639 | 39A0 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1b950c1b |
22:16:23.639 | 39A0 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:16:23.639 | 39A0 | 187 | IRenderDevice::release | Render Releasing. |
22:16:23.639 | 39A0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:16:23.639 | 39A0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:16:23.639 | 39A0 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:16:23.639 | 39A0 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:16:23.639 | 39A0 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:16:23.639 | 39A0 | 204 | IRenderDevice::release | Render Releasing Done. |
22:16:23.639 | 39A0 | 452 | ReleaseD11Device | End Device Released! |
22:16:23.640 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:16:24.16 | 38E0 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:16:24.18 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:16:24.18 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
22:16:24.18 | 38E0 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB0926 Title=[background.js - cobaltstats overwolf - Visual Studio Code] |
22:16:24.18 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:16:24.18 | 38E0 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:16:24.18 | 38E0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:16:24.20 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:16:25.560 | 218 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 21, OW handle = 0x429506b7;prev = 0x429506b7 , {Original values: ref = 21 handle = 0x10003} |
22:16:25.711 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:16:25.752 | 39A0 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe964060 |
22:16:25.752 | 39A0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:16:25.752 | 39A0 | 1148 | RenderDeviceD3d11::init | save state |
22:16:25.752 | 39A0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:16:25.758 | 39A0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x78cb12c8. |
22:16:25.758 | 39A0 | 1156 | RenderDeviceD3d11::init | restore state |
22:16:25.758 | 39A0 | 1159 | RenderDeviceD3d11::init | Target Window [0xd0b040c] |
22:16:25.758 | 39A0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:16:25.758 | 39A0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:16:25.759 | 39A0 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:16:25.759 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:16:25.759 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:16:25.759 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:16:25.779 | 39A0 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:16:25.779 | 39A0 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0b040c}. |
22:16:25.779 | 39A0 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6477075d |
22:16:25.779 | 39A0 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:16:25.779 | 39A0 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xb12606c0=-1322907968) |
22:16:25.779 | 39A0 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:16:25.779 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:16:25.798 | 39A0 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:16:25.798 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:16:25.798 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:16:25.798 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:16:26.21 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:16:26.21 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
22:16:26.21 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:16:26.23 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:16:26.25 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:16:26.25 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:16:26.26 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:16:26.26 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:16:26.27 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:16:26.35 | 218 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:16:26.35 | 218 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:16:26.35 | 218 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x218 |
22:16:26.35 | 218 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
22:16:26.35 | 218 | 408 | InputInterceptor::runHook | Mouse is hooked 0x218 |
22:16:26.37 | 218 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:16:26.818 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
22:16:26.900 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
22:16:27.269 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
22:16:27.309 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
22:16:27.318 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:16:27.349 | 37F8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:16:27.349 | 37F8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2da090e |
22:16:27.349 | 37F8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2DA090E_P_17924 close 2147483647 bytes |
22:16:27.349 | 37F8 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:16:27.351 | 37F8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1CB07DE_P_17924 opened succesfuly |
22:16:27.351 | 37F8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:16:27.389 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:16:27.389 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:16:27.619 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
22:16:27.675 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
22:16:27.925 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
22:16:27.976 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:16:27.981 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:16:27.983 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
22:16:27.994 | 37F8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:16:27.994 | 37F8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1cb07de |
22:16:27.994 | 37F8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1CB07DE_P_17924 close 2147483647 bytes |
22:16:27.995 | 37F8 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:16:27.998 | 37F8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2DC090E_P_17924 opened succesfuly |
22:16:27.998 | 37F8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:16:28.74 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:16:28.74 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:16:28.192 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
22:16:28.246 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
22:16:28.730 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
22:16:28.777 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:16:28.809 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
22:16:28.812 | 37F8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:16:28.812 | 37F8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2dc090e |
22:16:28.812 | 37F8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2DC090E_P_17924 close 2147483647 bytes |
22:16:28.812 | 37F8 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:16:28.814 | 37F8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1CD07DE_P_17924 opened succesfuly |
22:16:28.814 | 37F8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:16:28.851 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:16:28.851 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:16:29.221 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
22:16:29.293 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
22:16:30.53 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
22:16:30.101 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:16:30.133 | 37F8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:16:30.133 | 37F8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1cd07de |
22:16:30.133 | 37F8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1CD07DE_P_17924 close 2147483647 bytes |
22:16:30.134 | 37F8 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:16:30.135 | 37F8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2DE090E_P_17924 opened succesfuly |
22:16:30.135 | 37F8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:16:30.154 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
22:16:30.191 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:16:30.191 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:16:31.62 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
22:16:31.175 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
22:16:33.92 | 218 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 536,14752 |
22:16:33.97 | 39A0 | 449 | ReleaseD11Device | Device Released! [1] |
22:16:33.97 | 39A0 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:16:33.97 | 39A0 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:16:33.97 | 39A0 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:16:33.97 | 39A0 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:16:33.97 | 39A0 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6477075d |
22:16:33.97 | 39A0 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:16:33.97 | 39A0 | 187 | IRenderDevice::release | Render Releasing. |
22:16:33.97 | 39A0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:16:33.97 | 39A0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:16:33.97 | 39A0 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:16:33.97 | 39A0 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:16:33.97 | 39A0 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:16:33.98 | 39A0 | 204 | IRenderDevice::release | Render Releasing Done. |
22:16:33.98 | 39A0 | 452 | ReleaseD11Device | End Device Released! |
22:16:33.98 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:16:33.506 | 37F8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:16:33.569 | 38E0 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:16:33.570 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:16:33.570 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
22:16:33.570 | 38E0 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1E08C0 Title=[Cobaltstats In-Game overlay] |
22:16:33.570 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:16:33.570 | 38E0 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:16:33.570 | 38E0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:16:33.571 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:16:36.79 | 37F8 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3078] s[500]. |
22:16:36.79 | 37F8 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:16:36.79 | 37F8 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:16:36.79 | 37F8 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:17:20.121 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:17:20.121 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
22:17:20.122 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:17:20.122 | 38E0 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:17:20.134 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:17:20.164 | 39A0 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe964060 |
22:17:20.165 | 39A0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:17:20.165 | 39A0 | 1148 | RenderDeviceD3d11::init | save state |
22:17:20.165 | 39A0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:17:20.171 | 39A0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x78cb12c8. |
22:17:20.171 | 39A0 | 1156 | RenderDeviceD3d11::init | restore state |
22:17:20.171 | 39A0 | 1159 | RenderDeviceD3d11::init | Target Window [0xd0b040c] |
22:17:20.171 | 39A0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:17:20.171 | 39A0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:17:20.172 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:17:20.172 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:17:20.172 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:17:20.181 | 218 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:17:20.183 | 39A0 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:17:20.183 | 39A0 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0b040c}. |
22:17:20.183 | 39A0 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x95990ab5 |
22:17:20.183 | 39A0 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:17:20.183 | 39A0 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xb12606c0=-1322907968) |
22:17:20.183 | 39A0 | 2427 | WidgetManager::Render | resum layout thread |
22:17:20.183 | 39A0 | 276 | WidgetManager::init | Init manager |
22:17:20.184 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:17:20.184 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:17:20.186 | 5AD8 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:17:20.187 | 218 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:17:20.187 | 218 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:17:20.187 | 218 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x218 |
22:17:20.187 | 218 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
22:17:20.187 | 218 | 408 | InputInterceptor::runHook | Mouse is hooked 0x218 |
22:17:20.188 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:17:20.188 | 218 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:17:20.194 | 39A0 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:17:20.194 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:17:20.194 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:17:20.194 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:17:20.220 | 5AD8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:17:20.220 | 5AD8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2de090e |
22:17:20.220 | 5AD8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2DE090E_P_17924 close 2147483647 bytes |
22:17:20.220 | 5AD8 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:17:23.436 | 218 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 536,14752 |
22:17:23.460 | 39A0 | 449 | ReleaseD11Device | Device Released! [1] |
22:17:23.461 | 39A0 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:17:23.461 | 39A0 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:17:23.461 | 39A0 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:17:23.461 | 39A0 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:17:23.461 | 39A0 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x95990ab5 |
22:17:23.461 | 39A0 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:17:23.461 | 39A0 | 187 | IRenderDevice::release | Render Releasing. |
22:17:23.461 | 39A0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:17:23.461 | 39A0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:17:23.462 | 39A0 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:17:23.462 | 39A0 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:17:23.462 | 39A0 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:17:23.462 | 39A0 | 204 | IRenderDevice::release | Render Releasing Done. |
22:17:23.462 | 39A0 | 452 | ReleaseD11Device | End Device Released! |
22:17:23.462 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:17:23.623 | 38E0 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:17:23.626 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:17:23.626 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
22:17:23.626 | 38E0 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1E08C0 Title=[Cobaltstats In-Game overlay] |
22:17:23.626 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:17:23.626 | 38E0 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:17:23.626 | 38E0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:17:23.627 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:17:30.667 | 5AD8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:17:30.667 | 5AD8 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [7343] s[500]. |
22:17:30.667 | 5AD8 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:17:30.667 | 5AD8 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:17:30.667 | 5AD8 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:17:31.982 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:17:32.12 | 39A0 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe964060 |
22:17:32.12 | 39A0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:17:32.12 | 39A0 | 1148 | RenderDeviceD3d11::init | save state |
22:17:32.12 | 39A0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:17:32.18 | 39A0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x78cb12c8. |
22:17:32.18 | 39A0 | 1156 | RenderDeviceD3d11::init | restore state |
22:17:32.18 | 39A0 | 1159 | RenderDeviceD3d11::init | Target Window [0xd0b040c] |
22:17:32.18 | 39A0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:17:32.18 | 39A0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:17:32.19 | 39A0 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:17:32.19 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:17:32.19 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:17:32.19 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:17:32.26 | 39A0 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:17:32.26 | 39A0 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0b040c}. |
22:17:32.26 | 39A0 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd270c09 |
22:17:32.26 | 39A0 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:17:32.26 | 39A0 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xb12606c0=-1322907968) |
22:17:32.26 | 39A0 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:17:32.26 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:17:32.32 | 39A0 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:17:32.32 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:17:32.32 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:17:32.32 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:17:32.69 | 218 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:17:32.69 | 218 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:17:32.69 | 218 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x218 |
22:17:32.69 | 218 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
22:17:32.69 | 218 | 408 | InputInterceptor::runHook | Mouse is hooked 0x218 |
22:17:32.133 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:17:32.133 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
22:17:32.133 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:17:32.134 | 218 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:17:32.136 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:17:32.141 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:17:32.141 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:17:32.144 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:17:32.490 | 218 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:17:33.126 | 218 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:17:33.130 | 39A0 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 30, OW handle = 0x429506b7;prev = 0x429506b7 , {Original values: ref = 30 handle = 0x10003} |
22:17:34.86 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
22:17:34.138 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:17:34.155 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
22:17:34.806 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
22:17:34.883 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
22:17:35.185 | 39A0 | 2427 | WidgetManager::Render | resum layout thread |
22:17:35.185 | 39A0 | 276 | WidgetManager::init | Init manager |
22:17:35.186 | 566C | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:17:35.276 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
22:17:35.339 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:17:35.352 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:17:35.368 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
22:17:35.392 | 566C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_109074C_P_17924 opened succesfuly |
22:17:35.392 | 566C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:17:35.395 | 39A0 | 6448 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
22:17:35.395 | 39A0 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:17:35.395 | 39A0 | 131 | InputInterceptor::UseLLMouseHook | enable LL mouse hook :1 |
22:17:35.442 | 566C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1901CA_P_17924 opened succesfuly |
22:17:35.442 | 566C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:17:35.444 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:17:35.444 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:17:35.444 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
22:17:35.444 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
22:17:35.531 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
22:17:35.531 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
22:17:35.868 | 39A0 | 3317 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
22:17:36.129 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
22:17:36.178 | 39A0 | 3182 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x0 was hidden 0 |
22:17:36.178 | 39A0 | 6468 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
22:17:36.178 | 39A0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:17:36.178 | 39A0 | 131 | InputInterceptor::UseLLMouseHook | enable LL mouse hook :0 |
22:17:36.185 | 39A0 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -1, OW handle = 0x429506b7;prev = 0x429506b7 , {Original values: ref = -1 handle = 0x10003} |
22:17:36.185 | 39A0 | 3480 | OverlayManager::RestoreGameCursor | black Cursor restored |
22:17:36.209 | 566C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:17:36.209 | 566C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=109074c |
22:17:36.209 | 566C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_109074C_P_17924 close 2147483647 bytes |
22:17:36.210 | 566C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:17:36.221 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
22:17:39.943 | 218 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 536,14752 |
22:17:40.139 | 38E0 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:17:40.142 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:17:40.142 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
22:17:40.142 | 38E0 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x12074E Title=[events-sample-apps/main.js at master · overwolf/events-sample-apps - Google Chrome] |
22:17:40.142 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:17:40.142 | 38E0 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:17:40.142 | 38E0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:17:40.143 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:17:45.681 | 566C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:17:45.681 | 566C | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [5828] s[500]. |
22:17:45.681 | 566C | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:17:45.681 | 566C | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:17:45.681 | 566C | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:18:26.568 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:18:29.862 | 218 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:18:29.874 | 218 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:18:30.37 | 39A0 | 449 | ReleaseD11Device | Device Released! [1] |
22:18:30.37 | 39A0 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:18:30.38 | 39A0 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:18:30.38 | 39A0 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:18:30.38 | 39A0 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:18:30.38 | 39A0 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd270c09 |
22:18:30.38 | 39A0 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:18:30.38 | 39A0 | 187 | IRenderDevice::release | Render Releasing. |
22:18:30.38 | 39A0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:18:30.38 | 39A0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:18:30.39 | 39A0 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:18:30.39 | 39A0 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:18:30.39 | 39A0 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:18:30.39 | 39A0 | 204 | IRenderDevice::release | Render Releasing Done. |
22:18:30.39 | 39A0 | 452 | ReleaseD11Device | End Device Released! |
22:18:30.39 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:18:30.67 | 39A0 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe964060 |
22:18:30.68 | 39A0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:18:30.68 | 39A0 | 1148 | RenderDeviceD3d11::init | save state |
22:18:30.68 | 39A0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:18:30.74 | 39A0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x78cb12c8. |
22:18:30.74 | 39A0 | 1156 | RenderDeviceD3d11::init | restore state |
22:18:30.74 | 39A0 | 1159 | RenderDeviceD3d11::init | Target Window [0xd0b040c] |
22:18:30.74 | 39A0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:18:30.74 | 39A0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:18:30.74 | 39A0 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:18:30.74 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:18:30.74 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:18:30.74 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:18:30.122 | 39A0 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:18:30.122 | 39A0 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0b040c}. |
22:18:30.122 | 39A0 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x40bd0629 |
22:18:30.122 | 39A0 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:18:30.122 | 39A0 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xb12606c0=-1322907968) |
22:18:30.122 | 39A0 | 2427 | WidgetManager::Render | resum layout thread |
22:18:30.122 | 39A0 | 276 | WidgetManager::init | Init manager |
22:18:30.122 | 39A0 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:18:30.122 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:18:30.123 | 2578 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:18:30.156 | 39A0 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:18:30.156 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:18:30.156 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:18:30.156 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:18:30.193 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:18:30.193 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
22:18:30.193 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:18:30.195 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:18:30.198 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:18:30.198 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:18:30.201 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:18:30.207 | 218 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:18:30.207 | 218 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:18:30.207 | 218 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x218 |
22:18:30.208 | 218 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
22:18:30.208 | 218 | 408 | InputInterceptor::runHook | Mouse is hooked 0x218 |
22:18:30.208 | 218 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:18:30.627 | 2578 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1F08C0_P_17924 opened succesfuly |
22:18:30.627 | 2578 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:18:30.663 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:18:30.663 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:18:34.173 | 218 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:18:34.757 | 2578 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:18:34.757 | 2578 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1e08c0 |
22:18:34.757 | 2578 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1E08C0_P_17924 close 2147483647 bytes |
22:18:34.757 | 2578 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:18:34.816 | 39A0 | 3317 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
22:18:36.537 | 218 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:18:36.538 | 39A0 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x429506b7;prev = 0x429506b7 , {Original values: ref = 0 handle = 0x10003} |
22:19:23.875 | 218 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 536,14752 |
22:19:24.55 | 39A0 | 449 | ReleaseD11Device | Device Released! [1] |
22:19:24.55 | 39A0 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:19:24.55 | 39A0 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:19:24.55 | 39A0 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:19:24.55 | 39A0 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:19:24.55 | 39A0 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x40bd0629 |
22:19:24.56 | 39A0 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:19:24.56 | 39A0 | 187 | IRenderDevice::release | Render Releasing. |
22:19:24.56 | 39A0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:19:24.56 | 39A0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:19:24.56 | 39A0 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:19:24.56 | 39A0 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:19:24.56 | 39A0 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:19:24.57 | 39A0 | 204 | IRenderDevice::release | Render Releasing Done. |
22:19:24.57 | 39A0 | 452 | ReleaseD11Device | End Device Released! |
22:19:24.57 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:19:24.171 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:19:24.242 | 38E0 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:19:24.246 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:19:24.246 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
22:19:24.246 | 38E0 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1F08C0 Title=[Cobaltstats In-Game overlay] |
22:19:24.246 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:19:24.246 | 38E0 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:19:24.246 | 38E0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:19:24.247 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:19:24.274 | 2578 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:19:27.279 | 2578 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3500] s[500]. |
22:19:27.279 | 2578 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:19:27.279 | 2578 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:19:27.279 | 2578 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:20:19.350 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:21:11.760 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:21:11.783 | 39A0 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe964060 |
22:21:11.783 | 39A0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:21:11.783 | 39A0 | 1148 | RenderDeviceD3d11::init | save state |
22:21:11.783 | 39A0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:21:11.789 | 39A0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x78cb12c8. |
22:21:11.789 | 39A0 | 1156 | RenderDeviceD3d11::init | restore state |
22:21:11.789 | 39A0 | 1159 | RenderDeviceD3d11::init | Target Window [0xd0b040c] |
22:21:11.789 | 39A0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:21:11.789 | 39A0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:21:11.790 | 39A0 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:21:11.790 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:21:11.790 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:21:11.790 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:21:11.792 | 39A0 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:21:11.792 | 39A0 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0b040c}. |
22:21:11.792 | 39A0 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x501e0a33 |
22:21:11.792 | 39A0 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:21:11.792 | 39A0 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xb12606c0=-1322907968) |
22:21:11.792 | 39A0 | 2427 | WidgetManager::Render | resum layout thread |
22:21:11.792 | 39A0 | 276 | WidgetManager::init | Init manager |
22:21:11.793 | 39A0 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:21:11.793 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:21:11.794 | 6748 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:21:11.804 | 39A0 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:21:11.804 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:21:11.804 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:21:11.804 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:21:11.804 | 218 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:21:11.804 | 218 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:21:11.804 | 218 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x218 |
22:21:11.804 | 218 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
22:21:11.804 | 218 | 408 | InputInterceptor::runHook | Mouse is hooked 0x218 |
22:21:11.860 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:21:11.860 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
22:21:11.860 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:21:11.861 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:21:11.866 | 218 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:21:11.869 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:21:11.869 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:21:11.873 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:21:12.296 | 6748 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_112074C_P_17924 opened succesfuly |
22:21:12.296 | 6748 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:21:12.334 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:21:12.334 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:21:12.569 | 218 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:21:12.839 | 218 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:21:12.840 | 39A0 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x429506b7;prev = 0x429506b7 , {Original values: ref = 5 handle = 0x10003} |
22:21:13.173 | 218 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:21:13.590 | 6748 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:21:13.590 | 6748 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1f08c0 |
22:21:13.590 | 6748 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1F08C0_P_17924 close 2147483647 bytes |
22:21:13.591 | 6748 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:21:13.645 | 39A0 | 3317 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
22:21:14.654 | 218 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:21:14.658 | 39A0 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x429506b7;prev = 0x429506b7 , {Original values: ref = 5 handle = 0x10003} |
22:21:17.487 | 218 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 536,14752 |
22:21:17.513 | 39A0 | 449 | ReleaseD11Device | Device Released! [1] |
22:21:17.513 | 39A0 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:21:17.513 | 39A0 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:21:17.513 | 39A0 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:21:17.513 | 39A0 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:21:17.513 | 39A0 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x501e0a33 |
22:21:17.513 | 39A0 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:21:17.513 | 39A0 | 187 | IRenderDevice::release | Render Releasing. |
22:21:17.513 | 39A0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:21:17.513 | 39A0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:21:17.513 | 39A0 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:21:17.513 | 39A0 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:21:17.513 | 39A0 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:21:17.514 | 39A0 | 204 | IRenderDevice::release | Render Releasing Done. |
22:21:17.514 | 39A0 | 452 | ReleaseD11Device | End Device Released! |
22:21:17.514 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:21:17.862 | 38E0 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:21:17.866 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:21:17.866 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
22:21:17.866 | 38E0 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x112074C Title=[Cobaltstats In-Game overlay] |
22:21:17.866 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:21:17.866 | 38E0 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:21:17.866 | 38E0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:21:17.868 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:21:21.878 | 6748 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:21:21.878 | 6748 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [4500] s[500]. |
22:21:21.878 | 6748 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:21:21.878 | 6748 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:21:21.878 | 6748 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:21:24.106 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:21:24.144 | 39A0 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe964060 |
22:21:24.144 | 39A0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:21:24.145 | 39A0 | 1148 | RenderDeviceD3d11::init | save state |
22:21:24.145 | 39A0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:21:24.151 | 39A0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x78cb12c8. |
22:21:24.151 | 39A0 | 1156 | RenderDeviceD3d11::init | restore state |
22:21:24.151 | 39A0 | 1159 | RenderDeviceD3d11::init | Target Window [0xd0b040c] |
22:21:24.151 | 39A0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:21:24.151 | 39A0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:21:24.151 | 39A0 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:21:24.151 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:21:24.151 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:21:24.151 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:21:24.153 | 39A0 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:21:24.153 | 39A0 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0b040c}. |
22:21:24.153 | 39A0 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbf2003e1 |
22:21:24.153 | 39A0 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:21:24.153 | 39A0 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xb12606c0=-1322907968) |
22:21:24.153 | 39A0 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:21:24.153 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:21:24.154 | 218 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:21:24.154 | 218 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:21:24.154 | 218 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x218 |
22:21:24.154 | 218 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
22:21:24.154 | 218 | 408 | InputInterceptor::runHook | Mouse is hooked 0x218 |
22:21:24.159 | 39A0 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:21:24.159 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:21:24.159 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:21:24.159 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:21:24.370 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:21:24.370 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
22:21:24.370 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:21:24.371 | 218 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:21:24.371 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:21:24.374 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:21:24.374 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:21:24.375 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:21:24.375 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:21:24.381 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:21:25.234 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:21:25.244 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:21:26.384 | 39A0 | 2427 | WidgetManager::Render | resum layout thread |
22:21:26.384 | 39A0 | 276 | WidgetManager::init | Init manager |
22:21:26.385 | 3AA8 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:21:26.421 | 3AA8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_113074C_P_17924 opened succesfuly |
22:21:26.421 | 3AA8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:21:26.460 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:21:26.460 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:21:26.778 | 218 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 536,14752 |
22:21:26.871 | 38E0 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:21:26.873 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:21:26.873 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
22:21:26.873 | 38E0 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x113074C Title=[Cobaltstats In-Game overlay] |
22:21:26.873 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:21:26.873 | 38E0 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:21:26.873 | 38E0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:21:26.874 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:21:33.792 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:21:36.404 | 3AA8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:21:36.404 | 3AA8 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [9719] s[500]. |
22:21:36.404 | 3AA8 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:21:36.404 | 3AA8 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:21:36.404 | 3AA8 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:23:59.785 | 218 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:23:59.794 | 218 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:23:59.942 | 39A0 | 449 | ReleaseD11Device | Device Released! [1] |
22:23:59.942 | 39A0 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:23:59.942 | 39A0 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:23:59.942 | 39A0 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:23:59.942 | 39A0 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:23:59.942 | 39A0 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xbf2003e1 |
22:23:59.942 | 39A0 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:23:59.942 | 39A0 | 187 | IRenderDevice::release | Render Releasing. |
22:23:59.942 | 39A0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:23:59.942 | 39A0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:23:59.943 | 39A0 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:23:59.943 | 39A0 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:23:59.943 | 39A0 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:23:59.943 | 39A0 | 204 | IRenderDevice::release | Render Releasing Done. |
22:23:59.943 | 39A0 | 452 | ReleaseD11Device | End Device Released! |
22:23:59.943 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:23:59.997 | 39A0 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe964060 |
22:23:59.998 | 39A0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:23:59.998 | 39A0 | 1148 | RenderDeviceD3d11::init | save state |
22:23:59.998 | 39A0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:24:00.4 | 39A0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x78cb12c8. |
22:24:00.4 | 39A0 | 1156 | RenderDeviceD3d11::init | restore state |
22:24:00.4 | 39A0 | 1159 | RenderDeviceD3d11::init | Target Window [0xd0b040c] |
22:24:00.4 | 39A0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:24:00.4 | 39A0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:24:00.5 | 39A0 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:24:00.5 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:24:00.5 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:24:00.5 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:24:00.12 | 39A0 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:24:00.12 | 39A0 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0b040c}. |
22:24:00.12 | 39A0 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1eee0511 |
22:24:00.12 | 39A0 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:24:00.12 | 39A0 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xb12606c0=-1322907968) |
22:24:00.12 | 39A0 | 2427 | WidgetManager::Render | resum layout thread |
22:24:00.12 | 39A0 | 276 | WidgetManager::init | Init manager |
22:24:00.12 | 39A0 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:24:00.12 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:24:00.13 | 63F8 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:24:00.21 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:24:00.21 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
22:24:00.21 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:24:00.22 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:24:00.25 | 39A0 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:24:00.25 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:24:00.25 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:24:00.25 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:24:00.25 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:24:00.26 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:24:00.44 | 218 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:24:00.44 | 218 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:24:00.44 | 218 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x218 |
22:24:00.44 | 218 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
22:24:00.44 | 218 | 408 | InputInterceptor::runHook | Mouse is hooked 0x218 |
22:24:00.45 | 218 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:24:00.48 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:24:00.513 | 63F8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:24:00.513 | 63F8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=112074c |
22:24:00.513 | 63F8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_112074C_P_17924 close 2147483647 bytes |
22:24:00.514 | 63F8 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:24:00.514 | 63F8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:24:00.514 | 63F8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=113074c |
22:24:00.514 | 63F8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_113074C_P_17924 close 2147483647 bytes |
22:24:00.514 | 63F8 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:24:00.516 | 63F8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E1091C_P_17924 opened succesfuly |
22:24:00.517 | 63F8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:24:00.553 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:24:00.553 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:24:03.997 | 218 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 536,14752 |
22:24:04.25 | 39A0 | 449 | ReleaseD11Device | Device Released! [1] |
22:24:04.25 | 39A0 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:24:04.25 | 39A0 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:24:04.25 | 39A0 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:24:04.25 | 39A0 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:24:04.26 | 39A0 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1eee0511 |
22:24:04.26 | 39A0 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:24:04.26 | 39A0 | 187 | IRenderDevice::release | Render Releasing. |
22:24:04.26 | 39A0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:24:04.26 | 39A0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:24:04.26 | 39A0 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:24:04.26 | 39A0 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:24:04.26 | 39A0 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:24:04.26 | 39A0 | 204 | IRenderDevice::release | Render Releasing Done. |
22:24:04.26 | 39A0 | 452 | ReleaseD11Device | End Device Released! |
22:24:04.26 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:24:04.522 | 38E0 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:24:04.526 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:24:04.526 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
22:24:04.526 | 38E0 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xE1091C Title=[Cobaltstats In-Game overlay] |
22:24:04.526 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:24:04.526 | 38E0 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:24:04.526 | 38E0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:24:04.528 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:24:10.37 | 63F8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:24:10.37 | 63F8 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [6125] s[500]. |
22:24:10.37 | 63F8 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:24:10.37 | 63F8 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:24:10.37 | 63F8 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:25:43.454 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:26:17.580 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:26:17.603 | 39A0 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe964060 |
22:26:17.604 | 39A0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:26:17.604 | 39A0 | 1148 | RenderDeviceD3d11::init | save state |
22:26:17.604 | 39A0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:26:17.610 | 39A0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x78cb12c8. |
22:26:17.610 | 39A0 | 1156 | RenderDeviceD3d11::init | restore state |
22:26:17.610 | 39A0 | 1159 | RenderDeviceD3d11::init | Target Window [0xd0b040c] |
22:26:17.610 | 39A0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:26:17.610 | 39A0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:26:17.611 | 39A0 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:26:17.611 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:26:17.611 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:26:17.611 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:26:17.614 | 39A0 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:26:17.614 | 39A0 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0b040c}. |
22:26:17.614 | 39A0 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x12eb08e3 |
22:26:17.614 | 39A0 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:26:17.614 | 39A0 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xb12606c0=-1322907968) |
22:26:17.614 | 39A0 | 2427 | WidgetManager::Render | resum layout thread |
22:26:17.614 | 39A0 | 276 | WidgetManager::init | Init manager |
22:26:17.614 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:26:17.614 | 552C | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:26:17.621 | 39A0 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:26:17.621 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:26:17.621 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:26:17.621 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:26:17.677 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:26:17.677 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
22:26:17.677 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:26:17.678 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:26:17.682 | 218 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:26:17.682 | 218 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:26:17.682 | 218 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x218 |
22:26:17.682 | 218 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
22:26:17.683 | 218 | 408 | InputInterceptor::runHook | Mouse is hooked 0x218 |
22:26:17.683 | 218 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:26:17.685 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:26:17.685 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:26:17.686 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:26:18.118 | 552C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E80362_P_17924 opened succesfuly |
22:26:18.118 | 552C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:26:18.118 | 552C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10082E_P_17924 opened succesfuly |
22:26:18.119 | 552C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:26:18.119 | 552C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_15F0824_P_17924 opened succesfuly |
22:26:18.119 | 552C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:26:18.145 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (980,702) / (1024,768) - OK |
22:26:18.145 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
22:26:18.146 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1200,645) / (1280,768) - OK |
22:26:18.146 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
22:26:18.184 | 218 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:26:19.892 | 552C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:26:19.892 | 552C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e1091c |
22:26:19.892 | 552C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_E1091C_P_17924 close 2147483647 bytes |
22:26:19.893 | 552C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:26:25.337 | 218 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 536,24812 |
22:26:25.338 | 218 | 2585 | OverlayManager::DetachThreadInput | AttachThreadInput has failed detch. [536 - 24812]]GLE=0x57 |
22:26:25.357 | 39A0 | 449 | ReleaseD11Device | Device Released! [1] |
22:26:25.357 | 39A0 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:26:25.358 | 39A0 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:26:25.358 | 39A0 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:26:25.358 | 39A0 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:26:25.358 | 39A0 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x12eb08e3 |
22:26:25.358 | 39A0 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:26:25.358 | 39A0 | 187 | IRenderDevice::release | Render Releasing. |
22:26:25.358 | 39A0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:26:25.358 | 39A0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:26:25.359 | 39A0 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:26:25.359 | 39A0 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:26:25.359 | 39A0 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:26:25.359 | 39A0 | 204 | IRenderDevice::release | Render Releasing Done. |
22:26:25.359 | 39A0 | 452 | ReleaseD11Device | End Device Released! |
22:26:25.359 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:26:25.682 | 38E0 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:26:25.684 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:26:25.684 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
22:26:25.684 | 38E0 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xE80362 Title=[Overwolf Rainbow Six Siege events sample App] |
22:26:25.684 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:26:25.684 | 38E0 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:26:25.684 | 38E0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:26:25.685 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:26:27.718 | 552C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:26:28.722 | 552C | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3484] s[500]. |
22:26:28.722 | 552C | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:26:28.722 | 552C | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:26:28.722 | 552C | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:26:54.923 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:29:25.927 | 218 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x429506b7;prev = 0x99c0bfd , {Original values: ref = 8 handle = 0x10003} |
22:29:26.71 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:29:26.98 | 39A0 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe964060 |
22:29:26.99 | 39A0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:29:26.99 | 39A0 | 1148 | RenderDeviceD3d11::init | save state |
22:29:26.99 | 39A0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:29:26.105 | 39A0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x78cb12c8. |
22:29:26.105 | 39A0 | 1156 | RenderDeviceD3d11::init | restore state |
22:29:26.105 | 39A0 | 1159 | RenderDeviceD3d11::init | Target Window [0xd0b040c] |
22:29:26.105 | 39A0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:29:26.105 | 39A0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:29:26.106 | 39A0 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:29:26.106 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:29:26.106 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:29:26.106 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:29:26.126 | 39A0 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:29:26.126 | 39A0 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0b040c}. |
22:29:26.126 | 39A0 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x95510a0d |
22:29:26.126 | 39A0 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:29:26.126 | 39A0 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xb12606c0=-1322907968) |
22:29:26.126 | 39A0 | 2427 | WidgetManager::Render | resum layout thread |
22:29:26.126 | 39A0 | 276 | WidgetManager::init | Init manager |
22:29:26.127 | 39A0 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:29:26.127 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:29:26.128 | 6AA0 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:29:26.129 | 218 | 1817 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
22:29:26.129 | 218 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:29:26.129 | 218 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:29:26.129 | 218 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x218 |
22:29:26.129 | 218 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
22:29:26.129 | 218 | 408 | InputInterceptor::runHook | Mouse is hooked 0x218 |
22:29:26.133 | 39A0 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:29:26.133 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:29:26.133 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:29:26.133 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:29:26.374 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:29:26.374 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
22:29:26.374 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:29:26.376 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:29:26.376 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (980,702) / (1024,768) - OK |
22:29:26.376 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
22:29:26.377 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1200,645) / (1280,768) - OK |
22:29:26.377 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
22:29:26.377 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:29:26.378 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:29:26.381 | 218 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:29:26.383 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:29:26.388 | 218 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:29:26.632 | 6AA0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2EA090E_P_17924 opened succesfuly |
22:29:26.632 | 6AA0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:29:26.669 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:29:26.669 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:29:27.282 | 218 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:29:28.236 | 6AA0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:29:28.236 | 6AA0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e80362 |
22:29:28.236 | 6AA0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_E80362_P_17924 close 2147483647 bytes |
22:29:28.236 | 6AA0 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:29:29.606 | 39A0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:29:29.612 | 39A0 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 9, OW handle = 0x429506b7;prev = 0x429506b7 , {Original values: ref = 9 handle = 0x10003} |
22:29:30.303 | 218 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 536,14752 |
22:29:30.327 | 39A0 | 449 | ReleaseD11Device | Device Released! [1] |
22:29:30.327 | 39A0 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:29:30.329 | 39A0 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:29:30.329 | 39A0 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:29:30.329 | 39A0 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:29:30.330 | 39A0 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x95510a0d |
22:29:30.330 | 39A0 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:29:30.330 | 39A0 | 187 | IRenderDevice::release | Render Releasing. |
22:29:30.330 | 39A0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:29:30.330 | 39A0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:29:30.331 | 39A0 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:29:30.331 | 39A0 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:29:30.331 | 39A0 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:29:30.331 | 39A0 | 204 | IRenderDevice::release | Render Releasing Done. |
22:29:30.331 | 39A0 | 452 | ReleaseD11Device | End Device Released! |
22:29:30.331 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:29:30.380 | 38E0 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:29:30.380 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:29:30.380 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
22:29:30.380 | 38E0 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2EA090E Title=[Overwolf Rainbow Six Siege events sample App] |
22:29:30.381 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:29:30.381 | 38E0 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:29:30.381 | 38E0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:29:30.383 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:29:36.424 | 6AA0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:29:36.424 | 6AA0 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [6218] s[500]. |
22:29:36.424 | 6AA0 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:29:36.424 | 6AA0 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:29:36.424 | 6AA0 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:29:47.238 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:29:49.904 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:29:49.909 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:29:49.909 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
22:29:49.909 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:29:49.909 | 38E0 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:29:49.934 | 39A0 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe964060 |
22:29:49.934 | 39A0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:29:49.934 | 39A0 | 1148 | RenderDeviceD3d11::init | save state |
22:29:49.934 | 39A0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:29:49.944 | 39A0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x78cb12c8. |
22:29:49.944 | 39A0 | 1156 | RenderDeviceD3d11::init | restore state |
22:29:49.944 | 39A0 | 1159 | RenderDeviceD3d11::init | Target Window [0xd0b040c] |
22:29:49.944 | 39A0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:29:49.944 | 39A0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:29:49.945 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:29:49.945 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:29:49.945 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:29:49.948 | 39A0 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:29:49.948 | 39A0 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0b040c}. |
22:29:49.948 | 39A0 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbed0ce7 |
22:29:49.949 | 39A0 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:29:49.949 | 39A0 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xb12606c0=-1322907968) |
22:29:49.949 | 39A0 | 2427 | WidgetManager::Render | resum layout thread |
22:29:49.949 | 39A0 | 276 | WidgetManager::init | Init manager |
22:29:49.949 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (980,702) / (1024,768) - OK |
22:29:49.949 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
22:29:49.950 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:29:49.950 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:29:49.950 | 5514 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:29:49.950 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:29:49.959 | 39A0 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:29:49.959 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:29:49.959 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:29:49.959 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:29:49.979 | 218 | 1817 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
22:29:49.979 | 218 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:29:49.979 | 218 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:29:49.980 | 218 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x218 |
22:29:49.980 | 218 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
22:29:49.980 | 218 | 408 | InputInterceptor::runHook | Mouse is hooked 0x218 |
22:29:49.986 | 5514 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2EB090E_P_17924 opened succesfuly |
22:29:49.986 | 5514 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:29:49.990 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1200,645) / (1280,768) - OK |
22:29:49.990 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
22:29:50.20 | 5514 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:29:50.20 | 5514 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2ea090e |
22:29:50.20 | 5514 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2EA090E_P_17924 close 2147483647 bytes |
22:29:50.21 | 5514 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:29:50.31 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:29:50.31 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:29:50.730 | 218 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:29:50.778 | 39A0 | 449 | ReleaseD11Device | Device Released! [1] |
22:29:50.778 | 39A0 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:29:50.780 | 39A0 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:29:50.780 | 39A0 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:29:50.780 | 39A0 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:29:50.780 | 39A0 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xbed0ce7 |
22:29:50.780 | 39A0 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:29:50.780 | 39A0 | 187 | IRenderDevice::release | Render Releasing. |
22:29:50.780 | 39A0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:29:50.780 | 39A0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:29:50.781 | 39A0 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:29:50.781 | 39A0 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:29:50.781 | 39A0 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:29:50.781 | 39A0 | 204 | IRenderDevice::release | Render Releasing Done. |
22:29:50.781 | 39A0 | 452 | ReleaseD11Device | End Device Released! |
22:29:50.781 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:29:50.906 | 38E0 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:29:50.908 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:29:50.908 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
22:29:50.908 | 38E0 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2EB090E Title=[Overwolf Rainbow Six Siege events sample App] |
22:29:50.908 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:29:50.908 | 38E0 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:29:50.908 | 38E0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:29:50.910 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:30:00.436 | 5514 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:30:00.437 | 5514 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [9781] s[500]. |
22:30:00.437 | 5514 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:30:00.437 | 5514 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:30:00.437 | 5514 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:30:06.117 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:31:08.995 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:31:08.995 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
22:31:08.995 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:31:08.995 | 38E0 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:31:09.100 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:31:09.129 | 39A0 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe964060 |
22:31:09.129 | 39A0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:31:09.129 | 39A0 | 1148 | RenderDeviceD3d11::init | save state |
22:31:09.129 | 39A0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:31:09.138 | 39A0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x78cb12c8. |
22:31:09.138 | 39A0 | 1156 | RenderDeviceD3d11::init | restore state |
22:31:09.138 | 39A0 | 1159 | RenderDeviceD3d11::init | Target Window [0xd0b040c] |
22:31:09.138 | 39A0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:31:09.138 | 39A0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:31:09.139 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:31:09.139 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:31:09.139 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:31:09.144 | 39A0 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:31:09.145 | 39A0 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0b040c}. |
22:31:09.145 | 39A0 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x29770981 |
22:31:09.145 | 39A0 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:31:09.145 | 39A0 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xb12606c0=-1322907968) |
22:31:09.145 | 39A0 | 2427 | WidgetManager::Render | resum layout thread |
22:31:09.145 | 39A0 | 276 | WidgetManager::init | Init manager |
22:31:09.145 | 218 | 1817 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
22:31:09.145 | 218 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:31:09.145 | 218 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:31:09.146 | 218 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x218 |
22:31:09.146 | 218 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
22:31:09.146 | 218 | 408 | InputInterceptor::runHook | Mouse is hooked 0x218 |
22:31:09.146 | 67A8 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:31:09.146 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (980,702) / (1024,768) - OK |
22:31:09.146 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
22:31:09.147 | 218 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:31:09.147 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1200,645) / (1280,768) - OK |
22:31:09.147 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
22:31:09.148 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:31:09.148 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:31:09.151 | 39A0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:31:09.165 | 39A0 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:31:09.165 | 39A0 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:31:09.165 | 39A0 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:31:09.165 | 39A0 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:31:09.188 | 67A8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_280E72_P_17924 opened succesfuly |
22:31:09.188 | 67A8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:31:09.221 | 67A8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:31:09.221 | 67A8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2eb090e |
22:31:09.221 | 67A8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2EB090E_P_17924 close 2147483647 bytes |
22:31:09.221 | 67A8 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:31:09.230 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
22:31:09.230 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
22:31:09.654 | 218 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:31:09.784 | 39A0 | 3317 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
22:31:09.808 | 218 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:31:09.814 | 39A0 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 17, OW handle = 0x429506b7;prev = 0x429506b7 , {Original values: ref = 17 handle = 0x10003} |
22:31:09.904 | 218 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:31:10.708 | 39A0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:31:10.715 | 39A0 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 17, OW handle = 0x429506b7;prev = 0x429506b7 , {Original values: ref = 17 handle = 0x10003} |
22:31:11.9 | 218 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:31:11.62 | 218 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:31:11.63 | 39A0 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 17, OW handle = 0x429506b7;prev = 0x429506b7 , {Original values: ref = 17 handle = 0x10003} |
22:31:19.356 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
22:31:19.403 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:31:19.409 | 38E0 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:31:19.445 | 67A8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_80C60_P_17924 opened succesfuly |
22:31:19.445 | 67A8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
22:31:19.455 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
22:31:19.730 | 39A0 | 326 | RenderImageD3d11::setSize | Create Texture (1660,900) / (1664,1024) - OK |
22:31:19.730 | 39A0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,1024) - OK |
22:31:19.927 | 218 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:31:21.22 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
22:31:21.146 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
22:31:21.816 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
22:31:21.905 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
22:31:28.440 | 218 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:31:28.445 | 39A0 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 17, OW handle = 0x429506b7;prev = 0x429506b7 , {Original values: ref = 17 handle = 0x10003} |
22:31:28.495 | 218 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:31:30.107 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
22:31:30.159 | 39A0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:31:30.166 | 39A0 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 17, OW handle = 0x429506b7;prev = 0x429506b7 , {Original values: ref = 17 handle = 0x10003} |
22:31:30.191 | 218 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
22:31:30.569 | 218 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 536,14752 |
22:31:30.595 | 39A0 | 449 | ReleaseD11Device | Device Released! [1] |
22:31:30.595 | 39A0 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:31:30.598 | 39A0 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:31:30.598 | 39A0 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:31:30.598 | 39A0 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:31:30.598 | 39A0 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x29770981 |
22:31:30.598 | 39A0 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:31:30.598 | 39A0 | 187 | IRenderDevice::release | Render Releasing. |
22:31:30.598 | 39A0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:31:30.598 | 39A0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:31:30.598 | 39A0 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:31:30.598 | 39A0 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:31:30.598 | 39A0 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:31:30.598 | 39A0 | 204 | IRenderDevice::release | Render Releasing Done. |
22:31:30.598 | 39A0 | 452 | ReleaseD11Device | End Device Released! |
22:31:30.598 | 39A0 | 382 | fSwapResize_Buffers | Resize buffer (0xe964060)! |
22:31:30.969 | 67A8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:31:31.36 | 38E0 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:31:31.40 | 38E0 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:31:31.40 | 38E0 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
22:31:31.40 | 38E0 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x280E72 Title=[Cobaltstats In-Game overlay] |
22:31:31.40 | 38E0 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:31:31.40 | 38E0 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:31:31.40 | 38E0 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:31:31.41 | 38E0 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
22:31:33.577 | 67A8 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3125] s[500]. |
22:31:33.577 | 67A8 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:31:33.577 | 67A8 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:31:33.577 | 67A8 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |