TimeThreadLineFunctionMessage
12:52:50.4057D24131runClientStarting Overlay PID=34548(0x86f4) server PID = 31876
12:52:50.4057D24686Client::initClient::Initialize
12:52:50.4057D24694Client::initStart owclient thread
12:52:50.4058A0C328Client::initFirstInjectionClient::initFirstInjection.
12:52:50.4068A0C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_80_3_31876 opened succesfuly
12:52:50.4068A0C356session id = {41981C56-8C7F-4FB8-82DE-59C636DEEFD4}
12:52:50.4068A0C1924Client::LogClientInfoCommandLine[1] [D:/LOL/Game/League of Legends.exe185.40.67.114 5232 v2htpgDaX48V3MhUroKwHA== 28348615-PlayerID=28348615-GameID=4918741973-GameBaseDir=D:\LOL-Region=EUW-PlatformID=EUW1-Locale=en_GB-SkipBuild].
12:52:50.4068A0C1942Client::LogClientInfoOS version [10.0]
12:52:50.4068A0C1947Client::LogClientInfoProcess OS version [6.2] [64-bit]
12:52:50.4068A0C1967Client::LogClientInfoClient Version 2.2.80.3
12:52:50.4068A0C1977Client::LogProcessModulesLoaded modules:
12:52:50.4148A0C1993C:\Program Files (x86)\NVIDIA Corporation\NvContainer\MessageBus.dll
12:52:50.4148A0C1993C:\Program Files\NVIDIA Corporation\Ansel\NvCamera32.dll
12:52:50.4148A0C1993C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_32.dll
12:52:50.4148A0C1993C:\Program Files\NahimicAPI\x86\NahimicAPIDevProps2.dll
12:52:50.4148A0C1993C:\Program Files\NahimicAPI\x86\ProductInfo.dll
12:52:50.4148A0C1993C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\X86\MpOav.dll
12:52:50.4148A0C1993C:\Users\gaylord\AppData\Roaming\discord\0.0.308\modules\discord_hook\397863cd8f\DiscordHook.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\AudioSes.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\CoreMessaging.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\DEVOBJ.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\DINPUT8.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\DNSAPI.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\HID.DLL
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\MSASN1.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\PROPSYS.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\UMPDC.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\USERENV.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\VERSION.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\WINMM.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\WINNSI.DLL
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\WTSAPI32.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\Wldp.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\amsi.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\apphelp.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\cryptnet.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\cryptsp.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\d3d11.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\d3d9.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\d3dx9_39.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\dcomp.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\dsound.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\dwmapi.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\dxcore.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\dxgi.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\gpapi.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\icm32.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\inputhost.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\kernel.appcore.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\mscms.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\ntdll.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\ntmarta.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\nvapi.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\powrprof.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\profapi.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\textinputframework.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\wbemcomn.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\windows.storage.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\winmmbase.dll
12:52:50.4148A0C1993C:\WINDOWS\SYSTEM32\wintypes.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\ADVAPI32.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\CRYPT32.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9952681a7bb1dfac\nvd3dum.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9952681a7bb1dfac\nvldumd.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9952681a7bb1dfac\nvwgf2um.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\GDI32.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\IMM32.DLL
12:52:50.4148A0C1993C:\WINDOWS\System32\KERNEL32.DLL
12:52:50.4148A0C1993C:\WINDOWS\System32\KERNELBASE.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\MMDevApi.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\MSCTF.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\NSI.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\OLEAUT32.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\PSAPI.DLL
12:52:50.4148A0C1993C:\WINDOWS\System32\RPCRT4.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\SETUPAPI.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\SHELL32.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\SHLWAPI.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\USER32.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\WINTRUST.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\WS2_32.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\bcrypt.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\bcryptPrimitives.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\cfgmgr32.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\clbcatq.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\combase.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\fwpuclnt.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\gdi32full.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\imagehlp.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\msvcp_win.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\msvcrt.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\ole32.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\sechost.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\shcore.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\ucrtbase.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\win32u.dll
12:52:50.4148A0C1993C:\WINDOWS\System32\winrnr.dll
12:52:50.4148A0C1993C:\WINDOWS\system32\NLAapi.dll
12:52:50.4148A0C1993C:\WINDOWS\system32\mswsock.dll
12:52:50.4148A0C1993C:\WINDOWS\system32\napinsp.dll
12:52:50.4158A0C1993C:\WINDOWS\system32\nvspcap.dll
12:52:50.4158A0C1993C:\WINDOWS\system32\pnrpnsp.dll
12:52:50.4158A0C1993C:\WINDOWS\system32\rsaenh.dll
12:52:50.4158A0C1993C:\WINDOWS\system32\uxtheme.dll
12:52:50.4158A0C1993C:\WINDOWS\system32\wbem\fastprox.dll
12:52:50.4158A0C1993C:\WINDOWS\system32\wbem\wbemprox.dll
12:52:50.4158A0C1993C:\WINDOWS\system32\wbem\wbemsvc.dll
12:52:50.4158A0C1993C:\WINDOWS\system32\wshbth.dll
12:52:50.4158A0C1993C:\Windows\System32\d3d12.dll
12:52:50.4158A0C1993C:\Windows\System32\rasadhlp.dll
12:52:50.4158A0C1993D:\LOL\Game\BugSplat.dll
12:52:50.4158A0C1993D:\LOL\Game\D3DCompiler_47.dll
12:52:50.4158A0C1993D:\LOL\Game\League of Legends.exe
12:52:50.4158A0C1993D:\LOL\Game\LogitechLed.dll
12:52:50.4158A0C1993D:\LOL\Game\d3dcompiler_43.dll
12:52:50.4158A0C1993D:\LOL\Game\dbghelp.dll
12:52:50.4158A0C1993D:\LOL\Game\stub.dll
12:52:50.4158A0C1993D:\Overwolf\0.157.2.17\win32\OWClient.dll
12:52:50.4158A0C1993D:\Overwolf\0.157.2.17\win32\OWExplorer.dll
12:52:50.4158A0C79GraphicsHookManager::InitCreated Thread - Created , ThreadId=18104
12:52:50.4178A0C1455Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
12:52:50.4178A0C1463Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
12:52:50.4178A0C1501Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
12:52:50.4178A0C1513Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
12:52:50.4178A0C1581Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
12:52:50.4178A0C1594Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - ON
12:52:50.4178A0C1607Client::ReadGameConfigurationsEnable EnableTXR - OFF
12:52:50.4178A0C1647Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
12:52:50.4178A0C1649Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
12:52:50.4178A0C1651Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
12:52:50.4178A0C1653Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
12:52:50.4178A0C1655Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - ON
12:52:50.4178A0C1657Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
12:52:50.4178A0C1659Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
12:52:50.4188A0C1662Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
12:52:50.4188A0C1665Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
12:52:50.4188A0C1759Data::Search[0] 0x771B0000
12:52:50.4188A0C1759Data::Search[1] 0x0
12:52:50.4188A0C1759Data::Search[2] 0x65280000
12:52:50.4188A0C1759Data::Search[3] 0x65DC0000
12:52:50.4188A0C1759Data::Search[4] 0x0
12:52:50.4188A0C1759Data::Search[5] 0x6A730000
12:52:50.4188A0C1759Data::Search[6] 0x76B70000
12:52:50.4188A0C1759Data::Search[7] 0x0
12:52:50.4188A0C1759Data::Search[8] 0x6A730000
12:52:50.4188A0C1759Data::Search[9] 0x0
12:52:50.4188A0C1764Data::Search[10] 0x0
12:52:50.4188A0C1770Data::Search[11] 0x61D80000
12:52:50.4188A0C1776Data::Search[12] 0x0
12:52:50.4188A0C1782Data::Search[13] 0x59710000
12:52:50.4188A0C326FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
12:52:50.4188A0C436Client::initFirstInjectionDetected Windows 8.1 or greater
12:52:50.4188A0C451Client::initFirstInjectionAcquiring function lock succedded
12:52:50.4188A0C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_80_3_31876 opened succesfuly
12:52:50.4208A0C1927FunctionHook::LoadHookerLoading Utils from D:\Overwolf\0.157.2.17\win32\\OWUtils.dll succeeded
12:52:50.4478A0C574Install::CodeInit [Client,1] (MCH) OK
12:52:50.4688A0C574Install::CodeInit [Client,2] (MCH) OK
12:52:50.4838A0C574Install::CodeInit [Client,3] (MCH) OK
12:52:50.4988A0C574Install::CodeInit [Client,4] (MCH) OK
12:52:50.506814C7030OverlayManager::IsEmptyCursorCache cursor 0x127a0bf5 (v: 1)
12:52:50.5128A0C574Install::CodeInit [Client,4.1] (MCH) OK
12:52:50.5288A0C574Install::CodeInit [Client,4.2] (MCH) OK
12:52:50.5288A0C484OverlayManager::OverlayManagerOW System Cursor is set to = 0x92bd09f9
12:52:50.5288A0C6901OverlayManager::LoadDefaultCursorsLoad default cursors
12:52:50.5298A0C494OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0xd111097d
12:52:50.5298A0C72PerformanceCounter::StartSessionStartSession
12:52:50.5298A0C225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
12:52:50.5298A0C688OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
12:52:50.5298A0C706OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
12:52:50.5298A0C708OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
12:52:50.5298A0C711OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
12:52:50.5298A0C714OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
12:52:50.5298A0C717OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
12:52:50.5298A0C720OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
12:52:50.5298A0C723OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
12:52:50.5298A0C726OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
12:52:50.5298A0C729OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
12:52:50.5298A0C732OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = ON
12:52:50.5298A0C735OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = ON
12:52:50.5298A0C738OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = ON
12:52:50.5298A0C741OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
12:52:50.5298A0C744OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
12:52:50.5298A0C747OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
12:52:50.5298A0C750OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
12:52:50.5298A0C753OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
12:52:50.5298A0C756OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
12:52:50.5298A0C759OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
12:52:50.5298A0C762OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
12:52:50.5298A0C765OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
12:52:50.5298A0C768OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
12:52:50.5298A0C771OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
12:52:50.5298A0C774OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
12:52:50.5298A0C777OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
12:52:50.5298A0C780OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
12:52:50.5298A0C783OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
12:52:50.5298A0C786OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
12:52:50.5298A0C789OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
12:52:50.5298A0C792OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
12:52:50.5298A0C795OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
12:52:50.5298A0C798OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
12:52:50.5298A0C801OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = ON
12:52:50.5298A0C804OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
12:52:50.5298A0C807OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
12:52:50.5298A0C810OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
12:52:50.5298A0C813OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
12:52:50.5298A0C816OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
12:52:50.5298A0C819OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
12:52:50.5298A0C822OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
12:52:50.5298A0C825OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
12:52:50.5298A0C828OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
12:52:50.5298A0C831OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
12:52:50.5298A0C834OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
12:52:50.5298A0C837OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
12:52:50.5298A0C840OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
12:52:50.5298A0C843OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
12:52:50.5298A0C846OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
12:52:50.5298A0C849OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = OFF
12:52:50.5298A0C852OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
12:52:50.5298A0C855OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
12:52:50.5298A0C858OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
12:52:50.5298A0C861OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
12:52:50.5298A0C864OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
12:52:50.5298A0C867OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
12:52:50.5298A0C870OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
12:52:50.5298A0C873OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
12:52:50.5298A0C876OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
12:52:50.5298A0C879OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
12:52:50.5298A0C882OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
12:52:50.5298A0C885OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
12:52:50.5298A0C888OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
12:52:50.5298A0C891OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
12:52:50.5298A0C894OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
12:52:50.5298A0C897OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
12:52:50.5298A0C899OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
12:52:50.5298A0C901OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
12:52:50.5298A0C903OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
12:52:50.5298A0C905OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
12:52:50.5298A0C907OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
12:52:50.5298A0C909OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
12:52:50.5298A0C911OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
12:52:50.5298A0C925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
12:52:50.5308A0C248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
12:52:50.5318A0C578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
12:52:50.5318A0C895FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
12:52:50.5318A0C506Client::initFirstInjectionHook PEX
12:52:50.5318A0C1048Client::hookLibraryFunctionsread D3D9 sht offset: 0x2b6c , 0x4e24
12:52:50.5318A0C426GraphicsD3D9Hook::SetSHTOffsetSet SHT offsets 0x2b6c , 0x4e24
12:52:50.5318A0C39GraphicsHookBase::HookLoad Hook module [d3d9.dll] OK
12:52:50.5318A0C101GraphicsD3D9Hook::HookImplSkipping sht offset (already calculate)
12:52:50.5318A0C1145Install::CodeSegment [2|482048|0x65280000|0x75B00]
12:52:50.5518A0C574Install::Codeunknown (MCH) OK
12:52:50.5518A0C1145Install::CodeSegment [2|403168|0x65280000|0x626E0]
12:52:50.5688A0C574Install::Codeunknown (MCH) OK
12:52:50.5688A0C1145Install::CodeSegment [2|466624|0x65280000|0x71EC0]
12:52:50.5838A0C574Install::Codeunknown (MCH) OK
12:52:50.5838A0C1145Install::CodeSegment [2|931488|0x65280000|0xE36A0]
12:52:50.5978A0C574Install::Codeunknown (MCH) OK
12:52:50.5978A0C1145Install::CodeSegment [2|930496|0x65280000|0xE32C0]
12:52:50.6118A0C574Install::Codeunknown (MCH) OK
12:52:50.6118A0C1145Install::CodeSegment [2|315552|0x65280000|0x4D0A0]
12:52:50.6288A0C574Install::Codeunknown (MCH) OK
12:52:50.6288A0C1145Install::CodeSegment [2|930640|0x65280000|0xE3350]
12:52:50.6448A0C574Install::Codeunknown (MCH) OK
12:52:50.6448A0C1145Install::CodeSegment [2|387760|0x65280000|0x5EAB0]
12:52:50.6448A0C1236Client::hookLibraryFunctions=========> Hook is skipped function 2::7.
12:52:50.6448A0C1145Install::CodeSegment [2|386480|0x65280000|0x5E5B0]
12:52:50.6448A0C1236Client::hookLibraryFunctions=========> Hook is skipped function 2::8.
12:52:50.6448A0C1145Install::CodeSegment [2|386128|0x65280000|0x5E450]
12:52:50.6448A0C1236Client::hookLibraryFunctions=========> Hook is skipped function 2::9.
12:52:50.6448A0C1145Install::CodeSegment [2|1247488|0x65280000|0x130900]
12:52:50.6448A0C1236Client::hookLibraryFunctions=========> Hook is skipped function 2::10.
12:52:50.6448A0C1145Install::CodeSegment [2|1246208|0x65280000|0x130400]
12:52:50.6448A0C1236Client::hookLibraryFunctions=========> Hook is skipped function 2::11.
12:52:50.6448A0C1145Install::CodeSegment [2|386992|0x65280000|0x5E7B0]
12:52:50.6448A0C1236Client::hookLibraryFunctions=========> Hook is skipped function 2::12.
12:52:50.6448A0C1145Install::CodeSegment [2|387296|0x65280000|0x5E8E0]
12:52:50.6448A0C1236Client::hookLibraryFunctions=========> Hook is skipped function 2::13.
12:52:50.6448A0C1145Install::CodeSegment [2|403392|0x65280000|0x627C0]
12:52:50.6448A0C1236Client::hookLibraryFunctions=========> Hook is skipped function 2::14.
12:52:50.6448A0C1145Install::CodeSegment [2|513616|0x65280000|0x7D650]
12:52:50.6448A0C1236Client::hookLibraryFunctions=========> Hook is skipped function 2::15.
12:52:50.6448A0C1145Install::CodeSegment [2|303744|0x65280000|0x4A280]
12:52:50.6448A0C1236Client::hookLibraryFunctions=========> Hook is skipped function 2::16.
12:52:50.6448A0C1145Install::CodeSegment [2|452336|0x65280000|0x6E6F0]
12:52:50.6448A0C1236Client::hookLibraryFunctions=========> Hook is skipped function 2::17.
12:52:50.6448A0C1145Install::CodeSegment [2|454272|0x65280000|0x6EE80]
12:52:50.6448A0C1236Client::hookLibraryFunctions=========> Hook is skipped function 2::18.
12:52:50.6448A0C1145Install::CodeSegment [2|303744|0x65280000|0x4A280]
12:52:50.6448A0C1236Client::hookLibraryFunctions=========> Hook is skipped function 2::19.
12:52:50.6448A0C1145Install::CodeSegment [2|451872|0x65280000|0x6E520]
12:52:50.6448A0C1236Client::hookLibraryFunctions=========> Hook is skipped function 2::20.
12:52:50.6448A0C1145Install::CodeSegment [2|453952|0x65280000|0x6ED40]
12:52:50.6448A0C1236Client::hookLibraryFunctions=========> Hook is skipped function 2::21.
12:52:50.6448A0C1145Install::CodeSegment [3|45120|0x65DC0000|0xB040]
12:52:50.6448A0C1236Client::hookLibraryFunctions=========> Hook is skipped function 3::35.
12:52:50.6448A0C1145Install::CodeSegment [3|54608|0x65DC0000|0xD550]
12:52:50.6618A0C574Install::Codeunknown (MCH) OK
12:52:50.6618A0C1145Install::CodeSegment [3|54176|0x65DC0000|0xD3A0]
12:52:50.6788A0C574Install::Codeunknown (MCH) OK
12:52:50.6788A0C1145Install::CodeSegment [5|450112|0x6A730000|0x6DE40]
12:52:50.6948A0C574Install::Codeunknown (MCH) OK
12:52:50.6948A0C1145Install::CodeSegment [5|449792|0x6A730000|0x6DD00]
12:52:50.7118A0C574Install::Codeunknown (MCH) OK
12:52:50.7118A0C1145Install::CodeSegment [5|186480|0x6A730000|0x2D870]
12:52:50.7278A0C574Install::Codeunknown (MCH) OK
12:52:50.7278A0C1145Install::CodeSegment [5|418384|0x6A730000|0x66250]
12:52:50.7448A0C574Install::Codeunknown (MCH) OK
12:52:50.7448A0C1145Install::CodeSegment [5|-143184544|0x6A730000|0xF7772D60]
12:52:50.7448A0C1236Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
12:52:50.7448A0C1145Install::CodeSegment [5|-143171456|0x6A730000|0xF7776080]
12:52:50.7448A0C1236Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
12:52:50.7448A0C1145Install::CodeSegment [5|-143199904|0x6A730000|0xF776F160]
12:52:50.7448A0C1236Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
12:52:50.7448A0C1145Install::CodeSegment [5|-144158576|0x6A730000|0xF7685090]
12:52:50.7448A0C1236Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
12:52:50.7448A0C326FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
12:52:50.7448A0C1042OverlayManager::StartStarting...
12:52:50.7608A0C574Install::CodeInit [Client,5] (MCH) OK
12:52:50.7618A0C1210XTRAP COMPATIBLE PATCH WARNING
12:52:50.7618A0C107ApiManager::InitAPI Manager Event : OK
12:52:50.7618A0C119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=22476
12:52:50.7618A0C67TXRSettingFail to read texture recognition options 0x0
12:52:50.7618A0C114TXOfInterestNew list set with 0 items
12:52:50.7618A0C1244OverlayManager::Startget foreground state
12:52:50.7618A0C7545OverlayManager::OnForegroundChangedChanged True
12:52:50.7618A0C6991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
12:52:50.7618A0C1280OverlayManager::StartStarted...
12:52:50.7618A0C428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
12:52:50.7618A0C94GraphicsHookManager::StopThreadStopThread
12:52:50.76151F46492OverlayManager::OnConnectedConnected to server
12:52:50.76151F431SendServerHelloMessage::ExecuteSend connection Ack
12:52:50.76257CC7071OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x706c4
12:52:50.76246B8216GraphicsHookManager::MessageLoopExit Thread
12:52:50.7648A0C578Client::initFirstInjectioninit complete
12:52:50.813814C683RenderDeviceD3d9::initInit Device 0x199e8ca0
12:52:50.90851F46211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
12:52:50.90851F42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:52:50.912814C251RenderDeviceD3D9Capture::RenderDeviceD3D9Captured3d offsest [sht]: 0x2b6c , 0x4e24
12:52:50.912814C261RenderDeviceD3D9Capture::RenderDeviceD3D9CaptureSHT Supported: True [p:-1] [f:87]. Disabled: False
12:52:50.912814C756RenderDeviceD3d9::initreCRL [15 - 4943]
12:52:50.912814C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
12:52:50.912814C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
12:52:50.912814C763RenderDeviceD3d9::initTarget Window [0xa012f6]
12:52:50.912814C449doOverlayInit Graphics {handle = 0xa012f6} {d = 0x199e8ca0}
12:52:50.912814C193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
12:52:50.912814C1472RenderDeviceD3d9::setFixSet render device fix RT.
12:52:50.912814C2628OverlayManager::setGraphicsRender Device fix was set RT.
12:52:50.912814C453doOverlayOverlayManager::setShowMode
12:52:50.916814C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
12:52:50.916814C21StartWidgetsRefresher::ExecuteExecute start wicket manager
12:52:50.916814C276WidgetManager::initInit manager
12:52:50.916814C1442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
12:52:50.916814C1449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
12:52:50.916814C4975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa012f6}.
12:52:50.916814C2159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7c4d0a13
12:52:50.916814C2177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
12:52:50.916814C2225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x5afa99f0=1526372848)
12:52:50.916814C2236OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
12:52:50.916814C308PerformanceCounter::NotifyFrameRenderNotify first Render...
12:52:50.916814C925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
12:52:50.916814C7449OverlayManager::CheckForSharedTextureSupportCheck for SHT support
12:52:50.916814C1442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
12:52:50.916814C1449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
12:52:50.916814C1457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
12:52:50.916814C2418RenderDeviceD3d9::setCaptureSystemIN(FALSE)
12:52:50.917401C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
12:52:50.947814C2255OverlayManager::installKeybMouseHookInstall KeybMouse
12:52:50.947814C419InputInterceptor::stopHookunhook keyboard and mouse
12:52:50.947814C386InputInterceptor::runHookKeyboard is hooked 0x814c
12:52:50.947814C408InputInterceptor::runHookMouse is hooked 0x814c
12:52:50.947814C1909OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 4, Cur = 0x127a0bf5
12:52:50.948814C5666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
12:52:50.952401C225InterProcessElement::openInterProcess Overwolf_ImID_5090E_P_31876 opened succesfuly
12:52:50.953401C225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
12:52:51.42814C654OverlayInputManager::HandleCommandsClear all hotkeys command
12:52:51.7151F46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
12:52:51.7851F46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
12:52:51.8451F46322OverlayManager::doActionDisplayFPS - Triggered
12:52:51.106814C695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
12:52:51.106814C925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
12:52:51.113401C225InterProcessElement::openInterProcess Overwolf_ImID_3A030C_P_31876 opened succesfuly
12:52:51.113401C225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
12:52:51.199814C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
12:52:51.199814C925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
12:52:52.669814C7030OverlayManager::IsEmptyCursorCache cursor 0xcad81bdf (v: 1)
12:52:52.6828E987030OverlayManager::IsEmptyCursorCache cursor 0x57f60c21 (v: 1)
12:52:54.13051F46590OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\gaylord\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\158.2.4\plugins/GEPPlugin.dll]
12:52:54.150814C7274OverlayManager::LoadPluginPlugin loaded [23] [C:\Users\gaylord\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\158.2.4\plugins/GEPPlugin.dll] []
12:52:56.18851F46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
12:52:56.226401C256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
12:52:56.226401C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3a030c
12:52:56.226401C256InterProcessElement::closeInterProcess Overwolf_ImID_3A030C_P_31876 close 2147483647 bytes
12:52:56.226401C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
12:52:56.229401C225InterProcessElement::openInterProcess Overwolf_ImID_3B030C_P_31876 opened succesfuly
12:52:56.229401C225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
12:52:56.81151F46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
12:52:56.88451F46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
12:52:56.909401C225InterProcessElement::openInterProcess Overwolf_ImID_58043A_P_31876 opened succesfuly
12:52:56.909401C225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
12:53:00.95957CC1977Client::LogProcessModulesLoaded modules:
12:53:00.97157CC1993C:\Program Files (x86)\NVIDIA Corporation\NvContainer\MessageBus.dll
12:53:00.97157CC1993C:\Program Files\NVIDIA Corporation\Ansel\NvCamera32.dll
12:53:00.97157CC1993C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_32.dll
12:53:00.97157CC1993C:\Program Files\NahimicAPI\x86\NahimicAPIDevProps2.dll
12:53:00.97157CC1993C:\Program Files\NahimicAPI\x86\ProductInfo.dll
12:53:00.97157CC1993C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\X86\MpOav.dll
12:53:00.97157CC1993C:\Users\gaylord\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\158.2.4\plugins\32\gep_lol.dll
12:53:00.97157CC1993C:\Users\gaylord\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\158.2.4\plugins\32\libowgameevents.dll
12:53:00.97157CC1993C:\Users\gaylord\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\158.2.4\plugins\GEPPlugin.dll
12:53:00.97157CC1993C:\Users\gaylord\AppData\Roaming\discord\0.0.308\modules\discord_hook\397863cd8f\DiscordHook.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\AudioSes.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\CoreMessaging.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\DEVOBJ.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\DINPUT8.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\DNSAPI.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\HID.DLL
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\MSASN1.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\PROPSYS.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\UMPDC.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\USERENV.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\VERSION.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\WINMM.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\WINNSI.DLL
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\WTSAPI32.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\Wldp.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\amsi.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\apphelp.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\cryptnet.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\cryptsp.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\d3d11.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\d3d9.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\d3dx11_43.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\d3dx9_39.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\d3dx9_43.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\dcomp.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\dsound.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\dwmapi.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\dxcore.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\dxgi.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\gpapi.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\icm32.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\inputhost.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\kernel.appcore.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\mscms.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\ntdll.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\ntmarta.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\nvapi.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\powrprof.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\profapi.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\textinputframework.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\wbemcomn.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\windows.storage.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\winhttp.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\winmmbase.dll
12:53:00.97157CC1993C:\WINDOWS\SYSTEM32\wintypes.dll
12:53:00.97157CC1993C:\WINDOWS\System32\ADVAPI32.dll
12:53:00.97157CC1993C:\WINDOWS\System32\CRYPT32.dll
12:53:00.97157CC1993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9952681a7bb1dfac\nvd3dum.dll
12:53:00.97157CC1993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9952681a7bb1dfac\nvldumd.dll
12:53:00.97157CC1993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9952681a7bb1dfac\nvwgf2um.dll
12:53:00.97157CC1993C:\WINDOWS\System32\GDI32.dll
12:53:00.97157CC1993C:\WINDOWS\System32\IMM32.DLL
12:53:00.97157CC1993C:\WINDOWS\System32\KERNEL32.DLL
12:53:00.97157CC1993C:\WINDOWS\System32\KERNELBASE.dll
12:53:00.97157CC1993C:\WINDOWS\System32\MMDevApi.dll
12:53:00.97157CC1993C:\WINDOWS\System32\MSCTF.dll
12:53:00.97157CC1993C:\WINDOWS\System32\NSI.dll
12:53:00.97157CC1993C:\WINDOWS\System32\OLEAUT32.dll
12:53:00.97157CC1993C:\WINDOWS\System32\PSAPI.DLL
12:53:00.97157CC1993C:\WINDOWS\System32\RPCRT4.dll
12:53:00.97157CC1993C:\WINDOWS\System32\SETUPAPI.dll
12:53:00.97157CC1993C:\WINDOWS\System32\SHELL32.dll
12:53:00.97157CC1993C:\WINDOWS\System32\SHLWAPI.dll
12:53:00.97157CC1993C:\WINDOWS\System32\SspiCli.dll
12:53:00.97157CC1993C:\WINDOWS\System32\USER32.dll
12:53:00.97157CC1993C:\WINDOWS\System32\WININET.dll
12:53:00.97157CC1993C:\WINDOWS\System32\WINTRUST.dll
12:53:00.97157CC1993C:\WINDOWS\System32\WS2_32.dll
12:53:00.97157CC1993C:\WINDOWS\System32\bcrypt.dll
12:53:00.97157CC1993C:\WINDOWS\System32\bcryptPrimitives.dll
12:53:00.97157CC1993C:\WINDOWS\System32\cfgmgr32.dll
12:53:00.97157CC1993C:\WINDOWS\System32\clbcatq.dll
12:53:00.97157CC1993C:\WINDOWS\System32\combase.dll
12:53:00.97157CC1993C:\WINDOWS\System32\fwpuclnt.dll
12:53:00.97157CC1993C:\WINDOWS\System32\gdi32full.dll
12:53:00.97157CC1993C:\WINDOWS\System32\iertutil.dll
12:53:00.97157CC1993C:\WINDOWS\System32\imagehlp.dll
12:53:00.97157CC1993C:\WINDOWS\System32\msvcp_win.dll
12:53:00.97157CC1993C:\WINDOWS\System32\msvcrt.dll
12:53:00.97157CC1993C:\WINDOWS\System32\ole32.dll
12:53:00.97157CC1993C:\WINDOWS\System32\sechost.dll
12:53:00.97157CC1993C:\WINDOWS\System32\shcore.dll
12:53:00.97157CC1993C:\WINDOWS\System32\ucrtbase.dll
12:53:00.97157CC1993C:\WINDOWS\System32\win32u.dll
12:53:00.97157CC1993C:\WINDOWS\System32\winrnr.dll
12:53:00.97157CC1993C:\WINDOWS\system32\NLAapi.dll
12:53:00.97157CC1993C:\WINDOWS\system32\mswsock.dll
12:53:00.97157CC1993C:\WINDOWS\system32\napinsp.dll
12:53:00.97157CC1993C:\WINDOWS\system32\nvspcap.dll
12:53:00.97157CC1993C:\WINDOWS\system32\pnrpnsp.dll
12:53:00.97157CC1993C:\WINDOWS\system32\rsaenh.dll
12:53:00.97157CC1993C:\WINDOWS\system32\uxtheme.dll
12:53:00.97157CC1993C:\WINDOWS\system32\wbem\fastprox.dll
12:53:00.97157CC1993C:\WINDOWS\system32\wbem\wbemprox.dll
12:53:00.97157CC1993C:\WINDOWS\system32\wbem\wbemsvc.dll
12:53:00.97257CC1993C:\WINDOWS\system32\wshbth.dll
12:53:00.97257CC1993C:\Windows\System32\d3d12.dll
12:53:00.97257CC1993C:\Windows\System32\rasadhlp.dll
12:53:00.97257CC1993D:\LOL\Game\BugSplat.dll
12:53:00.97257CC1993D:\LOL\Game\D3DCompiler_47.dll
12:53:00.97257CC1993D:\LOL\Game\League of Legends.exe
12:53:00.97257CC1993D:\LOL\Game\LogitechLed.dll
12:53:00.97257CC1993D:\LOL\Game\d3dcompiler_43.dll
12:53:00.97257CC1993D:\LOL\Game\dbghelp.dll
12:53:00.97257CC1993D:\LOL\Game\stub.dll
12:53:00.97257CC1993D:\Overwolf\0.157.2.17\win32\OWClient.dll
12:53:00.97257CC1993D:\Overwolf\0.157.2.17\win32\OWExplorer.dll
12:53:00.97257CC1993D:\Overwolf\0.157.2.17\win32\OWUtils.dll
12:53:02.583401C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
12:53:05.87151F4363ow-graphicsFailed to open pipe
12:53:05.87251F4363ow-graphicsFailed to open pipe
12:53:05.87251F4363ow-graphicsConnection initialized
12:53:05.87251F4145LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
12:53:05.87251F4127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
12:53:05.872814C255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
12:53:05.905814C363ow-graphicsHooked to process: League of Legends.exe
12:53:05.905814C363ow-graphics(half life scientist) everything.. seems to be in order
12:53:05.905814C363ow-graphicsd3d9_init
12:53:05.986814C363ow-graphicsd3d9 shared texture capture successful
12:53:05.988814C363ow-graphicscapture_d3d9
12:53:06.10951F46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
12:53:06.13351F46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
12:53:06.142401C225InterProcessElement::openInterProcess Overwolf_ImID_4417C0_P_31876 opened succesfuly
12:53:06.142401C225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
12:53:08.16751F46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
12:53:08.212401C225InterProcessElement::openInterProcess Overwolf_ImID_4F1A7A_P_31876 opened succesfuly
12:53:08.212401C225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
12:53:09.465401C256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
12:53:09.465401C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=4417c0
12:53:09.465401C256InterProcessElement::closeInterProcess Overwolf_ImID_4417C0_P_31876 close 2147483647 bytes
12:53:09.465401C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
12:53:57.433814C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
12:53:57.509401C256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
12:53:57.509401C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3b030c
12:53:57.509401C256InterProcessElement::closeInterProcess Overwolf_ImID_3B030C_P_31876 close 2147483647 bytes
12:53:57.509401C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
12:53:57.522401C225InterProcessElement::openInterProcess Overwolf_ImID_331A16_P_31876 opened succesfuly
12:53:57.523401C225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
12:53:57.529814C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
12:53:57.834814C2411OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:53:58.901814C3317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
12:54:00.669814C3317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
12:54:00.844814C3317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
12:54:00.944814C3317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
12:54:07.577401C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
12:54:08.118814C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
12:54:08.213814C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
12:54:08.424814C2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:54:08.429814C3475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x92bd09f9;prev = 0x92bd09f9 , {Original values: ref = 4 handle = 0xcb507ab}
12:54:08.429814C7030OverlayManager::IsEmptyCursorCache cursor 0xcb507ab (v: 1)
12:54:09.541814C7030OverlayManager::IsEmptyCursorCache cursor 0x29110da3 (v: 1)
12:54:20.438814C7030OverlayManager::IsEmptyCursorCache cursor 0x7cd00a33 (v: 1)
12:54:39.767814C7030OverlayManager::IsEmptyCursorCache cursor 0xe2a0f63 (v: 1)
12:54:42.9814C7030OverlayManager::IsEmptyCursorCache cursor 0x20af1d87 (v: 1)
12:54:43.216814C7030OverlayManager::IsEmptyCursorCache cursor 0x6b050f21 (v: 1)
12:54:45.795814C7030OverlayManager::IsEmptyCursorCache cursor 0x3c813c1 (v: 1)
12:55:38.538814C7030OverlayManager::IsEmptyCursorCache cursor 0x9a6b0c35 (v: 1)
12:56:09.838814C7030OverlayManager::IsEmptyCursorCache cursor 0x53791d8f (v: 1)
13:01:55.955814C7030OverlayManager::IsEmptyCursorCache cursor 0x186f0691 (v: 1)
13:06:42.2551F46185OverlayManager::doActionForegroundChange Event [winows not active]
13:06:42.2551F46211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
13:06:42.2651F46991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
13:06:42.2651F42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:06:42.4051F46197OverlayManager::doActionForegroundChange Event OFF (OFF)
13:06:42.4051F47545OverlayManager::OnForegroundChangedChanged False
13:06:42.4051F47578OverlayManager::OnForegroundChangedLost foreground to window Handle=0xDA1A9A Title=[
13:06:42.4051F42515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
13:06:42.4051F42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:06:42.4351F46322OverlayManager::doActionDisplayFPS - Triggered
13:06:42.7251F46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
13:06:42.568401C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
13:06:44.93814C1523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
13:06:44.109814C220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
13:06:44.109814C221fDevice9_TestCooperativeLevelDevice Release
13:06:44.109814C2533OverlayManager::OnGraphicsDeviceLostClear Resource Start
13:06:44.110814C1286OverlayManager::RestoreGameWNDPROCSearch SWL..
13:06:44.110814C1293OverlayManager::RestoreGameWNDPROCSWL restored.
13:06:44.110814C1303OverlayManager::RestoreGameWNDPROCSWL OK.
13:06:44.110814C1308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7c4d0a13
13:06:44.110814C2555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
13:06:44.110814C187IRenderDevice::releaseRender Releasing.
13:06:44.110814C775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
13:06:44.110814C697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
13:06:44.110814C82RenderDeviceCaptureBase::ReleaseTextureRelease
13:06:44.110814C100RenderDeviceCaptureBase::ReleaseTextureReleased
13:06:44.134814C363ow-graphics----------------- d3d9 capture freed -----------------
13:06:44.134814C825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
13:06:44.134814C204IRenderDevice::releaseRender Releasing Done.
13:06:44.134814C227fDevice9_TestCooperativeLevelEnd Device Release
13:06:44.134814C248fDevice9_TestCooperativeLevelEnd Device Release
13:06:44.60351F46197OverlayManager::doActionForegroundChange Event ON (ON)
13:06:44.60351F47545OverlayManager::OnForegroundChangedChanged True
13:06:44.60451F46991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
13:06:44.60451F42522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
13:06:44.635814C346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x199E8CA0
13:06:44.635814C352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
13:06:44.635814C1442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
13:06:44.635814C1449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
13:06:44.635814C1457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
13:06:44.906814C683RenderDeviceD3d9::initInit Device 0x199e8ca0
13:06:44.906814C756RenderDeviceD3d9::initreCRL [15 - 13838]
13:06:44.906814C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
13:06:44.906814C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
13:06:44.906814C763RenderDeviceD3d9::initTarget Window [0xa012f6]
13:06:44.906814C449doOverlayInit Graphics {handle = 0xa012f6} {d = 0x199e8ca0}
13:06:44.906814C453doOverlayOverlayManager::setShowMode
13:06:44.907814C47ResetSnapShotSH::ExecuteRelease snapshot SH
13:06:44.907814C4975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa012f6}.
13:06:44.907814C2159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x363b1ced
13:06:44.907814C2177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
13:06:44.907814C2225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x5afa99f0=1526372848)
13:06:44.908814C925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:06:44.908814C363ow-graphicsd3d9_init
13:06:44.992814C363ow-graphicsd3d9 shared texture capture successful
13:06:44.992814C1442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
13:06:44.992814C1449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
13:06:44.992814C1457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
13:06:44.995814C2255OverlayManager::installKeybMouseHookInstall KeybMouse
13:06:44.995814C419InputInterceptor::stopHookunhook keyboard and mouse
13:06:44.995814C386InputInterceptor::runHookKeyboard is hooked 0x814c
13:06:44.995814C408InputInterceptor::runHookMouse is hooked 0x814c
13:06:44.996814C5666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
13:06:45.78401C225InterProcessElement::openInterProcess Overwolf_ImID_C41898_P_31876 opened succesfuly
13:06:45.78401C225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
13:06:48.76401C256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
13:06:48.76401C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c41898
13:06:48.76401C256InterProcessElement::closeInterProcess Overwolf_ImID_C41898_P_31876 close 2147483647 bytes
13:06:48.76401C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
13:09:26.43351F46185OverlayManager::doActionForegroundChange Event [winows not active]
13:09:26.43351F46211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
13:09:26.43351F46991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
13:09:26.43351F42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:09:26.44851F46197OverlayManager::doActionForegroundChange Event OFF (OFF)
13:09:26.44851F47545OverlayManager::OnForegroundChangedChanged False
13:09:26.44851F47578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3402FC Title=[League of Legends]
13:09:26.44851F42515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
13:09:26.44851F42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:09:26.44951F46322OverlayManager::doActionDisplayFPS - Triggered
13:09:26.48151F46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
13:09:26.956401C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
13:09:29.460401C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3312] s[500].
13:09:29.460401C2404WidgetManager::RefreshWidgetThreadMainLoopexit
13:09:29.460401C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
13:09:29.460401C2329WidgetManager::RefreshThreadProcStaticclean Exit
13:09:39.941814C1523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
13:09:39.959814C220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
13:09:39.959814C221fDevice9_TestCooperativeLevelDevice Release
13:09:39.959814C2533OverlayManager::OnGraphicsDeviceLostClear Resource Start
13:09:39.959814C1286OverlayManager::RestoreGameWNDPROCSearch SWL..
13:09:39.959814C1293OverlayManager::RestoreGameWNDPROCSWL restored.
13:09:39.959814C1303OverlayManager::RestoreGameWNDPROCSWL OK.
13:09:39.959814C1308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x363b1ced
13:09:39.959814C2555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
13:09:39.959814C187IRenderDevice::releaseRender Releasing.
13:09:39.959814C775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
13:09:39.959814C697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
13:09:39.959814C82RenderDeviceCaptureBase::ReleaseTextureRelease
13:09:39.959814C100RenderDeviceCaptureBase::ReleaseTextureReleased
13:09:39.992814C363ow-graphics----------------- d3d9 capture freed -----------------
13:09:39.992814C825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
13:09:39.992814C204IRenderDevice::releaseRender Releasing Done.
13:09:39.992814C227fDevice9_TestCooperativeLevelEnd Device Release
13:09:39.992814C248fDevice9_TestCooperativeLevelEnd Device Release
13:09:40.10551F46197OverlayManager::doActionForegroundChange Event ON (ON)
13:09:40.10551F47545OverlayManager::OnForegroundChangedChanged True
13:09:40.10551F46991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
13:09:40.10551F42522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
13:09:40.406814C346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x199E8CA0
13:09:40.406814C352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
13:09:40.406814C1442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
13:09:40.406814C1449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
13:09:40.406814C1457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
13:09:40.679814C683RenderDeviceD3d9::initInit Device 0x199e8ca0
13:09:40.679814C756RenderDeviceD3d9::initreCRL [15 - 13831]
13:09:40.679814C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
13:09:40.679814C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
13:09:40.679814C763RenderDeviceD3d9::initTarget Window [0xa012f6]
13:09:40.679814C449doOverlayInit Graphics {handle = 0xa012f6} {d = 0x199e8ca0}
13:09:40.679814C453doOverlayOverlayManager::setShowMode
13:09:40.680814C47ResetSnapShotSH::ExecuteRelease snapshot SH
13:09:40.680814C4975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa012f6}.
13:09:40.680814C2159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x53c40bfb
13:09:40.680814C2177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
13:09:40.680814C2225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x5afa99f0=1526372848)
13:09:40.680814C2427WidgetManager::Renderresum layout thread
13:09:40.680814C276WidgetManager::initInit manager
13:09:40.6806F442340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
13:09:40.680814C925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:09:40.681814C363ow-graphicsd3d9_init
13:09:40.69451F46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
13:09:40.7286F44225InterProcessElement::openInterProcess Overwolf_ImID_38057C_P_31876 opened succesfuly
13:09:40.7286F44225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
13:09:40.777814C363ow-graphicsd3d9 shared texture capture successful
13:09:40.777814C1442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
13:09:40.777814C1449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
13:09:40.777814C1457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
13:09:40.779814C2255OverlayManager::installKeybMouseHookInstall KeybMouse
13:09:40.779814C419InputInterceptor::stopHookunhook keyboard and mouse
13:09:40.780814C386InputInterceptor::runHookKeyboard is hooked 0x814c
13:09:40.780814C408InputInterceptor::runHookMouse is hooked 0x814c
13:09:40.780814C5666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
13:09:43.61351F46185OverlayManager::doActionForegroundChange Event [winows not active]
13:09:43.61451F46211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
13:09:43.61451F46991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
13:09:43.61451F42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:09:43.62851F46197OverlayManager::doActionForegroundChange Event OFF (OFF)
13:09:43.62851F47545OverlayManager::OnForegroundChangedChanged False
13:09:43.62951F47578OverlayManager::OnForegroundChangedLost foreground to window Handle=0xDA1A9A Title=[
13:09:43.62951F42515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
13:09:43.62951F42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:09:43.63051F46322OverlayManager::doActionDisplayFPS - Triggered
13:09:43.65151F46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
13:09:48.215814C1523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
13:09:48.232814C220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
13:09:48.232814C221fDevice9_TestCooperativeLevelDevice Release
13:09:48.232814C2533OverlayManager::OnGraphicsDeviceLostClear Resource Start
13:09:48.232814C1286OverlayManager::RestoreGameWNDPROCSearch SWL..
13:09:48.232814C1293OverlayManager::RestoreGameWNDPROCSWL restored.
13:09:48.232814C1303OverlayManager::RestoreGameWNDPROCSWL OK.
13:09:48.233814C1308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x53c40bfb
13:09:48.233814C2555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
13:09:48.233814C187IRenderDevice::releaseRender Releasing.
13:09:48.233814C775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
13:09:48.233814C697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
13:09:48.233814C82RenderDeviceCaptureBase::ReleaseTextureRelease
13:09:48.233814C100RenderDeviceCaptureBase::ReleaseTextureReleased
13:09:48.24851F46197OverlayManager::doActionForegroundChange Event ON (ON)
13:09:48.24851F47545OverlayManager::OnForegroundChangedChanged True
13:09:48.24851F46991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
13:09:48.24851F42522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
13:09:48.258814C363ow-graphics----------------- d3d9 capture freed -----------------
13:09:48.258814C825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
13:09:48.258814C204IRenderDevice::releaseRender Releasing Done.
13:09:48.258814C227fDevice9_TestCooperativeLevelEnd Device Release
13:09:48.258814C248fDevice9_TestCooperativeLevelEnd Device Release
13:09:48.618814C346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x199E8CA0
13:09:48.618814C352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
13:09:48.618814C1442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
13:09:48.618814C1449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
13:09:48.618814C1457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
13:09:48.888814C683RenderDeviceD3d9::initInit Device 0x199e8ca0
13:09:48.888814C756RenderDeviceD3d9::initreCRL [15 - 13829]
13:09:48.888814C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
13:09:48.888814C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
13:09:48.888814C763RenderDeviceD3d9::initTarget Window [0xa012f6]
13:09:48.888814C449doOverlayInit Graphics {handle = 0xa012f6} {d = 0x199e8ca0}
13:09:48.888814C453doOverlayOverlayManager::setShowMode
13:09:48.888814C47ResetSnapShotSH::ExecuteRelease snapshot SH
13:09:48.888814C4975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa012f6}.
13:09:48.888814C2159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xc3851175
13:09:48.888814C2177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
13:09:48.889814C2225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x5afa99f0=1526372848)
13:09:48.891814C925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:09:48.891814C363ow-graphicsd3d9_init
13:09:48.9106F44256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
13:09:48.9106F44128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=38057c
13:09:48.9106F44256InterProcessElement::closeInterProcess Overwolf_ImID_38057C_P_31876 close 2147483647 bytes
13:09:48.9106F442664WidgetManager::RefreshLayoutAsyncMove widget to Poll
13:09:48.9176F44225InterProcessElement::openInterProcess Overwolf_ImID_3A057C_P_31876 opened succesfuly
13:09:48.9176F44225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
13:09:48.988814C363ow-graphicsd3d9 shared texture capture successful
13:09:48.988814C1442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
13:09:48.988814C1449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
13:09:48.988814C1457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
13:09:48.991814C2255OverlayManager::installKeybMouseHookInstall KeybMouse
13:09:48.991814C419InputInterceptor::stopHookunhook keyboard and mouse
13:09:48.991814C386InputInterceptor::runHookKeyboard is hooked 0x814c
13:09:48.991814C408InputInterceptor::runHookMouse is hooked 0x814c
13:09:48.991814C5666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
13:11:14.98951F46185OverlayManager::doActionForegroundChange Event [winows not active]
13:11:14.98951F46211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
13:11:14.98951F46991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
13:11:14.98951F42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:11:14.98951F46197OverlayManager::doActionForegroundChange Event OFF (OFF)
13:11:14.98951F47545OverlayManager::OnForegroundChangedChanged False
13:11:14.98951F47578OverlayManager::OnForegroundChangedLost foreground to window Handle=0xDA1A9A Title=[
13:11:14.98951F42515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
13:11:14.98951F42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:11:14.99151F46322OverlayManager::doActionDisplayFPS - Triggered
13:11:15.2351F46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
13:11:15.5116F44291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
13:11:18.136F442382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3266] s[500].
13:11:18.136F442404WidgetManager::RefreshWidgetThreadMainLoopexit
13:11:18.136F442323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
13:11:18.136F442329WidgetManager::RefreshThreadProcStaticclean Exit
13:11:18.356814C1523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
13:11:18.377814C220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
13:11:18.377814C221fDevice9_TestCooperativeLevelDevice Release
13:11:18.377814C2533OverlayManager::OnGraphicsDeviceLostClear Resource Start
13:11:18.377814C1286OverlayManager::RestoreGameWNDPROCSearch SWL..
13:11:18.377814C1293OverlayManager::RestoreGameWNDPROCSWL restored.
13:11:18.377814C1303OverlayManager::RestoreGameWNDPROCSWL OK.
13:11:18.377814C1308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xc3851175
13:11:18.377814C2555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
13:11:18.377814C187IRenderDevice::releaseRender Releasing.
13:11:18.377814C775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
13:11:18.377814C697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
13:11:18.377814C82RenderDeviceCaptureBase::ReleaseTextureRelease
13:11:18.377814C100RenderDeviceCaptureBase::ReleaseTextureReleased
13:11:18.401814C363ow-graphics----------------- d3d9 capture freed -----------------
13:11:18.401814C825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
13:11:18.401814C204IRenderDevice::releaseRender Releasing Done.
13:11:18.401814C227fDevice9_TestCooperativeLevelEnd Device Release
13:11:18.401814C248fDevice9_TestCooperativeLevelEnd Device Release
13:11:18.55151F46197OverlayManager::doActionForegroundChange Event ON (ON)
13:11:18.55151F47545OverlayManager::OnForegroundChangedChanged True
13:11:18.55151F46991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
13:11:18.55151F42522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
13:11:18.796814C346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x199E8CA0
13:11:18.796814C352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
13:11:18.796814C1442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
13:11:18.796814C1449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
13:11:18.796814C1457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
13:11:19.82814C683RenderDeviceD3d9::initInit Device 0x199e8ca0
13:11:19.82814C756RenderDeviceD3d9::initreCRL [15 - 13840]
13:11:19.82814C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
13:11:19.82814C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
13:11:19.82814C763RenderDeviceD3d9::initTarget Window [0xa012f6]
13:11:19.82814C449doOverlayInit Graphics {handle = 0xa012f6} {d = 0x199e8ca0}
13:11:19.82814C453doOverlayOverlayManager::setShowMode
13:11:19.82814C47ResetSnapShotSH::ExecuteRelease snapshot SH
13:11:19.82814C4975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa012f6}.
13:11:19.82814C2159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xc38c1175
13:11:19.82814C2177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
13:11:19.82814C2225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x5afa99f0=1526372848)
13:11:19.82814C925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:11:19.83814C363ow-graphicsd3d9_init
13:11:19.168814C363ow-graphicsd3d9 shared texture capture successful
13:11:19.168814C1442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
13:11:19.168814C1449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
13:11:19.168814C1457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
13:11:19.170814C2255OverlayManager::installKeybMouseHookInstall KeybMouse
13:11:19.170814C419InputInterceptor::stopHookunhook keyboard and mouse
13:11:19.170814C386InputInterceptor::runHookKeyboard is hooked 0x814c
13:11:19.170814C408InputInterceptor::runHookMouse is hooked 0x814c
13:11:19.170814C5666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
13:11:22.514814C2427WidgetManager::Renderresum layout thread
13:11:22.514814C276WidgetManager::initInit manager
13:11:22.51539E82340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
13:11:22.54939E8256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
13:11:22.54939E8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3a057c
13:11:22.54939E8256InterProcessElement::closeInterProcess Overwolf_ImID_3A057C_P_31876 close 2147483647 bytes
13:11:22.54939E82664WidgetManager::RefreshLayoutAsyncMove widget to Poll
13:12:48.35651F46185OverlayManager::doActionForegroundChange Event [winows not active]
13:12:48.35651F46211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
13:12:48.35651F46991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
13:12:48.35651F42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:12:48.35651F46197OverlayManager::doActionForegroundChange Event OFF (OFF)
13:12:48.35651F47545OverlayManager::OnForegroundChangedChanged False
13:12:48.35651F47578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3402FC Title=[League of Legends]
13:12:48.35651F42515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
13:12:48.35751F42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:12:48.35851F46322OverlayManager::doActionDisplayFPS - Triggered
13:12:48.37851F46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
13:12:48.88039E8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
13:12:51.38339E82382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3047] s[500].
13:12:51.38339E82404WidgetManager::RefreshWidgetThreadMainLoopexit
13:12:51.38339E82323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
13:12:51.38339E82329WidgetManager::RefreshThreadProcStaticclean Exit
13:12:52.533814C1523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
13:12:52.548814C220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
13:12:52.548814C221fDevice9_TestCooperativeLevelDevice Release
13:12:52.548814C2533OverlayManager::OnGraphicsDeviceLostClear Resource Start
13:12:52.548814C1286OverlayManager::RestoreGameWNDPROCSearch SWL..
13:12:52.548814C1293OverlayManager::RestoreGameWNDPROCSWL restored.
13:12:52.548814C1303OverlayManager::RestoreGameWNDPROCSWL OK.
13:12:52.548814C1308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xc38c1175
13:12:52.548814C2555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
13:12:52.548814C187IRenderDevice::releaseRender Releasing.
13:12:52.548814C775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
13:12:52.548814C697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
13:12:52.548814C82RenderDeviceCaptureBase::ReleaseTextureRelease
13:12:52.548814C100RenderDeviceCaptureBase::ReleaseTextureReleased
13:12:52.572814C363ow-graphics----------------- d3d9 capture freed -----------------
13:12:52.572814C825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
13:12:52.572814C204IRenderDevice::releaseRender Releasing Done.
13:12:52.572814C227fDevice9_TestCooperativeLevelEnd Device Release
13:12:52.572814C248fDevice9_TestCooperativeLevelEnd Device Release
13:12:52.958814C346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x199E8CA0
13:12:52.958814C352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
13:12:52.958814C1442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
13:12:52.958814C1449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
13:12:52.958814C1457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
13:12:52.96151F46197OverlayManager::doActionForegroundChange Event ON (ON)
13:12:52.96151F47545OverlayManager::OnForegroundChangedChanged True
13:12:52.96151F46991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
13:12:52.96151F42522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
13:12:53.259814C683RenderDeviceD3d9::initInit Device 0x199e8ca0
13:12:53.259814C756RenderDeviceD3d9::initreCRL [15 - 13889]
13:12:53.259814C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
13:12:53.259814C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
13:12:53.259814C763RenderDeviceD3d9::initTarget Window [0xa012f6]
13:12:53.259814C449doOverlayInit Graphics {handle = 0xa012f6} {d = 0x199e8ca0}
13:12:53.259814C453doOverlayOverlayManager::setShowMode
13:12:53.259814C47ResetSnapShotSH::ExecuteRelease snapshot SH
13:12:53.259814C4975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa012f6}.
13:12:53.259814C2159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb39a1c99
13:12:53.259814C2177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
13:12:53.259814C2225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x5afa99f0=1526372848)
13:12:53.261814C925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:12:53.261814C363ow-graphicsd3d9_init
13:12:53.348814C363ow-graphicsd3d9 shared texture capture successful
13:12:53.348814C1442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
13:12:53.348814C1449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
13:12:53.348814C1457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
13:12:53.351814C2255OverlayManager::installKeybMouseHookInstall KeybMouse
13:12:53.351814C419InputInterceptor::stopHookunhook keyboard and mouse
13:12:53.351814C386InputInterceptor::runHookKeyboard is hooked 0x814c
13:12:53.351814C408InputInterceptor::runHookMouse is hooked 0x814c
13:12:53.351814C5666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
13:12:55.892814C2427WidgetManager::Renderresum layout thread
13:12:55.892814C276WidgetManager::initInit manager
13:12:55.8922A42340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
13:12:55.9312A4225InterProcessElement::openInterProcess Overwolf_ImID_420762_P_31876 opened succesfuly
13:12:55.9312A4225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
13:12:56.4052A4256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
13:12:56.4052A4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=420762
13:12:56.4052A4256InterProcessElement::closeInterProcess Overwolf_ImID_420762_P_31876 close 2147483647 bytes
13:12:56.4052A42664WidgetManager::RefreshLayoutAsyncMove widget to Poll
13:13:05.70551F46185OverlayManager::doActionForegroundChange Event [winows not active]
13:13:05.70551F46211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
13:13:05.70551F46991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
13:13:05.70551F42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:13:05.72151F46197OverlayManager::doActionForegroundChange Event OFF (OFF)
13:13:05.72151F47545OverlayManager::OnForegroundChangedChanged False
13:13:05.72151F47578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3402FC Title=[League of Legends]
13:13:05.72151F42515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
13:13:05.72151F42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:13:05.72451F46322OverlayManager::doActionDisplayFPS - Triggered
13:13:05.75051F46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
13:13:06.2312A4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
13:13:08.7332A42382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3187] s[500].
13:13:08.7332A42404WidgetManager::RefreshWidgetThreadMainLoopexit
13:13:08.7332A42323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
13:13:08.7332A42329WidgetManager::RefreshThreadProcStaticclean Exit
13:13:10.662814C1523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
13:13:10.676814C220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
13:13:10.676814C221fDevice9_TestCooperativeLevelDevice Release
13:13:10.676814C2533OverlayManager::OnGraphicsDeviceLostClear Resource Start
13:13:10.676814C1286OverlayManager::RestoreGameWNDPROCSearch SWL..
13:13:10.676814C1293OverlayManager::RestoreGameWNDPROCSWL restored.
13:13:10.676814C1303OverlayManager::RestoreGameWNDPROCSWL OK.
13:13:10.676814C1308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb39a1c99
13:13:10.676814C2555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
13:13:10.676814C187IRenderDevice::releaseRender Releasing.
13:13:10.676814C775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
13:13:10.676814C697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
13:13:10.676814C82RenderDeviceCaptureBase::ReleaseTextureRelease
13:13:10.676814C100RenderDeviceCaptureBase::ReleaseTextureReleased
13:13:10.698814C363ow-graphics----------------- d3d9 capture freed -----------------
13:13:10.698814C825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
13:13:10.698814C204IRenderDevice::releaseRender Releasing Done.
13:13:10.698814C227fDevice9_TestCooperativeLevelEnd Device Release
13:13:10.698814C248fDevice9_TestCooperativeLevelEnd Device Release
13:13:10.80051F46197OverlayManager::doActionForegroundChange Event ON (ON)
13:13:10.80051F47545OverlayManager::OnForegroundChangedChanged True
13:13:10.80051F46991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
13:13:10.80051F42522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
13:13:11.61814C346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x199E8CA0
13:13:11.61814C352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
13:13:11.61814C1442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
13:13:11.61814C1449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
13:13:11.61814C1457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
13:13:11.312814C683RenderDeviceD3d9::initInit Device 0x199e8ca0
13:13:11.312814C756RenderDeviceD3d9::initreCRL [15 - 13842]
13:13:11.312814C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
13:13:11.312814C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
13:13:11.312814C763RenderDeviceD3d9::initTarget Window [0xa012f6]
13:13:11.312814C449doOverlayInit Graphics {handle = 0xa012f6} {d = 0x199e8ca0}
13:13:11.312814C453doOverlayOverlayManager::setShowMode
13:13:11.312814C47ResetSnapShotSH::ExecuteRelease snapshot SH
13:13:11.312814C4975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa012f6}.
13:13:11.312814C2159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5b5305eb
13:13:11.312814C2177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
13:13:11.312814C2225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x5afa99f0=1526372848)
13:13:11.314814C925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:13:11.314814C363ow-graphicsd3d9_init
13:13:11.400814C363ow-graphicsd3d9 shared texture capture successful
13:13:11.400814C1442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
13:13:11.400814C1449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
13:13:11.400814C1457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
13:13:11.402814C2255OverlayManager::installKeybMouseHookInstall KeybMouse
13:13:11.402814C419InputInterceptor::stopHookunhook keyboard and mouse
13:13:11.402814C386InputInterceptor::runHookKeyboard is hooked 0x814c
13:13:11.402814C408InputInterceptor::runHookMouse is hooked 0x814c
13:13:11.402814C5666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
13:13:13.253814C2427WidgetManager::Renderresum layout thread
13:13:13.253814C276WidgetManager::initInit manager
13:13:13.25469CC2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
13:13:13.29569CC225InterProcessElement::openInterProcess Overwolf_ImID_371266_P_31876 opened succesfuly
13:13:13.29569CC225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
13:13:14.29569CC256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
13:13:14.29569CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=371266
13:13:14.29569CC256InterProcessElement::closeInterProcess Overwolf_ImID_371266_P_31876 close 2147483647 bytes
13:13:14.29569CC2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
13:16:55.24251F46185OverlayManager::doActionForegroundChange Event [winows not active]
13:16:55.24251F46211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
13:16:55.24251F46991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
13:16:55.24251F42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:16:55.24351F46197OverlayManager::doActionForegroundChange Event OFF (OFF)
13:16:55.24351F47545OverlayManager::OnForegroundChangedChanged False
13:16:55.24351F47578OverlayManager::OnForegroundChangedLost foreground to window Handle=0xDA1A9A Title=[
13:16:55.24351F42515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
13:16:55.24351F42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:16:55.24751F46322OverlayManager::doActionDisplayFPS - Triggered
13:16:55.28351F46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
13:16:55.76769CC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
13:16:57.595814C1523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
13:16:57.610814C220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
13:16:57.610814C221fDevice9_TestCooperativeLevelDevice Release
13:16:57.610814C2533OverlayManager::OnGraphicsDeviceLostClear Resource Start
13:16:57.610814C1286OverlayManager::RestoreGameWNDPROCSearch SWL..
13:16:57.610814C1293OverlayManager::RestoreGameWNDPROCSWL restored.
13:16:57.611814C1303OverlayManager::RestoreGameWNDPROCSWL OK.
13:16:57.611814C1308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5b5305eb
13:16:57.611814C2555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
13:16:57.611814C187IRenderDevice::releaseRender Releasing.
13:16:57.611814C775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
13:16:57.611814C697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
13:16:57.611814C82RenderDeviceCaptureBase::ReleaseTextureRelease
13:16:57.611814C100RenderDeviceCaptureBase::ReleaseTextureReleased
13:16:57.636814C363ow-graphics----------------- d3d9 capture freed -----------------
13:16:57.636814C825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
13:16:57.636814C204IRenderDevice::releaseRender Releasing Done.
13:16:57.636814C227fDevice9_TestCooperativeLevelEnd Device Release
13:16:57.636814C248fDevice9_TestCooperativeLevelEnd Device Release
13:16:57.82651F46197OverlayManager::doActionForegroundChange Event ON (ON)
13:16:57.82651F47545OverlayManager::OnForegroundChangedChanged True
13:16:57.82651F46991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
13:16:57.82651F42522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
13:16:58.28814C346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x199E8CA0
13:16:58.28814C352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
13:16:58.28814C1442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
13:16:58.28814C1449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
13:16:58.28814C1457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
13:16:58.27269CC2385WidgetManager::RefreshWidgetThreadMainLoopRender keep alive failed... No graphics.
13:16:58.314814C683RenderDeviceD3d9::initInit Device 0x199e8ca0
13:16:58.314814C756RenderDeviceD3d9::initreCRL [15 - 13915]
13:16:58.314814C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
13:16:58.314814C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
13:16:58.314814C763RenderDeviceD3d9::initTarget Window [0xa012f6]
13:16:58.314814C449doOverlayInit Graphics {handle = 0xa012f6} {d = 0x199e8ca0}
13:16:58.314814C453doOverlayOverlayManager::setShowMode
13:16:58.314814C47ResetSnapShotSH::ExecuteRelease snapshot SH
13:16:58.314814C4975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa012f6}.
13:16:58.314814C2159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x882702af
13:16:58.314814C2177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
13:16:58.314814C2225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x5afa99f0=1526372848)
13:16:58.315814C925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:16:58.315814C363ow-graphicsd3d9_init
13:16:58.34669CC225InterProcessElement::openInterProcess Overwolf_ImID_2706F0_P_31876 opened succesfuly
13:16:58.34669CC225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
13:16:58.406814C363ow-graphicsd3d9 shared texture capture successful
13:16:58.406814C1442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
13:16:58.406814C1449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
13:16:58.407814C1457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
13:16:58.409814C2255OverlayManager::installKeybMouseHookInstall KeybMouse
13:16:58.409814C419InputInterceptor::stopHookunhook keyboard and mouse
13:16:58.409814C386InputInterceptor::runHookKeyboard is hooked 0x814c
13:16:58.409814C408InputInterceptor::runHookMouse is hooked 0x814c
13:16:58.409814C5666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
13:18:57.86369CC256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
13:18:57.86369CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2706f0
13:18:57.86369CC256InterProcessElement::closeInterProcess Overwolf_ImID_2706F0_P_31876 close 2147483647 bytes
13:18:57.86369CC2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
13:27:13.97651F46185OverlayManager::doActionForegroundChange Event [winows not active]
13:27:13.97651F46211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
13:27:13.97651F46991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
13:27:13.97651F42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:27:13.99151F46197OverlayManager::doActionForegroundChange Event OFF (OFF)
13:27:13.99151F47545OverlayManager::OnForegroundChangedChanged False
13:27:13.99151F47578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3402FC Title=[League of Legends]
13:27:13.99151F42515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
13:27:13.99151F42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:27:13.99451F46322OverlayManager::doActionDisplayFPS - Triggered
13:27:14.2551F46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
13:27:14.51569CC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
13:27:17.1969CC2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3047] s[500].
13:27:17.1969CC2404WidgetManager::RefreshWidgetThreadMainLoopexit
13:27:17.1969CC2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
13:27:17.1969CC2329WidgetManager::RefreshThreadProcStaticclean Exit
13:27:17.819814C1523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
13:27:17.838814C220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
13:27:17.838814C221fDevice9_TestCooperativeLevelDevice Release
13:27:17.838814C2533OverlayManager::OnGraphicsDeviceLostClear Resource Start
13:27:17.838814C1286OverlayManager::RestoreGameWNDPROCSearch SWL..
13:27:17.838814C1293OverlayManager::RestoreGameWNDPROCSWL restored.
13:27:17.838814C1303OverlayManager::RestoreGameWNDPROCSWL OK.
13:27:17.838814C1308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x882702af
13:27:17.838814C2555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
13:27:17.838814C187IRenderDevice::releaseRender Releasing.
13:27:17.838814C775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
13:27:17.838814C697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
13:27:17.838814C82RenderDeviceCaptureBase::ReleaseTextureRelease
13:27:17.838814C100RenderDeviceCaptureBase::ReleaseTextureReleased
13:27:17.863814C363ow-graphics----------------- d3d9 capture freed -----------------
13:27:17.863814C825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
13:27:17.863814C204IRenderDevice::releaseRender Releasing Done.
13:27:17.863814C227fDevice9_TestCooperativeLevelEnd Device Release
13:27:17.863814C248fDevice9_TestCooperativeLevelEnd Device Release
13:27:18.6351F46197OverlayManager::doActionForegroundChange Event ON (ON)
13:27:18.6351F47545OverlayManager::OnForegroundChangedChanged True
13:27:18.6351F46991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
13:27:18.6351F42522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
13:27:18.398814C346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x199E8CA0
13:27:18.398814C352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
13:27:18.398814C1442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
13:27:18.398814C1449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
13:27:18.398814C1457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
13:27:18.713814C683RenderDeviceD3d9::initInit Device 0x199e8ca0
13:27:18.713814C756RenderDeviceD3d9::initreCRL [15 - 14048]
13:27:18.713814C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
13:27:18.713814C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
13:27:18.713814C763RenderDeviceD3d9::initTarget Window [0xa012f6]
13:27:18.713814C449doOverlayInit Graphics {handle = 0xa012f6} {d = 0x199e8ca0}
13:27:18.713814C453doOverlayOverlayManager::setShowMode
13:27:18.713814C47ResetSnapShotSH::ExecuteRelease snapshot SH
13:27:18.713814C4975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa012f6}.
13:27:18.713814C2159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xd4690395
13:27:18.713814C2177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
13:27:18.713814C2225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x5afa99f0=1526372848)
13:27:18.715814C925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:27:18.715814C363ow-graphicsd3d9_init
13:27:18.810814C363ow-graphicsd3d9 shared texture capture successful
13:27:18.810814C1442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
13:27:18.810814C1449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
13:27:18.810814C1457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
13:27:18.812814C2255OverlayManager::installKeybMouseHookInstall KeybMouse
13:27:18.812814C419InputInterceptor::stopHookunhook keyboard and mouse
13:27:18.812814C386InputInterceptor::runHookKeyboard is hooked 0x814c
13:27:18.812814C408InputInterceptor::runHookMouse is hooked 0x814c
13:27:18.813814C5666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
13:27:21.530814C2427WidgetManager::Renderresum layout thread
13:27:21.530814C276WidgetManager::initInit manager
13:27:21.53080C82340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
13:28:34.449814C7030OverlayManager::IsEmptyCursorCache cursor 0x29d305d1 (v: 1)
13:28:42.47480C8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
13:28:43.24814C1608OverlayManager::GameWindowProcCallbackClose Window [2].
13:28:43.39651F46185OverlayManager::doActionForegroundChange Event [winows not active]
13:28:43.39651F46211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
13:28:43.39651F46991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
13:28:43.39651F42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:28:43.41151F46197OverlayManager::doActionForegroundChange Event OFF (OFF)
13:28:43.41151F47545OverlayManager::OnForegroundChangedChanged False
13:28:43.41151F47578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x100EC Title=[]
13:28:43.41151F42515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
13:28:43.41151F42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:28:43.41651F46322OverlayManager::doActionDisplayFPS - Triggered
13:28:43.43451F46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
13:28:45.44180C82382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3468] s[500].
13:28:45.44180C82404WidgetManager::RefreshWidgetThreadMainLoopexit
13:28:45.44180C82323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
13:28:45.44180C82329WidgetManager::RefreshThreadProcStaticclean Exit