I seem to be getting wrong ID for Fortnite in overwolf.games.onGameInfoUpdated:
212161 instead of 21216, as you can see in the screenshot:
I noticed that in the sample app for Fortnite it’s dividing the ID by 10:
if (Math.floor(gameInfoResult.gameInfo.id/10) != 21216) {
perhaps someone from the Overwolf team can explain the rationale behind this design.