TimeThreadLineFunctionMessage
23:42:35.408934131runClientStarting Overlay PID=15636(0x3d14) server PID = 31036
23:42:35.408934698Client::initClient::Initialize
23:42:35.408934706Client::initStart owclient thread
23:42:35.409D04328Client::initFirstInjectionClient::initFirstInjection.
23:42:35.409D04225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_83_1_31036 opened succesfuly
23:42:35.409D04356session id = {D9C4FF02-F29C-48AC-82A3-2FFD7E3D3016}
23:42:35.419D041954Client::LogClientInfoOS version [10.0]
23:42:35.419D041959Client::LogClientInfoProcess OS version [6.2] [64-bit]
23:42:35.419D041977Client::LogClientInfoClient [64-bit] Version 2.2.83.1
23:42:35.419D041989Client::LogProcessModulesLoaded modules:
23:42:35.439D042005C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
23:42:35.439D042005C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll
23:42:35.439D042005C:\Program Files\AVAST Software\Avast\aswAMSI.dll
23:42:35.439D042005C:\Program Files\AVAST Software\Avast\aswhook.dll
23:42:35.439D042005C:\Program Files\NVIDIA Corporation\Ansel\NvCamera64.dll
23:42:35.439D042005C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_64.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
23:42:35.439D042005C:\WINDOWS\SYSTEM32\AVRT.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\AcGenral.DLL
23:42:35.439D042005C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\CRYPTSP.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\CoreMessaging.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\DEVOBJ.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\DINPUT8.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\DNSAPI.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\HID.DLL
23:42:35.439D042005C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
23:42:35.439D042005C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
23:42:35.439D042005C:\WINDOWS\SYSTEM32\MPR.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\MSASN1.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\MSVCP140.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\NTASN1.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\POWRPROF.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\PROPSYS.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\SensApi.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\SspiCli.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\UMPDC.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\USERENV.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\VERSION.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\WINHTTP.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\WINMM.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\WINSTA.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\WTSAPI32.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\Wldp.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\XAudio2_7.DLL
23:42:35.439D042005C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\amsi.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\apphelp.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\cryptnet.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\d3d11.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\d3d9.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
23:42:35.439D042005C:\WINDOWS\SYSTEM32\dwmapi.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\dxcore.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\dxgi.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\inputhost.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\kernel.appcore.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\ncrypt.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\ntdll.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\ntmarta.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\pdh.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\profapi.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\textinputframework.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\windows.storage.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\wintypes.dll
23:42:35.439D042005C:\WINDOWS\SYSTEM32\xaudio2_9.dll
23:42:35.439D042005C:\WINDOWS\System32\ADVAPI32.dll
23:42:35.439D042005C:\WINDOWS\System32\COMDLG32.dll
23:42:35.439D042005C:\WINDOWS\System32\CRYPT32.dll
23:42:35.439D042005C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_27246fb37cc30d24\nvldumdx.dll
23:42:35.439D042005C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_27246fb37cc30d24\nvwgf2umx.dll
23:42:35.439D042005C:\WINDOWS\System32\GDI32.dll
23:42:35.439D042005C:\WINDOWS\System32\IMM32.DLL
23:42:35.439D042005C:\WINDOWS\System32\KERNEL32.DLL
23:42:35.439D042005C:\WINDOWS\System32\KERNELBASE.dll
23:42:35.439D042005C:\WINDOWS\System32\MSCTF.dll
23:42:35.439D042005C:\WINDOWS\System32\NSI.dll
23:42:35.439D042005C:\WINDOWS\System32\OLEAUT32.dll
23:42:35.439D042005C:\WINDOWS\System32\PSAPI.DLL
23:42:35.439D042005C:\WINDOWS\System32\RPCRT4.dll
23:42:35.439D042005C:\WINDOWS\System32\SETUPAPI.dll
23:42:35.439D042005C:\WINDOWS\System32\SHELL32.dll
23:42:35.439D042005C:\WINDOWS\System32\SHLWAPI.dll
23:42:35.439D042005C:\WINDOWS\System32\USER32.dll
23:42:35.439D042005C:\WINDOWS\System32\WINTRUST.dll
23:42:35.439D042005C:\WINDOWS\System32\WS2_32.dll
23:42:35.439D042005C:\WINDOWS\System32\bcrypt.dll
23:42:35.439D042005C:\WINDOWS\System32\bcryptPrimitives.dll
23:42:35.439D042005C:\WINDOWS\System32\cfgmgr32.dll
23:42:35.439D042005C:\WINDOWS\System32\clbcatq.dll
23:42:35.439D042005C:\WINDOWS\System32\combase.dll
23:42:35.439D042005C:\WINDOWS\System32\fwpuclnt.dll
23:42:35.439D042005C:\WINDOWS\System32\gdi32full.dll
23:42:35.439D042005C:\WINDOWS\System32\imagehlp.dll
23:42:35.439D042005C:\WINDOWS\System32\msvcp_win.dll
23:42:35.439D042005C:\WINDOWS\System32\msvcrt.dll
23:42:35.439D042005C:\WINDOWS\System32\mswsock.dll
23:42:35.439D042005C:\WINDOWS\System32\ole32.dll
23:42:35.439D042005C:\WINDOWS\System32\perfproc.dll
23:42:35.439D042005C:\WINDOWS\System32\sechost.dll
23:42:35.439D042005C:\WINDOWS\System32\shcore.dll
23:42:35.439D042005C:\WINDOWS\System32\ucrtbase.dll
23:42:35.439D042005C:\WINDOWS\System32\win32u.dll
23:42:35.439D042005C:\WINDOWS\System32\winrnr.dll
23:42:35.439D042005C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll
23:42:35.439D042005C:\WINDOWS\system32\NLAapi.dll
23:42:35.439D042005C:\WINDOWS\system32\Oleacc.dll
23:42:35.439D042005C:\WINDOWS\system32\napinsp.dll
23:42:35.439D042005C:\WINDOWS\system32\nvapi64.dll
23:42:35.439D042005C:\WINDOWS\system32\nvspcap64.dll
23:42:35.439D042005C:\WINDOWS\system32\pnrpnsp.dll
23:42:35.439D042005C:\WINDOWS\system32\rsaenh.dll
23:42:35.439D042005C:\WINDOWS\system32\uxtheme.dll
23:42:35.439D042005C:\WINDOWS\system32\wshbth.dll
23:42:35.439D042005C:\Windows\System32\rasadhlp.dll
23:42:35.439D042005F:\Games-Uplay\Overwolf\0.162.0.13\OWClient.dll
23:42:35.439D042005F:\Games-Uplay\Overwolf\0.162.0.13\OWExplorer.dll
23:42:35.439D042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll
23:42:35.439D042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll
23:42:35.439D042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\RainbowSix.exe
23:42:35.439D042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
23:42:35.439D042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\bink2w64.dll
23:42:35.439D042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\dbghelp.dll
23:42:35.439D042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\defaultargs.dll
23:42:35.439D042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\steam_api64.dll
23:42:35.439D042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll
23:42:35.439D042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
23:42:35.439D0479GraphicsHookManager::InitCreated Thread - Created , ThreadId=14464
23:42:35.459D041475Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
23:42:35.469D041483Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
23:42:35.469D041496Client::ReadGameConfigurationsGameConfigurations Render Libraries - VULKAN.
23:42:35.469D041513Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
23:42:35.469D041525Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
23:42:35.469D041593Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
23:42:35.469D041606Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
23:42:35.469D041619Client::ReadGameConfigurationsEnable EnableTXR - OFF
23:42:35.469D041659Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
23:42:35.469D041661Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - ON
23:42:35.469D041663Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
23:42:35.469D041665Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
23:42:35.469D041667Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
23:42:35.469D041669Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
23:42:35.469D041671Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
23:42:35.469D041674Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
23:42:35.469D041677Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
23:42:35.469D041771Data::Search[0] 0x890D0000
23:42:35.469D041771Data::Search[1] 0x0
23:42:35.469D041771Data::Search[2] 0x7C1A0000
23:42:35.469D041771Data::Search[3] 0x2D260000
23:42:35.469D041771Data::Search[4] 0x0
23:42:35.469D041771Data::Search[5] 0x85B40000
23:42:35.469D041771Data::Search[6] 0x887A0000
23:42:35.469D041771Data::Search[7] 0x0
23:42:35.469D041771Data::Search[8] 0x85B40000
23:42:35.469D041771Data::Search[9] 0x0
23:42:35.469D041776Data::Search[10] 0x0
23:42:35.469D041782Data::Search[11] 0x82960000
23:42:35.469D041788Data::Search[12] 0x0
23:42:35.469D041794Data::Search[13] 0x0
23:42:35.469D04329FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
23:42:35.469D04439Client::initFirstInjectionDetected Windows 8.1 or greater
23:42:35.469D04454Client::initFirstInjectionAcquiring function lock succedded
23:42:35.469D04225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_83_1_31036 opened succesfuly
23:42:35.469D04475OverlayManager::OverlayManagerOW System Cursor is set to = 0x1900ec0
23:42:35.469D046964OverlayManager::LoadDefaultCursorsLoad default cursors
23:42:35.479D04484OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x1140e62
23:42:35.479D0472PerformanceCounter::StartSessionStartSession
23:42:35.479D04225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
23:42:35.479D04694OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
23:42:35.479D04712OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
23:42:35.479D04714OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
23:42:35.479D04717OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
23:42:35.479D04720OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
23:42:35.479D04723OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = ON
23:42:35.479D04726OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
23:42:35.479D04729OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
23:42:35.479D04732OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
23:42:35.479D04735OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
23:42:35.479D04738OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
23:42:35.479D04741OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
23:42:35.479D04744OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
23:42:35.479D04747OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
23:42:35.479D04750OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
23:42:35.479D04753OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
23:42:35.479D04756OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
23:42:35.479D04759OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
23:42:35.479D04762OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
23:42:35.479D04765OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
23:42:35.479D04768OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
23:42:35.479D04771OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
23:42:35.479D04774OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
23:42:35.479D04777OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
23:42:35.479D04780OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
23:42:35.479D04783OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
23:42:35.479D04786OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = ON
23:42:35.479D04789OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
23:42:35.479D04792OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
23:42:35.479D04795OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
23:42:35.479D04798OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
23:42:35.479D04801OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
23:42:35.479D04804OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
23:42:35.489D04807OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
23:42:35.489D04810OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
23:42:35.489D04813OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
23:42:35.489D04816OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
23:42:35.489D04819OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
23:42:35.489D04822OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
23:42:35.489D04825OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
23:42:35.489D04828OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
23:42:35.489D04831OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = ON
23:42:35.489D04834OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
23:42:35.489D04837OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
23:42:35.489D04840OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
23:42:35.489D04843OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
23:42:35.489D04846OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
23:42:35.489D04849OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
23:42:35.489D04852OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
23:42:35.489D04855OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
23:42:35.489D04858OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
23:42:35.489D04861OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
23:42:35.489D04864OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
23:42:35.489D04867OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = ON
23:42:35.489D04870OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
23:42:35.489D04873OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
23:42:35.489D04876OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
23:42:35.489D04879OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
23:42:35.489D04882OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
23:42:35.489D04885OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
23:42:35.489D04888OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
23:42:35.489D04891OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
23:42:35.489D04894OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
23:42:35.489D04897OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
23:42:35.489D04900OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
23:42:35.489D04903OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
23:42:35.489D04905OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
23:42:35.489D04907OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
23:42:35.489D04909OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
23:42:35.489D04911OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
23:42:35.489D04913OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
23:42:35.489D04915OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
23:42:35.489D04917OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
23:42:35.489D04919OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
23:42:35.489D04921OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
23:42:35.489D04923OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
23:42:35.489D04937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:42:35.489D04562OverlayManager::OverlayManagerstarting hooks...
23:42:35.679D041953FunctionHook::LoadHookerLoading Utils from F:\Games-Uplay\Overwolf\0.162.0.13\\OWUtils.dll succeeded
23:42:35.749D04592Install::CodeInit [Client,1] (MCH) OK
23:42:35.769D04592Install::CodeInit [Client,2] (MCH) OK
23:42:35.789D04592Install::CodeInit [Client,3] (MCH) OK
23:42:35.809D04592Install::CodeInit [Client,4] (MCH) OK
23:42:35.969D04592Install::CodeInit [Client,4.1] (MCH) OK
23:42:35.1119D04592Install::CodeInit [Client,4.2] (MCH) OK
23:42:35.1129D04248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
23:42:35.1129D04578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
23:42:35.1129D04921FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
23:42:35.1129D04523Client::initFirstInjectionSuspend before hook: OFF
23:42:35.1129D041157Install::CodeSegment [3|42448|0x2D260000|0xA5D0]
23:42:35.1269D04592Install::Codeunknown (MCH) OK
23:42:35.1269D041157Install::CodeSegment [3|54480|0x2D260000|0xD4D0]
23:42:35.1409D04592Install::Codeunknown (MCH) OK
23:42:35.1419D041157Install::CodeSegment [3|53904|0x2D260000|0xD290]
23:42:35.1549D04592Install::Codeunknown (MCH) OK
23:42:35.1549D041157Install::CodeSegment [5|20352|0x85B40000|0x4F80]
23:42:35.1569D04592Install::Codeunknown (MCH) OK
23:42:35.1569D041157Install::CodeSegment [5|431872|0x85B40000|0x69700]
23:42:35.1589D04592Install::Codeunknown (MCH) OK
23:42:35.1589D041157Install::CodeSegment [5|132848|0x85B40000|0x206F0]
23:42:35.1609D04592Install::Codeunknown (MCH) OK
23:42:35.1609D041157Install::CodeSegment [5|7648|0x85B40000|0x1DE0]
23:42:35.1629D04592Install::Codeunknown (MCH) OK
23:42:35.1629D041157Install::CodeSegment [5|-51083168|0x85B40000|0xFCF48860]
23:42:35.1629D041248Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
23:42:35.1629D041157Install::CodeSegment [5|-51061712|0x85B40000|0xFCF4DC30]
23:42:35.1629D041248Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
23:42:35.1629D041157Install::CodeSegment [5|-51067408|0x85B40000|0xFCF4C5F0]
23:42:35.1629D041248Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
23:42:35.1629D041157Install::CodeSegment [5|-52254736|0x85B40000|0xFCE2A7F0]
23:42:35.1629D041248Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
23:42:35.1629D041011Client::hookLibraryFunctionsLib [8] is not supported for game. skipping..
23:42:35.1629D041011Client::hookLibraryFunctionsLib [9] is not supported for game. skipping..
23:42:35.1629D04329FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
23:42:35.1629D041054OverlayManager::StartStarting...
23:42:35.1629D041086OverlayManager::Startstarting hooks 2...
23:42:35.1649D04592Install::CodeInit [Client,5] (MCH) OK
23:42:35.1789D04592Install::CodeInit [Client,5.1] (MCH) OK
23:42:35.1809D04592Install::CodeInit [Client,6] (MCH) OK
23:42:35.1809D041148OverlayManager::StartRID Found 1 devices.
23:42:35.1809D041233XTRAP COMPATIBLE PATCH WARNING
23:42:35.1809D041241OverlayManager::Startdone with hooks...
23:42:35.1809D04107ApiManager::InitAPI Manager Event : OK
23:42:35.1809D04119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=15876
23:42:35.1819D0467TXRSettingFail to read texture recognition options 0xb7
23:42:35.1819D04114TXOfInterestNew list set with 0 items
23:42:35.1819D041266OverlayManager::Startget foreground state
23:42:35.1819D041303OverlayManager::StartStarted...
23:42:35.18141A46555OverlayManager::OnConnectedConnected to server
23:42:35.18141A431SendServerHelloMessage::ExecuteSend connection Ack
23:42:35.1813E047134OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x40e0a
23:42:35.2069D04592Install::CodeInit [Client,0] (MCH) OK
23:42:35.2069D04428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
23:42:35.2069D0494GraphicsHookManager::StopThreadStopThread
23:42:35.2063880216GraphicsHookManager::MessageLoopExit Thread
23:42:35.2099D04590Client::initFirstInjectioninit complete
23:42:35.6739F747093OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
23:42:35.92941A46254OverlayManager::doActionForegroundChange Event ON (ON)
23:42:35.92941A47626OverlayManager::OnForegroundChangedChanged True
23:42:35.93041A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
23:42:35.93241A46385OverlayManager::doActionDisplayFPS - Triggered
23:42:37.3233804386fSwapResize_BuffersResize buffer (0x72f6010)!
23:42:37.4633804587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
23:42:37.5643804149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
23:42:37.5643804149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
23:42:37.56438041006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
23:42:37.60338041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
23:42:37.60338041094RenderDeviceD3d11::initDevice adapter hash: 248165329
23:42:37.60338041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:42:37.60338041148RenderDeviceD3d11::initsave state
23:42:37.6033804696RenderDeviceD3d11::initDX11loading shaders...
23:42:37.6053804705RenderDeviceD3d11::initDX11create vs
23:42:37.6053804723RenderDeviceD3d11::initDX11create vs
23:42:37.6063804745RenderDeviceD3d11::initDX11create pxs
23:42:37.6083804774RenderDeviceD3d11::initDX11create raster
23:42:37.6083804842RenderDeviceD3d11::initDX11create buffers
23:42:37.60838041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
23:42:37.60838041156RenderDeviceD3d11::initrestore state
23:42:37.60838041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
23:42:37.6083804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:42:37.6083804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:42:37.6083804193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
23:42:37.60838042080RenderDeviceD3d11::setFixSet render device fix RT.
23:42:37.60838042661OverlayManager::setGraphicsRender Device fix was set RT.
23:42:37.60838044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
23:42:37.60838044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
23:42:37.6353804654OverlayInputManager::HandleCommandsClear all hotkeys command
23:42:37.6353804695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
23:42:37.635380426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
23:42:37.635380421StartWidgetsRefresher::ExecuteExecute start wicket manager
23:42:37.6353804275WidgetManager::initInit manager
23:42:37.635380426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
23:42:37.63538045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
23:42:37.63538042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x10fd3
23:42:37.63538042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:42:37.63538042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
23:42:37.63538042269OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
23:42:37.6353804308PerformanceCounter::NotifyFrameRenderNotify first Render...
23:42:37.6353804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:42:37.63538047530OverlayManager::CheckForSharedTextureSupportCheck for SHT support
23:42:37.63681982346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
23:42:37.65338044959OverlayManager::initOverlayResolutionEx 0X40008
23:42:37.65338044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:42:37.65338044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
23:42:37.65338044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
23:42:37.6569F742288OverlayManager::installKeybMouseHookInstall KeybMouse
23:42:37.6569F74419InputInterceptor::stopHookunhook keyboard and mouse
23:42:37.6569F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
23:42:37.6569F74396InputInterceptor::runHookNew Mouse LL is hooked
23:42:37.6569F74408InputInterceptor::runHookMouse is hooked 0x9f74
23:42:37.6579F741942OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 4, Cur = 0x10003
23:42:37.6579F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
23:42:37.77841A46650OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Daniel\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\163.0.0\plugins/GEPPlugin64.dll]
23:42:38.5838047355OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\Daniel\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\163.0.0\plugins/GEPPlugin64.dll] []
23:42:40.7729F742614OverlayManager::DetachThreadInputDetach thread input 40820,14340
23:42:40.7959F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:42:40.7983804453ReleaseD11DeviceDevice Released! [1]
23:42:40.79838042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:42:40.79838041309OverlayManager::RestoreGameWNDPROCSearch SWL..
23:42:40.79838041316OverlayManager::RestoreGameWNDPROCSWL restored.
23:42:40.79838041326OverlayManager::RestoreGameWNDPROCSWL OK.
23:42:40.79838041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x10fd3
23:42:40.79838042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:42:40.7983804187IRenderDevice::releaseRender Releasing.
23:42:40.798380482RenderDeviceCaptureBase::ReleaseTextureRelease
23:42:40.7983804100RenderDeviceCaptureBase::ReleaseTextureReleased
23:42:40.79838041280RenderDeviceD3d11::releaseImplementationReleasing 1
23:42:40.79838041290RenderDeviceD3d11::releaseImplementationReleasing 2
23:42:40.79838041309RenderDeviceD3d11::releaseImplementationReleasing 3
23:42:40.7983804204IRenderDevice::releaseRender Releasing Done.
23:42:40.7983804456ReleaseD11Device End Device Released!
23:42:40.7983804386fSwapResize_BuffersResize buffer (0x72f6010)!
23:42:40.8069F747093OverlayManager::IsEmptyCursorCache cursor 0x10007 (v: 1)
23:42:41.21741A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
23:42:41.58841A46242OverlayManager::doActionForegroundChange Event [winows not active]
23:42:41.60341A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
23:42:41.60341A47626OverlayManager::OnForegroundChangedChanged False
23:42:41.60341A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xABF0A84 Title=[StatsDB - Statistics page]
23:42:41.60441A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
23:42:41.60441A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:42:41.60441A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:42:41.60441A46385OverlayManager::doActionDisplayFPS - Triggered
23:42:44.63941A46254OverlayManager::doActionForegroundChange Event ON (ON)
23:42:44.63941A47626OverlayManager::OnForegroundChangedChanged True
23:42:44.63941A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
23:42:44.63941A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:42:45.1373804386fSwapResize_BuffersResize buffer (0x72f6010)!
23:42:45.18338041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
23:42:45.18338041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:42:45.18338041148RenderDeviceD3d11::initsave state
23:42:45.1833804696RenderDeviceD3d11::initDX11loading shaders...
23:42:45.1883E041989Client::LogProcessModulesLoaded modules:
23:42:45.18838041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
23:42:45.18838041156RenderDeviceD3d11::initrestore state
23:42:45.18838041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
23:42:45.1883804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:42:45.1883804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:42:45.18838044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:42:45.18838044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
23:42:45.18838044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
23:42:45.1913E042005C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
23:42:45.1913E042005C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll
23:42:45.1913E042005C:\Program Files\AVAST Software\Avast\aswAMSI.dll
23:42:45.1913E042005C:\Program Files\AVAST Software\Avast\aswhook.dll
23:42:45.1913E042005C:\Program Files\NVIDIA Corporation\Ansel\NvCamera64.dll
23:42:45.1913E042005C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_64.dll
23:42:45.1913E042005C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
23:42:45.1913E042005C:\Users\Daniel\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\163.0.0\plugins\64\gep_rainbowsixsiege.dll
23:42:45.1913E042005C:\Users\Daniel\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\163.0.0\plugins\64\libowgameevents64.dll
23:42:45.1913E042005C:\Users\Daniel\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\163.0.0\plugins\GEPPlugin64.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\AVRT.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\AcGenral.DLL
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\CRYPTSP.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\CoreMessaging.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\D3DX9_43.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\DEVOBJ.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\DINPUT8.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\DNSAPI.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\HID.DLL
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\MPR.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\MSASN1.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\MSVCP140.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\NTASN1.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\POWRPROF.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\PROPSYS.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\SensApi.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\SspiCli.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\UMPDC.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\USERENV.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\VERSION.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\WINHTTP.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\WINMM.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\WINNSI.DLL
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\WINSTA.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\WTSAPI32.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\Wldp.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\XAudio2_7.DLL
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\XAudio2_8.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\XInput1_4.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\amsi.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\apphelp.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\cryptnet.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\d3d11.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\d3d9.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\d3dx11_43.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\dcomp.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\dwmapi.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\dxcore.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\dxgi.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\inputhost.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\kernel.appcore.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\ncrypt.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\ntdll.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\ntmarta.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\pdh.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\profapi.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\textinputframework.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\windows.storage.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\wintypes.dll
23:42:45.1913E042005C:\WINDOWS\SYSTEM32\xaudio2_9.dll
23:42:45.1913E042005C:\WINDOWS\System32\ADVAPI32.dll
23:42:45.1913E042005C:\WINDOWS\System32\COMDLG32.dll
23:42:45.1913E042005C:\WINDOWS\System32\CRYPT32.dll
23:42:45.1913E042005C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_27246fb37cc30d24\nvd3dumx.dll
23:42:45.1913E042005C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_27246fb37cc30d24\nvldumdx.dll
23:42:45.1913E042005C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_27246fb37cc30d24\nvwgf2umx.dll
23:42:45.1913E042005C:\WINDOWS\System32\GDI32.dll
23:42:45.1913E042005C:\WINDOWS\System32\IMM32.DLL
23:42:45.1913E042005C:\WINDOWS\System32\KERNEL32.DLL
23:42:45.1913E042005C:\WINDOWS\System32\KERNELBASE.dll
23:42:45.1913E042005C:\WINDOWS\System32\MSCTF.dll
23:42:45.1913E042005C:\WINDOWS\System32\NSI.dll
23:42:45.1913E042005C:\WINDOWS\System32\OLEAUT32.dll
23:42:45.1913E042005C:\WINDOWS\System32\PSAPI.DLL
23:42:45.1913E042005C:\WINDOWS\System32\RPCRT4.dll
23:42:45.1913E042005C:\WINDOWS\System32\SETUPAPI.dll
23:42:45.1913E042005C:\WINDOWS\System32\SHELL32.dll
23:42:45.1913E042005C:\WINDOWS\System32\SHLWAPI.dll
23:42:45.1913E042005C:\WINDOWS\System32\USER32.dll
23:42:45.1913E042005C:\WINDOWS\System32\WINTRUST.dll
23:42:45.1913E042005C:\WINDOWS\System32\WS2_32.dll
23:42:45.1913E042005C:\WINDOWS\System32\bcrypt.dll
23:42:45.1913E042005C:\WINDOWS\System32\bcryptPrimitives.dll
23:42:45.1913E042005C:\WINDOWS\System32\cfgmgr32.dll
23:42:45.1913E042005C:\WINDOWS\System32\clbcatq.dll
23:42:45.1913E042005C:\WINDOWS\System32\combase.dll
23:42:45.1913E042005C:\WINDOWS\System32\fwpuclnt.dll
23:42:45.1913E042005C:\WINDOWS\System32\gdi32full.dll
23:42:45.1913E042005C:\WINDOWS\System32\imagehlp.dll
23:42:45.1913E042005C:\WINDOWS\System32\msvcp_win.dll
23:42:45.1913E042005C:\WINDOWS\System32\msvcrt.dll
23:42:45.1913E042005C:\WINDOWS\System32\mswsock.dll
23:42:45.1913E042005C:\WINDOWS\System32\ole32.dll
23:42:45.1913E042005C:\WINDOWS\System32\perfproc.dll
23:42:45.1913E042005C:\WINDOWS\System32\sechost.dll
23:42:45.1913E042005C:\WINDOWS\System32\shcore.dll
23:42:45.1913E042005C:\WINDOWS\System32\ucrtbase.dll
23:42:45.1913E042005C:\WINDOWS\System32\win32u.dll
23:42:45.1913E042005C:\WINDOWS\System32\winrnr.dll
23:42:45.1913E042005C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll
23:42:45.1913E042005C:\WINDOWS\system32\NLAapi.dll
23:42:45.1913E042005C:\WINDOWS\system32\Oleacc.dll
23:42:45.1913E042005C:\WINDOWS\system32\napinsp.dll
23:42:45.1913E042005C:\WINDOWS\system32\nvapi64.dll
23:42:45.1913E042005C:\WINDOWS\system32\nvspcap64.dll
23:42:45.1913E042005C:\WINDOWS\system32\pnrpnsp.dll
23:42:45.1913E042005C:\WINDOWS\system32\rsaenh.dll
23:42:45.1913E042005C:\WINDOWS\system32\uxtheme.dll
23:42:45.1913E042005C:\WINDOWS\system32\wshbth.dll
23:42:45.1913E042005C:\Windows\System32\OneCoreCommonProxyStub.dll
23:42:45.1913E042005C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
23:42:45.1913E042005C:\Windows\System32\rasadhlp.dll
23:42:45.1913E042005F:\Games-Uplay\Overwolf\0.162.0.13\OWClient.dll
23:42:45.1913E042005F:\Games-Uplay\Overwolf\0.162.0.13\OWExplorer.dll
23:42:45.1913E042005F:\Games-Uplay\Overwolf\0.162.0.13\OWUtils.dll
23:42:45.1913E042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll
23:42:45.1913E042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll
23:42:45.1913E042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\RainbowSix.exe
23:42:45.1913E042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\VMProtectSDK64.dll
23:42:45.1913E042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
23:42:45.1913E042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\bink2w64.dll
23:42:45.1913E042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\dbghelp.dll
23:42:45.1913E042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\defaultargs.dll
23:42:45.1913E042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\steam_api64.dll
23:42:45.1913E042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll
23:42:45.1913E042005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
23:42:45.204380447ResetSnapShotSH::ExecuteRelease snapshot SH
23:42:45.21338045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
23:42:45.21438042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4101d
23:42:45.21438042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:42:45.21438042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
23:42:45.2143804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:42:45.2159F742288OverlayManager::installKeybMouseHookInstall KeybMouse
23:42:45.2159F74419InputInterceptor::stopHookunhook keyboard and mouse
23:42:45.2179F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
23:42:45.2179F74396InputInterceptor::runHookNew Mouse LL is hooked
23:42:45.2189F74408InputInterceptor::runHookMouse is hooked 0x9f74
23:42:45.22238044959OverlayManager::initOverlayResolutionEx 0X40008
23:42:45.22238044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:42:45.22238044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
23:42:45.22238044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
23:42:45.2229F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
23:42:45.2448198225InterProcessElement::openInterProcess Overwolf_ImID_50E3E_P_31036 opened succesfuly
23:42:45.2448198225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
23:42:45.2448198225InterProcessElement::openInterProcess Overwolf_ImID_C1B0AFC_P_31036 opened succesfuly
23:42:45.2448198225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
23:42:45.3173804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
23:42:45.3173804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
23:43:02.9599F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:43:03.859F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:43:03.3609F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:43:03.4879F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:43:04.3879F742614OverlayManager::DetachThreadInputDetach thread input 40820,14340
23:43:04.4409F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:43:04.4423804453ReleaseD11DeviceDevice Released! [1]
23:43:04.44238042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:43:04.44238041309OverlayManager::RestoreGameWNDPROCSearch SWL..
23:43:04.44238041316OverlayManager::RestoreGameWNDPROCSWL restored.
23:43:04.44238041326OverlayManager::RestoreGameWNDPROCSWL OK.
23:43:04.44338041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4101d
23:43:04.44338042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:43:04.4433804187IRenderDevice::releaseRender Releasing.
23:43:04.443380482RenderDeviceCaptureBase::ReleaseTextureRelease
23:43:04.4433804100RenderDeviceCaptureBase::ReleaseTextureReleased
23:43:04.44338041280RenderDeviceD3d11::releaseImplementationReleasing 1
23:43:04.44338041290RenderDeviceD3d11::releaseImplementationReleasing 2
23:43:04.44338041309RenderDeviceD3d11::releaseImplementationReleasing 3
23:43:04.4433804204IRenderDevice::releaseRender Releasing Done.
23:43:04.4433804456ReleaseD11Device End Device Released!
23:43:04.4433804386fSwapResize_BuffersResize buffer (0x72f6010)!
23:43:04.6508198291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:43:05.2841A46242OverlayManager::doActionForegroundChange Event [winows not active]
23:43:05.4241A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
23:43:05.4241A47626OverlayManager::OnForegroundChangedChanged False
23:43:05.4241A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xABF0A84 Title=[StatsDB - Statistics page]
23:43:05.4341A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
23:43:05.4341A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:43:05.4341A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:43:05.4341A46385OverlayManager::doActionDisplayFPS - Triggered
23:43:07.61581982388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3500] s[500].
23:43:07.61581982410WidgetManager::RefreshWidgetThreadMainLoopexit
23:43:07.61581982329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
23:43:07.61581982335WidgetManager::RefreshThreadProcStaticclean Exit
23:43:09.12041A46254OverlayManager::doActionForegroundChange Event ON (ON)
23:43:09.12041A47626OverlayManager::OnForegroundChangedChanged True
23:43:09.12041A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
23:43:09.12041A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:43:09.3353804386fSwapResize_BuffersResize buffer (0x72f6010)!
23:43:09.36738041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
23:43:09.36738041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:43:09.36738041148RenderDeviceD3d11::initsave state
23:43:09.3673804696RenderDeviceD3d11::initDX11loading shaders...
23:43:09.37238041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
23:43:09.37238041156RenderDeviceD3d11::initrestore state
23:43:09.37238041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
23:43:09.3723804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:43:09.3723804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:43:09.37238044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:43:09.37238044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
23:43:09.37238044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
23:43:09.393380447ResetSnapShotSH::ExecuteRelease snapshot SH
23:43:09.39438045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
23:43:09.39438042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xe81035
23:43:09.39438042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:43:09.39438042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
23:43:09.4003804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
23:43:09.4003804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
23:43:09.4013804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:43:09.43038044959OverlayManager::initOverlayResolutionEx 0X40008
23:43:09.43038044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:43:09.43038044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
23:43:09.43038044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
23:43:09.4309F742288OverlayManager::installKeybMouseHookInstall KeybMouse
23:43:09.4309F74419InputInterceptor::stopHookunhook keyboard and mouse
23:43:09.4329F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
23:43:09.4329F74396InputInterceptor::runHookNew Mouse LL is hooked
23:43:09.4329F74408InputInterceptor::runHookMouse is hooked 0x9f74
23:43:09.4339F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
23:43:11.2469F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:43:11.3369F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:43:11.4619F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:43:11.5489F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:43:11.6339F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:43:11.6389F747093OverlayManager::IsEmptyCursorCache cursor 0x1900ec0 (v: 1)
23:43:12.11638042433WidgetManager::Renderresum layout thread
23:43:12.1163804275WidgetManager::initInit manager
23:43:12.11694982346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
23:43:12.1549F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:43:12.19238042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:43:12.19938043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 17, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 17 handle = 0x10003}
23:43:12.2569F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:43:12.2619F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:43:12.3629F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:43:12.4279F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:43:12.4709F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:43:13.9509F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:43:13.95638043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 17, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 17 handle = 0x10003}
23:43:39.6349F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:43:43.82741A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
23:43:43.83241A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
23:43:43.8789498225InterProcessElement::openInterProcess Overwolf_ImID_1230E9A_P_31036 opened succesfuly
23:43:43.8789498225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
23:43:43.88138047093OverlayManager::IsEmptyCursorCache cursor 0x1e70eea (v: 1)
23:43:43.9223804326RenderImageD3d11::setSizeCreate Texture (900,700) / (1024,768) - OK
23:43:43.9223804347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
23:43:44.49F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:43:44.638043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 17, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 17 handle = 0x10003}
23:43:44.259F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:43:46.2143804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
23:43:46.2143804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
23:43:48.1183804326RenderImageD3d11::setSizeCreate Texture (294,490) / (384,512) - OK
23:43:48.1183804347RenderImageD3d11::setSizeCreate Texture RV (384,512) - OK
23:43:49.543804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
23:43:49.543804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
23:43:49.5283804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
23:43:49.5283804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
23:43:49.9933804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
23:43:49.9933804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
23:43:50.5553804326RenderImageD3d11::setSizeCreate Texture (630,1050) / (640,1152) - OK
23:43:50.5553804347RenderImageD3d11::setSizeCreate Texture RV (640,1152) - OK
23:43:51.6173804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
23:43:51.6173804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
23:43:57.1049F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:43:57.11138043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 17, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 17 handle = 0x10003}
23:43:57.5339F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:43:58.37438042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:43:58.38138043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 17, OW handle = 0x1900ec0;prev = 0x1e70eea , {Original values: ref = 17 handle = 0x10003}
23:43:58.4159498256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
23:43:58.4159498128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1230e9a
23:43:58.4159498256InterProcessElement::closeInterProcess Overwolf_ImID_1230E9A_P_31036 close 2147483647 bytes
23:43:58.41594982670WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:43:59.1629F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:44:00.1641A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
23:44:00.3241A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
23:44:00.939498225InterProcessElement::openInterProcess Overwolf_ImID_40FD6_P_31036 opened succesfuly
23:44:00.939498225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
23:44:00.1313804326RenderImageD3d11::setSizeCreate Texture (900,700) / (1024,768) - OK
23:44:00.1313804347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
23:44:00.2029F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:44:00.20838043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 17, OW handle = 0x1900ec0;prev = 0x10003 , {Original values: ref = 17 handle = 0x10003}
23:44:00.2209F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:45:24.54238042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:45:24.54938043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 17, OW handle = 0x1900ec0;prev = 0x1e70eea , {Original values: ref = 17 handle = 0x10003}
23:45:24.5669498256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
23:45:24.5669498128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=40fd6
23:45:24.5669498256InterProcessElement::closeInterProcess Overwolf_ImID_40FD6_P_31036 close 2147483647 bytes
23:45:24.56794982670WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:45:33.65041A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
23:45:33.65941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
23:45:33.67541A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
23:45:33.73394982856WidgetManager::LayoutApplicationAsyncskip widget 0xc1b0afc, waiting for shared data
23:45:33.7589498256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
23:45:33.7589498128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c1b0afc
23:45:33.7589498256InterProcessElement::closeInterProcess Overwolf_ImID_C1B0AFC_P_31036 close 2147483647 bytes
23:45:33.75894982670WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:45:33.7589498128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=42d0d1c
23:45:33.75894982670WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:45:33.7809498225InterProcessElement::openInterProcess Overwolf_ImID_42D0D1C_P_31036 opened succesfuly
23:45:33.7809498225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
23:45:43.9709F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:45:44.493804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
23:45:44.493804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
23:45:44.849F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:45:47.6099F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:45:47.6579F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:45:47.66038043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 17, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 17 handle = 0x10003}
23:45:47.9789F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:45:49.629F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:45:49.6238043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 17, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 17 handle = 0x10003}
23:45:50.8719F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:45:50.9499F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:45:51.5079F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:45:51.5473804453ReleaseD11DeviceDevice Released! [1]
23:45:51.54738042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:45:51.54738041309OverlayManager::RestoreGameWNDPROCSearch SWL..
23:45:51.54738041316OverlayManager::RestoreGameWNDPROCSWL restored.
23:45:51.54738041326OverlayManager::RestoreGameWNDPROCSWL OK.
23:45:51.54838041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xe81035
23:45:51.54838042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:45:51.5483804187IRenderDevice::releaseRender Releasing.
23:45:51.548380482RenderDeviceCaptureBase::ReleaseTextureRelease
23:45:51.5483804100RenderDeviceCaptureBase::ReleaseTextureReleased
23:45:51.54838041280RenderDeviceD3d11::releaseImplementationReleasing 1
23:45:51.54838041290RenderDeviceD3d11::releaseImplementationReleasing 2
23:45:51.54838041309RenderDeviceD3d11::releaseImplementationReleasing 3
23:45:51.5483804204IRenderDevice::releaseRender Releasing Done.
23:45:51.5483804456ReleaseD11Device End Device Released!
23:45:51.5483804386fSwapResize_BuffersResize buffer (0x72f6010)!
23:45:51.5489F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
23:45:51.7119498291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:45:51.71141A46242OverlayManager::doActionForegroundChange Event [winows not active]
23:45:51.72641A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
23:45:51.72641A47626OverlayManager::OnForegroundChangedChanged False
23:45:51.72641A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[Kong Skull Island - MovieBoxPro - Google Chrome]
23:45:51.72641A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
23:45:51.72641A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:45:51.72641A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:45:51.72741A46385OverlayManager::doActionDisplayFPS - Triggered
23:45:54.31194982388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3094] s[500].
23:45:54.31194982410WidgetManager::RefreshWidgetThreadMainLoopexit
23:45:54.31194982329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
23:45:54.31194982335WidgetManager::RefreshThreadProcStaticclean Exit
23:46:28.7333804386fSwapResize_BuffersResize buffer (0x72f6010)!
23:46:28.76738041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
23:46:28.76738041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:46:28.76738041148RenderDeviceD3d11::initsave state
23:46:28.7673804696RenderDeviceD3d11::initDX11loading shaders...
23:46:28.77238041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
23:46:28.77238041156RenderDeviceD3d11::initrestore state
23:46:28.77238041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
23:46:28.7723804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:46:28.7723804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:46:28.77238042555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:46:28.77238044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:46:28.77238044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
23:46:28.77238044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
23:46:28.77441A46254OverlayManager::doActionForegroundChange Event ON (ON)
23:46:28.77441A47626OverlayManager::OnForegroundChangedChanged True
23:46:28.79341A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
23:46:28.808380447ResetSnapShotSH::ExecuteRelease snapshot SH
23:46:28.82038045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
23:46:28.82138042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x560fe2
23:46:28.82138042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:46:28.82138042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
23:46:28.82138042433WidgetManager::Renderresum layout thread
23:46:28.8213804275WidgetManager::initInit manager
23:46:28.8213804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:46:28.822376C2346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
23:46:28.82538044959OverlayManager::initOverlayResolutionEx 0X40008
23:46:28.82538044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:46:28.82538044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
23:46:28.82538044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
23:46:28.8569F742288OverlayManager::installKeybMouseHookInstall KeybMouse
23:46:28.8579F74419InputInterceptor::stopHookunhook keyboard and mouse
23:46:28.8589F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
23:46:28.8589F74396InputInterceptor::runHookNew Mouse LL is hooked
23:46:28.8589F74408InputInterceptor::runHookMouse is hooked 0x9f74
23:46:28.8599F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
23:46:30.4649F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:46:30.5053804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
23:46:30.5053804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
23:46:30.5629F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:46:30.6219F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:46:30.62538043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
23:46:32.1199F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:46:32.12038043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 23, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 23 handle = 0x10003}
23:46:35.5639F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:46:35.6659F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:46:36.2109F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:46:36.2249F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
23:46:36.2453804453ReleaseD11DeviceDevice Released! [1]
23:46:36.24538042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:46:36.24538041309OverlayManager::RestoreGameWNDPROCSearch SWL..
23:46:36.24538041316OverlayManager::RestoreGameWNDPROCSWL restored.
23:46:36.24538041326OverlayManager::RestoreGameWNDPROCSWL OK.
23:46:36.24538041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x560fe2
23:46:36.24538042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:46:36.2453804187IRenderDevice::releaseRender Releasing.
23:46:36.245380482RenderDeviceCaptureBase::ReleaseTextureRelease
23:46:36.2453804100RenderDeviceCaptureBase::ReleaseTextureReleased
23:46:36.24538041280RenderDeviceD3d11::releaseImplementationReleasing 1
23:46:36.24538041290RenderDeviceD3d11::releaseImplementationReleasing 2
23:46:36.24538041309RenderDeviceD3d11::releaseImplementationReleasing 3
23:46:36.2453804204IRenderDevice::releaseRender Releasing Done.
23:46:36.2453804456ReleaseD11Device End Device Released!
23:46:36.2453804386fSwapResize_BuffersResize buffer (0x72f6010)!
23:46:36.37341A46242OverlayManager::doActionForegroundChange Event [winows not active]
23:46:36.38941A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
23:46:36.38941A47626OverlayManager::OnForegroundChangedChanged False
23:46:36.38941A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101EC Title=[]
23:46:36.39041A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
23:46:36.39041A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:46:36.39041A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:46:36.39041A46385OverlayManager::doActionDisplayFPS - Triggered
23:46:38.952376C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:46:39.454376C2388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3500] s[500].
23:46:39.454376C2410WidgetManager::RefreshWidgetThreadMainLoopexit
23:46:39.454376C2329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
23:46:39.454376C2335WidgetManager::RefreshThreadProcStaticclean Exit
23:47:22.6783804386fSwapResize_BuffersResize buffer (0x72f6010)!
23:47:22.71138041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
23:47:22.71138041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:47:22.71138041148RenderDeviceD3d11::initsave state
23:47:22.7113804696RenderDeviceD3d11::initDX11loading shaders...
23:47:22.71638041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
23:47:22.71638041156RenderDeviceD3d11::initrestore state
23:47:22.71638041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
23:47:22.7163804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:47:22.7163804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:47:22.71638042555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:47:22.71638044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:47:22.71638044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
23:47:22.71638044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
23:47:22.73041A46254OverlayManager::doActionForegroundChange Event ON (ON)
23:47:22.73041A47626OverlayManager::OnForegroundChangedChanged True
23:47:22.74541A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
23:47:22.758380447ResetSnapShotSH::ExecuteRelease snapshot SH
23:47:22.77338045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
23:47:22.77338042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x24240f27
23:47:22.77338042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:47:22.77338042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
23:47:22.77338042433WidgetManager::Renderresum layout thread
23:47:22.7733804275WidgetManager::initInit manager
23:47:22.7733804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:47:22.7746BD02346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
23:47:22.77638044959OverlayManager::initOverlayResolutionEx 0X40008
23:47:22.77638044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:47:22.77638044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
23:47:22.77638044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
23:47:22.8089F742288OverlayManager::installKeybMouseHookInstall KeybMouse
23:47:22.8089F74419InputInterceptor::stopHookunhook keyboard and mouse
23:47:22.8099F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
23:47:22.8109F74396InputInterceptor::runHookNew Mouse LL is hooked
23:47:22.8109F74408InputInterceptor::runHookMouse is hooked 0x9f74
23:47:22.8129F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
23:47:25.5169F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:47:25.5593804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
23:47:25.5593804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
23:47:25.6389F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:47:27.2199F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:47:27.2959F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:49:13.4689F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:49:13.5939F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:49:18.719F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:49:18.1769F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:49:22.1689F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:49:22.2829F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:49:22.5339F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:49:28.33741A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
23:49:28.34341A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
23:49:28.34541A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
23:49:28.3926BD0225InterProcessElement::openInterProcess Overwolf_ImID_110F68_P_31036 opened succesfuly
23:49:28.3926BD0225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
23:49:28.4393804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
23:49:28.4393804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
23:49:58.6739F743350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
23:50:06.1519F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:50:06.2436BD0256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
23:50:06.2436BD0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=110f68
23:50:06.2436BD0256InterProcessElement::closeInterProcess Overwolf_ImID_110F68_P_31036 close 2147483647 bytes
23:50:06.2446BD02670WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:50:06.24938042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:50:06.25238043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = -1 handle = 0x10003}
23:50:06.25238043507OverlayManager::RestoreGameCursorblack Cursor restored
23:50:06.2639F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:50:11.5799F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:50:11.6819F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:50:12.2539F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:50:12.3669F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:51:11.8819F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:51:11.9979F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:51:20.1289F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:51:20.2529F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:51:20.4829F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:51:20.6209F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:51:28.6619F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:51:28.7949F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:51:29.5959F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:51:29.7509F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:51:32.7619F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:51:32.8929F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:51:36.3109F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:51:36.4429F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:51:37.739F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:51:37.2249F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:51:43.1689F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:51:43.2899F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:51:44.7149F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:51:44.7989F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:51:45.4199F743350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
23:51:48.8919F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:51:48.95538042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:51:48.95838043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = -1 handle = 0x10003}
23:51:48.95838043507OverlayManager::RestoreGameCursorblack Cursor restored
23:51:48.9929F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:52:12.1409F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:52:12.2419F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:52:13.7339F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:52:13.9419F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:52:13.94238043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
23:52:14.259F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:52:14.53141A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
23:52:14.6106BD0225InterProcessElement::openInterProcess Overwolf_ImID_810FB0_P_31036 opened succesfuly
23:52:14.6106BD0225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
23:52:14.6513804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
23:52:14.6513804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
23:52:14.7169F743350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
23:52:22.3149F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:52:22.31538043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x1900ec0;prev = 0x1e70eea , {Original values: ref = 1 handle = 0x10003}
23:52:22.4699F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:52:41.8819F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:52:41.88238043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 1 handle = 0x10003}
23:52:49.5989F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:52:49.59938043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
23:52:49.7499F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:52:49.75038043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 1 handle = 0x10003}
23:52:50.3199F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:52:53.5839F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:52:53.6083804453ReleaseD11DeviceDevice Released! [1]
23:52:53.60838042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:52:53.60838041309OverlayManager::RestoreGameWNDPROCSearch SWL..
23:52:53.60838041316OverlayManager::RestoreGameWNDPROCSWL restored.
23:52:53.60838041326OverlayManager::RestoreGameWNDPROCSWL OK.
23:52:53.60838041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x24240f27
23:52:53.60838042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:52:53.6083804187IRenderDevice::releaseRender Releasing.
23:52:53.608380482RenderDeviceCaptureBase::ReleaseTextureRelease
23:52:53.6083804100RenderDeviceCaptureBase::ReleaseTextureReleased
23:52:53.60838041280RenderDeviceD3d11::releaseImplementationReleasing 1
23:52:53.60838041290RenderDeviceD3d11::releaseImplementationReleasing 2
23:52:53.60838041309RenderDeviceD3d11::releaseImplementationReleasing 3
23:52:53.6083804204IRenderDevice::releaseRender Releasing Done.
23:52:53.6083804456ReleaseD11Device End Device Released!
23:52:53.6083804386fSwapResize_BuffersResize buffer (0x72f6010)!
23:52:53.7996BD0291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:52:53.99941A46242OverlayManager::doActionForegroundChange Event [winows not active]
23:52:54.1441A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
23:52:54.1441A47626OverlayManager::OnForegroundChangedChanged False
23:52:54.1541A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104B0 Title=[#
23:52:54.1541A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
23:52:54.1541A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:52:54.1641A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:52:54.1641A46385OverlayManager::doActionDisplayFPS - Triggered
23:52:56.5866BD02388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3297] s[500].
23:52:56.5866BD02410WidgetManager::RefreshWidgetThreadMainLoopexit
23:52:56.5866BD02329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
23:52:56.5866BD02335WidgetManager::RefreshThreadProcStaticclean Exit
23:53:08.6489F743502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 1 handle = 0x10003}
23:53:16.85641A46254OverlayManager::doActionForegroundChange Event ON (ON)
23:53:16.85641A47626OverlayManager::OnForegroundChangedChanged True
23:53:16.85641A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
23:53:16.85741A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:53:17.903804386fSwapResize_BuffersResize buffer (0x72f6010)!
23:53:17.13338041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
23:53:17.13338041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:53:17.13338041148RenderDeviceD3d11::initsave state
23:53:17.1333804696RenderDeviceD3d11::initDX11loading shaders...
23:53:17.13938041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
23:53:17.13938041156RenderDeviceD3d11::initrestore state
23:53:17.13938041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
23:53:17.1393804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:53:17.1393804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:53:17.13938044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:53:17.13938044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
23:53:17.13938044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
23:53:17.161380447ResetSnapShotSH::ExecuteRelease snapshot SH
23:53:17.16338045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
23:53:17.16438042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2cd1043
23:53:17.16438042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:53:17.16438042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
23:53:17.16438042433WidgetManager::Renderresum layout thread
23:53:17.1643804275WidgetManager::initInit manager
23:53:17.1653EC42346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
23:53:17.1653804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
23:53:17.1653804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
23:53:17.1729F742288OverlayManager::installKeybMouseHookInstall KeybMouse
23:53:17.1729F74419InputInterceptor::stopHookunhook keyboard and mouse
23:53:17.1749F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
23:53:17.1749F74396InputInterceptor::runHookNew Mouse LL is hooked
23:53:17.1759F74408InputInterceptor::runHookMouse is hooked 0x9f74
23:53:17.1789F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
23:53:17.1873804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
23:53:17.1873804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
23:53:17.2103804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:53:17.21738044959OverlayManager::initOverlayResolutionEx 0X40008
23:53:17.21738044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:53:17.21738044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
23:53:17.21738044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
23:53:19.1219F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:53:19.2239F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:53:19.3389F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:53:19.3943EC4256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
23:53:19.3943EC4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=810fb0
23:53:19.3943EC4256InterProcessElement::closeInterProcess Overwolf_ImID_810FB0_P_31036 close 2147483647 bytes
23:53:19.3953EC42670WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:53:19.4479F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:53:20.2529F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:53:20.3729F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:55:53.6609F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:55:53.7989F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:55:54.1649F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:55:54.2819F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:55:55.5069F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:55:55.6699F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:55:55.8589F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:55:55.9889F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:56:51.8629F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:56:51.9819F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:56:53.9939F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:56:54.1189F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:56:54.6989F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:56:54.7809F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:56:55.4059F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:56:56.179F743350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
23:56:58.4489F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:56:58.51938042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:56:58.52438043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = -1 handle = 0x10003}
23:56:58.52438043507OverlayManager::RestoreGameCursorblack Cursor restored
23:56:58.5449F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:57:46.6819F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:57:46.8279F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:57:48.629F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:57:48.1959F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:57:59.67841A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
23:57:59.70441A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
23:57:59.7443EC4225InterProcessElement::openInterProcess Overwolf_ImID_3270A42_P_31036 opened succesfuly
23:57:59.7443EC4225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
23:57:59.8663EC4256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
23:57:59.8663EC4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=42d0d1c
23:57:59.8663EC4256InterProcessElement::closeInterProcess Overwolf_ImID_42D0D1C_P_31036 close 2147483647 bytes
23:57:59.8673EC42670WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:57:59.8853804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
23:57:59.8853804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
23:58:00.2609F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:58:01.56741A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
23:58:01.57341A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
23:58:01.6063EC4225InterProcessElement::openInterProcess Overwolf_ImID_A0A106A_P_31036 opened succesfuly
23:58:01.6063EC4225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
23:58:01.6583804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
23:58:01.6583804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
23:59:10.6109F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:59:10.61138043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x10003 , {Original values: ref = 0 handle = 0x10003}
23:59:10.8419F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:59:16.8559F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:59:16.8803804453ReleaseD11DeviceDevice Released! [1]
23:59:16.88038042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:59:16.88038041309OverlayManager::RestoreGameWNDPROCSearch SWL..
23:59:16.88038041316OverlayManager::RestoreGameWNDPROCSWL restored.
23:59:16.88038041326OverlayManager::RestoreGameWNDPROCSWL OK.
23:59:16.88038041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2cd1043
23:59:16.88038042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:59:16.8803804187IRenderDevice::releaseRender Releasing.
23:59:16.880380482RenderDeviceCaptureBase::ReleaseTextureRelease
23:59:16.8803804100RenderDeviceCaptureBase::ReleaseTextureReleased
23:59:16.88038041280RenderDeviceD3d11::releaseImplementationReleasing 1
23:59:16.88038041290RenderDeviceD3d11::releaseImplementationReleasing 2
23:59:16.88038041309RenderDeviceD3d11::releaseImplementationReleasing 3
23:59:16.8803804204IRenderDevice::releaseRender Releasing Done.
23:59:16.8803804456ReleaseD11Device End Device Released!
23:59:16.8803804386fSwapResize_BuffersResize buffer (0x72f6010)!
23:59:16.8849F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:59:16.9179F743502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x1900ec0;prev = 0x10003 , {Original values: ref = 1 handle = 0x10003}
23:59:17.203EC4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:59:17.14241A46242OverlayManager::doActionForegroundChange Event [winows not active]
23:59:17.15741A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
23:59:17.15741A47626OverlayManager::OnForegroundChangedChanged False
23:59:17.15841A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[DevTools - overwolf-extension://piehfbabjaagdfoecckneknhmibfpoiangbhkphk/dist/statistics/statistics.html - Google Chrome]
23:59:17.15841A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
23:59:17.15841A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:59:17.15841A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:59:17.15941A46385OverlayManager::doActionDisplayFPS - Triggered
23:59:19.7243EC42388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3204] s[500].
23:59:19.7243EC42410WidgetManager::RefreshWidgetThreadMainLoopexit
23:59:19.7243EC42329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
23:59:19.7243EC42335WidgetManager::RefreshThreadProcStaticclean Exit
23:59:32.87741A46254OverlayManager::doActionForegroundChange Event ON (ON)
23:59:32.87741A47626OverlayManager::OnForegroundChangedChanged True
23:59:32.89541A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
23:59:32.89541A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:59:33.739F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:59:33.1223804386fSwapResize_BuffersResize buffer (0x72f6010)!
23:59:33.15138041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
23:59:33.15138041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:59:33.15138041148RenderDeviceD3d11::initsave state
23:59:33.1513804696RenderDeviceD3d11::initDX11loading shaders...
23:59:33.17038041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
23:59:33.17038041156RenderDeviceD3d11::initrestore state
23:59:33.17038041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
23:59:33.1703804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:59:33.1703804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:59:33.17038044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:59:33.17038044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
23:59:33.17038044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
23:59:33.175380447ResetSnapShotSH::ExecuteRelease snapshot SH
23:59:33.18038045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
23:59:33.18138042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x16111091
23:59:33.18138042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:59:33.18138042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
23:59:33.18138042433WidgetManager::Renderresum layout thread
23:59:33.1813804275WidgetManager::initInit manager
23:59:33.18281802346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
23:59:33.1859F741848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:59:33.1859F742288OverlayManager::installKeybMouseHookInstall KeybMouse
23:59:33.1859F74419InputInterceptor::stopHookunhook keyboard and mouse
23:59:33.1869F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
23:59:33.1879F74396InputInterceptor::runHookNew Mouse LL is hooked
23:59:33.1879F74408InputInterceptor::runHookMouse is hooked 0x9f74
23:59:33.1903804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
23:59:33.1903804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
23:59:33.1929F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
23:59:33.2303804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
23:59:33.2303804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
23:59:33.2513804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:59:33.25538043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
23:59:33.25538044959OverlayManager::initOverlayResolutionEx 0X40008
23:59:33.25538044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:59:33.25538044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
23:59:33.25538044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
23:59:34.5059F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:59:34.50838043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 5 handle = 0x10003}
23:59:35.259F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:59:38.1149F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:59:38.11938043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 5 handle = 0x10003}
23:59:38.2169F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:59:40.4359F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:59:40.5009F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:59:40.50138043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 5 handle = 0x10003}
23:59:40.5259F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:59:40.5398180256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
23:59:40.5398180128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a0a106a
23:59:40.5398180256InterProcessElement::closeInterProcess Overwolf_ImID_A0A106A_P_31036 close 2147483647 bytes
23:59:40.54081802670WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:59:40.6309F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:59:40.7139F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
23:59:52.57841A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
23:59:52.59041A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
23:59:52.59741A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
23:59:52.6968180225InterProcessElement::openInterProcess Overwolf_ImID_45D0F7C_P_31036 opened succesfuly
23:59:52.6978180225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
23:59:52.7268180256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
23:59:52.7268180128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3270a42
23:59:52.7268180256InterProcessElement::closeInterProcess Overwolf_ImID_3270A42_P_31036 close 2147483647 bytes
23:59:52.72681802670WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:59:56.8269F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
23:59:56.8763804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
23:59:56.8763804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
23:59:56.9439F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:00:08.2719F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:00:08.2989F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:00:08.31838042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:00:08.32138043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 5 handle = 0x10003}
00:00:08.3929F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:00:12.3159F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:00:24.9279F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:00:24.9899F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:00:24.99838043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
00:00:25.289F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:00:26.9741A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:00:26.10941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:00:26.11741A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:00:26.1958180225InterProcessElement::openInterProcess Overwolf_ImID_230E28_P_31036 opened succesfuly
00:00:26.1958180225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
00:00:26.2443804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
00:00:26.2443804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
00:00:28.1649F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:00:28.16638043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 5 handle = 0x10003}
00:00:28.4449F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:00:34.1039F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:00:34.10638043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1900ec0;prev = 0x1e70eea , {Original values: ref = 5 handle = 0x10003}
00:00:35.3799F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:00:35.4829F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:00:35.4898180256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
00:00:35.4898180128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=230e28
00:00:35.4898180256InterProcessElement::closeInterProcess Overwolf_ImID_230E28_P_31036 close 2147483647 bytes
00:00:35.48981802670WidgetManager::RefreshLayoutAsyncMove widget to Poll
00:00:36.1079F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:00:36.1999F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:00:36.4959F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:00:36.5069F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:00:36.5439F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:00:36.54438043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 5 handle = 0x10003}
00:00:36.5879F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:00:36.8949F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:00:36.9579F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:00:49.9039F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:00:49.90388B43345OverlayManager::DisplayOWSystemCursorUpdate origin cursor 0x10007
00:00:49.90438043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
00:00:50.94641A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:00:50.95041A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:00:51.258180225InterProcessElement::openInterProcess Overwolf_ImID_1A81040_P_31036 opened succesfuly
00:00:51.258180225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
00:00:51.623804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
00:00:51.623804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
00:00:53.8269F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:00:53.82638043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = -1 handle = 0x10003}
00:00:53.82638043507OverlayManager::RestoreGameCursorblack Cursor restored
00:00:54.7959F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:00:54.8849F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:00:54.8878180256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
00:00:54.8878180128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1a81040
00:00:54.8878180256InterProcessElement::closeInterProcess Overwolf_ImID_1A81040_P_31036 close 2147483647 bytes
00:00:54.88881802670WidgetManager::RefreshLayoutAsyncMove widget to Poll
00:00:55.5309F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:00:55.6549F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:00:55.9519F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:00:56.349F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:00:59.6059F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:00:59.7249F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:01:00.119F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:01:00.1289F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:01:11.7289F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:01:11.9349F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:01:13.2229F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:01:13.3579F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:01:34.3919F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:01:34.5219F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:01:35.7579F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:01:35.8649F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:02:52.749F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:02:52.1879F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:02:57.9599F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:02:58.619F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:03:58.8349F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:03:58.9049F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:03:58.9379F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:03:59.68041A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:03:59.68441A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:03:59.7578180225InterProcessElement::openInterProcess Overwolf_ImID_1D11040_P_31036 opened succesfuly
00:03:59.7578180225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
00:03:59.7933804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
00:03:59.7933804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
00:04:24.3499F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:04:24.35038043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:04:24.3809F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:04:25.5269F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:04:25.52738043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:04:25.8389F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:04:32.7979F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:04:32.85338042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:04:32.85538043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:04:32.8949F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:04:32.8988180256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
00:04:32.8988180128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1d11040
00:04:32.8988180256InterProcessElement::closeInterProcess Overwolf_ImID_1D11040_P_31036 close 2147483647 bytes
00:04:32.89981802670WidgetManager::RefreshLayoutAsyncMove widget to Poll
00:04:34.2939F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:04:34.3019F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:04:34.3163804453ReleaseD11DeviceDevice Released! [1]
00:04:34.31638042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:04:34.31638041309OverlayManager::RestoreGameWNDPROCSearch SWL..
00:04:34.31638041316OverlayManager::RestoreGameWNDPROCSWL restored.
00:04:34.31638041326OverlayManager::RestoreGameWNDPROCSWL OK.
00:04:34.31638041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x16111091
00:04:34.31638042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:04:34.3163804187IRenderDevice::releaseRender Releasing.
00:04:34.316380482RenderDeviceCaptureBase::ReleaseTextureRelease
00:04:34.3163804100RenderDeviceCaptureBase::ReleaseTextureReleased
00:04:34.31638041280RenderDeviceD3d11::releaseImplementationReleasing 1
00:04:34.31638041290RenderDeviceD3d11::releaseImplementationReleasing 2
00:04:34.31638041309RenderDeviceD3d11::releaseImplementationReleasing 3
00:04:34.3163804204IRenderDevice::releaseRender Releasing Done.
00:04:34.3163804456ReleaseD11Device End Device Released!
00:04:34.3163804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:04:34.5038180291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:04:34.64441A46242OverlayManager::doActionForegroundChange Event [winows not active]
00:04:34.66041A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
00:04:34.66041A47626OverlayManager::OnForegroundChangedChanged False
00:04:34.66041A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104B0 Title=[@TB204 - Discord]
00:04:34.66041A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
00:04:34.66041A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
00:04:34.66041A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:04:34.66141A46385OverlayManager::doActionDisplayFPS - Triggered
00:04:37.21481802388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3219] s[500].
00:04:37.21481802410WidgetManager::RefreshWidgetThreadMainLoopexit
00:04:37.21481802329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
00:04:37.21481802335WidgetManager::RefreshThreadProcStaticclean Exit
00:06:50.3023804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:06:50.35338041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
00:06:50.35338041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:06:50.35338041148RenderDeviceD3d11::initsave state
00:06:50.3533804696RenderDeviceD3d11::initDX11loading shaders...
00:06:50.35841A46254OverlayManager::doActionForegroundChange Event ON (ON)
00:06:50.35841A47626OverlayManager::OnForegroundChangedChanged True
00:06:50.35938041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
00:06:50.35938041156RenderDeviceD3d11::initrestore state
00:06:50.35938041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
00:06:50.3593804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:06:50.3593804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:06:50.35938042555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
00:06:50.35938044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:06:50.35941A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
00:06:50.35938044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
00:06:50.35938044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:06:50.368380447ResetSnapShotSH::ExecuteRelease snapshot SH
00:06:50.36938045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
00:06:50.36938042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6104c
00:06:50.36938042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:06:50.36938042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
00:06:50.36938042433WidgetManager::Renderresum layout thread
00:06:50.3693804275WidgetManager::initInit manager
00:06:50.3693804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:06:50.3709F742288OverlayManager::installKeybMouseHookInstall KeybMouse
00:06:50.3709F74419InputInterceptor::stopHookunhook keyboard and mouse
00:06:50.3706D642346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
00:06:50.3719F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
00:06:50.3719F74396InputInterceptor::runHookNew Mouse LL is hooked
00:06:50.3719F74408InputInterceptor::runHookMouse is hooked 0x9f74
00:06:50.3739F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:06:50.37641A46385OverlayManager::doActionDisplayFPS - Triggered
00:06:50.37938044959OverlayManager::initOverlayResolutionEx 0X40008
00:06:50.37938044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:06:50.37938044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
00:06:50.37938044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:06:50.3793804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:06:52.5689F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:06:52.6393804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
00:06:52.6393804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
00:06:52.7119F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:06:53.3869F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:06:53.5369F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:06:55.359F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:06:55.1969F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:06:55.3529F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:06:55.4899F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:06:56.8679F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:06:56.9839F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:06:58.1239F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:06:58.72941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:06:58.74041A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:06:58.74941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:06:58.9176D64225InterProcessElement::openInterProcess Overwolf_ImID_17DB1086_P_31036 opened succesfuly
00:06:58.9176D64225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
00:06:58.9673804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
00:06:58.9673804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
00:06:59.3379F743350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
00:07:07.2309F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:07:07.3139F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:07:07.31538042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:07:07.32038043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = -1 handle = 0x10003}
00:07:07.32038043507OverlayManager::RestoreGameCursorblack Cursor restored
00:07:07.3526D64256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
00:07:07.3526D64128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=17db1086
00:07:07.3526D64256InterProcessElement::closeInterProcess Overwolf_ImID_17DB1086_P_31036 close 2147483647 bytes
00:07:07.3536D642670WidgetManager::RefreshLayoutAsyncMove widget to Poll
00:07:07.4159F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:07:07.5049F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:07:07.7469F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:07:07.8239F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:08:02.6309F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:08:02.7129F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:08:06.2959F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:08:06.3949F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:08:12.9439F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:08:13.659F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:08:14.7349F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:08:18.5409F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:08:18.62138042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:08:18.62238043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:08:18.6359F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:08:20.3249F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:08:20.4469F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:08:21.2459F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:08:21.24838043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
00:08:21.9109F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:08:21.98838042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:08:21.98938043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:08:22.119F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:08:22.2399F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:08:32.4039F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:08:32.4859F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:08:32.6789F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:08:32.67938043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
00:08:33.6209F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:08:33.67338042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:08:33.67438043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:08:33.7289F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:08:41.509F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:08:41.789F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:08:41.1799F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:08:44.8159F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:08:44.8429F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:08:44.85738042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:08:44.85838043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:08:44.8979F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:08:47.2639F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:08:47.2939F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:08:47.3359F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:08:47.3589F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:08:49.7999F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:08:49.87038042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:08:49.87538043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:08:49.8949F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:08:50.1509F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:08:50.2739F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:08:51.3759F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:08:51.37638043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
00:09:13.9969F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:09:14.299F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:09:14.3438043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = -1 handle = 0x10003}
00:09:14.3438043507OverlayManager::RestoreGameCursorblack Cursor restored
00:09:14.679F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:09:18.9459F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:09:19.769F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:09:19.4319F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:09:19.5359F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:11:56.87341A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:11:56.89641A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:11:56.93141A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:11:57.256D64225InterProcessElement::openInterProcess Overwolf_ImID_2AD107C_P_31036 opened succesfuly
00:11:57.256D64225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
00:11:57.753804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
00:11:57.753804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
00:11:57.6719F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:11:57.68038043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
00:11:58.1166D64256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
00:11:58.1166D64128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=45d0f7c
00:11:58.1166D64256InterProcessElement::closeInterProcess Overwolf_ImID_45D0F7C_P_31036 close 2147483647 bytes
00:11:58.1176D642670WidgetManager::RefreshLayoutAsyncMove widget to Poll
00:11:58.22841A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:11:58.3006D64225InterProcessElement::openInterProcess Overwolf_ImID_1461082_P_31036 opened succesfuly
00:11:58.3006D64225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
00:11:58.3523804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
00:11:58.3523804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
00:12:25.9079F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:12:25.90938043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:12:26.2369F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:13:52.7179F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:13:52.72338043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:13:52.7619F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:14:43.659F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:14:43.749F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:14:43.759F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:14:43.1023804453ReleaseD11DeviceDevice Released! [1]
00:14:43.10238042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:14:43.10238041309OverlayManager::RestoreGameWNDPROCSearch SWL..
00:14:43.10238041316OverlayManager::RestoreGameWNDPROCSWL restored.
00:14:43.10238041326OverlayManager::RestoreGameWNDPROCSWL OK.
00:14:43.10238041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6104c
00:14:43.10238042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:14:43.1023804187IRenderDevice::releaseRender Releasing.
00:14:43.102380482RenderDeviceCaptureBase::ReleaseTextureRelease
00:14:43.1023804100RenderDeviceCaptureBase::ReleaseTextureReleased
00:14:43.10238041280RenderDeviceD3d11::releaseImplementationReleasing 1
00:14:43.10238041290RenderDeviceD3d11::releaseImplementationReleasing 2
00:14:43.10238041309RenderDeviceD3d11::releaseImplementationReleasing 3
00:14:43.1023804204IRenderDevice::releaseRender Releasing Done.
00:14:43.1023804456ReleaseD11Device End Device Released!
00:14:43.1023804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:14:43.1159F743502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 1 handle = 0x10003}
00:14:43.3306D64291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:14:43.45541A46242OverlayManager::doActionForegroundChange Event [winows not active]
00:14:43.47141A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
00:14:43.47141A47626OverlayManager::OnForegroundChangedChanged False
00:14:43.47141A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[DevTools - overwolf-extension://piehfbabjaagdfoecckneknhmibfpoiangbhkphk/dist/in_game/in_game.html - Google Chrome]
00:14:43.47141A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
00:14:43.47141A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
00:14:43.47141A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:14:43.47241A46385OverlayManager::doActionDisplayFPS - Triggered
00:14:46.436D642335WidgetManager::RefreshThreadProcStaticclean Exit
00:14:46.436D642388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3234] s[500].
00:14:46.436D642410WidgetManager::RefreshWidgetThreadMainLoopexit
00:14:46.436D642329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
00:14:59.66841A46254OverlayManager::doActionForegroundChange Event ON (ON)
00:14:59.66841A47626OverlayManager::OnForegroundChangedChanged True
00:14:59.66941A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
00:14:59.66941A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
00:14:59.7413804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:14:59.7509F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:14:59.77038041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
00:14:59.77038041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:14:59.77038041148RenderDeviceD3d11::initsave state
00:14:59.7703804696RenderDeviceD3d11::initDX11loading shaders...
00:14:59.78038041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
00:14:59.78038041156RenderDeviceD3d11::initrestore state
00:14:59.78038041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
00:14:59.7803804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:14:59.7803804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:14:59.78038044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:14:59.78038044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
00:14:59.78038044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:14:59.811380447ResetSnapShotSH::ExecuteRelease snapshot SH
00:14:59.83738045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
00:14:59.83738042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x125a1099
00:14:59.83738042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:14:59.83738042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
00:14:59.83738042433WidgetManager::Renderresum layout thread
00:14:59.8373804275WidgetManager::initInit manager
00:14:59.8379F742288OverlayManager::installKeybMouseHookInstall KeybMouse
00:14:59.8389F74419InputInterceptor::stopHookunhook keyboard and mouse
00:14:59.83855382346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
00:14:59.8399F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
00:14:59.8409F74396InputInterceptor::runHookNew Mouse LL is hooked
00:14:59.8409F74408InputInterceptor::runHookMouse is hooked 0x9f74
00:14:59.8429F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:14:59.8443804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
00:14:59.8443804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
00:14:59.8473804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
00:14:59.8473804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
00:14:59.8563804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:14:59.86838043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
00:14:59.86838044959OverlayManager::initOverlayResolutionEx 0X40008
00:14:59.86838044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:14:59.86838044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
00:14:59.86838044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:15:10.1939F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:15:10.23338042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:15:10.23938043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 5 handle = 0x10003}
00:15:10.2719F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:15:10.2765538256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
00:15:10.2765538128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1461082
00:15:10.2765538256InterProcessElement::closeInterProcess Overwolf_ImID_1461082_P_31036 close 2147483647 bytes
00:15:10.27655382670WidgetManager::RefreshLayoutAsyncMove widget to Poll
00:15:10.3849F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:15:10.4669F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:15:10.4829F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:15:11.2741A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:15:11.3241A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:15:11.915538225InterProcessElement::openInterProcess Overwolf_ImID_1471082_P_31036 opened succesfuly
00:15:11.915538225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
00:15:11.1413804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
00:15:11.1413804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
00:15:19.909F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:15:19.9238043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 5 handle = 0x10003}
00:15:19.2679F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:15:37.3899F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:15:37.39138043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 5 handle = 0x10003}
00:15:37.5079F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:16:04.5919F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:16:04.59438043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 5 handle = 0x10003}
00:16:04.7179F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:17:40.4299F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:17:40.43538043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 5 handle = 0x10003}
00:17:40.7909F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:17:40.9689F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:17:40.97038043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 5 handle = 0x10003}
00:17:41.9629F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:17:45.4536EB03350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
00:17:45.6269F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:17:45.6783804453ReleaseD11DeviceDevice Released! [1]
00:17:45.67838042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:17:45.67838041309OverlayManager::RestoreGameWNDPROCSearch SWL..
00:17:45.67838041316OverlayManager::RestoreGameWNDPROCSWL restored.
00:17:45.67838041326OverlayManager::RestoreGameWNDPROCSWL OK.
00:17:45.67838041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x125a1099
00:17:45.67838042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:17:45.6783804187IRenderDevice::releaseRender Releasing.
00:17:45.678380482RenderDeviceCaptureBase::ReleaseTextureRelease
00:17:45.6783804100RenderDeviceCaptureBase::ReleaseTextureReleased
00:17:45.67838041280RenderDeviceD3d11::releaseImplementationReleasing 1
00:17:45.67838041290RenderDeviceD3d11::releaseImplementationReleasing 2
00:17:45.67838041309RenderDeviceD3d11::releaseImplementationReleasing 3
00:17:45.6783804204IRenderDevice::releaseRender Releasing Done.
00:17:45.6783804456ReleaseD11Device End Device Released!
00:17:45.6783804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:17:45.8395538291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:17:46.10541A46242OverlayManager::doActionForegroundChange Event [winows not active]
00:17:46.12041A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
00:17:46.12041A47626OverlayManager::OnForegroundChangedChanged False
00:17:46.12141A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104B0 Title=[@TB204 - Discord]
00:17:46.12141A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
00:17:46.12141A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
00:17:46.12241A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:17:46.12241A46385OverlayManager::doActionDisplayFPS - Triggered
00:17:48.69055382388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3344] s[500].
00:17:48.69055382410WidgetManager::RefreshWidgetThreadMainLoopexit
00:17:48.69055382329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
00:17:48.69055382335WidgetManager::RefreshThreadProcStaticclean Exit
00:21:20.8029F743502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1900ec0;prev = 0x10003 , {Original values: ref = 5 handle = 0x10003}
00:21:21.11441A46254OverlayManager::doActionForegroundChange Event ON (ON)
00:21:21.11541A47626OverlayManager::OnForegroundChangedChanged True
00:21:21.11541A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
00:21:21.11541A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
00:21:21.1263804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:21:21.1299F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:21:21.15738041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
00:21:21.15738041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:21:21.15738041148RenderDeviceD3d11::initsave state
00:21:21.1573804696RenderDeviceD3d11::initDX11loading shaders...
00:21:21.17038041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
00:21:21.17038041156RenderDeviceD3d11::initrestore state
00:21:21.17038041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
00:21:21.1703804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:21:21.1703804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:21:21.17038044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:21:21.17038044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
00:21:21.17038044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:21:21.178380447ResetSnapShotSH::ExecuteRelease snapshot SH
00:21:21.18638045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
00:21:21.18638042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4d620d95
00:21:21.18638042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:21:21.18638042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
00:21:21.18638042433WidgetManager::Renderresum layout thread
00:21:21.1863804275WidgetManager::initInit manager
00:21:21.1874BCC2346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
00:21:21.2153804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
00:21:21.2153804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
00:21:21.2249F742288OverlayManager::installKeybMouseHookInstall KeybMouse
00:21:21.2249F74419InputInterceptor::stopHookunhook keyboard and mouse
00:21:21.2249F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
00:21:21.2259F74396InputInterceptor::runHookNew Mouse LL is hooked
00:21:21.2259F74408InputInterceptor::runHookMouse is hooked 0x9f74
00:21:21.2269F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:21:21.2353804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
00:21:21.2353804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
00:21:21.2543804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:21:21.25838043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
00:21:21.25838044959OverlayManager::initOverlayResolutionEx 0X40008
00:21:21.25838044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:21:21.25838044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
00:21:21.25838044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:21:32.5839F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:21:32.58538043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 7, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 7 handle = 0x10003}
00:21:33.2649F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:21:37.5059F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:21:37.57138042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:21:37.57838043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 7, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 7 handle = 0x10003}
00:21:37.6059F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:21:37.6154BCC256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
00:21:37.6154BCC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1471082
00:21:37.6154BCC256InterProcessElement::closeInterProcess Overwolf_ImID_1471082_P_31036 close 2147483647 bytes
00:21:37.6154BCC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
00:21:38.2669F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:21:38.4189F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:21:40.4239F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:21:40.5059F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:21:40.50838043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 7, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 7 handle = 0x10003}
00:21:41.3879F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:21:43.3539F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:21:43.35638043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 7, OW handle = 0x1900ec0;prev = 0x10003 , {Original values: ref = 7 handle = 0x10003}
00:22:39.1839F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:22:40.45641A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:22:40.5134BCC225InterProcessElement::openInterProcess Overwolf_ImID_6EB0FB0_P_31036 opened succesfuly
00:22:40.5134BCC225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
00:22:40.5663804326RenderImageD3d11::setSizeCreate Texture (900,700) / (1024,768) - OK
00:22:40.5663804347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
00:22:40.9149F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:22:40.92038043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 7, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 7 handle = 0x10003}
00:22:40.9419F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:22:42.39238042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:22:42.40038043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 7, OW handle = 0x1900ec0;prev = 0x1e70eea , {Original values: ref = 7 handle = 0x10003}
00:22:42.4364BCC256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
00:22:42.4364BCC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=6eb0fb0
00:22:42.4364BCC256InterProcessElement::closeInterProcess Overwolf_ImID_6EB0FB0_P_31036 close 2147483647 bytes
00:22:42.4364BCC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
00:22:43.3459F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:22:43.6839F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:22:43.68438043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 7, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 7 handle = 0x10003}
00:22:49.6089F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:22:50.21941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:22:50.23841A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:22:50.24341A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:22:50.2964BCC225InterProcessElement::openInterProcess Overwolf_ImID_D370A66_P_31036 opened succesfuly
00:22:50.2964BCC225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
00:22:50.3433804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
00:22:50.3433804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
00:23:18.1739F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:23:18.17738043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 7, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 7 handle = 0x10003}
00:23:18.4629F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:23:18.46938043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
00:23:18.5919F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:23:18.59438043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 7, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 7 handle = 0x10003}
00:23:19.1549F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:23:22.5789F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:23:22.6063804453ReleaseD11DeviceDevice Released! [1]
00:23:22.60638042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:23:22.60638041309OverlayManager::RestoreGameWNDPROCSearch SWL..
00:23:22.60638041316OverlayManager::RestoreGameWNDPROCSWL restored.
00:23:22.60638041326OverlayManager::RestoreGameWNDPROCSWL OK.
00:23:22.60638041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4d620d95
00:23:22.60638042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:23:22.6063804187IRenderDevice::releaseRender Releasing.
00:23:22.606380482RenderDeviceCaptureBase::ReleaseTextureRelease
00:23:22.6063804100RenderDeviceCaptureBase::ReleaseTextureReleased
00:23:22.60638041280RenderDeviceD3d11::releaseImplementationReleasing 1
00:23:22.60638041290RenderDeviceD3d11::releaseImplementationReleasing 2
00:23:22.60638041309RenderDeviceD3d11::releaseImplementationReleasing 3
00:23:22.6063804204IRenderDevice::releaseRender Releasing Done.
00:23:22.6063804456ReleaseD11Device End Device Released!
00:23:22.6063804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:23:22.6069F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:23:22.6079F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:23:22.6299F743502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 7, OW handle = 0x1900ec0;prev = 0x10003 , {Original values: ref = 7 handle = 0x10003}
00:23:22.7864BCC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:23:22.89541A46242OverlayManager::doActionForegroundChange Event [winows not active]
00:23:22.91141A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
00:23:22.91141A47626OverlayManager::OnForegroundChangedChanged False
00:23:22.91141A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[Kong Skull Island - MovieBoxPro - Google Chrome]
00:23:22.91141A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
00:23:25.4564BCC2335WidgetManager::RefreshThreadProcStaticclean Exit
00:23:22.91141A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
00:23:22.91141A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:23:22.91241A46385OverlayManager::doActionDisplayFPS - Triggered
00:23:25.4564BCC2388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3172] s[500].
00:23:25.4564BCC2410WidgetManager::RefreshWidgetThreadMainLoopexit
00:23:25.4564BCC2329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
00:26:58.60741A46254OverlayManager::doActionForegroundChange Event ON (ON)
00:26:58.60741A47626OverlayManager::OnForegroundChangedChanged True
00:26:58.60841A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
00:26:58.60841A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
00:26:58.6693804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:26:58.6759F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:26:58.69738041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
00:26:58.69738041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:26:58.69738041148RenderDeviceD3d11::initsave state
00:26:58.6973804696RenderDeviceD3d11::initDX11loading shaders...
00:26:58.70338041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
00:26:58.70338041156RenderDeviceD3d11::initrestore state
00:26:58.70338041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
00:26:58.7033804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:26:58.7033804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:26:58.70338044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:26:58.70338044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
00:26:58.70338044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:26:58.732380447ResetSnapShotSH::ExecuteRelease snapshot SH
00:26:58.73538045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
00:26:58.73538042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x31427
00:26:58.73538042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:26:58.73538042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
00:26:58.73538042433WidgetManager::Renderresum layout thread
00:26:58.7353804275WidgetManager::initInit manager
00:26:58.7369F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:26:58.73621982346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
00:26:58.7393804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
00:26:58.7393804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
00:26:58.7453804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
00:26:58.7453804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
00:26:58.7453804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:26:58.7649F742288OverlayManager::installKeybMouseHookInstall KeybMouse
00:26:58.7649F74419InputInterceptor::stopHookunhook keyboard and mouse
00:26:58.7669F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
00:26:58.7669F74396InputInterceptor::runHookNew Mouse LL is hooked
00:26:58.7669F74408InputInterceptor::runHookMouse is hooked 0x9f74
00:26:58.76838043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
00:26:58.76838044959OverlayManager::initOverlayResolutionEx 0X40008
00:26:58.76838044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:26:58.76838044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
00:26:58.76838044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:27:03.7139F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:27:03.78538042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:27:03.79238043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 11, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 11 handle = 0x10003}
00:27:03.8339F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:27:03.8789F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:28:07.5069F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:28:07.5453804453ReleaseD11DeviceDevice Released! [1]
00:28:07.54538042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:28:07.54538041309OverlayManager::RestoreGameWNDPROCSearch SWL..
00:28:07.54538041316OverlayManager::RestoreGameWNDPROCSWL restored.
00:28:07.54538041326OverlayManager::RestoreGameWNDPROCSWL OK.
00:28:07.54538041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x31427
00:28:07.54538042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:28:07.5453804187IRenderDevice::releaseRender Releasing.
00:28:07.545380482RenderDeviceCaptureBase::ReleaseTextureRelease
00:28:07.5453804100RenderDeviceCaptureBase::ReleaseTextureReleased
00:28:07.54538041280RenderDeviceD3d11::releaseImplementationReleasing 1
00:28:07.54538041290RenderDeviceD3d11::releaseImplementationReleasing 2
00:28:07.54538041309RenderDeviceD3d11::releaseImplementationReleasing 3
00:28:07.5453804204IRenderDevice::releaseRender Releasing Done.
00:28:07.5453804456ReleaseD11Device End Device Released!
00:28:07.5453804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:28:07.63441A46242OverlayManager::doActionForegroundChange Event [winows not active]
00:28:07.65041A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
00:28:07.65041A47626OverlayManager::OnForegroundChangedChanged False
00:28:07.65041A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[Kong Skull Island - MovieBoxPro - Google Chrome]
00:28:07.65041A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
00:28:07.65041A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
00:28:07.65041A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:28:07.65141A46385OverlayManager::doActionDisplayFPS - Triggered
00:28:08.1812198291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:28:10.73121982388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3500] s[500].
00:28:10.73121982410WidgetManager::RefreshWidgetThreadMainLoopexit
00:28:10.73121982329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
00:28:10.73121982335WidgetManager::RefreshThreadProcStaticclean Exit
00:29:31.80441A46254OverlayManager::doActionForegroundChange Event ON (ON)
00:29:31.80441A47626OverlayManager::OnForegroundChangedChanged True
00:29:31.80641A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
00:29:31.80641A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
00:29:31.8573804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:29:31.88538041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
00:29:31.88538041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:29:31.88538041148RenderDeviceD3d11::initsave state
00:29:31.8853804696RenderDeviceD3d11::initDX11loading shaders...
00:29:31.91238041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
00:29:31.91238041156RenderDeviceD3d11::initrestore state
00:29:31.91238041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
00:29:31.9123804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:29:31.9123804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:29:31.91238044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:29:31.91238044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
00:29:31.91238044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:29:31.945380447ResetSnapShotSH::ExecuteRelease snapshot SH
00:29:31.95538045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
00:29:31.95638042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb830b4b
00:29:31.95638042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:29:31.95638042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
00:29:31.95638042433WidgetManager::Renderresum layout thread
00:29:31.9563804275WidgetManager::initInit manager
00:29:31.9563804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:29:31.95745782346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
00:29:31.9579F742288OverlayManager::installKeybMouseHookInstall KeybMouse
00:29:31.9579F74419InputInterceptor::stopHookunhook keyboard and mouse
00:29:31.9609F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
00:29:31.9619F74396InputInterceptor::runHookNew Mouse LL is hooked
00:29:31.9619F74408InputInterceptor::runHookMouse is hooked 0x9f74
00:29:31.9649F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:29:31.96538044959OverlayManager::initOverlayResolutionEx 0X40008
00:29:31.96538044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:29:31.96538044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
00:29:31.96538044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:29:47.2564578256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
00:29:47.2574578128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d370a66
00:29:47.2574578256InterProcessElement::closeInterProcess Overwolf_ImID_D370A66_P_31036 close 2147483647 bytes
00:29:47.25745782670WidgetManager::RefreshLayoutAsyncMove widget to Poll
00:29:47.28641A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:29:47.29941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:29:47.30941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:29:47.3634578225InterProcessElement::openInterProcess Overwolf_ImID_8440A3A_P_31036 opened succesfuly
00:29:47.3634578225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
00:29:47.4813804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
00:29:47.4813804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
00:29:47.5033804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
00:29:47.5043804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
00:29:47.5249F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:29:47.5944578256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
00:29:47.5944578128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2ad107c
00:29:47.5944578256InterProcessElement::closeInterProcess Overwolf_ImID_2AD107C_P_31036 close 2147483647 bytes
00:29:47.59445782670WidgetManager::RefreshLayoutAsyncMove widget to Poll
00:29:47.59638042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:29:47.60638043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 6, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 6 handle = 0x10003}
00:29:51.6759F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:29:51.6989F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:29:51.7839F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:29:53.5179F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:29:57.3189F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:29:57.39038042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:29:57.39338043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 6, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 6 handle = 0x10003}
00:29:57.4369F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:29:58.879F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:36:08.809F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:36:08.2149F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:36:09.4939F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:36:09.6139F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:36:09.7079F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:36:09.8229F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:36:10.4079F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:36:10.4879F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:36:14.43141A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:36:14.45241A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:36:14.4974578225InterProcessElement::openInterProcess Overwolf_ImID_71244_P_31036 opened succesfuly
00:36:14.4984578225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
00:36:14.5734578256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
00:36:14.5734578128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=8440a3a
00:36:14.5734578256InterProcessElement::closeInterProcess Overwolf_ImID_8440A3A_P_31036 close 2147483647 bytes
00:36:14.57345782670WidgetManager::RefreshLayoutAsyncMove widget to Poll
00:36:14.57641A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:36:14.58741A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:36:14.5913804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
00:36:14.5913804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
00:36:14.7604578128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=4810ea
00:36:14.76045782670WidgetManager::RefreshLayoutAsyncMove widget to Poll
00:36:16.599F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:36:16.5259F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:36:16.53138043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:36:20.3269F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:36:20.3489F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:36:20.35138043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:36:27.2339F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:36:27.2593804453ReleaseD11DeviceDevice Released! [1]
00:36:27.25938042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:36:27.25938041309OverlayManager::RestoreGameWNDPROCSearch SWL..
00:36:27.25938041316OverlayManager::RestoreGameWNDPROCSWL restored.
00:36:27.25938041326OverlayManager::RestoreGameWNDPROCSWL OK.
00:36:27.25938041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb830b4b
00:36:27.25938042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:36:27.2593804187IRenderDevice::releaseRender Releasing.
00:36:27.259380482RenderDeviceCaptureBase::ReleaseTextureRelease
00:36:27.2593804100RenderDeviceCaptureBase::ReleaseTextureReleased
00:36:27.25938041280RenderDeviceD3d11::releaseImplementationReleasing 1
00:36:27.25938041290RenderDeviceD3d11::releaseImplementationReleasing 2
00:36:27.25938041309RenderDeviceD3d11::releaseImplementationReleasing 3
00:36:27.2593804204IRenderDevice::releaseRender Releasing Done.
00:36:27.2593804456ReleaseD11Device End Device Released!
00:36:27.2593804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:36:27.4124578291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:36:27.76141A46242OverlayManager::doActionForegroundChange Event [winows not active]
00:36:27.77741A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
00:36:27.77741A47626OverlayManager::OnForegroundChangedChanged False
00:36:27.77741A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[Kong Skull Island - MovieBoxPro - Google Chrome]
00:36:27.77741A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
00:36:27.77741A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
00:36:27.77741A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:36:27.77841A46385OverlayManager::doActionDisplayFPS - Triggered
00:36:30.33845782388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3438] s[500].
00:36:30.33845782410WidgetManager::RefreshWidgetThreadMainLoopexit
00:36:30.33845782329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
00:36:30.33845782335WidgetManager::RefreshThreadProcStaticclean Exit
00:38:23.42141A46254OverlayManager::doActionForegroundChange Event ON (ON)
00:38:23.42141A47626OverlayManager::OnForegroundChangedChanged True
00:38:23.42241A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
00:38:23.42241A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
00:38:23.6473804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:38:23.66838041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
00:38:23.66838041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:38:23.66838041148RenderDeviceD3d11::initsave state
00:38:23.6683804696RenderDeviceD3d11::initDX11loading shaders...
00:38:23.67338041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
00:38:23.67338041156RenderDeviceD3d11::initrestore state
00:38:23.67338041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
00:38:23.6733804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:38:23.6733804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:38:23.67338044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:38:23.67338044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
00:38:23.67338044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:38:23.702380447ResetSnapShotSH::ExecuteRelease snapshot SH
00:38:23.70238045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
00:38:23.70338042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2791293
00:38:23.70338042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:38:23.70338042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
00:38:23.70338042433WidgetManager::Renderresum layout thread
00:38:23.7033804275WidgetManager::initInit manager
00:38:23.70346502346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
00:38:23.7053804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
00:38:23.7053804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
00:38:23.7093804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:38:23.7109F742288OverlayManager::installKeybMouseHookInstall KeybMouse
00:38:23.7109F74419InputInterceptor::stopHookunhook keyboard and mouse
00:38:23.7119F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
00:38:23.7119F74396InputInterceptor::runHookNew Mouse LL is hooked
00:38:23.7129F74408InputInterceptor::runHookMouse is hooked 0x9f74
00:38:23.7149F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:38:23.71638044959OverlayManager::initOverlayResolutionEx 0X40008
00:38:23.71638044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:38:23.71638044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
00:38:23.71638044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:38:25.2909F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:38:25.3689F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:38:25.37338043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 6, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 6 handle = 0x10003}
00:38:34.6089F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:38:34.6253804453ReleaseD11DeviceDevice Released! [1]
00:38:34.62538042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:38:34.62538041309OverlayManager::RestoreGameWNDPROCSearch SWL..
00:38:34.62538041316OverlayManager::RestoreGameWNDPROCSWL restored.
00:38:34.62538041326OverlayManager::RestoreGameWNDPROCSWL OK.
00:38:34.62538041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2791293
00:38:34.62538042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:38:34.6253804187IRenderDevice::releaseRender Releasing.
00:38:34.625380482RenderDeviceCaptureBase::ReleaseTextureRelease
00:38:34.6253804100RenderDeviceCaptureBase::ReleaseTextureReleased
00:38:34.62538041280RenderDeviceD3d11::releaseImplementationReleasing 1
00:38:34.62538041290RenderDeviceD3d11::releaseImplementationReleasing 2
00:38:34.62538041309RenderDeviceD3d11::releaseImplementationReleasing 3
00:38:34.6253804204IRenderDevice::releaseRender Releasing Done.
00:38:34.6253804456ReleaseD11Device End Device Released!
00:38:34.6253804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:38:34.8164650291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:38:35.9841A46242OverlayManager::doActionForegroundChange Event [winows not active]
00:38:35.11441A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
00:38:35.11441A47626OverlayManager::OnForegroundChangedChanged False
00:38:35.11441A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[Rainbow Six Siege - Best Settings & Options Guide | ProSettings.net - Google Chrome]
00:38:35.11441A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
00:38:35.11441A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
00:38:35.11441A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:38:35.11541A46385OverlayManager::doActionDisplayFPS - Triggered
00:38:37.66646502388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3375] s[500].
00:38:37.66646502410WidgetManager::RefreshWidgetThreadMainLoopexit
00:38:37.66646502329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
00:38:37.66646502335WidgetManager::RefreshThreadProcStaticclean Exit
00:38:38.64641A46254OverlayManager::doActionForegroundChange Event ON (ON)
00:38:38.64641A47626OverlayManager::OnForegroundChangedChanged True
00:38:38.64641A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
00:38:38.64641A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
00:38:38.6693804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:38:38.70338041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
00:38:38.70338041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:38:38.70338041148RenderDeviceD3d11::initsave state
00:38:38.7033804696RenderDeviceD3d11::initDX11loading shaders...
00:38:38.71538041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
00:38:38.71538041156RenderDeviceD3d11::initrestore state
00:38:38.71538041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
00:38:38.7153804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:38:38.7153804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:38:38.71538044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:38:38.71538044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
00:38:38.71538044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:38:38.726380447ResetSnapShotSH::ExecuteRelease snapshot SH
00:38:38.72638045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
00:38:38.72638042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1312ad
00:38:38.72638042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:38:38.72638042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
00:38:38.7263804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
00:38:38.7263804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
00:38:38.7273804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:38:38.7279F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:38:38.7289F742288OverlayManager::installKeybMouseHookInstall KeybMouse
00:38:38.7289F74419InputInterceptor::stopHookunhook keyboard and mouse
00:38:38.7299F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
00:38:38.7309F74396InputInterceptor::runHookNew Mouse LL is hooked
00:38:38.7309F74408InputInterceptor::runHookMouse is hooked 0x9f74
00:38:38.73938044959OverlayManager::initOverlayResolutionEx 0X40008
00:38:38.73938044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:38:38.73938044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
00:38:38.73938044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:38:42.17938042433WidgetManager::Renderresum layout thread
00:38:42.1793804275WidgetManager::initInit manager
00:38:42.180320C2346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
00:38:44.7189F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:38:44.8289F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:38:46.4279F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:38:46.5619F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:38:46.9159F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:38:47.489F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:38:47.2899F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:38:47.4189F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:38:48.889F742614OverlayManager::DetachThreadInputDetach thread input 40820,14340
00:38:48.1109F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:38:48.1219F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:38:48.1393804453ReleaseD11DeviceDevice Released! [1]
00:38:48.13938042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:38:48.13938041309OverlayManager::RestoreGameWNDPROCSearch SWL..
00:38:48.13938041316OverlayManager::RestoreGameWNDPROCSWL restored.
00:38:48.13938041326OverlayManager::RestoreGameWNDPROCSWL OK.
00:38:48.13938041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1312ad
00:38:48.13938042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:38:48.1393804187IRenderDevice::releaseRender Releasing.
00:38:48.140380482RenderDeviceCaptureBase::ReleaseTextureRelease
00:38:48.1403804100RenderDeviceCaptureBase::ReleaseTextureReleased
00:38:48.14038041280RenderDeviceD3d11::releaseImplementationReleasing 1
00:38:48.14038041290RenderDeviceD3d11::releaseImplementationReleasing 2
00:38:48.14038041309RenderDeviceD3d11::releaseImplementationReleasing 3
00:38:48.1403804204IRenderDevice::releaseRender Releasing Done.
00:38:48.1403804456ReleaseD11Device End Device Released!
00:38:48.1403804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:38:48.26841A46242OverlayManager::doActionForegroundChange Event [winows not active]
00:38:48.28441A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
00:38:48.28441A47626OverlayManager::OnForegroundChangedChanged False
00:38:48.28441A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[Rainbow Six Siege - Best Settings & Options Guide | ProSettings.net - Google Chrome]
00:38:48.28541A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
00:38:48.28541A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
00:38:48.28541A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:38:48.28541A46385OverlayManager::doActionDisplayFPS - Triggered
00:38:51.903804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:38:51.12438041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
00:38:51.12438041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:38:51.12438041148RenderDeviceD3d11::initsave state
00:38:51.1243804696RenderDeviceD3d11::initDX11loading shaders...
00:38:51.13138041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
00:38:51.13138041156RenderDeviceD3d11::initrestore state
00:38:51.13138041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
00:38:51.1313804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:38:51.1313804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:38:51.13138042555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
00:38:51.13138044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:38:51.13138044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
00:38:51.13138044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:38:51.141380447ResetSnapShotSH::ExecuteRelease snapshot SH
00:38:51.14138045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
00:38:51.14138042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xf12c3
00:38:51.14138042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:38:51.14138042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
00:38:51.14138041670WidgetManager::drawskip widget draw (not in foreground) False - False
00:38:51.1413804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:38:51.1539F742288OverlayManager::installKeybMouseHookInstall KeybMouse
00:38:51.1539F74419InputInterceptor::stopHookunhook keyboard and mouse
00:38:51.1549F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
00:38:51.1549F74396InputInterceptor::runHookNew Mouse LL is hooked
00:38:51.1549F74408InputInterceptor::runHookMouse is hooked 0x9f74
00:38:51.16738044959OverlayManager::initOverlayResolutionEx 0X40008
00:38:51.16738044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:38:51.16738044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
00:38:51.16738044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:38:51.31641A46254OverlayManager::doActionForegroundChange Event ON (ON)
00:38:51.31641A47626OverlayManager::OnForegroundChangedChanged True
00:38:51.31641A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
00:38:51.31641A46385OverlayManager::doActionDisplayFPS - Triggered
00:38:51.3193804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
00:38:51.3193804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
00:38:51.3203804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:38:51.3219F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:38:51.33241A46385OverlayManager::doActionDisplayFPS - Triggered
00:38:51.3333804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:38:56.1219F742614OverlayManager::DetachThreadInputDetach thread input 40820,14340
00:38:56.1439F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:38:56.1569F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:38:56.1823804453ReleaseD11DeviceDevice Released! [1]
00:38:56.18238042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:38:56.18238041309OverlayManager::RestoreGameWNDPROCSearch SWL..
00:38:56.18238041316OverlayManager::RestoreGameWNDPROCSWL restored.
00:38:56.18238041326OverlayManager::RestoreGameWNDPROCSWL OK.
00:38:56.18338041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xf12c3
00:38:56.18338042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:38:56.1833804187IRenderDevice::releaseRender Releasing.
00:38:56.183380482RenderDeviceCaptureBase::ReleaseTextureRelease
00:38:56.1833804100RenderDeviceCaptureBase::ReleaseTextureReleased
00:38:56.18338041280RenderDeviceD3d11::releaseImplementationReleasing 1
00:38:56.18338041290RenderDeviceD3d11::releaseImplementationReleasing 2
00:38:56.18338041309RenderDeviceD3d11::releaseImplementationReleasing 3
00:38:56.1833804204IRenderDevice::releaseRender Releasing Done.
00:38:56.1833804456ReleaseD11Device End Device Released!
00:38:56.1833804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:38:56.38641A46242OverlayManager::doActionForegroundChange Event [winows not active]
00:38:56.400320C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:38:56.40041A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
00:38:56.40041A47626OverlayManager::OnForegroundChangedChanged False
00:38:56.40141A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[Rainbow Six Siege - Best Settings & Options Guide | ProSettings.net - Google Chrome]
00:38:56.40141A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
00:38:56.40141A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
00:38:56.40141A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:38:56.40241A46385OverlayManager::doActionDisplayFPS - Triggered
00:38:58.920320C2388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3031] s[500].
00:38:58.920320C2329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
00:38:58.920320C2410WidgetManager::RefreshWidgetThreadMainLoopexit
00:38:58.920320C2335WidgetManager::RefreshThreadProcStaticclean Exit
00:39:00.4033804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:39:00.43138041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
00:39:00.43138041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:39:00.43138041148RenderDeviceD3d11::initsave state
00:39:00.4313804696RenderDeviceD3d11::initDX11loading shaders...
00:39:00.43141A46254OverlayManager::doActionForegroundChange Event ON (ON)
00:39:00.43141A47626OverlayManager::OnForegroundChangedChanged True
00:39:00.43241A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
00:39:00.43241A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
00:39:00.43638041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
00:39:00.43638041156RenderDeviceD3d11::initrestore state
00:39:00.43638041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
00:39:00.4363804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:39:00.4363804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:39:00.43638044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:39:00.43638044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
00:39:00.43638044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:39:00.446380447ResetSnapShotSH::ExecuteRelease snapshot SH
00:39:00.44738045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
00:39:00.44738042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x45ba1181
00:39:00.44738042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:39:00.44738042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
00:39:00.4609F742288OverlayManager::installKeybMouseHookInstall KeybMouse
00:39:00.4609F74419InputInterceptor::stopHookunhook keyboard and mouse
00:39:00.4619F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
00:39:00.4619F74396InputInterceptor::runHookNew Mouse LL is hooked
00:39:00.4619F74408InputInterceptor::runHookMouse is hooked 0x9f74
00:39:00.4629F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:39:00.4623804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
00:39:00.4623804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
00:39:00.4623804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:39:00.47338044959OverlayManager::initOverlayResolutionEx 0X40008
00:39:00.47338044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:39:00.47338044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
00:39:00.47338044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:39:03.42938042433WidgetManager::Renderresum layout thread
00:39:03.4293804275WidgetManager::initInit manager
00:39:03.430A31C2346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
00:39:07.6829F742614OverlayManager::DetachThreadInputDetach thread input 40820,14340
00:39:07.7069F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:39:07.7373804453ReleaseD11DeviceDevice Released! [1]
00:39:07.73738042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:39:07.73838041309OverlayManager::RestoreGameWNDPROCSearch SWL..
00:39:07.73838041316OverlayManager::RestoreGameWNDPROCSWL restored.
00:39:07.73838041326OverlayManager::RestoreGameWNDPROCSWL OK.
00:39:07.73838041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x45ba1181
00:39:07.73838042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:39:07.7383804187IRenderDevice::releaseRender Releasing.
00:39:07.738380482RenderDeviceCaptureBase::ReleaseTextureRelease
00:39:07.7383804100RenderDeviceCaptureBase::ReleaseTextureReleased
00:39:07.73838041280RenderDeviceD3d11::releaseImplementationReleasing 1
00:39:07.73838041290RenderDeviceD3d11::releaseImplementationReleasing 2
00:39:07.73838041309RenderDeviceD3d11::releaseImplementationReleasing 3
00:39:07.7383804204IRenderDevice::releaseRender Releasing Done.
00:39:07.7383804456ReleaseD11Device End Device Released!
00:39:07.7383804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:39:08.6141A46242OverlayManager::doActionForegroundChange Event [winows not active]
00:39:08.7641A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
00:39:08.7641A47626OverlayManager::OnForegroundChangedChanged False
00:39:08.7741A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[Rainbow Six Siege - Best Settings & Options Guide | ProSettings.net - Google Chrome]
00:39:08.7741A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
00:39:08.7741A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
00:39:08.7741A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:39:08.7841A46385OverlayManager::doActionDisplayFPS - Triggered
00:39:13.703A31C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:39:13.703A31C2388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [6265] s[500].
00:39:13.703A31C2410WidgetManager::RefreshWidgetThreadMainLoopexit
00:39:13.703A31C2329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
00:39:13.703A31C2335WidgetManager::RefreshThreadProcStaticclean Exit
00:39:19.19441A46254OverlayManager::doActionForegroundChange Event ON (ON)
00:39:19.19441A47626OverlayManager::OnForegroundChangedChanged True
00:39:19.20641A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
00:39:19.20641A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
00:39:19.4833804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:39:19.51338041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
00:39:19.51338041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:39:19.51338041148RenderDeviceD3d11::initsave state
00:39:19.5133804696RenderDeviceD3d11::initDX11loading shaders...
00:39:19.51738041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
00:39:19.51738041156RenderDeviceD3d11::initrestore state
00:39:19.51738041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
00:39:19.5173804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:39:19.5173804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:39:19.51738044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:39:19.51738044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
00:39:19.51738044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:39:19.523380447ResetSnapShotSH::ExecuteRelease snapshot SH
00:39:19.52338045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
00:39:19.52338042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x51135b
00:39:19.52338042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:39:19.52338042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
00:39:19.52338042433WidgetManager::Renderresum layout thread
00:39:19.5233804275WidgetManager::initInit manager
00:39:19.52438242346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
00:39:19.5259F741848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
00:39:19.5259F742288OverlayManager::installKeybMouseHookInstall KeybMouse
00:39:19.5259F74419InputInterceptor::stopHookunhook keyboard and mouse
00:39:19.5269F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
00:39:19.5269F74396InputInterceptor::runHookNew Mouse LL is hooked
00:39:19.5279F74408InputInterceptor::runHookMouse is hooked 0x9f74
00:39:19.5499F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:39:19.5493804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
00:39:19.5493804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
00:39:19.5493804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:39:19.58938044959OverlayManager::initOverlayResolutionEx 0X40008
00:39:19.58938044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:39:19.58938044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
00:39:19.58938044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:39:25.5999F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:39:25.7099F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:39:50.24141A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:39:50.25941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:39:50.26841A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:39:50.3223824225InterProcessElement::openInterProcess Overwolf_ImID_8530A3A_P_31036 opened succesfuly
00:39:50.3223824225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
00:39:50.3693804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
00:39:50.3693804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
00:39:50.4913824256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
00:39:50.4913824128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=71244
00:39:50.4913824256InterProcessElement::closeInterProcess Overwolf_ImID_71244_P_31036 close 2147483647 bytes
00:39:50.49138242670WidgetManager::RefreshLayoutAsyncMove widget to Poll
00:44:23.29941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:44:23.33341A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:44:23.4833824225InterProcessElement::openInterProcess Overwolf_ImID_70EEE_P_31036 opened succesfuly
00:44:23.4833824225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
00:44:23.5093804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
00:44:23.5093804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
00:44:23.5523824256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
00:44:23.5523824128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=8530a3a
00:44:23.5523824256InterProcessElement::closeInterProcess Overwolf_ImID_8530A3A_P_31036 close 2147483647 bytes
00:44:23.55338242670WidgetManager::RefreshLayoutAsyncMove widget to Poll
00:44:24.239F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:44:24.889F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:44:24.9438043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:44:24.2099F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:44:29.6389F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:44:29.64438043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:45:15.8359F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:45:16.89F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:45:16.1238043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:45:16.3949F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:45:16.4719F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:45:16.47738043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:45:22.1889F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:45:22.2699F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:45:22.27638043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:45:22.4039F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:45:24.84041A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:45:24.8753824225InterProcessElement::openInterProcess Overwolf_ImID_770D68_P_31036 opened succesfuly
00:45:24.8753824225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
00:45:24.9293804326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
00:45:24.9293804347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
00:46:07.3709F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:46:07.37538043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:46:07.8019F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:46:09.3579F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:46:09.36138043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1e70eea , {Original values: ref = 0 handle = 0x10003}
00:46:09.4389F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:46:09.4689F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:46:09.47238043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1e70eea , {Original values: ref = 0 handle = 0x10003}
00:46:09.6139F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:46:16.2779F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:46:16.28438043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1e70eea , {Original values: ref = 0 handle = 0x10003}
00:46:16.4549F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:46:21.6599F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:46:21.72938042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:46:21.73638043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:46:21.7723824256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
00:46:21.7723824128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=770d68
00:46:21.7723824256InterProcessElement::closeInterProcess Overwolf_ImID_770D68_P_31036 close 2147483647 bytes
00:46:21.77338242670WidgetManager::RefreshLayoutAsyncMove widget to Poll
00:46:21.7809F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:47:11.6519F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:47:11.8019F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:47:11.80738043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:47:58.2849F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:48:08.14241A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:48:08.2023824225InterProcessElement::openInterProcess Overwolf_ImID_7A0D68_P_31036 opened succesfuly
00:48:08.2023824225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
00:48:08.2513804326RenderImageD3d11::setSizeCreate Texture (900,700) / (1024,768) - OK
00:48:08.2513804347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
00:48:08.3569F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:48:08.36338043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:48:08.3719F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:48:10.363804326RenderImageD3d11::setSizeCreate Texture (294,700) / (384,768) - OK
00:48:10.363804347RenderImageD3d11::setSizeCreate Texture RV (384,768) - OK
00:48:10.783804326RenderImageD3d11::setSizeCreate Texture (294,490) / (384,512) - OK
00:48:10.783804347RenderImageD3d11::setSizeCreate Texture RV (384,512) - OK
00:48:11.4463804326RenderImageD3d11::setSizeCreate Texture (336,560) / (384,640) - OK
00:48:11.4463804347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
00:48:12.9393804326RenderImageD3d11::setSizeCreate Texture (294,490) / (384,512) - OK
00:48:12.9393804347RenderImageD3d11::setSizeCreate Texture RV (384,512) - OK
00:48:18.5783804326RenderImageD3d11::setSizeCreate Texture (588,980) / (640,1024) - OK
00:48:18.5783804347RenderImageD3d11::setSizeCreate Texture RV (640,1024) - OK
00:48:20.8213804326RenderImageD3d11::setSizeCreate Texture (504,840) / (512,896) - OK
00:48:20.8213804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
00:48:32.24438042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:48:32.25138043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1e70eea , {Original values: ref = 0 handle = 0x10003}
00:48:32.2853824256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
00:48:32.2853824128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=7a0d68
00:48:32.2853824256InterProcessElement::closeInterProcess Overwolf_ImID_7A0D68_P_31036 close 2147483647 bytes
00:48:32.28538242670WidgetManager::RefreshLayoutAsyncMove widget to Poll
00:48:32.4159F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:48:41.82541A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:48:41.83641A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:48:41.84841A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
00:48:41.9693824225InterProcessElement::openInterProcess Overwolf_ImID_151170_P_31036 opened succesfuly
00:48:41.9693824225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
00:48:42.203804326RenderImageD3d11::setSizeCreate Texture (1760,900) / (1792,1024) - OK
00:48:42.203804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
00:48:42.1383824256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
00:48:42.1383824128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=70eee
00:48:42.1383824256InterProcessElement::closeInterProcess Overwolf_ImID_70EEE_P_31036 close 2147483647 bytes
00:48:42.13838242670WidgetManager::RefreshLayoutAsyncMove widget to Poll
00:48:42.14138042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:48:42.14238043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:48:44.689F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:48:44.919F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:48:44.1559F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:48:51.2189F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:48:51.3069F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:48:51.5979F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:48:51.7239F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:48:58.2709F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:48:58.3789F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:49:31.609F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:49:31.1619F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:49:31.7289F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:49:32.7229F743350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
00:49:51.5959F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:49:51.62938042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:49:51.63038043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 1 handle = 0x10003}
00:49:51.6989F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:49:52.1449F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:49:52.2499F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:49:52.5129F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:49:53.5799F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:49:53.65338042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:49:53.6549F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:49:53.65538043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 1 handle = 0x10003}
00:49:53.6619F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:52:35.3929F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:52:35.5239F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:52:35.6639F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:52:35.7869F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:52:36.5819F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:52:36.6759F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:52:43.9449F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:52:44.549F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:52:44.5249F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:52:44.7973824291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:52:44.87641A46242OverlayManager::doActionForegroundChange Event [winows not active]
00:52:44.89241A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
00:52:44.89241A47626OverlayManager::OnForegroundChangedChanged False
00:52:44.89241A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[Rainbow Six Siege - Best Settings & Options Guide | ProSettings.net - Google Chrome]
00:52:44.89241A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
00:52:44.89241A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
00:52:44.89241A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:52:44.89241A46385OverlayManager::doActionDisplayFPS - Triggered
00:52:47.47138242388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3203] s[500].
00:52:47.47138242410WidgetManager::RefreshWidgetThreadMainLoopexit
00:52:47.47138242329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
00:52:47.47138242335WidgetManager::RefreshThreadProcStaticclean Exit
00:53:07.4099F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:53:07.4389F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:53:07.4409F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:53:07.5739F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:53:07.69041A46254OverlayManager::doActionForegroundChange Event ON (ON)
00:53:07.69041A47626OverlayManager::OnForegroundChangedChanged True
00:53:07.69041A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
00:53:07.69041A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
00:53:07.9083804453ReleaseD11DeviceDevice Released! [1]
00:53:07.90838042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:53:07.90838041309OverlayManager::RestoreGameWNDPROCSearch SWL..
00:53:07.90838041316OverlayManager::RestoreGameWNDPROCSWL restored.
00:53:07.90838041326OverlayManager::RestoreGameWNDPROCSWL OK.
00:53:07.90938041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x51135b
00:53:07.90938042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:53:07.9093804187IRenderDevice::releaseRender Releasing.
00:53:07.909380482RenderDeviceCaptureBase::ReleaseTextureRelease
00:53:07.9093804100RenderDeviceCaptureBase::ReleaseTextureReleased
00:53:07.90938041280RenderDeviceD3d11::releaseImplementationReleasing 1
00:53:07.90938041290RenderDeviceD3d11::releaseImplementationReleasing 2
00:53:07.90938041309RenderDeviceD3d11::releaseImplementationReleasing 3
00:53:07.9093804204IRenderDevice::releaseRender Releasing Done.
00:53:07.9093804456ReleaseD11Device End Device Released!
00:53:07.9093804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:53:07.92438041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
00:53:07.92438041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:53:07.92438041148RenderDeviceD3d11::initsave state
00:53:07.9243804696RenderDeviceD3d11::initDX11loading shaders...
00:53:07.92938041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
00:53:07.92938041156RenderDeviceD3d11::initrestore state
00:53:07.92938041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
00:53:07.9293804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:53:07.9293804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:53:07.92938044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:53:07.92938044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
00:53:07.92938044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:53:07.931380447ResetSnapShotSH::ExecuteRelease snapshot SH
00:53:07.93138045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
00:53:07.93138042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2c0fa3
00:53:07.93138042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:53:07.93138042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
00:53:07.93138042433WidgetManager::Renderresum layout thread
00:53:07.9313804275WidgetManager::initInit manager
00:53:07.9313804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:53:07.93253D02346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
00:53:07.93838044959OverlayManager::initOverlayResolutionEx 0X40008
00:53:07.93838044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:53:07.93838044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
00:53:07.93838044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:53:08.789F741848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
00:53:08.789F742288OverlayManager::installKeybMouseHookInstall KeybMouse
00:53:08.789F74419InputInterceptor::stopHookunhook keyboard and mouse
00:53:08.829F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
00:53:08.829F74396InputInterceptor::runHookNew Mouse LL is hooked
00:53:08.829F74408InputInterceptor::runHookMouse is hooked 0x9f74
00:53:08.1729F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:53:08.1959F742614OverlayManager::DetachThreadInputDetach thread input 40820,14340
00:53:09.989F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:53:09.1453804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
00:53:09.1453804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
00:53:09.1469F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:53:09.2229F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:53:09.6079F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:53:09.61238043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 5 handle = 0x10003}
00:53:09.7139F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:53:13.2179F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:53:13.2869F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:53:13.28638043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 5 handle = 0x10003}
00:53:13.3189F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:53:22.2849F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:53:22.3589F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:53:23.4679F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:53:23.5059F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:53:23.51338042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:53:23.51538043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 5 handle = 0x10003}
00:53:23.5479F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:53:24.79F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:53:24.169F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:53:24.179F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:53:24.413804453ReleaseD11DeviceDevice Released! [1]
00:53:24.4138042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:53:24.4138041309OverlayManager::RestoreGameWNDPROCSearch SWL..
00:53:24.4138041316OverlayManager::RestoreGameWNDPROCSWL restored.
00:53:24.4138041326OverlayManager::RestoreGameWNDPROCSWL OK.
00:53:24.4238041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2c0fa3
00:53:24.4238042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:53:24.423804187IRenderDevice::releaseRender Releasing.
00:53:24.42380482RenderDeviceCaptureBase::ReleaseTextureRelease
00:53:24.423804100RenderDeviceCaptureBase::ReleaseTextureReleased
00:53:24.4238041280RenderDeviceD3d11::releaseImplementationReleasing 1
00:53:24.4238041290RenderDeviceD3d11::releaseImplementationReleasing 2
00:53:24.4238041309RenderDeviceD3d11::releaseImplementationReleasing 3
00:53:24.423804204IRenderDevice::releaseRender Releasing Done.
00:53:24.423804456ReleaseD11Device End Device Released!
00:53:24.423804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:53:24.26253D0291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:53:24.42941A46242OverlayManager::doActionForegroundChange Event [winows not active]
00:53:24.44541A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
00:53:24.44541A47626OverlayManager::OnForegroundChangedChanged False
00:53:24.44541A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[Discord - Google Chrome]
00:53:24.44541A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
00:53:24.44541A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
00:53:24.44541A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:53:24.44641A46385OverlayManager::doActionDisplayFPS - Triggered
00:53:27.4253D02388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3281] s[500].
00:53:27.4253D02410WidgetManager::RefreshWidgetThreadMainLoopexit
00:53:27.4253D02329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
00:53:27.4253D02335WidgetManager::RefreshThreadProcStaticclean Exit
00:54:40.86641A46254OverlayManager::doActionForegroundChange Event ON (ON)
00:54:40.86641A47626OverlayManager::OnForegroundChangedChanged True
00:54:40.86941A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
00:54:40.86941A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
00:54:40.9133804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:54:40.97138041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
00:54:40.97138041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:54:40.97138041148RenderDeviceD3d11::initsave state
00:54:40.9713804696RenderDeviceD3d11::initDX11loading shaders...
00:54:40.97638041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
00:54:40.97638041156RenderDeviceD3d11::initrestore state
00:54:40.97638041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
00:54:40.9763804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:54:40.9763804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:54:40.97638044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:54:40.97638044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
00:54:40.97638044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:54:40.997380447ResetSnapShotSH::ExecuteRelease snapshot SH
00:54:40.99738045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
00:54:40.99838042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x66e11137
00:54:40.99838042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:54:40.99838042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
00:54:40.99838042433WidgetManager::Renderresum layout thread
00:54:40.9983804275WidgetManager::initInit manager
00:54:40.9983804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:54:40.9989F742288OverlayManager::installKeybMouseHookInstall KeybMouse
00:54:40.9989F74419InputInterceptor::stopHookunhook keyboard and mouse
00:54:40.99996102346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
00:54:41.19F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
00:54:41.19F74396InputInterceptor::runHookNew Mouse LL is hooked
00:54:41.19F74408InputInterceptor::runHookMouse is hooked 0x9f74
00:54:41.29F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:54:41.2038044959OverlayManager::initOverlayResolutionEx 0X40008
00:54:41.2038044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:54:41.2038044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
00:54:41.2038044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:54:47.3009F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:54:47.3399F742614OverlayManager::DetachThreadInputDetach thread input 40820,14340
00:54:47.49141A46242OverlayManager::doActionForegroundChange Event [winows not active]
00:54:47.50741A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
00:54:47.50741A47626OverlayManager::OnForegroundChangedChanged False
00:54:47.50741A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[#
00:54:47.50841A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
00:54:47.50841A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
00:54:47.50841A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:54:47.50841A46385OverlayManager::doActionDisplayFPS - Triggered
00:54:51.1339610291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:54:51.13396102388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [4078] s[500].
00:54:51.13396102410WidgetManager::RefreshWidgetThreadMainLoopexit
00:54:51.13396102329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
00:54:51.13396102335WidgetManager::RefreshThreadProcStaticclean Exit
00:56:37.9519F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:56:37.9899F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:56:37.9919F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:56:38.13741A46254OverlayManager::doActionForegroundChange Event ON (ON)
00:56:38.13741A47626OverlayManager::OnForegroundChangedChanged True
00:56:38.13941A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
00:56:38.13941A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
00:56:38.2079F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:56:38.3863804453ReleaseD11DeviceDevice Released! [1]
00:56:38.38638042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:56:38.38638041309OverlayManager::RestoreGameWNDPROCSearch SWL..
00:56:38.38638041316OverlayManager::RestoreGameWNDPROCSWL restored.
00:56:38.38638041326OverlayManager::RestoreGameWNDPROCSWL OK.
00:56:38.38738041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x66e11137
00:56:38.38738042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:56:38.3873804187IRenderDevice::releaseRender Releasing.
00:56:38.387380482RenderDeviceCaptureBase::ReleaseTextureRelease
00:56:38.3873804100RenderDeviceCaptureBase::ReleaseTextureReleased
00:56:38.38738041280RenderDeviceD3d11::releaseImplementationReleasing 1
00:56:38.38738041290RenderDeviceD3d11::releaseImplementationReleasing 2
00:56:38.38738041309RenderDeviceD3d11::releaseImplementationReleasing 3
00:56:38.3873804204IRenderDevice::releaseRender Releasing Done.
00:56:38.3873804456ReleaseD11Device End Device Released!
00:56:38.3873804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:56:38.40938041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
00:56:38.40938041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:56:38.40938041148RenderDeviceD3d11::initsave state
00:56:38.4093804696RenderDeviceD3d11::initDX11loading shaders...
00:56:38.41438041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
00:56:38.41438041156RenderDeviceD3d11::initrestore state
00:56:38.41438041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
00:56:38.4143804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:56:38.4143804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:56:38.41438044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:56:38.41438044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
00:56:38.41438044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:56:38.417380447ResetSnapShotSH::ExecuteRelease snapshot SH
00:56:38.41738045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
00:56:38.41738042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x197b13cf
00:56:38.41738042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:56:38.41738042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
00:56:38.41738042433WidgetManager::Renderresum layout thread
00:56:38.4173804275WidgetManager::initInit manager
00:56:38.4173804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:56:38.41838044959OverlayManager::initOverlayResolutionEx 0X40008
00:56:38.41838044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:56:38.41838044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
00:56:38.41838044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:56:38.4186FE42346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
00:56:38.4209F742288OverlayManager::installKeybMouseHookInstall KeybMouse
00:56:38.4209F74419InputInterceptor::stopHookunhook keyboard and mouse
00:56:38.4209F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
00:56:38.4219F74396InputInterceptor::runHookNew Mouse LL is hooked
00:56:38.4219F74408InputInterceptor::runHookMouse is hooked 0x9f74
00:56:38.8859F742614OverlayManager::DetachThreadInputDetach thread input 40820,14340
00:56:46.5059F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:56:46.5149F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:56:46.5383804453ReleaseD11DeviceDevice Released! [1]
00:56:46.53838042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:56:46.53838041309OverlayManager::RestoreGameWNDPROCSearch SWL..
00:56:46.53838041316OverlayManager::RestoreGameWNDPROCSWL restored.
00:56:46.53838041326OverlayManager::RestoreGameWNDPROCSWL OK.
00:56:46.53938041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x197b13cf
00:56:46.53938042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:56:46.5393804187IRenderDevice::releaseRender Releasing.
00:56:46.539380482RenderDeviceCaptureBase::ReleaseTextureRelease
00:56:46.5393804100RenderDeviceCaptureBase::ReleaseTextureReleased
00:56:46.53938041280RenderDeviceD3d11::releaseImplementationReleasing 1
00:56:46.53938041290RenderDeviceD3d11::releaseImplementationReleasing 2
00:56:46.53938041309RenderDeviceD3d11::releaseImplementationReleasing 3
00:56:46.5393804204IRenderDevice::releaseRender Releasing Done.
00:56:46.5393804456ReleaseD11Device End Device Released!
00:56:46.5393804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:56:46.75941A46242OverlayManager::doActionForegroundChange Event [winows not active]
00:56:46.77541A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
00:56:46.77541A47626OverlayManager::OnForegroundChangedChanged False
00:56:46.77541A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[#general-chat - Google Chrome]
00:56:46.77641A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
00:56:46.77641A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
00:56:46.77641A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:56:46.77741A46385OverlayManager::doActionDisplayFPS - Triggered
00:56:48.8426FE4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:56:49.3476FE42388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3094] s[500].
00:56:49.3476FE42410WidgetManager::RefreshWidgetThreadMainLoopexit
00:56:49.3476FE42329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
00:56:49.3476FE42335WidgetManager::RefreshThreadProcStaticclean Exit
00:57:54.3193804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:57:54.36338041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
00:57:54.36338041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:57:54.36338041148RenderDeviceD3d11::initsave state
00:57:54.3633804696RenderDeviceD3d11::initDX11loading shaders...
00:57:54.37038041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
00:57:54.37038041156RenderDeviceD3d11::initrestore state
00:57:54.37038041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
00:57:54.3703804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:57:54.3703804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:57:54.37038042555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
00:57:54.37038044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:57:54.37038044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
00:57:54.37038044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:57:54.377380447ResetSnapShotSH::ExecuteRelease snapshot SH
00:57:54.37738045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
00:57:54.37738042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4661401
00:57:54.37738042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:57:54.37738042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
00:57:54.37738042433WidgetManager::Renderresum layout thread
00:57:54.3773804275WidgetManager::initInit manager
00:57:54.37738041670WidgetManager::drawskip widget draw (not in foreground) False - False
00:57:54.3773804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:57:54.3783D082346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
00:57:54.3799F742288OverlayManager::installKeybMouseHookInstall KeybMouse
00:57:54.3799F74419InputInterceptor::stopHookunhook keyboard and mouse
00:57:54.3809F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
00:57:54.3809F74396InputInterceptor::runHookNew Mouse LL is hooked
00:57:54.3809F74408InputInterceptor::runHookMouse is hooked 0x9f74
00:57:54.38638044959OverlayManager::initOverlayResolutionEx 0X40008
00:57:54.38638044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:57:54.38638044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
00:57:54.38638044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
00:57:54.42641A46254OverlayManager::doActionForegroundChange Event ON (ON)
00:57:54.42641A47626OverlayManager::OnForegroundChangedChanged True
00:57:54.42641A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
00:57:54.42741A46385OverlayManager::doActionDisplayFPS - Triggered
00:57:54.4403804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:57:54.44341A46385OverlayManager::doActionDisplayFPS - Triggered
00:57:54.4579F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:57:54.4593804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:59:24.39F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:59:24.763804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
00:59:24.763804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
00:59:24.1179F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:59:26.1969F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
00:59:26.2279F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:59:26.27338042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:59:26.27438043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
00:59:26.2989F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
00:59:26.9529F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:59:26.9619F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
00:59:26.9629F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:59:26.9883804453ReleaseD11DeviceDevice Released! [1]
00:59:26.98838042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:59:26.98838041309OverlayManager::RestoreGameWNDPROCSearch SWL..
00:59:26.98838041316OverlayManager::RestoreGameWNDPROCSWL restored.
00:59:26.98838041326OverlayManager::RestoreGameWNDPROCSWL OK.
00:59:26.98938041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4661401
00:59:26.98938042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:59:26.9893804187IRenderDevice::releaseRender Releasing.
00:59:26.989380482RenderDeviceCaptureBase::ReleaseTextureRelease
00:59:26.9893804100RenderDeviceCaptureBase::ReleaseTextureReleased
00:59:26.98938041280RenderDeviceD3d11::releaseImplementationReleasing 1
00:59:26.98938041290RenderDeviceD3d11::releaseImplementationReleasing 2
00:59:26.98938041309RenderDeviceD3d11::releaseImplementationReleasing 3
00:59:26.9893804204IRenderDevice::releaseRender Releasing Done.
00:59:26.9893804456ReleaseD11Device End Device Released!
00:59:26.9893804386fSwapResize_BuffersResize buffer (0x72f6010)!
00:59:27.2103D08291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:59:27.36741A46242OverlayManager::doActionForegroundChange Event [winows not active]
00:59:27.38341A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
00:59:27.38341A47626OverlayManager::OnForegroundChangedChanged False
00:59:27.38341A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[#bug-reports - Google Chrome]
00:59:27.38441A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
00:59:27.38441A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
00:59:27.38441A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:59:27.38541A46385OverlayManager::doActionDisplayFPS - Triggered
00:59:29.9523D082388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3265] s[500].
00:59:29.9523D082410WidgetManager::RefreshWidgetThreadMainLoopexit
00:59:29.9523D082329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
00:59:29.9523D082335WidgetManager::RefreshThreadProcStaticclean Exit
01:00:06.9673804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:00:06.99838041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
01:00:06.99838041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
01:00:06.99838041148RenderDeviceD3d11::initsave state
01:00:06.9983804696RenderDeviceD3d11::initDX11loading shaders...
01:00:07.338041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
01:00:07.338041156RenderDeviceD3d11::initrestore state
01:00:07.338041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
01:00:07.33804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:00:07.33804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:00:07.338042555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:00:07.338044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:00:07.338044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
01:00:07.338044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:00:07.7380447ResetSnapShotSH::ExecuteRelease snapshot SH
01:00:07.738045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
01:00:07.738042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x16cc13a5
01:00:07.738042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:00:07.738042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
01:00:07.738042433WidgetManager::Renderresum layout thread
01:00:07.73804275WidgetManager::initInit manager
01:00:07.738041670WidgetManager::drawskip widget draw (not in foreground) False - False
01:00:07.73804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:00:07.79F741848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
01:00:07.79F742288OverlayManager::installKeybMouseHookInstall KeybMouse
01:00:07.79F74419InputInterceptor::stopHookunhook keyboard and mouse
01:00:07.84E182346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
01:00:07.89F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
01:00:07.89F74396InputInterceptor::runHookNew Mouse LL is hooked
01:00:07.99F74408InputInterceptor::runHookMouse is hooked 0x9f74
01:00:07.3841A46254OverlayManager::doActionForegroundChange Event ON (ON)
01:00:07.3841A47626OverlayManager::OnForegroundChangedChanged True
01:00:07.3841A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:00:07.3941A46385OverlayManager::doActionDisplayFPS - Triggered
01:00:07.4338044959OverlayManager::initOverlayResolutionEx 0X40008
01:00:07.4338044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:00:07.4338044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
01:00:07.4338044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:00:07.433804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:00:07.5341A46385OverlayManager::doActionDisplayFPS - Triggered
01:00:07.649F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:00:07.1013804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:00:19.5099F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:00:19.5633804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:00:19.5633804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:00:19.5689F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:00:21.7169F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:00:21.8739F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:01:48.2119F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:01:48.3429F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:01:53.7639F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:01:53.9129F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:01:59.439F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:01:59.1749F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:02:00.6629F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:02:00.7679F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:02:02.69F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:02:02.189F742614OverlayManager::DetachThreadInputDetach thread input 40820,14340
01:02:02.2934E18291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:02:02.43241A46242OverlayManager::doActionForegroundChange Event [winows not active]
01:02:02.44841A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
01:02:02.44841A47626OverlayManager::OnForegroundChangedChanged False
01:02:02.44841A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[#overlay-discussion - Google Chrome]
01:02:02.44841A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:02:02.44841A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:02:02.44841A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:02:02.44941A46385OverlayManager::doActionDisplayFPS - Triggered
01:02:05.344E182388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3265] s[500].
01:02:05.344E182410WidgetManager::RefreshWidgetThreadMainLoopexit
01:02:05.344E182329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
01:02:05.344E182335WidgetManager::RefreshThreadProcStaticclean Exit
01:02:56.4141A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:14:43.3479F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:14:43.3899F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:14:43.3939F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:14:43.39741A46254OverlayManager::doActionForegroundChange Event ON (ON)
01:14:43.39741A47626OverlayManager::OnForegroundChangedChanged True
01:14:43.52641A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:14:43.52641A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:14:43.5769F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:14:43.8073804453ReleaseD11DeviceDevice Released! [1]
01:14:43.80738042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
01:14:43.80738041309OverlayManager::RestoreGameWNDPROCSearch SWL..
01:14:43.80738041316OverlayManager::RestoreGameWNDPROCSWL restored.
01:14:43.80738041326OverlayManager::RestoreGameWNDPROCSWL OK.
01:14:43.80738041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x16cc13a5
01:14:43.80738042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
01:14:43.8073804187IRenderDevice::releaseRender Releasing.
01:14:43.807380482RenderDeviceCaptureBase::ReleaseTextureRelease
01:14:43.8073804100RenderDeviceCaptureBase::ReleaseTextureReleased
01:14:43.80738041280RenderDeviceD3d11::releaseImplementationReleasing 1
01:14:43.80738041290RenderDeviceD3d11::releaseImplementationReleasing 2
01:14:43.80738041309RenderDeviceD3d11::releaseImplementationReleasing 3
01:14:43.8073804204IRenderDevice::releaseRender Releasing Done.
01:14:43.8073804456ReleaseD11Device End Device Released!
01:14:43.8073804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:14:43.86138041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
01:14:43.86138041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
01:14:43.86138041148RenderDeviceD3d11::initsave state
01:14:43.8613804696RenderDeviceD3d11::initDX11loading shaders...
01:14:43.86738041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
01:14:43.86738041156RenderDeviceD3d11::initrestore state
01:14:43.86738041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
01:14:43.8673804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:14:43.8673804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:14:43.86738044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:14:43.86738044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
01:14:43.86738044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:14:43.871380447ResetSnapShotSH::ExecuteRelease snapshot SH
01:14:43.87138045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
01:14:43.87138042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xd251369
01:14:43.87138042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:14:43.87138042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
01:14:43.87138042433WidgetManager::Renderresum layout thread
01:14:43.8713804275WidgetManager::initInit manager
01:14:43.8719F741848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
01:14:43.8719F742288OverlayManager::installKeybMouseHookInstall KeybMouse
01:14:43.8719F74419InputInterceptor::stopHookunhook keyboard and mouse
01:14:43.8713804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:14:43.8729F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
01:14:43.872A1B02346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
01:14:43.8729F74396InputInterceptor::runHookNew Mouse LL is hooked
01:14:43.8729F74408InputInterceptor::runHookMouse is hooked 0x9f74
01:14:43.88638044959OverlayManager::initOverlayResolutionEx 0X40008
01:14:43.88738044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:14:43.88738044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
01:14:43.88738044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:14:43.941A1B0225InterProcessElement::openInterProcess Overwolf_ImID_121242_P_31036 opened succesfuly
01:14:43.942A1B0225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:14:43.9763804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
01:14:43.9763804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
01:14:49.3799F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:14:49.454A1B0256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:14:49.454A1B0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=151170
01:14:49.454A1B0256InterProcessElement::closeInterProcess Overwolf_ImID_151170_P_31036 close 2147483647 bytes
01:14:49.454A1B02670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:14:49.4889F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:14:49.7149F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:14:49.8209F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:14:50.2029F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:14:50.3129F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:14:50.9949F742614OverlayManager::DetachThreadInputDetach thread input 40820,14340
01:14:51.49F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:14:51.59F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:14:51.243804453ReleaseD11DeviceDevice Released! [1]
01:14:51.2438042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
01:14:51.2438041309OverlayManager::RestoreGameWNDPROCSearch SWL..
01:14:51.2438041316OverlayManager::RestoreGameWNDPROCSWL restored.
01:14:51.2438041326OverlayManager::RestoreGameWNDPROCSWL OK.
01:14:51.2538041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xd251369
01:14:51.2538042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
01:14:51.253804187IRenderDevice::releaseRender Releasing.
01:14:51.25380482RenderDeviceCaptureBase::ReleaseTextureRelease
01:14:51.253804100RenderDeviceCaptureBase::ReleaseTextureReleased
01:14:51.2538041280RenderDeviceD3d11::releaseImplementationReleasing 1
01:14:51.2538041290RenderDeviceD3d11::releaseImplementationReleasing 2
01:14:51.2538041309RenderDeviceD3d11::releaseImplementationReleasing 3
01:14:51.253804204IRenderDevice::releaseRender Releasing Done.
01:14:51.253804456ReleaseD11Device End Device Released!
01:14:51.253804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:14:51.51341A46242OverlayManager::doActionForegroundChange Event [winows not active]
01:14:51.52941A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
01:14:51.52941A47626OverlayManager::OnForegroundChangedChanged False
01:14:51.52941A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[i beat the riskiest 99.99% impossible tightrope challenge and it was infinitely painful - YouTube - Google Chrome]
01:14:51.52941A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:14:51.52941A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:14:51.52941A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:14:51.53041A46385OverlayManager::doActionDisplayFPS - Triggered
01:14:54.106A1B0291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:14:54.106A1B02388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3407] s[500].
01:14:54.106A1B02410WidgetManager::RefreshWidgetThreadMainLoopexit
01:14:54.106A1B02329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
01:14:54.106A1B02335WidgetManager::RefreshThreadProcStaticclean Exit
01:16:15.6203804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:16:15.64438041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
01:16:15.64438041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
01:16:15.64438041148RenderDeviceD3d11::initsave state
01:16:15.6443804696RenderDeviceD3d11::initDX11loading shaders...
01:16:15.65138041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
01:16:15.65138041156RenderDeviceD3d11::initrestore state
01:16:15.65138041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
01:16:15.6513804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:16:15.6513804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:16:15.65138042555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:16:15.65138044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:16:15.65138044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
01:16:15.65138044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:16:15.668380447ResetSnapShotSH::ExecuteRelease snapshot SH
01:16:15.66938045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
01:16:15.66938042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1ccb12df
01:16:15.66938042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:16:15.66938042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
01:16:15.66938042433WidgetManager::Renderresum layout thread
01:16:15.6693804275WidgetManager::initInit manager
01:16:15.6693804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:16:15.67064842346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
01:16:15.6809F742288OverlayManager::installKeybMouseHookInstall KeybMouse
01:16:15.6809F74419InputInterceptor::stopHookunhook keyboard and mouse
01:16:15.6819F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
01:16:15.6819F74396InputInterceptor::runHookNew Mouse LL is hooked
01:16:15.6819F74408InputInterceptor::runHookMouse is hooked 0x9f74
01:16:15.68238044959OverlayManager::initOverlayResolutionEx 0X40008
01:16:15.68238044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:16:15.68238044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
01:16:15.68238044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:16:15.73041A46254OverlayManager::doActionForegroundChange Event ON (ON)
01:16:15.73041A47626OverlayManager::OnForegroundChangedChanged True
01:16:15.73041A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:16:15.73141A46385OverlayManager::doActionDisplayFPS - Triggered
01:16:15.7423804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:16:15.74541A46385OverlayManager::doActionDisplayFPS - Triggered
01:16:15.7553804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:16:15.7579F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:16:33.5689F742614OverlayManager::DetachThreadInputDetach thread input 40820,14340
01:16:33.5889F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:16:33.6123804453ReleaseD11DeviceDevice Released! [1]
01:16:33.61238042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
01:16:33.61238041309OverlayManager::RestoreGameWNDPROCSearch SWL..
01:16:33.61238041316OverlayManager::RestoreGameWNDPROCSWL restored.
01:16:33.61238041326OverlayManager::RestoreGameWNDPROCSWL OK.
01:16:33.61338041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1ccb12df
01:16:33.61338042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
01:16:33.6133804187IRenderDevice::releaseRender Releasing.
01:16:33.613380482RenderDeviceCaptureBase::ReleaseTextureRelease
01:16:33.6133804100RenderDeviceCaptureBase::ReleaseTextureReleased
01:16:33.61338041280RenderDeviceD3d11::releaseImplementationReleasing 1
01:16:33.61338041290RenderDeviceD3d11::releaseImplementationReleasing 2
01:16:33.61338041309RenderDeviceD3d11::releaseImplementationReleasing 3
01:16:33.6133804204IRenderDevice::releaseRender Releasing Done.
01:16:33.6133804456ReleaseD11Device End Device Released!
01:16:33.6133804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:16:33.7906484291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:16:34.4341A46242OverlayManager::doActionForegroundChange Event [winows not active]
01:16:34.5941A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
01:16:34.5941A47626OverlayManager::OnForegroundChangedChanged False
01:16:34.5941A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[i beat the riskiest 99.99% impossible tightrope challenge and it was infinitely painful - YouTube - Google Chrome]
01:16:34.5941A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:16:34.5941A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:16:34.5941A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:16:34.6041A46385OverlayManager::doActionDisplayFPS - Triggered
01:16:36.62964842388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3344] s[500].
01:16:36.62964842410WidgetManager::RefreshWidgetThreadMainLoopexit
01:16:36.62964842329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
01:16:36.62964842335WidgetManager::RefreshThreadProcStaticclean Exit
01:21:53.49941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:22:14.5873804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:22:14.61038041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
01:22:14.61038041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
01:22:14.61038041148RenderDeviceD3d11::initsave state
01:22:14.6103804696RenderDeviceD3d11::initDX11loading shaders...
01:22:14.61538041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
01:22:14.61538041156RenderDeviceD3d11::initrestore state
01:22:14.61538041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
01:22:14.6153804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:22:14.6153804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:22:14.61538042555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:22:14.61538044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:22:14.61538044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
01:22:14.61538044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:22:14.637380447ResetSnapShotSH::ExecuteRelease snapshot SH
01:22:14.63738045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
01:22:14.63738042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x35651289
01:22:14.63738042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:22:14.63738042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
01:22:14.63738042433WidgetManager::Renderresum layout thread
01:22:14.6373804275WidgetManager::initInit manager
01:22:14.63738041670WidgetManager::drawskip widget draw (not in foreground) False - False
01:22:14.6373804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:22:14.6386B242346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
01:22:14.6539F742288OverlayManager::installKeybMouseHookInstall KeybMouse
01:22:14.6539F74419InputInterceptor::stopHookunhook keyboard and mouse
01:22:14.6539F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
01:22:14.65338044959OverlayManager::initOverlayResolutionEx 0X40008
01:22:14.65338044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:22:14.65338044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
01:22:14.65338044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:22:14.6539F74396InputInterceptor::runHookNew Mouse LL is hooked
01:22:14.6539F74408InputInterceptor::runHookMouse is hooked 0x9f74
01:22:14.6549F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:22:14.74641A46254OverlayManager::doActionForegroundChange Event ON (ON)
01:22:14.74641A47626OverlayManager::OnForegroundChangedChanged True
01:22:14.74641A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:22:14.74641A46385OverlayManager::doActionDisplayFPS - Triggered
01:22:14.7483804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:22:14.7499F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:22:14.75041A46385OverlayManager::doActionDisplayFPS - Triggered
01:22:14.7553804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:22:16.4289F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:22:16.5379F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:22:16.6399F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:22:16.7309F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:22:16.8249F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:22:16.8376B24256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:22:16.8376B24128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=121242
01:22:16.8376B24256InterProcessElement::closeInterProcess Overwolf_ImID_121242_P_31036 close 2147483647 bytes
01:22:16.8376B242670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:22:16.9289F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:22:16.94741A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:22:16.97041A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:22:17.541A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:22:17.866B24225InterProcessElement::openInterProcess Overwolf_ImID_21020_P_31036 opened succesfuly
01:22:17.866B24225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:22:17.1329F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:22:17.2169F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:22:17.2693804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
01:22:17.2693804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
01:22:17.3229F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:22:17.3949F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:22:17.6509F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:22:17.7259F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:22:18.229F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:22:18.1619F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:22:18.16538043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 17, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 17 handle = 0x10003}
01:22:19.5799F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:22:20.21941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:22:20.23241A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:22:20.24541A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:22:20.2846B24225InterProcessElement::openInterProcess Overwolf_ImID_3F70E00_P_31036 opened succesfuly
01:22:20.2846B24225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:22:20.4223804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:22:20.4223804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:22:21.3606B24256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:22:21.3606B24128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3f70e00
01:22:21.3606B24256InterProcessElement::closeInterProcess Overwolf_ImID_3F70E00_P_31036 close 2147483647 bytes
01:22:21.3616B242670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:22:21.5099F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:22:21.51338043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 17, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 17 handle = 0x10003}
01:22:21.5979F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:22:21.6649F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:22:21.66538043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 17, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 17 handle = 0x10003}
01:22:23.3529F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:22:23.4149F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:22:23.7089F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:22:23.7999F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:22:24.1589F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:22:26.141A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:22:26.636B24225InterProcessElement::openInterProcess Overwolf_ImID_ADB0A84_P_31036 opened succesfuly
01:22:26.636B24225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:22:26.1163804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:22:26.1163804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:22:30.1216B24256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:22:30.1216B24128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=adb0a84
01:22:30.1216B24256InterProcessElement::closeInterProcess Overwolf_ImID_ADB0A84_P_31036 close 2147483647 bytes
01:22:30.1226B242670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:22:30.2339F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:22:30.23438043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 17, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 17 handle = 0x10003}
01:22:30.3419F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:22:31.95241A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:22:31.96941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:22:31.99141A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:22:32.986B24225InterProcessElement::openInterProcess Overwolf_ImID_9F0F8C_P_31036 opened succesfuly
01:22:32.986B24225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:22:32.1313804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:22:32.1313804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:22:32.17338042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:22:32.18038043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 17, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 17 handle = 0x10003}
01:22:32.2156B24256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:22:32.2156B24128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=21020
01:22:32.2156B24256InterProcessElement::closeInterProcess Overwolf_ImID_21020_P_31036 close 2147483647 bytes
01:22:32.2156B242670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:22:37.649F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:22:37.819F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:22:37.1649F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:22:43.2409F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:22:55.3919F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:22:55.43438042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:22:55.4369F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:22:55.43738043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 17, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 17 handle = 0x10003}
01:22:55.5119F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:23:00.1489F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:23:00.2439F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:23:00.4309F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:23:00.4499F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:23:00.50038042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:23:00.50338043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 17, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 17 handle = 0x10003}
01:23:00.5119F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:23:00.6099F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:23:01.709F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:23:01.983804453ReleaseD11DeviceDevice Released! [1]
01:23:01.9838042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
01:23:01.9838041309OverlayManager::RestoreGameWNDPROCSearch SWL..
01:23:01.9838041316OverlayManager::RestoreGameWNDPROCSWL restored.
01:23:01.9838041326OverlayManager::RestoreGameWNDPROCSWL OK.
01:23:01.9838041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x35651289
01:23:01.9838042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
01:23:01.983804187IRenderDevice::releaseRender Releasing.
01:23:01.98380482RenderDeviceCaptureBase::ReleaseTextureRelease
01:23:01.983804100RenderDeviceCaptureBase::ReleaseTextureReleased
01:23:01.9838041280RenderDeviceD3d11::releaseImplementationReleasing 1
01:23:01.9838041290RenderDeviceD3d11::releaseImplementationReleasing 2
01:23:01.9838041309RenderDeviceD3d11::releaseImplementationReleasing 3
01:23:01.983804204IRenderDevice::releaseRender Releasing Done.
01:23:01.983804456ReleaseD11Device End Device Released!
01:23:01.993804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:23:01.999F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:23:01.3376B24291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:23:01.55541A46242OverlayManager::doActionForegroundChange Event [winows not active]
01:23:01.57141A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
01:23:01.57141A47626OverlayManager::OnForegroundChangedChanged False
01:23:01.57141A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x7809F0 Title=[Git
01:23:01.57141A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:23:01.57141A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:23:01.57141A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:23:01.57241A46385OverlayManager::doActionDisplayFPS - Triggered
01:23:04.1226B242388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3312] s[500].
01:23:04.1226B242410WidgetManager::RefreshWidgetThreadMainLoopexit
01:23:04.1226B242329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
01:23:04.1226B242335WidgetManager::RefreshThreadProcStaticclean Exit
01:23:24.7163804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:23:24.75238041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
01:23:24.75238041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
01:23:24.75238041148RenderDeviceD3d11::initsave state
01:23:24.7523804696RenderDeviceD3d11::initDX11loading shaders...
01:23:24.75738041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
01:23:24.75738041156RenderDeviceD3d11::initrestore state
01:23:24.75738041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
01:23:24.7573804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:23:24.7573804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:23:24.75738042555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:23:24.75738044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:23:24.75738044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
01:23:24.75738044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:23:24.762380447ResetSnapShotSH::ExecuteRelease snapshot SH
01:23:24.76238045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
01:23:24.76338042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb151403
01:23:24.76338042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:23:24.76338042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
01:23:24.76338042433WidgetManager::Renderresum layout thread
01:23:24.7633804275WidgetManager::initInit manager
01:23:24.76338041670WidgetManager::drawskip widget draw (not in foreground) False - False
01:23:24.7633804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:23:24.76485042346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
01:23:24.7729F742288OverlayManager::installKeybMouseHookInstall KeybMouse
01:23:24.7729F74419InputInterceptor::stopHookunhook keyboard and mouse
01:23:24.7739F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
01:23:24.7739F74396InputInterceptor::runHookNew Mouse LL is hooked
01:23:24.7739F74408InputInterceptor::runHookMouse is hooked 0x9f74
01:23:24.78838044959OverlayManager::initOverlayResolutionEx 0X40008
01:23:24.78838044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:23:24.78838044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
01:23:24.78838044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:23:24.90741A46254OverlayManager::doActionForegroundChange Event ON (ON)
01:23:24.90741A47626OverlayManager::OnForegroundChangedChanged True
01:23:24.91741A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:23:24.91841A46385OverlayManager::doActionDisplayFPS - Triggered
01:23:24.9193804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:23:24.92641A46385OverlayManager::doActionDisplayFPS - Triggered
01:23:24.9263804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:23:24.9439F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:24:41.6309F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:24:41.6883804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:24:41.6883804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:24:41.7059F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:24:42.6349F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:24:42.7369F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:25:54.3879F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:25:54.4799F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:25:57.1919F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:25:57.2899F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:25:57.6539F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:25:57.8079F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:25:58.1209F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:25:58.2509F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:26:01.2329F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:26:01.3359F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:26:03.6089F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:26:03.60938043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
01:26:04.78441A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:26:04.78841A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:26:04.78941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:26:04.8408504225InterProcessElement::openInterProcess Overwolf_ImID_1D31028_P_31036 opened succesfuly
01:26:04.8408504225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:26:04.8913804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:26:04.8913804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:26:18.7629F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:26:18.76338043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
01:26:18.9829F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:26:18.98238043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
01:26:20.9859F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:26:21.6538042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:26:21.6738043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1e70eea , {Original values: ref = 0 handle = 0x10003}
01:26:21.1088504256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:26:21.1088504128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1d31028
01:26:21.1088504256InterProcessElement::closeInterProcess Overwolf_ImID_1D31028_P_31036 close 2147483647 bytes
01:26:21.10985042670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:26:21.1229F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:26:21.4239F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:26:21.5879F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:26:21.9459F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:26:22.60641A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:26:22.61041A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:26:22.6778504225InterProcessElement::openInterProcess Overwolf_ImID_1D41028_P_31036 opened succesfuly
01:26:22.6778504225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:26:22.7113804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:26:22.7113804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:26:23.3339F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:26:23.33338043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x10003 , {Original values: ref = 0 handle = 0x10003}
01:26:23.3779F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:26:23.4019F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:26:23.40338043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
01:26:23.5449F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:26:23.6469F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:26:23.64738043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
01:26:24.2999F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:26:25.668504256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:26:25.668504128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1d41028
01:26:25.668504256InterProcessElement::closeInterProcess Overwolf_ImID_1D41028_P_31036 close 2147483647 bytes
01:26:25.6685042670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:26:25.9269F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:26:25.96438042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:26:25.9659F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:26:25.96638043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
01:26:26.169F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:26:31.7209F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:26:31.8179F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:26:31.8409F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:26:32.55841A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:26:32.56141A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:26:32.6108504225InterProcessElement::openInterProcess Overwolf_ImID_1D51028_P_31036 opened succesfuly
01:26:32.6108504225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:26:32.6453804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:26:32.6453804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:26:34.4228504256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:26:34.4228504128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1d51028
01:26:34.4228504256InterProcessElement::closeInterProcess Overwolf_ImID_1D51028_P_31036 close 2147483647 bytes
01:26:34.42385042670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:26:34.8369F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:26:34.8753804453ReleaseD11DeviceDevice Released! [1]
01:26:34.87538042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
01:26:34.87538041309OverlayManager::RestoreGameWNDPROCSearch SWL..
01:26:34.87538041316OverlayManager::RestoreGameWNDPROCSWL restored.
01:26:34.87538041326OverlayManager::RestoreGameWNDPROCSWL OK.
01:26:34.87638041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb151403
01:26:34.87638042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
01:26:34.8763804187IRenderDevice::releaseRender Releasing.
01:26:34.876380482RenderDeviceCaptureBase::ReleaseTextureRelease
01:26:34.8763804100RenderDeviceCaptureBase::ReleaseTextureReleased
01:26:34.87638041280RenderDeviceD3d11::releaseImplementationReleasing 1
01:26:34.87638041290RenderDeviceD3d11::releaseImplementationReleasing 2
01:26:34.87638041309RenderDeviceD3d11::releaseImplementationReleasing 3
01:26:34.8763804204IRenderDevice::releaseRender Releasing Done.
01:26:34.8763804456ReleaseD11Device End Device Released!
01:26:34.8763804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:26:35.1108504291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:26:35.18841A46242OverlayManager::doActionForegroundChange Event [winows not active]
01:26:35.20341A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
01:26:35.20341A47626OverlayManager::OnForegroundChangedChanged False
01:26:35.20441A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[Connect to the internet ANYWHERE! - YouTube - Google Chrome]
01:26:35.20541A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:26:35.20541A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:26:35.20541A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:26:35.20541A46385OverlayManager::doActionDisplayFPS - Triggered
01:26:37.80585042388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3219] s[500].
01:26:37.80585042410WidgetManager::RefreshWidgetThreadMainLoopexit
01:26:37.80585042329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
01:26:37.80585042335WidgetManager::RefreshThreadProcStaticclean Exit
01:26:41.6119F743502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x1900ec0;prev = 0x10003 , {Original values: ref = 1 handle = 0x10003}
01:27:19.8683804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:27:19.90138041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
01:27:19.90138041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
01:27:19.90138041148RenderDeviceD3d11::initsave state
01:27:19.9013804696RenderDeviceD3d11::initDX11loading shaders...
01:27:19.90638041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
01:27:19.90638041156RenderDeviceD3d11::initrestore state
01:27:19.90638041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
01:27:19.9063804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:27:19.9063804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:27:19.90638042555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:27:19.90638044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:27:19.90638044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
01:27:19.90638044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:27:19.914380447ResetSnapShotSH::ExecuteRelease snapshot SH
01:27:19.91438045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
01:27:19.91438042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x52090d4d
01:27:19.91438042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:27:19.91438042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
01:27:19.91438042433WidgetManager::Renderresum layout thread
01:27:19.9143804275WidgetManager::initInit manager
01:27:19.91538041670WidgetManager::drawskip widget draw (not in foreground) False - False
01:27:19.9153804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:27:19.91661142346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
01:27:19.9299F742288OverlayManager::installKeybMouseHookInstall KeybMouse
01:27:19.9299F74419InputInterceptor::stopHookunhook keyboard and mouse
01:27:19.9309F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
01:27:19.9309F74396InputInterceptor::runHookNew Mouse LL is hooked
01:27:19.9309F74408InputInterceptor::runHookMouse is hooked 0x9f74
01:27:19.93638044959OverlayManager::initOverlayResolutionEx 0X40008
01:27:19.93638044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:27:19.93638044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
01:27:19.93638044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:27:19.97641A46254OverlayManager::doActionForegroundChange Event ON (ON)
01:27:19.97641A47626OverlayManager::OnForegroundChangedChanged True
01:27:19.97741A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:27:19.97741A46385OverlayManager::doActionDisplayFPS - Triggered
01:27:19.9883804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:27:19.9883804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:27:19.9959F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:27:20.113804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:27:22.659F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:27:22.1749F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:29:01.529F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:29:01.1839F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:29:01.5619F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:29:01.6539F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:29:01.8869F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:29:01.9879F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:29:02.6139F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:29:03.15441A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:29:03.17641A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:29:03.20941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:29:03.3026114225InterProcessElement::openInterProcess Overwolf_ImID_3F01172_P_31036 opened succesfuly
01:29:03.3026114225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:29:03.3393804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:29:03.3393804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:29:03.7409F743350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
01:29:10.8879F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:29:10.89038043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 1 handle = 0x10003}
01:29:11.1649F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:29:11.4669F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:29:11.5546114256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:29:11.5546114128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3f01172
01:29:11.5546114256InterProcessElement::closeInterProcess Overwolf_ImID_3F01172_P_31036 close 2147483647 bytes
01:29:11.55461142670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:29:11.55738042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:29:11.55938043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 1 handle = 0x10003}
01:29:11.5619F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:29:11.5689F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:29:15.2429F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:29:15.2559F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:29:15.2703804453ReleaseD11DeviceDevice Released! [1]
01:29:15.27038042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
01:29:15.27038041309OverlayManager::RestoreGameWNDPROCSearch SWL..
01:29:15.27038041316OverlayManager::RestoreGameWNDPROCSWL restored.
01:29:15.27038041326OverlayManager::RestoreGameWNDPROCSWL OK.
01:29:15.27138041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x52090d4d
01:29:15.27138042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
01:29:15.2713804187IRenderDevice::releaseRender Releasing.
01:29:15.271380482RenderDeviceCaptureBase::ReleaseTextureRelease
01:29:15.2713804100RenderDeviceCaptureBase::ReleaseTextureReleased
01:29:15.27138041280RenderDeviceD3d11::releaseImplementationReleasing 1
01:29:15.27138041290RenderDeviceD3d11::releaseImplementationReleasing 2
01:29:15.27138041309RenderDeviceD3d11::releaseImplementationReleasing 3
01:29:15.2713804204IRenderDevice::releaseRender Releasing Done.
01:29:15.2713804456ReleaseD11Device End Device Released!
01:29:15.2713804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:29:15.4526114291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:29:15.67341A46242OverlayManager::doActionForegroundChange Event [winows not active]
01:29:15.68841A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
01:29:15.68841A47626OverlayManager::OnForegroundChangedChanged False
01:29:15.68841A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[DevTools - overwolf-extension://piehfbabjaagdfoecckneknhmibfpoiangbhkphk/dist/in_game/in_game.html - Google Chrome]
01:29:15.68841A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:29:15.68841A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:29:15.68841A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:29:15.68941A46385OverlayManager::doActionDisplayFPS - Triggered
01:29:18.25561142388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3313] s[500].
01:29:18.25561142410WidgetManager::RefreshWidgetThreadMainLoopexit
01:29:18.25561142329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
01:29:18.25561142335WidgetManager::RefreshThreadProcStaticclean Exit
01:30:06.8723804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:30:06.90441A46254OverlayManager::doActionForegroundChange Event ON (ON)
01:30:06.90441A47626OverlayManager::OnForegroundChangedChanged True
01:30:06.90541A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:30:06.90541A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:30:06.90938041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
01:30:06.90938041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
01:30:06.90938041148RenderDeviceD3d11::initsave state
01:30:06.9093804696RenderDeviceD3d11::initDX11loading shaders...
01:30:06.91538041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
01:30:06.91538041156RenderDeviceD3d11::initrestore state
01:30:06.91538041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
01:30:06.9153804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:30:06.9153804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:30:06.91538044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:30:06.91538044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
01:30:06.91538044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:30:06.934380447ResetSnapShotSH::ExecuteRelease snapshot SH
01:30:06.93538045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
01:30:06.93638042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x78a103f
01:30:06.93638042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:30:06.93638042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
01:30:06.93638042433WidgetManager::Renderresum layout thread
01:30:06.9363804275WidgetManager::initInit manager
01:30:06.9363804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:30:06.9372A682346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
01:30:06.9379F742288OverlayManager::installKeybMouseHookInstall KeybMouse
01:30:06.9379F74419InputInterceptor::stopHookunhook keyboard and mouse
01:30:06.9389F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
01:30:06.9399F74396InputInterceptor::runHookNew Mouse LL is hooked
01:30:06.9399F74408InputInterceptor::runHookMouse is hooked 0x9f74
01:30:06.9409F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:30:06.94138044959OverlayManager::initOverlayResolutionEx 0X40008
01:30:06.94138044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:30:06.94138044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
01:30:06.94138044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:30:34.8639F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:30:34.8889F742614OverlayManager::DetachThreadInputDetach thread input 40820,14340
01:30:34.99641A46242OverlayManager::doActionForegroundChange Event [winows not active]
01:30:35.1241A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
01:30:35.1241A47626OverlayManager::OnForegroundChangedChanged False
01:30:35.1341A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[DevTools - overwolf-extension://piehfbabjaagdfoecckneknhmibfpoiangbhkphk/dist/in_game/in_game.html - Google Chrome]
01:30:35.1441A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:30:35.1441A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:30:35.1441A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:30:35.1441A46385OverlayManager::doActionDisplayFPS - Triggered
01:30:35.5592A68291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:30:38.1052A682388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3500] s[500].
01:30:38.1052A682410WidgetManager::RefreshWidgetThreadMainLoopexit
01:30:38.1052A682329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
01:30:38.1052A682335WidgetManager::RefreshThreadProcStaticclean Exit
01:30:48.8969F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:30:48.9399F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:30:48.9429F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:30:49.1339F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:30:49.18441A46254OverlayManager::doActionForegroundChange Event ON (ON)
01:30:49.18441A47626OverlayManager::OnForegroundChangedChanged True
01:30:49.18541A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:30:49.18541A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:30:49.3473804453ReleaseD11DeviceDevice Released! [1]
01:30:49.34738042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
01:30:49.34738041309OverlayManager::RestoreGameWNDPROCSearch SWL..
01:30:49.34738041316OverlayManager::RestoreGameWNDPROCSWL restored.
01:30:49.34738041326OverlayManager::RestoreGameWNDPROCSWL OK.
01:30:49.34738041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x78a103f
01:30:49.34738042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
01:30:49.3473804187IRenderDevice::releaseRender Releasing.
01:30:49.347380482RenderDeviceCaptureBase::ReleaseTextureRelease
01:30:49.3473804100RenderDeviceCaptureBase::ReleaseTextureReleased
01:30:49.34738041280RenderDeviceD3d11::releaseImplementationReleasing 1
01:30:49.34738041290RenderDeviceD3d11::releaseImplementationReleasing 2
01:30:49.34738041309RenderDeviceD3d11::releaseImplementationReleasing 3
01:30:49.3473804204IRenderDevice::releaseRender Releasing Done.
01:30:49.3473804456ReleaseD11Device End Device Released!
01:30:49.3473804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:30:49.36338041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
01:30:49.36338041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
01:30:49.36338041148RenderDeviceD3d11::initsave state
01:30:49.3633804696RenderDeviceD3d11::initDX11loading shaders...
01:30:49.36838041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
01:30:49.36838041156RenderDeviceD3d11::initrestore state
01:30:49.36838041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
01:30:49.3683804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:30:49.3683804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:30:49.36838044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:30:49.36838044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
01:30:49.36838044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:30:49.375380447ResetSnapShotSH::ExecuteRelease snapshot SH
01:30:49.37638045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
01:30:49.37638042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x10481249
01:30:49.37638042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:30:49.37638042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
01:30:49.37638042433WidgetManager::Renderresum layout thread
01:30:49.3763804275WidgetManager::initInit manager
01:30:49.3763804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:30:49.3779F742288OverlayManager::installKeybMouseHookInstall KeybMouse
01:30:49.3779F74419InputInterceptor::stopHookunhook keyboard and mouse
01:30:49.37758742346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
01:30:49.3789F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
01:30:49.3789F74396InputInterceptor::runHookNew Mouse LL is hooked
01:30:49.3799F74408InputInterceptor::runHookMouse is hooked 0x9f74
01:30:49.3809F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:30:49.38838044959OverlayManager::initOverlayResolutionEx 0X40008
01:30:49.38838044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:30:49.38838044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
01:30:49.38838044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:30:49.8559F742614OverlayManager::DetachThreadInputDetach thread input 40820,14340
01:31:50.2599F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:31:50.3073804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:31:50.3073804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:31:50.3499F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:31:53.4589F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:31:59.7269F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:31:59.80438042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:31:59.80538043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
01:31:59.8289F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:32:23.5359F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:34:17.5109F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:34:17.6259F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:34:26.2219F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:34:26.2459F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:34:26.24638043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
01:34:26.28938042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:34:26.29138043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
01:34:26.3329F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:34:26.3729F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:34:30.3269F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:34:30.4109F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:34:30.7749F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:34:30.8009F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:34:30.84438042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:34:30.84538043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
01:34:30.8789F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:34:31.709F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:34:31.999F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:34:31.1819F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:34:31.3819F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:34:31.4119F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:34:31.45638042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:34:31.45738043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
01:34:31.4919F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:34:31.5449F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:34:31.9279F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:34:32.419F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:34:33.89F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:34:33.7399F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:34:33.81038042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:34:33.81138043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
01:34:33.8529F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:34:33.8759F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:34:35.3949F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:34:35.4029F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:34:35.4333804453ReleaseD11DeviceDevice Released! [1]
01:34:35.43338042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
01:34:35.43338041309OverlayManager::RestoreGameWNDPROCSearch SWL..
01:34:35.43338041316OverlayManager::RestoreGameWNDPROCSWL restored.
01:34:35.43338041326OverlayManager::RestoreGameWNDPROCSWL OK.
01:34:35.43438041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x10481249
01:34:35.43438042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
01:34:35.4343804187IRenderDevice::releaseRender Releasing.
01:34:35.434380482RenderDeviceCaptureBase::ReleaseTextureRelease
01:34:35.4343804100RenderDeviceCaptureBase::ReleaseTextureReleased
01:34:35.43438041280RenderDeviceD3d11::releaseImplementationReleasing 1
01:34:35.43438041290RenderDeviceD3d11::releaseImplementationReleasing 2
01:34:35.43438041309RenderDeviceD3d11::releaseImplementationReleasing 3
01:34:35.4343804204IRenderDevice::releaseRender Releasing Done.
01:34:35.4343804456ReleaseD11Device End Device Released!
01:34:35.4343804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:34:35.45241A46242OverlayManager::doActionForegroundChange Event [winows not active]
01:34:35.46741A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
01:34:35.46741A47626OverlayManager::OnForegroundChangedChanged False
01:34:35.46741A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[DevTools - overwolf-extension://piehfbabjaagdfoecckneknhmibfpoiangbhkphk/dist/in_game/in_game.html - Google Chrome]
01:34:35.46841A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:34:35.46841A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:34:35.46841A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:34:35.46941A46385OverlayManager::doActionDisplayFPS - Triggered
01:34:36.105874291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:34:38.54658742388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3391] s[500].
01:34:38.54658742410WidgetManager::RefreshWidgetThreadMainLoopexit
01:34:38.54658742329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
01:34:38.54658742335WidgetManager::RefreshThreadProcStaticclean Exit
01:35:13.5041A46254OverlayManager::doActionForegroundChange Event ON (ON)
01:35:13.5041A47626OverlayManager::OnForegroundChangedChanged True
01:35:13.5041A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:35:13.5041A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:35:13.2693804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:35:13.31838041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
01:35:13.31838041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
01:35:13.31838041148RenderDeviceD3d11::initsave state
01:35:13.3183804696RenderDeviceD3d11::initDX11loading shaders...
01:35:13.32538041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
01:35:13.32538041156RenderDeviceD3d11::initrestore state
01:35:13.32538041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
01:35:13.3253804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:35:13.3253804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:35:13.32538044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:35:13.32538044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
01:35:13.32538044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:35:13.334380447ResetSnapShotSH::ExecuteRelease snapshot SH
01:35:13.33438045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
01:35:13.33538042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2941463
01:35:13.33538042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:35:13.33538042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
01:35:13.33538042433WidgetManager::Renderresum layout thread
01:35:13.3353804275WidgetManager::initInit manager
01:35:13.3363804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:35:13.33755442346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
01:35:13.3389F742288OverlayManager::installKeybMouseHookInstall KeybMouse
01:35:13.3389F74419InputInterceptor::stopHookunhook keyboard and mouse
01:35:13.3399F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
01:35:13.3399F74396InputInterceptor::runHookNew Mouse LL is hooked
01:35:13.3409F74408InputInterceptor::runHookMouse is hooked 0x9f74
01:35:13.3419F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:35:13.34238044959OverlayManager::initOverlayResolutionEx 0X40008
01:35:13.34238044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:35:13.34238044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
01:35:13.34238044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:35:44.1719F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:35:44.2513804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:35:44.2513804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:35:44.3219F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:35:44.8929F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:35:45.39F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:38:35.72741A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:38:35.75341A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:38:35.7985544225InterProcessElement::openInterProcess Overwolf_ImID_1BD1056_P_31036 opened succesfuly
01:38:35.7985544225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:38:35.8473804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
01:38:35.8473804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
01:38:35.96341A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:38:35.96541A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:38:35.9675544256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:38:35.9675544128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=9f0f8c
01:38:35.9675544256InterProcessElement::closeInterProcess Overwolf_ImID_9F0F8C_P_31036 close 2147483647 bytes
01:38:35.96855442670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:38:35.9995544225InterProcessElement::openInterProcess Overwolf_ImID_6D0FB2_P_31036 opened succesfuly
01:38:35.9995544225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:38:36.1665544256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:38:36.1665544128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=6d0fb2
01:38:36.1665544256InterProcessElement::closeInterProcess Overwolf_ImID_6D0FB2_P_31036 close 2147483647 bytes
01:38:36.16755442670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:38:36.3249F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:38:37.69641A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:38:37.70841A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:38:37.71641A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:38:37.7885544225InterProcessElement::openInterProcess Overwolf_ImID_BC0F00_P_31036 opened succesfuly
01:38:37.7885544225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:38:37.8423804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:38:37.8423804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:38:40.5249F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:38:40.52838043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
01:38:40.7329F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:38:41.4719F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:38:41.47238043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1e70eea , {Original values: ref = 0 handle = 0x10003}
01:38:41.5165544256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:38:41.5165544128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=bc0f00
01:38:41.5165544256InterProcessElement::closeInterProcess Overwolf_ImID_BC0F00_P_31036 close 2147483647 bytes
01:38:41.51655442670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:38:42.309F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:38:42.449F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:38:42.633804453ReleaseD11DeviceDevice Released! [1]
01:38:42.6338042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
01:38:42.6338041309OverlayManager::RestoreGameWNDPROCSearch SWL..
01:38:42.6338041316OverlayManager::RestoreGameWNDPROCSWL restored.
01:38:42.6338041326OverlayManager::RestoreGameWNDPROCSWL OK.
01:38:42.6338041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2941463
01:38:42.6338042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
01:38:42.633804187IRenderDevice::releaseRender Releasing.
01:38:42.63380482RenderDeviceCaptureBase::ReleaseTextureRelease
01:38:42.633804100RenderDeviceCaptureBase::ReleaseTextureReleased
01:38:42.6338041280RenderDeviceD3d11::releaseImplementationReleasing 1
01:38:42.6338041290RenderDeviceD3d11::releaseImplementationReleasing 2
01:38:42.6338041309RenderDeviceD3d11::releaseImplementationReleasing 3
01:38:42.633804204IRenderDevice::releaseRender Releasing Done.
01:38:42.633804456ReleaseD11Device End Device Released!
01:38:42.633804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:38:42.20541A46242OverlayManager::doActionForegroundChange Event [winows not active]
01:38:42.22041A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
01:38:42.22041A47626OverlayManager::OnForegroundChangedChanged False
01:38:42.22041A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104B0 Title=[#
01:38:42.22141A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:38:42.22141A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:38:42.22141A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:38:42.22241A46385OverlayManager::doActionDisplayFPS - Triggered
01:38:42.2675544291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:38:44.79455442388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3031] s[500].
01:38:44.79455442410WidgetManager::RefreshWidgetThreadMainLoopexit
01:38:44.79455442329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
01:38:44.79455442335WidgetManager::RefreshThreadProcStaticclean Exit
01:39:03.33941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:39:05.8643804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:39:05.88438041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
01:39:05.88438041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
01:39:05.88438041148RenderDeviceD3d11::initsave state
01:39:05.8843804696RenderDeviceD3d11::initDX11loading shaders...
01:39:05.88938041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
01:39:05.88938041156RenderDeviceD3d11::initrestore state
01:39:05.88938041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
01:39:05.8893804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:39:05.8893804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:39:05.88938042555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:39:05.88938044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:39:05.88938044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
01:39:05.88938044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:39:05.910380447ResetSnapShotSH::ExecuteRelease snapshot SH
01:39:05.91038045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
01:39:05.91038042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2a0f0f7d
01:39:05.91038042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:39:05.91038042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
01:39:05.91038042433WidgetManager::Renderresum layout thread
01:39:05.9103804275WidgetManager::initInit manager
01:39:05.91038041670WidgetManager::drawskip widget draw (not in foreground) False - False
01:39:05.9103804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:39:05.91148202346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
01:39:05.9119F742288OverlayManager::installKeybMouseHookInstall KeybMouse
01:39:05.9119F74419InputInterceptor::stopHookunhook keyboard and mouse
01:39:05.9129F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
01:39:05.9129F74396InputInterceptor::runHookNew Mouse LL is hooked
01:39:05.9129F74408InputInterceptor::runHookMouse is hooked 0x9f74
01:39:05.92638044959OverlayManager::initOverlayResolutionEx 0X40008
01:39:05.92638044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:39:05.92638044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
01:39:05.92638044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:39:05.99241A46254OverlayManager::doActionForegroundChange Event ON (ON)
01:39:05.99241A47626OverlayManager::OnForegroundChangedChanged True
01:39:05.99341A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:39:05.99441A46385OverlayManager::doActionDisplayFPS - Triggered
01:39:05.9953804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
01:39:05.9953804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
01:39:05.9969F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:39:05.03804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:39:06.941A46385OverlayManager::doActionDisplayFPS - Triggered
01:39:06.133804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:39:06.4174820225InterProcessElement::openInterProcess Overwolf_ImID_4F40DE2_P_31036 opened succesfuly
01:39:06.4174820225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:39:06.4663804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
01:39:06.4663804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
01:39:15.8049F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:39:15.8374820256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:39:15.8374820128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1bd1056
01:39:15.8374820256InterProcessElement::closeInterProcess Overwolf_ImID_1BD1056_P_31036 close 2147483647 bytes
01:39:15.83848202670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:39:15.9299F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:39:16.839F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:39:16.2039F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:39:16.6189F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:39:22.3789F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:39:22.38338043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 6, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 6 handle = 0x10003}
01:39:22.7019F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:39:28.6769F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:39:28.68238043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 6, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 6 handle = 0x10003}
01:39:32.3279F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:39:32.3379F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:39:32.3713804453ReleaseD11DeviceDevice Released! [1]
01:39:32.37138042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
01:39:32.37138041309OverlayManager::RestoreGameWNDPROCSearch SWL..
01:39:32.37138041316OverlayManager::RestoreGameWNDPROCSWL restored.
01:39:32.37138041326OverlayManager::RestoreGameWNDPROCSWL OK.
01:39:32.37238041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2a0f0f7d
01:39:32.37238042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
01:39:32.3723804187IRenderDevice::releaseRender Releasing.
01:39:32.372380482RenderDeviceCaptureBase::ReleaseTextureRelease
01:39:32.3723804100RenderDeviceCaptureBase::ReleaseTextureReleased
01:39:32.37238041280RenderDeviceD3d11::releaseImplementationReleasing 1
01:39:32.37238041290RenderDeviceD3d11::releaseImplementationReleasing 2
01:39:32.37238041309RenderDeviceD3d11::releaseImplementationReleasing 3
01:39:32.3723804204IRenderDevice::releaseRender Releasing Done.
01:39:32.3723804456ReleaseD11Device End Device Released!
01:39:32.3723804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:39:32.47941A46242OverlayManager::doActionForegroundChange Event [winows not active]
01:39:32.49541A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
01:39:32.49541A47626OverlayManager::OnForegroundChangedChanged False
01:39:32.49541A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101EC Title=[]
01:39:32.49641A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:39:32.49641A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:39:32.49641A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:39:32.49741A46385OverlayManager::doActionDisplayFPS - Triggered
01:39:33.254820291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:39:35.6948202388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3015] s[500].
01:39:35.7048202410WidgetManager::RefreshWidgetThreadMainLoopexit
01:39:35.7048202329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
01:39:35.7048202335WidgetManager::RefreshThreadProcStaticclean Exit
01:40:13.9741A46254OverlayManager::doActionForegroundChange Event ON (ON)
01:40:13.9741A47626OverlayManager::OnForegroundChangedChanged True
01:40:13.11041A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:40:13.11041A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:40:13.3503804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:40:13.36838041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
01:40:13.36838041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
01:40:13.36838041148RenderDeviceD3d11::initsave state
01:40:13.3683804696RenderDeviceD3d11::initDX11loading shaders...
01:40:13.37338041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
01:40:13.37338041156RenderDeviceD3d11::initrestore state
01:40:13.37338041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
01:40:13.3733804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:40:13.3733804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:40:13.37338044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:40:13.37338044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
01:40:13.37338044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:40:13.379380447ResetSnapShotSH::ExecuteRelease snapshot SH
01:40:13.37938045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
01:40:13.38038042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x17841331
01:40:13.38038042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:40:13.38038042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
01:40:13.38038042433WidgetManager::Renderresum layout thread
01:40:13.3803804275WidgetManager::initInit manager
01:40:13.3809F742288OverlayManager::installKeybMouseHookInstall KeybMouse
01:40:13.3809F74419InputInterceptor::stopHookunhook keyboard and mouse
01:40:13.38093802346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
01:40:13.3813804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
01:40:13.3813804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
01:40:13.3813804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:40:13.3829F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
01:40:13.3829F74396InputInterceptor::runHookNew Mouse LL is hooked
01:40:13.3839F74408InputInterceptor::runHookMouse is hooked 0x9f74
01:40:13.3879F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:40:13.43438044959OverlayManager::initOverlayResolutionEx 0X40008
01:40:13.43438044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:40:13.43438044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
01:40:13.43438044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:40:15.529F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:40:16.9269F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:40:16.93338043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 12, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 12 handle = 0x10003}
01:40:17.2199F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:40:17.4949F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:40:17.49538043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 12, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 12 handle = 0x10003}
01:40:18.2319F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:40:18.7929F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:40:18.79438043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 12, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 12 handle = 0x10003}
01:40:19.5519F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:40:19.5609F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:40:19.5763804453ReleaseD11DeviceDevice Released! [1]
01:40:19.57638042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
01:40:19.57638041309OverlayManager::RestoreGameWNDPROCSearch SWL..
01:40:19.57638041316OverlayManager::RestoreGameWNDPROCSWL restored.
01:40:19.57638041326OverlayManager::RestoreGameWNDPROCSWL OK.
01:40:19.57738041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x17841331
01:40:19.57738042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
01:40:19.5773804187IRenderDevice::releaseRender Releasing.
01:40:19.577380482RenderDeviceCaptureBase::ReleaseTextureRelease
01:40:19.5773804100RenderDeviceCaptureBase::ReleaseTextureReleased
01:40:19.57738041280RenderDeviceD3d11::releaseImplementationReleasing 1
01:40:19.57738041290RenderDeviceD3d11::releaseImplementationReleasing 2
01:40:19.57738041309RenderDeviceD3d11::releaseImplementationReleasing 3
01:40:19.5773804204IRenderDevice::releaseRender Releasing Done.
01:40:19.5773804456ReleaseD11Device End Device Released!
01:40:19.5773804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:40:20.23141A46242OverlayManager::doActionForegroundChange Event [winows not active]
01:40:20.24741A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
01:40:20.24741A47626OverlayManager::OnForegroundChangedChanged False
01:40:20.24741A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[DevTools - overwolf-extension://piehfbabjaagdfoecckneknhmibfpoiangbhkphk/dist/in_lobby/in_lobby.html - Google Chrome]
01:40:20.24741A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:40:20.24741A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:40:20.24741A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:40:20.24841A46385OverlayManager::doActionDisplayFPS - Triggered
01:40:23.8349380291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:40:23.83493802388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [4563] s[500].
01:40:23.83493802410WidgetManager::RefreshWidgetThreadMainLoopexit
01:40:23.83493802329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
01:40:23.83493802335WidgetManager::RefreshThreadProcStaticclean Exit
01:40:41.69441A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:41:58.4453804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:41:58.52838041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
01:41:58.52838041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
01:41:58.52838041148RenderDeviceD3d11::initsave state
01:41:58.5283804696RenderDeviceD3d11::initDX11loading shaders...
01:41:58.53338041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
01:41:58.53338041156RenderDeviceD3d11::initrestore state
01:41:58.53338041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
01:41:58.5333804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:41:58.5333804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:41:58.53338042555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:41:58.53338044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:41:58.53338044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
01:41:58.53338044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:41:58.548380447ResetSnapShotSH::ExecuteRelease snapshot SH
01:41:58.54938045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
01:41:58.55038042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xe170fa4
01:41:58.55038042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:41:58.55038042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
01:41:58.55038042433WidgetManager::Renderresum layout thread
01:41:58.5503804275WidgetManager::initInit manager
01:41:58.55038041670WidgetManager::drawskip widget draw (not in foreground) False - False
01:41:58.5503804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:41:58.55161B42346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
01:41:58.5579F741848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
01:41:58.5579F742288OverlayManager::installKeybMouseHookInstall KeybMouse
01:41:58.5579F74419InputInterceptor::stopHookunhook keyboard and mouse
01:41:58.5579F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
01:41:58.5579F74396InputInterceptor::runHookNew Mouse LL is hooked
01:41:58.5589F74408InputInterceptor::runHookMouse is hooked 0x9f74
01:41:58.57138044959OverlayManager::initOverlayResolutionEx 0X40008
01:41:58.57138044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:41:58.57138044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
01:41:58.57138044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:41:58.64641A46254OverlayManager::doActionForegroundChange Event ON (ON)
01:41:58.64641A47626OverlayManager::OnForegroundChangedChanged True
01:41:58.64641A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:41:58.64841A46385OverlayManager::doActionDisplayFPS - Triggered
01:41:58.6493804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
01:41:58.6493804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
01:41:58.6493804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:41:58.6609F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:41:58.66241A46385OverlayManager::doActionDisplayFPS - Triggered
01:41:58.6653804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:42:01.7939F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:42:01.86461B4256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:42:01.86461B4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=4f40de2
01:42:01.86461B4256InterProcessElement::closeInterProcess Overwolf_ImID_4F40DE2_P_31036 close 2147483647 bytes
01:42:01.86461B42670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:42:01.86661B4225InterProcessElement::openInterProcess Overwolf_ImID_36C0C9C_P_31036 opened succesfuly
01:42:01.86661B4225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:42:01.9003804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:42:01.9003804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:42:01.9109F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:42:02.7179F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:42:02.8349F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:42:05.5339F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:42:05.5569F742614OverlayManager::DetachThreadInputDetach thread input 40820,14340
01:42:05.78441A46242OverlayManager::doActionForegroundChange Event [winows not active]
01:42:05.79941A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
01:42:05.79941A47626OverlayManager::OnForegroundChangedChanged False
01:42:05.79941A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[DevTools - overwolf-extension://piehfbabjaagdfoecckneknhmibfpoiangbhkphk/dist/in_game/in_game.html - Google Chrome]
01:42:05.80041A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:42:05.80041A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:42:05.80041A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:42:05.80141A46385OverlayManager::doActionDisplayFPS - Triggered
01:42:08.88361B4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:42:08.88361B42388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3594] s[500].
01:42:08.88361B42410WidgetManager::RefreshWidgetThreadMainLoopexit
01:42:08.88361B42329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
01:42:08.88361B42335WidgetManager::RefreshThreadProcStaticclean Exit
01:42:41.2679F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:42:41.2879F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:42:41.2909F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:42:41.44241A46254OverlayManager::doActionForegroundChange Event ON (ON)
01:42:41.44241A47626OverlayManager::OnForegroundChangedChanged True
01:42:41.44441A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:42:41.44441A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:42:41.4529F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:42:41.6323804453ReleaseD11DeviceDevice Released! [1]
01:42:41.63238042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
01:42:41.63238041309OverlayManager::RestoreGameWNDPROCSearch SWL..
01:42:41.63238041316OverlayManager::RestoreGameWNDPROCSWL restored.
01:42:41.63238041326OverlayManager::RestoreGameWNDPROCSWL OK.
01:42:41.63238041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xe170fa4
01:42:41.63238042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
01:42:41.6323804187IRenderDevice::releaseRender Releasing.
01:42:41.632380482RenderDeviceCaptureBase::ReleaseTextureRelease
01:42:41.6323804100RenderDeviceCaptureBase::ReleaseTextureReleased
01:42:41.63238041280RenderDeviceD3d11::releaseImplementationReleasing 1
01:42:41.63238041290RenderDeviceD3d11::releaseImplementationReleasing 2
01:42:41.63238041309RenderDeviceD3d11::releaseImplementationReleasing 3
01:42:41.6323804204IRenderDevice::releaseRender Releasing Done.
01:42:41.6323804456ReleaseD11Device End Device Released!
01:42:41.6323804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:42:41.65138041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
01:42:41.65138041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
01:42:41.65138041148RenderDeviceD3d11::initsave state
01:42:41.6513804696RenderDeviceD3d11::initDX11loading shaders...
01:42:41.65838041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
01:42:41.65838041156RenderDeviceD3d11::initrestore state
01:42:41.65838041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
01:42:41.6583804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:42:41.6583804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:42:41.65838044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:42:41.65838044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
01:42:41.65838044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:42:41.662380447ResetSnapShotSH::ExecuteRelease snapshot SH
01:42:41.66338045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
01:42:41.66338042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xab413cb
01:42:41.66338042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:42:41.66338042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
01:42:41.66338042433WidgetManager::Renderresum layout thread
01:42:41.6633804275WidgetManager::initInit manager
01:42:41.6633804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:42:41.664AAE42346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
01:42:41.6679F742288OverlayManager::installKeybMouseHookInstall KeybMouse
01:42:41.6679F74419InputInterceptor::stopHookunhook keyboard and mouse
01:42:41.6689F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
01:42:41.6689F74396InputInterceptor::runHookNew Mouse LL is hooked
01:42:41.6689F74408InputInterceptor::runHookMouse is hooked 0x9f74
01:42:41.66838044959OverlayManager::initOverlayResolutionEx 0X40008
01:42:41.66838044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:42:41.66838044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
01:42:41.66838044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:42:43.1069F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:42:43.1533804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:42:43.1543804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:42:43.1569F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:42:43.2009F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:42:44.7941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:42:44.9641A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:42:44.10741A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:42:44.310AAE4225InterProcessElement::openInterProcess Overwolf_ImID_47B101E_P_31036 opened succesfuly
01:42:44.310AAE4225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:42:44.3573804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:42:44.3573804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:42:48.4929F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:42:48.55938042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:42:48.56138043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 6, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 6 handle = 0x10003}
01:42:48.5779F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:42:48.599AAE4256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:42:48.599AAE4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=47b101e
01:42:48.599AAE4256InterProcessElement::closeInterProcess Overwolf_ImID_47B101E_P_31036 close 2147483647 bytes
01:42:48.599AAE42670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:42:51.2459F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:42:51.3149F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:42:51.31538043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
01:42:51.3549F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:42:52.58541A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:42:52.59941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:42:52.60941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:42:52.755AAE4225InterProcessElement::openInterProcess Overwolf_ImID_5FD0DE2_P_31036 opened succesfuly
01:42:52.755AAE4225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:42:52.7873804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:42:52.7873804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:42:56.9369F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:42:57.2038042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:42:57.2238043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 6, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 6 handle = 0x10003}
01:42:57.65AAE4256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:42:57.65AAE4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5fd0de2
01:42:57.65AAE4256InterProcessElement::closeInterProcess Overwolf_ImID_5FD0DE2_P_31036 close 2147483647 bytes
01:42:57.66AAE42670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:42:57.779F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:42:57.2289F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:42:57.3499F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:42:57.9369F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:42:57.93738043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
01:42:58.64941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:42:58.65241A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:42:58.713AAE4225InterProcessElement::openInterProcess Overwolf_ImID_5FE0DE2_P_31036 opened succesfuly
01:42:58.713AAE4225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:42:58.7703804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:42:58.7703804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:43:03.2459F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:43:03.29138042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:43:03.29238043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 6, OW handle = 0x1900ec0;prev = 0x1e70eea , {Original values: ref = 6 handle = 0x10003}
01:43:03.333AAE4256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:43:03.333AAE4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5fe0de2
01:43:03.333AAE4256InterProcessElement::closeInterProcess Overwolf_ImID_5FE0DE2_P_31036 close 2147483647 bytes
01:43:03.334AAE42670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:43:03.3539F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:43:03.4529F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:43:03.4839F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:43:03.5749F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:43:04.779F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:43:04.1019F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:43:04.11638042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:43:04.11738043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 6, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 6 handle = 0x10003}
01:43:04.2409F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:43:04.3529F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:43:04.3869F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:43:04.4879F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:43:04.6949F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:43:05.21041A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:43:05.21441A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:43:05.263AAE4225InterProcessElement::openInterProcess Overwolf_ImID_5FF0DE2_P_31036 opened succesfuly
01:43:05.263AAE4225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:43:05.2983804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:43:05.2983804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:43:11.989F743350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
01:43:20.7479F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:43:20.81938042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:43:20.82438043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = -1 handle = 0x10003}
01:43:20.82438043507OverlayManager::RestoreGameCursorblack Cursor restored
01:43:20.859AAE4256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:43:20.859AAE4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5ff0de2
01:43:20.859AAE4256InterProcessElement::closeInterProcess Overwolf_ImID_5FF0DE2_P_31036 close 2147483647 bytes
01:43:20.860AAE42670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:43:20.8859F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:45:44.6329F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:45:44.6439F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:45:44.6693804453ReleaseD11DeviceDevice Released! [1]
01:45:44.66938042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
01:45:44.66938041309OverlayManager::RestoreGameWNDPROCSearch SWL..
01:45:44.66938041316OverlayManager::RestoreGameWNDPROCSWL restored.
01:45:44.66938041326OverlayManager::RestoreGameWNDPROCSWL OK.
01:45:44.66938041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xab413cb
01:45:44.66938042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
01:45:44.6693804187IRenderDevice::releaseRender Releasing.
01:45:44.669380482RenderDeviceCaptureBase::ReleaseTextureRelease
01:45:44.6693804100RenderDeviceCaptureBase::ReleaseTextureReleased
01:45:44.66938041280RenderDeviceD3d11::releaseImplementationReleasing 1
01:45:44.66938041290RenderDeviceD3d11::releaseImplementationReleasing 2
01:45:44.66938041309RenderDeviceD3d11::releaseImplementationReleasing 3
01:45:44.6693804204IRenderDevice::releaseRender Releasing Done.
01:45:44.6693804456ReleaseD11Device End Device Released!
01:45:44.6693804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:45:44.86341A46242OverlayManager::doActionForegroundChange Event [winows not active]
01:45:44.87941A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
01:45:44.87941A47626OverlayManager::OnForegroundChangedChanged False
01:45:44.87941A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[DevTools - overwolf-extension://piehfbabjaagdfoecckneknhmibfpoiangbhkphk/dist/in_game/in_game.html - Google Chrome]
01:45:44.88041A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:45:44.88041A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:45:44.88041A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:45:44.88141A46385OverlayManager::doActionDisplayFPS - Triggered
01:45:44.894AAE4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:45:47.457AAE42388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3062] s[500].
01:45:47.457AAE42410WidgetManager::RefreshWidgetThreadMainLoopexit
01:45:47.457AAE42329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
01:45:47.457AAE42335WidgetManager::RefreshThreadProcStaticclean Exit
01:46:53.5483804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:46:53.62838041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
01:46:53.62838041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
01:46:53.62838041148RenderDeviceD3d11::initsave state
01:46:53.6283804696RenderDeviceD3d11::initDX11loading shaders...
01:46:53.63338041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
01:46:53.63338041156RenderDeviceD3d11::initrestore state
01:46:53.63338041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
01:46:53.6333804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:46:53.6333804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:46:53.63338042555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:46:53.63338044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:46:53.63338044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
01:46:53.63338044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:46:53.640380447ResetSnapShotSH::ExecuteRelease snapshot SH
01:46:53.64138045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
01:46:53.64138042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x57bc1173
01:46:53.64138042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:46:53.64138042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
01:46:53.64138042433WidgetManager::Renderresum layout thread
01:46:53.6413804275WidgetManager::initInit manager
01:46:53.6419F742288OverlayManager::installKeybMouseHookInstall KeybMouse
01:46:53.6419F74419InputInterceptor::stopHookunhook keyboard and mouse
01:46:53.64138041670WidgetManager::drawskip widget draw (not in foreground) False - False
01:46:53.6413804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:46:53.6419F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
01:46:53.6429F74396InputInterceptor::runHookNew Mouse LL is hooked
01:46:53.6429F74408InputInterceptor::runHookMouse is hooked 0x9f74
01:46:53.64259842346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
01:46:53.65841A46254OverlayManager::doActionForegroundChange Event ON (ON)
01:46:53.65841A47626OverlayManager::OnForegroundChangedChanged True
01:46:53.65841A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:46:53.65941A46385OverlayManager::doActionDisplayFPS - Triggered
01:46:53.66738044959OverlayManager::initOverlayResolutionEx 0X40008
01:46:53.66738044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:46:53.66738044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
01:46:53.66738044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:46:53.6673804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:46:53.67541A46385OverlayManager::doActionDisplayFPS - Triggered
01:46:53.6879F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:46:53.6933804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:49:26.4789F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:49:26.5599F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:49:26.5743804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:49:26.5743804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:49:27.5759F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:49:27.6919F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:49:28.2539F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:49:28.3629F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:49:29.2719F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:49:30.3141A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:49:30.5141A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:49:30.5541A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:49:30.2285984225InterProcessElement::openInterProcess Overwolf_ImID_3F910E2_P_31036 opened succesfuly
01:49:30.2285984225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:49:30.2603804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:49:30.2603804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:49:30.9149F743350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
01:49:43.2549F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:49:43.34138042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:49:43.34338043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 1 handle = 0x10003}
01:49:43.3809F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:49:43.3825984256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:49:43.3825984128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3f910e2
01:49:43.3825984256InterProcessElement::closeInterProcess Overwolf_ImID_3F910E2_P_31036 close 2147483647 bytes
01:49:43.38259842670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:49:46.13541A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:49:46.15841A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:49:46.2175984225InterProcessElement::openInterProcess Overwolf_ImID_4A30CB8_P_31036 opened succesfuly
01:49:46.2175984225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:49:46.2929F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:49:46.3335984256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:49:46.3335984128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=36c0c9c
01:49:46.3335984256InterProcessElement::closeInterProcess Overwolf_ImID_36C0C9C_P_31036 close 2147483647 bytes
01:49:46.33559842670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:49:46.3393804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
01:49:46.3393804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
01:49:46.4089F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:49:50.729F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:49:50.2009F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:49:50.3289F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:49:51.38941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:49:51.39441A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:49:51.4535984225InterProcessElement::openInterProcess Overwolf_ImID_4DD1006_P_31036 opened succesfuly
01:49:51.4535984225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:49:51.5053804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:49:51.5053804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:50:22.9599F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:50:23.405984256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:50:23.405984128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=4dd1006
01:50:23.405984256InterProcessElement::closeInterProcess Overwolf_ImID_4DD1006_P_31036 close 2147483647 bytes
01:50:23.4059842670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:50:23.4738042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:50:23.5438043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 1 handle = 0x10003}
01:50:23.569F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:50:23.9419F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:50:25.7279F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:50:25.8119F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:50:26.6319F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:50:27.6941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:50:27.8141A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:50:27.8941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:50:27.1205984225InterProcessElement::openInterProcess Overwolf_ImID_7840FC6_P_31036 opened succesfuly
01:50:27.1205984225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:50:27.1663804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:50:27.1663804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:50:30.1769F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:50:30.1909F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:50:30.1909F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:50:30.2043804453ReleaseD11DeviceDevice Released! [1]
01:50:30.20438042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
01:50:30.20438041309OverlayManager::RestoreGameWNDPROCSearch SWL..
01:50:30.20438041316OverlayManager::RestoreGameWNDPROCSWL restored.
01:50:30.20438041326OverlayManager::RestoreGameWNDPROCSWL OK.
01:50:30.20438041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x57bc1173
01:50:30.20438042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
01:50:30.2043804187IRenderDevice::releaseRender Releasing.
01:50:30.204380482RenderDeviceCaptureBase::ReleaseTextureRelease
01:50:30.2043804100RenderDeviceCaptureBase::ReleaseTextureReleased
01:50:30.20438041280RenderDeviceD3d11::releaseImplementationReleasing 1
01:50:30.20438041290RenderDeviceD3d11::releaseImplementationReleasing 2
01:50:30.20438041309RenderDeviceD3d11::releaseImplementationReleasing 3
01:50:30.2043804204IRenderDevice::releaseRender Releasing Done.
01:50:30.2043804456ReleaseD11Device End Device Released!
01:50:30.2043804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:50:30.2199F743502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 1 handle = 0x10003}
01:50:30.3835984291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:50:30.50941A46242OverlayManager::doActionForegroundChange Event [winows not active]
01:50:30.52541A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
01:50:30.52541A47626OverlayManager::OnForegroundChangedChanged False
01:50:30.52541A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[DevTools - overwolf-extension://piehfbabjaagdfoecckneknhmibfpoiangbhkphk/dist/in_game/in_game.html - Google Chrome]
01:50:30.52541A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:50:30.52541A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:50:30.52541A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:50:30.52641A46385OverlayManager::doActionDisplayFPS - Triggered
01:50:33.8859842388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3203] s[500].
01:50:33.8859842410WidgetManager::RefreshWidgetThreadMainLoopexit
01:50:33.8859842329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
01:50:33.8859842335WidgetManager::RefreshThreadProcStaticclean Exit
01:50:49.81441A46254OverlayManager::doActionForegroundChange Event ON (ON)
01:50:49.81441A47626OverlayManager::OnForegroundChangedChanged True
01:50:49.91741A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:50:49.91741A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:50:49.9559F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:50:50.183804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:50:50.5038041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
01:50:50.5038041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
01:50:50.5038041148RenderDeviceD3d11::initsave state
01:50:50.503804696RenderDeviceD3d11::initDX11loading shaders...
01:50:50.5638041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
01:50:50.5638041156RenderDeviceD3d11::initrestore state
01:50:50.5638041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
01:50:50.563804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:50:50.563804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:50:50.5638044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:50:50.5638044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
01:50:50.5638044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:50:50.61380447ResetSnapShotSH::ExecuteRelease snapshot SH
01:50:50.6838045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
01:50:50.6938042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x25e41269
01:50:50.6938042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:50:50.6938042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
01:50:50.6938042433WidgetManager::Renderresum layout thread
01:50:50.693804275WidgetManager::initInit manager
01:50:50.693804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
01:50:50.693804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
01:50:50.6910E82346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
01:50:50.743804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:50:50.743804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:50:50.743804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:50:50.769F741848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
01:50:50.769F742288OverlayManager::installKeybMouseHookInstall KeybMouse
01:50:50.769F74419InputInterceptor::stopHookunhook keyboard and mouse
01:50:50.7738044959OverlayManager::initOverlayResolutionEx 0X40008
01:50:50.7738044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:50:50.7738044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
01:50:50.7738044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:50:50.779F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
01:50:50.779F74396InputInterceptor::runHookNew Mouse LL is hooked
01:50:50.789F74408InputInterceptor::runHookMouse is hooked 0x9f74
01:50:50.829F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:50:50.11438043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
01:50:53.19538042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:50:53.20238043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1900ec0;prev = 0x1e70eea , {Original values: ref = 5 handle = 0x10003}
01:50:53.23810E8256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:50:53.23810E8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=7840fc6
01:50:53.23810E8256InterProcessElement::closeInterProcess Overwolf_ImID_7840FC6_P_31036 close 2147483647 bytes
01:50:53.23910E82670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:50:53.4979F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:50:54.42338042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:50:54.42938043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 5 handle = 0x10003}
01:50:54.46710E8256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:50:54.46710E8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=4a30cb8
01:50:54.46710E8256InterProcessElement::closeInterProcess Overwolf_ImID_4A30CB8_P_31036 close 2147483647 bytes
01:50:54.46710E82670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:50:55.34241A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:50:55.35541A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:50:55.36741A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:50:55.41310E8225InterProcessElement::openInterProcess Overwolf_ImID_A430FAA_P_31036 opened succesfuly
01:50:55.41310E8225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:50:55.5413804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
01:50:55.5413804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
01:50:55.9799F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:50:57.16241A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:50:57.18141A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:50:57.19041A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:50:57.28310E8225InterProcessElement::openInterProcess Overwolf_ImID_2701090_P_31036 opened succesfuly
01:50:57.28310E8225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:50:57.3253804326RenderImageD3d11::setSizeCreate Texture (990,770) / (1024,896) - OK
01:50:57.3253804347RenderImageD3d11::setSizeCreate Texture RV (1024,896) - OK
01:50:58.51410E8256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:50:58.51410E8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2701090
01:50:58.51410E8256InterProcessElement::closeInterProcess Overwolf_ImID_2701090_P_31036 close 2147483647 bytes
01:50:58.51410E82670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:51:02.4459F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:51:02.48538042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:51:02.49238043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 5 handle = 0x10003}
01:51:02.5269F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:51:03.229F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:51:03.523804453ReleaseD11DeviceDevice Released! [1]
01:51:03.5238042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
01:51:03.5238041309OverlayManager::RestoreGameWNDPROCSearch SWL..
01:51:03.5238041316OverlayManager::RestoreGameWNDPROCSWL restored.
01:51:03.5238041326OverlayManager::RestoreGameWNDPROCSWL OK.
01:51:03.5238041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x25e41269
01:51:03.5238042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
01:51:03.523804187IRenderDevice::releaseRender Releasing.
01:51:03.52380482RenderDeviceCaptureBase::ReleaseTextureRelease
01:51:03.523804100RenderDeviceCaptureBase::ReleaseTextureReleased
01:51:03.5238041280RenderDeviceD3d11::releaseImplementationReleasing 1
01:51:03.5238041290RenderDeviceD3d11::releaseImplementationReleasing 2
01:51:03.5238041309RenderDeviceD3d11::releaseImplementationReleasing 3
01:51:03.523804204IRenderDevice::releaseRender Releasing Done.
01:51:03.523804456ReleaseD11Device End Device Released!
01:51:03.523804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:51:03.27010E8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:51:03.55241A46242OverlayManager::doActionForegroundChange Event [winows not active]
01:51:03.56841A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
01:51:03.56841A47626OverlayManager::OnForegroundChangedChanged False
01:51:03.56841A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x14C0A6C Title=[Windows PowerShell]
01:51:03.56941A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:51:03.56941A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:51:03.56941A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:51:03.57041A46385OverlayManager::doActionDisplayFPS - Triggered
01:51:06.14410E82388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3391] s[500].
01:51:06.14410E82410WidgetManager::RefreshWidgetThreadMainLoopexit
01:51:06.14410E82329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
01:51:06.14410E82335WidgetManager::RefreshThreadProcStaticclean Exit
01:51:57.29541A46254OverlayManager::doActionForegroundChange Event ON (ON)
01:51:57.29541A47626OverlayManager::OnForegroundChangedChanged True
01:51:57.29641A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:51:57.29641A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:51:57.3793804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:51:57.40638041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
01:51:57.40638041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
01:51:57.40638041148RenderDeviceD3d11::initsave state
01:51:57.4063804696RenderDeviceD3d11::initDX11loading shaders...
01:51:57.41238041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
01:51:57.41238041156RenderDeviceD3d11::initrestore state
01:51:57.41238041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
01:51:57.4123804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:51:57.4123804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:51:57.41238044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:51:57.41238044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
01:51:57.41238044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:51:57.430380447ResetSnapShotSH::ExecuteRelease snapshot SH
01:51:57.43038045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
01:51:57.43038042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4c5f0fed
01:51:57.43038042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:51:57.43038042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
01:51:57.43038042433WidgetManager::Renderresum layout thread
01:51:57.4303804275WidgetManager::initInit manager
01:51:57.4313804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:51:57.431B1A42346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
01:51:57.4469F742288OverlayManager::installKeybMouseHookInstall KeybMouse
01:51:57.4469F74419InputInterceptor::stopHookunhook keyboard and mouse
01:51:57.4479F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
01:51:57.4479F74396InputInterceptor::runHookNew Mouse LL is hooked
01:51:57.4479F74408InputInterceptor::runHookMouse is hooked 0x9f74
01:51:57.44838044959OverlayManager::initOverlayResolutionEx 0X40008
01:51:57.44838044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:51:57.44838044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
01:51:57.44838044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:51:57.4489F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:51:57.685B1A4256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:51:57.685B1A4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a430faa
01:51:57.685B1A4256InterProcessElement::closeInterProcess Overwolf_ImID_A430FAA_P_31036 close 2147483647 bytes
01:51:57.685B1A42670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:51:57.81841A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:51:57.83641A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:51:57.84241A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:51:57.899B1A4225InterProcessElement::openInterProcess Overwolf_ImID_1001124_P_31036 opened succesfuly
01:51:57.899B1A4225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:51:57.9863804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
01:51:57.9863804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
01:51:58.209F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:51:58.909F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:51:58.9838043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 11, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 11 handle = 0x10003}
01:52:00.1499F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:52:07.4796EB03350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
01:52:07.6359F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:52:07.6499F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:52:07.6499F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:52:07.6673804453ReleaseD11DeviceDevice Released! [1]
01:52:07.66738042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
01:52:07.66738041309OverlayManager::RestoreGameWNDPROCSearch SWL..
01:52:07.66738041316OverlayManager::RestoreGameWNDPROCSWL restored.
01:52:07.66738041326OverlayManager::RestoreGameWNDPROCSWL OK.
01:52:07.66738041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4c5f0fed
01:52:07.66738042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
01:52:07.6673804187IRenderDevice::releaseRender Releasing.
01:52:07.667380482RenderDeviceCaptureBase::ReleaseTextureRelease
01:52:07.6673804100RenderDeviceCaptureBase::ReleaseTextureReleased
01:52:07.66738041280RenderDeviceD3d11::releaseImplementationReleasing 1
01:52:07.66738041290RenderDeviceD3d11::releaseImplementationReleasing 2
01:52:07.66738041309RenderDeviceD3d11::releaseImplementationReleasing 3
01:52:07.6673804204IRenderDevice::releaseRender Releasing Done.
01:52:07.6673804456ReleaseD11Device End Device Released!
01:52:07.6683804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:52:07.6799F743502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 11, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 11 handle = 0x10003}
01:52:07.847B1A4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:52:07.98741A46242OverlayManager::doActionForegroundChange Event [winows not active]
01:52:08.341A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
01:52:08.341A47626OverlayManager::OnForegroundChangedChanged False
01:52:08.341A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x14C0A6C Title=[Windows PowerShell]
01:52:08.441A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:52:08.441A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:52:08.441A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:52:08.441A46385OverlayManager::doActionDisplayFPS - Triggered
01:52:10.605B1A42388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3266] s[500].
01:52:10.605B1A42410WidgetManager::RefreshWidgetThreadMainLoopexit
01:52:10.605B1A42329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
01:52:10.605B1A42335WidgetManager::RefreshThreadProcStaticclean Exit
01:53:00.67441A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:53:13.8041A46254OverlayManager::doActionForegroundChange Event ON (ON)
01:53:13.8041A47626OverlayManager::OnForegroundChangedChanged True
01:53:13.8041A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:53:13.8041A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:53:13.3303804386fSwapResize_BuffersResize buffer (0x72f6010)!
01:53:13.38138041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
01:53:13.38138041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
01:53:13.38138041148RenderDeviceD3d11::initsave state
01:53:13.3813804696RenderDeviceD3d11::initDX11loading shaders...
01:53:13.38638041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
01:53:13.38638041156RenderDeviceD3d11::initrestore state
01:53:13.38638041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
01:53:13.3863804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:53:13.3863804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:53:13.38638044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:53:13.38638044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
01:53:13.38638044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:53:13.391380447ResetSnapShotSH::ExecuteRelease snapshot SH
01:53:13.39238045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
01:53:13.39238042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x96c12a9
01:53:13.39238042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:53:13.39238042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
01:53:13.39238042433WidgetManager::Renderresum layout thread
01:53:13.3923804275WidgetManager::initInit manager
01:53:13.39332002346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
01:53:13.3969F742288OverlayManager::installKeybMouseHookInstall KeybMouse
01:53:13.3969F74419InputInterceptor::stopHookunhook keyboard and mouse
01:53:13.3979F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
01:53:13.3979F74396InputInterceptor::runHookNew Mouse LL is hooked
01:53:13.3979F74408InputInterceptor::runHookMouse is hooked 0x9f74
01:53:13.3979F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:53:13.4043804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
01:53:13.4043804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
01:53:13.4073804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:53:13.41938044959OverlayManager::initOverlayResolutionEx 0X40008
01:53:13.41938044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:53:13.41938044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
01:53:13.41938044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:53:13.4763200225InterProcessElement::openInterProcess Overwolf_ImID_150EA4_P_31036 opened succesfuly
01:53:13.4763200225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:53:13.5153804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
01:53:13.5153804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
01:53:16.309F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:53:16.1033200256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:53:16.1033200128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1001124
01:53:16.1033200256InterProcessElement::closeInterProcess Overwolf_ImID_1001124_P_31036 close 2147483647 bytes
01:53:16.10332002670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:53:16.1219F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:53:16.2369F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:53:16.3209F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:53:28.7919F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:53:38.42541A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:53:38.42941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:53:38.4763200225InterProcessElement::openInterProcess Overwolf_ImID_BAF0FCC_P_31036 opened succesfuly
01:53:38.4763200225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:53:38.5513804326RenderImageD3d11::setSizeCreate Texture (990,770) / (1024,896) - OK
01:53:38.5513804347RenderImageD3d11::setSizeCreate Texture RV (1024,896) - OK
01:53:40.2313804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
01:53:40.2313804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
01:53:41.6413804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
01:53:41.6413804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
01:53:42.9053804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
01:53:42.9053804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
01:53:43.8933804326RenderImageD3d11::setSizeCreate Texture (630,1050) / (640,1152) - OK
01:53:43.8933804347RenderImageD3d11::setSizeCreate Texture RV (640,1152) - OK
01:53:44.9193804326RenderImageD3d11::setSizeCreate Texture (546,910) / (640,1024) - OK
01:53:44.9193804347RenderImageD3d11::setSizeCreate Texture RV (640,1024) - OK
01:53:45.6203804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
01:53:45.6203804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
01:53:46.4613804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
01:53:46.4613804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
01:53:47.9673804326RenderImageD3d11::setSizeCreate Texture (378,630) / (384,640) - OK
01:53:47.9673804347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
01:53:49.6063804326RenderImageD3d11::setSizeCreate Texture (294,490) / (384,512) - OK
01:53:49.6063804347RenderImageD3d11::setSizeCreate Texture RV (384,512) - OK
01:53:50.5093804326RenderImageD3d11::setSizeCreate Texture (336,560) / (384,640) - OK
01:53:50.5093804347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
01:53:52.3853804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
01:53:52.3853804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
01:54:00.3223804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
01:54:00.3223804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
01:54:04.3573804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
01:54:04.3573804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
01:54:05.6693804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
01:54:05.6693804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
01:54:06.5653804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
01:54:06.5653804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
01:54:07.5513804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
01:54:07.5513804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
01:54:09.443804326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
01:54:09.443804347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
01:54:09.9533804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
01:54:09.9533804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
01:54:10.5338042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:54:10.5938043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 15, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 15 handle = 0x10003}
01:54:10.8241A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:54:10.9541A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:54:10.963200256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:54:10.963200128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=baf0fcc
01:54:10.963200256InterProcessElement::closeInterProcess Overwolf_ImID_BAF0FCC_P_31036 close 2147483647 bytes
01:54:10.9632002670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:54:10.12241A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:54:10.2109F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:54:10.2563200225InterProcessElement::openInterProcess Overwolf_ImID_26B0EB0_P_31036 opened succesfuly
01:54:10.2563200225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:54:10.2873804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:54:10.2873804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:54:10.3273200256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:54:10.3273200128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=150ea4
01:54:10.3273200256InterProcessElement::closeInterProcess Overwolf_ImID_150EA4_P_31036 close 2147483647 bytes
01:54:10.32832002670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:54:16.2949F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:54:16.4079F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:54:16.4889F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:54:35.3959F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:54:35.47838042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:54:35.48238043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 15, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 15 handle = 0x10003}
01:54:35.4979F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:54:47.8199F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:54:47.9459F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:54:48.2799F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:54:50.79141A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:54:50.79641A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:54:50.8763200225InterProcessElement::openInterProcess Overwolf_ImID_8EA114C_P_31036 opened succesfuly
01:54:50.8763200225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:54:50.9113804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:54:50.9113804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:54:54.1339F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:54:54.13538043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 15, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 15 handle = 0x10003}
01:54:54.3409F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:54:55.9159F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:54:55.97438042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:54:55.97838043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 15, OW handle = 0x1900ec0;prev = 0x1e70eea , {Original values: ref = 15 handle = 0x10003}
01:54:55.9909F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:54:56.163200256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:54:56.163200128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=8ea114c
01:54:56.163200256InterProcessElement::closeInterProcess Overwolf_ImID_8EA114C_P_31036 close 2147483647 bytes
01:54:56.1732002670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:54:56.1049F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:54:56.1959F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:54:56.5139F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:54:57.1079F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:54:57.14538042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:54:57.14838043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 15, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 15 handle = 0x10003}
01:54:57.2439F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:54:57.3719F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:54:57.3989F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:54:57.4679F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:54:57.4989F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:55:03.519F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:55:03.12538042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:55:03.12838043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 15, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 15 handle = 0x10003}
01:55:03.1849F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:55:03.5019F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:55:03.5619F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:55:03.8099F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:55:04.4759F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:55:04.51438042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:55:04.51638043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 15, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 15 handle = 0x10003}
01:55:04.5889F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:55:11.6349F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:57:29.389F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:57:29.1439F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:57:32.1699F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:57:32.2789F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:57:43.8759F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:57:43.9989F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:57:45.7739F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:57:46.7829F743350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
01:57:49.4639F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:57:49.52738042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:57:49.53238043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = -1 handle = 0x10003}
01:57:49.53238043507OverlayManager::RestoreGameCursorblack Cursor restored
01:57:49.6129F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:57:49.8819F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:57:50.419F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:57:50.6749F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:57:50.8439F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:57:55.939F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:57:55.1759F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:57:55.2079F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:57:55.67141A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:57:55.7423200225InterProcessElement::openInterProcess Overwolf_ImID_170C0F9E_P_31036 opened succesfuly
01:57:55.7423200225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:57:55.7773804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:57:55.7773804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:58:05.5939F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:58:05.6833200256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:58:05.6833200128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=170c0f9e
01:58:05.6833200256InterProcessElement::closeInterProcess Overwolf_ImID_170C0F9E_P_31036 close 2147483647 bytes
01:58:05.68432002670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:58:05.68738042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:58:05.68838043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
01:58:05.7019F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:58:05.8039F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:58:14.7909F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:58:14.8669F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:58:14.86738043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
01:58:14.8819F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:58:18.5289F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:58:18.60738042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:58:18.60838043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
01:58:18.6489F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:58:18.8329F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:58:18.9439F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:58:20.879F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:58:20.9038043350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
01:58:21.7141A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:58:21.7541A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:58:21.1283200225InterProcessElement::openInterProcess Overwolf_ImID_170D0F9E_P_31036 opened succesfuly
01:58:21.1283200225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:58:21.1623804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
01:58:21.1623804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
01:58:23.2573200225InterProcessElement::openInterProcess Overwolf_ImID_18900D44_P_31036 opened succesfuly
01:58:23.2573200225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
01:58:23.2883804326RenderImageD3d11::setSizeCreate Texture (123,26) / (128,128) - OK
01:58:23.2883804347RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
01:58:41.1719F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
01:58:41.2103200256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:58:41.2103200128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=18900d44
01:58:41.2103200256InterProcessElement::closeInterProcess Overwolf_ImID_18900D44_P_31036 close 2147483647 bytes
01:58:41.21032002670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:58:41.21338042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:58:41.21838043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = -1 handle = 0x10003}
01:58:41.21838043507OverlayManager::RestoreGameCursorblack Cursor restored
01:58:41.2563200256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
01:58:41.2563200128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=170d0f9e
01:58:41.2563200256InterProcessElement::closeInterProcess Overwolf_ImID_170D0F9E_P_31036 close 2147483647 bytes
01:58:41.25732002670WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:58:41.2659F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
01:58:55.61741A46242OverlayManager::doActionForegroundChange Event [winows not active]
01:58:55.63241A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
01:58:55.63241A47626OverlayManager::OnForegroundChangedChanged False
01:58:55.63341A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
01:58:55.63341A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:58:55.63341A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:58:55.63341A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:58:55.63341A46385OverlayManager::doActionDisplayFPS - Triggered
01:58:55.6939F742614OverlayManager::DetachThreadInputDetach thread input 40820,14340
01:58:56.1913200291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:58:58.74732002388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3328] s[500].
01:58:58.74732002410WidgetManager::RefreshWidgetThreadMainLoopexit
01:58:58.74732002329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
01:58:58.74732002335WidgetManager::RefreshThreadProcStaticclean Exit
02:00:18.3689F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:00:18.4149F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:00:18.4169F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:00:18.6119F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:00:18.72041A46254OverlayManager::doActionForegroundChange Event ON (ON)
02:00:18.72041A47626OverlayManager::OnForegroundChangedChanged True
02:00:18.74241A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:00:18.74241A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:00:18.7663804453ReleaseD11DeviceDevice Released! [1]
02:00:18.76638042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:00:18.76638041309OverlayManager::RestoreGameWNDPROCSearch SWL..
02:00:18.76638041316OverlayManager::RestoreGameWNDPROCSWL restored.
02:00:18.76638041326OverlayManager::RestoreGameWNDPROCSWL OK.
02:00:18.76638041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x96c12a9
02:00:18.76638042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:00:18.7663804187IRenderDevice::releaseRender Releasing.
02:00:18.766380482RenderDeviceCaptureBase::ReleaseTextureRelease
02:00:18.7663804100RenderDeviceCaptureBase::ReleaseTextureReleased
02:00:18.76638041280RenderDeviceD3d11::releaseImplementationReleasing 1
02:00:18.76638041290RenderDeviceD3d11::releaseImplementationReleasing 2
02:00:18.76638041309RenderDeviceD3d11::releaseImplementationReleasing 3
02:00:18.7663804204IRenderDevice::releaseRender Releasing Done.
02:00:18.7663804456ReleaseD11Device End Device Released!
02:00:18.7663804386fSwapResize_BuffersResize buffer (0x72f6010)!
02:00:18.79838041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
02:00:18.79938041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:00:18.79938041148RenderDeviceD3d11::initsave state
02:00:18.7993804696RenderDeviceD3d11::initDX11loading shaders...
02:00:18.80438041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
02:00:18.80438041156RenderDeviceD3d11::initrestore state
02:00:18.80438041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
02:00:18.8043804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:00:18.8043804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:00:18.80438044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
02:00:18.80438044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
02:00:18.80438044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
02:00:18.813380447ResetSnapShotSH::ExecuteRelease snapshot SH
02:00:18.81338045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
02:00:18.81438042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x24721279
02:00:18.81438042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
02:00:18.81438042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
02:00:18.81438042433WidgetManager::Renderresum layout thread
02:00:18.8143804275WidgetManager::initInit manager
02:00:18.8143804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:00:18.8149F741848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
02:00:18.8149F742288OverlayManager::installKeybMouseHookInstall KeybMouse
02:00:18.8149F74419InputInterceptor::stopHookunhook keyboard and mouse
02:00:18.81550702346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
02:00:18.8279F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
02:00:18.8289F74396InputInterceptor::runHookNew Mouse LL is hooked
02:00:18.8289F74408InputInterceptor::runHookMouse is hooked 0x9f74
02:00:18.8299F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:00:18.83138044959OverlayManager::initOverlayResolutionEx 0X40008
02:00:18.83138044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
02:00:18.83138044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
02:00:18.83138044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
02:00:19.2679F742614OverlayManager::DetachThreadInputDetach thread input 40820,14340
02:00:19.2829F742614OverlayManager::DetachThreadInputDetach thread input 40820,14340
02:01:13.1119F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
02:01:13.1683804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
02:01:13.1683804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
02:01:13.2249F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
02:01:13.9079F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
02:01:13.9809F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
02:01:14.1939F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
02:01:14.3399F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
02:01:15.8589F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
02:01:15.9519F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
02:01:50.5849F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
02:01:50.6919F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
02:01:51.6409F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
02:01:52.76441A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
02:01:52.76841A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
02:01:52.8595070225InterProcessElement::openInterProcess Overwolf_ImID_3EC0D42_P_31036 opened succesfuly
02:01:52.8595070225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
02:01:52.8923804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
02:01:52.8923804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
02:01:58.2129F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
02:01:58.26838042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:01:58.27038043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
02:01:58.3125070256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
02:01:58.3125070128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3ec0d42
02:01:58.3125070256InterProcessElement::closeInterProcess Overwolf_ImID_3EC0D42_P_31036 close 2147483647 bytes
02:01:58.31350702670WidgetManager::RefreshLayoutAsyncMove widget to Poll
02:01:58.3249F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
02:02:07.6839F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
02:02:07.7769F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
02:02:07.7899F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
02:02:08.8159F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
02:02:08.85538042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:02:08.85638043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
02:02:08.8699F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:02:08.8939F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
02:02:14.7239F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:02:14.7379F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:02:14.7673804453ReleaseD11DeviceDevice Released! [1]
02:02:14.76738042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:02:14.76738041309OverlayManager::RestoreGameWNDPROCSearch SWL..
02:02:14.76738041316OverlayManager::RestoreGameWNDPROCSWL restored.
02:02:14.76738041326OverlayManager::RestoreGameWNDPROCSWL OK.
02:02:14.76738041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x24721279
02:02:14.76738042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:02:14.7673804187IRenderDevice::releaseRender Releasing.
02:02:14.767380482RenderDeviceCaptureBase::ReleaseTextureRelease
02:02:14.7673804100RenderDeviceCaptureBase::ReleaseTextureReleased
02:02:14.76738041280RenderDeviceD3d11::releaseImplementationReleasing 1
02:02:14.76738041290RenderDeviceD3d11::releaseImplementationReleasing 2
02:02:14.76738041309RenderDeviceD3d11::releaseImplementationReleasing 3
02:02:14.7673804204IRenderDevice::releaseRender Releasing Done.
02:02:14.7673804456ReleaseD11Device End Device Released!
02:02:14.7673804386fSwapResize_BuffersResize buffer (0x72f6010)!
02:02:14.93941A46242OverlayManager::doActionForegroundChange Event [winows not active]
02:02:14.95541A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
02:02:14.95541A47626OverlayManager::OnForegroundChangedChanged False
02:02:14.95541A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[DevTools - overwolf-extension://piehfbabjaagdfoecckneknhmibfpoiangbhkphk/dist/in_game/in_game.html - Google Chrome]
02:02:14.95541A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:02:14.95541A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:02:14.95541A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:02:14.95641A46385OverlayManager::doActionDisplayFPS - Triggered
02:02:14.9705070291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:02:17.54350702388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3078] s[500].
02:02:17.54350702410WidgetManager::RefreshWidgetThreadMainLoopexit
02:02:17.54350702329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
02:02:17.54350702335WidgetManager::RefreshThreadProcStaticclean Exit
02:02:38.1853804386fSwapResize_BuffersResize buffer (0x72f6010)!
02:02:38.23838041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
02:02:38.23838041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:02:38.23838041148RenderDeviceD3d11::initsave state
02:02:38.2383804696RenderDeviceD3d11::initDX11loading shaders...
02:02:38.24338041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
02:02:38.24338041156RenderDeviceD3d11::initrestore state
02:02:38.24338041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
02:02:38.2433804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:02:38.2433804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:02:38.24338042555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:02:38.24338044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
02:02:38.24338044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
02:02:38.24338044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
02:02:38.24741A46254OverlayManager::doActionForegroundChange Event ON (ON)
02:02:38.24741A47626OverlayManager::OnForegroundChangedChanged True
02:02:38.24741A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:02:38.250380447ResetSnapShotSH::ExecuteRelease snapshot SH
02:02:38.25138045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
02:02:38.25138042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x264d146b
02:02:38.25138042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
02:02:38.25138042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
02:02:38.25138042433WidgetManager::Renderresum layout thread
02:02:38.2513804275WidgetManager::initInit manager
02:02:38.2513804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:02:38.252AD542346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
02:02:38.2579F742288OverlayManager::installKeybMouseHookInstall KeybMouse
02:02:38.2579F74419InputInterceptor::stopHookunhook keyboard and mouse
02:02:38.25838044959OverlayManager::initOverlayResolutionEx 0X40008
02:02:38.25838044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
02:02:38.25838044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
02:02:38.25838044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
02:02:38.2589F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
02:02:38.2599F74396InputInterceptor::runHookNew Mouse LL is hooked
02:02:38.2599F74408InputInterceptor::runHookMouse is hooked 0x9f74
02:02:38.2619F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:02:38.26241A46385OverlayManager::doActionDisplayFPS - Triggered
02:02:38.2893804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:02:42.2309F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
02:02:42.2753804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
02:02:42.2753804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
02:02:42.3099F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
02:02:42.8539F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
02:02:43.419F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:02:43.4338043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 0 handle = 0x10003}
02:02:43.649F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
02:02:43.45841A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
02:02:43.46241A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
02:02:43.518AD54225InterProcessElement::openInterProcess Overwolf_ImID_2170FE2_P_31036 opened succesfuly
02:02:43.518AD54225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
02:02:43.5803804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
02:02:43.5803804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
02:02:43.6519F743350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
02:02:48.2599F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
02:02:48.34238042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:02:48.34638043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = -1 handle = 0x10003}
02:02:48.34638043507OverlayManager::RestoreGameCursorblack Cursor restored
02:02:48.384AD54256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
02:02:48.384AD54128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2170fe2
02:02:48.384AD54256InterProcessElement::closeInterProcess Overwolf_ImID_2170FE2_P_31036 close 2147483647 bytes
02:02:48.385AD542670WidgetManager::RefreshLayoutAsyncMove widget to Poll
02:02:48.3949F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
02:02:49.6689F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
02:02:49.7859F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
02:02:50.2849F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
02:02:50.3899F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
02:03:04.68341A46242OverlayManager::doActionForegroundChange Event [winows not active]
02:03:04.69941A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
02:03:04.69941A47626OverlayManager::OnForegroundChangedChanged False
02:03:04.69941A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[DevTools - overwolf-extension://piehfbabjaagdfoecckneknhmibfpoiangbhkphk/dist/in_game/in_game.html - Google Chrome]
02:03:04.70041A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:03:04.70041A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:03:04.70041A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:03:04.70141A46385OverlayManager::doActionDisplayFPS - Triggered
02:03:04.714AD54291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:03:07.265AD542388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3047] s[500].
02:03:07.265AD542410WidgetManager::RefreshWidgetThreadMainLoopexit
02:03:07.265AD542329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
02:03:07.265AD542335WidgetManager::RefreshThreadProcStaticclean Exit
02:03:35.1169F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:03:35.1389F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:03:35.1419F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:03:35.26241A46254OverlayManager::doActionForegroundChange Event ON (ON)
02:03:35.26241A47626OverlayManager::OnForegroundChangedChanged True
02:03:35.26441A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:03:35.26441A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:03:35.2729F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:03:35.4663804453ReleaseD11DeviceDevice Released! [1]
02:03:35.46638042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:03:35.46638041309OverlayManager::RestoreGameWNDPROCSearch SWL..
02:03:35.46638041316OverlayManager::RestoreGameWNDPROCSWL restored.
02:03:35.46638041326OverlayManager::RestoreGameWNDPROCSWL OK.
02:03:35.46638041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x264d146b
02:03:35.46638042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:03:35.4663804187IRenderDevice::releaseRender Releasing.
02:03:35.466380482RenderDeviceCaptureBase::ReleaseTextureRelease
02:03:35.4663804100RenderDeviceCaptureBase::ReleaseTextureReleased
02:03:35.46638041280RenderDeviceD3d11::releaseImplementationReleasing 1
02:03:35.46638041290RenderDeviceD3d11::releaseImplementationReleasing 2
02:03:35.46638041309RenderDeviceD3d11::releaseImplementationReleasing 3
02:03:35.4663804204IRenderDevice::releaseRender Releasing Done.
02:03:35.4663804456ReleaseD11Device End Device Released!
02:03:35.4663804386fSwapResize_BuffersResize buffer (0x72f6010)!
02:03:35.48838041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
02:03:35.48838041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:03:35.48838041148RenderDeviceD3d11::initsave state
02:03:35.4883804696RenderDeviceD3d11::initDX11loading shaders...
02:03:35.49338041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
02:03:35.49338041156RenderDeviceD3d11::initrestore state
02:03:35.49338041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
02:03:35.4933804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:03:35.4933804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:03:35.49338044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
02:03:35.49338044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
02:03:35.49338044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
02:03:35.502380447ResetSnapShotSH::ExecuteRelease snapshot SH
02:03:35.50238045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
02:03:35.50338042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xf0b12bb
02:03:35.50338042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
02:03:35.50338042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
02:03:35.50338042433WidgetManager::Renderresum layout thread
02:03:35.5033804275WidgetManager::initInit manager
02:03:35.5033804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:03:35.5048EBC2346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
02:03:35.5059F742288OverlayManager::installKeybMouseHookInstall KeybMouse
02:03:35.5059F74419InputInterceptor::stopHookunhook keyboard and mouse
02:03:35.5069F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
02:03:35.5069F74396InputInterceptor::runHookNew Mouse LL is hooked
02:03:35.5069F74408InputInterceptor::runHookMouse is hooked 0x9f74
02:03:35.51838044959OverlayManager::initOverlayResolutionEx 0X40008
02:03:35.51838044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
02:03:35.51838044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
02:03:35.51838044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
02:03:40.5929F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
02:03:40.6543804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
02:03:40.6543804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
02:03:40.6989F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
02:03:41.5549F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
02:03:42.25541A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
02:03:42.26041A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
02:03:42.3208EBC225InterProcessElement::openInterProcess Overwolf_ImID_D270F58_P_31036 opened succesfuly
02:03:42.3208EBC225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
02:03:42.3593804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
02:03:42.3593804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
02:03:42.6109F743350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
02:03:46.6219F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:03:46.62238043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -1, OW handle = 0x1900ec0;prev = 0x1e70eea , {Original values: ref = -1 handle = 0x10003}
02:03:46.62238043507OverlayManager::RestoreGameCursorblack Cursor restored
02:03:47.969F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
02:03:47.1819F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
02:05:08.7889F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
02:05:08.8408EBC256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
02:05:08.8408EBC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d270f58
02:05:08.8408EBC256InterProcessElement::closeInterProcess Overwolf_ImID_D270F58_P_31036 close 2147483647 bytes
02:05:08.8418EBC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
02:05:08.9069F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
02:05:09.5469F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
02:05:10.37041A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
02:05:10.37441A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
02:05:10.4298EBC225InterProcessElement::openInterProcess Overwolf_ImID_110EEE_P_31036 opened succesfuly
02:05:10.4298EBC225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
02:05:10.5123804326RenderImageD3d11::setSizeCreate Texture (1760,990) / (1792,1024) - OK
02:05:10.5123804347RenderImageD3d11::setSizeCreate Texture RV (1792,1024) - OK
02:05:10.5579F743350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
02:05:20.6969F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
02:05:20.77238042482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:05:20.77338043502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x1900ec0;prev = 0x1900ec0 , {Original values: ref = 1 handle = 0x10003}
02:05:20.8018EBC256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
02:05:20.8018EBC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=110eee
02:05:20.8018EBC256InterProcessElement::closeInterProcess Overwolf_ImID_110EEE_P_31036 close 2147483647 bytes
02:05:20.8028EBC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
02:05:20.8119F74580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
02:05:26.29741A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
02:05:26.32141A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
02:05:26.3528EBC225InterProcessElement::openInterProcess Overwolf_ImID_63E0FD2_P_31036 opened succesfuly
02:05:26.3528EBC225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
02:05:26.4158EBC256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
02:05:26.4158EBC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=26b0eb0
02:05:26.4158EBC256InterProcessElement::closeInterProcess Overwolf_ImID_26B0EB0_P_31036 close 2147483647 bytes
02:05:26.4168EBC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
02:05:26.42941A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
02:05:26.4493804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
02:05:26.4493804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
02:05:26.45641A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
02:05:26.5328EBC225InterProcessElement::openInterProcess Overwolf_ImID_B00ECC_P_31036 opened succesfuly
02:05:26.5328EBC225InterProcessElement::openInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT opened succesfuly
02:05:36.3489F742444OverlayManager::setControlModeOVERLAY_CONTROL_ON
02:05:36.8858EBC256InterProcessElement::closeInterProcess Overwolf_PID_31036_SHARED_MEMORY_AGENT close 2147483647 bytes
02:05:36.8858EBC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b00ecc
02:05:36.8858EBC256InterProcessElement::closeInterProcess Overwolf_ImID_B00ECC_P_31036 close 2147483647 bytes
02:05:36.8858EBC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
02:05:41.8919F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:05:41.9059F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:05:41.9069F742482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:05:41.9213804453ReleaseD11DeviceDevice Released! [1]
02:05:41.92138042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:05:41.92138041309OverlayManager::RestoreGameWNDPROCSearch SWL..
02:05:41.92138041316OverlayManager::RestoreGameWNDPROCSWL restored.
02:05:41.92138041326OverlayManager::RestoreGameWNDPROCSWL OK.
02:05:41.92138041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xf0b12bb
02:05:41.92138042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:05:41.9213804187IRenderDevice::releaseRender Releasing.
02:05:41.921380482RenderDeviceCaptureBase::ReleaseTextureRelease
02:05:41.9213804100RenderDeviceCaptureBase::ReleaseTextureReleased
02:05:41.92138041280RenderDeviceD3d11::releaseImplementationReleasing 1
02:05:41.92138041290RenderDeviceD3d11::releaseImplementationReleasing 2
02:05:41.92138041309RenderDeviceD3d11::releaseImplementationReleasing 3
02:05:41.9213804204IRenderDevice::releaseRender Releasing Done.
02:05:41.9213804456ReleaseD11Device End Device Released!
02:05:41.9213804386fSwapResize_BuffersResize buffer (0x72f6010)!
02:05:41.9339F743502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x1900ec0;prev = 0x10003 , {Original values: ref = 1 handle = 0x10003}
02:05:42.14141A46242OverlayManager::doActionForegroundChange Event [winows not active]
02:05:42.1578EBC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:05:42.15741A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
02:05:42.15741A47626OverlayManager::OnForegroundChangedChanged False
02:05:42.15741A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[DevTools - overwolf-extension://piehfbabjaagdfoecckneknhmibfpoiangbhkphk/dist/in_game/in_game.html - Google Chrome]
02:05:42.15741A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:05:42.15741A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:05:42.15741A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:05:42.15841A46385OverlayManager::doActionDisplayFPS - Triggered
02:05:44.7378EBC2388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3110] s[500].
02:05:44.7378EBC2410WidgetManager::RefreshWidgetThreadMainLoopexit
02:05:44.7378EBC2329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
02:05:44.7378EBC2335WidgetManager::RefreshThreadProcStaticclean Exit
02:07:40.25741A46254OverlayManager::doActionForegroundChange Event ON (ON)
02:07:40.25741A47626OverlayManager::OnForegroundChangedChanged True
02:07:40.25841A47054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
02:07:40.25841A42555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:07:40.3083804386fSwapResize_BuffersResize buffer (0x72f6010)!
02:07:40.33938041063RenderDeviceD3d11::initRefC r:[2]->[2] 0x72f6010
02:07:40.33938041127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:07:40.33938041148RenderDeviceD3d11::initsave state
02:07:40.3393804696RenderDeviceD3d11::initDX11loading shaders...
02:07:40.34438041154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37f3e238.
02:07:40.34438041156RenderDeviceD3d11::initrestore state
02:07:40.34438041159RenderDeviceD3d11::initTarget Window [0x17a0da6]
02:07:40.3443804244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:07:40.3443804251IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:07:40.34438044966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
02:07:40.34438044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
02:07:40.34438044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
02:07:40.373380447ResetSnapShotSH::ExecuteRelease snapshot SH
02:07:40.37538045024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x17a0da6}.
02:07:40.37638042192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x462b133b
02:07:40.37638042210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
02:07:40.37638042258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xbdaf1160=-1112600224)
02:07:40.37638042433WidgetManager::Renderresum layout thread
02:07:40.3763804275WidgetManager::initInit manager
02:07:40.376BDFC2346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
02:07:40.3783804326RenderImageD3d11::setSizeCreate Texture (462,770) / (512,896) - OK
02:07:40.3783804347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
02:07:40.3799F742288OverlayManager::installKeybMouseHookInstall KeybMouse
02:07:40.3799F74419InputInterceptor::stopHookunhook keyboard and mouse
02:07:40.3819F74386InputInterceptor::runHookKeyboard is hooked 0x9f74
02:07:40.3829F74396InputInterceptor::runHookNew Mouse LL is hooked
02:07:40.3833804937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:07:40.3849F74408InputInterceptor::runHookMouse is hooked 0x9f74
02:07:40.3879F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:07:40.38738044959OverlayManager::initOverlayResolutionEx 0X40008
02:07:40.38738044966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
02:07:40.38738044913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
02:07:40.38738044925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
02:07:42.3439F742614OverlayManager::DetachThreadInputDetach thread input 40820,14340
02:07:42.3749F741552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
02:07:42.3849F745717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
02:07:42.4023804453ReleaseD11DeviceDevice Released! [1]
02:07:42.40238042566OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:07:42.40238041309OverlayManager::RestoreGameWNDPROCSearch SWL..
02:07:42.40238041316OverlayManager::RestoreGameWNDPROCSWL restored.
02:07:42.40238041326OverlayManager::RestoreGameWNDPROCSWL OK.
02:07:42.40338041331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x462b133b
02:07:42.40338042588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:07:42.4033804187IRenderDevice::releaseRender Releasing.
02:07:42.403380482RenderDeviceCaptureBase::ReleaseTextureRelease
02:07:42.4033804100RenderDeviceCaptureBase::ReleaseTextureReleased
02:07:42.40338041280RenderDeviceD3d11::releaseImplementationReleasing 1
02:07:42.40338041290RenderDeviceD3d11::releaseImplementationReleasing 2
02:07:42.40338041309RenderDeviceD3d11::releaseImplementationReleasing 3
02:07:42.4033804204IRenderDevice::releaseRender Releasing Done.
02:07:42.4033804456ReleaseD11Device End Device Released!
02:07:42.4033804386fSwapResize_BuffersResize buffer (0x72f6010)!
02:07:42.78041A46242OverlayManager::doActionForegroundChange Event [winows not active]
02:07:42.79541A46254OverlayManager::doActionForegroundChange Event OFF (OFF)
02:07:42.79541A47626OverlayManager::OnForegroundChangedChanged False
02:07:42.79541A47659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[DevTools - overwolf-extension://piehfbabjaagdfoecckneknhmibfpoiangbhkphk/dist/in_lobby/in_lobby.html - Google Chrome]
02:07:42.79541A47054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
02:07:42.79541A42548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:07:42.79541A42482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:07:42.79641A46385OverlayManager::doActionDisplayFPS - Triggered
02:07:50.417BDFC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:07:50.417BDFC2388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [8359] s[500].
02:07:50.417BDFC2410WidgetManager::RefreshWidgetThreadMainLoopexit
02:07:50.417BDFC2329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
02:07:50.417BDFC2335WidgetManager::RefreshThreadProcStaticclean Exit
02:33:51.32441A46377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered