TimeThreadLineFunctionMessage
16:49:02.9123B8C131runClientStarting Overlay PID=20936(0x51c8) server PID = 17924
16:49:02.9123B8C686Client::initClient::Initialize
16:49:02.9123B8C694Client::initStart owclient thread
16:49:02.9123494328Client::initFirstInjectionClient::initFirstInjection.
16:49:02.9123494225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_80_3_17924 opened succesfuly
16:49:02.9123494356session id = {EB174123-4E1B-4B3C-A95D-0040999C7651}
16:49:02.91334941942Client::LogClientInfoOS version [10.0]
16:49:02.91334941947Client::LogClientInfoProcess OS version [6.2] [64-bit]
16:49:02.91434941965Client::LogClientInfoClient [64-bit] Version 2.2.80.3
16:49:02.91434941977Client::LogProcessModulesLoaded modules:
16:49:02.91634941993C:\Program Files (x86)\Overwolf\0.157.2.17\OWClient.dll
16:49:02.91734941993C:\Program Files (x86)\Overwolf\0.157.2.17\OWExplorer.dll
16:49:02.91734941993C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
16:49:02.91734941993C:\Program Files (x86)\Steam\steamclient64.dll
16:49:02.91734941993C:\Program Files (x86)\Steam\tier0_s64.dll
16:49:02.91734941993C:\Program Files (x86)\Steam\vstdlib_s64.dll
16:49:02.91734941993C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
16:49:02.91734941993C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll
16:49:02.91734941993C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\MpOav.dll
16:49:02.91734941993C:\Users\samna\AppData\Local\Medal\recorder-3.355.0\Host\medal-hook64.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
16:49:02.91734941993C:\WINDOWS\SYSTEM32\AVRT.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\AcGenral.DLL
16:49:02.91734941993C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
16:49:02.91734941993C:\WINDOWS\SYSTEM32\CoreMessaging.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\DEVOBJ.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\DINPUT8.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\DNSAPI.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\HID.DLL
16:49:02.91734941993C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
16:49:02.91734941993C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
16:49:02.91734941993C:\WINDOWS\SYSTEM32\MPR.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\MSVCP140.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\MSWSOCK.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\NTASN1.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\PROPSYS.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\Secur32.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\SensApi.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\SspiCli.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\USERENV.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\VERSION.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\WINHTTP.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\WININET.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\WINMM.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\WINMMBASE.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\WINSTA.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\WTSAPI32.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\XAudio2_7.DLL
16:49:02.91734941993C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\amsi.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\apphelp.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\cryptnet.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\d3d11.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\d3d9.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
16:49:02.91734941993C:\WINDOWS\SYSTEM32\dwmapi.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\dxcore.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\dxgi.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\inputhost.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\ncrypt.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\ntdll.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\ntmarta.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\pdh.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\urlmon.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\wintypes.dll
16:49:02.91734941993C:\WINDOWS\SYSTEM32\xaudio2_9.dll
16:49:02.91734941993C:\WINDOWS\System32\COMDLG32.dll
16:49:02.91734941993C:\WINDOWS\System32\CRYPT32.dll
16:49:02.91734941993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\NvCamera\NvCamera64.dll
16:49:02.91734941993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\NvCamera\d3dcompiler_47_64.dll
16:49:02.91734941993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\nvldumdx.dll
16:49:02.91734941993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\nvwgf2umx.dll
16:49:02.91734941993C:\WINDOWS\System32\GDI32.dll
16:49:02.91734941993C:\WINDOWS\System32\IMM32.DLL
16:49:02.91734941993C:\WINDOWS\System32\KERNEL32.DLL
16:49:02.91734941993C:\WINDOWS\System32\KERNELBASE.dll
16:49:02.91734941993C:\WINDOWS\System32\MSASN1.dll
16:49:02.91734941993C:\WINDOWS\System32\MSCTF.dll
16:49:02.91734941993C:\WINDOWS\System32\NSI.dll
16:49:02.91734941993C:\WINDOWS\System32\OLEAUT32.dll
16:49:02.91734941993C:\WINDOWS\System32\PSAPI.DLL
16:49:02.91734941993C:\WINDOWS\System32\RPCRT4.dll
16:49:02.91734941993C:\WINDOWS\System32\SETUPAPI.dll
16:49:02.91734941993C:\WINDOWS\System32\SHELL32.dll
16:49:02.91734941993C:\WINDOWS\System32\SHLWAPI.dll
16:49:02.91734941993C:\WINDOWS\System32\TextInputFramework.dll
16:49:02.91734941993C:\WINDOWS\System32\UMPDC.dll
16:49:02.91734941993C:\WINDOWS\System32\USER32.dll
16:49:02.91734941993C:\WINDOWS\System32\WINTRUST.dll
16:49:02.91734941993C:\WINDOWS\System32\WS2_32.dll
16:49:02.91734941993C:\WINDOWS\System32\advapi32.dll
16:49:02.91734941993C:\WINDOWS\System32\bcrypt.dll
16:49:02.91734941993C:\WINDOWS\System32\bcryptPrimitives.dll
16:49:02.91734941993C:\WINDOWS\System32\cfgmgr32.dll
16:49:02.91734941993C:\WINDOWS\System32\clbcatq.dll
16:49:02.91734941993C:\WINDOWS\System32\combase.dll
16:49:02.91734941993C:\WINDOWS\System32\cryptsp.dll
16:49:02.91734941993C:\WINDOWS\System32\fwpuclnt.dll
16:49:02.91734941993C:\WINDOWS\System32\gdi32full.dll
16:49:02.91734941993C:\WINDOWS\System32\iertutil.dll
16:49:02.91734941993C:\WINDOWS\System32\imagehlp.dll
16:49:02.91734941993C:\WINDOWS\System32\kernel.appcore.dll
16:49:02.91734941993C:\WINDOWS\System32\msvcp_win.dll
16:49:02.91734941993C:\WINDOWS\System32\msvcrt.dll
16:49:02.91734941993C:\WINDOWS\System32\ole32.dll
16:49:02.91734941993C:\WINDOWS\System32\perfproc.dll
16:49:02.91734941993C:\WINDOWS\System32\powrprof.dll
16:49:02.91734941993C:\WINDOWS\System32\profapi.dll
16:49:02.91734941993C:\WINDOWS\System32\sechost.dll
16:49:02.91734941993C:\WINDOWS\System32\shcore.dll
16:49:02.91734941993C:\WINDOWS\System32\ucrtbase.dll
16:49:02.91734941993C:\WINDOWS\System32\win32u.dll
16:49:02.91734941993C:\WINDOWS\System32\windows.storage.dll
16:49:02.91734941993C:\WINDOWS\System32\winrnr.dll
16:49:02.91734941993C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1198_none_73b37520d815d61e\COMCTL32.dll
16:49:02.91734941993C:\WINDOWS\system32\NLAapi.dll
16:49:02.91734941993C:\WINDOWS\system32\napinsp.dll
16:49:02.91734941993C:\WINDOWS\system32\nvapi64.dll
16:49:02.91734941993C:\WINDOWS\system32\nvcuda.dll
16:49:02.91734941993C:\WINDOWS\system32\nvspcap64.dll
16:49:02.91734941993C:\WINDOWS\system32\pnrpnsp.dll
16:49:02.91734941993C:\WINDOWS\system32\rsaenh.dll
16:49:02.91734941993C:\WINDOWS\system32\uxtheme.dll
16:49:02.91734941993C:\WINDOWS\system32\wshbth.dll
16:49:02.91734941993C:\Windows\System32\rasadhlp.dll
16:49:02.91734941993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll
16:49:02.91734941993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll
16:49:02.91734941993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe
16:49:02.91734941993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
16:49:02.91734941993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll
16:49:02.91734941993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll
16:49:02.91734941993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll
16:49:02.91734941993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll
16:49:02.91734941993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll
16:49:02.91734941993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
16:49:02.917349479GraphicsHookManager::InitCreated Thread - Created , ThreadId=9024
16:49:02.92034941463Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
16:49:02.92134941471Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
16:49:02.92134941484Client::ReadGameConfigurationsGameConfigurations Render Libraries - VULKAN.
16:49:02.92134941501Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
16:49:02.92134941513Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
16:49:02.92134941581Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
16:49:02.92134941594Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
16:49:02.92134941607Client::ReadGameConfigurationsEnable EnableTXR - OFF
16:49:02.92134941647Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
16:49:02.92134941649Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - ON
16:49:02.92134941651Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
16:49:02.92134941653Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
16:49:02.92134941655Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
16:49:02.92134941657Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
16:49:02.92134941659Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
16:49:02.92134941662Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
16:49:02.92134941665Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
16:49:02.92134941759Data::Search[0] 0x337B0000
16:49:02.92134941759Data::Search[1] 0x0
16:49:02.92134941759Data::Search[2] 0x29D80000
16:49:02.92134941759Data::Search[3] 0xEA690000
16:49:02.92134941759Data::Search[4] 0x0
16:49:02.92134941759Data::Search[5] 0x30B00000
16:49:02.92134941759Data::Search[6] 0x34800000
16:49:02.92134941759Data::Search[7] 0x0
16:49:02.92134941759Data::Search[8] 0x30B00000
16:49:02.92134941759Data::Search[9] 0x0
16:49:02.92134941764Data::Search[10] 0x0
16:49:02.92134941770Data::Search[11] 0x2EDC0000
16:49:02.92134941776Data::Search[12] 0x0
16:49:02.92134941782Data::Search[13] 0x0
16:49:02.9213494326FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
16:49:02.9213494436Client::initFirstInjectionDetected Windows 8.1 or greater
16:49:02.9213494451Client::initFirstInjectionAcquiring function lock succedded
16:49:02.9213494225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_80_3_17924 opened succesfuly
16:49:03.2234941927FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.157.2.17\\OWUtils.dll succeeded
16:49:03.313494574Install::CodeInit [Client,1] (MCH) OK
16:49:03.333494574Install::CodeInit [Client,2] (MCH) OK
16:49:03.353494574Install::CodeInit [Client,3] (MCH) OK
16:49:03.373494574Install::CodeInit [Client,4] (MCH) OK
16:49:03.533494574Install::CodeInit [Client,4.1] (MCH) OK
16:49:03.733494574Install::CodeInit [Client,4.2] (MCH) OK
16:49:03.743494484OverlayManager::OverlayManagerOW System Cursor is set to = 0x256060b
16:49:03.7434946901OverlayManager::LoadDefaultCursorsLoad default cursors
16:49:03.763494494OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x530595
16:49:03.76349472PerformanceCounter::StartSessionStartSession
16:49:03.773494225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
16:49:03.773494688OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
16:49:03.773494706OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
16:49:03.773494708OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
16:49:03.773494711OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
16:49:03.773494714OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
16:49:03.773494717OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = ON
16:49:03.773494720OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
16:49:03.773494723OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
16:49:03.773494726OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
16:49:03.773494729OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
16:49:03.773494732OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
16:49:03.773494735OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
16:49:03.773494738OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
16:49:03.773494741OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
16:49:03.773494744OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
16:49:03.773494747OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
16:49:03.773494750OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
16:49:03.773494753OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
16:49:03.773494756OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
16:49:03.773494759OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
16:49:03.773494762OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
16:49:03.773494765OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
16:49:03.773494768OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
16:49:03.773494771OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
16:49:03.773494774OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
16:49:03.773494777OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
16:49:03.773494780OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = ON
16:49:03.773494783OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
16:49:03.773494786OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
16:49:03.773494789OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
16:49:03.773494792OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
16:49:03.773494795OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
16:49:03.773494798OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
16:49:03.773494801OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
16:49:03.773494804OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
16:49:03.773494807OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
16:49:03.773494810OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
16:49:03.773494813OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
16:49:03.773494816OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
16:49:03.773494819OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
16:49:03.773494822OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
16:49:03.773494825OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = ON
16:49:03.773494828OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
16:49:03.773494831OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
16:49:03.773494834OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
16:49:03.773494837OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
16:49:03.773494840OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
16:49:03.773494843OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
16:49:03.773494846OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
16:49:03.773494849OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
16:49:03.773494852OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
16:49:03.773494855OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
16:49:03.773494858OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
16:49:03.773494861OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = ON
16:49:03.773494864OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
16:49:03.773494867OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
16:49:03.773494870OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
16:49:03.773494873OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
16:49:03.773494876OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
16:49:03.773494879OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
16:49:03.773494882OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
16:49:03.773494885OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
16:49:03.773494888OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
16:49:03.773494891OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
16:49:03.773494894OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
16:49:03.773494897OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
16:49:03.773494899OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
16:49:03.773494901OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
16:49:03.773494903OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
16:49:03.773494905OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
16:49:03.773494907OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
16:49:03.773494909OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
16:49:03.773494911OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
16:49:03.773494925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:49:03.783494248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
16:49:03.793494578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
16:49:03.793494895FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
16:49:03.8034941145Install::CodeSegment [3|65536|0xEA690000|0x10000]
16:49:03.963494574Install::Codeunknown (MCH) OK
16:49:03.9634941145Install::CodeSegment [3|76928|0xEA690000|0x12C80]
16:49:03.1123494574Install::Codeunknown (MCH) OK
16:49:03.11234941145Install::CodeSegment [3|76384|0xEA690000|0x12A60]
16:49:03.1303494574Install::Codeunknown (MCH) OK
16:49:03.13034941145Install::CodeSegment [5|18016|0x30B00000|0x4660]
16:49:03.1333494574Install::Codeunknown (MCH) OK
16:49:03.13334941145Install::CodeSegment [5|418288|0x30B00000|0x661F0]
16:49:03.1373494574Install::Codeunknown (MCH) OK
16:49:03.13734941145Install::CodeSegment [5|105904|0x30B00000|0x19DB0]
16:49:03.1403494574Install::Codeunknown (MCH) OK
16:49:03.14034941145Install::CodeSegment [5|4944|0x30B00000|0x1350]
16:49:03.1423494574Install::Codeunknown (MCH) OK
16:49:03.14234941145Install::CodeSegment [5|-29478880|0x30B00000|0xFE3E3020]
16:49:03.14234941236Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
16:49:03.14234941145Install::CodeSegment [5|-29458336|0x30B00000|0xFE3E8060]
16:49:03.14234941236Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
16:49:03.14234941145Install::CodeSegment [5|-29497824|0x30B00000|0xFE3DE620]
16:49:03.14234941236Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
16:49:03.14234941145Install::CodeSegment [5|-30627200|0x30B00000|0xFE2CAA80]
16:49:03.14234941236Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
16:49:03.1433494999Client::hookLibraryFunctionsLib [8] is not supported for game. skipping..
16:49:03.1433494999Client::hookLibraryFunctionsLib [9] is not supported for game. skipping..
16:49:03.1433494326FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
16:49:03.14334941042OverlayManager::StartStarting...
16:49:03.1463494574Install::CodeInit [Client,5] (MCH) OK
16:49:03.1623494574Install::CodeInit [Client,5.1] (MCH) OK
16:49:03.1643494574Install::CodeInit [Client,6] (MCH) OK
16:49:03.16434941130OverlayManager::StartRID Found 1 devices.
16:49:03.16534941210XTRAP COMPATIBLE PATCH WARNING
16:49:03.1653494107ApiManager::InitAPI Manager Event : OK
16:49:03.1653494119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=26408
16:49:03.165349467TXRSettingFail to read texture recognition options 0xb7
16:49:03.1653494114TXOfInterestNew list set with 0 items
16:49:03.16534941244OverlayManager::Startget foreground state
16:49:03.16534947545OverlayManager::OnForegroundChangedChanged True
16:49:03.16534946991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:49:03.16534941280OverlayManager::StartStarted...
16:49:03.1661F1C6492OverlayManager::OnConnectedConnected to server
16:49:03.1661F1C31SendServerHelloMessage::ExecuteSend connection Ack
16:49:03.16767287071OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x2063c
16:49:03.1823494574Install::CodeInit [Client,0] (MCH) OK
16:49:03.1823494428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
16:49:03.182349494GraphicsHookManager::StopThreadStopThread
16:49:03.1832340216GraphicsHookManager::MessageLoopExit Thread
16:49:03.1843494578Client::initFirstInjectioninit complete
16:49:03.3931F1C6322OverlayManager::doActionDisplayFPS - Triggered
16:49:04.8231F1C6185OverlayManager::doActionForegroundChange Event [winows not active]
16:49:04.8271F1C6197OverlayManager::doActionForegroundChange Event OFF (OFF)
16:49:04.8271F1C7545OverlayManager::OnForegroundChangedChanged False
16:49:04.8271F1C7578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x90244 Title=[New Tab - Google Chrome]
16:49:04.8281F1C6991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:49:04.8281F1C2515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:49:04.8281F1C2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:06.9120207030OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
16:49:06.3271F1C6197OverlayManager::doActionForegroundChange Event ON (ON)
16:49:06.3271F1C7545OverlayManager::OnForegroundChangedChanged True
16:49:06.3271F1C6991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:49:06.3271F1C2522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:49:06.7234250382fSwapResize_BuffersResize buffer (0x26ab0ae0)!
16:49:06.9744250587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
16:49:07.714250149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
16:49:07.714250149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
16:49:07.7142501006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
16:49:07.10242501063RenderDeviceD3d11::initRefC r:[2]->[2] 0x26ab0ae0
16:49:07.10342501094RenderDeviceD3d11::initDevice adapter hash: -162728083
16:49:07.10342501127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
16:49:07.10342501148RenderDeviceD3d11::initsave state
16:49:07.1034250696RenderDeviceD3d11::initDX11loading shaders...
16:49:07.1064250705RenderDeviceD3d11::initDX11create vs
16:49:07.1064250723RenderDeviceD3d11::initDX11create vs
16:49:07.1094250745RenderDeviceD3d11::initDX11create pxs
16:49:07.1124250774RenderDeviceD3d11::initDX11create raster
16:49:07.1124250842RenderDeviceD3d11::initDX11create buffers
16:49:07.11242501154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x118618b8.
16:49:07.11242501156RenderDeviceD3d11::initrestore state
16:49:07.11242501159RenderDeviceD3d11::initTarget Window [0x3907a2]
16:49:07.1124250244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:49:07.1124250251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:49:07.1124250193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
16:49:07.11242502080RenderDeviceD3d11::setFixSet render device fix RT.
16:49:07.11242502628OverlayManager::setGraphicsRender Device fix was set RT.
16:49:07.11342504864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:49:07.11342504876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:49:07.1414250654OverlayInputManager::HandleCommandsClear all hotkeys command
16:49:07.1414250695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
16:49:07.141425026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
16:49:07.141425021StartWidgetsRefresher::ExecuteExecute start wicket manager
16:49:07.1414250276WidgetManager::initInit manager
16:49:07.141425026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
16:49:07.141425047ResetSnapShotSH::ExecuteRelease snapshot SH
16:49:07.14142504975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3907a2}.
16:49:07.14142502159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x24650ac7
16:49:07.14142502177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:49:07.14142502225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xace606c0=-1394211136)
16:49:07.14220202255OverlayManager::installKeybMouseHookInstall KeybMouse
16:49:07.14242502236OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
16:49:07.1422020419InputInterceptor::stopHookunhook keyboard and mouse
16:49:07.1424250308PerformanceCounter::NotifyFrameRenderNotify first Render...
16:49:07.1424250925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:49:07.14242507449OverlayManager::CheckForSharedTextureSupportCheck for SHT support
16:49:07.1422020386InputInterceptor::runHookKeyboard is hooked 0x2020
16:49:07.1422020396InputInterceptor::runHookNew Mouse LL is hooked
16:49:07.1422020408InputInterceptor::runHookMouse is hooked 0x2020
16:49:07.14220201817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:49:07.14220202255OverlayManager::installKeybMouseHookInstall KeybMouse
16:49:07.1422020419InputInterceptor::stopHookunhook keyboard and mouse
16:49:07.1422020386InputInterceptor::runHookKeyboard is hooked 0x2020
16:49:07.1422020396InputInterceptor::runHookNew Mouse LL is hooked
16:49:07.1422020408InputInterceptor::runHookMouse is hooked 0x2020
16:49:07.14220201909OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 3, Cur = 0x10003
16:49:07.14224302340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:49:07.14320205666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:49:07.16242504910OverlayManager::initOverlayResolutionEx 0X40008
16:49:07.16242504917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
16:49:07.16242504864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
16:49:07.16242504876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:49:07.1802430225InterProcessElement::openInterProcess Overwolf_ImID_E3036A_P_17924 opened succesfuly
16:49:07.1802430225InterProcessElement::openInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly
16:49:07.2371F1C6587OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins/GEPPlugin64.dll]
16:49:07.33142507274OverlayManager::LoadPluginPlugin loaded [2] [C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins/GEPPlugin64.dll] []
16:49:09.3272020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:49:09.3631F1C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:49:09.4042430225InterProcessElement::openInterProcess Overwolf_ImID_11A0644_P_17924 opened succesfuly
16:49:09.4042430225InterProcessElement::openInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly
16:49:09.4252020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:49:09.6194250326RenderImageD3d11::setSizeCreate Texture (1660,900) / (1664,1024) - OK
16:49:09.6194250347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
16:49:10.2202020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:49:10.24320202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:49:10.26542502449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:10.27242503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x256060b;prev = 0x256060b , {Original values: ref = 4 handle = 0x10003}
16:49:10.3442020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:49:10.8532020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:10.9542020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:13.1472020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:13.2312020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:13.27667281977Client::LogProcessModulesLoaded modules:
16:49:13.27967281993C:\Program Files (x86)\Overwolf\0.157.2.17\OWClient.dll
16:49:13.27967281993C:\Program Files (x86)\Overwolf\0.157.2.17\OWExplorer.dll
16:49:13.27967281993C:\Program Files (x86)\Overwolf\0.157.2.17\OWUtils.dll
16:49:13.27967281993C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
16:49:13.27967281993C:\Program Files (x86)\Steam\steamclient64.dll
16:49:13.27967281993C:\Program Files (x86)\Steam\tier0_s64.dll
16:49:13.27967281993C:\Program Files (x86)\Steam\vstdlib_s64.dll
16:49:13.27967281993C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
16:49:13.27967281993C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll
16:49:13.27967281993C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
16:49:13.27967281993C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\MpOav.dll
16:49:13.27967281993C:\Users\samna\AppData\Local\Medal\recorder-3.355.0\Host\medal-hook64.dll
16:49:13.27967281993C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins\64\gep_rainbowsixsiege.dll
16:49:13.27967281993C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins\64\libowgameevents64.dll
16:49:13.27967281993C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins\GEPPlugin64.dll
16:49:13.27967281993C:\Users\samna\AppData\Roaming\Discord\0.0.308\modules\discord_hook\397863cd8f\DiscordHook64.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
16:49:13.27967281993C:\WINDOWS\SYSTEM32\AVRT.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\AcGenral.DLL
16:49:13.27967281993C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
16:49:13.27967281993C:\WINDOWS\SYSTEM32\CoreMessaging.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\D3DX9_43.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\DEVOBJ.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\DINPUT8.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\DNSAPI.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\HID.DLL
16:49:13.27967281993C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
16:49:13.27967281993C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
16:49:13.27967281993C:\WINDOWS\SYSTEM32\MPR.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\MSVCP140.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\MSWSOCK.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\NTASN1.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\PROPSYS.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\Secur32.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\SensApi.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\SspiCli.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\USERENV.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\VERSION.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\WINHTTP.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\WININET.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\WINMM.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\WINMMBASE.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\WINNSI.DLL
16:49:13.27967281993C:\WINDOWS\SYSTEM32\WINSTA.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\WTSAPI32.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\XAudio2_7.DLL
16:49:13.27967281993C:\WINDOWS\SYSTEM32\XAudio2_8.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\XInput1_4.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\amsi.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\apphelp.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\cryptnet.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\d3d11.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\d3d9.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\d3dx11_43.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\dcomp.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
16:49:13.27967281993C:\WINDOWS\SYSTEM32\dwmapi.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\dxcore.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\dxgi.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\inputhost.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\ncrypt.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\ntdll.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\ntmarta.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\pdh.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\urlmon.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\wintypes.dll
16:49:13.27967281993C:\WINDOWS\SYSTEM32\xaudio2_9.dll
16:49:13.27967281993C:\WINDOWS\System32\COMDLG32.dll
16:49:13.27967281993C:\WINDOWS\System32\CRYPT32.dll
16:49:13.27967281993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\NvCamera\NvCamera64.dll
16:49:13.27967281993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\NvCamera\d3dcompiler_47_64.dll
16:49:13.27967281993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\nvldumdx.dll
16:49:13.27967281993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\nvwgf2umx.dll
16:49:13.27967281993C:\WINDOWS\System32\GDI32.dll
16:49:13.27967281993C:\WINDOWS\System32\IMM32.DLL
16:49:13.27967281993C:\WINDOWS\System32\KERNEL32.DLL
16:49:13.27967281993C:\WINDOWS\System32\KERNELBASE.dll
16:49:13.27967281993C:\WINDOWS\System32\MSASN1.dll
16:49:13.27967281993C:\WINDOWS\System32\MSCTF.dll
16:49:13.27967281993C:\WINDOWS\System32\NSI.dll
16:49:13.27967281993C:\WINDOWS\System32\OLEAUT32.dll
16:49:13.27967281993C:\WINDOWS\System32\PSAPI.DLL
16:49:13.28067281993C:\WINDOWS\System32\RPCRT4.dll
16:49:13.28067281993C:\WINDOWS\System32\SETUPAPI.dll
16:49:13.28067281993C:\WINDOWS\System32\SHELL32.dll
16:49:13.28067281993C:\WINDOWS\System32\SHLWAPI.dll
16:49:13.28067281993C:\WINDOWS\System32\TextInputFramework.dll
16:49:13.28067281993C:\WINDOWS\System32\UMPDC.dll
16:49:13.28067281993C:\WINDOWS\System32\USER32.dll
16:49:13.28067281993C:\WINDOWS\System32\WINTRUST.dll
16:49:13.28067281993C:\WINDOWS\System32\WS2_32.dll
16:49:13.28067281993C:\WINDOWS\System32\advapi32.dll
16:49:13.28067281993C:\WINDOWS\System32\bcrypt.dll
16:49:13.28067281993C:\WINDOWS\System32\bcryptPrimitives.dll
16:49:13.28067281993C:\WINDOWS\System32\cfgmgr32.dll
16:49:13.28067281993C:\WINDOWS\System32\clbcatq.dll
16:49:13.28067281993C:\WINDOWS\System32\combase.dll
16:49:13.28067281993C:\WINDOWS\System32\cryptsp.dll
16:49:13.28067281993C:\WINDOWS\System32\fwpuclnt.dll
16:49:13.28067281993C:\WINDOWS\System32\gdi32full.dll
16:49:13.28067281993C:\WINDOWS\System32\iertutil.dll
16:49:13.28067281993C:\WINDOWS\System32\imagehlp.dll
16:49:13.28067281993C:\WINDOWS\System32\kernel.appcore.dll
16:49:13.28067281993C:\WINDOWS\System32\msvcp_win.dll
16:49:13.28067281993C:\WINDOWS\System32\msvcrt.dll
16:49:13.28067281993C:\WINDOWS\System32\ole32.dll
16:49:13.28067281993C:\WINDOWS\System32\perfproc.dll
16:49:13.28067281993C:\WINDOWS\System32\powrprof.dll
16:49:13.28067281993C:\WINDOWS\System32\profapi.dll
16:49:13.28067281993C:\WINDOWS\System32\sechost.dll
16:49:13.28067281993C:\WINDOWS\System32\shcore.dll
16:49:13.28067281993C:\WINDOWS\System32\ucrtbase.dll
16:49:13.28067281993C:\WINDOWS\System32\win32u.dll
16:49:13.28067281993C:\WINDOWS\System32\windows.storage.dll
16:49:13.28067281993C:\WINDOWS\System32\winrnr.dll
16:49:13.28067281993C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1198_none_73b37520d815d61e\COMCTL32.dll
16:49:13.28067281993C:\WINDOWS\system32\NLAapi.dll
16:49:13.28067281993C:\WINDOWS\system32\napinsp.dll
16:49:13.28067281993C:\WINDOWS\system32\nvapi64.dll
16:49:13.28067281993C:\WINDOWS\system32\nvcuda.dll
16:49:13.28067281993C:\WINDOWS\system32\nvspcap64.dll
16:49:13.28067281993C:\WINDOWS\system32\pnrpnsp.dll
16:49:13.28067281993C:\WINDOWS\system32\rsaenh.dll
16:49:13.28067281993C:\WINDOWS\system32\uxtheme.dll
16:49:13.28067281993C:\WINDOWS\system32\wshbth.dll
16:49:13.28067281993C:\Windows\System32\OneCoreCommonProxyStub.dll
16:49:13.28067281993C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
16:49:13.28067281993C:\Windows\System32\Windows.UI.dll
16:49:13.28067281993C:\Windows\System32\rasadhlp.dll
16:49:13.28067281993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll
16:49:13.28067281993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll
16:49:13.28067281993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe
16:49:13.28067281993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\VMProtectSDK64.dll
16:49:13.28067281993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
16:49:13.28067281993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll
16:49:13.28067281993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll
16:49:13.28067281993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll
16:49:13.28067281993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll
16:49:13.28067281993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll
16:49:13.28067281993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
16:49:13.5792020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:13.6492020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:13.87620202449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:13.9222020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:13.9942020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:14.2692020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:14.3312020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:14.5432020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:14.6182020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:14.7892020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:14.8582020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:15.152020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:15.892020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:15.2402020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:15.3162020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:15.4322020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:15.4712020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:15.6342020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:15.7082020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:15.9292020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:49:15.9692020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:49:16.1262020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:49:16.13820202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:49:16.17542502449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:16.1802020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:49:16.18242503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x256060b;prev = 0x256060b , {Original values: ref = 4 handle = 0x10003}
16:49:16.5302020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:49:16.54120202449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:16.6042020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:49:16.7112020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:49:16.72220202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:49:16.75142502449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:16.75842503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x256060b;prev = 0x256060b , {Original values: ref = 4 handle = 0x10003}
16:49:16.7802020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:49:16.8802020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:49:16.89520202449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:16.9572020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:49:17.612020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:49:17.7620202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:49:17.8542502449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:17.9242503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x256060b;prev = 0x256060b , {Original values: ref = 4 handle = 0x10003}
16:49:17.1292020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:49:17.2212020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:49:17.23620202449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:17.3092020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:49:17.4072020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:49:17.42320202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:49:17.46042502449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:17.46742503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x256060b;prev = 0x256060b , {Original values: ref = 4 handle = 0x10003}
16:49:17.4922020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:49:17.5932020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:49:17.60420202449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:17.6732020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:49:17.8152020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:49:17.82620202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:49:17.83542502449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:17.84242503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x256060b;prev = 0x256060b , {Original values: ref = 4 handle = 0x10003}
16:49:17.8972020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:49:18.4762020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:18.5572020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:18.6572020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:18.7242020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:18.8402020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:18.85020202449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:18.9122020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:19.302020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:19.1072020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:19.2242020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:19.3102020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:19.4342020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:19.5192020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:19.6432020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:19.7212020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:19.8552020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:19.9372020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:20.692020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:20.1562020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:20.2912020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:20.3672020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:20.5272020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:20.6062020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:20.7492020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:20.8322020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:21.2442020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:49:21.30120202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:49:21.3182020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:49:21.4422020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:49:21.48042502449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:21.48842503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x256060b;prev = 0x256060b , {Original values: ref = 4 handle = 0x10003}
16:49:21.5142020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:49:21.60920202449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:22.6392020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:22.6592020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:22.8422020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:22.9142020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:23.1062020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:23.1522020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:23.3132020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:49:23.4012020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:49:24.412020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
16:49:24.432020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
16:49:24.491F1C6253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
16:49:24.501F1C7030OverlayManager::IsEmptyCursorCache cursor 0x10007 (v: 1)
16:49:24.501F1C6443OverlayManager::SetExclusiveModeskip exclusive mode request -> game is in mixmode
16:49:24.994250326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
16:49:24.994250347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
16:49:24.57520205666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:49:24.58820202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:49:24.59220207030OverlayManager::IsEmptyCursorCache cursor 0x256060b (v: 1)
16:49:27.2320205666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:49:27.3042503317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:49:29.88720205666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:49:29.88720202449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:29.89142503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x256060b;prev = 0x256060b , {Original values: ref = 4 handle = 0x10003}
16:49:33.36920205666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:49:37.19920205666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:49:37.98520205666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:49:38.93620205666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:49:39.95420205666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:49:40.23320202581OverlayManager::DetachThreadInputDetach thread input 8224,16976
16:49:40.2404250449ReleaseD11DeviceDevice Released! [1]
16:49:40.24042502533OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:49:40.24042501286OverlayManager::RestoreGameWNDPROCSearch SWL..
16:49:40.24042501293OverlayManager::RestoreGameWNDPROCSWL restored.
16:49:40.24042501303OverlayManager::RestoreGameWNDPROCSWL OK.
16:49:40.24042501308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x24650ac7
16:49:40.24042502555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:49:40.2404250187IRenderDevice::releaseRender Releasing.
16:49:40.240425082RenderDeviceCaptureBase::ReleaseTextureRelease
16:49:40.2404250100RenderDeviceCaptureBase::ReleaseTextureReleased
16:49:40.24142501280RenderDeviceD3d11::releaseImplementationReleasing 1
16:49:40.24142501290RenderDeviceD3d11::releaseImplementationReleasing 2
16:49:40.24142501309RenderDeviceD3d11::releaseImplementationReleasing 3
16:49:40.2414250204IRenderDevice::releaseRender Releasing Done.
16:49:40.2414250452ReleaseD11Device End Device Released!
16:49:40.2414250382fSwapResize_BuffersResize buffer (0x26ab0ae0)!
16:49:40.3591F1C6185OverlayManager::doActionForegroundChange Event [winows not active]
16:49:40.3631F1C6197OverlayManager::doActionForegroundChange Event OFF (OFF)
16:49:40.3631F1C7545OverlayManager::OnForegroundChangedChanged False
16:49:40.3631F1C7578OverlayManager::OnForegroundChangedLost foreground to window Handle=0xEF09D6 Title=[New Tab - Google Chrome]
16:49:40.3631F1C6991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:49:40.3631F1C2515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:49:40.3631F1C2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:40.3641F1C6322OverlayManager::doActionDisplayFPS - Triggered
16:49:40.8732430291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:49:43.37424302382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3250] s[500].
16:49:43.37424302404WidgetManager::RefreshWidgetThreadMainLoopexit
16:49:43.37424302323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:49:43.37424302329WidgetManager::RefreshThreadProcStaticclean Exit
16:49:44.6844250382fSwapResize_BuffersResize buffer (0x26ab0ae0)!
16:49:44.70942501063RenderDeviceD3d11::initRefC r:[2]->[2] 0x26ab0ae0
16:49:44.70942501127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
16:49:44.70942501148RenderDeviceD3d11::initsave state
16:49:44.7094250696RenderDeviceD3d11::initDX11loading shaders...
16:49:44.71842501154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x118618b8.
16:49:44.71842501156RenderDeviceD3d11::initrestore state
16:49:44.71842501159RenderDeviceD3d11::initTarget Window [0x3907a2]
16:49:44.7184250244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:49:44.7184250251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:49:44.71942502522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:49:44.71942504917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
16:49:44.71942504864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:49:44.71942504876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:49:44.724425047ResetSnapShotSH::ExecuteRelease snapshot SH
16:49:44.72442504975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3907a2}.
16:49:44.72442502159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x16be09a9
16:49:44.72442502177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:49:44.72442502225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xace606c0=-1394211136)
16:49:44.72442501672WidgetManager::drawskip widget draw (not in foreground) False - False
16:49:44.7244250925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:49:44.72520202255OverlayManager::installKeybMouseHookInstall KeybMouse
16:49:44.7252020419InputInterceptor::stopHookunhook keyboard and mouse
16:49:44.7252020386InputInterceptor::runHookKeyboard is hooked 0x2020
16:49:44.7252020396InputInterceptor::runHookNew Mouse LL is hooked
16:49:44.7252020408InputInterceptor::runHookMouse is hooked 0x2020
16:49:44.72520205666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:49:44.72842504910OverlayManager::initOverlayResolutionEx 0X40008
16:49:44.72842504917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
16:49:44.72842504864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
16:49:44.72842504876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:49:44.8681F1C6197OverlayManager::doActionForegroundChange Event ON (ON)
16:49:44.8681F1C7545OverlayManager::OnForegroundChangedChanged True
16:49:44.8681F1C6991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:49:44.8691F1C6322OverlayManager::doActionDisplayFPS - Triggered
16:49:44.8704250925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:49:44.87120205666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:49:44.8721F1C6322OverlayManager::doActionDisplayFPS - Triggered
16:49:44.8774250925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:49:47.89242502427WidgetManager::Renderresum layout thread
16:49:47.8924250276WidgetManager::initInit manager
16:49:47.8933D8C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:49:47.9363D8C225InterProcessElement::openInterProcess Overwolf_ImID_80688_P_17924 opened succesfuly
16:49:47.9363D8C225InterProcessElement::openInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly
16:49:47.9624250326RenderImageD3d11::setSizeCreate Texture (1200,644) / (1280,768) - OK
16:49:47.9624250347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
16:49:48.2662020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
16:49:48.2751F1C6253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
16:49:48.2751F1C6443OverlayManager::SetExclusiveModeskip exclusive mode request -> game is in mixmode
16:49:48.3014250326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
16:49:48.3014250347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
16:49:48.4502020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
16:49:48.63420202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:49:48.96920202449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:48.97542503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x256060b;prev = 0x10011 , {Original values: ref = 8 handle = 0x10003}
16:49:49.3820202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:49:49.99920202449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:50.342503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x256060b;prev = 0x256060b , {Original values: ref = 8 handle = 0x10003}
16:49:50.4820202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:49:50.5742503317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:49:54.22420202449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:54.23142503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x256060b;prev = 0x256060b , {Original values: ref = 8 handle = 0x10003}
16:49:54.33320202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:49:54.98042502449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:54.98842503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x256060b;prev = 0x256060b , {Original values: ref = 8 handle = 0x10003}
16:49:55.123D8C256InterProcessElement::closeInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes
16:49:55.123D8C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=80688
16:49:55.123D8C256InterProcessElement::closeInterProcess Overwolf_ImID_80688_P_17924 close 2147483647 bytes
16:49:55.123D8C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:49:56.62520202581OverlayManager::DetachThreadInputDetach thread input 8224,16976
16:49:56.6294250449ReleaseD11DeviceDevice Released! [1]
16:49:56.62942502533OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:49:56.62942501286OverlayManager::RestoreGameWNDPROCSearch SWL..
16:49:56.62942501293OverlayManager::RestoreGameWNDPROCSWL restored.
16:49:56.62942501303OverlayManager::RestoreGameWNDPROCSWL OK.
16:49:56.62942501308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x16be09a9
16:49:56.62942502555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:49:56.6294250187IRenderDevice::releaseRender Releasing.
16:49:56.629425082RenderDeviceCaptureBase::ReleaseTextureRelease
16:49:56.6294250100RenderDeviceCaptureBase::ReleaseTextureReleased
16:49:56.63042501280RenderDeviceD3d11::releaseImplementationReleasing 1
16:49:56.63042501290RenderDeviceD3d11::releaseImplementationReleasing 2
16:49:56.63042501309RenderDeviceD3d11::releaseImplementationReleasing 3
16:49:56.6304250204IRenderDevice::releaseRender Releasing Done.
16:49:56.6304250452ReleaseD11Device End Device Released!
16:49:56.6304250382fSwapResize_BuffersResize buffer (0x26ab0ae0)!
16:49:56.8781F1C6185OverlayManager::doActionForegroundChange Event [winows not active]
16:49:56.8791F1C6197OverlayManager::doActionForegroundChange Event OFF (OFF)
16:49:56.8791F1C7545OverlayManager::OnForegroundChangedChanged False
16:49:56.8791F1C7578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x90244 Title=[New Tab - Google Chrome]
16:49:56.8791F1C6991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:49:56.8791F1C2515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:49:56.8791F1C2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:56.8801F1C6322OverlayManager::doActionDisplayFPS - Triggered
16:49:57.9123D8C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:49:59.9143D8C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3375] s[500].
16:49:59.9143D8C2404WidgetManager::RefreshWidgetThreadMainLoopexit
16:49:59.9143D8C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:49:59.9143D8C2329WidgetManager::RefreshThreadProcStaticclean Exit
16:50:02.1154250382fSwapResize_BuffersResize buffer (0x26ab0ae0)!
16:50:02.15042501063RenderDeviceD3d11::initRefC r:[2]->[2] 0x26ab0ae0
16:50:02.15142501127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
16:50:02.15142501148RenderDeviceD3d11::initsave state
16:50:02.1514250696RenderDeviceD3d11::initDX11loading shaders...
16:50:02.15842501154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x118618b8.
16:50:02.15842501156RenderDeviceD3d11::initrestore state
16:50:02.15842501159RenderDeviceD3d11::initTarget Window [0x3907a2]
16:50:02.1584250244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:50:02.1584250251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:50:02.15942502522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:50:02.15942504917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
16:50:02.15942504864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:50:02.15942504876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:50:02.181425047ResetSnapShotSH::ExecuteRelease snapshot SH
16:50:02.18142504975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3907a2}.
16:50:02.18142502159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x210812
16:50:02.18142502177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:50:02.18142502225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xace606c0=-1394211136)
16:50:02.18142501672WidgetManager::drawskip widget draw (not in foreground) False - False
16:50:02.1814250925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:50:02.18842504910OverlayManager::initOverlayResolutionEx 0X40008
16:50:02.18842504917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
16:50:02.18942504864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
16:50:02.18942504876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:50:02.19920202255OverlayManager::installKeybMouseHookInstall KeybMouse
16:50:02.1992020419InputInterceptor::stopHookunhook keyboard and mouse
16:50:02.1992020386InputInterceptor::runHookKeyboard is hooked 0x2020
16:50:02.1992020396InputInterceptor::runHookNew Mouse LL is hooked
16:50:02.1992020408InputInterceptor::runHookMouse is hooked 0x2020
16:50:02.3851F1C6197OverlayManager::doActionForegroundChange Event ON (ON)
16:50:02.3851F1C7545OverlayManager::OnForegroundChangedChanged True
16:50:02.3851F1C6991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:50:02.3861F1C6322OverlayManager::doActionDisplayFPS - Triggered
16:50:02.38920205666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:50:02.3924250925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:50:04.41842502427WidgetManager::Renderresum layout thread
16:50:04.4184250276WidgetManager::initInit manager
16:50:04.4196002340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:50:05.22920202581OverlayManager::DetachThreadInputDetach thread input 8224,16976
16:50:05.2404250449ReleaseD11DeviceDevice Released! [1]
16:50:05.24042502533OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:50:05.24042501286OverlayManager::RestoreGameWNDPROCSearch SWL..
16:50:05.24042501293OverlayManager::RestoreGameWNDPROCSWL restored.
16:50:05.24042501303OverlayManager::RestoreGameWNDPROCSWL OK.
16:50:05.24042501308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x210812
16:50:05.24042502555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:50:05.2404250187IRenderDevice::releaseRender Releasing.
16:50:05.240425082RenderDeviceCaptureBase::ReleaseTextureRelease
16:50:05.2404250100RenderDeviceCaptureBase::ReleaseTextureReleased
16:50:05.24042501280RenderDeviceD3d11::releaseImplementationReleasing 1
16:50:05.24042501290RenderDeviceD3d11::releaseImplementationReleasing 2
16:50:05.24042501309RenderDeviceD3d11::releaseImplementationReleasing 3
16:50:05.2404250204IRenderDevice::releaseRender Releasing Done.
16:50:05.2404250452ReleaseD11Device End Device Released!
16:50:05.2404250382fSwapResize_BuffersResize buffer (0x26ab0ae0)!
16:50:05.3871F1C6185OverlayManager::doActionForegroundChange Event [winows not active]
16:50:05.3891F1C6197OverlayManager::doActionForegroundChange Event OFF (OFF)
16:50:05.3891F1C7545OverlayManager::OnForegroundChangedChanged False
16:50:05.3891F1C7578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1550A72 Title=[Task Switching]
16:50:05.3891F1C6991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:50:05.3891F1C2515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:50:05.3901F1C2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:50:05.3901F1C6322OverlayManager::doActionDisplayFPS - Triggered
16:50:08.7811F1C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:50:14.926600291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:50:14.9266002382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [9781] s[500].
16:50:14.9266002404WidgetManager::RefreshWidgetThreadMainLoopexit
16:50:14.9266002323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:50:14.9266002329WidgetManager::RefreshThreadProcStaticclean Exit
16:50:39.3124250382fSwapResize_BuffersResize buffer (0x26ab0ae0)!
16:50:39.33742501063RenderDeviceD3d11::initRefC r:[2]->[2] 0x26ab0ae0
16:50:39.33742501127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
16:50:39.33742501148RenderDeviceD3d11::initsave state
16:50:39.3374250696RenderDeviceD3d11::initDX11loading shaders...
16:50:39.34442501154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x118618b8.
16:50:39.34442501156RenderDeviceD3d11::initrestore state
16:50:39.34442501159RenderDeviceD3d11::initTarget Window [0x3907a2]
16:50:39.3444250244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:50:39.3444250251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:50:39.34542502522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:50:39.34542504917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
16:50:39.34542504864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:50:39.34542504876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:50:39.356425047ResetSnapShotSH::ExecuteRelease snapshot SH
16:50:39.35642504975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3907a2}.
16:50:39.35742502159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x173507e3
16:50:39.35742502177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:50:39.35742502225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xace606c0=-1394211136)
16:50:39.35742502427WidgetManager::Renderresum layout thread
16:50:39.3574250276WidgetManager::initInit manager
16:50:39.35742501672WidgetManager::drawskip widget draw (not in foreground) False - False
16:50:39.3574250925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:50:39.35720202255OverlayManager::installKeybMouseHookInstall KeybMouse
16:50:39.3572020419InputInterceptor::stopHookunhook keyboard and mouse
16:50:39.3582020386InputInterceptor::runHookKeyboard is hooked 0x2020
16:50:39.3585D902340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:50:39.3582020396InputInterceptor::runHookNew Mouse LL is hooked
16:50:39.3582020408InputInterceptor::runHookMouse is hooked 0x2020
16:50:39.37642504910OverlayManager::initOverlayResolutionEx 0X40008
16:50:39.37642504917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
16:50:39.37642504864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
16:50:39.37642504876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:50:39.4221F1C6197OverlayManager::doActionForegroundChange Event ON (ON)
16:50:39.4231F1C7545OverlayManager::OnForegroundChangedChanged True
16:50:39.4231F1C6991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:50:39.4241F1C6322OverlayManager::doActionDisplayFPS - Triggered
16:50:39.4254250925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:50:39.42520205666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:50:39.4281F1C6322OverlayManager::doActionDisplayFPS - Triggered
16:50:39.4364250925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:50:39.8615D90225InterProcessElement::openInterProcess Overwolf_ImID_213051C_P_17924 opened succesfuly
16:50:39.8615D90225InterProcessElement::openInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly
16:50:39.8615D90225InterProcessElement::openInterProcess Overwolf_ImID_4E40AFC_P_17924 opened succesfuly
16:50:39.8615D90225InterProcessElement::openInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly
16:50:39.9034250326RenderImageD3d11::setSizeCreate Texture (980,702) / (1024,768) - OK
16:50:39.9034250347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
16:50:39.9044250326RenderImageD3d11::setSizeCreate Texture (1200,644) / (1280,768) - OK
16:50:39.9044250347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
16:50:39.98520202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:50:41.1342020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:50:41.2232020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:50:41.69642503317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:50:41.69820202449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:50:41.70342503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 16, OW handle = 0x256060b;prev = 0x256060b , {Original values: ref = 16 handle = 0x10003}
16:50:42.28020202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:50:42.72342502449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:50:42.73042503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 16, OW handle = 0x256060b;prev = 0x256060b , {Original values: ref = 16 handle = 0x10003}
16:50:43.25220202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:50:44.16042502449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:50:44.16942503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 16, OW handle = 0x256060b;prev = 0x256060b , {Original values: ref = 16 handle = 0x10003}
16:50:44.1895D90256InterProcessElement::closeInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes
16:50:44.1895D90128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=4e40afc
16:50:44.1895D90256InterProcessElement::closeInterProcess Overwolf_ImID_4E40AFC_P_17924 close 2147483647 bytes
16:50:44.1895D902664WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:50:44.5762020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:50:44.6872020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:50:47.1872020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:50:47.2104250326RenderImageD3d11::setSizeCreate Texture (1660,900) / (1664,1024) - OK
16:50:47.2104250347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
16:50:47.2562020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:50:47.5832020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:50:47.59620202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:50:47.61842502449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:50:47.62542503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 16, OW handle = 0x256060b;prev = 0x256060b , {Original values: ref = 16 handle = 0x10003}
16:50:47.6482020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:50:48.1152020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:50:48.1882020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:50:48.2902020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:50:48.3472020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:50:48.4482020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:50:48.5242020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:50:48.87420202449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:50:48.96120202581OverlayManager::DetachThreadInputDetach thread input 8224,16976
16:50:48.9664250449ReleaseD11DeviceDevice Released! [1]
16:50:48.96642502533OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:50:48.96742501286OverlayManager::RestoreGameWNDPROCSearch SWL..
16:50:48.96742501293OverlayManager::RestoreGameWNDPROCSWL restored.
16:50:48.96742501303OverlayManager::RestoreGameWNDPROCSWL OK.
16:50:48.96742501308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x173507e3
16:50:48.96742502555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:50:48.9674250187IRenderDevice::releaseRender Releasing.
16:50:48.967425082RenderDeviceCaptureBase::ReleaseTextureRelease
16:50:48.9674250100RenderDeviceCaptureBase::ReleaseTextureReleased
16:50:48.96742501280RenderDeviceD3d11::releaseImplementationReleasing 1
16:50:48.96742501290RenderDeviceD3d11::releaseImplementationReleasing 2
16:50:48.96742501309RenderDeviceD3d11::releaseImplementationReleasing 3
16:50:48.9674250204IRenderDevice::releaseRender Releasing Done.
16:50:48.9674250452ReleaseD11Device End Device Released!
16:50:48.9684250382fSwapResize_BuffersResize buffer (0x26ab0ae0)!
16:50:49.3765D90291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:50:49.4341F1C6185OverlayManager::doActionForegroundChange Event [winows not active]
16:50:49.4371F1C6197OverlayManager::doActionForegroundChange Event OFF (OFF)
16:50:49.4371F1C7545OverlayManager::OnForegroundChangedChanged False
16:50:49.4371F1C7578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x213051C Title=[Browser]
16:50:49.4381F1C6991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:50:49.4381F1C2515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:50:49.4381F1C2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:50:49.4391F1C6322OverlayManager::doActionDisplayFPS - Triggered
16:50:51.9455D902382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3062] s[500].
16:50:51.9455D902404WidgetManager::RefreshWidgetThreadMainLoopexit
16:50:51.9455D902323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:50:51.9455D902329WidgetManager::RefreshThreadProcStaticclean Exit
16:51:03.41F1C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:51:21.9921F1C6197OverlayManager::doActionForegroundChange Event ON (ON)
16:51:21.9921F1C7545OverlayManager::OnForegroundChangedChanged True
16:51:21.9931F1C6991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:51:21.9931F1C2522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:51:22.1074250382fSwapResize_BuffersResize buffer (0x26ab0ae0)!
16:51:22.13442501063RenderDeviceD3d11::initRefC r:[2]->[2] 0x26ab0ae0
16:51:22.13442501127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
16:51:22.13442501148RenderDeviceD3d11::initsave state
16:51:22.1344250696RenderDeviceD3d11::initDX11loading shaders...
16:51:22.14242501154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x118618b8.
16:51:22.14242501156RenderDeviceD3d11::initrestore state
16:51:22.14242501159RenderDeviceD3d11::initTarget Window [0x3907a2]
16:51:22.1424250244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:51:22.1424250251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:51:22.14242504917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
16:51:22.14242504864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:51:22.14242504876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:51:22.153425047ResetSnapShotSH::ExecuteRelease snapshot SH
16:51:22.15342504975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3907a2}.
16:51:22.15342502159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x10670b0f
16:51:22.15342502177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:51:22.15342502225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xace606c0=-1394211136)
16:51:22.15342502427WidgetManager::Renderresum layout thread
16:51:22.1534250276WidgetManager::initInit manager
16:51:22.1544250925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:51:22.15420202255OverlayManager::installKeybMouseHookInstall KeybMouse
16:51:22.1542020419InputInterceptor::stopHookunhook keyboard and mouse
16:51:22.15427CC2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:51:22.1542020386InputInterceptor::runHookKeyboard is hooked 0x2020
16:51:22.1542020396InputInterceptor::runHookNew Mouse LL is hooked
16:51:22.1542020408InputInterceptor::runHookMouse is hooked 0x2020
16:51:22.15520205666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:51:22.17042504910OverlayManager::initOverlayResolutionEx 0X40008
16:51:22.17042504917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
16:51:22.17042504864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
16:51:22.17042504876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:51:22.2024250326RenderImageD3d11::setSizeCreate Texture (1200,644) / (1280,768) - OK
16:51:22.2024250347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
16:51:22.68320202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:51:22.69542503317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:51:22.87120202449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:51:22.87642503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 20, OW handle = 0x256060b;prev = 0x10011 , {Original values: ref = 20 handle = 0x10003}
16:51:23.12120202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:51:23.54142502449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:51:23.55042503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 20, OW handle = 0x256060b;prev = 0x256060b , {Original values: ref = 20 handle = 0x10003}
16:51:24.3582020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:51:24.3904250326RenderImageD3d11::setSizeCreate Texture (1660,900) / (1664,1024) - OK
16:51:24.3904250347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
16:51:24.4402020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:51:25.1302020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:51:25.15120202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:51:25.16742502449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:51:25.17442503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 20, OW handle = 0x256060b;prev = 0x256060b , {Original values: ref = 20 handle = 0x10003}
16:51:25.2082020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:51:25.6582020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:51:25.7592020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:51:26.982020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:51:26.1622020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:51:26.2752020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:51:26.3362020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:51:26.4322020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:51:26.5012020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:51:26.6092020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
16:51:26.6792020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
16:51:26.76820202449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:51:26.98520202581OverlayManager::DetachThreadInputDetach thread input 8224,16976
16:51:26.9924250449ReleaseD11DeviceDevice Released! [1]
16:51:26.99242502533OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:51:26.99342501286OverlayManager::RestoreGameWNDPROCSearch SWL..
16:51:26.99342501293OverlayManager::RestoreGameWNDPROCSWL restored.
16:51:26.99342501303OverlayManager::RestoreGameWNDPROCSWL OK.
16:51:26.99342501308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x10670b0f
16:51:26.99342502555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:51:26.9934250187IRenderDevice::releaseRender Releasing.
16:51:26.993425082RenderDeviceCaptureBase::ReleaseTextureRelease
16:51:26.9934250100RenderDeviceCaptureBase::ReleaseTextureReleased
16:51:26.99342501280RenderDeviceD3d11::releaseImplementationReleasing 1
16:51:26.99342501290RenderDeviceD3d11::releaseImplementationReleasing 2
16:51:26.99342501309RenderDeviceD3d11::releaseImplementationReleasing 3
16:51:26.9934250204IRenderDevice::releaseRender Releasing Done.
16:51:26.9934250452ReleaseD11Device End Device Released!
16:51:26.9944250382fSwapResize_BuffersResize buffer (0x26ab0ae0)!
16:51:27.4951F1C6185OverlayManager::doActionForegroundChange Event [winows not active]
16:51:27.4961F1C6197OverlayManager::doActionForegroundChange Event OFF (OFF)
16:51:27.4961F1C7545OverlayManager::OnForegroundChangedChanged False
16:51:27.4961F1C7578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x213051C Title=[Browser]
16:51:27.4961F1C6991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:51:27.4961F1C2515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:51:27.4961F1C2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:51:27.4971F1C6322OverlayManager::doActionDisplayFPS - Triggered
16:51:32.51327CC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:51:32.51327CC2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [5640] s[500].
16:51:32.51327CC2404WidgetManager::RefreshWidgetThreadMainLoopexit
16:51:32.51327CC2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:51:32.51327CC2329WidgetManager::RefreshThreadProcStaticclean Exit
16:52:31.1371F1C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:53:05.921F1C6197OverlayManager::doActionForegroundChange Event ON (ON)
16:53:05.921F1C7545OverlayManager::OnForegroundChangedChanged True
16:53:05.921F1C6991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:53:05.921F1C2522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:53:05.1054250382fSwapResize_BuffersResize buffer (0x26ab0ae0)!
16:53:05.13642501063RenderDeviceD3d11::initRefC r:[2]->[2] 0x26ab0ae0
16:53:05.13742501127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
16:53:05.13742501148RenderDeviceD3d11::initsave state
16:53:05.1374250696RenderDeviceD3d11::initDX11loading shaders...
16:53:05.14442501154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x118618b8.
16:53:05.14442501156RenderDeviceD3d11::initrestore state
16:53:05.14442501159RenderDeviceD3d11::initTarget Window [0x3907a2]
16:53:05.1444250244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:53:05.1444250251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:53:05.14542504917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
16:53:05.14542504864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:53:05.14542504876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:53:05.150425047ResetSnapShotSH::ExecuteRelease snapshot SH
16:53:05.15042504975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3907a2}.
16:53:05.15142502159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4d0b7e
16:53:05.15142502177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:53:05.15142502225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xace606c0=-1394211136)
16:53:05.15142502427WidgetManager::Renderresum layout thread
16:53:05.1514250276WidgetManager::initInit manager
16:53:05.15120202255OverlayManager::installKeybMouseHookInstall KeybMouse
16:53:05.1512020419InputInterceptor::stopHookunhook keyboard and mouse
16:53:05.1512020386InputInterceptor::runHookKeyboard is hooked 0x2020
16:53:05.1512020396InputInterceptor::runHookNew Mouse LL is hooked
16:53:05.1512020408InputInterceptor::runHookMouse is hooked 0x2020
16:53:05.15120205666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:53:05.1514250925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:53:05.15260042340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:53:05.15642504910OverlayManager::initOverlayResolutionEx 0X40008
16:53:05.15642504917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
16:53:05.15642504864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
16:53:05.15642504876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:53:05.1856004256InterProcessElement::closeInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes
16:53:05.1856004128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=213051c
16:53:05.1856004256InterProcessElement::closeInterProcess Overwolf_ImID_213051C_P_17924 close 2147483647 bytes
16:53:05.18660042664WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:53:05.1896004225InterProcessElement::openInterProcess Overwolf_ImID_DE0B5C_P_17924 opened succesfuly
16:53:05.1896004225InterProcessElement::openInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly
16:53:05.2294250326RenderImageD3d11::setSizeCreate Texture (1200,644) / (1280,768) - OK
16:53:05.2294250347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
16:53:06.19620202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:53:07.9486004256InterProcessElement::closeInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes
16:53:07.9486004128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=11a0644
16:53:07.9486004256InterProcessElement::closeInterProcess Overwolf_ImID_11A0644_P_17924 close 2147483647 bytes
16:53:07.94960042664WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:53:11.5791F1C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:53:11.6111F1C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:53:11.6326004225InterProcessElement::openInterProcess Overwolf_ImID_B0AF2_P_17924 opened succesfuly
16:53:11.6326004225InterProcessElement::openInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly
16:53:11.8674250326RenderImageD3d11::setSizeCreate Texture (404,790) / (512,896) - OK
16:53:11.8674250347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
16:53:15.86420202449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:53:15.86842503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 24, OW handle = 0x256060b;prev = 0x256060b , {Original values: ref = 24 handle = 0x10003}
16:53:16.13620202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:53:16.14642503317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:53:16.91920202449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:53:16.92442503475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 24, OW handle = 0x256060b;prev = 0x10011 , {Original values: ref = 24 handle = 0x10003}
16:53:17.64320202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:53:17.90520202449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:53:17.91720203475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 24, OW handle = 0x256060b;prev = 0x256060b , {Original values: ref = 24 handle = 0x10003}
16:53:17.92120202411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:53:17.93220202581OverlayManager::DetachThreadInputDetach thread input 8224,13988
16:53:17.93220202585OverlayManager::DetachThreadInputAttachThreadInput has failed detch. [8224 - 13988]]GLE=0x57
16:53:17.9374250449ReleaseD11DeviceDevice Released! [1]
16:53:17.93742502533OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:53:17.93742501286OverlayManager::RestoreGameWNDPROCSearch SWL..
16:53:17.93742501293OverlayManager::RestoreGameWNDPROCSWL restored.
16:53:17.93742501303OverlayManager::RestoreGameWNDPROCSWL OK.
16:53:17.93742501308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4d0b7e
16:53:17.93742502555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:53:17.9374250187IRenderDevice::releaseRender Releasing.
16:53:17.937425082RenderDeviceCaptureBase::ReleaseTextureRelease
16:53:17.9374250100RenderDeviceCaptureBase::ReleaseTextureReleased
16:53:17.93842501280RenderDeviceD3d11::releaseImplementationReleasing 1
16:53:17.93842501290RenderDeviceD3d11::releaseImplementationReleasing 2
16:53:17.93842501309RenderDeviceD3d11::releaseImplementationReleasing 3
16:53:17.9384250204IRenderDevice::releaseRender Releasing Done.
16:53:17.9384250452ReleaseD11Device End Device Released!
16:53:17.9384250382fSwapResize_BuffersResize buffer (0x26ab0ae0)!
16:53:18.1031F1C6185OverlayManager::doActionForegroundChange Event [winows not active]
16:53:18.1051F1C6197OverlayManager::doActionForegroundChange Event OFF (OFF)
16:53:18.1061F1C7545OverlayManager::OnForegroundChangedChanged False
16:53:18.1061F1C7578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x5FF057E Title=[Task Switching]
16:53:18.1061F1C6991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:53:18.1061F1C2515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:53:18.1061F1C2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:53:18.1081F1C6322OverlayManager::doActionDisplayFPS - Triggered
16:53:18.6096004291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:53:19.27720203475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 25, OW handle = 0x256060b;prev = 0x256060b , {Original values: ref = 25 handle = 0x10003}
16:53:19.4234250382fSwapResize_BuffersResize buffer (0x26ab0ae0)!
16:53:19.44942501063RenderDeviceD3d11::initRefC r:[2]->[2] 0x26ab0ae0
16:53:19.45042501127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
16:53:19.45042501148RenderDeviceD3d11::initsave state
16:53:19.4504250696RenderDeviceD3d11::initDX11loading shaders...
16:53:19.45642501154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x118618b8.
16:53:19.45642501156RenderDeviceD3d11::initrestore state
16:53:19.45642501159RenderDeviceD3d11::initTarget Window [0x3907a2]
16:53:19.4564250244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:53:19.4564250251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:53:19.45742502522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:53:19.45742504917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
16:53:19.45742504864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:53:19.45742504876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:53:19.460425047ResetSnapShotSH::ExecuteRelease snapshot SH
16:53:19.46042504975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3907a2}.
16:53:19.46042502159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x29c0bca
16:53:19.46042502177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:53:19.46042502225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xace606c0=-1394211136)
16:53:19.46042501672WidgetManager::drawskip widget draw (not in foreground) False - False
16:53:19.4604250925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:53:19.46020202255OverlayManager::installKeybMouseHookInstall KeybMouse
16:53:19.4602020419InputInterceptor::stopHookunhook keyboard and mouse
16:53:19.4602020386InputInterceptor::runHookKeyboard is hooked 0x2020
16:53:19.4602020396InputInterceptor::runHookNew Mouse LL is hooked
16:53:19.4602020408InputInterceptor::runHookMouse is hooked 0x2020
16:53:19.47342504910OverlayManager::initOverlayResolutionEx 0X40008
16:53:19.47342504917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
16:53:19.47342504864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
16:53:19.47342504876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:53:19.6071F1C6197OverlayManager::doActionForegroundChange Event ON (ON)
16:53:19.6071F1C7545OverlayManager::OnForegroundChangedChanged True
16:53:19.6071F1C6991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:53:19.6081F1C6322OverlayManager::doActionDisplayFPS - Triggered
16:53:19.6124250326RenderImageD3d11::setSizeCreate Texture (1200,644) / (1280,768) - OK
16:53:19.6124250347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
16:53:19.6124250925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:53:19.62320205666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:53:23.1752020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:53:23.2161F1C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:53:23.2231F1C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:53:23.2392020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:53:23.2536004225InterProcessElement::openInterProcess Overwolf_ImID_3A10B38_P_17924 opened succesfuly
16:53:23.2536004225InterProcessElement::openInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly
16:53:23.3452020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:53:23.4192020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:53:23.5292020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:53:23.5924250326RenderImageD3d11::setSizeCreate Texture (1660,900) / (1664,1024) - OK
16:53:23.5924250347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
16:53:23.6082020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:53:24.1862020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:53:24.3122020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:53:26.746004256InterProcessElement::closeInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes
16:53:26.746004128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=de0b5c
16:53:26.746004256InterProcessElement::closeInterProcess Overwolf_ImID_DE0B5C_P_17924 close 2147483647 bytes
16:53:26.7560042664WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:53:26.25420202449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:53:26.53220202581OverlayManager::DetachThreadInputDetach thread input 8224,16976
16:53:26.5374250449ReleaseD11DeviceDevice Released! [1]
16:53:26.53742502533OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:53:26.53842501286OverlayManager::RestoreGameWNDPROCSearch SWL..
16:53:26.53842501293OverlayManager::RestoreGameWNDPROCSWL restored.
16:53:26.53842501303OverlayManager::RestoreGameWNDPROCSWL OK.
16:53:26.55042501308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x29c0bca
16:53:26.55042502555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:53:26.5504250187IRenderDevice::releaseRender Releasing.
16:53:26.550425082RenderDeviceCaptureBase::ReleaseTextureRelease
16:53:26.5504250100RenderDeviceCaptureBase::ReleaseTextureReleased
16:53:26.55142501280RenderDeviceD3d11::releaseImplementationReleasing 1
16:53:26.55142501290RenderDeviceD3d11::releaseImplementationReleasing 2
16:53:26.55142501309RenderDeviceD3d11::releaseImplementationReleasing 3
16:53:26.5524250204IRenderDevice::releaseRender Releasing Done.
16:53:26.5524250452ReleaseD11Device End Device Released!
16:53:26.5524250382fSwapResize_BuffersResize buffer (0x26ab0ae0)!
16:53:26.6131F1C6185OverlayManager::doActionForegroundChange Event [winows not active]
16:53:26.6151F1C6197OverlayManager::doActionForegroundChange Event OFF (OFF)
16:53:26.6151F1C7545OverlayManager::OnForegroundChangedChanged False
16:53:26.6151F1C7578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x70932 Title=[manifest.json - ts - Visual Studio Code]
16:53:26.6161F1C6991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:53:26.6161F1C2515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:53:26.6161F1C2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:53:26.7261F1C6322OverlayManager::doActionDisplayFPS - Triggered
16:53:27.1506004291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:53:29.65360042382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3219] s[500].
16:53:29.65360042404WidgetManager::RefreshWidgetThreadMainLoopexit
16:53:29.65360042323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:53:29.65360042329WidgetManager::RefreshThreadProcStaticclean Exit
16:57:32.3371F1C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:57:53.9091F1C6197OverlayManager::doActionForegroundChange Event ON (ON)
16:57:53.9091F1C7545OverlayManager::OnForegroundChangedChanged True
16:57:53.9101F1C6991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:57:53.9101F1C2522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:57:54.54250382fSwapResize_BuffersResize buffer (0x26ab0ae0)!
16:57:54.3142501063RenderDeviceD3d11::initRefC r:[2]->[2] 0x26ab0ae0
16:57:54.3142501127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
16:57:54.3142501148RenderDeviceD3d11::initsave state
16:57:54.314250696RenderDeviceD3d11::initDX11loading shaders...
16:57:54.4042501154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x118618b8.
16:57:54.4042501156RenderDeviceD3d11::initrestore state
16:57:54.4042501159RenderDeviceD3d11::initTarget Window [0x3907a2]
16:57:54.404250244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:57:54.404250251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:57:54.4042504917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
16:57:54.4042504864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:57:54.4042504876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:57:54.44425047ResetSnapShotSH::ExecuteRelease snapshot SH
16:57:54.4442504975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3907a2}.
16:57:54.4442502159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1396058f
16:57:54.4442502177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:57:54.4442502225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xace606c0=-1394211136)
16:57:54.4442502427WidgetManager::Renderresum layout thread
16:57:54.444250276WidgetManager::initInit manager
16:57:54.444250925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:57:54.4569002340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:57:54.5942504910OverlayManager::initOverlayResolutionEx 0X40008
16:57:54.5942504917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
16:57:54.5942504864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
16:57:54.5942504876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:57:54.8620202255OverlayManager::installKeybMouseHookInstall KeybMouse
16:57:54.862020419InputInterceptor::stopHookunhook keyboard and mouse
16:57:54.862020386InputInterceptor::runHookKeyboard is hooked 0x2020
16:57:54.862020396InputInterceptor::runHookNew Mouse LL is hooked
16:57:54.862020408InputInterceptor::runHookMouse is hooked 0x2020
16:57:54.8620205666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:57:55.6982020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:57:55.7254250326RenderImageD3d11::setSizeCreate Texture (1660,900) / (1664,1024) - OK
16:57:55.7264250347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
16:57:55.7782020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:57:56.2012020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:57:56.3002020580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:57:57.61520202581OverlayManager::DetachThreadInputDetach thread input 8224,16976
16:57:57.6254250449ReleaseD11DeviceDevice Released! [1]
16:57:57.62542502533OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:57:57.62542501286OverlayManager::RestoreGameWNDPROCSearch SWL..
16:57:57.62542501293OverlayManager::RestoreGameWNDPROCSWL restored.
16:57:57.62542501303OverlayManager::RestoreGameWNDPROCSWL OK.
16:57:57.62642501308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1396058f
16:57:57.62642502555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:57:57.6264250187IRenderDevice::releaseRender Releasing.
16:57:57.626425082RenderDeviceCaptureBase::ReleaseTextureRelease
16:57:57.6264250100RenderDeviceCaptureBase::ReleaseTextureReleased
16:57:57.62642501280RenderDeviceD3d11::releaseImplementationReleasing 1
16:57:57.62642501290RenderDeviceD3d11::releaseImplementationReleasing 2
16:57:57.62642501309RenderDeviceD3d11::releaseImplementationReleasing 3
16:57:57.6274250204IRenderDevice::releaseRender Releasing Done.
16:57:57.6274250452ReleaseD11Device End Device Released!
16:57:57.6274250382fSwapResize_BuffersResize buffer (0x26ab0ae0)!
16:57:57.9121F1C6185OverlayManager::doActionForegroundChange Event [winows not active]
16:57:57.9161F1C6197OverlayManager::doActionForegroundChange Event OFF (OFF)
16:57:57.9161F1C7545OverlayManager::OnForegroundChangedChanged False
16:57:57.9161F1C7578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x70932 Title=[manifest.json - ts - Visual Studio Code]
16:57:57.9161F1C6991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:57:57.9161F1C2515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:57:57.9161F1C2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:57:57.9171F1C6322OverlayManager::doActionDisplayFPS - Triggered
16:58:04.4466900291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:58:04.44669002382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [6922] s[500].
16:58:04.44669002404WidgetManager::RefreshWidgetThreadMainLoopexit
16:58:04.44669002323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:58:04.44669002329WidgetManager::RefreshThreadProcStaticclean Exit
17:03:40.7791F1C6197OverlayManager::doActionForegroundChange Event ON (ON)
17:03:40.7791F1C7545OverlayManager::OnForegroundChangedChanged True
17:03:40.7791F1C6991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:03:40.7791F1C2522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:03:40.9294250382fSwapResize_BuffersResize buffer (0x26ab0ae0)!
17:03:40.95542501063RenderDeviceD3d11::initRefC r:[2]->[2] 0x26ab0ae0
17:03:40.95542501127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
17:03:40.95542501148RenderDeviceD3d11::initsave state
17:03:40.9554250696RenderDeviceD3d11::initDX11loading shaders...
17:03:40.96142501154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x118618b8.
17:03:40.96142501156RenderDeviceD3d11::initrestore state
17:03:40.96142501159RenderDeviceD3d11::initTarget Window [0x3907a2]
17:03:40.9614250244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:03:40.9614250251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:03:40.96242504917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:03:40.96242504864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:03:40.96242504876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:03:40.965425047ResetSnapShotSH::ExecuteRelease snapshot SH
17:03:40.96542504975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3907a2}.
17:03:40.96542502159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1243093f
17:03:40.96542502177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:03:40.96542502225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xace606c0=-1394211136)
17:03:40.96542502427WidgetManager::Renderresum layout thread
17:03:40.9654250276WidgetManager::initInit manager
17:03:40.9654250925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:03:40.9664F202340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
17:03:40.97142504910OverlayManager::initOverlayResolutionEx 0X40008
17:03:40.97142504917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:03:40.97142504864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:03:40.97142504876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:03:41.38020202255OverlayManager::installKeybMouseHookInstall KeybMouse
17:03:41.3802020419InputInterceptor::stopHookunhook keyboard and mouse
17:03:41.3802020386InputInterceptor::runHookKeyboard is hooked 0x2020
17:03:41.3802020396InputInterceptor::runHookNew Mouse LL is hooked
17:03:41.3802020408InputInterceptor::runHookMouse is hooked 0x2020
17:03:41.38120205666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:03:42.95420201608OverlayManager::GameWindowProcCallbackClose Window [16].
17:03:43.4920202581OverlayManager::DetachThreadInputDetach thread input 8224,16976
17:03:43.8242504917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:03:43.8242504864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:03:43.8242504876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:03:43.2801F1C6185OverlayManager::doActionForegroundChange Event [winows not active]
17:03:43.2821F1C6197OverlayManager::doActionForegroundChange Event OFF (OFF)
17:03:43.2821F1C7545OverlayManager::OnForegroundChangedChanged False
17:03:43.2821F1C7578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x70926 Title=[manifest.json - cobaltstats overwolf - Visual Studio Code]
17:03:43.2821F1C6991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:03:43.2821F1C2515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:03:43.2821F1C2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:03:43.2831F1C6322OverlayManager::doActionDisplayFPS - Triggered