TimeThreadLineFunctionMessage
20:30:18.7397900138runClientStarting Overlay PID=9736(0x2608) server PID = 9196
20:30:18.7397900561Client::initClient::Initialize
20:30:18.7397900569Client::initStart owclient thread
20:30:18.85452A4325Client::initFirstInjectionClient::initFirstInjection.
20:30:18.85552A4225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_84_8_9196 opened succesfuly
20:30:18.85552A4351session id = {0647CB6C-9447-4E88-A912-E2BC0431E880}
20:30:18.85552A42029Client::LogClientInfoOS version [10.0]
20:30:18.85552A42034Client::LogClientInfoProcess OS version [6.2] [64-bit]
20:30:18.85552A42052Client::LogClientInfoClient [64-bit] Version 2.2.84.8
20:30:18.85552A42064Client::LogProcessModulesLoaded modules:
20:30:18.86252A42080C:\Program Files (x86)\Overwolf\0.165.0.5\OWClient.dll
20:30:18.86252A42080C:\Program Files (x86)\Overwolf\0.165.0.5\OWExplorer.dll
20:30:18.86252A42080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll
20:30:18.86252A42080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\RainbowSix_Vulkan.exe
20:30:18.86252A42080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
20:30:18.86252A42080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\bink2w64.dll
20:30:18.86252A42080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\dbghelp.dll
20:30:18.86252A42080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\defaultargs.dll
20:30:18.86252A42080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\steam_api64.dll
20:30:18.86252A42080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll
20:30:18.86252A42080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
20:30:18.86252A42080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
20:30:18.86252A42080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll
20:30:18.86252A42080C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2011.6-0\MpOav.dll
20:30:18.86252A42080C:\ProgramData\obs-studio-hook\graphics-hook64.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\AVRT.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\CRYPTSP.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\CoreMessaging.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\DEVOBJ.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\DINPUT8.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\DNSAPI.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\HID.DLL
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\MSASN1.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\MSVCP140.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\NTASN1.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\PROPSYS.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\SensApi.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\SspiCli.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\UMPDC.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\USERENV.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\VERSION.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\WINHTTP.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\WINMM.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\WTSAPI32.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\Wldp.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\XAudio2_7.DLL
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\amsi.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\cryptnet.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\d3d9.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\dwmapi.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\dxcore.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\inputhost.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\kernel.appcore.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\ncrypt.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\ntdll.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\ntmarta.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\pdh.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\powrprof.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\profapi.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\textinputframework.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\vulkan-1.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\windows.storage.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\wintypes.dll
20:30:18.86252A42080C:\WINDOWS\SYSTEM32\xaudio2_9.dll
20:30:18.86252A42080C:\WINDOWS\System32\ADVAPI32.dll
20:30:18.86252A42080C:\WINDOWS\System32\COMDLG32.dll
20:30:18.86252A42080C:\WINDOWS\System32\CRYPT32.dll
20:30:18.86252A42080C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_27246fb37cc30d24\nvoglv64.dll
20:30:18.86252A42080C:\WINDOWS\System32\GDI32.dll
20:30:18.86252A42080C:\WINDOWS\System32\IMM32.dll
20:30:18.86252A42080C:\WINDOWS\System32\KERNEL32.DLL
20:30:18.86252A42080C:\WINDOWS\System32\KERNELBASE.dll
20:30:18.86252A42080C:\WINDOWS\System32\MSCTF.dll
20:30:18.86252A42080C:\WINDOWS\System32\NSI.dll
20:30:18.86252A42080C:\WINDOWS\System32\OLEAUT32.dll
20:30:18.86252A42080C:\WINDOWS\System32\PSAPI.DLL
20:30:18.86252A42080C:\WINDOWS\System32\RPCRT4.dll
20:30:18.86252A42080C:\WINDOWS\System32\SETUPAPI.dll
20:30:18.86252A42080C:\WINDOWS\System32\SHELL32.dll
20:30:18.86252A42080C:\WINDOWS\System32\SHLWAPI.dll
20:30:18.86252A42080C:\WINDOWS\System32\USER32.dll
20:30:18.86252A42080C:\WINDOWS\System32\WINTRUST.dll
20:30:18.86252A42080C:\WINDOWS\System32\WS2_32.dll
20:30:18.86252A42080C:\WINDOWS\System32\bcrypt.dll
20:30:18.86252A42080C:\WINDOWS\System32\bcryptPrimitives.dll
20:30:18.86252A42080C:\WINDOWS\System32\cfgmgr32.dll
20:30:18.86252A42080C:\WINDOWS\System32\clbcatq.dll
20:30:18.86252A42080C:\WINDOWS\System32\combase.dll
20:30:18.86252A42080C:\WINDOWS\System32\fwpuclnt.dll
20:30:18.86252A42080C:\WINDOWS\System32\gdi32full.dll
20:30:18.86252A42080C:\WINDOWS\System32\imagehlp.dll
20:30:18.86252A42080C:\WINDOWS\System32\msvcp_win.dll
20:30:18.86252A42080C:\WINDOWS\System32\msvcrt.dll
20:30:18.86252A42080C:\WINDOWS\System32\mswsock.dll
20:30:18.86252A42080C:\WINDOWS\System32\ole32.dll
20:30:18.86252A42080C:\WINDOWS\System32\perfproc.dll
20:30:18.86252A42080C:\WINDOWS\System32\sechost.dll
20:30:18.86252A42080C:\WINDOWS\System32\shcore.dll
20:30:18.86252A42080C:\WINDOWS\System32\ucrtbase.dll
20:30:18.86252A42080C:\WINDOWS\System32\win32u.dll
20:30:18.86252A42080C:\WINDOWS\System32\winrnr.dll
20:30:18.86252A42080C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll
20:30:18.86252A42080C:\WINDOWS\system32\NLAapi.dll
20:30:18.86252A42080C:\WINDOWS\system32\dxgi.dll
20:30:18.86252A42080C:\WINDOWS\system32\napinsp.dll
20:30:18.86252A42080C:\WINDOWS\system32\nvspcap64.dll
20:30:18.86252A42080C:\WINDOWS\system32\pnrpnsp.dll
20:30:18.86252A42080C:\WINDOWS\system32\rsaenh.dll
20:30:18.86252A42080C:\WINDOWS\system32\uxtheme.dll
20:30:18.86252A42080C:\WINDOWS\system32\wshbth.dll
20:30:18.86252A42080C:\Windows\System32\rasadhlp.dll
20:30:18.86252A479GraphicsHookManager::InitCreated Thread - Created , ThreadId=26056
20:30:18.86752A41540Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
20:30:18.86752A41548Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
20:30:18.86752A41560Client::ReadGameConfigurationsGameConfigurations Render Libraries - VULKAN.
20:30:18.86752A41577Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
20:30:18.86752A41589Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
20:30:18.86752A41655Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
20:30:18.86752A41668Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
20:30:18.86752A41681Client::ReadGameConfigurationsEnable EnableTXR - OFF
20:30:18.86752A41721Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
20:30:18.86752A41723Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - ON
20:30:18.86752A41725Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
20:30:18.86752A41727Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
20:30:18.86752A41729Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
20:30:18.86752A41731Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
20:30:18.86752A41733Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
20:30:18.86752A41736Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
20:30:18.86752A41739Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
20:30:18.86752A41846Data::Search[0] 0x8A350000
20:30:18.86752A41846Data::Search[1] 0x0
20:30:18.86752A41846Data::Search[2] 0x7A6D0000
20:30:18.86752A41846Data::Search[3] 0x75760000
20:30:18.86752A41846Data::Search[4] 0x0
20:30:18.86752A41846Data::Search[5] 0x88320000
20:30:18.86752A41846Data::Search[6] 0x8B020000
20:30:18.86752A41846Data::Search[7] 0x0
20:30:18.86752A41846Data::Search[8] 0x88320000
20:30:18.86752A41846Data::Search[9] 0x5BDF0000
20:30:18.86752A41851Data::Search[10] 0x0
20:30:18.86752A41857Data::Search[11] 0x0
20:30:18.86752A41863Data::Search[12] 0x0
20:30:18.86752A41869Data::Search[13] 0x0
20:30:18.86752A4334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:30:18.86752A41264Client::hookFunctionsDetected Windows 8.1 or greater
20:30:18.86752A41279Client::hookFunctionsAcquiring function lock succedded
20:30:18.86752A4225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_84_8_9196 opened succesfuly
20:30:18.86852A4480OverlayManager::OverlayManagerOW System Cursor is set to = 0x15c80c59
20:30:18.86852A47229OverlayManager::LoadDefaultCursorsLoad default cursors
20:30:18.87252A4488OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0xa420d75
20:30:18.87252A472PerformanceCounter::StartSessionStartSession
20:30:18.87252A4225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
20:30:18.87252A4700OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
20:30:18.87252A4718OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
20:30:18.87252A4720OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
20:30:18.87252A4723OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
20:30:18.87252A4726OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
20:30:18.87252A4729OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = ON
20:30:18.87252A4732OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
20:30:18.87252A4735OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
20:30:18.87252A4738OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
20:30:18.87252A4741OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
20:30:18.87252A4744OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
20:30:18.87252A4747OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
20:30:18.87252A4750OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
20:30:18.87252A4753OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
20:30:18.87252A4756OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
20:30:18.87252A4759OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
20:30:18.87252A4762OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
20:30:18.87252A4765OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
20:30:18.87252A4768OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
20:30:18.87252A4771OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
20:30:18.87252A4774OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
20:30:18.87252A4777OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
20:30:18.87252A4780OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
20:30:18.87252A4783OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
20:30:18.87252A4786OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
20:30:18.87252A4789OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
20:30:18.87252A4792OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = ON
20:30:18.87252A4795OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
20:30:18.87252A4798OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
20:30:18.87252A4801OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
20:30:18.87252A4804OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
20:30:18.87252A4807OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
20:30:18.87252A4810OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
20:30:18.87252A4813OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
20:30:18.87252A4816OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
20:30:18.87252A4819OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
20:30:18.87252A4822OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
20:30:18.87252A4825OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
20:30:18.87252A4828OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
20:30:18.87252A4831OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
20:30:18.87252A4834OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
20:30:18.87252A4837OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = ON
20:30:18.87252A4840OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
20:30:18.87252A4843OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
20:30:18.87252A4846OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
20:30:18.87252A4849OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
20:30:18.87252A4852OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
20:30:18.87252A4855OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
20:30:18.87252A4858OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
20:30:18.87252A4861OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
20:30:18.87252A4864OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
20:30:18.87252A4867OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
20:30:18.87252A4870OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
20:30:18.87252A4873OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = ON
20:30:18.87252A4876OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
20:30:18.87252A4879OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
20:30:18.87252A4882OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
20:30:18.87252A4885OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
20:30:18.87252A4888OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
20:30:18.87252A4891OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
20:30:18.87252A4894OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
20:30:18.87252A4897OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
20:30:18.87252A4900OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
20:30:18.87252A4903OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
20:30:18.87252A4906OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
20:30:18.87252A4909OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
20:30:18.87352A4911OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
20:30:18.87352A4913OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
20:30:18.87352A4915OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
20:30:18.87352A4917OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
20:30:18.87352A4919OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
20:30:18.87352A4921OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
20:30:18.87352A4923OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
20:30:18.87352A4925OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
20:30:18.87352A4927OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
20:30:18.87352A4929OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
20:30:18.87352A4931OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
20:30:18.87352A4945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:30:18.87352A4574OverlayManager::InitGameClientstarting hooks...
20:30:19.15252A41958FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.165.0.5\\OWUtils.dll succeeded
20:30:19.17252A4597Install::CodeInit [Client,1] (MCH) OK
20:30:19.17852A4597Install::CodeInit [Client,2] (MCH) OK
20:30:19.18452A4597Install::CodeInit [Client,3] (MCH) OK
20:30:19.19752A4597Install::CodeInit [Client,4] (MCH) OK
20:30:19.22052A4597Install::CodeInit [Client,4.1] (MCH) OK
20:30:19.24152A4597Install::CodeInit [Client,4.2] (MCH) OK
20:30:19.25452A4248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
20:30:19.25552A4577Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
20:30:19.25552A4545ApplyHookConfiguration3rdparty Co-existence [Obs-studio - graphics-hook64.dll]: DIT[15000] hook[7] FIGVTH[True] disableFIGVTH[False] MCH_options[False] suspend[False] monitor[False] ignoreRelease[False]
20:30:19.25552A4629Common::HookChain::HookChainManager::InitFromRemoteConfigurationApplying Co-existence: DIT[15000] hook[7] FIGVTH[True] disableFIGVTH[False] MCH_options[False] suspend[False] ignoreRelease[False]
20:30:19.25552A4926FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
20:30:19.25552A4643Common::HookChain::HookChainManager::InitFromRemoteConfigurationFORCE DIT 3rdParty app 15000
20:30:19.9725954363ow-graphicsFailed to open pipe
20:30:19.9725954363ow-graphicsFailed to open pipe
20:30:19.9725954363ow-graphicsConnection initialized
20:30:29.3885954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x43cfe4a8 (count:1)
20:30:34.26952A45751OverlayManager::notifyErrorToServerNotify error [0], system[coexistence_notification], message[Obs-studio;]
20:30:34.26952A41297Client::hookFunctionsForce FIGVTH due to HCMs
20:30:34.26952A41354Client::hookFunctionsSuspend before hook: OFF
20:30:34.26952A4334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:30:34.26952A41062Install::CodeSegment [3|42448|0x75760000|0xA5D0]
20:30:34.28552A4597Install::Codeunknown (MCH) OK
20:30:34.28552A41062Install::CodeSegment [3|54480|0x75760000|0xD4D0]
20:30:34.29952A4597Install::Codeunknown (MCH) OK
20:30:34.29952A41062Install::CodeSegment [3|53904|0x75760000|0xD290]
20:30:34.31552A4597Install::Codeunknown (MCH) OK
20:30:34.31552A4930Client::hookLibraryFunctionsskipping Lib [5] for game, VLK is enabled.
20:30:34.32752A4916Client::hookLibraryFunctionsLib [8] is not supported for game. skipping..
20:30:34.32752A4334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:30:34.32752A41199OverlayManager::StartStarting...
20:30:34.32752A41231OverlayManager::Startstarting hooks 2...
20:30:34.33052A4597Install::CodeInit [Client,5] (MCH) OK
20:30:34.34752A4597Install::CodeInit [Client,5.1] (MCH) OK
20:30:34.35052A4597Install::CodeInit [Client,6] (MCH) OK
20:30:34.35052A41293OverlayManager::StartRID Found 1 devices.
20:30:34.35052A41378XTRAP COMPATIBLE PATCH WARNING
20:30:34.35052A41386OverlayManager::Startdone with hooks...
20:30:34.35052A4107ApiManager::InitAPI Manager Event : OK
20:30:34.35052A4119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=8
20:30:34.35152A467TXRSettingFail to read texture recognition options 0xb7
20:30:34.35152A4114TXOfInterestNew list set with 0 items
20:30:34.35152A41411OverlayManager::Startget foreground state
20:30:34.35152A47927OverlayManager::OnForegroundChangedChanged True
20:30:34.35152A47328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:30:34.35152A41448OverlayManager::StartStarted...
20:30:34.36652A4597Install::CodeInit [Client,0] (MCH) OK
20:30:34.36652A4428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
20:30:34.36652A494GraphicsHookManager::StopThreadStopThread
20:30:34.36765C8216GraphicsHookManager::MessageLoopExit Thread
20:30:34.3845B1C6816OverlayManager::OnConnectedConnected to server
20:30:34.3845B1C31SendServerHelloMessage::ExecuteSend connection Ack
20:30:34.38487435OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x10566
20:30:34.38552A4407Client::initFirstInjectioninit complete
20:30:34.4025954193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
20:30:34.40259542869OverlayManager::setGraphicsRender Device fix was set RT.
20:30:34.4025954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x43cfe4a8 (window: 0x1002dc [1920, 1080] format [44]).
20:30:34.4105954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x43cfe4a8 buffers: 2
20:30:34.410595449Create buffer [1]
20:30:34.410595482get_next_buffernew buffer frame: 1
20:30:34.4105954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:30:34.4105954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:30:34.41059545157OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:30:34.41059545169OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:30:34.4105954654OverlayInputManager::HandleCommandsClear all hotkeys command
20:30:34.4105954695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
20:30:34.410595426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
20:30:34.410595421StartWidgetsRefresher::ExecuteExecute start wicket manager
20:30:34.4105954275WidgetManager::initInit manager
20:30:34.41059545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
20:30:34.41059542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3e000783
20:30:34.41059542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:30:34.41159542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
20:30:34.41159542434OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
20:30:34.4115954308PerformanceCounter::NotifyFrameRenderNotify first Render...
20:30:34.4115954945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:30:34.41159541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
20:30:34.41159541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
20:30:34.41160582323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
20:30:34.43859545203OverlayManager::initOverlayResolutionEx 0X40000
20:30:34.43859545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
20:30:34.4646058225InterProcessElement::openInterProcess Overwolf_ImID_FB0D88_P_9196 opened succesfuly
20:30:34.4646058225InterProcessElement::openInterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT opened succesfuly
20:30:34.46459547368OverlayManager::IsEmptyCursorCache cursor 0x10007 (v: 1)
20:30:34.502595477RenderImageVulkan::setSize16453000 [0x1ed25170] Create Texture (400,767) / (400,767) - OK
20:30:34.515595449Create buffer [2]
20:30:34.515595482get_next_buffernew buffer frame: 2
20:30:34.59766642453OverlayManager::installKeybMouseHookInstall KeybMouse
20:30:34.5976664479InputInterceptor::stopHookunhook keyboard and mouse
20:30:34.5976664446InputInterceptor::runHookKeyboard is hooked 0x6664
20:30:34.5976664456InputInterceptor::runHookNew Mouse LL is hooked
20:30:34.5976664468InputInterceptor::runHookMouse is hooked 0x6664
20:30:34.59766642107OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 2, Cur = 0x10003
20:30:34.59766645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:30:34.59766647368OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
20:30:34.59766642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:30:34.60259543564OverlayManager::DisplayOWSystemCursorUpdate origin cursor 0x10007
20:30:34.60259543590OverlayManager::DisplayOWSystemCursorUpdate refcount [] [2] -> [0], [0]
20:30:34.6775B1C6646OverlayManager::doActionDisplayFPS - Triggered
20:30:34.7665954945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:30:34.8995B1C6917OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\onnos\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\161.1.1\plugins/GEPPlugin64.dll]
20:30:35.2959547656OverlayManager::LoadPluginPlugin loaded [2] [C:\Users\onnos\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\161.1.1\plugins/GEPPlugin64.dll] []
20:30:37.4995954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xb18977f8 (count:2)
20:30:37.50759542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:30:37.50759541499RenderDeviceVulkan::ReleaseResourceAdd 0x1ed25170 resource to release queue
20:30:37.50759541454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:30:37.50759541461OverlayManager::RestoreGameWNDPROCSWL restored.
20:30:37.50759541471OverlayManager::RestoreGameWNDPROCSWL OK.
20:30:37.50859541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3e000783
20:30:37.50859542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:30:37.5085954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x43cfe4a8 destroy: 2
20:30:37.50859541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x43cfe4a8
20:30:37.50859541499RenderDeviceVulkan::ReleaseResourceAdd 0x1ed25c70 resource to release queue
20:30:37.5085954227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
20:30:37.5085954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:30:37.50859541829RenderDeviceVulkan::ReleaseSwapChainwait for fence
20:30:37.50859541829RenderDeviceVulkan::ReleaseSwapChainwait for fence
20:30:37.50859541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 2
20:30:37.6185954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xb18977f8 (window: 0x1002dc [1920, 1080] format [44]).
20:30:37.6495954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xb18977f8 buffers: 2
20:30:37.649595449Create buffer [1]
20:30:37.649595482get_next_buffernew buffer frame: 1
20:30:37.6495954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:30:37.6495954166RenderResourceVulkan::reCreateImplementationRe create image
20:30:37.6495954169RenderResourceVulkan::reCreateImplementationimage clear 16453000
20:30:37.6495954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:30:37.64959545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:30:37.64959545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
20:30:37.64959542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb350082d
20:30:37.64959542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:30:37.64959542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
20:30:37.651595477RenderImageVulkan::setSize16453000 [0x1ed25f70] Create Texture (400,767) / (400,767) - OK
20:30:37.65159541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
20:30:37.65159541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
20:30:37.652595449Create buffer [2]
20:30:37.652595482get_next_buffernew buffer frame: 2
20:30:37.65259545203OverlayManager::initOverlayResolutionEx 0X40000
20:30:37.65259545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
20:30:44.82982064Client::LogProcessModulesLoaded modules:
20:30:44.83982080C:\Program Files (x86)\Overwolf\0.165.0.5\OWClient.dll
20:30:44.83982080C:\Program Files (x86)\Overwolf\0.165.0.5\OWExplorer.dll
20:30:44.83982080C:\Program Files (x86)\Overwolf\0.165.0.5\OWUtils.dll
20:30:44.83982080C:\Program Files (x86)\Overwolf\0.165.0.5\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll
20:30:44.83982080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll
20:30:44.83982080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\RainbowSix_Vulkan.exe
20:30:44.83982080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\VMProtectSDK64.dll
20:30:44.83982080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
20:30:44.83982080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\bink2w64.dll
20:30:44.83982080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\dbghelp.dll
20:30:44.83982080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\defaultargs.dll
20:30:44.83982080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\steam_api64.dll
20:30:44.83982080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll
20:30:44.83982080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
20:30:44.83982080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
20:30:44.83982080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll
20:30:44.83982080C:\Program Files\NVIDIA Corporation\Ansel\NvCamera64.dll
20:30:44.83982080C:\Program Files\NVIDIA Corporation\Ansel\NvCameraAllowlisting64.dll
20:30:44.83982080C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_64.dll
20:30:44.83982080C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
20:30:44.83982080C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2011.6-0\MpOav.dll
20:30:44.83982080C:\ProgramData\obs-studio-hook\graphics-hook64.dll
20:30:44.83982080C:\Users\onnos\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\161.1.1\plugins\64\gep_r6vulkan.dll
20:30:44.83982080C:\Users\onnos\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\161.1.1\plugins\64\libowgameevents64.dll
20:30:44.83982080C:\Users\onnos\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\161.1.1\plugins\GEPPlugin64.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
20:30:44.83982080C:\WINDOWS\SYSTEM32\AVRT.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\CRYPTSP.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\CoreMessaging.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\DEVOBJ.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\DINPUT8.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\DNSAPI.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\GLU32.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\HID.DLL
20:30:44.83982080C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
20:30:44.83982080C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
20:30:44.83982080C:\WINDOWS\SYSTEM32\MSASN1.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\MSVCP140.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\NTASN1.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\PROPSYS.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\SensApi.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\SspiCli.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\UMPDC.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\USERENV.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\VERSION.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\WINHTTP.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\WINMM.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\WINNSI.DLL
20:30:44.83982080C:\WINDOWS\SYSTEM32\WINSTA.dll
20:30:44.83982080C:\WINDOWS\SYSTEM32\WTSAPI32.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\Wldp.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\XAudio2_7.DLL
20:30:44.84082080C:\WINDOWS\SYSTEM32\XAudio2_8.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\XInput1_4.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\amsi.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\cryptnet.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\d3d11.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\d3d9.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
20:30:44.84082080C:\WINDOWS\SYSTEM32\dwmapi.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\dxcore.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\gpapi.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\inputhost.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\kernel.appcore.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\ncrypt.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\ntdll.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\ntmarta.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\opengl32.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\pdh.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\powrprof.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\profapi.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\rometadata.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\textinputframework.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\vulkan-1.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\windows.storage.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\wintypes.dll
20:30:44.84082080C:\WINDOWS\SYSTEM32\xaudio2_9.dll
20:30:44.84082080C:\WINDOWS\System32\ADVAPI32.dll
20:30:44.84082080C:\WINDOWS\System32\COMDLG32.dll
20:30:44.84082080C:\WINDOWS\System32\CRYPT32.dll
20:30:44.84082080C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_27246fb37cc30d24\nvldumdx.dll
20:30:44.84082080C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_27246fb37cc30d24\nvoglv64.dll
20:30:44.84082080C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_27246fb37cc30d24\nvwgf2umx.dll
20:30:44.84082080C:\WINDOWS\System32\GDI32.dll
20:30:44.84082080C:\WINDOWS\System32\IMM32.dll
20:30:44.84082080C:\WINDOWS\System32\KERNEL32.DLL
20:30:44.84082080C:\WINDOWS\System32\KERNELBASE.dll
20:30:44.84082080C:\WINDOWS\System32\MSCTF.dll
20:30:44.84082080C:\WINDOWS\System32\NSI.dll
20:30:44.84082080C:\WINDOWS\System32\OLEAUT32.dll
20:30:44.84082080C:\WINDOWS\System32\PSAPI.DLL
20:30:44.84082080C:\WINDOWS\System32\RPCRT4.dll
20:30:44.84082080C:\WINDOWS\System32\SETUPAPI.dll
20:30:44.84082080C:\WINDOWS\System32\SHELL32.dll
20:30:44.84082080C:\WINDOWS\System32\SHLWAPI.dll
20:30:44.84082080C:\WINDOWS\System32\USER32.dll
20:30:44.84082080C:\WINDOWS\System32\WINTRUST.dll
20:30:44.84082080C:\WINDOWS\System32\WS2_32.dll
20:30:44.84082080C:\WINDOWS\System32\bcrypt.dll
20:30:44.84082080C:\WINDOWS\System32\bcryptPrimitives.dll
20:30:44.84082080C:\WINDOWS\System32\cfgmgr32.dll
20:30:44.84082080C:\WINDOWS\System32\clbcatq.dll
20:30:44.84082080C:\WINDOWS\System32\combase.dll
20:30:44.84082080C:\WINDOWS\System32\fwpuclnt.dll
20:30:44.84082080C:\WINDOWS\System32\gdi32full.dll
20:30:44.84082080C:\WINDOWS\System32\imagehlp.dll
20:30:44.84082080C:\WINDOWS\System32\msvcp_win.dll
20:30:44.84082080C:\WINDOWS\System32\msvcrt.dll
20:30:44.84082080C:\WINDOWS\System32\mswsock.dll
20:30:44.84082080C:\WINDOWS\System32\ole32.dll
20:30:44.84082080C:\WINDOWS\System32\perfproc.dll
20:30:44.84082080C:\WINDOWS\System32\sechost.dll
20:30:44.84082080C:\WINDOWS\System32\shcore.dll
20:30:44.84082080C:\WINDOWS\System32\ucrtbase.dll
20:30:44.84082080C:\WINDOWS\System32\win32u.dll
20:30:44.84082080C:\WINDOWS\System32\winrnr.dll
20:30:44.84082080C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll
20:30:44.84082080C:\WINDOWS\system32\NLAapi.dll
20:30:44.84082080C:\WINDOWS\system32\dxgi.dll
20:30:44.84082080C:\WINDOWS\system32\msctfp.dll
20:30:44.84082080C:\WINDOWS\system32\napinsp.dll
20:30:44.84082080C:\WINDOWS\system32\nvapi64.dll
20:30:44.84082080C:\WINDOWS\system32\nvspcap64.dll
20:30:44.84082080C:\WINDOWS\system32\pnrpnsp.dll
20:30:44.84082080C:\WINDOWS\system32\rsaenh.dll
20:30:44.84082080C:\WINDOWS\system32\uxtheme.dll
20:30:44.84082080C:\WINDOWS\system32\wshbth.dll
20:30:44.84082080C:\Windows\System32\AppXDeploymentClient.dll
20:30:44.84082080C:\Windows\System32\DispBroker.dll
20:30:44.84082080C:\Windows\System32\Windows.Graphics.dll
20:30:44.84082080C:\Windows\System32\rasadhlp.dll
20:31:29.39266642009OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:31:29.39266642453OverlayManager::installKeybMouseHookInstall KeybMouse
20:31:29.3926664479InputInterceptor::stopHookunhook keyboard and mouse
20:31:29.3926664446InputInterceptor::runHookKeyboard is hooked 0x6664
20:31:29.3926664456InputInterceptor::runHookNew Mouse LL is hooked
20:31:29.3926664468InputInterceptor::runHookMouse is hooked 0x6664
20:31:35.49966642658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:31:35.50559543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x15c80c59;prev = 0x10003 , {Original values: ref = 0 handle = 0x10003}
20:31:35.55166642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:31:37.41559542658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:31:37.42159543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 0 handle = 0x10003}
20:39:29.3115954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xf9cbd278 (count:2)
20:39:29.31859542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:39:29.31859541499RenderDeviceVulkan::ReleaseResourceAdd 0x1ed25f70 resource to release queue
20:39:29.31859541454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:39:29.31859541461OverlayManager::RestoreGameWNDPROCSWL restored.
20:39:29.31859541471OverlayManager::RestoreGameWNDPROCSWL OK.
20:39:29.32359541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb350082d
20:39:29.32359542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:39:29.3235954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xb18977f8 destroy: 2
20:39:29.32359541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xb18977f8
20:39:29.32359541499RenderDeviceVulkan::ReleaseResourceAdd 0x1ed291f0 resource to release queue
20:39:29.3235954227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
20:39:29.3235954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:39:29.32359541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 2
20:39:29.4405954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xf9cbd278 (window: 0x1002dc [1920, 1080] format [44]).
20:39:29.4465954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xf9cbd278 buffers: 2
20:39:29.446595449Create buffer [1]
20:39:29.446595482get_next_buffernew buffer frame: 1
20:39:29.4465954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:39:29.4465954166RenderResourceVulkan::reCreateImplementationRe create image
20:39:29.4465954169RenderResourceVulkan::reCreateImplementationimage clear 16453000
20:39:29.4465954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:39:29.44659545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:39:29.44659545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
20:39:29.44659542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x8c200853
20:39:29.44659542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:39:29.44659542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
20:39:29.44659541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
20:39:29.44659541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
20:39:29.44966642453OverlayManager::installKeybMouseHookInstall KeybMouse
20:39:29.4496664479InputInterceptor::stopHookunhook keyboard and mouse
20:39:29.4496664446InputInterceptor::runHookKeyboard is hooked 0x6664
20:39:29.4496664456InputInterceptor::runHookNew Mouse LL is hooked
20:39:29.4496664468InputInterceptor::runHookMouse is hooked 0x6664
20:39:29.45059545203OverlayManager::initOverlayResolutionEx 0X40000
20:39:29.45059545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
20:41:10.8825B1C6506OverlayManager::doActionForegroundChange Event OFF (OFF)
20:41:10.8825B1C7927OverlayManager::OnForegroundChangedChanged False
20:41:10.8835B1C7960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x7033C Title=[Ubisoft Connect]
20:41:10.8835B1C7328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:41:10.8835B1C2756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:41:10.8835B1C2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:41:10.8975954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x28437d8 (count:2)
20:41:10.9035B1C6646OverlayManager::doActionDisplayFPS - Triggered
20:41:10.90459542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:41:10.90459541454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:41:10.90459541461OverlayManager::RestoreGameWNDPROCSWL restored.
20:41:10.90459541471OverlayManager::RestoreGameWNDPROCSWL OK.
20:41:10.90559541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x8c200853
20:41:10.90559542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:41:10.9055954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xf9cbd278 destroy: 2
20:41:10.90559541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xf9cbd278
20:41:10.90559541499RenderDeviceVulkan::ReleaseResourceAdd 0xcfd25e0 resource to release queue
20:41:10.9055954227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
20:41:10.9055954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:41:10.90559541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
20:41:11.3986058291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:41:13.94360582368WidgetManager::RefreshWidgetThreadMainLoopRender keep alive failed... No graphics.
20:41:16.8595954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x190aed98 (count:2)
20:41:16.86459542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:41:16.86459542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:41:16.8645954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x28437d8 destroy: 2
20:41:16.86459541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x28437d8
20:41:16.8645954227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
20:41:16.8645954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:41:16.97259542763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:41:16.9735954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x190aed98 (window: 0x1002dc [1920, 1080] format [44]).
20:41:16.9775954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x190aed98 buffers: 2
20:41:16.978595449Create buffer [1]
20:41:16.978595482get_next_buffernew buffer frame: 1
20:41:16.9785954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:41:16.9785954166RenderResourceVulkan::reCreateImplementationRe create image
20:41:16.9785954169RenderResourceVulkan::reCreateImplementationimage clear 16453000
20:41:16.9785954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:41:16.978595447ResetSnapShotSH::ExecuteRelease snapshot SH
20:41:16.97859545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:41:16.97859545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
20:41:16.97859542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xd8110bcd
20:41:16.97859542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:41:16.97859542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
20:41:16.97859541643WidgetManager::drawskip widget draw (not in foreground) False - False
20:41:16.9785954945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:41:16.97859541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
20:41:16.97859541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
20:41:16.98359545203OverlayManager::initOverlayResolutionEx 0X40000
20:41:16.98359545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
20:41:16.9865B1C6506OverlayManager::doActionForegroundChange Event ON (ON)
20:41:16.9865B1C7927OverlayManager::OnForegroundChangedChanged True
20:41:16.9865B1C7328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:41:16.99566642453OverlayManager::installKeybMouseHookInstall KeybMouse
20:41:16.9956664479InputInterceptor::stopHookunhook keyboard and mouse
20:41:16.9956664446InputInterceptor::runHookKeyboard is hooked 0x6664
20:41:16.9956664456InputInterceptor::runHookNew Mouse LL is hooked
20:41:16.9956664468InputInterceptor::runHookMouse is hooked 0x6664
20:41:16.99566645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:41:17.25B1C6646OverlayManager::doActionDisplayFPS - Triggered
20:41:17.35954945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:41:53.5415954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x18368628 (count:2)
20:41:53.54859542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:41:53.54859542822OverlayManager::DetachThreadInputDetach thread input 26212,22868
20:41:53.54859541454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:41:53.54859541461OverlayManager::RestoreGameWNDPROCSWL restored.
20:41:53.54859541471OverlayManager::RestoreGameWNDPROCSWL OK.
20:41:53.54859541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xd8110bcd
20:41:53.54859542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:41:53.5485954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x190aed98 destroy: 2
20:41:53.54859541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x190aed98
20:41:53.54859541499RenderDeviceVulkan::ReleaseResourceAdd 0xcfd0ae0 resource to release queue
20:41:53.5485954227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
20:41:53.5485954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:41:53.54859541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
20:41:53.6355B1C6506OverlayManager::doActionForegroundChange Event OFF (OFF)
20:41:53.6355B1C7927OverlayManager::OnForegroundChangedChanged False
20:41:53.6355B1C7960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x204DA Title=[#crv-main - Discord]
20:41:53.6355B1C7328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:41:53.6355B1C2756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:41:53.6355B1C2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:41:53.6545B1C6646OverlayManager::doActionDisplayFPS - Triggered
20:41:54.1786058291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:42:02.3545B1C6506OverlayManager::doActionForegroundChange Event ON (ON)
20:42:02.3545B1C7927OverlayManager::OnForegroundChangedChanged True
20:42:02.3735B1C7328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:42:02.3735B1C2763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:42:02.4675954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xf5b640b8 (count:2)
20:42:02.47359542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:42:02.47359542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:42:02.4735954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x18368628 destroy: 2
20:42:02.47359541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x18368628
20:42:02.4735954227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
20:42:02.4735954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:42:02.5765954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xf5b640b8 (window: 0x1002dc [1920, 1080] format [44]).
20:42:02.5825954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xf5b640b8 buffers: 2
20:42:02.582595449Create buffer [1]
20:42:02.582595482get_next_buffernew buffer frame: 1
20:42:02.5825954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:42:02.5825954166RenderResourceVulkan::reCreateImplementationRe create image
20:42:02.5825954169RenderResourceVulkan::reCreateImplementationimage clear 16453000
20:42:02.5825954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:42:02.582595447ResetSnapShotSH::ExecuteRelease snapshot SH
20:42:02.58259545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:42:02.58259545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
20:42:02.58259542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2855075b
20:42:02.58259542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:42:02.58259542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
20:42:02.5825954945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:42:02.58259541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
20:42:02.58259541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
20:42:02.58759545203OverlayManager::initOverlayResolutionEx 0X40000
20:42:02.58759545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
20:42:02.61366642453OverlayManager::installKeybMouseHookInstall KeybMouse
20:42:02.6136664479InputInterceptor::stopHookunhook keyboard and mouse
20:42:02.6136664446InputInterceptor::runHookKeyboard is hooked 0x6664
20:42:02.6136664456InputInterceptor::runHookNew Mouse LL is hooked
20:42:02.6136664468InputInterceptor::runHookMouse is hooked 0x6664
20:42:02.61366645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:42:34.28366642822OverlayManager::DetachThreadInputDetach thread input 26212,22868
20:42:34.2995954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xf9a459f8 (count:2)
20:42:34.31159542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:42:34.31159541454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:42:34.31159541461OverlayManager::RestoreGameWNDPROCSWL restored.
20:42:34.31159541471OverlayManager::RestoreGameWNDPROCSWL OK.
20:42:34.31259541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2855075b
20:42:34.31259542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:42:34.3125954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xf5b640b8 destroy: 2
20:42:34.31259541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xf5b640b8
20:42:34.31259541499RenderDeviceVulkan::ReleaseResourceAdd 0xcfd25e0 resource to release queue
20:42:34.3125954227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
20:42:34.3125954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:42:34.31259541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
20:42:34.3835954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xf9a459f8 (window: 0x1002dc [1920, 1080] format [44]).
20:42:34.3895954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xf9a459f8 buffers: 2
20:42:34.389595449Create buffer [1]
20:42:34.389595482get_next_buffernew buffer frame: 1
20:42:34.3895954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:42:34.3895954166RenderResourceVulkan::reCreateImplementationRe create image
20:42:34.3895954169RenderResourceVulkan::reCreateImplementationimage clear 16453000
20:42:34.3895954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:42:34.38959545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:42:34.38959545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
20:42:34.38959542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2857075b
20:42:34.38959542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:42:34.38959542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
20:42:34.38959541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
20:42:34.38959541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
20:42:34.39159545203OverlayManager::initOverlayResolutionEx 0X40000
20:42:34.39159545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
20:42:35.17566642453OverlayManager::installKeybMouseHookInstall KeybMouse
20:42:35.1756664479InputInterceptor::stopHookunhook keyboard and mouse
20:42:35.1766664446InputInterceptor::runHookKeyboard is hooked 0x6664
20:42:35.1766664456InputInterceptor::runHookNew Mouse LL is hooked
20:42:35.1766664468InputInterceptor::runHookMouse is hooked 0x6664
20:42:37.975954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xf9b10168 (count:2)
20:42:37.11859542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:42:37.11859541454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:42:37.11859541461OverlayManager::RestoreGameWNDPROCSWL restored.
20:42:37.11859541471OverlayManager::RestoreGameWNDPROCSWL OK.
20:42:37.11859541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2857075b
20:42:37.11859542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:42:37.1185954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xf9a459f8 destroy: 2
20:42:37.11859541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xf9a459f8
20:42:37.11859541499RenderDeviceVulkan::ReleaseResourceAdd 0xcfcc660 resource to release queue
20:42:37.1185954227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
20:42:37.1185954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:42:37.11859541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
20:42:37.2125954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xf9b10168 (window: 0x1002dc [1920, 1080] format [44]).
20:42:37.2185954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xf9b10168 buffers: 2
20:42:37.218595449Create buffer [1]
20:42:37.218595482get_next_buffernew buffer frame: 1
20:42:37.2185954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:42:37.2185954166RenderResourceVulkan::reCreateImplementationRe create image
20:42:37.2185954169RenderResourceVulkan::reCreateImplementationimage clear 16453000
20:42:37.2185954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:42:37.21859545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:42:37.21859545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
20:42:37.21859542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5d60b87
20:42:37.21859542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:42:37.21859542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
20:42:37.21859541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
20:42:37.21859541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
20:42:37.22059545203OverlayManager::initOverlayResolutionEx 0X40000
20:42:37.22059545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
20:42:37.65366642453OverlayManager::installKeybMouseHookInstall KeybMouse
20:42:37.6536664479InputInterceptor::stopHookunhook keyboard and mouse
20:42:37.6536664446InputInterceptor::runHookKeyboard is hooked 0x6664
20:42:37.6536664456InputInterceptor::runHookNew Mouse LL is hooked
20:42:37.6536664468InputInterceptor::runHookMouse is hooked 0x6664
20:43:47.4085954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x1835e638 (count:2)
20:43:47.41459542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:43:47.41459541454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:43:47.41459541461OverlayManager::RestoreGameWNDPROCSWL restored.
20:43:47.41459541471OverlayManager::RestoreGameWNDPROCSWL OK.
20:43:47.41559541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5d60b87
20:43:47.41559542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:43:47.4155954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xf9b10168 destroy: 2
20:43:47.41559541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xf9b10168
20:43:47.41559541499RenderDeviceVulkan::ReleaseResourceAdd 0xcfcade0 resource to release queue
20:43:47.4155954227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
20:43:47.4155954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:43:47.41559541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
20:43:47.5035954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x1835e638 (window: 0x1002dc [1920, 1080] format [44]).
20:43:47.5095954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x1835e638 buffers: 2
20:43:47.509595449Create buffer [1]
20:43:47.509595482get_next_buffernew buffer frame: 1
20:43:47.5095954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:43:47.5095954166RenderResourceVulkan::reCreateImplementationRe create image
20:43:47.5095954169RenderResourceVulkan::reCreateImplementationimage clear 16453000
20:43:47.5095954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:43:47.50959545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:43:47.50959545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
20:43:47.50959542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x32750acb
20:43:47.50959542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:43:47.50959542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
20:43:47.50959541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
20:43:47.50959541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
20:43:47.51159545203OverlayManager::initOverlayResolutionEx 0X40000
20:43:47.51159545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
20:43:48.26766642453OverlayManager::installKeybMouseHookInstall KeybMouse
20:43:48.2676664479InputInterceptor::stopHookunhook keyboard and mouse
20:43:48.2676664446InputInterceptor::runHookKeyboard is hooked 0x6664
20:43:48.2676664456InputInterceptor::runHookNew Mouse LL is hooked
20:43:48.2676664468InputInterceptor::runHookMouse is hooked 0x6664
20:44:49.4725954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xc58f67e8 (count:2)
20:44:49.47959542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:44:49.47959541454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:44:49.47959541461OverlayManager::RestoreGameWNDPROCSWL restored.
20:44:49.47959541471OverlayManager::RestoreGameWNDPROCSWL OK.
20:44:49.47959541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x32750acb
20:44:49.47959542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:44:49.4795954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x1835e638 destroy: 2
20:44:49.47959541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x1835e638
20:44:49.47959541499RenderDeviceVulkan::ReleaseResourceAdd 0xcfcc860 resource to release queue
20:44:49.4795954227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
20:44:49.4795954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:44:49.47959541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
20:44:49.4905B1C6506OverlayManager::doActionForegroundChange Event OFF (OFF)
20:44:49.4915B1C7927OverlayManager::OnForegroundChangedChanged False
20:44:49.4915B1C7960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x204DA Title=[#crv-main - Discord]
20:44:49.4915B1C7328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:44:49.4915B1C2756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:44:49.4915B1C2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:44:49.5075B1C6646OverlayManager::doActionDisplayFPS - Triggered
20:44:50.316058291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:45:20.9165B1C6506OverlayManager::doActionForegroundChange Event ON (ON)
20:45:20.9165B1C7927OverlayManager::OnForegroundChangedChanged True
20:45:20.9165B1C7328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:45:20.9165B1C2763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:45:20.9775954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x1835e638 (count:2)
20:45:20.98359542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:45:20.98359542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:45:20.9835954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xc58f67e8 destroy: 2
20:45:20.98359541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xc58f67e8
20:45:20.9835954227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
20:45:20.9835954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:45:21.1045954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x1835e638 (window: 0x1002dc [1920, 1080] format [44]).
20:45:21.1125954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x1835e638 buffers: 2
20:45:21.112595449Create buffer [1]
20:45:21.112595482get_next_buffernew buffer frame: 1
20:45:21.1125954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:45:21.1125954166RenderResourceVulkan::reCreateImplementationRe create image
20:45:21.1125954169RenderResourceVulkan::reCreateImplementationimage clear 16453000
20:45:21.1125954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:45:21.112595447ResetSnapShotSH::ExecuteRelease snapshot SH
20:45:21.11259545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:45:21.11259545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
20:45:21.11259542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3ca087f
20:45:21.11259542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:45:21.11259542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
20:45:21.1125954945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:45:21.11259541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
20:45:21.11259541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
20:45:21.11659545203OverlayManager::initOverlayResolutionEx 0X40000
20:45:21.11659545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
20:45:21.20866642453OverlayManager::installKeybMouseHookInstall KeybMouse
20:45:21.2086664479InputInterceptor::stopHookunhook keyboard and mouse
20:45:21.2096664446InputInterceptor::runHookKeyboard is hooked 0x6664
20:45:21.2096664456InputInterceptor::runHookNew Mouse LL is hooked
20:45:21.2096664468InputInterceptor::runHookMouse is hooked 0x6664
20:45:21.20966645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:45:40.70766645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:45:40.7295954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x2c3181d8 (count:2)
20:45:40.73459542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:45:40.73459542822OverlayManager::DetachThreadInputDetach thread input 26212,22868
20:45:40.73459541454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:45:40.73459541461OverlayManager::RestoreGameWNDPROCSWL restored.
20:45:40.73459541471OverlayManager::RestoreGameWNDPROCSWL OK.
20:45:40.73459541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3ca087f
20:45:40.73459542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:45:40.7345954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x1835e638 destroy: 2
20:45:40.73459541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x1835e638
20:45:40.73459541499RenderDeviceVulkan::ReleaseResourceAdd 0xcfcb2e0 resource to release queue
20:45:40.7345954227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
20:45:40.7345954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:45:40.73459541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
20:45:40.8205B1C6506OverlayManager::doActionForegroundChange Event OFF (OFF)
20:45:40.8205B1C7927OverlayManager::OnForegroundChangedChanged False
20:45:40.8205B1C7960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x204DA Title=[#crv-main - Discord]
20:45:40.8205B1C7328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:45:40.8205B1C2756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:45:40.8205B1C2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:45:40.8425B1C6646OverlayManager::doActionDisplayFPS - Triggered
20:45:41.3686058291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:47:08.9055B1C6506OverlayManager::doActionForegroundChange Event ON (ON)
20:47:08.9055B1C7927OverlayManager::OnForegroundChangedChanged True
20:47:08.9055B1C7328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:47:08.9055B1C2763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:47:08.9505954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x2c3a2948 (count:2)
20:47:08.95759542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:47:08.95759542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:47:08.9575954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x2c3181d8 destroy: 2
20:47:08.95759541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x2c3181d8
20:47:08.9575954227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
20:47:08.9575954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:47:09.1015954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x2c3a2948 (window: 0x1002dc [1920, 1080] format [44]).
20:47:09.1085954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x2c3a2948 buffers: 2
20:47:09.108595449Create buffer [1]
20:47:09.108595482get_next_buffernew buffer frame: 1
20:47:09.1085954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:47:09.1085954166RenderResourceVulkan::reCreateImplementationRe create image
20:47:09.1085954169RenderResourceVulkan::reCreateImplementationimage clear 16453000
20:47:09.1085954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:47:09.108595447ResetSnapShotSH::ExecuteRelease snapshot SH
20:47:09.10859545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:47:09.10859545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
20:47:09.10859542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x94860939
20:47:09.10859542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:47:09.10859542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
20:47:09.1085954945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:47:09.10859541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
20:47:09.10859541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
20:47:09.112595449Create buffer [2]
20:47:09.112595482get_next_buffernew buffer frame: 2
20:47:09.11259545203OverlayManager::initOverlayResolutionEx 0X40000
20:47:09.11259545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
20:47:09.25166642453OverlayManager::installKeybMouseHookInstall KeybMouse
20:47:09.2516664479InputInterceptor::stopHookunhook keyboard and mouse
20:47:09.2516664446InputInterceptor::runHookKeyboard is hooked 0x6664
20:47:09.2516664456InputInterceptor::runHookNew Mouse LL is hooked
20:47:09.2516664468InputInterceptor::runHookMouse is hooked 0x6664
20:47:09.25266645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:47:13.2555B1C6638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:47:13.3005B1C6638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:47:13.3065B1C6638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:47:13.3635B1C6638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:47:13.3636058128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1108ec
20:47:13.36360582647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:47:13.3806058225InterProcessElement::openInterProcess Overwolf_ImID_1108EC_P_9196 opened succesfuly
20:47:13.3806058225InterProcessElement::openInterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT opened succesfuly
20:47:18.5646664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:47:18.6346058225InterProcessElement::openInterProcess Overwolf_ImID_5800D0C_P_9196 opened succesfuly
20:47:18.6346058225InterProcessElement::openInterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT opened succesfuly
20:47:18.685595477RenderImageVulkan::setSize92278028 [0xcfcb460] Create Texture (1630,803) / (1630,803) - OK
20:47:19.50766642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:47:41.6906058291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:47:41.9325B1C6638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:47:41.98266645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:47:41.9966058256InterProcessElement::closeInterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT close 2147483647 bytes
20:47:41.9966058128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1108ec
20:47:41.9966058256InterProcessElement::closeInterProcess Overwolf_ImID_1108EC_P_9196 close 2147483647 bytes
20:47:41.99660582647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:47:42.76058225InterProcessElement::openInterProcess Overwolf_ImID_490E88_P_9196 opened succesfuly
20:47:42.76058225InterProcessElement::openInterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT opened succesfuly
20:47:42.1259543569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:47:42.1259547368OverlayManager::IsEmptyCursorCache cursor 0x15c80c59 (v: 1)
20:47:42.295B1C6638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:47:42.3359542658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:47:42.3566642658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:47:42.365B1C6638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:47:42.4159543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003}
20:47:42.606058225InterProcessElement::openInterProcess Overwolf_ImID_4C10CD6_P_9196 opened succesfuly
20:47:42.606058225InterProcessElement::openInterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT opened succesfuly
20:47:42.6926664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:47:42.9566664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:47:43.36666642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:47:43.3856058225InterProcessElement::openInterProcess Overwolf_ImID_660EE0_P_9196 opened succesfuly
20:47:43.3856058225InterProcessElement::openInterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT opened succesfuly
20:47:43.431595477RenderImageVulkan::setSize6688480 [0xcfce160] Create Texture (410,830) / (410,830) - OK
20:47:47.6545954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xc89e7e58 (count:2)
20:47:47.66659542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:47:47.66659541499RenderDeviceVulkan::ReleaseResourceAdd 0xcfcb460 resource to release queue
20:47:47.66659541499RenderDeviceVulkan::ReleaseResourceAdd 0xcfce160 resource to release queue
20:47:47.66659541454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:47:47.66659541461OverlayManager::RestoreGameWNDPROCSWL restored.
20:47:47.66659541471OverlayManager::RestoreGameWNDPROCSWL OK.
20:47:47.66759541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x94860939
20:47:47.66759542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:47:47.6675954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x2c3a2948 destroy: 2
20:47:47.66759541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x2c3a2948
20:47:47.66759541499RenderDeviceVulkan::ReleaseResourceAdd 0xcfcc460 resource to release queue
20:47:47.6675954227IRenderDevice::releaseResourceListRELEASING (3) *** Begin ***
20:47:47.6675954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:47:47.66759541829RenderDeviceVulkan::ReleaseSwapChainwait for fence
20:47:47.66759541829RenderDeviceVulkan::ReleaseSwapChainwait for fence
20:47:47.66759541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 3
20:47:47.9406664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:47:47.9426058291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:47:48.235954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xc89e7e58 (window: 0x1002dc [1920, 1080] format [44]).
20:47:48.315954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xc89e7e58 buffers: 2
20:47:48.31595449Create buffer [1]
20:47:48.31595482get_next_buffernew buffer frame: 1
20:47:48.315954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:47:48.315954166RenderResourceVulkan::reCreateImplementationRe create image
20:47:48.315954169RenderResourceVulkan::reCreateImplementationimage clear 16453000
20:47:48.315954166RenderResourceVulkan::reCreateImplementationRe create image
20:47:48.315954169RenderResourceVulkan::reCreateImplementationimage clear 92278028
20:47:48.315954166RenderResourceVulkan::reCreateImplementationRe create image
20:47:48.315954169RenderResourceVulkan::reCreateImplementationimage clear 6688480
20:47:48.315954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:47:48.3159545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:47:48.3159545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
20:47:48.3159542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x16aa0aad
20:47:48.3159542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:47:48.3159542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
20:47:48.33595477RenderImageVulkan::setSize92278028 [0xcfcae60] Create Texture (1630,803) / (1630,803) - OK
20:47:48.35595477RenderImageVulkan::setSize6688480 [0xcfce160] Create Texture (410,830) / (410,830) - OK
20:47:48.3559541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
20:47:48.3559541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
20:47:48.4059545203OverlayManager::initOverlayResolutionEx 0X40000
20:47:48.4059545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
20:47:48.4059542658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:47:48.4166642009OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:47:48.4166642453OverlayManager::installKeybMouseHookInstall KeybMouse
20:47:48.416664479InputInterceptor::stopHookunhook keyboard and mouse
20:47:48.416664446InputInterceptor::runHookKeyboard is hooked 0x6664
20:47:48.416664456InputInterceptor::runHookNew Mouse LL is hooked
20:47:48.416664468InputInterceptor::runHookMouse is hooked 0x6664
20:47:48.4459543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003}
20:47:48.46595449Create buffer [2]
20:47:48.46595482get_next_buffernew buffer frame: 2
20:47:48.3166664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:47:48.35066642658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:47:49.2126664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:47:49.23966642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:47:49.27159542658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:47:49.27559543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003}
20:47:52.92466642658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:47:53.91066642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:47:54.6286664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:48:02.3166664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:48:02.73466642658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:48:02.73859543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003}
20:48:16.3825B1C6638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:48:16.3885B1C6638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:48:16.4476058225InterProcessElement::openInterProcess Overwolf_ImID_1D60CA8_P_9196 opened succesfuly
20:48:16.4476058225InterProcessElement::openInterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT opened succesfuly
20:48:17.94595477RenderImageVulkan::setSize30805160 [0xcfcc3e0] Create Texture (150,677) / (150,677) - OK
20:48:17.77066642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:48:18.60759547368OverlayManager::IsEmptyCursorCache cursor 0x24f062d (v: 1)
20:48:18.608595477RenderImageVulkan::setSize16453000 [0xcfcb4e0] Create Texture (400,767) / (400,767) - OK
20:48:18.84359541499RenderDeviceVulkan::ReleaseResourceAdd 0xcfcb4e0 resource to release queue
20:48:18.844595477RenderImageVulkan::setSize16453000 [0xcfcb4e0] Create Texture (1543,767) / (1543,767) - OK
20:48:18.85859541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
20:48:19.50066642658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:48:19.50559543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x10003 , {Original values: ref = 8 handle = 0x10003}
20:48:19.63866642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:48:20.17759542658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:48:20.18659543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003}
20:48:21.28966642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:48:21.90059542658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:48:21.90059541499RenderDeviceVulkan::ReleaseResourceAdd 0xcfcc3e0 resource to release queue
20:48:21.90959543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x24f062d , {Original values: ref = 8 handle = 0x10003}
20:48:21.91859541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
20:48:21.9456058256InterProcessElement::closeInterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT close 2147483647 bytes
20:48:21.9456058128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1d60ca8
20:48:21.9456058256InterProcessElement::closeInterProcess Overwolf_ImID_1D60CA8_P_9196 close 2147483647 bytes
20:48:21.94560582647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:48:22.2766664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:48:22.37266642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:48:30.9886664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:48:31.5666642658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:48:31.5859543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003}
20:48:53.7086664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:48:55.17666642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:49:04.2046664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:49:04.25759542658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:49:04.26359543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003}
20:49:06.9406664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6sb_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:49:07.126664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6sb_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:49:07.38766642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:49:10.4485B1C6638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:49:10.52666645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:49:10.53059543569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:49:10.5766058128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1d70ca8
20:49:10.57660582647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:49:10.5936058225InterProcessElement::openInterProcess Overwolf_ImID_1D70CA8_P_9196 opened succesfuly
20:49:10.5936058225InterProcessElement::openInterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT opened succesfuly
20:49:10.633595477RenderImageVulkan::setSize30870696 [0xcfcd160] Create Texture (1437,741) / (1437,741) - OK
20:49:27.61559543569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:49:30.46559543569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:49:30.46666642658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:49:30.47459543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003}
20:49:32.3326664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:49:32.81766642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:49:33.7646664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:49:33.85559542658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:49:33.85966642658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:49:33.86259543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003}
20:49:34.18166642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:49:35.4926664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:49:36.7486664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:49:36.85066642658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:49:36.85559543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003}
20:49:36.88366642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:49:49.61359543569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:49:50.48759542658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:49:50.48759541499RenderDeviceVulkan::ReleaseResourceAdd 0xcfcd160 resource to release queue
20:49:50.48966642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:49:50.50359541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
20:49:50.5136058256InterProcessElement::closeInterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT close 2147483647 bytes
20:49:50.5136058128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1d70ca8
20:49:50.5136058256InterProcessElement::closeInterProcess Overwolf_ImID_1D70CA8_P_9196 close 2147483647 bytes
20:49:50.51360582647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:49:51.15659542658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:49:51.16359543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003}
20:49:52.1806664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:49:52.32966642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:49:55.6366664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:49:55.69266642658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:49:55.69459543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003}
20:49:56.6996664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:49:57.2686664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:49:57.28666642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:49:57.31959542658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:49:57.32459543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003}
20:49:57.4686664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:49:57.49066642658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:49:58.1566664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:49:58.19166642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:49:58.20259542658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:49:58.20659543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003}
20:49:59.9766642658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:50:14.9625954225InterProcessElement::openInterProcess OVEROWLF_SNAPSHOT_SHARED_MEMORY_IMAGE_9196 opened succesfuly
20:50:14.9625954399librenderervulkan::VulkanScreenshot::CaptureFrameToMemoryCapture flags: 2steps:0 , copy:1
20:54:35.765595477RenderImageVulkan::setSize79760598 [0x4ba5920] Create Texture (481,175) / (481,175) - OK
20:54:44.9406664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:54:45.70266642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:54:49.516664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:54:49.11759542658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:54:49.12059543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 0 handle = 0x10003}
20:54:49.14566642658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:54:50.74566645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:54:50.7805954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xa98f6dc8 (count:2)
20:54:50.78759542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:54:50.78759541499RenderDeviceVulkan::ReleaseResourceAdd 0xcfcb4e0 resource to release queue
20:54:50.78759541499RenderDeviceVulkan::ReleaseResourceAdd 0xcfcae60 resource to release queue
20:54:50.78759541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba5920 resource to release queue
20:54:50.78759541499RenderDeviceVulkan::ReleaseResourceAdd 0xcfce160 resource to release queue
20:54:50.78759541454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:54:50.78759541461OverlayManager::RestoreGameWNDPROCSWL restored.
20:54:50.78759541471OverlayManager::RestoreGameWNDPROCSWL OK.
20:54:50.78759541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x16aa0aad
20:54:50.78759542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:54:50.7875954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xc89e7e58 destroy: 2
20:54:50.7875954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
20:54:50.78959541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xc89e7e58
20:54:50.78959541499RenderDeviceVulkan::ReleaseResourceAdd 0xcfcade0 resource to release queue
20:54:50.7895954227IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
20:54:50.7895954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:54:50.78959541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 5
20:54:50.9705B1C6506OverlayManager::doActionForegroundChange Event OFF (OFF)
20:54:50.9705B1C7927OverlayManager::OnForegroundChangedChanged False
20:54:50.9705B1C7960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x204DA Title=[#crv-main - Discord]
20:54:50.9705B1C7328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:54:50.9705B1C2756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:54:50.9705B1C2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:54:50.9885B1C6646OverlayManager::doActionDisplayFPS - Triggered
20:54:51.166058291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:54:57.5955954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xa5bf1da8 (count:2)
20:54:57.5975B1C6506OverlayManager::doActionForegroundChange Event ON (ON)
20:54:57.5975B1C7927OverlayManager::OnForegroundChangedChanged True
20:54:57.5975B1C7328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:54:57.5975B1C2763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:54:57.60259542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:54:57.60259542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:54:57.6025954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xa98f6dc8 destroy: 2
20:54:57.6025954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
20:54:57.60259541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xa98f6dc8
20:54:57.6025954227IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
20:54:57.6025954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:54:57.7125954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xa5bf1da8 (window: 0x1002dc [1920, 1080] format [44]).
20:54:57.7185954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xa5bf1da8 buffers: 2
20:54:57.718595449Create buffer [1]
20:54:57.718595482get_next_buffernew buffer frame: 1
20:54:57.7185954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:54:57.7185954166RenderResourceVulkan::reCreateImplementationRe create image
20:54:57.7185954169RenderResourceVulkan::reCreateImplementationimage clear 92278028
20:54:57.7185954166RenderResourceVulkan::reCreateImplementationRe create image
20:54:57.7185954169RenderResourceVulkan::reCreateImplementationimage clear 6688480
20:54:57.7185954166RenderResourceVulkan::reCreateImplementationRe create image
20:54:57.7185954169RenderResourceVulkan::reCreateImplementationimage clear 16453000
20:54:57.7185954166RenderResourceVulkan::reCreateImplementationRe create image
20:54:57.7185954169RenderResourceVulkan::reCreateImplementationimage clear 79760598
20:54:57.7185954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:54:57.71859545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:54:57.71859545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
20:54:57.71859542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x12b08f3
20:54:57.71859542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:54:57.71859542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
20:54:57.7185954945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:54:57.71859541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
20:54:57.71859541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
20:54:57.71966642453OverlayManager::installKeybMouseHookInstall KeybMouse
20:54:57.7196664479InputInterceptor::stopHookunhook keyboard and mouse
20:54:57.7196664446InputInterceptor::runHookKeyboard is hooked 0x6664
20:54:57.7196664456InputInterceptor::runHookNew Mouse LL is hooked
20:54:57.7196664468InputInterceptor::runHookMouse is hooked 0x6664
20:54:57.71966645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:54:57.72159545203OverlayManager::initOverlayResolutionEx 0X40000
20:54:57.72159545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
20:55:01.10366645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:55:01.1075954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xa897acd8 (count:2)
20:55:01.12759542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:55:01.12759542822OverlayManager::DetachThreadInputDetach thread input 26212,22868
20:55:01.12859541454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:55:01.12859541461OverlayManager::RestoreGameWNDPROCSWL restored.
20:55:01.12859541471OverlayManager::RestoreGameWNDPROCSWL OK.
20:55:01.12859541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x12b08f3
20:55:01.12859542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:55:01.1285954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xa5bf1da8 destroy: 2
20:55:01.1285954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
20:55:01.12859541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xa5bf1da8
20:55:01.12859541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba63a0 resource to release queue
20:55:01.1285954227IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
20:55:01.1285954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:55:01.12859541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
20:55:01.1895B1C6506OverlayManager::doActionForegroundChange Event OFF (OFF)
20:55:01.1895B1C7927OverlayManager::OnForegroundChangedChanged False
20:55:01.1895B1C7960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x130E86 Title=[R6 Analyst]
20:55:01.1895B1C7328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:55:01.1895B1C2756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:55:01.1895B1C2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:55:01.2065B1C6646OverlayManager::doActionDisplayFPS - Triggered
20:55:01.7486058291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:55:14.8605954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xa9738708 (count:2)
20:55:14.88359542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:55:14.88359542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:55:14.8835954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xa897acd8 destroy: 2
20:55:14.8835954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
20:55:14.88359541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xa897acd8
20:55:14.8835954227IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
20:55:14.8835954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:55:14.8915B1C6506OverlayManager::doActionForegroundChange Event ON (ON)
20:55:14.8915B1C7927OverlayManager::OnForegroundChangedChanged True
20:55:14.8915B1C7328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:55:14.8915B1C2763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:55:14.9845954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xa9738708 (window: 0x1002dc [1920, 1080] format [44]).
20:55:14.9905954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xa9738708 buffers: 2
20:55:14.990595449Create buffer [1]
20:55:14.990595482get_next_buffernew buffer frame: 1
20:55:14.9905954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:55:14.9905954166RenderResourceVulkan::reCreateImplementationRe create image
20:55:14.9905954169RenderResourceVulkan::reCreateImplementationimage clear 92278028
20:55:14.9905954166RenderResourceVulkan::reCreateImplementationRe create image
20:55:14.9905954169RenderResourceVulkan::reCreateImplementationimage clear 6688480
20:55:14.9905954166RenderResourceVulkan::reCreateImplementationRe create image
20:55:14.9905954169RenderResourceVulkan::reCreateImplementationimage clear 16453000
20:55:14.9905954166RenderResourceVulkan::reCreateImplementationRe create image
20:55:14.9905954169RenderResourceVulkan::reCreateImplementationimage clear 79760598
20:55:14.9905954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:55:14.99159545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:55:14.99159545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
20:55:14.99159542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x300cd5
20:55:14.99159542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:55:14.99159542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
20:55:14.9915954945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:55:14.99159541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
20:55:14.99159541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
20:55:14.99166642453OverlayManager::installKeybMouseHookInstall KeybMouse
20:55:14.9916664479InputInterceptor::stopHookunhook keyboard and mouse
20:55:14.9916664446InputInterceptor::runHookKeyboard is hooked 0x6664
20:55:14.9916664456InputInterceptor::runHookNew Mouse LL is hooked
20:55:14.9916664468InputInterceptor::runHookMouse is hooked 0x6664
20:55:14.99166645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:55:14.99359545203OverlayManager::initOverlayResolutionEx 0X40000
20:55:14.99359545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
20:55:15.7806664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:55:15.838595477RenderImageVulkan::setSize92278028 [0x4ba65a0] Create Texture (1630,803) / (1630,803) - OK
20:55:16.1066642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:55:23.9476664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:55:24.859542658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:55:24.1059543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003}
20:55:24.2116664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:55:24.7166664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:55:26.1236664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:55:26.18066642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:55:26.18359543569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:55:26.19859542658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:55:26.20059543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003}
20:55:26.21566642658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:55:26.6125B1C6506OverlayManager::doActionForegroundChange Event OFF (OFF)
20:55:26.6125B1C7927OverlayManager::OnForegroundChangedChanged False
20:55:26.6125B1C7960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10182 Title=[]
20:55:26.6145B1C7328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:55:26.6145B1C2756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:55:26.6145B1C2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:55:26.6285B1C6646OverlayManager::doActionDisplayFPS - Triggered
20:55:26.73266645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:55:26.7575954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xa5be0858 (count:2)
20:55:26.76259542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:55:26.76259541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba65a0 resource to release queue
20:55:26.76259541454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:55:26.76259541461OverlayManager::RestoreGameWNDPROCSWL restored.
20:55:26.76259541471OverlayManager::RestoreGameWNDPROCSWL OK.
20:55:26.76259541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x300cd5
20:55:26.76259542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:55:26.7625954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xa9738708 destroy: 2
20:55:26.7625954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
20:55:26.76259541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xa9738708
20:55:26.76259541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba6ba0 resource to release queue
20:55:26.7625954227IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
20:55:26.7625954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:55:26.76259541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 2
20:55:27.1686058291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:55:32.2485B1C6506OverlayManager::doActionForegroundChange Event ON (ON)
20:55:32.2485B1C7927OverlayManager::OnForegroundChangedChanged True
20:55:32.2515B1C7328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:55:32.2515B1C2763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:55:32.3475954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xa94963e8 (count:2)
20:55:32.35259542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:55:32.35259542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:55:32.3525954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xa5be0858 destroy: 2
20:55:32.3525954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
20:55:32.35259541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xa5be0858
20:55:32.3525954227IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
20:55:32.3525954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:55:32.4855954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xa94963e8 (window: 0x1002dc [1920, 1080] format [44]).
20:55:32.4925954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xa94963e8 buffers: 2
20:55:32.492595449Create buffer [1]
20:55:32.492595482get_next_buffernew buffer frame: 1
20:55:32.4925954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:55:32.4925954166RenderResourceVulkan::reCreateImplementationRe create image
20:55:32.4925954169RenderResourceVulkan::reCreateImplementationimage clear 6688480
20:55:32.4925954166RenderResourceVulkan::reCreateImplementationRe create image
20:55:32.4925954169RenderResourceVulkan::reCreateImplementationimage clear 16453000
20:55:32.4925954166RenderResourceVulkan::reCreateImplementationRe create image
20:55:32.4925954169RenderResourceVulkan::reCreateImplementationimage clear 79760598
20:55:32.4925954166RenderResourceVulkan::reCreateImplementationRe create image
20:55:32.4925954169RenderResourceVulkan::reCreateImplementationimage clear 92278028
20:55:32.4925954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:55:32.49259545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:55:32.49259545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
20:55:32.49259542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1230cc9
20:55:32.49259542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:55:32.49259542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
20:55:32.4925954945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:55:32.49259541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
20:55:32.49259541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
20:55:32.49859545203OverlayManager::initOverlayResolutionEx 0X40000
20:55:32.49859545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
20:55:32.69166642009OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:55:32.69166642453OverlayManager::installKeybMouseHookInstall KeybMouse
20:55:32.6916664479InputInterceptor::stopHookunhook keyboard and mouse
20:55:32.6926664446InputInterceptor::runHookKeyboard is hooked 0x6664
20:55:32.6926664456InputInterceptor::runHookNew Mouse LL is hooked
20:55:32.6926664468InputInterceptor::runHookMouse is hooked 0x6664
20:55:32.95866645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:55:34.5835954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x1839a1b8 (count:2)
20:55:34.59659542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:55:34.59659542822OverlayManager::DetachThreadInputDetach thread input 26212,22868
20:55:34.59659541454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:55:34.59659541461OverlayManager::RestoreGameWNDPROCSWL restored.
20:55:34.59659541471OverlayManager::RestoreGameWNDPROCSWL OK.
20:55:34.59759541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1230cc9
20:55:34.59759542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:55:34.5975954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xa94963e8 destroy: 2
20:55:34.5975954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
20:55:34.59759541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xa94963e8
20:55:34.59759541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba7220 resource to release queue
20:55:34.5975954227IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
20:55:34.5975954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:55:34.59759541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
20:55:34.7885B1C6506OverlayManager::doActionForegroundChange Event OFF (OFF)
20:55:34.7885B1C7927OverlayManager::OnForegroundChangedChanged False
20:55:34.7885B1C7960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x130E86 Title=[Apps]
20:55:34.7885B1C7328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:55:34.7885B1C2756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:55:34.7885B1C2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:55:34.8055B1C6646OverlayManager::doActionDisplayFPS - Triggered
20:55:35.3116058291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:55:40.7305954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xa94a2e68 (count:2)
20:55:40.73759542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:55:40.73759542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:55:40.7375954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x1839a1b8 destroy: 2
20:55:40.7375954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
20:55:40.73759541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x1839a1b8
20:55:40.7375954227IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
20:55:40.7375954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:55:40.84959542763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:55:40.8495954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xa94a2e68 (window: 0x1002dc [1920, 1080] format [44]).
20:55:40.8545954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xa94a2e68 buffers: 2
20:55:40.855595449Create buffer [1]
20:55:40.855595482get_next_buffernew buffer frame: 1
20:55:40.8555954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:55:40.8555954166RenderResourceVulkan::reCreateImplementationRe create image
20:55:40.8555954169RenderResourceVulkan::reCreateImplementationimage clear 6688480
20:55:40.8555954166RenderResourceVulkan::reCreateImplementationRe create image
20:55:40.8555954169RenderResourceVulkan::reCreateImplementationimage clear 16453000
20:55:40.8555954166RenderResourceVulkan::reCreateImplementationRe create image
20:55:40.8555954169RenderResourceVulkan::reCreateImplementationimage clear 79760598
20:55:40.8555954166RenderResourceVulkan::reCreateImplementationRe create image
20:55:40.8555954169RenderResourceVulkan::reCreateImplementationimage clear 92278028
20:55:40.8555954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:55:40.85559545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:55:40.85559545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
20:55:40.85559542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4a60ced
20:55:40.85559542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:55:40.85559542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
20:55:40.85559541643WidgetManager::drawskip widget draw (not in foreground) False - False
20:55:40.8555954945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:55:40.85559541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
20:55:40.85559541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
20:55:40.86059545203OverlayManager::initOverlayResolutionEx 0X40000
20:55:40.86059545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
20:55:40.86266642453OverlayManager::installKeybMouseHookInstall KeybMouse
20:55:40.8626664479InputInterceptor::stopHookunhook keyboard and mouse
20:55:40.8626664446InputInterceptor::runHookKeyboard is hooked 0x6664
20:55:40.8626664456InputInterceptor::runHookNew Mouse LL is hooked
20:55:40.8626664468InputInterceptor::runHookMouse is hooked 0x6664
20:55:40.9265B1C6506OverlayManager::doActionForegroundChange Event ON (ON)
20:55:40.9265B1C7927OverlayManager::OnForegroundChangedChanged True
20:55:40.9265B1C7328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:55:40.93766645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:55:40.9445B1C6646OverlayManager::doActionDisplayFPS - Triggered
20:55:40.9475954945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:59:54.82866645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:59:54.8385954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xf9bdb518 (count:2)
20:59:54.85859542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:59:54.85859542822OverlayManager::DetachThreadInputDetach thread input 26212,22868
20:59:54.85859541454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:59:54.85859541461OverlayManager::RestoreGameWNDPROCSWL restored.
20:59:54.85859541471OverlayManager::RestoreGameWNDPROCSWL OK.
20:59:54.85859541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4a60ced
20:59:54.85859542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:59:54.8585954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xa94a2e68 destroy: 2
20:59:54.8585954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
20:59:54.85859541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xa94a2e68
20:59:54.85859541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba73a0 resource to release queue
20:59:54.8585954227IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
20:59:54.8585954237IRenderDevice::releaseResourceListRELEASING *** Done ***
20:59:54.85859541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
20:59:54.8685B1C6506OverlayManager::doActionForegroundChange Event OFF (OFF)
20:59:54.8685B1C7927OverlayManager::OnForegroundChangedChanged False
20:59:54.8685B1C7960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x130E86 Title=[Apps]
20:59:54.8695B1C7328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:59:54.8695B1C2756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:59:54.8695B1C2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:59:54.8865B1C6646OverlayManager::doActionDisplayFPS - Triggered
20:59:55.4306058291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:00:14.655954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xf9bc1ef8 (count:2)
21:00:14.7059542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:00:14.7059542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:00:14.705954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xf9bdb518 destroy: 2
21:00:14.705954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
21:00:14.7059541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xf9bdb518
21:00:14.705954227IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
21:00:14.705954237IRenderDevice::releaseResourceListRELEASING *** Done ***
21:00:14.1765B1C6506OverlayManager::doActionForegroundChange Event ON (ON)
21:00:14.1765B1C7927OverlayManager::OnForegroundChangedChanged True
21:00:14.1765B1C7328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:00:14.1765B1C2763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:00:14.2055954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xf9bc1ef8 (window: 0x1002dc [1920, 1080] format [44]).
21:00:14.2105954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xf9bc1ef8 buffers: 2
21:00:14.210595449Create buffer [1]
21:00:14.210595482get_next_buffernew buffer frame: 1
21:00:14.2105954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:00:14.2105954166RenderResourceVulkan::reCreateImplementationRe create image
21:00:14.2105954169RenderResourceVulkan::reCreateImplementationimage clear 6688480
21:00:14.2105954166RenderResourceVulkan::reCreateImplementationRe create image
21:00:14.2105954169RenderResourceVulkan::reCreateImplementationimage clear 16453000
21:00:14.2105954166RenderResourceVulkan::reCreateImplementationRe create image
21:00:14.2105954169RenderResourceVulkan::reCreateImplementationimage clear 79760598
21:00:14.2105954166RenderResourceVulkan::reCreateImplementationRe create image
21:00:14.2105954169RenderResourceVulkan::reCreateImplementationimage clear 92278028
21:00:14.2105954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:00:14.21059545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:00:14.21059545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
21:00:14.21059542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x9510bbf
21:00:14.21066645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:00:14.21059542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:00:14.21059542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
21:00:14.2105954945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:00:14.21059541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
21:00:14.21066642009OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
21:00:14.21066642453OverlayManager::installKeybMouseHookInstall KeybMouse
21:00:14.2106664479InputInterceptor::stopHookunhook keyboard and mouse
21:00:14.21059541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
21:00:14.2106664446InputInterceptor::runHookKeyboard is hooked 0x6664
21:00:14.2106664456InputInterceptor::runHookNew Mouse LL is hooked
21:00:14.2106664468InputInterceptor::runHookMouse is hooked 0x6664
21:00:14.21659545203OverlayManager::initOverlayResolutionEx 0X40000
21:00:14.21659545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
21:02:28.117595477RenderImageVulkan::setSize79760598 [0x4ba68a0] Create Texture (481,175) / (481,175) - OK
21:02:28.513595449Create buffer [2]
21:02:28.513595482get_next_buffernew buffer frame: 2
21:08:05.8916664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:08:05.977595477RenderImageVulkan::setSize92278028 [0x4ba6da0] Create Texture (1630,803) / (1630,803) - OK
21:08:08.25366642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:08:10.9556664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:08:10.99559542658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:08:10.99759543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 0 handle = 0x10003}
21:08:11.28466642658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:08:11.8356664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:08:11.96266642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:08:12.3316664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:08:12.42966642658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:08:12.42959543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 0 handle = 0x10003}
21:08:24.28866645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:08:24.2945954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x19072228 (count:2)
21:08:24.31259542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:08:24.31259541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba6da0 resource to release queue
21:08:24.31259541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba68a0 resource to release queue
21:08:24.31259541454OverlayManager::RestoreGameWNDPROCSearch SWL..
21:08:24.31259541461OverlayManager::RestoreGameWNDPROCSWL restored.
21:08:24.31259541471OverlayManager::RestoreGameWNDPROCSWL OK.
21:08:24.31259541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x9510bbf
21:08:24.31259542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:08:24.3125954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xf9bc1ef8 destroy: 2
21:08:24.3125954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
21:08:24.31259541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xf9bc1ef8
21:08:24.31259541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba6aa0 resource to release queue
21:08:24.3125954227IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
21:08:24.3125954237IRenderDevice::releaseResourceListRELEASING *** Done ***
21:08:24.31259541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 3
21:08:24.3195B1C6506OverlayManager::doActionForegroundChange Event OFF (OFF)
21:08:24.3195B1C7927OverlayManager::OnForegroundChangedChanged False
21:08:24.3195B1C7960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x204DA Title=[#crv-main - Discord]
21:08:24.3195B1C7328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:08:24.3195B1C2756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:08:24.3195B1C2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:08:24.3395B1C6646OverlayManager::doActionDisplayFPS - Triggered
21:08:24.8436058291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:08:38.325B1C6506OverlayManager::doActionForegroundChange Event ON (ON)
21:08:38.335B1C7927OverlayManager::OnForegroundChangedChanged True
21:08:38.515B1C7328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:08:38.515B1C2763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:08:38.1615954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x183ac848 (count:2)
21:08:38.16859542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:08:38.16859542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:08:38.1685954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x19072228 destroy: 2
21:08:38.1685954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
21:08:38.16859541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x19072228
21:08:38.1685954227IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
21:08:38.1685954237IRenderDevice::releaseResourceListRELEASING *** Done ***
21:08:38.2695954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x183ac848 (window: 0x1002dc [1920, 1080] format [44]).
21:08:38.2765954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x183ac848 buffers: 2
21:08:38.276595449Create buffer [1]
21:08:38.276595482get_next_buffernew buffer frame: 1
21:08:38.2765954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:08:38.2765954166RenderResourceVulkan::reCreateImplementationRe create image
21:08:38.2765954169RenderResourceVulkan::reCreateImplementationimage clear 6688480
21:08:38.2765954166RenderResourceVulkan::reCreateImplementationRe create image
21:08:38.2765954169RenderResourceVulkan::reCreateImplementationimage clear 16453000
21:08:38.2765954166RenderResourceVulkan::reCreateImplementationRe create image
21:08:38.2765954169RenderResourceVulkan::reCreateImplementationimage clear 79760598
21:08:38.2765954166RenderResourceVulkan::reCreateImplementationRe create image
21:08:38.2765954169RenderResourceVulkan::reCreateImplementationimage clear 92278028
21:08:38.2765954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:08:38.27659545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:08:38.27659545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
21:08:38.27659542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x13c807b3
21:08:38.27659542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:08:38.27659542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
21:08:38.2765954945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:08:38.27659541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
21:08:38.27659541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
21:08:38.27766642453OverlayManager::installKeybMouseHookInstall KeybMouse
21:08:38.2776664479InputInterceptor::stopHookunhook keyboard and mouse
21:08:38.2776664446InputInterceptor::runHookKeyboard is hooked 0x6664
21:08:38.2776664456InputInterceptor::runHookNew Mouse LL is hooked
21:08:38.2776664468InputInterceptor::runHookMouse is hooked 0x6664
21:08:38.27766645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:08:38.27959545203OverlayManager::initOverlayResolutionEx 0X40000
21:08:38.27959545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
21:09:01.1476664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:09:01.204595477RenderImageVulkan::setSize92278028 [0x4ba70a0] Create Texture (1630,803) / (1630,803) - OK
21:09:01.843595449Create buffer [2]
21:09:01.843595482get_next_buffernew buffer frame: 2
21:09:03.526664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:09:08.7396664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:09:09.6245B1C6506OverlayManager::doActionForegroundChange Event OFF (OFF)
21:09:09.6245B1C7927OverlayManager::OnForegroundChangedChanged False
21:09:09.6265B1C7960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x204DA Title=[#crv-main - Discord]
21:09:09.6265B1C7328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:09:09.6265B1C2756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:09:09.6265B1C2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:09:09.6435B1C6646OverlayManager::doActionDisplayFPS - Triggered
21:09:09.7425954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xa5d2eb88 (count:2)
21:09:09.75059542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:09:09.75059541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba70a0 resource to release queue
21:09:09.75059542822OverlayManager::DetachThreadInputDetach thread input 26212,22868
21:09:09.75059541454OverlayManager::RestoreGameWNDPROCSearch SWL..
21:09:09.75059541461OverlayManager::RestoreGameWNDPROCSWL restored.
21:09:09.75059541471OverlayManager::RestoreGameWNDPROCSWL OK.
21:09:09.75059541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x13c807b3
21:09:09.75059542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:09:09.7505954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x183ac848 destroy: 2
21:09:09.7505954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
21:09:09.75059541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x183ac848
21:09:09.75059541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba74a0 resource to release queue
21:09:09.7505954227IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
21:09:09.7505954237IRenderDevice::releaseResourceListRELEASING *** Done ***
21:09:09.75059541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 2
21:09:10.1456058291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:09:37.3495954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x287ce78 (count:2)
21:09:37.35459542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:09:37.35459542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:09:37.3545954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xa5d2eb88 destroy: 2
21:09:37.3545954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
21:09:37.35459541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xa5d2eb88
21:09:37.3545954227IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
21:09:37.3545954237IRenderDevice::releaseResourceListRELEASING *** Done ***
21:09:37.47459542763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:09:37.4745954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x287ce78 (window: 0x1002dc [1920, 1080] format [44]).
21:09:37.4805954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x287ce78 buffers: 2
21:09:37.480595449Create buffer [1]
21:09:37.480595482get_next_buffernew buffer frame: 1
21:09:37.4805954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:09:37.4805954166RenderResourceVulkan::reCreateImplementationRe create image
21:09:37.4805954169RenderResourceVulkan::reCreateImplementationimage clear 6688480
21:09:37.4805954166RenderResourceVulkan::reCreateImplementationRe create image
21:09:37.4805954169RenderResourceVulkan::reCreateImplementationimage clear 16453000
21:09:37.4805954166RenderResourceVulkan::reCreateImplementationRe create image
21:09:37.4805954169RenderResourceVulkan::reCreateImplementationimage clear 79760598
21:09:37.4805954166RenderResourceVulkan::reCreateImplementationRe create image
21:09:37.4805954169RenderResourceVulkan::reCreateImplementationimage clear 92278028
21:09:37.4805954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:09:37.48059545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:09:37.48059545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
21:09:37.48059542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x68c60dbf
21:09:37.48059542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:09:37.48059542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
21:09:37.48059541643WidgetManager::drawskip widget draw (not in foreground) False - False
21:09:37.4805954945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:09:37.48059541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
21:09:37.48059541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
21:09:37.48459545203OverlayManager::initOverlayResolutionEx 0X40000
21:09:37.48459545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
21:09:37.5525B1C6506OverlayManager::doActionForegroundChange Event ON (ON)
21:09:37.5525B1C7927OverlayManager::OnForegroundChangedChanged True
21:09:37.5525B1C7328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:09:37.56266642453OverlayManager::installKeybMouseHookInstall KeybMouse
21:09:37.5626664479InputInterceptor::stopHookunhook keyboard and mouse
21:09:37.5626664446InputInterceptor::runHookKeyboard is hooked 0x6664
21:09:37.5626664456InputInterceptor::runHookNew Mouse LL is hooked
21:09:37.5626664468InputInterceptor::runHookMouse is hooked 0x6664
21:09:37.56366645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:09:37.5715B1C6646OverlayManager::doActionDisplayFPS - Triggered
21:09:37.5715954945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:12:11.6595477RenderImageVulkan::setSize79760598 [0x4ba5ba0] Create Texture (481,175) / (481,175) - OK
21:12:11.11595449Create buffer [2]
21:12:11.11595482get_next_buffernew buffer frame: 2
21:12:41.3575B1C6506OverlayManager::doActionForegroundChange Event OFF (OFF)
21:12:41.3575B1C7927OverlayManager::OnForegroundChangedChanged False
21:12:41.3575B1C7960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10182 Title=[]
21:12:41.3575B1C7328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:12:41.3575B1C2756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:12:41.3575B1C2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:12:41.3745B1C6646OverlayManager::doActionDisplayFPS - Triggered
21:12:41.4465954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x181f6698 (count:2)
21:12:41.45159542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:12:41.45159541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba5ba0 resource to release queue
21:12:41.45159542822OverlayManager::DetachThreadInputDetach thread input 26212,22868
21:12:41.45159541454OverlayManager::RestoreGameWNDPROCSearch SWL..
21:12:41.45159541461OverlayManager::RestoreGameWNDPROCSWL restored.
21:12:41.45159541471OverlayManager::RestoreGameWNDPROCSWL OK.
21:12:41.45159541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x68c60dbf
21:12:41.45159542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:12:41.4515954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x287ce78 destroy: 2
21:12:41.4515954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
21:12:41.45159541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x287ce78
21:12:41.45159541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba6c20 resource to release queue
21:12:41.4515954227IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
21:12:41.4515954237IRenderDevice::releaseResourceListRELEASING *** Done ***
21:12:41.45159541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 2
21:12:41.8836058291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:12:59.7305B1C6506OverlayManager::doActionForegroundChange Event ON (ON)
21:12:59.7305B1C7927OverlayManager::OnForegroundChangedChanged True
21:12:59.7535B1C7328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:12:59.7535B1C2763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:12:59.8485954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xa9411ea8 (count:2)
21:12:59.85459542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:12:59.85459542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:12:59.8545954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0x181f6698 destroy: 2
21:12:59.8545954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
21:12:59.85459541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x181f6698
21:12:59.8545954227IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
21:12:59.8545954237IRenderDevice::releaseResourceListRELEASING *** Done ***
21:12:59.9495954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xa9411ea8 (window: 0x1002dc [1920, 1080] format [44]).
21:12:59.9555954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xa9411ea8 buffers: 2
21:12:59.955595449Create buffer [1]
21:12:59.955595482get_next_buffernew buffer frame: 1
21:12:59.9555954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:12:59.9555954166RenderResourceVulkan::reCreateImplementationRe create image
21:12:59.9555954169RenderResourceVulkan::reCreateImplementationimage clear 6688480
21:12:59.9555954166RenderResourceVulkan::reCreateImplementationRe create image
21:12:59.9555954169RenderResourceVulkan::reCreateImplementationimage clear 16453000
21:12:59.9555954166RenderResourceVulkan::reCreateImplementationRe create image
21:12:59.9555954169RenderResourceVulkan::reCreateImplementationimage clear 92278028
21:12:59.9555954166RenderResourceVulkan::reCreateImplementationRe create image
21:12:59.9555954169RenderResourceVulkan::reCreateImplementationimage clear 79760598
21:12:59.9555954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:12:59.95559545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:12:59.95559545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
21:12:59.95559542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x86cc02b1
21:12:59.95559542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:12:59.95559542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
21:12:59.9555954945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:12:59.95559541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
21:12:59.95559541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
21:12:59.95566642453OverlayManager::installKeybMouseHookInstall KeybMouse
21:12:59.9556664479InputInterceptor::stopHookunhook keyboard and mouse
21:12:59.9556664446InputInterceptor::runHookKeyboard is hooked 0x6664
21:12:59.9556664456InputInterceptor::runHookNew Mouse LL is hooked
21:12:59.9556664468InputInterceptor::runHookMouse is hooked 0x6664
21:12:59.95566645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:12:59.95759545203OverlayManager::initOverlayResolutionEx 0X40000
21:12:59.95759545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
21:15:47.571595477RenderImageVulkan::setSize79760598 [0x4ba6520] Create Texture (481,175) / (481,175) - OK
21:15:47.586595449Create buffer [2]
21:15:47.586595482get_next_buffernew buffer frame: 2
21:16:13.9796664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:16:14.31595477RenderImageVulkan::setSize92278028 [0x4ba60a0] Create Texture (1630,803) / (1630,803) - OK
21:16:15.44366642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:16:15.44659543569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
21:16:19.4356664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:16:19.48066642658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:16:19.48159543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 0 handle = 0x10003}
21:20:51.57666645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:20:51.5895954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xf5c13948 (count:2)
21:20:51.59659542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:20:51.59659541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba60a0 resource to release queue
21:20:51.59659541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba6520 resource to release queue
21:20:51.59659541454OverlayManager::RestoreGameWNDPROCSearch SWL..
21:20:51.59659541461OverlayManager::RestoreGameWNDPROCSWL restored.
21:20:51.59659541471OverlayManager::RestoreGameWNDPROCSWL OK.
21:20:51.59659541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x86cc02b1
21:20:51.59659542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:20:51.5965954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xa9411ea8 destroy: 2
21:20:51.5965954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
21:20:51.59659541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xa9411ea8
21:20:51.59659541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba58a0 resource to release queue
21:20:51.5965954227IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
21:20:51.5965954237IRenderDevice::releaseResourceListRELEASING *** Done ***
21:20:51.59659541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 3
21:20:51.6035B1C6506OverlayManager::doActionForegroundChange Event OFF (OFF)
21:20:51.6035B1C7927OverlayManager::OnForegroundChangedChanged False
21:20:51.6035B1C7960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x204DA Title=[@Fabel - Discord]
21:20:51.6035B1C7328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:20:51.6035B1C2756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:20:51.6035B1C2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:20:51.6255B1C6646OverlayManager::doActionDisplayFPS - Triggered
21:20:52.1476058291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:20:56.7445B1C6506OverlayManager::doActionForegroundChange Event ON (ON)
21:20:56.7445B1C7927OverlayManager::OnForegroundChangedChanged True
21:20:56.7665B1C7328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:20:56.7665B1C2763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:20:56.8775954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xc59aee68 (count:2)
21:20:56.88359542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:20:56.88359542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:20:56.8835954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xf5c13948 destroy: 2
21:20:56.8835954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
21:20:56.88359541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xf5c13948
21:20:56.8835954227IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
21:20:56.8835954237IRenderDevice::releaseResourceListRELEASING *** Done ***
21:20:56.9675954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xc59aee68 (window: 0x1002dc [1920, 1080] format [44]).
21:20:56.9735954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xc59aee68 buffers: 2
21:20:56.973595449Create buffer [1]
21:20:56.974595482get_next_buffernew buffer frame: 1
21:20:56.9745954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:20:56.9745954166RenderResourceVulkan::reCreateImplementationRe create image
21:20:56.9745954169RenderResourceVulkan::reCreateImplementationimage clear 6688480
21:20:56.9745954166RenderResourceVulkan::reCreateImplementationRe create image
21:20:56.9745954169RenderResourceVulkan::reCreateImplementationimage clear 16453000
21:20:56.9745954166RenderResourceVulkan::reCreateImplementationRe create image
21:20:56.9745954169RenderResourceVulkan::reCreateImplementationimage clear 79760598
21:20:56.9745954166RenderResourceVulkan::reCreateImplementationRe create image
21:20:56.9745954169RenderResourceVulkan::reCreateImplementationimage clear 92278028
21:20:56.9745954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:20:56.97459545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:20:56.97459545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
21:20:56.97459542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x15cf012b
21:20:56.97459542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:20:56.97459542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
21:20:56.9745954945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:20:56.97459541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
21:20:56.97459541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
21:20:56.97659545203OverlayManager::initOverlayResolutionEx 0X40000
21:20:56.97659545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
21:20:57.17966642453OverlayManager::installKeybMouseHookInstall KeybMouse
21:20:57.1796664479InputInterceptor::stopHookunhook keyboard and mouse
21:20:57.1796664446InputInterceptor::runHookKeyboard is hooked 0x6664
21:20:57.1796664456InputInterceptor::runHookNew Mouse LL is hooked
21:20:57.1796664468InputInterceptor::runHookMouse is hooked 0x6664
21:20:57.17966645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:21:39.2586664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:21:39.348595477RenderImageVulkan::setSize92278028 [0x4ba5e20] Create Texture (1630,803) / (1630,803) - OK
21:21:39.873595449Create buffer [2]
21:21:39.873595482get_next_buffernew buffer frame: 2
21:21:40.9866664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:21:42.2186664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:21:43.9066664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:21:45.196664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:21:47.4266664580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:24:13.231595477RenderImageVulkan::setSize79760598 [0x4ba6520] Create Texture (481,175) / (481,175) - OK
21:24:16.7905B1C6506OverlayManager::doActionForegroundChange Event OFF (OFF)
21:24:16.7905B1C7927OverlayManager::OnForegroundChangedChanged False
21:24:16.7925B1C7960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10182 Title=[]
21:24:16.7925B1C7328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:24:16.7925B1C2756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:24:16.7925B1C2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:24:16.8105B1C6646OverlayManager::doActionDisplayFPS - Triggered
21:24:16.91666645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:24:16.9315954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xc5f03618 (count:2)
21:24:16.93759542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:24:16.93759541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba5e20 resource to release queue
21:24:16.93759541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba6520 resource to release queue
21:24:16.93759542822OverlayManager::DetachThreadInputDetach thread input 26212,22868
21:24:16.93759541454OverlayManager::RestoreGameWNDPROCSearch SWL..
21:24:16.93759541461OverlayManager::RestoreGameWNDPROCSWL restored.
21:24:16.93759541471OverlayManager::RestoreGameWNDPROCSWL OK.
21:24:16.93759541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x15cf012b
21:24:16.93759542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:24:16.9375954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xc59aee68 destroy: 2
21:24:16.9375954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
21:24:16.93759541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xc59aee68
21:24:16.93759541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba5ba0 resource to release queue
21:24:16.9375954227IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
21:24:16.9375954237IRenderDevice::releaseResourceListRELEASING *** Done ***
21:24:16.93759541829RenderDeviceVulkan::ReleaseSwapChainwait for fence
21:24:16.93759541829RenderDeviceVulkan::ReleaseSwapChainwait for fence
21:24:16.93759541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 3
21:24:17.3316058291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:24:34.4615954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xa9389458 (count:2)
21:24:34.47659542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:24:34.47659542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:24:34.4765954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xc5f03618 destroy: 2
21:24:34.4765954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
21:24:34.47659541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xc5f03618
21:24:34.4765954227IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
21:24:34.4765954237IRenderDevice::releaseResourceListRELEASING *** Done ***
21:24:34.5635B1C6506OverlayManager::doActionForegroundChange Event ON (ON)
21:24:34.5645B1C7927OverlayManager::OnForegroundChangedChanged True
21:24:34.5645B1C7328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:24:34.5645B1C2763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:24:34.5685954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xa9389458 (window: 0x1002dc [1920, 1080] format [44]).
21:24:34.5765954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xa9389458 buffers: 2
21:24:34.576595449Create buffer [1]
21:24:34.576595482get_next_buffernew buffer frame: 1
21:24:34.5765954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:24:34.5765954166RenderResourceVulkan::reCreateImplementationRe create image
21:24:34.5765954169RenderResourceVulkan::reCreateImplementationimage clear 6688480
21:24:34.5765954166RenderResourceVulkan::reCreateImplementationRe create image
21:24:34.5765954169RenderResourceVulkan::reCreateImplementationimage clear 16453000
21:24:34.5765954166RenderResourceVulkan::reCreateImplementationRe create image
21:24:34.5765954169RenderResourceVulkan::reCreateImplementationimage clear 92278028
21:24:34.5765954166RenderResourceVulkan::reCreateImplementationRe create image
21:24:34.5765954169RenderResourceVulkan::reCreateImplementationimage clear 79760598
21:24:34.5765954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:24:34.57659545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:24:34.57659545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
21:24:34.57659542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb28c0d3b
21:24:34.57659542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:24:34.57659542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
21:24:34.57666642009OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
21:24:34.5765954945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:24:34.57666642453OverlayManager::installKeybMouseHookInstall KeybMouse
21:24:34.57659541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
21:24:34.5766664479InputInterceptor::stopHookunhook keyboard and mouse
21:24:34.57659541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
21:24:34.5766664446InputInterceptor::runHookKeyboard is hooked 0x6664
21:24:34.5766664456InputInterceptor::runHookNew Mouse LL is hooked
21:24:34.5766664468InputInterceptor::runHookMouse is hooked 0x6664
21:24:34.57766645965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:24:34.5835B1C6646OverlayManager::doActionDisplayFPS - Triggered
21:24:34.58559545203OverlayManager::initOverlayResolutionEx 0X40000
21:24:34.58559545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
21:24:34.5855954945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:28:27.3695B1C6638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:28:27.3985B1C6638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:28:27.4766058256InterProcessElement::closeInterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT close 2147483647 bytes
21:28:27.4766058128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=fb0d88
21:28:27.4766058256InterProcessElement::closeInterProcess Overwolf_ImID_FB0D88_P_9196 close 2147483647 bytes
21:28:27.47660582647WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:28:27.4816058225InterProcessElement::openInterProcess Overwolf_ImID_70102EC_P_9196 opened succesfuly
21:28:27.4816058225InterProcessElement::openInterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT opened succesfuly
21:28:27.852595477RenderImageVulkan::setSize117506796 [0x4ba1820] Create Texture (1543,767) / (1543,767) - OK
21:28:27.888595449Create buffer [2]
21:28:27.888595482get_next_buffernew buffer frame: 2
21:28:27.95266642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:28:28.58766642658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:28:28.65259543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 0 handle = 0x10003}
21:28:29.43866642620OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:28:32.68559542658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:28:32.69059543737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 0 handle = 0x10003}
21:28:42.5735954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xa939e4b8 (count:2)
21:28:42.58059542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:28:42.58059541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba1820 resource to release queue
21:28:42.58059541454OverlayManager::RestoreGameWNDPROCSearch SWL..
21:28:42.58059541461OverlayManager::RestoreGameWNDPROCSWL restored.
21:28:42.58059541471OverlayManager::RestoreGameWNDPROCSWL OK.
21:28:42.58159541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb28c0d3b
21:28:42.58159542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:28:42.5815954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xa9389458 destroy: 2
21:28:42.5815954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
21:28:42.58159541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xa9389458
21:28:42.58159541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba5f20 resource to release queue
21:28:42.5815954227IRenderDevice::releaseResourceListRELEASING (2) *** Begin ***
21:28:42.5815954237IRenderDevice::releaseResourceListRELEASING *** Done ***
21:28:42.58159541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 2
21:28:42.6765954921RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xa939e4b8 (window: 0x1002dc [1920, 1080] format [44]).
21:28:42.6835954991RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xa939e4b8 buffers: 2
21:28:42.683595449Create buffer [1]
21:28:42.683595482get_next_buffernew buffer frame: 1
21:28:42.6835954244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:28:42.6835954166RenderResourceVulkan::reCreateImplementationRe create image
21:28:42.6835954169RenderResourceVulkan::reCreateImplementationimage clear 6688480
21:28:42.6835954166RenderResourceVulkan::reCreateImplementationRe create image
21:28:42.6835954169RenderResourceVulkan::reCreateImplementationimage clear 117506796
21:28:42.6835954251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:28:42.68359545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:28:42.68359545268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1002dc}.
21:28:42.68359542357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x38a909eb
21:28:42.68359542375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:28:42.68359542423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632)
21:28:42.68359541346RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
21:28:42.68359541361RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
21:28:42.68559545203OverlayManager::initOverlayResolutionEx 0X40000
21:28:42.68559545210OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
21:28:42.70566642453OverlayManager::installKeybMouseHookInstall KeybMouse
21:28:42.7056664479InputInterceptor::stopHookunhook keyboard and mouse
21:28:42.7056664446InputInterceptor::runHookKeyboard is hooked 0x6664
21:28:42.7056664456InputInterceptor::runHookNew Mouse LL is hooked
21:28:42.7056664468InputInterceptor::runHookMouse is hooked 0x6664
21:29:25.4045954114RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xc8adcab8 (count:2)
21:29:25.41159542774OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:29:25.41159541454OverlayManager::RestoreGameWNDPROCSearch SWL..
21:29:25.41159541461OverlayManager::RestoreGameWNDPROCSWL restored.
21:29:25.41159541471OverlayManager::RestoreGameWNDPROCSWL OK.
21:29:25.41159541476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x38a909eb
21:29:25.41159542796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:29:25.4115954126RenderDeviceVulkan::OnDestroySwapchainswapchain 0xa939e4b8 destroy: 2
21:29:25.4115954129RenderDeviceVulkan::OnDestroySwapchainStopping background thread
21:29:25.41159541811RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xa939e4b8
21:29:25.41159541499RenderDeviceVulkan::ReleaseResourceAdd 0x4ba5f20 resource to release queue
21:29:25.4115954227IRenderDevice::releaseResourceListRELEASING (2) *** Begin ***
21:29:25.4115954237IRenderDevice::releaseResourceListRELEASING *** Done ***
21:29:25.41159541512RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
21:29:25.6686058291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:29:25.8865B1C6506OverlayManager::doActionForegroundChange Event OFF (OFF)
21:29:25.8865B1C7927OverlayManager::OnForegroundChangedChanged False
21:29:25.8865B1C7960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20AF8 Title=[Bonji planted]
21:29:25.8865B1C7328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:29:25.8865B1C2756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:29:25.8865B1C2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:29:25.9045B1C6646OverlayManager::doActionDisplayFPS - Triggered