TimeThreadLineFunctionMessage
11:26:09.89054B0131runClientStarting Overlay PID=30072(0x7578) server PID = 31876
11:26:09.89054B0686Client::initClient::Initialize
11:26:09.89054B0694Client::initStart owclient thread
11:26:09.8908634328Client::initFirstInjectionClient::initFirstInjection.
11:26:09.8918634225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_80_3_31876 opened succesfuly
11:26:09.8918634356session id = {41981C56-8C7F-4FB8-82DE-59C636DEEFD4}
11:26:09.89186341924Client::LogClientInfoCommandLine[1] [D:/LOL/Game/League of Legends.exe162.249.73.149 5320 emt7wZi9rye8b0olnW+b1g== 28348615-PlayerID=28348615-GameID=4916936542-GameBaseDir=D:\LOL-Region=EUW-PlatformID=EUW1-Locale=en_GB].
11:26:09.89186341942Client::LogClientInfoOS version [10.0]
11:26:09.89186341947Client::LogClientInfoProcess OS version [6.2] [64-bit]
11:26:09.89186341967Client::LogClientInfoClient Version 2.2.80.3
11:26:09.89186341977Client::LogProcessModulesLoaded modules:
11:26:09.90086341993C:\Program Files (x86)\NVIDIA Corporation\NvContainer\MessageBus.dll
11:26:09.90086341993C:\Program Files\NVIDIA Corporation\Ansel\NvCamera32.dll
11:26:09.90086341993C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_32.dll
11:26:09.90086341993C:\Program Files\NahimicAPI\x86\NahimicAPIDevProps2.dll
11:26:09.90086341993C:\Program Files\NahimicAPI\x86\ProductInfo.dll
11:26:09.90086341993C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\X86\MpOav.dll
11:26:09.90086341993C:\Users\gaylord\AppData\Roaming\discord\0.0.308\modules\discord_hook\397863cd8f\DiscordHook.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\AudioSes.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\CoreMessaging.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\DEVOBJ.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\DINPUT8.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\DNSAPI.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\HID.DLL
11:26:09.90086341993C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
11:26:09.90086341993C:\WINDOWS\SYSTEM32\MSASN1.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\PROPSYS.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\UMPDC.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\USERENV.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\VERSION.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\WINMM.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\WINNSI.DLL
11:26:09.90086341993C:\WINDOWS\SYSTEM32\WTSAPI32.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\Wldp.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\amsi.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\apphelp.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\cryptnet.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\cryptsp.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\d3d11.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\d3d9.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\d3dx9_39.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\dcomp.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
11:26:09.90086341993C:\WINDOWS\SYSTEM32\dsound.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\dwmapi.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\dxcore.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\dxgi.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\gpapi.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\icm32.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\inputhost.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\kernel.appcore.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\mscms.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\ntdll.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\ntmarta.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\nvapi.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\powrprof.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\profapi.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\textinputframework.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\wbemcomn.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\windows.storage.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\winmmbase.dll
11:26:09.90086341993C:\WINDOWS\SYSTEM32\wintypes.dll
11:26:09.90086341993C:\WINDOWS\System32\ADVAPI32.dll
11:26:09.90086341993C:\WINDOWS\System32\CRYPT32.dll
11:26:09.90086341993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9952681a7bb1dfac\nvd3dum.dll
11:26:09.90086341993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9952681a7bb1dfac\nvldumd.dll
11:26:09.90086341993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9952681a7bb1dfac\nvwgf2um.dll
11:26:09.90086341993C:\WINDOWS\System32\GDI32.dll
11:26:09.90086341993C:\WINDOWS\System32\IMM32.DLL
11:26:09.90086341993C:\WINDOWS\System32\KERNEL32.DLL
11:26:09.90086341993C:\WINDOWS\System32\KERNELBASE.dll
11:26:09.90086341993C:\WINDOWS\System32\MMDevApi.dll
11:26:09.90086341993C:\WINDOWS\System32\MSCTF.dll
11:26:09.90086341993C:\WINDOWS\System32\NSI.dll
11:26:09.90086341993C:\WINDOWS\System32\OLEAUT32.dll
11:26:09.90086341993C:\WINDOWS\System32\PSAPI.DLL
11:26:09.90086341993C:\WINDOWS\System32\RPCRT4.dll
11:26:09.90086341993C:\WINDOWS\System32\SETUPAPI.dll
11:26:09.90086341993C:\WINDOWS\System32\SHELL32.dll
11:26:09.90086341993C:\WINDOWS\System32\SHLWAPI.dll
11:26:09.90086341993C:\WINDOWS\System32\USER32.dll
11:26:09.90086341993C:\WINDOWS\System32\WINTRUST.dll
11:26:09.90086341993C:\WINDOWS\System32\WS2_32.dll
11:26:09.90086341993C:\WINDOWS\System32\bcrypt.dll
11:26:09.90086341993C:\WINDOWS\System32\bcryptPrimitives.dll
11:26:09.90086341993C:\WINDOWS\System32\cfgmgr32.dll
11:26:09.90086341993C:\WINDOWS\System32\clbcatq.dll
11:26:09.90086341993C:\WINDOWS\System32\combase.dll
11:26:09.90086341993C:\WINDOWS\System32\fwpuclnt.dll
11:26:09.90086341993C:\WINDOWS\System32\gdi32full.dll
11:26:09.90086341993C:\WINDOWS\System32\imagehlp.dll
11:26:09.90086341993C:\WINDOWS\System32\msvcp_win.dll
11:26:09.90086341993C:\WINDOWS\System32\msvcrt.dll
11:26:09.90086341993C:\WINDOWS\System32\ole32.dll
11:26:09.90086341993C:\WINDOWS\System32\sechost.dll
11:26:09.90086341993C:\WINDOWS\System32\shcore.dll
11:26:09.90086341993C:\WINDOWS\System32\ucrtbase.dll
11:26:09.90086341993C:\WINDOWS\System32\win32u.dll
11:26:09.90086341993C:\WINDOWS\System32\winrnr.dll
11:26:09.90086341993C:\WINDOWS\system32\NLAapi.dll
11:26:09.90086341993C:\WINDOWS\system32\mswsock.dll
11:26:09.90086341993C:\WINDOWS\system32\napinsp.dll
11:26:09.90086341993C:\WINDOWS\system32\nvspcap.dll
11:26:09.90086341993C:\WINDOWS\system32\pnrpnsp.dll
11:26:09.90086341993C:\WINDOWS\system32\rsaenh.dll
11:26:09.90086341993C:\WINDOWS\system32\uxtheme.dll
11:26:09.90086341993C:\WINDOWS\system32\wbem\fastprox.dll
11:26:09.90086341993C:\WINDOWS\system32\wbem\wbemprox.dll
11:26:09.90086341993C:\WINDOWS\system32\wbem\wbemsvc.dll
11:26:09.90086341993C:\WINDOWS\system32\wshbth.dll
11:26:09.90086341993C:\Windows\System32\rasadhlp.dll
11:26:09.90086341993D:\LOL\Game\BugSplat.dll
11:26:09.90186341993D:\LOL\Game\D3DCompiler_47.dll
11:26:09.90186341993D:\LOL\Game\League of Legends.exe
11:26:09.90186341993D:\LOL\Game\LogitechLed.dll
11:26:09.90186341993D:\LOL\Game\d3dcompiler_43.dll
11:26:09.90186341993D:\LOL\Game\dbghelp.dll
11:26:09.90186341993D:\LOL\Game\stub.dll
11:26:09.90186341993D:\Overwolf\0.157.2.17\win32\OWClient.dll
11:26:09.90186341993D:\Overwolf\0.157.2.17\win32\OWExplorer.dll
11:26:09.901863479GraphicsHookManager::InitCreated Thread - Created , ThreadId=34360
11:26:09.90686341455Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
11:26:09.90686341463Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
11:26:09.90686341501Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
11:26:09.90686341513Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
11:26:09.90686341581Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
11:26:09.90686341594Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - ON
11:26:09.90686341607Client::ReadGameConfigurationsEnable EnableTXR - OFF
11:26:09.90686341647Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
11:26:09.90686341649Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
11:26:09.90686341651Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
11:26:09.90686341653Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
11:26:09.90686341655Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - ON
11:26:09.90686341657Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
11:26:09.90686341659Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
11:26:09.90686341662Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
11:26:09.90686341665Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
11:26:09.90686341759Data::Search[0] 0x771B0000
11:26:09.90686341759Data::Search[1] 0x0
11:26:09.90686341759Data::Search[2] 0x65280000
11:26:09.90686341759Data::Search[3] 0x65DC0000
11:26:09.90686341759Data::Search[4] 0x0
11:26:09.90686341759Data::Search[5] 0x6A730000
11:26:09.90686341759Data::Search[6] 0x76B70000
11:26:09.90686341759Data::Search[7] 0x0
11:26:09.90686341759Data::Search[8] 0x6A730000
11:26:09.90686341759Data::Search[9] 0x0
11:26:09.90686341764Data::Search[10] 0x0
11:26:09.90686341770Data::Search[11] 0x61D80000
11:26:09.90686341776Data::Search[12] 0x0
11:26:09.90686341782Data::Search[13] 0x0
11:26:09.9068634326FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
11:26:09.9068634436Client::initFirstInjectionDetected Windows 8.1 or greater
11:26:09.9068634451Client::initFirstInjectionAcquiring function lock succedded
11:26:09.9068634225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_80_3_31876 opened succesfuly
11:26:09.91086341927FunctionHook::LoadHookerLoading Utils from D:\Overwolf\0.157.2.17\win32\\OWUtils.dll succeeded
11:26:09.9358634574Install::CodeInit [Client,1] (MCH) OK
11:26:09.9528634574Install::CodeInit [Client,2] (MCH) OK
11:26:09.9698634574Install::CodeInit [Client,3] (MCH) OK
11:26:09.9858634574Install::CodeInit [Client,4] (MCH) OK
11:26:09.99069E47030OverlayManager::IsEmptyCursorCache cursor 0x224e0e4b (v: 1)
11:26:10.38634574Install::CodeInit [Client,4.1] (MCH) OK
11:26:10.238634574Install::CodeInit [Client,4.2] (MCH) OK
11:26:10.248634484OverlayManager::OverlayManagerOW System Cursor is set to = 0xf6080839
11:26:10.2486346901OverlayManager::LoadDefaultCursorsLoad default cursors
11:26:10.248634494OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x4fc11757
11:26:10.24863472PerformanceCounter::StartSessionStartSession
11:26:10.248634225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
11:26:10.258634688OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
11:26:10.258634706OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
11:26:10.258634708OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
11:26:10.258634711OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
11:26:10.258634714OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
11:26:10.258634717OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
11:26:10.258634720OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
11:26:10.258634723OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
11:26:10.258634726OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
11:26:10.258634729OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
11:26:10.258634732OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = ON
11:26:10.258634735OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = ON
11:26:10.258634738OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = ON
11:26:10.258634741OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
11:26:10.258634744OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
11:26:10.258634747OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
11:26:10.258634750OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
11:26:10.258634753OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
11:26:10.258634756OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
11:26:10.258634759OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
11:26:10.258634762OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
11:26:10.258634765OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
11:26:10.258634768OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
11:26:10.258634771OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
11:26:10.258634774OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
11:26:10.258634777OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
11:26:10.258634780OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
11:26:10.258634783OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
11:26:10.258634786OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
11:26:10.258634789OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
11:26:10.258634792OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
11:26:10.258634795OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
11:26:10.258634798OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
11:26:10.258634801OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = ON
11:26:10.258634804OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
11:26:10.258634807OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
11:26:10.258634810OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
11:26:10.258634813OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
11:26:10.258634816OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
11:26:10.258634819OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
11:26:10.258634822OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
11:26:10.258634825OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
11:26:10.258634828OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
11:26:10.258634831OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
11:26:10.258634834OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
11:26:10.258634837OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
11:26:10.258634840OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
11:26:10.258634843OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
11:26:10.258634846OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
11:26:10.258634849OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = OFF
11:26:10.258634852OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
11:26:10.258634855OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
11:26:10.258634858OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
11:26:10.258634861OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
11:26:10.258634864OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
11:26:10.258634867OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
11:26:10.258634870OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
11:26:10.258634873OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
11:26:10.258634876OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
11:26:10.258634879OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
11:26:10.258634882OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
11:26:10.258634885OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
11:26:10.258634888OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
11:26:10.258634891OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
11:26:10.258634894OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
11:26:10.258634897OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
11:26:10.258634899OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
11:26:10.258634901OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
11:26:10.258634903OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
11:26:10.258634905OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
11:26:10.258634907OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
11:26:10.258634909OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
11:26:10.258634911OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
11:26:10.258634925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:26:10.268634248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
11:26:10.268634578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
11:26:10.268634895FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
11:26:10.268634506Client::initFirstInjectionHook PEX
11:26:10.2786341048Client::hookLibraryFunctionsread D3D9 sht offset: 0x2b6c , 0x4e24
11:26:10.278634426GraphicsD3D9Hook::SetSHTOffsetSet SHT offsets 0x2b6c , 0x4e24
11:26:10.27863439GraphicsHookBase::HookLoad Hook module [d3d9.dll] OK
11:26:10.278634101GraphicsD3D9Hook::HookImplSkipping sht offset (already calculate)
11:26:10.2786341145Install::CodeSegment [2|482048|0x65280000|0x75B00]
11:26:10.418634574Install::Codeunknown (MCH) OK
11:26:10.4186341145Install::CodeSegment [2|403168|0x65280000|0x626E0]
11:26:10.558634574Install::Codeunknown (MCH) OK
11:26:10.5586341145Install::CodeSegment [2|466624|0x65280000|0x71EC0]
11:26:10.708634574Install::Codeunknown (MCH) OK
11:26:10.7086341145Install::CodeSegment [2|931488|0x65280000|0xE36A0]
11:26:10.898634574Install::Codeunknown (MCH) OK
11:26:10.8986341145Install::CodeSegment [2|930496|0x65280000|0xE32C0]
11:26:10.9069E47030OverlayManager::IsEmptyCursorCache cursor 0xbba409cf (v: 1)
11:26:10.1088634574Install::Codeunknown (MCH) OK
11:26:10.10886341145Install::CodeSegment [2|315552|0x65280000|0x4D0A0]
11:26:10.1288634574Install::Codeunknown (MCH) OK
11:26:10.12886341145Install::CodeSegment [2|930640|0x65280000|0xE3350]
11:26:10.1488634574Install::Codeunknown (MCH) OK
11:26:10.14886341145Install::CodeSegment [2|387760|0x65280000|0x5EAB0]
11:26:10.14886341236Client::hookLibraryFunctions=========> Hook is skipped function 2::7.
11:26:10.14886341145Install::CodeSegment [2|386480|0x65280000|0x5E5B0]
11:26:10.14886341236Client::hookLibraryFunctions=========> Hook is skipped function 2::8.
11:26:10.14886341145Install::CodeSegment [2|386128|0x65280000|0x5E450]
11:26:10.14886341236Client::hookLibraryFunctions=========> Hook is skipped function 2::9.
11:26:10.14886341145Install::CodeSegment [2|1247488|0x65280000|0x130900]
11:26:10.14886341236Client::hookLibraryFunctions=========> Hook is skipped function 2::10.
11:26:10.14886341145Install::CodeSegment [2|1246208|0x65280000|0x130400]
11:26:10.14886341236Client::hookLibraryFunctions=========> Hook is skipped function 2::11.
11:26:10.14886341145Install::CodeSegment [2|386992|0x65280000|0x5E7B0]
11:26:10.14886341236Client::hookLibraryFunctions=========> Hook is skipped function 2::12.
11:26:10.14886341145Install::CodeSegment [2|387296|0x65280000|0x5E8E0]
11:26:10.14886341236Client::hookLibraryFunctions=========> Hook is skipped function 2::13.
11:26:10.14886341145Install::CodeSegment [2|403392|0x65280000|0x627C0]
11:26:10.14886341236Client::hookLibraryFunctions=========> Hook is skipped function 2::14.
11:26:10.14886341145Install::CodeSegment [2|513616|0x65280000|0x7D650]
11:26:10.14886341236Client::hookLibraryFunctions=========> Hook is skipped function 2::15.
11:26:10.14886341145Install::CodeSegment [2|303744|0x65280000|0x4A280]
11:26:10.14886341236Client::hookLibraryFunctions=========> Hook is skipped function 2::16.
11:26:10.14886341145Install::CodeSegment [2|452336|0x65280000|0x6E6F0]
11:26:10.14886341236Client::hookLibraryFunctions=========> Hook is skipped function 2::17.
11:26:10.14886341145Install::CodeSegment [2|454272|0x65280000|0x6EE80]
11:26:10.14886341236Client::hookLibraryFunctions=========> Hook is skipped function 2::18.
11:26:10.14886341145Install::CodeSegment [2|303744|0x65280000|0x4A280]
11:26:10.14886341236Client::hookLibraryFunctions=========> Hook is skipped function 2::19.
11:26:10.14886341145Install::CodeSegment [2|451872|0x65280000|0x6E520]
11:26:10.14886341236Client::hookLibraryFunctions=========> Hook is skipped function 2::20.
11:26:10.14886341145Install::CodeSegment [2|453952|0x65280000|0x6ED40]
11:26:10.14886341236Client::hookLibraryFunctions=========> Hook is skipped function 2::21.
11:26:10.14886341145Install::CodeSegment [3|45120|0x65DC0000|0xB040]
11:26:10.14886341236Client::hookLibraryFunctions=========> Hook is skipped function 3::35.
11:26:10.14886341145Install::CodeSegment [3|54608|0x65DC0000|0xD550]
11:26:10.1658634574Install::Codeunknown (MCH) OK
11:26:10.16586341145Install::CodeSegment [3|54176|0x65DC0000|0xD3A0]
11:26:10.1848634574Install::Codeunknown (MCH) OK
11:26:10.18486341145Install::CodeSegment [5|450112|0x6A730000|0x6DE40]
11:26:10.2028634574Install::Codeunknown (MCH) OK
11:26:10.20286341145Install::CodeSegment [5|449792|0x6A730000|0x6DD00]
11:26:10.2208634574Install::Codeunknown (MCH) OK
11:26:10.22086341145Install::CodeSegment [5|186480|0x6A730000|0x2D870]
11:26:10.2398634574Install::Codeunknown (MCH) OK
11:26:10.23986341145Install::CodeSegment [5|418384|0x6A730000|0x66250]
11:26:10.2548634574Install::Codeunknown (MCH) OK
11:26:10.25486341145Install::CodeSegment [5|-143184544|0x6A730000|0xF7772D60]
11:26:10.25486341236Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
11:26:10.25486341145Install::CodeSegment [5|-143171456|0x6A730000|0xF7776080]
11:26:10.25486341236Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
11:26:10.25486341145Install::CodeSegment [5|-143199904|0x6A730000|0xF776F160]
11:26:10.25486341236Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
11:26:10.25486341145Install::CodeSegment [5|-144158576|0x6A730000|0xF7685090]
11:26:10.25486341236Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
11:26:10.2548634326FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
11:26:10.25486341042OverlayManager::StartStarting...
11:26:10.2678634574Install::CodeInit [Client,5] (MCH) OK
11:26:10.26886341210XTRAP COMPATIBLE PATCH WARNING
11:26:10.2688634107ApiManager::InitAPI Manager Event : OK
11:26:10.2688634119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=34408
11:26:10.268863467TXRSettingFail to read texture recognition options 0x0
11:26:10.2688634114TXOfInterestNew list set with 0 items
11:26:10.26886341244OverlayManager::Startget foreground state
11:26:10.26886347545OverlayManager::OnForegroundChangedChanged True
11:26:10.26886346991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:26:10.26886341280OverlayManager::StartStarted...
11:26:10.2688634428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
11:26:10.268863494GraphicsHookManager::StopThreadStopThread
11:26:10.26886646492OverlayManager::OnConnectedConnected to server
11:26:10.268866431SendServerHelloMessage::ExecuteSend connection Ack
11:26:10.26986687071OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x706c4
11:26:10.2698638216GraphicsHookManager::MessageLoopExit Thread
11:26:10.2708634578Client::initFirstInjectioninit complete
11:26:10.30769E4683RenderDeviceD3d9::initInit Device 0x19858660
11:26:10.38886646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
11:26:10.38886642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:26:10.39769E4251RenderDeviceD3D9Capture::RenderDeviceD3D9Captured3d offsest [sht]: 0x2b6c , 0x4e24
11:26:10.39769E4261RenderDeviceD3D9Capture::RenderDeviceD3D9CaptureSHT Supported: True [p:-1] [f:87]. Disabled: False
11:26:10.39769E4756RenderDeviceD3d9::initreCRL [15 - 4699]
11:26:10.39769E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:26:10.39769E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:26:10.39769E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:26:10.39769E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:26:10.39769E4193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
11:26:10.39769E41472RenderDeviceD3d9::setFixSet render device fix RT.
11:26:10.39769E42628OverlayManager::setGraphicsRender Device fix was set RT.
11:26:10.39769E4453doOverlayOverlayManager::setShowMode
11:26:10.40069E426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
11:26:10.40069E421StartWidgetsRefresher::ExecuteExecute start wicket manager
11:26:10.40069E4276WidgetManager::initInit manager
11:26:10.40069E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:26:10.40169E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:26:10.40169E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:26:10.40169E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x193b07d1
11:26:10.40169E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:26:10.40169E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:26:10.40169E42236OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
11:26:10.40169E4308PerformanceCounter::NotifyFrameRenderNotify first Render...
11:26:10.40169E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:26:10.40169E47449OverlayManager::CheckForSharedTextureSupportCheck for SHT support
11:26:10.40169E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:26:10.40169E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:26:10.40169E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:26:10.40169E42418RenderDeviceD3d9::setCaptureSystemIN(FALSE)
11:26:10.40186702340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
11:26:10.43169E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:26:10.43169E4419InputInterceptor::stopHookunhook keyboard and mouse
11:26:10.43169E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:26:10.43169E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:26:10.43169E41909OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 4, Cur = 0xbba409cf
11:26:10.43169E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:26:10.4378670225InterProcessElement::openInterProcess Overwolf_ImID_5090E_P_31876 opened succesfuly
11:26:10.4378670225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:26:10.49469E4654OverlayInputManager::HandleCommandsClear all hotkeys command
11:26:10.52086646322OverlayManager::doActionDisplayFPS - Triggered
11:26:10.52569E4695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
11:26:10.52569E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:26:10.54586646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:26:10.71169E426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
11:26:10.71169E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:26:10.88986646185OverlayManager::doActionForegroundChange Event [winows not active]
11:26:10.88986646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:26:10.89186646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:26:10.89186642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:26:10.90486646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:26:10.90486647545OverlayManager::OnForegroundChangedChanged False
11:26:10.90486647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x44FE093E Title=[
11:26:10.90486642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:26:10.90486642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:26:10.90786646322OverlayManager::doActionDisplayFPS - Triggered
11:26:12.78069E47030OverlayManager::IsEmptyCursorCache cursor 0xe34703af (v: 1)
11:26:13.52986646590OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\gaylord\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\158.2.1\plugins/GEPPlugin.dll]
11:26:15.59186646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:26:20.41686681977Client::LogProcessModulesLoaded modules:
11:26:20.42286681993C:\Program Files (x86)\NVIDIA Corporation\NvContainer\MessageBus.dll
11:26:20.42286681993C:\Program Files\NVIDIA Corporation\Ansel\NvCamera32.dll
11:26:20.42286681993C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_32.dll
11:26:20.42286681993C:\Program Files\NahimicAPI\x86\NahimicAPIDevProps2.dll
11:26:20.42286681993C:\Program Files\NahimicAPI\x86\ProductInfo.dll
11:26:20.42286681993C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\X86\MpOav.dll
11:26:20.42286681993C:\Users\gaylord\AppData\Roaming\discord\0.0.308\modules\discord_hook\397863cd8f\DiscordHook.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\AudioSes.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\CoreMessaging.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\DEVOBJ.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\DINPUT8.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\DNSAPI.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\HID.DLL
11:26:20.42286681993C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
11:26:20.42286681993C:\WINDOWS\SYSTEM32\MSASN1.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\PROPSYS.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\UMPDC.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\USERENV.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\VERSION.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\WINMM.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\WINNSI.DLL
11:26:20.42286681993C:\WINDOWS\SYSTEM32\WTSAPI32.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\Wldp.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\amsi.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\apphelp.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\cryptnet.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\cryptsp.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\d3d11.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\d3d9.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\d3dx11_43.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\d3dx9_39.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\d3dx9_43.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\dcomp.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
11:26:20.42286681993C:\WINDOWS\SYSTEM32\dsound.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\dwmapi.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\dxcore.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\dxgi.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\gpapi.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\icm32.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\inputhost.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\kernel.appcore.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\mscms.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\ntdll.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\ntmarta.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\nvapi.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\powrprof.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\profapi.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\textinputframework.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\wbemcomn.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\windows.storage.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\winmmbase.dll
11:26:20.42286681993C:\WINDOWS\SYSTEM32\wintypes.dll
11:26:20.42286681993C:\WINDOWS\System32\ADVAPI32.dll
11:26:20.42286681993C:\WINDOWS\System32\CRYPT32.dll
11:26:20.42286681993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9952681a7bb1dfac\nvd3dum.dll
11:26:20.42386681993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9952681a7bb1dfac\nvldumd.dll
11:26:20.42386681993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9952681a7bb1dfac\nvwgf2um.dll
11:26:20.42386681993C:\WINDOWS\System32\GDI32.dll
11:26:20.42386681993C:\WINDOWS\System32\IMM32.DLL
11:26:20.42386681993C:\WINDOWS\System32\KERNEL32.DLL
11:26:20.42386681993C:\WINDOWS\System32\KERNELBASE.dll
11:26:20.42386681993C:\WINDOWS\System32\MMDevApi.dll
11:26:20.42386681993C:\WINDOWS\System32\MSCTF.dll
11:26:20.42386681993C:\WINDOWS\System32\NSI.dll
11:26:20.42386681993C:\WINDOWS\System32\OLEAUT32.dll
11:26:20.42386681993C:\WINDOWS\System32\PSAPI.DLL
11:26:20.42386681993C:\WINDOWS\System32\RPCRT4.dll
11:26:20.42386681993C:\WINDOWS\System32\SETUPAPI.dll
11:26:20.42386681993C:\WINDOWS\System32\SHELL32.dll
11:26:20.42386681993C:\WINDOWS\System32\SHLWAPI.dll
11:26:20.42386681993C:\WINDOWS\System32\USER32.dll
11:26:20.42386681993C:\WINDOWS\System32\WINTRUST.dll
11:26:20.42386681993C:\WINDOWS\System32\WS2_32.dll
11:26:20.42386681993C:\WINDOWS\System32\bcrypt.dll
11:26:20.42386681993C:\WINDOWS\System32\bcryptPrimitives.dll
11:26:20.42386681993C:\WINDOWS\System32\cfgmgr32.dll
11:26:20.42386681993C:\WINDOWS\System32\clbcatq.dll
11:26:20.42386681993C:\WINDOWS\System32\combase.dll
11:26:20.42386681993C:\WINDOWS\System32\fwpuclnt.dll
11:26:20.42386681993C:\WINDOWS\System32\gdi32full.dll
11:26:20.42386681993C:\WINDOWS\System32\imagehlp.dll
11:26:20.42386681993C:\WINDOWS\System32\msvcp_win.dll
11:26:20.42386681993C:\WINDOWS\System32\msvcrt.dll
11:26:20.42386681993C:\WINDOWS\System32\ole32.dll
11:26:20.42386681993C:\WINDOWS\System32\sechost.dll
11:26:20.42386681993C:\WINDOWS\System32\shcore.dll
11:26:20.42386681993C:\WINDOWS\System32\ucrtbase.dll
11:26:20.42386681993C:\WINDOWS\System32\win32u.dll
11:26:20.42386681993C:\WINDOWS\System32\winrnr.dll
11:26:20.42386681993C:\WINDOWS\system32\NLAapi.dll
11:26:20.42386681993C:\WINDOWS\system32\mswsock.dll
11:26:20.42386681993C:\WINDOWS\system32\napinsp.dll
11:26:20.42386681993C:\WINDOWS\system32\nvspcap.dll
11:26:20.42386681993C:\WINDOWS\system32\pnrpnsp.dll
11:26:20.42386681993C:\WINDOWS\system32\rsaenh.dll
11:26:20.42386681993C:\WINDOWS\system32\uxtheme.dll
11:26:20.42386681993C:\WINDOWS\system32\wbem\fastprox.dll
11:26:20.42386681993C:\WINDOWS\system32\wbem\wbemprox.dll
11:26:20.42386681993C:\WINDOWS\system32\wbem\wbemsvc.dll
11:26:20.42386681993C:\WINDOWS\system32\wshbth.dll
11:26:20.42386681993C:\Windows\System32\rasadhlp.dll
11:26:20.42386681993D:\LOL\Game\BugSplat.dll
11:26:20.42386681993D:\LOL\Game\D3DCompiler_47.dll
11:26:20.42386681993D:\LOL\Game\League of Legends.exe
11:26:20.42386681993D:\LOL\Game\LogitechLed.dll
11:26:20.42386681993D:\LOL\Game\d3dcompiler_43.dll
11:26:20.42386681993D:\LOL\Game\dbghelp.dll
11:26:20.42386681993D:\LOL\Game\stub.dll
11:26:20.42386681993D:\Overwolf\0.157.2.17\win32\OWClient.dll
11:26:20.42386681993D:\Overwolf\0.157.2.17\win32\OWExplorer.dll
11:26:20.42386681993D:\Overwolf\0.157.2.17\win32\OWUtils.dll
11:26:20.4438670291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:26:20.44386702382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [9578] s[500].
11:26:20.44386702404WidgetManager::RefreshWidgetThreadMainLoopexit
11:26:20.44386702323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
11:26:20.44386702329WidgetManager::RefreshThreadProcStaticclean Exit
11:26:24.33869E41523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:26:24.34569E4220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
11:26:24.34569E4221fDevice9_TestCooperativeLevelDevice Release
11:26:24.34569E42533OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:26:24.34569E41286OverlayManager::RestoreGameWNDPROCSearch SWL..
11:26:24.34569E41293OverlayManager::RestoreGameWNDPROCSWL restored.
11:26:24.34669E41303OverlayManager::RestoreGameWNDPROCSWL OK.
11:26:24.34669E41308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x193b07d1
11:26:24.34669E42555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:26:24.34669E4187IRenderDevice::releaseRender Releasing.
11:26:24.34669E4775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
11:26:24.34669E4697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
11:26:24.34669E482RenderDeviceCaptureBase::ReleaseTextureRelease
11:26:24.34669E4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:26:24.34669E4825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
11:26:24.34669E4204IRenderDevice::releaseRender Releasing Done.
11:26:24.34669E4227fDevice9_TestCooperativeLevelEnd Device Release
11:26:24.34669E4248fDevice9_TestCooperativeLevelEnd Device Release
11:26:24.58086646197OverlayManager::doActionForegroundChange Event ON (ON)
11:26:24.58086647545OverlayManager::OnForegroundChangedChanged True
11:26:24.58086646991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:26:24.58086642522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:26:24.68269E4346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x19858660
11:26:24.68269E4352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
11:26:24.68269E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:26:24.68269E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:26:24.68269E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:26:24.80069E4683RenderDeviceD3d9::initInit Device 0x19858660
11:26:24.80069E4756RenderDeviceD3d9::initreCRL [15 - 11294]
11:26:24.80069E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:26:24.80069E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:26:24.80069E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:26:24.80069E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:26:24.80069E4453doOverlayOverlayManager::setShowMode
11:26:24.80169E447ResetSnapShotSH::ExecuteRelease snapshot SH
11:26:24.80269E47274OverlayManager::LoadPluginPlugin loaded [11] [C:\Users\gaylord\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\158.2.1\plugins/GEPPlugin.dll] []
11:26:24.80469E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:26:24.80469E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xbb22029f
11:26:24.80469E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:26:24.80469E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:26:24.80469E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:26:24.80469E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:26:24.80469E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:26:24.80469E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:26:24.80669E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:26:24.80669E4419InputInterceptor::stopHookunhook keyboard and mouse
11:26:24.80669E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:26:24.80669E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:26:24.80669E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:26:24.97969E42427WidgetManager::Renderresum layout thread
11:26:24.97969E4276WidgetManager::initInit manager
11:26:24.9808A982340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
11:26:25.208A98225InterProcessElement::openInterProcess Overwolf_ImID_5C09E2_P_31876 opened succesfuly
11:26:25.208A98225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:26:25.4858664363ow-graphicsFailed to open pipe
11:26:25.4858664363ow-graphicsFailed to open pipe
11:26:25.4858664363ow-graphicsConnection initialized
11:26:25.4858664145LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
11:26:25.4858664127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
11:26:25.74769E4255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
11:26:25.92669E42411OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:26:26.11569E42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:26:26.11969E43475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 7, OW handle = 0xf6080839;prev = 0xf6080839 , {Original values: ref = 7 handle = 0xe34703af}
11:26:26.64669E4580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
11:26:26.79569E4580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
11:26:26.8168A98256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
11:26:26.8168A98128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5c09e2
11:26:26.8168A98256InterProcessElement::closeInterProcess Overwolf_ImID_5C09E2_P_31876 close 2147483647 bytes
11:26:26.8168A982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:26:26.8198A98225InterProcessElement::openInterProcess Overwolf_ImID_611238_P_31876 opened succesfuly
11:26:26.8198A98225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:26:27.23269E42411OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:26:27.49569E4363ow-graphicsHooked to process: League of Legends.exe
11:26:27.49569E4363ow-graphics(half life scientist) everything.. seems to be in order
11:26:27.49569E4363ow-graphicsd3d9_init
11:26:27.60669E4363ow-graphicsd3d9 shared texture capture successful
11:26:27.61469E4363ow-graphicscapture_d3d9
11:26:27.73086646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:26:27.75586646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:26:27.7638A98225InterProcessElement::openInterProcess Overwolf_ImID_60128E_P_31876 opened succesfuly
11:26:27.7638A98225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:26:29.81186646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:26:29.8668A98225InterProcessElement::openInterProcess Overwolf_ImID_32E30AB2_P_31876 opened succesfuly
11:26:29.8668A98225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:26:30.16269E43317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
11:26:31.1198A98256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
11:26:31.1198A98128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=60128e
11:26:31.1198A98256InterProcessElement::closeInterProcess Overwolf_ImID_60128E_P_31876 close 2147483647 bytes
11:26:31.1198A982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:26:33.92569E43317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
11:27:04.12969E43317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
11:27:04.9428A98291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:27:05.5769E4580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
11:27:05.5769E4580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
11:27:05.5538A98291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:27:06.23469E42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:27:06.23969E43475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 7, OW handle = 0xf6080839;prev = 0xf6080839 , {Original values: ref = 7 handle = 0x86011a77}
11:27:06.23969E47030OverlayManager::IsEmptyCursorCache cursor 0x86011a77 (v: 1)
11:27:09.94569E47030OverlayManager::IsEmptyCursorCache cursor 0xd27e0155 (v: 1)
11:27:10.20569E47030OverlayManager::IsEmptyCursorCache cursor 0xdf930421 (v: 1)
11:27:30.89169E47030OverlayManager::IsEmptyCursorCache cursor 0x11b71997 (v: 1)
11:27:43.50286646185OverlayManager::doActionForegroundChange Event [winows not active]
11:27:43.50286646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:27:43.50286646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:27:43.50286642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:27:43.51786646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:27:43.51786647545OverlayManager::OnForegroundChangedChanged False
11:27:43.51786647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0xAB1028 Title=[Porofessor - InGame Charts]
11:27:43.51786642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:27:43.51786642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:27:43.51986646322OverlayManager::doActionDisplayFPS - Triggered
11:27:43.54586646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:27:44.418A98291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:27:46.5448A982382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3156] s[500].
11:27:46.5448A982404WidgetManager::RefreshWidgetThreadMainLoopexit
11:27:46.5448A982323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
11:27:46.5448A982329WidgetManager::RefreshThreadProcStaticclean Exit
11:27:46.60269E41523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:27:46.61269E4220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
11:27:46.61269E4221fDevice9_TestCooperativeLevelDevice Release
11:27:46.61269E42533OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:27:46.61269E41286OverlayManager::RestoreGameWNDPROCSearch SWL..
11:27:46.61269E41293OverlayManager::RestoreGameWNDPROCSWL restored.
11:27:46.61269E41303OverlayManager::RestoreGameWNDPROCSWL OK.
11:27:46.61269E41308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xbb22029f
11:27:46.61269E42555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:27:46.61269E4187IRenderDevice::releaseRender Releasing.
11:27:46.61269E4775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
11:27:46.61269E4697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
11:27:46.61269E482RenderDeviceCaptureBase::ReleaseTextureRelease
11:27:46.61369E4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:27:46.63769E4363ow-graphics----------------- d3d9 capture freed -----------------
11:27:46.63769E4825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
11:27:46.63769E4204IRenderDevice::releaseRender Releasing Done.
11:27:46.63769E4227fDevice9_TestCooperativeLevelEnd Device Release
11:27:46.63769E4248fDevice9_TestCooperativeLevelEnd Device Release
11:27:47.669E4346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x19858660
11:27:47.669E4352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
11:27:47.669E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:27:47.669E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:27:47.669E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:27:47.7086646197OverlayManager::doActionForegroundChange Event ON (ON)
11:27:47.7086647545OverlayManager::OnForegroundChangedChanged True
11:27:47.7086646991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:27:47.7086642522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:27:47.20469E4683RenderDeviceD3d9::initInit Device 0x19858660
11:27:47.20469E4756RenderDeviceD3d9::initreCRL [15 - 11758]
11:27:47.20469E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:27:47.20469E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:27:47.20469E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:27:47.20469E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:27:47.20469E4453doOverlayOverlayManager::setShowMode
11:27:47.20569E447ResetSnapShotSH::ExecuteRelease snapshot SH
11:27:47.20569E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:27:47.20569E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x20e61b69
11:27:47.20569E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:27:47.20569E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:27:47.20669E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:27:47.20669E4363ow-graphicsd3d9_init
11:27:47.29869E4363ow-graphicsd3d9 shared texture capture successful
11:27:47.29869E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:27:47.29869E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:27:47.29869E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:27:47.30069E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:27:47.30069E4419InputInterceptor::stopHookunhook keyboard and mouse
11:27:47.30069E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:27:47.30069E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:27:47.30069E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:27:51.4769E42427WidgetManager::Renderresum layout thread
11:27:51.4769E4276WidgetManager::initInit manager
11:27:51.477F982340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
11:28:33.28769E47030OverlayManager::IsEmptyCursorCache cursor 0x74410a5b (v: 1)
11:28:46.72169E47030OverlayManager::IsEmptyCursorCache cursor 0x8da71a97 (v: 1)
11:29:00.96369E47030OverlayManager::IsEmptyCursorCache cursor 0x22500e4b (v: 1)
11:29:58.39369E47030OverlayManager::IsEmptyCursorCache cursor 0xb69809ef (v: 1)
11:30:26.2569E47030OverlayManager::IsEmptyCursorCache cursor 0x12de0ecf (v: 1)
11:34:16.13886646185OverlayManager::doActionForegroundChange Event [winows not active]
11:34:16.13886646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:34:16.13986646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:34:16.13986642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:34:16.15386646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:34:16.15386647545OverlayManager::OnForegroundChangedChanged False
11:34:16.15386647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x44FE093E Title=[
11:34:16.15386642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:34:16.15386642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:34:16.15686646322OverlayManager::doActionDisplayFPS - Triggered
11:34:16.18386646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:34:16.6757F98291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:34:19.1787F982382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3421] s[500].
11:34:19.1787F982404WidgetManager::RefreshWidgetThreadMainLoopexit
11:34:19.1787F982323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
11:34:19.1787F982329WidgetManager::RefreshThreadProcStaticclean Exit
11:34:27.66369E41523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:34:27.67069E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:34:27.67969E4220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
11:34:27.67969E4221fDevice9_TestCooperativeLevelDevice Release
11:34:27.67969E42533OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:34:27.67969E41286OverlayManager::RestoreGameWNDPROCSearch SWL..
11:34:27.67969E41293OverlayManager::RestoreGameWNDPROCSWL restored.
11:34:27.67969E41303OverlayManager::RestoreGameWNDPROCSWL OK.
11:34:27.67969E41308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x20e61b69
11:34:27.67969E42555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:34:27.67969E4187IRenderDevice::releaseRender Releasing.
11:34:27.67969E4775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
11:34:27.67969E4697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
11:34:27.67969E482RenderDeviceCaptureBase::ReleaseTextureRelease
11:34:27.67969E4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:34:27.70669E4363ow-graphics----------------- d3d9 capture freed -----------------
11:34:27.70769E4825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
11:34:27.70769E4204IRenderDevice::releaseRender Releasing Done.
11:34:27.70769E4227fDevice9_TestCooperativeLevelEnd Device Release
11:34:27.70769E4248fDevice9_TestCooperativeLevelEnd Device Release
11:34:27.79386646197OverlayManager::doActionForegroundChange Event ON (ON)
11:34:27.79386647545OverlayManager::OnForegroundChangedChanged True
11:34:27.79386646991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:34:27.79386642522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:34:28.12369E4346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x19858660
11:34:28.12369E4352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
11:34:28.12369E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:34:28.12369E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:34:28.12369E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:34:28.35169E4683RenderDeviceD3d9::initInit Device 0x19858660
11:34:28.35169E4756RenderDeviceD3d9::initreCRL [15 - 13284]
11:34:28.35169E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:34:28.35169E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:34:28.35169E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:34:28.35169E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:34:28.35169E4453doOverlayOverlayManager::setShowMode
11:34:28.35169E447ResetSnapShotSH::ExecuteRelease snapshot SH
11:34:28.35169E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:34:28.35169E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x21621b69
11:34:28.35169E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:34:28.35169E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:34:28.35169E42427WidgetManager::Renderresum layout thread
11:34:28.35169E4276WidgetManager::initInit manager
11:34:28.352200C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
11:34:28.35369E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:34:28.35369E4363ow-graphicsd3d9_init
11:34:28.389200C225InterProcessElement::openInterProcess Overwolf_ImID_6009E2_P_31876 opened succesfuly
11:34:28.389200C225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:34:28.44369E4363ow-graphicsd3d9 shared texture capture successful
11:34:28.44369E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:34:28.44369E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:34:28.44369E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:34:28.44569E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:34:28.44569E4419InputInterceptor::stopHookunhook keyboard and mouse
11:34:28.44569E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:34:28.44569E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:34:28.44569E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:34:29.58386646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:34:29.59286646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:34:29.597200C256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
11:34:29.597200C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=6009e2
11:34:29.597200C256InterProcessElement::closeInterProcess Overwolf_ImID_6009E2_P_31876 close 2147483647 bytes
11:34:29.597200C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:34:29.635200C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1d043a
11:34:29.635200C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:34:29.637200C225InterProcessElement::openInterProcess Overwolf_ImID_1D043A_P_31876 opened succesfuly
11:34:29.637200C225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:34:30.60186646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:34:30.61986646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:34:30.646200C256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
11:34:30.646200C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1d043a
11:34:30.646200C256InterProcessElement::closeInterProcess Overwolf_ImID_1D043A_P_31876 close 2147483647 bytes
11:34:30.646200C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:34:30.649200C225InterProcessElement::openInterProcess Overwolf_ImID_6209E2_P_31876 opened succesfuly
11:34:30.649200C225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:34:56.12169E47030OverlayManager::IsEmptyCursorCache cursor 0x37aa01d9 (v: 1)
11:36:27.94200C256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
11:36:27.94200C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=6209e2
11:36:27.94200C256InterProcessElement::closeInterProcess Overwolf_ImID_6209E2_P_31876 close 2147483647 bytes
11:36:27.94200C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:36:42.36169E4580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor-ingame-charts_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
11:36:42.50169E4580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor-ingame-charts_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
11:36:42.66069E4580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor-ingame-charts_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
11:36:42.74969E4580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor-ingame-charts_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
11:36:43.14569E4580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
11:36:43.25869E4580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
11:36:44.18069E42411OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:36:44.69669E42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:36:44.70569E43475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0xf6080839;prev = 0xf6080839 , {Original values: ref = 1 handle = 0x86011a77}
11:36:45.1469E4580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
11:36:45.11669E4580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
11:37:17.3286646185OverlayManager::doActionForegroundChange Event [winows not active]
11:37:17.3286646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:37:17.3286646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:37:17.3286642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:37:17.4886646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:37:17.4886647545OverlayManager::OnForegroundChangedChanged False
11:37:17.4886647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0xAB1028 Title=[Porofessor - InGame Charts]
11:37:17.4886642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:37:17.4886642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:37:17.5086646322OverlayManager::doActionDisplayFPS - Triggered
11:37:17.7686646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:37:17.564200C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:37:17.77169E41523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:37:17.78369E4220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
11:37:17.78369E4221fDevice9_TestCooperativeLevelDevice Release
11:37:17.78369E42533OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:37:17.78469E41286OverlayManager::RestoreGameWNDPROCSearch SWL..
11:37:17.78469E41293OverlayManager::RestoreGameWNDPROCSWL restored.
11:37:17.78469E41303OverlayManager::RestoreGameWNDPROCSWL OK.
11:37:17.78569E41308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x21621b69
11:37:17.78569E42555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:37:17.78569E4187IRenderDevice::releaseRender Releasing.
11:37:17.78569E4775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
11:37:17.78569E4697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
11:37:17.78569E482RenderDeviceCaptureBase::ReleaseTextureRelease
11:37:17.78569E4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:37:17.80769E4363ow-graphics----------------- d3d9 capture freed -----------------
11:37:17.80769E4825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
11:37:17.80769E4204IRenderDevice::releaseRender Releasing Done.
11:37:17.80769E4227fDevice9_TestCooperativeLevelEnd Device Release
11:37:17.80769E4248fDevice9_TestCooperativeLevelEnd Device Release
11:37:18.4286646197OverlayManager::doActionForegroundChange Event ON (ON)
11:37:18.4286647545OverlayManager::OnForegroundChangedChanged True
11:37:18.4286646991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:37:18.4286642522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:37:18.20869E4346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x19858660
11:37:18.20869E4352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
11:37:18.20869E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:37:18.20869E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:37:18.20869E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:37:18.41569E4683RenderDeviceD3d9::initInit Device 0x19858660
11:37:18.41569E4756RenderDeviceD3d9::initreCRL [15 - 13439]
11:37:18.41569E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:37:18.41569E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:37:18.41569E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:37:18.41569E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:37:18.41569E4453doOverlayOverlayManager::setShowMode
11:37:18.41569E447ResetSnapShotSH::ExecuteRelease snapshot SH
11:37:18.41569E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:37:18.41569E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x8bef1165
11:37:18.41569E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:37:18.41669E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:37:18.41769E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:37:18.41769E4363ow-graphicsd3d9_init
11:37:18.443200C225InterProcessElement::openInterProcess Overwolf_ImID_6309E2_P_31876 opened succesfuly
11:37:18.443200C225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:37:18.51069E4363ow-graphicsd3d9 shared texture capture successful
11:37:18.51069E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:37:18.51069E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:37:18.51069E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:37:18.52969E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:37:18.52969E4419InputInterceptor::stopHookunhook keyboard and mouse
11:37:18.52969E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:37:18.52969E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:37:18.52969E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:39:23.381200C256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
11:39:23.381200C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=6309e2
11:39:23.381200C256InterProcessElement::closeInterProcess Overwolf_ImID_6309E2_P_31876 close 2147483647 bytes
11:39:23.382200C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:39:23.39286646185OverlayManager::doActionForegroundChange Event [winows not active]
11:39:23.39286646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:39:23.39486646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:39:23.39486642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:39:23.40586646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:39:23.40586647545OverlayManager::OnForegroundChangedChanged False
11:39:23.40686647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0xAB1028 Title=[Porofessor - InGame Charts]
11:39:23.40686642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:39:23.40686642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:39:23.40786646322OverlayManager::doActionDisplayFPS - Triggered
11:39:23.44269E447ResetSnapShotSH::ExecuteRelease snapshot SH
11:39:23.44269E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:39:23.45086646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:39:24.427200C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:39:26.930200C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3484] s[500].
11:39:26.930200C2404WidgetManager::RefreshWidgetThreadMainLoopexit
11:39:26.930200C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
11:39:26.930200C2329WidgetManager::RefreshThreadProcStaticclean Exit
11:39:35.76069E41523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:39:35.76769E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:39:35.78269E4220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
11:39:35.78269E4221fDevice9_TestCooperativeLevelDevice Release
11:39:35.78269E42533OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:39:35.78269E41286OverlayManager::RestoreGameWNDPROCSearch SWL..
11:39:35.78269E41293OverlayManager::RestoreGameWNDPROCSWL restored.
11:39:35.78269E41303OverlayManager::RestoreGameWNDPROCSWL OK.
11:39:35.78269E41308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x8bef1165
11:39:35.78269E42555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:39:35.78269E4187IRenderDevice::releaseRender Releasing.
11:39:35.78269E4775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
11:39:35.78269E4697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
11:39:35.78269E482RenderDeviceCaptureBase::ReleaseTextureRelease
11:39:35.78269E4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:39:35.80669E4363ow-graphics----------------- d3d9 capture freed -----------------
11:39:35.80669E4825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
11:39:35.80669E4204IRenderDevice::releaseRender Releasing Done.
11:39:35.80669E4227fDevice9_TestCooperativeLevelEnd Device Release
11:39:35.80669E4248fDevice9_TestCooperativeLevelEnd Device Release
11:39:36.9886646197OverlayManager::doActionForegroundChange Event ON (ON)
11:39:36.9886647545OverlayManager::OnForegroundChangedChanged True
11:39:36.9886646991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:39:36.9886642522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:39:36.9986646322OverlayManager::doActionDisplayFPS - Triggered
11:39:36.22369E4346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x19858660
11:39:36.22369E4352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
11:39:36.22369E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:39:36.22369E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:39:36.22369E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:39:36.44569E4683RenderDeviceD3d9::initInit Device 0x19858660
11:39:36.44569E4756RenderDeviceD3d9::initreCRL [15 - 13469]
11:39:36.44569E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:39:36.44569E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:39:36.44569E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:39:36.44569E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:39:36.44569E4453doOverlayOverlayManager::setShowMode
11:39:36.44569E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:39:36.44569E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x248c1383
11:39:36.44569E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:39:36.44569E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:39:36.44569E42427WidgetManager::Renderresum layout thread
11:39:36.44569E4276WidgetManager::initInit manager
11:39:36.4468B102340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
11:39:36.44669E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:39:36.44669E4363ow-graphicsd3d9_init
11:39:36.4838B10225InterProcessElement::openInterProcess Overwolf_ImID_A412EA_P_31876 opened succesfuly
11:39:36.4838B10225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:39:36.54169E4363ow-graphicsd3d9 shared texture capture successful
11:39:36.54169E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:39:36.54169E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:39:36.54169E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:39:36.54369E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:39:36.54369E4419InputInterceptor::stopHookunhook keyboard and mouse
11:39:36.54369E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:39:36.54369E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:39:36.54469E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:39:37.59686646185OverlayManager::doActionForegroundChange Event [winows not active]
11:39:37.59686646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:39:37.59686646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:39:37.59686642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:39:37.60086646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:39:37.60086647545OverlayManager::OnForegroundChangedChanged False
11:39:37.60086647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x44FE093E Title=[
11:39:37.60086642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:39:37.60086642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:39:37.60286646322OverlayManager::doActionDisplayFPS - Triggered
11:39:39.71469E41523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:39:39.73469E4220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
11:39:39.73469E4221fDevice9_TestCooperativeLevelDevice Release
11:39:39.73469E42533OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:39:39.73469E41286OverlayManager::RestoreGameWNDPROCSearch SWL..
11:39:39.73469E41293OverlayManager::RestoreGameWNDPROCSWL restored.
11:39:39.73469E41303OverlayManager::RestoreGameWNDPROCSWL OK.
11:39:39.73469E41308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x248c1383
11:39:39.73469E42555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:39:39.73469E4187IRenderDevice::releaseRender Releasing.
11:39:39.73469E4775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
11:39:39.73469E4697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
11:39:39.73469E482RenderDeviceCaptureBase::ReleaseTextureRelease
11:39:39.73469E4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:39:39.76169E4363ow-graphics----------------- d3d9 capture freed -----------------
11:39:39.76169E4825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
11:39:39.76169E4204IRenderDevice::releaseRender Releasing Done.
11:39:39.76169E4227fDevice9_TestCooperativeLevelEnd Device Release
11:39:39.76169E4248fDevice9_TestCooperativeLevelEnd Device Release
11:39:40.15586646197OverlayManager::doActionForegroundChange Event ON (ON)
11:39:40.15586647545OverlayManager::OnForegroundChangedChanged True
11:39:40.15586646991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:39:40.15586642522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:39:40.63469E4346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x19858660
11:39:40.63469E4352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
11:39:40.63469E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:39:40.63469E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:39:40.63469E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:39:40.82669E4683RenderDeviceD3d9::initInit Device 0x19858660
11:39:40.82669E4756RenderDeviceD3d9::initreCRL [15 - 13433]
11:39:40.82669E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:39:40.82669E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:39:40.82669E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:39:40.82669E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:39:40.82669E4453doOverlayOverlayManager::setShowMode
11:39:40.82669E447ResetSnapShotSH::ExecuteRelease snapshot SH
11:39:40.82669E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:39:40.82669E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x18861967
11:39:40.82669E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:39:40.82669E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:39:40.82869E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:39:40.82869E4363ow-graphicsd3d9_init
11:39:40.91969E4363ow-graphicsd3d9 shared texture capture successful
11:39:40.91969E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:39:40.91969E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:39:40.91969E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:39:40.92169E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:39:40.92169E4419InputInterceptor::stopHookunhook keyboard and mouse
11:39:40.92169E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:39:40.92169E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:39:40.92169E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:39:45.75286646185OverlayManager::doActionForegroundChange Event [winows not active]
11:39:45.75286646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:39:45.75286646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:39:45.75286642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:39:45.76886646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:39:45.76886647545OverlayManager::OnForegroundChangedChanged False
11:39:45.76886647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x8006B2 Title=[League of Legends]
11:39:45.76886642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:39:45.76886642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:39:45.76986646322OverlayManager::doActionDisplayFPS - Triggered
11:39:45.79486646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:39:46.7948B10291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:39:48.7978B102382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3125] s[500].
11:39:48.7978B102404WidgetManager::RefreshWidgetThreadMainLoopexit
11:39:48.7978B102323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
11:39:48.7978B102329WidgetManager::RefreshThreadProcStaticclean Exit
11:39:48.88369E41523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:39:48.89969E4220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
11:39:48.89969E4221fDevice9_TestCooperativeLevelDevice Release
11:39:48.89969E42533OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:39:48.89969E41286OverlayManager::RestoreGameWNDPROCSearch SWL..
11:39:48.89969E41293OverlayManager::RestoreGameWNDPROCSWL restored.
11:39:48.89969E41303OverlayManager::RestoreGameWNDPROCSWL OK.
11:39:48.89969E41308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x18861967
11:39:48.89969E42555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:39:48.89969E4187IRenderDevice::releaseRender Releasing.
11:39:48.89969E4775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
11:39:48.89969E4697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
11:39:48.89969E482RenderDeviceCaptureBase::ReleaseTextureRelease
11:39:48.89969E4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:39:48.92569E4363ow-graphics----------------- d3d9 capture freed -----------------
11:39:48.92569E4825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
11:39:48.92569E4204IRenderDevice::releaseRender Releasing Done.
11:39:48.92569E4227fDevice9_TestCooperativeLevelEnd Device Release
11:39:48.92569E4248fDevice9_TestCooperativeLevelEnd Device Release
11:39:49.28769E4346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x19858660
11:39:49.28769E4352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
11:39:49.28769E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:39:49.28769E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:39:49.28769E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:39:49.33386646197OverlayManager::doActionForegroundChange Event ON (ON)
11:39:49.33386647545OverlayManager::OnForegroundChangedChanged True
11:39:49.33386646991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:39:49.33386642522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:39:49.50969E4683RenderDeviceD3d9::initInit Device 0x19858660
11:39:49.50969E4756RenderDeviceD3d9::initreCRL [15 - 13432]
11:39:49.50969E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:39:49.50969E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:39:49.50969E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:39:49.50969E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:39:49.50969E4453doOverlayOverlayManager::setShowMode
11:39:49.50969E447ResetSnapShotSH::ExecuteRelease snapshot SH
11:39:49.50969E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:39:49.50969E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x9fba136d
11:39:49.50969E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:39:49.50969E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:39:49.51069E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:39:49.51069E4363ow-graphicsd3d9_init
11:39:49.60069E4363ow-graphicsd3d9 shared texture capture successful
11:39:49.60069E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:39:49.60069E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:39:49.60069E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:39:49.60369E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:39:49.60369E4419InputInterceptor::stopHookunhook keyboard and mouse
11:39:49.60369E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:39:49.60369E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:39:49.60469E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:39:53.31669E42427WidgetManager::Renderresum layout thread
11:39:53.31669E4276WidgetManager::initInit manager
11:39:53.31784102340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
11:39:53.3508410256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
11:39:53.3508410128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a412ea
11:39:53.3508410256InterProcessElement::closeInterProcess Overwolf_ImID_A412EA_P_31876 close 2147483647 bytes
11:39:53.35084102664WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:41:17.48486646185OverlayManager::doActionForegroundChange Event [winows not active]
11:41:17.48486646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:41:17.48486646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:41:17.48486642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:41:17.50086646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:41:17.50086647545OverlayManager::OnForegroundChangedChanged False
11:41:17.50086647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x44FE093E Title=[
11:41:17.50086642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:41:17.50086642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:41:17.50186646322OverlayManager::doActionDisplayFPS - Triggered
11:41:17.54186646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:41:18.158410291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:41:19.46269E41523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:41:19.48069E4220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
11:41:19.48069E4221fDevice9_TestCooperativeLevelDevice Release
11:41:19.48069E42533OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:41:19.48069E41286OverlayManager::RestoreGameWNDPROCSearch SWL..
11:41:19.48069E41293OverlayManager::RestoreGameWNDPROCSWL restored.
11:41:19.48069E41303OverlayManager::RestoreGameWNDPROCSWL OK.
11:41:19.48069E41308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x9fba136d
11:41:19.48069E42555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:41:19.48069E4187IRenderDevice::releaseRender Releasing.
11:41:19.48069E4775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
11:41:19.48069E4697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
11:41:19.48069E482RenderDeviceCaptureBase::ReleaseTextureRelease
11:41:19.48069E4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:41:19.50469E4363ow-graphics----------------- d3d9 capture freed -----------------
11:41:19.50469E4825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
11:41:19.50469E4204IRenderDevice::releaseRender Releasing Done.
11:41:19.50469E4227fDevice9_TestCooperativeLevelEnd Device Release
11:41:19.50469E4248fDevice9_TestCooperativeLevelEnd Device Release
11:41:19.54886646197OverlayManager::doActionForegroundChange Event ON (ON)
11:41:19.54886647545OverlayManager::OnForegroundChangedChanged True
11:41:19.54886646991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:41:19.54886642522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:41:19.88469E4346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x19858660
11:41:19.88469E4352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
11:41:19.88469E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:41:19.88469E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:41:19.88469E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:41:20.5684102385WidgetManager::RefreshWidgetThreadMainLoopRender keep alive failed... No graphics.
11:41:20.10969E4683RenderDeviceD3d9::initInit Device 0x19858660
11:41:20.10969E4756RenderDeviceD3d9::initreCRL [15 - 13438]
11:41:20.10969E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:41:20.10969E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:41:20.10969E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:41:20.10969E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:41:20.10969E4453doOverlayOverlayManager::setShowMode
11:41:20.10969E447ResetSnapShotSH::ExecuteRelease snapshot SH
11:41:20.10969E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:41:20.10969E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xfc820ddd
11:41:20.10969E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:41:20.11069E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:41:20.11169E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:41:20.11169E4363ow-graphicsd3d9_init
11:41:20.1288410225InterProcessElement::openInterProcess Overwolf_ImID_3919CC_P_31876 opened succesfuly
11:41:20.1288410225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:41:20.20469E4363ow-graphicsd3d9 shared texture capture successful
11:41:20.20469E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:41:20.20469E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:41:20.20469E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:41:20.20669E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:41:20.20669E4419InputInterceptor::stopHookunhook keyboard and mouse
11:41:20.20669E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:41:20.20669E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:41:20.20669E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:41:22.7348410256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
11:41:22.7348410128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3919cc
11:41:22.7348410256InterProcessElement::closeInterProcess Overwolf_ImID_3919CC_P_31876 close 2147483647 bytes
11:41:22.73484102664WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:43:06.51986646185OverlayManager::doActionForegroundChange Event [winows not active]
11:43:06.51986646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:43:06.51986646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:43:06.51986642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:43:06.53586646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:43:06.53586647545OverlayManager::OnForegroundChangedChanged False
11:43:06.53586647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x44FE093E Title=[
11:43:06.53586642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:43:06.53586642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:43:06.53886646322OverlayManager::doActionDisplayFPS - Triggered
11:43:06.56386646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:43:07.468410291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:43:08.67869E41523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:43:08.69369E4220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
11:43:08.69369E4221fDevice9_TestCooperativeLevelDevice Release
11:43:08.69369E42533OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:43:08.69369E41286OverlayManager::RestoreGameWNDPROCSearch SWL..
11:43:08.69369E41293OverlayManager::RestoreGameWNDPROCSWL restored.
11:43:08.69369E41303OverlayManager::RestoreGameWNDPROCSWL OK.
11:43:08.69369E41308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xfc820ddd
11:43:08.69369E42555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:43:08.69369E4187IRenderDevice::releaseRender Releasing.
11:43:08.69369E4775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
11:43:08.69369E4697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
11:43:08.69369E482RenderDeviceCaptureBase::ReleaseTextureRelease
11:43:08.69369E4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:43:08.71669E4363ow-graphics----------------- d3d9 capture freed -----------------
11:43:08.71669E4825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
11:43:08.71669E4204IRenderDevice::releaseRender Releasing Done.
11:43:08.71669E4227fDevice9_TestCooperativeLevelEnd Device Release
11:43:08.71669E4248fDevice9_TestCooperativeLevelEnd Device Release
11:43:09.8486646197OverlayManager::doActionForegroundChange Event ON (ON)
11:43:09.8486647545OverlayManager::OnForegroundChangedChanged True
11:43:09.8486646991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:43:09.8486642522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:43:09.12369E4346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x19858660
11:43:09.12369E4352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
11:43:09.12369E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:43:09.12369E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:43:09.12369E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:43:09.34869E4683RenderDeviceD3d9::initInit Device 0x19858660
11:43:09.34869E4756RenderDeviceD3d9::initreCRL [15 - 13442]
11:43:09.34869E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:43:09.34869E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:43:09.34869E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:43:09.34869E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:43:09.34869E4453doOverlayOverlayManager::setShowMode
11:43:09.34969E447ResetSnapShotSH::ExecuteRelease snapshot SH
11:43:09.34969E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:43:09.34969E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x46c713a9
11:43:09.34969E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:43:09.34969E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:43:09.35069E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:43:09.35069E4363ow-graphicsd3d9_init
11:43:09.44269E4363ow-graphicsd3d9 shared texture capture successful
11:43:09.44269E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:43:09.44269E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:43:09.44269E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:43:09.44569E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:43:09.44569E4419InputInterceptor::stopHookunhook keyboard and mouse
11:43:09.44569E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:43:09.44569E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:43:09.44569E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:43:09.5558410225InterProcessElement::openInterProcess Overwolf_ImID_21043A_P_31876 opened succesfuly
11:43:09.5558410225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:43:10.60286646185OverlayManager::doActionForegroundChange Event [winows not active]
11:43:10.60286646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:43:10.60286646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:43:10.60286642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:43:10.61786646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:43:10.61786647545OverlayManager::OnForegroundChangedChanged False
11:43:10.61786647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x44FE093E Title=[
11:43:10.61786642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:43:10.61786642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:43:10.61886646322OverlayManager::doActionDisplayFPS - Triggered
11:43:11.1268410291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:43:11.38369E41523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:43:11.40069E4220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
11:43:11.40069E4221fDevice9_TestCooperativeLevelDevice Release
11:43:11.40069E42533OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:43:11.40069E41286OverlayManager::RestoreGameWNDPROCSearch SWL..
11:43:11.40069E41293OverlayManager::RestoreGameWNDPROCSWL restored.
11:43:11.40069E41303OverlayManager::RestoreGameWNDPROCSWL OK.
11:43:11.40069E41308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x46c713a9
11:43:11.40069E42555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:43:11.40069E4187IRenderDevice::releaseRender Releasing.
11:43:11.40069E4775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
11:43:11.40069E4697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
11:43:11.40069E482RenderDeviceCaptureBase::ReleaseTextureRelease
11:43:11.40069E4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:43:11.42369E4363ow-graphics----------------- d3d9 capture freed -----------------
11:43:11.42469E4825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
11:43:11.42469E4204IRenderDevice::releaseRender Releasing Done.
11:43:11.42469E4227fDevice9_TestCooperativeLevelEnd Device Release
11:43:11.42469E4248fDevice9_TestCooperativeLevelEnd Device Release
11:43:11.64186646197OverlayManager::doActionForegroundChange Event ON (ON)
11:43:11.64186647545OverlayManager::OnForegroundChangedChanged True
11:43:11.64186646991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:43:11.64186642522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:43:11.78569E4346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x19858660
11:43:11.78569E4352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
11:43:11.78569E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:43:11.78569E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:43:11.78569E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:43:11.98869E4683RenderDeviceD3d9::initInit Device 0x19858660
11:43:11.98869E4756RenderDeviceD3d9::initreCRL [15 - 13510]
11:43:11.98869E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:43:11.98869E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:43:11.98869E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:43:11.98869E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:43:11.98869E4453doOverlayOverlayManager::setShowMode
11:43:11.98869E447ResetSnapShotSH::ExecuteRelease snapshot SH
11:43:11.98869E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:43:11.98869E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x384a0643
11:43:11.98869E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:43:11.98869E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:43:11.99069E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:43:11.99069E4363ow-graphicsd3d9_init
11:43:12.9769E4363ow-graphicsd3d9 shared texture capture successful
11:43:12.9869E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:43:12.9869E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:43:12.9869E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:43:12.9969E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:43:12.9969E4419InputInterceptor::stopHookunhook keyboard and mouse
11:43:12.9969E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:43:12.9969E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:43:12.9969E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:43:19.24186646185OverlayManager::doActionForegroundChange Event [winows not active]
11:43:19.24186646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:43:19.24286646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:43:19.24286642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:43:19.25686646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:43:19.25686647545OverlayManager::OnForegroundChangedChanged False
11:43:19.25686647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x44FE093E Title=[
11:43:19.25786642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:43:19.25786642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:43:19.25886646322OverlayManager::doActionDisplayFPS - Triggered
11:43:19.27886646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:43:19.8078410291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:43:20.12769E41523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:43:20.14069E4220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
11:43:20.14069E4221fDevice9_TestCooperativeLevelDevice Release
11:43:20.14069E42533OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:43:20.14069E41286OverlayManager::RestoreGameWNDPROCSearch SWL..
11:43:20.14069E41293OverlayManager::RestoreGameWNDPROCSWL restored.
11:43:20.14069E41303OverlayManager::RestoreGameWNDPROCSWL OK.
11:43:20.14069E41308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x384a0643
11:43:20.14069E42555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:43:20.14069E4187IRenderDevice::releaseRender Releasing.
11:43:20.14069E4775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
11:43:20.14069E4697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
11:43:20.14069E482RenderDeviceCaptureBase::ReleaseTextureRelease
11:43:20.14069E4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:43:20.16769E4363ow-graphics----------------- d3d9 capture freed -----------------
11:43:20.16769E4825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
11:43:20.16769E4204IRenderDevice::releaseRender Releasing Done.
11:43:20.16769E4227fDevice9_TestCooperativeLevelEnd Device Release
11:43:20.16769E4248fDevice9_TestCooperativeLevelEnd Device Release
11:43:20.26786646197OverlayManager::doActionForegroundChange Event ON (ON)
11:43:20.26786647545OverlayManager::OnForegroundChangedChanged True
11:43:20.26786646991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:43:20.26786642522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:43:20.53369E4346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x19858660
11:43:20.53369E4352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
11:43:20.53369E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:43:20.53369E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:43:20.53369E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:43:20.75669E4683RenderDeviceD3d9::initInit Device 0x19858660
11:43:20.75669E4756RenderDeviceD3d9::initreCRL [15 - 13499]
11:43:20.75669E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:43:20.75669E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:43:20.75669E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:43:20.75669E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:43:20.75669E4453doOverlayOverlayManager::setShowMode
11:43:20.75769E447ResetSnapShotSH::ExecuteRelease snapshot SH
11:43:20.75769E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:43:20.75769E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x8618133f
11:43:20.75769E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:43:20.75769E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:43:20.75869E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:43:20.75869E4363ow-graphicsd3d9_init
11:43:20.7838410256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
11:43:20.7838410128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=21043a
11:43:20.7838410256InterProcessElement::closeInterProcess Overwolf_ImID_21043A_P_31876 close 2147483647 bytes
11:43:20.78384102664WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:43:20.7878410225InterProcessElement::openInterProcess Overwolf_ImID_22043A_P_31876 opened succesfuly
11:43:20.7878410225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:43:20.84969E4363ow-graphicsd3d9 shared texture capture successful
11:43:20.84969E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:43:20.84969E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:43:20.84969E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:43:20.85369E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:43:20.85369E4419InputInterceptor::stopHookunhook keyboard and mouse
11:43:20.85369E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:43:20.85369E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:43:20.85369E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:43:23.81286646185OverlayManager::doActionForegroundChange Event [winows not active]
11:43:23.81286646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:43:23.81286646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:43:23.81286642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:43:23.82886646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:43:23.82886647545OverlayManager::OnForegroundChangedChanged False
11:43:23.82886647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x44FE093E Title=[
11:43:23.82886642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:43:23.82886642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:43:23.83086646322OverlayManager::doActionDisplayFPS - Triggered
11:43:23.88569E447ResetSnapShotSH::ExecuteRelease snapshot SH
11:43:23.88569E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:43:23.91086646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:43:24.8408410291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:43:26.57269E41523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:43:26.57769E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:43:26.58969E4220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
11:43:26.58969E4221fDevice9_TestCooperativeLevelDevice Release
11:43:26.58969E42533OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:43:26.58969E41286OverlayManager::RestoreGameWNDPROCSearch SWL..
11:43:26.58969E41293OverlayManager::RestoreGameWNDPROCSWL restored.
11:43:26.58969E41303OverlayManager::RestoreGameWNDPROCSWL OK.
11:43:26.58969E41308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x8618133f
11:43:26.58969E42555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:43:26.58969E4187IRenderDevice::releaseRender Releasing.
11:43:26.58969E4775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
11:43:26.58969E4697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
11:43:26.58969E482RenderDeviceCaptureBase::ReleaseTextureRelease
11:43:26.58969E4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:43:26.61369E4363ow-graphics----------------- d3d9 capture freed -----------------
11:43:26.61469E4825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
11:43:26.61469E4204IRenderDevice::releaseRender Releasing Done.
11:43:26.61469E4227fDevice9_TestCooperativeLevelEnd Device Release
11:43:26.61469E4248fDevice9_TestCooperativeLevelEnd Device Release
11:43:26.89286646197OverlayManager::doActionForegroundChange Event ON (ON)
11:43:26.89286647545OverlayManager::OnForegroundChangedChanged True
11:43:26.89286646991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:43:26.89286642522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:43:26.89386646322OverlayManager::doActionDisplayFPS - Triggered
11:43:26.96969E4346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x19858660
11:43:26.96969E4352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
11:43:26.96969E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:43:26.96969E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:43:26.96969E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:43:27.17969E4683RenderDeviceD3d9::initInit Device 0x19858660
11:43:27.17969E4756RenderDeviceD3d9::initreCRL [15 - 13560]
11:43:27.17969E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:43:27.17969E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:43:27.17969E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:43:27.17969E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:43:27.17969E4453doOverlayOverlayManager::setShowMode
11:43:27.17969E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:43:27.17969E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1aa0ddd
11:43:27.17969E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:43:27.17969E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:43:27.18069E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:43:27.18069E4363ow-graphicsd3d9_init
11:43:27.27369E4363ow-graphicsd3d9 shared texture capture successful
11:43:27.27369E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:43:27.27369E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:43:27.27369E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:43:27.27569E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:43:27.27569E4419InputInterceptor::stopHookunhook keyboard and mouse
11:43:27.27569E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:43:27.27569E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:43:27.27569E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:43:27.3448410256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
11:43:27.3448410128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=22043a
11:43:27.3448410256InterProcessElement::closeInterProcess Overwolf_ImID_22043A_P_31876 close 2147483647 bytes
11:43:27.34484102664WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:43:27.3498410225InterProcessElement::openInterProcess Overwolf_ImID_7E1B6A_P_31876 opened succesfuly
11:43:27.3498410225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:43:27.97669E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:46:10.91986646185OverlayManager::doActionForegroundChange Event [winows not active]
11:46:10.91986646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:46:10.91986646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:46:10.91986642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:46:10.92086646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:46:10.92086647545OverlayManager::OnForegroundChangedChanged False
11:46:10.92086647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x44FE093E Title=[
11:46:10.92086642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:46:10.92086642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:46:10.92286646322OverlayManager::doActionDisplayFPS - Triggered
11:46:10.95269E447ResetSnapShotSH::ExecuteRelease snapshot SH
11:46:10.95269E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:46:10.96886646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:46:11.4608410291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:46:12.17069E41523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:46:12.17569E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:46:12.18669E4220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
11:46:12.18669E4221fDevice9_TestCooperativeLevelDevice Release
11:46:12.18669E42533OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:46:12.18669E41286OverlayManager::RestoreGameWNDPROCSearch SWL..
11:46:12.18669E41293OverlayManager::RestoreGameWNDPROCSWL restored.
11:46:12.18669E41303OverlayManager::RestoreGameWNDPROCSWL OK.
11:46:12.18669E41308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1aa0ddd
11:46:12.18669E42555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:46:12.18669E4187IRenderDevice::releaseRender Releasing.
11:46:12.18669E4775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
11:46:12.18669E4697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
11:46:12.18669E482RenderDeviceCaptureBase::ReleaseTextureRelease
11:46:12.18669E4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:46:12.21269E4363ow-graphics----------------- d3d9 capture freed -----------------
11:46:12.21269E4825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
11:46:12.21269E4204IRenderDevice::releaseRender Releasing Done.
11:46:12.21269E4227fDevice9_TestCooperativeLevelEnd Device Release
11:46:12.21269E4248fDevice9_TestCooperativeLevelEnd Device Release
11:46:12.45786646197OverlayManager::doActionForegroundChange Event ON (ON)
11:46:12.45786647545OverlayManager::OnForegroundChangedChanged True
11:46:12.45786646991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:46:12.45786642522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:46:12.45986646322OverlayManager::doActionDisplayFPS - Triggered
11:46:12.61469E4346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x19858660
11:46:12.61469E4352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
11:46:12.61469E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:46:12.61469E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:46:12.61469E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:46:12.82169E4683RenderDeviceD3d9::initInit Device 0x19858660
11:46:12.82169E4756RenderDeviceD3d9::initreCRL [15 - 13557]
11:46:12.82169E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:46:12.82169E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:46:12.82169E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:46:12.82169E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:46:12.82169E4453doOverlayOverlayManager::setShowMode
11:46:12.82169E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:46:12.82169E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xf88812c5
11:46:12.82169E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:46:12.82169E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:46:12.8228410256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
11:46:12.8228410128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=7e1b6a
11:46:12.8228410256InterProcessElement::closeInterProcess Overwolf_ImID_7E1B6A_P_31876 close 2147483647 bytes
11:46:12.82269E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:46:12.82284102664WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:46:12.82269E4363ow-graphicsd3d9_init
11:46:12.8268410225InterProcessElement::openInterProcess Overwolf_ImID_6D128E_P_31876 opened succesfuly
11:46:12.8268410225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:46:12.91169E4363ow-graphicsd3d9 shared texture capture successful
11:46:12.91169E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:46:12.91169E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:46:12.91169E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:46:12.92369E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:46:12.92369E4419InputInterceptor::stopHookunhook keyboard and mouse
11:46:12.92369E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:46:12.92369E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:46:12.92369E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:46:42.9608410256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
11:46:42.9608410128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=6d128e
11:46:42.9608410256InterProcessElement::closeInterProcess Overwolf_ImID_6D128E_P_31876 close 2147483647 bytes
11:46:42.96084102664WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:47:26.88886646185OverlayManager::doActionForegroundChange Event [winows not active]
11:47:26.88886646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:47:26.88886646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:47:26.88886642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:47:26.89586646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:47:26.89586647545OverlayManager::OnForegroundChangedChanged False
11:47:26.89586647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x44FE093E Title=[
11:47:26.89586642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:47:26.89586642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:47:26.89786646322OverlayManager::doActionDisplayFPS - Triggered
11:47:26.93386646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:47:27.4048410291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:47:29.90684102382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3078] s[500].
11:47:29.90684102404WidgetManager::RefreshWidgetThreadMainLoopexit
11:47:29.90784102323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
11:47:29.90784102329WidgetManager::RefreshThreadProcStaticclean Exit
11:47:30.10069E41523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:47:30.11669E4220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
11:47:30.11669E4221fDevice9_TestCooperativeLevelDevice Release
11:47:30.11669E42533OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:47:30.11669E41286OverlayManager::RestoreGameWNDPROCSearch SWL..
11:47:30.11669E41293OverlayManager::RestoreGameWNDPROCSWL restored.
11:47:30.11669E41303OverlayManager::RestoreGameWNDPROCSWL OK.
11:47:30.11669E41308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xf88812c5
11:47:30.11669E42555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:47:30.11669E4187IRenderDevice::releaseRender Releasing.
11:47:30.11669E4775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
11:47:30.11669E4697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
11:47:30.11669E482RenderDeviceCaptureBase::ReleaseTextureRelease
11:47:30.11669E4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:47:30.14269E4363ow-graphics----------------- d3d9 capture freed -----------------
11:47:30.14269E4825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
11:47:30.14269E4204IRenderDevice::releaseRender Releasing Done.
11:47:30.14269E4227fDevice9_TestCooperativeLevelEnd Device Release
11:47:30.14269E4248fDevice9_TestCooperativeLevelEnd Device Release
11:47:30.47686646197OverlayManager::doActionForegroundChange Event ON (ON)
11:47:30.47686647545OverlayManager::OnForegroundChangedChanged True
11:47:30.47686646991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:47:30.47686642522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:47:30.57169E4346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x19858660
11:47:30.57169E4352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
11:47:30.57169E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:47:30.57169E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:47:30.57169E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:47:30.84769E4683RenderDeviceD3d9::initInit Device 0x19858660
11:47:30.84769E4756RenderDeviceD3d9::initreCRL [15 - 13758]
11:47:30.84769E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:47:30.84769E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:47:30.84769E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:47:30.84769E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:47:30.84869E4453doOverlayOverlayManager::setShowMode
11:47:30.84869E447ResetSnapShotSH::ExecuteRelease snapshot SH
11:47:30.84869E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:47:30.84869E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x70a61299
11:47:30.84869E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:47:30.84869E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:47:30.84969E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:47:30.84969E4363ow-graphicsd3d9_init
11:47:30.93769E4363ow-graphicsd3d9 shared texture capture successful
11:47:30.93769E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:47:30.93769E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:47:30.93769E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:47:30.94069E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:47:30.94069E4419InputInterceptor::stopHookunhook keyboard and mouse
11:47:30.94069E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:47:30.94069E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:47:30.94069E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:47:33.1686646185OverlayManager::doActionForegroundChange Event [winows not active]
11:47:33.1686646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:47:33.1686646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:47:33.1686642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:47:33.3186646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:47:33.3186647545OverlayManager::OnForegroundChangedChanged False
11:47:33.3186647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x44FE093E Title=[
11:47:33.3186642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:47:33.3186642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:47:33.3286646322OverlayManager::doActionDisplayFPS - Triggered
11:47:35.80869E41523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:47:35.81369E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:47:35.82969E4220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
11:47:35.82969E4221fDevice9_TestCooperativeLevelDevice Release
11:47:35.82969E42533OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:47:35.82969E41286OverlayManager::RestoreGameWNDPROCSearch SWL..
11:47:35.82969E41293OverlayManager::RestoreGameWNDPROCSWL restored.
11:47:35.83069E41303OverlayManager::RestoreGameWNDPROCSWL OK.
11:47:35.83069E41308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x70a61299
11:47:35.83069E42555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:47:35.83069E4187IRenderDevice::releaseRender Releasing.
11:47:35.83069E4775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
11:47:35.83069E4697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
11:47:35.83069E482RenderDeviceCaptureBase::ReleaseTextureRelease
11:47:35.83069E4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:47:35.85669E4363ow-graphics----------------- d3d9 capture freed -----------------
11:47:35.85669E4825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
11:47:35.85669E4204IRenderDevice::releaseRender Releasing Done.
11:47:35.85669E4227fDevice9_TestCooperativeLevelEnd Device Release
11:47:35.85669E4248fDevice9_TestCooperativeLevelEnd Device Release
11:47:36.7986646197OverlayManager::doActionForegroundChange Event ON (ON)
11:47:36.7986647545OverlayManager::OnForegroundChangedChanged True
11:47:36.7986646991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:47:36.7986642522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:47:36.19969E4346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x19858660
11:47:36.19969E4352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
11:47:36.19969E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:47:36.19969E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:47:36.19969E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:47:36.45769E4683RenderDeviceD3d9::initInit Device 0x19858660
11:47:36.45769E4756RenderDeviceD3d9::initreCRL [15 - 13752]
11:47:36.45769E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:47:36.45769E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:47:36.45769E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:47:36.45769E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:47:36.45769E4453doOverlayOverlayManager::setShowMode
11:47:36.45769E447ResetSnapShotSH::ExecuteRelease snapshot SH
11:47:36.45769E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:47:36.45769E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x41e412e7
11:47:36.45769E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:47:36.45769E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:47:36.45769E42427WidgetManager::Renderresum layout thread
11:47:36.45769E4276WidgetManager::initInit manager
11:47:36.4585D282340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
11:47:36.45869E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:47:36.45869E4363ow-graphicsd3d9_init
11:47:36.4965D28225InterProcessElement::openInterProcess Overwolf_ImID_AE12EA_P_31876 opened succesfuly
11:47:36.4965D28225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:47:36.55369E4363ow-graphicsd3d9 shared texture capture successful
11:47:36.55369E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:47:36.55369E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:47:36.55369E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:47:36.55569E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:47:36.55569E4419InputInterceptor::stopHookunhook keyboard and mouse
11:47:36.55569E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:47:36.55569E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:47:36.55569E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:48:42.29286646185OverlayManager::doActionForegroundChange Event [winows not active]
11:48:42.29286646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:48:42.29286646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:48:42.29286642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:48:42.29286646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:48:42.29286647545OverlayManager::OnForegroundChangedChanged False
11:48:42.29286647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x44FE093E Title=[
11:48:42.29286642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:48:42.29286642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:48:42.29486646322OverlayManager::doActionDisplayFPS - Triggered
11:48:42.33486646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:48:42.8135D28291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:48:45.3165D282382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3203] s[500].
11:48:45.3165D282404WidgetManager::RefreshWidgetThreadMainLoopexit
11:48:45.3165D282323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
11:48:45.3165D282329WidgetManager::RefreshThreadProcStaticclean Exit
11:48:48.10469E41523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:48:48.11069E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:48:48.12469E4220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
11:48:48.12469E4221fDevice9_TestCooperativeLevelDevice Release
11:48:48.12469E42533OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:48:48.12469E41286OverlayManager::RestoreGameWNDPROCSearch SWL..
11:48:48.12469E41293OverlayManager::RestoreGameWNDPROCSWL restored.
11:48:48.12469E41303OverlayManager::RestoreGameWNDPROCSWL OK.
11:48:48.12469E41308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x41e412e7
11:48:48.12469E42555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:48:48.12469E4187IRenderDevice::releaseRender Releasing.
11:48:48.12469E4775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
11:48:48.12469E4697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
11:48:48.12469E482RenderDeviceCaptureBase::ReleaseTextureRelease
11:48:48.12469E4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:48:48.14669E4363ow-graphics----------------- d3d9 capture freed -----------------
11:48:48.14669E4825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
11:48:48.14669E4204IRenderDevice::releaseRender Releasing Done.
11:48:48.14669E4227fDevice9_TestCooperativeLevelEnd Device Release
11:48:48.14669E4248fDevice9_TestCooperativeLevelEnd Device Release
11:48:48.42486646197OverlayManager::doActionForegroundChange Event ON (ON)
11:48:48.42486647545OverlayManager::OnForegroundChangedChanged True
11:48:48.42486646991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:48:48.42486642522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:48:48.54869E4346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x19858660
11:48:48.54869E4352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
11:48:48.54869E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:48:48.54869E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:48:48.54869E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:48:48.77269E4683RenderDeviceD3d9::initInit Device 0x19858660
11:48:48.77269E4756RenderDeviceD3d9::initreCRL [15 - 13837]
11:48:48.77269E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:48:48.77269E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:48:48.77269E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:48:48.77269E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:48:48.77269E4453doOverlayOverlayManager::setShowMode
11:48:48.77269E447ResetSnapShotSH::ExecuteRelease snapshot SH
11:48:48.77269E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:48:48.77269E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7efe12fb
11:48:48.77269E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:48:48.77269E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:48:48.77369E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:48:48.77369E4363ow-graphicsd3d9_init
11:48:48.85869E4363ow-graphicsd3d9 shared texture capture successful
11:48:48.85869E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:48:48.85869E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:48:48.85869E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:48:48.86169E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:48:48.86169E4419InputInterceptor::stopHookunhook keyboard and mouse
11:48:48.86169E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:48:48.86169E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:48:48.86169E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:48:49.83169E42427WidgetManager::Renderresum layout thread
11:48:49.83169E4276WidgetManager::initInit manager
11:48:49.8326A902340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
11:48:49.8666A90256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
11:48:49.8666A90128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=ae12ea
11:48:49.8666A90256InterProcessElement::closeInterProcess Overwolf_ImID_AE12EA_P_31876 close 2147483647 bytes
11:48:49.8666A902664WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:48:49.8716A90225InterProcessElement::openInterProcess Overwolf_ImID_71128E_P_31876 opened succesfuly
11:48:49.8716A90225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:48:51.9026A90256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
11:48:51.9026A90128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=71128e
11:48:51.9026A90256InterProcessElement::closeInterProcess Overwolf_ImID_71128E_P_31876 close 2147483647 bytes
11:48:51.9026A902664WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:53:05.80886646185OverlayManager::doActionForegroundChange Event [winows not active]
11:53:05.80886646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:53:05.80886646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:53:05.80886642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:53:05.82386646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:53:05.82386647545OverlayManager::OnForegroundChangedChanged False
11:53:05.82386647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x8006B2 Title=[League of Legends]
11:53:05.82386642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:53:05.82386642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:53:05.82586646322OverlayManager::doActionDisplayFPS - Triggered
11:53:05.84886646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:53:06.3436A90291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:53:08.8456A902382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3406] s[500].
11:53:08.8456A902404WidgetManager::RefreshWidgetThreadMainLoopexit
11:53:08.8456A902323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
11:53:08.8456A902329WidgetManager::RefreshThreadProcStaticclean Exit
11:53:14.8569E41523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:53:14.9069E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:53:14.10369E4220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
11:53:14.10369E4221fDevice9_TestCooperativeLevelDevice Release
11:53:14.10369E42533OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:53:14.10369E41286OverlayManager::RestoreGameWNDPROCSearch SWL..
11:53:14.10369E41293OverlayManager::RestoreGameWNDPROCSWL restored.
11:53:14.10369E41303OverlayManager::RestoreGameWNDPROCSWL OK.
11:53:14.10469E41308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7efe12fb
11:53:14.10469E42555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:53:14.10469E4187IRenderDevice::releaseRender Releasing.
11:53:14.10469E4775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
11:53:14.10469E4697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
11:53:14.10469E482RenderDeviceCaptureBase::ReleaseTextureRelease
11:53:14.10469E4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:53:14.12969E4363ow-graphics----------------- d3d9 capture freed -----------------
11:53:14.12969E4825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
11:53:14.12969E4204IRenderDevice::releaseRender Releasing Done.
11:53:14.12969E4227fDevice9_TestCooperativeLevelEnd Device Release
11:53:14.12969E4248fDevice9_TestCooperativeLevelEnd Device Release
11:53:14.48386646197OverlayManager::doActionForegroundChange Event ON (ON)
11:53:14.48386647545OverlayManager::OnForegroundChangedChanged True
11:53:14.48386646991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:53:14.48386642522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:53:14.51569E4346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x19858660
11:53:14.51569E4352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
11:53:14.51569E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:53:14.51569E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:53:14.51569E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:53:14.75269E4683RenderDeviceD3d9::initInit Device 0x19858660
11:53:14.75269E4756RenderDeviceD3d9::initreCRL [15 - 14091]
11:53:14.75269E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:53:14.75269E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:53:14.75269E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:53:14.75269E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:53:14.75269E4453doOverlayOverlayManager::setShowMode
11:53:14.75269E447ResetSnapShotSH::ExecuteRelease snapshot SH
11:53:14.75269E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:53:14.75269E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x81fe074b
11:53:14.75269E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:53:14.75269E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:53:14.75269E42427WidgetManager::Renderresum layout thread
11:53:14.75269E4276WidgetManager::initInit manager
11:53:14.7528AB82340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
11:53:14.75369E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:53:14.75369E4363ow-graphicsd3d9_init
11:53:14.7918AB8225InterProcessElement::openInterProcess Overwolf_ImID_5719BE_P_31876 opened succesfuly
11:53:14.7918AB8225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:53:14.84169E4363ow-graphicsd3d9 shared texture capture successful
11:53:14.84169E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:53:14.84169E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:53:14.84169E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:53:14.84369E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:53:14.84369E4419InputInterceptor::stopHookunhook keyboard and mouse
11:53:14.84369E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:53:14.84369E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:53:14.84369E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:56:42.9598AB8256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
11:56:42.9608AB8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5719be
11:56:42.9608AB8256InterProcessElement::closeInterProcess Overwolf_ImID_5719BE_P_31876 close 2147483647 bytes
11:56:42.9608AB82664WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:57:42.11986646185OverlayManager::doActionForegroundChange Event [winows not active]
11:57:42.11986646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:57:42.11986646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:57:42.11986642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:57:42.13386646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:57:42.13386647545OverlayManager::OnForegroundChangedChanged False
11:57:42.13386647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x44FE093E Title=[
11:57:42.13386642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:57:42.13386642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:57:42.13586646322OverlayManager::doActionDisplayFPS - Triggered
11:57:42.16886646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:57:42.6558AB8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:57:45.1588AB82382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3406] s[500].
11:57:45.1588AB82404WidgetManager::RefreshWidgetThreadMainLoopexit
11:57:45.1588AB82323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
11:57:45.1588AB82329WidgetManager::RefreshThreadProcStaticclean Exit
11:57:56.80169E41523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:57:56.80569E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:57:56.82469E4220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
11:57:56.82469E4221fDevice9_TestCooperativeLevelDevice Release
11:57:56.82469E42533OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:57:56.82469E41286OverlayManager::RestoreGameWNDPROCSearch SWL..
11:57:56.82469E41293OverlayManager::RestoreGameWNDPROCSWL restored.
11:57:56.82569E41303OverlayManager::RestoreGameWNDPROCSWL OK.
11:57:56.82569E41308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x81fe074b
11:57:56.82569E42555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:57:56.82569E4187IRenderDevice::releaseRender Releasing.
11:57:56.82569E4775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
11:57:56.82569E4697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
11:57:56.82569E482RenderDeviceCaptureBase::ReleaseTextureRelease
11:57:56.82569E4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:57:56.84869E4363ow-graphics----------------- d3d9 capture freed -----------------
11:57:56.84869E4825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
11:57:56.84869E4204IRenderDevice::releaseRender Releasing Done.
11:57:56.84869E4227fDevice9_TestCooperativeLevelEnd Device Release
11:57:56.84869E4248fDevice9_TestCooperativeLevelEnd Device Release
11:57:57.24569E4346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x19858660
11:57:57.24569E4352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
11:57:57.24569E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:57:57.24569E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:57:57.24569E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:57:57.28986646197OverlayManager::doActionForegroundChange Event ON (ON)
11:57:57.28986647545OverlayManager::OnForegroundChangedChanged True
11:57:57.28986646991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:57:57.28986642522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:57:57.48269E4683RenderDeviceD3d9::initInit Device 0x19858660
11:57:57.48269E4756RenderDeviceD3d9::initreCRL [15 - 14564]
11:57:57.48269E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:57:57.48269E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:57:57.48269E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:57:57.48269E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:57:57.48269E4453doOverlayOverlayManager::setShowMode
11:57:57.48269E447ResetSnapShotSH::ExecuteRelease snapshot SH
11:57:57.48269E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:57:57.48269E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1c8b1231
11:57:57.48269E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:57:57.48369E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:57:57.48369E42427WidgetManager::Renderresum layout thread
11:57:57.48369E4276WidgetManager::initInit manager
11:57:57.4837E4C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
11:57:57.48469E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:57:57.48469E4363ow-graphicsd3d9_init
11:57:57.5217E4C225InterProcessElement::openInterProcess Overwolf_ImID_75128E_P_31876 opened succesfuly
11:57:57.5217E4C225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:57:57.57269E4363ow-graphicsd3d9 shared texture capture successful
11:57:57.57269E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:57:57.57269E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:57:57.57269E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:57:57.57569E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:57:57.57569E4419InputInterceptor::stopHookunhook keyboard and mouse
11:57:57.57569E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:57:57.57569E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:57:57.57569E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:58:36.54286646185OverlayManager::doActionForegroundChange Event [winows not active]
11:58:36.54286646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:58:36.54286646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:58:36.54286642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:58:36.55886646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:58:36.55886647545OverlayManager::OnForegroundChangedChanged False
11:58:36.55886647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x44FE093E Title=[
11:58:36.55886642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:58:36.55886642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:58:36.55986646322OverlayManager::doActionDisplayFPS - Triggered
11:58:36.58486646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:58:37.917E4C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:58:38.60569E41523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:58:38.62169E4220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
11:58:38.62169E4221fDevice9_TestCooperativeLevelDevice Release
11:58:38.62169E42533OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:58:38.62169E41286OverlayManager::RestoreGameWNDPROCSearch SWL..
11:58:38.62169E41293OverlayManager::RestoreGameWNDPROCSWL restored.
11:58:38.62169E41303OverlayManager::RestoreGameWNDPROCSWL OK.
11:58:38.62169E41308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1c8b1231
11:58:38.62169E42555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:58:38.62169E4187IRenderDevice::releaseRender Releasing.
11:58:38.62169E4775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
11:58:38.62169E4697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
11:58:38.62169E482RenderDeviceCaptureBase::ReleaseTextureRelease
11:58:38.62169E4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:58:38.64469E4363ow-graphics----------------- d3d9 capture freed -----------------
11:58:38.64469E4825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
11:58:38.64469E4204IRenderDevice::releaseRender Releasing Done.
11:58:38.64469E4227fDevice9_TestCooperativeLevelEnd Device Release
11:58:38.64469E4248fDevice9_TestCooperativeLevelEnd Device Release
11:58:38.99669E4346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x19858660
11:58:38.99669E4352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
11:58:38.99669E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:58:38.99669E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:58:38.99669E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:58:39.7786646197OverlayManager::doActionForegroundChange Event ON (ON)
11:58:39.7786647545OverlayManager::OnForegroundChangedChanged True
11:58:39.7786646991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:58:39.7786642522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:58:39.23569E4683RenderDeviceD3d9::initInit Device 0x19858660
11:58:39.23569E4756RenderDeviceD3d9::initreCRL [15 - 14593]
11:58:39.23569E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:58:39.23569E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:58:39.23569E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:58:39.23569E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:58:39.23569E4453doOverlayOverlayManager::setShowMode
11:58:39.23569E447ResetSnapShotSH::ExecuteRelease snapshot SH
11:58:39.23569E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:58:39.23569E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x78011285
11:58:39.23569E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:58:39.23569E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:58:39.23569E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:58:39.23669E4363ow-graphicsd3d9_init
11:58:39.2667E4C256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
11:58:39.2667E4C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=75128e
11:58:39.2667E4C256InterProcessElement::closeInterProcess Overwolf_ImID_75128E_P_31876 close 2147483647 bytes
11:58:39.2667E4C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:58:39.2707E4C225InterProcessElement::openInterProcess Overwolf_ImID_76128E_P_31876 opened succesfuly
11:58:39.2707E4C225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:58:39.31969E4363ow-graphicsd3d9 shared texture capture successful
11:58:39.31969E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:58:39.31969E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:58:39.31969E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:58:39.32169E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:58:39.32169E4419InputInterceptor::stopHookunhook keyboard and mouse
11:58:39.32169E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:58:39.32169E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:58:39.32269E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:58:42.5917E4C256InterProcessElement::closeInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT close 2147483647 bytes
11:58:42.5917E4C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=76128e
11:58:42.5917E4C256InterProcessElement::closeInterProcess Overwolf_ImID_76128E_P_31876 close 2147483647 bytes
11:58:42.5917E4C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:58:44.70686646185OverlayManager::doActionForegroundChange Event [winows not active]
11:58:44.70686646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:58:44.70686646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:58:44.70686642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:58:44.72286646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:58:44.72286647545OverlayManager::OnForegroundChangedChanged False
11:58:44.72286647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x44FE093E Title=[
11:58:44.72286642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:58:44.72286642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:58:44.72386646322OverlayManager::doActionDisplayFPS - Triggered
11:58:44.74086646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:58:45.2477E4C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:58:45.62369E41523OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:58:45.64269E4220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
11:58:45.64269E4221fDevice9_TestCooperativeLevelDevice Release
11:58:45.64269E42533OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:58:45.64269E41286OverlayManager::RestoreGameWNDPROCSearch SWL..
11:58:45.64269E41293OverlayManager::RestoreGameWNDPROCSWL restored.
11:58:45.64269E41303OverlayManager::RestoreGameWNDPROCSWL OK.
11:58:45.64269E41308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x78011285
11:58:45.64269E42555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:58:45.64269E4187IRenderDevice::releaseRender Releasing.
11:58:45.64269E4775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
11:58:45.64269E4697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
11:58:45.64269E482RenderDeviceCaptureBase::ReleaseTextureRelease
11:58:45.64269E4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:58:45.66369E4363ow-graphics----------------- d3d9 capture freed -----------------
11:58:45.66469E4825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
11:58:45.66469E4204IRenderDevice::releaseRender Releasing Done.
11:58:45.66469E4227fDevice9_TestCooperativeLevelEnd Device Release
11:58:45.66469E4248fDevice9_TestCooperativeLevelEnd Device Release
11:58:45.74886646197OverlayManager::doActionForegroundChange Event ON (ON)
11:58:45.74886647545OverlayManager::OnForegroundChangedChanged True
11:58:45.74886646991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:58:45.74886642522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:58:45.99769E4346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x19858660
11:58:45.99769E4352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
11:58:45.99769E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
11:58:45.99769E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
11:58:45.99769E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:58:46.23669E4683RenderDeviceD3d9::initInit Device 0x19858660
11:58:46.23669E4756RenderDeviceD3d9::initreCRL [15 - 14593]
11:58:46.23669E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:58:46.23669E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:58:46.23669E4763RenderDeviceD3d9::initTarget Window [0x8f1a9a]
11:58:46.23669E4449doOverlayInit Graphics {handle = 0x8f1a9a} {d = 0x19858660}
11:58:46.23669E4453doOverlayOverlayManager::setShowMode
11:58:46.23669E447ResetSnapShotSH::ExecuteRelease snapshot SH
11:58:46.23669E44975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x8f1a9a}.
11:58:46.23669E42159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x60b612df
11:58:46.23669E42177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:58:46.23669E42225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x652ef620=1697576480)=>(0x7ca399f0=2091096560)
11:58:46.23769E4925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:58:46.23769E4363ow-graphicsd3d9_init
11:58:46.2657E4C225InterProcessElement::openInterProcess Overwolf_ImID_2D043A_P_31876 opened succesfuly
11:58:46.2667E4C225InterProcessElement::openInterProcess Overwolf_PID_31876_SHARED_MEMORY_AGENT opened succesfuly
11:58:46.33869E4363ow-graphicsd3d9 shared texture capture successful
11:58:46.33869E41442OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
11:58:46.33869E41449OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
11:58:46.33869E41457OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
11:58:46.34069E42255OverlayManager::installKeybMouseHookInstall KeybMouse
11:58:46.34069E4419InputInterceptor::stopHookunhook keyboard and mouse
11:58:46.34069E4386InputInterceptor::runHookKeyboard is hooked 0x69e4
11:58:46.34069E4408InputInterceptor::runHookMouse is hooked 0x69e4
11:58:46.34169E45666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:59:34.90569E47030OverlayManager::IsEmptyCursorCache cursor 0x312b1d31 (v: 1)
11:59:43.1957E4C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:59:43.67369E41608OverlayManager::GameWindowProcCallbackClose Window [2].
11:59:43.90486646185OverlayManager::doActionForegroundChange Event [winows not active]
11:59:43.90486646211OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:59:43.90486646991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:59:43.90486642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:59:43.91986646197OverlayManager::doActionForegroundChange Event OFF (OFF)
11:59:43.91986647545OverlayManager::OnForegroundChangedChanged False
11:59:43.91986647578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x100EC Title=[]
11:59:43.91986642515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:59:43.91986642449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:59:43.92186646322OverlayManager::doActionDisplayFPS - Triggered
11:59:43.94086646314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:59:45.9597E4C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3282] s[500].
11:59:45.9597E4C2404WidgetManager::RefreshWidgetThreadMainLoopexit
11:59:45.9597E4C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
11:59:45.9597E4C2329WidgetManager::RefreshThreadProcStaticclean Exit