TimeThreadLineFunctionMessage
16:55:08.897769C131runClientStarting Overlay PID=29188(0x7204) server PID = 31876
16:55:08.897769C686Client::initClient::Initialize
16:55:08.897769C694Client::initStart owclient thread
16:55:08.8978DB4328Client::initFirstInjectionClient::initFirstInjection.
16:55:08.8988DB4225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_80_3_31876 opened succesfuly
16:55:08.8988DB4356session id = {41981C56-8C7F-4FB8-82DE-59C636DEEFD4}
16:55:08.8988DB41942Client::LogClientInfoOS version [10.0]
16:55:08.8988DB41947Client::LogClientInfoProcess OS version [10.0] [64-bit]
16:55:08.8988DB41965Client::LogClientInfoClient [64-bit] Version 2.2.80.3
16:55:08.8988DB41977Client::LogProcessModulesLoaded modules:
16:55:08.9208DB41993C:\Program Files\NVIDIA Corporation\Ansel\NvCamera64.dll
16:55:08.9208DB41993C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_64.dll
16:55:08.9208DB41993C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
16:55:08.9208DB41993C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\MpOav.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\AVIFIL32.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\AVRT.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\CRYPTSP.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\CoreMessaging.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\DEVOBJ.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\DINPUT8.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\DNSAPI.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\DPAPI.DLL
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\HID.DLL
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\MSACM32.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\MSASN1.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\MSVCP140.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\MSVFW32.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\NTASN1.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\PROPSYS.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\RzChromaSDK64.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\SspiCli.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\UMPDC.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\USERENV.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\WINHTTP.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\WININET.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\WINMM.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\WINNSI.DLL
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\Wldp.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\XInput1_3.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\amsi.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\d3d11.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\dbgcore.DLL
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\dbghelp.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\dcomp.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\dsound.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\dwmapi.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\dxcore.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\dxgi.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\gpapi.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\iertutil.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\inputhost.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\kernel.appcore.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\ksuser.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\midimap.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\msacm32.drv
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\mscms.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\mskeyprotect.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\ncrypt.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\ntdll.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\ntmarta.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\powrprof.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\profapi.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\secur32.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\textinputframework.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\urlmon.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\wdmaud.drv
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\webio.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\windows.storage.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\winmmbase.dll
16:55:08.9208DB41993C:\WINDOWS\SYSTEM32\wintypes.dll
16:55:08.9208DB41993C:\WINDOWS\System32\ADVAPI32.dll
16:55:08.9208DB41993C:\WINDOWS\System32\CRYPT32.dll
16:55:08.9208DB41993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9952681a7bb1dfac\nvldumdx.dll
16:55:08.9208DB41993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9952681a7bb1dfac\nvwgf2umx.dll
16:55:08.9208DB41993C:\WINDOWS\System32\GDI32.dll
16:55:08.9208DB41993C:\WINDOWS\System32\IMM32.DLL
16:55:08.9208DB41993C:\WINDOWS\System32\KERNEL32.DLL
16:55:08.9208DB41993C:\WINDOWS\System32\KERNELBASE.dll
16:55:08.9208DB41993C:\WINDOWS\System32\MMDevApi.dll
16:55:08.9208DB41993C:\WINDOWS\System32\MSCTF.dll
16:55:08.9208DB41993C:\WINDOWS\System32\NSI.dll
16:55:08.9208DB41993C:\WINDOWS\System32\Normaliz.dll
16:55:08.9208DB41993C:\WINDOWS\System32\OLEAUT32.dll
16:55:08.9208DB41993C:\WINDOWS\System32\PSAPI.DLL
16:55:08.9208DB41993C:\WINDOWS\System32\RPCRT4.dll
16:55:08.9208DB41993C:\WINDOWS\System32\SETUPAPI.dll
16:55:08.9208DB41993C:\WINDOWS\System32\SHCORE.dll
16:55:08.9208DB41993C:\WINDOWS\System32\SHELL32.dll
16:55:08.9208DB41993C:\WINDOWS\System32\SHLWAPI.dll
16:55:08.9208DB41993C:\WINDOWS\System32\USER32.dll
16:55:08.9208DB41993C:\WINDOWS\System32\WINTRUST.dll
16:55:08.9208DB41993C:\WINDOWS\System32\WLDAP32.dll
16:55:08.9208DB41993C:\WINDOWS\System32\WS2_32.dll
16:55:08.9208DB41993C:\WINDOWS\System32\bcrypt.dll
16:55:08.9208DB41993C:\WINDOWS\System32\bcryptPrimitives.dll
16:55:08.9208DB41993C:\WINDOWS\System32\cfgmgr32.dll
16:55:08.9208DB41993C:\WINDOWS\System32\clbcatq.dll
16:55:08.9208DB41993C:\WINDOWS\System32\combase.dll
16:55:08.9208DB41993C:\WINDOWS\System32\fwpuclnt.dll
16:55:08.9208DB41993C:\WINDOWS\System32\gdi32full.dll
16:55:08.9208DB41993C:\WINDOWS\System32\imagehlp.dll
16:55:08.9208DB41993C:\WINDOWS\System32\msvcp_win.dll
16:55:08.9208DB41993C:\WINDOWS\System32\msvcrt.dll
16:55:08.9208DB41993C:\WINDOWS\System32\ole32.dll
16:55:08.9208DB41993C:\WINDOWS\System32\sechost.dll
16:55:08.9208DB41993C:\WINDOWS\System32\ucrtbase.dll
16:55:08.9208DB41993C:\WINDOWS\System32\win32u.dll
16:55:08.9208DB41993C:\WINDOWS\System32\winrnr.dll
16:55:08.9208DB41993C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll
16:55:08.9218DB41993C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.508_none_faefa4f37613d18e\gdiplus.dll
16:55:08.9218DB41993C:\WINDOWS\system32\NLAapi.dll
16:55:08.9218DB41993C:\WINDOWS\system32\XAudio2_6.dll
16:55:08.9218DB41993C:\WINDOWS\system32\mswsock.dll
16:55:08.9218DB41993C:\WINDOWS\system32\napinsp.dll
16:55:08.9218DB41993C:\WINDOWS\system32\ncryptsslp.dll
16:55:08.9218DB41993C:\WINDOWS\system32\nvapi64.dll
16:55:08.9218DB41993C:\WINDOWS\system32\nvcuda.dll
16:55:08.9218DB41993C:\WINDOWS\system32\nvspcap64.dll
16:55:08.9218DB41993C:\WINDOWS\system32\pnrpnsp.dll
16:55:08.9218DB41993C:\WINDOWS\system32\rsaenh.dll
16:55:08.9218DB41993C:\WINDOWS\system32\schannel.DLL
16:55:08.9218DB41993C:\WINDOWS\system32\version.dll
16:55:08.9218DB41993C:\WINDOWS\system32\wshbth.dll
16:55:08.9218DB41993C:\Windows\System32\OneCoreCommonProxyStub.dll
16:55:08.9218DB41993C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
16:55:08.9218DB41993C:\Windows\System32\WindowManagementAPI.dll
16:55:08.9218DB41993C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
16:55:08.9218DB41993C:\Windows\System32\Windows.UI.dll
16:55:08.9218DB41993C:\Windows\System32\cryptnet.dll
16:55:08.9218DB41993C:\Windows\System32\rasadhlp.dll
16:55:08.9218DB41993D:\Overwolf\0.157.2.17\OWClient.dll
16:55:08.9218DB41993D:\Overwolf\0.157.2.17\OWExplorer.dll
16:55:08.9218DB41993D:\Program Files (x86)\Origin Games\Apex\Core\Activation64.dll
16:55:08.9218DB41993D:\Program Files (x86)\Origin Games\Apex\EasyAntiCheat_x64.dll
16:55:08.9218DB41993D:\Program Files (x86)\Origin Games\Apex\R5Apex.exe
16:55:08.9218DB41993D:\Program Files (x86)\Origin Games\Apex\bink2w64.dll
16:55:08.9218DB41993D:\Program Files (x86)\Origin Games\Apex\binkawin64.dll
16:55:08.9218DB41993D:\Program Files (x86)\Origin Games\Apex\mileswin64.dll
16:55:08.9218DB41993D:\Program Files (x86)\Origin Games\Apex\paks\Win64\ui.dll
16:55:08.9218DB41993D:\Program Files (x86)\Origin Games\Apex\steam_api64.dll
16:55:08.9218DB479GraphicsHookManager::InitCreated Thread - Created , ThreadId=24064
16:55:08.9238DB41439Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
16:55:08.9238DB41463Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
16:55:08.9238DB41513Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
16:55:08.9238DB41581Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
16:55:08.9238DB41594Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
16:55:08.9238DB41607Client::ReadGameConfigurationsEnable EnableTXR - OFF
16:55:08.9238DB41647Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
16:55:08.9238DB41649Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
16:55:08.9238DB41651Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
16:55:08.9238DB41653Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
16:55:08.9238DB41655Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
16:55:08.9238DB41657Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
16:55:08.9238DB41659Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
16:55:08.9238DB41662Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
16:55:08.9238DB41665Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
16:55:08.9238DB41759Data::Search[0] 0x2650000
16:55:08.9238DB41759Data::Search[1] 0x0
16:55:08.9238DB41759Data::Search[2] 0x0
16:55:08.9238DB41759Data::Search[3] 0xD1F30000
16:55:08.9238DB41759Data::Search[4] 0x0
16:55:08.9238DB41759Data::Search[5] 0x670000
16:55:08.9238DB41759Data::Search[6] 0x3EA0000
16:55:08.9238DB41759Data::Search[7] 0x0
16:55:08.9238DB41759Data::Search[8] 0x670000
16:55:08.9238DB41759Data::Search[9] 0x0
16:55:08.9238DB41764Data::Search[10] 0x0
16:55:08.9238DB41770Data::Search[11] 0xFDF60000
16:55:08.9238DB41776Data::Search[12] 0x0
16:55:08.9238DB41782Data::Search[13] 0x0
16:55:08.9238DB4326FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
16:55:08.9248DB4436Client::initFirstInjectionDetected Windows 8.1 or greater
16:55:08.9248DB4451Client::initFirstInjectionAcquiring function lock succedded
16:55:08.9248DB4225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_80_3_31876 opened succesfuly
16:55:08.9898DB41927FunctionHook::LoadHookerLoading Utils from D:\Overwolf\0.157.2.17\\OWUtils.dll succeeded
16:55:09.218DB4574Install::CodeInit [Client,1] (MCH) OK
16:55:09.238DB4574Install::CodeInit [Client,2] (MCH) OK
16:55:09.248DB4574Install::CodeInit [Client,3] (MCH) OK
16:55:09.268DB4574Install::CodeInit [Client,4] (MCH) OK
16:55:09.448DB4574Install::CodeInit [Client,4.1] (MCH) OK
16:55:09.638DB4574Install::CodeInit [Client,4.2] (MCH) OK
16:55:09.638DB4484OverlayManager::OverlayManagerOW System Cursor is set to = 0x6bf81cc5
16:55:09.638DB46901OverlayManager::LoadDefaultCursorsLoad default cursors
16:55:09.648DB4494OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0xb3791bd7
16:55:09.648DB472PerformanceCounter::StartSessionStartSession
16:55:09.648DB4225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
16:55:09.658DB4688OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
16:55:09.658DB4706OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
16:55:09.658DB4708OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
16:55:09.658DB4711OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
16:55:09.658DB4714OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
16:55:09.658DB4717OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
16:55:09.658DB4720OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
16:55:09.658DB4723OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
16:55:09.658DB4726OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
16:55:09.658DB4729OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
16:55:09.658DB4732OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
16:55:09.658DB4735OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
16:55:09.658DB4738OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
16:55:09.658DB4741OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
16:55:09.658DB4744OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
16:55:09.658DB4747OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
16:55:09.658DB4750OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
16:55:09.658DB4753OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
16:55:09.658DB4756OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
16:55:09.658DB4759OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
16:55:09.658DB4762OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
16:55:09.658DB4765OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
16:55:09.658DB4768OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
16:55:09.658DB4771OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
16:55:09.658DB4774OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
16:55:09.658DB4777OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
16:55:09.658DB4780OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
16:55:09.658DB4783OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
16:55:09.658DB4786OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
16:55:09.658DB4789OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
16:55:09.658DB4792OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
16:55:09.658DB4795OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
16:55:09.658DB4798OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
16:55:09.658DB4801OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
16:55:09.658DB4804OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
16:55:09.658DB4807OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
16:55:09.658DB4810OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
16:55:09.658DB4813OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
16:55:09.658DB4816OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
16:55:09.658DB4819OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
16:55:09.658DB4822OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
16:55:09.658DB4825OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
16:55:09.658DB4828OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
16:55:09.658DB4831OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
16:55:09.658DB4834OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
16:55:09.658DB4837OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
16:55:09.658DB4840OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
16:55:09.658DB4843OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
16:55:09.658DB4846OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
16:55:09.658DB4849OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
16:55:09.658DB4852OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
16:55:09.658DB4855OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
16:55:09.658DB4858OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
16:55:09.658DB4861OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
16:55:09.658DB4864OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
16:55:09.658DB4867OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
16:55:09.658DB4870OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
16:55:09.658DB4873OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
16:55:09.658DB4876OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
16:55:09.658DB4879OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
16:55:09.658DB4882OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
16:55:09.658DB4885OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
16:55:09.658DB4888OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
16:55:09.658DB4891OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
16:55:09.658DB4894OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
16:55:09.658DB4897OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
16:55:09.658DB4899OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
16:55:09.658DB4901OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
16:55:09.658DB4903OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
16:55:09.658DB4905OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
16:55:09.658DB4907OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
16:55:09.658DB4909OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
16:55:09.658DB4911OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
16:55:09.658DB4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:55:09.668DB4248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
16:55:09.668DB4578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
16:55:09.678DB4895FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
16:55:09.678DB41145Install::CodeSegment [5|20352|0x670000|0x4F80]
16:55:09.968DB4574Install::Codeunknown (MCH) OK
16:55:09.968DB41145Install::CodeSegment [5|431408|0x670000|0x69530]
16:55:09.10371907030OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
16:55:09.1318DB4574Install::Codeunknown (MCH) OK
16:55:09.1318DB41145Install::CodeSegment [5|132112|0x670000|0x20410]
16:55:09.1628DB4574Install::Codeunknown (MCH) OK
16:55:09.1628DB41145Install::CodeSegment [5|7648|0x670000|0x1DE0]
16:55:09.1808DB4574Install::Codeunknown (MCH) OK
16:55:09.1808DB41145Install::CodeSegment [5|-39745456|0x670000|0xFDA18850]
16:55:09.1808DB41236Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
16:55:09.1808DB41145Install::CodeSegment [5|-39723392|0x670000|0xFDA1DE80]
16:55:09.1808DB41236Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
16:55:09.1808DB41145Install::CodeSegment [5|-39729696|0x670000|0xFDA1C5E0]
16:55:09.1808DB41236Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
16:55:09.1808DB41145Install::CodeSegment [5|-40917008|0x670000|0xFD8FA7F0]
16:55:09.1808DB41236Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
16:55:09.1808DB4326FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
16:55:09.1808DB41042OverlayManager::StartStarting...
16:55:09.1818DB4574Install::CodeInit [Client,5] (MCH) OK
16:55:09.1818DB41210XTRAP COMPATIBLE PATCH WARNING
16:55:09.1818DB4107ApiManager::InitAPI Manager Event : OK
16:55:09.1818DB4119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=27536
16:55:09.1818DB467TXRSettingFail to read texture recognition options 0xb7
16:55:09.1818DB4114TXOfInterestNew list set with 0 items
16:55:09.1818DB41244OverlayManager::Startget foreground state
16:55:09.1818DB47545OverlayManager::OnForegroundChangedChanged True
16:55:09.1818DB46991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:55:09.1828DB41280OverlayManager::StartStarted...
16:55:09.182410C6492OverlayManager::OnConnectedConnected to server
16:55:09.182410C31SendServerHelloMessage::ExecuteSend connection Ack
16:55:09.1826B907071OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x706c4
16:55:09.1917190587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
16:55:09.2168DB4574Install::CodeInit [Client,0] (MCH) OK
16:55:09.2168DB4428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
16:55:09.2168DB494GraphicsHookManager::StopThreadStopThread
16:55:09.2175E00216GraphicsHookManager::MessageLoopExit Thread
16:55:09.2767190149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
16:55:09.2777190149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
16:55:09.27771901006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
16:55:09.2788DB4578Client::initFirstInjectioninit complete
16:55:09.59871901063RenderDeviceD3d11::initRefC r:[2]->[2] 0x9a17d3e0
16:55:09.59971901094RenderDeviceD3d11::initDevice adapter hash: -683055380
16:55:09.59971901127RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
16:55:09.59971901148RenderDeviceD3d11::initsave state
16:55:09.5997190696RenderDeviceD3d11::initDX11loading shaders...
16:55:09.6057190705RenderDeviceD3d11::initDX11create vs
16:55:09.6057190723RenderDeviceD3d11::initDX11create vs
16:55:09.6107190745RenderDeviceD3d11::initDX11create pxs
16:55:09.6147190774RenderDeviceD3d11::initDX11create raster
16:55:09.6147190842RenderDeviceD3d11::initDX11create buffers
16:55:09.61471901154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x94e7d5b8.
16:55:09.61471901156RenderDeviceD3d11::initrestore state
16:55:09.61471901159RenderDeviceD3d11::initTarget Window [0x1371306]
16:55:09.6147190244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:55:09.6147190251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:55:09.6147190193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
16:55:09.61471902080RenderDeviceD3d11::setFixSet render device fix RT.
16:55:09.61471902628OverlayManager::setGraphicsRender Device fix was set RT.
16:55:09.61471904864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:55:09.61471904876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:55:09.6387190654OverlayInputManager::HandleCommandsClear all hotkeys command
16:55:09.6387190695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
16:55:09.638719026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
16:55:09.638719021StartWidgetsRefresher::ExecuteExecute start wicket manager
16:55:09.6387190276WidgetManager::initInit manager
16:55:09.638719026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
16:55:09.63871904975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1371306}.
16:55:09.63871902159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xf1e41729
16:55:09.63871902177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:55:09.63871902225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x311189b0=823232944)=>(0xbabe06c0=-1161951552)
16:55:09.63871902236OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
16:55:09.6387190308PerformanceCounter::NotifyFrameRenderNotify first Render...
16:55:09.6387190925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:55:09.63871907449OverlayManager::CheckForSharedTextureSupportCheck for SHT support
16:55:09.63958D42340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:55:09.64271901817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:55:09.64271902255OverlayManager::installKeybMouseHookInstall KeybMouse
16:55:09.6427190419InputInterceptor::stopHookunhook keyboard and mouse
16:55:09.6437190386InputInterceptor::runHookKeyboard is hooked 0x7190
16:55:09.6437190408InputInterceptor::runHookMouse is hooked 0x7190
16:55:09.64371901909OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005
16:55:09.680410C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:55:09.70058D4225InterProcessElement::openInterProcess Overwolf_ImID_661B06_P_31876 opened succesfuly
16:55:09.70058D4225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
16:55:09.70158D4225InterProcessElement::openInterProcess Overwolf_ImID_64C00A82_P_31876 opened succesfuly
16:55:09.70158D4225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
16:55:10.22971905666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:55:10.23771904910OverlayManager::initOverlayResolutionEx 0X40008
16:55:10.23771904917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
16:55:10.23771904864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
16:55:10.23771904876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:55:10.26858D4225InterProcessElement::openInterProcess Overwolf_ImID_A202B0_P_31876 opened succesfuly
16:55:10.26858D4225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
16:55:10.26858D4225InterProcessElement::openInterProcess Overwolf_ImID_490710_P_31876 opened succesfuly
16:55:10.26858D4225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
16:55:10.26858D4225InterProcessElement::openInterProcess Overwolf_ImID_55270A0A_P_31876 opened succesfuly
16:55:10.26858D4225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
16:55:10.2697190326RenderImageD3d11::setSizeCreate Texture (278,388) / (384,512) - OK
16:55:10.2697190347RenderImageD3d11::setSizeCreate Texture RV (384,512) - OK
16:55:10.2977190326RenderImageD3d11::setSizeCreate Texture (445,109) / (512,128) - OK
16:55:10.2977190347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
16:55:10.2987190326RenderImageD3d11::setSizeCreate Texture (1000,350) / (1024,384) - OK
16:55:10.2987190347RenderImageD3d11::setSizeCreate Texture RV (1024,384) - OK
16:55:11.38671902411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:55:11.701410C6587OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\gaylord\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.0.0\plugins/GEPPlugin64.dll]
16:55:11.73671907274OverlayManager::LoadPluginPlugin loaded [38] [C:\Users\gaylord\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.0.0\plugins/GEPPlugin64.dll] []
16:55:11.91171902449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:55:11.91271903475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6bf81cc5;prev = 0x6bf81cc5 , {Original values: ref = 0 handle = 0x10005}
16:55:12.31671902411OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:55:14.38871902449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:55:14.39371903475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6bf81cc5;prev = 0x6bf81cc5 , {Original values: ref = 0 handle = 0x10005}
16:55:17.621410C363ow-graphicsFailed to open pipe
16:55:17.621410C363ow-graphicsFailed to open pipe
16:55:17.622410C363ow-graphicsConnection initialized
16:55:17.622410C145LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
16:55:17.622410C127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
16:55:17.6267190255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
16:55:19.4836B901977Client::LogProcessModulesLoaded modules:
16:55:19.5096B901993C:\Program Files\NVIDIA Corporation\Ansel\NvCamera64.dll
16:55:19.5096B901993C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_64.dll
16:55:19.5096B901993C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
16:55:19.5096B901993C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\MpOav.dll
16:55:19.5096B901993C:\Users\gaylord\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.0.0\plugins\64\gep_apex.dll
16:55:19.5096B901993C:\Users\gaylord\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.0.0\plugins\64\libowgameevents64.dll
16:55:19.5096B901993C:\Users\gaylord\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.0.0\plugins\GEPPlugin64.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\AVIFIL32.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\AVRT.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\CRYPTSP.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\CoreMessaging.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\D3DX9_43.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\DEVOBJ.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\DINPUT8.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\DNSAPI.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\DPAPI.DLL
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\HID.DLL
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\MSACM32.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\MSASN1.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\MSVCP140.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\MSVFW32.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\NTASN1.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\PROPSYS.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\RzChromaSDK64.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\SspiCli.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\UMPDC.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\USERENV.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\WINHTTP.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\WININET.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\WINMM.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\WINNSI.DLL
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\Wldp.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\XInput1_3.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\amsi.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\d3d11.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\d3dx11_43.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\dbgcore.DLL
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\dbghelp.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\dcomp.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\dsound.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\dwmapi.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\dxcore.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\dxgi.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\gpapi.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\iertutil.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\inputhost.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\kernel.appcore.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\ksuser.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\midimap.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\msacm32.drv
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\mscms.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\mskeyprotect.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\ncrypt.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\ntdll.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\ntmarta.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\powrprof.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\profapi.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\secur32.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\textinputframework.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\urlmon.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\wdmaud.drv
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\webio.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\windows.storage.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\winmmbase.dll
16:55:19.5096B901993C:\WINDOWS\SYSTEM32\wintypes.dll
16:55:19.5096B901993C:\WINDOWS\System32\ADVAPI32.dll
16:55:19.5096B901993C:\WINDOWS\System32\CRYPT32.dll
16:55:19.5096B901993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9952681a7bb1dfac\nvldumdx.dll
16:55:19.5096B901993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9952681a7bb1dfac\nvwgf2umx.dll
16:55:19.5096B901993C:\WINDOWS\System32\GDI32.dll
16:55:19.5096B901993C:\WINDOWS\System32\IMM32.DLL
16:55:19.5096B901993C:\WINDOWS\System32\KERNEL32.DLL
16:55:19.5096B901993C:\WINDOWS\System32\KERNELBASE.dll
16:55:19.5096B901993C:\WINDOWS\System32\MMDevApi.dll
16:55:19.5096B901993C:\WINDOWS\System32\MSCTF.dll
16:55:19.5096B901993C:\WINDOWS\System32\NSI.dll
16:55:19.5096B901993C:\WINDOWS\System32\Normaliz.dll
16:55:19.5096B901993C:\WINDOWS\System32\OLEAUT32.dll
16:55:19.5096B901993C:\WINDOWS\System32\PSAPI.DLL
16:55:19.5096B901993C:\WINDOWS\System32\RPCRT4.dll
16:55:19.5096B901993C:\WINDOWS\System32\SETUPAPI.dll
16:55:19.5096B901993C:\WINDOWS\System32\SHCORE.dll
16:55:19.5096B901993C:\WINDOWS\System32\SHELL32.dll
16:55:19.5096B901993C:\WINDOWS\System32\SHLWAPI.dll
16:55:19.5096B901993C:\WINDOWS\System32\USER32.dll
16:55:19.5096B901993C:\WINDOWS\System32\WINTRUST.dll
16:55:19.5096B901993C:\WINDOWS\System32\WLDAP32.dll
16:55:19.5096B901993C:\WINDOWS\System32\WS2_32.dll
16:55:19.5096B901993C:\WINDOWS\System32\bcrypt.dll
16:55:19.5096B901993C:\WINDOWS\System32\bcryptPrimitives.dll
16:55:19.5096B901993C:\WINDOWS\System32\cfgmgr32.dll
16:55:19.5096B901993C:\WINDOWS\System32\clbcatq.dll
16:55:19.5096B901993C:\WINDOWS\System32\combase.dll
16:55:19.5096B901993C:\WINDOWS\System32\fwpuclnt.dll
16:55:19.5096B901993C:\WINDOWS\System32\gdi32full.dll
16:55:19.5096B901993C:\WINDOWS\System32\imagehlp.dll
16:55:19.5096B901993C:\WINDOWS\System32\msvcp_win.dll
16:55:19.5096B901993C:\WINDOWS\System32\msvcrt.dll
16:55:19.5096B901993C:\WINDOWS\System32\ole32.dll
16:55:19.5096B901993C:\WINDOWS\System32\sechost.dll
16:55:19.5096B901993C:\WINDOWS\System32\ucrtbase.dll
16:55:19.5096B901993C:\WINDOWS\System32\win32u.dll
16:55:19.5096B901993C:\WINDOWS\System32\winrnr.dll
16:55:19.5096B901993C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll
16:55:19.5096B901993C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.508_none_faefa4f37613d18e\gdiplus.dll
16:55:19.5096B901993C:\WINDOWS\system32\NLAapi.dll
16:55:19.5096B901993C:\WINDOWS\system32\XAudio2_6.dll
16:55:19.5096B901993C:\WINDOWS\system32\mswsock.dll
16:55:19.5096B901993C:\WINDOWS\system32\napinsp.dll
16:55:19.5096B901993C:\WINDOWS\system32\ncryptsslp.dll
16:55:19.5096B901993C:\WINDOWS\system32\nvapi64.dll
16:55:19.5096B901993C:\WINDOWS\system32\nvcuda.dll
16:55:19.5096B901993C:\WINDOWS\system32\nvspcap64.dll
16:55:19.5096B901993C:\WINDOWS\system32\pnrpnsp.dll
16:55:19.5096B901993C:\WINDOWS\system32\rsaenh.dll
16:55:19.5096B901993C:\WINDOWS\system32\schannel.DLL
16:55:19.5096B901993C:\WINDOWS\system32\version.dll
16:55:19.5096B901993C:\WINDOWS\system32\wshbth.dll
16:55:19.5096B901993C:\Windows\System32\OneCoreCommonProxyStub.dll
16:55:19.5096B901993C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
16:55:19.5096B901993C:\Windows\System32\WindowManagementAPI.dll
16:55:19.5096B901993C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
16:55:19.5096B901993C:\Windows\System32\Windows.UI.dll
16:55:19.5096B901993C:\Windows\System32\cryptnet.dll
16:55:19.5096B901993C:\Windows\System32\rasadhlp.dll
16:55:19.5096B901993D:\Overwolf\0.157.2.17\OWClient.dll
16:55:19.5096B901993D:\Overwolf\0.157.2.17\OWExplorer.dll
16:55:19.5096B901993D:\Overwolf\0.157.2.17\OWUtils.dll
16:55:19.5096B901993D:\Overwolf\0.157.2.17\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll
16:55:19.5096B901993D:\Program Files (x86)\Origin Games\Apex\Core\Activation64.dll
16:55:19.5096B901993D:\Program Files (x86)\Origin Games\Apex\EasyAntiCheat_x64.dll
16:55:19.5096B901993D:\Program Files (x86)\Origin Games\Apex\R5Apex.exe
16:55:19.5096B901993D:\Program Files (x86)\Origin Games\Apex\bink2w64.dll
16:55:19.5096B901993D:\Program Files (x86)\Origin Games\Apex\binkawin64.dll
16:55:19.5096B901993D:\Program Files (x86)\Origin Games\Apex\mileswin64.dll
16:55:19.5096B901993D:\Program Files (x86)\Origin Games\Apex\paks\Win64\ui.dll
16:55:19.5096B901993D:\Program Files (x86)\Origin Games\Apex\steam_api64.dll
16:55:19.64558D4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:55:19.6557190363ow-graphicsHooked to process: R5Apex.exe
16:55:19.6557190363ow-graphics(half life scientist) everything.. seems to be in order
16:55:19.6567190363ow-graphicsd3d11 shared texture capture successful
16:55:19.68771907030OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
16:55:19.802410C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:55:19.85358D4225InterProcessElement::openInterProcess Overwolf_ImID_5090E_P_31876 opened succesfuly
16:55:19.85358D4225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
16:55:19.85458D4225InterProcessElement::openInterProcess Overwolf_ImID_1D3125A_P_31876 opened succesfuly
16:55:19.85458D4225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
16:55:20.47058D4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:55:21.941410C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:55:22.13758D4225InterProcessElement::openInterProcess Overwolf_ImID_CD12B4_P_31876 opened succesfuly
16:55:22.13758D4225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
16:55:22.3937190326RenderImageD3d11::setSizeCreate Texture (420,250) / (512,256) - OK
16:55:22.3937190347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
16:55:31.35658D4256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
16:55:31.35658D4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1d3125a
16:55:31.35658D4256InterProcessElement::closeInterProcess Overwolf_ImID_1D3125A_P_31876 close 2147483647 bytes
16:55:31.35658D42664WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:55:31.7707190580OverlayInputManager::OnHotKeyEventSend Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d]
16:55:31.9067190580OverlayInputManager::OnHotKeyEventSend Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u]
16:55:32.3497190580OverlayInputManager::OnHotKeyEventSend Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d]
16:55:32.4707190580OverlayInputManager::OnHotKeyEventSend Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u]
16:55:42.3458D4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:55:45.25358D4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:55:46.60958D4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:55:49.15058D42382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3032] s[33].
16:55:49.15058D42404WidgetManager::RefreshWidgetThreadMainLoopexit
16:55:49.15058D42323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:55:49.15058D42329WidgetManager::RefreshThreadProcStaticclean Exit
16:55:54.12971902427WidgetManager::Renderresum layout thread
16:55:54.1297190276WidgetManager::initInit manager
16:55:54.1293D042340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:57:05.81671904917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
16:57:05.81671904864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:57:05.81671904876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:57:06.714410C6185OverlayManager::doActionForegroundChange Event [winows not active]
16:57:06.729410C6197OverlayManager::doActionForegroundChange Event OFF (OFF)
16:57:06.729410C7545OverlayManager::OnForegroundChangedChanged False
16:57:06.729410C7578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x6C1860 Title=[
16:57:06.729410C6991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:57:06.729410C2515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:57:06.729410C2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:57:06.732410C6322OverlayManager::doActionDisplayFPS - Triggered
16:57:06.755719047ResetSnapShotSH::ExecuteRelease snapshot SH
16:57:06.7557190925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:57:06.761410C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:57:11.44271901523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:57:11.44271901534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:57:11.44271902533OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:57:11.44271901286OverlayManager::RestoreGameWNDPROCSearch SWL..
16:57:11.44271901293OverlayManager::RestoreGameWNDPROCSWL restored.
16:57:11.44271901303OverlayManager::RestoreGameWNDPROCSWL OK.
16:57:11.44271901308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xf1e41729
16:57:11.44271902555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:57:11.44271901537OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:57:11.4427190187IRenderDevice::releaseRender Releasing.
16:57:11.4427190363ow-graphics----------------- d3d11 capture freed ----------------
16:57:11.442719082RenderDeviceCaptureBase::ReleaseTextureRelease
16:57:11.4427190100RenderDeviceCaptureBase::ReleaseTextureReleased
16:57:11.44271901280RenderDeviceD3d11::releaseImplementationReleasing 1
16:57:11.44271901290RenderDeviceD3d11::releaseImplementationReleasing 2
16:57:11.44271901309RenderDeviceD3d11::releaseImplementationReleasing 3
16:57:11.4427190204IRenderDevice::releaseRender Releasing Done.
16:57:11.5517190382fSwapResize_BuffersResize buffer (0x9a17d3e0)!
16:57:11.62571901063RenderDeviceD3d11::initRefC r:[2]->[2] 0x9a17d3e0
16:57:11.62571901127RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
16:57:11.62571901148RenderDeviceD3d11::initsave state
16:57:11.6257190696RenderDeviceD3d11::initDX11loading shaders...
16:57:11.63771901154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x94e7d5b8.
16:57:11.63771901156RenderDeviceD3d11::initrestore state
16:57:11.63771901159RenderDeviceD3d11::initTarget Window [0x1371306]
16:57:11.6377190244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:57:11.6377190251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:57:11.63771902522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:57:11.64671904975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1371306}.
16:57:11.64671902159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xdf4173d
16:57:11.64671902177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:57:11.64671902225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x311189b0=823232944)=>(0xbabe06c0=-1161951552)
16:57:11.64671901672WidgetManager::drawskip widget draw (not in foreground) False - False
16:57:11.64771901817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:57:11.64771902255OverlayManager::installKeybMouseHookInstall KeybMouse
16:57:11.6477190419InputInterceptor::stopHookunhook keyboard and mouse
16:57:11.6477190386InputInterceptor::runHookKeyboard is hooked 0x7190
16:57:11.6477190408InputInterceptor::runHookMouse is hooked 0x7190
16:57:11.64771905666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:57:11.66671904910OverlayManager::initOverlayResolutionEx 0X40008
16:57:11.66671904917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
16:57:11.66671904864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
16:57:11.66671904876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:57:11.849410C6197OverlayManager::doActionForegroundChange Event ON (ON)
16:57:11.849410C7545OverlayManager::OnForegroundChangedChanged True
16:57:11.849410C6991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:57:11.851410C6322OverlayManager::doActionDisplayFPS - Triggered
16:57:11.8527190326RenderImageD3d11::setSizeCreate Texture (278,388) / (384,512) - OK
16:57:11.8527190347RenderImageD3d11::setSizeCreate Texture RV (384,512) - OK
16:57:11.8527190326RenderImageD3d11::setSizeCreate Texture (445,109) / (512,128) - OK
16:57:11.8527190347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
16:57:11.8527190925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:57:11.8537190363ow-graphicsd3d11 shared texture capture successful
16:57:11.85471905666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:57:11.877410C6322OverlayManager::doActionDisplayFPS - Triggered
16:57:11.8807190925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:57:11.913410C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:57:11.932410C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:57:12.2583D04225InterProcessElement::openInterProcess Overwolf_ImID_2A1974_P_31876 opened succesfuly
16:57:12.2583D04225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
16:57:19.474410C6185OverlayManager::doActionForegroundChange Event [winows not active]
16:57:19.482410C6197OverlayManager::doActionForegroundChange Event OFF (OFF)
16:57:19.482410C7545OverlayManager::OnForegroundChangedChanged False
16:57:19.482410C7578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x6C1860 Title=[
16:57:19.482410C6991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:57:19.482410C2515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:57:19.482410C2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:57:19.483719047ResetSnapShotSH::ExecuteRelease snapshot SH
16:57:19.48471904917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
16:57:19.48471904864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:57:19.48471904876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:57:19.487410C6322OverlayManager::doActionDisplayFPS - Triggered
16:57:19.5627190925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:57:19.580410C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:57:21.96371901523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:57:21.96371901534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:57:21.96371902533OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:57:21.96371901286OverlayManager::RestoreGameWNDPROCSearch SWL..
16:57:21.96371901293OverlayManager::RestoreGameWNDPROCSWL restored.
16:57:21.96371901303OverlayManager::RestoreGameWNDPROCSWL OK.
16:57:21.96371901308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xdf4173d
16:57:21.96371902555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:57:21.96371901537OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:57:21.9637190187IRenderDevice::releaseRender Releasing.
16:57:21.9637190363ow-graphics----------------- d3d11 capture freed ----------------
16:57:21.963719082RenderDeviceCaptureBase::ReleaseTextureRelease
16:57:21.9637190100RenderDeviceCaptureBase::ReleaseTextureReleased
16:57:21.96371901280RenderDeviceD3d11::releaseImplementationReleasing 1
16:57:21.96371901290RenderDeviceD3d11::releaseImplementationReleasing 2
16:57:21.96371901309RenderDeviceD3d11::releaseImplementationReleasing 3
16:57:21.9637190204IRenderDevice::releaseRender Releasing Done.
16:57:22.32410C6197OverlayManager::doActionForegroundChange Event ON (ON)
16:57:22.32410C7545OverlayManager::OnForegroundChangedChanged True
16:57:22.32410C6991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:57:22.32410C2522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:57:22.38410C6322OverlayManager::doActionDisplayFPS - Triggered
16:57:22.967190382fSwapResize_BuffersResize buffer (0x9a17d3e0)!
16:57:22.14171901063RenderDeviceD3d11::initRefC r:[2]->[2] 0x9a17d3e0
16:57:22.14171901127RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
16:57:22.14171901148RenderDeviceD3d11::initsave state
16:57:22.1417190696RenderDeviceD3d11::initDX11loading shaders...
16:57:22.15271901154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x94e7d5b8.
16:57:22.15271901156RenderDeviceD3d11::initrestore state
16:57:22.15271901159RenderDeviceD3d11::initTarget Window [0x1371306]
16:57:22.1527190244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:57:22.1527190251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:57:22.16471904975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1371306}.
16:57:22.16571902159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xf3221729
16:57:22.16571902177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:57:22.16571902225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x311189b0=823232944)=>(0xbabe06c0=-1161951552)
16:57:22.1657190326RenderImageD3d11::setSizeCreate Texture (278,388) / (384,512) - OK
16:57:22.1657190347RenderImageD3d11::setSizeCreate Texture RV (384,512) - OK
16:57:22.1667190326RenderImageD3d11::setSizeCreate Texture (445,109) / (512,128) - OK
16:57:22.1667190347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
16:57:22.1667190925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:57:22.1667190363ow-graphicsd3d11 shared texture capture successful
16:57:22.16871901817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:57:22.16871902255OverlayManager::installKeybMouseHookInstall KeybMouse
16:57:22.1687190419InputInterceptor::stopHookunhook keyboard and mouse
16:57:22.1687190386InputInterceptor::runHookKeyboard is hooked 0x7190
16:57:22.1687190408InputInterceptor::runHookMouse is hooked 0x7190
16:57:22.16971905666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:57:22.18071904910OverlayManager::initOverlayResolutionEx 0X40008
16:57:22.18071904917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
16:57:22.18071904864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
16:57:22.18071904876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:57:22.4933D04256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
16:57:22.4933D04128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2a1974
16:57:22.4933D04256InterProcessElement::closeInterProcess Overwolf_ImID_2A1974_P_31876 close 2147483647 bytes
16:57:22.4933D042664WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:57:22.5003D04225InterProcessElement::openInterProcess Overwolf_ImID_11C12C8_P_31876 opened succesfuly
16:57:22.5003D04225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
16:57:25.7463D04256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
16:57:25.7463D04128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=11c12c8
16:57:25.7463D04256InterProcessElement::closeInterProcess Overwolf_ImID_11C12C8_P_31876 close 2147483647 bytes
16:57:25.7463D042664WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:57:38.45171904917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
16:57:38.45171904864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:57:38.45171904876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:57:38.849410C6197OverlayManager::doActionForegroundChange Event OFF (OFF)
16:57:38.849410C7545OverlayManager::OnForegroundChangedChanged False
16:57:38.849410C7578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x6C1860 Title=[
16:57:38.849410C6991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:57:38.849410C2515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:57:38.849410C2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:57:38.852410C6322OverlayManager::doActionDisplayFPS - Triggered
16:57:38.875410C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:57:38.881719047ResetSnapShotSH::ExecuteRelease snapshot SH
16:57:38.8817190925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:57:39.28871901523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:57:39.28871901534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:57:39.28871902533OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:57:39.28871901286OverlayManager::RestoreGameWNDPROCSearch SWL..
16:57:39.28871901293OverlayManager::RestoreGameWNDPROCSWL restored.
16:57:39.28871901303OverlayManager::RestoreGameWNDPROCSWL OK.
16:57:39.28871901308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xf3221729
16:57:39.28871902555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:57:39.28871901537OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:57:39.2887190187IRenderDevice::releaseRender Releasing.
16:57:39.2887190363ow-graphics----------------- d3d11 capture freed ----------------
16:57:39.288719082RenderDeviceCaptureBase::ReleaseTextureRelease
16:57:39.2887190100RenderDeviceCaptureBase::ReleaseTextureReleased
16:57:39.28871901280RenderDeviceD3d11::releaseImplementationReleasing 1
16:57:39.28871901290RenderDeviceD3d11::releaseImplementationReleasing 2
16:57:39.28871901309RenderDeviceD3d11::releaseImplementationReleasing 3
16:57:39.2887190204IRenderDevice::releaseRender Releasing Done.
16:57:39.374410C6197OverlayManager::doActionForegroundChange Event ON (ON)
16:57:39.374410C7545OverlayManager::OnForegroundChangedChanged True
16:57:39.375410C6991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:57:39.375410C2522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:57:39.378410C6322OverlayManager::doActionDisplayFPS - Triggered
16:57:39.3857190382fSwapResize_BuffersResize buffer (0x9a17d3e0)!
16:57:39.46271901063RenderDeviceD3d11::initRefC r:[2]->[2] 0x9a17d3e0
16:57:39.46271901127RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
16:57:39.46271901148RenderDeviceD3d11::initsave state
16:57:39.4627190696RenderDeviceD3d11::initDX11loading shaders...
16:57:39.47871901154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x94e7d5b8.
16:57:39.47871901156RenderDeviceD3d11::initrestore state
16:57:39.47871901159RenderDeviceD3d11::initTarget Window [0x1371306]
16:57:39.4787190244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:57:39.4787190251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:57:39.48671904975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1371306}.
16:57:39.48671902159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1d841b7f
16:57:39.48671902177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:57:39.48671902225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x311189b0=823232944)=>(0xbabe06c0=-1161951552)
16:57:39.4877190326RenderImageD3d11::setSizeCreate Texture (278,388) / (384,512) - OK
16:57:39.4877190347RenderImageD3d11::setSizeCreate Texture RV (384,512) - OK
16:57:39.4877190326RenderImageD3d11::setSizeCreate Texture (445,109) / (512,128) - OK
16:57:39.4877190347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
16:57:39.4877190925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:57:39.4887190363ow-graphicsd3d11 shared texture capture successful
16:57:39.48971902255OverlayManager::installKeybMouseHookInstall KeybMouse
16:57:39.4897190419InputInterceptor::stopHookunhook keyboard and mouse
16:57:39.4897190386InputInterceptor::runHookKeyboard is hooked 0x7190
16:57:39.4897190408InputInterceptor::runHookMouse is hooked 0x7190
16:57:39.48971905666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:57:39.50071904910OverlayManager::initOverlayResolutionEx 0X40008
16:57:39.50071904917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
16:57:39.50071904864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
16:57:39.50071904876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:57:39.8693D04225InterProcessElement::openInterProcess Overwolf_ImID_11E12C8_P_31876 opened succesfuly
16:57:39.8693D04225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
16:57:42.7943D04256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
16:57:42.7943D04128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=11e12c8
16:57:42.7943D04256InterProcessElement::closeInterProcess Overwolf_ImID_11E12C8_P_31876 close 2147483647 bytes
16:57:42.7943D042664WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:58:06.65271904917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
16:58:06.65271904864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:58:06.65271904876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:58:06.848410C6185OverlayManager::doActionForegroundChange Event [winows not active]
16:58:06.863410C6197OverlayManager::doActionForegroundChange Event OFF (OFF)
16:58:06.863410C7545OverlayManager::OnForegroundChangedChanged False
16:58:06.863410C7578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x6C1860 Title=[
16:58:06.863410C6991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:58:06.863410C2515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:58:06.863410C2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:58:06.871410C6322OverlayManager::doActionDisplayFPS - Triggered
16:58:06.900410C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:58:06.902719047ResetSnapShotSH::ExecuteRelease snapshot SH
16:58:06.9027190925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:58:07.86571901523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:58:07.86571901534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:58:07.86571902533OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:58:07.86571901286OverlayManager::RestoreGameWNDPROCSearch SWL..
16:58:07.86571901293OverlayManager::RestoreGameWNDPROCSWL restored.
16:58:07.86571901303OverlayManager::RestoreGameWNDPROCSWL OK.
16:58:07.86571901308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1d841b7f
16:58:07.86571902555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:58:07.86571901537OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:58:07.8657190187IRenderDevice::releaseRender Releasing.
16:58:07.8657190363ow-graphics----------------- d3d11 capture freed ----------------
16:58:07.865719082RenderDeviceCaptureBase::ReleaseTextureRelease
16:58:07.8657190100RenderDeviceCaptureBase::ReleaseTextureReleased
16:58:07.86571901280RenderDeviceD3d11::releaseImplementationReleasing 1
16:58:07.86571901290RenderDeviceD3d11::releaseImplementationReleasing 2
16:58:07.86571901309RenderDeviceD3d11::releaseImplementationReleasing 3
16:58:07.8657190204IRenderDevice::releaseRender Releasing Done.
16:58:07.875410C6197OverlayManager::doActionForegroundChange Event ON (ON)
16:58:07.875410C7545OverlayManager::OnForegroundChangedChanged True
16:58:07.875410C6991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:58:07.875410C2522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:58:07.878410C6322OverlayManager::doActionDisplayFPS - Triggered
16:58:08.37190382fSwapResize_BuffersResize buffer (0x9a17d3e0)!
16:58:08.6471901063RenderDeviceD3d11::initRefC r:[2]->[2] 0x9a17d3e0
16:58:08.6471901127RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
16:58:08.6471901148RenderDeviceD3d11::initsave state
16:58:08.647190696RenderDeviceD3d11::initDX11loading shaders...
16:58:08.7371901154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x94e7d5b8.
16:58:08.7371901156RenderDeviceD3d11::initrestore state
16:58:08.7371901159RenderDeviceD3d11::initTarget Window [0x1371306]
16:58:08.737190244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:58:08.737190251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:58:08.8071904975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1371306}.
16:58:08.8071902159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x39ef17f5
16:58:08.8071902177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:58:08.8071902225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x311189b0=823232944)=>(0xbabe06c0=-1161951552)
16:58:08.817190326RenderImageD3d11::setSizeCreate Texture (278,388) / (384,512) - OK
16:58:08.817190347RenderImageD3d11::setSizeCreate Texture RV (384,512) - OK
16:58:08.817190326RenderImageD3d11::setSizeCreate Texture (445,109) / (512,128) - OK
16:58:08.817190347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
16:58:08.817190925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:58:08.827190363ow-graphicsd3d11 shared texture capture successful
16:58:08.8771904910OverlayManager::initOverlayResolutionEx 0X40008
16:58:08.8771904917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
16:58:08.8771904864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
16:58:08.8771904876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:58:08.10071901817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:58:08.10071902255OverlayManager::installKeybMouseHookInstall KeybMouse
16:58:08.1007190419InputInterceptor::stopHookunhook keyboard and mouse
16:58:08.1007190386InputInterceptor::runHookKeyboard is hooked 0x7190
16:58:08.1003D04225InterProcessElement::openInterProcess Overwolf_ImID_12112C8_P_31876 opened succesfuly
16:58:08.1007190408InputInterceptor::runHookMouse is hooked 0x7190
16:58:08.1003D04225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
16:58:08.10171905666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:01:21.88071902411OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:01:22.11571902449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:01:22.12371903475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6bf81cc5;prev = 0x6bf81cc5 , {Original values: ref = 0 handle = 0x0}
17:09:16.76271904917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:09:16.76271904864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:09:16.76271904876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:09:16.886410C6197OverlayManager::doActionForegroundChange Event OFF (OFF)
17:09:16.886410C7545OverlayManager::OnForegroundChangedChanged False
17:09:16.887410C7578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x6C1860 Title=[
17:09:16.887410C6991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:09:16.887410C2515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:09:16.887410C2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:09:16.889410C6322OverlayManager::doActionDisplayFPS - Triggered
17:09:16.949719047ResetSnapShotSH::ExecuteRelease snapshot SH
17:09:16.9497190925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:09:16.949410C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:09:22.35871901523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:09:22.35871901534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:09:22.35871902533OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:09:22.35871901286OverlayManager::RestoreGameWNDPROCSearch SWL..
17:09:22.35871901293OverlayManager::RestoreGameWNDPROCSWL restored.
17:09:22.35871901303OverlayManager::RestoreGameWNDPROCSWL OK.
17:09:22.35871901308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x39ef17f5
17:09:22.35871902555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:09:22.35871901537OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:09:22.3587190187IRenderDevice::releaseRender Releasing.
17:09:22.3587190363ow-graphics----------------- d3d11 capture freed ----------------
17:09:22.358719082RenderDeviceCaptureBase::ReleaseTextureRelease
17:09:22.3587190100RenderDeviceCaptureBase::ReleaseTextureReleased
17:09:22.35871901280RenderDeviceD3d11::releaseImplementationReleasing 1
17:09:22.35871901290RenderDeviceD3d11::releaseImplementationReleasing 2
17:09:22.35871901309RenderDeviceD3d11::releaseImplementationReleasing 3
17:09:22.3587190204IRenderDevice::releaseRender Releasing Done.
17:09:22.4507190382fSwapResize_BuffersResize buffer (0x9a17d3e0)!
17:09:22.482410C6197OverlayManager::doActionForegroundChange Event ON (ON)
17:09:22.482410C7545OverlayManager::OnForegroundChangedChanged True
17:09:22.483410C6991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:09:22.483410C2522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:09:22.489410C6322OverlayManager::doActionDisplayFPS - Triggered
17:09:22.49871901063RenderDeviceD3d11::initRefC r:[2]->[2] 0x9a17d3e0
17:09:22.49871901127RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
17:09:22.49871901148RenderDeviceD3d11::initsave state
17:09:22.4987190696RenderDeviceD3d11::initDX11loading shaders...
17:09:22.50871901154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x94e7d5b8.
17:09:22.50871901156RenderDeviceD3d11::initrestore state
17:09:22.50871901159RenderDeviceD3d11::initTarget Window [0x1371306]
17:09:22.5087190244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:09:22.5087190251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:09:22.51571904975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1371306}.
17:09:22.51571902159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x41a91b7f
17:09:22.51671902177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:09:22.51671902225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x311189b0=823232944)=>(0xbabe06c0=-1161951552)
17:09:22.516410C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:09:22.5167190326RenderImageD3d11::setSizeCreate Texture (278,388) / (384,512) - OK
17:09:22.5167190347RenderImageD3d11::setSizeCreate Texture RV (384,512) - OK
17:09:22.5177190326RenderImageD3d11::setSizeCreate Texture (445,109) / (512,128) - OK
17:09:22.5177190347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
17:09:22.5177190925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:09:22.5187190363ow-graphicsd3d11 shared texture capture successful
17:09:22.51971901817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:09:22.51971902255OverlayManager::installKeybMouseHookInstall KeybMouse
17:09:22.5197190419InputInterceptor::stopHookunhook keyboard and mouse
17:09:22.5197190386InputInterceptor::runHookKeyboard is hooked 0x7190
17:09:22.5197190408InputInterceptor::runHookMouse is hooked 0x7190
17:09:22.52071905666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:09:22.52571904910OverlayManager::initOverlayResolutionEx 0X40008
17:09:22.52571904917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:09:22.52571904864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:09:22.52571904876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:09:22.533410C6314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:09:22.9153D04256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
17:09:22.9153D04128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=12112c8
17:09:22.9153D04256InterProcessElement::closeInterProcess Overwolf_ImID_12112C8_P_31876 close 2147483647 bytes
17:09:22.9153D042664WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:09:22.9203D04225InterProcessElement::openInterProcess Overwolf_ImID_9D19E8_P_31876 opened succesfuly
17:09:22.9203D04225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
17:09:30.783D04291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:09:30.3833D04256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
17:09:30.3833D04128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=9d19e8
17:09:30.3833D04256InterProcessElement::closeInterProcess Overwolf_ImID_9D19E8_P_31876 close 2147483647 bytes
17:09:30.3833D042664WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:09:30.4267190326RenderImageD3d11::setSizeCreate Texture (1000,350) / (1024,384) - OK
17:09:30.4267190347RenderImageD3d11::setSizeCreate Texture RV (1024,384) - OK
17:09:30.4987190326RenderImageD3d11::setSizeCreate Texture (420,250) / (512,256) - OK
17:09:30.4987190347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
17:09:35.7913D04291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:09:35.97839B42098ClientExitProcessCallbackClient::Exit Process Callback [0].
17:09:35.97839B4778Client::clearClient::Clear [0 - 1] .
17:09:35.97839B4785Client::clearClient::Clear stoping...
17:09:35.97839B4947OverlayManager::StopInternalstopping...
17:09:35.97839B4973OverlayManager::StopInternalStoping server connection
17:09:35.978410C6517OverlayManager::OnDisconnectedDisconnected from server
17:09:35.97939B4978OverlayManager::StopInternalStopped server connection
17:09:35.97939B4206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
17:09:35.97939B4232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
17:09:35.97939B4232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
17:09:35.97939B4999OverlayManager::StopInternalClosing inter process
17:09:35.97939B425InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
17:09:35.9798068118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
17:09:35.97939B4256InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
17:09:35.97939B459InterProcessEventHandler::~InterProcessEventHandlerDone.
17:09:35.97939B41011OverlayManager::StopInternalnot running.
17:09:35.97939B4140ApiManager::DestroyBackgroundThreadDestroy call.
17:09:36.3256B90187ApiManager::BackgroundThreadBackground Thread is terminated.
17:09:36.32539B4231ApiManager::ClearAllCommandsClearing commands [4]
17:09:36.32539B4248ApiManager::ClearAllCommandsCleared
17:09:36.32539B4135ApiManager::DestroyDestroyed
17:09:36.32539B41013OverlayManager::StopInternalstopped.
17:09:36.32539B4841Client::clearRemove old SHM
17:09:36.32639B4256InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_80_3_31876 close 2147483647 bytes
17:09:36.32639B4849Client::clearStop tasks thread
17:09:36.32639B4862Client::clearClient::Clear - Done.
17:09:36.32639B42113ClientExitProcessCallbackGoing to ExitProcess()