Time | Thread | Line | Function | Message |
16:08:07.910 | 6054 | 131 | runClient | Starting Overlay PID=25740(0x648c) server PID = 17924 |
16:08:07.910 | 6054 | 686 | Client::init | Client::Initialize |
16:08:07.910 | 6054 | 694 | Client::init | Start owclient thread |
16:08:07.910 | 2E40 | 328 | Client::initFirstInjection | Client::initFirstInjection. |
16:08:07.910 | 2E40 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_80_3_17924 opened succesfuly |
16:08:07.910 | 2E40 | 356 | | session id = {EB174123-4E1B-4B3C-A95D-0040999C7651} |
16:08:07.911 | 2E40 | 1942 | Client::LogClientInfo | OS version [10.0] |
16:08:07.911 | 2E40 | 1947 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
16:08:07.912 | 2E40 | 1965 | Client::LogClientInfo | Client [64-bit] Version 2.2.80.3 |
16:08:07.912 | 2E40 | 1977 | Client::LogProcessModules | Loaded modules: |
16:08:07.914 | 2E40 | 1993 | | C:\Program Files (x86)\Overwolf\0.157.2.17\OWClient.dll |
16:08:07.914 | 2E40 | 1993 | | C:\Program Files (x86)\Overwolf\0.157.2.17\OWExplorer.dll |
16:08:07.914 | 2E40 | 1993 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
16:08:07.914 | 2E40 | 1993 | | C:\Program Files (x86)\Steam\steamclient64.dll |
16:08:07.914 | 2E40 | 1993 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
16:08:07.914 | 2E40 | 1993 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
16:08:07.914 | 2E40 | 1993 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
16:08:07.914 | 2E40 | 1993 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
16:08:07.914 | 2E40 | 1993 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\MpOav.dll |
16:08:07.914 | 2E40 | 1993 | | C:\Users\samna\AppData\Local\Medal\recorder-3.355.0\Host\medal-hook64.dll |
16:08:07.914 | 2E40 | 1993 | | C:\Users\samna\AppData\Roaming\Discord\0.0.308\modules\discord_hook\397863cd8f\DiscordHook64.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\HID.DLL |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\MMDevAPI.DLL |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\MPR.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
16:08:07.914 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\WININET.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\WINMMBASE.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\XAudio2_7.DLL |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\amsi.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\iertutil.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\pdh.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\urlmon.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\SYSTEM32\xaudio2_9.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\COMDLG32.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\CRYPT32.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\NvCamera\NvCamera64.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\NvCamera\d3dcompiler_47_64.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\nvldumdx.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\nvwgf2umx.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\GDI32.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\IMM32.DLL |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\KERNEL32.DLL |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\KERNELBASE.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\MSASN1.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\MSCTF.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\NSI.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\OLEAUT32.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\PSAPI.DLL |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\RPCRT4.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\SETUPAPI.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\SHELL32.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\SHLWAPI.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\UMPDC.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\USER32.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\WINTRUST.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\WS2_32.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\advapi32.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\bcrypt.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\cfgmgr32.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\clbcatq.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\combase.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\cryptsp.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\fwpuclnt.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\gdi32full.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\imagehlp.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\kernel.appcore.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\msvcp_win.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\msvcrt.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\ole32.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\perfproc.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\powrprof.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\profapi.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\sechost.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\shcore.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\ucrtbase.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\win32u.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\windows.storage.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\System32\winrnr.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1198_none_73b37520d815d61e\COMCTL32.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\system32\NLAapi.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\system32\napinsp.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\system32\nvapi64.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\system32\nvcuda.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\system32\nvspcap64.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\system32\pnrpnsp.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\system32\rsaenh.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\system32\uxtheme.dll |
16:08:07.915 | 2E40 | 1993 | | C:\WINDOWS\system32\wshbth.dll |
16:08:07.915 | 2E40 | 1993 | | C:\Windows\System32\rasadhlp.dll |
16:08:07.915 | 2E40 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
16:08:07.915 | 2E40 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
16:08:07.915 | 2E40 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
16:08:07.915 | 2E40 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
16:08:07.915 | 2E40 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
16:08:07.915 | 2E40 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
16:08:07.915 | 2E40 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
16:08:07.915 | 2E40 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
16:08:07.915 | 2E40 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
16:08:07.915 | 2E40 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
16:08:07.915 | 2E40 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=14564 |
16:08:07.917 | 2E40 | 1463 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
16:08:07.918 | 2E40 | 1471 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
16:08:07.918 | 2E40 | 1484 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
16:08:07.918 | 2E40 | 1501 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
16:08:07.918 | 2E40 | 1513 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
16:08:07.918 | 2E40 | 1581 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
16:08:07.918 | 2E40 | 1594 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
16:08:07.918 | 2E40 | 1607 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
16:08:07.918 | 2E40 | 1647 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
16:08:07.918 | 2E40 | 1649 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - ON |
16:08:07.918 | 2E40 | 1651 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
16:08:07.918 | 2E40 | 1653 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
16:08:07.918 | 2E40 | 1655 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
16:08:07.918 | 2E40 | 1657 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
16:08:07.918 | 2E40 | 1659 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
16:08:07.918 | 2E40 | 1662 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
16:08:07.918 | 2E40 | 1665 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
16:08:07.918 | 2E40 | 1759 | Data::Search | [0] 0x337B0000 |
16:08:07.918 | 2E40 | 1759 | Data::Search | [1] 0x0 |
16:08:07.918 | 2E40 | 1759 | Data::Search | [2] 0x29D80000 |
16:08:07.918 | 2E40 | 1759 | Data::Search | [3] 0xEA690000 |
16:08:07.918 | 2E40 | 1759 | Data::Search | [4] 0x0 |
16:08:07.918 | 2E40 | 1759 | Data::Search | [5] 0x30B00000 |
16:08:07.918 | 2E40 | 1759 | Data::Search | [6] 0x34800000 |
16:08:07.918 | 2E40 | 1759 | Data::Search | [7] 0x0 |
16:08:07.918 | 2E40 | 1759 | Data::Search | [8] 0x30B00000 |
16:08:07.918 | 2E40 | 1759 | Data::Search | [9] 0x0 |
16:08:07.918 | 2E40 | 1764 | Data::Search | [10] 0x0 |
16:08:07.918 | 2E40 | 1770 | Data::Search | [11] 0x2EDC0000 |
16:08:07.918 | 2E40 | 1776 | Data::Search | [12] 0x0 |
16:08:07.918 | 2E40 | 1782 | Data::Search | [13] 0x0 |
16:08:07.918 | 2E40 | 326 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
16:08:07.918 | 2E40 | 436 | Client::initFirstInjection | Detected Windows 8.1 or greater |
16:08:07.918 | 2E40 | 451 | Client::initFirstInjection | Acquiring function lock succedded |
16:08:07.919 | 2E40 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_80_3_17924 opened succesfuly |
16:08:07.971 | 2E40 | 1927 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.157.2.17\\OWUtils.dll succeeded |
16:08:07.981 | 2E40 | 574 | Install::Code | Init [Client,1] (MCH) OK |
16:08:07.983 | 2E40 | 574 | Install::Code | Init [Client,2] (MCH) OK |
16:08:07.985 | 2E40 | 574 | Install::Code | Init [Client,3] (MCH) OK |
16:08:07.987 | 2E40 | 574 | Install::Code | Init [Client,4] (MCH) OK |
16:08:08.2 | 2E40 | 574 | Install::Code | Init [Client,4.1] (MCH) OK |
16:08:08.18 | 2E40 | 574 | Install::Code | Init [Client,4.2] (MCH) OK |
16:08:08.20 | 2E40 | 484 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x2d0567 |
16:08:08.20 | 2E40 | 6901 | OverlayManager::LoadDefaultCursors | Load default cursors |
16:08:08.23 | 2E40 | 494 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0xd2c0907 |
16:08:08.23 | 2E40 | 72 | PerformanceCounter::StartSession | StartSession |
16:08:08.23 | 2E40 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
16:08:08.23 | 2E40 | 688 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
16:08:08.23 | 2E40 | 706 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
16:08:08.23 | 2E40 | 708 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
16:08:08.23 | 2E40 | 711 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
16:08:08.23 | 2E40 | 714 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
16:08:08.23 | 2E40 | 717 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
16:08:08.23 | 2E40 | 720 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
16:08:08.23 | 2E40 | 723 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
16:08:08.23 | 2E40 | 726 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
16:08:08.23 | 2E40 | 729 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
16:08:08.23 | 2E40 | 732 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
16:08:08.23 | 2E40 | 735 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
16:08:08.23 | 2E40 | 738 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
16:08:08.23 | 2E40 | 741 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
16:08:08.23 | 2E40 | 744 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
16:08:08.23 | 2E40 | 747 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
16:08:08.23 | 2E40 | 750 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
16:08:08.23 | 2E40 | 753 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
16:08:08.23 | 2E40 | 756 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
16:08:08.23 | 2E40 | 759 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
16:08:08.23 | 2E40 | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
16:08:08.23 | 2E40 | 765 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
16:08:08.23 | 2E40 | 768 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
16:08:08.23 | 2E40 | 771 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
16:08:08.23 | 2E40 | 774 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
16:08:08.23 | 2E40 | 777 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
16:08:08.23 | 2E40 | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = ON |
16:08:08.23 | 2E40 | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
16:08:08.23 | 2E40 | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
16:08:08.23 | 2E40 | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
16:08:08.23 | 2E40 | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
16:08:08.23 | 2E40 | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
16:08:08.23 | 2E40 | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
16:08:08.23 | 2E40 | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
16:08:08.23 | 2E40 | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
16:08:08.23 | 2E40 | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
16:08:08.23 | 2E40 | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
16:08:08.23 | 2E40 | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
16:08:08.23 | 2E40 | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
16:08:08.23 | 2E40 | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
16:08:08.23 | 2E40 | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
16:08:08.23 | 2E40 | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = ON |
16:08:08.23 | 2E40 | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
16:08:08.23 | 2E40 | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
16:08:08.23 | 2E40 | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
16:08:08.23 | 2E40 | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
16:08:08.23 | 2E40 | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
16:08:08.23 | 2E40 | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
16:08:08.23 | 2E40 | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
16:08:08.23 | 2E40 | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
16:08:08.23 | 2E40 | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
16:08:08.23 | 2E40 | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
16:08:08.23 | 2E40 | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
16:08:08.23 | 2E40 | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
16:08:08.23 | 2E40 | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
16:08:08.23 | 2E40 | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
16:08:08.23 | 2E40 | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
16:08:08.23 | 2E40 | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
16:08:08.23 | 2E40 | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
16:08:08.23 | 2E40 | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
16:08:08.23 | 2E40 | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
16:08:08.23 | 2E40 | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
16:08:08.23 | 2E40 | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
16:08:08.23 | 2E40 | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
16:08:08.23 | 2E40 | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
16:08:08.23 | 2E40 | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
16:08:08.23 | 2E40 | 899 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
16:08:08.23 | 2E40 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
16:08:08.23 | 2E40 | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
16:08:08.23 | 2E40 | 905 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
16:08:08.23 | 2E40 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
16:08:08.23 | 2E40 | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
16:08:08.23 | 2E40 | 911 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
16:08:08.23 | 2E40 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:08:08.31 | 2E40 | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
16:08:08.32 | 2E40 | 578 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
16:08:08.32 | 2E40 | 895 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
16:08:08.33 | 2E40 | 1145 | Install::Code | Segment [3|65536|0xEA690000|0x10000] |
16:08:08.48 | 2E40 | 574 | Install::Code | unknown (MCH) OK |
16:08:08.48 | 2E40 | 1145 | Install::Code | Segment [3|76928|0xEA690000|0x12C80] |
16:08:08.63 | 2E40 | 574 | Install::Code | unknown (MCH) OK |
16:08:08.63 | 2E40 | 1145 | Install::Code | Segment [3|76384|0xEA690000|0x12A60] |
16:08:08.78 | 2E40 | 574 | Install::Code | unknown (MCH) OK |
16:08:08.78 | 2E40 | 1145 | Install::Code | Segment [5|18016|0x30B00000|0x4660] |
16:08:08.80 | 2E40 | 574 | Install::Code | unknown (MCH) OK |
16:08:08.80 | 2E40 | 1145 | Install::Code | Segment [5|418288|0x30B00000|0x661F0] |
16:08:08.82 | 2E40 | 574 | Install::Code | unknown (MCH) OK |
16:08:08.82 | 2E40 | 1145 | Install::Code | Segment [5|105904|0x30B00000|0x19DB0] |
16:08:08.84 | 2E40 | 574 | Install::Code | unknown (MCH) OK |
16:08:08.84 | 2E40 | 1145 | Install::Code | Segment [5|4944|0x30B00000|0x1350] |
16:08:08.86 | 2E40 | 574 | Install::Code | unknown (MCH) OK |
16:08:08.86 | 2E40 | 1145 | Install::Code | Segment [5|-29478880|0x30B00000|0xFE3E3020] |
16:08:08.86 | 2E40 | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
16:08:08.86 | 2E40 | 1145 | Install::Code | Segment [5|-29458336|0x30B00000|0xFE3E8060] |
16:08:08.86 | 2E40 | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
16:08:08.86 | 2E40 | 1145 | Install::Code | Segment [5|-29497824|0x30B00000|0xFE3DE620] |
16:08:08.86 | 2E40 | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
16:08:08.86 | 2E40 | 1145 | Install::Code | Segment [5|-30627200|0x30B00000|0xFE2CAA80] |
16:08:08.86 | 2E40 | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
16:08:08.87 | 2E40 | 999 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
16:08:08.87 | 2E40 | 999 | Client::hookLibraryFunctions | Lib [9] is not supported for game. skipping.. |
16:08:08.87 | 2E40 | 326 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
16:08:08.87 | 2E40 | 1042 | OverlayManager::Start | Starting... |
16:08:08.89 | 2E40 | 574 | Install::Code | Init [Client,5] (MCH) OK |
16:08:08.91 | 2E40 | 574 | Install::Code | Init [Client,5.1] (MCH) OK |
16:08:08.93 | 2E40 | 574 | Install::Code | Init [Client,6] (MCH) OK |
16:08:08.93 | 2E40 | 1130 | OverlayManager::Start | RID Found 1 devices. |
16:08:08.94 | 2E40 | 1210 | | XTRAP COMPATIBLE PATCH WARNING |
16:08:08.94 | 2E40 | 107 | ApiManager::Init | API Manager Event : OK |
16:08:08.94 | 2E40 | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=9808 |
16:08:08.94 | 2E40 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
16:08:08.94 | 2E40 | 114 | TXOfInterest | New list set with 0 items |
16:08:08.94 | 2E40 | 1244 | OverlayManager::Start | get foreground state |
16:08:08.94 | 2E40 | 1280 | OverlayManager::Start | Started... |
16:08:08.94 | 2E20 | 6492 | OverlayManager::OnConnected | Connected to server |
16:08:08.94 | 2E20 | 31 | SendServerHelloMessage::Execute | Send connection Ack |
16:08:08.95 | 2650 | 7071 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x2063c |
16:08:08.109 | 2E40 | 574 | Install::Code | Init [Client,0] (MCH) OK |
16:08:08.109 | 2E40 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
16:08:08.109 | 2E40 | 94 | GraphicsHookManager::StopThread | StopThread |
16:08:08.110 | 38E4 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
16:08:08.111 | 2E40 | 578 | Client::initFirstInjection | init complete |
16:08:10.981 | 4E90 | 7030 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
16:08:11.246 | 2E20 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:08:11.246 | 2E20 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
16:08:11.247 | 2E20 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:08:11.248 | 2E20 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
16:08:11.416 | BB8 | 382 | fSwapResize_Buffers | Resize buffer (0xa18591c0)! |
16:08:11.661 | BB8 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
16:08:11.760 | BB8 | 149 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
16:08:11.761 | BB8 | 149 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
16:08:11.761 | BB8 | 1006 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
16:08:11.795 | BB8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa18591c0 |
16:08:11.796 | BB8 | 1094 | RenderDeviceD3d11::init | Device adapter hash: -162728083 |
16:08:11.796 | BB8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:08:11.796 | BB8 | 1148 | RenderDeviceD3d11::init | save state |
16:08:11.796 | BB8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:08:11.799 | BB8 | 705 | RenderDeviceD3d11::initDX11 | create vs |
16:08:11.799 | BB8 | 723 | RenderDeviceD3d11::initDX11 | create vs |
16:08:11.802 | BB8 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
16:08:11.804 | BB8 | 774 | RenderDeviceD3d11::initDX11 | create raster |
16:08:11.804 | BB8 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
16:08:11.804 | BB8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8c4f2038. |
16:08:11.804 | BB8 | 1156 | RenderDeviceD3d11::init | restore state |
16:08:11.804 | BB8 | 1159 | RenderDeviceD3d11::init | Target Window [0x1bb0a82] |
16:08:11.804 | BB8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:08:11.804 | BB8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:08:11.804 | BB8 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
16:08:11.804 | BB8 | 2080 | RenderDeviceD3d11::setFix | Set render device fix RT. |
16:08:11.804 | BB8 | 2628 | OverlayManager::setGraphics | Render Device fix was set RT. |
16:08:11.805 | BB8 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:08:11.805 | BB8 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:08:11.833 | BB8 | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
16:08:11.833 | BB8 | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
16:08:11.833 | BB8 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
16:08:11.833 | BB8 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
16:08:11.833 | BB8 | 276 | WidgetManager::init | Init manager |
16:08:11.833 | BB8 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
16:08:11.833 | BB8 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1bb0a82}. |
16:08:11.833 | BB8 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x27c0995 |
16:08:11.833 | BB8 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:08:11.833 | BB8 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xa35d06c0=-1554184512) |
16:08:11.833 | BB8 | 2236 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
16:08:11.833 | BB8 | 308 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
16:08:11.833 | BB8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:08:11.833 | BB8 | 7449 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
16:08:11.834 | 64BC | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:08:11.852 | BB8 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:08:11.852 | BB8 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:08:11.852 | BB8 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:08:11.852 | BB8 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:08:11.869 | 64BC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_80688_P_17924 opened succesfuly |
16:08:11.869 | 64BC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
16:08:11.874 | 4E90 | 1817 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:08:11.875 | 4E90 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:08:11.875 | 4E90 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:08:11.875 | 4E90 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x4e90 |
16:08:11.875 | 4E90 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:08:11.875 | 4E90 | 408 | InputInterceptor::runHook | Mouse is hooked 0x4e90 |
16:08:11.875 | 4E90 | 1909 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 3, Cur = 0x10003 |
16:08:11.875 | BB8 | 7030 | OverlayManager::IsEmptyCursor | Cache cursor 0x10007 (v: 1) |
16:08:11.898 | BB8 | 326 | RenderImageD3d11::setSize | Create Texture (1200,700) / (1280,768) - OK |
16:08:11.898 | BB8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
16:08:11.942 | 2E20 | 6587 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins/GEPPlugin64.dll] |
16:08:12.28 | BB8 | 7274 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins/GEPPlugin64.dll] [] |
16:08:12.575 | 4E90 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:08:13.435 | 4E90 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:08:14.117 | 4E90 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:08:14.130 | BB8 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 3, OW handle = 0x2d0567;prev = 0x2d0567 , {Original values: ref = 3 handle = 0x10003} |
16:08:15.95 | 4E90 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:08:16.70 | BB8 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:08:16.77 | BB8 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 4, OW handle = 0x2d0567;prev = 0x2d0567 , {Original values: ref = 4 handle = 0x10003} |
16:08:17.821 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
16:08:17.835 | 2E20 | 6253 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
16:08:17.835 | 2E20 | 6443 | OverlayManager::SetExclusiveMode | skip exclusive mode request -> game is in mixmode |
16:08:17.857 | 64BC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E3036A_P_17924 opened succesfuly |
16:08:17.857 | 64BC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
16:08:17.910 | BB8 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
16:08:17.910 | BB8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
16:08:18.9 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
16:08:18.147 | 2650 | 1977 | Client::LogProcessModules | Loaded modules: |
16:08:18.151 | 2650 | 1993 | | C:\Program Files (x86)\Overwolf\0.157.2.17\OWClient.dll |
16:08:18.151 | 2650 | 1993 | | C:\Program Files (x86)\Overwolf\0.157.2.17\OWExplorer.dll |
16:08:18.151 | 2650 | 1993 | | C:\Program Files (x86)\Overwolf\0.157.2.17\OWUtils.dll |
16:08:18.151 | 2650 | 1993 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
16:08:18.151 | 2650 | 1993 | | C:\Program Files (x86)\Steam\steamclient64.dll |
16:08:18.151 | 2650 | 1993 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
16:08:18.151 | 2650 | 1993 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
16:08:18.151 | 2650 | 1993 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
16:08:18.151 | 2650 | 1993 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
16:08:18.151 | 2650 | 1993 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
16:08:18.151 | 2650 | 1993 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\MpOav.dll |
16:08:18.151 | 2650 | 1993 | | C:\Users\samna\AppData\Local\Medal\recorder-3.355.0\Host\medal-hook64.dll |
16:08:18.151 | 2650 | 1993 | | C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins\64\gep_rainbowsixsiege.dll |
16:08:18.151 | 2650 | 1993 | | C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins\64\libowgameevents64.dll |
16:08:18.151 | 2650 | 1993 | | C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins\GEPPlugin64.dll |
16:08:18.151 | 2650 | 1993 | | C:\Users\samna\AppData\Roaming\Discord\0.0.308\modules\discord_hook\397863cd8f\DiscordHook64.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\HID.DLL |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\MMDevAPI.DLL |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\MPR.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\WININET.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\WINMMBASE.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\XAudio2_7.DLL |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\XAudio2_8.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\XInput1_4.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\amsi.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\iertutil.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\pdh.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\urlmon.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\SYSTEM32\xaudio2_9.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\COMDLG32.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\CRYPT32.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\NvCamera\NvCamera64.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\NvCamera\d3dcompiler_47_64.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\nvldumdx.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\nvwgf2umx.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\GDI32.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\IMM32.DLL |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\KERNEL32.DLL |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\KERNELBASE.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\MSASN1.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\MSCTF.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\NSI.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\OLEAUT32.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\PSAPI.DLL |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\RPCRT4.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\SETUPAPI.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\SHELL32.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\SHLWAPI.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\TextInputFramework.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\UMPDC.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\USER32.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\WINTRUST.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\WS2_32.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\advapi32.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\bcrypt.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\cfgmgr32.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\clbcatq.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\combase.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\cryptsp.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\fwpuclnt.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\gdi32full.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\imagehlp.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\kernel.appcore.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\msvcp_win.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\msvcrt.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\ole32.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\perfproc.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\powrprof.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\profapi.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\sechost.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\shcore.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\ucrtbase.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\win32u.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\windows.storage.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\System32\winrnr.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1198_none_73b37520d815d61e\COMCTL32.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\system32\NLAapi.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\system32\napinsp.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\system32\nvapi64.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\system32\nvcuda.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\system32\nvspcap64.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\system32\pnrpnsp.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\system32\rsaenh.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\system32\uxtheme.dll |
16:08:18.151 | 2650 | 1993 | | C:\WINDOWS\system32\wshbth.dll |
16:08:18.151 | 2650 | 1993 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
16:08:18.151 | 2650 | 1993 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
16:08:18.151 | 2650 | 1993 | | C:\Windows\System32\Windows.UI.dll |
16:08:18.151 | 2650 | 1993 | | C:\Windows\System32\rasadhlp.dll |
16:08:18.151 | 2650 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
16:08:18.151 | 2650 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
16:08:18.151 | 2650 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
16:08:18.151 | 2650 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\VMProtectSDK64.dll |
16:08:18.151 | 2650 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
16:08:18.151 | 2650 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
16:08:18.151 | 2650 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
16:08:18.151 | 2650 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
16:08:18.151 | 2650 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
16:08:18.151 | 2650 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
16:08:18.151 | 2650 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
16:08:19.413 | 4E90 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:08:20.188 | BB8 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:08:20.196 | BB8 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 4, OW handle = 0x2d0567;prev = 0x2d0567 , {Original values: ref = 4 handle = 0x10003} |
16:08:20.902 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:08:21.95 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:08:22.141 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:08:22.181 | 2E20 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:08:22.190 | 2E20 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:08:22.220 | 64BC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B0974_P_17924 opened succesfuly |
16:08:22.221 | 64BC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
16:08:22.286 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:08:22.476 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:08:22.516 | BB8 | 326 | RenderImageD3d11::setSize | Create Texture (1660,900) / (1664,1024) - OK |
16:08:22.516 | BB8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,1024) - OK |
16:08:22.585 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:08:22.711 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:08:22.754 | 4E90 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:08:22.761 | 4E90 | 7030 | OverlayManager::IsEmptyCursor | Cache cursor 0x2d0567 (v: 1) |
16:08:22.761 | BB8 | 7030 | OverlayManager::IsEmptyCursor | Cache cursor 0x2d0567 (v: 1) |
16:08:22.804 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:08:22.964 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:08:22.984 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:08:22.996 | BB8 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:08:23.2 | BB8 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 4, OW handle = 0x2d0567;prev = 0x2d0567 , {Original values: ref = 4 handle = 0x10003} |
16:08:23.252 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:08:23.263 | 4E90 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:08:23.380 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:08:23.486 | 4E90 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:08:23.588 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:08:23.633 | BB8 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:08:23.641 | BB8 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 4, OW handle = 0x2d0567;prev = 0x2d0567 , {Original values: ref = 4 handle = 0x10003} |
16:08:23.698 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:08:23.949 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:08:23.950 | 4E90 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:08:24.85 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:08:24.672 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:08:24.770 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:08:24.886 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:08:25.0 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:08:25.117 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:08:25.189 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:08:25.781 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:08:25.828 | 4E90 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:08:25.848 | 4E90 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:08:25.850 | BB8 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 4, OW handle = 0x2d0567;prev = 0x2d0567 , {Original values: ref = 4 handle = 0x10003} |
16:08:25.885 | 4E90 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:08:25.898 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:08:30.37 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:08:30.85 | BB8 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:08:30.92 | BB8 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 4, OW handle = 0x2d0567;prev = 0x2d0567 , {Original values: ref = 4 handle = 0x10003} |
16:08:30.205 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:08:30.784 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:08:30.885 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:08:31.3 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:08:31.94 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:08:31.188 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:08:31.253 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:08:31.362 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:08:31.435 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:08:31.546 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:08:31.613 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:08:31.753 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:08:31.831 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:08:31.965 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:08:32.31 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:08:32.401 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
16:08:32.409 | 2E20 | 6253 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
16:08:32.409 | 2E20 | 6443 | OverlayManager::SetExclusiveMode | skip exclusive mode request -> game is in mixmode |
16:08:32.416 | 4E90 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:08:32.524 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
16:08:32.710 | 4E90 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:08:34.183 | 4E90 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:08:34.191 | BB8 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 4, OW handle = 0x2d0567;prev = 0x2d0567 , {Original values: ref = 4 handle = 0x10003} |
16:08:35.153 | 4E90 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:08:35.161 | BB8 | 3317 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
16:08:37.979 | 4E90 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 20112,24496 |
16:08:37.980 | 4E90 | 2585 | OverlayManager::DetachThreadInput | AttachThreadInput has failed detch. [20112 - 24496]]GLE=0x57 |
16:08:37.991 | BB8 | 382 | fSwapResize_Buffers | Resize buffer (0xa18591c0)! |
16:08:37.991 | BB8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
16:08:37.991 | BB8 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:08:37.993 | BB8 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:08:37.993 | BB8 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:08:37.993 | BB8 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:08:37.993 | BB8 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x27c0995 |
16:08:37.993 | BB8 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:08:37.993 | BB8 | 391 | fSwapResize_Buffers | Device was Resized! |
16:08:37.993 | BB8 | 187 | IRenderDevice::release | Render Releasing. |
16:08:37.993 | BB8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:08:37.993 | BB8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:08:37.993 | 4E90 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:08:37.993 | BB8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:08:37.993 | BB8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:08:37.993 | BB8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:08:37.994 | BB8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:08:37.994 | BB8 | 395 | fSwapResize_Buffers | End Device was Resized! |
16:08:38.6 | 4E90 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 4, OW handle = 0x2d0567;prev = 0x2d0567 , {Original values: ref = 4 handle = 0x10003} |
16:08:38.270 | 2E20 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:08:38.273 | 2E20 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:08:38.273 | 2E20 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
16:08:38.273 | 2E20 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x50560 Title=[Task Switching] |
16:08:38.273 | 2E20 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:08:38.273 | 2E20 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:08:38.273 | 2E20 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:08:38.275 | 2E20 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
16:08:38.798 | 64BC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:08:41.301 | 64BC | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3437] s[500]. |
16:08:41.301 | 64BC | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:08:41.301 | 64BC | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:08:41.301 | 64BC | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:08:44.210 | BB8 | 382 | fSwapResize_Buffers | Resize buffer (0xa18591c0)! |
16:08:44.230 | BB8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa18591c0 |
16:08:44.231 | BB8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:08:44.231 | BB8 | 1148 | RenderDeviceD3d11::init | save state |
16:08:44.231 | BB8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:08:44.237 | BB8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8c4f2038. |
16:08:44.237 | BB8 | 1156 | RenderDeviceD3d11::init | restore state |
16:08:44.237 | BB8 | 1159 | RenderDeviceD3d11::init | Target Window [0x1bb0a82] |
16:08:44.237 | BB8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:08:44.237 | BB8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:08:44.237 | BB8 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:08:44.237 | BB8 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:08:44.237 | BB8 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:08:44.237 | BB8 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:08:44.259 | BB8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:08:44.259 | BB8 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1bb0a82}. |
16:08:44.259 | BB8 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x40c0995 |
16:08:44.259 | BB8 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:08:44.259 | BB8 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xa35d06c0=-1554184512) |
16:08:44.259 | BB8 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:08:44.259 | BB8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:08:44.263 | 4E90 | 1817 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:08:44.263 | 4E90 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:08:44.263 | 4E90 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:08:44.263 | 4E90 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x4e90 |
16:08:44.263 | 4E90 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:08:44.263 | 4E90 | 408 | InputInterceptor::runHook | Mouse is hooked 0x4e90 |
16:08:44.272 | BB8 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:08:44.272 | BB8 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:08:44.272 | BB8 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:08:44.272 | BB8 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:08:44.278 | 2E20 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:08:44.278 | 2E20 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
16:08:44.278 | 2E20 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:08:44.279 | 2E20 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
16:08:44.287 | BB8 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
16:08:44.287 | BB8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
16:08:44.287 | BB8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:08:44.290 | 4E90 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:08:45.250 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:08:45.390 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:08:45.806 | BB8 | 2427 | WidgetManager::Render | resum layout thread |
16:08:45.806 | BB8 | 276 | WidgetManager::init | Init manager |
16:08:45.807 | 2888 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:08:46.712 | 4E90 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 20112,3000 |
16:08:46.719 | BB8 | 382 | fSwapResize_Buffers | Resize buffer (0xa18591c0)! |
16:08:46.719 | BB8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
16:08:46.719 | BB8 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:08:46.719 | BB8 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:08:46.719 | BB8 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:08:46.719 | BB8 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:08:46.719 | BB8 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x40c0995 |
16:08:46.719 | BB8 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:08:46.719 | BB8 | 391 | fSwapResize_Buffers | Device was Resized! |
16:08:46.719 | BB8 | 187 | IRenderDevice::release | Render Releasing. |
16:08:46.719 | BB8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:08:46.719 | BB8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:08:46.720 | BB8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:08:46.720 | BB8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:08:46.720 | BB8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:08:46.720 | BB8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:08:46.720 | BB8 | 395 | fSwapResize_Buffers | End Device was Resized! |
16:08:47.281 | 2E20 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:08:47.282 | 2E20 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:08:47.282 | 2E20 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
16:08:47.282 | 2E20 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x90244 Title=[CobaltStats - Rainbow Six Siege, Fornite and Overwatch Trackers - Google Chrome] |
16:08:47.282 | 2E20 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:08:47.282 | 2E20 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:08:47.282 | 2E20 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:08:47.283 | 2E20 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
16:08:52.789 | 2E20 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:08:52.789 | 2E20 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
16:08:52.789 | 2E20 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:08:52.789 | 2E20 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:08:52.863 | BB8 | 382 | fSwapResize_Buffers | Resize buffer (0xa18591c0)! |
16:08:52.887 | BB8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa18591c0 |
16:08:52.887 | BB8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:08:52.887 | BB8 | 1148 | RenderDeviceD3d11::init | save state |
16:08:52.887 | BB8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:08:52.894 | BB8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8c4f2038. |
16:08:52.894 | BB8 | 1156 | RenderDeviceD3d11::init | restore state |
16:08:52.894 | BB8 | 1159 | RenderDeviceD3d11::init | Target Window [0x1bb0a82] |
16:08:52.894 | BB8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:08:52.894 | BB8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:08:52.894 | BB8 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:08:52.894 | BB8 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:08:52.894 | BB8 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:08:52.899 | BB8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:08:52.899 | BB8 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1bb0a82}. |
16:08:52.899 | BB8 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4c4081f |
16:08:52.899 | BB8 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:08:52.899 | BB8 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xa35d06c0=-1554184512) |
16:08:52.899 | BB8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:08:52.904 | BB8 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:08:52.904 | BB8 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:08:52.904 | BB8 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:08:52.904 | BB8 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:08:53.117 | 4E90 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:08:53.117 | 4E90 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:08:53.117 | 4E90 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x4e90 |
16:08:53.117 | 4E90 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:08:53.117 | 4E90 | 408 | InputInterceptor::runHook | Mouse is hooked 0x4e90 |
16:08:53.117 | 4E90 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:08:53.926 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:08:53.989 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:08:54.535 | 4E90 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 20112,3000 |
16:08:54.787 | 2E20 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:08:54.788 | 2E20 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:08:54.788 | 2E20 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
16:08:54.788 | 2E20 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x90244 Title=[CobaltStats - Rainbow Six Siege, Fornite and Overwatch Trackers - Google Chrome] |
16:08:54.788 | 2E20 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:08:54.788 | 2E20 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:08:54.788 | 2E20 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:08:54.790 | 2E20 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
16:08:56.316 | 2888 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:08:57.818 | 2888 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3375] s[500]. |
16:08:57.818 | 2888 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:08:57.818 | 2888 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:08:57.818 | 2888 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:16:26.352 | 2E20 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:20:56.671 | 4E90 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:20:56.810 | 4E90 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:20:56.818 | BB8 | 382 | fSwapResize_Buffers | Resize buffer (0xa18591c0)! |
16:20:56.818 | BB8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
16:20:56.818 | BB8 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:20:56.818 | BB8 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:20:56.818 | BB8 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:20:56.818 | BB8 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:20:56.818 | BB8 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4c4081f |
16:20:56.818 | BB8 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:20:56.818 | BB8 | 391 | fSwapResize_Buffers | Device was Resized! |
16:20:56.818 | BB8 | 187 | IRenderDevice::release | Render Releasing. |
16:20:56.818 | BB8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:20:56.818 | BB8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:20:56.818 | BB8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:20:56.818 | BB8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:20:56.818 | BB8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:20:56.819 | BB8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:20:56.819 | BB8 | 395 | fSwapResize_Buffers | End Device was Resized! |
16:20:56.847 | BB8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa18591c0 |
16:20:56.848 | BB8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:20:56.848 | BB8 | 1148 | RenderDeviceD3d11::init | save state |
16:20:56.848 | BB8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:20:56.854 | BB8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8c4f2038. |
16:20:56.854 | BB8 | 1156 | RenderDeviceD3d11::init | restore state |
16:20:56.854 | BB8 | 1159 | RenderDeviceD3d11::init | Target Window [0x1bb0a82] |
16:20:56.854 | BB8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:20:56.854 | BB8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:20:56.855 | BB8 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:20:56.855 | BB8 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:20:56.855 | BB8 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:20:56.855 | BB8 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:20:56.871 | BB8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:20:56.871 | BB8 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1bb0a82}. |
16:20:56.871 | BB8 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4509fc |
16:20:56.871 | BB8 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:20:56.871 | BB8 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xa35d06c0=-1554184512) |
16:20:56.871 | BB8 | 2427 | WidgetManager::Render | resum layout thread |
16:20:56.871 | BB8 | 276 | WidgetManager::init | Init manager |
16:20:56.871 | BB8 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:20:56.871 | BB8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:20:56.872 | 59A8 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:20:56.875 | BB8 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:20:56.875 | BB8 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:20:56.875 | BB8 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:20:56.875 | BB8 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:20:56.902 | 4E90 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:20:56.902 | 4E90 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:20:56.902 | 4E90 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x4e90 |
16:20:56.902 | 4E90 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:20:56.902 | 4E90 | 408 | InputInterceptor::runHook | Mouse is hooked 0x4e90 |
16:20:57.46 | 2E20 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:20:57.46 | 2E20 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
16:20:57.46 | 2E20 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:20:57.48 | 2E20 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
16:20:57.50 | BB8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:20:57.51 | 2E20 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
16:20:57.53 | 4E90 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:20:57.57 | BB8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:20:57.377 | BB8 | 326 | RenderImageD3d11::setSize | Create Texture (1200,700) / (1280,768) - OK |
16:20:57.377 | BB8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
16:20:58.1 | 4E90 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:20:59.868 | BB8 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:20:59.877 | BB8 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 15, OW handle = 0x2d0567;prev = 0x2d0567 , {Original values: ref = 15 handle = 0x10003} |
16:21:00.309 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:21:00.410 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:21:01.590 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:21:01.650 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:21:01.741 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:21:01.818 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:21:01.900 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:21:01.972 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:21:02.274 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:21:02.320 | BB8 | 326 | RenderImageD3d11::setSize | Create Texture (1660,900) / (1664,1024) - OK |
16:21:02.320 | BB8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,1024) - OK |
16:21:02.356 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:21:02.677 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:21:02.692 | 4E90 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:21:02.722 | BB8 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:21:02.729 | BB8 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 15, OW handle = 0x2d0567;prev = 0x2d0567 , {Original values: ref = 15 handle = 0x10003} |
16:21:02.766 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:21:03.215 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:21:03.301 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:21:03.663 | 4E90 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:21:03.901 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
16:21:03.911 | 2E20 | 6253 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
16:21:03.911 | 2E20 | 6443 | OverlayManager::SetExclusiveMode | skip exclusive mode request -> game is in mixmode |
16:21:03.959 | BB8 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
16:21:03.959 | BB8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
16:21:04.23 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
16:21:04.339 | 4E90 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:21:05.0 | 4E90 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:21:05.8 | BB8 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 15, OW handle = 0x2d0567;prev = 0x2d0567 , {Original values: ref = 15 handle = 0x10003} |
16:21:08.696 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:21:08.857 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:21:09.660 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:21:09.740 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:21:09.856 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:21:09.912 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:21:10.279 | 4E90 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 20112,3000 |
16:21:10.285 | BB8 | 382 | fSwapResize_Buffers | Resize buffer (0xa18591c0)! |
16:21:10.285 | BB8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
16:21:10.285 | BB8 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:21:10.286 | BB8 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:21:10.286 | BB8 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:21:10.286 | BB8 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:21:10.286 | BB8 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4509fc |
16:21:10.286 | BB8 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:21:10.286 | BB8 | 391 | fSwapResize_Buffers | Device was Resized! |
16:21:10.286 | BB8 | 187 | IRenderDevice::release | Render Releasing. |
16:21:10.286 | BB8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:21:10.286 | BB8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:21:10.287 | BB8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:21:10.287 | BB8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:21:10.287 | BB8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:21:10.287 | BB8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:21:10.287 | BB8 | 395 | fSwapResize_Buffers | End Device was Resized! |
16:21:10.557 | 2E20 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:21:10.558 | 2E20 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:21:10.558 | 2E20 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
16:21:10.558 | 2E20 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x80688 Title=[Browser] |
16:21:10.559 | 2E20 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:21:10.559 | 2E20 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:21:10.559 | 2E20 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:21:10.560 | 2E20 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
16:21:11.88 | 59A8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:21:13.590 | 59A8 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3422] s[500]. |
16:21:13.590 | 59A8 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:21:13.590 | 59A8 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:21:13.590 | 59A8 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:21:53.789 | BB8 | 382 | fSwapResize_Buffers | Resize buffer (0xa18591c0)! |
16:21:53.810 | BB8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa18591c0 |
16:21:53.810 | BB8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:21:53.810 | BB8 | 1148 | RenderDeviceD3d11::init | save state |
16:21:53.810 | BB8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:21:53.816 | BB8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8c4f2038. |
16:21:53.816 | BB8 | 1156 | RenderDeviceD3d11::init | restore state |
16:21:53.816 | BB8 | 1159 | RenderDeviceD3d11::init | Target Window [0x1bb0a82] |
16:21:53.816 | BB8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:21:53.816 | BB8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:21:53.817 | BB8 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:21:53.817 | BB8 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:21:53.817 | BB8 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:21:53.817 | BB8 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:21:53.826 | BB8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:21:53.826 | BB8 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1bb0a82}. |
16:21:53.826 | BB8 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3dab0923 |
16:21:53.826 | BB8 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:21:53.826 | BB8 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xa35d06c0=-1554184512) |
16:21:53.826 | BB8 | 2427 | WidgetManager::Render | resum layout thread |
16:21:53.826 | BB8 | 276 | WidgetManager::init | Init manager |
16:21:53.826 | BB8 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:21:53.826 | BB8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:21:53.827 | F14 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:21:53.839 | BB8 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:21:53.839 | BB8 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:21:53.839 | BB8 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:21:53.839 | BB8 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:21:53.888 | 4E90 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:21:53.888 | 4E90 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:21:53.888 | 4E90 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x4e90 |
16:21:53.888 | 4E90 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:21:53.888 | 4E90 | 408 | InputInterceptor::runHook | Mouse is hooked 0x4e90 |
16:21:54.107 | 2E20 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:21:54.107 | 2E20 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
16:21:54.107 | 2E20 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:21:54.108 | 2E20 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
16:21:54.112 | 4E90 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:21:54.112 | BB8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:21:54.112 | 2E20 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
16:21:54.118 | BB8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:21:54.333 | BB8 | 326 | RenderImageD3d11::setSize | Create Texture (1200,700) / (1280,768) - OK |
16:21:54.333 | BB8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
16:21:54.371 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:21:54.479 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:21:54.826 | 4E90 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:21:54.833 | BB8 | 3317 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
16:21:55.276 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:21:55.371 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:21:55.452 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:21:55.560 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:21:56.375 | 4E90 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:21:56.382 | BB8 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 19, OW handle = 0x2d0567;prev = 0x2d0567 , {Original values: ref = 19 handle = 0x10003} |
16:21:56.843 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:21:56.908 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:21:57.22 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:21:57.79 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:21:57.175 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:21:57.267 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:21:57.659 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:21:57.715 | BB8 | 326 | RenderImageD3d11::setSize | Create Texture (1660,900) / (1664,1024) - OK |
16:21:57.715 | BB8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,1024) - OK |
16:21:57.734 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:21:57.999 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:21:58.18 | 4E90 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:21:58.41 | BB8 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:21:58.48 | BB8 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 19, OW handle = 0x2d0567;prev = 0x2d0567 , {Original values: ref = 19 handle = 0x10003} |
16:21:58.72 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:21:58.232 | 4E90 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:21:58.430 | 4E90 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 20112,3000 |
16:21:58.461 | BB8 | 382 | fSwapResize_Buffers | Resize buffer (0xa18591c0)! |
16:21:58.461 | BB8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
16:21:58.461 | BB8 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:21:58.462 | BB8 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:21:58.462 | BB8 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:21:58.462 | BB8 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:21:58.462 | BB8 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3dab0923 |
16:21:58.462 | BB8 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:21:58.462 | BB8 | 391 | fSwapResize_Buffers | Device was Resized! |
16:21:58.462 | BB8 | 187 | IRenderDevice::release | Render Releasing. |
16:21:58.462 | BB8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:21:58.462 | BB8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:21:58.462 | BB8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:21:58.462 | BB8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:21:58.462 | BB8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:21:58.462 | BB8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:21:58.462 | BB8 | 395 | fSwapResize_Buffers | End Device was Resized! |
16:21:59.109 | 2E20 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:21:59.111 | 2E20 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:21:59.111 | 2E20 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
16:21:59.112 | 2E20 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70932 Title=[manifest.json - ts - Visual Studio Code] |
16:21:59.112 | 2E20 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:21:59.112 | 2E20 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:21:59.112 | 2E20 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:21:59.113 | 2E20 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
16:22:04.151 | F14 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:22:04.151 | F14 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [5828] s[500]. |
16:22:04.151 | F14 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:22:04.151 | F14 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:22:04.151 | F14 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:33:31.272 | 2E20 | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:43:41.251 | BB8 | 382 | fSwapResize_Buffers | Resize buffer (0xa18591c0)! |
16:43:41.282 | BB8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa18591c0 |
16:43:41.282 | BB8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:43:41.282 | BB8 | 1148 | RenderDeviceD3d11::init | save state |
16:43:41.282 | BB8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:43:41.290 | BB8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8c4f2038. |
16:43:41.290 | BB8 | 1156 | RenderDeviceD3d11::init | restore state |
16:43:41.290 | BB8 | 1159 | RenderDeviceD3d11::init | Target Window [0x1bb0a82] |
16:43:41.290 | BB8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:43:41.290 | BB8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:43:41.290 | BB8 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:43:41.290 | BB8 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:43:41.290 | BB8 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:43:41.290 | BB8 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:43:41.297 | BB8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:43:41.297 | BB8 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1bb0a82}. |
16:43:41.297 | BB8 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x67ba073f |
16:43:41.297 | BB8 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:43:41.297 | BB8 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xa35d06c0=-1554184512) |
16:43:41.297 | BB8 | 2427 | WidgetManager::Render | resum layout thread |
16:43:41.297 | BB8 | 276 | WidgetManager::init | Init manager |
16:43:41.297 | BB8 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:43:41.297 | BB8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:43:41.298 | 4E90 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:43:41.298 | 4E90 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:43:41.298 | 4E90 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x4e90 |
16:43:41.298 | 4E90 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:43:41.298 | 4E90 | 408 | InputInterceptor::runHook | Mouse is hooked 0x4e90 |
16:43:41.298 | 5CA8 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:43:41.305 | BB8 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:43:41.305 | BB8 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:43:41.305 | BB8 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:43:41.305 | BB8 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:43:41.494 | 2E20 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:43:41.494 | 2E20 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
16:43:41.494 | 2E20 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:43:41.496 | 4E90 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:43:41.497 | 2E20 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
16:43:41.499 | BB8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:43:41.499 | 2E20 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
16:43:41.507 | BB8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:43:41.805 | BB8 | 326 | RenderImageD3d11::setSize | Create Texture (1200,644) / (1280,768) - OK |
16:43:41.805 | BB8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
16:43:41.964 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:43:42.36 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:43:42.255 | 4E90 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:43:42.697 | 4E90 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 20112,3000 |
16:43:42.993 | 2E20 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:43:42.996 | 2E20 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:43:42.996 | 2E20 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
16:43:42.996 | 2E20 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70932 Title=[game.ts - ts - Visual Studio Code] |
16:43:42.996 | 2E20 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:43:42.996 | 2E20 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:43:42.996 | 2E20 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:43:42.996 | 2E20 | 7600 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
16:43:42.997 | 4E90 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 23, OW handle = 0x2d0567;prev = 0x1260aa5 , {Original values: ref = 23 handle = 0x10003} |
16:43:42.998 | 2E20 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
16:43:43.792 | 4E90 | 1523 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:43:43.935 | 4E90 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:43:43.938 | BB8 | 382 | fSwapResize_Buffers | Resize buffer (0xa18591c0)! |
16:43:43.938 | BB8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
16:43:43.938 | BB8 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:43:43.938 | BB8 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:43:43.938 | BB8 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:43:43.938 | BB8 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:43:43.938 | BB8 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x67ba073f |
16:43:43.938 | BB8 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:43:43.938 | BB8 | 391 | fSwapResize_Buffers | Device was Resized! |
16:43:43.938 | BB8 | 187 | IRenderDevice::release | Render Releasing. |
16:43:43.938 | BB8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:43:43.938 | BB8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:43:43.938 | BB8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:43:43.938 | BB8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:43:43.938 | BB8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:43:43.939 | BB8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:43:43.939 | BB8 | 395 | fSwapResize_Buffers | End Device was Resized! |
16:43:43.961 | BB8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa18591c0 |
16:43:43.961 | BB8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:43:43.961 | BB8 | 1148 | RenderDeviceD3d11::init | save state |
16:43:43.961 | BB8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:43:43.967 | BB8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8c4f2038. |
16:43:43.967 | BB8 | 1156 | RenderDeviceD3d11::init | restore state |
16:43:43.967 | BB8 | 1159 | RenderDeviceD3d11::init | Target Window [0x1bb0a82] |
16:43:43.967 | BB8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:43:43.967 | BB8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:43:43.968 | BB8 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:43:43.968 | BB8 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:43:43.968 | BB8 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:43:43.968 | BB8 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:43:43.982 | BB8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:43:43.982 | BB8 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1bb0a82}. |
16:43:43.982 | BB8 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x24ec0bdd |
16:43:43.982 | BB8 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:43:43.982 | BB8 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xa35d06c0=-1554184512) |
16:43:43.982 | BB8 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:43:43.982 | BB8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:43:43.983 | 4E90 | 1817 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:43:43.983 | 4E90 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:43:43.983 | 4E90 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:43:43.983 | 4E90 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x4e90 |
16:43:43.984 | 4E90 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:43:43.984 | 4E90 | 408 | InputInterceptor::runHook | Mouse is hooked 0x4e90 |
16:43:43.991 | BB8 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:43:43.991 | BB8 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:43:43.991 | BB8 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:43:43.991 | BB8 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:43:43.996 | 2E20 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:43:43.996 | 2E20 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
16:43:43.996 | 2E20 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:43:43.997 | 2E20 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
16:43:43.998 | 4E90 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:43:44.2 | 4E90 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:43:44.16 | BB8 | 326 | RenderImageD3d11::setSize | Create Texture (1200,644) / (1280,768) - OK |
16:43:44.16 | BB8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
16:43:44.17 | BB8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:43:44.142 | 4E90 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:43:44.152 | BB8 | 3317 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
16:43:45.179 | BB8 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:43:45.186 | BB8 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 24, OW handle = 0x2d0567;prev = 0x2d0567 , {Original values: ref = 24 handle = 0x10003} |
16:43:45.693 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:43:45.790 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:43:46.383 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:43:46.450 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:43:46.564 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:43:46.636 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:43:46.750 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:43:46.823 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:43:46.948 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:43:47.12 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:43:47.138 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:43:47.206 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:43:47.336 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:43:47.412 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:43:47.711 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:43:47.749 | BB8 | 326 | RenderImageD3d11::setSize | Create Texture (1660,900) / (1664,1024) - OK |
16:43:47.749 | BB8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,1024) - OK |
16:43:47.785 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:43:47.916 | 4E90 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:43:48.903 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:43:48.969 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:43:49.71 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:43:49.152 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:43:49.322 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
16:43:49.346 | BB8 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:43:49.353 | BB8 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 24, OW handle = 0x2d0567;prev = 0x2d0567 , {Original values: ref = 24 handle = 0x10003} |
16:43:49.395 | 4E90 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:43:49.420 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
16:43:49.831 | 4E90 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 20112,3000 |
16:43:49.839 | BB8 | 382 | fSwapResize_Buffers | Resize buffer (0xa18591c0)! |
16:43:49.839 | BB8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
16:43:49.839 | BB8 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:43:49.840 | BB8 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:43:49.840 | BB8 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:43:49.840 | BB8 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:43:49.851 | BB8 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x24ec0bdd |
16:43:49.851 | BB8 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:43:49.851 | BB8 | 391 | fSwapResize_Buffers | Device was Resized! |
16:43:49.851 | BB8 | 187 | IRenderDevice::release | Render Releasing. |
16:43:49.851 | BB8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:43:49.851 | BB8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:43:49.853 | BB8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:43:49.853 | BB8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:43:49.853 | BB8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:43:49.853 | BB8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:43:49.853 | BB8 | 395 | fSwapResize_Buffers | End Device was Resized! |
16:43:49.999 | 2E20 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:43:50.2 | 2E20 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:43:50.2 | 2E20 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
16:43:50.2 | 2E20 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70932 Title=[game.ts - ts - Visual Studio Code] |
16:43:50.2 | 2E20 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:43:50.2 | 2E20 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:43:50.2 | 2E20 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:43:50.4 | 2E20 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
16:43:51.520 | 5CA8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:43:53.21 | 5CA8 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3281] s[500]. |
16:43:53.21 | 5CA8 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:43:53.21 | 5CA8 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:43:53.21 | 5CA8 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:48:01.429 | BB8 | 382 | fSwapResize_Buffers | Resize buffer (0xa18591c0)! |
16:48:01.455 | BB8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa18591c0 |
16:48:01.455 | BB8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:48:01.455 | BB8 | 1148 | RenderDeviceD3d11::init | save state |
16:48:01.455 | BB8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:48:01.463 | BB8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8c4f2038. |
16:48:01.463 | BB8 | 1156 | RenderDeviceD3d11::init | restore state |
16:48:01.463 | BB8 | 1159 | RenderDeviceD3d11::init | Target Window [0x1bb0a82] |
16:48:01.463 | BB8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:48:01.463 | BB8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:48:01.463 | BB8 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:48:01.463 | BB8 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:48:01.463 | BB8 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:48:01.463 | BB8 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:48:01.477 | BB8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:48:01.477 | BB8 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1bb0a82}. |
16:48:01.477 | BB8 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xc9a0ba5 |
16:48:01.477 | BB8 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:48:01.477 | BB8 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xa35d06c0=-1554184512) |
16:48:01.477 | BB8 | 2427 | WidgetManager::Render | resum layout thread |
16:48:01.477 | BB8 | 276 | WidgetManager::init | Init manager |
16:48:01.477 | 4E90 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:48:01.477 | 4E90 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:48:01.477 | BB8 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:48:01.477 | BB8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:48:01.477 | 4E90 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x4e90 |
16:48:01.477 | 4E90 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:48:01.477 | 4E90 | 408 | InputInterceptor::runHook | Mouse is hooked 0x4e90 |
16:48:01.478 | 569C | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:48:01.481 | BB8 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:48:01.481 | BB8 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:48:01.481 | BB8 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:48:01.481 | BB8 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:48:01.760 | 2E20 | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:48:01.760 | 2E20 | 7545 | OverlayManager::OnForegroundChanged | Changed True |
16:48:01.760 | 2E20 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:48:01.761 | 2E20 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
16:48:01.768 | BB8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:48:01.771 | 4E90 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:48:02.543 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:48:02.663 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:48:03.973 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:48:04.50 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:48:04.166 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:48:04.231 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:48:04.344 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:48:04.419 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:48:04.539 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:48:04.611 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:48:04.725 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d] |
16:48:04.806 | 4E90 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u] |
16:48:05.159 | 4E90 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 20112,3000 |
16:48:05.164 | BB8 | 382 | fSwapResize_Buffers | Resize buffer (0xa18591c0)! |
16:48:05.164 | BB8 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
16:48:05.164 | BB8 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:48:05.164 | BB8 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:48:05.164 | BB8 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:48:05.164 | BB8 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:48:05.164 | BB8 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xc9a0ba5 |
16:48:05.164 | BB8 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:48:05.164 | BB8 | 391 | fSwapResize_Buffers | Device was Resized! |
16:48:05.164 | BB8 | 187 | IRenderDevice::release | Render Releasing. |
16:48:05.164 | BB8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:48:05.164 | BB8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:48:05.165 | BB8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:48:05.165 | BB8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:48:05.165 | BB8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:48:05.165 | BB8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:48:05.165 | BB8 | 395 | fSwapResize_Buffers | End Device was Resized! |
16:48:05.261 | 2E20 | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:48:05.262 | 2E20 | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:48:05.262 | 2E20 | 7545 | OverlayManager::OnForegroundChanged | Changed False |
16:48:05.262 | 2E20 | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70932 Title=[manifest.json - ts - Visual Studio Code] |
16:48:05.262 | 2E20 | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:48:05.262 | 2E20 | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:48:05.262 | 2E20 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:48:05.265 | 2E20 | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |