TimeThreadLineFunctionMessage
21:26:38.21821A0131runClientStarting Overlay PID=31796(0x7c34) server PID = 14976
21:26:38.21821A0698Client::initClient::Initialize
21:26:38.21821A0706Client::initStart owclient thread
21:26:38.2197F0C328Client::initFirstInjectionClient::initFirstInjection.
21:26:38.2197F0C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_83_1_14976 opened succesfuly
21:26:38.2197F0C356session id = {FE030C03-FD32-417A-8EEE-0590197F33A8}
21:26:38.2197F0C1954Client::LogClientInfoOS version [10.0]
21:26:38.2197F0C1959Client::LogClientInfoProcess OS version [6.2] [64-bit]
21:26:38.2197F0C1977Client::LogClientInfoClient [64-bit] Version 2.2.83.1
21:26:38.2197F0C1989Client::LogProcessModulesLoaded modules:
21:26:38.2227F0C2005C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
21:26:38.2227F0C2005C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll
21:26:38.2227F0C2005C:\Program Files\AVAST Software\Avast\aswAMSI.dll
21:26:38.2227F0C2005C:\Program Files\AVAST Software\Avast\aswhook.dll
21:26:38.2227F0C2005C:\Program Files\NVIDIA Corporation\Ansel\NvCamera64.dll
21:26:38.2227F0C2005C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_64.dll
21:26:38.2227F0C2005C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\AVRT.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\AcGenral.DLL
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\CRYPTSP.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\CoreMessaging.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\DEVOBJ.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\DINPUT8.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\DNSAPI.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\DPAPI.DLL
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\HID.DLL
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\MPR.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\MSASN1.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\MSVCP140.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\NTASN1.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\POWRPROF.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\PROPSYS.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\SensApi.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\SspiCli.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\UMPDC.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\USERENV.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\VERSION.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\WINHTTP.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\WINMM.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\WINNSI.DLL
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\WINSTA.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\WTSAPI32.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\Wldp.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\XAudio2_7.DLL
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\XAudio2_8.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\XInput1_4.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\amsi.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\apphelp.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\cryptnet.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\d3d11.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\d3d9.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\dcomp.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\dwmapi.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\dxcore.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\dxgi.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\inputhost.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\kernel.appcore.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\mskeyprotect.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\ncrypt.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\ntdll.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\ntmarta.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\pdh.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\profapi.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\secur32.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\textinputframework.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\webio.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\windows.storage.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\wintypes.dll
21:26:38.2227F0C2005C:\WINDOWS\SYSTEM32\xaudio2_9.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\ADVAPI32.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\COMDLG32.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\CRYPT32.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_27246fb37cc30d24\nvldumdx.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_27246fb37cc30d24\nvwgf2umx.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\GDI32.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\IMM32.DLL
21:26:38.2227F0C2005C:\WINDOWS\System32\KERNEL32.DLL
21:26:38.2227F0C2005C:\WINDOWS\System32\KERNELBASE.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\MSCTF.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\NSI.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\OLEAUT32.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\PSAPI.DLL
21:26:38.2227F0C2005C:\WINDOWS\System32\RPCRT4.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\SETUPAPI.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\SHELL32.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\SHLWAPI.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\USER32.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\WINTRUST.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\WS2_32.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\bcrypt.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\bcryptPrimitives.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\cfgmgr32.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\clbcatq.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\combase.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\fwpuclnt.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\gdi32full.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\imagehlp.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\msvcp_win.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\msvcrt.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\mswsock.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\ole32.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\perfproc.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\sechost.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\shcore.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\ucrtbase.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\win32u.dll
21:26:38.2227F0C2005C:\WINDOWS\System32\winrnr.dll
21:26:38.2227F0C2005C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll
21:26:38.2227F0C2005C:\WINDOWS\system32\NLAapi.dll
21:26:38.2227F0C2005C:\WINDOWS\system32\Oleacc.dll
21:26:38.2227F0C2005C:\WINDOWS\system32\napinsp.dll
21:26:38.2227F0C2005C:\WINDOWS\system32\ncryptsslp.dll
21:26:38.2227F0C2005C:\WINDOWS\system32\nvapi64.dll
21:26:38.2227F0C2005C:\WINDOWS\system32\nvspcap64.dll
21:26:38.2227F0C2005C:\WINDOWS\system32\pnrpnsp.dll
21:26:38.2227F0C2005C:\WINDOWS\system32\rsaenh.dll
21:26:38.2227F0C2005C:\WINDOWS\system32\schannel.DLL
21:26:38.2227F0C2005C:\WINDOWS\system32\uxtheme.dll
21:26:38.2227F0C2005C:\WINDOWS\system32\wshbth.dll
21:26:38.2227F0C2005C:\Windows\System32\OneCoreCommonProxyStub.dll
21:26:38.2227F0C2005C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
21:26:38.2227F0C2005C:\Windows\System32\rasadhlp.dll
21:26:38.2227F0C2005F:\Games-Uplay\Overwolf\0.162.0.13\OWClient.dll
21:26:38.2227F0C2005F:\Games-Uplay\Overwolf\0.162.0.13\OWExplorer.dll
21:26:38.2227F0C2005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll
21:26:38.2227F0C2005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll
21:26:38.2227F0C2005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\RainbowSix.exe
21:26:38.2227F0C2005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\VMProtectSDK64.dll
21:26:38.2227F0C2005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
21:26:38.2227F0C2005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\bink2w64.dll
21:26:38.2227F0C2005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\dbghelp.dll
21:26:38.2227F0C2005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\defaultargs.dll
21:26:38.2227F0C2005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\steam_api64.dll
21:26:38.2227F0C2005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll
21:26:38.2227F0C2005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
21:26:38.2237F0C79GraphicsHookManager::InitCreated Thread - Created , ThreadId=10132
21:26:38.2247F0C1475Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
21:26:38.2247F0C1483Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
21:26:38.2247F0C1496Client::ReadGameConfigurationsGameConfigurations Render Libraries - VULKAN.
21:26:38.2247F0C1513Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
21:26:38.2247F0C1525Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
21:26:38.2247F0C1593Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
21:26:38.2247F0C1606Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
21:26:38.2247F0C1619Client::ReadGameConfigurationsEnable EnableTXR - OFF
21:26:38.2247F0C1659Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
21:26:38.2247F0C1661Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - ON
21:26:38.2247F0C1663Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
21:26:38.2247F0C1665Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
21:26:38.2247F0C1667Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
21:26:38.2247F0C1669Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
21:26:38.2247F0C1671Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
21:26:38.2247F0C1674Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
21:26:38.2247F0C1677Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
21:26:38.2247F0C1771Data::Search[0] 0x890D0000
21:26:38.2247F0C1771Data::Search[1] 0x0
21:26:38.2247F0C1771Data::Search[2] 0x7C1A0000
21:26:38.2247F0C1771Data::Search[3] 0x60DC0000
21:26:38.2247F0C1771Data::Search[4] 0x0
21:26:38.2247F0C1771Data::Search[5] 0x85B40000
21:26:38.2247F0C1771Data::Search[6] 0x887A0000
21:26:38.2247F0C1771Data::Search[7] 0x0
21:26:38.2247F0C1771Data::Search[8] 0x85B40000
21:26:38.2247F0C1771Data::Search[9] 0x0
21:26:38.2247F0C1776Data::Search[10] 0x0
21:26:38.2247F0C1782Data::Search[11] 0x82960000
21:26:38.2247F0C1788Data::Search[12] 0x0
21:26:38.2247F0C1794Data::Search[13] 0x0
21:26:38.2247F0C329FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
21:26:38.2257F0C439Client::initFirstInjectionDetected Windows 8.1 or greater
21:26:38.2257F0C454Client::initFirstInjectionAcquiring function lock succedded
21:26:38.2257F0C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_83_1_14976 opened succesfuly
21:26:38.2257F0C475OverlayManager::OverlayManagerOW System Cursor is set to = 0x1c60ddf
21:26:38.2257F0C6964OverlayManager::LoadDefaultCursorsLoad default cursors
21:26:38.2267F0C484OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0xb1f0a92
21:26:38.2267F0C72PerformanceCounter::StartSessionStartSession
21:26:38.2267F0C225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
21:26:38.2267F0C694OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
21:26:38.2267F0C712OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
21:26:38.2267F0C714OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
21:26:38.2267F0C717OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
21:26:38.2267F0C720OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
21:26:38.2267F0C723OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = ON
21:26:38.2267F0C726OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
21:26:38.2267F0C729OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
21:26:38.2267F0C732OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
21:26:38.2267F0C735OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
21:26:38.2267F0C738OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
21:26:38.2267F0C741OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
21:26:38.2267F0C744OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
21:26:38.2267F0C747OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
21:26:38.2267F0C750OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
21:26:38.2267F0C753OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
21:26:38.2267F0C756OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
21:26:38.2267F0C759OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
21:26:38.2267F0C762OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
21:26:38.2267F0C765OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
21:26:38.2267F0C768OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
21:26:38.2267F0C771OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
21:26:38.2267F0C774OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
21:26:38.2267F0C777OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
21:26:38.2267F0C780OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
21:26:38.2267F0C783OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
21:26:38.2267F0C786OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = ON
21:26:38.2267F0C789OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
21:26:38.2267F0C792OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
21:26:38.2267F0C795OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
21:26:38.2267F0C798OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
21:26:38.2267F0C801OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
21:26:38.2267F0C804OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
21:26:38.2267F0C807OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
21:26:38.2267F0C810OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
21:26:38.2267F0C813OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
21:26:38.2267F0C816OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
21:26:38.2267F0C819OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
21:26:38.2267F0C822OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
21:26:38.2267F0C825OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
21:26:38.2267F0C828OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
21:26:38.2267F0C831OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = ON
21:26:38.2267F0C834OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
21:26:38.2267F0C837OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
21:26:38.2267F0C840OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
21:26:38.2267F0C843OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
21:26:38.2267F0C846OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
21:26:38.2267F0C849OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
21:26:38.2267F0C852OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
21:26:38.2267F0C855OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
21:26:38.2267F0C858OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
21:26:38.2267F0C861OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
21:26:38.2267F0C864OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
21:26:38.2267F0C867OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = ON
21:26:38.2267F0C870OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
21:26:38.2267F0C873OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
21:26:38.2267F0C876OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
21:26:38.2267F0C879OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
21:26:38.2267F0C882OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
21:26:38.2267F0C885OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
21:26:38.2267F0C888OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
21:26:38.2267F0C891OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
21:26:38.2267F0C894OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
21:26:38.2267F0C897OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
21:26:38.2267F0C900OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
21:26:38.2267F0C903OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
21:26:38.2267F0C905OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
21:26:38.2267F0C907OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
21:26:38.2267F0C909OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
21:26:38.2267F0C911OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
21:26:38.2267F0C913OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
21:26:38.2267F0C915OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
21:26:38.2267F0C917OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
21:26:38.2267F0C919OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
21:26:38.2267F0C921OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
21:26:38.2267F0C923OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
21:26:38.2267F0C937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:26:38.2267F0C562OverlayManager::OverlayManagerstarting hooks...
21:26:38.3417F0C1953FunctionHook::LoadHookerLoading Utils from F:\Games-Uplay\Overwolf\0.162.0.13\\OWUtils.dll succeeded
21:26:38.3487F0C592Install::CodeInit [Client,1] (MCH) OK
21:26:38.3517F0C592Install::CodeInit [Client,2] (MCH) OK
21:26:38.3537F0C592Install::CodeInit [Client,3] (MCH) OK
21:26:38.3557F0C592Install::CodeInit [Client,4] (MCH) OK
21:26:38.3967F0C592Install::CodeInit [Client,4.1] (MCH) OK
21:26:38.4097F0C592Install::CodeInit [Client,4.2] (MCH) OK
21:26:38.4107F0C248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
21:26:38.4107F0C578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
21:26:38.4107F0C921FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
21:26:38.4107F0C523Client::initFirstInjectionSuspend before hook: OFF
21:26:38.4117F0C1157Install::CodeSegment [3|42448|0x60DC0000|0xA5D0]
21:26:38.4257F0C592Install::Codeunknown (MCH) OK
21:26:38.4257F0C1157Install::CodeSegment [3|54480|0x60DC0000|0xD4D0]
21:26:38.4397F0C592Install::Codeunknown (MCH) OK
21:26:38.4397F0C1157Install::CodeSegment [3|53904|0x60DC0000|0xD290]
21:26:38.4527F0C592Install::Codeunknown (MCH) OK
21:26:38.4527F0C1157Install::CodeSegment [5|20352|0x85B40000|0x4F80]
21:26:38.4547F0C592Install::Codeunknown (MCH) OK
21:26:38.4547F0C1157Install::CodeSegment [5|431872|0x85B40000|0x69700]
21:26:38.4567F0C592Install::Codeunknown (MCH) OK
21:26:38.4567F0C1157Install::CodeSegment [5|132848|0x85B40000|0x206F0]
21:26:38.4577F0C592Install::Codeunknown (MCH) OK
21:26:38.4577F0C1157Install::CodeSegment [5|7648|0x85B40000|0x1DE0]
21:26:38.4597F0C592Install::Codeunknown (MCH) OK
21:26:38.4597F0C1157Install::CodeSegment [5|-51083168|0x85B40000|0xFCF48860]
21:26:38.4597F0C1248Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
21:26:38.4597F0C1157Install::CodeSegment [5|-51061712|0x85B40000|0xFCF4DC30]
21:26:38.4597F0C1248Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
21:26:38.4597F0C1157Install::CodeSegment [5|-51067408|0x85B40000|0xFCF4C5F0]
21:26:38.4597F0C1248Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
21:26:38.4597F0C1157Install::CodeSegment [5|-52254736|0x85B40000|0xFCE2A7F0]
21:26:38.4597F0C1248Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
21:26:38.4657F0C1011Client::hookLibraryFunctionsLib [8] is not supported for game. skipping..
21:26:38.4657F0C1011Client::hookLibraryFunctionsLib [9] is not supported for game. skipping..
21:26:38.4657F0C329FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
21:26:38.4657F0C1054OverlayManager::StartStarting...
21:26:38.4657F0C1086OverlayManager::Startstarting hooks 2...
21:26:38.4677F0C592Install::CodeInit [Client,5] (MCH) OK
21:26:38.4847F0C592Install::CodeInit [Client,5.1] (MCH) OK
21:26:38.4867F0C592Install::CodeInit [Client,6] (MCH) OK
21:26:38.4867F0C1148OverlayManager::StartRID Found 2 devices.
21:26:38.4867F0C1156OverlayManager::StartRID Found [0] with 0X100(0X30) hwnd(0xd080312)...
21:26:38.4867F0C1233XTRAP COMPATIBLE PATCH WARNING
21:26:38.4867F0C1241OverlayManager::Startdone with hooks...
21:26:38.4867F0C107ApiManager::InitAPI Manager Event : OK
21:26:38.4867F0C119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=18488
21:26:38.4867F0C67TXRSettingFail to read texture recognition options 0xb7
21:26:38.4867F0C114TXOfInterestNew list set with 0 items
21:26:38.4867F0C1266OverlayManager::Startget foreground state
21:26:38.4867F0C1303OverlayManager::StartStarted...
21:26:38.4866BA86555OverlayManager::OnConnectedConnected to server
21:26:38.4866BA831SendServerHelloMessage::ExecuteSend connection Ack
21:26:38.48748387134OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x30d50
21:26:38.5027F0C592Install::CodeInit [Client,0] (MCH) OK
21:26:38.5027F0C428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
21:26:38.5027F0C94GraphicsHookManager::StopThreadStopThread
21:26:38.5032794216GraphicsHookManager::MessageLoopExit Thread
21:26:38.5067F0C590Client::initFirstInjectioninit complete
21:26:48.67348381989Client::LogProcessModulesLoaded modules:
21:26:48.67648382005C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
21:26:48.67648382005C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll
21:26:48.67648382005C:\Program Files\AVAST Software\Avast\aswAMSI.dll
21:26:48.67648382005C:\Program Files\AVAST Software\Avast\aswhook.dll
21:26:48.67648382005C:\Program Files\NVIDIA Corporation\Ansel\NvCamera64.dll
21:26:48.67648382005C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_64.dll
21:26:48.67648382005C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
21:26:48.67648382005C:\WINDOWS\SYSTEM32\AVRT.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\AcGenral.DLL
21:26:48.67648382005C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\CRYPTSP.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\CoreMessaging.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\DEVOBJ.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\DINPUT8.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\DNSAPI.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\DPAPI.DLL
21:26:48.67648382005C:\WINDOWS\SYSTEM32\HID.DLL
21:26:48.67648382005C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
21:26:48.67648382005C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
21:26:48.67648382005C:\WINDOWS\SYSTEM32\MPR.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\MSASN1.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\MSVCP140.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\NTASN1.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\POWRPROF.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\PROPSYS.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\SensApi.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\SspiCli.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\UMPDC.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\USERENV.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\VERSION.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\WINHTTP.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\WINMM.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\WINNSI.DLL
21:26:48.67648382005C:\WINDOWS\SYSTEM32\WINSTA.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\WTSAPI32.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\Wldp.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\XAudio2_7.DLL
21:26:48.67648382005C:\WINDOWS\SYSTEM32\XAudio2_8.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\XInput1_4.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\amsi.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\apphelp.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\cryptnet.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\d3d11.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\d3d9.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\dcomp.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
21:26:48.67648382005C:\WINDOWS\SYSTEM32\dwmapi.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\dxcore.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\dxgi.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\inputhost.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\kernel.appcore.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\mskeyprotect.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\ncrypt.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\ntdll.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\ntmarta.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\pdh.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\profapi.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\secur32.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\textinputframework.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\webio.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\windows.storage.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\wintypes.dll
21:26:48.67648382005C:\WINDOWS\SYSTEM32\xaudio2_9.dll
21:26:48.67648382005C:\WINDOWS\System32\ADVAPI32.dll
21:26:48.67648382005C:\WINDOWS\System32\COMDLG32.dll
21:26:48.67648382005C:\WINDOWS\System32\CRYPT32.dll
21:26:48.67648382005C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_27246fb37cc30d24\nvldumdx.dll
21:26:48.67648382005C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_27246fb37cc30d24\nvwgf2umx.dll
21:26:48.67648382005C:\WINDOWS\System32\GDI32.dll
21:26:48.67648382005C:\WINDOWS\System32\IMM32.DLL
21:26:48.67648382005C:\WINDOWS\System32\KERNEL32.DLL
21:26:48.67648382005C:\WINDOWS\System32\KERNELBASE.dll
21:26:48.67648382005C:\WINDOWS\System32\MSCTF.dll
21:26:48.67648382005C:\WINDOWS\System32\NSI.dll
21:26:48.67648382005C:\WINDOWS\System32\OLEAUT32.dll
21:26:48.67648382005C:\WINDOWS\System32\PSAPI.DLL
21:26:48.67648382005C:\WINDOWS\System32\RPCRT4.dll
21:26:48.67648382005C:\WINDOWS\System32\SETUPAPI.dll
21:26:48.67648382005C:\WINDOWS\System32\SHELL32.dll
21:26:48.67648382005C:\WINDOWS\System32\SHLWAPI.dll
21:26:48.67648382005C:\WINDOWS\System32\USER32.dll
21:26:48.67648382005C:\WINDOWS\System32\WINTRUST.dll
21:26:48.67648382005C:\WINDOWS\System32\WS2_32.dll
21:26:48.67648382005C:\WINDOWS\System32\bcrypt.dll
21:26:48.67648382005C:\WINDOWS\System32\bcryptPrimitives.dll
21:26:48.67648382005C:\WINDOWS\System32\cfgmgr32.dll
21:26:48.67648382005C:\WINDOWS\System32\clbcatq.dll
21:26:48.67648382005C:\WINDOWS\System32\combase.dll
21:26:48.67648382005C:\WINDOWS\System32\fwpuclnt.dll
21:26:48.67648382005C:\WINDOWS\System32\gdi32full.dll
21:26:48.67648382005C:\WINDOWS\System32\imagehlp.dll
21:26:48.67648382005C:\WINDOWS\System32\msvcp_win.dll
21:26:48.67648382005C:\WINDOWS\System32\msvcrt.dll
21:26:48.67648382005C:\WINDOWS\System32\mswsock.dll
21:26:48.67648382005C:\WINDOWS\System32\ole32.dll
21:26:48.67648382005C:\WINDOWS\System32\perfproc.dll
21:26:48.67648382005C:\WINDOWS\System32\sechost.dll
21:26:48.67648382005C:\WINDOWS\System32\shcore.dll
21:26:48.67648382005C:\WINDOWS\System32\ucrtbase.dll
21:26:48.67648382005C:\WINDOWS\System32\win32u.dll
21:26:48.67648382005C:\WINDOWS\System32\winrnr.dll
21:26:48.67648382005C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll
21:26:48.67648382005C:\WINDOWS\system32\NLAapi.dll
21:26:48.67648382005C:\WINDOWS\system32\Oleacc.dll
21:26:48.67648382005C:\WINDOWS\system32\napinsp.dll
21:26:48.67648382005C:\WINDOWS\system32\ncryptsslp.dll
21:26:48.67648382005C:\WINDOWS\system32\nvapi64.dll
21:26:48.67648382005C:\WINDOWS\system32\nvspcap64.dll
21:26:48.67648382005C:\WINDOWS\system32\pnrpnsp.dll
21:26:48.67648382005C:\WINDOWS\system32\rsaenh.dll
21:26:48.67648382005C:\WINDOWS\system32\schannel.DLL
21:26:48.67648382005C:\WINDOWS\system32\uxtheme.dll
21:26:48.67648382005C:\WINDOWS\system32\wshbth.dll
21:26:48.67648382005C:\Windows\System32\OneCoreCommonProxyStub.dll
21:26:48.67648382005C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
21:26:48.67648382005C:\Windows\System32\rasadhlp.dll
21:26:48.67648382005F:\Games-Uplay\Overwolf\0.162.0.13\OWClient.dll
21:26:48.67648382005F:\Games-Uplay\Overwolf\0.162.0.13\OWExplorer.dll
21:26:48.67648382005F:\Games-Uplay\Overwolf\0.162.0.13\OWUtils.dll
21:26:48.67648382005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll
21:26:48.67648382005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll
21:26:48.67648382005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\RainbowSix.exe
21:26:48.67648382005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\VMProtectSDK64.dll
21:26:48.67648382005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
21:26:48.67648382005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\bink2w64.dll
21:26:48.67648382005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\dbghelp.dll
21:26:48.67648382005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\defaultargs.dll
21:26:48.67648382005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\steam_api64.dll
21:26:48.67648382005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll
21:26:48.67648382005F:\Games-Uplay\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
21:26:51.318326C7093OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
21:26:51.3306BA86254OverlayManager::doActionForegroundChange Event ON (ON)
21:26:51.3306BA87626OverlayManager::OnForegroundChangedChanged True
21:26:51.3306BA87054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:26:51.3326BA86385OverlayManager::doActionDisplayFPS - Triggered
21:26:51.712642C386fSwapResize_BuffersResize buffer (0xab0c5e60)!
21:26:51.740642C587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
21:26:51.841642C149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
21:26:51.841642C149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
21:26:51.841642C1006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
21:26:51.885642C1063RenderDeviceD3d11::initRefC r:[2]->[2] 0xab0c5e60
21:26:51.885642C1094RenderDeviceD3d11::initDevice adapter hash: 248165329
21:26:51.885642C1127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:26:51.885642C1148RenderDeviceD3d11::initsave state
21:26:51.885642C696RenderDeviceD3d11::initDX11loading shaders...
21:26:51.887642C705RenderDeviceD3d11::initDX11create vs
21:26:51.887642C723RenderDeviceD3d11::initDX11create vs
21:26:51.889642C745RenderDeviceD3d11::initDX11create pxs
21:26:51.890642C774RenderDeviceD3d11::initDX11create raster
21:26:51.890642C842RenderDeviceD3d11::initDX11create buffers
21:26:51.890642C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa97100a8.
21:26:51.890642C1156RenderDeviceD3d11::initrestore state
21:26:51.890642C1159RenderDeviceD3d11::initTarget Window [0x7a208d4]
21:26:51.890642C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:26:51.890642C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:26:51.890642C193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
21:26:51.890642C2080RenderDeviceD3d11::setFixSet render device fix RT.
21:26:51.890642C2661OverlayManager::setGraphicsRender Device fix was set RT.
21:26:51.890642C4913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:26:51.890642C4925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:26:51.895642C654OverlayInputManager::HandleCommandsClear all hotkeys command
21:26:51.895642C695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
21:26:51.895642C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
21:26:51.895642C21StartWidgetsRefresher::ExecuteExecute start wicket manager
21:26:51.895642C275WidgetManager::initInit manager
21:26:51.896642C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
21:26:51.896642C5024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x7a208d4}.
21:26:51.896642C2192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x10ead
21:26:51.896642C2210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:26:51.896642C2258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xc0d81160=-1059581600)
21:26:51.896326C1848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
21:26:51.896326C2288OverlayManager::installKeybMouseHookInstall KeybMouse
21:26:51.896326C419InputInterceptor::stopHookunhook keyboard and mouse
21:26:51.896642C2269OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
21:26:51.896642C308PerformanceCounter::NotifyFrameRenderNotify first Render...
21:26:51.896642C937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:26:51.896642C7530OverlayManager::CheckForSharedTextureSupportCheck for SHT support
21:26:51.896326C386InputInterceptor::runHookKeyboard is hooked 0x326c
21:26:51.89647982346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
21:26:51.896326C396InputInterceptor::runHookNew Mouse LL is hooked
21:26:51.896326C408InputInterceptor::runHookMouse is hooked 0x326c
21:26:51.897326C7296OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 11, Cur = 0x10003
21:26:51.902642C4959OverlayManager::initOverlayResolutionEx 0X40008
21:26:51.902642C4966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:26:51.902642C4913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:26:51.902642C4925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:26:51.909326C2288OverlayManager::installKeybMouseHookInstall KeybMouse
21:26:51.909326C419InputInterceptor::stopHookunhook keyboard and mouse
21:26:51.909326C386InputInterceptor::runHookKeyboard is hooked 0x326c
21:26:51.909326C396InputInterceptor::runHookNew Mouse LL is hooked
21:26:51.909326C408InputInterceptor::runHookMouse is hooked 0x326c
21:26:51.910326C5717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:26:51.9816BA86650OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Daniel\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\163.0.0\plugins/GEPPlugin64.dll]
21:26:52.34642C7355OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\Daniel\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\163.0.0\plugins/GEPPlugin64.dll] []
21:26:53.520326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
21:26:53.629326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
21:26:53.744326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
21:26:53.7636BA86377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:26:53.7756BA86377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:26:53.7846BA86377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:26:53.847326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
21:26:53.8584798225InterProcessElement::openInterProcess Overwolf_ImID_40E74_P_14976 opened succesfuly
21:26:53.8584798225InterProcessElement::openInterProcess Overwolf_PID_14976_SHARED_MEMORY_AGENT opened succesfuly
21:26:53.937642C326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
21:26:53.937642C347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
21:26:53.945326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
21:26:54.21326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
21:26:54.111326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
21:26:54.206326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
21:27:21.2026BA86377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:27:21.2136BA86377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:27:21.3074798225InterProcessElement::openInterProcess Overwolf_ImID_150E6E_P_14976 opened succesfuly
21:27:21.3074798225InterProcessElement::openInterProcess Overwolf_PID_14976_SHARED_MEMORY_AGENT opened succesfuly
21:27:21.375642C326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
21:27:21.375642C347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
21:27:21.498326C2444OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:27:21.5144798256InterProcessElement::closeInterProcess Overwolf_PID_14976_SHARED_MEMORY_AGENT close 2147483647 bytes
21:27:21.5144798128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=40e74
21:27:21.5144798256InterProcessElement::closeInterProcess Overwolf_ImID_40E74_P_14976 close 2147483647 bytes
21:27:21.51447982670WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:27:21.520642C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:27:21.527642C3502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 11, OW handle = 0x1c60ddf;prev = 0x1c60ddf , {Original values: ref = 11 handle = 0x10003}
21:27:23.142326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
21:27:23.165326C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:27:23.255326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
21:27:26.406326C2614OverlayManager::DetachThreadInputDetach thread input 12908,25644
21:27:26.424326C1552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:27:26.431326C5717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:27:26.446642C453ReleaseD11DeviceDevice Released! [1]
21:27:26.446642C2566OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:27:26.446642C1309OverlayManager::RestoreGameWNDPROCSearch SWL..
21:27:26.446642C1316OverlayManager::RestoreGameWNDPROCSWL restored.
21:27:26.446642C1326OverlayManager::RestoreGameWNDPROCSWL OK.
21:27:26.446642C1331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x10ead
21:27:26.446642C2588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:27:26.446642C187IRenderDevice::releaseRender Releasing.
21:27:26.446642C82RenderDeviceCaptureBase::ReleaseTextureRelease
21:27:26.446642C100RenderDeviceCaptureBase::ReleaseTextureReleased
21:27:26.446642C1280RenderDeviceD3d11::releaseImplementationReleasing 1
21:27:26.446642C1290RenderDeviceD3d11::releaseImplementationReleasing 2
21:27:26.446642C1309RenderDeviceD3d11::releaseImplementationReleasing 3
21:27:26.446642C204IRenderDevice::releaseRender Releasing Done.
21:27:26.446642C456ReleaseD11Device End Device Released!
21:27:26.446642C386fSwapResize_BuffersResize buffer (0xab0c5e60)!
21:27:26.6624798291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:27:26.9796BA86242OverlayManager::doActionForegroundChange Event [winows not active]
21:27:26.9956BA86254OverlayManager::doActionForegroundChange Event OFF (OFF)
21:27:26.9956BA87626OverlayManager::OnForegroundChangedChanged False
21:27:26.9956BA87659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[Game events status · Overwolf - Google Chrome]
21:27:26.9956BA87054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:27:26.9956BA82548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:27:26.9956BA82482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:27:26.9966BA86385OverlayManager::doActionDisplayFPS - Triggered
21:27:29.58547982388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3453] s[500].
21:27:29.58547982410WidgetManager::RefreshWidgetThreadMainLoopexit
21:27:29.58547982329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
21:27:29.58547982335WidgetManager::RefreshThreadProcStaticclean Exit
21:30:26.583642C386fSwapResize_BuffersResize buffer (0xab0c5e60)!
21:30:26.679642C1063RenderDeviceD3d11::initRefC r:[2]->[2] 0xab0c5e60
21:30:26.679642C1127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:30:26.679642C1148RenderDeviceD3d11::initsave state
21:30:26.679642C696RenderDeviceD3d11::initDX11loading shaders...
21:30:26.684642C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa97100a8.
21:30:26.684642C1156RenderDeviceD3d11::initrestore state
21:30:26.684642C1159RenderDeviceD3d11::initTarget Window [0x7a208d4]
21:30:26.684642C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:30:26.684642C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:30:26.684642C2555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:30:26.684642C4966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:30:26.684642C4913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:30:26.684642C4925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:30:26.692642C47ResetSnapShotSH::ExecuteRelease snapshot SH
21:30:26.697642C5024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x7a208d4}.
21:30:26.698642C2192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2220dd5
21:30:26.698642C2210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:30:26.698642C2258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xc0d81160=-1059581600)
21:30:26.698642C2433WidgetManager::Renderresum layout thread
21:30:26.698642C275WidgetManager::initInit manager
21:30:26.698642C1670WidgetManager::drawskip widget draw (not in foreground) False - False
21:30:26.698642C937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:30:26.699326C2288OverlayManager::installKeybMouseHookInstall KeybMouse
21:30:26.699326C419InputInterceptor::stopHookunhook keyboard and mouse
21:30:26.69913802346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
21:30:26.700326C386InputInterceptor::runHookKeyboard is hooked 0x326c
21:30:26.700326C396InputInterceptor::runHookNew Mouse LL is hooked
21:30:26.701326C408InputInterceptor::runHookMouse is hooked 0x326c
21:30:26.704642C4959OverlayManager::initOverlayResolutionEx 0X40008
21:30:26.704642C4966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:30:26.704642C4913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:30:26.704642C4925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:30:26.8466BA86254OverlayManager::doActionForegroundChange Event ON (ON)
21:30:26.8466BA87626OverlayManager::OnForegroundChangedChanged True
21:30:26.8466BA87054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:30:26.8476BA86385OverlayManager::doActionDisplayFPS - Triggered
21:30:26.847642C326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
21:30:26.847642C347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
21:30:26.848642C937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:30:26.8626BA86385OverlayManager::doActionDisplayFPS - Triggered
21:30:26.863642C937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:30:26.888326C5717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:30:27.2081380225InterProcessElement::openInterProcess Overwolf_ImID_30D98_P_14976 opened succesfuly
21:30:27.2081380225InterProcessElement::openInterProcess Overwolf_PID_14976_SHARED_MEMORY_AGENT opened succesfuly
21:30:41.228326C2614OverlayManager::DetachThreadInputDetach thread input 12908,25644
21:30:41.255326C1552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:30:41.263326C5717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:30:41.291642C453ReleaseD11DeviceDevice Released! [1]
21:30:41.291642C2566OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:30:41.291642C1309OverlayManager::RestoreGameWNDPROCSearch SWL..
21:30:41.291642C1316OverlayManager::RestoreGameWNDPROCSWL restored.
21:30:41.291642C1326OverlayManager::RestoreGameWNDPROCSWL OK.
21:30:41.291642C1331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2220dd5
21:30:41.291642C2588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:30:41.291642C187IRenderDevice::releaseRender Releasing.
21:30:41.291642C82RenderDeviceCaptureBase::ReleaseTextureRelease
21:30:41.291642C100RenderDeviceCaptureBase::ReleaseTextureReleased
21:30:41.292642C1280RenderDeviceD3d11::releaseImplementationReleasing 1
21:30:41.292642C1290RenderDeviceD3d11::releaseImplementationReleasing 2
21:30:41.292642C1309RenderDeviceD3d11::releaseImplementationReleasing 3
21:30:41.292642C204IRenderDevice::releaseRender Releasing Done.
21:30:41.292642C456ReleaseD11Device End Device Released!
21:30:41.292642C386fSwapResize_BuffersResize buffer (0xab0c5e60)!
21:30:41.5431380291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:30:41.6216BA86242OverlayManager::doActionForegroundChange Event [winows not active]
21:30:41.6376BA86254OverlayManager::doActionForegroundChange Event OFF (OFF)
21:30:41.6376BA87626OverlayManager::OnForegroundChangedChanged False
21:30:41.6376BA87659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[DevTools - overwolf-extension://piehfbabjaagdfoecckneknhmibfpoiangbhkphk/dist/in_game/in_game.html - Google Chrome]
21:30:41.6376BA87054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:30:41.6376BA82548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:30:41.6376BA82482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:30:41.6386BA86385OverlayManager::doActionDisplayFPS - Triggered
21:30:44.23013802388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3219] s[500].
21:30:44.23013802410WidgetManager::RefreshWidgetThreadMainLoopexit
21:30:44.23013802329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
21:30:44.23013802335WidgetManager::RefreshThreadProcStaticclean Exit
21:31:11.9636BA86254OverlayManager::doActionForegroundChange Event ON (ON)
21:31:11.9646BA87626OverlayManager::OnForegroundChangedChanged True
21:31:11.9646BA87054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:31:11.9646BA82555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:31:12.12642C386fSwapResize_BuffersResize buffer (0xab0c5e60)!
21:31:12.35642C1063RenderDeviceD3d11::initRefC r:[2]->[2] 0xab0c5e60
21:31:12.35642C1127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:31:12.35642C1148RenderDeviceD3d11::initsave state
21:31:12.35642C696RenderDeviceD3d11::initDX11loading shaders...
21:31:12.40642C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa97100a8.
21:31:12.40642C1156RenderDeviceD3d11::initrestore state
21:31:12.40642C1159RenderDeviceD3d11::initTarget Window [0x7a208d4]
21:31:12.40642C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:31:12.40642C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:31:12.40642C4966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:31:12.40642C4913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:31:12.40642C4925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:31:12.47642C47ResetSnapShotSH::ExecuteRelease snapshot SH
21:31:12.48642C5024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x7a208d4}.
21:31:12.48642C2192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1bb0efd
21:31:12.48642C2210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:31:12.48642C2258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xc0d81160=-1059581600)
21:31:12.48642C2433WidgetManager::Renderresum layout thread
21:31:12.48642C275WidgetManager::initInit manager
21:31:12.48642C937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:31:12.4946D82346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
21:31:12.49326C2288OverlayManager::installKeybMouseHookInstall KeybMouse
21:31:12.49326C419InputInterceptor::stopHookunhook keyboard and mouse
21:31:12.51326C386InputInterceptor::runHookKeyboard is hooked 0x326c
21:31:12.51326C396InputInterceptor::runHookNew Mouse LL is hooked
21:31:12.51326C408InputInterceptor::runHookMouse is hooked 0x326c
21:31:12.53326C5717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:31:12.67642C4959OverlayManager::initOverlayResolutionEx 0X40008
21:31:12.67642C4966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:31:12.67642C4913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:31:12.67642C4925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:31:29.45326C2614OverlayManager::DetachThreadInputDetach thread input 12908,25644
21:31:29.2326BA86242OverlayManager::doActionForegroundChange Event [winows not active]
21:31:29.2486BA86254OverlayManager::doActionForegroundChange Event OFF (OFF)
21:31:29.2486BA87626OverlayManager::OnForegroundChangedChanged False
21:31:29.2486BA87659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[DevTools - overwolf-extension://piehfbabjaagdfoecckneknhmibfpoiangbhkphk/dist/in_game/in_game.html - Google Chrome]
21:31:29.2486BA87054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:31:29.2486BA82548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:31:29.2486BA82482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:31:29.2496BA86385OverlayManager::doActionDisplayFPS - Triggered
21:31:29.27946D8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:31:31.82046D82388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3062] s[500].
21:31:31.82046D82410WidgetManager::RefreshWidgetThreadMainLoopexit
21:31:31.82046D82329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
21:31:31.82046D82335WidgetManager::RefreshThreadProcStaticclean Exit
21:32:10.838326C1552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:32:10.885326C1552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:32:10.887326C1552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:32:10.8936BA86254OverlayManager::doActionForegroundChange Event ON (ON)
21:32:10.8936BA87626OverlayManager::OnForegroundChangedChanged True
21:32:10.9986BA87054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:32:10.9986BA82555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:32:11.26326C5717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:32:11.270642C453ReleaseD11DeviceDevice Released! [1]
21:32:11.270642C2566OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:32:11.270642C1309OverlayManager::RestoreGameWNDPROCSearch SWL..
21:32:11.270642C1316OverlayManager::RestoreGameWNDPROCSWL restored.
21:32:11.270642C1326OverlayManager::RestoreGameWNDPROCSWL OK.
21:32:11.270642C1331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1bb0efd
21:32:11.270642C2588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:32:11.270642C187IRenderDevice::releaseRender Releasing.
21:32:11.270642C82RenderDeviceCaptureBase::ReleaseTextureRelease
21:32:11.270642C100RenderDeviceCaptureBase::ReleaseTextureReleased
21:32:11.270642C1280RenderDeviceD3d11::releaseImplementationReleasing 1
21:32:11.270642C1290RenderDeviceD3d11::releaseImplementationReleasing 2
21:32:11.270642C1309RenderDeviceD3d11::releaseImplementationReleasing 3
21:32:11.270642C204IRenderDevice::releaseRender Releasing Done.
21:32:11.270642C456ReleaseD11Device End Device Released!
21:32:11.270642C386fSwapResize_BuffersResize buffer (0xab0c5e60)!
21:32:11.287642C1063RenderDeviceD3d11::initRefC r:[2]->[2] 0xab0c5e60
21:32:11.287642C1127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:32:11.287642C1148RenderDeviceD3d11::initsave state
21:32:11.287642C696RenderDeviceD3d11::initDX11loading shaders...
21:32:11.292642C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa97100a8.
21:32:11.292642C1156RenderDeviceD3d11::initrestore state
21:32:11.292642C1159RenderDeviceD3d11::initTarget Window [0x7a208d4]
21:32:11.292642C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:32:11.292642C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:32:11.292642C4966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:32:11.292642C4913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:32:11.292642C4925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:32:11.299642C47ResetSnapShotSH::ExecuteRelease snapshot SH
21:32:11.299642C5024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x7a208d4}.
21:32:11.299642C2192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2af0db1
21:32:11.299642C2210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:32:11.299642C2258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xc0d81160=-1059581600)
21:32:11.299642C2433WidgetManager::Renderresum layout thread
21:32:11.299642C275WidgetManager::initInit manager
21:32:11.299642C937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:32:11.30053402346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
21:32:11.303326C2288OverlayManager::installKeybMouseHookInstall KeybMouse
21:32:11.303326C419InputInterceptor::stopHookunhook keyboard and mouse
21:32:11.304326C386InputInterceptor::runHookKeyboard is hooked 0x326c
21:32:11.304326C396InputInterceptor::runHookNew Mouse LL is hooked
21:32:11.304326C408InputInterceptor::runHookMouse is hooked 0x326c
21:32:11.312642C4959OverlayManager::initOverlayResolutionEx 0X40008
21:32:11.312642C4966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:32:11.312642C4913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:32:11.312642C4925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:32:11.652326C2614OverlayManager::DetachThreadInputDetach thread input 12908,25644
21:32:11.661326C2614OverlayManager::DetachThreadInputDetach thread input 12908,25644
21:32:20.393326C5717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:32:20.405326C2614OverlayManager::DetachThreadInputDetach thread input 12908,25644
21:32:20.5706BA86242OverlayManager::doActionForegroundChange Event [winows not active]
21:32:20.5856BA86254OverlayManager::doActionForegroundChange Event OFF (OFF)
21:32:20.5856BA87626OverlayManager::OnForegroundChangedChanged False
21:32:20.5856BA87659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x7809F0 Title=[match.ts
21:32:20.5856BA87054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:32:20.5856BA82548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:32:20.5856BA82482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:32:20.5866BA86385OverlayManager::doActionDisplayFPS - Triggered
21:32:21.6545340291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:32:23.19653402388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3078] s[500].
21:32:23.19653402410WidgetManager::RefreshWidgetThreadMainLoopexit
21:32:23.19653402329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
21:32:23.19653402335WidgetManager::RefreshThreadProcStaticclean Exit
21:35:13.3606BA86377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:35:14.249326C1552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:35:14.305326C1552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:35:14.309326C1552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:35:14.4236BA86254OverlayManager::doActionForegroundChange Event ON (ON)
21:35:14.4236BA87626OverlayManager::OnForegroundChangedChanged True
21:35:14.4246BA87054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:35:14.4246BA82555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:35:14.436326C5717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:35:14.640642C453ReleaseD11DeviceDevice Released! [1]
21:35:14.640642C2566OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:35:14.640642C1309OverlayManager::RestoreGameWNDPROCSearch SWL..
21:35:14.640642C1316OverlayManager::RestoreGameWNDPROCSWL restored.
21:35:14.640642C1326OverlayManager::RestoreGameWNDPROCSWL OK.
21:35:14.640642C1331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2af0db1
21:35:14.640642C2588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:35:14.640642C187IRenderDevice::releaseRender Releasing.
21:35:14.640642C82RenderDeviceCaptureBase::ReleaseTextureRelease
21:35:14.640642C100RenderDeviceCaptureBase::ReleaseTextureReleased
21:35:14.640642C1280RenderDeviceD3d11::releaseImplementationReleasing 1
21:35:14.640642C1290RenderDeviceD3d11::releaseImplementationReleasing 2
21:35:14.640642C1309RenderDeviceD3d11::releaseImplementationReleasing 3
21:35:14.640642C204IRenderDevice::releaseRender Releasing Done.
21:35:14.640642C456ReleaseD11Device End Device Released!
21:35:14.640642C386fSwapResize_BuffersResize buffer (0xab0c5e60)!
21:35:14.667642C1063RenderDeviceD3d11::initRefC r:[2]->[2] 0xab0c5e60
21:35:14.667642C1127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:35:14.667642C1148RenderDeviceD3d11::initsave state
21:35:14.667642C696RenderDeviceD3d11::initDX11loading shaders...
21:35:14.672642C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa97100a8.
21:35:14.672642C1156RenderDeviceD3d11::initrestore state
21:35:14.672642C1159RenderDeviceD3d11::initTarget Window [0x7a208d4]
21:35:14.672642C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:35:14.672642C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:35:14.672642C4966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:35:14.672642C4913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:35:14.672642C4925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:35:14.679642C47ResetSnapShotSH::ExecuteRelease snapshot SH
21:35:14.679642C5024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x7a208d4}.
21:35:14.680642C2192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7fd0d87
21:35:14.680642C2210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:35:14.680642C2258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xc0d81160=-1059581600)
21:35:14.680642C2433WidgetManager::Renderresum layout thread
21:35:14.680642C275WidgetManager::initInit manager
21:35:14.680642C937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:35:14.68184B42346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
21:35:14.682326C2288OverlayManager::installKeybMouseHookInstall KeybMouse
21:35:14.682326C419InputInterceptor::stopHookunhook keyboard and mouse
21:35:14.682326C386InputInterceptor::runHookKeyboard is hooked 0x326c
21:35:14.683326C396InputInterceptor::runHookNew Mouse LL is hooked
21:35:14.683326C408InputInterceptor::runHookMouse is hooked 0x326c
21:35:14.688642C4959OverlayManager::initOverlayResolutionEx 0X40008
21:35:14.688642C4966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:35:14.688642C4913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:35:14.688642C4925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:35:15.51326C2614OverlayManager::DetachThreadInputDetach thread input 12908,25644
21:35:15.65326C2614OverlayManager::DetachThreadInputDetach thread input 12908,25644
21:35:15.997326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
21:35:16.6484B4256InterProcessElement::closeInterProcess Overwolf_PID_14976_SHARED_MEMORY_AGENT close 2147483647 bytes
21:35:16.6484B4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=150e6e
21:35:16.6484B4256InterProcessElement::closeInterProcess Overwolf_ImID_150E6E_P_14976 close 2147483647 bytes
21:35:16.6484B42670WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:35:16.6684B4225InterProcessElement::openInterProcess Overwolf_ImID_6010E34_P_14976 opened succesfuly
21:35:16.6684B4225InterProcessElement::openInterProcess Overwolf_PID_14976_SHARED_MEMORY_AGENT opened succesfuly
21:35:16.95326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
21:35:16.117642C326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
21:35:16.117642C347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
21:35:19.733326C5717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:35:19.780326C2614OverlayManager::DetachThreadInputDetach thread input 12908,25644
21:35:20.106BA86242OverlayManager::doActionForegroundChange Event [winows not active]
21:35:20.256BA86254OverlayManager::doActionForegroundChange Event OFF (OFF)
21:35:20.256BA87626OverlayManager::OnForegroundChangedChanged False
21:35:20.256BA87659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x14C0A6C Title=[Windows PowerShell]
21:35:20.256BA87054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:35:20.256BA82548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:35:20.256BA82482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:35:20.266BA86385OverlayManager::doActionDisplayFPS - Triggered
21:35:25.16584B4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:35:25.16584B42388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [5656] s[500].
21:35:25.16584B42410WidgetManager::RefreshWidgetThreadMainLoopexit
21:35:25.16584B42329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
21:35:25.16584B42335WidgetManager::RefreshThreadProcStaticclean Exit
21:35:30.206326C1552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:35:30.239326C1552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:35:30.241326C1552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:35:30.381326C5717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:35:30.579642C453ReleaseD11DeviceDevice Released! [1]
21:35:30.579642C2566OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:35:30.579642C1309OverlayManager::RestoreGameWNDPROCSearch SWL..
21:35:30.579642C1316OverlayManager::RestoreGameWNDPROCSWL restored.
21:35:30.579642C1326OverlayManager::RestoreGameWNDPROCSWL OK.
21:35:30.579642C1331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7fd0d87
21:35:30.579642C2588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:35:30.579642C187IRenderDevice::releaseRender Releasing.
21:35:30.579642C82RenderDeviceCaptureBase::ReleaseTextureRelease
21:35:30.579642C100RenderDeviceCaptureBase::ReleaseTextureReleased
21:35:30.579642C1280RenderDeviceD3d11::releaseImplementationReleasing 1
21:35:30.579642C1290RenderDeviceD3d11::releaseImplementationReleasing 2
21:35:30.579642C1309RenderDeviceD3d11::releaseImplementationReleasing 3
21:35:30.579642C204IRenderDevice::releaseRender Releasing Done.
21:35:30.579642C456ReleaseD11Device End Device Released!
21:35:30.579642C386fSwapResize_BuffersResize buffer (0xab0c5e60)!
21:35:30.595642C1063RenderDeviceD3d11::initRefC r:[2]->[2] 0xab0c5e60
21:35:30.595642C1127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:35:30.595642C1148RenderDeviceD3d11::initsave state
21:35:30.595642C696RenderDeviceD3d11::initDX11loading shaders...
21:35:30.600642C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa97100a8.
21:35:30.600642C1156RenderDeviceD3d11::initrestore state
21:35:30.600642C1159RenderDeviceD3d11::initTarget Window [0x7a208d4]
21:35:30.600642C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:35:30.600642C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:35:30.600642C2555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:35:30.600642C4966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:35:30.600642C4913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:35:30.600642C4925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:35:30.613642C47ResetSnapShotSH::ExecuteRelease snapshot SH
21:35:30.613642C5024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x7a208d4}.
21:35:30.614642C2192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x890edd
21:35:30.614642C2210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:35:30.614642C2258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xc0d81160=-1059581600)
21:35:30.614642C2433WidgetManager::Renderresum layout thread
21:35:30.614642C275WidgetManager::initInit manager
21:35:30.614642C1670WidgetManager::drawskip widget draw (not in foreground) False - False
21:35:30.614642C937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:35:30.615326C1848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
21:35:30.615326C2288OverlayManager::installKeybMouseHookInstall KeybMouse
21:35:30.615326C419InputInterceptor::stopHookunhook keyboard and mouse
21:35:30.615354C2346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
21:35:30.615326C386InputInterceptor::runHookKeyboard is hooked 0x326c
21:35:30.616326C396InputInterceptor::runHookNew Mouse LL is hooked
21:35:30.616326C408InputInterceptor::runHookMouse is hooked 0x326c
21:35:30.619642C4959OverlayManager::initOverlayResolutionEx 0X40008
21:35:30.619642C4966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:35:30.619642C4913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:35:30.619642C4925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:35:30.6686BA86254OverlayManager::doActionForegroundChange Event ON (ON)
21:35:30.6686BA87626OverlayManager::OnForegroundChangedChanged True
21:35:30.6686BA87054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:35:30.6696BA86385OverlayManager::doActionDisplayFPS - Triggered
21:35:30.674642C326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
21:35:30.674642C347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
21:35:30.678326C5717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:35:30.693642C937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:35:30.9146BA86377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:35:30.9446BA86377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:35:30.9636BA86377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:35:31.132354C225InterProcessElement::openInterProcess Overwolf_ImID_20ED6_P_14976 opened succesfuly
21:35:31.132354C225InterProcessElement::openInterProcess Overwolf_PID_14976_SHARED_MEMORY_AGENT opened succesfuly
21:35:31.168642C326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
21:35:31.168642C347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
21:35:31.2246BA86377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:35:31.2526BA86377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:35:31.262326C2614OverlayManager::DetachThreadInputDetach thread input 12908,25644
21:35:31.280326C2614OverlayManager::DetachThreadInputDetach thread input 12908,25644
21:35:31.302354C256InterProcessElement::closeInterProcess Overwolf_PID_14976_SHARED_MEMORY_AGENT close 2147483647 bytes
21:35:31.302354C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=6010e34
21:35:31.302354C256InterProcessElement::closeInterProcess Overwolf_ImID_6010E34_P_14976 close 2147483647 bytes
21:35:31.303354C2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:35:32.32326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
21:35:32.175326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
21:35:36.5326C5717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:35:36.24326C2614OverlayManager::DetachThreadInputDetach thread input 12908,25644
21:35:36.1976BA86242OverlayManager::doActionForegroundChange Event [winows not active]
21:35:36.2126BA86254OverlayManager::doActionForegroundChange Event OFF (OFF)
21:35:36.2126BA87626OverlayManager::OnForegroundChangedChanged False
21:35:36.2126BA87659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x14C0A6C Title=[Windows PowerShell]
21:35:36.2136BA87054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:35:36.2136BA82548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:35:36.2136BA82482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:35:36.2146BA86385OverlayManager::doActionDisplayFPS - Triggered
21:35:40.856354C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:35:40.856354C2388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [5094] s[500].
21:35:40.856354C2410WidgetManager::RefreshWidgetThreadMainLoopexit
21:35:40.856354C2329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
21:35:40.856354C2335WidgetManager::RefreshThreadProcStaticclean Exit
21:36:55.4406BA86377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:36:55.730326C1552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:36:55.793326C1552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:36:55.798326C1552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:36:55.945326C5717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:36:56.135642C453ReleaseD11DeviceDevice Released! [1]
21:36:56.135642C2566OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:36:56.135642C1309OverlayManager::RestoreGameWNDPROCSearch SWL..
21:36:56.135642C1316OverlayManager::RestoreGameWNDPROCSWL restored.
21:36:56.135642C1326OverlayManager::RestoreGameWNDPROCSWL OK.
21:36:56.136642C1331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x890edd
21:36:56.136642C2588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:36:56.136642C187IRenderDevice::releaseRender Releasing.
21:36:56.136642C82RenderDeviceCaptureBase::ReleaseTextureRelease
21:36:56.136642C100RenderDeviceCaptureBase::ReleaseTextureReleased
21:36:56.136642C1280RenderDeviceD3d11::releaseImplementationReleasing 1
21:36:56.136642C1290RenderDeviceD3d11::releaseImplementationReleasing 2
21:36:56.136642C1309RenderDeviceD3d11::releaseImplementationReleasing 3
21:36:56.136642C204IRenderDevice::releaseRender Releasing Done.
21:36:56.136642C456ReleaseD11Device End Device Released!
21:36:56.136642C386fSwapResize_BuffersResize buffer (0xab0c5e60)!
21:36:56.1406BA86254OverlayManager::doActionForegroundChange Event ON (ON)
21:36:56.1406BA87626OverlayManager::OnForegroundChangedChanged True
21:36:56.1406BA87054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:36:56.1406BA82555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:36:56.165642C1063RenderDeviceD3d11::initRefC r:[2]->[2] 0xab0c5e60
21:36:56.165642C1127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:36:56.165642C1148RenderDeviceD3d11::initsave state
21:36:56.165642C696RenderDeviceD3d11::initDX11loading shaders...
21:36:56.170642C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa97100a8.
21:36:56.170642C1156RenderDeviceD3d11::initrestore state
21:36:56.170642C1159RenderDeviceD3d11::initTarget Window [0x7a208d4]
21:36:56.170642C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:36:56.170642C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:36:56.170642C4966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:36:56.170642C4913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:36:56.170642C4925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:36:56.178642C47ResetSnapShotSH::ExecuteRelease snapshot SH
21:36:56.178642C5024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x7a208d4}.
21:36:56.178642C2192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x8d0edd
21:36:56.178642C2210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:36:56.178642C2258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xc0d81160=-1059581600)
21:36:56.178642C2433WidgetManager::Renderresum layout thread
21:36:56.178642C275WidgetManager::initInit manager
21:36:56.179F3C2346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
21:36:56.180326C2288OverlayManager::installKeybMouseHookInstall KeybMouse
21:36:56.180326C419InputInterceptor::stopHookunhook keyboard and mouse
21:36:56.180326C386InputInterceptor::runHookKeyboard is hooked 0x326c
21:36:56.180326C396InputInterceptor::runHookNew Mouse LL is hooked
21:36:56.181326C408InputInterceptor::runHookMouse is hooked 0x326c
21:36:56.182326C5717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:36:56.182642C326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
21:36:56.182642C347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
21:36:56.193642C937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:36:56.197642C4959OverlayManager::initOverlayResolutionEx 0X40008
21:36:56.197642C4966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:36:56.197642C4913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:36:56.197642C4925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:36:56.638326C2614OverlayManager::DetachThreadInputDetach thread input 12908,25644
21:36:56.659326C2614OverlayManager::DetachThreadInputDetach thread input 12908,25644
21:36:57.627326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
21:36:57.663F3C256InterProcessElement::closeInterProcess Overwolf_PID_14976_SHARED_MEMORY_AGENT close 2147483647 bytes
21:36:57.663F3C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=20ed6
21:36:57.663F3C256InterProcessElement::closeInterProcess Overwolf_ImID_20ED6_P_14976 close 2147483647 bytes
21:36:57.664F3C2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:36:57.668F3C225InterProcessElement::openInterProcess Overwolf_ImID_30EC2_P_14976 opened succesfuly
21:36:57.668F3C225InterProcessElement::openInterProcess Overwolf_PID_14976_SHARED_MEMORY_AGENT opened succesfuly
21:36:57.716642C326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
21:36:57.716642C347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
21:36:57.738326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
21:37:00.831326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
21:37:01.4326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
21:37:05.150326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
21:37:05.240326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
21:37:06.156326C5717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:37:06.191326C2614OverlayManager::DetachThreadInputDetach thread input 12908,25644
21:37:06.2996BA86242OverlayManager::doActionForegroundChange Event [winows not active]
21:37:06.3146BA86254OverlayManager::doActionForegroundChange Event OFF (OFF)
21:37:06.3146BA87626OverlayManager::OnForegroundChangedChanged False
21:37:06.3146BA87659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x14C0A6C Title=[Windows PowerShell]
21:37:06.3146BA87054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:37:06.3146BA82548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:37:06.3146BA82482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:37:06.3156BA86385OverlayManager::doActionDisplayFPS - Triggered
21:37:06.842F3C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:37:09.402F3C2388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3484] s[500].
21:37:09.402F3C2410WidgetManager::RefreshWidgetThreadMainLoopexit
21:37:09.402F3C2329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
21:37:09.402F3C2335WidgetManager::RefreshThreadProcStaticclean Exit
21:39:06.6406BA86377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:40:25.511326C1552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:40:25.542326C1552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:40:25.544326C1552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:40:25.6616BA86254OverlayManager::doActionForegroundChange Event ON (ON)
21:40:25.6616BA87626OverlayManager::OnForegroundChangedChanged True
21:40:25.6636BA87054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:40:25.6636BA82555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:40:25.720326C5717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:40:25.728326C2444OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:40:25.877642C453ReleaseD11DeviceDevice Released! [1]
21:40:25.877642C2566OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:40:25.877642C1309OverlayManager::RestoreGameWNDPROCSearch SWL..
21:40:25.877642C1316OverlayManager::RestoreGameWNDPROCSWL restored.
21:40:25.877642C1326OverlayManager::RestoreGameWNDPROCSWL OK.
21:40:25.877642C1331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x8d0edd
21:40:25.877642C2588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:40:25.877642C187IRenderDevice::releaseRender Releasing.
21:40:25.877642C82RenderDeviceCaptureBase::ReleaseTextureRelease
21:40:25.877642C100RenderDeviceCaptureBase::ReleaseTextureReleased
21:40:25.877642C1280RenderDeviceD3d11::releaseImplementationReleasing 1
21:40:25.877642C1290RenderDeviceD3d11::releaseImplementationReleasing 2
21:40:25.877642C1309RenderDeviceD3d11::releaseImplementationReleasing 3
21:40:25.877642C204IRenderDevice::releaseRender Releasing Done.
21:40:25.877642C456ReleaseD11Device End Device Released!
21:40:25.878642C386fSwapResize_BuffersResize buffer (0xab0c5e60)!
21:40:25.925642C1063RenderDeviceD3d11::initRefC r:[2]->[2] 0xab0c5e60
21:40:25.925642C1127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:40:25.925642C1148RenderDeviceD3d11::initsave state
21:40:25.925642C696RenderDeviceD3d11::initDX11loading shaders...
21:40:25.931642C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa97100a8.
21:40:25.931642C1156RenderDeviceD3d11::initrestore state
21:40:25.931642C1159RenderDeviceD3d11::initTarget Window [0x7a208d4]
21:40:25.931642C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:40:25.931642C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:40:25.931642C4966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:40:25.931642C4913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:40:25.931642C4925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:40:25.934642C47ResetSnapShotSH::ExecuteRelease snapshot SH
21:40:25.938642C5024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x7a208d4}.
21:40:25.938642C2192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x90e7e
21:40:25.938642C2210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:40:25.938642C2258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7069d180=1885983104)=>(0xc0d81160=-1059581600)
21:40:25.938642C2433WidgetManager::Renderresum layout thread
21:40:25.938642C275WidgetManager::initInit manager
21:40:25.9395B542346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
21:40:25.942642C326RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
21:40:25.942642C347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
21:40:25.952326C2288OverlayManager::installKeybMouseHookInstall KeybMouse
21:40:25.952326C419InputInterceptor::stopHookunhook keyboard and mouse
21:40:25.953326C386InputInterceptor::runHookKeyboard is hooked 0x326c
21:40:25.953326C396InputInterceptor::runHookNew Mouse LL is hooked
21:40:25.953326C408InputInterceptor::runHookMouse is hooked 0x326c
21:40:25.960642C937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:40:25.963642C4959OverlayManager::initOverlayResolutionEx 0X40008
21:40:25.963642C4966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:40:25.963642C4913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:40:25.963642C4925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:40:26.115B54225InterProcessElement::openInterProcess Overwolf_ImID_68B0E42_P_14976 opened succesfuly
21:40:26.115B54225InterProcessElement::openInterProcess Overwolf_PID_14976_SHARED_MEMORY_AGENT opened succesfuly
21:40:26.17642C7093OverlayManager::IsEmptyCursorCache cursor 0x1c60ddf (v: 1)
21:40:26.17642C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:40:26.23642C3502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1c60ddf;prev = 0x1c60ddf , {Original values: ref = 5 handle = 0x10003}
21:40:26.36642C326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
21:40:26.36642C347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
21:40:26.271326C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:40:28.660326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
21:40:28.7135B54256InterProcessElement::closeInterProcess Overwolf_PID_14976_SHARED_MEMORY_AGENT close 2147483647 bytes
21:40:28.7135B54128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=30ec2
21:40:28.7135B54256InterProcessElement::closeInterProcess Overwolf_ImID_30EC2_P_14976 close 2147483647 bytes
21:40:28.7145B542670WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:40:28.906326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
21:40:29.17326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
21:40:29.101326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
21:40:29.190326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
21:40:29.288326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
21:40:29.501326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [d]
21:40:29.587326C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_piehfbabjaagdfoecckneknhmibfpoiangbhkphk] [u]
21:40:29.661326C2444OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:40:30.3566BA86377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:40:30.3636BA86377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:40:30.4165B54225InterProcessElement::openInterProcess Overwolf_ImID_C0ECE_P_14976 opened succesfuly
21:40:30.4165B54225InterProcessElement::openInterProcess Overwolf_PID_14976_SHARED_MEMORY_AGENT opened succesfuly
21:40:30.418642C7093OverlayManager::IsEmptyCursorCache cursor 0x70e0c (v: 1)
21:40:30.467642C326RenderImageD3d11::setSizeCreate Texture (900,700) / (1024,768) - OK
21:40:30.467642C347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
21:40:30.576326C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:40:30.578642C3502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1c60ddf;prev = 0x1c60ddf , {Original values: ref = 5 handle = 0x10003}
21:40:30.594326C2444OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:40:36.453326C1552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:40:36.454326C5717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:40:36.455326C2482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:40:36.476642C453ReleaseD11DeviceDevice Released! [1]
21:40:36.476642C2566OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:40:36.476642C1309OverlayManager::RestoreGameWNDPROCSearch SWL..
21:40:36.476642C1316OverlayManager::RestoreGameWNDPROCSWL restored.
21:40:36.476642C1326OverlayManager::RestoreGameWNDPROCSWL OK.
21:40:36.476642C1331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x90e7e
21:40:36.476642C2588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:40:36.476642C187IRenderDevice::releaseRender Releasing.
21:40:36.476642C82RenderDeviceCaptureBase::ReleaseTextureRelease
21:40:36.476642C100RenderDeviceCaptureBase::ReleaseTextureReleased
21:40:36.476642C1280RenderDeviceD3d11::releaseImplementationReleasing 1
21:40:36.476642C1290RenderDeviceD3d11::releaseImplementationReleasing 2
21:40:36.476642C1309RenderDeviceD3d11::releaseImplementationReleasing 3
21:40:36.476642C204IRenderDevice::releaseRender Releasing Done.
21:40:36.476642C456ReleaseD11Device End Device Released!
21:40:36.476642C386fSwapResize_BuffersResize buffer (0xab0c5e60)!
21:40:36.494326C3502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x1c60ddf;prev = 0x10003 , {Original values: ref = 5 handle = 0x10003}
21:40:36.6685B54291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:40:36.8686BA86242OverlayManager::doActionForegroundChange Event [winows not active]
21:40:36.8826BA86254OverlayManager::doActionForegroundChange Event OFF (OFF)
21:40:36.8826BA87626OverlayManager::OnForegroundChangedChanged False
21:40:36.8826BA87659OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF034E Title=[DevTools - overwolf-extension://piehfbabjaagdfoecckneknhmibfpoiangbhkphk/dist/in_game/in_game.html - Google Chrome]
21:40:36.8836BA87054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:40:36.8836BA82548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:40:36.8836BA82482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:40:36.8836BA86385OverlayManager::doActionDisplayFPS - Triggered
21:40:39.4305B542388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3266] s[500].
21:40:39.4305B542410WidgetManager::RefreshWidgetThreadMainLoopexit
21:40:39.4305B542329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
21:40:39.4305B542335WidgetManager::RefreshThreadProcStaticclean Exit
21:41:44.1936BA86377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered